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		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=340909</id>
		<title>Talk:Medal of Honor (2010)</title>
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		<updated>2010-10-12T03:48:30Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Switching modes of fire */&lt;/p&gt;
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&lt;div&gt;==Any screenshots of &amp;quot;new sidearms&amp;quot;==&lt;br /&gt;
So we can add to main page?&lt;br /&gt;
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==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
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SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
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&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
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:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
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:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
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If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
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Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
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: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
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I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
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Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
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==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
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==Knife?==&lt;br /&gt;
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I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
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==beta release date?==&lt;br /&gt;
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When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
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Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
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I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
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==weapon balance==&lt;br /&gt;
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i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
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Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
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Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
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I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
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Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
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==First Part==&lt;br /&gt;
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This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
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I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
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I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
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Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
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How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
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I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
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:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
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Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
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::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
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Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
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Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
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== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
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Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
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1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
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okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
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but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
&lt;br /&gt;
More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
&lt;br /&gt;
RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
RPG 7-In-game footage&lt;br /&gt;
&lt;br /&gt;
AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
AT-4 (I think by the ingame footage)&lt;br /&gt;
&lt;br /&gt;
M9- From ingame footage &lt;br /&gt;
&lt;br /&gt;
SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
TT-30 Seen ingame&lt;br /&gt;
&lt;br /&gt;
MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
&lt;br /&gt;
M16&lt;br /&gt;
&lt;br /&gt;
M203&lt;br /&gt;
&lt;br /&gt;
AK-47&lt;br /&gt;
&lt;br /&gt;
GP-30&lt;br /&gt;
&lt;br /&gt;
M249&lt;br /&gt;
&lt;br /&gt;
PKM&lt;br /&gt;
&lt;br /&gt;
M4&lt;br /&gt;
&lt;br /&gt;
AKS-74u&lt;br /&gt;
&lt;br /&gt;
870MCS&lt;br /&gt;
&lt;br /&gt;
TOZ-194&lt;br /&gt;
&lt;br /&gt;
AT4&lt;br /&gt;
&lt;br /&gt;
RPG-7&lt;br /&gt;
&lt;br /&gt;
M21&lt;br /&gt;
&lt;br /&gt;
SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
&lt;br /&gt;
M24&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
M9&lt;br /&gt;
&lt;br /&gt;
MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
&lt;br /&gt;
(From here down is not in the Beta)&lt;br /&gt;
&lt;br /&gt;
RPK&lt;br /&gt;
&lt;br /&gt;
MP7A1&lt;br /&gt;
&lt;br /&gt;
M240&lt;br /&gt;
&lt;br /&gt;
M60&lt;br /&gt;
&lt;br /&gt;
M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
&lt;br /&gt;
Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
&lt;br /&gt;
Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
&lt;br /&gt;
:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
&lt;br /&gt;
: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
&lt;br /&gt;
That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
&lt;br /&gt;
They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LMG Special Weapons ==&lt;br /&gt;
&lt;br /&gt;
In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
more ammo?&lt;br /&gt;
&lt;br /&gt;
:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
&lt;br /&gt;
Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
&lt;br /&gt;
It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
&lt;br /&gt;
I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
&lt;br /&gt;
:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
&lt;br /&gt;
:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
&lt;br /&gt;
Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
&lt;br /&gt;
Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
&lt;br /&gt;
I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
&lt;br /&gt;
I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
&lt;br /&gt;
== Full Auto M16A4 ==&lt;br /&gt;
&lt;br /&gt;
Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::M16A4 with FA lower - what could be easier&lt;br /&gt;
&lt;br /&gt;
:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
&lt;br /&gt;
::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
== Hi-Def MP videos ==&lt;br /&gt;
&lt;br /&gt;
You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
&lt;br /&gt;
==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
&lt;br /&gt;
==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
&lt;br /&gt;
Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
&lt;br /&gt;
Could it be the 417 ?&lt;br /&gt;
&lt;br /&gt;
:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
&lt;br /&gt;
It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Walkthrough trailor for the first mission this is CQB-R verzion of the M4A1.&lt;br /&gt;
&lt;br /&gt;
==Unimpressed....==&lt;br /&gt;
&lt;br /&gt;
Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
&lt;br /&gt;
But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
&lt;br /&gt;
:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
&lt;br /&gt;
:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
&lt;br /&gt;
:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
&lt;br /&gt;
Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
&lt;br /&gt;
Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
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I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
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Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
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Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
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We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
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== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
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Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
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It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
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'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
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It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
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^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
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&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
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It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
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And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
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&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
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This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
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:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
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Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
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== CONFIRMED new Weapons? ==&lt;br /&gt;
&lt;br /&gt;
This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
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http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
&lt;br /&gt;
I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
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http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
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In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
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I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
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Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
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HG could be short for hand granade&lt;br /&gt;
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Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
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Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
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==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
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Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
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:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
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Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
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==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
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This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
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:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
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The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
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==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
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Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
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Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
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Didnt the beta end?&lt;br /&gt;
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It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
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Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
&lt;br /&gt;
 AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
&lt;br /&gt;
Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;br /&gt;
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: Holeeey amazing sh*t. Random AK variants under AK47 ? This game is awesome.&lt;br /&gt;
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== SR25? ==&lt;br /&gt;
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I found this in the 'Friends from afar' tralier, is this the SR25? -GunGunGun&lt;br /&gt;
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http://www.imfdb.org/images/0/0a/SR25%3F.jpg&lt;br /&gt;
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I think it's M110 but because the M110 entered service in 2008 and the game take place in 2001-2002, it's supposed to be the SR-25 with desert camouflage. If you didn't noticed, someone else posted a comment about it, but it's OK. --[[User:RaNgeR|RaNgeR]] 16:28, 11 October 2010 (UTC)&lt;br /&gt;
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Oh its OK is it? thanks! your very kind! --[[User:GunGunGun|GunGunGun]] 18:56, 11 October 2010 (GMT)&lt;br /&gt;
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Well when does this game take place? [[User:Excalibur01|Excalibur01]] 18:06, 11 October 2010 (UTC)&lt;br /&gt;
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The game takes place between 2001 and 2002; during the first days of the invasion to Afghanistan and during &amp;quot;Operation Anaconda&amp;quot; when the United States, NATO, non NATO and allied Afghanistan forces worked together to take down the Taliban and Al-Qaeda terror organizations and to kill/capture Osama Bin-Laden... This operation was mainly based around special operations units which we are going to play them in-game (Rangers, Special Forces and if I'm not mistaken, Navy SEALs too). As I said about the weapon: Because the game takes place around 2001 and/or 2002, it is supposed to be the SR-25 as it was issued since the '90 and the M110 only has been issued from 2008. But, because it's a game, the developers don't really mind about the '''exact''' weapons that was supposed to be used during this events. Let's take for example the MP7A1: It has been produced from 2001, but it wasn't issued in the United States nor other countries during the events of the game, but the way I see it, because it was produced from 2001 and the game takes place in 2001, so the developers decided to put the MP7A1 in even so it's not issued. --[[User:RaNgeR|RaNgeR]] 21:00, 11 October 2010 (UTC)&lt;br /&gt;
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::The MP7 may not have been issued during that timeframe but that doesn't mean it wasn't specifically requested by SOCOM units. [[User:NMOne|NMOne]] 02:08, 12 October 2010 (UTC)&lt;br /&gt;
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Well by all technicality, the M110 and the SR-25 are the exact same rifle with very minor differences [[User:Excalibur01|Excalibur01]] 21:42, 11 October 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
My understanding that the games events take place during the first three years of the war.--[[Special:Contributions/81.96.200.164|81.96.200.164]] 01:32, 12 October 2010 (UTC)&lt;br /&gt;
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So technically unless it is stated, this rifle should be called the SR-25 [[User:Excalibur01|Excalibur01]] 02:34, 12 October 2010 (UTC)&lt;br /&gt;
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== Switching modes of fire ==&lt;br /&gt;
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Watched the First Hour on Gametrailers.com and it showed you can changed the fire mode for a weapon from semi to full auto on the fly. This is awesome [[User:Excalibur01|Excalibur01]] 03:38, 12 October 2010 (UTC)&lt;br /&gt;
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Yep. All you do is simply tap the Right D-pad key and watch the bullet icon change. I did this accidentally to myself and wondered why my M4 had gone from rock n' roll to single shot. [[User:NMOne|NMOne]] 03:48, 12 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=340873</id>
		<title>Talk:Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=340873"/>
		<updated>2010-10-12T02:08:49Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* SR25? */&lt;/p&gt;
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&lt;div&gt;==Any screenshots of &amp;quot;new sidearms&amp;quot;==&lt;br /&gt;
So we can add to main page?&lt;br /&gt;
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==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
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SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
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:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
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:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
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If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
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Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
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I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
&lt;br /&gt;
Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
&lt;br /&gt;
==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Knife?==&lt;br /&gt;
&lt;br /&gt;
I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==beta release date?==&lt;br /&gt;
&lt;br /&gt;
When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
&lt;br /&gt;
Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
&lt;br /&gt;
I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==weapon balance==&lt;br /&gt;
&lt;br /&gt;
i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
&lt;br /&gt;
Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
&lt;br /&gt;
Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
&lt;br /&gt;
I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
&lt;br /&gt;
Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
&lt;br /&gt;
==First Part==&lt;br /&gt;
&lt;br /&gt;
This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
&lt;br /&gt;
I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
&lt;br /&gt;
I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
&lt;br /&gt;
How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
&lt;br /&gt;
I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
&lt;br /&gt;
:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
&lt;br /&gt;
Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
&lt;br /&gt;
::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
&lt;br /&gt;
Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
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Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
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Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
&lt;br /&gt;
1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
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okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
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but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
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If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
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I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
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More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
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RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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RPG 7-In-game footage&lt;br /&gt;
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AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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AT-4 (I think by the ingame footage)&lt;br /&gt;
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M9- From ingame footage &lt;br /&gt;
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SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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TT-30 Seen ingame&lt;br /&gt;
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MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
&lt;br /&gt;
M16&lt;br /&gt;
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M203&lt;br /&gt;
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AK-47&lt;br /&gt;
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GP-30&lt;br /&gt;
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M249&lt;br /&gt;
&lt;br /&gt;
PKM&lt;br /&gt;
&lt;br /&gt;
M4&lt;br /&gt;
&lt;br /&gt;
AKS-74u&lt;br /&gt;
&lt;br /&gt;
870MCS&lt;br /&gt;
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TOZ-194&lt;br /&gt;
&lt;br /&gt;
AT4&lt;br /&gt;
&lt;br /&gt;
RPG-7&lt;br /&gt;
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M21&lt;br /&gt;
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SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
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M24&lt;br /&gt;
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SV-98&lt;br /&gt;
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M9&lt;br /&gt;
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MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
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(From here down is not in the Beta)&lt;br /&gt;
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RPK&lt;br /&gt;
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MP7A1&lt;br /&gt;
&lt;br /&gt;
M240&lt;br /&gt;
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M60&lt;br /&gt;
&lt;br /&gt;
M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
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Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
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: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
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Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
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:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
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The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
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: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
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That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
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:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
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They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
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== LMG Special Weapons ==&lt;br /&gt;
&lt;br /&gt;
In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
more ammo?&lt;br /&gt;
&lt;br /&gt;
:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
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Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
&lt;br /&gt;
It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
&lt;br /&gt;
I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
&lt;br /&gt;
:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
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:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
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Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
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Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
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== Animations ==&lt;br /&gt;
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I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
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I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
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I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
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Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
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== Full Auto M16A4 ==&lt;br /&gt;
&lt;br /&gt;
Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
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:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::M16A4 with FA lower - what could be easier&lt;br /&gt;
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:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
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::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
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Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
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:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
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:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
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Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
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:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
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''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
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The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
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I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
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:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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== Hi-Def MP videos ==&lt;br /&gt;
&lt;br /&gt;
You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
&lt;br /&gt;
==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
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==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
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There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
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They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
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==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
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Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
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Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
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Could it be the 417 ?&lt;br /&gt;
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:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
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I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
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It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Walkthrough trailor for the first mission this is CQB-R verzion of the M4A1.&lt;br /&gt;
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==Unimpressed....==&lt;br /&gt;
&lt;br /&gt;
Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
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:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
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But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
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I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
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:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
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:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
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:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
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Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
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Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
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Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
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Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
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I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
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To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
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I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
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Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
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Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
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We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
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== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
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It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
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'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
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It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
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^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
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&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
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It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
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And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
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&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
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This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
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:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
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Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
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== CONFIRMED new Weapons? ==&lt;br /&gt;
&lt;br /&gt;
This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
&lt;br /&gt;
http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
&lt;br /&gt;
I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
&lt;br /&gt;
http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
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I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
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Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
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HG could be short for hand granade&lt;br /&gt;
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Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
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Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
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==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
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Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
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:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
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Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
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This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
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:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
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The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
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==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
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Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
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Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
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Didnt the beta end?&lt;br /&gt;
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It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
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Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
&lt;br /&gt;
 AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
&lt;br /&gt;
Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;br /&gt;
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: Holeeey amazing sh*t. Random AK variants under AK47 ? This game is awesome.&lt;br /&gt;
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== SR25? ==&lt;br /&gt;
&lt;br /&gt;
I found this in the 'Friends from afar' tralier, is this the SR25? -GunGunGun&lt;br /&gt;
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http://www.imfdb.org/images/0/0a/SR25%3F.jpg&lt;br /&gt;
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I think it's M110 but because the M110 entered service in 2008 and the game take place in 2001-2002, it's supposed to be the SR-25 with desert camouflage. If you didn't noticed, someone else posted a comment about it, but it's OK. --[[User:RaNgeR|RaNgeR]] 16:28, 11 October 2010 (UTC)&lt;br /&gt;
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Oh its OK is it? thanks! your very kind! --[[User:GunGunGun|GunGunGun]] 18:56, 11 October 2010 (GMT)&lt;br /&gt;
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Well when does this game take place? [[User:Excalibur01|Excalibur01]] 18:06, 11 October 2010 (UTC)&lt;br /&gt;
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The game takes place between 2001 and 2002; during the first days of the invasion to Afghanistan and during &amp;quot;Operation Anaconda&amp;quot; when the United States, NATO, non NATO and allied Afghanistan forces worked together to take down the Taliban and Al-Qaeda terror organizations and to kill/capture Osama Bin-Laden... This operation was mainly based around special operations units which we are going to play them in-game (Rangers, Special Forces and if I'm not mistaken, Navy SEALs too). As I said about the weapon: Because the game takes place around 2001 and/or 2002, it is supposed to be the SR-25 as it was issued since the '90 and the M110 only has been issued from 2008. But, because it's a game, the developers don't really mind about the '''exact''' weapons that was supposed to be used during this events. Let's take for example the MP7A1: It has been produced from 2001, but it wasn't issued in the United States nor other countries during the events of the game, but the way I see it, because it was produced from 2001 and the game takes place in 2001, so the developers decided to put the MP7A1 in even so it's not issued. --[[User:RaNgeR|RaNgeR]] 21:00, 11 October 2010 (UTC)&lt;br /&gt;
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::The MP7 may not have been issued during that timeframe but that doesn't mean it wasn't specifically requested by SOCOM units. [[User:NMOne|NMOne]] 02:08, 12 October 2010 (UTC)&lt;br /&gt;
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Well by all technicality, the M110 and the SR-25 are the exact same rifle with very minor differences [[User:Excalibur01|Excalibur01]] 21:42, 11 October 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
My understanding that the games events take place during the first three years of the war.--[[Special:Contributions/81.96.200.164|81.96.200.164]] 01:32, 12 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tears_of_the_Sun&amp;diff=328216</id>
		<title>Tears of the Sun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tears_of_the_Sun&amp;diff=328216"/>
		<updated>2010-09-14T02:58:01Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M4A1 carbine with M203 grenade launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tears of the Sun'' is a 2003 action film starring [[Bruce Willis]] as a SEAL commander who leads a team into Nigeria during a coup to extract Lena Kendricks ([[Monica Bellucci]]), an American doctor. When she goes with the team to the extraction site along with the 80 some refugees from her village, the SEALs take only her.  After seeing the atrocities committed on the village, Lt. Waters has a change of heart and turns the helicopters around.  He and his SEAL team then become determined to get the doctor and the refugees to the border before the rebel militants can find them.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the film ''Tears of the Sun'':'''&lt;br /&gt;
[[Image:Tears of the Sun DVD.jpg|thumb|right|350px|Tears of the Sun (2003)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
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== M4A1 carbine==&lt;br /&gt;
