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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nabaker</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nabaker"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Nabaker"/>
	<updated>2026-04-14T03:48:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Nabaker&amp;diff=678237</id>
		<title>User:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Nabaker&amp;diff=678237"/>
		<updated>2013-04-03T16:35:24Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Big fan of firearms, movies, and video games. Feel like I can do quite a bit as far as improving the content of posts here.&lt;br /&gt;
&lt;br /&gt;
I own the following guns:&lt;br /&gt;
&lt;br /&gt;
- S&amp;amp;W 1006 (10mm)&lt;br /&gt;
&lt;br /&gt;
- M1 Carbine (.30 Carbine)&lt;br /&gt;
&lt;br /&gt;
- Winchester 1897 Trench Gun (12 Gauge)&lt;br /&gt;
&lt;br /&gt;
- Winchester 1894 (.30-30)&lt;br /&gt;
&lt;br /&gt;
- Mosin-Nagant M91 (7.62x54R)&lt;br /&gt;
&lt;br /&gt;
- Swiss K11 Carbine (7.5x55mm)&lt;br /&gt;
&lt;br /&gt;
- Alchemy Arms Spectre (.45 ACP)&lt;br /&gt;
&lt;br /&gt;
- Ruger 10/22&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678236</id>
		<title>User talk:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678236"/>
		<updated>2013-04-03T16:35:09Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 23:06, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bioshock ==&lt;br /&gt;
&lt;br /&gt;
Oh, you can't really see it on the player model, but it's ''very'' obvious from the in-world model that it's no Kar 98; the barrel's totally wrong, the bands are the wrong size and shape (though they're not exactly right for a Springfield, they're a fair bit closer), and the stock has an angular pistol grip rather than the rounded one on a Kar 98, and no shoulder rest like our pictured A3. Most obvious sign on the player model is it has a front sling attachment that's absolutely identical to the one on our pictured M1903A3, you can see that during a reload.&lt;br /&gt;
&lt;br /&gt;
Apologies for just undoing your edit with no explanation, I was kinda busy earlier backing up my hard drive. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;br /&gt;
&lt;br /&gt;
:[[Image:BioshockInfinite-SpringfieldA3-1.jpg|thumb|none|600px]]&lt;br /&gt;
:[[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:13, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So...where are your similarities to the 1903A3? Just because it doesn't exactly resemble the Kar98k doesn't mean it automatically resembles a 1903A3.&lt;br /&gt;
&lt;br /&gt;
:[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
:[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
:Like I said, the stock is more or less an exact match to our pictured M1903A3, the barrel and front sight placement are too. The metal bands aren't really right for either (they should be closer together for a Kar 98 and further apart for a Springfield) but the one at the front is about the right size for the muzzle of a Springfield. It ''does'' have a section of exposed barrel at the front like a Kar 98 and the trigger guard looks closer to a 98 than a Springfield, but I'd say it's more M1903A3 than Kar 98. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:23, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
OK, so let's tally again:&lt;br /&gt;
&lt;br /&gt;
1903A3 Similarities: Pistol-grip buttstock, front sling attachment, location of front sight.&lt;br /&gt;
&lt;br /&gt;
Kar98k Similarities: Upper handguard, trigger guard, stock bands (cartoon disproportions aside, they match the design of the Kar98k, and nothing of the Springfield), rear sight.&lt;br /&gt;
&lt;br /&gt;
Enfield Similarities: Front sight.&lt;br /&gt;
&lt;br /&gt;
So that's 3 points 1903A3, 4 points Kar98k, 1 point Enfield. Kar98k still wins.&lt;br /&gt;
&lt;br /&gt;
EDIT: Just saw your edit to the page. I can dig it.&lt;br /&gt;
&lt;br /&gt;
:If we're totalling up points there's actually five for the Kar 98 since from what I can tell the bolt handle isn't angled slightly to the rear like on the Springfield, but you can easily split points into sub-points and the like and that never goes anywhere. I think it's best to just say it's bits of both. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:34, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree. Compromise, baby.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678234</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678234"/>
		<updated>2013-04-03T16:32:21Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Hybrid Mauser-Action Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
&lt;br /&gt;
An ornately engraved [[Colt 1851 Navy]] revolver is the second pistol available in the game, referred to as the &amp;quot;Hand Cannon&amp;quot; in game and the &amp;quot;Paddywhacker&amp;quot; in the trophy / achievement listing. Early footage showed it with an incorrect swing-out cylinder, but the version in the final game is instead a still-incorrect top-break design with an automatic extractor and the frame extended over the top of the cylinder. Bizarrely, the weapon still appears to have the loading lever of the percussion cap model, though it is encased in a surround which would render it useless. Booker reloads it using a speedloader which somehow causes the extractor to retract itself when the rounds are inserted, and it is shown as single-action with Booker thumb-cocking the hammer after each shot.&lt;br /&gt;
&lt;br /&gt;
The same model of pistol can be seen in the hands of statues of Cornelius Slate and Zachary Comstock in the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-1.jpg|thumb|600px|none|Booker holds his Colt as he looks over the fictional &amp;quot;Volley Gun&amp;quot; weapon, which is actually a grenade launcher.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-2.jpg|thumb|600px|none|Reloading the Colt causes the automatic extractor to cough out a shower of empty casings, which have clearly not actually been fired since the primers are unstruck; as usual in a shooter there are six empty casings even though the ammo counter shows five rounds remaining. Note the frame under the barrel surrounding either an offset and useless extractor rod or an immobilised and even more useless loading lever.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-3.jpg|thumb|600px|none|Booker then tosses aside the speedloader after putting the new rounds in place; note the automatic extractor has retracted by itself. Following this he snaps the revolver closed by swinging the barrel upwards, in a manner that will not earn him any favour from the hinge.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-4.jpg|thumb|600px|none|Booker encounters a Colt resting on a table; note the extremely strange trigger guard with added pointless finger guard.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-5.jpg|thumb|600px|none|A poster for Chen-Lin's gunsmith shows a pair of revolvers similar to the in-game model, showing the strange rod under the barrel is almost certainly supposed to be a loading lever.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|600px|none|Earlier version of the Colt 1851 Navy with a swing-out cylinder.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
A modified [[Mauser C96]] is the first weapon received in the game and a common sight among Columbia's security forces and the Vox Populi guerrillas; it is simply called the &amp;quot;pistol&amp;quot; in-game, while the trophy / achievement list calls it the &amp;quot;Broadsider.&amp;quot; Booker receives one in a box at the very start of the game, but loses it almost immediately, dropping it as the rocket which takes him to Columbia starts up. He acquires an identical weapon after being outed as the &amp;quot;False Shepherd&amp;quot; and attacked by Columbia security forces.&lt;br /&gt;
&lt;br /&gt;
The C96 model in the game is a fictional hybrid of the standard C96 and the M712 ''Schnellfeuer''; it is semi-automatic only, but features a detachable box magazine; despite the magazine being a 10-rounder which does not project below the magazine well, it has a capacity of 12 rounds, upgradable to 18. On the left side of the weapon is a curious control resembling the magazine release of a Thompson SMG, which appears to be some kind of fire selector or extended magazine release, and the magazine well features ribs which serve no obvious purpose.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Philadelphia Derringer ==&lt;br /&gt;
&lt;br /&gt;
In the headquarters of the Order of the Raven, a strange cult of enforcers in Columbia, a painting can be seen of John Wilkes-Booth pointing his Philadelphia Derringer pistol at Abraham Lincoln, with Wilkes Booth shown with a halo and Lincoln as a red-eyed devil with horns. Curiously, the statue of Wilkes Booth in the room next door is equipped instead with a generic semi-automatic pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringer.jpg|thumb|none|400px|Actual Philadelphia Derringer pistol used by John Wilkes Booth to assassinate Abraham Lincoln - .41]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-1.jpg|thumb|none|600px|Columbia doesn't exactly see things the way normal people do.]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-2.jpg|thumb|none|600px|Outside, meanwhile, a statue built by people who hadn't seen the painting shows Wilkes Booth posing dramatically with a stone banana.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
&lt;br /&gt;
== Lanchester Mk. I ==&lt;br /&gt;
&lt;br /&gt;
One of the most common weapons in the game is a modified [[Lanchester Mk. I]], with a lower angled magazine and wooden pistol-gripped stock. The weapon is incorrectly referred to as the &amp;quot;Machine Gun&amp;quot; in-game and the &amp;quot;Triple R&amp;quot; (for &amp;quot;Rolsten Reciprocating Repeater&amp;quot;) in the trophy / achievement list. Booker uses the magazine as a grip, which is generally a bad idea with weapons where this is possible since it tends to cause jams and damaged magazines, but since the heat shield somehow becomes incandescent during protracted firing it is probably the safer option. The weapon has a 35-round magazine, which increases to a rather implausible 70 when the weapon is fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version is simply called the &amp;quot;Repeater,&amp;quot; and boasts increased damage but a slower rate of fire. Despite having a large MP18-style snail drum magazine, it actually has a lower capacity of just 20 rounds, and has different iron sights and a rounded charging handle that appears to be taken from a hand tool like a hole punch or screwdriver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-2.jpg|thumb|none|600px|Booker holds his mutant Lanchester as he encounters an advertisement for it, grumbling that he's already got one. Note the ridiculously large heat shield and the note that it is &amp;quot;friend of the Indian fighter,&amp;quot; despite the game taking place some two decades after anyone would regard this as a selling point.]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-1.jpg|thumb|none|600px|Reloading after a protracted bout of firing makes it ''very'' clear why Booker does not grip it by the heat shield. Note that while the heat shield is glowing red hot, the barrel inside is the same colour it usually is. This leads to certain questions about where the heat is actually supposed to have come from.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] lever action shotgun is referred to as the &amp;quot;shotgun&amp;quot; in-game and the &amp;quot;China Broom&amp;quot; in the trophy / achievement list. The weapon has the barrel and stock sawed down and is shown with a massively oversized barrel with a top rib and flared muzzle, and a tiny magazine tube which could not possibly contain actual cartridges. The words &amp;quot;Memento Mori&amp;quot; (&amp;quot;remember you must die&amp;quot;) can be seen on the side of the receiver. The shotgun has a capacity of 4 rounds by default, rising to an impossible eight rounds when fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version, the &amp;quot;Heater,&amp;quot; appears to be some sort of blunderbuss: it features an even larger barrel, is loaded one round at a time and can basically be described as firing explosions, with massive recoil and a much lower ammo limit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 12 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Carbine]] is a general-use semi-automatic rifle found fairly early in the game, referred to as the &amp;quot;Carbine&amp;quot; in game and the &amp;quot;Huntsman&amp;quot; in the trophy / achievement list. The weapon features a rather strange rear sight, a mirrored double sided charging handle with an odd projection behind it which resembles the magazine cutoff of an old-model Lee Enfield, uncomfortable-looking metal bands around the handguard, and the words &amp;quot;Acta Non Verba&amp;quot; (&amp;quot;actions not words&amp;quot;) engraved on the left side of the receiver. The weapon uses an oversized magazine which quite clearly contains 7.62mm NATO rounds instead of .30 carbine; by default the magazine is just eight rounds despite being a 20-rounder; this increases to a still too-small 12 when the magazine size upgrade is purchased.&lt;br /&gt;
&lt;br /&gt;
A second version made by Vox Populi rebels is available later in the game; the &amp;quot;Burstgun&amp;quot; has a default 30-round magazine (despite using the same 20-round model) and is fitted with a scope (or more accurately a magnifying lens with an X drawn on it which would be practically useless for aiming) and a machine gun-style barrel jacket. This version somehow fires in three-round bursts despite having a receiver which is identical to that of the standard semi-auto variant.&lt;br /&gt;
&lt;br /&gt;
Early trailers showed a version of the Huntsman equipped with a scope and with a full-circle front sight with no sight pin, but this version seems to have been removed from the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1c.jpg|thumb|400px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-1.jpg|thumb|none|600px|Booker holds his modified M1 Carbine following his successful attempt to make everything go horribly wrong.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-3.jpg|thumb|none|600px|Threatened by a fearsome cartoon eagle, Booker realises he needs his 2D bullets and to this effect quickly stuffs an M14 magazine into his M1 Carbine.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-2.jpg|thumb|none|600px|Occasionally in combat Booker's companion Elizabeth will announce she has found ammo, with a prompt appearing to receive it. For some reason she then elects to throw an entire gun at Booker rather than just the ammo itself, which seems less than optimal.]]&lt;br /&gt;
[[Image:Bioshock infinite semi-automatic rifle.jpg|thumb|none|601px|Pre-release trailer showing the M1 Carbine with a scope and full-circle front sight.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield M1903 ==&lt;br /&gt;
&lt;br /&gt;
A frequently-seen poster for Columbia's &amp;quot;Hall of Heroes&amp;quot; memorial shows a US soldier in WW1-era uniform, armed with an [[M1903 Springfield]] with fixed bayonet.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[Image:BioshockInfinite-Springfield-1.jpg|thumb|none|600px|Booker takes a moment from eating everything he encounters to admire a poster for Columbia's &amp;quot;Hall of Heroes,&amp;quot; showing an American soldier with an M1903 Springfield.]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid Mauser-Action Rifle ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is a hybrid of the [[M1903 Springfield|M1903A3 Springfield]] and [[Karabiner 98k]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. The in-game model has the barrel of a Springfield along with the front sling attachment point and a C-type pistol grip stock, but has other features from the Kar 98 including a section of exposed barrel near the front, a straight bolt handle, rounded trigger guard, and a Kar 98 rear tangent sight. Just to confuse matters further, it also has the front sight of a [[Short Magazine Lee-Enfield (SMLE)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
&lt;br /&gt;
== Fictional machine gun ==&lt;br /&gt;
&lt;br /&gt;
A fictional weapon based loosely on the [[Maxim]] or [[Vickers]] machine guns is used by the robot gun turrets found scattered throughout the game. The weapon's barrel is shown in the middle of the water jacket rather than at the bottom as on these two weapons, and the receiver is incorrect for either.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[Image:BioshockInfinite-FictionalMG-1.jpg|thumb|none|600px|Booker discovers that Columbia takes the phrase &amp;quot;robot gun turret&amp;quot; a little too literally.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
A handheld, hand-cranked [[Gatling Gun|Gatling Gun]] referred to in-game as the &amp;quot;Crank Gun&amp;quot; and in the trophy / achievement list as the &amp;quot;Peppermill Gun&amp;quot; is used by the Motorized Patriots, and can sometimes be acquired through a Tear. The weapon uses a right-side-mounted hundred-round box magazine, though Patriots are never seen to reload it. It has no iron sight mode, nor does it have the usual option in games to pre-spin the barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|M1865 Gatling Gun - .50 Rimfire / .50-70]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional crank-operated rocket launcher with a 3-round magazine called the &amp;quot;RPG&amp;quot; in game and the &amp;quot;Barnstormer&amp;quot; in the trophy / achievement list is the game's only such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678233</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678233"/>
		<updated>2013-04-03T16:32:03Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Hybrid Mauser-Action Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
&lt;br /&gt;
An ornately engraved [[Colt 1851 Navy]] revolver is the second pistol available in the game, referred to as the &amp;quot;Hand Cannon&amp;quot; in game and the &amp;quot;Paddywhacker&amp;quot; in the trophy / achievement listing. Early footage showed it with an incorrect swing-out cylinder, but the version in the final game is instead a still-incorrect top-break design with an automatic extractor and the frame extended over the top of the cylinder. Bizarrely, the weapon still appears to have the loading lever of the percussion cap model, though it is encased in a surround which would render it useless. Booker reloads it using a speedloader which somehow causes the extractor to retract itself when the rounds are inserted, and it is shown as single-action with Booker thumb-cocking the hammer after each shot.&lt;br /&gt;
&lt;br /&gt;
The same model of pistol can be seen in the hands of statues of Cornelius Slate and Zachary Comstock in the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-1.jpg|thumb|600px|none|Booker holds his Colt as he looks over the fictional &amp;quot;Volley Gun&amp;quot; weapon, which is actually a grenade launcher.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-2.jpg|thumb|600px|none|Reloading the Colt causes the automatic extractor to cough out a shower of empty casings, which have clearly not actually been fired since the primers are unstruck; as usual in a shooter there are six empty casings even though the ammo counter shows five rounds remaining. Note the frame under the barrel surrounding either an offset and useless extractor rod or an immobilised and even more useless loading lever.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-3.jpg|thumb|600px|none|Booker then tosses aside the speedloader after putting the new rounds in place; note the automatic extractor has retracted by itself. Following this he snaps the revolver closed by swinging the barrel upwards, in a manner that will not earn him any favour from the hinge.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-4.jpg|thumb|600px|none|Booker encounters a Colt resting on a table; note the extremely strange trigger guard with added pointless finger guard.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-5.jpg|thumb|600px|none|A poster for Chen-Lin's gunsmith shows a pair of revolvers similar to the in-game model, showing the strange rod under the barrel is almost certainly supposed to be a loading lever.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|600px|none|Earlier version of the Colt 1851 Navy with a swing-out cylinder.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
A modified [[Mauser C96]] is the first weapon received in the game and a common sight among Columbia's security forces and the Vox Populi guerrillas; it is simply called the &amp;quot;pistol&amp;quot; in-game, while the trophy / achievement list calls it the &amp;quot;Broadsider.&amp;quot; Booker receives one in a box at the very start of the game, but loses it almost immediately, dropping it as the rocket which takes him to Columbia starts up. He acquires an identical weapon after being outed as the &amp;quot;False Shepherd&amp;quot; and attacked by Columbia security forces.&lt;br /&gt;
&lt;br /&gt;
The C96 model in the game is a fictional hybrid of the standard C96 and the M712 ''Schnellfeuer''; it is semi-automatic only, but features a detachable box magazine; despite the magazine being a 10-rounder which does not project below the magazine well, it has a capacity of 12 rounds, upgradable to 18. On the left side of the weapon is a curious control resembling the magazine release of a Thompson SMG, which appears to be some kind of fire selector or extended magazine release, and the magazine well features ribs which serve no obvious purpose.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Philadelphia Derringer ==&lt;br /&gt;
&lt;br /&gt;
In the headquarters of the Order of the Raven, a strange cult of enforcers in Columbia, a painting can be seen of John Wilkes-Booth pointing his Philadelphia Derringer pistol at Abraham Lincoln, with Wilkes Booth shown with a halo and Lincoln as a red-eyed devil with horns. Curiously, the statue of Wilkes Booth in the room next door is equipped instead with a generic semi-automatic pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringer.jpg|thumb|none|400px|Actual Philadelphia Derringer pistol used by John Wilkes Booth to assassinate Abraham Lincoln - .41]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-1.jpg|thumb|none|600px|Columbia doesn't exactly see things the way normal people do.]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-2.jpg|thumb|none|600px|Outside, meanwhile, a statue built by people who hadn't seen the painting shows Wilkes Booth posing dramatically with a stone banana.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
&lt;br /&gt;
== Lanchester Mk. I ==&lt;br /&gt;
&lt;br /&gt;
One of the most common weapons in the game is a modified [[Lanchester Mk. I]], with a lower angled magazine and wooden pistol-gripped stock. The weapon is incorrectly referred to as the &amp;quot;Machine Gun&amp;quot; in-game and the &amp;quot;Triple R&amp;quot; (for &amp;quot;Rolsten Reciprocating Repeater&amp;quot;) in the trophy / achievement list. Booker uses the magazine as a grip, which is generally a bad idea with weapons where this is possible since it tends to cause jams and damaged magazines, but since the heat shield somehow becomes incandescent during protracted firing it is probably the safer option. The weapon has a 35-round magazine, which increases to a rather implausible 70 when the weapon is fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version is simply called the &amp;quot;Repeater,&amp;quot; and boasts increased damage but a slower rate of fire. Despite having a large MP18-style snail drum magazine, it actually has a lower capacity of just 20 rounds, and has different iron sights and a rounded charging handle that appears to be taken from a hand tool like a hole punch or screwdriver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-2.jpg|thumb|none|600px|Booker holds his mutant Lanchester as he encounters an advertisement for it, grumbling that he's already got one. Note the ridiculously large heat shield and the note that it is &amp;quot;friend of the Indian fighter,&amp;quot; despite the game taking place some two decades after anyone would regard this as a selling point.]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-1.jpg|thumb|none|600px|Reloading after a protracted bout of firing makes it ''very'' clear why Booker does not grip it by the heat shield. Note that while the heat shield is glowing red hot, the barrel inside is the same colour it usually is. This leads to certain questions about where the heat is actually supposed to have come from.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] lever action shotgun is referred to as the &amp;quot;shotgun&amp;quot; in-game and the &amp;quot;China Broom&amp;quot; in the trophy / achievement list. The weapon has the barrel and stock sawed down and is shown with a massively oversized barrel with a top rib and flared muzzle, and a tiny magazine tube which could not possibly contain actual cartridges. The words &amp;quot;Memento Mori&amp;quot; (&amp;quot;remember you must die&amp;quot;) can be seen on the side of the receiver. The shotgun has a capacity of 4 rounds by default, rising to an impossible eight rounds when fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version, the &amp;quot;Heater,&amp;quot; appears to be some sort of blunderbuss: it features an even larger barrel, is loaded one round at a time and can basically be described as firing explosions, with massive recoil and a much lower ammo limit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 12 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Carbine]] is a general-use semi-automatic rifle found fairly early in the game, referred to as the &amp;quot;Carbine&amp;quot; in game and the &amp;quot;Huntsman&amp;quot; in the trophy / achievement list. The weapon features a rather strange rear sight, a mirrored double sided charging handle with an odd projection behind it which resembles the magazine cutoff of an old-model Lee Enfield, uncomfortable-looking metal bands around the handguard, and the words &amp;quot;Acta Non Verba&amp;quot; (&amp;quot;actions not words&amp;quot;) engraved on the left side of the receiver. The weapon uses an oversized magazine which quite clearly contains 7.62mm NATO rounds instead of .30 carbine; by default the magazine is just eight rounds despite being a 20-rounder; this increases to a still too-small 12 when the magazine size upgrade is purchased.&lt;br /&gt;
&lt;br /&gt;
A second version made by Vox Populi rebels is available later in the game; the &amp;quot;Burstgun&amp;quot; has a default 30-round magazine (despite using the same 20-round model) and is fitted with a scope (or more accurately a magnifying lens with an X drawn on it which would be practically useless for aiming) and a machine gun-style barrel jacket. This version somehow fires in three-round bursts despite having a receiver which is identical to that of the standard semi-auto variant.&lt;br /&gt;
&lt;br /&gt;
Early trailers showed a version of the Huntsman equipped with a scope and with a full-circle front sight with no sight pin, but this version seems to have been removed from the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1c.jpg|thumb|400px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-1.jpg|thumb|none|600px|Booker holds his modified M1 Carbine following his successful attempt to make everything go horribly wrong.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-3.jpg|thumb|none|600px|Threatened by a fearsome cartoon eagle, Booker realises he needs his 2D bullets and to this effect quickly stuffs an M14 magazine into his M1 Carbine.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-2.jpg|thumb|none|600px|Occasionally in combat Booker's companion Elizabeth will announce she has found ammo, with a prompt appearing to receive it. For some reason she then elects to throw an entire gun at Booker rather than just the ammo itself, which seems less than optimal.]]&lt;br /&gt;
[[Image:Bioshock infinite semi-automatic rifle.jpg|thumb|none|601px|Pre-release trailer showing the M1 Carbine with a scope and full-circle front sight.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield M1903 ==&lt;br /&gt;
&lt;br /&gt;
A frequently-seen poster for Columbia's &amp;quot;Hall of Heroes&amp;quot; memorial shows a US soldier in WW1-era uniform, armed with an [[M1903 Springfield]] with fixed bayonet.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[Image:BioshockInfinite-Springfield-1.jpg|thumb|none|600px|Booker takes a moment from eating everything he encounters to admire a poster for Columbia's &amp;quot;Hall of Heroes,&amp;quot; showing an American soldier with an M1903 Springfield.]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid Mauser-Action Rifle ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is a hybrid of the [[M1903 Springfield|M1903A3 Springfield]] and [[Karabiner 98k]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. The in-game model has the barrel of a Springfield along with the front sling attachment point and a C-type pistol grip stock, but has other features from the Kar 98 including a section of exposed barrel near the front, a straight bolt handle, rounded trigger guard and a Kar 98 rear tangent sight. Just to confuse matters further, it also has the front sight of a [[Short Magazine Lee-Enfield (SMLE)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
&lt;br /&gt;
== Fictional machine gun ==&lt;br /&gt;
&lt;br /&gt;
A fictional weapon based loosely on the [[Maxim]] or [[Vickers]] machine guns is used by the robot gun turrets found scattered throughout the game. The weapon's barrel is shown in the middle of the water jacket rather than at the bottom as on these two weapons, and the receiver is incorrect for either.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[Image:BioshockInfinite-FictionalMG-1.jpg|thumb|none|600px|Booker discovers that Columbia takes the phrase &amp;quot;robot gun turret&amp;quot; a little too literally.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
