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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-09T02:06:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Archer_-_Season_2&amp;diff=954541</id>
		<title>Archer - Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Archer_-_Season_2&amp;diff=954541"/>
		<updated>2015-08-30T05:49:50Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Luger P04 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV_NC|{{PAGENAME}}&lt;br /&gt;
|name=''Archer - Season 2''&lt;br /&gt;
|picture = Archer_S2.jpg&lt;br /&gt;
|caption = Poster&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  FX&lt;br /&gt;
|genre = Spy / Workplace comedy&lt;br /&gt;
|dates = 2011&lt;br /&gt;
|episodes = 13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Season 2 of ''[[Archer]]'' saw a bit of improvement in terms of firearms. The Soviet pistol was cleaned up and is now clearly a [[Tokarev TT-33]] rather than some generic pistol. Archer's [[Walther PPK]] was also cleaned up. All handguns also now have cycling animation.&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|2|Archer}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Sterling Archer's primary sidearm is a [[Walther PPK]]. In the early episodes, the pistol lacked detail, but by the end of season 2, there was so much detail, the serial number was visible. In season 2's &amp;quot;Tragical History&amp;quot; Archer correctly describes the pistol as having a seven shot capacity. According to the companion book ''How to Archer: The Ultimate Guide to Espionage and Style and Women and Also Cocktails Ever Written'', his PPK is chambered in .32 ACP.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPK_stainless.jpg|thumb|none|300px|Walther PPK stainless - 9mm Kurz aka 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:ArcherS2_0202_PPK_01.jpg|thumb|none|600px|Archer aims his PPK in &amp;quot;A Going Concern&amp;quot; (S02E02).]]&lt;br /&gt;
[[Image:ArcherS2_0206_PPK_01.jpg|thumb|none|600px|Archer aims his PPK in &amp;quot;Tragical History&amp;quot; (S02E06). Unfortunately, he's teacupping.]]&lt;br /&gt;
[[Image:ArcherS2_0206_PPK_02.jpg|thumb|none|600px|Cyril crawls to Archer's PPK in &amp;quot;Tragical History&amp;quot; (S02E06).]]&lt;br /&gt;
[[Image:Archer_PPK_2.jpg|thumb|none|600px|Cyril fires Archer's PPK in &amp;quot;Tragical History&amp;quot; (S02E06). In season 2, the animators added the cycling animation. Unfortunately, the spent shell casing flying out appears to be from a rifle.]]&lt;br /&gt;
[[Image:Archer_PPK_3.jpg|thumb|none|600px|&amp;quot;Cry 'Havoc' and let slip the hogs of war!&amp;quot; (Or whatever farm animal of war.) (S02E09) Unfortunately, the animators used a mirror of the right side in this shot.]]&lt;br /&gt;
[[Image:ArcherS2_0209_PPK_01.jpg|thumb|none|600px|Archer with a slide-mounted PPK  á la ''[[Taxi Driver]]'' in &amp;quot;Placebo Effect&amp;quot; (S02E09).]]&lt;br /&gt;
[[Image:ArcherS2_0211_PPK_01.jpg|thumb|none|600px|Benoit (balls) fires a blued PPK in &amp;quot;Jeu Monégasque&amp;quot; (S02E11). It appears the animators finally figured out the difference between pistol shell casing and rifle shell casings.]]&lt;br /&gt;
[[Image:ArcherS2_0211_PPK_02.jpg|thumb|none|600px|Archer fires his stainless PPK in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).]]&lt;br /&gt;
[[Image:ArcherS2_0213_PPK_01R.jpg|thumb|none|600px|Archer's PPK in the season 2 finale, &amp;quot;Double Trouble.&amp;quot; Compare with the image above and notice that they used the same image on both sides of the gun.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:ArcherS2_PPK_S01.jpg|thumb|none|600px|Archer with his PPK in a special Q&amp;amp;A session in one of the DVD special features. A viewer asks him what kind of gun he uses, and he answers &amp;quot;My service weapon is a Walther PPK, chambered for the .32 ACP cartridge. It's got a magazine capacity of seven rounds, plus one in the chamber, and if whatever you're shooting doesn't die after pumping eight .32 caliber slugs into it, it's probably a dragon.&amp;quot; He then throws in a plug for ''How to Archer: The Ultimate Guide to Espionage and Style and Women and Also Cocktails Ever Written''.]]&lt;br /&gt;
[[Image:ArcherS2_PPK_S02.jpg|thumb|none|600px|Another one of the special features has Archer, now drawn to resemble his actual voice actor, [[H. Jon Benjamin]].]]&lt;br /&gt;
&lt;br /&gt;
==M1911==&lt;br /&gt;
[[M1911A1]] pistols appeared in season 2. It is the sidearm of Ray Gillette. Archer uses it in &amp;quot;Placebo Effect,&amp;quot; mainly as a tribute to ''[[Magnum P.I.]]'' None of the M1911s in the series appear to have safeties or slide releases, however. &lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Commercial Satin Nickel M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand.]]&lt;br /&gt;
[[Image:Archer_M1911_1.jpg|thumb|none|600px|&amp;quot;Gandalf&amp;quot; approaches Archer and Lana with an M1911 drawn in &amp;quot;Pipeline Fever&amp;quot; (S02E04). Apparently, no one explained to them how reservations work.]]&lt;br /&gt;
[[Image:Archer_M1911_2.jpg|thumb|none|600px|Dr. Krieger puts down his hybrid pig/boy in &amp;quot;Stage Two&amp;quot; (S02E08). &amp;quot;Oh Piggly...&amp;quot;]]&lt;br /&gt;
[[Image:Archer_M1911_3.jpg|thumb|none|600px|&amp;quot;Did you see Regis this morning?&amp;quot; Archer pays tribute to Magnum P.I. in &amp;quot;Placebo Effect&amp;quot; (S02E09).]]&lt;br /&gt;
[[Image:Archer_M1911_4.jpg|thumb|none|600px|After Cyril shoots Brett again, Lana decides to unload his pistol. She also remembers to eject the round in the chamber. (S02E10)]]&lt;br /&gt;
[[Image:ArcherS2_0211_M1911_01.jpg|thumb|none|600px|Krieger tests out more body armor, successfully this time, in &amp;quot;Jeu Monegasque&amp;quot; (S02E11). He's also teacupping.]]&lt;br /&gt;
[[Image:Archer_M1911_5.jpg|thumb|none|600px|Ray with his pair of engraved M1911s in &amp;quot;Double Trouble&amp;quot; (S02E13).]]&lt;br /&gt;
&lt;br /&gt;
==Mauser M712 Schnellfeuer==&lt;br /&gt;
It is revealed in flashbacks that Malory Archer used a [[Mauser M712 Schnellfeuer]] when she was a field agent in &amp;quot;Double Deuce&amp;quot; (S02E05). Le Chuffre uses one in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|300px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:ArcherS2_0205_M712_01.jpg|thumb|none|600px|A pregnant Malory with her M712 in &amp;quot;Double Deuce&amp;quot; (S02E05).]]&lt;br /&gt;
[[Image:Archer_sawed_C96_1.jpg|thumb|none|600px|Malory and Woodhouse gun down the enemy agents chasing after her. She only fires her Mauser semi-automatically, however. (S02E05)]]&lt;br /&gt;
[[Image:Archer_M712_3.jpg|thumb|none|600px|Le Chuffre with his M712 in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92F==&lt;br /&gt;
Lana Kane sometimes carries a pair of [[Beretta 92F]] pistols in a dual-pistol shoulder rig.&lt;br /&gt;
[[Image:Beretta92F_LeftSide.jpg|thumb|none|300px|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[Image:Archer_M92_3.jpg|thumb|none|600px|A better shot of Lana's holstered Berettas in &amp;quot;A Going Concern&amp;quot; (S02E02).]]&lt;br /&gt;
[[Image:Archer_B92_04.jpg|thumb|none|600px|An NYPD officer with his Beretta in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
In the ''Archer'' universe, the official sidearm of Soviet Forces is still the [[Tokarev TT-33 Pistol]]. &lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:Archer S02E12 Tokarev.jpg|thumb|600px|none|A closeup of Barry's TT-33 in &amp;quot;White Nights&amp;quot; (S02E12). The hammer appears to be uncocked.]]&lt;br /&gt;
[[Image:Archer_TT33_2.jpg|thumb|none|600px|Barry Dillon shoots his way out of a Soviet checkpoint in &amp;quot;White Nights&amp;quot; (S02E12). The TT-33 is in mid-battery.]]&lt;br /&gt;
[[Image:Archer_TT33_3.jpg|thumb|none|600px|&amp;quot;What? We don't have any 'peppers!'&amp;quot; (S02E12)]]&lt;br /&gt;
[[Image:Archer_TT33_4.jpg|thumb|none|600px|&amp;quot;What is this, a broken glass factory?&amp;quot; (S02E12)]]&lt;br /&gt;
[[Image:ArcherS2_0213_TT33_01.jpg|thumb|none|600px|Katya aims one of her TT-33s in &amp;quot;Double Trouble&amp;quot; (S02E13).]]&lt;br /&gt;
&lt;br /&gt;
==Webley Mk IV==&lt;br /&gt;
Woodhouse's old World War I squadron mate brings by a [[Webley Mk IV]] that had belonged to his old friend, Captain Reggie Thistleton in &amp;quot;Double Deuce&amp;quot; (S02E05) This is one of the few firearms referred to by name on this show. This Webley is later used to knock Archer out.&lt;br /&gt;
[[Image:Webley-MK-4.jpg|thumb|none|300px|Webley Mk.IV WW2 British Army version chambered for .38 S&amp;amp;W]]&lt;br /&gt;
[[Image:Archer_Webley_1.jpg|thumb|none|601px|Although the British used Webley Mk VIs in World War I, this appears to be a Webley Mk IV.]]&lt;br /&gt;
[[Image:Archer_Webley_2.jpg|thumb|none|600px|&amp;quot;Oh, I'll just yank his pants off, splash a lot of scotch and women's underthings about, and then tell him he slipped and fell chasing a terrified Asian prostitute out onto the patio. It's not the first time I've bashed his head in and had to cover my tracks.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
Since retiring from the field, Malory Archer's primary handgun is a [[Smith &amp;amp; Wesson Model 629]], tricked out with a scope and laser. She mentions that it is a .44 Magnum during a flashback in &amp;quot;Pipeline Fever&amp;quot; (S02E04).&lt;br /&gt;
[[Image:S&amp;amp;WModel629.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 629 with Hogue Grips - .44 magnum]]&lt;br /&gt;
[[Image:ArcherS2_0204_SW629_01.jpg|thumb|none|600px|A younger Malory aims her revolver in &amp;quot;Pipeline Fever&amp;quot; (S02E04).]]&lt;br /&gt;
[[Image:ArcherS2_0204_SW629_02.jpg|thumb|none|600px|A younger Malory with her revolver in &amp;quot;Pipeline Fever&amp;quot; (S02E04).]]&lt;br /&gt;
[[Image:Archer_629_4.jpg|thumb|none|600px|Malory chambers what appears to be a hollow-point round in &amp;quot;Double Trouble&amp;quot; (S02E13).]]&lt;br /&gt;
[[Image:Archer_629_5.jpg|thumb|none|600px|Malory, Lana and Ray come to Archer's apartment to kill Katya in &amp;quot;Double Trouble&amp;quot; (S02E13).]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
Archer's rival, Barry Dillon, carries a nickel [[Desert Eagle Mark VII]] which he talks TO, not WITH. Lana Kane also uses a nickel Desert Eagle on occasion.  &lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|300px|Desert Eagle MK VII - .44 Magnum w/ nickel finish.]]&lt;br /&gt;
[[Image:Archer_DE_3.jpg|thumb|none|600px|&amp;quot;It wasn't a conversation, Lana, I was just talking TO my gun, not with it. Pretty big difference.&amp;quot; (S02E02)]]&lt;br /&gt;
[[Image:ArcherS2_0202_DE_01.jpg|thumb|none|600px|Barry reads &amp;quot;Desert Eagle&amp;quot; magazine in &amp;quot;A Going Concern&amp;quot; (S02E02). The animators did their homework between seasons.]]&lt;br /&gt;
[[Image:Archer_DE_4.jpg|thumb|none|600px|Lana fires a Desert Eagle right next to Archer's ear in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
[[Image:Archer_DE_5.jpg|thumb|none|600px|Le Chuffre's henchman with a blued Desert Eagle in &amp;quot;Jeu Monégasque&amp;quot; (S02E11). Also pictured, Lana's Johnny Bench-ian, steam-shovelly, Truckasaurus hands.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P04==&lt;br /&gt;
[[Luger P04]]s show up in &amp;quot;Double Deuce&amp;quot; (S02E05) and &amp;quot;El Secuestro&amp;quot; (S02E10).&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:Archer_Luger_MP40_1.jpg|thumb|none|600px|Enemy agents confront Malory in Tangiers in &amp;quot;Double Deuce&amp;quot; (S02E05).]]&lt;br /&gt;
[[Image:Archer_Luger_M1917_1.jpg|thumb|none|600px|A Luger on the table in &amp;quot;El Secuestro&amp;quot; (S02E10).]]&lt;br /&gt;
&lt;br /&gt;
==M1917 Revolver==&lt;br /&gt;
A [[M1917 Revolver]] is shown on the a table in &amp;quot;Stage Two&amp;quot; (S02E08) and &amp;quot;El Secuestro&amp;quot; (S02E10).&lt;br /&gt;
[[Image:ColtModel1917.jpg|thumb|none|300px|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP]]&lt;br /&gt;
[[Image:Archer_M1917_02.jpg|thumb|none|600px|A M1917 revolver on the table in &amp;quot;Stage Two&amp;quot; (S02E08). (They really like Russian Roulette jokes.)]]&lt;br /&gt;
[[Image:Archer_Luger_M1917_1.jpg|thumb|none|600px|A M1917 revolver on the table in &amp;quot;El Secuestro&amp;quot; (S02E10).]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Woodhouse wields a [[Colt Python]] in a flashback in &amp;quot;Blood Test&amp;quot; (S02E03).&lt;br /&gt;
[[Image:ColtPython6In.jpg|thumb|none|300px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Archer_Python_1.jpg|thumb|none|600px|&amp;quot;Five grams of junk says I can shoot a piña colada off your wife's head.&amp;quot; (S02E03) Note the cylinder latch and ejector rod appear to be on the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 67==&lt;br /&gt;
A sky marshal pulls a [[Smith &amp;amp; Wesson Model 67]] when Archer pulls out his sawed-off double barreled shotgun ON A PLANE in &amp;quot;Pipeline Fever&amp;quot; (S02E04). &lt;br /&gt;
[[Image:S&amp;amp;WM67.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 67 - .38 Special]]&lt;br /&gt;
[[Image:Archer_M67_1.jpg|thumb|none|600px|The sky marshal pulls his gun when Archer pulls out his sawed-off double barreled shotgun]]&lt;br /&gt;
[[Image:Archer_M67_2.jpg|thumb|none|600px|Sawed-off shotgun in one hand, hurricane in the other.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Sawn-off Double Barreled Shotgun==&lt;br /&gt;
When he doesn't have to worry about concealment (and even when he does) Archer carries a [[Sawn-off Double Barreled Shotgun]] that he &amp;quot;borrowed&amp;quot; from Woodhouse in &amp;quot;Pipeline Fever.&amp;quot; Apparently, Bama McCall in ''[[Gator#Lupara|Gator]]'' made a big impression on him. Woodhouse is also shown using (presumably) the same gun in flashbacks. &lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|350px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Archer_sawed_1.jpg|thumb|none|600px|&amp;quot;YOU drop it!&amp;quot;]]&lt;br /&gt;
[[Image:ArcherS2_0204_DBS_01.jpg|thumb|none|600px|A first person shot of Archer's shotgun in &amp;quot;Pipeline Fever&amp;quot; (S02E04).]]&lt;br /&gt;
[[Image:ArcherS2_0204_DBS_02.jpg|thumb|none|600px|Archer ejects the empty shells in &amp;quot;Pipeline Fever&amp;quot; (S02E04).]]&lt;br /&gt;
[[Image:ArcherS2_0205_DBS_01.jpg|thumb|none|600px|Woodhouse with his twin shotguns in &amp;quot;Double Deuce&amp;quot; (S02E05).]]&lt;br /&gt;
[[Image:Archer_sawed_C96_1.jpg|thumb|none|600px|Woodhouse fires his shotgun in &amp;quot;Double Deuce&amp;quot; (S02E05).]]&lt;br /&gt;
[[Image:Archer_sawed_2.jpg|thumb|none|600px|&amp;quot;Let me see c*ck-flavored spit!&amp;quot; Archer reloads his shotgun as he tortures Irish gangsters in &amp;quot;Placebo Effect&amp;quot; (S02E09).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==TEC-9==&lt;br /&gt;
Lana Kane is often seen with a pair of [[TEC-9]]s, which would be a good fit for her Johnny Bench-ian, steam-shovelly, Truckasaurus hands. According to the dialogue, they are TEC-9s, and fire full auto, but lack the sling rings of a TEC-9. Later in season 2, she can be seen carrying them in her shoulder rig. Archer takes one in &amp;quot;Swiss Miss&amp;quot; (S02E01). In &amp;quot;Double Trouble&amp;quot;, she carries what appears to be a pair of nickle plated or silver TECs, after Katya ruins her main pair by shooting the barrels. They are not seen again.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
[[Image:ArcherS2_0201_Tec9_01.jpg|thumb|none|600px|Lana loads up her TEC-9 in &amp;quot;Swiss Miss&amp;quot; (S02E01).]]&lt;br /&gt;
[[Image:ArcherS2_0201_Tec9_02.jpg|thumb|none|600px|Archer tries to fire Lana's empty TEC-9 in &amp;quot;Swiss Miss&amp;quot; (S02E01). It is not known why Lana carried her TEC-9 with an empty mag in place.]]&lt;br /&gt;
[[Image:ArcherS2_0207_Tec9_01.jpg|thumb|none|600px|Lana at the range with her TEC-9s in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
[[Image:ArcherS2_0207_Tec9_02.jpg|thumb|none|600px|Lana's TEC-9s in her shoulder holsters in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
[[Image:ArcherS2_0209_Tec9_01.jpg|thumb|none|600px|Lana fires his TEC-9 in &amp;quot;Placebo Effect&amp;quot; (S02E09).]]&lt;br /&gt;
[[Image:Archer_T9_4.jpg|thumb|none|600px|Lana fires full auto at Le Chuffre's helicopter in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).]]&lt;br /&gt;
[[Image:Archer_T9_3.jpg|thumb|none|600px|Lana with her destroyed TEC-9s in &amp;quot;Double Trouble&amp;quot; (S02E13). Notice that the cocking handles are now on the same side, albeit the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the SMG seen most on ''Archer''.&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|350px|MP40 9x19mm]]&lt;br /&gt;
[[Image:Archer_MP40_3.jpg|thumb|none|600px|El Frente Rojo kidnappers chase after Archer.]]&lt;br /&gt;
[[Image:ArcherS2_0201_MP40_01.jpg|thumb|none|600px|Archer returns fire with a captured MP40 in &amp;quot;Swiss Miss&amp;quot; (S02E01).]]&lt;br /&gt;
[[Image:ArcherS2_0202_MP40_01.jpg|thumb|none|600px|ODIN agents with their MP40s in &amp;quot;A Going Concern&amp;quot; (S02E02).]]&lt;br /&gt;
[[Image:ArcherS2_0203_MP40_01.jpg|thumb|none|600px|Krieger tests out the effectiveness of body armor the hard way in &amp;quot;Blood Test&amp;quot; (S02E03).]]&lt;br /&gt;
[[Image:ArcherS2_0210_MP40_01.jpg|thumb|none|600px|Ray with an MP40 in &amp;quot;El Secuestro&amp;quot; (S02E10).]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
KGB defector Katya Kasanova uses a [[PPSh-41]] to rescue Archer in the Soviet Union in &amp;quot;White Nights&amp;quot; (S02E13).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|350px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Archer_PPSh_1.jpg|thumb|none|600px|Katya to the rescue.]]&lt;br /&gt;
[[Image:Archer_PPSh_2.jpg|thumb|none|600px|Katya mows down the Soviet firing squad...]]&lt;br /&gt;
[[Image:Archer_PPSh_3.jpg|thumb|none|600px|...although she stood a very good chance of killing Archer as well.]]&lt;br /&gt;
[[Image:ArcherS2_0213_PPSh_01.jpg|thumb|none|600px|Katya with her smoking PPSh.]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
El Frente Rojo terrorists are armed with [[Uzi]]s in security footage in &amp;quot;Swiss Miss&amp;quot; (S02E01).&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:ArcherS2_0201_Uzi_01.jpg|thumb|none|600px|The terrorists on the right and left with their Uzis.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] shows up numerous times during the season. They appear to be based on real AK-47s, with the milled receiver and open-topped front sight.&lt;br /&gt;
[[Image:AK-47 type II Part DM.jpg|thumb|none|400px|Type II AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:ArcherS2_0210_AK47_01.jpg|thumb|none|600px|Kidnappers open fire in &amp;quot;El Secuestro&amp;quot; (S02E10).]]&lt;br /&gt;
[[Image:Archer_AK_2.jpg|thumb|none|600px|A Soviet firing squad about to shoot Archer. Since their commander appears to be Airborne, they might actually be able to hit him.]]&lt;br /&gt;
[[Image:Archer_AK_3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
Except in one instance, the [[Heckler &amp;amp; Koch PSG-1]] is the primary sniper rifle of ISIS.&lt;br /&gt;
[[File:H&amp;amp;KPSG01LongMag.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO with 20 round magazine.]]&lt;br /&gt;
[[Image:Archer_MSG_3.jpg|thumb|none|600px|Archer announcing he's about to embark on a dangerous counter-sniping operation in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
[[Image:ArcherS2_0207_PSG_01.jpg|thumb|none|600px|A Krieger-bot with a PSG-1 in &amp;quot;Movie Star&amp;quot; (S02E07).]]&lt;br /&gt;
[[Image:Archer_MSG_2.jpg|thumb|none|600px|Some people will do anything for a chance to direct.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
Archer uses a [[Walther WA 2000]] sniper rifle in &amp;quot;Placebo Effect&amp;quot; (S02E09) to take out some guards.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 .300 Win Mag]]&lt;br /&gt;
[[Image:Archer_WA2000_2.jpg|thumb|none|600px|&amp;quot;Well excuse me, Lana, it's a rampage!&amp;quot;]]&lt;br /&gt;
[[Image:Archer_WA2000_1.jpg|thumb|none|600px|&amp;quot;Plus, I can only assume a Brazilian mob would be a jillion times sexier.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Gewehr 1898==&lt;br /&gt;
A German sniper sees Woodhouse and Reggie after Woodhouse braves No Man's Land to save Reggie in &amp;quot;Double Deuce&amp;quot; (S02E05). The bolt is on the wrong side of the rifle.&lt;br /&gt;
[[Image:Mauser g98.jpg|thumb|none|400px|Mauser Gewehr 1898 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Archer_1898_1.jpg|thumb|none|600px|For some reason, he's holding it like a pistol grip.]]&lt;br /&gt;
[[Image:ArcherS2_0205_Mauser_01.jpg|thumb|none|600px|A closer shot.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Maxim MG08/15==&lt;br /&gt;
German fighters are armed with dual [[MG08/15]] machine guns in &amp;quot;Double Deuce&amp;quot; (S02E05).&lt;br /&gt;
[[Image:Maxim MG08-15.jpg|thumb|none|400px|Maxim MG08/15 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Archer_MG08_02.jpg|thumb|none|600px|A German fighter fires on Foxley.]]&lt;br /&gt;
[[Image:Archer_LMG08_1.jpg|thumb|none|600px|&amp;quot;And then, the sky just shattered...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Vickers Aircraft Machine Gun==&lt;br /&gt;
The Sopwith Camels of Woodhouse's old RFC squadron are armed with [[Vickers#Vickers_Aircraft_Machine_Gun|Vickers Aircraft Machine Guns]] in &amp;quot;Double Deuce&amp;quot; (S02E05).&lt;br /&gt;
[[Image:VickersAircraft.jpg|thumb|none|400px|Vickers Aircraft Machine Gun - .303 British ]]&lt;br /&gt;
[[Image:Archer_Vickers_01.jpg|thumb|none|600px|Vickers machine guns on Reggie's Sopwith Camel. In Season 3's &amp;quot;Skin Game,&amp;quot; Woodhouse specifically said that his unit used Sopwith Camels.]]&lt;br /&gt;
[[Image:Archer_Vickers_02.jpg|thumb|none|600px|Vickers on Foxley's plane.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
Le Chuffre's Little Bird is armed with rocket pods and a pair of [[M134 Minigun]]s in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62×51mm NATO]]&lt;br /&gt;
[[Image:ArcherS2_0211_M134_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Grenades/Explosives=&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Archer lodges a [[Mk 2 hand grenade]] into the anus of an Irish gangster to persuade him to divulge the location of his boss in &amp;quot;Placebo Effect&amp;quot; (S02E09). &lt;br /&gt;
[[Image:MK2_grenade_DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Archer_Mk2_1.jpg|thumb|none|600px|This is a shot from Archer's suit up scene earlier in the episode, but there's a good possibility that this is the actual grenade Archer sticks in the guy's butt.]]&lt;br /&gt;
[[Image:Archer_Mk2_2.jpg|thumb|none|600px|Archer removes the pin from the Mk 2 grenade lodged up Whitey's anus.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
Archer has several [[M18 Smoke Grenade]]s in his gear bag in &amp;quot;Placebo Effect&amp;quot; (S02E09).&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
[[Image:ArcherS2_0209_M18SG_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Among the ISIS equipment that Cyril, Krieger and Pam fence to gangsters in &amp;quot;Jeu Monégasque&amp;quot; (S02E11) is an [[RPG-7]].&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Archer_RPG7_1.jpg|thumb|none|600px|Gangsters off to fence RPG-7s, computers, a bullet-proof tuxedo jacket, and Pam's puffy stickers.]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==Unidentifiable flare gun==&lt;br /&gt;
A German soldier fires an unidentifiable flare gun in &amp;quot;Double Deuce&amp;quot; (S02E05).&lt;br /&gt;
[[Image:ArcherS2_0205_flare_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fairbairn–Sykes fighting knife==&lt;br /&gt;
One of Archer's weapons during his rampage in &amp;quot;Placebo Effect&amp;quot; (S02E09) is a classic Fairbairn–Sykes fighting knife.&lt;br /&gt;
[[Image:ArcherS2_0209_Sykes_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS2_0209_Sykes_02.jpg|thumb|none|600px|You don't want to know where he wants to shove that thing.]]&lt;br /&gt;
&lt;br /&gt;
==AGM-114 Hellfire==&lt;br /&gt;