Lieutenant Waters ([[Bruce Willis]]), Flea ([[Chad Smith]]), and Lake ([[Johnny Messner]]) use [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbines]] as their primary weapons. &amp;quot;Flea&amp;quot; has a Combat Military Optics LTD Marksman Series Model 100[http://www.cmoscopes.com/marksman_series.htm] scope on the carry handle, a cheek pad on the stock, a suppressor, and a custom paintjob of green and black (there is no such thing as a 6x48 Sightron S33). &amp;quot;Lake&amp;quot; has a suppressor on his carbine. Both Lake and Lt. Waters have M68 Aimpoint scopes fitted on their weapons. When the team first arrives in Africa, their M4A1's are fitted with PVS-14 night-vision scopes which are removed once morning arrives. Lt. Waters' also has a D-LAP Laser sight, essentially a more compact PEQ-2A. It is worth noting that they use the correct, modern flash hiders rather than the A1 style used on so many movie M4A1s and M16A2s.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px| M4A1 5.56x45mm with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:TOTS M4.jpg|thumb|none|600px|Lt. Waters meets Dr. Lena Hendricks. Note the M68 Aimpoint cantilever mount is mounted backwards on the railed forearm (the optic itself is also mounted backwards ).]]&lt;br /&gt;
[[Image:Tears ok the Sun LT Waters.jpg|thumb|600px|none|Lieutenant A.K. Waters ([[Bruce Willis]]) with his M4A1 with M68 Aimpoint scope and RIS foregrip.]]&lt;br /&gt;
[[Image:TOTS M4-2.jpg|thumb|none|600px|Flea and Lake search the village hooches with their suppressed M4s.]]&lt;br /&gt;
[[Image:TOTS M4-3.jpg|thumb|none|600px|Flea hands out the contents of his MRE to refugees.]]&lt;br /&gt;
[[Image:TOTS M4-4.jpg|thumb|none|600px|Flea takes a sniper position in a tree while the other team members raid the village.]]&lt;br /&gt;
[[Image:TOTS M4-6.jpg|thumb|none|600px|Lake fires his M4.]]&lt;br /&gt;
[[Image:TOTS M4-7.jpg|thumb|none|600px|Red, ([[Cole Hauser]]), fires Lt. Waters' M4 after he drops it.]]&lt;br /&gt;
[[Image:TOTS MISC.jpg|thumb|none|600px|The team with their weapons. Doc, Lake, Lt., and Zee with their M4s.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 carbine with M203 grenade launcher==&lt;br /&gt;
Team corpsman, Doc, and radioman, Zee, both carry [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbines]] with [[M203 grenade launcher]]s.&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|none|500px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and [[M203 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:TOTS M4-5.jpg|thumb|none|600px|Zee, there's a $500 sight attached to your gun for a reason! Aim damn you! (He's providing cover fire during the ambush on the team, doesn't have to be pinpoint accurate)]]&lt;br /&gt;
[[Image:TOTS MISC.jpg|thumb|none|600px|Doc and Zee ready their pistols, while slinging their M4/M203 combos.]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
A few of the Marines disembarking the helicopter in the beginning of the film are carrying [[M16A2|M16A2 rifles]], as well as a few Marines at the end of the film.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:TOTS M16A2.jpg|thumb|none|600px|Jarhead behind the others is carrying a M16A2.]]&lt;br /&gt;
[[Image:TOTS M16A2-2.jpg|thumb|none|600px|The Marine in the background is carrying a M16A2.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
[[M16 rifle series#M16A1 Rifle|M16A1 rifles]] are used by Nigerian soldiers in the opening scene of the director's cut of the film.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|500px|none|M16A1 5.56x45mm]]&lt;br /&gt;
[[Image:M16.jpg‎|thumb|600px|none|Nigerian soldiers with Vietnam-era M16 rifles.]]&lt;br /&gt;
[[Image:M16_2.jpg‎|thumb|600px|none|Nigerian soldiers standing guard with Vietnam-era M16 rifles.]]&lt;br /&gt;
[[Image:M16_3.jpg‎|thumb|600px|none|Nigerian soldiers standing guard over the President and his family with Vietnam-era M16 rifles.]]&lt;br /&gt;
&lt;br /&gt;
== M1A Rifle ==&lt;br /&gt;
Previously thought to have been an [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 DMR]], the rifle carried by Silk  ([[Charles Ingram]]) is in fact a [[M14 Rifle#Springfield Armory M1A|Springfield M1A]], as it is lacking a selector switch. It is covered in heavy custom camo and mounts a Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 rifle scope. He uses the weapon throughout the movie.&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|none|500px|M1A rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOTS M1A.jpg|thumb|none|600px|Note the selector switch is missing in this shot.]]&lt;br /&gt;
[[Image:TOTS M1A-2.jpg|thumb|none|600px|Silk  ([[Charles Ingram]]) readies to shoot the Rebel spy with his M1A.]]&lt;br /&gt;
[[Image:TOTS M1A-3.jpg|thumb|none|600px|Red and Silk make their final stand, firing Lt. Water's M4 and Silk's M1A.]]&lt;br /&gt;
&lt;br /&gt;
== L1A1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
At the end of the film, one of the Cameroon border guards can be briefly seen armed with an [[FN FAL#L1A1|L1A1]] rifle instead of an AK variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:L1A1-SLR.jpg|thumb|none|500px|L1A1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOS L1A1.JPG|thumb|none|600px|A Cameroon border guard behind Captain Bill Rhodes ([[Tom Skerritt]]) brandishes an L1A1 rifle]]&lt;br /&gt;
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&lt;br /&gt;
== AKM ==&lt;br /&gt;
The most commonly used assault rifle on the African continent,  [[AKM]]  rifles are seen in the hands of militants, refugees, and Doc, ([[Paul Francis]]) who took it from a dead militant. He is never seen using it, but after the village raid, he most likely gave it to a refugee, as they acquired a lot of them then.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|500px|none|AKM 7.62x39mm]]&lt;br /&gt;
[[Image:TOTS AK.jpg|thumb|none|600px|A rebel fighter walks through the jungle with his AKM.]]&lt;br /&gt;
[[Image:TOTS AK-2.jpg|thumb|none|600px|Rebels enter the mission with their AKMS.]]&lt;br /&gt;
[[Image:TOTS AK-3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:TOTS AK-4.jpg|thumb|none|600px|Doc Kelly sits with his AK slung over his shoulder. He acquired the weapon after Lt. Waters killed it owner.]]&lt;br /&gt;
[[Image:TOTS AK-5.jpg|thumb|none|600px|Doc crawls towards the village with his AK slung over his shoulder.]]&lt;br /&gt;
[[Image:TOTS AK-6.jpg|thumb|none|600px|A rebel executes a villager with his AK.]]&lt;br /&gt;
[[Image:TOTS AK-7.jpg|thumb|none|600px|A refugee obtains a pair of boots and an AK-47 from a dead rebel.]]&lt;br /&gt;
[[Image:TOTS AK-8.jpg|thumb|none|600px|One of Arthur Azzuka's bodyguards (a trained soldier) covers Arthur.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
The under folding version of the AK-47 is seen being used by several soldiers as well as the full stocked variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|500px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:TOTS AKS.jpg|thumb|none|600px|A rebel fires upon the fleeing SEALs with his Type 56-1.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
A few soldiers are seen wielding the [[AKMSU]].&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU Krinkov - 7.62x39mm.  This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit.]]&lt;br /&gt;
[[Image:TOTS AKSU.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SKS rifle ==&lt;br /&gt;
Several rebels and refugees are seen carrying [[SKS rifle]]. &lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|500px|SKS rifle 7.62x39mm]]&lt;br /&gt;
[[Image:TOTS SKS.jpg|thumb|none|600px|The point man of the rebel men walks through the jungle.]]&lt;br /&gt;
[[Image:TOTS SKS-2.jpg|thumb|none|600px|One of Arthur Azzuka's bodyguard saves Lt. Waters.]]&lt;br /&gt;
[[Image:TOTS SKS-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
Actual footage of the violence in Africa is seen in the beginning of the film and one scene shows several soldiers carrying [[FN FAL]] rifles.&lt;br /&gt;
[[Image:Fal_para-1-.jpg‎|thumb|none|500px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOTS FN FAL.jpg|thumb|none|600px|The soldier far right has a FN FAL paratrooper.]]&lt;br /&gt;
[[Image:TOTS FN FAL-2.jpg|thumb|none|600px|The soldier also has a FN FAL paratrooper.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
What appears to be a WWII-vintage [[Karabiner 98k]]  is seen in the hands of at least two militants. They are never given explicit detail, sadly.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:TOTS Kar98.jpg|thumb|none|600px|The rebel bottom center is carrying a Kar98.]]&lt;br /&gt;
[[Image:TOTS Kar98-2.jpg|thumb|none|600px|A rebel moves to investigate the body of a rebel spy.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M249 SAW Para ==&lt;br /&gt;
Slo ([[Nick Chinlund]]), the squad's designated heavy gunner and tech-guy is seen with his paratrooper  version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] throughout the movie, until he's killed in a shootout with the rebels. Silk ([[Charles Ingram]]) then uses the weapon during the climax firefight.&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|500px|M249 SAW 5.56x45mm paratrooper version with 200-round ammo drum and accessory rail on feed tray cover]]&lt;br /&gt;
[[Image:TOTS SAW.jpg|thumb|none|600px|Slo with his SAW.]]&lt;br /&gt;
[[Image:TOTS SAW-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:TOTS SAW-3.jpg|thumb|none|600px|Note the blank rounds on the ammo belt.]]&lt;br /&gt;
&lt;br /&gt;
== M60D ==&lt;br /&gt;
The [[M60D]] is seen mounted on a helicopter, but it is never fired.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOTS M60D.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
Red ([[Cole Hauser]]), the team’s designated heavy-gunner is seen armed with a [[M60 machine gun#M60E4 Machine Gun|M60E4 machine gun]] without the film. Doc ([[Paul Francis]]) wields the weapon when Red runs to set-up a Claymore. Another Navy SEAL who accompanies Captain Bill Rhodes ([[Tom Skerritt]]) also wields a M60E4.&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|500px|M60E4 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOTS M60E4.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:TOTS M60E4-2.jpg|thumb|none|600px|Red directs the refugees with his M60E4.]]&lt;br /&gt;
[[Image:TOTS M60E4-3.jpg|thumb|none|600px|Doc mans Red's M60E4.]]&lt;br /&gt;
[[Image:TOTS M60E4-4.jpg|thumb|none|600px|The other Navy SEAL with a M60E4.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine gun ==&lt;br /&gt;
It’s hard to determine, but a heavy machine gun; actual DShK or Browning M2 mocked-up is seen on a mounted platform of a flatbed truck.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK heavy machine gun 12.7x109mm]]&lt;br /&gt;
[[Image:TOTS DSHK.jpg|thumb|none|600px|The machine gun can be seen on the truck.]]&lt;br /&gt;
[[Image:TOTS DSHK-2.jpg|thumb|none|600px|The barrel is seen mildly clearly here.]]&lt;br /&gt;
&lt;br /&gt;
== FN MAG ==&lt;br /&gt;
Seen in the actual footage at the beginning, a government soldier is seen with what looks to be a [[FN MAG]], but please correct me if I’m wrong.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mag58postb.jpg|thumb|none|500px|FN MAG 58 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TOTS FN MAG.jpg|thumb|none|600px|THe soldier stands behind a FN MAG in the actual footage.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
The [[M72 LAW]] (Light Anti-Tank Weapon) is seen having been carried by Red ([[Cole Hauser]]) and Slo ([[Nick Chinlund]]). The two weapons are fired by Lake and Flea.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW 66mm]]&lt;br /&gt;
[[Image:TOTS LAW.jpg|thumb|none|600px|Slo ([[Nick Chinlund]]) helps refugees up a hill with his M72 strapped into his pack.]]&lt;br /&gt;
[[Image:TOTS LAW-2.jpg|thumb|none|600px|Flea readies his M72.]]&lt;br /&gt;
[[Image:TOTS LAW-3.jpg|thumb|none|600px|Flea and Lake fire their LAWs.]]&lt;br /&gt;
&lt;br /&gt;
== Type 69 RPG ==&lt;br /&gt;
The Chinese-replica [[RPG-7#Type 69|Type 69 RPG]] is seen in the hands of several Militant rebels throughout, fitted with the PGO-7 scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|500px|Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:TOTS RPG.jpg|thumb|none|600px|The rebels enter the mission, the one on the far-right brandishing a Type 69 RPG]]&lt;br /&gt;
[[Image:TOTS RPG-2.jpg|thumb|none|600px|An RPG team prepares to engage the SEALs with a Type 69]]&lt;br /&gt;
[[Image:TOTS RPG-3.jpg|thumb|none|600px|I'd imagine that black eye hurts, huh?]]&lt;br /&gt;
&lt;br /&gt;
== RPD ==&lt;br /&gt;
A militant rebel is seen with a [[RPD Light Machine Gun|RPD light machine gun]]. &lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD light machine gun 7.62x39mm]]&lt;br /&gt;
[[Image:TOTS RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MK23 ==&lt;br /&gt;
The pistol designed especially for USSOCOM, the [[Heckler &amp;amp; Koch Mark 23]] is used by several Navy SEALs, including Lt. Waters, Zee, Red, Flea, Lake, and Slo.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|400px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:TOTS MK23.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:TOTS MK23-2.jpg|thumb|none|600px|Lt. Waters with his MK23.]]&lt;br /&gt;
[[Image:H&amp;amp;KMk23ModwKnightsSuppressor.jpg‎ |thumb|none|450px|H&amp;amp;K Mk 23 Mod 0 with (real) Knights Armament suppressor .45 ACP]]&lt;br /&gt;
[[Image:Tears of the Sun MK23 1.jpg|thumb|none|600px|Lt. A.K. Waters wields a suppressed H&amp;amp;K Mark 23 while engaging militia fighters in the village]]&lt;br /&gt;
[[Image:TOTS MK23-3.jpg|thumb|none|600px|Red prepares to enter a hooch with his MK23.]]&lt;br /&gt;
[[Image:TOTS MK23-4.jpg|thumb|none|600px|Rack the slide on your MK23, Lake! This is a continuity shot as it only happens for a second.]]&lt;br /&gt;
[[Image:TOTS MISC.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
In a deleted scene, Lt. Waters leaves the priest running the hospital a [[Walther PP Pistol Series#Walther PP|Walther PP]] for self-defense.&lt;br /&gt;
[[Image:Walther PP.jpg|thumb|350px|none|A Walther PP]]&lt;br /&gt;
[[Image:WaltherPPK.tots.jpg|thumb|600px|none|A Walther PP left by Lt. Waters for the priest.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
The real life  favored handgun of the Navy SEALs, the [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is seen in the hands of Doc and Silk, ([[Paul Francis]] and [[Charles Ingram]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|Sig Sauer P226 9x19mm]]&lt;br /&gt;
[[Image:TOTS SIG.jpg|thumb|none|600px|Doc crawls towards the village.]]&lt;br /&gt;
[[Image:TOTS SIG-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:TOTS SIG-3.jpg|thumb|none|600px|Doc wields his SIG during the final shootout.]]&lt;br /&gt;
[[Image:TOTS SIG-4.jpg|thumb|none|600px|Silk fires his SIG when his M1A runs dry.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
The [[M1911 pistol series#M1911A1|Colt M1911A1]] appears in the hands of two senor officers of the Nigerian Militants.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:TOTS 1911.jpg|thumb|none|600px|The officer far left has what looks like a Colt 1911.]]&lt;br /&gt;
[[Image:TOTS 1911-2.jpg|thumb|none|600px|The second in command charges the fleeing SEALs with his 1911.]]&lt;br /&gt;
[[Image:TOTS 1911-3.jpg|thumb|none|600px|He then tells his men to keep fighting.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
While I was hoping to get through a movie without a [[Beretta 92FS]], but sure enough, one shows up in the hands of a militant officer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:TOTS M9.jpg|thumb|none|600px|The Sgt? far right has a 9mm Beretta.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
The team’s forward scout, Lake ([[Johnny Messner]]) carries both a [[Remington 870]] and a [[M16 rifle series|M4A1]]. The shotgun is equipped with an extended magazine tube, a side saddle shell holder, and a strange compensator(I believe this is a &amp;quot;duckbill&amp;quot; attachment. It makes the shot spray into a horizontal pattern.) The squad’s designated marksman, Flea ([[Chad Smith]]), takes the shotgun after Lake is shot, but the weapon was dropped and Flea switched back to his M4A1.&lt;br /&gt;
[[Image:Remington870NewModel.jpg‎|thumb|none|500px|Remington 870 12 gauge]]&lt;br /&gt;
[[Image:TOTS 870.jpg|thumb|none|600px|Lake ([[Johnny Messner]]) leads the way with his Remington 870 at the ready.]]&lt;br /&gt;
[[Image:TOTS 870-2.jpg|thumb|none|600px|Lake runs through the jungle with his Remington 870.]]&lt;br /&gt;
[[Image:TOTS 870-3.jpg|thumb|none|600px|As Kendricks hugs goodbye, Lake covers the area with his Remington shotgun.]]&lt;br /&gt;
[[Image:TOTS 870-4.jpg|thumb|none|600px|Lake gives Zee that &amp;quot;what the fuck are we doing?&amp;quot; look.]]&lt;br /&gt;
[[Image:TOTS 870-5.jpg|thumb|none|600px|As Lt. Waters shouts orders, Lake takes cover with his Remington 870 slung over his back.]]&lt;br /&gt;
&lt;br /&gt;
== M67 grenade ==&lt;br /&gt;
All of the SEALs carry and use M67 hand grenades throughout the mission.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[Image:TOTS M67.jpg|thumb|none|600px|Lt. Waters pulls an M67 grenade from a pouch during a shootout with the rebels]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The team’s demolition man, Red ([[Cole Hauser]]), carried three [[M18A1 Claymore]]s into the field with him. He uses two to ambush the militants and later uses it to hold back enemy troops.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:TOTS claymore.jpg|thumb|none|600px|Red sets up his final Claymore as a volley of gunfire hits the log.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
At the climax of the film, a pair of F/A-18A Hornets are launched to provide close air support for the SEALs, the Hornets being armed with [[M61 Vulcan]]s as secondary armament, though the Hornets engage the rebels with air to ground missiles instead of their guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|350px|M61 Vulcan 20mm]]&lt;br /&gt;
[[Image:TOTS VulcanHornet.JPG|thumb|none|600px|As an F/A-18A Hornet launches from the carrier USS ''John C. Stennis'', the firing port for the M61 Vulcan is visible near the nose of the aircraft]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=276602</id>
		<title>Rainbow Six: Vegas 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=276602"/>
		<updated>2010-05-23T23:20:42Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Barret M468 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
'''The following weapons appear in the video game ''Rainbow Six: Vegas 2'':'''&lt;br /&gt;
[[Image:Tcrbsv2-360-cover.jpg|thumb|right|300px|''Rainbow Six: Vegas 2'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears in the game as the &amp;quot;92FS&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It can be seen as the sidearm used by the LVPD SWAT officers and terrorists in game. Interestingly, the in-game 92FS has a skeleton hammer as opposed to the standard ring hammer. Also note that in all of the screencaps below, the safety switch is on. Oops.&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed when you hold the 92FS in first person the player is using an unusually low grip? about 1/4 of the backstrap is visible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:RSV2m92fs.jpg|thumb|600px|none|The 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsironsights.jpg|thumb|600px|none|The 92FS's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsreload.jpg|thumb|600px|none|Reloading the 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fssuppresed.jpg|thumb|600px|none|The 92FS equipped with a laser sight and supressor.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] appears in the game as the .40 caliber variant &amp;quot;USP 40.&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It is used by some of the Rainbow operatives.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KUSP40.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:RSV2usp45.jpg|thumb|600px|none|The USP in the game. Equipped with a laser sight.]]&lt;br /&gt;
[[Image:RSV2usp45ironsights.jpg|thumb|600px|none|The USP's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2usp45laser.jpg|thumb|600px|none|The USP in the game with its laser sight active.]]&lt;br /&gt;
[[Image:RSV2usp45reload.jpg|thumb|600px|none|Reloading the USP in the game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle XIX==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game, it can be modified with laser and high capacity magazines, but not a silencer. It is the side arm of some terrorists in game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle XIX, .50 Action Express]]&lt;br /&gt;
[[Image:RSV2deserteagle.jpg|thumb|600px|none|The Desert Eagle in the game.]]&lt;br /&gt;
[[Image:RSV2deserteagleironsights.jpg|thumb|600px|none|The Desert Eagle's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2deserteaglereload.jpg|thumb|600px|none|The Desert Eagles being reloaded in the game equipped with a laser sight.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game, it can only be modified with a laser. It is used as a sidearm by some of the terrorists in game. The one used in the game is chambered for .44 magnum, as that is the only caliber that has a 6 round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull, .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] appears in the game, and can be modified like all the pistols. It is the most popular pistol on online servers. In game it is the standard sidearm used by the Rainbow team.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|300px|none|Heckler &amp;amp; Koch Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] appears in the game and can be modified with a laser pointer and high capacity magazines. It is used by a sidearm by some terrorists. It features a full-auto fire mode unique among the pistols of the game. Standard magazine is 10 rounds though using the extended magazine attachment gives it the correct factory magazine with 17 bullets, the largest magazine capacity of the Glocks are 33 rounds. The real world model used for the gun in the game is a KWA airsoft g18c, evidence by the built in compensator on the top (only seen in the airsoft gun) and the lack of engravings. An interesting note about this gun is that when it is fired the breach is never opened, rather the integrated compensator open up and releases the spent shell/s (this is of course not the case with the real weapon.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18 9x19mm]]&lt;br /&gt;
[[Image:RSV2glock.jpg|thumb|600px|none|The Glock 18 in the game.]]&lt;br /&gt;
[[Image:RSV2glockfireing.jpg|thumb|600px|none|The Glock 18 being fired in the game.]]&lt;br /&gt;
[[Image:RSV2glockironsights.jpg|thumb|600px|none|The player using a Glock 18's iron sights in the game, as a terrorist gets shot to bloody pieces.]]&lt;br /&gt;
[[Image:RSV2glockreload.jpg|thumb|600px|none|Reloading the Glock 18 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game (as the version chambered for the .40 S&amp;amp;W cartridge), and can be modified like all the pistols. It is (quite rarely) seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|300px|none|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:RSV2p99fire.jpg|thumb|600px|none|A P99 being fired.]]&lt;br /&gt;
[[Image:RSV2p99ironsight.jpg|thumb|600px|none|A P99's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2p99reload.jpg|thumb|600px|none|Reloading the P99 in the game.]]&lt;br /&gt;
&lt;br /&gt;
''Wow, that's some horrible imaging there.  It's like they didn't even try to model the P99.'' --[[User:Clutch|Clutch]] 02:15, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Česká Zbrojovka CZ-G2000==&lt;br /&gt;
&lt;br /&gt;
The [[CZ-G2000]] can be seen in the armory behind your character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|300px|CZ-G2000, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5/MP5N==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] is in the game as the &amp;quot;MP5N&amp;quot; cosign used by the United States Navy and the SEALs and is modifiable like all weapons in the game. It is used by Rainbow (especially Bishop and Logan), LVPD SWAT, and by the terrorists. The In-game model is of the MP5N, meaning that the 3 round burst setting is absent from the left side of the gun making it appear as the navy model, but it has a three-round burst setting in the gun's silencer/fire mode menu, making it an MP5A5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:RSV2mp5nsuppressed.jpg|thumb|none|600px|The MP5A5/MP5N equipped with a supressor and ACOG.]]&lt;br /&gt;
[[Image:RSV2mp5nthirdperson.jpg|thumb|none|600px|The MP5A5/MP5N in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-11==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10#MAC-11|Ingram MAC-11]], referred to as the &amp;quot;M11&amp;quot; is in the game and like the other weapons, it can be modified. It is often seen in terrorist hands. One note of interest is that it's modeled after the semi-auto civilian legal M11 that is modified to full auto. Its closed bolt is the telltale sign. Has an extremely high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|300px|Ingram MAC-11 .380 ACP]]&lt;br /&gt;
[[Image:RSV2m11.jpg|thumb|none|600px|The player overlooking the city with an &amp;quot;M11&amp;quot; in the game.]]&lt;br /&gt;
[[Image:RSV2m11ironsights.jpg|thumb|none|600px|The M11's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m11reload.jpg|thumb|none|600px|Reloading the M11 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is in the game, it can be modified with everything except the extended magazine. Occasionally terrorists will be equipped with this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
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==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is in the game, it can be modified with everything except the extended magazine. The MP7A1 is used with a suppressor by several Rainbow operatives; it is the secondary weapon for Jung Park when he isn't using a G36C and for Michael Walters when he isn't using a Mk. 46 machine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp7a1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm]]&lt;br /&gt;
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==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is in the game, it can be modified with everything. It is often used by terrorists later in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
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[[Image:UMP.jpg|thumb|none|500px|UMP in game with laser and suppressor.]]&lt;br /&gt;
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==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] is in the game, it can be modified with everything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|Brügger &amp;amp; Thomet MP-9 9x19mm]]&lt;br /&gt;
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==Steyr AUG Para==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is seen in the game as a submachine gun with a high cyclic rate, and can be modified with everything. It is used by LVPD SWAT and by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para 9x19mm]]&lt;br /&gt;
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[[Image:AUGpara.jpg|thumb|none|500px|AUG Para in game with ACOG scope.]]&lt;br /&gt;
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==Type 05 JS==&lt;br /&gt;
&lt;br /&gt;
The PDW variant of the Chinese [[QBZ-95]] assault rifle. It is one of the more powerful submachine guns in game and can be modified with everything except for the high capacity magazine. The Type 05 can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type 05, 5.8x21mm]]&lt;br /&gt;
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==SA Vz.83 Skorpion==&lt;br /&gt;
&lt;br /&gt;
The [[SA Vz.83 Skorpion]] appears in the game as the &amp;quot;Skorpion VZ83&amp;quot; chambered in .380 ACP, and can be modified with everything except for the ACOG scope. It is occasionally used by terrorists in game.  PC version allows for semi-auto fire as well as the default full-auto option, but sights must be reset after EVERY shot as the weapon becomes misaligned after the first shot is fired in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|SA Vz.61 Skorpion .32 ACP]]&lt;br /&gt;
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==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Uzi|IMI Uzi]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
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==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;552 Commando&amp;quot; and can be modified with everything. It is one of the assault rifles used by the Rainbow team (it is the preferred rifle of both Logan and Chavez) and is also sometimes used by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|350px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
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==Unknown AK Variant==&lt;br /&gt;
&lt;br /&gt;
This weapon claims to be an AK-47 in-game, but it doesn't use the more curved 7.62x39 magazines that a real AK-47 would. It has the same statistics as the AKS-74U, which would appear to support the hypothesis that it uses 5.45x39mm rounds. The alleged [[AK-47]] is a very common terrorist weapon in game, it can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. The jury is still out on what this gun actually is. Post on the discussion page if you have any idea.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|350px|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:RSV2ak47.jpg|600px|thumb|none|The AK47 in the game. Equipped with an extended magazine.]]&lt;br /&gt;
[[Image:RSV2ak47suppressed.jpg|600px|thumb|none|A suppressed AK47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is present in game and can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. It can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
It is shown to take the same magazines as the AK-47. This may therefore be a mislabled AKMSU. Note: The handguard is wrong for the russian AKSU in game, it's not supposed to have a handguard like that of the AK47.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
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==Fabrique Nationale FNC 80==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNC]] is one of the assault rifles in the game, and can be equipped with all addons. It is sometimes used by Rainbow operatives and is very often used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg‎|thumb|350px|none|FN FNC 5.56x45mm]]&lt;br /&gt;
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==Steyr AUG A3==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is in the game as the &amp;quot;AUG A3&amp;quot; and can be modified with everything. It is occasionally used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|350px|Steyr AUG A3 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
[[Image:RSV2auga3.jpg|600px|thumb|none|An AUG A3 in the game.]]&lt;br /&gt;
[[Image:RSV2auga3ironsights.jpg|600px|thumb|none|The AUG A3's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2auga3thirdperson.jpg|600px|thumb|none|The AUG A3 in a third-person view.]]&lt;br /&gt;
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==GIAT FAMAS F1==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS]] is in the game, it can be modified with everything. It can sometimes be seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|GIAT FAMAS F1 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2famaswithscope.jpg|600px|thumb|none|The FAMAS in the game. Equipped with a scope.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson2.jpg|600px|thumb|none|The FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson.jpg|600px|thumb|none|Another shot of the FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasfiring.jpg|600px|thumb|none|A terrorist getting shot to pieces with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is in the game, it can be modified with everything. It is teammate Jung Park's primary weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2g36c.jpg|thumb|600px|none|The G36C in the game.]]&lt;br /&gt;
[[Image:RSV2g36cthirdperson.jpg|thumb|600px|none|A third-person view of the G36C.]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope, with the player wielding an HK21E.]]&lt;br /&gt;
[[Image:RSV2g36cjung2.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope onboard a helicopter en-route to the mission level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3KA4==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3KA4|Heckler &amp;amp; Koch G3KA4]] is in the game, it can be modified with everything. It is occasionally used by terrorists. There are some inaccuracies in that it uses 30 round mags but the size indicates the use of a 20 round.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4,.jpg|thumb|none|500px|Player holding G3KA4 with ACOG scope.]]&lt;br /&gt;
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==IMI Tavor TAR-21==&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21]] is in the game and can be modified with everything. It is very popular on online servers due to their high rate of fire. Players who have taken a liking to the Tavor have often been called &amp;quot;TARDs&amp;quot;. It is sometimes used by Rainbow operatives and is quite common in terrorist use.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strangely, you cannot use it without the MARS sight. It has no iron sights in the first game either. An upside to this is that you can use the extended mag while having the MARS sight as well. &lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is in the game as the &amp;quot;M8&amp;quot;, it can be modified with everything. It is obtained late in the game, and is never used by terrorists or Rainbow. It is seen as having an accessory rail that extends to the end of the carrying handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The version in game looks like the Xm8r, a version of the Xm8 built to use standard 20mm rail systems. ~Theonemoo&lt;br /&gt;
&lt;br /&gt;
http://i210.photobucket.com/albums/bb241/theonemoo/xm8malaysia_01.jpg&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] is in the game, it can be modified with everything. It is extensively used by Rainbow and is often seen in terrorist use. It is Gabriel Nowak's weapon of choice along with his MP5A3/MP5N in the earlier missions prior to the events in Rainbow Six: Vegas 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|350px|Fabrique Nationale SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:RSV2scarh.jpg|thumb|none|600px|The player and Gabriel Nowak wielding SCAR-Hs.]]&lt;br /&gt;
[[Image:RSV2scarhironsights.jpg|thumb|none|600px|The SCAR-H's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2scarhreload.jpg|thumb|none|600px|Reloading the SCAR-H in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
&lt;br /&gt;
The [[SA80]] can be seen in game referred to by the British military designation L85A2, and can be equipped with everything. A Rainbow operative can be seen using this rifle in one of the game's levels. Er... Where? not in the PC version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2l85a2.jpg|thumb|none|600px|The L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2ironsights.jpg|thumb|none|600px|The L85A2's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2reload.jpg|thumb|none|600px|Reloading the L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2thirdperson.jpg|thumb|none|600px|A third-person view of the L85A2. Note the Sam Fisher cosplayer about to be blindfired on by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Barret M468==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] appears in game. As opposed to the belief of those who haven't played it, it IS the M468. It is an unlockable weapon, and can be seen used by Rainbow operatives (it is Bishop's preferred rifle) and terrorists (occasionally) in game.&lt;br /&gt;
&lt;br /&gt;
Note that the selector only has &amp;quot;SAFE&amp;quot; and &amp;quot;FIRE&amp;quot; positions.  The lower receiver also lacks a hole for the autosear above the selector, despite the weapon's full auto capability in-game.  Additionally, 6.8 SPC caliber weapons only have a 25 round capacity, rather than 30 rounds as portrayed in-game (Note - the Bushmaster 6.8mm Carbine has a 30 round magazine [[User:NMOne|NMOne]] 23:20, 23 May 2010 (UTC)).&lt;br /&gt;
&lt;br /&gt;
[[Image:MODEL468.jpg|thumb|none|350px|Barrett M468 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:RSV2m468.jpg|thumb|none|600px|An M468 in the game.]]&lt;br /&gt;
[[Image:RSV2m468reload.jpg|thumb|none|600px|Reloading an M468 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] can be seen in the armory behind the character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 5.45x39mm]]&lt;br /&gt;
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==Benelli M3 Super 90==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. It is portrayed as pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|300px|Benelli M3 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:RSV2m3thirdpersonview.jpg|thumb|600px|none|A third-person view of the M3 Super 90.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500|Mossberg 500]] appears in the game and can be modified with lasersights, Rifle scope and Reflex sights. It is used often by the terrorists in game. It is the last weapon to be unlocked with CQB Points&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|350px|none|Mossberg 500 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
Called the M500 tactical in-game&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
The MCS variant of the [[Remington 870 Shotgun|Remington 870 shotgun]] appears in the game, and it can be modified with laser sights, Rifle scope and Reflex sights. Terrorists use this weapon fairly often.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs 14.jpg|thumb|none|350px|Remington 870 MCS 12 gauge]]&lt;br /&gt;
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==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. In game, it can be found in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
It appears in only pump-action operation when the actual gun has semi-auto operation. A lot of games do this to the Spas 12.--[[User:FirearmFanatic|FirearmFanatic]] 13:23, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Acessory Shotgun System==&lt;br /&gt;
&lt;br /&gt;
The stand-alone version of the [[M26 Modular Acessory Shotgun System]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights.  Puzzlingly, the M26 in the game is select-fire, while the real one is a straight-pull bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|350px|M26 MASS 12 Gauge stand-alone version with telescoping stock and pistol grip]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12, 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] appears in the game, like the other sniper rifles, it can be modified with bigger scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎|thumb|none|350px|M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