A handheld, hand-cranked [[Gatling Gun|Gatling Gun]] referred to in-game as the &amp;quot;Crank Gun&amp;quot; and in the trophy / achievement list as the &amp;quot;Peppermill Gun&amp;quot; is used by the Motorized Patriots, and can sometimes be acquired through a Tear. The weapon uses a right-side-mounted hundred-round box magazine, though Patriots are never seen to reload it. It has no iron sight mode, nor does it have the usual option in games to pre-spin the barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|M1865 Gatling Gun - .50 Rimfire / .50-70]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional crank-operated rocket launcher with a 3-round magazine called the &amp;quot;RPG&amp;quot; in game and the &amp;quot;Barnstormer&amp;quot; in the trophy / achievement list is the game's only such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678232</id>
		<title>User talk:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678232"/>
		<updated>2013-04-03T16:30:59Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 23:06, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bioshock ==&lt;br /&gt;
&lt;br /&gt;
Oh, you can't really see it on the player model, but it's ''very'' obvious from the in-world model that it's no Kar 98; the barrel's totally wrong, the bands are the wrong size and shape (though they're not exactly right for a Springfield, they're a fair bit closer), and the stock has an angular pistol grip rather than the rounded one on a Kar 98, and no shoulder rest like our pictured A3. Most obvious sign on the player model is it has a front sling attachment that's absolutely identical to the one on our pictured M1903A3, you can see that during a reload.&lt;br /&gt;
&lt;br /&gt;
Apologies for just undoing your edit with no explanation, I was kinda busy earlier backing up my hard drive. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;br /&gt;
&lt;br /&gt;
:[[Image:BioshockInfinite-SpringfieldA3-1.jpg|thumb|none|600px]]&lt;br /&gt;
:[[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:13, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So...where are your similarities to the 1903A3? Just because it doesn't exactly resemble the Kar98k doesn't mean it automatically resembles a 1903A3.&lt;br /&gt;
&lt;br /&gt;
:[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
:[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
:Like I said, the stock is more or less an exact match to our pictured M1903A3, the barrel and front sight placement are too. The metal bands aren't really right for either (they should be closer together for a Kar 98 and further apart for a Springfield) but the one at the front is about the right size for the muzzle of a Springfield. It ''does'' have a section of exposed barrel at the front like a Kar 98 and the trigger guard looks closer to a 98 than a Springfield, but I'd say it's more M1903A3 than Kar 98. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:23, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
OK, so let's tally again:&lt;br /&gt;
&lt;br /&gt;
1903A3 Similarities: Pistol-grip buttstock, front sling attachment, location of front sight.&lt;br /&gt;
&lt;br /&gt;
Kar98k Similarities: Upper handguard, trigger guard, stock bands (cartoon disproportions aside, they match the design of the Kar98k, and nothing of the Springfield), rear sight.&lt;br /&gt;
&lt;br /&gt;
Enfield Similarities: Front sight.&lt;br /&gt;
&lt;br /&gt;
So that's 3 points 1903A3, 4 points Kar98k, 1 point Enfield. Kar98k still wins.&lt;br /&gt;
&lt;br /&gt;
EDIT: Just saw your edit to the page. I can dig it.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678230</id>
		<title>User talk:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678230"/>
		<updated>2013-04-03T16:29:50Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 23:06, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bioshock ==&lt;br /&gt;
&lt;br /&gt;
Oh, you can't really see it on the player model, but it's ''very'' obvious from the in-world model that it's no Kar 98; the barrel's totally wrong, the bands are the wrong size and shape (though they're not exactly right for a Springfield, they're a fair bit closer), and the stock has an angular pistol grip rather than the rounded one on a Kar 98, and no shoulder rest like our pictured A3. Most obvious sign on the player model is it has a front sling attachment that's absolutely identical to the one on our pictured M1903A3, you can see that during a reload.&lt;br /&gt;
&lt;br /&gt;
Apologies for just undoing your edit with no explanation, I was kinda busy earlier backing up my hard drive. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;br /&gt;
&lt;br /&gt;
:[[Image:BioshockInfinite-SpringfieldA3-1.jpg|thumb|none|600px]]&lt;br /&gt;
:[[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:13, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So...where are your similarities to the 1903A3? Just because it doesn't exactly resemble the Kar98k doesn't mean it automatically resembles a 1903A3.&lt;br /&gt;
&lt;br /&gt;
:[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
:[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
:Like I said, the stock is more or less an exact match to our pictured M1903A3, the barrel and front sight placement are too. The metal bands aren't really right for either (they should be closer together for a Kar 98 and further apart for a Springfield) but the one at the front is about the right size for the muzzle of a Springfield. It ''does'' have a section of exposed barrel at the front like a Kar 98 and the trigger guard looks closer to a 98 than a Springfield, but I'd say it's more M1903A3 than Kar 98. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:23, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
OK, so let's tally again:&lt;br /&gt;
&lt;br /&gt;
1903A3 Similarities: Pistol-grip buttstock, front sling attachment, location of front sight.&lt;br /&gt;
&lt;br /&gt;
Kar98k Similarities: Upper handguard, trigger guard, stock bands (cartoon disproportions aside, they match the design of the Kar98k, and nothing of the Springfield), rear sight.&lt;br /&gt;
&lt;br /&gt;
Enfield Similarities: Front sight.&lt;br /&gt;
&lt;br /&gt;
So that's 3 points 1903A3, 4 points Kar98k, 1 point Enfield. Kar98k still wins.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678226</id>
		<title>User talk:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678226"/>
		<updated>2013-04-03T16:16:26Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban.&lt;br /&gt;
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Now, HAPPY EDITING! [[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 23:06, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bioshock ==&lt;br /&gt;
&lt;br /&gt;
Oh, you can't really see it on the player model, but it's ''very'' obvious from the in-world model that it's no Kar 98; the barrel's totally wrong, the bands are the wrong size and shape (though they're not exactly right for a Springfield, they're a fair bit closer), and the stock has an angular pistol grip rather than the rounded one on a Kar 98, and no shoulder rest like our pictured A3. Most obvious sign on the player model is it has a front sling attachment that's absolutely identical to the one on our pictured M1903A3, you can see that during a reload.&lt;br /&gt;
&lt;br /&gt;
Apologies for just undoing your edit with no explanation, I was kinda busy earlier backing up my hard drive. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;br /&gt;
&lt;br /&gt;
:[[Image:BioshockInfinite-SpringfieldA3-1.jpg|thumb|none|600px]]&lt;br /&gt;
:[[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:13, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So...where are your similarities to the 1903A3? Just because it doesn't exactly resemble the Kar98k doesn't mean it automatically resembles a 1903A3.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678225</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678225"/>
		<updated>2013-04-03T16:15:30Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: Undo revision 678224 by Nabaker (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
&lt;br /&gt;
An ornately engraved [[Colt 1851 Navy]] revolver is the second pistol available in the game, referred to as the &amp;quot;Hand Cannon&amp;quot; in game and the &amp;quot;Paddywhacker&amp;quot; in the trophy / achievement listing. Early footage showed it with an incorrect swing-out cylinder, but the version in the final game is instead a still-incorrect top-break design with an automatic extractor and the frame extended over the top of the cylinder. Bizarrely, the weapon still appears to have the loading lever of the percussion cap model, though it is encased in a surround which would render it useless. Booker reloads it using a speedloader which somehow causes the extractor to retract itself when the rounds are inserted, and it is shown as single-action with Booker thumb-cocking the hammer after each shot.&lt;br /&gt;
&lt;br /&gt;
The same model of pistol can be seen in the hands of statues of Cornelius Slate and Zachary Comstock in the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-1.jpg|thumb|600px|none|Booker holds his Colt as he looks over the fictional &amp;quot;Volley Gun&amp;quot; weapon, which is actually a grenade launcher.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-2.jpg|thumb|600px|none|Reloading the Colt causes the automatic extractor to cough out a shower of empty casings, which have clearly not actually been fired since the primers are unstruck; as usual in a shooter there are six empty casings even though the ammo counter shows five rounds remaining. Note the frame under the barrel surrounding either an offset and useless extractor rod or an immobilised and even more useless loading lever.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-3.jpg|thumb|600px|none|Booker then tosses aside the speedloader after putting the new rounds in place; note the automatic extractor has retracted by itself. Following this he snaps the revolver closed by swinging the barrel upwards, in a manner that will not earn him any favour from the hinge.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-4.jpg|thumb|600px|none|Booker encounters a Colt resting on a table; note the extremely strange trigger guard with added pointless finger guard.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-5.jpg|thumb|600px|none|A poster for Chen-Lin's gunsmith shows a pair of revolvers similar to the in-game model, showing the strange rod under the barrel is almost certainly supposed to be a loading lever.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|600px|none|Earlier version of the Colt 1851 Navy with a swing-out cylinder.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
A modified [[Mauser C96]] is the first weapon received in the game and a common sight among Columbia's security forces and the Vox Populi guerrillas; it is simply called the &amp;quot;pistol&amp;quot; in-game, while the trophy / achievement list calls it the &amp;quot;Broadsider.&amp;quot; Booker receives one in a box at the very start of the game, but loses it almost immediately, dropping it as the rocket which takes him to Columbia starts up. He acquires an identical weapon after being outed as the &amp;quot;False Shepherd&amp;quot; and attacked by Columbia security forces.&lt;br /&gt;
&lt;br /&gt;
The C96 model in the game is a fictional hybrid of the standard C96 and the M712 ''Schnellfeuer''; it is semi-automatic only, but features a detachable box magazine; despite the magazine being a 10-rounder which does not project below the magazine well, it has a capacity of 12 rounds, upgradable to 18. On the left side of the weapon is a curious control resembling the magazine release of a Thompson SMG, which appears to be some kind of fire selector or extended magazine release, and the magazine well features ribs which serve no obvious purpose.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Philadelphia Derringer ==&lt;br /&gt;
&lt;br /&gt;
In the headquarters of the Order of the Raven, a strange cult of enforcers in Columbia, a painting can be seen of John Wilkes-Booth pointing his Philadelphia Derringer pistol at Abraham Lincoln, with Wilkes Booth shown with a halo and Lincoln as a red-eyed devil with horns. Curiously, the statue of Wilkes Booth in the room next door is equipped instead with a generic semi-automatic pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringer.jpg|thumb|none|400px|Actual Philadelphia Derringer pistol used by John Wilkes Booth to assassinate Abraham Lincoln - .41]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-1.jpg|thumb|none|600px|Columbia doesn't exactly see things the way normal people do.]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-2.jpg|thumb|none|600px|Outside, meanwhile, a statue built by people who hadn't seen the painting shows Wilkes Booth posing dramatically with a stone banana.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
&lt;br /&gt;
== Lanchester Mk. I ==&lt;br /&gt;
&lt;br /&gt;
One of the most common weapons in the game is a modified [[Lanchester Mk. I]], with a lower angled magazine and wooden pistol-gripped stock. The weapon is incorrectly referred to as the &amp;quot;Machine Gun&amp;quot; in-game and the &amp;quot;Triple R&amp;quot; (for &amp;quot;Rolsten Reciprocating Repeater&amp;quot;) in the trophy / achievement list. Booker uses the magazine as a grip, which is generally a bad idea with weapons where this is possible since it tends to cause jams and damaged magazines, but since the heat shield somehow becomes incandescent during protracted firing it is probably the safer option. The weapon has a 35-round magazine, which increases to a rather implausible 70 when the weapon is fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version is simply called the &amp;quot;Repeater,&amp;quot; and boasts increased damage but a slower rate of fire. Despite having a large MP18-style snail drum magazine, it actually has a lower capacity of just 20 rounds, and has different iron sights and a rounded charging handle that appears to be taken from a hand tool like a hole punch or screwdriver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-2.jpg|thumb|none|600px|Booker holds his mutant Lanchester as he encounters an advertisement for it, grumbling that he's already got one. Note the ridiculously large heat shield and the note that it is &amp;quot;friend of the Indian fighter,&amp;quot; despite the game taking place some two decades after anyone would regard this as a selling point.]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-1.jpg|thumb|none|600px|Reloading after a protracted bout of firing makes it ''very'' clear why Booker does not grip it by the heat shield. Note that while the heat shield is glowing red hot, the barrel inside is the same colour it usually is. This leads to certain questions about where the heat is actually supposed to have come from.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] lever action shotgun is referred to as the &amp;quot;shotgun&amp;quot; in-game and the &amp;quot;China Broom&amp;quot; in the trophy / achievement list. The weapon has the barrel and stock sawed down and is shown with a massively oversized barrel with a top rib and flared muzzle, and a tiny magazine tube which could not possibly contain actual cartridges. The words &amp;quot;Memento Mori&amp;quot; (&amp;quot;remember you must die&amp;quot;) can be seen on the side of the receiver. The shotgun has a capacity of 4 rounds by default, rising to an impossible eight rounds when fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version, the &amp;quot;Heater,&amp;quot; appears to be some sort of blunderbuss: it features an even larger barrel, is loaded one round at a time and can basically be described as firing explosions, with massive recoil and a much lower ammo limit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 12 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Carbine]] is a general-use semi-automatic rifle found fairly early in the game, referred to as the &amp;quot;Carbine&amp;quot; in game and the &amp;quot;Huntsman&amp;quot; in the trophy / achievement list. The weapon features a rather strange rear sight, a mirrored double sided charging handle with an odd projection behind it which resembles the magazine cutoff of an old-model Lee Enfield, uncomfortable-looking metal bands around the handguard, and the words &amp;quot;Acta Non Verba&amp;quot; (&amp;quot;actions not words&amp;quot;) engraved on the left side of the receiver. The weapon uses an oversized magazine which quite clearly contains 7.62mm NATO rounds instead of .30 carbine; by default the magazine is just eight rounds despite being a 20-rounder; this increases to a still too-small 12 when the magazine size upgrade is purchased.&lt;br /&gt;
&lt;br /&gt;
A second version made by Vox Populi rebels is available later in the game; the &amp;quot;Burstgun&amp;quot; has a default 30-round magazine (despite using the same 20-round model) and is fitted with a scope (or more accurately a magnifying lens with an X drawn on it which would be practically useless for aiming) and a machine gun-style barrel jacket. This version somehow fires in three-round bursts despite having a receiver which is identical to that of the standard semi-auto variant.&lt;br /&gt;
&lt;br /&gt;
Early trailers showed a version of the Huntsman equipped with a scope and with a full-circle front sight with no sight pin, but this version seems to have been removed from the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1c.jpg|thumb|400px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-1.jpg|thumb|none|600px|Booker holds his modified M1 Carbine following his successful attempt to make everything go horribly wrong.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-3.jpg|thumb|none|600px|Threatened by a fearsome cartoon eagle, Booker realises he needs his 2D bullets and to this effect quickly stuffs an M14 magazine into his M1 Carbine.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-2.jpg|thumb|none|600px|Occasionally in combat Booker's companion Elizabeth will announce she has found ammo, with a prompt appearing to receive it. For some reason she then elects to throw an entire gun at Booker rather than just the ammo itself, which seems less than optimal.]]&lt;br /&gt;
[[Image:Bioshock infinite semi-automatic rifle.jpg|thumb|none|601px|Pre-release trailer showing the M1 Carbine with a scope and full-circle front sight.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield M1903 ==&lt;br /&gt;
&lt;br /&gt;
A frequently-seen poster for Columbia's &amp;quot;Hall of Heroes&amp;quot; memorial shows a US soldier in WW1-era uniform, armed with an [[M1903 Springfield]] with fixed bayonet.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[Image:BioshockInfinite-Springfield-1.jpg|thumb|none|600px|Booker takes a moment from eating everything he encounters to admire a poster for Columbia's &amp;quot;Hall of Heroes,&amp;quot; showing an American soldier with an M1903 Springfield.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is a [[Karabiner 98k]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. It can be seen as a Kar 98k, rather than the Springfield 1903, as it has a distinct upper handguard and rear ladder-sight. For some reason, however, it has the front sight of a [[Short Magazine Lee-Enfield (SMLE)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
&lt;br /&gt;
== Fictional machine gun ==&lt;br /&gt;
&lt;br /&gt;
A fictional weapon based loosely on the [[Maxim]] or [[Vickers]] machine guns is used by the robot gun turrets found scattered throughout the game. The weapon's barrel is shown in the middle of the water jacket rather than at the bottom as on these two weapons, and the receiver is incorrect for either.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[Image:BioshockInfinite-FictionalMG-1.jpg|thumb|none|600px|Booker discovers that Columbia takes the phrase &amp;quot;robot gun turret&amp;quot; a little too literally.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
A handheld, hand-cranked [[Gatling Gun|Gatling Gun]] referred to in-game as the &amp;quot;Crank Gun&amp;quot; and in the trophy / achievement list as the &amp;quot;Peppermill Gun&amp;quot; is used by the Motorized Patriots, and can sometimes be acquired through a Tear. The weapon uses a right-side-mounted hundred-round box magazine, though Patriots are never seen to reload it. It has no iron sight mode, nor does it have the usual option in games to pre-spin the barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|M1865 Gatling Gun - .50 Rimfire / .50-70]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional crank-operated rocket launcher with a 3-round magazine called the &amp;quot;RPG&amp;quot; in game and the &amp;quot;Barnstormer&amp;quot; in the trophy / achievement list is the game's only such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678224</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=678224"/>
		<updated>2013-04-03T16:14:46Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
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__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
&lt;br /&gt;
An ornately engraved [[Colt 1851 Navy]] revolver is the second pistol available in the game, referred to as the &amp;quot;Hand Cannon&amp;quot; in game and the &amp;quot;Paddywhacker&amp;quot; in the trophy / achievement listing. Early footage showed it with an incorrect swing-out cylinder, but the version in the final game is instead a still-incorrect top-break design with an automatic extractor and the frame extended over the top of the cylinder. Bizarrely, the weapon still appears to have the loading lever of the percussion cap model, though it is encased in a surround which would render it useless. Booker reloads it using a speedloader which somehow causes the extractor to retract itself when the rounds are inserted, and it is shown as single-action with Booker thumb-cocking the hammer after each shot.&lt;br /&gt;
&lt;br /&gt;
The same model of pistol can be seen in the hands of statues of Cornelius Slate and Zachary Comstock in the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-1.jpg|thumb|600px|none|Booker holds his Colt as he looks over the fictional &amp;quot;Volley Gun&amp;quot; weapon, which is actually a grenade launcher.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-2.jpg|thumb|600px|none|Reloading the Colt causes the automatic extractor to cough out a shower of empty casings, which have clearly not actually been fired since the primers are unstruck; as usual in a shooter there are six empty casings even though the ammo counter shows five rounds remaining. Note the frame under the barrel surrounding either an offset and useless extractor rod or an immobilised and even more useless loading lever.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-3.jpg|thumb|600px|none|Booker then tosses aside the speedloader after putting the new rounds in place; note the automatic extractor has retracted by itself. Following this he snaps the revolver closed by swinging the barrel upwards, in a manner that will not earn him any favour from the hinge.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-4.jpg|thumb|600px|none|Booker encounters a Colt resting on a table; note the extremely strange trigger guard with added pointless finger guard.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-5.jpg|thumb|600px|none|A poster for Chen-Lin's gunsmith shows a pair of revolvers similar to the in-game model, showing the strange rod under the barrel is almost certainly supposed to be a loading lever.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|600px|none|Earlier version of the Colt 1851 Navy with a swing-out cylinder.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
A modified [[Mauser C96]] is the first weapon received in the game and a common sight among Columbia's security forces and the Vox Populi guerrillas; it is simply called the &amp;quot;pistol&amp;quot; in-game, while the trophy / achievement list calls it the &amp;quot;Broadsider.&amp;quot; Booker receives one in a box at the very start of the game, but loses it almost immediately, dropping it as the rocket which takes him to Columbia starts up. He acquires an identical weapon after being outed as the &amp;quot;False Shepherd&amp;quot; and attacked by Columbia security forces.&lt;br /&gt;
&lt;br /&gt;
The C96 model in the game is a fictional hybrid of the standard C96 and the M712 ''Schnellfeuer''; it is semi-automatic only, but features a detachable box magazine; despite the magazine being a 10-rounder which does not project below the magazine well, it has a capacity of 12 rounds, upgradable to 18. On the left side of the weapon is a curious control resembling the magazine release of a Thompson SMG, which appears to be some kind of fire selector or extended magazine release, and the magazine well features ribs which serve no obvious purpose.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
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== Philadelphia Derringer ==&lt;br /&gt;
&lt;br /&gt;
In the headquarters of the Order of the Raven, a strange cult of enforcers in Columbia, a painting can be seen of John Wilkes-Booth pointing his Philadelphia Derringer pistol at Abraham Lincoln, with Wilkes Booth shown with a halo and Lincoln as a red-eyed devil with horns. Curiously, the statue of Wilkes Booth in the room next door is equipped instead with a generic semi-automatic pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringer.jpg|thumb|none|400px|Actual Philadelphia Derringer pistol used by John Wilkes Booth to assassinate Abraham Lincoln - .41]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-1.jpg|thumb|none|600px|Columbia doesn't exactly see things the way normal people do.]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-2.jpg|thumb|none|600px|Outside, meanwhile, a statue built by people who hadn't seen the painting shows Wilkes Booth posing dramatically with a stone banana.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
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== Lanchester Mk. I ==&lt;br /&gt;
&lt;br /&gt;
One of the most common weapons in the game is a modified [[Lanchester Mk. I]], with a lower angled magazine and wooden pistol-gripped stock. The weapon is incorrectly referred to as the &amp;quot;Machine Gun&amp;quot; in-game and the &amp;quot;Triple R&amp;quot; (for &amp;quot;Rolsten Reciprocating Repeater&amp;quot;) in the trophy / achievement list. Booker uses the magazine as a grip, which is generally a bad idea with weapons where this is possible since it tends to cause jams and damaged magazines, but since the heat shield somehow becomes incandescent during protracted firing it is probably the safer option. The weapon has a 35-round magazine, which increases to a rather implausible 70 when the weapon is fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version is simply called the &amp;quot;Repeater,&amp;quot; and boasts increased damage but a slower rate of fire. Despite having a large MP18-style snail drum magazine, it actually has a lower capacity of just 20 rounds, and has different iron sights and a rounded charging handle that appears to be taken from a hand tool like a hole punch or screwdriver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-2.jpg|thumb|none|600px|Booker holds his mutant Lanchester as he encounters an advertisement for it, grumbling that he's already got one. Note the ridiculously large heat shield and the note that it is &amp;quot;friend of the Indian fighter,&amp;quot; despite the game taking place some two decades after anyone would regard this as a selling point.]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-1.jpg|thumb|none|600px|Reloading after a protracted bout of firing makes it ''very'' clear why Booker does not grip it by the heat shield. Note that while the heat shield is glowing red hot, the barrel inside is the same colour it usually is. This leads to certain questions about where the heat is actually supposed to have come from.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] lever action shotgun is referred to as the &amp;quot;shotgun&amp;quot; in-game and the &amp;quot;China Broom&amp;quot; in the trophy / achievement list. The weapon has the barrel and stock sawed down and is shown with a massively oversized barrel with a top rib and flared muzzle, and a tiny magazine tube which could not possibly contain actual cartridges. The words &amp;quot;Memento Mori&amp;quot; (&amp;quot;remember you must die&amp;quot;) can be seen on the side of the receiver. The shotgun has a capacity of 4 rounds by default, rising to an impossible eight rounds when fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version, the &amp;quot;Heater,&amp;quot; appears to be some sort of blunderbuss: it features an even larger barrel, is loaded one round at a time and can basically be described as firing explosions, with massive recoil and a much lower ammo limit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 12 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
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=Rifles=&lt;br /&gt;
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== M1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Carbine]] is a general-use semi-automatic rifle found fairly early in the game, referred to as the &amp;quot;Carbine&amp;quot; in game and the &amp;quot;Huntsman&amp;quot; in the trophy / achievement list. The weapon features a rather strange rear sight, a mirrored double sided charging handle with an odd projection behind it which resembles the magazine cutoff of an old-model Lee Enfield, uncomfortable-looking metal bands around the handguard, and the words &amp;quot;Acta Non Verba&amp;quot; (&amp;quot;actions not words&amp;quot;) engraved on the left side of the receiver. The weapon uses an oversized magazine which quite clearly contains 7.62mm NATO rounds instead of .30 carbine; by default the magazine is just eight rounds despite being a 20-rounder; this increases to a still too-small 12 when the magazine size upgrade is purchased.&lt;br /&gt;