The rocket pods on Le Chuffre's Little Bird incorrectly fires an AGM-114 Hellfire missile in &amp;quot;Jeu Monégasque&amp;quot; (S02E11).&lt;br /&gt;
[[Image:ArcherS2_0211_Hellfire_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Archer_-_Season_1&amp;diff=954540</id>
		<title>Archer - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Archer_-_Season_1&amp;diff=954540"/>
		<updated>2015-08-30T05:47:38Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Luger P04 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV_NC|{{PAGENAME}}&lt;br /&gt;
|name=''Archer - Season 1''&lt;br /&gt;
|picture = Archer_S1.jpg&lt;br /&gt;
|caption = Poster&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  FX&lt;br /&gt;
|genre = Spy / Workplace comedy&lt;br /&gt;
|dates = 2009-2010&lt;br /&gt;
|episodes = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The first episode of ''[[Archer]]'' aired on September 17th, 2009 to coincide with the fifth season premiere of fellow FX comedy ''[[It's Always Sunny in Philadelphia]]'', but the rest of the season didn't follow until January the next year. It was the fourth series created/co-created by Adam Reed, following ''Sealab 2021'', ''Frisky Dingo'', and its short-lives spinoff, ''The Xtacles'', all of which ran on Adult Swim.&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|1|Archer}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Sterling Archer's primary sidearm is a [[Walther PPK]]. The rendering of the PPK improves as the show goes on, but it's very primitive during the first season. According to the companion book ''How to Archer: The Ultimate Guide to Espionage and Style and Women and Also Cocktails Ever Written'', his PPK is chambered in .32 ACP.&lt;br /&gt;
[[Image:PPK_stainless.jpg|thumb|none|300px|Walther PPK stainless - 9mm Kurz aka 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:ArcherS1_0101_PPK_01.jpg|thumb|none|600px|Archer points his PPK at Lana in &amp;quot;Mole Hunt&amp;quot; (S01E01).]]&lt;br /&gt;
[[Image:ArcherS1_0102_PPK_01.jpg|thumb|none|600px|Archer pulls out his PPK in &amp;quot;Training Day&amp;quot; (S01E02).]]&lt;br /&gt;
[[Image:Archer_PPK_early.jpg|thumb|none|600px|&amp;quot;Oh ho, *I'm* queer. From the guy whose tiny gun came with a matching purse!&amp;quot; (Notice the lack of any details on the gun.)]]&lt;br /&gt;
[[Image:ArcherS1_0103_PPK_01.jpg|thumb|none|600px|A closeup of Archer's PPK in &amp;quot;Diversity Hire&amp;quot; (S01E03).]]&lt;br /&gt;
[[Image:ArcherS1_0103_PPK_02.jpg|thumb|none|600px|Conway Stern with a blued and suppressed PPK in &amp;quot;Diversity Hire&amp;quot; (S01E03).]]&lt;br /&gt;
[[Image:ArcherS1_0109_PPK_01.jpg|thumb|none|600px|Archer with his PPK in &amp;quot;Job Offer&amp;quot; (S01E09).]]&lt;br /&gt;
[[Image:ArcherS1_0110_PPK_01.jpg|thumb|none|600px|Archer counters Pam's staple gun with his PPK in &amp;quot;Dial M for Mother&amp;quot; (S01E10).]]&lt;br /&gt;
[[Image:Archer_PPK_1.jpg|thumb|none|600px|A drunken Archer drops his pistol on stone steps in &amp;quot;Dial M for Mother&amp;quot; (S01E10).]]&lt;br /&gt;
&lt;br /&gt;
==Mauser M712 Schnellfeuer==&lt;br /&gt;
Manfred has a [[Mauser M712 Schnellfeuer]] as his sidearm, using it to shoot Torvald Utne (not the Olympic shot-putter) in &amp;quot;Killing Utne.&amp;quot; &lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|300px|Mauser M712 Schnellfeuer]]&lt;br /&gt;
[[Image:ArcherS1_0104_M712_01.jpg|thumb|none|600px|Manfred loads his Mauser &amp;quot;Killing Utne&amp;quot; (S01E04).]]&lt;br /&gt;
[[Image:Archer_M712_2.jpg|thumb|none|600px|Manfred with his Mauser M712 Schnellfeuer in &amp;quot;Killing Utne.&amp;quot;]]&lt;br /&gt;
[[Image:Archer_M712_4.jpg|thumb|none|600px|Manfred guns down Utne in full auto, and not using blanks. (Unless the back of his skull decided at that exact moment to explode outward.)]]&lt;br /&gt;
[[Image:Archer_M712_1.jpg|thumb|none|600px|Manfred shoos away Trinette in &amp;quot;Dial M for Mother.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92F==&lt;br /&gt;
Captain Lammers uses a [[Beretta 92F]] in &amp;quot;Skytanic.&amp;quot; Archer also uses a suppressed Beretta 92F in one scene in &amp;quot;Skorpio.&amp;quot; Lana Kane also carries a pair of Beretta 92F pistols in a dual-pistol shoulder rig.&lt;br /&gt;
[[Image:Beretta92F_LeftSide.jpg|thumb|none|300px|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[Image:Archer_SIG_1.jpg|thumb|none|600px|&amp;quot;Torvald, feel free to cup anything in the room.&amp;quot; (&amp;quot;Killing Utne&amp;quot;)]]&lt;br /&gt;
[[Image:Archer_M92_2.jpg|thumb|none|600px|&amp;quot;What? They're YOUR clothes, idiot!&amp;quot; (&amp;quot;Skorpio&amp;quot; (S01E06))]]&lt;br /&gt;
[[Image:Archer_M92_1.jpg|thumb|none|600px|&amp;quot;Captain Lammers!&amp;quot; (Nice read, Velma.)]]&lt;br /&gt;
&lt;br /&gt;
==Dan Wesson 744V==&lt;br /&gt;
Since retiring from the field, Malory Archer's primary handgun is a [[Dan Wesson revolvers|Dan Wesson 744V]], tricked out with a scope and laser. She sleeps with it by her beside in &amp;quot;Dial M for Mother&amp;quot; (S01E10). &lt;br /&gt;
[[Image:DanWesson744V.jpg|thumb|none|350px|Dan Wesson 744V - .44 Magnum]]&lt;br /&gt;
[[Image:ArcherS1_0110_DW_01.jpg|thumb|none|600px|Malory grabs her revolver.]]&lt;br /&gt;
[[Image:Archer_629_1.jpg|thumb|none|600px|&amp;quot;Who's there? What do you want? Because all you're going to get is holes. I mean, holes in YOU!&amp;quot;]]&lt;br /&gt;
[[Image:ArcherS1_0110_DW_02.jpg|thumb|none|600px|Malory's revolver on her bed.]]&lt;br /&gt;
[[Image:Archer_629_2.jpg|thumb|none|600px|Malory fires on Archer as he's chopping through her door with a cleaver. He somehow survives six .44 Magnum rounds to the chest.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
Archer's rival, Barry Dillon, carries a nickel [[Desert Eagle Mark VII]]. Ramon Limon has a blued Desert Eagle.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|300px|Desert Eagle MK VII - .44 Magnum w/ nickel finish.]]&lt;br /&gt;
[[Image:Archer_DE_2.jpg|thumb|none|600px|Ramon Limon firing a blued Desert Eagle in &amp;quot;Honeypot.&amp;quot;]]&lt;br /&gt;
[[Image:Archer_DE_1.jpg|thumb|none|600px|Barry, getting ready to shoot Archer in &amp;quot;Job Offer.&amp;quot;]]&lt;br /&gt;
[[Image:ArcherS1_0109_DE_01.jpg|thumb|none|600px|Lana with Barry's Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P04==&lt;br /&gt;
Crenshaw/Kremensky uses a [[Luger P04]] in the pilot, &amp;quot;Mole Hunt.&amp;quot; &lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:Archer_Luger_1.jpg|thumb|none|600px|Crenshaw holds a Luger on Archer.]]&lt;br /&gt;
[[Image:ArcherS1_0101_P08_01.jpg|thumb|none|600px|The barrel length varies.]]&lt;br /&gt;
[[Image:ArcherS1_0101_P08_02.jpg|thumb|none|600px|Crenshaw/Kremensky holds his Luger on Mallory.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:ArcherS1_0101_P08_D01.jpg|thumb|none|600px|Crenshaw with a suppressed Luger in a deleted scene.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Lawman MK III==&lt;br /&gt;
Sterling is shown with a [[Colt Lawman MK III]] in a flashback during &amp;quot;Killing Utne.&amp;quot;&lt;br /&gt;
[[Image:ColtLawmanIII.jpg|thumb|none|300px|Colt Lawman MKIII - .357 Magnum ]]&lt;br /&gt;
[[Image:Archer_OP_01.jpg|thumb|none|600px| &amp;quot;Oh my God, I can't believe they fell for that.&amp;quot; The first of THREE(!) Russian roulette scenes in the series.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Malory uses one in one of her flashbacks in &amp;quot;Job Offer.&amp;quot;&lt;br /&gt;
[[Image:ColtPython6In.jpg|thumb|none|300px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Archer_Python_2.jpg|thumb|none|600px|&amp;quot;Alright ya yellow sons of bitches, let's dance!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A [[SIG-Sauer P226]] is seen on the floor in &amp;quot;Skorpio.&amp;quot; It is missing most of its controls. &lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|A factory black (K-Kote) SIG-Sauer P226 pistol chambered in 9x19mm. This is a real movie gun and has appeared in several motion pictures.]]&lt;br /&gt;
[[Image:Archer_SIG_02.jpg|thumb|none|600px|One of Skorpio's henchman reaches for the P226 before Archer puts a bullet through his head, also with a P226.]]&lt;br /&gt;
[[Image:ArcherS1_0106_SIG_01.jpg|thumb|none|600px|Archer with the P226.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified pistol==&lt;br /&gt;
Boris uses an unknown pistol in &amp;quot;Dial M for Mother&amp;quot; (S01E10).&lt;br /&gt;
[[Image:Archer_TT33_1.jpg|thumb|none|600px|Major Jakov's assistant holds a gun to a scientist's head. This is from season 1, before they reworked the guns.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==TEC-9==&lt;br /&gt;
Lana Kane is often seen with a pair of [[Tec-9#Intratec_TEC-9|TEC-9's]], which would be a good fit for her Johnny Bench-ian, steam-shovelly, Truckasaurus hands. According to the dialogue, they are TEC-9s, and fire full auto, but lack the sling rings of a TEC-9.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
[[Image:ArcherS1_0101_Tec9_01.jpg|thumb|none|600px|Lana with her TEC-9 in &amp;quot;Mole Hunt&amp;quot; (S01E01).]]&lt;br /&gt;
[[Image:ArcherS1_0101_Tec9_02.jpg|thumb|none|600px|Lana and Archer have a heated moment in &amp;quot;Mole Hunt&amp;quot; (S01E01).]]&lt;br /&gt;
[[Image:ArcherS1_0102_Tec9_01.jpg|thumb|none|600px|Lana fires her TEC-9 in &amp;quot;Training Day&amp;quot; (S01E02).]]&lt;br /&gt;
[[Image:Archer_T9_2.jpg|thumb|none|600px|Ramon Limon with a TEC-9 he hid in the salad in &amp;quot;Honeypot&amp;quot; (S01E05)]]&lt;br /&gt;
[[Image:Archer_T9_1.jpg|thumb|none|600px|Lana holds off ODIN agents in &amp;quot;The Rock.&amp;quot; (Note the lack of sling rings and location of the cocking handles.]]&lt;br /&gt;
[[Image:ArcherS1_0107_Tec9_01.jpg|thumb|none|600px|A closeup of Lana's TEC-9 in &amp;quot;Skytanic&amp;quot; (S01E07).]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the SMG seen most on &amp;quot;Archer.&amp;quot; &lt;br /&gt;
[[Image:MP40.jpg|thumb|none|350px|MP40 9x19mm]]&lt;br /&gt;
[[Image:Archer_MP40.jpg|thumb|none|600px|&amp;quot;Get on the floor, you tacky-ass, white-after-Labour Day-wearing bitches!&amp;quot; (Thank you!)]]&lt;br /&gt;
[[Image:ArcherS1_0105_MP40_01.jpg|thumb|none|600px|Gay interior decorators/assassins Charles and Rudy with their MP40s in &amp;quot;Training Day&amp;quot; (S01E02).]]&lt;br /&gt;
[[Image:Archer_MP40_1.jpg|thumb|none|600px|Lana holds off Skorpio's goon (in her Fiocchi knockoffs) with a MP40 in &amp;quot;Skorpio.&amp;quot;]]&lt;br /&gt;
[[Image:Archer_MP40_2.jpg|thumb|none|600px|ODIN agents scramble in &amp;quot;The Rock.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Steyr TMP==&lt;br /&gt;
Some members of a Cuban hit squad are armed with [[Steyr TMP]] SMGs (&amp;quot;Diversity Hire.&amp;quot;)&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|325px|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:Archer_TMP_1.jpg|thumb|none|600px|&amp;quot;And that...&amp;quot;]]&lt;br /&gt;
[[Image:Archer_UziTMP_1.jpg|thumb|none|600px|&amp;quot;...is a Cuban hit squad.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
Other members of the Cuban hit squad are armed with [[Uzi]] SMGs (&amp;quot;Diversity Hire.&amp;quot;) &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Archer_Uzi_1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] shows up numerous times during the series. They appear to be based on real AK-47s, with the milled receiver and open-topped front sight.&lt;br /&gt;
[[Image:AK-47 type II Part DM.jpg|thumb|none|400px|Type II AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:ArcherS1_0103_AK47_01.jpg|thumb|none|600px|Agent Ruiz... (&amp;quot;Diversity Hire&amp;quot; (S01E03)).]]&lt;br /&gt;
[[Image:ArcherS1_0103_AK47_02.jpg|thumb|none|600px|Agent Pak... (&amp;quot;Diversity Hire&amp;quot; (S01E03)).]]&lt;br /&gt;
[[Image:ArcherS1_0103_AK47_03.jpg|thumb|none|600px|Agent Mgumbe... (&amp;quot;Diversity Hire&amp;quot; (S01E03)).]]&lt;br /&gt;
[[Image:ArcherS1_0106_AK47_01.jpg|thumb|none|600px|Archer reloads his AK-47 in &amp;quot;Skorpio&amp;quot; (S01E06).]]&lt;br /&gt;
[[Image:ArcherS1_0106_AK47_02.jpg|thumb|none|600px|Archer stares at Lana's... gun in &amp;quot;Skorpio&amp;quot; (S01E06).]]&lt;br /&gt;
[[Image:Archer_AK_MP40_1.jpg|thumb|none|600px|Note the open-topped front site on Archer's AK-47 in &amp;quot;Skorpio.&amp;quot; (And how often is an animated character captured in mid-blink?)]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Cyril channels Private Pyle from ''[[Full Metal Jacket]]'' with an [[M14 Rifle|M14]] after Lana decides to sleep with all the men at ISIS as a form of revenge in &amp;quot;Dial M for Mother.&amp;quot; &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Archer_M14_1.jpg|thumb|none|600px|&amp;quot;Seven, six, two, millimeter. Full. Metal. Jacket- SOMEONE'S IN HERE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M21==&lt;br /&gt;
An [[M21]] rifle is seen in a crate during a flashback to the last moments of Agents Ruiz, Pak, and Mgumbe (all of which recycle the same background) in &amp;quot;Diversity Hire.&amp;quot;&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Archer_M21_1.jpg|thumb|none|600px|&amp;quot;Ruiz! Hey man, talk to these chicks, alright? Tell them how we're really ISIS agents, they don't believe me. Helloooo, Senor Wingmaannnn...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
Except in one instance, the [[Heckler &amp;amp; Koch PSG-1]] is the primary sniper rifle of ISIS.&lt;br /&gt;
[[File:H&amp;amp;KPSG01LongMag.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO with 20 round magazine.]]&lt;br /&gt;
[[Image:ArcherS1_0103_PSG_01.jpg|thumb|none|600px|Conway Stern assembles his rifle in &amp;quot;Diversity Hire&amp;quot; (S01E03).]]&lt;br /&gt;
[[Image:Archer_MSG_1.jpg|thumb|none|600px|&amp;quot;A Charles Whitman Sampler?&amp;quot; (&amp;quot;Diversity Hire&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
An ODIN agents fires from a mounted [[Browning M2HB]] in &amp;quot;The Rock.&amp;quot;&lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG.]]&lt;br /&gt;
[[Image:Archer_M2_1.jpg|thumb|none|600px|So, is it just bolted into the masonry?]]&lt;br /&gt;
&lt;br /&gt;
=Grenades/Explosives=&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
Ramon Limon has a [[M18A1 Claymore]] handy to decorate Malory's old apartment in Miami (&amp;quot;Honeypot&amp;quot;). &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:ArcherS1_0105_M18_01.jpg|thumb|none|600px|Ramon hands Archer the clacker in &amp;quot;Honeypot&amp;quot; (S01E05).]]&lt;br /&gt;
[[Image:Archer_M18_2.jpg|thumb|none|600px|Claymore and detonator.]]&lt;br /&gt;
[[Image:Archer_M18_1.jpg|thumb|none|600px|&amp;quot;Oh crap.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Archer pulls out an [[M67 hand grenade]] after Skorpio confronts Lana and him after their threesome. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:Archer_M26_1.jpg|thumb|none|600px|&amp;quot;Damn, I had something for this too...ummmm...dammit! Eat grenade, stupids!&amp;quot;]]&lt;br /&gt;
[[Image:ArcherS1_0106_M67_01.jpg|thumb|none|600px|A grenade thrown by one of Skorpio's men.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
Archer sets off an [[M18 Smoke Grenade]] in &amp;quot;The Rock&amp;quot; (S01E08).&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
[[Image:ArcherS1_0108_M18SG_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==Battelle Tactical Air Initiated Launch system==&lt;br /&gt;
Archer uses a smaller version of the Battelle Tactical Air Initiated Launch system to launch a grappling hook in &amp;quot;Mole Hunt&amp;quot; (S01E01.&lt;br /&gt;
[[Image:ArcherS1_0101_TAIL_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS1_0101_TAIL_02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Spear Gun==&lt;br /&gt;
Lana carries around a spear gun for some reason in &amp;quot;Training Day&amp;quot; (S01E02). She actually uses it in &amp;quot;Diversity Hire&amp;quot; (S01E03).&lt;br /&gt;
[[Image:ArcherS1_0102_speargun_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS1_0102_speargun_02.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS1_0103_speargun_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Rocket Launcher==&lt;br /&gt;
Skorpio's henchmen prepare to fire rocket launchers at Archer and Lana in &amp;quot;Skorpio.&amp;quot; These are probably supposed to be [[FIM-43 Redeye]] missiles, since Skorpio was supposed to be selling them, but don't look like Redeyes at all. &lt;br /&gt;
[[Image:Archer_Redeye_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS1_0106_Redeye_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;.25 cal Chekhov&amp;quot;==&lt;br /&gt;
This is the pistol that Archer gives to Cyril in &amp;quot;Training Day.&amp;quot; The name comes from the literary technique &amp;quot;Chekhov's gun,&amp;quot; which comes into play later in this episode. It's never seen again after &amp;quot;Training Day.&amp;quot; They can never seem to nail down a design. According to the companion book ''How to Archer: The Ultimate Guide to Espionage and Style and Women and Also Cocktails Ever Written'', it's ''supposed'' to be a [[Walther TPH]].&lt;br /&gt;
[[Image:ArcherS1_0102_Chekov_01.jpg|thumb|none|600px|Here is looks like a [[Walther TPH]].]]&lt;br /&gt;
[[Image:ArcherS1_0102_Chekov_02.jpg|thumb|none|600px|Here is looks like a tiny [[SIG-Sauer P226]].]]&lt;br /&gt;
[[Image:Archer_Chekov_1.jpg|thumb|none|600px|Cyril using the &amp;quot;Chekhov&amp;quot; during a live fire exercise in Archer's apartment.]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
Archer and Lana use crossbows to infiltrate a palace in San Marino in &amp;quot;The Rock&amp;quot; (S01E08).&lt;br /&gt;
[[Image:ArcherS1_0108_crossbow_01.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Scaling issues==&lt;br /&gt;
Scaling, as seen in the armory shots above, used to be a problem, especially in the early episodes.&lt;br /&gt;
[[Image:Archer_scaling.jpg|thumb|none|600px|Archer looks at the equipment that Krieger issued for Cyril in the second episode, &amp;quot;Training Day.&amp;quot; There's what appears to be an out of scale [[SIG-Sauer P220]], which, compared to the poison pen, (and the cap which slips off for like, no reason), might be only four inches long.]]&lt;br /&gt;
[[Image:Archer_scaling_02.jpg|thumb|none|600px|A closer shot. It is properly scaled by episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==The PPK==&lt;br /&gt;
Consistency was also not a strongpoint in Season 1.&lt;br /&gt;
[[Image:ArcherS1_0103_PPK_01.jpg|thumb|none|600px|These are all supposed to be the same gun in the same episode.]]&lt;br /&gt;
[[Image:ArcherS1_0103_goof_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ArcherS1_0103_goof_02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Uncharted_4:_A_Thief%27s_End&amp;diff=930854</id>
		<title>Uncharted 4: A Thief's End</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Uncharted_4:_A_Thief%27s_End&amp;diff=930854"/>
		<updated>2015-06-17T16:11:45Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Smith &amp;amp; Wesson Model 629 Classic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:Uncharted4.jpg|thumb|300px|''Uncharted 4: A Thief's End'' (2016)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''Uncharted 4: A Thief's End''''' Several years after his last adventure, retired fortune hunter, Nathan Drake, is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he’s willing to sacrifice to save the ones he loves.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta Cougar ==  &lt;br /&gt;
Nathan Drake's Sidearm seen in the second teaser is the  [[Beretta Cougar]].  &lt;br /&gt;
[[Image:8000 Cougar F.jpg|thumb|none|300px|Beretta 8000 Cougar F - 9x19mm (closest match as far as I can tell) ]]&lt;br /&gt;
[[Image:DrakeCougarSide.jpg|thumb|none|600px|A fairly good look at the side of the sidearm]]&lt;br /&gt;
[[Image:DrakeCougarBrassCheck.jpg|thumb|none|600px|Drake performs a brass check on the cougar.]]&lt;br /&gt;
[[Image:Uncharted4Cougar1.jpg|thumb|none|600px|Sam Drake holds the Beretta Cougar.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
In the latest Gameplay footage, Drake can be seen taking a [[M1911A1]] from a mercenary. This marks the first time in the franchise Drake uses a full size 1911.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 Pistol - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1]]&lt;br /&gt;
[[Image:Uncharted45.jpg|thumb|none|600px|Drake with the M1911A1.]]&lt;br /&gt;
[[Image:Uncharted4-M1911-1.jpg|thumb|none|600px|Drake with the M1911A1 in his shoulder holster.]]&lt;br /&gt;
[[Image:Uncharted4Colt1.jpg|thumb|none|600px|Drake fires the Colt M1911.]]&lt;br /&gt;
[[Image:Uncharted4-M1911-2.jpg|thumb|none|600px|Drake engaging an enemy with his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 629 Classic ==&lt;br /&gt;
As in the previous titles the [[Smith &amp;amp; Wesson Model 29#Smith &amp;amp; Wesson Model 629 Classic|Smith &amp;amp; Wesson Model 629 Classic]] appears to be carried by Victor Sullivan. It is one of only three guns that has been in has been in every game in the series thus far.&lt;br /&gt;
[[Image:SW629BD2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 Classic with custom wood grips - .44 Magnum]]&lt;br /&gt;
[[Image:Uncharted4-Revolver-1.jpg|thumb|none|600px|Sully taking cover with his S&amp;amp;W.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556 ==&lt;br /&gt;
In the latest Gameplay footage Drake can be seen taking what looks like a [[SIG SG 556 ]] from a Mercenary.&lt;br /&gt;
[[Image:Sig556_classic.jpg|thumb|500px|none|SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope, It is seen in game without the scope.]]&lt;br /&gt;
[[Image:Uncharted4-Sig556-1.jpg|thumb|none|600px|Drake opens fire with the SIG SG 556]]&lt;br /&gt;
[[Image:UnchartedSIG.jpg|thumb|none|600px|Drake with the SIG SG 556  Slung on his back. ]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] makes a return, it is one of only three guns that has been in has been in every game in the series thus far. in the latest gameplay trailer, Nate is seen taking one from an enemy and using it for a while.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|500px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Uncharted4-AK47-1.jpg|thumb|none|600px|Drake engaging an enemy with his newly captured AK-47.]]&lt;br /&gt;
[[Image:Uncharted4-AK47-2.jpg|thumb|none|600px|Drake engaging an enemy with his AK-47, due to a glitch in the gameplay presentation the magazine is missing from the weapon.]]&lt;br /&gt;
[[Image:Uncharted4-AK47-3.jpg|thumb|none|600px|Drake reloading his AK-47.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;3&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;[[Uncharted (disambiguation)|Uncharted Franchise]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Video Games'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Uncharted: Drake's Fortune]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Uncharted 2: Among Thieves]]'' (2009) &amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Uncharted 3: Drake's Deception]]'' (2011) &amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Uncharted: Golden Abyss]]'' (2012)  &amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Uncharted 4: A Thief's End]]''  (2016)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=927809</id>
		<title>Call of Duty: Ghosts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=927809"/>
		<updated>2015-06-05T16:41:58Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Accuracy International Arctic Warfare Magnum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| align=center style=&amp;quot;border: 2px solid #000000; background-color:transparent; padding:1px; width:60%;&amp;quot;	&lt;br /&gt;
|-	&lt;br /&gt;
|style=&amp;quot;background-color: red; red:#000000; margin:10px; border: none; text-align:center; padding: 5px;&amp;quot;|'''Join the IMFDB clan on Call of Duty: Ghosts with clan tag &amp;quot;IMFD&amp;quot;!'''	&lt;br /&gt;
|- 	&lt;br /&gt;
|} 	&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{wip}}&lt;br /&gt;