&lt;br /&gt;
The SV-98 appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. It is often used by terrorist snipers in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Scout Tactical==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. A few of the terrorist snipers use this rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|350px|Steyr Scout Tactical 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Strangely, in this game when you pick up this gun, the barrel is exposed on top, which on the steyr scout it is not. In the Outfitting menu, it is the scout tactical and the picture is a Steyr.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is in the game, like the other sniper rifles, it can be modified with a 12x Scope. The PSG-1 is the standard Rainbow sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96 Arctic Warfare==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] appears in game, and can be modified with a 12x scope. It is the last weapon to be unlocked with Marksman Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==KAC SR-25 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25]] is a silenced sniper rifle based on the M16 rifle, it can be modified with a 12x scope.&lt;br /&gt;
The SR-25 is a upscaled version of the [[M16 rifle series|M16]], it is not an [[Armalite AR-10|AR-10]] as popularly believed, both the lower and upper receiver are completely different to that of an AR-10. the SR-25 is a STONER RIFLE (25), by Eugene Stoner from KAC, (Knights Armament Corporation). Armalite holds the patents to the name and design of &amp;quot;AR-10&amp;quot;. It can be seen used by Rainbow operatives in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
Fun fact: the designation 25 in Sr-25 is from adding Ar-10 and AR-15.&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50, .50 BMG]]&lt;br /&gt;
 &lt;br /&gt;
==Mk 46 Mod 0 Light Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better stock. It is the squad support weapon of choice for Rainbow and is used by Michael Walters in Bishop's team.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2mk46.jpg|thumb|none|600px|Fireing the Mk 46 in the game.]]&lt;br /&gt;
[[Image:RSV2mk46ironsights.jpg|thumb|none|600px|The Mk 46's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2mk46walters.jpg|thumb|none|600px|Michael Walters holding his Mk 46 in the helicopter ride to the next level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21 machine gun]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. It is used by the terrorists often.  Despite the appearance of a fire-selector switch and the appropriate markings, the HK21E is restricted to full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|none|600px|The player wielding an HK21E]]&lt;br /&gt;
&lt;br /&gt;
==M249 SPW==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SPW]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. Mostly found as fixed postion turrets throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:RSV2m249.jpg|thumb|none|600px|The player wielding an M249 SPW.]]&lt;br /&gt;
[[Image:RSV2m249ironsights.jpg|thumb|none|600px|The M249's iron sights in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is frequently used by enemies in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock.  Despite being based on a regular G36 rifle, the MG36 is restricted to full-auto only, even though its counterpart in the Ghost Recon series allows for selection between semi, tri-burst, and full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine.]]&lt;br /&gt;
[[Image:RSV2mg36.jpg|thumb|none|600px|An MG36 in the game equipped with a telescoping sight.]]&lt;br /&gt;
[[Image:RSV2mg36reload.jpg|thumb|none|600px|Reloading an MG36 in the game.]]&lt;br /&gt;
[[Image:RSV2mg36thirdperson.jpg|thumb|none|600px|A third-person view of the MG36 in the game.]]&lt;br /&gt;
The Scope on top of the weapon cannot be removed in real-life, and why in-game, does it reveal a picatinney rail underneath? - Camden&lt;br /&gt;
&lt;br /&gt;
==ACOG Scope==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2acogscope.jpg|thumb|none|600px|An ACOG scope mounted on an MP5A5/MP5N]]&lt;br /&gt;
&lt;br /&gt;
==C-More Reflex Sight==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2reflexsight.jpg|thumb|none|600px|A reflex sight mounted on a firearm]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The ubiquitous [[M67 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==AN-M14 TH Incendiary Grenade==&lt;br /&gt;
Grenade that sets it's victims on fire.Also disrupts thermal vision for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[Image:c4_explosives.png|thumb|c4 explosive charge|none|400px]]&lt;br /&gt;
Er... That's from battlefield 2&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
==Breach Charge==&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher==&lt;br /&gt;
&lt;br /&gt;
At the train station, the terrorists fire a rocket at the player. It is unknown what weapon it is, because you only see the rocket coming towards &lt;br /&gt;
&lt;br /&gt;
==Game Trivia==&lt;br /&gt;
&lt;br /&gt;
*This is one of the few games where it depicts cartridges actually being pushed upwards [Or in the P90's case, backwards] as they are fired through clear magazines.&lt;br /&gt;
&lt;br /&gt;
*When the Silencer is placed on it, it sounds like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5SD]] sound used in [[Bad Boys II]]&lt;br /&gt;
&lt;br /&gt;
*The odd thing about the [[SA80|L85A2]] in the game is when in its basic mode, with no attachments, the standard magazine capacity is 25 rounds instead of 30 round as it should be. One can get an &amp;quot;extended magazine&amp;quot; which increases the mag capacity to 35. Realistically, such a thing doesn't exist. And when equipped with a scope, you can't get a SUSAT, originally fitted to all models, now replaced by the ACOG.&lt;br /&gt;
*The L85A2 has the sound of the AK47 from the original Rainbow Six: Vegas, despite having two different cartridge types.&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=266228</id>
		<title>Talk:Green Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=266228"/>
		<updated>2010-05-01T12:21:52Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Vest? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Vest?===&lt;br /&gt;
&lt;br /&gt;
Can anyone ID the make of the tac vest that Maj. Briggs is wearing in the MP5 picture? --[[User:NMOne|NMOne]] 12:21, 1 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=266227</id>
		<title>Talk:Green Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=266227"/>
		<updated>2010-05-01T12:21:11Z</updated>

		<summary type="html">&lt;p&gt;NMOne: New page: ===Vest?===  Can anyone ID the make of the tac vest that Maj. Biggs is wearing in the MP5 picture? --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Vest?===&lt;br /&gt;
&lt;br /&gt;
Can anyone ID the make of the tac vest that Maj. Biggs is wearing in the MP5 picture? --[[User:NMOne|NMOne]] 12:21, 1 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211751</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211751"/>
		<updated>2009-12-05T10:36:07Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* FN SCAR-H CQC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview, with rail on the slide and twotone style.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in Concept Art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211749</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211749"/>
		<updated>2009-12-05T10:35:27Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* FN SCAR-H CQC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview, with rail on the slide and twotone style.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in Concept Art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211746</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211746"/>
		<updated>2009-12-05T10:34:03Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview, with rail on the slide and twotone style.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, and occasionally used by Americans. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in Concept Art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211745</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211745"/>
		<updated>2009-12-05T10:33:28Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M16A4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview, with rail on the slide and twotone style.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant a variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, and occasionally used by Americans. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in Concept Art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211743</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=211743"/>
		<updated>2009-12-05T10:32:45Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M16A4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview, with rail on the slide and twotone style.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Soldier with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant a variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, and occasionally used by Americans. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in Concept Art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
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== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
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=Grenades=&lt;br /&gt;
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== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
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=Mounted=&lt;br /&gt;
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== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
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== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_(2007)&amp;diff=201564</id>
		<title>Hitman (2007)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_(2007)&amp;diff=201564"/>
		<updated>2009-11-08T07:18:05Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Para-Ordnance P18.9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hitmanposter.jpg|thumb|right|350px|''Hitman'' (2007)]]&lt;br /&gt;
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''Hitman'' (2007) is a film adaptation of the popular video game series, starring [[Timothy Olyphant]] as the titular character, who goes by the codename of Agent 47. Also see IMFDB's pages for the video games, including ''[[Hitman: Blood Money]]'', ''[[Hitman 2: Silent Assassin]]'', and ''[[Hitman: Contracts]]''.&lt;br /&gt;
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'''The following guns can be seen in this film:'''&lt;br /&gt;
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==Para-Ordnance P18.9==&lt;br /&gt;
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Agent 47 ([[Timothy Olyphant]])'s main weapons throughout the movie are two stainless steel-finished [[M1911 pistol series#Para Ordinance P18|Para-Ordnance P18.9]] 1911 clone pistols, which are sometimes fitted with suppressors. Proper ID of the weapons can be obtained through various sources related to the movie, including the movie's web site (which, despite naming them as AMT Silverballers, clearly show a Para-Ordnance P18.9), DVD special features, publicity shots and a few fleeting close-up shots in the movie. Despite a scene in which 47 tells Nika ([[Olga Kurylenko]]) that his guns are .45s, the P18.9 is actually a high-capacity 9x19mm clone of the 1911. &lt;br /&gt;
[[Image:Para Ordinance P-18 9mm.jpg|thumb|none|300px|Para-Ordnance P18.9 9x19mm]]&lt;br /&gt;
[[Image:HMKS-001-1-.jpg|thumb|none|400px|A publicity shot of Agent 47 ([[Timothy Olyphant]]) with a Para-Ordnance P18.9, the pistol he uses in the movie.]]&lt;br /&gt;
[[Image:Hitman_45-1-.jpg|thumb|none|600px|A DVD special feature shot of Agent 47's suitcase. The Para-Ordnance P18.9s are clearly visible, along with suppressors, knives, and several other weapons.]]&lt;br /&gt;
[[Image:Hit-P18-1.jpg|thumb|none|600px|In the hotel, Agent 47 pulls his Para-Ordnance P18.9s from an ice box.]]&lt;br /&gt;
[[Image:Hit-P18-2.jpg|thumb|none|600px|47 dual-wielding his P18s in the hotel, just before killing about 4 people with the gun on his left.]]&lt;br /&gt;
[[Image:Hit-P18-3.jpg|thumb|none|600px|47 with his P18s crossed over his chest.(This is Hitman's icon)]]&lt;br /&gt;
[[Image:Hit-P18-4.jpg|thumb|none|600px|47 fires one of his P18s.]]&lt;br /&gt;
[[Image:Hit-P18-6.jpg|thumb|none|600px|A close-up of one of the P18s as he threatens Nika with it.]]&lt;br /&gt;
[[Image:Hit-P18-7.jpg|thumb|none|600px|47 dual-wielding his P18s (both with suppressors here) on the train against the other assassins.]]&lt;br /&gt;
[[Image:Hit-P18-9.jpg|thumb|none|600px|A close-up of a P18 with its suppressor.]]&lt;br /&gt;
[[Image:Hit-P18-10.jpg|thumb|none|600px|47 takes one of his P18s with its suppressor out of the water bowl from a toilet before he kills Price.]]&lt;br /&gt;
[[Image:Hit-P18-11.jpg|thumb|none|600px|Screwing a suppressor onto his P18.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanP18-1special.jpg|thumb|none|600px|Weapons Coordinator [[Christophe Maratier]] shows off one of the Para-Ordnance P18s used in the film.]]&lt;br /&gt;
[[Image:HitmanP18-2special.jpg|thumb|none|600px|[[Christophe Maratier]] fires blanks downrange through the P18, trying to trick the audience into thinking he is firing real rounds. The most obvious giveaway is the lack of recoil. Also, for a weapons coordinator, he flinches every time as if he is inexperianced.]]&lt;br /&gt;
[[Image:HitmanP18-3special.jpg|thumb|none|600px|They even try to give us the impression he is firing a one-hole group, even though he is shooting blanks.]]&lt;br /&gt;
[[Image:HitmanP18flashpaper.jpg|thumb|none|600px|Maratier also shows off a flashpaper copy of the P18 and shows off its ability to shoot close to skin.]]&lt;br /&gt;
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==Para-Ordnance LDA==&lt;br /&gt;
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At the end of the shootout at Udre Belicoff's ([[Henry Ian Cusick]]'s) place, Agent 47 grabs a [[M1911 pistol series#Para Ordnance LDA|Para-Ordnance LDA]] (&amp;quot;light double action&amp;quot;) pistol from Udre's arms stash. He then uses the gun to execute Udre. A rival hitman from the Organization carries a suppressed LDA.&lt;br /&gt;
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[[Image:Para Ordinance LDA hammerless.jpg|thumb|none|300px|Para-Ordnance LDA .45 ACP]]&lt;br /&gt;
[[Image:Hit-LDA-1.jpg|thumb|none|600px|Agent 47 brass checks a Para-Ordnance LDA (with one hand!)]]&lt;br /&gt;
[[Image:Hit-LDA-2.jpg|thumb|none|600px|47 executes Udre Belicoff with the LDA.]]&lt;br /&gt;
[[Image:Hitmandel-lda.jpg|thumb|none|600px|Another hitman from the Organization with his suppressed LDA on the train platform (Deleted scene).]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanLDA-1.jpg|thumb|none|600px|One of the Para-Ordnance LDAs used in the film on display, inaccurately labeled as a P18.]]&lt;br /&gt;
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==RPD==&lt;br /&gt;
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Udre Belicoff ([[Henry Ian Cusick]]) can be seen dual-wielding two [[RPD Light Machine Gun|RPD]] light machine guns during the shootout at his palace.  Udre's guns seem to have black synthetic stocks and grips instead of the usual wood and Bakelite furniture, indicating that they may be a more modern derivative of non-Russian manufacture.&lt;br /&gt;
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[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD Light Machine Gun - 7.62x39mm]]&lt;br /&gt;
[[Image:Hit-RPD-1.jpg|thumb|none|600px|Udre grabs the two RPDs from the floor.]]&lt;br /&gt;
[[Image:Hit-RPD-2.jpg|thumb|none|600px|Another view of Udre with his RPDs.]]&lt;br /&gt;
[[Image:Hit-RPD-4.jpg|thumb|none|600px|Udre unleashes the fury of his dual RPDs upon Agent 47! (naturally, he misses despite all the ammo he fires off)]]&lt;br /&gt;
[[Image:Hit-RPD-3.jpg|thumb|none|600px|A closer shot of the RPDs while they're being fired.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanRPD-1special.jpg|thumb|none|600px|Crew members sling the RPDs on [[Henry Ian Cusick]]'s shoulders.]]&lt;br /&gt;
[[Image:HitmanM240B-1special.jpg|thumb|none|600px|Unfortunately for us, the RPDs used in the film were already being used on another film (Maratier called them PKs), so weapons coordinator [[Christophe Maratier]] fires an [[FN MAG#M240 Machine Gun|FN M240B]] machine gun loaded with blanks for comparison.]]&lt;br /&gt;
[[Image:HitmanM240B-2special.jpg|thumb|none|600px|Maratier works the charging handle on the M204B.]]&lt;br /&gt;
[[Image:HitmanM240B-3special.jpg|thumb|none|600px|Maratier fires the M240B to the point where flame develops. Even though he is firing blanks, the recoil nearly knocks him off the table.]]&lt;br /&gt;
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==Heckler &amp;amp; Koch P2000==&lt;br /&gt;
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Interpol Special Agent Mike Whittier ([[Dougray Scott]])'s main weapon throughout the movie is a [[Heckler &amp;amp; Koch P2000]] handgun with a laser pointer attachment.&lt;br /&gt;
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[[Image:P2000-2.jpg|thumb|none|300px|Heckler &amp;amp; Koch P2000]]&lt;br /&gt;
[[Image:Hitman_28-1-.jpg|thumb|none|600px|A publicity photograph of Agent Whittier with his laser-sighted Heckler &amp;amp; Koch P2000.This is from a deleted scene]]&lt;br /&gt;
[[Image:Hit-P2000-1.jpg|thumb|none|600px|Whittier's Heckler &amp;amp; Koch P2000 sits on his desk at home.]]&lt;br /&gt;
[[Image:Hit-P2000-2.jpg|thumb|none|600px|Whittier confronts Agent 47 with his P2000 at the train station.]]&lt;br /&gt;
[[Image:Hit-P2000-3.jpg|thumb|none|600px|Another shot of the P2000 after 47 sets it down on the desk and sets up the endgame for Whittier.]]&lt;br /&gt;
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==Heckler &amp;amp; Koch USP (Custom Sport?)==&lt;br /&gt;
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Interpol Special Agent Jenkins ([[Michael Offei]])'s main weapon throughout the movie is a [[Heckler &amp;amp; Koch USP]] handgun with a light attachment. The weapon has tall adjustable sights, so it is possible that this is the USP Custom Sport variant. The Custom Sport was never imported to the United States, but since this film was done in Bulgaria, it's possible that the Bulgarian armorers who worked on the film did have access to one of these pistols.&lt;br /&gt;
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[[Image:USP-CS.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch USP Custom Sport .45 ACP (possibly the gun used by Michael Offei in the film)]]&lt;br /&gt;
[[Image:Hitman_32-1-.jpg|thumb|none|600px|A publicity photograph of Agent Jenkins with his Heckler &amp;amp; Koch USP (which seems to be the Custom Sport model).]]&lt;br /&gt;
[[Image:Hit-USP-1.jpg|thumb|none|600px|Jenkins aims his USP at the elevator where the commandos have just been slaughtered by 47. Note the adjustable sights in this picture, which suggests that his USP is a Custom Sport.]]&lt;br /&gt;
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==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
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A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] light machine gun (recognizable by the bipod fitted to the weapon) can be seen sitting on the glass table at Udre Belicoff's palace.&lt;br /&gt;
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[[Image:MG36.jpg|thumb|none|550px|Heckler &amp;amp; Koch MG36, 5.56x45mm NATO with Beta C-Mag drum magazine and Bundeswehr double sights]]&lt;br /&gt;
[[Image:Hit-MG36-1.jpg|thumb|none|600px|47 at Udre's palace, where all the weapons are laid out on a table. The H&amp;amp;K MG36 is circled in red.]]&lt;br /&gt;
[[Image:Hit-MG36-2.jpg|thumb|none|600px|Another view showing the MG36.]]&lt;br /&gt;
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==Blaser R93 LRS2==&lt;br /&gt;
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Agent 47 ([[Timothy Olyphant]]) uses the [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] sniper rifle when he kills Russian President Mikhail Belicoff ([[Ulrich Thomsen]]). He is seen with the Blaser R93 at the end of the movie, using the scope to see Nika from a distance, and killing another hitman who tries to kill Nika (also armed with a Blaser R93). The Blaser R93 is 47's main sniper rifle in the first Hitman game, Hitman: [[Codename 47.]]&lt;br /&gt;
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[[Image:Blaser93SniperRifleA.jpg|thumb|none|450px|Blaser R93 sniper rifle - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Hit-B93-1.jpg|thumb|none|600px|Agent 47 aims his Blaser R93 at Mikhail Belicoff.]]&lt;br /&gt;
[[Image:Hit-B93-2.jpg|thumb|none|600px|A close-up of the Blaser's receiver as he pulls the trigger.]]&lt;br /&gt;
[[Image:Hit-B93-3.jpg|thumb|none|600px|Another hitman from The Organization killed by Agent 47. Like 47, he also has a Blaser R93.]]&lt;br /&gt;
[[Image:Hit-B93-4.jpg|thumb|none|600px|The last shot of the film, where 47 watches over Nika with his Blaser R93 in hand.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanBlaserR93-1special.jpg|thumb|none|600px|The Blaser R93 LRS2 used in the film.]]&lt;br /&gt;
[[Image:HitmanBlaserR93-2special.jpg|thumb|none|600px|[[Christopher Maratier]] shows off the Blaser R93 used in the film.]]&lt;br /&gt;
[[Image:HitmanBlaserR93-3special.jpg|thumb|none|600px|Maratier fires .308 blanks through the Blaser R93 and once again attempts to trick us into thinking he is firing live rounds. Aside from the lack of recoil, note how he is in an indoor shooting range but the water jug he is shooting at is outside.]]&lt;br /&gt;
[[Image:HitmanBlaserR93-4special.jpg|thumb|none|600px|Maratier &amp;quot;shoots&amp;quot; a melon.]]&lt;br /&gt;
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==Arsenal AR and AR-F==&lt;br /&gt;
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One of the most commonly seen assault rifles in the movie is the Bulgarian-manufactured Arsenal AR, along with its folding-stock version, the AR-F. These are the [[AK-47]]-type rifles that are used by the Russian Alpha commandos and seen on the table and walls in Udre Belicoff's palace. Agent 47 himself also briefly uses a heavily kitted-out Arsenal AR at Udre's place during the big shootout. The AR is a modernized version of the original AK-47 which features the same milled receiver of the older rifle, but with black synthetic furniture and several other improvements. Because ''Hitman'' was filmed mostly in Bulgaria, it makes sense that the Bulgarian armorers who worked on the movie would have had easy access to weapons made in their own country, hence the frequent use of these rifles.&lt;br /&gt;
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Interestingly, all of the Bulgarian AR rifles in the movie seem to be fitted with East German-style blank-firing adapters (BFAs) on the muzzles, which are clearly visible in all of the screencaps below.&lt;br /&gt;
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[[Image:BulgAR.jpg|thumb|none|400px|Arsenal AR 7.62x39mm (fixed stock)]]&lt;br /&gt;
[[Image:BulgAR-F.jpg|thumb|none|400px|Arsenal AR-F 7.62x39mm (under-folding stock)]]&lt;br /&gt;
[[Image:Hit-AR-1.jpg|thumb|none|600px|A Russian Alpha commando sweeps the hotel with his Arsenal AR assault rifle (modernized Bulgarian AK-47 copy) in hand.]]&lt;br /&gt;
[[Image:Hit-AR-2.jpg|thumb|none|600px|Commandos in the elevator at the hotel with Arsenal ARs.]]&lt;br /&gt;
[[Image:Hit-AR-3.jpg|thumb|none|600px|A commando dies after being hit by 47's P18.9s, firing his AR.]]&lt;br /&gt;
[[Image:Hit-AR-5.jpg|thumb|none|600px|One of Udre Bellicoff's gunmen opens fire with his Bulgarian AR rifle.]]&lt;br /&gt;
[[Image:Hit-AR-8.jpg|thumb|none|600px|Another thug gets hit and dies. He is armed with an AR-F, the folding stock version.]]&lt;br /&gt;
[[Image:Hit-AR-10.jpg|thumb|none|600px|47 grabs and briefly uses a tricked-out Bulgarian AR, just before he throws a grenade.]]&lt;br /&gt;
[[Image:Hit-AR-12.jpg|thumb|none|600px|A marksman in the church at Udre Bellicoff's funeral prepares to fire his sniper-modified AR rifle.]]&lt;br /&gt;
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==AK-47==&lt;br /&gt;
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Quite a few original milled-receiver [[AK-47]]s can also be seen in the film. They are used first by the rebel fighters in Niger at the beginning of the movie, and again by the Russian Alpha guards at Udre Belicoff's funeral (it is most likely that their use is supposed to be ceremonial, in much the same way that [[M14 Rifle|M14]] rifles are used by U.S. Honor Guards).&lt;br /&gt;
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[[Image:Ak_54.jpg|thumb|350px|none|3rd pattern AK-47 7.62x39mm.]]&lt;br /&gt;
[[Image:Hit-AK-1.jpg|thumb|none|600px|A Nigerian rebel watches a monitor with his AK-47 nearby.]]&lt;br /&gt;
[[Image:Hit-AK-2.jpg|thumb|none|600px|Alpha guards at Udre's funeral holding 3rd pattern AK-47s (apparently for ceremonial reasons).]]&lt;br /&gt;
[[Image:Hit-AK-3.jpg|thumb|none|600px|One of the Alpha commandos with his AK-47. Letters on his chevron are in wrong order - &amp;quot;МДВ&amp;quot; (MDV). Correct order is &amp;quot;МВД&amp;quot; (Ministerstvo Vnutrennikh Del - Russian Ministry of Internal Affairs)]]&lt;br /&gt;
[[Image:Hit-AK-4.jpg|thumb|none|600px|The commandos prepare to breach with their AK-47s ready.]]&lt;br /&gt;
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== RPG-7 ==&lt;br /&gt;
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An [[RPG-7]] can be seen in the hands of a militiaman in Niger early in the film.&lt;br /&gt;
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[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:Hit-RPG-2.jpg|thumb|none|600px|The Nigerian rebels' technical drives through a security gate; one of them has an RPG-7 slung.]]&lt;br /&gt;
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==AKS-74U==&lt;br /&gt;
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FSB agents throughout the film (both plain clothes and SWAT) use the [[AK-74#AKS-74U|AKS-74U]].&lt;br /&gt;
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[[Image:AKSU-Krinkov.jpg|thumb|none|300px|[[AKS-74U]], 5.45x39mm]]&lt;br /&gt;
[[Image:Hit-AKSU-2.jpg|thumb|none|600px|A plain clothes FSB agent confronts Whittier with his AKS-74U in hand.]]&lt;br /&gt;
[[Image:Hit-AKSU-1.jpg|thumb|none|600px|Another view of the above scene.]]&lt;br /&gt;
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==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
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During the shootout at Udre Belicoff's palace, Agent 47 arms himself with two [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] fitted with tri-rails that are sitting on the table. A notable goof is that he never slaps down the bolts after he loads in the magazines, yet a split second later, both guns are fully cocked and he begins shooting with them.&lt;br /&gt;
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Many of Mikhail Belicoff's bodyguards are also armed with MP5A3s, though theirs do not have the tri-rail.&lt;br /&gt;
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[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 9x19mm]]&lt;br /&gt;
[[Image:Hit-MP5-1.jpg|thumb|none|600px|Mikhail Belicoff's bodyguards at the ready; one of them on the left has an H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:Hit-MP5-3.jpg|thumb|none|600px|Agent 47 prepares to load two MP5A3s with tri-rails as the shootout at Udre Belicoff's palace begins.]]&lt;br /&gt;
[[Image:Hit-MP5-4.jpg|thumb|none|600px|47 raises the MP5s to fire. Note that the bolts are still locked back in the open position, rendering the weapons inoperable. Yet a second later, with no time to have slapped them down, 47 raises the guns and fires.]]&lt;br /&gt;
[[Image:Hit-MP5-5.jpg|thumb|none|600px|He fires both MP5s on full-auto, one-handed.]]&lt;br /&gt;
[[Image:Hit-MP5-6.jpg|thumb|none|600px|Taking cover.]]&lt;br /&gt;
[[Image:Hit-MP5-7.jpg|thumb|none|600px|Deeply concentrating before returning fire.]]&lt;br /&gt;
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==Uzi==&lt;br /&gt;
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[[Uzi]] submachine guns are used by several of Mikhail Belicoff's bodyguards throughout the film. &lt;br /&gt;
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[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9mm]]&lt;br /&gt;
[[Image:Hit-Uzi-1.jpg|thumb|none|600px|One of Mikhail Belicoff's bodyguards at attention with an Uzi after Belicoff is assassinated.]]&lt;br /&gt;
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==Unknown M1911 derivative==&lt;br /&gt;
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When Agent 47 is in his hotel room early in the film, he has an unknown nickel-plated [[M1911 pistol series|M1911]]-type pistol sitting on the edge of the sink which is clearly not one of his Para-Ordnance P18.9s (the bore diameter is obviously .45, not 9mm) and doesn't seem to have Para-Ordnance styling of any sort. Another nickel/stainless 1911 with pearl or ivory grips is briefly seen in Udre Belicoff's palace.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-MKIV-Series70.jpg‎|thumb|none|400px|Colt MKIV Series 70 pistol - .45 ACP with stainless steel finish (the gun in the movie is probably ''not'' one of these)]]&lt;br /&gt;
[[Image:Hit-1911-1.jpg|thumb|none|600px|An unknown 1911 sitting on the sink in Agent 47's hotel room.]]&lt;br /&gt;
[[Image:Hit-1911-2.jpg|thumb|none|600px|One of Belicoff's thugs looks over his 1911.]]&lt;br /&gt;
[[Image:Hit-1911-3.jpg|thumb|none|600px|Another view of the above.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA2000==&lt;br /&gt;
&lt;br /&gt;
Agent 47 trains a [[Walther WA 2000]] sniper rifle at Agent Smith's head when he meets with him at Moscow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 .300 Winchester]]&lt;br /&gt;
[[Image:Hit-WA2000-1.jpg|thumb|none|600px|47 aims his WA 2000.]]&lt;br /&gt;
[[Image:Hit-WA2000-2.jpg|thumb|none|600px|Same scene, different angle.]]&lt;br /&gt;
[[Image:Hit-WA2000-3.jpg|thumb|none|600px|Agent 47 packs up his WA 2000 and leaves.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The Interpol SWAT team led by Agent Whittier is armed mostly with [[FN P90]] submachine guns. Another P90 can be seen briefly on the table at Udre Belicoff's palace.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:Hit-P90-1.jpg|thumb|none|600px|47 tosses an explosive suitcase onto the table at Udre Belicoff's palace. An FN P90 is visible on the table in the foreground, circled in red.]]&lt;br /&gt;
[[Image:Hit-P90-2.jpg|thumb|none|600px|Interpol SWAT storms the church. The one on the right in front clearly has an FN P90.]]&lt;br /&gt;
[[Image:Hit-P90-3.jpg|thumb|none|600px|Another Interpol SWAT officer trains his P90 on 47 as he is arrested.]]&lt;br /&gt;
[[Image:Hit-P90-4.jpg|thumb|none|600px|The Interpol SWAT operators stand guarded with their P90s after their vehicles are stopped by the CIA.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanP90-1special.jpg|thumb|none|600px|In a DVD special feature, a great close up of an FN P90 is seen.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
&lt;br /&gt;
Some of the Interpol SWAT operators also use the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] bullpup assault rifle, fitted with EOTech red dot sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|350px|Fabrique Nationale F2000 Tactical 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hit-F2000-1.jpg|thumb|none|600px|Whittier gets out of his SUV to talk to Agent Smith after his convoy is stopped. The SWAT officer just behind him has an FN F2000 Tactical]]&lt;br /&gt;
[[Image:Hit-F2000-2.jpg|thumb|none|600px|Agents Whittier and Jenkins talking; the SWAT officer with the F2000 Tactical is visible behind them (circled in red).]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanFNF2000-1special.jpg|thumb|none|600px|An FN F2000 Tactical shown off in the weapons feature of the DVD.]]&lt;br /&gt;
[[Image:HitmanFNF2000-2special.jpg|thumb|none|600px|[[Christophe Maratier]] fires an FN F2000 Tactical, and marvels over the shells ejecting from the front of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
At least one Interpol SWAT officer has a [[Heckler &amp;amp; Koch UMP]].&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[Image:Hit-UMP-1.jpg|thumb|none|600px|An Interpol SWAT officer with an H&amp;amp;K UMP (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
&lt;br /&gt;
The first weapon that Udre Belicoff shows off to his clients is a Bulgarian [[Arsenal Shipka]] submachine gun, which fires the same 9x18mm ammunition as the Makarov. However, he claims that it is a '''&amp;quot;Kedr 9mm compact&amp;quot;''', referring to the Russian-made [[Kedr PP-91]]. Agent 47 remarks that it's actually a '''&amp;quot;Chinese copy&amp;quot;''', but in reality, the Chinese do not manufacture a copy of the PP-91.&lt;br /&gt;
&lt;br /&gt;
Both Udre and Agent 47 have mis-identified this weapon. A close inspection reveals that the gun they both handle is most definitely a Shipka and ''not'' a Kedr PP-91. Pictures of both weapon types are shown below for comparison's sake.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka 9x18mm (this is definitely the type of machine pistol used in the film)]]&lt;br /&gt;
[[Image:kedrpp91.jpg|thumb|none|300px|Kedr PP-91 9x18mm (compare this picture to the gun in the screenshots below, and you can see it looks nothing like the weapon that Udre and 47 are holding)]]&lt;br /&gt;
[[Image:Hit-Shipka-1.jpg|thumb|none|600px|Udre Belicoff holding the Bulgarian Shipka SMG, which he refers to as a &amp;quot;Kedr&amp;quot;. Note that the barrel of the gun is obviously the wrong shape/length for a Kedr PP-91, and that the shape of the magazine well matches that of the Shipka.]]&lt;br /&gt;
[[Image:Hit-Shipka-2.jpg|thumb|none|600px|A closer view of the pistol grip.]]&lt;br /&gt;
[[Image:Hit-Shipka-3.jpg|thumb|none|600px|47 holding the Shipka. This screenshot gives a better view of the shape of the gun; you can clearly see that the shape of the folding stock is far more like that of the Shipka than that of the Kedr.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
&lt;br /&gt;
During the weapons deal at his palace, Udre Belicoff ([[Henry Ian Cusick]]) points a [[Makarov PM]] at a hooker's eye and then fires it at Agent 47.   Being ignorant of guns in general, despite being an illegal arms dealer, Udre claims that the Makarov PM fires .22LR ammunition.  Yet another in a long series of factually false statements by Belicoff. To be fair, there was a .22 LR conversion kit available for the Makarov ([http://www.makarov.com/graphics/mak22cnv.jpg]), but it seems unlikely that Udre would know this.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM 9x18mm]]&lt;br /&gt;
[[Image:Hit-Mak-1.jpg|thumb|none|600px|Udre picks up the Makarov from the table.]]&lt;br /&gt;
[[Image:Hit-Mak-2.jpg|thumb|none|600px|A closer shot of the Makarov as he holds it.]]&lt;br /&gt;
[[Image:Hit-Mak-3.jpg|thumb|none|600px|He fires the gun at 47 after 47 mocks him for not knowing his guns.]]&lt;br /&gt;
[[Image:Hitman_39-1-.jpg|thumb|none|400px|A publicity photograph of Udre Belicoff aiming his Makarov PM.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
During the shootout at the hotel, one of the Russian Alpha commandos who gets shot by Agent 47 in the elevator is armed with an [[M16_rifle_series#M4/M4A1 with M203 Grenade Launcher|M4A1 Carbine]] with an [[M203 grenade launcher]].&lt;br /&gt;
&lt;br /&gt;
Later at his palace, Udre Belicoff shows off another M4/M203 combo (which appears to be the exact same prop gun used by the commando earlier in the movie), but inaccurately describes it as an '''&amp;quot;M203 with under-barrel grenade launcher&amp;quot;'''(!?!) as well as claiming that the weapon fires 7.62x39mm ammunition, even though it actually fires 5.56x45mm NATO ammunition. This is one of the many factually inaccurate statements that Udre makes about the weapons he is selling, as Agent 47 himself points out.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|350px|M4A1 carbine 5.56mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Hit-M4-1.jpg|thumb|none|600px|An Alpha commando in the elevator gets shot by 47 while holding an M4A1/M203 combination.]]&lt;br /&gt;
[[Image:Hit-M4-2.jpg|thumb|none|600px|Udre shows off another M4A1/M203, which he mis-identifies as an &amp;quot;M203 with under-barrel grenade launcher&amp;quot; that fires 7.62x39mm ammunition.]]&lt;br /&gt;
[[Image:Hit-M4-3.jpg|thumb|none|600px|Another view of the same scene above.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanM4wrong-1special.jpg|thumb|none|600px|In the weapons DVD feature, no M4s are seen, and the title of the guns are simply &amp;quot;M16&amp;quot;. Here we see a man showing off a CAR-15, likely a Model 723 or 725 with an M4-style barrel to accept a grenade launcher.]]&lt;br /&gt;
[[Image:HitmanM4wrong-2special.jpg|thumb|none|600px|Weapons coordinator [[Christophe Maratier]] shows off a slab-side CAR-15 outfitted with a replica ACOG, foregrip, tactical flashlight, and an aluminum birdcage to resemble a modern M4. Apparently this was used in the film.]]&lt;br /&gt;
[[ Image:HitmanM4wrong-3special.jpg|thumb|none|600px|Maratier fires the CAR-15 with blanks, and once again we have a fake target shot to make us think he is firing live rounds.]]&lt;br /&gt;
[[Image:HitmanM4wrong-4special.jpg|thumb|none|600px|Here we see a double shot made to look like multiple camera angles when it is obvious the second shot is reversed.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
&lt;br /&gt;