&lt;br /&gt;
A second version made by Vox Populi rebels is available later in the game; the &amp;quot;Burstgun&amp;quot; has a default 30-round magazine (despite using the same 20-round model) and is fitted with a scope (or more accurately a magnifying lens with an X drawn on it which would be practically useless for aiming) and a machine gun-style barrel jacket. This version somehow fires in three-round bursts despite having a receiver which is identical to that of the standard semi-auto variant.&lt;br /&gt;
&lt;br /&gt;
Early trailers showed a version of the Huntsman equipped with a scope and with a full-circle front sight with no sight pin, but this version seems to have been removed from the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1c.jpg|thumb|400px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-1.jpg|thumb|none|600px|Booker holds his modified M1 Carbine following his successful attempt to make everything go horribly wrong.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-3.jpg|thumb|none|600px|Threatened by a fearsome cartoon eagle, Booker realises he needs his 2D bullets and to this effect quickly stuffs an M14 magazine into his M1 Carbine.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-2.jpg|thumb|none|600px|Occasionally in combat Booker's companion Elizabeth will announce she has found ammo, with a prompt appearing to receive it. For some reason she then elects to throw an entire gun at Booker rather than just the ammo itself, which seems less than optimal.]]&lt;br /&gt;
[[Image:Bioshock infinite semi-automatic rifle.jpg|thumb|none|601px|Pre-release trailer showing the M1 Carbine with a scope and full-circle front sight.]]&lt;br /&gt;
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== Karabiner 98k ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is a [[Karabiner 98k]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. It can be seen as a Kar 98k, rather than the Springfield 1903, as it has a distinct upper handguard and rear ladder-sight. For some reason, however, it has the front sight of a [[Short Magazine Lee-Enfield (SMLE)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
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== Springfield M1903A3 ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is an [[M1903 Springfield|M1903A3 Springfield]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. It is not the M1903A4 sniper variant, as it retains its normal front sight, and for some reason has the rear sight of a [[Karabiner 98k]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903A3_Rifle_made_by_Remington_Arms.jpg‎|thumb|none|400px|M1903A3 Rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
&lt;br /&gt;
== Fictional machine gun ==&lt;br /&gt;
&lt;br /&gt;
A fictional weapon based loosely on the [[Maxim]] or [[Vickers]] machine guns is used by the robot gun turrets found scattered throughout the game. The weapon's barrel is shown in the middle of the water jacket rather than at the bottom as on these two weapons, and the receiver is incorrect for either.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[Image:BioshockInfinite-FictionalMG-1.jpg|thumb|none|600px|Booker discovers that Columbia takes the phrase &amp;quot;robot gun turret&amp;quot; a little too literally.]]&lt;br /&gt;
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== Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
A handheld, hand-cranked [[Gatling Gun|Gatling Gun]] referred to in-game as the &amp;quot;Crank Gun&amp;quot; and in the trophy / achievement list as the &amp;quot;Peppermill Gun&amp;quot; is used by the Motorized Patriots, and can sometimes be acquired through a Tear. The weapon uses a right-side-mounted hundred-round box magazine, though Patriots are never seen to reload it. It has no iron sight mode, nor does it have the usual option in games to pre-spin the barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|M1865 Gatling Gun - .50 Rimfire / .50-70]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
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= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional crank-operated rocket launcher with a 3-round magazine called the &amp;quot;RPG&amp;quot; in game and the &amp;quot;Barnstormer&amp;quot; in the trophy / achievement list is the game's only such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=678221</id>
		<title>User talk:Evil Tim</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=678221"/>
		<updated>2013-04-03T16:11:29Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock Infinite - Kar98k, not 1903 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User Talk:Evil Tim/Archive 1]]''&lt;br /&gt;
&lt;br /&gt;
== What are the rules ==&lt;br /&gt;
&lt;br /&gt;
Sorry to drag you into this; you're simply an admin whose talk page isn't locked. Simple question: what on earth happened here:&lt;br /&gt;
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http://www.imfdb.org/w/index.php?title=Talk:Mutant_Chronicles&amp;amp;action=history&lt;br /&gt;
&lt;br /&gt;
My notes on the talk page for the were a genuine and good-faith attempt to contribute and they were deleted without comment. I presume I've offended some obscure house rule of yours, but regardless, it's a pretty arrogant and unilateral thing to do on the part of MoviePropMaster2008, and hardly the way to encourage people to get involved.&lt;br /&gt;
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== Gun Brand Pages ==&lt;br /&gt;
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Yo. So now that at least 2 admins have contributed to the new &amp;quot;Gun Brand Pages&amp;quot; is it safe to say the idea is sticking? I want to keep working on these but I dont want to spend all this time just to have them deleted. I'm still new to this site so whats the procedure for getting this approved by the powers that be? Happy holidays, [[User:Zackmann08|Zackmann08]] 08:06, 24 December 2011 (CST)&lt;br /&gt;
:Thanks for your help with the [[Heckler &amp;amp; Koch]] page. Any feedback? You like the format? --[[User:Zackmann08|Zackmann08]] 14:46, 25 December 2011 (CST)&lt;br /&gt;
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== Kampfpistole ==&lt;br /&gt;
&lt;br /&gt;
Thanks for your remarks, they make perfect sense. I did not check my e-mail in the last few minutes so I was totally unaware that somebody else (you) was working on the same page. This way we can keep eachother busy, right? My apologies for driving you crazy! &lt;br /&gt;
&lt;br /&gt;
Reason that I wanted to rename 'Walther Kampfpistole' to a more generic 'Kampfpistole' is that today I read an about the history of this gun. Originally a flare pistol (&amp;quot;Heeresmodell 1934&amp;quot;), from 1943 onwards it was produced by both Walther and Erma as ‘Kamppistole’ (no further numeric nomination) having a big 'Z' on the side indicating that it had 'Zuege' (German for grooves) so that small explosive charges could be fired more accurately. The article did not indicate an original designing manufacturer so I figured removing ‘Walther’ would be the right thing to do. If you say that Walther is indeed the company where it all started, then I can only agree to keep matters as they are. &lt;br /&gt;
&lt;br /&gt;
As for the LP-42, I see what you mean. Problem is that ‘Kampfpistole’ is actually a very generic name simply meaning ‘battle pistol’ (just like ‘assault rifle’ may apply to AK-47 and M16 alike). In this case, both guns are correctly referred to as ‘Kampfpistole’ but they are of completely different design. As such, I would suggest to remove the ‘Kampfpistole Z’ image from the LP-42 page, leave matters as they are and not merge, wouldn’t you agree?   &lt;br /&gt;
&lt;br /&gt;
By the way, what do you mean by “please don't edit war, it doesn't help”? I am not aware I have been changing anything else today than the Kampfpistole. Take care, let me know what you think and Merry Christmas, --[[User:PeeWee055|PeeWee055]] 10:36, 24 December 2011 (CST)&lt;br /&gt;
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:Good to see your remarks, be my guest to make changes; I will stay away from the subject for a few days hahaha Not sure of you are aware, but 'Leuchtpistole' is yet another generic nomination. It's German for 'Flare Pistol' so I think it would not be correct to put all 'Leuchtpistols' on one page, not in the least because the designs are very different. Take care, --[[User:PeeWee055|PeeWee055]] 10:58, 24 December 2011 (CST)&lt;br /&gt;
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==Spammer==&lt;br /&gt;
Since you are one of the most active admins on this site, here is a spammer I consider banning: [[User:Grishacka1929|Grishacka1929]]. Highlighted in blue is his [[Lifetime asks, contends actual...|contribution]]. - [[User:Kenny99|Kenny99]] 18:52, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==This guys is crazy==&lt;br /&gt;
He's a raving asshat.  He's another Liam, save for the fact he does know his 1911s.  But he's also being a jerk.  Okay, so M1911 is the MILITARY designation, the Colt Govt. Model is the company's name for the pistols they sold to the public.  M1911 is used by a lot of people as a generic description for that type of pistol.  When I say Commercial  M1911, I mean a commercial version of the M1911.  There is nothing actually erroneous about that description.  But think about it.  People KNOW the difference between the M1911 and the M1911A1, they know that there were improvements made between the wars.  Just calling them the Govt Model doesn't help people to ultimately get to know the difference.  Boy, I sure attract a lot of guys who hate on me.  This guy needs anger management.  Now if we need to update the descriptions, we can.  On his conduct, you were right.  His rage makes him an unacceptable element on IMFDB.  Doesn't matter how much he knows.  If he becomes that abusive that quickly, then he is not the personality type that moves IMFDB forward.  Thanks for the note.  I think I (we as in you're a mod too) need to come up with a code of conduct that warns people to be polite.  There are sites out there that are so deathly afraid of offending someone's sensibilities or their freedom of speech, that they are often held hostage by people who promote bad behavior.  We welcome corrections when they are done in the right way.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:20, 25 December 2011 (CST)&lt;br /&gt;
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&lt;br /&gt;
==Se7en==&lt;br /&gt;
Sorry, but this page is really kind of ruined when the actor's name is mentioned.  It's not really vital on this page to know who the actor was that used the weapon is on this page as much as what character used it.   I understand that you disagree with a lot of edits that a particular user makes, but I'll be on the case to let the user know if the edits go overboard. --[[User:Ben41|Ben41]] 04:30, 25 December 2011 (CST)&lt;br /&gt;
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==Kampfpistole Z==&lt;br /&gt;
[[Talk:LP-42_Flare_Pistol|Any objections?]] Sounds reasonable. (I hadn't really been following the Kampfpistole saga, I sort of just stumbled into it.) --[[User:Funkychinaman|Funkychinaman]] 16:08, 27 December 2011 (CST)&lt;br /&gt;
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== Salt featured article ==&lt;br /&gt;
&lt;br /&gt;
Can you change the [[Salt]] entry on the featured article template from a SIG SG553 to a P556 SWAT with a SG550 lower please, as it is locked to me. I recently changed it on the Salt page, but featured article just came up and noticed it was now wrong.  --[[User:Commando552|commando552]] 05:04, 29 December 2011 (CST)&lt;br /&gt;
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== Dead links ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I've been working on converting a number of pages from the list format over to a wikitable. I've noticed that there are some cases where a movie is listed, but there is no page for that movie. For example, if you look at the [[M1911A1]], about halfway down the Films section [[Nowhere to Run]] (1993) is listed, but there is no page for it. Should it be removed when I convert it to a table? &lt;br /&gt;
&lt;br /&gt;
(As a side note, I'm not actually editing the M1911 page, that was just the quickest example I could find.) --[[User:Zackmann08|Zackmann08]] 15:52, 4 January 2012 (CST)&lt;br /&gt;
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:Gotcha. That's super helpful! Thanks.--[[User:Zackmann08|Zackmann08]] 23:00, 4 January 2012 (CST)&lt;br /&gt;
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== Cabela's Dangerous Hunts 2009 ==&lt;br /&gt;
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Yeah, did some reseach, this game is available in Europe, bt it is under a different name (Same game, different name), it is called &amp;quot;Cabela's Dangerous Adventures&amp;quot;. And it is available for the PS2, PS3, Wii, and Xbox 360 (The page is for the Xbox/PS3 version). Don't know if you have an Xbox or a PS3, so that is up to you, and it is dirt cheap by now. - [[User:1morey]] January 15, 2012 12:40 PM (EST)&lt;br /&gt;
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== Copyrights ==&lt;br /&gt;
&lt;br /&gt;
Hey man. I was just updating a page and I noted that the &amp;quot;copyrights&amp;quot; link at the bottom that shows up any time you edit a page is now red. When I clicked on it I noticed that you deleted the page. Just wanted to make sure you were aware that every time you edit a page or a discussion post, a link to that page shows up on the bottom. Any issue with me putting up a redirect on the old Copyright page that takes you to the &amp;quot;General disclaimer&amp;quot; page? --[[User:Zackmann08|Zackmann08]] 10:18, 16 January 2012 (CST)&lt;br /&gt;
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==Copyright page==&lt;br /&gt;
There's still time... (Seriously though, is there any legal reason why TOS's and disclaimers have to be a solid block of text? During my newspaper days, we avoided solid blocks of text whenever possible and cringed whenever we saw them in other papers. It's just telling readers &amp;quot;Don't read this.&amp;quot;) --[[User:Funkychinaman|Funkychinaman]] 12:36, 16 January 2012 (CST)&lt;br /&gt;
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== Manufacturer Template ==&lt;br /&gt;
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I created a template for the manufacturer pages ([[Manufacturer Template]]). I am going to add a link to it from the &amp;lt;nowiki&amp;gt;[[Category:Manufacturer]]&amp;lt;/nowiki&amp;gt; page. I would love any input from you and other admins on it. I want to make it as straight forward as possible. Thanks! --[[User:Zackmann08|Zackmann08]] 13:36, 19 January 2012 (CST)&lt;br /&gt;
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==GLOCK==&lt;br /&gt;
GLOCK (in all caps) is the official name of the company as stated on their website.  --[[User:Ben41|Ben41]] 06:31, 21 January 2012 (CST)&lt;br /&gt;
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== Re: NSV ==&lt;br /&gt;
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Hi. Thanks for the info. It is strange though, why would KBP have an image of the Kord on their site, which is made by Degtyarev? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:27, 22 January 2012 (CST)&lt;br /&gt;
:I am totally confused now... &amp;gt;&amp;lt; Please delete the pic then, I reupload it with a correct name if and when I will make a page for the Degtyarev compnay. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:56, 22 January 2012 (CST)&lt;br /&gt;
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no&lt;br /&gt;
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==Idontthinksotim==&lt;br /&gt;
I don't this is actually directed to you. It's a catchphrase from the American series ''Home Improvement''. --[[User:Funkychinaman|Funkychinaman]] 04:41, 21 February 2012 (CST)&lt;br /&gt;
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== Top Shot - Season 3 ==&lt;br /&gt;
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Hey man. I saw your edit on [[Top Shot - Season 3]]. While I get what your saying that revolvers technically are pistols... That distinction isn't made elsewhere on the site. For example, the [[NCIS]] and [[Burn Notice]] pages, some of the most popular on the site, list '''Pistols''' and '''Revolvers'''. It seems like an unnecessary distinction to make... I respect my elders and know you are an admin, I'm not trying to get into a pissing contest or anything but it just seems unnecessary to me, particularly since that isn't the way it is done elsewhere on the site. Thoughts? --[[User:Zackmann08|Zackmann08]] 15:44, 23 February 2012 (CST)&lt;br /&gt;
:IMHO, it seems like '''Pistols''' and '''Revolvers''' fall under the overall heading of '''Handguns'''... &amp;quot;When distinguished as a subset of handguns, a pistol is a handgun with a chamber that is integral with the barrel, as opposed to a revolver, wherein the chamber is separate from the barrel as a revolving cylinder.&amp;quot; Webster gives a similar definition. I take back what I said previously. Based on a little more research it seems that a &amp;quot;pistol&amp;quot; always refers to a Handgun where the chamber is integrated in the barrel. For example, a [[Derringer]] would be a pistol despite not being semi-auto. Any handgun with a rotating cylinder would be a revolver and they would all fall under the overall category of '''Handguns'''.  --[[User:Zackmann08|Zackmann08]] 16:48, 23 February 2012 (CST)&lt;br /&gt;
::Thats actually really interesting! Never knew you guys defined it differently over there. :-) --[[User:Zackmann08|Zackmann08]] 11:24, 24 February 2012 (CST)&lt;br /&gt;
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== SOCOM 4 ==&lt;br /&gt;
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So I'm in the middle of leaving a message for Commandoninja137 (the guy who created the SOCOM 4 page, if were calling 'that' a page...) warning him that the page was about to be deleted because of his lack of effort. I had JUST added the ''nuke'' tag to the page right before i posted the message on his discussion page. When i posted it with the &amp;lt;nowiki&amp;gt;[[SOCOM 4]]&amp;lt;/nowiki&amp;gt; tag, the link came up in red. I'm thinking &amp;quot;huh, I musta mispelled it&amp;quot;... but no. You beat me to the punch and got rid of the page literally seconds after I nuked it. GOOD MANNNN!!! :-) --[[User:Zackmann08|Zackmann08]] 15:29, 25 February 2012 (CST)&lt;br /&gt;
:I'm kind of surprised the page lasted as long as it did. I wanted to just delete the stuff copied from Wikipedia, but then the page would be completely empty and would look even worse. --[[User:Funkychinaman|Funkychinaman]] 15:45, 25 February 2012 (CST)&lt;br /&gt;
::Yes, I know. I grew suspicious because it was a little too... nice. I cleaned up and consolidated the dead links a few months back, and I don't think there's a single SOCOM game here that could be considered complete. I know they're console only, but still...&lt;br /&gt;
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== DVD Screenshots ==&lt;br /&gt;
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I mostly have DVD and the Blue-Ray I have is a Blue-Ray/DVD combo pack so I'm set. What I'm wondering though is can you get screencaps from things like Hulu and Netflix? --[[User:Yo dawg 111|Yo dawg 111]] 09:29, 26 February 2012 (CST)&lt;br /&gt;
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== Re: G36C ==&lt;br /&gt;
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It indeed looks similar, although the nomenclature appears to be different. Anyways, I will add it and if someone can find a better match, he will change it. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:52, 27 February 2012 (CST)&lt;br /&gt;
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== Masterkey in Homefront ==&lt;br /&gt;
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Hi. Please change the Masterkey's gun image on the [[Homefront]] page to this one, as this has a slightly better quality, and it is visible that the rifle is actually a KAC SR-16, not a Colt M4.&lt;br /&gt;
[[Image:KAC Masterkey.jpg|thumb|none|300px|Masterkey shotgun mounted on a KAC SR-16 rifle - 12 Gauge]]&lt;br /&gt;
Thank you. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:55, 25 March 2012 (CDT)&lt;br /&gt;
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== Grenades ==&lt;br /&gt;
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DAMITTTTTT. Sorry about that mate. I will be more careful. Frankly I didn't know there was such thing as an Airsoft grenade... Thanks for alerting me to the mistake. :-)&lt;br /&gt;
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While I'm writing to ya, I might as well mention the [[AK Gallery]]. I totally get what you are saying about guns like the Dragunov and will 100% defer to your judgment. I felt like it was worth putting them on the page since they look similar but if you don't think they belong, I totally understand. It's all about what will be most useful in identifying the guns. :-) --[[User:Zackmann08|Zackmann08]] 11:23, 27 March 2012 (CDT)&lt;br /&gt;
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== Doom Nuke tag ==&lt;br /&gt;
I put the nuke tag due to this subsection of the rules.&lt;br /&gt;
http://www.imfdb.org/wiki/Rules,_Standards_and_Principles#Anime:_Rules_.26_Restrictions&lt;br /&gt;
Also the page was previously deleted on the same grounds.&lt;br /&gt;
--[[User:AdAstra2009|AdAstra2009]] 23:42, 30 March 2012 (CDT)&lt;br /&gt;
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== The Dark Knight ==&lt;br /&gt;
A) Seriously? You've never seen ''[[The Dark Knight]]''? B) Yes, that is a bigger spoiler, I'd tell you more, but I don't want to spoil anything for you, C) Come on, seriously? --[[User:Funkychinaman|Funkychinaman]] 02:11, 5 April 2012 (CDT)&lt;br /&gt;
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::Which is the reason why I removed the reference in the page.  That particular user who wrote those captions constantly gives away important plot points for no good reason.   The user has been warned.   --[[User:Ben41|Ben41]] 03:19, 5 April 2012 (CDT)&lt;br /&gt;
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== This is Glock17gen4, why was I blocked? ==&lt;br /&gt;
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I have done nothing wrong, and you blocked me and reverted my edits. Here's the reason you left: &amp;quot;(Abusing multiple accounts: Hey there Burt, you're still banned, go away.)&amp;quot; My name isn't Burt, it's Danny. I tryed to use the Glock17gen4 account to contact you about this but it wouldnt allow me to leave a message on your talk page, I would like the block reverted please, as I dont know who this &amp;quot;Burt&amp;quot; is and have done nothing wrong. I really think you have me confused with someone else...PS: do you have email we can discuss this on? [[User:SaferSephiroth|SaferSephiroth]] 20:40, 6 April 2012 (CDT)&lt;br /&gt;
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== What's all this then? ==&lt;br /&gt;
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http://www.imfdb.org/w/index.php?title=User_talk:Bunni&amp;amp;redirect=no#I_need_you_or_another_admins_help.2C_my_other_account_was_blocked_wrongfully. Is this the usual suspect? [[User:Bunni|bunni]] 17:19, 7 April 2012 (CDT)&lt;br /&gt;
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== I am not this Burt Reynolds Mustache or Person of Interest guy, please quit blocking me! ==&lt;br /&gt;
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Dont you check for IPs before you make such decisions? I am not this character you think I am. Please unblock me! The only reason I changed the gun on the PD page is I was going off of what the GE 007 page said. If that wasn't right then I am sorry, I did not know. I just know all the classic guns in PD are based off Goldeneye 007's guns. I was trying to keep the page accurate, is there anything wrong with that? [[User:RugerLord|RugerLord]] 14:25, 8 April 2012 (CDT)&lt;br /&gt;
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ET, do whatever you think is best. [[User:Bunni|bunni]] 14:40, 8 April 2012 (CDT)&lt;br /&gt;
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== FlaK ==&lt;br /&gt;
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Very sorry. I've heard of what you're talking about, but thought it was abbreviated differently.&lt;br /&gt;
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== Read the rest on that bunni guys page ==&lt;br /&gt;
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Hey listen, I'm sorry about messing up your page, but seriously dude. You didnt listen to me when I was nice, and I'm sorry about Rockwolf's page too. I have no issue with anyone on this site except you because you keep wrongfully banning me after I helped out. I contacted other admins and the sites owner about this. And you still wouldnt give me a fair chance, so yes, I'm human, I went off on you because I had had enough. I like guns and Goldeneye, I really wanna help with this site, but if I keep being harassed, then how can I do that? PS: I also didnt take to kindly to you and your friend refering to Irish people as &amp;quot;Liams&amp;quot;. I'm Irish, and that offends me. [[User:ColdSteel|ColdSteel]] 20:48, 9 April 2012 (CDT)&lt;br /&gt;
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== Ok done ==&lt;br /&gt;
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It wont allow me to change on the Goldeneye 007 main page but I put the upload on the Walther PP series page and the Goldeneye talk page, it's a genuine .32 ACP PPK the same as Bond uses, and I think you'll like the pic quality alot. [[User:ColdSteel|ColdSteel]] 21:21, 9 April 2012 (CDT)&lt;br /&gt;
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== Blocked User ==&lt;br /&gt;
The poster was obnoxious and irritating. I just felt like if he comes back he doesn't need to get the change to be an jackass again. Meant to block him earlier, but then I forgot. --[[User:Jcordell|Jcordell]] 13:59, 11 April 2012 (CDT)&lt;br /&gt;
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== Ellipses ==&lt;br /&gt;
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You're right, there's no reason to correct them, but is there a reason I shouldn't? Seriously, if there's a reason, I'll stop. --[[User:Cheywoodward2|Cheywoodward2]] 20:32, 12 April 2012 (CDT)&lt;br /&gt;
:Alright, I will stop be such so pedantic about my ellipses. I may forget once or twice. If I end up doing so you my have my apologies. Also, your writing style makes you seem like a very pleasant and knowledgeable person.&lt;br /&gt;
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== Re: Trolling ==&lt;br /&gt;
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The whole argument of the section didn't have anything to do with improving the page in question. Yet I'm being the target of moderation. How more unfair can it get? --[[User:Masterius|Masterius]] 09:25, 14 April 2012 (CDT)&lt;br /&gt;
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:That would be a fair argument if the 'not-forum' rule was enforced and the only thing one could find on Talk Pages is weapons and accessories identification and nothing else. But that's just not true. And a simple commentary among many others won't suddenly cause IMFDB to collapse. --Masterius 09:37, 14 April 2012 (CDT)&lt;br /&gt;
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::I did not want to go into the whole political debate on who's right and who's wrong. Are you sure there were no points that could have gotten a rise out of me? --[[User:Masterius|Masterius]] 09:45, 14 April 2012 (CDT)&lt;br /&gt;
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OK, OK, Mr. Wolf was right. You won. So long, and thanks for all the fish. --[[User:Masterius|Masterius]] 09:49, 14 April 2012 (CDT)&lt;br /&gt;
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== Sorting Out User names ==&lt;br /&gt;
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Thanks for taking care of that.   When I don't see any further contributions right after a new user account is made, I tend to be more suspicious.   --[[User:Ben41|Ben41]] 16:29, 16 April 2012 (CDT)&lt;br /&gt;
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== Bot ==&lt;br /&gt;
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Have you notified the other admins? Are they aware of the situation? It's hard to tell who's online sometimes, but I'll do what I can. --[[User:Funkychinaman|Funkychinaman]] 16:55, 17 April 2012 (CDT)&lt;br /&gt;
:So it's an American bot. Anyway, I'll do what I can. I'll probably be monitoring for another hour, then I have to step out. I should be back on later tonight though. --[[User:Funkychinaman|Funkychinaman]] 17:06, 17 April 2012 (CDT)&lt;br /&gt;
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== Glock 18C ==&lt;br /&gt;
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Hey man, so I just noticed that some guy has once again tried to replace the Glock 18C image with his own. You had previously reverted his upload... Rather then reverting it myself, I thought I would mention it to you... [http://www.imfdb.org/wiki/File:Glock18c_01-1-.jpg Picture in Question]. --[[User:Zackmann08|Zackmann08]] 14:11, 19 April 2012 (CDT)&lt;br /&gt;
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== FNP ==&lt;br /&gt;