[[Image:Cod ghosts boxart.jpg|300px|thumb|right|''Call of Duty: Ghosts'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Ghosts''''' is a first person shooter developed by Infinity Ward, Sledgehammer Games and Neversoft and published by Activision for Playstation 3, Playstation 4, Xbox 360, Xbox One, Wii U and PC. ''Ghosts'' does not continue the story of previous ''Modern Warfare'' games, instead being set in the aftermath of an attack by an orbiting kinetic weapons platform which has crippled the United States, with the player taking on the role of a &amp;quot;Ghost&amp;quot; soldier, a member of a fictional elite unit created from the combined remnants of the US special operations forces. The game was released on November 5th, 2013.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms are seen in the videogame ''Call of Duty: Ghosts''''':&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M9A1]] is a common starting weapon in singleplayer missions, and seems to be the standard sidearm for US forces; it is always shown with tritium illuminated sights, an accessory rail in front of the rear sight, and a mounted flashlight that has no in-game function. In Extinction mode it is incorrectly shown firing in bursts. It has incorrect 12-round magazine by default (which is possible on the [[Beretta 96 pistol series|Beretta 96]] instead), but the extended magazine attachment and the Extinction variant give a correct 18-round capacity. The top rail serves no purpose, since the M9A1 has no ability to accept sight attachments in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|thumb|400px|none|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:M9A1 modelCoDG.jpg|thumb|401px|none|The in-game Beretta pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-M9-1.jpg|thumb|none|600px|Player character Logan Walker holds an M9A1 as he finds his way outside in &amp;quot;Brave New World&amp;quot; and looks over the hastily renamed Hollywod sign. Note that unlike previous Infinity Ward games, the hammer is now correctly cocked.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
&lt;br /&gt;
The pickup icon for the ''Modern Warfare 2'' [[Colt Anaconda]] can be seen on a poster in the multiplayer map &amp;quot;Octane.&amp;quot; The weapon itself does not appear anywhere in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:CoDGhosts-Anaconda-1.jpg|thumb|600px|none|Presumably the gun owner has to stand in front of this poster and hold F.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
&lt;br /&gt;
The [[Flintlock Pistol]] is dual-wielded by the &amp;quot;Ghostly Crew&amp;quot; field order reward, found in the Invasion DLC map &amp;quot;Mutiny&amp;quot;. The weapon is not available to the player.&lt;br /&gt;
&lt;br /&gt;
==FN FNP-9==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNP-9]] is seen as the symbol for the perks &amp;quot;Ready Up&amp;quot; and &amp;quot;Quickdraw&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP-9mm2Tone.jpg|thumb|none|400px|FNP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Ready-up-quickdraw-cod-ghosts.jpg|thumb|none|240px|Ready Up (left) and Quickdraw (right)]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears in-game with a custom reverse two-tone finish, and uses a slightly incorrect 10-round magazine (which is only available to the [[MP-446 Viking]] variant) or an even more incorrect 15-round magazine (instead of 18-round magazines). It is seen in the hands of Rorke in &amp;quot;Sin City&amp;quot; and used by enemies in &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; In Extinction mode it is the last starting pistol that can be unlocked, and is incorrectly depicted as fully automatic. In the Squads mode Safeguard, a variation on ''Modern Warfare 3's'' Survival mode, it is the starting weapon, always equipped with an extended magazine (likely to match the capacity of the Five-Seven used in MW3's version of the mode). Unlike the M9A1, the hammer is never cocked back.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:MP-443 Grach modelCoDG.jpg|thumb|401px|none|The in-game Mp-443 Grach pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-MP443-1.jpg|thumb|600px|none|Logan reloads his MP-443 in &amp;quot;Severed Ties,&amp;quot; wondering when &amp;quot;Impact&amp;quot; became a proper noun.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is a common starting weapon in singleplayer, sometimes with a suppressor, and the default starting weapon in Extinction mode. It has an incorrect capacity of 14 rounds in multiplayer, although it's presumably chambered in 9x19mm; in singleplayer and Extinction mode it holds 12 rounds per magazine, correct for the .40 S&amp;amp;W and .357 SIG versions. Like the MP-443, it is always shown with an uncocked hammer.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R pistol - 9x19mm]]&lt;br /&gt;
[[Image:P226 model CoDG.jpg|thumb|401px|none|The in-game P226 pistol model. Note the two mirrored cuts in the barrel, which are not present on the real-life pistol.]]&lt;br /&gt;
[[Image:CoDGhosts-P226-1.jpg|thumb|600px|none|Logan holds a P226 as an ill-conceived interrogation on a cargo plane's open ramp is interrupted by an even more ill-conceived rescue. Evidently, the Federation were inspired by ''The Dark Knight Rises''.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] appears in the game as the &amp;quot;.44 Magnum,&amp;quot; despite the barrel marking clearly indicating that it is chambered in .454 Casull. The barrel labels the weapon as a &amp;quot;Roaring Wolf,&amp;quot; presumably to avoid Taurus' trademark. It can be used in multiplayer and Extinction, where it operates in single-action mode; it has a capacity of six shots, despite that a .454 Casull Raging Bull should only have five rounds in the cylinder, whereas the .44 Magnum version would correctly have six rounds. It appears only once in the campaign, in the hands of villain Rorke; when Logan briefly has control of it, it is shown firing in double-action mode. In Extinction mode, it is the first alternative starting weapon available, and unlocks at level 7. Also notable is that, when upgraded to level 2 in Extinction via skill points, the cylinder capacity is incorrectly changed to 9 rounds, which is impossible for any caliber variant of the Raging Bull (though 8-round cylinders exist). In multiplayer it can, rather pointlessly, be dual-wielded with ACOG scopes fitted to both weapons; getting a large number of kills with this setup unlocks a badge called &amp;quot;Clueless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]&lt;br /&gt;
[[Image:44 Magnum modelCoDG.jpg|thumb|401px|none|The in-game Raging Bull revolver model.]]&lt;br /&gt;
[[Image:CoDGhosts-Taurus-1.jpg|thumb|600px|none|The player character in Extinction mode holds a Raging Bull as the match starts, a helpful officer explaining that humanity has yet to realize that a maximum of four people is not a good size for a world-saving task force. Then again, if it was good [[Call of Duty: World at War|enough]] [[Call of Duty: Black Ops|for]] [[Call of Duty: Black Ops II|Zombies]]...]]&lt;br /&gt;
&lt;br /&gt;
==VBR-Belgium PDW==&lt;br /&gt;
&lt;br /&gt;
The [[VBR-Belgium PDW]] machine pistol, referred to as the &amp;quot;PDW,&amp;quot; appears late in the campaign in the missions &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; The standard VBR in multiplayer has a 12-round magazine and is incorrectly shown firing 3-round bursts, while the gold-plated variant available with the June 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; patch gets a 20-round magazine and a correct fully-automatic fire mode. The singleplayer version is fully-automatic by default and has a 32-round magazine. While this ammo count would be possible with a 33-round Glock 18 magazine, the weapon is shown with a non-projecting magazine which would not have anything like this capacity; the model appears to be a 19-round Glock 18 magazine. For some reason, the charging handle is always pulled after reloading, regardless of whether the magazine was empty or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vbr-b-compact.jpg|thumb|400px|none|VBR-Belgium PDW - 7.92x24mm]]&lt;br /&gt;
[[Image:PDW modelCoDG.jpg|thumb|400px|none||The in-game PDW pistol model.]]&lt;br /&gt;
[[Image:CoDGhost-VBRPDW-1.jpg|thumb|600px|none|Logan holds a VBR-Belgium PDW equipped with an ACOG scope after clearing out the control room in &amp;quot;Severed Ties.&amp;quot;]]&lt;br /&gt;
[[Image:CoDGhosts-VBRPDW-2.jpg|thumb|600px|none|Logan finishes up a reload of a different VBR with a red dot sight; note the magazine is ''much'' too small for the weapon's 32-round capacity.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
The in-game SMG category also includes the X95 Flattop and Vepr, despite the fact that these are assault rifles.&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
&lt;br /&gt;
The [[Daewoo K7]], referred to as the &amp;quot;K7,&amp;quot; is an uncommon weapon in singleplayer, appearing in the missions &amp;quot;Sin City,&amp;quot; &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer,&amp;quot; where Hesh also uses one. It is one of the weapons which features an integral suppressor, which in gameplay terms means it has one without the player having to give it the &amp;quot;silencer&amp;quot; attachment in multiplayer. Interestingly, the weapon features the same reloading action as the UMP-45 from previous games, but with a different cocking action.&lt;br /&gt;
&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 - 9x19mm]]&lt;br /&gt;
[[Image:K7 modelCoDG.jpg|thumb|400px|none||The in-game K7 model.]]&lt;br /&gt;
[[Image:CoDGhosts-K7-1.jpg|600px|thumb|none|Logan reloads a K7 at the start of &amp;quot;Sin City;&amp;quot; note that this is one of the few weapons in the game to commit the classic FPS error of being shown with the safety on.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
&lt;br /&gt;
A camouflaged [[UMP|Heckler &amp;amp; Koch UMP45]] was seen briefly in the behind the scenes trailer as the narration discusses the addition of sliding. This was ''[[Modern Warfare 3]]'' UMP model, fitted with a new EOTech EOLAD-1V reflex sight. This weapon does not appear in the final game, and was most likely a development placeholder for the K7, if only due to the surpressor and the K7's reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:GhostsUMP-1.jpg|600px|thumb|none|While continuing the ''Black Ops II'' tradition of infiltrating disused ''Crysis'' sets, the player character goes for a slide with his UMP.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon#PP-19 Bizon-2|PP-19 Bizon-2]] appears as the &amp;quot;Bizon,&amp;quot; and features the early PP-19 folding stock. It is another common weapon among Federation forces, but it is mostly seen in outdoor levels. Despite the receiver indicating the weapon is chambered in 9x18mm Makarov, the magazine only holds a paltry 36 rounds; even the &amp;quot;extended mags&amp;quot; attachment does not get this up to the correct 64, instead giving only 54 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 with early PP-19 folding stock - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Bizon modelCoDG.jpg|thumb|none|400px|The in-game Bizon model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bizon-1.jpg|600px|thumb|none|Following a series of unlikely events resulting in the destruction of a dam, one-off player character Elias holds a Bizon-2 with an ACOG optic as he skulks his way towards his objective.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] is used by Federation forces, mostly during indoor levels. It has the highest rate of fire of any weapon in the game, but is otherwise fairly mediocre. It incorrectly holds 32 rounds in campaign and extinction, and 34 in multiplayer, instead of the real 30-round capacity. In multiplayer, it is described as having custom armor-piercing tungsten rounds, which, aside from the &amp;quot;custom&amp;quot; part, is a reasonable description of the special saboted 6.5x25mm round the CBJ-MS can fire. Unlike the PM-9 from Modern Warfare 3, the character does hold the foregrip, although they only bother to hold it properly if the &amp;quot;Foregrip&amp;quot; attachment is added.&lt;br /&gt;
&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|400px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:CBJ-MS model CoDG.jpg|thumb|none|400px|The in-game CBJ-MS model.]]&lt;br /&gt;
[[Image:CoDGhosts-CBJ-1.jpg|600px|thumb|none|Logan holds a CBJ-MS as he celebrates his capture of the enemy's inexplicable indoor patio.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
&lt;br /&gt;
Logan starts with a [[TDI Vector]] in &amp;quot;Federation Day&amp;quot; and &amp;quot;Severed Ties.&amp;quot; It is incorrectly referred to in-game as the &amp;quot;Vector CRB,&amp;quot; which is actually a civilian semi-automatic version with a 16-inch barrel sold in states that do not allow the shorter version due to SBR bans. The Vector is shown with a strobe light mounted above the barrel, only usable in &amp;quot;Federation Day,&amp;quot; and is fitted with a Magpul AFG by default. It has a correct 30-round magazine in singleplayer and Extinction, but incorrectly 32 rounds in multiplayer (48 with extended mags)&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector CRB model CoDG.jpg|thumb|none|400px|The in-game TDI Vector model.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-1.jpg|600px|thumb|none|Logan climbs down the outside of a building holding a suppressed TDI Vector in &amp;quot;Federation Day,&amp;quot; glad that the high-tech future does not include security cameras.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-2.jpg|600px|thumb|none|Keegan and Hesh hold suppressed Vectors as the Ghost unit quickly determines the flaw in Rorke's plan to issue threats using an invincible television set.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Gen 1 UTAS UTS-15==&lt;br /&gt;
&lt;br /&gt;
The [[UTAS UTS-15]] only appears in multiplayer and Extinction, and is referred to as the &amp;quot;Tac 12.&amp;quot; The version shown in the game is the initial &amp;quot;Gen 1&amp;quot; variant, with the notoriously fragile hooked tube selector the most obvious sign of this. The weapon is portrayed extremely inaccurately; the tube selector is pointed partway to the right, which would indicate feeding from only the left tube (assuming it would feed at all in that position), and the player character only loads that tube, meaning the weapon should have a maximum capacity of 6+1 rounds since it appears to be firing 3&amp;quot; shells. The capacity in multiplayer is actually 10 rounds (15 with extended mags), incorrect for any type of shell the gun can fire. In addition, the &amp;quot;windows&amp;quot; in the top of the tube magazines always show the weapon to be completely loaded with six shells visible on each side.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|Gen 1 UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:Tac 12 model CoDG.jpg|thumb|none|401px|The in-game Utas UTS-15 model. Note the incorrect... everything, mechanics-wise.]]&lt;br /&gt;
[[Image:CoDGhosts-UTS-1.jpg|thumb|none|600px|The player character in multiplayer holds a UTS-15 equipped with an EOTech optic; this is the multiplayer version, which replaces the switches on the side of the EOLAD-1V with a damage indicator display. Note six visible shells in the window at the top of the tube magazine and the tube selector pushed partway to the right.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch FABARM FP6==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch FABARM FP6]], called the &amp;quot;FP6,&amp;quot; is not available to the player in the campaign; only Hesh carries one without the stock on his back, although he never uses it (similarly to Vasquez's Winchester 1200 in ''[[Call of Duty 4: Modern Warfare]]''). However, the FP6 is available in Extinction mode and multiplayer. For some reason, it is impossible to interrupt the weapon's reloading animation by firing. The reload, interestingly, shows the player character's hand with the correct number of rounds in it to reload the tube, rather than being a cycled one-at-a-time animation as is common in games (though the pump is still always operated after reloading, even if the tube wasn't empty). It is unclear why it doesn't have an &amp;quot;extended mags&amp;quot; attachment, since the capacity of the real FP6 magazine tube can be extended from 5 to 7 shells; this is possibly due to the difficulty of showing the character holding seven 12-gauge cartridges in one hand and still loading the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fabarmgripstock.jpg|thumb|none|400px|FABARM Martial Ultrashort with collapsible stock - 12 gauge]]&lt;br /&gt;
[[Image:FP6 model CoDG.jpg|thumb|none|400px|The in-game FP6 model.]]&lt;br /&gt;
[[Image:CoDGhosts-FP6-1.jpg|thumb|none|600px|The player character in Extinction mode holds a FABARM as a Cryptid admires his laser drill. The FABARM is one of the better weapons in Extinction, having good one-hit kills within the range that most Cryptids will attack.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm MAUL==&lt;br /&gt;
&lt;br /&gt;
The semi-automatic [[Metal Storm Weapons#Metal Storm MAUL|Multi-shot Accessory Underbarrel Launcher]], or MAUL, referred to as the &amp;quot;Bulldog,&amp;quot; is sometimes seen in singleplayer in the hands of Federation soldiers. The Create-a-soldier icon showns it with two spare barrel/magazine tubes in the stock. It is also available in multiplayer as both a standalone weapon and an accessory for assault rifles, and can be found in the second area of Extinction mode. Only the standalone version in singleplayer has the correct 5-round capacity. In multiplayer and Extinction it has an incorrect capacity of 6 rounds (9 with the &amp;quot;extended mags&amp;quot; attachment), and the underbarrel version available in multiplayer contains only 4 rounds.&lt;br /&gt;
&lt;br /&gt;
In a fairly obvious oversight by the developers, shotgun soldiers armed with MAULs will still be shown with holders for standard 12 gauge rounds attached to their webbing, even though they could not possibly be used by the MAUL.&lt;br /&gt;
&lt;br /&gt;
[[Image:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]]&lt;br /&gt;
[[Image:Bulldog model CoDG.jpg|thumb|none|400px|The in-game Metal Storm MAUL model.]]&lt;br /&gt;
[[Image:Underbarrel MAUL Menu Icon CoDG.jpg|thumb|none|200px|Menu icon of the underbarrel version of the MAUL (here shown without a magazine tube attached).]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-2.jpg|thumb|600px|none|Logan holds a standalone MAUL in &amp;quot;No Man's Land&amp;quot; as he successfully secures the enemy's facilities.]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-1.jpg|thumb|600px|none|The player character in multiplayer reloads her MSBS assault rifle, equipped with an underbarrel MAUL. Unlike previous ''Call of Duty'' games, there is no D-Pad selection; instead, an underbarrel weapon is fired using the grenade button.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255==&lt;br /&gt;
&lt;br /&gt;
During &amp;quot;No Man's Land,&amp;quot; Hesh picks up an [[MTs255]] shotgun from a table and places it on his back; he will occasionally use it at close range in any mission where he is present. It seems it was a family weapon since he comments he never thought he would see it again, but it is not particularly clear why attention is drawn to it since his possession of it is never important to the story. The MTs255 appears occasionally in the hands of enemies; it is fitted with ''Modern Warfare 3's'' bracket-mounted accessory rail and illuminated sights. It seems the programmers did not actually know how the shotgun operates, since the cylinder latch is marked as if it is a safety, and the cylinder is instead operated by lifting a throw lever just ahead of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:MTs255.jpg|thumb|none|400px|MTs255 - 12 gauge]]&lt;br /&gt;
[[Image:MTS-255 model CoDG.jpg|thumb|none|400px|The in-game MTs255 model.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-2.jpg|thumb|none|600px|Braving the rampant particle effects to discover their old family home, Logan and his brother Hesh (it's short for &amp;quot;David&amp;quot;) come across a MTs255 on a table, but are interrupted by a passing earthquake.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-3.jpg|thumb|none|600px|While society was supposed to have collapsed, some parts are clearly still working on it.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-1.jpg|thumb|none|600px|Logan holds an MTs255 with an EOTech EOLAD-1V sight as he makes his way through the Federation factory in &amp;quot;End of the Line,&amp;quot; which in spite of the name is not the last mission.]]&lt;br /&gt;
&lt;br /&gt;
=Assault &amp;amp; Battle Rifles=&lt;br /&gt;
One thing to note is that the assault rifles and marksman rifles in the game can be used in 3-round burst mode via the &amp;quot;Burst Fire&amp;quot; attachment. However, this burst mode is incorrect for almost all rifles used in the game: the [[AK-12]] is the only one of them that has the 3-round burst option in reality. The real [[CZ 805 BREN]] has a burst setting, but it is 2-round burst instead of 3.&lt;br /&gt;
&lt;br /&gt;
==AAC Honey Badger==&lt;br /&gt;
&lt;br /&gt;
The [[AAC Honey Badger]] seems to be a standard weapon for the Ghost unit; the version shown is equipped with a custom charging handle and Magpul PMAGs. Like the K7, it is integrally suppressed, without the need for a suppressor attachment. It is first seen in the mission &amp;quot;Brave New World,&amp;quot; used by Logan and Hesh. One of the first weapons shown in previews, it repeats a common ''Call of Duty'' error in that it is shown with the safety on, one of the few weapons in this game to commit that error. It correctly holds 30 rounds per magazine in campaign and multiplayer, but erroneously 35 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:AAC honey badger.jpg|thumb|none|400px|AAC Honey Badger with magazine removed - 7.62x35mm]]&lt;br /&gt;
[[Image:Honey Badger model CoDG.jpg|thumb|none|400px|The in-game Honey Badger model.]]&lt;br /&gt;
[[Image:CoDGhosts-HoneyBadger-1.jpg|600px|thumb|none|Logan holds a Honey Badger at the start of &amp;quot;Brave New World&amp;quot; as he and his brother make their way through an abandoned theater. Note that the charging handle has the extended safety tab from the M4A1 in Modern Warfare 3.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
&lt;br /&gt;
[[AK-12]] rifles are used by Federation troops, as a replacement for the series' long-running anachronistic use of AK-47s. The AK-12 has a 30-round magazine in singleplayer (which increases to 45 with the &amp;quot;extended mags&amp;quot; attachment), or 40 in Extinction mode. The default reload is unusual; the player character rests the new magazine against the old, swaps them with the magazines held together, then quickly pulls the old magazine away and retains it instead of dropping it or throwing it like it's about to explode as is more usual for the series. &amp;quot;7.62x39mm&amp;quot; is written on the side of the AK-12, but the magazine model is the 5.45x39mm version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:AK-12 model CoDG.jpg|thumb|none|400px|The in-game AK-12 model.]]&lt;br /&gt;
[[Image:CoDGhosts-AK-1.jpg|600px|thumb|none|Reacting with disgust at Hesh and Logan's cowardly attempt to get the dog to breach a room for them, a group of Federation soldiers proceed to burst through the door, knee Hesh in the groin and breach the room themselves.]]&lt;br /&gt;
&lt;br /&gt;
==APS Underwater Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[APS Underwater Assault Rifle]] is seen only in singleplayer, and is used by Logan at the very start of &amp;quot;Atlas Falls&amp;quot; and throughout the underwater mission &amp;quot;Into the Deep.&amp;quot; It is shown with a bracket accessory rail like the AK-47 in ''Modern Warfare 3'' which never mounts anything, and features an incorrect 30-round magazine, as opposed to the real weapon's 26. Enemy divers in the level also use APS rifles; the weapon is a little anachronistic since by 2026 it would almost certainly have been replaced by the more advanced ASM-DT or ADS amphibious rifles. It is also not clear how the American Ghost Unit came to be using Russian underwater rifles. Due to the open bolt nature of the weapon, it is never cocked after reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:APSunderwater.jpg|thumb|none|400px|APS Underwater Rifle - 5.6x39mm MPS]]&lt;br /&gt;