A [[Uzi#Micro Uzi|Micro Uzi]] is one of the weapons used in the shootout at Udre Bellicoff's palace.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 rd magazine - 9mm]]&lt;br /&gt;
[[Image:HitmanMicroUzi-1.jpg|thumb|none|600px|A ganster at Udre's palace fires a Micro Uzi.]]&lt;br /&gt;
[[Image:Hit-MicroUzi-1.jpg|thumb|none|600px|The gangster with a Micro Uzi.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:HitmanMicroUzi-2special.jpg|thumb|none|600px|[[Christopher Maratier]] shows off the Micro Uzi used in the film, here fitted with a mock suppressor.]]&lt;br /&gt;
[[Image:HitmanMicroUzi-3special.jpg|thumb|none|600px|Maratier fires the Micro Uzi downrage, which makes the typical &amp;quot;Uzi-sound&amp;quot; when firing. Also note how the fake target shot has bullet holes far too small to be left by 9mm rounds.]]&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
&lt;br /&gt;
An assassin attempting to kill Agent 47 uses an [[SVD Dragunov]]. If you watch closely, it jams on the second shot, yet fires the third seconds later.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle 7.62x54mm R]]&lt;br /&gt;
[[Image:Hit-SVD-1.jpg|thumb|none|600px|The hitman with the SVD aims at 47...]]&lt;br /&gt;
[[Image:Hit-SVD-2.jpg|thumb|none|600px|...and as he fires, his rifle clearly jams. Note that he's also closing his eyes and looking down. Seems rather unbecoming of a highly-trained assassin.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
&lt;br /&gt;
[[Taurus PT92]] pistols are used by the other hitmen from The Organization in the fight scene on the train. The guns are modified with some type of custom-built compensator.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|300px|Taurus PT92 9mm]]&lt;br /&gt;
[[Image:Hit-PT92-1.jpg|thumb|none|600px|Agent 47 faces down several Taurus PT92-wielding hitmen from The Organization with his P.18s in hand.]]&lt;br /&gt;
[[Image:Hit-PT92-2.jpg|thumb|none|600px|One of the hitmen with his PT92s in hand.]]&lt;br /&gt;
[[Image:Hit-PT92-3.jpg|thumb|none|600px|Another view of the above, showing one of the PT92s in better detail.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mark 12 Mod 0 SPR==&lt;br /&gt;
&lt;br /&gt;
During the opening scene showing Agent 47's training at The Organization, two runaways are shot by a sniper armed with a [[M16 rifle series#Mk 12 Special Purpose Rifle|Mark 12 Mod 0 SPR (Special Purpose Rifle)]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hit-Mk12-1.jpg|thumb|none|600px|A sniper fires a Mark 12 SPR at fleeing runaways.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] can be briefly seen in the opening sequence, which is actually a scene taken directly from the Dark Angel TV series also by FOX.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS 9mm]]&lt;br /&gt;
[[Image:Hit-92F-1.jpg|thumb|none|600px|A trainee at The Organization armed with a Beretta 92FS. Originally it's supposed to be a young Max from Dark Angel.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=197617</id>
		<title>Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=197617"/>
		<updated>2009-10-27T07:34:10Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M14 Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Black Hawk Down''':''&lt;br /&gt;
[[Image:Black hawk down ver1.jpg|right|thumb|300px|''[[Black Hawk Down]]'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
The Delta operators mainly wield the M727 and M733 variants of the Colt Commando. The M727 variant is identified by its A2 upper reciever and 14.5&amp;quot; barrel with the cutout for mounting an M203 grenade launcher; the M733 has the shorter 11.5&amp;quot; barrel. Staff Sgt. Daniel Busch ([[Richard Tyson]]) is the first Delta member on screen, and also the first soldier we see carrying an [[M16 rifle series#Colt Carbine/Model 653/Model 733|M727]]. All Delta members carry M727s and M733s, fitted with various accessories such as Aimpoint scopes and surefire flashlights. Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) can be seen carrying an M733 featuring a camouflage paint scheme and a sound suppressor, which is then used by Chief Warrant Officer Michael Durant ([[Ron Eldard]]) to pick off several more Somalis before running out of ammunition and being overwhelmed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|none|450px|Colt Model 727 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|450px|Colt Model 733 with 11.5&amp;quot; Barrel (The Model 723 is the export model of the same weapon - used by forces of the UAE and US Delta Force) 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===Delta Customs===&lt;br /&gt;
The Delta Force operators arm themselves differently from the Rangers by using customized Colt Model 727 and 733 rifles as opposed to longer, heavier M16A2 rifles. Many are fitted with such accessories as Aimpoint scopes, surefire tactical lights (with the pressure switch taped to the handguard with 100mph tape). Some of the Colts have camouflage paint schemes, and some of them are fitted with 14.5&amp;quot; barrels with M203 cuts (M727). &lt;br /&gt;
[[Image:BHD-M733.jpg|thumb|none|600px|Delta Force SSgt. Busch ([[Richard Tyson]]) aims an M727 carbine at Somali militants raiding a Red Cross food distribution center while aboard a Blackhawk. Note the flashlight pressure switch taped to the handguard.]]&lt;br /&gt;
[[Image:BHD-M733-2.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M727 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-3.jpg|thumb|none|600px|Sgt. Hoot ([[Eric Bana]]) uses his M727 to shoot out of a Humvee window.]]&lt;br /&gt;
[[Image:BHDCommando-6.jpg|thumb|none|600px|Wounded SSgt. Busch climbs out of his crashed Blackhawk and fires his M727 at the Somalis.]]&lt;br /&gt;
[[Image:BHDCommando-7.jpg|thumb|none|600px|Sgt. Sanderson fires his M727 during the &amp;quot;Mogadishu Mile&amp;quot;..]]&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
While the Rangers are armed almost entirely with M16A2 rifles, Capt. Steele ([[Jason Isaacs]]) uses an M733 rifle, noted by the 11.5&amp;quot; barrel, with nothing modified or changed. &amp;quot;Doc&amp;quot; Schmid ([[Hugh Dancy]]) also uses an M733, presumably because as a medic, he would need a lighter, more versatile weapon to move quickly to wounded soldiers.&lt;br /&gt;
[[Image:BHDCommando-4.jpg|thumb|none|600px|Cpt. Steele ([[Jason Isaacs]]) with his M733 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-5.jpg|thumb|none|600px|Steele shows the Deltas you don't need a fancy scope to fire an M733. Iron sights.]]&lt;br /&gt;
[[Image:BHDCommando-2.jpg|thumb|none|600px|The Ranger medic Sgt. Schmid ([[Hugh Dancy]]) with his M733 in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Delta Sniper===&lt;br /&gt;
Delta Force Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) uses a [[M16 rifle series|CAR15A2]] rifle modified with camo paint, scope and a tactical light, but his is also fitted with a sound suppressor. Shughart gives this rifle to the wounded Chief Warrant Officer Michael Durant, who uses it before it runs out of ammo.&lt;br /&gt;
[[Image:BHDCommandoSuppressed-1.jpg|thumb|none|600px|Gordon ([[Nikolaj Coster-Waldau]]) hovers above the second crash site with his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-2.jpg|thumb|none|600px|Gordon fires his suppressed M733 in defense of the crash site.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-3.jpg|thumb|none|600px|Mike Durant ([[Ron Eldard]]) with Gordon's M733.]]&lt;br /&gt;
&lt;br /&gt;
===CAR-15===&lt;br /&gt;
Some of the Deltas are seen using [[M16 rifle series#Colt XM177/CAR-15/Commando Series |Colt Commando CAR-15]] carbines with the original long type muzzle break, which are also heavily customized. There is a high possibility they are built from several Commando types so a definite I.D. isn't certain unless the armorer can verify it.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHDXM177E2-1.jpg|thumb|none|600px|A Delta with his CAR-15 A2 rifle at the ready, right side.]]&lt;br /&gt;
[[Image:BHDXM177E2-2.jpg|thumb|none|600px|A Delta with a CAR-15.]]&lt;br /&gt;
[[Image:BHDXM177E2-3.jpg|thumb|none|600px|A Delta operator fires on a Somali .50 gunner with his CAR-15.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4 carbine==&lt;br /&gt;
Hoot seems to use an [[M16 rifle series|Colt M4 carbine]] rifle with the same customizations and paint job as the Commando rifles when doing solo operations in Somalia, noted by its removable carry handle. He uses it to shoot a wild boar from a chopper, and is chastized by Cpt. Steele ([[Jason Isaacs]]) for keeping the weapon's safety off in the baracks. It is noted as an M4, the burst rifle varient because the M4A1, the full-auto varient had not been issued yet. The M4A1 would begin issue around 1995 or so. One of the Deltas is also seen using an M4 carbine during the operation itself.&lt;br /&gt;
&lt;br /&gt;
A bit of anachronism here, both the M4 and M4A1 entered service in 1994, a year after the events of this film (in 1993), so the M4 should technically not be in Hoot's hands. The probable reason was the fact that most of the earlier M16 Carbines are hard to come by, so they needed something to fill that gap.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 carbine 5.56x45mm.]]&lt;br /&gt;
[[Image:BHDM4-2.jpg|thumb|none|600px|&amp;quot;Who's hungry?&amp;quot; Hoot readies his M4 carbine to shoot a wild boar. Note flashlight pressure switch attached to the handguards with electric tape. Also note that Hoot racks the action twice; once when he boards the chopper, and another time when he readies to shoot the boar.]]&lt;br /&gt;
[[Image:BHDM4-1.jpg|thumb|none|600px|Cpt. Steele points out to Hoot that whether a undisciplined Delta or not, his M4 carbine should be safetied in the barracks. Hoot replies &amp;quot;This is my safety&amp;quot; and bends his pointer finger. Note the knobs on the carry handle used to remove it from the gun and custom pistol grip.]]&lt;br /&gt;
[[Image:BHDM4-3.jpg|thumb|none|600px|A Delta operator breaches and clears with an M4 carbine in hand. Note the removable carry handle.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
Specialist Shawn Nelson ([[Ewen Bremner]]) can be seen carrying an [[M60 machine gun]] machine gun as his standard weapon. Some of the Somalis can be seen using them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M60.jpg|thumb|none|600px|Nelson with his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-Blanks.jpg|thumb|none|600px|Nelson with his M60, here clearly loaded with blanks.]]&lt;br /&gt;
[[Image:BHD-M60-2.jpg|thumb|none|600px|Nelson fires his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-1.jpg|thumb|none|600px|Nelson firing his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-2.jpg|thumb|none|600px|A Somali fires an M60 at the Deltas.]]&lt;br /&gt;
[[Image:BHDM60E1-3.jpg|thumb|none|600px|A Somali fires an M60 at the humvees.]]&lt;br /&gt;
[[Image:BHDM60E1-1-1-1-1.jpg|thumb|none|600px|A Ranger fires his M60 at the Somalis.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi ==&lt;br /&gt;
&lt;br /&gt;
Several Rangers can be seen carrying [[FN Minimi|FN Minimis]] throughout the film, standing in for the [[FN Minimi|M249-E1 SAW]]. It is also the weapon used by Specialist Lance Twombly ([[Tom Hardy]]) to accidentally deafen Nelson when he fires it too close to his head. The Minimis are also fitted with circular 200-round cloth ammo bags instead of hard plastic drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BHD-M249-3.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) with an FN Minimi]]&lt;br /&gt;
[[Image:BHD-M249.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) firing his Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-2.jpg|thumb|none|600px|Twombley with his FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-3.jpg|thumb|none|600px|Close up of the charging handle rocking in slow motion on the FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-4.jpg|thumb|none|600px|Twombley with his FN Minimi, yelling to Yurek about how they almost killed him]]&lt;br /&gt;
[[Image:BHDMinimi-5.jpg|thumb|none|600px|A Ranger fires his FN Minimi during the &amp;quot;Mogadishu Mile&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
Staff Sgt. Matt Eversmann ([[Josh Hartnett]]) leads his Rangers armed, like most of them, with an [[M16 rifle series#M16A2 Rifle|M16A2]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|450px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHD-M16-3.jpg‎|thumb|none|600px|SSgt. Eversmann ([[Josh Hartnett]]) leads his Ranger team, many armed with M16A2s]]&lt;br /&gt;
[[Image:BHD-M16-4.jpg‎|thumb|none|600px|Eversmann firing his M16A2 at Somali militia as the Rangers make their way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-1.jpg|thumb|none|600px|Sgt. Mike Goodale ([[Carmine Giovinazzo]]) fires his M16A2 while making his way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-2.jpg|thumb|none|600px|Eversmann fires his M16A2 during the rescue of SSgt. Busch.  The pilot on the left is CWO Keith Jones, who was the pilot who rescued the real Busch during the actual event.]]&lt;br /&gt;
[[Image:BHDM16A2-3.jpg|thumb|none|600px|Goodale ([[Carmine Giovinazzo]]) with his M16A2 as the Rangers and Delta hold off the Somalia forces.]]&lt;br /&gt;
[[Image:BHDM16A2shugart.jpg|thumb|none|600px|Delta Force SFC Randy Shughart ([[Johnny Strong]]) switches between his M14 and an M16A2 as the Delta snipers defend their position at the second crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-4.jpg|thumb|none|600px|Probably the only Ranger in the film to fire bursts from his M16A2. Rangers are usually trained not to fire in bursts unless &amp;quot;they have a damn good reason&amp;quot;, as quoted by several Drill Sergeants.]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
The [[M14 Rifle#M14 Rifle|M14 rifle]] is seen being used by Delta Force Sergeant First Class Randy Shughart ([[Johnny Strong]]), most notably when he and Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) are covering the second crash site. His M14 sports a camouflage paint scheme and an M68 Aimpoint scope. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M21.jpg‎|thumb|none|600px|SFC Shughart fires his M14. This shot appears to have been reversed. Note how the bolt and the battery slot on the Aimpoint is on the left side, not the right. Also see how Shughart and Gordon (off-shot) are right-handed in the other shots except for this one.]]&lt;br /&gt;
[[Image:BHD-M21-2.jpg‎|thumb|none|600px|SFC Shughart covers the second crash site.]]&lt;br /&gt;
[[Image:BHDM14-1.jpg|thumb|none|600px|SFC Shughart fires his M14 in defense of the second crash site.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16#M16A1 Rifle|M16A1]] rifles are seen in the Somali arms dealer's shop and one militia member is seen loading up one. At one point, Rangers can be seen watching a portion of the film ''[[Jerk, The|The Jerk]]'' where a madman is trying to shoot the protagonist using a scoped M16A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM16A1-1.jpg|thumb|none|600px|M16A1 rifles hang in the dealer's shop along with M16A2s, likely captured from American forces.]]&lt;br /&gt;
[[Image:BHDM16A1-2.jpg|thumb|none|600px|A TV Beales ([[Ioan Gruffudd]]) is watching showing a scene from ''The Jerk'' where a man is firing a scoped M16A1 moments before Beales' epilepsy kicks in and he seizes.]]&lt;br /&gt;
[[Image:BHDM16A1-3.jpg|thumb|none|600px|A militiaman picks up an M16A1 with the flash hider removed and with a strange smooth ten round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==CETME==&lt;br /&gt;
Spanish [[CETME]] rifles are seen among the weapons in the arms dealer's shop, many of which are taken by the militia to combat the U.S. forces. They are not [[Heckler &amp;amp; Koch G3]]s, most notabley because they have a simple fixed sight instead of a rear sight spindle.&lt;br /&gt;
[[Image:cetme.jpg|thumb|none|400px|Spanish CETME rifle chambered in 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BHDCETME-1.jpg|thumb|none|600px|Militia members pick up CETME rifles in the dealer's shop.]]&lt;br /&gt;
[[Image:BHDCETME-2.jpg|thumb|none|600px|CETME rifles hanging next to the dealer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The local militia arm themselves with, among many other weapons, [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] assault rifles. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|G3A3 7.62x51mm NATO with green synthetic furniture]]&lt;br /&gt;
[[Image:BHD-G3A3-3.jpg|thumb|none|600px|A Somali militia member firing a G3A3 at the first MH-60K crash site.]]&lt;br /&gt;
[[Image:BHDG3-1.jpg|thumb|none|600px|A Somali militia member takes cover from a Ranger's .50 caliber barrage armed with a G3A3.]]&lt;br /&gt;
[[Image:BHDG3-2.jpg|thumb|none|600px|A militia member fires his G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== PKM Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
A [[PK Machine Gun|PKM light machine gun]] is seen resting on a table in the Somali arms dealer's shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM light machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:BHDMAG58-1.jpg|thumb|none|600px|A PKM sits on the arms dealer's table]]&lt;br /&gt;
[[Image:BHDMAG58-2.jpg|thumb|none|600px|A shot of the PKM muzzle brake]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
When Hoot ([[Eric Bana]]) is in the Somali town, he passes the arms dealer, who has an [[SVD Dragunov]] on display.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54R.]]&lt;br /&gt;
[[Image:Bhd svd-edited.jpg|thumb|none|600px|An SVD Dragunov is seen behind Hoot.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
One of the Somalis fires on Mike Durant's Black Hawk armed with an [[RPK light machine gun]]. Its blonde furniture indicates it could be a foreign copy. The machining divots in the receiver could help indicate its origins as well.&lt;br /&gt;
(the milled receiver, blonde wood, and the fact that the selector is in semi seem to suggest it is an Arsenal Bulgarian RPK, probably a US-made semi-auto variant)&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDRPK.jpg|thumb|none|600px|A Somali fires his RPK at the downed Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Russian manufactured [[RPG-7]] features prominently in the film as the weapon which brings down a pair of UH-60 Blackhawks. In one scene inspired by an actual event, a projectile from an RPG-7 strikes Pvt. Kowalewski ([[Brendan Sexton III]]), the driver of one of the deuce and a half trucks in Lt. Colonel Danny McKnight ([[Tom Sizemore]])'s convoy and fails to detonate, impaling the luckless soldier instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:BHDRPG7-1.jpg|thumb|none|600px|RPG-7s being handed out by the militia.]]&lt;br /&gt;
[[Image:BHD-RPG7.jpg|thumb|none|600px|A rocket propelled grenade being fired at a Black Hawk.]]&lt;br /&gt;
[[Image:BHDRPG7-2.jpg|thumb|none|600px|A milita member fires the RPG that takes down Super Six One, causing the first Blackhawk crash of the operation.]]&lt;br /&gt;
[[Image:BHDRPGhead.jpg|thumb|none|600px|An undetonated RPG warhead impales the deuce and a half driver, Pvt. Kowalewski ([[Brendan Sexton III]]).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
Along with [[RPG-7]]s, Chinese [[RPG-7#Type 69|Norinco Type 69]] launchers are used by the militia.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 - 70mm.]]&lt;br /&gt;
[[Image:BHDNorincoType69.jpg|thumb|none|600px|A militia member with a Type 69. Note how there is only one pistol grip and how he is holding the carry handle.]]&lt;br /&gt;
[[Image:BHDNorincoType69-2.jpg|thumb|none|600px|A militia member with a Type 69.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
A full stock [[AK-47#Norinco Type 56|Norinco Type 56]] is used by a Somali to whack Mike Durant in the head. It has a slanted AKM syle muzzle break added on.&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with pig sticker type bayonet 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDType56.jpg|thumb|none|600px|A Somali smacks Mike Durant across the face with a Norinco Type 56.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
Nearly all of the Somali gunmen are armed with the [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle, which is a Chinese derivative of the [[AK-47|AKS-47]]/[[AK-47#AKMS|AKMS]]. They are identified by the hooded front sights, which only Chinese Kalashnikov rifles have.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎ |thumb|none|400px|Norinco Type 56-1 7.62x39mm.]] &lt;br /&gt;
[[Image:BHD-AK47.jpg|thumb|none|600px|A &amp;quot;Skinny&amp;quot; dies firing his Type 56-1 ([[AK-47#AKMS|AKMS]]).]]&lt;br /&gt;
[[Image:BHD-AK47-2.jpg|thumb|none|600px|Somali militiamen running with [[AK-47#AKMS|AKMS]].]]&lt;br /&gt;
[[Image:BHDType56-1-1.jpg|thumb|none|600px|A round from this Norinco Type 56-1 causes the first KIA, Sgt. Dom Pilla, of the operation.]]&lt;br /&gt;
[[Image:BHDType56-1-2.jpg|thumb|none|600px|A Somali fires his 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-3.jpg|thumb|none|600px|A Somali kills Specialist Joyce ([[Chris Beetem]]) with a shot to his back with a Type 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-4.jpg|thumb|none|600px|Note the hooded front sight on this Somali's 56-1.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
Mo'alim ([[Razaaq Adoti]]), the Somali militia leader, carries an [[AKS-74U]] as his weapon of choice, first seen picking it up and inspecting it before heading into battle, then firing a burst into the air to break up the mob attacking one of the surviving Blackhawk pilots before announcing that he was to be taken alive as a prisoner. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BHD-AK74.jpg|thumb|none|600px|Mo'alim picks up and inspects an AKS-74U before heading into battle.]]&lt;br /&gt;
[[Image:BHDAKS-74U-1.jpg|thumb|none|600px|A clearer shot of the AKS-74U.]]&lt;br /&gt;
[[Image:BHDAKS-74U-2.jpg|thumb|none|600px|Mo'alim with his AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== SPG-9 Recoilless Rifle ==&lt;br /&gt;
&lt;br /&gt;
At one point in the film, Aidid's militia begin to bombard the building the majority of the Rangers and Deltas have taken cover in with mortars and an [[SPG-9 recoilless rifle]]. A group of Deltas led by Hoot soon kill the gunners and then turn the weapon against the militia, killing several with one shot before destroying the weapon with a thermite grenade.&lt;br /&gt;
[[Image:BHD 010.jpg|thumb|none|600px|Aidid's militia prepare to fire the SPG-9 Recoilless on the Rangers and Deltas who are holed-up at the first crash site.]]&lt;br /&gt;
[[Image:BHD 012.jpg|thumb|none|600px|After eliminating the recoilless operators, Hoot and another Delta operator prepare to fire the SPG-9 recoilless rifle on the militia.]]&lt;br /&gt;
[[Image:BHD 009.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) fires the recoilless rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 Flare Launcher==&lt;br /&gt;
Many of the Rangers' [[M16 rifle series|M16A2s]] are fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launchers]], standing in for the [[M203 grenade launcher]]. Most notably seen in the hands of Sgt. Ruiz ([[Enrique Murciano]]) of Capt. Steele's ([[Jason Isaacs]]) unit. See flare launcher page for a guide on telling them apart. &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|[[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] 37mm.]]&lt;br /&gt;
[[Image:BHDColtFlare-1.jpg|thumb|none|600px|A Ranger behind Cpt. Steele is seen armed with an M16A2/CM203. Note the squared trigger guard and cocking bolt on the right side.]]&lt;br /&gt;
[[Image:BHDColtFlare-2.jpg|thumb|none|600px|Steele gives the dying Sgt. Ruiz ([[Enrique Murciano]]) his M16A2/CM203, ordering him to give anyone two in the chest and one in the head if they enter the door.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While the [[Colt Flare Launcher|Cobray CM203 37mm launchers]] are fitted on most of the Ranger's [[M16 rifle series#M16A2 Rifle|M16A2]] rifles, a couple of actual [[M203 grenade launcher]]s attached to [[M16 rifle series#M16A2 Rifle|M16A2s]] are seen, the most notable of which is Specialist John Grimes ([[Ewan McGregor]]) who assists Delta in taking out a ''technical'' that has them pinned down, missing the first shot before destroying the vehicle with a High-Explosive Dual-Purpose (HEDP) grenade from his M203.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM203-1.jpg|thumb|none|600px|Grimes with his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM16A2-M203-1.jpg|thumb|none|600px|Grimes fires his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM203-2.jpg|thumb|none|600px|A Ranger in Eversmann's unit armed with an M16A2/M203]]&lt;br /&gt;
[[Image:BHD-M203-5.jpg‎|thumb|none|600px|Grimes fires his M203 like a proper desk clerk, eyes closed. Cleary [[Ewan McGregor]] has never fired an M203, as his depiction of recoil is horrible]]&lt;br /&gt;
[[Image:BHD-M203-2.jpg‎|thumb|none|600px|Grimes ejects a spent 40mm grenade cartridge]]&lt;br /&gt;
[[Image:BHDM16A2-M203-2.jpg|thumb|none|600px|Here the trigger guard appears to have been removed]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
We see the [[M1911A1]] pistol in the hands of the Delta operators as their sidearm of choice. As the two Delta snipers attempt to secure the second crash site they are forced to draw their M1911A1 pistols as the overwhelming Somali forces close in on them. Delta Force Sgt. Wex ([[Kim Coates]]) can be seen at the firing range with an M1911A1 near the beginning of the film can be seen at the firing range with an M1911A1 near the beginning of the film. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:BHDM1911A1-1.jpg|thumb|none|600px|Delta Force Sgt. Wex ([[Kim Coates]]) shows the Rangers what a real handgun can do. (That is, better firepower at the cost of running out of ammunition twice as quickly.)]]&lt;br /&gt;
[[Image:BHDM1911A1-2.jpg|thumb|none|600px|Sgt. Gordon ([[Nikolaj Coster-Waldau]]) fires his M1911A1 at the Somalis. At one point, his M1911A1 jams and the muzzle flashes are all CGI.]]&lt;br /&gt;
[[Image:BHDM1911A1shugart.jpg|thumb|none|600px|SFC Shughart ([[Johnny Strong]]) fires his M1911A1 while defending the second crash site.]]&lt;br /&gt;
[[Image:BHD-1911-4.jpg‎|thumb|none|600px|Despite being wounded, SFC Shughart continues to fire his M1911A1.]]&lt;br /&gt;
[[Image:BHD 015.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M1911A1 during the &amp;quot;Mogadishu Mile&amp;quot;.]]&lt;br /&gt;
[[Image:Blackhawk11.jpg|thumb|none|600px|Closeup of Sgt. Sanderson's M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
A Somali militiaman uses a [[Tokarev TT-33]] to kill SFC Shughart ([[Johnny Strong]]) at the second crash site.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BHDTT33-1.jpg|thumb|none|600px|A Somali unloads his TT-33 into SFC Shughart]]&lt;br /&gt;
[[Image:BHDTT33-2.jpg|thumb|none|600px|Close up of the TT-33]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F#Beretta 92 FS|Beretta M9]] pistol is seen a few times in the film in the hands of Rangers, and members of McKnight's convoy. Mainly it is seen in the hands of Maddox in the Humvee. McKnight himself carries his M9 sidearm around as a proper means to defend himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta M92FS 9x19mm.]]&lt;br /&gt;
[[Image:BHD-M9-3.jpg‎|thumb|none|600px|A Humvee driver, Maddox ([[Michael Roof]]) fires his M9.]]&lt;br /&gt;
[[Image:BHDM9.jpg|thumb|none|600px|McKnight is seen armed with his M9 when walking away from a Ranger, blown in half by an RPG.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Michael Durant ([[Ron Eldard]]), the UH-60 Black Hawk pilot of Super Six-Four, is armed with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with a slim handgrip and uses it to defend himself after he's shot down. The MP5 was briefly issued to helicopter crews as a personal defense weapon (PDW), but was discontinued in this role when it was determined its 9mm ammo lacked sufficient stopping power against armor-wearing or drug-crazed enemies, as was the case in Somalia. The guns is also briefly used by SFC Randy Shughart before being killed by the overwhelming militia.&lt;br /&gt;
In the book and real life, the weapons were actually MP5Ks. They were referred to as &amp;quot;Skinny Popper, a reference to the men's nickname for the Somalis.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
[[Image:BHDMP5A3-2.jpg|thumb|none|600px|While trapped in his pilot seat, CWO Michael Durant ([[Ron Eldard]]) prepares to defend himself with his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:BHDMP5A3-1.jpg|thumb|none|600px|Durant fires his Heckler &amp;amp; Koch MP5A3 at the approaching Somalis.]]&lt;br /&gt;
[[Image:BHD 018.jpg|thumb|none|600px|Durant continues firing his H&amp;amp;K MP5A3 as the Delta snipers extract him from his downed Blackhawk.]]&lt;br /&gt;
[[Image:BHDMP5A3-3.jpg|thumb|none|600px|Sgt. Shughart ([[Johnny Strong]]) is firing the MP5A3 as he is shot.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is fielded by the US Army on their HMMWVs, the U.N. forces on their APCs, and the Somali militia on their technicals in the film. The opening shots of the film feature Somali militiamen slaughtering a gathered crowd at a food distribution center with the powerful fifty-cal. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] &lt;br /&gt;
[[Image:BHD 022.jpg|thumb|none|600px|The opening shots of Black Hawk Down.  Aidid's gunmen open fire on the crowd at the food distribution center with the Browning M2.]]&lt;br /&gt;
[[Image:BHD 025.jpg‎|thumb|none|600px|An Army Humvee with a Browning M2HB mounted on the roof.]]&lt;br /&gt;
[[Image:BHD 001.jpg|thumb|none|600px|Sgt. Dominic Pilla ([[Danny Hoch]]) fires the M2HB from his Humvee as they evac an injured Ranger back to base.]]&lt;br /&gt;
[[Image:BHDM2-2.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) clearing the roof top of &amp;quot;skinnies&amp;quot; with an M2HB.]]&lt;br /&gt;
[[Image:BHDM2-1.jpg|thumb|none|600px|Close up of Hoot firing the M2HB (Note that this was a movie blooper, since Hoot was actually wearing Nomex gloves.)]]&lt;br /&gt;
[[Image:BHDM2-3.jpg|thumb|none|600px|A mean-faced Somali awaits to fire on the Rangers with the M2HB.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
During the slaughter of the crowd, The U.S. forces hovering in the MH-60 aren't cleared to fire the [[GE M134 Minigun|Dillon Aero M134 minigun]]s mounted on their Black Hawk. Pylon-mounted miniguns, mounted alongside 2.75 rockets, are also carried by the AH-6 ''Little Birds'' and rain lead in several scenes.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:BHD-M134-2.jpg|thumb|none|600px|A GE M134 with flash suppressor on the UH-60 Blackhawk as it transports Rangers and Deltas.]]&lt;br /&gt;
[[Image:BHD-M134-4.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; supplies close air support with its twin M134 miniguns.]]&lt;br /&gt;
[[Image:BHD 006.jpg|thumb|none|600px|A UH-60 door gunner provides cover fire with an M134.]]&lt;br /&gt;
[[Image:BHDM134.jpg|thumb|none|600px|Closeup of the M134 as it fires on RPG gunners.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Several vehicle mounted Russian [[DShK heavy machine gun]]s appear in several scenes of the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|250px|Russian DShK 12.7x109mm]]&lt;br /&gt;
[[Image:BHD-DSHK-2.jpg|thumb|none|600px|The Somali militia leader on a DShK.]]&lt;br /&gt;
[[Image:BHD-DSHK.jpg|thumb|none|600px|A vehicle mounted DShK.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
An Army Ranger, Lieutenant Tom DiTomasso, can be seen taking out a &amp;quot;technical&amp;quot; with an [[M72 LAW#|M72A3]]. The M72A3 was a Post Vietnam improved model of the M72 Rocket, and the last variation used by the U.S. Army.  Upgrade versions (up to M72A7) of the LAW are being fielded by the U.S. Navy and USMC as recently as 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW 66mm]]&lt;br /&gt;
[[Image:BHD-M72.jpg‎|thumb|none|600px|Lieutenant Tom DiTomasso takes aims at a technical.]]&lt;br /&gt;
[[Image:BHD-M72-2.jpg|thumb|none|600px|A 66mm rocket fired from an [[M72 LAW|M72A3 LAW]] mid-flight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
While never used on screen,  Sgt. Sanderson ([[William Fichtner]]) can be seen with a customized [[Remington 870]] Express Magnum (standing in for an 870 Police Magnum) slung over his right shoulder. A pistol grip (minus the folding stock) is used in place of the full stock. This same setup is used on a short 870 by [[Charlie Sheen]] in the movie ''[[Navy SEALs]]''. &lt;br /&gt;
&lt;br /&gt;
In a deleted scene, Sgt. Sanderson uses the shotgun to blow the hinges on a door inside the target building.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg‎|thumb|none|400px|Remington 870 Police Magnum with folding stock (One seen in the movie lacked the folding stock).]]&lt;br /&gt;
[[Image:BHDRem870-1.jpg|thumb|none|600px|Sanderson with his Remington 870 Express Magnum slung over his back. Note the full length barrel.]]&lt;br /&gt;
[[Image:BHDRem870-2.jpg|thumb|none|600px|A close up of Sanderson's 870. Also a good shot of an M733 barrel.]]&lt;br /&gt;
[[Image:BHDRem870-3.jpg|thumb|none|600px|Receiver reads &amp;quot;Express Magnum&amp;quot; on Sanderson's 870.  In real life it would have been a sturdier Police Magnum, not the cheaper, &amp;quot;economy priced&amp;quot; Express Magnum, though both are visually identical.  The police magnum is the same shotgun, but built from stronger materials and has slightly different finish.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
While loading up for the assault, Hoot ([[Eric Bana]]) picks up [[M67 hand grenade|M67 fragmentation hand grenades]]. Sgt. Sanderson is later seen throwing one into a window to take out a Somali who has him and the Deltas and Rangers pinned down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|left|225px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M67 Hand Grenades]]&lt;br /&gt;
&lt;br /&gt;
== M7 CS Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
An [[M7 CS gas grenade]] is seen sitting next to the M67 fragmentation hand grenades Hoot picks up. &lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|left|150px|M7A3 CS Gas Grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M7A2 CS Gas Grenade (far left)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Ridley Scott]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=197615</id>
		<title>Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=197615"/>
		<updated>2009-10-27T07:31:49Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Delta Customs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Black Hawk Down''':''&lt;br /&gt;
[[Image:Black hawk down ver1.jpg|right|thumb|300px|''[[Black Hawk Down]]'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
The Delta operators mainly wield the M727 and M733 variants of the Colt Commando. The M727 variant is identified by its A2 upper reciever and 14.5&amp;quot; barrel with the cutout for mounting an M203 grenade launcher; the M733 has the shorter 11.5&amp;quot; barrel. Staff Sgt. Daniel Busch ([[Richard Tyson]]) is the first Delta member on screen, and also the first soldier we see carrying an [[M16 rifle series#Colt Carbine/Model 653/Model 733|M727]]. All Delta members carry M727s and M733s, fitted with various accessories such as Aimpoint scopes and surefire flashlights. Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) can be seen carrying an M733 featuring a camouflage paint scheme and a sound suppressor, which is then used by Chief Warrant Officer Michael Durant ([[Ron Eldard]]) to pick off several more Somalis before running out of ammunition and being overwhelmed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|none|450px|Colt Model 727 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|450px|Colt Model 733 with 11.5&amp;quot; Barrel (The Model 723 is the export model of the same weapon - used by forces of the UAE and US Delta Force) 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===Delta Customs===&lt;br /&gt;
The Delta Force operators arm themselves differently from the Rangers by using customized Colt Model 727 and 733 rifles as opposed to longer, heavier M16A2 rifles. Many are fitted with such accessories as Aimpoint scopes, surefire tactical lights (with the pressure switch taped to the handguard with 100mph tape). Some of the Colts have camouflage paint schemes, and some of them are fitted with 14.5&amp;quot; barrels with M203 cuts (M727). &lt;br /&gt;
[[Image:BHD-M733.jpg|thumb|none|600px|Delta Force SSgt. Busch ([[Richard Tyson]]) aims an M727 carbine at Somali militants raiding a Red Cross food distribution center while aboard a Blackhawk. Note the flashlight pressure switch taped to the handguard.]]&lt;br /&gt;
[[Image:BHD-M733-2.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M727 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-3.jpg|thumb|none|600px|Sgt. Hoot ([[Eric Bana]]) uses his M727 to shoot out of a Humvee window.]]&lt;br /&gt;
[[Image:BHDCommando-6.jpg|thumb|none|600px|Wounded SSgt. Busch climbs out of his crashed Blackhawk and fires his M727 at the Somalis.]]&lt;br /&gt;
[[Image:BHDCommando-7.jpg|thumb|none|600px|Sgt. Sanderson fires his M727 during the &amp;quot;Mogadishu Mile&amp;quot;..]]&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
While the Rangers are armed almost entirely with M16A2 rifles, Capt. Steele ([[Jason Isaacs]]) uses an M733 rifle, noted by the 11.5&amp;quot; barrel, with nothing modified or changed. &amp;quot;Doc&amp;quot; Schmid ([[Hugh Dancy]]) also uses an M733, presumably because as a medic, he would need a lighter, more versatile weapon to move quickly to wounded soldiers.&lt;br /&gt;
[[Image:BHDCommando-4.jpg|thumb|none|600px|Cpt. Steele ([[Jason Isaacs]]) with his M733 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-5.jpg|thumb|none|600px|Steele shows the Deltas you don't need a fancy scope to fire an M733. Iron sights.]]&lt;br /&gt;
[[Image:BHDCommando-2.jpg|thumb|none|600px|The Ranger medic Sgt. Schmid ([[Hugh Dancy]]) with his M733 in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Delta Sniper===&lt;br /&gt;
Delta Force Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) uses a [[M16 rifle series|CAR15A2]] rifle modified with camo paint, scope and a tactical light, but his is also fitted with a sound suppressor. Shughart gives this rifle to the wounded Chief Warrant Officer Michael Durant, who uses it before it runs out of ammo.&lt;br /&gt;