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Hey man. Some guy just made a bunch of weird edits to the [[FNP]] page. He changed all the specifications for the FNP-45 to values that are not correct (based on both wikipedia and the FN website). He also added a ransom show that has no page on the site. Do you mind rolling back his edits so I don't have to correct each mistake? Thanks! --[[User:Zackmann08|Zackmann08]] 17:37, 19 April 2012 (CDT)&lt;br /&gt;
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== Chronological Order ==&lt;br /&gt;
I'd have to dig it up in the forums but I was told by a Mod a couple years back that if the page has a relatively low number of firearms (20 or less) to use chronological order. --[[User:AdAstra2009|AdAstra2009]] 13:36, 20 April 2012 (CDT)&lt;br /&gt;
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== Forum ==&lt;br /&gt;
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I made your forum account a moderator. [[User:Bunni|bunni]] 15:44, 21 April 2012 (CDT)&lt;br /&gt;
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== Devil May Cry.  ==&lt;br /&gt;
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Aite. No worries. :-) --[[User:Zackmann08|Zackmann08]] 11:04, 6 May 2012 (CDT)&lt;br /&gt;
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== Nukes... ==&lt;br /&gt;
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I'm sorry. You're right. :-( Let me explain where I'm coming from (just so you don't think I'm trolling the site looking for pages to nuke). I am in the process of trying to convert every gun page from the list format to table format. As I go through, whenever I find an entry that is missing a date I go to that entries page. If that page has an &amp;quot;incomplete&amp;quot; tag, is far from complete and hasn't had any work done in a longgg time, I have been nuking them. As was mentioned in the forum, these are (for the most part), drive-by creations. Pages made by a user who was here for a few weeks and then never returned. &lt;br /&gt;
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But, at the end of the day, you are correct. I will tone it down on the nuke tags and reserve them for REALLY poor pages. Sorry. --[[User:Zackmann08|Zackmann08]] 09:52, 7 May 2012 (CDT)&lt;br /&gt;
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== re: M57 ==&lt;br /&gt;
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Yeah, and looks like he added a bunch of other Zastava guns that were not featured in anything yet. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:02, 7 May 2012 (CDT)&lt;br /&gt;
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== Infoboxes ==&lt;br /&gt;
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Hey. So first off, a disclaimer, I am posting the following message for each of the Admins so don't think I'm spamming. Just want to get input from all of you. I have been working on a number of infoboxes for different pages ([[Template:Infobox Movie]], [[Template:Infobox TV]], [[Template:Infobox Video Game]]). I have already gotten some help from [[Bunni]] who installed an additional add-on to facilitate the templates. I would love to get some feedback from you (and other admins) regarding these. Do you like the format? Are there things you would like changed? Should additional information be added? The nice thing is that with the add-on that [[Bunni]] installed, you do not have to provide all the information for the infobox. Any variables left blank will simply not be printed.&lt;br /&gt;
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Finally, I would like to see how you feel about my adding these to pages. I have gotten positive feedback from a number of users (including at least 3 admins) but before I add this to more than a dozen or so pages (which I have done for testing purposes) I want to really get full permission. I know that sweeping changes are a '''MAJOR''' no-no without full admin approval. Check out the thread in the forum (http://forum.imfdb.org/showthread.php?t=1942). I look forward to hearing your feedback! :-) --[[User:Zackmann08|Zackmann08]] 11:15, 9 May 2012 (CDT)&lt;br /&gt;
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== &amp;quot;The following weapons...&amp;quot; ==&lt;br /&gt;
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Oops.... I haven't exactly been consistent on that one. Thanks for letting me know. Sorry about that. --[[User:Zackmann08|Zackmann08]] 16:57, 11 May 2012 (CDT)&lt;br /&gt;
:That makes sense. I will make sure to do that from now on. Sorry (again...) --[[User:Zackmann08|Zackmann08]] 12:12, 15 May 2012 (CDT)&lt;br /&gt;
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== RE5 ==&lt;br /&gt;
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No, it was with an AI Sheva. I cannot play co-op because the online part of G4WL games does not work in Slovakia. BTW, there was an Ithaca and a Skorpion in her inventory, but no ammo for them, so probably that is why she went with the Beretta. (I also put grenades and mines to her inventory, so that she cannot pick up ammo.) - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:27, 16 May 2012 (CDT)&lt;br /&gt;
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== Minor Note ==&lt;br /&gt;
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I totally get what your saying and agree. We did discuss this a while back. I have stopped removing the entry with the exception of pages that were deleted for not meeting IMFDB standards. And even then I only remove them if the media in question doesn't meet standards, not just because the page wasn't complete. In other words if the page was deleted because no one had worked on it I leave the entry but if the page was deleted because it was a Documentary or a youtube video then I do delete the entry. Thanks for staying on this! --[[User:Zackmann08|Zackmann08]] 14:07, 22 May 2012 (CDT)&lt;br /&gt;
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== Image Error ==&lt;br /&gt;
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I would try to upload an image to overwrite it eg. uploading something with the same file name. May be a size issue. [[User:Bunni|bunni]] 15:48, 31 May 2012 (CDT)&lt;br /&gt;
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== GoldenEye ==&lt;br /&gt;
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Hey. Thanks for taking care of [[GoldenEye 007]] for me! What do you think of the new [[:Category:See_Also|templates]]? --[[User:Zackmann08|Zackmann08]] 13:46, 5 June 2012 (CDT)&lt;br /&gt;
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== Your LAW Pic ==&lt;br /&gt;
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No offense, but is that a picture YOU took?  Also the end cap has broken off and that particular one is a trainer (not the sub caliber trainer but a classroom trainer) [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:37, 5 June 2012 (CDT)&lt;br /&gt;
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==aha==&lt;br /&gt;
Yes, that is the first model LAW, the M72.  It doesn't have the metal framed front site but has a solid piece of clear plastic.  When the Army demilled them, they just snapped off the plastic front plate, which makes it hard to fix because the clear plastic base (with the spring) is still in the sight base. Apparently that was done because the first pattern sights were 'night sights' and were &amp;quot;radioactive&amp;quot;.  That pic is still a trainer though.  I will try to post a pic of the actual first pattern LAW.  I have one, but like most folks, my front sight is broken.  They really did some weird stuff to that LAW for the film though (pyro insert tube not withstanding). :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 13:56, 12 June 2012 (CDT)&lt;br /&gt;
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== Thank ya! ==&lt;br /&gt;
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Many thanks bud! I promise to use my powers for good. If you, or any of the other admins, ever feel I'm over stepping, please let me know. I may be an admin now, but I still defer to the more senior admins. As for the bot, it is a giant work in progress. If I actually manage to figure out how to make it work, we will get creative with the name. :-) --[[User:Zackmann08|Zackmann08]] 14:39, 26 June 2012 (CDT)&lt;br /&gt;
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== Unrelated to firearms ==&lt;br /&gt;
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Are you the same Evil Tim who [http://lparchive.org/Castlevania-64/ Let's Played ''Castlevania 64'']? [[User:Kadorhal|Kadorhal]] 16:42, 14 July 2012 (CDT)&lt;br /&gt;
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== RE:Stinger / Redeye  ==&lt;br /&gt;
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Done, does that look ok? They don't really look as alike as the SVD and PSL, think it is just the case that people seem to identify any shoulder launched missile as a Stinger when they don't know what it it.  --[[User:Commando552|commando552]] 03:33, 27 July 2012 (CDT)&lt;br /&gt;
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== Template: Screenshot ==&lt;br /&gt;
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I took care of the optional argument for a page title. That was a really good idea... If you have any more ideas like that, give me a holler and I'll make um happen. --[[User:Zackmann08|Zackmann08]] 13:18, 31 July 2012 (CDT)&lt;br /&gt;
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== Evil Tim? == &lt;br /&gt;
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Evil Tim? As in the lets-player? If so...  FINISH GOLDENEYE DAMNIT!&lt;br /&gt;
Also, I love you :3 --[[User:Chris Jeremic|Cheers, Chris J]] 03:10, 7 August 2012 (CDT)&lt;br /&gt;
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== Killer Uzi ==&lt;br /&gt;
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It looks like this guy is the ''Everybody Hates Chris'' guy. I was going to perma-ban him just for that, but it turns out that the last guy to make that page WASN'T banned. What do you think? --[[User:Funkychinaman|Funkychinaman]] 07:50, 8 August 2012 (CDT)&lt;br /&gt;
:I thought that too, but do you think he's smart enough to completely switch genres? Van tu/leavemealone/Michael Myers covered all the same pages and had the same MO with all of this accounts. --[[User:Funkychinaman|Funkychinaman]] 08:39, 8 August 2012 (CDT)&lt;br /&gt;
::Talked again, you're right, probably the same kid. I gave him six months. You can go over the transcript, maybe you'd like to give him more. --[[User:Funkychinaman|Funkychinaman]] 18:26, 16 August 2012 (CDT)&lt;br /&gt;
:::KillerUzi seemed a bit calmer than Liam, who obviously is venting his rage (at Zackmann, of all people, who wasn't even a user much less an admin when he got booted.) I don't think he'd claim to be younger than he actually was. Liam's previous lies have been about inflating his self worth. Besides, we have a name for KillerUzi. --[[User:Funkychinaman|Funkychinaman]] 08:35, 17 August 2012 (CDT)&lt;br /&gt;
::::Oh, a copycat. I got to read his deleted bio a few minutes ago. Upstate NY and no caps. Declan (KillerUzi) is from upstate NY as well. Oh well, we have a new tidbit for his IMDb page: &amp;quot;Does not take rejection well.&amp;quot; --[[User:Funkychinaman|Funkychinaman]] 08:52, 17 August 2012 (CDT)&lt;br /&gt;
:::::Is KillerUzi the same as Gunner95 then? We made the connection because they both claimed to be 10 year old filmmakers. Gunner95 kept trying to make a page for HIS film, a film no one else could've possibly have seen, which is actually documented on IMDb. The other pages that Gunner95 made also gel with Declan's IMDb bio. So let's lay out the facts here: Layla was a sleeper, almost definitely planted by Liam. His bio also fits with Liam's air force fantasy. Layla also came overnight (East Coast time,) so Layla is probably not Declan (who's a ten year old on the east coast). Weston has the same MO as Layla, but claims to be from the same area as Declan, and that's something he could've only known if he either knew Declan or his movie, since neither KillerUzi or Gunner95 disclosed that here. So maybe they're friends? They both claim to be filmmakers, maybe there's a connection there. Family relations? They both have vaguely Irish names. (oooh, Irish, another connection...) (I've been watching too much Law &amp;amp; Order, can you tell?) --[[User:Funkychinaman|Funkychinaman]] 09:16, 17 August 2012 (CDT)&lt;br /&gt;
:::::::From the Blacklist, it looks like KillerUzi WAS Declan. Hmmmm... --[[User:Funkychinaman|Funkychinaman]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
::::::You just made me think of that scene in ''Naked Gun'' where Nordberg puts his foot through the door and gets stuck. --[[User:Funkychinaman|Funkychinaman]] 09:41, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New User ==&lt;br /&gt;
&lt;br /&gt;
??? You gootta be a little more specific there buddy... Not really sure who or what you're talking about... --[[User:Zackmann08|Zackmann08]] 10:11, 12 August 2012 (CDT)&lt;br /&gt;
:There are 2 people who are authorized to create new users. Myself and Bunni. Seeing as Bunni is the owner and manager of the site and that HE authorized the account, I'm pretty sure its okay. Furthermore, Chris and I have already discussed this individual and you needn't worry about him. If he does cause trouble, Chris and I will be all over it but we have spoken with the individual in question and are not worried. --[[User:Zackmann08|Zackmann08]] 13:15, 12 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Re AKS-47==&lt;br /&gt;
&lt;br /&gt;
Don't we already have an image of a Type 3 AKS-47? Also, the one you're adding has a bit too much white space at the top and bottom. Evil Tim 10:07, 13 August 2012 (CDT) &lt;br /&gt;
Okey, well I thought that the picture was a good display of a T3 underfolder. But if I cut the picture so there's less white, would it be better? --[[User:TheJoker|TheJoker]]&lt;br /&gt;
&lt;br /&gt;
==Hey==&lt;br /&gt;
Sure, if you want. I didn't think I had enough to warrant an archive though. As for Goldeneye, looks good. If you have a game that brings in a bunch of kids, mistakes come with the territory. The guns in the game certainly look a lot better than the original. (I still can't believe all the grief the original has caused.) BTW, what do you use to get console caps? My capture device kinda sucks, and I've been thinking about upgrading. --[[User:Funkychinaman|Funkychinaman]] 10:02, 14 August 2012 (CDT)&lt;br /&gt;
:Ah yes, Hauppauge! I had one of their TV capture cards back in the day. I'd still use it if I was trying to get caps from an NES. I tried getting caps for ''[[Call of Duty: Finest Hour]]'' a few months ago with the no-name device I had, and it sucked. I've been looking into upgrading. --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
::$185 on Amazon, yikes! --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
:::I played the Wii version on my buddy's Wii when it came out, and I DLed the demo of the Xbox version a few months ago. It wasn't bad, it was just... unremarkable. I don't know why they keep trying to trade on the ''Goldeneye'' name when there are plenty of other Bond titles that have never had a game. I was encouraged when EA did the ''From Russia with Love'' game, but I guess Activision thought differently. --[[User:Funkychinaman|Funkychinaman]] 08:45, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==BO2 Pics==&lt;br /&gt;
&lt;br /&gt;
Im ok with take screenshots of the entire screen but theres just one problem: the four gamescom videos have been made private and those videos have weapons not seen in the other previews. I have screenshots but there the ones you warned me about so should I upload them or wait till someone can get full screenshots?[[User:Mr.Ice|Mr.Ice]] 14:17, 14 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Vandal ==&lt;br /&gt;
&lt;br /&gt;
FYI [[User:Weston1911|Weston1911]] is indiscriminately vandalising random pages. Have undone his edits so far, seems like the new system keeps out the bots but not the dicks.  --[[User:Commando552|commando552]] 08:08, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason he puts so much effort into messing stuff up?  --[[User:Commando552|commando552]] 08:24, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Commando ==&lt;br /&gt;
&lt;br /&gt;
I'll do you one better... It is done. Good thinking. --[[User:Zackmann08|Zackmann08]] 09:49, 17 August 2012 (CDT)&lt;br /&gt;
:Also, sorry for &amp;quot;Weston1911&amp;quot;. Thank you for helping clean up his mess... :-( --[[User:Zackmann08|Zackmann08]] 10:17, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks for the admin recommendation! --[[User:Commando552|commando552]] 11:12, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Spam ==&lt;br /&gt;
&lt;br /&gt;
So spam has dramatically decreased lately as a result of the new system put in place by [[Bunni]] but we still have the occasional jerk who gets through. For future reference, if anyone does start doing stuff like our pal [[user:Weston1911|Weston1911]] did, will you message me? I am compiling a &amp;quot;blacklist&amp;quot; that includes the e-mail and IP the user used when they registered. It will help prevent them from registering in the future. Thanks man! --[[User:Zackmann08|Zackmann08]] 10:33, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Weston1911=Liam? --[[User:Ben41|Ben41]] 14:59, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was wondering about that myself.--[[User:Jcordell|Jcordell]] 09:38, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
Why have you removed my picture of a SIG-Sauer P228!? It is a blankadapted gun and I haven't removed the other picture of a P228. Tell me why please. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Removed Picture of Kalshnikov AKS ==&lt;br /&gt;
Have you also removed my picture of a AKS with folding stock unfolded? Why do you do this, whats wrong whit the pictures according to you? It has taken me quite alot of time to find these images and crop or cut them down whatever, it makes me a bit irritated to be frank with you. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
This picture is also of a blankadapted SIG, and I didn't remove the other picture of a SIG, I only added mine that is in high quallity defination. Also even if the picture already there is a SIG P228, i don't claim otherwise, actually looks more like a air-soft gun. Look at the talkpages for SIGs and you see other has maked that claim, and said that they would have wanted an aditional picture. --[[User:thejoker|thejoker]]&lt;br /&gt;
::HI there Evil Tim.  I admit that the Sig P228 is probably the worst gun in our inventory.  It had been slid under a truck and had been actually repaired several times. It is NOT an airsoft, but it does look like crap.  The grips were sanded down for some strange reason a long time ago and I don't know why.  I will pull another P228 today and resubmit it.  Great work BTW.  I've been pretty busy with movies and stuff so I have not had time to resubmit gun pics.  [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Picture of Kalashnikov AKS ==&lt;br /&gt;
You are right that it is a small picture, but it is the only picture of an actual AKS with the stock unfolded, the old picture I put up which was taken from the right side I removed because I had touble uploading it and if you use it you have to put it in uneven, strange, number of pixels or it will look compressed. The size of the new picture is adequate in size to use, I thougt You shouldn't have the reference picture the same size as the screencaps anyway. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Pictures ==&lt;br /&gt;
Okey, I wont argue any more about the SIG P228 picture as he will upload a new one. Why I started replacing AKS pictures was because users had used the Type I AKS with a stamped receiver when the guns in the screencaps were clearly of milled receiver type, also since the Type I AKS had it's stock unfolded I thought it would fit to have a Type III with a stuck unfolded, wich makes the guns in the picture match the AKs with woodn' stock in size which looks better.The picture that I uploaded before, the one that looked compressed, sometimes actually needed to change more than one px, not always though, to update so it would look uncompressed. I tried whit one and then took of one px at a time untill updated. I'm not the best at how all this stuff work I admitt that but I'm telling you what actually hapened. If [[User:MoviePropMaster2008|MoviePropMaster2008]]s pictures is the ones to go with we, or you as I don't know how to talk to him on his page, sould ask him to upload an aditional picture of an AKS Type III with it's stock unfolded. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Revolver In Code Name Red Rooster (Täcknamn Coq Rouge) ==&lt;br /&gt;
Are you good with identifying revolvers? I'm not that good at that, or I don't think so anyway, so could you take a look at the page of this movie and see if my assumption of the gun I labeld as a S&amp;amp;W Model 27 is right. I can't see if the barrel is tapered but it looks slimmer then what a barrel of a Model 29 in .44 Magnum (wich it is said to be in dialouge) appears to be. I appreciate help with. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Age requirement ==&lt;br /&gt;
I have no qualms about imposing such a requirement. We just have to publicize it. And do we grandfather in the existing underage users or boot them? --[[User:Funkychinaman|Funkychinaman]] 13:00, 19 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Octopussy Unknowns ==&lt;br /&gt;
Did you delete the unknown listed guns on the Octopussy page? In that case, why did you do that? If you didn't think they sould be on the main page why not just move them to the talkpage? Why delete them compleatly? [[User:Thejoker|Thejoker]] 10:43, 21 August 2012 (CDT)&lt;br /&gt;
:Sorry someting was wrong the first time I saw the page today, sorry about that! [[User:Thejoker|Thejoker]] 10:47, 21 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FPG pictures  ==&lt;br /&gt;
&lt;br /&gt;
He didn't replace a real gun image actually, the one Zack added was an airsoft as it is marked &amp;quot;FPG&amp;quot;.  --[[User:Commando552|commando552]] 07:34, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not really, I think that is just left over from when someone got confused and thought that the FPG was the production version and FMG-9 was the prototype. --[[User:Commando552|commando552]] 08:29, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ground Zeroes ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
&lt;br /&gt;
Can you recreate the article? We have more than one weapon exposed now (the Mini-UZI in addition to the FN FNC, as well as some other weapons), so it would warrant it. [[User:Pokeria1|Pokeria1]] 00:08, 2 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Personal Attack&amp;quot; on Rockwolf66 ==&lt;br /&gt;
&lt;br /&gt;
Evil Tim, when I reversed his reversion of my reply to him on the M16 Series Talk page, I removed the Personal Attack thing and just left the rest of my reply to him.  Can I bring back my comment again without anything that could be seen as attack?  [[User:Jeddostotle7|Jeddostotle7]] 15:28, 3 September 2012 (CDT)&lt;br /&gt;
:Yeah, I was going to remove the second half.  Also, yeah, even though the STANAG magazines were never fully accepted by NATO, they're still called STANAG.  Also, apparently, they're a &amp;quot;Draft STANAG&amp;quot;.  [[User:Jeddostotle7|Jeddostotle7]] 09:07, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MGS3 Hind-A ==&lt;br /&gt;
&lt;br /&gt;
Sorry for not getting to this sooner but I found [http://www.fas.org/man/dod-101/sys/ac/row/mi-24.htm this article] and apparently the Hind A can mount Yak B's and they can mount the GSh-30K. I've read the talk page and some mentioned how the devs messed up and the mg on the Hind looks like a DShK which could be possible due to dev laziness and just mounted it one there since its the only heavy machine gun in the game.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:25, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Just FYI, the gun on the Mi-24A (don't say Hind-A as that is a NATO designation referring to several different versions with different armaments) has a Afanasev A-12.7 machine gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:47, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Tactical Ops: Assault on Terror ==&lt;br /&gt;
&lt;br /&gt;
Tactical Ops: Assault on Terror isn't my page. I am just cleaning up the grammar and adding game content to it. I love TO:AoT and still play it on my computer. I saw a few mistakes in content and a lot of bad grammar and started to rearrange the text and tidy up. &lt;br /&gt;
&lt;br /&gt;
As for the Heckler &amp;amp; Koch SMG II / MP2000 mistake, I thought they were the same program. Gun magazines I read during the trial periods made it seem like they were one and the same. Maybe you should expand the entry, as I have never heard of SMG I / SMG II as being distinct programs an there is no mention of MP2000. &lt;br /&gt;
&lt;br /&gt;
[[User:Hotspur23|Hotspur23]] ([[User talk:Hotspur23|talk]]) 23:39, 9 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 1 Live Action Commercial==&lt;br /&gt;
&lt;br /&gt;
After seeing that the live action commercial for MW3 was screencaped and put on the talk page I decided to do the for the first Black Ops live action commercial. The problem is that I can barely read the talk page for it without Firefox crashing on me so I was wondering if you could archive it so I can post the screenshots. Thanks.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:41, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Why is &amp;quot;The Boss's signature weapon is the &amp;quot;Patriot,&amp;quot; seemingly an M231 Firing Port Weapon&amp;quot; the preferred information for the &amp;quot;Patriot&amp;quot; entry when the [[Rocky Mountain Arms Patriot Pistol|Patriot]] actually exists? --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:24, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Re: AC3 ==&lt;br /&gt;
&lt;br /&gt;
Yeah, now I see. The original author was supposed to add at least the names of the characters even if he could not identify the gun. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:34, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
I did that because the image had vansihed from everywhere as far as I could find. It's the same image. What do I need to do exactly? I see that it's still there so why restore the old one when we have the same image just under a new name.Not trying to start an argument mind you just curious. Thanks. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 09:10, 6 December 2012 (EST)&lt;br /&gt;
Okay. I didn't see that image of the shark. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 09:45, 6 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bozitojugg3rn4ut  ==&lt;br /&gt;
&lt;br /&gt;
I quite concur. Let me discuss it with the rabbit. :-p --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 12:26, 8 December 2012 (EST)&lt;br /&gt;
:Thank You for suggesting me. Will continue what I did before. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:59, 8 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Star Wars ==&lt;br /&gt;
&lt;br /&gt;
[[User:Lenijo|Lenijo]] redid the edit that you had undone on [[Star Wars]]... Did he discuss this with you? I do NOT know enough about the movie and the props to know if he is correct or not... I'm going to leave it for now but wanted to make sure you were aware. --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 19:54, 8 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Spambot ==&lt;br /&gt;
&lt;br /&gt;
Thanks for catching that. Funky took care of it already but good eye. --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 10:57, 18 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
==Binary Domain pistol==&lt;br /&gt;
It looks like a SIG-Sauer with a USP-style safety. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:52, 21 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== MGS4 Speargun ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
&lt;br /&gt;
Regarding the Speargun, you can find it on here:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=CIUl7oc1Tcc&lt;br /&gt;
&lt;br /&gt;
In fact, it's at the very beginning of this ad (0:02-0:07).&lt;br /&gt;
&lt;br /&gt;
I don't know the make, though.&lt;br /&gt;
&lt;br /&gt;
[[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 19:06, 22 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Tropico4 ==&lt;br /&gt;
&lt;br /&gt;
Hello! You are right, thank you for your vigilance. I was going to edit it but it seems another user has done it. I am new to this whole wiki editing business, is it custom to respond on something you wrote on my user page discussion by writing on yours? Or should I write my message under your message that was posted on my page? Thanks for helping a newbie out. Peace [[User:Innawoods|Innawoods]] ([[User talk:Innawoods|talk]]) 07:07, 31 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Style guide ==&lt;br /&gt;
&lt;br /&gt;
I didn't even think of mocap. I asked about it last year when I finished the Tintin page, but I don't think I ever got an answer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:58, 10 January 2013 (EST)&lt;br /&gt;
:I was thinking about adding a blurb on some of the more obscure actors who had prominent roles in video games, like [[James C. Burns]] (voice and mocap of Frank Woods) and [[Rich McDonald]] (voice and mocap of Section) like I did for [[Craig Fairbrass]]. I suppose you could add a blurb for stars like Chow Yun-Fat or Sam Worthington as well. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 03:12, 10 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Skyfall ==&lt;br /&gt;
&lt;br /&gt;