[[Image:APS Underwater Rifle model CoDG.jpg|thumb|none|400px|The in-game APS Underwater Rifle model.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-1.jpg|600px|thumb|none|Logan holds an APS during &amp;quot;Into the Deep,&amp;quot; though he doesn't seem to have gone that far into it all things considered. Note the bracket-mounted accessory rail.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-2.jpg|600px|thumb|none|Firing; while it is correct for the APS to eject spent casings, these seem of the &amp;quot;too large&amp;quot; and &amp;quot;unfired&amp;quot; variety. The ejected brass effect also does not pay any attention to the gun model; if Logan moves to the right while firing, the casings will pass through the gun and come out of the left side. This is very common in shooters, but particularly obvious here due to the slow-moving brass effect.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta ARX-160]] is referred to as the &amp;quot;ARX-160&amp;quot; in game. In singleplayer, it is only seen in the outer space mission &amp;quot;Loki,&amp;quot; where it incorrectly fires in 2-round bursts; in multiplayer it is correctly shown as fully automatic. Unlike the X95, it defaults to its white &amp;quot;OSA&amp;quot; space skin in multiplayer. The magazine features odd black-cased rounds with &amp;quot;CO2&amp;quot; printed on them, possibly implying they are filled with pressurized gas, and the STANAG-style magazine is also labelled as 5.45x39mm. In multiplayer, it includes a remarkably hideous built-in laser sight and a vaguely defined ability to have reduced recoil for the first three rounds of every burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:ARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX-160 model CoDG.jpg|thumb|none|400px|The in-game ARX-160 model. Note that the end of the barrel has crudely designed textures which somewhat resemble a flash hider.]]&lt;br /&gt;
[[Image:Arx-160 ghosts.jpg|thumb|none|600px|ARX-160 developer model as seen in the developer trailer. Note the safety is on.]]&lt;br /&gt;
[[Image:CoDGhosts-ARX-1.jpg|thumb|600px|none|One-off character Sergeant Thompson holds an ARX-160 during the attack on the enemy space station in &amp;quot;Loki.&amp;quot; For some reason, the ARX-160 is the only weapon available during this level.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The [[M4A1]] model from ''Modern Warfare 3'' was seen several times in the behind the scenes trailer, with other shots showing the ''[[Modern Warfare 2]]'' model with a variation of the ARMS SIR rail system which had a carry handle gap between the top of the receiver and the rail. Neither appears in the final game, most likely replaced by either the Honey Badger or the Remington R5. However, one of the pseudo-Intel &amp;quot;Rorke Files&amp;quot; shows the aforementioned antagonist training with such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:GhostsM4-1.jpg|thumb|none|600px|The player character holds the ''Modern Warfare 3'' M4. While most likely a placeholder, ''Modern Warfare 3'' demonstrated this was no guarantee it would not end up in the final game.]]&lt;br /&gt;
[[Image:GhostsM4-3.jpg|thumb|none|600px|A different M4 can be seen on this soldier model.]]&lt;br /&gt;
[[Image:GhostsM4-4.jpg|thumb|none|600px|Some player character arms menace a soldier holding the ''Modern Warfare 2'' M4. As is series standard, his rifle has two left sides.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
&lt;br /&gt;
The [[CZ 805 BREN]] is one of the more common assault rifles in the game, referred to as the &amp;quot;SA-805.&amp;quot; It appears to have been one of the first models made for ''Ghosts'', and is significantly less detailed than those made later; in particular, the weapon's lower features very &amp;quot;flat&amp;quot; seams. More bizarrely, if the weapon is fitted with any kind of optic, the 3D magazine release and fire selector will vanish, leaving only the &amp;quot;painted on&amp;quot; textures underneath them.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SA-805 model CoDG.jpg|thumb|none|400px|The in-game CZ 805 BREN model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bren-1.jpg|600px|thumb|none|Logan holds a CZ 805 BREN near the start of &amp;quot;Brave New World,&amp;quot; after dealing with its former owner.]]&lt;br /&gt;
&lt;br /&gt;
==Diseños Casanave SC-2010==&lt;br /&gt;
&lt;br /&gt;
The  [[FN FAL#Diseños Casanave SC-2010|SC-2010]], the Peruvian proposed upgrade for the [[FN FAL]], is called the &amp;quot;SC-2010&amp;quot; in game and is probably the most common Federation weapon in singleplayer, where it can be found with a variety of accessories in most missions. It is also available in multiplayer and is found in the first area of Extinction mode, where for some reason it is restricted to semi-automatic fire only and to a lower 24-round capacity instead of the correct 30 seen in campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SC-2010.jpg|thumb|none|400px|SC-2010 HPMWS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SC-2010 model CoDG.jpg|thumb|none|400px|The in-game SC-2010 model.]]&lt;br /&gt;
[[Image:CoDGhosts-SC2010-1.jpg|600px|thumb|none|Logan sneaks through the jungle with a suppressed SC-2010 in &amp;quot;The Hunted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FAD ==&lt;br /&gt;
&lt;br /&gt;
The [[FAD Assault Rifle]] is one of the most common weapons among the Federation forces seen in singleplayer; it is redesigned from ''Modern Warfare 3'' with a non-slip style surface texture and less fiddly-looking iron sights, though these are less true to the sights of the real weapon as a result. It is shown, oddly, with a two-setting fire selector, while the real weapon has both semi and full auto modes; the in-game FAD is auto only. It has a correct capacity of 30 rounds in campaign, but an incorrect 42 one in multiplayer. On drawing the weapon, the player character flicks the safety off. Unlike Modern Warfare 3, the character actually bothers the chamber a round after an empty reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:FAD model CoDG.jpg|thumb|none|400px|The in-game FAD model.]]&lt;br /&gt;
[[Image:CoDGhosts-FAD-1.jpg|thumb|600px|none|During the flashback level &amp;quot;Legends Never Die,&amp;quot; Elias holds a FAD assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G28==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G28]] in patrol configuration is referred to as the &amp;quot;MR-28,&amp;quot; combining the civilian designation &amp;quot;MR308&amp;quot; with the German military designation. It has a correct 20-round magazine in singleplayer, but an incorrect 24-round capacity in multiplayer (36 with Extended Mags), and in Extinction mode it is restricted to 8 rounds per mag. The gun uses the exact same mid-magazine reload animation as the SCAR-H from Modern Warfare 2 (and the SCAR-L from Modern Warfare 3).&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG28.jpg|thumb|none|400px|Heckler &amp;amp; Koch G28, patrol configuration - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MR-28 model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch G28 model]]&lt;br /&gt;
[[Image:CoDGhosts-G28-1.jpg|thumb|600px|none|Logan holds a G28 at the start of &amp;quot;All or Nothing,&amp;quot; equipped with an ACOG optic. The G28 is never seen with its own distinctive scope during the campaign.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[M27 IAR]], a variant of the HK416 used as a squad automatic weapon, appears with a C-Mag in the &amp;quot;light machine gun&amp;quot; category. The weapon model seems designed to look battered and poorly serviced; the fire selector is completely missing, the handguard is held on with plastic ties, and a section of the rear sight is gone if the weapon has iron sights, leaving a moon-shape. Both this section of the rear sight and the front sight pin are missing if the weapon mounts optics. The model is always shown with a (useless) bipod and a MagPul AFG, regardless of whether the &amp;quot;foregrip&amp;quot; attachment is used or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm]]&lt;br /&gt;
[[Image:M27-IAR model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch M27 IAR model]]&lt;br /&gt;
[[Image:CoDGhosts-IAR-1.jpg|thumb|600px|none|Logan holds an M27 IAR as he makes his way through a stadium which the devastating orbital bombardment has turned into a level from a videogame. Note the cable ties around the handguard and missing top section of the folded-down rear sight.]]&lt;br /&gt;
&lt;br /&gt;
== IMBEL IA2 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL#IMBEL IA2|IMBEL IA2]] is referred to as the &amp;quot;IA-2,&amp;quot; and is classified as a marksman rifle; it is restricted to semi-automatic fire, and is one of Logan's starting weapons in &amp;quot;Federation Day.&amp;quot; It has a corect 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Imbelia2.jpg|thumb|none|400px|IMBEL IA2 with scope and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:IA-2 model CoDG.jpg|thumb|none|400px|The in-game IMBEL IA2 model]]&lt;br /&gt;
[[Image:CoDGhosts-IA2-1.jpg|600px|thumb|none|Keegan strikes a dramatic pose with his suppressed IMBEL IA2 at the start of &amp;quot;Federation Day.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== IWI X95 Flattop ==&lt;br /&gt;
&lt;br /&gt;
The [[IWI X95 Flattop]] appears in the singleplayer levels &amp;quot;Ghost Stories&amp;quot; and &amp;quot;The Hunted.&amp;quot; The markings on the receiver indicate that the weapon is chambered in 5.45x39mm, a modification originally developed for Ukrainian license-built TAR-series rifles manufactured by RPC Fort. It uses a STANAG-style magazine, though these are available for 5.45mm cartridges, so this is not necessarily an error. It is referred to as &amp;quot;MTAR-X&amp;quot; in-game, and is classified as a submachine gun; this classification would be correct for an actual MTAR-21 were it chambered in 9x19mm, but not for the X95 Flattop, which is an assault rifle. In singleplayer it has a 32-round magazine, which would only be correct for the 9x19mm MTAR-21, while in multiplayer it has an even more incorrect 38-round magazine. In Extincion however, it has a 40-round magazine, which is possible on the real assault rifle.&lt;br /&gt;
&lt;br /&gt;
A variant called &amp;quot;MTAR-X2&amp;quot; appears during the outer space portion of the singleplayer level &amp;quot;Ghost Stories&amp;quot;. This variant incorrectly fires in 3-round bursts, and a has a special white skin.&lt;br /&gt;
&lt;br /&gt;
[[Image:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body, designed for Ukraine, for comparison - 5.45x39mm]]&lt;br /&gt;
[[Image:MTAR-X model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X&amp;quot; model]]&lt;br /&gt;
[[Image:MTAR-X Space model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X2&amp;quot; space model]]&lt;br /&gt;
[[Image:GhostsX95-2.jpg|thumb|none|600px|A released image of the X95 Flattop shows that the new Sub-D technology does not help you to take the safety off.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-1.jpg|thumb|none|600px|One-time character Baker holds an X95 Flattop during the introduction as America lives to regret cribbing national defense ideas from ''Moonraker''. This special white skin for the X95 is only seen in this level.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-2.jpg|thumb|none|600px|Baker reloads his X95. Note the 5.45x39mm calibre label, which does not match the in-game designation as a submachine gun, and that the fire selector is now pointed ''below'' the safe position, while the thumb tab has been rotated 90 degrees in the wrong direction.]]&lt;br /&gt;
&lt;br /&gt;
== M16 variant ==&lt;br /&gt;
&lt;br /&gt;
An [[M16]] variant is seen as the symbol for the perks &amp;quot;Reflex&amp;quot; and &amp;quot;Overkill&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|400px|Colt M16A1 with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Reflex-overkill-cod-ghosts.jpg|thumb|none|240px|Reflex (left) and Overkill (right)]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0.2F1 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the previous Modern Warfare series, this time referred to as &amp;quot;MK14 EBR.&amp;quot; It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
Oddly, it is the only one of the marksman rifles to actually mount its own scope in singleplayer; the three others all have an ACOG scope instead in their respective mission, while the Mk 14 Mod 0 gets its own scope in &amp;quot;Brave New World&amp;quot; and an ACOG like the others in &amp;quot;Homecoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MK14 EBR model CoDG.jpg|thumb|none|400px|The in-game M14 EBR model]]&lt;br /&gt;
[[Image:CoDGhosts-Mk14Mod0-1.jpg|thumb|600px|none|Logan holds a Mk 14 Mod 0 as he takes a wrong turn and finds himself in ''Homefront''.]]&lt;br /&gt;
&lt;br /&gt;
== MSBS-5.56B Radon==&lt;br /&gt;
&lt;br /&gt;
The [[MSBS Series|MSBS-5.56B Radon]], a bullpup version of a Polish-designed prototype next-gen modular rifle, is called the &amp;quot;MSBS.&amp;quot; It incorrectly fires in 3-round bursts, but the correct fully-automatic and semi-automatic modes are available as optional attachments. The fire selector on the weapon is always pointed to auto, possibly indicating the switch to burst fire as the default mode of operation was made after the weapon model was finished. The version shown in the game is based on a 3D printed design mock-up made in 2011, and is fitted with a Magpul AFG by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSBS-5,56.jpg|thumb|none|400px|MSBS-5.56B Radon 2011 design mock-up - 5.56x45mm]]&lt;br /&gt;
[[Image:MSBS Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MSBS-5.56B.]]&lt;br /&gt;
[[Image:CoDGhosts-MSBS-1.jpg|thumb|600px|none|Logan holds an MSBS-5.56B during &amp;quot;All or Nothing&amp;quot; as some carrier crewmen hastily invent something else for him to remotely control.]]&lt;br /&gt;
&lt;br /&gt;
== Remington R5 RGP ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington R5 RGP]] seems to be a service rifle for the US military and Ghost unit; it is a starting weapon for the Ghosts in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;Atlas Falls,&amp;quot; and is used by US forces during &amp;quot;Homecoming.&amp;quot; Since no M4s or M16s are present in the game, it seems that in ''Ghosts''' future the R5 has replaced both weapons. It has a correct 30-round magazine in campaign but an incorrect 24 one in multiplayer (36 with extinction); in Extincion it holds 40 rounds, which is possible on the real weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington R5 RGP.jpg|thumb|none|400px|Remington R5 RGP with Magpul PMag &amp;amp; CTR stock - 5.56x45mm]]&lt;br /&gt;
[[Image:R5 Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the Remington R5.]]&lt;br /&gt;
[[Image:CoDGhosts-R5-1.jpg|thumb|600px|none|Logan holds a Remington R5 in &amp;quot;Homecoming.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Vepr ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#Vepr|Vepr]] assault rifle, a Ukrainian bullpup AK, appears under its real name, but is incorrectly classified as a submachine gun; possibly as a reference to its classification by the Ukrainian government. It is one of the first weapons available in Extinction mode, and one of the cheapest. In singleplayer it features a correct capacity of 30 rounds, while in Extinction mode this is incorrectly increased to 32 rounds, and to 42 rounds in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vepr.jpg|thumb|none|400px|Vepr - 5.45x39mm]]&lt;br /&gt;
[[Image:Vepr Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the Vepr.]]&lt;br /&gt;
[[Image:CoDGhosts-Vepr-1.jpg|thumb|600px|none|Vepr in hand, Logan takes a look at some classic ''Call of Duty'' reading material.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
Sniper rifles are now accompanied by a new &amp;quot;Marksman Rifle&amp;quot; category for lighter semi-automatic weapons, which includes the Mk 14 Mod 0, G28, Imbel IA2 and SVU. These four weapons have correct magazine capacities in campaign, but incorrect ones in multiplayer and Extinction; this was most likely done to prevent an incomplete burst at the the end of the magazine when the &amp;quot;Burst Fire&amp;quot; attachment is used.&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
A [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] simply called the &amp;quot;Lynx&amp;quot; is one of the game's sniper rifles, and is seen in singleplayer in the missions &amp;quot;Clockwork,&amp;quot; where a suppressed version is a starting weapon for Logan, and &amp;quot;End of the Line&amp;quot; where unsuppressed versions can be found in the factory. In multiplayer it is automatically equipped if the &amp;quot;Helo Scout&amp;quot; pointstreak is used. Like the FN Ballista in ''Black Ops 2'', it is shown fitted with a cant indicator; unlike in that game, the bubble in the cant indicator appears to be completely static, in particular staying oriented to the top of the weapon when it is tilted upwards to be reloaded. It has a correct 5-round magazine in singleplayer, but an incorrect 8-round capacity in multiplayer (12 with Extended Mags), and only 4 rounds when using the &amp;quot;Helo Scout&amp;quot; pointstreak.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - .50 BMG]]&lt;br /&gt;
[[Image:Lynx model CoDG.jpg|thumb|none|400px|The in-game Gepard GM6 Lynx model]]&lt;br /&gt;
[[Image:CoDGhosts-Lynx-1.jpg|thumb|600px|none|Logan picks up a GM6 Lynx in &amp;quot;End of the Line,&amp;quot; wondering just why his enemies felt a titanic anti-material rifle was a good weapon to use indoors. Note the cant indicator sticking out just below the scope.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare Magnum]] appears as the &amp;quot;L115&amp;quot;. This is a reference to either the British Army L115A1 or L115A3, however the game weapon matches neither of these as the L115A1 has a non folding stock and the L115A3 is configured with different accessories and has a tan stock. Furthermore, the weapon bizarrely combines a right handed stock and bolt (with non-standard spiral fluting) with a left handed receiver, which is a physical impossibility. It correctly holds 5 rounds in campaign and multiplayer, but incorrectly 8 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:L115 model CoDG.jpg|thumb|none|400px|The in-game AWM model]]&lt;br /&gt;
[[Image:CoDGhosts-AWM-1.jpg|thumb|600px|none|AWM in hand, Logan makes his way through the wasteland in &amp;quot;No Man's Land.&amp;quot; Note the taped scope and ballistic computer, which is used for the integrated recoil compensator attachment, and also displays the .338 chambering.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 USR ==&lt;br /&gt;
&lt;br /&gt;
The USR (Urban Sniper Rifle) variant of the [[Remington Model 700]] appears only in multiplayer. It is shown fitted with a cartridge holder on the left side of the receiver. It only holds 6 rounds per magazine in multiplayer (9 with Extended Mags) and 8 in Extinction, as opposed to the real one's 10-round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington USR.jpg|thumb|none|400px|Remington 700 USR - .308 Winchester]]&lt;br /&gt;
[[Image:USR model CoDG.jpg|thumb|none|400px|The in-game USR model]]&lt;br /&gt;
[[Image:CoDGhosts-USR-1.jpg|thumb|600px|none|The player character in multiplayer looks up with her USR, watching as a &amp;quot;Battle Hind&amp;quot; flies over. Like the AWM, the USR mounts a ballistic computer on its scope, for the integrated recoil compensator attachment. Note that it incorrectly displays the .338 chambering instead of the .308 used for the USR,]]&lt;br /&gt;
&lt;br /&gt;
==SVU Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU Dragunov]] returns from Black Ops II, this time classified as a marksman rifle. It is referred to as &amp;quot;SVU&amp;quot; in-game; while it mounts a bipod, it is not the correct one for an SVU-AS, instead seemingly being a standard Harris bipod mounted on the front of the handguard. In singleplayer it only appears in the final level, &amp;quot;The Ghost Killer,&amp;quot; where it is fitted with an ACOG optic. Enemy snipers use SVUs with their standard scope in the level, but these ones cannot be picked up by the player.&lt;br /&gt;
&lt;br /&gt;
It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags), and another incorrect 21 in Extinction. While the latter capacities would theoretically be possible using the extended 20 and 30 round magazines made for the SVU-A and SVU-AS, these were not produced in quantity, and the model still shows a standard Dragunov 10-round magazine anyway.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu.jpg|thumb|none|400px|SVU Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVU model CoDG.jpg|thumb|none|400px|The in-game SVU Dragunov model]]&lt;br /&gt;
[[Image:CoDGhosts-SVU-1.jpg|thumb|600px|none|Making his way along the world's most visually busy train, Logan is thankful for his SVU.]]&lt;br /&gt;
&lt;br /&gt;
== VSSK Vychlop ==&lt;br /&gt;
&lt;br /&gt;
The [[VSSK Vychlop]] appears with its alternate name, the VKS. It incorrectly operates in semi-automatic mode instead of bolt-action. In singleplayer it only appears at the very end of the mission &amp;quot;Severed Ties.&amp;quot; It has a correct 5-round magazine in singleplayer, but an incorrect 10-round capacity in multiplayer and Extinction (15 with Extended Mags).&lt;br /&gt;
&lt;br /&gt;
[[Image:VSSK50.jpg|thumb|none|400px|VSSK Vychlop - 12.7x54mm]]&lt;br /&gt;
[[Image:VKS model CoDG.jpg|thumb|none|400px|The in-game VSSK Vychlop model]]&lt;br /&gt;
[[Image:CoDGhosts-VSSK-1.jpg|thumb|600px|none|While it would seem that some of the things in this room would not react well to bullets, in practice this only includes the enemies.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
A more realistic aspect compared to previous Call of Duty games is that reloading a belt-fed machine gun in ''Ghosts'' differs when the belt is empty or when it still has rounds in it, since the charging handle is only pulled after replacing an empty belt box. However, in a similar fashion to past Call of Duty games, the ammunition belt model does not accurately reflect rounds remaining. The exposed portion of the belt is a set model that, when running very low, will display more rounds in the belt then actually available to the player. The belt is still visible in reloading animations, even when all rounds have been expended. As a last note, and rather bizarrely, MGs can for the first time accept underbarrel attachments, meaning it's possible to use an MG with an underbarrel shotgun in multiplayer.&lt;br /&gt;
&lt;br /&gt;
Since the minigun is not included in it, the &amp;quot;light machine guns&amp;quot; category is for once accurately named, since there are no GPMGs in the game; however, since the M27 IAR is functionally an assault rifle with a large magazine, it is listed with the other assault rifles on this page.&lt;br /&gt;
&lt;br /&gt;
== CETME Ameli ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#CETME Ameli|CETME Ameli]] is one of the available machine guns, used by Federation forces in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;All or Nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:CetmeAmeli556.jpg|thumb|none|400px|CETME Ameli Light Machine Gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Ameli model CoDG.jpg|thumb|none|400px|The in-game CETME Ameli model]]&lt;br /&gt;