[[Image:BHDCommandoSuppressed-1.jpg|thumb|none|600px|Gordon ([[Nikolaj Coster-Waldau]]) hovers above the second crash site with his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-2.jpg|thumb|none|600px|Gordon fires his suppressed M733 in defense of the crash site.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-3.jpg|thumb|none|600px|Mike Durant ([[Ron Eldard]]) with Gordon's M733.]]&lt;br /&gt;
&lt;br /&gt;
===CAR-15===&lt;br /&gt;
Some of the Deltas are seen using [[M16 rifle series#Colt XM177/CAR-15/Commando Series |Colt Commando CAR-15]] carbines with the original long type muzzle break, which are also heavily customized. There is a high possibility they are built from several Commando types so a definite I.D. isn't certain unless the armorer can verify it.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHDXM177E2-1.jpg|thumb|none|600px|A Delta with his CAR-15 A2 rifle at the ready, right side.]]&lt;br /&gt;
[[Image:BHDXM177E2-2.jpg|thumb|none|600px|A Delta with a CAR-15.]]&lt;br /&gt;
[[Image:BHDXM177E2-3.jpg|thumb|none|600px|A Delta operator fires on a Somali .50 gunner with his CAR-15.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4 carbine==&lt;br /&gt;
Hoot seems to use an [[M16 rifle series|Colt M4 carbine]] rifle with the same customizations and paint job as the Commando rifles when doing solo operations in Somalia, noted by its removable carry handle. He uses it to shoot a wild boar from a chopper, and is chastized by Cpt. Steele ([[Jason Isaacs]]) for keeping the weapon's safety off in the baracks. It is noted as an M4, the burst rifle varient because the M4A1, the full-auto varient had not been issued yet. The M4A1 would begin issue around 1995 or so. One of the Deltas is also seen using an M4 carbine during the operation itself.&lt;br /&gt;
&lt;br /&gt;
A bit of anachronism here, both the M4 and M4A1 entered service in 1994, a year after the events of this film (in 1993), so the M4 should technically not be in Hoot's hands. The probable reason was the fact that most of the earlier M16 Carbines are hard to come by, so they needed something to fill that gap.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 carbine 5.56x45mm.]]&lt;br /&gt;
[[Image:BHDM4-2.jpg|thumb|none|600px|&amp;quot;Who's hungry?&amp;quot; Hoot readies his M4 carbine to shoot a wild boar. Note flashlight pressure switch attached to the handguards with electric tape. Also note that Hoot racks the action twice; once when he boards the chopper, and another time when he readies to shoot the boar.]]&lt;br /&gt;
[[Image:BHDM4-1.jpg|thumb|none|600px|Cpt. Steele points out to Hoot that whether a undisciplined Delta or not, his M4 carbine should be safetied in the barracks. Hoot replies &amp;quot;This is my safety&amp;quot; and bends his pointer finger. Note the knobs on the carry handle used to remove it from the gun and custom pistol grip.]]&lt;br /&gt;
[[Image:BHDM4-3.jpg|thumb|none|600px|A Delta operator breaches and clears with an M4 carbine in hand. Note the removable carry handle.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
Specialist Shawn Nelson ([[Ewen Bremner]]) can be seen carrying an [[M60 machine gun]] machine gun as his standard weapon. Some of the Somalis can be seen using them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M60.jpg|thumb|none|600px|Nelson with his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-Blanks.jpg|thumb|none|600px|Nelson with his M60, here clearly loaded with blanks.]]&lt;br /&gt;
[[Image:BHD-M60-2.jpg|thumb|none|600px|Nelson fires his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-1.jpg|thumb|none|600px|Nelson firing his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-2.jpg|thumb|none|600px|A Somali fires an M60 at the Deltas.]]&lt;br /&gt;
[[Image:BHDM60E1-3.jpg|thumb|none|600px|A Somali fires an M60 at the humvees.]]&lt;br /&gt;
[[Image:BHDM60E1-1-1-1-1.jpg|thumb|none|600px|A Ranger fires his M60 at the Somalis.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi ==&lt;br /&gt;
&lt;br /&gt;
Several Rangers can be seen carrying [[FN Minimi|FN Minimis]] throughout the film, standing in for the [[FN Minimi|M249-E1 SAW]]. It is also the weapon used by Specialist Lance Twombly ([[Tom Hardy]]) to accidentally deafen Nelson when he fires it too close to his head. The Minimis are also fitted with circular 200-round cloth ammo bags instead of hard plastic drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BHD-M249-3.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) with an FN Minimi]]&lt;br /&gt;
[[Image:BHD-M249.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) firing his Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-2.jpg|thumb|none|600px|Twombley with his FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-3.jpg|thumb|none|600px|Close up of the charging handle rocking in slow motion on the FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-4.jpg|thumb|none|600px|Twombley with his FN Minimi, yelling to Yurek about how they almost killed him]]&lt;br /&gt;
[[Image:BHDMinimi-5.jpg|thumb|none|600px|A Ranger fires his FN Minimi during the &amp;quot;Mogadishu Mile&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
Staff Sgt. Matt Eversmann ([[Josh Hartnett]]) leads his Rangers armed, like most of them, with an [[M16 rifle series#M16A2 Rifle|M16A2]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|450px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHD-M16-3.jpg‎|thumb|none|600px|SSgt. Eversmann ([[Josh Hartnett]]) leads his Ranger team, many armed with M16A2s]]&lt;br /&gt;
[[Image:BHD-M16-4.jpg‎|thumb|none|600px|Eversmann firing his M16A2 at Somali militia as the Rangers make their way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-1.jpg|thumb|none|600px|Sgt. Mike Goodale ([[Carmine Giovinazzo]]) fires his M16A2 while making his way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-2.jpg|thumb|none|600px|Eversmann fires his M16A2 during the rescue of SSgt. Busch.  The pilot on the left is CWO Keith Jones, who was the pilot who rescued the real Busch during the actual event.]]&lt;br /&gt;
[[Image:BHDM16A2-3.jpg|thumb|none|600px|Goodale ([[Carmine Giovinazzo]]) with his M16A2 as the Rangers and Delta hold off the Somalia forces.]]&lt;br /&gt;
[[Image:BHDM16A2shugart.jpg|thumb|none|600px|Delta Force SFC Randy Shughart ([[Johnny Strong]]) switches between his M14 and an M16A2 as the Delta snipers defend their position at the second crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-4.jpg|thumb|none|600px|Probably the only Ranger in the film to fire bursts from his M16A2. Rangers are usually trained not to fire in bursts unless &amp;quot;they have a damn good reason&amp;quot;, as quoted by several Drill Sergeants.]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
The [[M14 Rifle#M14 Rifle|M14 rifle]] is seen being used by Delta Force Sergeant First Class Randy Shughart ([[Johnny Strong]]), most notably when he and Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) are covering the second crash site. His M14 sports a camouflage paint scheme and an M68 Aimpoint scope. It was noted that the actual SFC Shughart actually used an [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Designated Marksman Rifle]] with a M68 scope, although the movie armorer used an M14 as a stand-in.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M21.jpg‎|thumb|none|600px|SFC Shughart fires his M14. This shot appears to have been reversed. Note how the bolt and the battery slot on the Aimpoint is on the left side, not the right. Also see how Shughart and Gordon (off-shot) are right-handed in the other shots except for this one.]]&lt;br /&gt;
[[Image:BHD-M21-2.jpg‎|thumb|none|600px|SFC Shughart covers the second crash site.]]&lt;br /&gt;
[[Image:BHDM14-1.jpg|thumb|none|600px|SFC Shughart fires his M14 in defense of the second crash site.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16#M16A1 Rifle|M16A1]] rifles are seen in the Somali arms dealer's shop and one militia member is seen loading up one. At one point, Rangers can be seen watching a portion of the film ''[[Jerk, The|The Jerk]]'' where a madman is trying to shoot the protagonist using a scoped M16A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM16A1-1.jpg|thumb|none|600px|M16A1 rifles hang in the dealer's shop along with M16A2s, likely captured from American forces.]]&lt;br /&gt;
[[Image:BHDM16A1-2.jpg|thumb|none|600px|A TV Beales ([[Ioan Gruffudd]]) is watching showing a scene from ''The Jerk'' where a man is firing a scoped M16A1 moments before Beales' epilepsy kicks in and he seizes.]]&lt;br /&gt;
[[Image:BHDM16A1-3.jpg|thumb|none|600px|A militiaman picks up an M16A1 with the flash hider removed and with a strange smooth ten round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==CETME==&lt;br /&gt;
Spanish [[CETME]] rifles are seen among the weapons in the arms dealer's shop, many of which are taken by the militia to combat the U.S. forces. They are not [[Heckler &amp;amp; Koch G3]]s, most notabley because they have a simple fixed sight instead of a rear sight spindle.&lt;br /&gt;
[[Image:cetme.jpg|thumb|none|400px|Spanish CETME rifle chambered in 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BHDCETME-1.jpg|thumb|none|600px|Militia members pick up CETME rifles in the dealer's shop.]]&lt;br /&gt;
[[Image:BHDCETME-2.jpg|thumb|none|600px|CETME rifles hanging next to the dealer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The local militia arm themselves with, among many other weapons, [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] assault rifles. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|G3A3 7.62x51mm NATO with green synthetic furniture]]&lt;br /&gt;
[[Image:BHD-G3A3-3.jpg|thumb|none|600px|A Somali militia member firing a G3A3 at the first MH-60K crash site.]]&lt;br /&gt;
[[Image:BHDG3-1.jpg|thumb|none|600px|A Somali militia member takes cover from a Ranger's .50 caliber barrage armed with a G3A3.]]&lt;br /&gt;
[[Image:BHDG3-2.jpg|thumb|none|600px|A militia member fires his G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== PKM Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
A [[PK Machine Gun|PKM light machine gun]] is seen resting on a table in the Somali arms dealer's shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM light machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:BHDMAG58-1.jpg|thumb|none|600px|A PKM sits on the arms dealer's table]]&lt;br /&gt;
[[Image:BHDMAG58-2.jpg|thumb|none|600px|A shot of the PKM muzzle brake]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
When Hoot ([[Eric Bana]]) is in the Somali town, he passes the arms dealer, who has an [[SVD Dragunov]] on display.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54R.]]&lt;br /&gt;
[[Image:Bhd svd-edited.jpg|thumb|none|600px|An SVD Dragunov is seen behind Hoot.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
One of the Somalis fires on Mike Durant's Black Hawk armed with an [[RPK light machine gun]]. Its blonde furniture indicates it could be a foreign copy. The machining divots in the receiver could help indicate its origins as well.&lt;br /&gt;
(the milled receiver, blonde wood, and the fact that the selector is in semi seem to suggest it is an Arsenal Bulgarian RPK, probably a US-made semi-auto variant)&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDRPK.jpg|thumb|none|600px|A Somali fires his RPK at the downed Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Russian manufactured [[RPG-7]] features prominently in the film as the weapon which brings down a pair of UH-60 Blackhawks. In one scene inspired by an actual event, a projectile from an RPG-7 strikes Pvt. Kowalewski ([[Brendan Sexton III]]), the driver of one of the deuce and a half trucks in Lt. Colonel Danny McKnight ([[Tom Sizemore]])'s convoy and fails to detonate, impaling the luckless soldier instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:BHDRPG7-1.jpg|thumb|none|600px|RPG-7s being handed out by the militia.]]&lt;br /&gt;
[[Image:BHD-RPG7.jpg|thumb|none|600px|A rocket propelled grenade being fired at a Black Hawk.]]&lt;br /&gt;
[[Image:BHDRPG7-2.jpg|thumb|none|600px|A milita member fires the RPG that takes down Super Six One, causing the first Blackhawk crash of the operation.]]&lt;br /&gt;
[[Image:BHDRPGhead.jpg|thumb|none|600px|An undetonated RPG warhead impales the deuce and a half driver, Pvt. Kowalewski ([[Brendan Sexton III]]).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
Along with [[RPG-7]]s, Chinese [[RPG-7#Type 69|Norinco Type 69]] launchers are used by the militia.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 - 70mm.]]&lt;br /&gt;
[[Image:BHDNorincoType69.jpg|thumb|none|600px|A militia member with a Type 69. Note how there is only one pistol grip and how he is holding the carry handle.]]&lt;br /&gt;
[[Image:BHDNorincoType69-2.jpg|thumb|none|600px|A militia member with a Type 69.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
A full stock [[AK-47#Norinco Type 56|Norinco Type 56]] is used by a Somali to whack Mike Durant in the head. It has a slanted AKM syle muzzle break added on.&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with pig sticker type bayonet 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDType56.jpg|thumb|none|600px|A Somali smacks Mike Durant across the face with a Norinco Type 56.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
Nearly all of the Somali gunmen are armed with the [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle, which is a Chinese derivative of the [[AK-47|AKS-47]]/[[AK-47#AKMS|AKMS]]. They are identified by the hooded front sights, which only Chinese Kalashnikov rifles have.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎ |thumb|none|400px|Norinco Type 56-1 7.62x39mm.]] &lt;br /&gt;
[[Image:BHD-AK47.jpg|thumb|none|600px|A &amp;quot;Skinny&amp;quot; dies firing his Type 56-1 ([[AK-47#AKMS|AKMS]]).]]&lt;br /&gt;
[[Image:BHD-AK47-2.jpg|thumb|none|600px|Somali militiamen running with [[AK-47#AKMS|AKMS]].]]&lt;br /&gt;
[[Image:BHDType56-1-1.jpg|thumb|none|600px|A round from this Norinco Type 56-1 causes the first KIA, Sgt. Dom Pilla, of the operation.]]&lt;br /&gt;
[[Image:BHDType56-1-2.jpg|thumb|none|600px|A Somali fires his 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-3.jpg|thumb|none|600px|A Somali kills Specialist Joyce ([[Chris Beetem]]) with a shot to his back with a Type 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-4.jpg|thumb|none|600px|Note the hooded front sight on this Somali's 56-1.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
Mo'alim ([[Razaaq Adoti]]), the Somali militia leader, carries an [[AKS-74U]] as his weapon of choice, first seen picking it up and inspecting it before heading into battle, then firing a burst into the air to break up the mob attacking one of the surviving Blackhawk pilots before announcing that he was to be taken alive as a prisoner. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BHD-AK74.jpg|thumb|none|600px|Mo'alim picks up and inspects an AKS-74U before heading into battle.]]&lt;br /&gt;
[[Image:BHDAKS-74U-1.jpg|thumb|none|600px|A clearer shot of the AKS-74U.]]&lt;br /&gt;
[[Image:BHDAKS-74U-2.jpg|thumb|none|600px|Mo'alim with his AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== SPG-9 Recoilless Rifle ==&lt;br /&gt;
&lt;br /&gt;
At one point in the film, Aidid's militia begin to bombard the building the majority of the Rangers and Deltas have taken cover in with mortars and an [[SPG-9 recoilless rifle]]. A group of Deltas led by Hoot soon kill the gunners and then turn the weapon against the militia, killing several with one shot before destroying the weapon with a thermite grenade.&lt;br /&gt;
[[Image:BHD 010.jpg|thumb|none|600px|Aidid's militia prepare to fire the SPG-9 Recoilless on the Rangers and Deltas who are holed-up at the first crash site.]]&lt;br /&gt;
[[Image:BHD 012.jpg|thumb|none|600px|After eliminating the recoilless operators, Hoot and another Delta operator prepare to fire the SPG-9 recoilless rifle on the militia.]]&lt;br /&gt;
[[Image:BHD 009.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) fires the recoilless rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 Flare Launcher==&lt;br /&gt;
Many of the Rangers' [[M16 rifle series|M16A2s]] are fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launchers]], standing in for the [[M203 grenade launcher]]. Most notably seen in the hands of Sgt. Ruiz ([[Enrique Murciano]]) of Capt. Steele's ([[Jason Isaacs]]) unit. See flare launcher page for a guide on telling them apart. &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|[[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] 37mm.]]&lt;br /&gt;
[[Image:BHDColtFlare-1.jpg|thumb|none|600px|A Ranger behind Cpt. Steele is seen armed with an M16A2/CM203. Note the squared trigger guard and cocking bolt on the right side.]]&lt;br /&gt;
[[Image:BHDColtFlare-2.jpg|thumb|none|600px|Steele gives the dying Sgt. Ruiz ([[Enrique Murciano]]) his M16A2/CM203, ordering him to give anyone two in the chest and one in the head if they enter the door.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While the [[Colt Flare Launcher|Cobray CM203 37mm launchers]] are fitted on most of the Ranger's [[M16 rifle series#M16A2 Rifle|M16A2]] rifles, a couple of actual [[M203 grenade launcher]]s attached to [[M16 rifle series#M16A2 Rifle|M16A2s]] are seen, the most notable of which is Specialist John Grimes ([[Ewan McGregor]]) who assists Delta in taking out a ''technical'' that has them pinned down, missing the first shot before destroying the vehicle with a High-Explosive Dual-Purpose (HEDP) grenade from his M203.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM203-1.jpg|thumb|none|600px|Grimes with his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM16A2-M203-1.jpg|thumb|none|600px|Grimes fires his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM203-2.jpg|thumb|none|600px|A Ranger in Eversmann's unit armed with an M16A2/M203]]&lt;br /&gt;
[[Image:BHD-M203-5.jpg‎|thumb|none|600px|Grimes fires his M203 like a proper desk clerk, eyes closed. Cleary [[Ewan McGregor]] has never fired an M203, as his depiction of recoil is horrible]]&lt;br /&gt;
[[Image:BHD-M203-2.jpg‎|thumb|none|600px|Grimes ejects a spent 40mm grenade cartridge]]&lt;br /&gt;
[[Image:BHDM16A2-M203-2.jpg|thumb|none|600px|Here the trigger guard appears to have been removed]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
We see the [[M1911A1]] pistol in the hands of the Delta operators as their sidearm of choice. As the two Delta snipers attempt to secure the second crash site they are forced to draw their M1911A1 pistols as the overwhelming Somali forces close in on them. Delta Force Sgt. Wex ([[Kim Coates]]) can be seen at the firing range with an M1911A1 near the beginning of the film can be seen at the firing range with an M1911A1 near the beginning of the film. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:BHDM1911A1-1.jpg|thumb|none|600px|Delta Force Sgt. Wex ([[Kim Coates]]) shows the Rangers what a real handgun can do. (That is, better firepower at the cost of running out of ammunition twice as quickly.)]]&lt;br /&gt;
[[Image:BHDM1911A1-2.jpg|thumb|none|600px|Sgt. Gordon ([[Nikolaj Coster-Waldau]]) fires his M1911A1 at the Somalis. At one point, his M1911A1 jams and the muzzle flashes are all CGI.]]&lt;br /&gt;
[[Image:BHDM1911A1shugart.jpg|thumb|none|600px|SFC Shughart ([[Johnny Strong]]) fires his M1911A1 while defending the second crash site.]]&lt;br /&gt;
[[Image:BHD-1911-4.jpg‎|thumb|none|600px|Despite being wounded, SFC Shughart continues to fire his M1911A1.]]&lt;br /&gt;
[[Image:BHD 015.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M1911A1 during the &amp;quot;Mogadishu Mile&amp;quot;.]]&lt;br /&gt;
[[Image:Blackhawk11.jpg|thumb|none|600px|Closeup of Sgt. Sanderson's M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
A Somali militiaman uses a [[Tokarev TT-33]] to kill SFC Shughart ([[Johnny Strong]]) at the second crash site.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BHDTT33-1.jpg|thumb|none|600px|A Somali unloads his TT-33 into SFC Shughart]]&lt;br /&gt;
[[Image:BHDTT33-2.jpg|thumb|none|600px|Close up of the TT-33]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F#Beretta 92 FS|Beretta M9]] pistol is seen a few times in the film in the hands of Rangers, and members of McKnight's convoy. Mainly it is seen in the hands of Maddox in the Humvee. McKnight himself carries his M9 sidearm around as a proper means to defend himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta M92FS 9x19mm.]]&lt;br /&gt;
[[Image:BHD-M9-3.jpg‎|thumb|none|600px|A Humvee driver, Maddox ([[Michael Roof]]) fires his M9.]]&lt;br /&gt;
[[Image:BHDM9.jpg|thumb|none|600px|McKnight is seen armed with his M9 when walking away from a Ranger, blown in half by an RPG.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Michael Durant ([[Ron Eldard]]), the UH-60 Black Hawk pilot of Super Six-Four, is armed with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with a slim handgrip and uses it to defend himself after he's shot down. The MP5 was briefly issued to helicopter crews as a personal defense weapon (PDW), but was discontinued in this role when it was determined its 9mm ammo lacked sufficient stopping power against armor-wearing or drug-crazed enemies, as was the case in Somalia. The guns is also briefly used by SFC Randy Shughart before being killed by the overwhelming militia.&lt;br /&gt;
In the book and real life, the weapons were actually MP5Ks. They were referred to as &amp;quot;Skinny Popper, a reference to the men's nickname for the Somalis.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
[[Image:BHDMP5A3-2.jpg|thumb|none|600px|While trapped in his pilot seat, CWO Michael Durant ([[Ron Eldard]]) prepares to defend himself with his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:BHDMP5A3-1.jpg|thumb|none|600px|Durant fires his Heckler &amp;amp; Koch MP5A3 at the approaching Somalis.]]&lt;br /&gt;
[[Image:BHD 018.jpg|thumb|none|600px|Durant continues firing his H&amp;amp;K MP5A3 as the Delta snipers extract him from his downed Blackhawk.]]&lt;br /&gt;
[[Image:BHDMP5A3-3.jpg|thumb|none|600px|Sgt. Shughart ([[Johnny Strong]]) is firing the MP5A3 as he is shot.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is fielded by the US Army on their HMMWVs, the U.N. forces on their APCs, and the Somali militia on their technicals in the film. The opening shots of the film feature Somali militiamen slaughtering a gathered crowd at a food distribution center with the powerful fifty-cal. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] &lt;br /&gt;
[[Image:BHD 022.jpg|thumb|none|600px|The opening shots of Black Hawk Down.  Aidid's gunmen open fire on the crowd at the food distribution center with the Browning M2.]]&lt;br /&gt;
[[Image:BHD 025.jpg‎|thumb|none|600px|An Army Humvee with a Browning M2HB mounted on the roof.]]&lt;br /&gt;
[[Image:BHD 001.jpg|thumb|none|600px|Sgt. Dominic Pilla ([[Danny Hoch]]) fires the M2HB from his Humvee as they evac an injured Ranger back to base.]]&lt;br /&gt;
[[Image:BHDM2-2.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) clearing the roof top of &amp;quot;skinnies&amp;quot; with an M2HB.]]&lt;br /&gt;
[[Image:BHDM2-1.jpg|thumb|none|600px|Close up of Hoot firing the M2HB (Note that this was a movie blooper, since Hoot was actually wearing Nomex gloves.)]]&lt;br /&gt;
[[Image:BHDM2-3.jpg|thumb|none|600px|A mean-faced Somali awaits to fire on the Rangers with the M2HB.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
During the slaughter of the crowd, The U.S. forces hovering in the MH-60 aren't cleared to fire the [[GE M134 Minigun|Dillon Aero M134 minigun]]s mounted on their Black Hawk. Pylon-mounted miniguns, mounted alongside 2.75 rockets, are also carried by the AH-6 ''Little Birds'' and rain lead in several scenes.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:BHD-M134-2.jpg|thumb|none|600px|A GE M134 with flash suppressor on the UH-60 Blackhawk as it transports Rangers and Deltas.]]&lt;br /&gt;
[[Image:BHD-M134-4.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; supplies close air support with its twin M134 miniguns.]]&lt;br /&gt;
[[Image:BHD 006.jpg|thumb|none|600px|A UH-60 door gunner provides cover fire with an M134.]]&lt;br /&gt;
[[Image:BHDM134.jpg|thumb|none|600px|Closeup of the M134 as it fires on RPG gunners.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Several vehicle mounted Russian [[DShK heavy machine gun]]s appear in several scenes of the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|250px|Russian DShK 12.7x109mm]]&lt;br /&gt;
[[Image:BHD-DSHK-2.jpg|thumb|none|600px|The Somali militia leader on a DShK.]]&lt;br /&gt;
[[Image:BHD-DSHK.jpg|thumb|none|600px|A vehicle mounted DShK.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
An Army Ranger, Lieutenant Tom DiTomasso, can be seen taking out a &amp;quot;technical&amp;quot; with an [[M72 LAW#|M72A3]]. The M72A3 was a Post Vietnam improved model of the M72 Rocket, and the last variation used by the U.S. Army.  Upgrade versions (up to M72A7) of the LAW are being fielded by the U.S. Navy and USMC as recently as 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW 66mm]]&lt;br /&gt;
[[Image:BHD-M72.jpg‎|thumb|none|600px|Lieutenant Tom DiTomasso takes aims at a technical.]]&lt;br /&gt;
[[Image:BHD-M72-2.jpg|thumb|none|600px|A 66mm rocket fired from an [[M72 LAW|M72A3 LAW]] mid-flight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
While never used on screen,  Sgt. Sanderson ([[William Fichtner]]) can be seen with a customized [[Remington 870]] Express Magnum (standing in for an 870 Police Magnum) slung over his right shoulder. A pistol grip (minus the folding stock) is used in place of the full stock. This same setup is used on a short 870 by [[Charlie Sheen]] in the movie ''[[Navy SEALs]]''. &lt;br /&gt;
&lt;br /&gt;
In a deleted scene, Sgt. Sanderson uses the shotgun to blow the hinges on a door inside the target building.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg‎|thumb|none|400px|Remington 870 Police Magnum with folding stock (One seen in the movie lacked the folding stock).]]&lt;br /&gt;
[[Image:BHDRem870-1.jpg|thumb|none|600px|Sanderson with his Remington 870 Express Magnum slung over his back. Note the full length barrel.]]&lt;br /&gt;
[[Image:BHDRem870-2.jpg|thumb|none|600px|A close up of Sanderson's 870. Also a good shot of an M733 barrel.]]&lt;br /&gt;
[[Image:BHDRem870-3.jpg|thumb|none|600px|Receiver reads &amp;quot;Express Magnum&amp;quot; on Sanderson's 870.  In real life it would have been a sturdier Police Magnum, not the cheaper, &amp;quot;economy priced&amp;quot; Express Magnum, though both are visually identical.  The police magnum is the same shotgun, but built from stronger materials and has slightly different finish.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
While loading up for the assault, Hoot ([[Eric Bana]]) picks up [[M67 hand grenade|M67 fragmentation hand grenades]]. Sgt. Sanderson is later seen throwing one into a window to take out a Somali who has him and the Deltas and Rangers pinned down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|left|225px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M67 Hand Grenades]]&lt;br /&gt;
&lt;br /&gt;
== M7 CS Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
An [[M7 CS gas grenade]] is seen sitting next to the M67 fragmentation hand grenades Hoot picks up. &lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|left|150px|M7A3 CS Gas Grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M7A2 CS Gas Grenade (far left)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Ridley Scott]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193898</id>
		<title>Talk:Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193898"/>
		<updated>2009-10-17T19:41:26Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Weapon used by delta force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapon used by delta force  ==&lt;br /&gt;
&lt;br /&gt;
M4 was issued in 1994 before the battle which took place in 1993 ...the weapon seen in the movie and used by Delta operators was CAR-15&lt;br /&gt;
&lt;br /&gt;
: If you'll look at the upper reciever and carry handle/rear-sight assembly, you'll see they match the [[M16 rifle series#M16A2 Rifle|M16A2]]-style of the early-model M4 carbine as shown in the picture above the screenshots. The CAR-15 (also known as the [[M16 rifle series#Colt Commando Carbine|Colt Commando]]) used the recievers and carry handle/rear sight assembly of the [[M16 rifle series#M16A1 Rifle|M16A1]]. [[User:Orca1 9904|Orca1 9904]] 22:18, 18 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, the stock is wrong for the CAR15...its an M4&lt;br /&gt;
&lt;br /&gt;
Isn't it more likely that Randy Shughart was actually carrying a Springfield M21 rather than the M14?&lt;br /&gt;
:No, he was carrying a M14 during the actual battle and it is in his Medal of Honor citation. So its definitely a M14.&lt;br /&gt;
::Do you happen to have a link to his MoH citation? The book accounted that Shughart used an M21. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:33, 30 July 2009 (UTC)&lt;br /&gt;
:::To Blemo - I've got the book in my lap. Page 208, and I quote, &amp;quot;They used to kid Randy Shughart because he shunned the modern rifle and ammunition and carried a Vietnam era M-14, which shot a 7.62mm round without the penetrating qualities of the new green tip.&amp;quot; Right there in black and white. --[[User:NMOne|NMOne]] 19:41, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake? ==&lt;br /&gt;
There's a scene in the movie (1:37:53) where Yurek, Nelson and Twombly are about to rejoin the other Rangers at the Black Hawk crash site. While Yurek is on the radio to Eversmann (Josh Hartnett's character) he grabs a mag out of a Type 47 that a dead Somali soldier is still holding. Since the Rangers are all carrying 5.56 NATO M4A2s and FN Minimis, what would be the point of grabbing a 7.62mm mag? Seems like an odd oversight considering the camera kinda focuses on him taking the mag, and they've worked quite hard to maintain accuracy and detail in the film. Any ideas? Am I missing something? [[User:DamageW|DamageW]] 06:17, 10 May 2009 (UTC)&lt;br /&gt;
:What the hell is a Type 47?[[User:Oliveira|Oliveira]] 15:55, 10 May 2009 (UTC)&lt;br /&gt;
::i dont know, but they did that so the weapon was useless for someone to pick up and use. He probaly just ditched it later. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
:::He's talking about an AK-47, but Type 47 definately isn't the right term. I always assumed he took it as a memento or something, because anyone can reload a weapon even if the magazine is removed. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::::Actually, he grabs the mag because he's carrying an M60, and he probably figured he may be able to use the ammo later.  Also, many SF types are known to, in extreme need, use the local weapons, and he may also have been preparing for that eventuality. [[User:Asmkillr323|Asmkillr323]] 20:33, 13 July 2009 (UTC)&lt;br /&gt;
:::::Taking AK rounds for an M60? the M60 fires 7.62x51 rounds, while the AK fires 7.62x39, plus you'd need to have the rounds already on a belt to be fired by an M60. [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::::I think that what Yurek was trying to do was deny the enemy ammunition should they pick up the AK. The Bowden's book accounted that many Somalis that were killed would have others reuse the same weapon. They briefly showed that when Busch was making his last stand by the downed chopper. Also, he may have kept it as a souvenir. It's not everyday you'll find a loaded AK magazine that had the potential to kill you. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:08, 20 August 2009 (UTC)&lt;br /&gt;
::Also, What the motherfuck is an M4A2?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:::The motherfuck that is an M4A2 is basically an M4 produced by another company such as Bushmaster Firearms. It's just another &amp;quot;M4gery&amp;quot;. Also, Google is everyone's friend and it wouldn't hurt to ask it. ;) --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:37, 30 July 2009 (UTC)&lt;br /&gt;
I'd like to think he kept it as a souvenir, although the actual reason was whenever a member of militia was killed they were extremely dedicated to retrieving the body and the firearm, so removing the magazine would have made it useless, although picking up the the weapon and smashing it to pieces would probably have worked better[[User:Owen642|Owen642]] 14:04, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mike Durant's Book ==&lt;br /&gt;
In Mike Durant's book &amp;quot;The Night Stalkers&amp;quot; he quoted a few weapons he was using in the real life in the &amp;quot;Mog&amp;quot;. I remember him talking about his MP5 not to metion he called it a &amp;quot;german piece of crap&amp;quot; for jamming. He also said Randy's Commando was on burst-fire 3 shots 1 kill. And the mini guns the rescue team could have been using can not run on the Black Hawk's batteries only on pure engine generating turbine power.&lt;br /&gt;
:To be fair, Mike Durant also seems to know very little about firearms.  Also note that his memory may be jarred by the fact that, you know, he had just suffered a fucking HELICOPTER CRASH. --[[User:Asmkillr323|Asmkillr323]] 00:44, 14 July 2009 (UTC)&lt;br /&gt;
::Actually, helicopter pilots have to be trained with certain firearms in order to survive in the event of a crash. Durant at least knew how to clear the jam on the 9mm submachine gun. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:32, 30 July 2009 (UTC)&lt;br /&gt;
:::What baffles me is how his MP5 kept jamming (in the book atleast). I know they were in the desert, but that MP5 had been stashed inside a helicopter, so it wouldn't be all dusty and full of sand. Maybe it is a German piece of crap then [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::Perhaps it was dusty inside of the chopper. Flying around in a helicopter with the rotor wash sending dust, smoke, and sand into and around the cabin won't help the MP5 from jamming, either. Pilots don't normally clean their emergency back-up weapons as they're supposed to. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:14, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Hand ==&lt;br /&gt;
Does anyone know why that Ranger took the dead Delta Force member's hand?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:Probably to send it home with the rest of the body-[[Special:Contributions/76.31.5.208|76.31.5.208]] 16:22, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::I figured that too. But it's kind of creepy going around carrying an dead man's severed hand in your pocket. What about the smell? However, if i died in combat, i would like if my body went home and i had an funeral.-[[User:Oliveira|Oliveira]] 16:27, 25 June 2009 (UTC)&lt;br /&gt;
:::In the book, Othic took the hand that he had found and put it in his pocket to return it to the Delta operator that was blown in half. He had placed it with his body after he died, but strangely the movie did not show that, and made it seem like Othic kept the hand. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:29, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Flashlight Attachment Help==&lt;br /&gt;
[[Image:BHD Commando Flashlight.jpg|thumb|none|600px|What is this type of flashlight attachment called?]]&lt;br /&gt;
''What is the technical term for the flashlight to be attached to the '''barrel''' of the AR-15 series? It seems to be used only when there are handguards in place of the RIS railing. Sergeants Hoot, Busch, Sanderson, Gordon, and a couple other Deltas used the same attachment.'' --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 01:51, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Before R.I.S. was introduced, I used to see a whole bunch of different flashlight attachments just like that one in the Blue Press. Some of them were even advertised as able to work on multiple types of weapons in the same caliber (i.e. AR-15s and Mini-14s). There were many different brands, so we can't be 100% sure what this movie's armorers used. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Oh, thanks, but I didn't mean what brands the movie used. I meant, what the generic term for these types of attachments that connect the flashlight to the barrel are called. I'm thinking about purchasing one for an AR-15 platform without the RIS. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 03:42, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4 in 1994?==&lt;br /&gt;
Question about the M4 not being period correct. If the events took place in September 1993 and the M4 went into service sometime in 1994, isn't possible that members of an elite group like Delta Force could have gotten their hands on a couple?&lt;br /&gt;
&lt;br /&gt;
:I'd say it's plausible that Delta could have been field-testing a few XM4s that day. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
::In today's case, some special units are using the HK416 in the field. It likely that this was also the case with the M4 in 1993. That, or the armorers to the film got lazy and decided to throw in a few M4's for the M4 fans. Unlikely, but movies will do this. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:18, 26 August 2009 (UTC)&lt;br /&gt;
:Well it isn't completely out there that at the time US special forces can get their hands on some experimental weapons and field test them. But I think for this movie, they just ran out of Car-15s to give to the Delta actors.[[User:Excalibur01|Excalibur01]] 04:06, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shughart and the M14/M16 switch ==&lt;br /&gt;
Does anyone know if Shughart briefly using an M16A2 while defending Durant's crash site is intentional or a mistake? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:intentional, in the book moments beforehand hed asked durant where the spare weapons were kept aboard the black hawk, and for some reason this scene was omitted from the film. Shughart had ran dry with his 7.62 M14 and so couldnt have used the 5.56 from the M16 mags. :)&lt;br /&gt;
&lt;br /&gt;