The vertical grip is a lot longer in the movie, which made me think it was a magazine. It looks like a prop that was just whipped up. If I recall, doesn't he carry it dissembled in a briefcase? There's no reason it should be this blocky.&lt;br /&gt;
&lt;br /&gt;
Sometimes an entry in a series is good good, it ruins the series because no subsequent entry can compare favorably with it, (''[[Aliens]]'' always comes to mind) and I always thought Bond games were victims of ''Goldeneye 007'''s success and legacy, but that sounds truly awful. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:43, 22 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:I've put forward my random opinion on the talk page, which is that it is built off of a Remington 700 AICS chassis without the plastic outer stock. I haven't seen it since it since it first came out in the UK, but I think the reason it is blocky was that it was actually built ''from'' a suitcase or something crazy like that.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 22 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite - Kar98k, not 1903 ==&lt;br /&gt;
&lt;br /&gt;
Check out the upper handguard on the sniper rifle in Bioshock: Infinite. Clearly that of a Kar98k, not a Springfield 1903. Additionally, the rear sights match that of the Kar98k. There are no discernible features on the sniper that resemble a 1903, other than the generic-looking buttstock. (Just to mention:) The front sights are enfield-style, which is odd.&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678220</id>
		<title>User talk:Nabaker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Nabaker&amp;diff=678220"/>
		<updated>2013-04-03T16:11:13Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 23:06, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bioshock ==&lt;br /&gt;
&lt;br /&gt;
Oh, you can't really see it on the player model, but it's ''very'' obvious from the in-world model that it's no Kar 98; the barrel's totally wrong, the bands are the wrong size and shape (though they're not exactly right for a Springfield, they're a fair bit closer), and the stock has an angular pistol grip rather than the rounded one on a Kar 98, and no shoulder rest like our pictured A3. Most obvious sign on the player model is it has a front sling attachment that's absolutely identical to the one on our pictured M1903A3, you can see that during a reload.&lt;br /&gt;
&lt;br /&gt;
Apologies for just undoing your edit with no explanation, I was kinda busy earlier backing up my hard drive. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So, let's tally things up:&lt;br /&gt;
Similarities to 1903: Front sling attachment.&lt;br /&gt;
Similarities to Kar98k: Rear sight, upper handguard.&lt;br /&gt;
Similarities to Enfield: Front sight.&lt;br /&gt;
I'd say the Kar98k still wins out. Unless you can provide pictures to support your claim that it is more similar to a 1903A3, I'm gonna have to change it back to the Kar.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Bioshock_Infinite&amp;diff=677998</id>
		<title>Talk:Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Bioshock_Infinite&amp;diff=677998"/>
		<updated>2013-04-03T04:29:24Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Sniper Rifle = Kar98k, not 1903 Springfield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shotgun Reload Error? ==&lt;br /&gt;
&lt;br /&gt;
Can someone tell if the Shotgun has it's shells loaded into the barrel, instead of the magazine, it seems like so to me? I think watching the actual 15-minute demo will be better than looking at images: http://www.youtube.com/watch?v=kEBwKO4RFOU&lt;br /&gt;
&lt;br /&gt;
Go to 9:12 into the video and there are two reloadings in a row.&lt;br /&gt;
&lt;br /&gt;
Edit: Forgot to sign my post, sorry.--[[User:Z008MJ|Z008MJ]] 06:28, 6 February 2012 (CST)&lt;br /&gt;
:No, I think he is putting them in the tube. On a Model 1887 the loading port is immediately beneath the chamber and accessed through the ejection port (as seen [http://www.youtube.com/watch?v=ZE9WD9Fihks&amp;amp;feature=youtu.be&amp;amp;t=1m6s here], he puts the first two in the tube and last one in the chamber). Can't make it out that clearly, but he seems to be pushing the shells quite deep into the action, rather than into the barrel which is at the top.  --[[User:Commando552|commando552]] 08:32, 6 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Thanks, i checked again and notice i mistook the beginning of the barrel for a shell being inserted into it. He reloads rather fast. Although you are correct, he pushes them too deep for the barrel. Thanks a lot, you made my year, it would have been bugging me forever otherwise.--[[User:Z008MJ|Z008MJ]] 10:02, 6 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy??? ==&lt;br /&gt;
&lt;br /&gt;
I'm not sure if that IS a Colt Navy. In a OXM (Official Xbox Magazine) article, not sure which issue it was, on the game, it looks like there was a lever-action thing on the grip of the gun. So it might not be the Colt Navy. [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
I just looked through several images of it and found nothing that looked like a lever-action mechanism. Besides, it isn't handled like one either, but instead as a typical revolver. And no lever-action pistols had cylinders. Can you find your specific image? [[User:Z008MJ|Z008MJ]] 12:57, 24 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Here's the link to the pic -&amp;gt; [http://www.oxmonline.com/files/u11/rivalscover_final_cmyk.jpg] &amp;lt;- It does look lie there is a lever on it&lt;br /&gt;
&lt;br /&gt;
I admit it does resemble that, but it is hard to tell, it could be a custom extended trigger grip. After all, he doesn't perform a lever-action upon shooting. Also, it looks like it could be attached to the stock, which means you couldn't move it. Besides, that is not an in-game image, and shouldn't count anyway, unless it was an entirely different weapon. I think we need more images to judge properly, or you will have to wait for someone better than me to give an opinion of it.--[[User:Z008MJ|Z008MJ]] 07:25, 25 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Peppermill Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
I was watching the trailer for the motorized patriot, and one of the guys mentions that it carries a Gatling gun called the peppermill, which Booker can apparently pick up and use as a heavy weapon after destroying a patriot. He also says that the only way to get the peppermill is from a destroyed patriot. Is there anyone who could provide screencaps of this gun? -Desertrat17&lt;br /&gt;
&lt;br /&gt;
== Beast of America Trailer. ==&lt;br /&gt;
&lt;br /&gt;
I am rather pleased with seeing the guns in this one, lots of detail have been added to the weapons. I'll summarize what i've noticed so far.&lt;br /&gt;
&lt;br /&gt;
The Mauser C96 has a cartridge visible in the chamber upon ejecting spent ones, proper hammer movements added. The Shotgun's hammer visibly changes, still unsure if it strikes forward, hard to see in such a short clip. The Submachine Gun now ejects spent cartridges upon firing, it clearly did not do so before. And the Semi-Automatic Rifle is seen without Scope, maybe a hint at weapon upgrading.--[[User:Z008MJ|Z008MJ]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Gun==&lt;br /&gt;
&lt;br /&gt;
I'm looking at the gun closely and it seems to resemble the Paddywacker/Colt 1851. I compared the two guns and the barrel on the unknown one looks similar to the 1851. [[User:SeanWolf|SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
==SKS?==&lt;br /&gt;
Saw this during the &amp;quot;False Shepherd&amp;quot; trailer. It looks like the SKS but has one really odd attachment to it (I'm guessing it's either a Silencer or a barrel extender) [[User:SeanWolf]]&lt;br /&gt;
[[File:Bioshock_Infinite_Sniper.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Walkthroughs Up==&lt;br /&gt;
&lt;br /&gt;
Release is tomorrow, but walkthroughs are up on YouTube. Looks like the turret guns use a water cooled machine gun. The design is really generic and all silver, so it doesn't look like any specific model. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:32, 25 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I thought the turrets looked a lot like the Vickers Machine Gun, though i haven't taken the time to examinate closely. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 08:43, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Anachronistic?==&lt;br /&gt;
&lt;br /&gt;
Because this game seems to take place in an alternate universe, should any of the guns like the M1 Carbine like rifle be even considered anachronistic? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:35, 25 March 2013 (EDT)&lt;br /&gt;
: They're intentionally anachronistic. The game is full of unusual bits, especially music from 50-70 years in the future (like &amp;quot;Personal Jesus&amp;quot; and &amp;quot;Girls Just Wanna Have Fun&amp;quot;) being written earlier than they really were. It's all one huge alternate universe mashup, made worse by the constant tears in the fabric of reality changing things at random or causing people and objects to transport to different dimensions. So I would include simply a note at the start of the page mentioning that many of the firearms are anachronistic or &amp;quot;incorrectly portrayed&amp;quot;, but that it's an alternate universe and thus not actually an error by the developers. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:13, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Founder Carbine&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
So I [http://cloud-2.steampowered.com/ugc/864963521020538740/3CE582AFDCD59BAD459598230817888802997DFB/ snapped a picture] of the Carbine's world model. Definitely a garand derivative. My gut wants to say it's an M1 carbine, and the page says it's an M14. The magazine doesn't seem to look big enough to be 7.62x51mm and it looks too big to be .30 carbine. Also features an ambidextrous charging handle. Part of the reload animation shows a round in the chamber, so I'll try and grab a screenshot of that next time I play. Might help with identification, I guess. After I finish my first playthrough, I'll go through and snap pictures of all the weapons if anyone hasn't done so already. I have everything maxed so everything will look all pretty. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 10:52, 28 March 2013 (EDT)&lt;br /&gt;
:I'd say M1 carbine as well. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:55, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle = Kar98k, not 1903 Springfield ==&lt;br /&gt;
&lt;br /&gt;
Check out the upper handguard on the sniper rifle in Bioshock: Infinite. Clearly that of a Kar98k, not a Springfield 1903. Additionally, the rear sights match that of the Kar98k. There are no discernible features on the sniper that resemble a 1903, other than the generic-looking buttstock. (Just to mention:) The front sights are enfield-style, which is odd. EDIT: I've changed the page to represent this.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=677997</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=677997"/>
		<updated>2013-04-03T04:28:21Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
&lt;br /&gt;
An ornately engraved [[Colt 1851 Navy]] revolver is the second pistol available in the game, referred to as the &amp;quot;Hand Cannon&amp;quot; in game and the &amp;quot;Paddywhacker&amp;quot; in the trophy / achievement listing. Early footage showed it with an incorrect swing-out cylinder, but the version in the final game is instead a still-incorrect top-break design with an automatic extractor and the frame extended over the top of the cylinder. Bizarrely, the weapon still appears to have the loading lever of the percussion cap model, though it is encased in a surround which would render it useless. Booker reloads it using a speedloader which somehow causes the extractor to retract itself when the rounds are inserted, and it is shown as single-action with Booker thumb-cocking the hammer after each shot.&lt;br /&gt;
&lt;br /&gt;
The same model of pistol can be seen in the hands of statues of Cornelius Slate and Zachary Comstock in the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-1.jpg|thumb|600px|none|Booker holds his Colt as he looks over the fictional &amp;quot;Volley Gun&amp;quot; weapon, which is actually a grenade launcher.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-2.jpg|thumb|600px|none|Reloading the Colt causes the automatic extractor to cough out a shower of empty casings, which have clearly not actually been fired since the primers are unstruck; as usual in a shooter there are six empty casings even though the ammo counter shows five rounds remaining. Note the frame under the barrel surrounding either an offset and useless extractor rod or an immobilised and even more useless loading lever.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-3.jpg|thumb|600px|none|Booker then tosses aside the speedloader after putting the new rounds in place; note the automatic extractor has retracted by itself. Following this he snaps the revolver closed by swinging the barrel upwards, in a manner that will not earn him any favour from the hinge.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-4.jpg|thumb|600px|none|Booker encounters a Colt resting on a table; note the extremely strange trigger guard with added pointless finger guard.]]&lt;br /&gt;
[[Image:BioshockInfinite-Colt-5.jpg|thumb|600px|none|A poster for Chen-Lin's gunsmith shows a pair of revolvers similar to the in-game model, showing the strange rod under the barrel is almost certainly supposed to be a loading lever.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|600px|none|Earlier version of the Colt 1851 Navy with a swing-out cylinder.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
A modified [[Mauser C96]] is the first weapon received in the game and a common sight among Columbia's security forces and the Vox Populi guerrillas; it is simply called the &amp;quot;pistol&amp;quot; in-game, while the trophy / achievement list calls it the &amp;quot;Broadsider.&amp;quot; Booker receives one in a box at the very start of the game, but loses it almost immediately, dropping it as the rocket which takes him to Columbia starts up. He acquires an identical weapon after being outed as the &amp;quot;False Shepherd&amp;quot; and attacked by Columbia security forces.&lt;br /&gt;
&lt;br /&gt;
The C96 model in the game is a fictional hybrid of the standard C96 and the M712 ''Schnellfeuer''; it is semi-automatic only, but features a detachable box magazine; despite the magazine being a 10-rounder which does not project below the magazine well, it has a capacity of 12 rounds, upgradable to 18. On the left side of the weapon is a curious control resembling the magazine release of a Thompson SMG, which appears to be some kind of fire selector or extended magazine release, and the magazine well features ribs which serve no obvious purpose.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Philadelphia Derringer ==&lt;br /&gt;
&lt;br /&gt;
In the headquarters of the Order of the Raven, a strange cult of enforcers in Columbia, a painting can be seen of John Wilkes-Booth pointing his Philadelphia Derringer pistol at Abraham Lincoln, with Wilkes Booth shown with a halo and Lincoln as a red-eyed devil with horns. Curiously, the statue of Wilkes Booth in the room next door is equipped instead with a generic semi-automatic pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringer.jpg|thumb|none|400px|Actual Philadelphia Derringer pistol used by John Wilkes Booth to assassinate Abraham Lincoln - .41]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-1.jpg|thumb|none|600px|Columbia doesn't exactly see things the way normal people do.]]&lt;br /&gt;
[[Image:BioshockInfinite-Derringer-2.jpg|thumb|none|600px|Outside, meanwhile, a statue built by people who hadn't seen the painting shows Wilkes Booth posing dramatically with a stone banana.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
&lt;br /&gt;
== Lanchester Mk. I ==&lt;br /&gt;
&lt;br /&gt;
One of the most common weapons in the game is a modified [[Lanchester Mk. I]], with a lower angled magazine and wooden pistol-gripped stock. The weapon is incorrectly referred to as the &amp;quot;Machine Gun&amp;quot; in-game and the &amp;quot;Triple R&amp;quot; (for &amp;quot;Rolsten Reciprocating Repeater&amp;quot;) in the trophy / achievement list. Booker uses the magazine as a grip, which is generally a bad idea with weapons where this is possible since it tends to cause jams and damaged magazines, but since the heat shield somehow becomes incandescent during protracted firing it is probably the safer option. The weapon has a 35-round magazine, which increases to a rather implausible 70 when the weapon is fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version is simply called the &amp;quot;Repeater,&amp;quot; and boasts increased damage but a slower rate of fire. Despite having a large MP18-style snail drum magazine, it actually has a lower capacity of just 20 rounds, and has different iron sights and a rounded charging handle that appears to be taken from a hand tool like a hole punch or screwdriver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-2.jpg|thumb|none|600px|Booker holds his mutant Lanchester as he encounters an advertisement for it, grumbling that he's already got one. Note the ridiculously large heat shield and the note that it is &amp;quot;friend of the Indian fighter,&amp;quot; despite the game taking place some two decades after anyone would regard this as a selling point.]]&lt;br /&gt;
[[Image:BioshockInfinite-Lanchester-1.jpg|thumb|none|600px|Reloading after a protracted bout of firing makes it ''very'' clear why Booker does not grip it by the heat shield. Note that while the heat shield is glowing red hot, the barrel inside is the same colour it usually is. This leads to certain questions about where the heat is actually supposed to have come from.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] lever action shotgun is referred to as the &amp;quot;shotgun&amp;quot; in-game and the &amp;quot;China Broom&amp;quot; in the trophy / achievement list. The weapon has the barrel and stock sawed down and is shown with a massively oversized barrel with a top rib and flared muzzle, and a tiny magazine tube which could not possibly contain actual cartridges. The words &amp;quot;Memento Mori&amp;quot; (&amp;quot;remember you must die&amp;quot;) can be seen on the side of the receiver. The shotgun has a capacity of 4 rounds by default, rising to an impossible eight rounds when fully upgraded.&lt;br /&gt;
&lt;br /&gt;
The Vox Populi version, the &amp;quot;Heater,&amp;quot; appears to be some sort of blunderbuss: it features an even larger barrel, is loaded one round at a time and can basically be described as firing explosions, with massive recoil and a much lower ammo limit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 12 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Carbine]] is a general-use semi-automatic rifle found fairly early in the game, referred to as the &amp;quot;Carbine&amp;quot; in game and the &amp;quot;Huntsman&amp;quot; in the trophy / achievement list. The weapon features a rather strange rear sight, a mirrored double sided charging handle with an odd projection behind it which resembles the magazine cutoff of an old-model Lee Enfield, uncomfortable-looking metal bands around the handguard, and the words &amp;quot;Acta Non Verba&amp;quot; (&amp;quot;actions not words&amp;quot;) engraved on the left side of the receiver. The weapon uses an oversized magazine which quite clearly contains 7.62mm NATO rounds instead of .30 carbine; by default the magazine is just eight rounds despite being a 20-rounder; this increases to a still too-small 12 when the magazine size upgrade is purchased.&lt;br /&gt;
&lt;br /&gt;
A second version made by Vox Populi rebels is available later in the game; the &amp;quot;Burstgun&amp;quot; has a default 30-round magazine (despite using the same 20-round model) and is fitted with a scope (or more accurately a magnifying lens with an X drawn on it which would be practically useless for aiming) and a machine gun-style barrel jacket. This version somehow fires in three-round bursts despite having a receiver which is identical to that of the standard semi-auto variant.&lt;br /&gt;
&lt;br /&gt;
Early trailers showed a version of the Huntsman equipped with a scope and with a full-circle front sight with no sight pin, but this version seems to have been removed from the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1c.jpg|thumb|400px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-1.jpg|thumb|none|600px|Booker holds his modified M1 Carbine following his successful attempt to make everything go horribly wrong.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-3.jpg|thumb|none|600px|Threatened by a fearsome cartoon eagle, Booker realises he needs his 2D bullets and to this effect quickly stuffs an M14 magazine into his M1 Carbine.]]&lt;br /&gt;
[[Image:BioshockInfinite-M1Carb-2.jpg|thumb|none|600px|Occasionally in combat Booker's companion Elizabeth will announce she has found ammo, with a prompt appearing to receive it. For some reason she then elects to throw an entire gun at Booker rather than just the ammo itself, which seems less than optimal.]]&lt;br /&gt;
[[Image:Bioshock infinite semi-automatic rifle.jpg|thumb|none|601px|Pre-release trailer showing the M1 Carbine with a scope and full-circle front sight.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield M1903 ==&lt;br /&gt;
&lt;br /&gt;
A frequently-seen poster for Columbia's &amp;quot;Hall of Heroes&amp;quot; memorial shows a US soldier in WW1-era uniform, armed with an [[M1903 Springfield]] with fixed bayonet.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[Image:BioshockInfinite-Springfield-1.jpg|thumb|none|600px|Booker takes a moment from eating everything he encounters to admire a poster for Columbia's &amp;quot;Hall of Heroes,&amp;quot; showing an American soldier with an M1903 Springfield.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
&lt;br /&gt;
The only sniper rifle in the game is a [[Karabiner 98k]], referred to simply as the &amp;quot;Sniper Rifle&amp;quot; in game and as the &amp;quot;Bird's Eye&amp;quot; in the trophy / achievement list. It is always fitted with a scope and incorrectly uses a detachable box magazine with a capacity of just four rounds. It can be seen as a Kar 98k, rather than the Springfield 1903, as it has a distinct upper handguard and rear ladder-sight. For some reason, however, it has the front sight of a [[Short Magazine Lee-Enfield (SMLE)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser_g98_Sniper.jpg‎‎|thumb|none|400px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eye.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
&lt;br /&gt;
== Fictional machine gun ==&lt;br /&gt;
&lt;br /&gt;
A fictional weapon based loosely on the [[Maxim]] or [[Vickers]] machine guns is used by the robot gun turrets found scattered throughout the game. The weapon's barrel is shown in the middle of the water jacket rather than at the bottom as on these two weapons, and the receiver is incorrect for either.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[Image:BioshockInfinite-FictionalMG-1.jpg|thumb|none|600px|Booker discovers that Columbia takes the phrase &amp;quot;robot gun turret&amp;quot; a little too literally.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
A handheld, hand-cranked [[Gatling Gun|Gatling Gun]] referred to in-game as the &amp;quot;Crank Gun&amp;quot; and in the trophy / achievement list as the &amp;quot;Peppermill Gun&amp;quot; is used by the Motorized Patriots, and can sometimes be acquired through a Tear. The weapon uses a right-side-mounted hundred-round box magazine, though Patriots are never seen to reload it. It has no iron sight mode, nor does it have the usual option in games to pre-spin the barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|M1865 Gatling Gun - .50 Rimfire / .50-70]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional crank-operated rocket launcher with a 3-round magazine called the &amp;quot;RPG&amp;quot; in game and the &amp;quot;Barnstormer&amp;quot; in the trophy / achievement list is the game's only such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Bioshock_Infinite&amp;diff=677996</id>
		<title>Talk:Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Bioshock_Infinite&amp;diff=677996"/>
		<updated>2013-04-03T04:22:56Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Sniper Rifle = Kar98k, not 1903 Springfield */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shotgun Reload Error? ==&lt;br /&gt;
&lt;br /&gt;
Can someone tell if the Shotgun has it's shells loaded into the barrel, instead of the magazine, it seems like so to me? I think watching the actual 15-minute demo will be better than looking at images: http://www.youtube.com/watch?v=kEBwKO4RFOU&lt;br /&gt;
&lt;br /&gt;
Go to 9:12 into the video and there are two reloadings in a row.&lt;br /&gt;
&lt;br /&gt;
Edit: Forgot to sign my post, sorry.--[[User:Z008MJ|Z008MJ]] 06:28, 6 February 2012 (CST)&lt;br /&gt;
:No, I think he is putting them in the tube. On a Model 1887 the loading port is immediately beneath the chamber and accessed through the ejection port (as seen [http://www.youtube.com/watch?v=ZE9WD9Fihks&amp;amp;feature=youtu.be&amp;amp;t=1m6s here], he puts the first two in the tube and last one in the chamber). Can't make it out that clearly, but he seems to be pushing the shells quite deep into the action, rather than into the barrel which is at the top.  --[[User:Commando552|commando552]] 08:32, 6 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Thanks, i checked again and notice i mistook the beginning of the barrel for a shell being inserted into it. He reloads rather fast. Although you are correct, he pushes them too deep for the barrel. Thanks a lot, you made my year, it would have been bugging me forever otherwise.--[[User:Z008MJ|Z008MJ]] 10:02, 6 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy??? ==&lt;br /&gt;
&lt;br /&gt;
I'm not sure if that IS a Colt Navy. In a OXM (Official Xbox Magazine) article, not sure which issue it was, on the game, it looks like there was a lever-action thing on the grip of the gun. So it might not be the Colt Navy. [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
I just looked through several images of it and found nothing that looked like a lever-action mechanism. Besides, it isn't handled like one either, but instead as a typical revolver. And no lever-action pistols had cylinders. Can you find your specific image? [[User:Z008MJ|Z008MJ]] 12:57, 24 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Here's the link to the pic -&amp;gt; [http://www.oxmonline.com/files/u11/rivalscover_final_cmyk.jpg] &amp;lt;- It does look lie there is a lever on it&lt;br /&gt;
&lt;br /&gt;
I admit it does resemble that, but it is hard to tell, it could be a custom extended trigger grip. After all, he doesn't perform a lever-action upon shooting. Also, it looks like it could be attached to the stock, which means you couldn't move it. Besides, that is not an in-game image, and shouldn't count anyway, unless it was an entirely different weapon. I think we need more images to judge properly, or you will have to wait for someone better than me to give an opinion of it.--[[User:Z008MJ|Z008MJ]] 07:25, 25 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Peppermill Gatling Gun ==&lt;br /&gt;
&lt;br /&gt;
I was watching the trailer for the motorized patriot, and one of the guys mentions that it carries a Gatling gun called the peppermill, which Booker can apparently pick up and use as a heavy weapon after destroying a patriot. He also says that the only way to get the peppermill is from a destroyed patriot. Is there anyone who could provide screencaps of this gun? -Desertrat17&lt;br /&gt;
&lt;br /&gt;
== Beast of America Trailer. ==&lt;br /&gt;
&lt;br /&gt;
I am rather pleased with seeing the guns in this one, lots of detail have been added to the weapons. I'll summarize what i've noticed so far.&lt;br /&gt;
&lt;br /&gt;
The Mauser C96 has a cartridge visible in the chamber upon ejecting spent ones, proper hammer movements added. The Shotgun's hammer visibly changes, still unsure if it strikes forward, hard to see in such a short clip. The Submachine Gun now ejects spent cartridges upon firing, it clearly did not do so before. And the Semi-Automatic Rifle is seen without Scope, maybe a hint at weapon upgrading.--[[User:Z008MJ|Z008MJ]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Gun==&lt;br /&gt;
&lt;br /&gt;
I'm looking at the gun closely and it seems to resemble the Paddywacker/Colt 1851. I compared the two guns and the barrel on the unknown one looks similar to the 1851. [[User:SeanWolf|SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
==SKS?==&lt;br /&gt;
Saw this during the &amp;quot;False Shepherd&amp;quot; trailer. It looks like the SKS but has one really odd attachment to it (I'm guessing it's either a Silencer or a barrel extender) [[User:SeanWolf]]&lt;br /&gt;
[[File:Bioshock_Infinite_Sniper.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Walkthroughs Up==&lt;br /&gt;
&lt;br /&gt;
Release is tomorrow, but walkthroughs are up on YouTube. Looks like the turret guns use a water cooled machine gun. The design is really generic and all silver, so it doesn't look like any specific model. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:32, 25 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I thought the turrets looked a lot like the Vickers Machine Gun, though i haven't taken the time to examinate closely. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 08:43, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Anachronistic?==&lt;br /&gt;
&lt;br /&gt;