[[Image:CodGhosts-Ameli-1.jpg|thumb|600px|none|Elias holds a CETME Ameli with a red dot sight during &amp;quot;Legends Never Die&amp;quot; as he encounters someone who was clearly not a legend.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A handheld [[GE M134 Minigun|M134 Minigun]] appears as the &amp;quot;Minigun&amp;quot; in multiplayer and &amp;quot;Death Machine&amp;quot; in Extinction. In multiplayer it is available as the primary weapon for the Juggernaut Pointstreak and as a random special weapon from air deliverable ammo crates. The minigun starts with 255 rounds in a single belt and cannot be reloaded, but it is otherwise treated as a standard weapon. In Extinction mode, the minigun is an &amp;quot;Equalizer&amp;quot; option with only 100 rounds, and once activated cannot be reloaded or unequipped until the weapon is dry. In this mode it can be upgraded with skill points to a capacity of up to 200 rounds. The multiplayer version of the weapon fires at only 750 rounds per minute, only a fraction of the rate of fire of a real minigun, while in Extinction it fires at 1200 RPM. Furthermore, the handheld minigun in ''Ghosts'' is not spun up before being fired.&lt;br /&gt;
&lt;br /&gt;
Like the ''Black Ops II'' GAU-19, the ''Ghosts'' version tries to introduce an original variation on the now standard chainsaw grip, with a single overhead grip and the trigger shifted to the weapon's left side, resulting in a left-handed weapon. This is probably done so the player character's arm does not block the view of the weapon model. In contrast, the in-world model seems to be based on the ''T2'' configuration and features a centered trigger mechanism with a right-handed trigger.&lt;br /&gt;
&lt;br /&gt;
The weapon features several embellishments including a mounting rail on the left side of the Y-frame with a functionless device which appears to be a laser sight attached to it, a digital readout which appears to be an ammunition counter which is always stuck on 1,159, and additional clamps mounted around the lower sections of the barrels. The in-world model has an Echo1 Minigun Barrel Guard, which is actually an optional accessory for Airsoft miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm]]&lt;br /&gt;
[[Image:Minigun model CoDG.jpg|thumb|none|400px|The in-game M134 Minigun model.]]&lt;br /&gt;
[[Image:CoDGhosts-Minigun-1.jpg|thumb|600px|none|The player character in Safeguard mode holds a minigun; note the oddly shaped Y-frame and left-handed trigger grip. Seemingly, the player character has to control recoil by jamming the back of the weapon into their hip.]]&lt;br /&gt;
&lt;br /&gt;
== KAC ChainSAW ==&lt;br /&gt;
&lt;br /&gt;
A [[Knight's Armament LMG]] with a KAC ChainSAW grip kit appears as the &amp;quot;Chain SAW;&amp;quot; in singleplayer, it appears only in the final level, &amp;quot;The Ghost Killer.&amp;quot; The weapon can only be fired from the hip and cannot equip any optics; using the aim button simply provides a slight zoom accompanied by a change in stance. The player character holds the foregrip low down rather than with their hand on top of it; like the minigun, this is probably to give a clearer view of the weapon model. In multiplayer it has a laser aiming module, but this is not present in any other mode. The underbarrel launcher mounted on the weapon is unusable; for some reason, equipping a grenade launcher will change the launcher model to an FN 40GL. The launcher is visually the same Spike's Tactical launcher depicted below, with the only alteration being the missing logo (replaced with a cocking handle turned into a safety and mounted on the wrong side) and a change from &amp;quot;37mm&amp;quot; to &amp;quot;40mm&amp;quot; in the text. Likely for balance reasons, the ChainSAW feeds from a non-standard 80-round belt in multiplayer (rather than 100 or 200 rounds), or 120 rounds if using the &amp;quot;extended mags&amp;quot; attachment. In campaign and Extinction mode however, it feeds from a correct 100-round belt.&lt;br /&gt;
&lt;br /&gt;
[[Image:KAC ChainSAW.jpg|thumb|none|400px|KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm]]&lt;br /&gt;
[[Image:Chain SAW model CoDG.jpg|thumb|none|400px|The in-game KAC ChainsSAW model]]&lt;br /&gt;
[[Image:CoDGhosts-ChainSAW-1.jpg|thumb|600px|none|Logan holds a ChainSAW as he witnesses the player character from the previous level having way more fun than him.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT ==&lt;br /&gt;
&lt;br /&gt;
The [[LSAT]] light machine gun returns from ''Black Ops II'', this time with a more rugged, utlilitarian look that lacks the polymer cases and ammo counter on ammo box. It is occasionally seen in the hands of Federation soldiers in singleplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:LSAT model CoDG.jpg|thumb|none|400px|The in-game LSAT model]]&lt;br /&gt;
[[Image:CoDGhosts-LSAT-1.jpg|thumb|600px|none|Making his daring escape from an abandoned Las Vegas, Logan takes a moment to relieve a Federation soldier of his LSAT.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M3==&lt;br /&gt;
&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] appears as a pointstreak, referred by its U.S. military designation, the &amp;quot;MAAWS&amp;quot;. The weapon is portrayed unrealistically in the game; first, it is incorrectly depicted as having two rockets loaded at the same time, and they are fired semi-automatically. It is also equipped with a laser sight (replacing the real telescopic scope on the weapon model) that allows the user to manually guide the rockets to the desired location, a feature that the real weapon does not have. Furthermore, the rocket is loaded through the muzzle instead of the back of the weapon, and for some reason it's actually the rocket of a Panzerfaust 3. In singleplayer, the launcher it is used by Logan against two enemy choppers in the mission &amp;quot;Brave New World.&amp;quot; In multiplayer, each rocket fired splits into two rockets. A reflex sight is present at the left side, under the laser emitter, but it is unusable; instead, the view is slightly zoomed in when aiming the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:MAAWS model CoDG.jpg|thumb|none|400px|The in-game Carl Gustav M3 model]]&lt;br /&gt;
[[Image:CoDGhosts-MAAWS-1.jpg|thumb|600px|none|During &amp;quot;Brave New World&amp;quot;, Logan finds himself wondering why someone would stick a Panzerfaust 3 rocket in the muzzle of a Carl Gustav.]]&lt;br /&gt;
&lt;br /&gt;
==FN 40GL==&lt;br /&gt;
&lt;br /&gt;
The [[FN 40GL]] is used as the underbarrel grenade launcher for all assault rifles and light machine guns. It has no trigger and on every weapon but the ARX-160 is also missing the entire assembly that goes around the parent rifle's magazine well, and is incorrectly loaded by putting a grenade into the muzzle, much like the GP-30 from previous games (removal of non-spent casing and everything).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk13.jpg|thumb|none|400px|FN 40GL - 40mm]]&lt;br /&gt;
[[Image:FN 40GL model CoDG.jpg|thumb|none|400px|The in-game FN 40GL model.]]&lt;br /&gt;
[[Image:ARX-160 FN 40GL CoDG.jpg|thumb|none|600px|The ARX-160 is the only weapon in-game to actually have the FN 40GL's entire assembly around the magazine, though the launcher's trigger is still missing.]]&lt;br /&gt;
[[Image:CoDGhosts-40GL-1.jpg|thumb|none|600px|Luckily, Logan is too busy trying to eat a magazine to notice that his FN 40GL has no trigger.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
In early previews where the ''Modern Warfare 3'' M4 appeared as a placeholder, it was equipped with that game's Airsoft [[M203 grenade launcher]]. This weapon does not appear in the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G&amp;amp;P M203.jpg|thumb|none|400px|'''Airsoft''' M203 made by G&amp;amp;P - (fake) 40x46mm. Note the RIS mount and removed trigger guard]]&lt;br /&gt;
[[Image:GhostsM4-2.jpg|thumb|none|600px|The ''MW3'' M4 with a fake M203, seen during a demonstration of the all-important levitating fish hurricane mechanics.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1L==&lt;br /&gt;
&lt;br /&gt;
The [[Milkor MGL#MGL Mk 1L|Milkor MGL Mk 1L]] is called the &amp;quot;MK32,&amp;quot; and appears in singleplayer only in the mission &amp;quot;Struck Down.&amp;quot; In single player it fires remote-detonated &amp;quot;sticky&amp;quot; grenades at the start of &amp;quot;Struck Down,&amp;quot; and short-timed ones for the rest of the level. It cannot be reloaded except when all six rounds have been fired; the player character will then reload it two rounds at a time. In Extinction mode the weapon appears as an &amp;quot;Equalizer&amp;quot; option, where it fires normal impact rounds, but is sometimes referred to as 'War Machine' when equipped, the name that was used for it in ''Black Ops II''. It cannot be unequipped until all ammunition has been expended, in which case the weapon will be discarded. In multiplayer, the MGL appears as a standard secondary weapon under the launchers category. It functions differently in this mode, with a strange two-round burst mode and timed sticky grenades; these are ''hand'' grenades, since the weapon actually fires the fictional &amp;quot;Semtex Grenade&amp;quot; model from previous games. In multiplayer and extinction it is not fitted with any sights; the view is zoomed in when aiming.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:MGL Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MGL.]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-1.jpg|thumb|600px|none|Logan holds his MGL near the start of &amp;quot;Struck Down;&amp;quot; in this mission it is fitted with an EOTech sight, which was clearly not designed with this weapon in mind...]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-2.jpg|thumb|600px|none|...since during a reload the left side ends up inside the the cylinder.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 3-IT==&lt;br /&gt;
&lt;br /&gt;
The [[Panzerfaust 3]]-IT, a version with a dual-mode HEAT warhead designed to defeat reactive armor, is simply referred to as the &amp;quot;Panzerfaust.&amp;quot; The rocket is marked as a much older DM-10 HEAT round rather than the dual-mode version shown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pzf3-it600.jpg|thumb|none|400px|Panzerfaust 3-IT with Dynarange computerised sight and dual-mode warhead - 60mm]]&lt;br /&gt;
[[Image:Panzerfaust model CoDG.jpg|thumb|none|400px|The in-game Panzerfaust 3-IT model]]&lt;br /&gt;
[[Image:CoDGhosts-Panzerfaust-1.jpg|thumb|600px|none|Overcome with paranoia, Logan points his M9A1 at a Panzerfaust 3-IT.]]&lt;br /&gt;
&lt;br /&gt;
==RGM-40 Kastet==&lt;br /&gt;
&lt;br /&gt;
The [[GP-series grenade launcher#RGM-40 Kastet|RGM-40 Kastet]] grenade launcher, a standalone version of the GP launcher series, is called the &amp;quot;Kastet;&amp;quot; it only appears in multiplayer and Extinction. It does not use its iron sights at all, instead simply being bought slightly closer to the middle of the screen. Like the [[GP-30]] from previous games, when reloading, the launcher is incorrectly flicked downwards to eject the spent grenade casing, despite its grenades being caseless.&lt;br /&gt;
&lt;br /&gt;
[[Image:RGM Kastet.jpg|thumb|none|400px|RGM-40 Kastet - 40mm]]&lt;br /&gt;
[[Image:Kastet model CoDG.jpg|thumb|none|400px|The in-game RGM-40 Kastet model]]&lt;br /&gt;
[[Image:CoDGhosts-Kastet-1.jpg|thumb|600px|none|Obeying the graffiti bird, the player character in multiplayer holds her RGM-40 Kastet after firing a shot at a hugely threatening truck.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears in the game, but is not available to the player. It is used by Federation soldiers in the campaign mission &amp;quot;Struck Down&amp;quot;, where they use it from the stadium's stands against the Ghosts team when they are searching for Ajax. It is also used by an enemy in the final level &amp;quot;The Ghost Killer&amp;quot;, right before the confrontation with Rorke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RPG-7 model CoDG.jpg|thumb|none|400px|The in-game RPG-7 model]]&lt;br /&gt;
[[Image:CODG RPG 01.jpg|thumb|none|600px|A group of Federation soldiers firing RPG-7s.]]&lt;br /&gt;
&lt;br /&gt;
==Spike's Tactical Havoc Launcher==&lt;br /&gt;
&lt;br /&gt;
The KAC ChainSAW mounts an unusable 12-inch [[Spike's Tactical Havoc Launcher]] under the barrel, with the right-hand side of the trigger group shown on the left to avoid showing the Spike's Tactical logo. The text has been changed to say it is a 40mm launcher instead of 37mm; despite this, it cannot be used and if a grenade launcher attachment is mounted on the ChainSAW it will be replaced with an FN 40GL.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spike Tactical Havoc 12 inch.jpg|thumb|none|400px|Spike's Tactical Havoc Launcher, 12&amp;quot; barrel - 37mm]]&lt;br /&gt;
[[Image:CoDGhosts-Havoc-1.jpg|thumb|600px|none|Logan reloads his ChainSAW, showing off the underbarrel Havoc launcher. Note the safety on the wrong side. This is not a wholly accurate depiction of the right side of the Havoc though, as the developers have deleted the rotary safety catch leaving the markings behind making the cocking handle (which is purely a texture without a modeled handle) appear to be a safety catch.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
== AN/M14 incendiary grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[AN/M14 incendiary grenade]] is available in multiplayer as the &amp;quot;Thermobaric Grenade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|140px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:Thermobaric Grenade model CoDG.jpg|thumb|none|180px|The in-game AN/M14 incendiary grenade model]]&lt;br /&gt;
&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
&lt;br /&gt;
[[M18 smoke grenade]]s are often seen on NPCs, and can be selected by the player in multiplayer; they are also used to mark locations for &amp;quot;care package&amp;quot; rewards.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|140px|M18 smoke grenade]]&lt;br /&gt;
[[Image:Smoke Grenade Menu Icon CoDG.jpg|thumb|none|200px|The game's menu icon of the smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]]s can be found in Extinction mode, where they replace the player character's lethal grenades if equipped. Fictional &amp;quot;Shockwave Claymores&amp;quot; are also used in the defense of the factory near the end of &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:Claymore model CoDG.jpg|thumb|none|300px|The in-game M18A1 Claymore model.]]&lt;br /&gt;
[[Image:CoDGhosts-Claymore-1.jpg|thumb|none|600px|The player character in Extinction locates a ghostly Claymore. Note the fictional motion-sensor detonator on top of the mine's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The standard grenade in all modes is the [[M67 hand grenade]]; in singleplayer it is used by both factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|140px|M67 hand grenade]]&lt;br /&gt;
[[Image:M67 Grenade model CoDG.jpg|thumb|none|180px|The in-game M67 Hand Grenade model]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Ghost unit members generally carry [[M84 stun grenade]]s on their webbing, as do some Federation soldiers. M84s are not usable by the player; instead, they are replaced with a &amp;quot;9-Bang&amp;quot; grenade with a fictional body. However, the fictional grenade still leaves a burned-out M84 body on the ground after detonating.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|140px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
== Model 7290 Flashbang Grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;concussion grenade&amp;quot; in multiplayer is a [[Model 7290 flashbang grenade]]. Merrick is shown with two of these grenades on the back of his belt, rather crudely marked as &amp;quot;flash in your pants&amp;quot; grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|140px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[Image:Concussion Grenade model CoDG.jpg|thumb|none|180px|The in-game flashbang grenade model]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
During the flashback level &amp;quot;Legends Never Die,&amp;quot; General Almagro's soldiers carry [[RGD-5 hand grenade]]s on their chest rigs, though they still throw M67s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|140px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall &amp;quot;9-Bang&amp;quot; stun grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;9-Bang&amp;quot; appears in the game, but with a fictional body.&lt;br /&gt;
&lt;br /&gt;
[[Image:9bang.jpg|thumb|none|140px|&amp;quot;9-Bang&amp;quot; flashbang grenade]]&lt;br /&gt;
[[Image:9-Bang Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the 9-Bang.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
[[Browning M2HB]]s are mounted on American M1A2 Abrams tanks and Maxxpro MRAPs during the campaign. Crates of dismantled M2s are also present in the Federation factory in &amp;quot;End of the Line;&amp;quot; this is odd, since no Federation vehicle mounts one.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
&lt;br /&gt;
[[DShK heavy machine gun]]s are seen mounted on Federation GAZ-2975 trucks in several missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
A strange drone gun rig found in the mission &amp;quot;Clockwork&amp;quot; mounts a pair of [[FN P90 TR]]s. These appear to be the ''Modern Warfare 3'' P90 TR model with the iron sights removed; the rig is still essentially the same as the old drone minigun rig, and even makes the same firing sound. This marks the first non-WWII-based Infinity Ward game in the series not to feature the P90 as a useable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR with optics removed - 5.7x28mm]]&lt;br /&gt;
[[Image:CoDGhosts-P90-1.jpg|thumb|600px|none|As his partner steals a reference to a game older than most of the people playing this one, Logan looks over the drone gun rig, attempting to determine who thought any aspect of this device was a good idea, or perhaps lamenting he wasn't there to save at least one of them from a fate surely worse than death itself.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
[[GE M134 Minigun#General Dynamics GAU-17.2FA|General Dynamics GAU-17/A]]s are used twice during the campaign, mounted on a truck in the mission &amp;quot;Clockwork&amp;quot; and on a helicopter during &amp;quot;Severed Ties.&amp;quot; Crates of them can also be found in the factory in &amp;quot;End of the Line.&amp;quot; GAU-17/As are also present throughout Extinction mode in fixed mountings which can be activated temporarily by spending money, with a limited ammunition count per activation. Oddly, the campaign uses the ''Modern Warfare 3'' GAU-17/A model, while Extinction mode uses the ancient ''Call of Duty 4'' model.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== General Electric GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
[[General Electric GAU-8/A Avenger]]s are seen mounted on A-10 Thunderbolt II ground-attack aircraft in &amp;quot;Homecoming.&amp;quot; These aircraft are apparently retrofitted as drones, and at several points in the level Logan controls them remotely for strafing runs. In multiplayer the A-10 returns, bizarrely, as the &amp;quot;Air Superiority Fighter&amp;quot; pointstreak, despite being a ground-attack plane.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-1.jpg|thumb|none|600px|Logan witnesses one of many suicidal maneuvers by the &amp;quot;A-10 drones&amp;quot; during the mission &amp;quot;Homecoming.&amp;quot; These are simply the ''Modern Warfare 3'' A-10 model; while a drone version of the A-10, the UA-10D, has been discussed, concepts of it show the cockpit removed.]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-2.jpg|thumb|none|600px|As part of their attempts to prevent the Federation establishing the narrowest beachhead in history, the US forces hand Logan control of two A-10 drones, which apparently know precisely where Logan is but not what their main weapon is called. Note that both aircraft are shown fully loaded with missiles; despite this, they can only use their guns while under Logan's control.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
At various points in the campaign MiG-29 fighters can be seen, presumably armed with [[Gryazev-Shipunov GSh-30-1]] guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
&lt;br /&gt;
The same conglomerate of Mi-35M and Mi-24P seen in ''Modern Warfare 3'' and ''Black Ops II'' appears yet again, as a sinking nose section, during the mission &amp;quot;Into the Deep.&amp;quot; As ever, it is armed with both a chin-mounted [[Yakushev-Borzov Yak-B]] gatling gun and a [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] twin gun on the side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|As Logan swims for his life, he encounters the dreaded Ghost of Model Kits Past.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-6-30 ==&lt;br /&gt;
&lt;br /&gt;
Russian surface ships can be seen armed with [[Gryazev-Shipunov GSh-6-30]] rotary guns in AK-630 installations.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-630.JPEG|thumb|none|400px|GSh-6-30 (AO-18) rotary gun in an AK-630 naval installation - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch GMG]]s in remote weapon stations are seen mounted on the commander's hatches of most Abrams tanks that have commander's weapons. The player never takes control of one.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKGMG.jpg|thumb|none|400px|Heckler &amp;amp; Koch GMG on tripod mount - 40x53mm]]&lt;br /&gt;
[[Image:CoDGhosts-GMG-1.jpg|thumb|none|600px|Elias examines the curious armament choice of a friendly Abrams at the start of &amp;quot;Legends Never Die,&amp;quot; wondering how the tank got to Venezuela in the first place.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The Federation's T-90MS main battle tanks usually mount a UDP T05BV-1 remote weapon station with a [[PK Machine Gun|PKT machine gun]] on the roof. This gun is not present on the lower-detail T-90s present in &amp;quot;Severed Ties,&amp;quot; presumably to save resources. These tanks also mount a coaxial PKT, though this is never used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-PKT-1.jpg|thumb|none|600px|The player character in multiplayer holds her Imbel IA-2 as she admires the PKT in the remote weapon station of a T-90MS which someone carelessly left lying around in the multiplayer map &amp;quot;Overlord.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== KPV Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[KPV heavy machine gun]]s in ZPU-4 quad AA mountings are seen in &amp;quot;Birds of Prey.&amp;quot; The model appears to be the same one used in ''Black Ops'' and ''Black Ops II'', with new textures.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|400px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters at various points in the campaign, including &amp;quot;Birds of Prey&amp;quot; where the player controls one.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
Abrams tanks can be seen mounting [[FN MAG#M240 Machine Gun|M240C]] machine guns coaxially; these are present on the M1A2 tanks seen in singleplayer and the multiplayer map &amp;quot;Overlord,&amp;quot; and on the M1A1s in the maps &amp;quot;Octane&amp;quot; and &amp;quot;Warhawk.&amp;quot; They are also present, for no obvious reason, on the strange defense guns mounted in casemates in &amp;quot;Homecoming.&amp;quot; In &amp;quot;Severed Ties&amp;quot; the player takes control of an Abrams, and can fire the M240C using the grenade button. M240Cs are presumably also the coaxial armament of the Sharpshooter turrets of the Federation's FNSS Pars APCs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-1.jpg|thumb|none|600px|An Abrams drives past as Logan's Maxxpro MRAP stops at a checkpoint manned by a recycled Sergeant Foley.]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-2.jpg|thumb|none|600px|During &amp;quot;Severed Ties&amp;quot; one of the player characters commands an Abrams, equipped with an M240C and for some reason a headlamp and towing eyelet on the turret. Note the faint bar on the far right of the HUD; this says &amp;quot;Patriot-XM11,&amp;quot; an incorrect reference to the XM1111 Mid-Range Munition, a guided 120mm round for the Abrams which was cancelled in 2009. Here it is shown as a command-guided weapon primarily useful against helicopters.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster Chaingun ==&lt;br /&gt;
&lt;br /&gt;