::Yeah, Shughart asked if there were any spare rifles or radios ''after'' Gordon got shot. This caused Durant to realize that Gordon may have been hit and that they were stranded on their own. However, the book didn't mention Shughart ''actually'' using the M16. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:21, 26 August 2009 (UTC)&lt;br /&gt;
Yeah, good point, but i dont get why brad hallings didnt join them? he could have done so much more on the ground than on the black hawk, especially since he had his leg blown off up there aswell. oh and btw, im a newcomer, how do i tag comments with my name at the end?&lt;br /&gt;
:By putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 17:35, 27 August 2009 (UTC)&lt;br /&gt;
thanks :) [[User:Owen642|Owen642]] 00:28, 29 August 2009 (UTC)&lt;br /&gt;
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== Change made to 1911 article/picture ==&lt;br /&gt;
&lt;br /&gt;
Not sure where IMDB gets its info from, but Kim Coates plays Master Sergeant Tim 'Griz' Martin, the unfortunate Delta operator who was blown in half by the RPG when the convoy is attempting to extract. He is not the Delta operator seen using the 1911 at the firing range and the picture and article have been edited for correction.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 19:34, 17 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193897</id>
		<title>Talk:Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193897"/>
		<updated>2009-10-17T19:40:56Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Weapon used by delta force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapon used by delta force  ==&lt;br /&gt;
&lt;br /&gt;
M4 was issued in 1994 before the battle which took place in 1993 ...the weapon seen in the movie and used by Delta operators was CAR-15&lt;br /&gt;
&lt;br /&gt;
: If you'll look at the upper reciever and carry handle/rear-sight assembly, you'll see they match the [[M16 rifle series#M16A2 Rifle|M16A2]]-style of the early-model M4 carbine as shown in the picture above the screenshots. The CAR-15 (also known as the [[M16 rifle series#Colt Commando Carbine|Colt Commando]]) used the recievers and carry handle/rear sight assembly of the [[M16 rifle series#M16A1 Rifle|M16A1]]. [[User:Orca1 9904|Orca1 9904]] 22:18, 18 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, the stock is wrong for the CAR15...its an M4&lt;br /&gt;
&lt;br /&gt;
Isn't it more likely that Randy Shughart was actually carrying a Springfield M21 rather than the M14?&lt;br /&gt;
:No, he was carrying a M14 during the actual battle and it is in his Medal of Honor citation. So its definitely a M14.&lt;br /&gt;
::Do you happen to have a link to his MoH citation? The book accounted that Shughart used an M21. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:33, 30 July 2009 (UTC)&lt;br /&gt;
:::To Blemo - I've got the book in my lap. Page 208, and I quote, &amp;quot;They used to kid Randy Shughart because he shunned the modern rifle and ammunition and carried a Vietnam era M-14, which shot a 7.62mm round without the penetrating qualities of the new green tip.&amp;quot; Right there in black and white.&lt;br /&gt;
&lt;br /&gt;
== Mistake? ==&lt;br /&gt;
There's a scene in the movie (1:37:53) where Yurek, Nelson and Twombly are about to rejoin the other Rangers at the Black Hawk crash site. While Yurek is on the radio to Eversmann (Josh Hartnett's character) he grabs a mag out of a Type 47 that a dead Somali soldier is still holding. Since the Rangers are all carrying 5.56 NATO M4A2s and FN Minimis, what would be the point of grabbing a 7.62mm mag? Seems like an odd oversight considering the camera kinda focuses on him taking the mag, and they've worked quite hard to maintain accuracy and detail in the film. Any ideas? Am I missing something? [[User:DamageW|DamageW]] 06:17, 10 May 2009 (UTC)&lt;br /&gt;
:What the hell is a Type 47?[[User:Oliveira|Oliveira]] 15:55, 10 May 2009 (UTC)&lt;br /&gt;
::i dont know, but they did that so the weapon was useless for someone to pick up and use. He probaly just ditched it later. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
:::He's talking about an AK-47, but Type 47 definately isn't the right term. I always assumed he took it as a memento or something, because anyone can reload a weapon even if the magazine is removed. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::::Actually, he grabs the mag because he's carrying an M60, and he probably figured he may be able to use the ammo later.  Also, many SF types are known to, in extreme need, use the local weapons, and he may also have been preparing for that eventuality. [[User:Asmkillr323|Asmkillr323]] 20:33, 13 July 2009 (UTC)&lt;br /&gt;
:::::Taking AK rounds for an M60? the M60 fires 7.62x51 rounds, while the AK fires 7.62x39, plus you'd need to have the rounds already on a belt to be fired by an M60. [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::::I think that what Yurek was trying to do was deny the enemy ammunition should they pick up the AK. The Bowden's book accounted that many Somalis that were killed would have others reuse the same weapon. They briefly showed that when Busch was making his last stand by the downed chopper. Also, he may have kept it as a souvenir. It's not everyday you'll find a loaded AK magazine that had the potential to kill you. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:08, 20 August 2009 (UTC)&lt;br /&gt;
::Also, What the motherfuck is an M4A2?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:::The motherfuck that is an M4A2 is basically an M4 produced by another company such as Bushmaster Firearms. It's just another &amp;quot;M4gery&amp;quot;. Also, Google is everyone's friend and it wouldn't hurt to ask it. ;) --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:37, 30 July 2009 (UTC)&lt;br /&gt;
I'd like to think he kept it as a souvenir, although the actual reason was whenever a member of militia was killed they were extremely dedicated to retrieving the body and the firearm, so removing the magazine would have made it useless, although picking up the the weapon and smashing it to pieces would probably have worked better[[User:Owen642|Owen642]] 14:04, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mike Durant's Book ==&lt;br /&gt;
In Mike Durant's book &amp;quot;The Night Stalkers&amp;quot; he quoted a few weapons he was using in the real life in the &amp;quot;Mog&amp;quot;. I remember him talking about his MP5 not to metion he called it a &amp;quot;german piece of crap&amp;quot; for jamming. He also said Randy's Commando was on burst-fire 3 shots 1 kill. And the mini guns the rescue team could have been using can not run on the Black Hawk's batteries only on pure engine generating turbine power.&lt;br /&gt;
:To be fair, Mike Durant also seems to know very little about firearms.  Also note that his memory may be jarred by the fact that, you know, he had just suffered a fucking HELICOPTER CRASH. --[[User:Asmkillr323|Asmkillr323]] 00:44, 14 July 2009 (UTC)&lt;br /&gt;
::Actually, helicopter pilots have to be trained with certain firearms in order to survive in the event of a crash. Durant at least knew how to clear the jam on the 9mm submachine gun. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:32, 30 July 2009 (UTC)&lt;br /&gt;
:::What baffles me is how his MP5 kept jamming (in the book atleast). I know they were in the desert, but that MP5 had been stashed inside a helicopter, so it wouldn't be all dusty and full of sand. Maybe it is a German piece of crap then [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::Perhaps it was dusty inside of the chopper. Flying around in a helicopter with the rotor wash sending dust, smoke, and sand into and around the cabin won't help the MP5 from jamming, either. Pilots don't normally clean their emergency back-up weapons as they're supposed to. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:14, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Hand ==&lt;br /&gt;
Does anyone know why that Ranger took the dead Delta Force member's hand?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:Probably to send it home with the rest of the body-[[Special:Contributions/76.31.5.208|76.31.5.208]] 16:22, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::I figured that too. But it's kind of creepy going around carrying an dead man's severed hand in your pocket. What about the smell? However, if i died in combat, i would like if my body went home and i had an funeral.-[[User:Oliveira|Oliveira]] 16:27, 25 June 2009 (UTC)&lt;br /&gt;
:::In the book, Othic took the hand that he had found and put it in his pocket to return it to the Delta operator that was blown in half. He had placed it with his body after he died, but strangely the movie did not show that, and made it seem like Othic kept the hand. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:29, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Flashlight Attachment Help==&lt;br /&gt;
[[Image:BHD Commando Flashlight.jpg|thumb|none|600px|What is this type of flashlight attachment called?]]&lt;br /&gt;
''What is the technical term for the flashlight to be attached to the '''barrel''' of the AR-15 series? It seems to be used only when there are handguards in place of the RIS railing. Sergeants Hoot, Busch, Sanderson, Gordon, and a couple other Deltas used the same attachment.'' --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 01:51, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Before R.I.S. was introduced, I used to see a whole bunch of different flashlight attachments just like that one in the Blue Press. Some of them were even advertised as able to work on multiple types of weapons in the same caliber (i.e. AR-15s and Mini-14s). There were many different brands, so we can't be 100% sure what this movie's armorers used. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Oh, thanks, but I didn't mean what brands the movie used. I meant, what the generic term for these types of attachments that connect the flashlight to the barrel are called. I'm thinking about purchasing one for an AR-15 platform without the RIS. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 03:42, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4 in 1994?==&lt;br /&gt;
Question about the M4 not being period correct. If the events took place in September 1993 and the M4 went into service sometime in 1994, isn't possible that members of an elite group like Delta Force could have gotten their hands on a couple?&lt;br /&gt;
&lt;br /&gt;
:I'd say it's plausible that Delta could have been field-testing a few XM4s that day. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
::In today's case, some special units are using the HK416 in the field. It likely that this was also the case with the M4 in 1993. That, or the armorers to the film got lazy and decided to throw in a few M4's for the M4 fans. Unlikely, but movies will do this. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:18, 26 August 2009 (UTC)&lt;br /&gt;
:Well it isn't completely out there that at the time US special forces can get their hands on some experimental weapons and field test them. But I think for this movie, they just ran out of Car-15s to give to the Delta actors.[[User:Excalibur01|Excalibur01]] 04:06, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shughart and the M14/M16 switch ==&lt;br /&gt;
Does anyone know if Shughart briefly using an M16A2 while defending Durant's crash site is intentional or a mistake? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:intentional, in the book moments beforehand hed asked durant where the spare weapons were kept aboard the black hawk, and for some reason this scene was omitted from the film. Shughart had ran dry with his 7.62 M14 and so couldnt have used the 5.56 from the M16 mags. :)&lt;br /&gt;
&lt;br /&gt;
::Yeah, Shughart asked if there were any spare rifles or radios ''after'' Gordon got shot. This caused Durant to realize that Gordon may have been hit and that they were stranded on their own. However, the book didn't mention Shughart ''actually'' using the M16. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:21, 26 August 2009 (UTC)&lt;br /&gt;
Yeah, good point, but i dont get why brad hallings didnt join them? he could have done so much more on the ground than on the black hawk, especially since he had his leg blown off up there aswell. oh and btw, im a newcomer, how do i tag comments with my name at the end?&lt;br /&gt;
:By putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 17:35, 27 August 2009 (UTC)&lt;br /&gt;
thanks :) [[User:Owen642|Owen642]] 00:28, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Change made to 1911 article/picture ==&lt;br /&gt;
&lt;br /&gt;
Not sure where IMDB gets its info from, but Kim Coates plays Master Sergeant Tim 'Griz' Martin, the unfortunate Delta operator who was blown in half by the RPG when the convoy is attempting to extract. He is not the Delta operator seen using the 1911 at the firing range and the picture and article have been edited for correction.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 19:34, 17 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193889</id>
		<title>Talk:Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Black_Hawk_Down&amp;diff=193889"/>
		<updated>2009-10-17T19:34:30Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* Change made to 1911 article/picture */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapon used by delta force  ==&lt;br /&gt;
&lt;br /&gt;
M4 was issued in 1994 before the battle which took place in 1993 ...the weapon seen in the movie and used by Delta operators was CAR-15&lt;br /&gt;
&lt;br /&gt;
: If you'll look at the upper reciever and carry handle/rear-sight assembly, you'll see they match the [[M16 rifle series#M16A2 Rifle|M16A2]]-style of the early-model M4 carbine as shown in the picture above the screenshots. The CAR-15 (also known as the [[M16 rifle series#Colt Commando Carbine|Colt Commando]]) used the recievers and carry handle/rear sight assembly of the [[M16 rifle series#M16A1 Rifle|M16A1]]. [[User:Orca1 9904|Orca1 9904]] 22:18, 18 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, the stock is wrong for the CAR15...its an M4&lt;br /&gt;
&lt;br /&gt;
Isn't it more likely that Randy Shughart was actually carrying a Springfield M21 rather than the M14?&lt;br /&gt;
:No, he was carrying a M14 during the actual battle and it is in his Medal of Honor citation. So its definitely a M14.&lt;br /&gt;
::Do you happen to have a link to his MoH citation? The book accounted that Shughart used an M21. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:33, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake? ==&lt;br /&gt;
There's a scene in the movie (1:37:53) where Yurek, Nelson and Twombly are about to rejoin the other Rangers at the Black Hawk crash site. While Yurek is on the radio to Eversmann (Josh Hartnett's character) he grabs a mag out of a Type 47 that a dead Somali soldier is still holding. Since the Rangers are all carrying 5.56 NATO M4A2s and FN Minimis, what would be the point of grabbing a 7.62mm mag? Seems like an odd oversight considering the camera kinda focuses on him taking the mag, and they've worked quite hard to maintain accuracy and detail in the film. Any ideas? Am I missing something? [[User:DamageW|DamageW]] 06:17, 10 May 2009 (UTC)&lt;br /&gt;
:What the hell is a Type 47?[[User:Oliveira|Oliveira]] 15:55, 10 May 2009 (UTC)&lt;br /&gt;
::i dont know, but they did that so the weapon was useless for someone to pick up and use. He probaly just ditched it later. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
:::He's talking about an AK-47, but Type 47 definately isn't the right term. I always assumed he took it as a memento or something, because anyone can reload a weapon even if the magazine is removed. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::::Actually, he grabs the mag because he's carrying an M60, and he probably figured he may be able to use the ammo later.  Also, many SF types are known to, in extreme need, use the local weapons, and he may also have been preparing for that eventuality. [[User:Asmkillr323|Asmkillr323]] 20:33, 13 July 2009 (UTC)&lt;br /&gt;
:::::Taking AK rounds for an M60? the M60 fires 7.62x51 rounds, while the AK fires 7.62x39, plus you'd need to have the rounds already on a belt to be fired by an M60. [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::::I think that what Yurek was trying to do was deny the enemy ammunition should they pick up the AK. The Bowden's book accounted that many Somalis that were killed would have others reuse the same weapon. They briefly showed that when Busch was making his last stand by the downed chopper. Also, he may have kept it as a souvenir. It's not everyday you'll find a loaded AK magazine that had the potential to kill you. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:08, 20 August 2009 (UTC)&lt;br /&gt;
::Also, What the motherfuck is an M4A2?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:::The motherfuck that is an M4A2 is basically an M4 produced by another company such as Bushmaster Firearms. It's just another &amp;quot;M4gery&amp;quot;. Also, Google is everyone's friend and it wouldn't hurt to ask it. ;) --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:37, 30 July 2009 (UTC)&lt;br /&gt;
I'd like to think he kept it as a souvenir, although the actual reason was whenever a member of militia was killed they were extremely dedicated to retrieving the body and the firearm, so removing the magazine would have made it useless, although picking up the the weapon and smashing it to pieces would probably have worked better[[User:Owen642|Owen642]] 14:04, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mike Durant's Book ==&lt;br /&gt;
In Mike Durant's book &amp;quot;The Night Stalkers&amp;quot; he quoted a few weapons he was using in the real life in the &amp;quot;Mog&amp;quot;. I remember him talking about his MP5 not to metion he called it a &amp;quot;german piece of crap&amp;quot; for jamming. He also said Randy's Commando was on burst-fire 3 shots 1 kill. And the mini guns the rescue team could have been using can not run on the Black Hawk's batteries only on pure engine generating turbine power.&lt;br /&gt;
:To be fair, Mike Durant also seems to know very little about firearms.  Also note that his memory may be jarred by the fact that, you know, he had just suffered a fucking HELICOPTER CRASH. --[[User:Asmkillr323|Asmkillr323]] 00:44, 14 July 2009 (UTC)&lt;br /&gt;
::Actually, helicopter pilots have to be trained with certain firearms in order to survive in the event of a crash. Durant at least knew how to clear the jam on the 9mm submachine gun. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:32, 30 July 2009 (UTC)&lt;br /&gt;
:::What baffles me is how his MP5 kept jamming (in the book atleast). I know they were in the desert, but that MP5 had been stashed inside a helicopter, so it wouldn't be all dusty and full of sand. Maybe it is a German piece of crap then [[User:M14fanboy|M14fanboy]] 15:29, 20 August 2009 (UTC)&lt;br /&gt;
::::Perhaps it was dusty inside of the chopper. Flying around in a helicopter with the rotor wash sending dust, smoke, and sand into and around the cabin won't help the MP5 from jamming, either. Pilots don't normally clean their emergency back-up weapons as they're supposed to. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 16:14, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Hand ==&lt;br /&gt;
Does anyone know why that Ranger took the dead Delta Force member's hand?-[[User:Oliveira|Oliveira]] 16:08, 25 June 2009 (UTC)&lt;br /&gt;
:Probably to send it home with the rest of the body-[[Special:Contributions/76.31.5.208|76.31.5.208]] 16:22, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::I figured that too. But it's kind of creepy going around carrying an dead man's severed hand in your pocket. What about the smell? However, if i died in combat, i would like if my body went home and i had an funeral.-[[User:Oliveira|Oliveira]] 16:27, 25 June 2009 (UTC)&lt;br /&gt;
:::In the book, Othic took the hand that he had found and put it in his pocket to return it to the Delta operator that was blown in half. He had placed it with his body after he died, but strangely the movie did not show that, and made it seem like Othic kept the hand. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:29, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Flashlight Attachment Help==&lt;br /&gt;
[[Image:BHD Commando Flashlight.jpg|thumb|none|600px|What is this type of flashlight attachment called?]]&lt;br /&gt;
''What is the technical term for the flashlight to be attached to the '''barrel''' of the AR-15 series? It seems to be used only when there are handguards in place of the RIS railing. Sergeants Hoot, Busch, Sanderson, Gordon, and a couple other Deltas used the same attachment.'' --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 01:51, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Before R.I.S. was introduced, I used to see a whole bunch of different flashlight attachments just like that one in the Blue Press. Some of them were even advertised as able to work on multiple types of weapons in the same caliber (i.e. AR-15s and Mini-14s). There were many different brands, so we can't be 100% sure what this movie's armorers used. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Oh, thanks, but I didn't mean what brands the movie used. I meant, what the generic term for these types of attachments that connect the flashlight to the barrel are called. I'm thinking about purchasing one for an AR-15 platform without the RIS. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 03:42, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4 in 1994?==&lt;br /&gt;
Question about the M4 not being period correct. If the events took place in September 1993 and the M4 went into service sometime in 1994, isn't possible that members of an elite group like Delta Force could have gotten their hands on a couple?&lt;br /&gt;
&lt;br /&gt;
:I'd say it's plausible that Delta could have been field-testing a few XM4s that day. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
::In today's case, some special units are using the HK416 in the field. It likely that this was also the case with the M4 in 1993. That, or the armorers to the film got lazy and decided to throw in a few M4's for the M4 fans. Unlikely, but movies will do this. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:18, 26 August 2009 (UTC)&lt;br /&gt;
:Well it isn't completely out there that at the time US special forces can get their hands on some experimental weapons and field test them. But I think for this movie, they just ran out of Car-15s to give to the Delta actors.[[User:Excalibur01|Excalibur01]] 04:06, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shughart and the M14/M16 switch ==&lt;br /&gt;
Does anyone know if Shughart briefly using an M16A2 while defending Durant's crash site is intentional or a mistake? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:intentional, in the book moments beforehand hed asked durant where the spare weapons were kept aboard the black hawk, and for some reason this scene was omitted from the film. Shughart had ran dry with his 7.62 M14 and so couldnt have used the 5.56 from the M16 mags. :)&lt;br /&gt;
&lt;br /&gt;
::Yeah, Shughart asked if there were any spare rifles or radios ''after'' Gordon got shot. This caused Durant to realize that Gordon may have been hit and that they were stranded on their own. However, the book didn't mention Shughart ''actually'' using the M16. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 15:21, 26 August 2009 (UTC)&lt;br /&gt;
Yeah, good point, but i dont get why brad hallings didnt join them? he could have done so much more on the ground than on the black hawk, especially since he had his leg blown off up there aswell. oh and btw, im a newcomer, how do i tag comments with my name at the end?&lt;br /&gt;
:By putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 17:35, 27 August 2009 (UTC)&lt;br /&gt;
thanks :) [[User:Owen642|Owen642]] 00:28, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Change made to 1911 article/picture ==&lt;br /&gt;
&lt;br /&gt;
Not sure where IMDB gets its info from, but Kim Coates plays Master Sergeant Tim 'Griz' Martin, the unfortunate Delta operator who was blown in half by the RPG when the convoy is attempting to extract. He is not the Delta operator seen using the 1911 at the firing range and the picture and article have been edited for correction.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 19:34, 17 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=193886</id>
		<title>Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=193886"/>
		<updated>2009-10-17T19:31:28Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M1911A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Black Hawk Down''':''&lt;br /&gt;
[[Image:Black hawk down ver1.jpg|right|thumb|300px|''[[Black Hawk Down]]'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
The Delta operators mainly wield the M727 and M733 variants of the Colt Commando. The M727 variant is identified by its A2 upper reciever and 14.5&amp;quot; barrel with the cutout for mounting an M203 grenade launcher; the M733 has the shorter 11.5&amp;quot; barrel. Staff Sgt. Daniel Busch ([[Richard Tyson]]) is the first Delta member on screen, and also the first soldier we see carrying an [[M16 rifle series#Colt Carbine/Model 653/Model 733|M727]]. All Delta members carry M727s and M733s, fitted with various accessories such as Aimpoint scopes and surefire flashlights. Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) can be seen carrying an M733 featuring a camouflage paint scheme and a sound suppressor, which is then used by Chief Warrant Officer Michael Durant ([[Ron Eldard]]) to pick off several more Somalis before running out of ammunition and being overwhelmed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|none|450px|Colt Model 727 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|450px|Colt Model 733 with 11.5&amp;quot; Barrel (The Model 723 is the export model of the same weapon - used by forces of the UAE and US Delta Force) 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===Delta Customs===&lt;br /&gt;
The Delta Force operators arm themselves differently from the Rangers by using customized Colt Model 727 and 733 rifles as opposed to longer, heavier M16A2 rifles. Many are fitted with such accessories as Aimpoint scopes, surefire tactical lights (with the pressure switch taped to the handguard with 100mph tape). Some of the Colts have camouflage paint schemes, and some of them are fitted with 14.5&amp;quot; barrels with M203 cuts (M727). &lt;br /&gt;
[[Image:BHD-M733.jpg|thumb|none|600px|Delta Force SSgt. Busch ([[Richard Tyson]]) aims an M727 carbine at Somali militants raiding a Red Cross food distribution center while aboard a Blackhawk. Note the flashlight pressure switch taped to the handguard.]]&lt;br /&gt;
[[Image:BHD-M733-2.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M727 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-3.jpg|thumb|none|600px|Sgt. Hoot ([[Eric Bana]]) uses his M727 to shoot out of a Humvee window.]]&lt;br /&gt;
[[Image:BHDCommando-6.jpg|thumb|none|600px|Wounded SSgt. Busch climbs out of his crashed Blackhawk and fires his M727 at the Somalis.]]&lt;br /&gt;
[[Image:BHDCommando-7.jpg|thumb|none|600px|Sgt. Sanderson fires his M727 during the &amp;quot;Mogadishu Mile&amp;quot;..]]&lt;br /&gt;
(note - some of the pressure switches were rendered useless as as the delta operators fast roped in from the black hawks, the friction from the 3inch ropes burnt straight through the connecting cable, meaning that the flashlights and in some cases, the radios, failed to function properly.)&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
While the Rangers are armed almost entirely with M16A2 rifles, Capt. Steele ([[Jason Isaacs]]) uses an M733 rifle, noted by the 11.5&amp;quot; barrel, with nothing modified or changed. &amp;quot;Doc&amp;quot; Schmid ([[Hugh Dancy]]) also uses an M733, presumably because as a medic, he would need a lighter, more versatile weapon to move quickly to wounded soldiers.&lt;br /&gt;
[[Image:BHDCommando-4.jpg|thumb|none|600px|Cpt. Steele ([[Jason Isaacs]]) with his M733 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-5.jpg|thumb|none|600px|Steele shows the Deltas you don't need a fancy scope to fire an M733. Iron sights.]]&lt;br /&gt;
[[Image:BHDCommando-2.jpg|thumb|none|600px|The Ranger medic Sgt. Schmid ([[Hugh Dancy]]) with his M733 in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Delta Sniper===&lt;br /&gt;
Delta Force Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) uses a [[M16 rifle series|CAR15A2]] rifle modified with camo paint, scope and a tactical light, but his is also fitted with a sound suppressor. Shughart gives this rifle to the wounded Chief Warrant Officer Michael Durant, who uses it before it runs out of ammo.&lt;br /&gt;
[[Image:BHDCommandoSuppressed-1.jpg|thumb|none|600px|Gordon ([[Nikolaj Coster-Waldau]]) hovers above the second crash site with his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-2.jpg|thumb|none|600px|Gordon fires his suppressed M733 in defense of the crash site.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-3.jpg|thumb|none|600px|Mike Durant ([[Ron Eldard]]) with Gordon's M733.]]&lt;br /&gt;
&lt;br /&gt;
===CAR-15===&lt;br /&gt;
Some of the Deltas are seen using [[M16 rifle series#Colt XM177/CAR-15/Commando Series |Colt Commando CAR-15]] carbines with the original long type muzzle break, which are also heavily customized. There is a high possibility they are built from several Commando types so a definite I.D. isn't certain unless the armorer can verify it.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHDXM177E2-1.jpg|thumb|none|600px|A Delta with his CAR-15 A2 rifle at the ready, right side.]]&lt;br /&gt;
[[Image:BHDXM177E2-2.jpg|thumb|none|600px|A Delta with a CAR-15.]]&lt;br /&gt;
[[Image:BHDXM177E2-3.jpg|thumb|none|600px|A Delta operator fires on a Somali .50 gunner with his CAR-15.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4 carbine==&lt;br /&gt;
Hoot seems to use an [[M16 rifle series|Colt M4 carbine]] rifle with the same customizations and paint job as the Commando rifles when doing solo operations in Somalia, noted by its removable carry handle. He uses it to shoot a wild boar from a chopper, and is chastized by Cpt. Steele ([[Jason Isaacs]]) for keeping the weapon's safety off in the baracks. It is noted as an M4, the burst rifle varient because the M4A1, the full-auto varient had not been issued yet. The M4A1 would begin issue around 1995 or so. One of the Deltas is also seen using an M4 carbine during the operation itself.&lt;br /&gt;
&lt;br /&gt;
A bit of anachronism here, both the M4 and M4A1 entered service in 1994, a year after the events of this film (in 1993), so the M4 should technically not be in Hoot's hands. The probable reason was the fact that most of the earlier M16 Carbines are hard to come by, so they needed something to fill that gap.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 carbine 5.56x45mm.]]&lt;br /&gt;
[[Image:BHDM4-2.jpg|thumb|none|600px|&amp;quot;Who's hungry?&amp;quot; Hoot readies his M4 carbine to shoot a wild boar. Note flashlight pressure switch attached to the handguards with electric tape. Also note that Hoot racks the action twice; once when he boards the chopper, and another time when he readies to shoot the boar.]]&lt;br /&gt;
[[Image:BHDM4-1.jpg|thumb|none|600px|Cpt. Steele points out to Hoot that whether a undisciplined Delta or not, his M4 carbine should be safetied in the barracks. Hoot replies &amp;quot;This is my safety&amp;quot; and bends his pointer finger. Note the knobs on the carry handle used to remove it from the gun and custom pistol grip.]]&lt;br /&gt;
[[Image:BHDM4-3.jpg|thumb|none|600px|A Delta operator breaches and clears with an M4 carbine in hand. Note the removable carry handle.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
Specialist Shawn Nelson ([[Ewen Bremner]]) can be seen carrying an [[M60 machine gun]] machine gun as his standard weapon. Some of the Somalis can be seen using them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M60.jpg|thumb|none|600px|Nelson with his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-Blanks.jpg|thumb|none|600px|Nelson with his M60, here clearly loaded with blanks.]]&lt;br /&gt;
[[Image:BHD-M60-2.jpg|thumb|none|600px|Nelson fires his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-1.jpg|thumb|none|600px|Nelson firing his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-2.jpg|thumb|none|600px|A Somali fires an M60 at the Deltas.]]&lt;br /&gt;
[[Image:BHDM60E1-3.jpg|thumb|none|600px|A Somali fires an M60 at the humvees.]]&lt;br /&gt;
[[Image:BHDM60E1-1-1-1-1.jpg|thumb|none|600px|A Ranger fires his M60 at the Somalis.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi ==&lt;br /&gt;
&lt;br /&gt;
Several Rangers can be seen carrying [[FN Minimi|FN Minimis]] throughout the film, standing in for the [[FN Minimi|M249-E1 SAW]]. It is also the weapon used by Specialist Lance Twombly ([[Tom Hardy]]) to accidentally deafen Nelson when he fires it too close to his head. The Minimis are also fitted with circular 200-round cloth ammo bags instead of hard plastic drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BHD-M249-3.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) with an FN Minimi]]&lt;br /&gt;
[[Image:BHD-M249.jpg|thumb|none|600px|PFC John Waddell ([[Ian Virgo]]) firing his Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-2.jpg|thumb|none|600px|Twombley with his FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-3.jpg|thumb|none|600px|Close up of the charging handle rocking in slow motion on the FN Minimi]]&lt;br /&gt;
[[Image:BHDMinimi-4.jpg|thumb|none|600px|Twombley with his FN Minimi, yelling to Yurek about how they almost killed him]]&lt;br /&gt;
[[Image:BHDMinimi-5.jpg|thumb|none|600px|A Ranger fires his FN Minimi during the &amp;quot;Mogadishu Mile&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
Staff Sgt. Matt Eversmann ([[Josh Hartnett]]) leads his Rangers armed, like most of them, with an [[M16 rifle series#M16A2 Rifle|M16A2]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|450px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHD-M16-3.jpg‎|thumb|none|600px|SSgt. Eversmann ([[Josh Hartnett]]) leads his Ranger team, many armed with M16A2s]]&lt;br /&gt;
[[Image:BHD-M16-4.jpg‎|thumb|none|600px|Eversmann firing his M16A2 at Somali militia as the Rangers make their way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-1.jpg|thumb|none|600px|Sgt. Mike Goodale ([[Carmine Giovinazzo]]) fires his M16A2 while making his way to the first Blackhawk crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-2.jpg|thumb|none|600px|Eversmann fires his M16A2 during the rescue of SSgt. Busch.  The pilot on the left is CWO Keith Jones, who was the pilot who rescued the real Busch during the actual event.]]&lt;br /&gt;
[[Image:BHDM16A2-3.jpg|thumb|none|600px|Goodale ([[Carmine Giovinazzo]]) with his M16A2 as the Rangers and Delta hold off the Somalia forces.]]&lt;br /&gt;
[[Image:BHDM16A2shugart.jpg|thumb|none|600px|Delta Force SFC Randy Shughart ([[Johnny Strong]]) switches between his M14 and an M16A2 as the Delta snipers defend their position at the second crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-4.jpg|thumb|none|600px|Probably the only Ranger in the film to fire bursts from his M16A2. Rangers are usually trained not to fire in bursts unless &amp;quot;they have a damn good reason&amp;quot;, as quoted by several Drill Sergeants.]]&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
The [[M14 Rifle#M14 Rifle|M14 Rifle]] is seen being used by Delta Force Sergeant First Class Randy Shughart ([[Johnny Strong]]), most notably when he and Master Sgt. Gary Gordon ([[Nikolaj Coster-Waldau]]) are covering the second crash site. His M14 sports a camouflage paint scheme and an M68 Aimpoint scope. It was noted that the actual SSGT Shughart actually used a M21 with a M68 scope, although the movie armorer used an M14 to supplement this.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M21.jpg‎|thumb|none|600px|SFC Shughart fires his M14. This shot appears to have been reversed. Note how the bolt and the battery slot on the Aimpoint is on the left side, not the right. Also see how Shughart and Gordon (off-shot) are right-handed in the other shots except for this one.]]&lt;br /&gt;
[[Image:BHD-M21-2.jpg‎|thumb|none|600px|SFC Shughart covers the second crash site.]]&lt;br /&gt;
[[Image:BHDM14-1.jpg|thumb|none|600px|SFC Shughart fires his M14 in defense of the second crash site.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16#M16A1 Rifle|M16A1]] rifles are seen in the Somali arms dealer's shop and one militia member is seen loading up one. At one point, Rangers can be seen watching a portion of the film ''[[Jerk, The|The Jerk]]'' where a madman is trying to shoot the protagonist using a scoped M16A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM16A1-1.jpg|thumb|none|600px|M16A1 rifles hang in the dealer's shop along with M16A2s, likely captured from American forces.]]&lt;br /&gt;
[[Image:BHDM16A1-2.jpg|thumb|none|600px|A TV Beales ([[Ioan Gruffudd]]) is watching showing a scene from ''The Jerk'' where a man is firing a scoped M16A1 moments before Beales' epilepsy kicks in and he seizes.]]&lt;br /&gt;
[[Image:BHDM16A1-3.jpg|thumb|none|600px|A militiaman picks up an M16A1 with the flash hider removed and with a strange smooth ten round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==CETME==&lt;br /&gt;
Spanish [[CETME]] rifles are seen among the weapons in the arms dealer's shop, many of which are taken by the militia to combat the U.S. forces. They are not [[Heckler &amp;amp; Koch G3]]s, most notabley because they have a simple fixed sight instead of a rear sight spindle.&lt;br /&gt;
[[Image:cetme.jpg|thumb|none|400px|Spanish CETME rifle chambered in 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BHDCETME-1.jpg|thumb|none|600px|Militia members pick up CETME rifles in the dealer's shop.]]&lt;br /&gt;
[[Image:BHDCETME-2.jpg|thumb|none|600px|CETME rifles hanging next to the dealer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The local militia arm themselves with, among many other weapons, [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] assault rifles. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|G3A3 7.62x51mm NATO with green synthetic furniture]]&lt;br /&gt;