Because this game seems to take place in an alternate universe, should any of the guns like the M1 Carbine like rifle be even considered anachronistic? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:35, 25 March 2013 (EDT)&lt;br /&gt;
: They're intentionally anachronistic. The game is full of unusual bits, especially music from 50-70 years in the future (like &amp;quot;Personal Jesus&amp;quot; and &amp;quot;Girls Just Wanna Have Fun&amp;quot;) being written earlier than they really were. It's all one huge alternate universe mashup, made worse by the constant tears in the fabric of reality changing things at random or causing people and objects to transport to different dimensions. So I would include simply a note at the start of the page mentioning that many of the firearms are anachronistic or &amp;quot;incorrectly portrayed&amp;quot;, but that it's an alternate universe and thus not actually an error by the developers. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:13, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Founder Carbine&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
So I [http://cloud-2.steampowered.com/ugc/864963521020538740/3CE582AFDCD59BAD459598230817888802997DFB/ snapped a picture] of the Carbine's world model. Definitely a garand derivative. My gut wants to say it's an M1 carbine, and the page says it's an M14. The magazine doesn't seem to look big enough to be 7.62x51mm and it looks too big to be .30 carbine. Also features an ambidextrous charging handle. Part of the reload animation shows a round in the chamber, so I'll try and grab a screenshot of that next time I play. Might help with identification, I guess. After I finish my first playthrough, I'll go through and snap pictures of all the weapons if anyone hasn't done so already. I have everything maxed so everything will look all pretty. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 10:52, 28 March 2013 (EDT)&lt;br /&gt;
:I'd say M1 carbine as well. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:55, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle = Kar98k, not 1903 Springfield ==&lt;br /&gt;
&lt;br /&gt;
Check out the upper handguard on the sniper rifle in Bioshock: Infinite. Clearly that of a Kar98k, not a Springfield 1903. Additionally, the rear sights match that of the Kar98k. There are no discernible features on the sniper that resemble a 1903, other than the generic-looking buttstock. (Just to mention:) The front sights are enfield-style, which is odd.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=677995</id>
		<title>User talk:Evil Tim</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=677995"/>
		<updated>2013-04-03T04:20:53Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Bioshock Infinite - Kar98k, not 1903 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User Talk:Evil Tim/Archive 1]]''&lt;br /&gt;
&lt;br /&gt;
== What are the rules ==&lt;br /&gt;
&lt;br /&gt;
Sorry to drag you into this; you're simply an admin whose talk page isn't locked. Simple question: what on earth happened here:&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/w/index.php?title=Talk:Mutant_Chronicles&amp;amp;action=history&lt;br /&gt;
&lt;br /&gt;
My notes on the talk page for the were a genuine and good-faith attempt to contribute and they were deleted without comment. I presume I've offended some obscure house rule of yours, but regardless, it's a pretty arrogant and unilateral thing to do on the part of MoviePropMaster2008, and hardly the way to encourage people to get involved.&lt;br /&gt;
&lt;br /&gt;
== Gun Brand Pages ==&lt;br /&gt;
&lt;br /&gt;
Yo. So now that at least 2 admins have contributed to the new &amp;quot;Gun Brand Pages&amp;quot; is it safe to say the idea is sticking? I want to keep working on these but I dont want to spend all this time just to have them deleted. I'm still new to this site so whats the procedure for getting this approved by the powers that be? Happy holidays, [[User:Zackmann08|Zackmann08]] 08:06, 24 December 2011 (CST)&lt;br /&gt;
:Thanks for your help with the [[Heckler &amp;amp; Koch]] page. Any feedback? You like the format? --[[User:Zackmann08|Zackmann08]] 14:46, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Kampfpistole ==&lt;br /&gt;
&lt;br /&gt;
Thanks for your remarks, they make perfect sense. I did not check my e-mail in the last few minutes so I was totally unaware that somebody else (you) was working on the same page. This way we can keep eachother busy, right? My apologies for driving you crazy! &lt;br /&gt;
&lt;br /&gt;
Reason that I wanted to rename 'Walther Kampfpistole' to a more generic 'Kampfpistole' is that today I read an about the history of this gun. Originally a flare pistol (&amp;quot;Heeresmodell 1934&amp;quot;), from 1943 onwards it was produced by both Walther and Erma as ‘Kamppistole’ (no further numeric nomination) having a big 'Z' on the side indicating that it had 'Zuege' (German for grooves) so that small explosive charges could be fired more accurately. The article did not indicate an original designing manufacturer so I figured removing ‘Walther’ would be the right thing to do. If you say that Walther is indeed the company where it all started, then I can only agree to keep matters as they are. &lt;br /&gt;
&lt;br /&gt;
As for the LP-42, I see what you mean. Problem is that ‘Kampfpistole’ is actually a very generic name simply meaning ‘battle pistol’ (just like ‘assault rifle’ may apply to AK-47 and M16 alike). In this case, both guns are correctly referred to as ‘Kampfpistole’ but they are of completely different design. As such, I would suggest to remove the ‘Kampfpistole Z’ image from the LP-42 page, leave matters as they are and not merge, wouldn’t you agree?   &lt;br /&gt;
&lt;br /&gt;
By the way, what do you mean by “please don't edit war, it doesn't help”? I am not aware I have been changing anything else today than the Kampfpistole. Take care, let me know what you think and Merry Christmas, --[[User:PeeWee055|PeeWee055]] 10:36, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Good to see your remarks, be my guest to make changes; I will stay away from the subject for a few days hahaha Not sure of you are aware, but 'Leuchtpistole' is yet another generic nomination. It's German for 'Flare Pistol' so I think it would not be correct to put all 'Leuchtpistols' on one page, not in the least because the designs are very different. Take care, --[[User:PeeWee055|PeeWee055]] 10:58, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==Spammer==&lt;br /&gt;
Since you are one of the most active admins on this site, here is a spammer I consider banning: [[User:Grishacka1929|Grishacka1929]]. Highlighted in blue is his [[Lifetime asks, contends actual...|contribution]]. - [[User:Kenny99|Kenny99]] 18:52, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==This guys is crazy==&lt;br /&gt;
He's a raving asshat.  He's another Liam, save for the fact he does know his 1911s.  But he's also being a jerk.  Okay, so M1911 is the MILITARY designation, the Colt Govt. Model is the company's name for the pistols they sold to the public.  M1911 is used by a lot of people as a generic description for that type of pistol.  When I say Commercial  M1911, I mean a commercial version of the M1911.  There is nothing actually erroneous about that description.  But think about it.  People KNOW the difference between the M1911 and the M1911A1, they know that there were improvements made between the wars.  Just calling them the Govt Model doesn't help people to ultimately get to know the difference.  Boy, I sure attract a lot of guys who hate on me.  This guy needs anger management.  Now if we need to update the descriptions, we can.  On his conduct, you were right.  His rage makes him an unacceptable element on IMFDB.  Doesn't matter how much he knows.  If he becomes that abusive that quickly, then he is not the personality type that moves IMFDB forward.  Thanks for the note.  I think I (we as in you're a mod too) need to come up with a code of conduct that warns people to be polite.  There are sites out there that are so deathly afraid of offending someone's sensibilities or their freedom of speech, that they are often held hostage by people who promote bad behavior.  We welcome corrections when they are done in the right way.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:20, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Se7en==&lt;br /&gt;
Sorry, but this page is really kind of ruined when the actor's name is mentioned.  It's not really vital on this page to know who the actor was that used the weapon is on this page as much as what character used it.   I understand that you disagree with a lot of edits that a particular user makes, but I'll be on the case to let the user know if the edits go overboard. --[[User:Ben41|Ben41]] 04:30, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==Kampfpistole Z==&lt;br /&gt;
[[Talk:LP-42_Flare_Pistol|Any objections?]] Sounds reasonable. (I hadn't really been following the Kampfpistole saga, I sort of just stumbled into it.) --[[User:Funkychinaman|Funkychinaman]] 16:08, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Salt featured article ==&lt;br /&gt;
&lt;br /&gt;
Can you change the [[Salt]] entry on the featured article template from a SIG SG553 to a P556 SWAT with a SG550 lower please, as it is locked to me. I recently changed it on the Salt page, but featured article just came up and noticed it was now wrong.  --[[User:Commando552|commando552]] 05:04, 29 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Dead links ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I've been working on converting a number of pages from the list format over to a wikitable. I've noticed that there are some cases where a movie is listed, but there is no page for that movie. For example, if you look at the [[M1911A1]], about halfway down the Films section [[Nowhere to Run]] (1993) is listed, but there is no page for it. Should it be removed when I convert it to a table? &lt;br /&gt;
&lt;br /&gt;
(As a side note, I'm not actually editing the M1911 page, that was just the quickest example I could find.) --[[User:Zackmann08|Zackmann08]] 15:52, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Gotcha. That's super helpful! Thanks.--[[User:Zackmann08|Zackmann08]] 23:00, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Cabela's Dangerous Hunts 2009 ==&lt;br /&gt;
&lt;br /&gt;
Yeah, did some reseach, this game is available in Europe, bt it is under a different name (Same game, different name), it is called &amp;quot;Cabela's Dangerous Adventures&amp;quot;. And it is available for the PS2, PS3, Wii, and Xbox 360 (The page is for the Xbox/PS3 version). Don't know if you have an Xbox or a PS3, so that is up to you, and it is dirt cheap by now. - [[User:1morey]] January 15, 2012 12:40 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== Copyrights ==&lt;br /&gt;
&lt;br /&gt;
Hey man. I was just updating a page and I noted that the &amp;quot;copyrights&amp;quot; link at the bottom that shows up any time you edit a page is now red. When I clicked on it I noticed that you deleted the page. Just wanted to make sure you were aware that every time you edit a page or a discussion post, a link to that page shows up on the bottom. Any issue with me putting up a redirect on the old Copyright page that takes you to the &amp;quot;General disclaimer&amp;quot; page? --[[User:Zackmann08|Zackmann08]] 10:18, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
==Copyright page==&lt;br /&gt;
There's still time... (Seriously though, is there any legal reason why TOS's and disclaimers have to be a solid block of text? During my newspaper days, we avoided solid blocks of text whenever possible and cringed whenever we saw them in other papers. It's just telling readers &amp;quot;Don't read this.&amp;quot;) --[[User:Funkychinaman|Funkychinaman]] 12:36, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Manufacturer Template ==&lt;br /&gt;
&lt;br /&gt;
I created a template for the manufacturer pages ([[Manufacturer Template]]). I am going to add a link to it from the &amp;lt;nowiki&amp;gt;[[Category:Manufacturer]]&amp;lt;/nowiki&amp;gt; page. I would love any input from you and other admins on it. I want to make it as straight forward as possible. Thanks! --[[User:Zackmann08|Zackmann08]] 13:36, 19 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GLOCK==&lt;br /&gt;
GLOCK (in all caps) is the official name of the company as stated on their website.  --[[User:Ben41|Ben41]] 06:31, 21 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: NSV ==&lt;br /&gt;
&lt;br /&gt;
Hi. Thanks for the info. It is strange though, why would KBP have an image of the Kord on their site, which is made by Degtyarev? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:27, 22 January 2012 (CST)&lt;br /&gt;
:I am totally confused now... &amp;gt;&amp;lt; Please delete the pic then, I reupload it with a correct name if and when I will make a page for the Degtyarev compnay. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:56, 22 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
no&lt;br /&gt;
&lt;br /&gt;
==Idontthinksotim==&lt;br /&gt;
I don't this is actually directed to you. It's a catchphrase from the American series ''Home Improvement''. --[[User:Funkychinaman|Funkychinaman]] 04:41, 21 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Top Shot - Season 3 ==&lt;br /&gt;
&lt;br /&gt;
Hey man. I saw your edit on [[Top Shot - Season 3]]. While I get what your saying that revolvers technically are pistols... That distinction isn't made elsewhere on the site. For example, the [[NCIS]] and [[Burn Notice]] pages, some of the most popular on the site, list '''Pistols''' and '''Revolvers'''. It seems like an unnecessary distinction to make... I respect my elders and know you are an admin, I'm not trying to get into a pissing contest or anything but it just seems unnecessary to me, particularly since that isn't the way it is done elsewhere on the site. Thoughts? --[[User:Zackmann08|Zackmann08]] 15:44, 23 February 2012 (CST)&lt;br /&gt;
:IMHO, it seems like '''Pistols''' and '''Revolvers''' fall under the overall heading of '''Handguns'''... &amp;quot;When distinguished as a subset of handguns, a pistol is a handgun with a chamber that is integral with the barrel, as opposed to a revolver, wherein the chamber is separate from the barrel as a revolving cylinder.&amp;quot; Webster gives a similar definition. I take back what I said previously. Based on a little more research it seems that a &amp;quot;pistol&amp;quot; always refers to a Handgun where the chamber is integrated in the barrel. For example, a [[Derringer]] would be a pistol despite not being semi-auto. Any handgun with a rotating cylinder would be a revolver and they would all fall under the overall category of '''Handguns'''.  --[[User:Zackmann08|Zackmann08]] 16:48, 23 February 2012 (CST)&lt;br /&gt;
::Thats actually really interesting! Never knew you guys defined it differently over there. :-) --[[User:Zackmann08|Zackmann08]] 11:24, 24 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== SOCOM 4 ==&lt;br /&gt;
&lt;br /&gt;
So I'm in the middle of leaving a message for Commandoninja137 (the guy who created the SOCOM 4 page, if were calling 'that' a page...) warning him that the page was about to be deleted because of his lack of effort. I had JUST added the ''nuke'' tag to the page right before i posted the message on his discussion page. When i posted it with the &amp;lt;nowiki&amp;gt;[[SOCOM 4]]&amp;lt;/nowiki&amp;gt; tag, the link came up in red. I'm thinking &amp;quot;huh, I musta mispelled it&amp;quot;... but no. You beat me to the punch and got rid of the page literally seconds after I nuked it. GOOD MANNNN!!! :-) --[[User:Zackmann08|Zackmann08]] 15:29, 25 February 2012 (CST)&lt;br /&gt;
:I'm kind of surprised the page lasted as long as it did. I wanted to just delete the stuff copied from Wikipedia, but then the page would be completely empty and would look even worse. --[[User:Funkychinaman|Funkychinaman]] 15:45, 25 February 2012 (CST)&lt;br /&gt;
::Yes, I know. I grew suspicious because it was a little too... nice. I cleaned up and consolidated the dead links a few months back, and I don't think there's a single SOCOM game here that could be considered complete. I know they're console only, but still...&lt;br /&gt;
&lt;br /&gt;
== DVD Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I mostly have DVD and the Blue-Ray I have is a Blue-Ray/DVD combo pack so I'm set. What I'm wondering though is can you get screencaps from things like Hulu and Netflix? --[[User:Yo dawg 111|Yo dawg 111]] 09:29, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: G36C ==&lt;br /&gt;
&lt;br /&gt;
It indeed looks similar, although the nomenclature appears to be different. Anyways, I will add it and if someone can find a better match, he will change it. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:52, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Masterkey in Homefront ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please change the Masterkey's gun image on the [[Homefront]] page to this one, as this has a slightly better quality, and it is visible that the rifle is actually a KAC SR-16, not a Colt M4.&lt;br /&gt;
[[Image:KAC Masterkey.jpg|thumb|none|300px|Masterkey shotgun mounted on a KAC SR-16 rifle - 12 Gauge]]&lt;br /&gt;
Thank you. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:55, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Grenades ==&lt;br /&gt;
&lt;br /&gt;
DAMITTTTTT. Sorry about that mate. I will be more careful. Frankly I didn't know there was such thing as an Airsoft grenade... Thanks for alerting me to the mistake. :-)&lt;br /&gt;
&lt;br /&gt;
While I'm writing to ya, I might as well mention the [[AK Gallery]]. I totally get what you are saying about guns like the Dragunov and will 100% defer to your judgment. I felt like it was worth putting them on the page since they look similar but if you don't think they belong, I totally understand. It's all about what will be most useful in identifying the guns. :-) --[[User:Zackmann08|Zackmann08]] 11:23, 27 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Doom Nuke tag ==&lt;br /&gt;
I put the nuke tag due to this subsection of the rules.&lt;br /&gt;
http://www.imfdb.org/wiki/Rules,_Standards_and_Principles#Anime:_Rules_.26_Restrictions&lt;br /&gt;
Also the page was previously deleted on the same grounds.&lt;br /&gt;
--[[User:AdAstra2009|AdAstra2009]] 23:42, 30 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The Dark Knight ==&lt;br /&gt;
A) Seriously? You've never seen ''[[The Dark Knight]]''? B) Yes, that is a bigger spoiler, I'd tell you more, but I don't want to spoil anything for you, C) Come on, seriously? --[[User:Funkychinaman|Funkychinaman]] 02:11, 5 April 2012 (CDT)&lt;br /&gt;
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::Which is the reason why I removed the reference in the page.  That particular user who wrote those captions constantly gives away important plot points for no good reason.   The user has been warned.   --[[User:Ben41|Ben41]] 03:19, 5 April 2012 (CDT)&lt;br /&gt;
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== This is Glock17gen4, why was I blocked? ==&lt;br /&gt;
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I have done nothing wrong, and you blocked me and reverted my edits. Here's the reason you left: &amp;quot;(Abusing multiple accounts: Hey there Burt, you're still banned, go away.)&amp;quot; My name isn't Burt, it's Danny. I tryed to use the Glock17gen4 account to contact you about this but it wouldnt allow me to leave a message on your talk page, I would like the block reverted please, as I dont know who this &amp;quot;Burt&amp;quot; is and have done nothing wrong. I really think you have me confused with someone else...PS: do you have email we can discuss this on? [[User:SaferSephiroth|SaferSephiroth]] 20:40, 6 April 2012 (CDT)&lt;br /&gt;
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== What's all this then? ==&lt;br /&gt;
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http://www.imfdb.org/w/index.php?title=User_talk:Bunni&amp;amp;redirect=no#I_need_you_or_another_admins_help.2C_my_other_account_was_blocked_wrongfully. Is this the usual suspect? [[User:Bunni|bunni]] 17:19, 7 April 2012 (CDT)&lt;br /&gt;
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== I am not this Burt Reynolds Mustache or Person of Interest guy, please quit blocking me! ==&lt;br /&gt;
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Dont you check for IPs before you make such decisions? I am not this character you think I am. Please unblock me! The only reason I changed the gun on the PD page is I was going off of what the GE 007 page said. If that wasn't right then I am sorry, I did not know. I just know all the classic guns in PD are based off Goldeneye 007's guns. I was trying to keep the page accurate, is there anything wrong with that? [[User:RugerLord|RugerLord]] 14:25, 8 April 2012 (CDT)&lt;br /&gt;
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ET, do whatever you think is best. [[User:Bunni|bunni]] 14:40, 8 April 2012 (CDT)&lt;br /&gt;
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== FlaK ==&lt;br /&gt;
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Very sorry. I've heard of what you're talking about, but thought it was abbreviated differently.&lt;br /&gt;
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== Read the rest on that bunni guys page ==&lt;br /&gt;
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Hey listen, I'm sorry about messing up your page, but seriously dude. You didnt listen to me when I was nice, and I'm sorry about Rockwolf's page too. I have no issue with anyone on this site except you because you keep wrongfully banning me after I helped out. I contacted other admins and the sites owner about this. And you still wouldnt give me a fair chance, so yes, I'm human, I went off on you because I had had enough. I like guns and Goldeneye, I really wanna help with this site, but if I keep being harassed, then how can I do that? PS: I also didnt take to kindly to you and your friend refering to Irish people as &amp;quot;Liams&amp;quot;. I'm Irish, and that offends me. [[User:ColdSteel|ColdSteel]] 20:48, 9 April 2012 (CDT)&lt;br /&gt;
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== Ok done ==&lt;br /&gt;
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It wont allow me to change on the Goldeneye 007 main page but I put the upload on the Walther PP series page and the Goldeneye talk page, it's a genuine .32 ACP PPK the same as Bond uses, and I think you'll like the pic quality alot. [[User:ColdSteel|ColdSteel]] 21:21, 9 April 2012 (CDT)&lt;br /&gt;
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== Blocked User ==&lt;br /&gt;
The poster was obnoxious and irritating. I just felt like if he comes back he doesn't need to get the change to be an jackass again. Meant to block him earlier, but then I forgot. --[[User:Jcordell|Jcordell]] 13:59, 11 April 2012 (CDT)&lt;br /&gt;
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== Ellipses ==&lt;br /&gt;
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You're right, there's no reason to correct them, but is there a reason I shouldn't? Seriously, if there's a reason, I'll stop. --[[User:Cheywoodward2|Cheywoodward2]] 20:32, 12 April 2012 (CDT)&lt;br /&gt;
:Alright, I will stop be such so pedantic about my ellipses. I may forget once or twice. If I end up doing so you my have my apologies. Also, your writing style makes you seem like a very pleasant and knowledgeable person.&lt;br /&gt;
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== Re: Trolling ==&lt;br /&gt;
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The whole argument of the section didn't have anything to do with improving the page in question. Yet I'm being the target of moderation. How more unfair can it get? --[[User:Masterius|Masterius]] 09:25, 14 April 2012 (CDT)&lt;br /&gt;
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:That would be a fair argument if the 'not-forum' rule was enforced and the only thing one could find on Talk Pages is weapons and accessories identification and nothing else. But that's just not true. And a simple commentary among many others won't suddenly cause IMFDB to collapse. --Masterius 09:37, 14 April 2012 (CDT)&lt;br /&gt;
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::I did not want to go into the whole political debate on who's right and who's wrong. Are you sure there were no points that could have gotten a rise out of me? --[[User:Masterius|Masterius]] 09:45, 14 April 2012 (CDT)&lt;br /&gt;
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OK, OK, Mr. Wolf was right. You won. So long, and thanks for all the fish. --[[User:Masterius|Masterius]] 09:49, 14 April 2012 (CDT)&lt;br /&gt;
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== Sorting Out User names ==&lt;br /&gt;
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Thanks for taking care of that.   When I don't see any further contributions right after a new user account is made, I tend to be more suspicious.   --[[User:Ben41|Ben41]] 16:29, 16 April 2012 (CDT)&lt;br /&gt;
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== Bot ==&lt;br /&gt;
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Have you notified the other admins? Are they aware of the situation? It's hard to tell who's online sometimes, but I'll do what I can. --[[User:Funkychinaman|Funkychinaman]] 16:55, 17 April 2012 (CDT)&lt;br /&gt;
:So it's an American bot. Anyway, I'll do what I can. I'll probably be monitoring for another hour, then I have to step out. I should be back on later tonight though. --[[User:Funkychinaman|Funkychinaman]] 17:06, 17 April 2012 (CDT)&lt;br /&gt;
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== Glock 18C ==&lt;br /&gt;
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Hey man, so I just noticed that some guy has once again tried to replace the Glock 18C image with his own. You had previously reverted his upload... Rather then reverting it myself, I thought I would mention it to you... [http://www.imfdb.org/wiki/File:Glock18c_01-1-.jpg Picture in Question]. --[[User:Zackmann08|Zackmann08]] 14:11, 19 April 2012 (CDT)&lt;br /&gt;
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== FNP ==&lt;br /&gt;
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Hey man. Some guy just made a bunch of weird edits to the [[FNP]] page. He changed all the specifications for the FNP-45 to values that are not correct (based on both wikipedia and the FN website). He also added a ransom show that has no page on the site. Do you mind rolling back his edits so I don't have to correct each mistake? Thanks! --[[User:Zackmann08|Zackmann08]] 17:37, 19 April 2012 (CDT)&lt;br /&gt;
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== Chronological Order ==&lt;br /&gt;
I'd have to dig it up in the forums but I was told by a Mod a couple years back that if the page has a relatively low number of firearms (20 or less) to use chronological order. --[[User:AdAstra2009|AdAstra2009]] 13:36, 20 April 2012 (CDT)&lt;br /&gt;
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== Forum ==&lt;br /&gt;
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I made your forum account a moderator. [[User:Bunni|bunni]] 15:44, 21 April 2012 (CDT)&lt;br /&gt;
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== Devil May Cry.  ==&lt;br /&gt;
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Aite. No worries. :-) --[[User:Zackmann08|Zackmann08]] 11:04, 6 May 2012 (CDT)&lt;br /&gt;
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== Nukes... ==&lt;br /&gt;
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I'm sorry. You're right. :-( Let me explain where I'm coming from (just so you don't think I'm trolling the site looking for pages to nuke). I am in the process of trying to convert every gun page from the list format to table format. As I go through, whenever I find an entry that is missing a date I go to that entries page. If that page has an &amp;quot;incomplete&amp;quot; tag, is far from complete and hasn't had any work done in a longgg time, I have been nuking them. As was mentioned in the forum, these are (for the most part), drive-by creations. Pages made by a user who was here for a few weeks and then never returned. &lt;br /&gt;
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But, at the end of the day, you are correct. I will tone it down on the nuke tags and reserve them for REALLY poor pages. Sorry. --[[User:Zackmann08|Zackmann08]] 09:52, 7 May 2012 (CDT)&lt;br /&gt;
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== re: M57 ==&lt;br /&gt;
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Yeah, and looks like he added a bunch of other Zastava guns that were not featured in anything yet. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:02, 7 May 2012 (CDT)&lt;br /&gt;
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== Infoboxes ==&lt;br /&gt;
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Hey. So first off, a disclaimer, I am posting the following message for each of the Admins so don't think I'm spamming. Just want to get input from all of you. I have been working on a number of infoboxes for different pages ([[Template:Infobox Movie]], [[Template:Infobox TV]], [[Template:Infobox Video Game]]). I have already gotten some help from [[Bunni]] who installed an additional add-on to facilitate the templates. I would love to get some feedback from you (and other admins) regarding these. Do you like the format? Are there things you would like changed? Should additional information be added? The nice thing is that with the add-on that [[Bunni]] installed, you do not have to provide all the information for the infobox. Any variables left blank will simply not be printed.&lt;br /&gt;