[[M242 Bushmaster chaingun]]s can be seen mounted on Federation APCs based on the Turkish FNSS Pars, which are seen throughout the campaign. A fictional heavy machine gun seen in &amp;quot;Homecoming&amp;quot; and incorrectly referred to as a &amp;quot;minigun&amp;quot; in Extinction mode seems to be a snub-barrelled M242 fitted with spade grips, which would be an interesting way to destroy the bones in the operator's arms, but not a practical weapon system. This gun is also used in &amp;quot;Sentry Gun&amp;quot; rigs in multiplayer and Extinction, with a sensor unit added to the rig and a large muzzle brake fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:CoDGhosts-M242-1.jpg|thumb|none|600px|The player character in Extinction mode ponders the abomination in his hands and the abomination in front of him, and wonders if maybe the aliens are right.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons in Block 1B Phalanx installations are mounted on the ''Gerald Ford''-class carrier CVN-81 USS ''Liberator'' in &amp;quot;All or Nothing,&amp;quot; and fire at Federation aircraft throughout the level. F-15 Eagle and F/A-18 Hornet fighters seen during various levels also presumably mount M61s, though they are never seen firing them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx CIWS 1B.jpg|thumb|none|400px|Phalanx Block 1B with improved barrels and FLIR - 20x102mm]]&lt;br /&gt;
[[Image:CoDGhosts-Phalanx-1.jpg|thumb|none|600px|During a ''Modern Warfare 3''-style sequence of two fleets dramatically ignoring each other, one of the USS ''Liberator's'' Block 1B Phalanx guns opens fire on a group of Federation planes.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 19 grenade launcher|Mk 19 Grenade Launchers]] are used as line launchers in &amp;quot;Federation Day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-1.jpg|thumb|none|600px|Keegan sets up his modified Mk 19 at the start of &amp;quot;Federation Day,&amp;quot; as the team prepares to capture an enemy HVT. Note that for some reason his night vision goggles are flipped down.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-2.jpg|thumb|none|600px|&amp;quot;Well, that was easier than I thought it would be.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 47 Mod 0 Grenade Launcher]]s are mounted on the truck used during the escape sequence in &amp;quot;Clockwork&amp;quot; and on the commander's hatch of the tank Badger One in &amp;quot;Severed Ties.&amp;quot; This appears to be a reworked version of the model used on the UGV in the level &amp;quot;Persona Non Grata&amp;quot; in ''Modern Warfare 3''. The version shown in &amp;quot;Severed Ties&amp;quot; very obviously has no belt and only mounts an empty box. A partly dismantled Mk 47 Mod 0 can be found on a bench in the multiplayer map &amp;quot;Sovereign,&amp;quot; a tank factory producing fictional &amp;quot;X-08 Selva Tigre&amp;quot; tanks which never appear in the actual game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-1.jpg|thumb|none|600px|Menaced by a pair of &amp;quot;Battle Hinds,&amp;quot; the player character in &amp;quot;Severed Ties&amp;quot; is glad not loading his Mk 47 Mod 0 means it cannot run out of ammunition.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-2.jpg|thumb|none|600px|In the multiplayer map &amp;quot;Sovereign,&amp;quot; the player character reloads her Taurus Raging Bull as she encounters the Federation's dastardly experiments in adding ammunition to a weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon GDF-007==&lt;br /&gt;
&lt;br /&gt;
Twin Oerlikon GDF-007 35mm gun installations can be seen in the levels &amp;quot;Brave New World&amp;quot; and &amp;quot;Homecoming,&amp;quot; being used to defend the US firebase in Los Angeles. The mounting used appears to be fictional.&lt;br /&gt;
&lt;br /&gt;
[[Image:GDF 007.jpg|thumb|none|400px|Oerlikon GDF-007 twin mount on trailer - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-GDF007-1.jpg|thumb|none|600px|Logan holds a Remington R5 as he watches a twin GDF-007 open fire on nothing in particular; note there is no effect for ejecting brass. Two more are visible on the tower cranes in the background.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon Skyshield==&lt;br /&gt;
&lt;br /&gt;
In the level &amp;quot;Severed Ties,&amp;quot; the Federation's satellite uplink facility is protected by a series of Skyshield gun installations, referred to in the introduction as the German MANTIS variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skyshield.jpg|thumb|none|400px|Oerlikon Skyshield battery with two guns - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-Skyshield-1.jpg|thumb|none|600px|The briefing to &amp;quot;Severed Ties&amp;quot; shows the five buildings with Skyshield guns protecting the Federation satellite uplink.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The crashed Mi-28N Havoc model from ''Modern Warfare 3'' sinks on top of Logan and Keegan after the Littoral Combat Ship is destroyed in &amp;quot;Into the Deep,&amp;quot; with the same neatly curved [[Shipunov 2A42]] chin gun visible. A Shipunov can also be seen mounted on a BTR-80A which drives past a checkpoint in &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28N helicopter - 30x165mm]]&lt;br /&gt;
[[Image:GhostsShipunov-1.jpg|thumb|none|600px|&amp;quot;Nowhere is safe from crashing helicopters! NOWHERE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
&lt;br /&gt;
The ''Modern Warfare 3'' [[SVD Dragunov|SVD-M]] model appears in the mission &amp;quot;Struck Down,&amp;quot; fitted with a suppressor and mounted on a remote-controlled rig. The weapon's HUD incorrectly refers to it as a .50 cal, and the firing sound seems to have not been told it isn't one either (and neither has the surpressor, for that matter). It can assumed that the weapon was a placeholder, much like the UMP-45 and the M4A1, but was never replaced.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-SVD-1.jpg|thumb|600px|none|Keegan sets up the sniper rig at the start of &amp;quot;Struck Down.&amp;quot; Note that the mounting is pivoting in the wrong place, most likely caused by a misplaced rotator joint in the model.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
&lt;br /&gt;
The sinking Hind helicopter in &amp;quot;Into the Deep&amp;quot; is armed with a chin-mounted [[Yakushev-Borzov Yak-B]] four-barrel Gatling gun. Elsewhere in the game, &amp;quot;Battle Hind&amp;quot; helicopters are seen, a fictional coaxial-rotor design which is equipped with a set of oversized Yak-B barrels attached to the ammunition feed of the Shipunov 2A42 mounting for the South African &amp;quot;Super Hind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B - 12.7x108mm]]&lt;br /&gt;
[[Image:CoDGhosts-YakB-1.jpg|thumb|none|600px|Making his way through the jungle, Logan is ambushed by a pair of &amp;quot;Battle Hinds,&amp;quot; the one in the foreground showing off its mismounted Yak-B gatling gun.]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|Logan continues to flee from the results of sinking a boat full of spare helicopters from the previous games.]]&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=927808</id>
		<title>Call of Duty: Ghosts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=927808"/>
		<updated>2015-06-05T16:40:19Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Daewoo K7 */&lt;/p&gt;
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|-	&lt;br /&gt;
|style=&amp;quot;background-color: red; red:#000000; margin:10px; border: none; text-align:center; padding: 5px;&amp;quot;|'''Join the IMFDB clan on Call of Duty: Ghosts with clan tag &amp;quot;IMFD&amp;quot;!'''	&lt;br /&gt;
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|} 	&lt;br /&gt;
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{{wip}}&lt;br /&gt;
[[Image:Cod ghosts boxart.jpg|300px|thumb|right|''Call of Duty: Ghosts'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Ghosts''''' is a first person shooter developed by Infinity Ward, Sledgehammer Games and Neversoft and published by Activision for Playstation 3, Playstation 4, Xbox 360, Xbox One, Wii U and PC. ''Ghosts'' does not continue the story of previous ''Modern Warfare'' games, instead being set in the aftermath of an attack by an orbiting kinetic weapons platform which has crippled the United States, with the player taking on the role of a &amp;quot;Ghost&amp;quot; soldier, a member of a fictional elite unit created from the combined remnants of the US special operations forces. The game was released on November 5th, 2013.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms are seen in the videogame ''Call of Duty: Ghosts''''':&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M9A1]] is a common starting weapon in singleplayer missions, and seems to be the standard sidearm for US forces; it is always shown with tritium illuminated sights, an accessory rail in front of the rear sight, and a mounted flashlight that has no in-game function. In Extinction mode it is incorrectly shown firing in bursts. It has incorrect 12-round magazine by default (which is possible on the [[Beretta 96 pistol series|Beretta 96]] instead), but the extended magazine attachment and the Extinction variant give a correct 18-round capacity. The top rail serves no purpose, since the M9A1 has no ability to accept sight attachments in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|thumb|400px|none|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:M9A1 modelCoDG.jpg|thumb|401px|none|The in-game Beretta pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-M9-1.jpg|thumb|none|600px|Player character Logan Walker holds an M9A1 as he finds his way outside in &amp;quot;Brave New World&amp;quot; and looks over the hastily renamed Hollywod sign. Note that unlike previous Infinity Ward games, the hammer is now correctly cocked.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
&lt;br /&gt;
The pickup icon for the ''Modern Warfare 2'' [[Colt Anaconda]] can be seen on a poster in the multiplayer map &amp;quot;Octane.&amp;quot; The weapon itself does not appear anywhere in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:CoDGhosts-Anaconda-1.jpg|thumb|600px|none|Presumably the gun owner has to stand in front of this poster and hold F.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
&lt;br /&gt;
The [[Flintlock Pistol]] is dual-wielded by the &amp;quot;Ghostly Crew&amp;quot; field order reward, found in the Invasion DLC map &amp;quot;Mutiny&amp;quot;. The weapon is not available to the player.&lt;br /&gt;
&lt;br /&gt;
==FN FNP-9==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNP-9]] is seen as the symbol for the perks &amp;quot;Ready Up&amp;quot; and &amp;quot;Quickdraw&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP-9mm2Tone.jpg|thumb|none|400px|FNP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Ready-up-quickdraw-cod-ghosts.jpg|thumb|none|240px|Ready Up (left) and Quickdraw (right)]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears in-game with a custom reverse two-tone finish, and uses a slightly incorrect 10-round magazine (which is only available to the [[MP-446 Viking]] variant) or an even more incorrect 15-round magazine (instead of 18-round magazines). It is seen in the hands of Rorke in &amp;quot;Sin City&amp;quot; and used by enemies in &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; In Extinction mode it is the last starting pistol that can be unlocked, and is incorrectly depicted as fully automatic. In the Squads mode Safeguard, a variation on ''Modern Warfare 3's'' Survival mode, it is the starting weapon, always equipped with an extended magazine (likely to match the capacity of the Five-Seven used in MW3's version of the mode). Unlike the M9A1, the hammer is never cocked back.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:MP-443 Grach modelCoDG.jpg|thumb|401px|none|The in-game Mp-443 Grach pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-MP443-1.jpg|thumb|600px|none|Logan reloads his MP-443 in &amp;quot;Severed Ties,&amp;quot; wondering when &amp;quot;Impact&amp;quot; became a proper noun.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is a common starting weapon in singleplayer, sometimes with a suppressor, and the default starting weapon in Extinction mode. It has an incorrect capacity of 14 rounds in multiplayer, although it's presumably chambered in 9x19mm; in singleplayer and Extinction mode it holds 12 rounds per magazine, correct for the .40 S&amp;amp;W and .357 SIG versions. Like the MP-443, it is always shown with an uncocked hammer.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R pistol - 9x19mm]]&lt;br /&gt;
[[Image:P226 model CoDG.jpg|thumb|401px|none|The in-game P226 pistol model. Note the two mirrored cuts in the barrel, which are not present on the real-life pistol.]]&lt;br /&gt;
[[Image:CoDGhosts-P226-1.jpg|thumb|600px|none|Logan holds a P226 as an ill-conceived interrogation on a cargo plane's open ramp is interrupted by an even more ill-conceived rescue. Evidently, the Federation were inspired by ''The Dark Knight Rises''.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] appears in the game as the &amp;quot;.44 Magnum,&amp;quot; despite the barrel marking clearly indicating that it is chambered in .454 Casull. The barrel labels the weapon as a &amp;quot;Roaring Wolf,&amp;quot; presumably to avoid Taurus' trademark. It can be used in multiplayer and Extinction, where it operates in single-action mode; it has a capacity of six shots, despite that a .454 Casull Raging Bull should only have five rounds in the cylinder, whereas the .44 Magnum version would correctly have six rounds. It appears only once in the campaign, in the hands of villain Rorke; when Logan briefly has control of it, it is shown firing in double-action mode. In Extinction mode, it is the first alternative starting weapon available, and unlocks at level 7. Also notable is that, when upgraded to level 2 in Extinction via skill points, the cylinder capacity is incorrectly changed to 9 rounds, which is impossible for any caliber variant of the Raging Bull (though 8-round cylinders exist). In multiplayer it can, rather pointlessly, be dual-wielded with ACOG scopes fitted to both weapons; getting a large number of kills with this setup unlocks a badge called &amp;quot;Clueless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]&lt;br /&gt;
[[Image:44 Magnum modelCoDG.jpg|thumb|401px|none|The in-game Raging Bull revolver model.]]&lt;br /&gt;
[[Image:CoDGhosts-Taurus-1.jpg|thumb|600px|none|The player character in Extinction mode holds a Raging Bull as the match starts, a helpful officer explaining that humanity has yet to realize that a maximum of four people is not a good size for a world-saving task force. Then again, if it was good [[Call of Duty: World at War|enough]] [[Call of Duty: Black Ops|for]] [[Call of Duty: Black Ops II|Zombies]]...]]&lt;br /&gt;
&lt;br /&gt;
==VBR-Belgium PDW==&lt;br /&gt;
&lt;br /&gt;
The [[VBR-Belgium PDW]] machine pistol, referred to as the &amp;quot;PDW,&amp;quot; appears late in the campaign in the missions &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; The standard VBR in multiplayer has a 12-round magazine and is incorrectly shown firing 3-round bursts, while the gold-plated variant available with the June 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; patch gets a 20-round magazine and a correct fully-automatic fire mode. The singleplayer version is fully-automatic by default and has a 32-round magazine. While this ammo count would be possible with a 33-round Glock 18 magazine, the weapon is shown with a non-projecting magazine which would not have anything like this capacity; the model appears to be a 19-round Glock 18 magazine. For some reason, the charging handle is always pulled after reloading, regardless of whether the magazine was empty or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vbr-b-compact.jpg|thumb|400px|none|VBR-Belgium PDW - 7.92x24mm]]&lt;br /&gt;
[[Image:PDW modelCoDG.jpg|thumb|400px|none||The in-game PDW pistol model.]]&lt;br /&gt;
[[Image:CoDGhost-VBRPDW-1.jpg|thumb|600px|none|Logan holds a VBR-Belgium PDW equipped with an ACOG scope after clearing out the control room in &amp;quot;Severed Ties.&amp;quot;]]&lt;br /&gt;
[[Image:CoDGhosts-VBRPDW-2.jpg|thumb|600px|none|Logan finishes up a reload of a different VBR with a red dot sight; note the magazine is ''much'' too small for the weapon's 32-round capacity.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
The in-game SMG category also includes the X95 Flattop and Vepr, despite the fact that these are assault rifles.&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
&lt;br /&gt;
The [[Daewoo K7]], referred to as the &amp;quot;K7,&amp;quot; is an uncommon weapon in singleplayer, appearing in the missions &amp;quot;Sin City,&amp;quot; &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer,&amp;quot; where Hesh also uses one. It is one of the weapons which features an integral suppressor, which in gameplay terms means it has one without the player having to give it the &amp;quot;silencer&amp;quot; attachment in multiplayer. Interestingly, the weapon features the same reloading action as the UMP-45 from previous games, but with a different cocking action.&lt;br /&gt;
&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 - 9x19mm]]&lt;br /&gt;
[[Image:K7 modelCoDG.jpg|thumb|400px|none||The in-game K7 model.]]&lt;br /&gt;
[[Image:CoDGhosts-K7-1.jpg|600px|thumb|none|Logan reloads a K7 at the start of &amp;quot;Sin City;&amp;quot; note that this is one of the few weapons in the game to commit the classic FPS error of being shown with the safety on.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
&lt;br /&gt;
A camouflaged [[UMP|Heckler &amp;amp; Koch UMP45]] was seen briefly in the behind the scenes trailer as the narration discusses the addition of sliding. This was ''[[Modern Warfare 3]]'' UMP model, fitted with a new EOTech EOLAD-1V reflex sight. This weapon does not appear in the final game, and was most likely a development placeholder for the K7, if only due to the surpressor and the K7's reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:GhostsUMP-1.jpg|600px|thumb|none|While continuing the ''Black Ops II'' tradition of infiltrating disused ''Crysis'' sets, the player character goes for a slide with his UMP.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon#PP-19 Bizon-2|PP-19 Bizon-2]] appears as the &amp;quot;Bizon,&amp;quot; and features the early PP-19 folding stock. It is another common weapon among Federation forces, but it is mostly seen in outdoor levels. Despite the receiver indicating the weapon is chambered in 9x18mm Makarov, the magazine only holds a paltry 36 rounds; even the &amp;quot;extended mags&amp;quot; attachment does not get this up to the correct 64, instead giving only 54 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 with early PP-19 folding stock - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Bizon modelCoDG.jpg|thumb|none|400px|The in-game Bizon model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bizon-1.jpg|600px|thumb|none|Following a series of unlikely events resulting in the destruction of a dam, one-off player character Elias holds a Bizon-2 with an ACOG optic as he skulks his way towards his objective.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] is used by Federation forces, mostly during indoor levels. It has the highest rate of fire of any weapon in the game, but is otherwise fairly mediocre. It incorrectly holds 32 rounds in campaign and extinction, and 34 in multiplayer, instead of the real 30-round capacity. In multiplayer, it is described as having custom armor-piercing tungsten rounds, which, aside from the &amp;quot;custom&amp;quot; part, is a reasonable description of the special saboted 6.5x25mm round the CBJ-MS can fire. Unlike the PM-9 from Modern Warfare 3, the character does hold the foregrip, although they only bother to hold it properly if the &amp;quot;Foregrip&amp;quot; attachment is added.&lt;br /&gt;
&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|400px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:CBJ-MS model CoDG.jpg|thumb|none|400px|The in-game CBJ-MS model.]]&lt;br /&gt;
[[Image:CoDGhosts-CBJ-1.jpg|600px|thumb|none|Logan holds a CBJ-MS as he celebrates his capture of the enemy's inexplicable indoor patio.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
&lt;br /&gt;
Logan starts with a [[TDI Vector]] in &amp;quot;Federation Day&amp;quot; and &amp;quot;Severed Ties.&amp;quot; It is incorrectly referred to in-game as the &amp;quot;Vector CRB,&amp;quot; which is actually a civilian semi-automatic version with a 16-inch barrel sold in states that do not allow the shorter version due to SBR bans. The Vector is shown with a strobe light mounted above the barrel, only usable in &amp;quot;Federation Day,&amp;quot; and is fitted with a Magpul AFG by default. It has a correct 30-round magazine in singleplayer and Extinction, but incorrectly 32 rounds in multiplayer (48 with extended mags)&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector CRB model CoDG.jpg|thumb|none|400px|The in-game TDI Vector model.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-1.jpg|600px|thumb|none|Logan climbs down the outside of a building holding a suppressed TDI Vector in &amp;quot;Federation Day,&amp;quot; glad that the high-tech future does not include security cameras.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-2.jpg|600px|thumb|none|Keegan and Hesh hold suppressed Vectors as the Ghost unit quickly determines the flaw in Rorke's plan to issue threats using an invincible television set.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Gen 1 UTAS UTS-15==&lt;br /&gt;
&lt;br /&gt;
The [[UTAS UTS-15]] only appears in multiplayer and Extinction, and is referred to as the &amp;quot;Tac 12.&amp;quot; The version shown in the game is the initial &amp;quot;Gen 1&amp;quot; variant, with the notoriously fragile hooked tube selector the most obvious sign of this. The weapon is portrayed extremely inaccurately; the tube selector is pointed partway to the right, which would indicate feeding from only the left tube (assuming it would feed at all in that position), and the player character only loads that tube, meaning the weapon should have a maximum capacity of 6+1 rounds since it appears to be firing 3&amp;quot; shells. The capacity in multiplayer is actually 10 rounds (15 with extended mags), incorrect for any type of shell the gun can fire. In addition, the &amp;quot;windows&amp;quot; in the top of the tube magazines always show the weapon to be completely loaded with six shells visible on each side.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|Gen 1 UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:Tac 12 model CoDG.jpg|thumb|none|401px|The in-game Utas UTS-15 model. Note the incorrect... everything, mechanics-wise.]]&lt;br /&gt;
[[Image:CoDGhosts-UTS-1.jpg|thumb|none|600px|The player character in multiplayer holds a UTS-15 equipped with an EOTech optic; this is the multiplayer version, which replaces the switches on the side of the EOLAD-1V with a damage indicator display. Note six visible shells in the window at the top of the tube magazine and the tube selector pushed partway to the right.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch FABARM FP6==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch FABARM FP6]], called the &amp;quot;FP6,&amp;quot; is not available to the player in the campaign; only Hesh carries one without the stock on his back, although he never uses it (similarly to Vasquez's Winchester 1200 in ''[[Call of Duty 4: Modern Warfare]]''). However, the FP6 is available in Extinction mode and multiplayer. For some reason, it is impossible to interrupt the weapon's reloading animation by firing. The reload, interestingly, shows the player character's hand with the correct number of rounds in it to reload the tube, rather than being a cycled one-at-a-time animation as is common in games (though the pump is still always operated after reloading, even if the tube wasn't empty). It is unclear why it doesn't have an &amp;quot;extended mags&amp;quot; attachment, since the capacity of the real FP6 magazine tube can be extended from 5 to 7 shells; this is possibly due to the difficulty of showing the character holding seven 12-gauge cartridges in one hand and still loading the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fabarmgripstock.jpg|thumb|none|400px|FABARM Martial Ultrashort with collapsible stock - 12 gauge]]&lt;br /&gt;