[[Image:BHD-G3A3-3.jpg|thumb|none|600px|A Somali militia member firing a G3A3 at the first MH-60K crash site.]]&lt;br /&gt;
[[Image:BHDG3-1.jpg|thumb|none|600px|A Somali militia member takes cover from a Ranger's .50 caliber barrage armed with a G3A3.]]&lt;br /&gt;
[[Image:BHDG3-2.jpg|thumb|none|600px|A militia member fires his G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== PKM Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
A [[PK Machine Gun|PKM light machine gun]] is seen resting on a table in the Somali arms dealer's shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM light machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:BHDMAG58-1.jpg|thumb|none|600px|A PKM sits on the arms dealer's table]]&lt;br /&gt;
[[Image:BHDMAG58-2.jpg|thumb|none|600px|A shot of the PKM muzzle brake]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
When Hoot ([[Eric Bana]]) is in the Somali town, he passes the arms dealer, who has an [[SVD Dragunov]] on display.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54R.]]&lt;br /&gt;
[[Image:Bhd svd-edited.jpg|thumb|none|600px|An SVD Dragunov is seen behind Hoot.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
One of the Somalis fires on Mike Durant's Black Hawk armed with an [[RPK light machine gun]]. Its blonde furniture indicates it could be a foreign copy. The machining divots in the receiver could help indicate its origins as well.&lt;br /&gt;
(the milled receiver, blonde wood, and the fact that the selector is in semi seem to suggest it is an Arsenal Bulgarian RPK, probably a US-made semi-auto variant)&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDRPK.jpg|thumb|none|600px|A Somali fires his RPK at the downed Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Russian manufactured [[RPG-7]] features prominently in the film as the weapon which brings down a pair of UH-60 Blackhawks. In one scene inspired by an actual event, a projectile from an RPG-7 strikes Pvt. Kowalewski ([[Brendan Sexton III]]), the driver of one of the deuce and a half trucks in Lt. Colonel Danny McKnight ([[Tom Sizemore]])'s convoy and fails to detonate, impaling the luckless soldier instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:BHDRPG7-1.jpg|thumb|none|600px|RPG-7s being handed out by the militia.]]&lt;br /&gt;
[[Image:BHD-RPG7.jpg|thumb|none|600px|A rocket propelled grenade being fired at a Black Hawk.]]&lt;br /&gt;
[[Image:BHDRPG7-2.jpg|thumb|none|600px|A milita member fires the RPG that takes down Super Six One, causing the first Blackhawk crash of the operation.]]&lt;br /&gt;
[[Image:BHDRPGhead.jpg|thumb|none|600px|An undetonated RPG warhead impales the deuce and a half driver, Pvt. Kowalewski ([[Brendan Sexton III]]).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
Along with [[RPG-7]]s, Chinese [[RPG-7#Type 69|Norinco Type 69]] launchers are used by the militia.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 - 70mm.]]&lt;br /&gt;
[[Image:BHDNorincoType69.jpg|thumb|none|600px|A militia member with a Type 69. Note how there is only one pistol grip and how he is holding the carry handle.]]&lt;br /&gt;
[[Image:BHDNorincoType69-2.jpg|thumb|none|600px|A militia member with a Type 69.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
A full stock [[AK-47#Norinco Type 56|Norinco Type 56]] is used by a Somali to whack Mike Durant in the head. It has a slanted AKM syle muzzle break added on.&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with pig sticker type bayonet 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDType56.jpg|thumb|none|600px|A Somali smacks Mike Durant across the face with a Norinco Type 56.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
Nearly all of the Somali gunmen are armed with the [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle, which is a Chinese derivative of the [[AK-47|AKS-47]]/[[AK-47#AKMS|AKMS]]. They are identified by the hooded front sights, which only Chinese Kalashnikov rifles have.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎ |thumb|none|400px|Norinco Type 56-1 7.62x39mm.]] &lt;br /&gt;
[[Image:BHD-AK47.jpg|thumb|none|600px|A &amp;quot;Skinny&amp;quot; dies firing his Type 56-1 ([[AK-47#AKMS|AKMS]]).]]&lt;br /&gt;
[[Image:BHD-AK47-2.jpg|thumb|none|600px|Somali militiamen running with [[AK-47#AKMS|AKMS]].]]&lt;br /&gt;
[[Image:BHDType56-1-1.jpg|thumb|none|600px|A round from this Norinco Type 56-1 causes the first KIA, Sgt. Dom Pilla, of the operation.]]&lt;br /&gt;
[[Image:BHDType56-1-2.jpg|thumb|none|600px|A Somali fires his 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-3.jpg|thumb|none|600px|A Somali kills Specialist Joyce ([[Chris Beetem]]) with a shot to his back with a Type 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-4.jpg|thumb|none|600px|Note the hooded front sight on this Somali's 56-1.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
Mo'alim ([[Razaaq Adoti]]), the Somali militia leader, carries an [[AKS-74U]] as his weapon of choice, first seen picking it up and inspecting it before heading into battle, then firing a burst into the air to break up the mob attacking one of the surviving Blackhawk pilots before announcing that he was to be taken alive as a prisoner. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BHD-AK74.jpg|thumb|none|600px|Mo'alim picks up and inspects an AKS-74U before heading into battle.]]&lt;br /&gt;
[[Image:BHDAKS-74U-1.jpg|thumb|none|600px|A clearer shot of the AKS-74U.]]&lt;br /&gt;
[[Image:BHDAKS-74U-2.jpg|thumb|none|600px|Mo'alim with his AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== SPG-9 Recoilless Rifle ==&lt;br /&gt;
&lt;br /&gt;
At one point in the film, Aidid's militia begin to bombard the building the majority of the Rangers and Deltas have taken cover in with mortars and an [[SPG-9 recoilless rifle]]. A group of Deltas led by Hoot soon kill the gunners and then turn the weapon against the militia, killing several with one shot before destroying the weapon with a thermite grenade.&lt;br /&gt;
[[Image:BHD 010.jpg|thumb|none|600px|Aidid's militia prepare to fire the SPG-9 Recoilless on the Rangers and Deltas who are holed-up at the first crash site.]]&lt;br /&gt;
[[Image:BHD 012.jpg|thumb|none|600px|After eliminating the recoilless operators, Hoot and another Delta operator prepare to fire the SPG-9 recoilless rifle on the militia.]]&lt;br /&gt;
[[Image:BHD 009.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) fires the recoilless rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 Flare Launcher==&lt;br /&gt;
Many of the Rangers' [[M16 rifle series|M16A2s]] are fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launchers]], standing in for the [[M203 grenade launcher]]. Most notably seen in the hands of Sgt. Ruiz ([[Enrique Murciano]]) of Capt. Steele's ([[Jason Isaacs]]) unit. See flare launcher page for a guide on telling them apart. &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|[[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] 37mm.]]&lt;br /&gt;
[[Image:BHDColtFlare-1.jpg|thumb|none|600px|A Ranger behind Cpt. Steele is seen armed with an M16A2/CM203. Note the squared trigger guard and cocking bolt on the right side.]]&lt;br /&gt;
[[Image:BHDColtFlare-2.jpg|thumb|none|600px|Steele gives the dying Sgt. Ruiz ([[Enrique Murciano]]) his M16A2/CM203, ordering him to give anyone two in the chest and one in the head if they enter the door.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While the [[Colt Flare Launcher|Cobray CM203 37mm launchers]] are fitted on most of the Ranger's [[M16 rifle series#M16A2 Rifle|M16A2]] rifles, a couple of actual [[M203 grenade launcher]]s attached to [[M16 rifle series#M16A2 Rifle|M16A2s]] are seen, the most notable of which is Specialist John Grimes ([[Ewan McGregor]]) who assists Delta in taking out a ''technical'' that has them pinned down, missing the first shot before destroying the vehicle with a High-Explosive Dual-Purpose (HEDP) grenade from his M203.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BHDM203-1.jpg|thumb|none|600px|Grimes with his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM16A2-M203-1.jpg|thumb|none|600px|Grimes fires his M16A2/M203]]&lt;br /&gt;
[[Image:BHDM203-2.jpg|thumb|none|600px|A Ranger in Eversmann's unit armed with an M16A2/M203]]&lt;br /&gt;
[[Image:BHD-M203-5.jpg‎|thumb|none|600px|Grimes fires his M203 like a proper desk clerk, eyes closed. Cleary [[Ewan McGregor]] has never fired an M203, as his depiction of recoil is horrible]]&lt;br /&gt;
[[Image:BHD-M203-2.jpg‎|thumb|none|600px|Grimes ejects a spent 40mm grenade cartridge]]&lt;br /&gt;
[[Image:BHDM16A2-M203-2.jpg|thumb|none|600px|Here the trigger guard appears to have been removed]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
We see the [[M1911A1]] pistol in the hands of the Delta operators as their sidearm of choice. As the two Delta snipers attempt to secure the second crash site they are forced to draw their M1911A1 pistols as the overwhelming Somali forces close in on them. A Delta operator can be seen at the firing range with an M1911A1 near the beginning of the film. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:BHDM1911A1-1.jpg|thumb|none|600px|A Delta operator shows the Rangers what a real handgun can do. (That is, better firepower at the cost of running out of ammunition twice as quickly.)]]&lt;br /&gt;
[[Image:BHDM1911A1-2.jpg|thumb|none|600px|Sgt. Gordon ([[Nikolaj Coster-Waldau]]) fires his M1911A1 at the Somalis. At one point, his M1911A1 jams and the muzzle flashes are all CGI.]]&lt;br /&gt;
[[Image:BHDM1911A1shugart.jpg|thumb|none|600px|SFC Shughart ([[Johnny Strong]]) fires his M1911A1 while defending the second crash site.]]&lt;br /&gt;
[[Image:BHD-1911-4.jpg‎|thumb|none|600px|Despite being wounded, SFC Shughart continues to fire his M1911A1.]]&lt;br /&gt;
[[Image:BHD 015.jpg|thumb|none|600px|Delta Force Sgt. Sanderson ([[William Fichtner]]) fires his M1911A1 during the &amp;quot;Mogadishu Mile&amp;quot;.]]&lt;br /&gt;
[[Image:Blackhawk11.jpg|thumb|none|600px|Closeup of Sgt. Sanderson's M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
A Somali militiaman uses a [[Tokarev TT-33]] to kill SFC Shughart ([[Johnny Strong]]) at the second crash site.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BHDTT33-1.jpg|thumb|none|600px|A Somali unloads his TT-33 into SFC Shughart]]&lt;br /&gt;
[[Image:BHDTT33-2.jpg|thumb|none|600px|Close up of the TT-33]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F#Beretta 92 FS|Beretta M9]] pistol is seen a few times in the film in the hands of Rangers, and members of McKnight's convoy. Mainly it is seen in the hands of Maddox in the Humvee. McKnight himself carries his M9 sidearm around as a proper means to defend himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta M92FS 9x19mm.]]&lt;br /&gt;
[[Image:BHD-M9-3.jpg‎|thumb|none|600px|A Humvee driver, Maddox ([[Michael Roof]]) fires his M9.]]&lt;br /&gt;
[[Image:BHDM9.jpg|thumb|none|600px|McKnight is seen armed with his M9 when walking away from a Ranger, blown in half by an RPG.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Michael Durant ([[Ron Eldard]]), the UH-60 Black Hawk pilot of Super Six-Four, is armed with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with a slim handgrip and uses it to defend himself after he's shot down. The MP5 was briefly issued to helicopter crews as a personal defense weapon (PDW), but was discontinued in this role when it was determined its 9mm ammo lacked sufficient stopping power against armor-wearing or drug-crazed enemies, as was the case in Somalia. The guns is also briefly used by SFC Randy Shughart before being killed by the overwhelming militia.&lt;br /&gt;
In the book and real life, the weapons were actually MP5Ks. They were referred to as &amp;quot;Skinny Popper, a reference to the men's nickname for the Somalis.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
[[Image:BHDMP5A3-2.jpg|thumb|none|600px|While trapped in his pilot seat, CWO Michael Durant ([[Ron Eldard]]) prepares to defend himself with his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:BHDMP5A3-1.jpg|thumb|none|600px|Durant fires his Heckler &amp;amp; Koch MP5A3 at the approaching Somalis.]]&lt;br /&gt;
[[Image:BHD 018.jpg|thumb|none|600px|Durant continues firing his H&amp;amp;K MP5A3 as the Delta snipers extract him from his downed Blackhawk.]]&lt;br /&gt;
[[Image:BHDMP5A3-3.jpg|thumb|none|600px|Sgt. Shughart ([[Johnny Strong]]) is firing the MP5A3 as he is shot.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is fielded by the US Army on their HMMWVs, the U.N. forces on their APCs, and the Somali militia on their technicals in the film. The opening shots of the film feature Somali militiamen slaughtering a gathered crowd at a food distribution center with the powerful fifty-cal. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] &lt;br /&gt;
[[Image:BHD 022.jpg|thumb|none|600px|The opening shots of Black Hawk Down.  Aidid's gunmen open fire on the crowd at the food distribution center with the Browning M2.]]&lt;br /&gt;
[[Image:BHD 025.jpg‎|thumb|none|600px|An Army Humvee with a Browning M2HB mounted on the roof.]]&lt;br /&gt;
[[Image:BHD 001.jpg|thumb|none|600px|Sgt. Dominic Pilla ([[Danny Hoch]]) fires the M2HB from his Humvee as they evac an injured Ranger back to base.]]&lt;br /&gt;
[[Image:BHDM2-2.jpg|thumb|none|600px|Hoot ([[Eric Bana]]) clearing the roof top of &amp;quot;skinnies&amp;quot; with an M2HB.]]&lt;br /&gt;
[[Image:BHDM2-1.jpg|thumb|none|600px|Close up of Hoot firing the M2HB (Note that this was a movie blooper, since Hoot was actually wearing Nomex gloves.)]]&lt;br /&gt;
[[Image:BHDM2-3.jpg|thumb|none|600px|A mean-faced Somali awaits to fire on the Rangers with the M2HB.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
During the slaughter of the crowd, The U.S. forces hovering in the MH-60 aren't cleared to fire the [[GE M134 Minigun|Dillon Aero M134 minigun]]s mounted on their Black Hawk. Pylon-mounted miniguns, mounted alongside 2.75 rockets, are also carried by the AH-6 ''Little Birds'' and rain lead in several scenes.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:BHD-M134-2.jpg|thumb|none|600px|A GE M134 with flash suppressor on the UH-60 Blackhawk as it transports Rangers and Deltas.]]&lt;br /&gt;
[[Image:BHD-M134-4.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; supplies close air support with its twin M134 miniguns.]]&lt;br /&gt;
[[Image:BHD 006.jpg|thumb|none|600px|A UH-60 door gunner provides cover fire with an M134.]]&lt;br /&gt;
[[Image:BHDM134.jpg|thumb|none|600px|Closeup of the M134 as it fires on RPG gunners.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Several vehicle mounted Russian [[DShK heavy machine gun]]s appear in several scenes of the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|250px|Russian DShK 12.7x109mm]]&lt;br /&gt;
[[Image:BHD-DSHK-2.jpg|thumb|none|600px|The Somali militia leader on a DShK.]]&lt;br /&gt;
[[Image:BHD-DSHK.jpg|thumb|none|600px|A vehicle mounted DShK.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
An Army Ranger, Lieutenant Tom DiTomasso, can be seen taking out a &amp;quot;technical&amp;quot; with an [[M72 LAW#|M72A3]]. The M72A3 was a Post Vietnam improved model of the M72 Rocket, and the last variation used by the U.S. Army.  Upgrade versions (up to M72A7) of the LAW are being fielded by the U.S. Navy and USMC as recently as 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW 66mm]]&lt;br /&gt;
[[Image:BHD-M72.jpg‎|thumb|none|600px|Lieutenant Tom DiTomasso takes aims at a technical.]]&lt;br /&gt;
[[Image:BHD-M72-2.jpg|thumb|none|600px|A 66mm rocket fired from an [[M72 LAW|M72A3 LAW]] mid-flight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
While never used on screen,  Sgt. Sanderson ([[William Fichtner]]) can be seen with a customized [[Remington 870]] Express Magnum (standing in for an 870 Police Magnum) slung over his right shoulder. A pistol grip (minus the folding stock) is used in place of the full stock. This same setup is used on a short 870 by [[Charlie Sheen]] in the movie ''[[Navy SEALs]]''. &lt;br /&gt;
&lt;br /&gt;
In a deleted scene, Sgt. Sanderson uses the shotgun to blow the hinges on a door inside the target building.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg‎|thumb|none|400px|Remington 870 Police Magnum with folding stock (One seen in the movie lacked the folding stock).]]&lt;br /&gt;
[[Image:BHDRem870-1.jpg|thumb|none|600px|Sanderson with his Remington 870 Express Magnum slung over his back. Note the full length barrel.]]&lt;br /&gt;
[[Image:BHDRem870-2.jpg|thumb|none|600px|A close up of Sanderson's 870. Also a good shot of an M733 barrel.]]&lt;br /&gt;
[[Image:BHDRem870-3.jpg|thumb|none|600px|Receiver reads &amp;quot;Express Magnum&amp;quot; on Sanderson's 870.  In real life it would have been a sturdier Police Magnum, not the cheaper, &amp;quot;economy priced&amp;quot; Express Magnum, though both are visually identical.  The police magnum is the same shotgun, but built from stronger materials and has slightly different finish.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
While loading up for the assault, Hoot ([[Eric Bana]]) picks up [[M67 hand grenade|M67 fragmentation hand grenades]]. Sgt. Sanderson is later seen throwing one into a window to take out a Somali who has him and the Deltas and Rangers pinned down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|left|225px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M67 Hand Grenades]]&lt;br /&gt;
&lt;br /&gt;
== M7 CS Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
An [[M7 CS gas grenade]] is seen sitting next to the M67 fragmentation hand grenades Hoot picks up. &lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|left|150px|M7A3 CS Gas Grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|600px|M7A2 CS Gas Grenade (far left)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=155629</id>
		<title>Talk:Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=155629"/>
		<updated>2009-07-29T09:42:06Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M4? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- I'll update later with additional images, and the other guns when I can. Unless other people can get footage or see footage of other firearms seen in the new Left 4 Dead 2, it will be greatly appreciated.&lt;br /&gt;
:I don't think the SCAR will be in the game. I think i saw the M16A3 in one of the videos.-[[User:Oliveira|Oliveira]] 17:31, 16 June 2009 (UTC) I am pretty sure the scar is in the game the game footage shows it being fired.&lt;br /&gt;
:Why are there very few civilian weapons in zombie games? If I was in a zombie apocolypse I would be carrying a bolt action rifle and a revolver, with no heavy military hardware other than my father's M4-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:12, 26 July 2009 (UTC)&lt;br /&gt;
::Must be from all the Military Outposts. Valve said that one of the Levels would be where the Virus Didn't really hit. I guess it would be full of Soldiers in there.-[[User:Oliveira|Oliveira]] 13:22, 26 July 2009 (UTC)&lt;br /&gt;
:I wouldn't even bother with military guns. All in all, my own stuff is way better than MilSpec-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 28 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
The weapons list has the M-16, but I've got an XBox magazine with a multi-page preview of L4D2 and several images of the characters holding an M4 with a 10&amp;quot; barrel. That could be added to the list as well if someone could find a decent screencap.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 09:42, 29 July 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=101115</id>
		<title>Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=101115"/>
		<updated>2009-03-31T04:57:27Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M7A2 Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[Black Hawk Down]]'''''&lt;br /&gt;
[[Image:Black hawk down ver1.jpg|right|thumb|300px|''[[Black Hawk Down]]'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
The Delta operators mainly wield the M727 and M733 variants of the Colt Commando. Staff Sgt. Daniel Busch ([[Richard Tyson]]) is the first Delta member on screen, and also the first soldier we see carrying an [[M16 rifle series#Colt Carbine/Model 653/Model 733|M727]]. All Delta members carry M727s and M733s, fitted with various accessories such as Aimpoint scopes and tactical flashlights, some of them also have M4 style barrels. Master Sgt. Gary Gordon ([[Nikolaj Coster Waldau]]) can be seen carrying an M733 featuring a camouflage paint scheme and a sound suppressor, which is then used by Chief Warrant Officer Michael Durant ([[Ron Eldard]]) to pick off several more Somalis before running out of ammunition and being overwhelmed. &lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|none|400px|Colt Model 723 5.56mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|Colt Model 733 with 11.5&amp;quot; Barrel (The Model 723 is the export model of the same weapon - used by forces of the UAE and US Delta Force) 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===Delta Customs===&lt;br /&gt;
The Deltas arm themselves differently from the Rangers by using customized Colt Model 727 and 733 rifles as opposed to longer, heavier M16A2 rifles. Many are fitted with such accessories as Aimpoint scopes, tactical flashlights (with the pressure switch taped to the handguard with 100mph tape), some of them have camouflage paint schemes, and some of them are fitted with 14.5&amp;quot; barrels with M203 cuts (M727).&lt;br /&gt;
[[Image:BHD-M733.jpg|thumb|none|500px|Staff Sgt. Busch with an M727 carbine.]]&lt;br /&gt;
[[Image:BHD-M733-2.jpg|thumb|none|500px|Sgt. Sanderson fires his M727 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-3.jpg|thumb|none|500px|Hoot uses his M727 to shoot out of a Humvee window.]]&lt;br /&gt;
[[Image:BHDCommando-6.jpg|thumb|none|500px|Wounded SSG Busch climbs out of a crashed Blackhawk and fires his M727 at the Somalians.]]&lt;br /&gt;
[[Image:BHDCommando-7.jpg|thumb|none|500px|Sgt. Sanderson fires his M727.]]&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
While the Rangers are armed almost entirely with M16A2 rifles, Cpt. Steele ([[Jason Isaacs]]) uses an M733 rifle noted by the 11.5&amp;quot; barrel, with nothing modified or changed. A field medic is also seen using an M733, presumabley because he would need a lighter, more versatile weapon to move quickly to wounded soldiers.&lt;br /&gt;
[[Image:BHDCommando-4.jpg|thumb|none|500px|Cpt. Steele with his M733 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-5.jpg|thumb|none|500px|Steele shows the Deltas you don't need a fancy scope to fire an M733. Iron sights.]]&lt;br /&gt;
[[Image:BHDCommando-2.jpg|thumb|none|500px|A Ranger medic Sgt. Schmid with his M733 in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Delta Sniper===&lt;br /&gt;
Master Sgt. Gary Gordon uses an M733 rifle with the camo paint, scope and a light, but his is fitted with a sound suppressor. Shughart gives this rifle to the wounded Chief Warrant Officer Michael Durant, who uses it before it runs out of ammo.&lt;br /&gt;
[[Image:BHDCommandoSuppressed-1.jpg|thumb|none|500px|Gordon with his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-2.jpg|thumb|none|500px|Gordon fires his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-3.jpg|thumb|none|500px|Mike Durant with Gordon's M733.]]&lt;br /&gt;
&lt;br /&gt;
===CAR-15===&lt;br /&gt;
Some of the Deltas are seen using [[M16 rifle series#Colt XM177/CAR-15/Commando Series |Colt Commando CAR-15]] carbines with the original long type muzzle break, which are also heavily customized. There is a high possibility they are built from several Commando types so a definite I.D. isn't certain unless the armorer can verify it.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHDXM177E2-1.jpg|thumb|none|500px|A Delta with his CAR-15 A2 rifle at the ready, right side.]]&lt;br /&gt;
[[Image:BHDXM177E2-2.jpg|thumb|none|500px|A Delta with a CAR-15.]]&lt;br /&gt;
[[Image:BHDXM177E2-3.jpg|thumb|none|500px|A Delta fires on a .50 gunner with his CAR-15 to make him waste his ammo.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4 carbine==&lt;br /&gt;
Hoot seems to use an [[M16 rifle series|Colt M4 carbine]] rifle with the same customizations and paint job as the Commando rifles when doing solo operations in Somalia, noted by its removable carry handle. He uses it to shoot a wild boar from a chopper, and is chastized by Cpt. Steele ([[Jason Isaacs]]) for keeping the weapon's safety off in the baracks. It is noted as an M4, the burst rifle varient because the M4A1, the full-auto varient had not been issued yet. The M4A1 would begin issue around 1995 or so. One of the Deltas is also seen using an M4 carbine during the operation itself.&lt;br /&gt;
&lt;br /&gt;
A bit of anachronism here, both the M4 and M4A1 entered service in 1994, a year after the events of this film (in 1993), so the M4 should technically not be in Hoot's hands. The probable reason was the fact that most of the earlier M16 Carbines are hard to come by, so they needed something to fill that gap.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 carbine 5.56x45mm.]]&lt;br /&gt;
[[Image:BHDM4-2.jpg|thumb|none|500px|&amp;quot;Who's hungry?&amp;quot; Hoot readies his M4 carbine to shoot a wild boar.]]&lt;br /&gt;
[[Image:BHDM4-1.jpg|thumb|none|500px|Cpt. Steele points out to Hoot that whether a undisciplined Delta or not, his M4 carbine should be safetied in the barracks. Hoot replies &amp;quot;This is my safety&amp;quot; and bends his pointer finger. Note the knobs on the carry handle used to remove it from the gun.]]&lt;br /&gt;
[[Image:BHDM4-3.jpg|thumb|none|500px|A Delta operator breaches and clears with an M4 carbine in hand. Note the removable carry handle.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
Specialist Shawn Nelson ([[Ewen Bremner]]) can be seen carrying an [[M60 machine gun]] machine gun as his standard weapon. Some of the Somalians can be seen using them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M60.jpg|thumb|none|500px|Nelson with his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-Blanks.jpg|thumb|none|500px|Nelson with his M60, here clearly loaded with blanks.]]&lt;br /&gt;
[[Image:BHD-M60-2.jpg|thumb|none|500px|Nelson fires his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-1.jpg|thumb|none|500px|Nelson firing his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-2.jpg|thumb|none|500px|A Somalian fires an M60 at the Deltas.]]&lt;br /&gt;
[[Image:BHDM60E1-3.jpg|thumb|none|500px|A Somalian fires an M60 at the humvees.]]&lt;br /&gt;
[[Image:BHDM60E1-1-1-1-1.jpg|thumb|none|500px|A Ranger fires his M60 at the Somalians.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi ==&lt;br /&gt;
&lt;br /&gt;
Several Rangers can be seen carrying [[FN Minimi|FN Minimis]] throughout the film, standing in for the [[FN Minimi|M249 SAW]] (note the lack of heat shield over the top of the barrel, frame-style stock, and 90-degree carry handle). It is also the weapon used by Specialist Lance Twombly ([[Tom Hardy]]) to accidentally deafen Nelson when he fires it too close to his head. A lucky shot from a Somali also causes Twombly's extra ammo to ignite, nearly setting him on fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi 5.56mm with 200-round ammo drum.]]&lt;br /&gt;
[[Image:BHD-M249-3.jpg|thumb|none|500px|PFC John Waddell ([[Ian Virgo]]) with an FN Minimi.]]&lt;br /&gt;
[[Image:BHD-M249.jpg|thumb|none|500px|PFC John Waddell ([[Ian Virgo]]) firing his Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-2.jpg|thumb|none|500px|Twombley with his FN Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-3.jpg|thumb|none|500px|Close up of the charging handle rocking in slow motion on the FN Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-4.jpg|thumb|none|500px|Twombley with his FN Minimi, yelling to Yurek about how they almost killed him.]]&lt;br /&gt;
[[Image:BHDMinimi-5.jpg|thumb|none|500px|A Ranger fires his FN Minimi during the &amp;quot;Mogadishu Mile.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
Staff Sgt. Matt Eversmann ([[Josh Hartnett]]) leads his Rangers armed, like most of them, with an [[M16 rifle series#M16A2 Rifle|M16A2s]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|450px|none|M16A2 5.56mm]]&lt;br /&gt;
[[Image:BHD-M16-3.jpg‎|thumb|none|500px|Eversmann leads his Ranger team, many armed with M16A2s.]]&lt;br /&gt;
[[Image:BHD-M16-4.jpg‎|thumb|none|500px|Eversmann firing his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-1.jpg|thumb|none|500px|Sgt. Mike Goodale ([[Carmine Giovinazzo]]) fires his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-2.jpg|thumb|none|500px|Eversmann fires his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-3.jpg|thumb|none|500px|Goodale with his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2shugart.jpg|thumb|none|500px|SFC Randy Shughart ([[Johnny Strong]]) switchs between his M14 and an M16A2 at the second crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-4.jpg|thumb|none|500px|Probably the only Ranger in the film to fire bursts from his M16A2. Rangers are usually trained not to fire in bursts unless &amp;quot;they have a damn good reason&amp;quot;, as quoted by several drill instructors.]]&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
The [[M14 Rifle#M14 Rifle|M14 Rifle]] is seen being used by Sergeant First Class Randy Shughart ([[Johnny Strong]]), most notably when he and Master Sgt. Gary Gordon are covering the second crash site. His M14 sports a camouflage paint scheme and an M68 Aimpoint scope.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M21.jpg‎|thumb|none|500px|SFC Shughart fires his M14. This shot appears to have been reversed. Note how the bolt is on the left side, not the right.]]&lt;br /&gt;
[[Image:BHD-M21-2.jpg‎|thumb|none|500px|SFC Shughart covers the second crash site.]]&lt;br /&gt;
[[Image:BHDM14-1.jpg|thumb|none|500px|SFC Shughart fires his M14.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16#M16A1 Rifle|M16A1]] rifles are seen in the Somalian arms dealer's shop and one militia member is seen loading up one.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 - 5.56mm]]&lt;br /&gt;
[[Image:BHDM16A1-1.jpg|thumb|none|500px|M16A1 rifles hang in the dealer's shop along with M16A2s, likely captured from American forces.]]&lt;br /&gt;
[[Image:BHDM16A1-2.jpg|thumb|none|500px|A man is seen firing an M16A1 fitted with a scope at another man on the TV Beales ([[Ioan Gruffudd]]) is watching before his epilepsy kicks in and he seizes.]]&lt;br /&gt;
[[Image:BHDM16A1-3.jpg|thumb|none|500px|A militiamen picks up an M16A1 with the flash hider removed and with a strange smooth ten round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==CETME==&lt;br /&gt;
Spanish [[CETME]] rifles are seen among the weapons in the arms dealer's shop, many of which are taken by the militia to combat the U.S. forces. They are not [[Heckler &amp;amp; Koch G3]]s, most notabley because they have a simple fixed sight instead of a rear sight spindle.&lt;br /&gt;
[[Image:cetme.jpg|thumb|none|400px|Spanish CETME rifle chambered in 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BHDCETME-1.jpg|thumb|none|500px|Militia members pick up CETME rifles in the dealer's shop.]]&lt;br /&gt;
[[Image:BHDCETME-2.jpg|thumb|none|500px|CETME rifles hanging next to the dealer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The local militia arm themselves with, among many other weapons, [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] assault rifles. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|G3A3 7.62x51mm NATO with green synthetic furniture]]&lt;br /&gt;
[[Image:BHD-G3A3-3.jpg|thumb|none|500px|A Somali militia member firing a G3A3 at the first MH-60K crash site.]]&lt;br /&gt;
[[Image:BHDG3-1.jpg|thumb|none|500px|A Somlai militia member takes cover from a Ranger's .50 caliber barrage armed with a G3A3.]]&lt;br /&gt;
[[Image:BHDG3-2.jpg|thumb|none|500px|A militia member fires his G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
An [[PK MachineGun|PKM]] light machine gun is seen resting on a table in the Somalian arms dealer's shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|400px|PKM light machine gun.]]&lt;br /&gt;
[[Image:BHDMAG58-1.jpg|thumb|none|500px|A PKM sits on the arms dealer's table.]]&lt;br /&gt;
[[Image:BHDMAG58-2.jpg|thumb|none|500px|A shot of the PKM muzzle break.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
When Hoot ([[Eric Bana]]) is in the Somali town, he passes the arms dealer, who has an [[SVD Dragunov]] on display.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54R.]]&lt;br /&gt;
[[Image:Bhd svd-edited.jpg|thumb|none|500px|An SVD Dragunov is seen behind Hoot.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
One of the Somalian fires on Mike Durant's Black Hawk armed with an [[RPK light machine gun]]. Its blonde furniture indicates it could be a foreign copy. The machining divots in the receiver could help indicate its origins as well.&lt;br /&gt;
[[Image:800px-RPK DD-ST-85-01265.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDRPK.jpg|thumb|none|500px|A Somali fires his RPK at the downed Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Russian manufactured [[RPG-7]] features prominently in the film as it is the weapon which brings down a pair of Black Hawks. In one scene, a projectile from an RPG-7 strikes the driver of one of the deuce and a half trucks in Lt. Colonel Danny McKnight ([[Tom Sizemore]])'s convoy and fails to detonate, impaling the luckless soldier instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:BHDRPG7-1.jpg|thumb|none|500px|RPG-7s being handed out by the militia.]]&lt;br /&gt;
[[Image:BHD-RPG7.jpg|thumb|none|500px|A rocket propelled grenade being fired at a Black Hawk.]]&lt;br /&gt;
[[Image:BHDRPG7-2.jpg|thumb|none|500px|A milita member takes down Super Six 1, causing the first Black Hawk crash of the operation.]]&lt;br /&gt;
[[Image:BHDRPGhead.jpg|thumb|none|500px|An undetonated RPG warhead impales a duece and a half driver.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
Along with [[RPG-7]]s, Chinese [[RPG-7#Type 69|Norinco Type 69]] launchers are used by the militia.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 - 70mm.]]&lt;br /&gt;
[[Image:BHDNorincoType69.jpg|thumb|none|500px|A militia member with a Type 69. Note how there is only one pistol grip and how he is holding the carry handle.]]&lt;br /&gt;
[[Image:BHDNorincoType69-2.jpg|thumb|none|500px|A militia member with a Type 69.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
A full stock [[AK-47#Norinco Type 56|Norinco Type 56]] is used by a Somalian to whack Mike Durant in the head. It has a slanted AKM syle muzzle break added on.&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with pig sticker type bayonet 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDType56.jpg|thumb|none|500px|A Somali smacks Mike Durant across the face with a Norinco Type 56.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
Nearly all of the Somali gunmen are armed with the [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle, which is a Chinese derivative of the [[AK-47|AKS-47]]/[[AK-47#AKMS|AKMS]]. They are identified by the hooded front sights, which only Chinese Kalashnikov rifles have.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎ |thumb|none|400px|Norinco Type 56-1 7.62x39mm.]] &lt;br /&gt;
[[Image:BHD-AK47.jpg|thumb|none|500px|A &amp;quot;Skinny&amp;quot; dies firing his Type 56-1 ([[AK-47#AKMS|AKMS]]).]]&lt;br /&gt;
[[Image:BHD-AK47-2.jpg|thumb|none|500px|Somali militiamen running with [[AK-47#AKMS|AKMS]].]]&lt;br /&gt;
[[Image:BHDType56-1-1.jpg|thumb|none|500px|A round from this Norinco Type 56-1 causes the first KIA, Sgt. Dom Pilla, of the operation.]]&lt;br /&gt;
[[Image:BHDType56-1-2.jpg|thumb|none|500px|A Somalian fires his 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-3.jpg|thumb|none|500px|A Somalian kills Joyce with a shot to the chest with a Type 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-4.jpg|thumb|none|500px|Note the hooded front sight on this Somalian's 56-1.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
Mo'alim ([[Razaaq Adoti]]), the Somalian militia leader, carries an [[AKS-74U]] as his weapon of choice, first seen picking it up and inspecting it before heading into battle, then firing a burst into the air to break up the mob attacking one of the surviving Blackhawk pilots before announcing that he was to be taken alive as a prisoner. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BHD-AK74.jpg|thumb|none|500px|Mo'alim picks up and inspects an AKS-74U before heading into battle.]]&lt;br /&gt;
[[Image:BHDAKS-74U-1.jpg|thumb|none|500px|A clearer shot of the AKS-74U.]]&lt;br /&gt;
[[Image:BHDAKS-74U-2.jpg|thumb|none|500px|Mo'alim with his AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== SPG-9 Recoilless Rifle ==&lt;br /&gt;
&lt;br /&gt;
At one point in the film, Somalis begin to bombard the building the majority of the Rangers and Deltas have taken cover in with mortars and an [[SPG-9 recoilless rifle]]. A group of Deltas soon kill the gunners and then turn the weapon against the Somalis, killing several with one shot before destroying the weapon with a thermite grenade.&lt;br /&gt;
[[Image:BHDSPGRecoiless.jpg|thumb|none|500px|Somalians fire the SPG-9 at the holed up Rangers and Deltas.]]&lt;br /&gt;
[[Image:DeltaRR-edited.jpg|thumb|none|500px|Deltas turn an SPG-9 recoilless rifle against it's Somali owners.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 Flare Launcher==&lt;br /&gt;
Many of the Ranger's [[M16 rifle series|M16A2s]] are fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launchers]], standing in for the [[M203 grenade launcher]]. Most notably seen in the hands of Sgt. Ruiz of Cpt. Steele's ([[Jason Isaacs]]) unit. See flare launcher page for a guide on telling them apart. &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|[[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] 37mm.]]&lt;br /&gt;
[[Image:BHDColtFlare-1.jpg|thumb|none|500px|A Ranger behind Cpt. Steele is seen armed with an M16A2/CM203. Note the squared trigger guard and cocking bolt on the right side.]]&lt;br /&gt;