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Finally, I would like to see how you feel about my adding these to pages. I have gotten positive feedback from a number of users (including at least 3 admins) but before I add this to more than a dozen or so pages (which I have done for testing purposes) I want to really get full permission. I know that sweeping changes are a '''MAJOR''' no-no without full admin approval. Check out the thread in the forum (http://forum.imfdb.org/showthread.php?t=1942). I look forward to hearing your feedback! :-) --[[User:Zackmann08|Zackmann08]] 11:15, 9 May 2012 (CDT)&lt;br /&gt;
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== &amp;quot;The following weapons...&amp;quot; ==&lt;br /&gt;
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Oops.... I haven't exactly been consistent on that one. Thanks for letting me know. Sorry about that. --[[User:Zackmann08|Zackmann08]] 16:57, 11 May 2012 (CDT)&lt;br /&gt;
:That makes sense. I will make sure to do that from now on. Sorry (again...) --[[User:Zackmann08|Zackmann08]] 12:12, 15 May 2012 (CDT)&lt;br /&gt;
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== RE5 ==&lt;br /&gt;
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No, it was with an AI Sheva. I cannot play co-op because the online part of G4WL games does not work in Slovakia. BTW, there was an Ithaca and a Skorpion in her inventory, but no ammo for them, so probably that is why she went with the Beretta. (I also put grenades and mines to her inventory, so that she cannot pick up ammo.) - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:27, 16 May 2012 (CDT)&lt;br /&gt;
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== Minor Note ==&lt;br /&gt;
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I totally get what your saying and agree. We did discuss this a while back. I have stopped removing the entry with the exception of pages that were deleted for not meeting IMFDB standards. And even then I only remove them if the media in question doesn't meet standards, not just because the page wasn't complete. In other words if the page was deleted because no one had worked on it I leave the entry but if the page was deleted because it was a Documentary or a youtube video then I do delete the entry. Thanks for staying on this! --[[User:Zackmann08|Zackmann08]] 14:07, 22 May 2012 (CDT)&lt;br /&gt;
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== Image Error ==&lt;br /&gt;
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I would try to upload an image to overwrite it eg. uploading something with the same file name. May be a size issue. [[User:Bunni|bunni]] 15:48, 31 May 2012 (CDT)&lt;br /&gt;
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== GoldenEye ==&lt;br /&gt;
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Hey. Thanks for taking care of [[GoldenEye 007]] for me! What do you think of the new [[:Category:See_Also|templates]]? --[[User:Zackmann08|Zackmann08]] 13:46, 5 June 2012 (CDT)&lt;br /&gt;
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== Your LAW Pic ==&lt;br /&gt;
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No offense, but is that a picture YOU took?  Also the end cap has broken off and that particular one is a trainer (not the sub caliber trainer but a classroom trainer) [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:37, 5 June 2012 (CDT)&lt;br /&gt;
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==aha==&lt;br /&gt;
Yes, that is the first model LAW, the M72.  It doesn't have the metal framed front site but has a solid piece of clear plastic.  When the Army demilled them, they just snapped off the plastic front plate, which makes it hard to fix because the clear plastic base (with the spring) is still in the sight base. Apparently that was done because the first pattern sights were 'night sights' and were &amp;quot;radioactive&amp;quot;.  That pic is still a trainer though.  I will try to post a pic of the actual first pattern LAW.  I have one, but like most folks, my front sight is broken.  They really did some weird stuff to that LAW for the film though (pyro insert tube not withstanding). :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 13:56, 12 June 2012 (CDT)&lt;br /&gt;
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== Thank ya! ==&lt;br /&gt;
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Many thanks bud! I promise to use my powers for good. If you, or any of the other admins, ever feel I'm over stepping, please let me know. I may be an admin now, but I still defer to the more senior admins. As for the bot, it is a giant work in progress. If I actually manage to figure out how to make it work, we will get creative with the name. :-) --[[User:Zackmann08|Zackmann08]] 14:39, 26 June 2012 (CDT)&lt;br /&gt;
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== Unrelated to firearms ==&lt;br /&gt;
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Are you the same Evil Tim who [http://lparchive.org/Castlevania-64/ Let's Played ''Castlevania 64'']? [[User:Kadorhal|Kadorhal]] 16:42, 14 July 2012 (CDT)&lt;br /&gt;
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== RE:Stinger / Redeye  ==&lt;br /&gt;
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Done, does that look ok? They don't really look as alike as the SVD and PSL, think it is just the case that people seem to identify any shoulder launched missile as a Stinger when they don't know what it it.  --[[User:Commando552|commando552]] 03:33, 27 July 2012 (CDT)&lt;br /&gt;
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== Template: Screenshot ==&lt;br /&gt;
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I took care of the optional argument for a page title. That was a really good idea... If you have any more ideas like that, give me a holler and I'll make um happen. --[[User:Zackmann08|Zackmann08]] 13:18, 31 July 2012 (CDT)&lt;br /&gt;
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== Evil Tim? == &lt;br /&gt;
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Evil Tim? As in the lets-player? If so...  FINISH GOLDENEYE DAMNIT!&lt;br /&gt;
Also, I love you :3 --[[User:Chris Jeremic|Cheers, Chris J]] 03:10, 7 August 2012 (CDT)&lt;br /&gt;
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== Killer Uzi ==&lt;br /&gt;
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It looks like this guy is the ''Everybody Hates Chris'' guy. I was going to perma-ban him just for that, but it turns out that the last guy to make that page WASN'T banned. What do you think? --[[User:Funkychinaman|Funkychinaman]] 07:50, 8 August 2012 (CDT)&lt;br /&gt;
:I thought that too, but do you think he's smart enough to completely switch genres? Van tu/leavemealone/Michael Myers covered all the same pages and had the same MO with all of this accounts. --[[User:Funkychinaman|Funkychinaman]] 08:39, 8 August 2012 (CDT)&lt;br /&gt;
::Talked again, you're right, probably the same kid. I gave him six months. You can go over the transcript, maybe you'd like to give him more. --[[User:Funkychinaman|Funkychinaman]] 18:26, 16 August 2012 (CDT)&lt;br /&gt;
:::KillerUzi seemed a bit calmer than Liam, who obviously is venting his rage (at Zackmann, of all people, who wasn't even a user much less an admin when he got booted.) I don't think he'd claim to be younger than he actually was. Liam's previous lies have been about inflating his self worth. Besides, we have a name for KillerUzi. --[[User:Funkychinaman|Funkychinaman]] 08:35, 17 August 2012 (CDT)&lt;br /&gt;
::::Oh, a copycat. I got to read his deleted bio a few minutes ago. Upstate NY and no caps. Declan (KillerUzi) is from upstate NY as well. Oh well, we have a new tidbit for his IMDb page: &amp;quot;Does not take rejection well.&amp;quot; --[[User:Funkychinaman|Funkychinaman]] 08:52, 17 August 2012 (CDT)&lt;br /&gt;
:::::Is KillerUzi the same as Gunner95 then? We made the connection because they both claimed to be 10 year old filmmakers. Gunner95 kept trying to make a page for HIS film, a film no one else could've possibly have seen, which is actually documented on IMDb. The other pages that Gunner95 made also gel with Declan's IMDb bio. So let's lay out the facts here: Layla was a sleeper, almost definitely planted by Liam. His bio also fits with Liam's air force fantasy. Layla also came overnight (East Coast time,) so Layla is probably not Declan (who's a ten year old on the east coast). Weston has the same MO as Layla, but claims to be from the same area as Declan, and that's something he could've only known if he either knew Declan or his movie, since neither KillerUzi or Gunner95 disclosed that here. So maybe they're friends? They both claim to be filmmakers, maybe there's a connection there. Family relations? They both have vaguely Irish names. (oooh, Irish, another connection...) (I've been watching too much Law &amp;amp; Order, can you tell?) --[[User:Funkychinaman|Funkychinaman]] 09:16, 17 August 2012 (CDT)&lt;br /&gt;
:::::::From the Blacklist, it looks like KillerUzi WAS Declan. Hmmmm... --[[User:Funkychinaman|Funkychinaman]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
::::::You just made me think of that scene in ''Naked Gun'' where Nordberg puts his foot through the door and gets stuck. --[[User:Funkychinaman|Funkychinaman]] 09:41, 17 August 2012 (CDT)&lt;br /&gt;
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== New User ==&lt;br /&gt;
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??? You gootta be a little more specific there buddy... Not really sure who or what you're talking about... --[[User:Zackmann08|Zackmann08]] 10:11, 12 August 2012 (CDT)&lt;br /&gt;
:There are 2 people who are authorized to create new users. Myself and Bunni. Seeing as Bunni is the owner and manager of the site and that HE authorized the account, I'm pretty sure its okay. Furthermore, Chris and I have already discussed this individual and you needn't worry about him. If he does cause trouble, Chris and I will be all over it but we have spoken with the individual in question and are not worried. --[[User:Zackmann08|Zackmann08]] 13:15, 12 August 2012 (CDT)&lt;br /&gt;
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==Re AKS-47==&lt;br /&gt;
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Don't we already have an image of a Type 3 AKS-47? Also, the one you're adding has a bit too much white space at the top and bottom. Evil Tim 10:07, 13 August 2012 (CDT) &lt;br /&gt;
Okey, well I thought that the picture was a good display of a T3 underfolder. But if I cut the picture so there's less white, would it be better? --[[User:TheJoker|TheJoker]]&lt;br /&gt;
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==Hey==&lt;br /&gt;
Sure, if you want. I didn't think I had enough to warrant an archive though. As for Goldeneye, looks good. If you have a game that brings in a bunch of kids, mistakes come with the territory. The guns in the game certainly look a lot better than the original. (I still can't believe all the grief the original has caused.) BTW, what do you use to get console caps? My capture device kinda sucks, and I've been thinking about upgrading. --[[User:Funkychinaman|Funkychinaman]] 10:02, 14 August 2012 (CDT)&lt;br /&gt;
:Ah yes, Hauppauge! I had one of their TV capture cards back in the day. I'd still use it if I was trying to get caps from an NES. I tried getting caps for ''[[Call of Duty: Finest Hour]]'' a few months ago with the no-name device I had, and it sucked. I've been looking into upgrading. --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
::$185 on Amazon, yikes! --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
:::I played the Wii version on my buddy's Wii when it came out, and I DLed the demo of the Xbox version a few months ago. It wasn't bad, it was just... unremarkable. I don't know why they keep trying to trade on the ''Goldeneye'' name when there are plenty of other Bond titles that have never had a game. I was encouraged when EA did the ''From Russia with Love'' game, but I guess Activision thought differently. --[[User:Funkychinaman|Funkychinaman]] 08:45, 15 August 2012 (CDT)&lt;br /&gt;
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==BO2 Pics==&lt;br /&gt;
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Im ok with take screenshots of the entire screen but theres just one problem: the four gamescom videos have been made private and those videos have weapons not seen in the other previews. I have screenshots but there the ones you warned me about so should I upload them or wait till someone can get full screenshots?[[User:Mr.Ice|Mr.Ice]] 14:17, 14 August 2012 (CDT)&lt;br /&gt;
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== New Vandal ==&lt;br /&gt;
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FYI [[User:Weston1911|Weston1911]] is indiscriminately vandalising random pages. Have undone his edits so far, seems like the new system keeps out the bots but not the dicks.  --[[User:Commando552|commando552]] 08:08, 17 August 2012 (CDT)&lt;br /&gt;
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Is there any particular reason he puts so much effort into messing stuff up?  --[[User:Commando552|commando552]] 08:24, 17 August 2012 (CDT)&lt;br /&gt;
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== Commando ==&lt;br /&gt;
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I'll do you one better... It is done. Good thinking. --[[User:Zackmann08|Zackmann08]] 09:49, 17 August 2012 (CDT)&lt;br /&gt;
:Also, sorry for &amp;quot;Weston1911&amp;quot;. Thank you for helping clean up his mess... :-( --[[User:Zackmann08|Zackmann08]] 10:17, 17 August 2012 (CDT)&lt;br /&gt;
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Thanks for the admin recommendation! --[[User:Commando552|commando552]] 11:12, 17 August 2012 (CDT)&lt;br /&gt;
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== Spam ==&lt;br /&gt;
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So spam has dramatically decreased lately as a result of the new system put in place by [[Bunni]] but we still have the occasional jerk who gets through. For future reference, if anyone does start doing stuff like our pal [[user:Weston1911|Weston1911]] did, will you message me? I am compiling a &amp;quot;blacklist&amp;quot; that includes the e-mail and IP the user used when they registered. It will help prevent them from registering in the future. Thanks man! --[[User:Zackmann08|Zackmann08]] 10:33, 17 August 2012 (CDT)&lt;br /&gt;
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: Weston1911=Liam? --[[User:Ben41|Ben41]] 14:59, 17 August 2012 (CDT)&lt;br /&gt;
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::I was wondering about that myself.--[[User:Jcordell|Jcordell]] 09:38, 18 August 2012 (CDT)&lt;br /&gt;
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== Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
Why have you removed my picture of a SIG-Sauer P228!? It is a blankadapted gun and I haven't removed the other picture of a P228. Tell me why please. --[[User:thejoker|thejoker]]&lt;br /&gt;
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== Removed Picture of Kalshnikov AKS ==&lt;br /&gt;
Have you also removed my picture of a AKS with folding stock unfolded? Why do you do this, whats wrong whit the pictures according to you? It has taken me quite alot of time to find these images and crop or cut them down whatever, it makes me a bit irritated to be frank with you. --[[User:thejoker|thejoker]]&lt;br /&gt;
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== Re Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
This picture is also of a blankadapted SIG, and I didn't remove the other picture of a SIG, I only added mine that is in high quallity defination. Also even if the picture already there is a SIG P228, i don't claim otherwise, actually looks more like a air-soft gun. Look at the talkpages for SIGs and you see other has maked that claim, and said that they would have wanted an aditional picture. --[[User:thejoker|thejoker]]&lt;br /&gt;
::HI there Evil Tim.  I admit that the Sig P228 is probably the worst gun in our inventory.  It had been slid under a truck and had been actually repaired several times. It is NOT an airsoft, but it does look like crap.  The grips were sanded down for some strange reason a long time ago and I don't know why.  I will pull another P228 today and resubmit it.  Great work BTW.  I've been pretty busy with movies and stuff so I have not had time to resubmit gun pics.  [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Picture of Kalashnikov AKS ==&lt;br /&gt;
You are right that it is a small picture, but it is the only picture of an actual AKS with the stock unfolded, the old picture I put up which was taken from the right side I removed because I had touble uploading it and if you use it you have to put it in uneven, strange, number of pixels or it will look compressed. The size of the new picture is adequate in size to use, I thougt You shouldn't have the reference picture the same size as the screencaps anyway. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Pictures ==&lt;br /&gt;
Okey, I wont argue any more about the SIG P228 picture as he will upload a new one. Why I started replacing AKS pictures was because users had used the Type I AKS with a stamped receiver when the guns in the screencaps were clearly of milled receiver type, also since the Type I AKS had it's stock unfolded I thought it would fit to have a Type III with a stuck unfolded, wich makes the guns in the picture match the AKs with woodn' stock in size which looks better.The picture that I uploaded before, the one that looked compressed, sometimes actually needed to change more than one px, not always though, to update so it would look uncompressed. I tried whit one and then took of one px at a time untill updated. I'm not the best at how all this stuff work I admitt that but I'm telling you what actually hapened. If [[User:MoviePropMaster2008|MoviePropMaster2008]]s pictures is the ones to go with we, or you as I don't know how to talk to him on his page, sould ask him to upload an aditional picture of an AKS Type III with it's stock unfolded. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Revolver In Code Name Red Rooster (Täcknamn Coq Rouge) ==&lt;br /&gt;
Are you good with identifying revolvers? I'm not that good at that, or I don't think so anyway, so could you take a look at the page of this movie and see if my assumption of the gun I labeld as a S&amp;amp;W Model 27 is right. I can't see if the barrel is tapered but it looks slimmer then what a barrel of a Model 29 in .44 Magnum (wich it is said to be in dialouge) appears to be. I appreciate help with. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Age requirement ==&lt;br /&gt;
I have no qualms about imposing such a requirement. We just have to publicize it. And do we grandfather in the existing underage users or boot them? --[[User:Funkychinaman|Funkychinaman]] 13:00, 19 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Octopussy Unknowns ==&lt;br /&gt;
Did you delete the unknown listed guns on the Octopussy page? In that case, why did you do that? If you didn't think they sould be on the main page why not just move them to the talkpage? Why delete them compleatly? [[User:Thejoker|Thejoker]] 10:43, 21 August 2012 (CDT)&lt;br /&gt;
:Sorry someting was wrong the first time I saw the page today, sorry about that! [[User:Thejoker|Thejoker]] 10:47, 21 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FPG pictures  ==&lt;br /&gt;
&lt;br /&gt;
He didn't replace a real gun image actually, the one Zack added was an airsoft as it is marked &amp;quot;FPG&amp;quot;.  --[[User:Commando552|commando552]] 07:34, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not really, I think that is just left over from when someone got confused and thought that the FPG was the production version and FMG-9 was the prototype. --[[User:Commando552|commando552]] 08:29, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ground Zeroes ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
&lt;br /&gt;
Can you recreate the article? We have more than one weapon exposed now (the Mini-UZI in addition to the FN FNC, as well as some other weapons), so it would warrant it. [[User:Pokeria1|Pokeria1]] 00:08, 2 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Personal Attack&amp;quot; on Rockwolf66 ==&lt;br /&gt;
&lt;br /&gt;
Evil Tim, when I reversed his reversion of my reply to him on the M16 Series Talk page, I removed the Personal Attack thing and just left the rest of my reply to him.  Can I bring back my comment again without anything that could be seen as attack?  [[User:Jeddostotle7|Jeddostotle7]] 15:28, 3 September 2012 (CDT)&lt;br /&gt;
:Yeah, I was going to remove the second half.  Also, yeah, even though the STANAG magazines were never fully accepted by NATO, they're still called STANAG.  Also, apparently, they're a &amp;quot;Draft STANAG&amp;quot;.  [[User:Jeddostotle7|Jeddostotle7]] 09:07, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MGS3 Hind-A ==&lt;br /&gt;
&lt;br /&gt;
Sorry for not getting to this sooner but I found [http://www.fas.org/man/dod-101/sys/ac/row/mi-24.htm this article] and apparently the Hind A can mount Yak B's and they can mount the GSh-30K. I've read the talk page and some mentioned how the devs messed up and the mg on the Hind looks like a DShK which could be possible due to dev laziness and just mounted it one there since its the only heavy machine gun in the game.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:25, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Just FYI, the gun on the Mi-24A (don't say Hind-A as that is a NATO designation referring to several different versions with different armaments) has a Afanasev A-12.7 machine gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:47, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Tactical Ops: Assault on Terror ==&lt;br /&gt;
&lt;br /&gt;
Tactical Ops: Assault on Terror isn't my page. I am just cleaning up the grammar and adding game content to it. I love TO:AoT and still play it on my computer. I saw a few mistakes in content and a lot of bad grammar and started to rearrange the text and tidy up. &lt;br /&gt;
&lt;br /&gt;
As for the Heckler &amp;amp; Koch SMG II / MP2000 mistake, I thought they were the same program. Gun magazines I read during the trial periods made it seem like they were one and the same. Maybe you should expand the entry, as I have never heard of SMG I / SMG II as being distinct programs an there is no mention of MP2000. &lt;br /&gt;
&lt;br /&gt;
[[User:Hotspur23|Hotspur23]] ([[User talk:Hotspur23|talk]]) 23:39, 9 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 1 Live Action Commercial==&lt;br /&gt;
&lt;br /&gt;
After seeing that the live action commercial for MW3 was screencaped and put on the talk page I decided to do the for the first Black Ops live action commercial. The problem is that I can barely read the talk page for it without Firefox crashing on me so I was wondering if you could archive it so I can post the screenshots. Thanks.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:41, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Why is &amp;quot;The Boss's signature weapon is the &amp;quot;Patriot,&amp;quot; seemingly an M231 Firing Port Weapon&amp;quot; the preferred information for the &amp;quot;Patriot&amp;quot; entry when the [[Rocky Mountain Arms Patriot Pistol|Patriot]] actually exists? --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:24, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Re: AC3 ==&lt;br /&gt;
&lt;br /&gt;
Yeah, now I see. The original author was supposed to add at least the names of the characters even if he could not identify the gun. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:34, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
I did that because the image had vansihed from everywhere as far as I could find. It's the same image. What do I need to do exactly? I see that it's still there so why restore the old one when we have the same image just under a new name.Not trying to start an argument mind you just curious. Thanks. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 09:10, 6 December 2012 (EST)&lt;br /&gt;
Okay. I didn't see that image of the shark. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 09:45, 6 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bozitojugg3rn4ut  ==&lt;br /&gt;
&lt;br /&gt;
I quite concur. Let me discuss it with the rabbit. :-p --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 12:26, 8 December 2012 (EST)&lt;br /&gt;
:Thank You for suggesting me. Will continue what I did before. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:59, 8 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Star Wars ==&lt;br /&gt;
&lt;br /&gt;
[[User:Lenijo|Lenijo]] redid the edit that you had undone on [[Star Wars]]... Did he discuss this with you? I do NOT know enough about the movie and the props to know if he is correct or not... I'm going to leave it for now but wanted to make sure you were aware. --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 19:54, 8 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Spambot ==&lt;br /&gt;
&lt;br /&gt;
Thanks for catching that. Funky took care of it already but good eye. --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 10:57, 18 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
==Binary Domain pistol==&lt;br /&gt;
It looks like a SIG-Sauer with a USP-style safety. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:52, 21 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== MGS4 Speargun ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
&lt;br /&gt;
Regarding the Speargun, you can find it on here:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=CIUl7oc1Tcc&lt;br /&gt;
&lt;br /&gt;
In fact, it's at the very beginning of this ad (0:02-0:07).&lt;br /&gt;
&lt;br /&gt;
I don't know the make, though.&lt;br /&gt;
&lt;br /&gt;
[[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 19:06, 22 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Tropico4 ==&lt;br /&gt;
&lt;br /&gt;
Hello! You are right, thank you for your vigilance. I was going to edit it but it seems another user has done it. I am new to this whole wiki editing business, is it custom to respond on something you wrote on my user page discussion by writing on yours? Or should I write my message under your message that was posted on my page? Thanks for helping a newbie out. Peace [[User:Innawoods|Innawoods]] ([[User talk:Innawoods|talk]]) 07:07, 31 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Style guide ==&lt;br /&gt;
&lt;br /&gt;
I didn't even think of mocap. I asked about it last year when I finished the Tintin page, but I don't think I ever got an answer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:58, 10 January 2013 (EST)&lt;br /&gt;
:I was thinking about adding a blurb on some of the more obscure actors who had prominent roles in video games, like [[James C. Burns]] (voice and mocap of Frank Woods) and [[Rich McDonald]] (voice and mocap of Section) like I did for [[Craig Fairbrass]]. I suppose you could add a blurb for stars like Chow Yun-Fat or Sam Worthington as well. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 03:12, 10 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Skyfall ==&lt;br /&gt;
&lt;br /&gt;
The vertical grip is a lot longer in the movie, which made me think it was a magazine. It looks like a prop that was just whipped up. If I recall, doesn't he carry it dissembled in a briefcase? There's no reason it should be this blocky.&lt;br /&gt;
&lt;br /&gt;
Sometimes an entry in a series is good good, it ruins the series because no subsequent entry can compare favorably with it, (''[[Aliens]]'' always comes to mind) and I always thought Bond games were victims of ''Goldeneye 007'''s success and legacy, but that sounds truly awful. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:43, 22 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:I've put forward my random opinion on the talk page, which is that it is built off of a Remington 700 AICS chassis without the plastic outer stock. I haven't seen it since it since it first came out in the UK, but I think the reason it is blocky was that it was actually built ''from'' a suitcase or something crazy like that.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 22 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite - Kar98k, not 1903 ==&lt;br /&gt;
&lt;br /&gt;
Check out the upper handguard on the sniper rifle in Bioshock: Infinite. Clearly that of a Kar98k, not a Springfield 1903. Additionally, the rear sights match that of the Kar98k. There are no discernible features on the sniper that resemble a 1903, other than the generic-looking buttstock. (Just to mention:) The front sights are enfield-style, which is odd.&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676323</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676323"/>
		<updated>2013-03-31T03:32:22Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernatural and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
Unlike the last two games, the weapons in ''Bioshock Infinite'' are only based on real weapons, rather than being actual weapons.  Also, unlike Bioshock, the weapons have fictional names rather than generic ones, with another name for the versions used by the Vox Populi and Founders. Weapon images will be added when possible.&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Main sidearm of Infinite, found in a novelty shop in the 2011 demo. Holds 12 (with the option of expanding to 18) rounds and is based off the German [[Mauser C96]], but with a box magazine seen on later models. Has been renamed the '''Broadsider'''.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
Booker can be seen with a steampunked [[Colt 1851 Navy|Colt Navy]] in the newest ''Heavy Hitters'' trailer, as well as in some concept art. It is shown with a top-break cylinder, and is single action. The original version had a swingout cylinder, since changed for the final game. Renamed the '''Paddywhacker'''.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BI_Colt_Navy.jpg|thumb|500px|none|Your eyes aren't deceiving you; that is a Gatling Gun-equipped robot George Washington. Nice to know those three years have been used wisely.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|500px|none|Booker reloading the beta Paddywhacker.]]&lt;br /&gt;