[[Image:FP6 model CoDG.jpg|thumb|none|400px|The in-game FP6 model.]]&lt;br /&gt;
[[Image:CoDGhosts-FP6-1.jpg|thumb|none|600px|The player character in Extinction mode holds a FABARM as a Cryptid admires his laser drill. The FABARM is one of the better weapons in Extinction, having good one-hit kills within the range that most Cryptids will attack.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm MAUL==&lt;br /&gt;
&lt;br /&gt;
The semi-automatic [[Metal Storm Weapons#Metal Storm MAUL|Multi-shot Accessory Underbarrel Launcher]], or MAUL, referred to as the &amp;quot;Bulldog,&amp;quot; is sometimes seen in singleplayer in the hands of Federation soldiers. The Create-a-soldier icon showns it with two spare barrel/magazine tubes in the stock. It is also available in multiplayer as both a standalone weapon and an accessory for assault rifles, and can be found in the second area of Extinction mode. Only the standalone version in singleplayer has the correct 5-round capacity. In multiplayer and Extinction it has an incorrect capacity of 6 rounds (9 with the &amp;quot;extended mags&amp;quot; attachment), and the underbarrel version available in multiplayer contains only 4 rounds.&lt;br /&gt;
&lt;br /&gt;
In a fairly obvious oversight by the developers, shotgun soldiers armed with MAULs will still be shown with holders for standard 12 gauge rounds attached to their webbing, even though they could not possibly be used by the MAUL.&lt;br /&gt;
&lt;br /&gt;
[[Image:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]]&lt;br /&gt;
[[Image:Bulldog model CoDG.jpg|thumb|none|400px|The in-game Metal Storm MAUL model.]]&lt;br /&gt;
[[Image:Underbarrel MAUL Menu Icon CoDG.jpg|thumb|none|200px|Menu icon of the underbarrel version of the MAUL (here shown without a magazine tube attached).]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-2.jpg|thumb|600px|none|Logan holds a standalone MAUL in &amp;quot;No Man's Land&amp;quot; as he successfully secures the enemy's facilities.]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-1.jpg|thumb|600px|none|The player character in multiplayer reloads her MSBS assault rifle, equipped with an underbarrel MAUL. Unlike previous ''Call of Duty'' games, there is no D-Pad selection; instead, an underbarrel weapon is fired using the grenade button.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255==&lt;br /&gt;
&lt;br /&gt;
During &amp;quot;No Man's Land,&amp;quot; Hesh picks up an [[MTs255]] shotgun from a table and places it on his back; he will occasionally use it at close range in any mission where he is present. It seems it was a family weapon since he comments he never thought he would see it again, but it is not particularly clear why attention is drawn to it since his possession of it is never important to the story. The MTs255 appears occasionally in the hands of enemies; it is fitted with ''Modern Warfare 3's'' bracket-mounted accessory rail and illuminated sights. It seems the programmers did not actually know how the shotgun operates, since the cylinder latch is marked as if it is a safety, and the cylinder is instead operated by lifting a throw lever just ahead of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:MTs255.jpg|thumb|none|400px|MTs255 - 12 gauge]]&lt;br /&gt;
[[Image:MTS-255 model CoDG.jpg|thumb|none|400px|The in-game MTs255 model.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-2.jpg|thumb|none|600px|Braving the rampant particle effects to discover their old family home, Logan and his brother Hesh (it's short for &amp;quot;David&amp;quot;) come across a MTs255 on a table, but are interrupted by a passing earthquake.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-3.jpg|thumb|none|600px|While society was supposed to have collapsed, some parts are clearly still working on it.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-1.jpg|thumb|none|600px|Logan holds an MTs255 with an EOTech EOLAD-1V sight as he makes his way through the Federation factory in &amp;quot;End of the Line,&amp;quot; which in spite of the name is not the last mission.]]&lt;br /&gt;
&lt;br /&gt;
=Assault &amp;amp; Battle Rifles=&lt;br /&gt;
One thing to note is that the assault rifles and marksman rifles in the game can be used in 3-round burst mode via the &amp;quot;Burst Fire&amp;quot; attachment. However, this burst mode is incorrect for almost all rifles used in the game: the [[AK-12]] is the only one of them that has the 3-round burst option in reality. The real [[CZ 805 BREN]] has a burst setting, but it is 2-round burst instead of 3.&lt;br /&gt;
&lt;br /&gt;
==AAC Honey Badger==&lt;br /&gt;
&lt;br /&gt;
The [[AAC Honey Badger]] seems to be a standard weapon for the Ghost unit; the version shown is equipped with a custom charging handle and Magpul PMAGs. Like the K7, it is integrally suppressed, without the need for a suppressor attachment. It is first seen in the mission &amp;quot;Brave New World,&amp;quot; used by Logan and Hesh. One of the first weapons shown in previews, it repeats a common ''Call of Duty'' error in that it is shown with the safety on, one of the few weapons in this game to commit that error. It correctly holds 30 rounds per magazine in campaign and multiplayer, but erroneously 35 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:AAC honey badger.jpg|thumb|none|400px|AAC Honey Badger with magazine removed - 7.62x35mm]]&lt;br /&gt;
[[Image:Honey Badger model CoDG.jpg|thumb|none|400px|The in-game Honey Badger model.]]&lt;br /&gt;
[[Image:CoDGhosts-HoneyBadger-1.jpg|600px|thumb|none|Logan holds a Honey Badger at the start of &amp;quot;Brave New World&amp;quot; as he and his brother make their way through an abandoned theater. Note that the charging handle has the extended safety tab from the M4A1 in Modern Warfare 3.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
&lt;br /&gt;
[[AK-12]] rifles are used by Federation troops, as a replacement for the series' long-running anachronistic use of AK-47s. The AK-12 has a 30-round magazine in singleplayer (which increases to 45 with the &amp;quot;extended mags&amp;quot; attachment), or 40 in Extinction mode. The default reload is unusual; the player character rests the new magazine against the old, swaps them with the magazines held together, then quickly pulls the old magazine away and retains it instead of dropping it or throwing it like it's about to explode as is more usual for the series. &amp;quot;7.62x39mm&amp;quot; is written on the side of the AK-12, but the magazine model is the 5.45x39mm version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:AK-12 model CoDG.jpg|thumb|none|400px|The in-game AK-12 model.]]&lt;br /&gt;
[[Image:CoDGhosts-AK-1.jpg|600px|thumb|none|Reacting with disgust at Hesh and Logan's cowardly attempt to get the dog to breach a room for them, a group of Federation soldiers proceed to burst through the door, knee Hesh in the groin and breach the room themselves.]]&lt;br /&gt;
&lt;br /&gt;
==APS Underwater Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[APS Underwater Assault Rifle]] is seen only in singleplayer, and is used by Logan at the very start of &amp;quot;Atlas Falls&amp;quot; and throughout the underwater mission &amp;quot;Into the Deep.&amp;quot; It is shown with a bracket accessory rail like the AK-47 in ''Modern Warfare 3'' which never mounts anything, and features an incorrect 30-round magazine, as opposed to the real weapon's 26. Enemy divers in the level also use APS rifles; the weapon is a little anachronistic since by 2026 it would almost certainly have been replaced by the more advanced ASM-DT or ADS amphibious rifles. It is also not clear how the American Ghost Unit came to be using Russian underwater rifles. Due to the open bolt nature of the weapon, it is never cocked after reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:APSunderwater.jpg|thumb|none|400px|APS Underwater Rifle - 5.6x39mm MPS]]&lt;br /&gt;
[[Image:APS Underwater Rifle model CoDG.jpg|thumb|none|400px|The in-game APS Underwater Rifle model.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-1.jpg|600px|thumb|none|Logan holds an APS during &amp;quot;Into the Deep,&amp;quot; though he doesn't seem to have gone that far into it all things considered. Note the bracket-mounted accessory rail.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-2.jpg|600px|thumb|none|Firing; while it is correct for the APS to eject spent casings, these seem of the &amp;quot;too large&amp;quot; and &amp;quot;unfired&amp;quot; variety. The ejected brass effect also does not pay any attention to the gun model; if Logan moves to the right while firing, the casings will pass through the gun and come out of the left side. This is very common in shooters, but particularly obvious here due to the slow-moving brass effect.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta ARX-160]] is referred to as the &amp;quot;ARX-160&amp;quot; in game. In singleplayer, it is only seen in the outer space mission &amp;quot;Loki,&amp;quot; where it incorrectly fires in 2-round bursts; in multiplayer it is correctly shown as fully automatic. Unlike the X95, it defaults to its white &amp;quot;OSA&amp;quot; space skin in multiplayer. The magazine features odd black-cased rounds with &amp;quot;CO2&amp;quot; printed on them, possibly implying they are filled with pressurized gas, and the STANAG-style magazine is also labelled as 5.45x39mm. In multiplayer, it includes a remarkably hideous built-in laser sight and a vaguely defined ability to have reduced recoil for the first three rounds of every burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:ARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX-160 model CoDG.jpg|thumb|none|400px|The in-game ARX-160 model. Note that the end of the barrel has crudely designed textures which somewhat resemble a flash hider.]]&lt;br /&gt;
[[Image:Arx-160 ghosts.jpg|thumb|none|600px|ARX-160 developer model as seen in the developer trailer. Note the safety is on.]]&lt;br /&gt;
[[Image:CoDGhosts-ARX-1.jpg|thumb|600px|none|One-off character Sergeant Thompson holds an ARX-160 during the attack on the enemy space station in &amp;quot;Loki.&amp;quot; For some reason, the ARX-160 is the only weapon available during this level.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The [[M4A1]] model from ''Modern Warfare 3'' was seen several times in the behind the scenes trailer, with other shots showing the ''[[Modern Warfare 2]]'' model with a variation of the ARMS SIR rail system which had a carry handle gap between the top of the receiver and the rail. Neither appears in the final game, most likely replaced by either the Honey Badger or the Remington R5. However, one of the pseudo-Intel &amp;quot;Rorke Files&amp;quot; shows the aforementioned antagonist training with such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:GhostsM4-1.jpg|thumb|none|600px|The player character holds the ''Modern Warfare 3'' M4. While most likely a placeholder, ''Modern Warfare 3'' demonstrated this was no guarantee it would not end up in the final game.]]&lt;br /&gt;
[[Image:GhostsM4-3.jpg|thumb|none|600px|A different M4 can be seen on this soldier model.]]&lt;br /&gt;
[[Image:GhostsM4-4.jpg|thumb|none|600px|Some player character arms menace a soldier holding the ''Modern Warfare 2'' M4. As is series standard, his rifle has two left sides.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
&lt;br /&gt;
The [[CZ 805 BREN]] is one of the more common assault rifles in the game, referred to as the &amp;quot;SA-805.&amp;quot; It appears to have been one of the first models made for ''Ghosts'', and is significantly less detailed than those made later; in particular, the weapon's lower features very &amp;quot;flat&amp;quot; seams. More bizarrely, if the weapon is fitted with any kind of optic, the 3D magazine release and fire selector will vanish, leaving only the &amp;quot;painted on&amp;quot; textures underneath them.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SA-805 model CoDG.jpg|thumb|none|400px|The in-game CZ 805 BREN model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bren-1.jpg|600px|thumb|none|Logan holds a CZ 805 BREN near the start of &amp;quot;Brave New World,&amp;quot; after dealing with its former owner.]]&lt;br /&gt;
&lt;br /&gt;
==Diseños Casanave SC-2010==&lt;br /&gt;
&lt;br /&gt;
The  [[FN FAL#Diseños Casanave SC-2010|SC-2010]], the Peruvian proposed upgrade for the [[FN FAL]], is called the &amp;quot;SC-2010&amp;quot; in game and is probably the most common Federation weapon in singleplayer, where it can be found with a variety of accessories in most missions. It is also available in multiplayer and is found in the first area of Extinction mode, where for some reason it is restricted to semi-automatic fire only and to a lower 24-round capacity instead of the correct 30 seen in campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SC-2010.jpg|thumb|none|400px|SC-2010 HPMWS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SC-2010 model CoDG.jpg|thumb|none|400px|The in-game SC-2010 model.]]&lt;br /&gt;
[[Image:CoDGhosts-SC2010-1.jpg|600px|thumb|none|Logan sneaks through the jungle with a suppressed SC-2010 in &amp;quot;The Hunted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FAD ==&lt;br /&gt;
&lt;br /&gt;
The [[FAD Assault Rifle]] is one of the most common weapons among the Federation forces seen in singleplayer; it is redesigned from ''Modern Warfare 3'' with a non-slip style surface texture and less fiddly-looking iron sights, though these are less true to the sights of the real weapon as a result. It is shown, oddly, with a two-setting fire selector, while the real weapon has both semi and full auto modes; the in-game FAD is auto only. It has a correct capacity of 30 rounds in campaign, but an incorrect 42 one in multiplayer. On drawing the weapon, the player character flicks the safety off. Unlike Modern Warfare 3, the character actually bothers the chamber a round after an empty reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:FAD model CoDG.jpg|thumb|none|400px|The in-game FAD model.]]&lt;br /&gt;
[[Image:CoDGhosts-FAD-1.jpg|thumb|600px|none|During the flashback level &amp;quot;Legends Never Die,&amp;quot; Elias holds a FAD assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G28==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G28]] in patrol configuration is referred to as the &amp;quot;MR-28,&amp;quot; combining the civilian designation &amp;quot;MR308&amp;quot; with the German military designation. It has a correct 20-round magazine in singleplayer, but an incorrect 24-round capacity in multiplayer (36 with Extended Mags), and in Extinction mode it is restricted to 8 rounds per mag. The gun uses the exact same mid-magazine reload animation as the SCAR-H from Modern Warfare 2 (and the SCAR-L from Modern Warfare 3).&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG28.jpg|thumb|none|400px|Heckler &amp;amp; Koch G28, patrol configuration - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MR-28 model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch G28 model]]&lt;br /&gt;
[[Image:CoDGhosts-G28-1.jpg|thumb|600px|none|Logan holds a G28 at the start of &amp;quot;All or Nothing,&amp;quot; equipped with an ACOG optic. The G28 is never seen with its own distinctive scope during the campaign.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[M27 IAR]], a variant of the HK416 used as a squad automatic weapon, appears with a C-Mag in the &amp;quot;light machine gun&amp;quot; category. The weapon model seems designed to look battered and poorly serviced; the fire selector is completely missing, the handguard is held on with plastic ties, and a section of the rear sight is gone if the weapon has iron sights, leaving a moon-shape. Both this section of the rear sight and the front sight pin are missing if the weapon mounts optics. The model is always shown with a (useless) bipod and a MagPul AFG, regardless of whether the &amp;quot;foregrip&amp;quot; attachment is used or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm]]&lt;br /&gt;
[[Image:M27-IAR model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch M27 IAR model]]&lt;br /&gt;
[[Image:CoDGhosts-IAR-1.jpg|thumb|600px|none|Logan holds an M27 IAR as he makes his way through a stadium which the devastating orbital bombardment has turned into a level from a videogame. Note the cable ties around the handguard and missing top section of the folded-down rear sight.]]&lt;br /&gt;
&lt;br /&gt;
== IMBEL IA2 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL#IMBEL IA2|IMBEL IA2]] is referred to as the &amp;quot;IA-2,&amp;quot; and is classified as a marksman rifle; it is restricted to semi-automatic fire, and is one of Logan's starting weapons in &amp;quot;Federation Day.&amp;quot; It has a corect 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Imbelia2.jpg|thumb|none|400px|IMBEL IA2 with scope and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:IA-2 model CoDG.jpg|thumb|none|400px|The in-game IMBEL IA2 model]]&lt;br /&gt;
[[Image:CoDGhosts-IA2-1.jpg|600px|thumb|none|Keegan strikes a dramatic pose with his suppressed IMBEL IA2 at the start of &amp;quot;Federation Day.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== IWI X95 Flattop ==&lt;br /&gt;
&lt;br /&gt;
The [[IWI X95 Flattop]] appears in the singleplayer levels &amp;quot;Ghost Stories&amp;quot; and &amp;quot;The Hunted.&amp;quot; The markings on the receiver indicate that the weapon is chambered in 5.45x39mm, a modification originally developed for Ukrainian license-built TAR-series rifles manufactured by RPC Fort. It uses a STANAG-style magazine, though these are available for 5.45mm cartridges, so this is not necessarily an error. It is referred to as &amp;quot;MTAR-X&amp;quot; in-game, and is classified as a submachine gun; this classification would be correct for an actual MTAR-21 were it chambered in 9x19mm, but not for the X95 Flattop, which is an assault rifle. In singleplayer it has a 32-round magazine, which would only be correct for the 9x19mm MTAR-21, while in multiplayer it has an even more incorrect 38-round magazine. In Extincion however, it has a 40-round magazine, which is possible on the real assault rifle.&lt;br /&gt;
&lt;br /&gt;
A variant called &amp;quot;MTAR-X2&amp;quot; appears during the outer space portion of the singleplayer level &amp;quot;Ghost Stories&amp;quot;. This variant incorrectly fires in 3-round bursts, and a has a special white skin.&lt;br /&gt;
&lt;br /&gt;
[[Image:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body, designed for Ukraine, for comparison - 5.45x39mm]]&lt;br /&gt;
[[Image:MTAR-X model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X&amp;quot; model]]&lt;br /&gt;
[[Image:MTAR-X Space model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X2&amp;quot; space model]]&lt;br /&gt;
[[Image:GhostsX95-2.jpg|thumb|none|600px|A released image of the X95 Flattop shows that the new Sub-D technology does not help you to take the safety off.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-1.jpg|thumb|none|600px|One-time character Baker holds an X95 Flattop during the introduction as America lives to regret cribbing national defense ideas from ''Moonraker''. This special white skin for the X95 is only seen in this level.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-2.jpg|thumb|none|600px|Baker reloads his X95. Note the 5.45x39mm calibre label, which does not match the in-game designation as a submachine gun, and that the fire selector is now pointed ''below'' the safe position, while the thumb tab has been rotated 90 degrees in the wrong direction.]]&lt;br /&gt;
&lt;br /&gt;
== M16 variant ==&lt;br /&gt;
&lt;br /&gt;
An [[M16]] variant is seen as the symbol for the perks &amp;quot;Reflex&amp;quot; and &amp;quot;Overkill&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|400px|Colt M16A1 with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Reflex-overkill-cod-ghosts.jpg|thumb|none|240px|Reflex (left) and Overkill (right)]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0.2F1 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the previous Modern Warfare series, this time referred to as &amp;quot;MK14 EBR.&amp;quot; It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
Oddly, it is the only one of the marksman rifles to actually mount its own scope in singleplayer; the three others all have an ACOG scope instead in their respective mission, while the Mk 14 Mod 0 gets its own scope in &amp;quot;Brave New World&amp;quot; and an ACOG like the others in &amp;quot;Homecoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MK14 EBR model CoDG.jpg|thumb|none|400px|The in-game M14 EBR model]]&lt;br /&gt;
[[Image:CoDGhosts-Mk14Mod0-1.jpg|thumb|600px|none|Logan holds a Mk 14 Mod 0 as he takes a wrong turn and finds himself in ''Homefront''.]]&lt;br /&gt;
&lt;br /&gt;
== MSBS-5.56B Radon==&lt;br /&gt;
&lt;br /&gt;
The [[MSBS Series|MSBS-5.56B Radon]], a bullpup version of a Polish-designed prototype next-gen modular rifle, is called the &amp;quot;MSBS.&amp;quot; It incorrectly fires in 3-round bursts, but the correct fully-automatic and semi-automatic modes are available as optional attachments. The fire selector on the weapon is always pointed to auto, possibly indicating the switch to burst fire as the default mode of operation was made after the weapon model was finished. The version shown in the game is based on a 3D printed design mock-up made in 2011, and is fitted with a Magpul AFG by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSBS-5,56.jpg|thumb|none|400px|MSBS-5.56B Radon 2011 design mock-up - 5.56x45mm]]&lt;br /&gt;
[[Image:MSBS Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MSBS-5.56B.]]&lt;br /&gt;
[[Image:CoDGhosts-MSBS-1.jpg|thumb|600px|none|Logan holds an MSBS-5.56B during &amp;quot;All or Nothing&amp;quot; as some carrier crewmen hastily invent something else for him to remotely control.]]&lt;br /&gt;
&lt;br /&gt;
== Remington R5 RGP ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington R5 RGP]] seems to be a service rifle for the US military and Ghost unit; it is a starting weapon for the Ghosts in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;Atlas Falls,&amp;quot; and is used by US forces during &amp;quot;Homecoming.&amp;quot; Since no M4s or M16s are present in the game, it seems that in ''Ghosts''' future the R5 has replaced both weapons. It has a correct 30-round magazine in campaign but an incorrect 24 one in multiplayer (36 with extinction); in Extincion it holds 40 rounds, which is possible on the real weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington R5 RGP.jpg|thumb|none|400px|Remington R5 RGP with Magpul PMag &amp;amp; CTR stock - 5.56x45mm]]&lt;br /&gt;
[[Image:R5 Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the Remington R5.]]&lt;br /&gt;
[[Image:CoDGhosts-R5-1.jpg|thumb|600px|none|Logan holds a Remington R5 in &amp;quot;Homecoming.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Vepr ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#Vepr|Vepr]] assault rifle, a Ukrainian bullpup AK, appears under its real name, but is incorrectly classified as a submachine gun; possibly as a reference to its classification by the Ukrainian government. It is one of the first weapons available in Extinction mode, and one of the cheapest. In singleplayer it features a correct capacity of 30 rounds, while in Extinction mode this is incorrectly increased to 32 rounds, and to 42 rounds in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vepr.jpg|thumb|none|400px|Vepr - 5.45x39mm]]&lt;br /&gt;
[[Image:Vepr Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the Vepr.]]&lt;br /&gt;
[[Image:CoDGhosts-Vepr-1.jpg|thumb|600px|none|Vepr in hand, Logan takes a look at some classic ''Call of Duty'' reading material.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