[[Image:BHDColtFlare-2.jpg|thumb|none|500px|Steele gives the dying Sgt. Ruiz his M16A2/CM203, ordering him to give anyone two in the chest and one in the head if they enter the door.]]&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
While the [[Colt Flare Launcher|Cobray CM203 37mm launchers]] are fitted on most of the Ranger's [[M16 rifle series#M16A2 Rifle|M16A2]] rifles, a couple of actual [[M203 grenade launcher]]s attached to [[M16 rifle series#M16A2 Rifle|M16A2s]] are seen, the most notable of which is Specialist John Grimes ([[Ewan McGregor]]) who assists Delta in taking out a ''technical'' that has them pinned down, missing the first shot before destroying the vehicle with a High-Explosive Dual-Purpose (HEDP) grenade from his M203.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|350px|M203 40mm grenade launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M16A2 5.56x45mm with M203 grenade launcher 40mm.]]&lt;br /&gt;
[[Image:BHDM203-1.jpg|thumb|none|500px|Grimes with his M16A2/M203.]]&lt;br /&gt;
[[Image:BHDM16A2-M203-1.jpg|thumb|none|500px|Grimes fires his M16A2/M203.]]&lt;br /&gt;
[[Image:BHDM203-2.jpg|thumb|none|500px|A Ranger in Eversmann's unit armed with an M16A2/M203.]]&lt;br /&gt;
[[Image:BHD-M203-5.jpg‎|thumb|none|500px|Grimes fires his M203 like a proper desk clerk, eyes closed. Cleary [[Ewan McGregor]] has never fired an M203, as his depiction of recoil is horrible.]]&lt;br /&gt;
[[Image:BHD-M203-2.jpg‎|thumb|none|500px|Grimes ejects a spent 40mm grenade cartridge.]]&lt;br /&gt;
[[Image:BHDM16A2-M203-2.jpg|thumb|none|500px|Here the trigger guard appears to have been removed.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
We see the [[M1911A1]] pistol in the hands of the Delta operators as their sidearm of choice. As the two Delta snipers attempt to secure the second crash site they are forced to draw their M1911A1 pistols as the overwhelming Somali forces close in on them. Another Delta operator can be seen practicing with an M1911A1 near the beginning of the film. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:BHDM1911A1-1.jpg|thumb|none|500px|A Delta operator shows the Rangers what a real handgun can do.]]&lt;br /&gt;
[[Image:BHDM1911A1-2.jpg|thumb|none|500px|Sgt. Gordon fires his M1911A1 at the Somalis.]]&lt;br /&gt;
[[Image:BHDM1911A1shugart.jpg|thumb|none|500px|SFC Shughart fires his M1911A1.]]&lt;br /&gt;
[[Image:BHD-1911-4.jpg‎|thumb|none|500px|SFC Shughart fires his M1911A1 after being wounded.]]&lt;br /&gt;
[[Image:Blackhawk11.jpg|thumb|none|500px|Delta Force Sgt. Sanderson with his M1911A1 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
A Somali militiaman uses a [[Tokarev TT-33]] to kill SFC Shughart ([[Johnny Strong]]) at the second crash site.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 9mm.]]&lt;br /&gt;
[[Image:BHDTT33-1.jpg|thumb|none|500px|A Somalian unloads his TT-33 into Shughart.]]&lt;br /&gt;
[[Image:BHDTT33-2.jpg|thumb|none|500px|Close up of the TT-33.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F#Beretta 92 FS|Beretta M9]] pistol is seen a few times in the film in the hands of Rangers, and members of McKnight's convoy. Mainly it is seen in the hands of Maddox in the Humvee. McKnight himself carries his M9 sidearm around as a proper means to defend himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS 9mm]]&lt;br /&gt;
[[Image:BHD-M9-3.jpg‎|thumb|none|500px|A Humvee driver, Maddox ([[Michael Roof]]) fires his M9.]]&lt;br /&gt;
[[Image:BHDM9.jpg|thumb|none|500px|McKnight is seen armed with his M9 when walking away from a Ranger, blown in half by an RPG.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Michael Durant ([[Ron Eldard]]), a Black Hawk pilot, is armed with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with a slim forearm and uses it to defend himself after he's shot down. The MP5 was briefly issued to helicopter crews as a personal defense weapon (PDW), but was discontinued in this role when it was determined its' 9mm ammo lacked sufficient stopping power against armor-wearing or drug-crazed enemies, as was the case in Somalia. The guns is also briefly used by SFC Randy Shughart before being killed by the overwhelming militia.&lt;br /&gt;
In the book and real life, the weapons were actually MP5Ks. They were referred to as &amp;quot;Skinny Popper, a reference to the men's nickname for the Somalis.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
[[Image:BHDMP5A3-1.jpg|thumb|none|500px|CWO Durant fires his Heckler &amp;amp; Koch MP5A3 at the approaching Somalians.]]&lt;br /&gt;
[[Image:BHDMP5A3-2.jpg|thumb|none|500px|Durant with his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:BHD-MP5A3.jpg|thumb|none|500px|Durant fires his H&amp;amp;K MP5A3 as Deltas carry him from his crashed chopper.]]&lt;br /&gt;
[[Image:BHDMP5A3-3.jpg|thumb|none|500px|Shughart gets killed while firing the MP5A3.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is fielded by both the U.S. Army HMMWVs, the U.N. APCs, and the Somali militia in the film. The opening shots of the film feature Somali militiamen slaughtering a gathered crowd at a food distribution center with the powerful fifty-cal. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] &lt;br /&gt;
[[Image:BHD-BrowningM2.jpg‎|thumb|none|500px|The opening shots of Black Hawk Down.]]&lt;br /&gt;
[[Image:BHD-BrowningM2-2.jpg‎|thumb|none|500px|An Army HMMWV with a Browning M2HB mounted on the roof.]]&lt;br /&gt;
[[Image:BHDM2-1.jpg|thumb|none|500px|Close up of Hoot firing the M2HB (Note that this was a movie blooper, since Hoot's hands are actually gloved.)]]&lt;br /&gt;
[[Image:BHDM2-2.jpg|thumb|none|500px|Hoot clearing the roof top of &amp;quot;skinnies&amp;quot; with an M2HB]]&lt;br /&gt;
[[Image:BHDM2-3.jpg|thumb|none|500px|A mean-faced Somali firing the M2HB]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
During the slaughter of the crowd, The U.S. forces hovering in the MH-60 aren't cleared to fire the [[GE M134 Minigun]]s mounted on their Black Hawk. Pylon-mounted miniguns are also carried by the AH-6 ''Little Birds'' and rain lead in several scenes.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun in 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M134-2.jpg|thumb|none|500px|A GE M134 with flash suppressor.]]&lt;br /&gt;
[[Image:BHD-M134-4.jpg|thumb|none|500px|A pair of GE M134s on an AH-6 supplying close air support.]]&lt;br /&gt;
[[Image:BHDM134.jpg|thumb|none|500px|A door gunner takes out RPG gunners with an M134.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Several vehicle mounted Russian [[DShK heavy machine gun]]s appear in several scenes of the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|250px|Russian DShK 12.7x109mm]]&lt;br /&gt;
[[Image:BHD-DSHK-2.jpg|thumb|none|500px|The Somali militia leader on a DShK.]]&lt;br /&gt;
[[Image:BHD-DSHK.jpg|thumb|none|500px|A vehicle mounted DShK.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
An Army Ranger, Lieutenant Tom DiTomasso, can be seen taking out a &amp;quot;technical&amp;quot; with an [[M72 LAW#|M72A3]]. The M72A3 was a Post Vietnam improved model of the M72 Rocket, and the last variation used by the U.S. Army.  Upgrade versions (up to M72A7) of the LAW are being fielded by the U.S. Navy and USMC as recently as 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72-2.jpg|thumb|none|400px|[[M72 LAW]] 66mm]]&lt;br /&gt;
[[Image:BHD-M72.jpg‎|thumb|none|500px|Lieutenant Tom DiTomasso takes aims at a technical.]]&lt;br /&gt;
[[Image:BHD-M72-2.jpg|thumb|none|500px|A 66mm rocket fired from an [[M72 LAW|M72A3 LAW]] mid-flight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
While never used on screen,  Sgt. Sanderson ([[William Fichtner]]) can be seen with a customized [[Remington 870]] Express Magnum (standing in for an 870 Police Magnum) slung over his right shoulder. A pistol grip (minus the folding stock) is used in place of the full stock. This same setup is used on a short 870 by [[Charlie Sheen]] in the movie ''[[Navy SEALs]]''. For some reason, Sanderson doesn't have a shortened barrel, which would have made it more versatile.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg‎|thumb|none|400px|Remington 870 Police Magnum with folding stock (One seen in the movie lacked the folding stock).]]&lt;br /&gt;
[[Image:BHDRem870-1.jpg|thumb|none|500px|Sanderson with his Remington 870 Express Magnum slung over his back. Note the full length barrel.]]&lt;br /&gt;
[[Image:BHDRem870-2.jpg|thumb|none|500px|A close up of Sanderson's 870. Also a good shot of an M733 barrel.]]&lt;br /&gt;
[[Image:BHDRem870-3.jpg|thumb|none|500px|Receiver reads &amp;quot;Express Magnum&amp;quot; on Sanderson's 870.  In real life it would have been a sturdier Police Magnum, not the cheaper, &amp;quot;economy priced&amp;quot; Express Magnum, though both are visually identical.  The police magnum is the same shotgun, but built from stronger materials and has slightly different finish.]]&lt;br /&gt;
&lt;br /&gt;
  this is used on screen. its useed to blow open the doors on the building raid&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
While loading up for the assault on the Olympic Hotel Hoot ([[Eric Bana]]) picks up [[M67 hand grenade|M67 fragmentation hand grenades]]. Sgt. Sanderson is later seen throwing one into a window to take out a Somali who has him and the Deltas and Rangers pinned down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|left|225px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|500px|M67 Hand Grenades]]&lt;br /&gt;
&lt;br /&gt;
== M7A2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
An [[M7A2]] CS gas grenade is seen sitting next to the M67 fragmentation hand grenades Hoot picks up. &lt;br /&gt;
&lt;br /&gt;
[[Image:M7A2.gif|thumb|left|225px|ABC-M7A2 CS Gas Grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|500px|M7A2 CS Gas Grenade (far left)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=101114</id>
		<title>Black Hawk Down</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Black_Hawk_Down&amp;diff=101114"/>
		<updated>2009-03-31T04:57:02Z</updated>

		<summary type="html">&lt;p&gt;NMOne: /* M67 Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[Black Hawk Down]]'''''&lt;br /&gt;
[[Image:Black hawk down ver1.jpg|right|thumb|300px|''[[Black Hawk Down]]'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
The Delta operators mainly wield the M727 and M733 variants of the Colt Commando. Staff Sgt. Daniel Busch ([[Richard Tyson]]) is the first Delta member on screen, and also the first soldier we see carrying an [[M16 rifle series#Colt Carbine/Model 653/Model 733|M727]]. All Delta members carry M727s and M733s, fitted with various accessories such as Aimpoint scopes and tactical flashlights, some of them also have M4 style barrels. Master Sgt. Gary Gordon ([[Nikolaj Coster Waldau]]) can be seen carrying an M733 featuring a camouflage paint scheme and a sound suppressor, which is then used by Chief Warrant Officer Michael Durant ([[Ron Eldard]]) to pick off several more Somalis before running out of ammunition and being overwhelmed. &lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|none|400px|Colt Model 723 5.56mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|Colt Model 733 with 11.5&amp;quot; Barrel (The Model 723 is the export model of the same weapon - used by forces of the UAE and US Delta Force) 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===Delta Customs===&lt;br /&gt;
The Deltas arm themselves differently from the Rangers by using customized Colt Model 727 and 733 rifles as opposed to longer, heavier M16A2 rifles. Many are fitted with such accessories as Aimpoint scopes, tactical flashlights (with the pressure switch taped to the handguard with 100mph tape), some of them have camouflage paint schemes, and some of them are fitted with 14.5&amp;quot; barrels with M203 cuts (M727).&lt;br /&gt;
[[Image:BHD-M733.jpg|thumb|none|500px|Staff Sgt. Busch with an M727 carbine.]]&lt;br /&gt;
[[Image:BHD-M733-2.jpg|thumb|none|500px|Sgt. Sanderson fires his M727 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-3.jpg|thumb|none|500px|Hoot uses his M727 to shoot out of a Humvee window.]]&lt;br /&gt;
[[Image:BHDCommando-6.jpg|thumb|none|500px|Wounded SSG Busch climbs out of a crashed Blackhawk and fires his M727 at the Somalians.]]&lt;br /&gt;
[[Image:BHDCommando-7.jpg|thumb|none|500px|Sgt. Sanderson fires his M727.]]&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
While the Rangers are armed almost entirely with M16A2 rifles, Cpt. Steele ([[Jason Isaacs]]) uses an M733 rifle noted by the 11.5&amp;quot; barrel, with nothing modified or changed. A field medic is also seen using an M733, presumabley because he would need a lighter, more versatile weapon to move quickly to wounded soldiers.&lt;br /&gt;
[[Image:BHDCommando-4.jpg|thumb|none|500px|Cpt. Steele with his M733 carbine.]]&lt;br /&gt;
[[Image:BHDCommando-5.jpg|thumb|none|500px|Steele shows the Deltas you don't need a fancy scope to fire an M733. Iron sights.]]&lt;br /&gt;
[[Image:BHDCommando-2.jpg|thumb|none|500px|A Ranger medic Sgt. Schmid with his M733 in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Delta Sniper===&lt;br /&gt;
Master Sgt. Gary Gordon uses an M733 rifle with the camo paint, scope and a light, but his is fitted with a sound suppressor. Shughart gives this rifle to the wounded Chief Warrant Officer Michael Durant, who uses it before it runs out of ammo.&lt;br /&gt;
[[Image:BHDCommandoSuppressed-1.jpg|thumb|none|500px|Gordon with his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-2.jpg|thumb|none|500px|Gordon fires his suppressed M733.]]&lt;br /&gt;
[[Image:BHDCommandoSuppressed-3.jpg|thumb|none|500px|Mike Durant with Gordon's M733.]]&lt;br /&gt;
&lt;br /&gt;
===CAR-15===&lt;br /&gt;
Some of the Deltas are seen using [[M16 rifle series#Colt XM177/CAR-15/Commando Series |Colt Commando CAR-15]] carbines with the original long type muzzle break, which are also heavily customized. There is a high possibility they are built from several Commando types so a definite I.D. isn't certain unless the armorer can verify it.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHDXM177E2-1.jpg|thumb|none|500px|A Delta with his CAR-15 A2 rifle at the ready, right side.]]&lt;br /&gt;
[[Image:BHDXM177E2-2.jpg|thumb|none|500px|A Delta with a CAR-15.]]&lt;br /&gt;
[[Image:BHDXM177E2-3.jpg|thumb|none|500px|A Delta fires on a .50 gunner with his CAR-15 to make him waste his ammo.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4 carbine==&lt;br /&gt;
Hoot seems to use an [[M16 rifle series|Colt M4 carbine]] rifle with the same customizations and paint job as the Commando rifles when doing solo operations in Somalia, noted by its removable carry handle. He uses it to shoot a wild boar from a chopper, and is chastized by Cpt. Steele ([[Jason Isaacs]]) for keeping the weapon's safety off in the baracks. It is noted as an M4, the burst rifle varient because the M4A1, the full-auto varient had not been issued yet. The M4A1 would begin issue around 1995 or so. One of the Deltas is also seen using an M4 carbine during the operation itself.&lt;br /&gt;
&lt;br /&gt;
A bit of anachronism here, both the M4 and M4A1 entered service in 1994, a year after the events of this film (in 1993), so the M4 should technically not be in Hoot's hands. The probable reason was the fact that most of the earlier M16 Carbines are hard to come by, so they needed something to fill that gap.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 carbine 5.56x45mm.]]&lt;br /&gt;
[[Image:BHDM4-2.jpg|thumb|none|500px|&amp;quot;Who's hungry?&amp;quot; Hoot readies his M4 carbine to shoot a wild boar.]]&lt;br /&gt;
[[Image:BHDM4-1.jpg|thumb|none|500px|Cpt. Steele points out to Hoot that whether a undisciplined Delta or not, his M4 carbine should be safetied in the barracks. Hoot replies &amp;quot;This is my safety&amp;quot; and bends his pointer finger. Note the knobs on the carry handle used to remove it from the gun.]]&lt;br /&gt;
[[Image:BHDM4-3.jpg|thumb|none|500px|A Delta operator breaches and clears with an M4 carbine in hand. Note the removable carry handle.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
Specialist Shawn Nelson ([[Ewen Bremner]]) can be seen carrying an [[M60 machine gun]] machine gun as his standard weapon. Some of the Somalians can be seen using them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M60.jpg|thumb|none|500px|Nelson with his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-Blanks.jpg|thumb|none|500px|Nelson with his M60, here clearly loaded with blanks.]]&lt;br /&gt;
[[Image:BHD-M60-2.jpg|thumb|none|500px|Nelson fires his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-1.jpg|thumb|none|500px|Nelson firing his M60.]]&lt;br /&gt;
[[Image:BHDM60E1-2.jpg|thumb|none|500px|A Somalian fires an M60 at the Deltas.]]&lt;br /&gt;
[[Image:BHDM60E1-3.jpg|thumb|none|500px|A Somalian fires an M60 at the humvees.]]&lt;br /&gt;
[[Image:BHDM60E1-1-1-1-1.jpg|thumb|none|500px|A Ranger fires his M60 at the Somalians.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi ==&lt;br /&gt;
&lt;br /&gt;
Several Rangers can be seen carrying [[FN Minimi|FN Minimis]] throughout the film, standing in for the [[FN Minimi|M249 SAW]] (note the lack of heat shield over the top of the barrel, frame-style stock, and 90-degree carry handle). It is also the weapon used by Specialist Lance Twombly ([[Tom Hardy]]) to accidentally deafen Nelson when he fires it too close to his head. A lucky shot from a Somali also causes Twombly's extra ammo to ignite, nearly setting him on fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi 5.56mm with 200-round ammo drum.]]&lt;br /&gt;
[[Image:BHD-M249-3.jpg|thumb|none|500px|PFC John Waddell ([[Ian Virgo]]) with an FN Minimi.]]&lt;br /&gt;
[[Image:BHD-M249.jpg|thumb|none|500px|PFC John Waddell ([[Ian Virgo]]) firing his Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-2.jpg|thumb|none|500px|Twombley with his FN Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-3.jpg|thumb|none|500px|Close up of the charging handle rocking in slow motion on the FN Minimi.]]&lt;br /&gt;
[[Image:BHDMinimi-4.jpg|thumb|none|500px|Twombley with his FN Minimi, yelling to Yurek about how they almost killed him.]]&lt;br /&gt;
[[Image:BHDMinimi-5.jpg|thumb|none|500px|A Ranger fires his FN Minimi during the &amp;quot;Mogadishu Mile.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
Staff Sgt. Matt Eversmann ([[Josh Hartnett]]) leads his Rangers armed, like most of them, with an [[M16 rifle series#M16A2 Rifle|M16A2s]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|450px|none|M16A2 5.56mm]]&lt;br /&gt;
[[Image:BHD-M16-3.jpg‎|thumb|none|500px|Eversmann leads his Ranger team, many armed with M16A2s.]]&lt;br /&gt;
[[Image:BHD-M16-4.jpg‎|thumb|none|500px|Eversmann firing his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-1.jpg|thumb|none|500px|Sgt. Mike Goodale ([[Carmine Giovinazzo]]) fires his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-2.jpg|thumb|none|500px|Eversmann fires his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2-3.jpg|thumb|none|500px|Goodale with his M16A2.]]&lt;br /&gt;
[[Image:BHDM16A2shugart.jpg|thumb|none|500px|SFC Randy Shughart ([[Johnny Strong]]) switchs between his M14 and an M16A2 at the second crash site.]]&lt;br /&gt;
[[Image:BHDM16A2-4.jpg|thumb|none|500px|Probably the only Ranger in the film to fire bursts from his M16A2. Rangers are usually trained not to fire in bursts unless &amp;quot;they have a damn good reason&amp;quot;, as quoted by several drill instructors.]]&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
The [[M14 Rifle#M14 Rifle|M14 Rifle]] is seen being used by Sergeant First Class Randy Shughart ([[Johnny Strong]]), most notably when he and Master Sgt. Gary Gordon are covering the second crash site. His M14 sports a camouflage paint scheme and an M68 Aimpoint scope.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M21.jpg‎|thumb|none|500px|SFC Shughart fires his M14. This shot appears to have been reversed. Note how the bolt is on the left side, not the right.]]&lt;br /&gt;
[[Image:BHD-M21-2.jpg‎|thumb|none|500px|SFC Shughart covers the second crash site.]]&lt;br /&gt;
[[Image:BHDM14-1.jpg|thumb|none|500px|SFC Shughart fires his M14.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16#M16A1 Rifle|M16A1]] rifles are seen in the Somalian arms dealer's shop and one militia member is seen loading up one.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 - 5.56mm]]&lt;br /&gt;
[[Image:BHDM16A1-1.jpg|thumb|none|500px|M16A1 rifles hang in the dealer's shop along with M16A2s, likely captured from American forces.]]&lt;br /&gt;
[[Image:BHDM16A1-2.jpg|thumb|none|500px|A man is seen firing an M16A1 fitted with a scope at another man on the TV Beales ([[Ioan Gruffudd]]) is watching before his epilepsy kicks in and he seizes.]]&lt;br /&gt;
[[Image:BHDM16A1-3.jpg|thumb|none|500px|A militiamen picks up an M16A1 with the flash hider removed and with a strange smooth ten round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==CETME==&lt;br /&gt;
Spanish [[CETME]] rifles are seen among the weapons in the arms dealer's shop, many of which are taken by the militia to combat the U.S. forces. They are not [[Heckler &amp;amp; Koch G3]]s, most notabley because they have a simple fixed sight instead of a rear sight spindle.&lt;br /&gt;
[[Image:cetme.jpg|thumb|none|400px|Spanish CETME rifle chambered in 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BHDCETME-1.jpg|thumb|none|500px|Militia members pick up CETME rifles in the dealer's shop.]]&lt;br /&gt;
[[Image:BHDCETME-2.jpg|thumb|none|500px|CETME rifles hanging next to the dealer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The local militia arm themselves with, among many other weapons, [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] assault rifles. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|G3A3 7.62x51mm NATO with green synthetic furniture]]&lt;br /&gt;
[[Image:BHD-G3A3-3.jpg|thumb|none|500px|A Somali militia member firing a G3A3 at the first MH-60K crash site.]]&lt;br /&gt;
[[Image:BHDG3-1.jpg|thumb|none|500px|A Somlai militia member takes cover from a Ranger's .50 caliber barrage armed with a G3A3.]]&lt;br /&gt;
[[Image:BHDG3-2.jpg|thumb|none|500px|A militia member fires his G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
An [[PK MachineGun|PKM]] light machine gun is seen resting on a table in the Somalian arms dealer's shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|400px|PKM light machine gun.]]&lt;br /&gt;
[[Image:BHDMAG58-1.jpg|thumb|none|500px|A PKM sits on the arms dealer's table.]]&lt;br /&gt;
[[Image:BHDMAG58-2.jpg|thumb|none|500px|A shot of the PKM muzzle break.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
When Hoot ([[Eric Bana]]) is in the Somali town, he passes the arms dealer, who has an [[SVD Dragunov]] on display.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54R.]]&lt;br /&gt;
[[Image:Bhd svd-edited.jpg|thumb|none|500px|An SVD Dragunov is seen behind Hoot.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
One of the Somalian fires on Mike Durant's Black Hawk armed with an [[RPK light machine gun]]. Its blonde furniture indicates it could be a foreign copy. The machining divots in the receiver could help indicate its origins as well.&lt;br /&gt;
[[Image:800px-RPK DD-ST-85-01265.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDRPK.jpg|thumb|none|500px|A Somali fires his RPK at the downed Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Russian manufactured [[RPG-7]] features prominently in the film as it is the weapon which brings down a pair of Black Hawks. In one scene, a projectile from an RPG-7 strikes the driver of one of the deuce and a half trucks in Lt. Colonel Danny McKnight ([[Tom Sizemore]])'s convoy and fails to detonate, impaling the luckless soldier instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:BHDRPG7-1.jpg|thumb|none|500px|RPG-7s being handed out by the militia.]]&lt;br /&gt;
[[Image:BHD-RPG7.jpg|thumb|none|500px|A rocket propelled grenade being fired at a Black Hawk.]]&lt;br /&gt;
[[Image:BHDRPG7-2.jpg|thumb|none|500px|A milita member takes down Super Six 1, causing the first Black Hawk crash of the operation.]]&lt;br /&gt;
[[Image:BHDRPGhead.jpg|thumb|none|500px|An undetonated RPG warhead impales a duece and a half driver.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
Along with [[RPG-7]]s, Chinese [[RPG-7#Type 69|Norinco Type 69]] launchers are used by the militia.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 - 70mm.]]&lt;br /&gt;
[[Image:BHDNorincoType69.jpg|thumb|none|500px|A militia member with a Type 69. Note how there is only one pistol grip and how he is holding the carry handle.]]&lt;br /&gt;
[[Image:BHDNorincoType69-2.jpg|thumb|none|500px|A militia member with a Type 69.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
A full stock [[AK-47#Norinco Type 56|Norinco Type 56]] is used by a Somalian to whack Mike Durant in the head. It has a slanted AKM syle muzzle break added on.&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with pig sticker type bayonet 7.62x39mm.]]&lt;br /&gt;
[[Image:BHDType56.jpg|thumb|none|500px|A Somali smacks Mike Durant across the face with a Norinco Type 56.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
Nearly all of the Somali gunmen are armed with the [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle, which is a Chinese derivative of the [[AK-47|AKS-47]]/[[AK-47#AKMS|AKMS]]. They are identified by the hooded front sights, which only Chinese Kalashnikov rifles have.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎ |thumb|none|400px|Norinco Type 56-1 7.62x39mm.]] &lt;br /&gt;
[[Image:BHD-AK47.jpg|thumb|none|500px|A &amp;quot;Skinny&amp;quot; dies firing his Type 56-1 ([[AK-47#AKMS|AKMS]]).]]&lt;br /&gt;
[[Image:BHD-AK47-2.jpg|thumb|none|500px|Somali militiamen running with [[AK-47#AKMS|AKMS]].]]&lt;br /&gt;
[[Image:BHDType56-1-1.jpg|thumb|none|500px|A round from this Norinco Type 56-1 causes the first KIA, Sgt. Dom Pilla, of the operation.]]&lt;br /&gt;
[[Image:BHDType56-1-2.jpg|thumb|none|500px|A Somalian fires his 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-3.jpg|thumb|none|500px|A Somalian kills Joyce with a shot to the chest with a Type 56-1.]]&lt;br /&gt;
[[Image:BHDType56-1-4.jpg|thumb|none|500px|Note the hooded front sight on this Somalian's 56-1.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
Mo'alim ([[Razaaq Adoti]]), the Somalian militia leader, carries an [[AKS-74U]] as his weapon of choice, first seen picking it up and inspecting it before heading into battle, then firing a burst into the air to break up the mob attacking one of the surviving Blackhawk pilots before announcing that he was to be taken alive as a prisoner. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BHD-AK74.jpg|thumb|none|500px|Mo'alim picks up and inspects an AKS-74U before heading into battle.]]&lt;br /&gt;
[[Image:BHDAKS-74U-1.jpg|thumb|none|500px|A clearer shot of the AKS-74U.]]&lt;br /&gt;
[[Image:BHDAKS-74U-2.jpg|thumb|none|500px|Mo'alim with his AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== SPG-9 Recoilless Rifle ==&lt;br /&gt;
&lt;br /&gt;
At one point in the film, Somalis begin to bombard the building the majority of the Rangers and Deltas have taken cover in with mortars and an [[SPG-9 recoilless rifle]]. A group of Deltas soon kill the gunners and then turn the weapon against the Somalis, killing several with one shot before destroying the weapon with a thermite grenade.&lt;br /&gt;
[[Image:BHDSPGRecoiless.jpg|thumb|none|500px|Somalians fire the SPG-9 at the holed up Rangers and Deltas.]]&lt;br /&gt;
[[Image:DeltaRR-edited.jpg|thumb|none|500px|Deltas turn an SPG-9 recoilless rifle against it's Somali owners.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 Flare Launcher==&lt;br /&gt;
Many of the Ranger's [[M16 rifle series|M16A2s]] are fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launchers]], standing in for the [[M203 grenade launcher]]. Most notably seen in the hands of Sgt. Ruiz of Cpt. Steele's ([[Jason Isaacs]]) unit. See flare launcher page for a guide on telling them apart. &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|[[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] 37mm.]]&lt;br /&gt;
[[Image:BHDColtFlare-1.jpg|thumb|none|500px|A Ranger behind Cpt. Steele is seen armed with an M16A2/CM203. Note the squared trigger guard and cocking bolt on the right side.]]&lt;br /&gt;
[[Image:BHDColtFlare-2.jpg|thumb|none|500px|Steele gives the dying Sgt. Ruiz his M16A2/CM203, ordering him to give anyone two in the chest and one in the head if they enter the door.]]&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
While the [[Colt Flare Launcher|Cobray CM203 37mm launchers]] are fitted on most of the Ranger's [[M16 rifle series#M16A2 Rifle|M16A2]] rifles, a couple of actual [[M203 grenade launcher]]s attached to [[M16 rifle series#M16A2 Rifle|M16A2s]] are seen, the most notable of which is Specialist John Grimes ([[Ewan McGregor]]) who assists Delta in taking out a ''technical'' that has them pinned down, missing the first shot before destroying the vehicle with a High-Explosive Dual-Purpose (HEDP) grenade from his M203.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|350px|M203 40mm grenade launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M16A2 5.56x45mm with M203 grenade launcher 40mm.]]&lt;br /&gt;
[[Image:BHDM203-1.jpg|thumb|none|500px|Grimes with his M16A2/M203.]]&lt;br /&gt;
[[Image:BHDM16A2-M203-1.jpg|thumb|none|500px|Grimes fires his M16A2/M203.]]&lt;br /&gt;
[[Image:BHDM203-2.jpg|thumb|none|500px|A Ranger in Eversmann's unit armed with an M16A2/M203.]]&lt;br /&gt;
[[Image:BHD-M203-5.jpg‎|thumb|none|500px|Grimes fires his M203 like a proper desk clerk, eyes closed. Cleary [[Ewan McGregor]] has never fired an M203, as his depiction of recoil is horrible.]]&lt;br /&gt;
[[Image:BHD-M203-2.jpg‎|thumb|none|500px|Grimes ejects a spent 40mm grenade cartridge.]]&lt;br /&gt;
[[Image:BHDM16A2-M203-2.jpg|thumb|none|500px|Here the trigger guard appears to have been removed.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
We see the [[M1911A1]] pistol in the hands of the Delta operators as their sidearm of choice. As the two Delta snipers attempt to secure the second crash site they are forced to draw their M1911A1 pistols as the overwhelming Somali forces close in on them. Another Delta operator can be seen practicing with an M1911A1 near the beginning of the film. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:BHDM1911A1-1.jpg|thumb|none|500px|A Delta operator shows the Rangers what a real handgun can do.]]&lt;br /&gt;
[[Image:BHDM1911A1-2.jpg|thumb|none|500px|Sgt. Gordon fires his M1911A1 at the Somalis.]]&lt;br /&gt;
[[Image:BHDM1911A1shugart.jpg|thumb|none|500px|SFC Shughart fires his M1911A1.]]&lt;br /&gt;
[[Image:BHD-1911-4.jpg‎|thumb|none|500px|SFC Shughart fires his M1911A1 after being wounded.]]&lt;br /&gt;
[[Image:Blackhawk11.jpg|thumb|none|500px|Delta Force Sgt. Sanderson with his M1911A1 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
A Somali militiaman uses a [[Tokarev TT-33]] to kill SFC Shughart ([[Johnny Strong]]) at the second crash site.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 9mm.]]&lt;br /&gt;
[[Image:BHDTT33-1.jpg|thumb|none|500px|A Somalian unloads his TT-33 into Shughart.]]&lt;br /&gt;
[[Image:BHDTT33-2.jpg|thumb|none|500px|Close up of the TT-33.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F#Beretta 92 FS|Beretta M9]] pistol is seen a few times in the film in the hands of Rangers, and members of McKnight's convoy. Mainly it is seen in the hands of Maddox in the Humvee. McKnight himself carries his M9 sidearm around as a proper means to defend himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS 9mm]]&lt;br /&gt;
[[Image:BHD-M9-3.jpg‎|thumb|none|500px|A Humvee driver, Maddox ([[Michael Roof]]) fires his M9.]]&lt;br /&gt;
[[Image:BHDM9.jpg|thumb|none|500px|McKnight is seen armed with his M9 when walking away from a Ranger, blown in half by an RPG.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Michael Durant ([[Ron Eldard]]), a Black Hawk pilot, is armed with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with a slim forearm and uses it to defend himself after he's shot down. The MP5 was briefly issued to helicopter crews as a personal defense weapon (PDW), but was discontinued in this role when it was determined its' 9mm ammo lacked sufficient stopping power against armor-wearing or drug-crazed enemies, as was the case in Somalia. The guns is also briefly used by SFC Randy Shughart before being killed by the overwhelming militia.&lt;br /&gt;
In the book and real life, the weapons were actually MP5Ks. They were referred to as &amp;quot;Skinny Popper, a reference to the men's nickname for the Somalis.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
[[Image:BHDMP5A3-1.jpg|thumb|none|500px|CWO Durant fires his Heckler &amp;amp; Koch MP5A3 at the approaching Somalians.]]&lt;br /&gt;
[[Image:BHDMP5A3-2.jpg|thumb|none|500px|Durant with his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:BHD-MP5A3.jpg|thumb|none|500px|Durant fires his H&amp;amp;K MP5A3 as Deltas carry him from his crashed chopper.]]&lt;br /&gt;
[[Image:BHDMP5A3-3.jpg|thumb|none|500px|Shughart gets killed while firing the MP5A3.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is fielded by both the U.S. Army HMMWVs, the U.N. APCs, and the Somali militia in the film. The opening shots of the film feature Somali militiamen slaughtering a gathered crowd at a food distribution center with the powerful fifty-cal. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] &lt;br /&gt;
[[Image:BHD-BrowningM2.jpg‎|thumb|none|500px|The opening shots of Black Hawk Down.]]&lt;br /&gt;
[[Image:BHD-BrowningM2-2.jpg‎|thumb|none|500px|An Army HMMWV with a Browning M2HB mounted on the roof.]]&lt;br /&gt;
[[Image:BHDM2-1.jpg|thumb|none|500px|Close up of Hoot firing the M2HB (Note that this was a movie blooper, since Hoot's hands are actually gloved.)]]&lt;br /&gt;
[[Image:BHDM2-2.jpg|thumb|none|500px|Hoot clearing the roof top of &amp;quot;skinnies&amp;quot; with an M2HB]]&lt;br /&gt;
[[Image:BHDM2-3.jpg|thumb|none|500px|A mean-faced Somali firing the M2HB]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
During the slaughter of the crowd, The U.S. forces hovering in the MH-60 aren't cleared to fire the [[GE M134 Minigun]]s mounted on their Black Hawk. Pylon-mounted miniguns are also carried by the AH-6 ''Little Birds'' and rain lead in several scenes.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun in 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BHD-M134-2.jpg|thumb|none|500px|A GE M134 with flash suppressor.]]&lt;br /&gt;
[[Image:BHD-M134-4.jpg|thumb|none|500px|A pair of GE M134s on an AH-6 supplying close air support.]]&lt;br /&gt;
[[Image:BHDM134.jpg|thumb|none|500px|A door gunner takes out RPG gunners with an M134.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Several vehicle mounted Russian [[DShK heavy machine gun]]s appear in several scenes of the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|250px|Russian DShK 12.7x109mm]]&lt;br /&gt;
[[Image:BHD-DSHK-2.jpg|thumb|none|500px|The Somali militia leader on a DShK.]]&lt;br /&gt;
[[Image:BHD-DSHK.jpg|thumb|none|500px|A vehicle mounted DShK.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
An Army Ranger, Lieutenant Tom DiTomasso, can be seen taking out a &amp;quot;technical&amp;quot; with an [[M72 LAW#|M72A3]]. The M72A3 was a Post Vietnam improved model of the M72 Rocket, and the last variation used by the U.S. Army.  Upgrade versions (up to M72A7) of the LAW are being fielded by the U.S. Navy and USMC as recently as 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72-2.jpg|thumb|none|400px|[[M72 LAW]] 66mm]]&lt;br /&gt;
[[Image:BHD-M72.jpg‎|thumb|none|500px|Lieutenant Tom DiTomasso takes aims at a technical.]]&lt;br /&gt;
[[Image:BHD-M72-2.jpg|thumb|none|500px|A 66mm rocket fired from an [[M72 LAW|M72A3 LAW]] mid-flight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
While never used on screen,  Sgt. Sanderson ([[William Fichtner]]) can be seen with a customized [[Remington 870]] Express Magnum (standing in for an 870 Police Magnum) slung over his right shoulder. A pistol grip (minus the folding stock) is used in place of the full stock. This same setup is used on a short 870 by [[Charlie Sheen]] in the movie ''[[Navy SEALs]]''. For some reason, Sanderson doesn't have a shortened barrel, which would have made it more versatile.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg‎|thumb|none|400px|Remington 870 Police Magnum with folding stock (One seen in the movie lacked the folding stock).]]&lt;br /&gt;
[[Image:BHDRem870-1.jpg|thumb|none|500px|Sanderson with his Remington 870 Express Magnum slung over his back. Note the full length barrel.]]&lt;br /&gt;
[[Image:BHDRem870-2.jpg|thumb|none|500px|A close up of Sanderson's 870. Also a good shot of an M733 barrel.]]&lt;br /&gt;
[[Image:BHDRem870-3.jpg|thumb|none|500px|Receiver reads &amp;quot;Express Magnum&amp;quot; on Sanderson's 870.  In real life it would have been a sturdier Police Magnum, not the cheaper, &amp;quot;economy priced&amp;quot; Express Magnum, though both are visually identical.  The police magnum is the same shotgun, but built from stronger materials and has slightly different finish.]]&lt;br /&gt;
&lt;br /&gt;
  this is used on screen. its useed to blow open the doors on the building raid&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
While loading up for the assault on the Olympic Hotel Hoot ([[Eric Bana]]) picks up [[M67 hand grenade|M67 fragmentation hand grenades]]. Sgt. Sanderson is later seen throwing one into a window to take out a Somali who has him and the Deltas and Rangers pinned down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|left|225px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|500px|M67 Hand Grenades]]&lt;br /&gt;
&lt;br /&gt;
== M7A2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
An [[M7A2]] CS gas grenade is seen sitting next to the M67 fragmentation hand grenades Sanderson picks up. &lt;br /&gt;
&lt;br /&gt;
[[Image:M7A2.gif|thumb|left|225px|ABC-M7A2 CS Gas Grenade]]&lt;br /&gt;
[[Image:BHD-M67.jpg|thumb|none|500px|M7A2 CS Gas Grenade (far left)]]&lt;br /&gt;
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[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>NMOne</name></author>
	</entry>
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