[[Image:BI Screenshot.jpg|thumb|500px|none|Booker uses the &amp;quot;Shock Jockey&amp;quot; vigor along with the Paddywhacker against an enemy in the &amp;quot;Beast of America&amp;quot; trailer.]]&lt;br /&gt;
[[Image:biunknowngun1.jpg|thumb|none|500px|An NPC with the Paddywhacker revolver in his hand.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Winchester Model 1887 ==&lt;br /&gt;
A sawn-off, engraved [[Winchester Model 1887|Winchester 1887]] lever action shotgun is usable in the game. First seen in the 2010 demo, where a citizen threatens Booker with it. Booker responds by grabbing the shotgun by his telekinetic Vigor and shooting him with it. It holds 4 shells, possible to expand to 8. It is also held by Booker on the (presumed) cover art above, showing it with a Terminator style lever. Renamed the '''China Broom''', while the Vox Populi version is called the '''Vox Heater'''. A more engraved version will be avaliable as a pre-order, called '''Comstock's China Boom Shotgun'''.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|Winchester Model 1887 (1901) - 10 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Lanchester Mk. I ==&lt;br /&gt;
A submachine gun used throughout Columbia. Seems to be based off a British [[Lanchester Mk. I]], but with a lower angled magazine and wooden pistol-gripped stock. Booker also holds it by the magazine. In Columbia, it is called the Rolsten Reciprocating Repeater and called the '''Triple R''' in game. When used by the Vox Populi, it is renamed the '''Vox Repeater'''. It holds 35 rounds as standard. The Vox weapon holds 20 rounds in an MP18-style snail drum and has a large, rounded cocking handle and a much slower rate of fire.&lt;br /&gt;
[[File:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:bismg1.jpg|thumb|none|500px|Booker firing the Rolston Reciprocating Repeater]]&lt;br /&gt;
[[Image:bismg2.jpg|thumb|none|500px|A poster in-game for the weapon, showing off it's abusrbly large heatshield. Also note it was used by &amp;quot;indian-fighters&amp;quot;, even though such a wepon would be nowhere near avalible at any time close to it.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k Sniper Rifle ==&lt;br /&gt;
Used in the 2010 demo, found in a barrel with many others during politician Saltonsall's speech. Used to smash his assistant off a ledge and to fire on a cannon after finding the Murder of Crows Vigor. Based off the [[Karabiner 98k]], it has a blue-tinted scope. Renamed the '''Birds Eyes'''. A Pre-order version will be avaliable with more engraving and named '''Comstock's Bird's Eye Sniper'''.&lt;br /&gt;
[[Image:Tur3.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope.]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eyes.]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
A carbine available in Columbia. Mostly resembles an [[M1 Carbine]], as it has a distinct wooden stock, detachable magazine, upper handguard, and the sights from an M1 Carbine. Renamed the '''Huntsman'''. Vox Populi version called the '''Vox Burstgun''' and includes a massive can-like muzzle device.&lt;br /&gt;
[[Image:M1 Carbine.jpg|thumb|none|500px|M1 Carbine.]]&lt;br /&gt;
[[File:Bioshock infinite semi-automatic rifle.jpg|thumb|none|300px|Booker using a Hunstman Elizabeth gives him near the end of a trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
Known as the '''Pepper-Mill Gun''', the gun is carried and used by the Motorized Patriots. The weapon appears to be based on the infamous [[Gatling Gun|Gatling Gun]], according to a recent interview with creators the gun can be picked up and used by Booker. It can be reloaded, though ammo is very sparse as it's only carried by Motorized Patriots.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
A crank-powered rocket launcher. It has a 3 rocket &amp;quot;magazine&amp;quot;, but Booker must turn the crank to chamber another rocket. Does not seem to be based on anything, but a few sources claim it might be a crank action [[AT4]]. Called the '''Barnstormer'''.&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676321</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676321"/>
		<updated>2013-03-31T03:30:48Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* M1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernateral and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
Unlike the last two games, the weapons in ''Bioshock Infinite'' are only based on real weapons, rather than being actual weapons.  Also, unlike Bioshock, the wepons have fictional names rather than generic ones, with another name for the versions used by the Vox Populi and Founders. Weapon images will be added when possible.&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Main sidearm of Infinite, found in a novelty shop in the 2011 demo. Holds 12 (with the option of expanding to 18) rounds and is based off the German [[Mauser C96]], but with a box magazine seen on later models. Has been renamed the '''Broadsider'''.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
Booker can be seen with a steampunked [[Colt 1851 Navy|Colt Navy]] in the newest ''Heavy Hitters'' trailer, as well as in some concept art. It is shown with a top-break cylinder, and is single action. The original version had a swingout cylinder, since changed for the final game. Renamed the '''Paddywhacker'''.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BI_Colt_Navy.jpg|thumb|500px|none|Your eyes aren't deceiving you; that is a Gatling Gun-equipped robot George Washington. Nice to know those three years have been used wisely.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|500px|none|Booker reloading the beta Paddywhacker.]]&lt;br /&gt;
[[Image:BI Screenshot.jpg|thumb|500px|none|Booker uses the &amp;quot;Shock Jockey&amp;quot; vigor along with the Paddywhacker against an enemy in the &amp;quot;Beast of America&amp;quot; trailer.]]&lt;br /&gt;
[[Image:biunknowngun1.jpg|thumb|none|500px|An NPC with the Paddywhacker revolver in his hand.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Winchester Model 1887 ==&lt;br /&gt;
A sawn-off, engraved [[Winchester Model 1887|Winchester 1887]] lever action shotgun is usable in the game. First seen in the 2010 demo, where a citizen threatens Booker with it. Booker responds by grabbing the shotgun by his telekinetic Vigor and shooting him with it. It holds 4 shells, possible to expand to 8. It is also held by Booker on the (presumed) cover art above, showing it with a Terminator style lever. Renamed the '''China Broom''', while the Vox Populi version is called the '''Vox Heater'''. A more engraved version will be avaliable as a pre-order, called '''Comstock's China Boom Shotgun'''.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|Winchester Model 1887 (1901) - 10 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Lanchester Mk. I ==&lt;br /&gt;
A submachine gun used throughout Columbia. Seems to be based off a British [[Lanchester Mk. I]], but with a lower angled magazine and wooden pistol-gripped stock. Booker also holds it by the magazine. In Columbia, it is called the Rolsten Reciprocating Repeater and called the '''Triple R''' in game. When used by the Vox Populi, it is renamed the '''Vox Repeater'''. It holds 35 rounds as standard. The Vox weapon holds 20 rounds in an MP18-style snail drum and has a large, rounded cocking handle and a much slower rate of fire.&lt;br /&gt;
[[File:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:bismg1.jpg|thumb|none|500px|Booker firing the Rolston Reciprocating Repeater]]&lt;br /&gt;
[[Image:bismg2.jpg|thumb|none|500px|A poster in-game for the weapon, showing off it's abusrbly large heatshield. Also note it was used by &amp;quot;indian-fighters&amp;quot;, even though such a wepon would be nowhere near avalible at any time close to it.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k Sniper Rifle ==&lt;br /&gt;
Used in the 2010 demo, found in a barrel with many others during politician Saltonsall's speech. Used to smash his assistant off a ledge and to fire on a cannon after finding the Murder of Crows Vigor. Based off the [[Karabiner 98k]], it has a blue-tinted scope. Renamed the '''Birds Eyes'''. A Pre-order version will be avaliable with more engraving and named '''Comstock's Bird's Eye Sniper'''.&lt;br /&gt;
[[Image:Tur3.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope.]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eyes.]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
A carbine available in Columbia. Mostly resembles an [[M1 Carbine]], as it has a distinct wooden stock, detachable magazine, upper handguard, and the sights from an M1 Carbine. Renamed the '''Huntsman'''. Vox Populi version called the '''Vox Burstgun''' and includes a massive can-like muzzle device.&lt;br /&gt;
[[Image:M1 Carbine.jpg|thumb|none|500px|M1 Carbine.]]&lt;br /&gt;
[[File:Bioshock infinite semi-automatic rifle.jpg|thumb|none|300px|Booker using a Hunstman Elizabeth gives him near the end of a trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
Known as the '''Pepper-Mill Gun''', the gun is carried and used by the Motorized Patriots. The weapon appears to be based on the infamous [[Gatling Gun|Gatling Gun]], according to a recent interview with creators the gun can be picked up and used by Booker. It can be reloaded, though ammo is very sparse as it's only carried by Motorized Patriots.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
A crank-powered rocket launcher. It has a 3 rocket &amp;quot;magazine&amp;quot;, but Booker must turn the crank to chamber another rocket. Does not seem to be based on anything, but a few sources claim it might be a crank action [[AT4]]. Called the '''Barnstormer'''.&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676320</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676320"/>
		<updated>2013-03-31T03:26:46Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* Karabiner 98k Sniper Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernateral and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
Unlike the last two games, the weapons in ''Bioshock Infinite'' are only based on real weapons, rather than being actual weapons.  Also, unlike Bioshock, the wepons have fictional names rather than generic ones, with another name for the versions used by the Vox Populi and Founders. Weapon images will be added when possible.&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Main sidearm of Infinite, found in a novelty shop in the 2011 demo. Holds 12 (with the option of expanding to 18) rounds and is based off the German [[Mauser C96]], but with a box magazine seen on later models. Has been renamed the '''Broadsider'''.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
Booker can be seen with a steampunked [[Colt 1851 Navy|Colt Navy]] in the newest ''Heavy Hitters'' trailer, as well as in some concept art. It is shown with a top-break cylinder, and is single action. The original version had a swingout cylinder, since changed for the final game. Renamed the '''Paddywhacker'''.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BI_Colt_Navy.jpg|thumb|500px|none|Your eyes aren't deceiving you; that is a Gatling Gun-equipped robot George Washington. Nice to know those three years have been used wisely.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|500px|none|Booker reloading the beta Paddywhacker.]]&lt;br /&gt;
[[Image:BI Screenshot.jpg|thumb|500px|none|Booker uses the &amp;quot;Shock Jockey&amp;quot; vigor along with the Paddywhacker against an enemy in the &amp;quot;Beast of America&amp;quot; trailer.]]&lt;br /&gt;
[[Image:biunknowngun1.jpg|thumb|none|500px|An NPC with the Paddywhacker revolver in his hand.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Winchester Model 1887 ==&lt;br /&gt;
A sawn-off, engraved [[Winchester Model 1887|Winchester 1887]] lever action shotgun is usable in the game. First seen in the 2010 demo, where a citizen threatens Booker with it. Booker responds by grabbing the shotgun by his telekinetic Vigor and shooting him with it. It holds 4 shells, possible to expand to 8. It is also held by Booker on the (presumed) cover art above, showing it with a Terminator style lever. Renamed the '''China Broom''', while the Vox Populi version is called the '''Vox Heater'''. A more engraved version will be avaliable as a pre-order, called '''Comstock's China Boom Shotgun'''.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|Winchester Model 1887 (1901) - 10 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Lanchester Mk. I ==&lt;br /&gt;
A submachine gun used throughout Columbia. Seems to be based off a British [[Lanchester Mk. I]], but with a lower angled magazine and wooden pistol-gripped stock. Booker also holds it by the magazine. In Columbia, it is called the Rolsten Reciprocating Repeater and called the '''Triple R''' in game. When used by the Vox Populi, it is renamed the '''Vox Repeater'''. It holds 35 rounds as standard. The Vox weapon holds 20 rounds in an MP18-style snail drum and has a large, rounded cocking handle and a much slower rate of fire.&lt;br /&gt;
[[File:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:bismg1.jpg|thumb|none|500px|Booker firing the Rolston Reciprocating Repeater]]&lt;br /&gt;
[[Image:bismg2.jpg|thumb|none|500px|A poster in-game for the weapon, showing off it's abusrbly large heatshield. Also note it was used by &amp;quot;indian-fighters&amp;quot;, even though such a wepon would be nowhere near avalible at any time close to it.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k Sniper Rifle ==&lt;br /&gt;
Used in the 2010 demo, found in a barrel with many others during politician Saltonsall's speech. Used to smash his assistant off a ledge and to fire on a cannon after finding the Murder of Crows Vigor. Based off the [[Karabiner 98k]], it has a blue-tinted scope. Renamed the '''Birds Eyes'''. A Pre-order version will be avaliable with more engraving and named '''Comstock's Bird's Eye Sniper'''.&lt;br /&gt;
[[Image:Tur3.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope.]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eyes.]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
A carbine available in Columbia. Mostly resembles an [[M1 Carbine]], as it has a distinct wooden stock, detachable magazine, upper handguard, and the sights from an M1 Carbine. Renamed the '''Huntsman'''. Vox Populi version called the '''Vox Burstgun''' and includes a massive can-like muzzle device.&lt;br /&gt;
[[File:Bioshock infinite semi-automatic rifle.jpg|thumb|none|300px|Booker using a Hunstman Elizabeth gives him near the end of a trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
Known as the '''Pepper-Mill Gun''', the gun is carried and used by the Motorized Patriots. The weapon appears to be based on the infamous [[Gatling Gun|Gatling Gun]], according to a recent interview with creators the gun can be picked up and used by Booker. It can be reloaded, though ammo is very sparse as it's only carried by Motorized Patriots.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
A crank-powered rocket launcher. It has a 3 rocket &amp;quot;magazine&amp;quot;, but Booker must turn the crank to chamber another rocket. Does not seem to be based on anything, but a few sources claim it might be a crank action [[AT4]]. Called the '''Barnstormer'''.&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676319</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676319"/>
		<updated>2013-03-31T03:25:30Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* M1903 Springfield Sniper Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernateral and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
&lt;br /&gt;
Unlike the last two games, the weapons in ''Bioshock Infinite'' are only based on real weapons, rather than being actual weapons.  Also, unlike Bioshock, the wepons have fictional names rather than generic ones, with another name for the versions used by the Vox Populi and Founders. Weapon images will be added when possible.&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Main sidearm of Infinite, found in a novelty shop in the 2011 demo. Holds 12 (with the option of expanding to 18) rounds and is based off the German [[Mauser C96]], but with a box magazine seen on later models. Has been renamed the '''Broadsider'''.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
Booker can be seen with a steampunked [[Colt 1851 Navy|Colt Navy]] in the newest ''Heavy Hitters'' trailer, as well as in some concept art. It is shown with a top-break cylinder, and is single action. The original version had a swingout cylinder, since changed for the final game. Renamed the '''Paddywhacker'''.&lt;br /&gt;
&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BI_Colt_Navy.jpg|thumb|500px|none|Your eyes aren't deceiving you; that is a Gatling Gun-equipped robot George Washington. Nice to know those three years have been used wisely.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|500px|none|Booker reloading the beta Paddywhacker.]]&lt;br /&gt;
[[Image:BI Screenshot.jpg|thumb|500px|none|Booker uses the &amp;quot;Shock Jockey&amp;quot; vigor along with the Paddywhacker against an enemy in the &amp;quot;Beast of America&amp;quot; trailer.]]&lt;br /&gt;
[[Image:biunknowngun1.jpg|thumb|none|500px|An NPC with the Paddywhacker revolver in his hand.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Winchester Model 1887 ==&lt;br /&gt;
A sawn-off, engraved [[Winchester Model 1887|Winchester 1887]] lever action shotgun is usable in the game. First seen in the 2010 demo, where a citizen threatens Booker with it. Booker responds by grabbing the shotgun by his telekinetic Vigor and shooting him with it. It holds 4 shells, possible to expand to 8. It is also held by Booker on the (presumed) cover art above, showing it with a Terminator style lever. Renamed the '''China Broom''', while the Vox Populi version is called the '''Vox Heater'''. A more engraved version will be avaliable as a pre-order, called '''Comstock's China Boom Shotgun'''.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|Winchester Model 1887 (1901) - 10 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
&lt;br /&gt;
== Modified Lanchester Mk. I ==&lt;br /&gt;
A submachine gun used throughout Columbia. Seems to be based off a British [[Lanchester Mk. I]], but with a lower angled magazine and wooden pistol-gripped stock. Booker also holds it by the magazine. In Columbia, it is called the Rolsten Reciprocating Repeater and called the '''Triple R''' in game. When used by the Vox Populi, it is renamed the '''Vox Repeater'''. It holds 35 rounds as standard. The Vox weapon holds 20 rounds in an MP18-style snail drum and has a large, rounded cocking handle and a much slower rate of fire.&lt;br /&gt;
[[File:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:bismg1.jpg|thumb|none|500px|Booker firing the Rolston Reciprocating Repeater]]&lt;br /&gt;
[[Image:bismg2.jpg|thumb|none|500px|A poster in-game for the weapon, showing off it's abusrbly large heatshield. Also note it was used by &amp;quot;indian-fighters&amp;quot;, even though such a wepon would be nowhere near avalible at any time close to it.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k Sniper Rifle ==&lt;br /&gt;
Used in the 2010 demo, found in a barrel with many others during politician Saltonsall's speech. Used to smash his assistant off a ledge and to fire on a cannon after finding the Murder of Crows Vigor. Based off the [[Karabiner 98k]], it has a blue-tinted scope. Renamed the '''Birds Eyes'''. A Pre-order version will be avaliable with more engraving and named '''Comstock's Bird's Eye Sniper'''.&lt;br /&gt;
[[Image:Sporter Model1903 Springfield.jpg|thumb|none|500px|Sporterized M1903 Springfield with scope, a deluxe model - .30-06]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eyes.]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
A carbine available in Columbia. Mostly resembles an [[M1 Carbine]], as it has a distinct wooden stock, detachable magazine, upper handguard, and the sights from an M1 Carbine. Renamed the '''Huntsman'''. Vox Populi version called the '''Vox Burstgun''' and includes a massive can-like muzzle device.&lt;br /&gt;
[[File:Bioshock infinite semi-automatic rifle.jpg|thumb|none|300px|Booker using a Hunstman Elizabeth gives him near the end of a trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Gatling Gun ==&lt;br /&gt;
Known as the '''Pepper-Mill Gun''', the gun is carried and used by the Motorized Patriots. The weapon appears to be based on the infamous [[Gatling Gun|Gatling Gun]], according to a recent interview with creators the gun can be picked up and used by Booker. It can be reloaded, though ammo is very sparse as it's only carried by Motorized Patriots.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
A crank-powered rocket launcher. It has a 3 rocket &amp;quot;magazine&amp;quot;, but Booker must turn the crank to chamber another rocket. Does not seem to be based on anything, but a few sources claim it might be a crank action [[AT4]]. Called the '''Barnstormer'''.&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676312</id>
		<title>Bioshock Infinite</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock_Infinite&amp;diff=676312"/>
		<updated>2013-03-31T03:22:19Z</updated>

		<summary type="html">&lt;p&gt;Nabaker: /* M14 */&lt;/p&gt;
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&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Bioshock_infinite_cover.jpg|thumb|right|300px|''Bioshock Infinite'' (2013)]]&lt;br /&gt;
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'''''Bioshock Infinite''''' is the third game in the well known ''Bioshock'' series. However, Rapture is nowhere to be found. Instead, you play Booker Dewit, an ex-Pinkerton Agent (!), travelling to the flying city of Columbia to &amp;quot;rescue&amp;quot; Elizabeth, a woman with special powers called Vigors. Booker must use these, Gears and a variety of weapons to fight his way through the flying city, battling two factions in a idealistic civil war (the Vox Populi and The Founders), large mechanical nightmares called Handymen, many supernateral and mechanical monsters and Elizabeth's terrifying guardian, the Songbird. Along the way, Elizabeth's power will grow stronger and gain access to &amp;quot;Tears&amp;quot; in, gateways to all sorts of alternate realities, making it hard to discern what's even real anymore...&lt;br /&gt;
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Unlike the last two games, the weapons in ''Bioshock Infinite'' are only based on real weapons, rather than being actual weapons.  Also, unlike Bioshock, the wepons have fictional names rather than generic ones, with another name for the versions used by the Vox Populi and Founders. Weapon images will be added when possible.&lt;br /&gt;
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__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Main sidearm of Infinite, found in a novelty shop in the 2011 demo. Holds 12 (with the option of expanding to 18) rounds and is based off the German [[Mauser C96]], but with a box magazine seen on later models. Has been renamed the '''Broadsider'''.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Mauser C96 &amp;quot;Red 9&amp;quot; Version for the German Army - 9x19mm]]&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:pistolBI.jpg|thumb|none|500px|Broadsider (or the slide of it) in-game.]]&lt;br /&gt;
[[File:BI Booker's case.jpg|thumb|none|500px|Booker examines the Broadsider in his brief case. As one of the trailers show, this is at the direct beginning of the game. He later loses this pistol after being loaded into the rocket to Columbia.]]&lt;br /&gt;
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== Colt 1851 Navy ==&lt;br /&gt;
Booker can be seen with a steampunked [[Colt 1851 Navy|Colt Navy]] in the newest ''Heavy Hitters'' trailer, as well as in some concept art. It is shown with a top-break cylinder, and is single action. The original version had a swingout cylinder, since changed for the final game. Renamed the '''Paddywhacker'''.&lt;br /&gt;
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[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
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[[Image:BI_Colt_Navy.jpg|thumb|500px|none|Your eyes aren't deceiving you; that is a Gatling Gun-equipped robot George Washington. Nice to know those three years have been used wisely.]]&lt;br /&gt;
[[Image:birevolver4.jpg|thumb|500px|none|Booker reloading the beta Paddywhacker.]]&lt;br /&gt;
[[Image:BI Screenshot.jpg|thumb|500px|none|Booker uses the &amp;quot;Shock Jockey&amp;quot; vigor along with the Paddywhacker against an enemy in the &amp;quot;Beast of America&amp;quot; trailer.]]&lt;br /&gt;
[[Image:biunknowngun1.jpg|thumb|none|500px|An NPC with the Paddywhacker revolver in his hand.]]&lt;br /&gt;
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== Modified Winchester Model 1887 ==&lt;br /&gt;
A sawn-off, engraved [[Winchester Model 1887|Winchester 1887]] lever action shotgun is usable in the game. First seen in the 2010 demo, where a citizen threatens Booker with it. Booker responds by grabbing the shotgun by his telekinetic Vigor and shooting him with it. It holds 4 shells, possible to expand to 8. It is also held by Booker on the (presumed) cover art above, showing it with a Terminator style lever. Renamed the '''China Broom''', while the Vox Populi version is called the '''Vox Heater'''. A more engraved version will be avaliable as a pre-order, called '''Comstock's China Boom Shotgun'''.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|Winchester Model 1887 (1901) - 10 Gauge]]&lt;br /&gt;
[[Image:bishotgun.jpg|thumb|none|500px|Booker holding the China Broom.]]&lt;br /&gt;
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== Modified Lanchester Mk. I ==&lt;br /&gt;
A submachine gun used throughout Columbia. Seems to be based off a British [[Lanchester Mk. I]], but with a lower angled magazine and wooden pistol-gripped stock. Booker also holds it by the magazine. In Columbia, it is called the Rolsten Reciprocating Repeater and called the '''Triple R''' in game. When used by the Vox Populi, it is renamed the '''Vox Repeater'''. It holds 35 rounds as standard. The Vox weapon holds 20 rounds in an MP18-style snail drum and has a large, rounded cocking handle and a much slower rate of fire.&lt;br /&gt;
[[File:Lanchester early model.jpg|thumb|none|450px|Lanchester Mk. I - 9x19mm]]&lt;br /&gt;
[[Image:bismg1.jpg|thumb|none|500px|Booker firing the Rolston Reciprocating Repeater]]&lt;br /&gt;
[[Image:bismg2.jpg|thumb|none|500px|A poster in-game for the weapon, showing off it's abusrbly large heatshield. Also note it was used by &amp;quot;indian-fighters&amp;quot;, even though such a wepon would be nowhere near avalible at any time close to it.]]&lt;br /&gt;
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== M1903 Springfield Sniper Rifle ==&lt;br /&gt;
Used in the 2010 demo, found in a barrel with many others during politician Saltonsall's speech. Used to smash his assistant off a ledge and to fire on a cannon after finding the Murder of Crows Vigor. Thought to be based off the [[M1903 Springfield]], it has a blue-tinted scope. Renamed the '''Birds Eyes'''. A Pre-order version will be avaliable with more engraving and named '''Comstock's Bird's Eye Sniper'''.&lt;br /&gt;
[[Image:Sporter Model1903 Springfield.jpg|thumb|none|500px|Sporterized M1903 Springfield with scope, a deluxe model - .30-06]]&lt;br /&gt;
[[Image:bisniperrifle.jpg|thumb|none|500px|Booker holding the Bird's Eyes.]]&lt;br /&gt;
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== M1 Carbine ==&lt;br /&gt;
A carbine available in Columbia. Mostly resembles an [[M1 Carbine]], as it has a distinct wooden stock, detachable magazine, upper handguard, and the sights from an M1 Carbine. Renamed the '''Huntsman'''. Vox Populi version called the '''Vox Burstgun''' and includes a massive can-like muzzle device.&lt;br /&gt;
[[File:Bioshock infinite semi-automatic rifle.jpg|thumb|none|300px|Booker using a Hunstman Elizabeth gives him near the end of a trailer.]]&lt;br /&gt;
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== Gatling Gun ==&lt;br /&gt;
Known as the '''Pepper-Mill Gun''', the gun is carried and used by the Motorized Patriots. The weapon appears to be based on the infamous [[Gatling Gun|Gatling Gun]], according to a recent interview with creators the gun can be picked up and used by Booker. It can be reloaded, though ammo is very sparse as it's only carried by Motorized Patriots.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]]&lt;br /&gt;
[[Image:bipeppermillgun.jpg|thumb|none|500px|The Motorized Patriot firing its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun2.jpg|thumb|none|500px|Booker looking through a rifle scope at a Patriot with its Pepper-Mill Gun.]]&lt;br /&gt;
[[Image:bipeppermillgun3.jpg|thumb|none|500px|Concept art of the Pepper-Mill Gun.]]&lt;br /&gt;
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== Fictional Rocket Launcher ==&lt;br /&gt;
A crank-powered rocket launcher. It has a 3 rocket &amp;quot;magazine&amp;quot;, but Booker must turn the crank to chamber another rocket. Does not seem to be based on anything, but a few sources claim it might be a crank action [[AT4]]. Called the '''Barnstormer'''.&lt;br /&gt;
[[Image:birocketlauncher.jpg|thumb|none|500px|Booker holding the Barnstormer, showing off his beta model's suit sleeves. The final model uses a short sleeved short with waistcoat.]]&lt;br /&gt;
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[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Nabaker</name></author>
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