Sniper rifles are now accompanied by a new &amp;quot;Marksman Rifle&amp;quot; category for lighter semi-automatic weapons, which includes the Mk 14 Mod 0, G28, Imbel IA2 and SVU. These four weapons have correct magazine capacities in campaign, but incorrect ones in multiplayer and Extinction; this was most likely done to prevent an incomplete burst at the the end of the magazine when the &amp;quot;Burst Fire&amp;quot; attachment is used.&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
A [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] simply called the &amp;quot;Lynx&amp;quot; is one of the game's sniper rifles, and is seen in singleplayer in the missions &amp;quot;Clockwork,&amp;quot; where a suppressed version is a starting weapon for Logan, and &amp;quot;End of the Line&amp;quot; where unsuppressed versions can be found in the factory. In multiplayer it is automatically equipped if the &amp;quot;Helo Scout&amp;quot; pointstreak is used. Like the FN Ballista in ''Black Ops 2'', it is shown fitted with a cant indicator; unlike in that game, the bubble in the cant indicator appears to be completely static, in particular staying oriented to the top of the weapon when it is tilted upwards to be reloaded. It has a correct 5-round magazine in singleplayer, but an incorrect 8-round capacity in multiplayer (12 with Extended Mags), and only 4 rounds when using the &amp;quot;Helo Scout&amp;quot; pointstreak.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - .50 BMG]]&lt;br /&gt;
[[Image:Lynx model CoDG.jpg|thumb|none|400px|The in-game Gepard GM6 Lynx model]]&lt;br /&gt;
[[Image:CoDGhosts-Lynx-1.jpg|thumb|600px|none|Logan picks up a GM6 Lynx in &amp;quot;End of the Line,&amp;quot; wondering just why his enemies felt a titanic anti-material rifle was a good weapon to use indoors. Note the cant indicator sticking out just below the scope.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare Magnum]] appears as the &amp;quot;L115&amp;quot;. This is a reference to either the British Army L115A1 or L115A3, however the game weapon matches neither of these as the L115A1 has a non folding stock and the L115A3 is configured with different accessories and has a tan stock. Furthermore, the weapon bizarrely combines a right handed stock and bolt (with non-standard spiral fluting) with a left handed receiver, which is a physical impossibility. It correctly holds 5 rounds in campaign and multiplayer, but incorrectly 8 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:L115 model CoDG.jpg|thumb|none|400px|The in-game AWP model]]&lt;br /&gt;
[[Image:CoDGhosts-AWM-1.jpg|thumb|600px|none|AWM in hand, Logan makes his way through the wasteland in &amp;quot;No Man's Land.&amp;quot; Note the taped scope and ballistic computer, which is used for the integrated recoil compensator attachment, and also displays the .338 chambering.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 USR ==&lt;br /&gt;
&lt;br /&gt;
The USR (Urban Sniper Rifle) variant of the [[Remington Model 700]] appears only in multiplayer. It is shown fitted with a cartridge holder on the left side of the receiver. It only holds 6 rounds per magazine in multiplayer (9 with Extended Mags) and 8 in Extinction, as opposed to the real one's 10-round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington USR.jpg|thumb|none|400px|Remington 700 USR - .308 Winchester]]&lt;br /&gt;
[[Image:USR model CoDG.jpg|thumb|none|400px|The in-game USR model]]&lt;br /&gt;
[[Image:CoDGhosts-USR-1.jpg|thumb|600px|none|The player character in multiplayer looks up with her USR, watching as a &amp;quot;Battle Hind&amp;quot; flies over. Like the AWM, the USR mounts a ballistic computer on its scope, for the integrated recoil compensator attachment. Note that it incorrectly displays the .338 chambering instead of the .308 used for the USR,]]&lt;br /&gt;
&lt;br /&gt;
==SVU Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU Dragunov]] returns from Black Ops II, this time classified as a marksman rifle. It is referred to as &amp;quot;SVU&amp;quot; in-game; while it mounts a bipod, it is not the correct one for an SVU-AS, instead seemingly being a standard Harris bipod mounted on the front of the handguard. In singleplayer it only appears in the final level, &amp;quot;The Ghost Killer,&amp;quot; where it is fitted with an ACOG optic. Enemy snipers use SVUs with their standard scope in the level, but these ones cannot be picked up by the player.&lt;br /&gt;
&lt;br /&gt;
It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags), and another incorrect 21 in Extinction. While the latter capacities would theoretically be possible using the extended 20 and 30 round magazines made for the SVU-A and SVU-AS, these were not produced in quantity, and the model still shows a standard Dragunov 10-round magazine anyway.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu.jpg|thumb|none|400px|SVU Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVU model CoDG.jpg|thumb|none|400px|The in-game SVU Dragunov model]]&lt;br /&gt;
[[Image:CoDGhosts-SVU-1.jpg|thumb|600px|none|Making his way along the world's most visually busy train, Logan is thankful for his SVU.]]&lt;br /&gt;
&lt;br /&gt;
== VSSK Vychlop ==&lt;br /&gt;
&lt;br /&gt;
The [[VSSK Vychlop]] appears with its alternate name, the VKS. It incorrectly operates in semi-automatic mode instead of bolt-action. In singleplayer it only appears at the very end of the mission &amp;quot;Severed Ties.&amp;quot; It has a correct 5-round magazine in singleplayer, but an incorrect 10-round capacity in multiplayer and Extinction (15 with Extended Mags).&lt;br /&gt;
&lt;br /&gt;
[[Image:VSSK50.jpg|thumb|none|400px|VSSK Vychlop - 12.7x54mm]]&lt;br /&gt;
[[Image:VKS model CoDG.jpg|thumb|none|400px|The in-game VSSK Vychlop model]]&lt;br /&gt;
[[Image:CoDGhosts-VSSK-1.jpg|thumb|600px|none|While it would seem that some of the things in this room would not react well to bullets, in practice this only includes the enemies.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
A more realistic aspect compared to previous Call of Duty games is that reloading a belt-fed machine gun in ''Ghosts'' differs when the belt is empty or when it still has rounds in it, since the charging handle is only pulled after replacing an empty belt box. However, in a similar fashion to past Call of Duty games, the ammunition belt model does not accurately reflect rounds remaining. The exposed portion of the belt is a set model that, when running very low, will display more rounds in the belt then actually available to the player. The belt is still visible in reloading animations, even when all rounds have been expended. As a last note, and rather bizarrely, MGs can for the first time accept underbarrel attachments, meaning it's possible to use an MG with an underbarrel shotgun in multiplayer.&lt;br /&gt;
&lt;br /&gt;
Since the minigun is not included in it, the &amp;quot;light machine guns&amp;quot; category is for once accurately named, since there are no GPMGs in the game; however, since the M27 IAR is functionally an assault rifle with a large magazine, it is listed with the other assault rifles on this page.&lt;br /&gt;
&lt;br /&gt;
== CETME Ameli ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#CETME Ameli|CETME Ameli]] is one of the available machine guns, used by Federation forces in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;All or Nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:CetmeAmeli556.jpg|thumb|none|400px|CETME Ameli Light Machine Gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Ameli model CoDG.jpg|thumb|none|400px|The in-game CETME Ameli model]]&lt;br /&gt;
[[Image:CodGhosts-Ameli-1.jpg|thumb|600px|none|Elias holds a CETME Ameli with a red dot sight during &amp;quot;Legends Never Die&amp;quot; as he encounters someone who was clearly not a legend.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A handheld [[GE M134 Minigun|M134 Minigun]] appears as the &amp;quot;Minigun&amp;quot; in multiplayer and &amp;quot;Death Machine&amp;quot; in Extinction. In multiplayer it is available as the primary weapon for the Juggernaut Pointstreak and as a random special weapon from air deliverable ammo crates. The minigun starts with 255 rounds in a single belt and cannot be reloaded, but it is otherwise treated as a standard weapon. In Extinction mode, the minigun is an &amp;quot;Equalizer&amp;quot; option with only 100 rounds, and once activated cannot be reloaded or unequipped until the weapon is dry. In this mode it can be upgraded with skill points to a capacity of up to 200 rounds. The multiplayer version of the weapon fires at only 750 rounds per minute, only a fraction of the rate of fire of a real minigun, while in Extinction it fires at 1200 RPM. Furthermore, the handheld minigun in ''Ghosts'' is not spun up before being fired.&lt;br /&gt;
&lt;br /&gt;
Like the ''Black Ops II'' GAU-19, the ''Ghosts'' version tries to introduce an original variation on the now standard chainsaw grip, with a single overhead grip and the trigger shifted to the weapon's left side, resulting in a left-handed weapon. This is probably done so the player character's arm does not block the view of the weapon model. In contrast, the in-world model seems to be based on the ''T2'' configuration and features a centered trigger mechanism with a right-handed trigger.&lt;br /&gt;
&lt;br /&gt;
The weapon features several embellishments including a mounting rail on the left side of the Y-frame with a functionless device which appears to be a laser sight attached to it, a digital readout which appears to be an ammunition counter which is always stuck on 1,159, and additional clamps mounted around the lower sections of the barrels. The in-world model has an Echo1 Minigun Barrel Guard, which is actually an optional accessory for Airsoft miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm]]&lt;br /&gt;
[[Image:Minigun model CoDG.jpg|thumb|none|400px|The in-game M134 Minigun model.]]&lt;br /&gt;
[[Image:CoDGhosts-Minigun-1.jpg|thumb|600px|none|The player character in Safeguard mode holds a minigun; note the oddly shaped Y-frame and left-handed trigger grip. Seemingly, the player character has to control recoil by jamming the back of the weapon into their hip.]]&lt;br /&gt;
&lt;br /&gt;
== KAC ChainSAW ==&lt;br /&gt;
&lt;br /&gt;
A [[Knight's Armament LMG]] with a KAC ChainSAW grip kit appears as the &amp;quot;Chain SAW;&amp;quot; in singleplayer, it appears only in the final level, &amp;quot;The Ghost Killer.&amp;quot; The weapon can only be fired from the hip and cannot equip any optics; using the aim button simply provides a slight zoom accompanied by a change in stance. The player character holds the foregrip low down rather than with their hand on top of it; like the minigun, this is probably to give a clearer view of the weapon model. In multiplayer it has a laser aiming module, but this is not present in any other mode. The underbarrel launcher mounted on the weapon is unusable; for some reason, equipping a grenade launcher will change the launcher model to an FN 40GL. The launcher is visually the same Spike's Tactical launcher depicted below, with the only alteration being the missing logo (replaced with a cocking handle turned into a safety and mounted on the wrong side) and a change from &amp;quot;37mm&amp;quot; to &amp;quot;40mm&amp;quot; in the text. Likely for balance reasons, the ChainSAW feeds from a non-standard 80-round belt in multiplayer (rather than 100 or 200 rounds), or 120 rounds if using the &amp;quot;extended mags&amp;quot; attachment. In campaign and Extinction mode however, it feeds from a correct 100-round belt.&lt;br /&gt;
&lt;br /&gt;
[[Image:KAC ChainSAW.jpg|thumb|none|400px|KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm]]&lt;br /&gt;
[[Image:Chain SAW model CoDG.jpg|thumb|none|400px|The in-game KAC ChainsSAW model]]&lt;br /&gt;
[[Image:CoDGhosts-ChainSAW-1.jpg|thumb|600px|none|Logan holds a ChainSAW as he witnesses the player character from the previous level having way more fun than him.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT ==&lt;br /&gt;
&lt;br /&gt;
The [[LSAT]] light machine gun returns from ''Black Ops II'', this time with a more rugged, utlilitarian look that lacks the polymer cases and ammo counter on ammo box. It is occasionally seen in the hands of Federation soldiers in singleplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:LSAT model CoDG.jpg|thumb|none|400px|The in-game LSAT model]]&lt;br /&gt;
[[Image:CoDGhosts-LSAT-1.jpg|thumb|600px|none|Making his daring escape from an abandoned Las Vegas, Logan takes a moment to relieve a Federation soldier of his LSAT.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M3==&lt;br /&gt;
&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] appears as a pointstreak, referred by its U.S. military designation, the &amp;quot;MAAWS&amp;quot;. The weapon is portrayed unrealistically in the game; first, it is incorrectly depicted as having two rockets loaded at the same time, and they are fired semi-automatically. It is also equipped with a laser sight (replacing the real telescopic scope on the weapon model) that allows the user to manually guide the rockets to the desired location, a feature that the real weapon does not have. Furthermore, the rocket is loaded through the muzzle instead of the back of the weapon, and for some reason it's actually the rocket of a Panzerfaust 3. In singleplayer, the launcher it is used by Logan against two enemy choppers in the mission &amp;quot;Brave New World.&amp;quot; In multiplayer, each rocket fired splits into two rockets. A reflex sight is present at the left side, under the laser emitter, but it is unusable; instead, the view is slightly zoomed in when aiming the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:MAAWS model CoDG.jpg|thumb|none|400px|The in-game Carl Gustav M3 model]]&lt;br /&gt;
[[Image:CoDGhosts-MAAWS-1.jpg|thumb|600px|none|During &amp;quot;Brave New World&amp;quot;, Logan finds himself wondering why someone would stick a Panzerfaust 3 rocket in the muzzle of a Carl Gustav.]]&lt;br /&gt;
&lt;br /&gt;
==FN 40GL==&lt;br /&gt;
&lt;br /&gt;
The [[FN 40GL]] is used as the underbarrel grenade launcher for all assault rifles and light machine guns. It has no trigger and on every weapon but the ARX-160 is also missing the entire assembly that goes around the parent rifle's magazine well, and is incorrectly loaded by putting a grenade into the muzzle, much like the GP-30 from previous games (removal of non-spent casing and everything).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk13.jpg|thumb|none|400px|FN 40GL - 40mm]]&lt;br /&gt;
[[Image:FN 40GL model CoDG.jpg|thumb|none|400px|The in-game FN 40GL model.]]&lt;br /&gt;
[[Image:ARX-160 FN 40GL CoDG.jpg|thumb|none|600px|The ARX-160 is the only weapon in-game to actually have the FN 40GL's entire assembly around the magazine, though the launcher's trigger is still missing.]]&lt;br /&gt;
[[Image:CoDGhosts-40GL-1.jpg|thumb|none|600px|Luckily, Logan is too busy trying to eat a magazine to notice that his FN 40GL has no trigger.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
In early previews where the ''Modern Warfare 3'' M4 appeared as a placeholder, it was equipped with that game's Airsoft [[M203 grenade launcher]]. This weapon does not appear in the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G&amp;amp;P M203.jpg|thumb|none|400px|'''Airsoft''' M203 made by G&amp;amp;P - (fake) 40x46mm. Note the RIS mount and removed trigger guard]]&lt;br /&gt;
[[Image:GhostsM4-2.jpg|thumb|none|600px|The ''MW3'' M4 with a fake M203, seen during a demonstration of the all-important levitating fish hurricane mechanics.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1L==&lt;br /&gt;
&lt;br /&gt;
The [[Milkor MGL#MGL Mk 1L|Milkor MGL Mk 1L]] is called the &amp;quot;MK32,&amp;quot; and appears in singleplayer only in the mission &amp;quot;Struck Down.&amp;quot; In single player it fires remote-detonated &amp;quot;sticky&amp;quot; grenades at the start of &amp;quot;Struck Down,&amp;quot; and short-timed ones for the rest of the level. It cannot be reloaded except when all six rounds have been fired; the player character will then reload it two rounds at a time. In Extinction mode the weapon appears as an &amp;quot;Equalizer&amp;quot; option, where it fires normal impact rounds, but is sometimes referred to as 'War Machine' when equipped, the name that was used for it in ''Black Ops II''. It cannot be unequipped until all ammunition has been expended, in which case the weapon will be discarded. In multiplayer, the MGL appears as a standard secondary weapon under the launchers category. It functions differently in this mode, with a strange two-round burst mode and timed sticky grenades; these are ''hand'' grenades, since the weapon actually fires the fictional &amp;quot;Semtex Grenade&amp;quot; model from previous games. In multiplayer and extinction it is not fitted with any sights; the view is zoomed in when aiming.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:MGL Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MGL.]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-1.jpg|thumb|600px|none|Logan holds his MGL near the start of &amp;quot;Struck Down;&amp;quot; in this mission it is fitted with an EOTech sight, which was clearly not designed with this weapon in mind...]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-2.jpg|thumb|600px|none|...since during a reload the left side ends up inside the the cylinder.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 3-IT==&lt;br /&gt;
&lt;br /&gt;
The [[Panzerfaust 3]]-IT, a version with a dual-mode HEAT warhead designed to defeat reactive armor, is simply referred to as the &amp;quot;Panzerfaust.&amp;quot; The rocket is marked as a much older DM-10 HEAT round rather than the dual-mode version shown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pzf3-it600.jpg|thumb|none|400px|Panzerfaust 3-IT with Dynarange computerised sight and dual-mode warhead - 60mm]]&lt;br /&gt;
[[Image:Panzerfaust model CoDG.jpg|thumb|none|400px|The in-game Panzerfaust 3-IT model]]&lt;br /&gt;
[[Image:CoDGhosts-Panzerfaust-1.jpg|thumb|600px|none|Overcome with paranoia, Logan points his M9A1 at a Panzerfaust 3-IT.]]&lt;br /&gt;
&lt;br /&gt;
==RGM-40 Kastet==&lt;br /&gt;
&lt;br /&gt;
The [[GP-series grenade launcher#RGM-40 Kastet|RGM-40 Kastet]] grenade launcher, a standalone version of the GP launcher series, is called the &amp;quot;Kastet;&amp;quot; it only appears in multiplayer and Extinction. It does not use its iron sights at all, instead simply being bought slightly closer to the middle of the screen. Like the [[GP-30]] from previous games, when reloading, the launcher is incorrectly flicked downwards to eject the spent grenade casing, despite its grenades being caseless.&lt;br /&gt;
&lt;br /&gt;
[[Image:RGM Kastet.jpg|thumb|none|400px|RGM-40 Kastet - 40mm]]&lt;br /&gt;
[[Image:Kastet model CoDG.jpg|thumb|none|400px|The in-game RGM-40 Kastet model]]&lt;br /&gt;
[[Image:CoDGhosts-Kastet-1.jpg|thumb|600px|none|Obeying the graffiti bird, the player character in multiplayer holds her RGM-40 Kastet after firing a shot at a hugely threatening truck.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears in the game, but is not available to the player. It is used by Federation soldiers in the campaign mission &amp;quot;Struck Down&amp;quot;, where they use it from the stadium's stands against the Ghosts team when they are searching for Ajax. It is also used by an enemy in the final level &amp;quot;The Ghost Killer&amp;quot;, right before the confrontation with Rorke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RPG-7 model CoDG.jpg|thumb|none|400px|The in-game RPG-7 model]]&lt;br /&gt;
[[Image:CODG RPG 01.jpg|thumb|none|600px|A group of Federation soldiers firing RPG-7s.]]&lt;br /&gt;
&lt;br /&gt;
==Spike's Tactical Havoc Launcher==&lt;br /&gt;
&lt;br /&gt;
The KAC ChainSAW mounts an unusable 12-inch [[Spike's Tactical Havoc Launcher]] under the barrel, with the right-hand side of the trigger group shown on the left to avoid showing the Spike's Tactical logo. The text has been changed to say it is a 40mm launcher instead of 37mm; despite this, it cannot be used and if a grenade launcher attachment is mounted on the ChainSAW it will be replaced with an FN 40GL.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spike Tactical Havoc 12 inch.jpg|thumb|none|400px|Spike's Tactical Havoc Launcher, 12&amp;quot; barrel - 37mm]]&lt;br /&gt;
[[Image:CoDGhosts-Havoc-1.jpg|thumb|600px|none|Logan reloads his ChainSAW, showing off the underbarrel Havoc launcher. Note the safety on the wrong side. This is not a wholly accurate depiction of the right side of the Havoc though, as the developers have deleted the rotary safety catch leaving the markings behind making the cocking handle (which is purely a texture without a modeled handle) appear to be a safety catch.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
== AN/M14 incendiary grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[AN/M14 incendiary grenade]] is available in multiplayer as the &amp;quot;Thermobaric Grenade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|140px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:Thermobaric Grenade model CoDG.jpg|thumb|none|180px|The in-game AN/M14 incendiary grenade model]]&lt;br /&gt;
&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
&lt;br /&gt;
[[M18 smoke grenade]]s are often seen on NPCs, and can be selected by the player in multiplayer; they are also used to mark locations for &amp;quot;care package&amp;quot; rewards.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|140px|M18 smoke grenade]]&lt;br /&gt;
[[Image:Smoke Grenade Menu Icon CoDG.jpg|thumb|none|200px|The game's menu icon of the smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]]s can be found in Extinction mode, where they replace the player character's lethal grenades if equipped. Fictional &amp;quot;Shockwave Claymores&amp;quot; are also used in the defense of the factory near the end of &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:Claymore model CoDG.jpg|thumb|none|300px|The in-game M18A1 Claymore model.]]&lt;br /&gt;
[[Image:CoDGhosts-Claymore-1.jpg|thumb|none|600px|The player character in Extinction locates a ghostly Claymore. Note the fictional motion-sensor detonator on top of the mine's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The standard grenade in all modes is the [[M67 hand grenade]]; in singleplayer it is used by both factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|140px|M67 hand grenade]]&lt;br /&gt;
[[Image:M67 Grenade model CoDG.jpg|thumb|none|180px|The in-game M67 Hand Grenade model]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Ghost unit members generally carry [[M84 stun grenade]]s on their webbing, as do some Federation soldiers. M84s are not usable by the player; instead, they are replaced with a &amp;quot;9-Bang&amp;quot; grenade with a fictional body. However, the fictional grenade still leaves a burned-out M84 body on the ground after detonating.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|140px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
== Model 7290 Flashbang Grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;concussion grenade&amp;quot; in multiplayer is a [[Model 7290 flashbang grenade]]. Merrick is shown with two of these grenades on the back of his belt, rather crudely marked as &amp;quot;flash in your pants&amp;quot; grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|140px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[Image:Concussion Grenade model CoDG.jpg|thumb|none|180px|The in-game flashbang grenade model]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
During the flashback level &amp;quot;Legends Never Die,&amp;quot; General Almagro's soldiers carry [[RGD-5 hand grenade]]s on their chest rigs, though they still throw M67s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|140px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall &amp;quot;9-Bang&amp;quot; stun grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;9-Bang&amp;quot; appears in the game, but with a fictional body.&lt;br /&gt;
&lt;br /&gt;
[[Image:9bang.jpg|thumb|none|140px|&amp;quot;9-Bang&amp;quot; flashbang grenade]]&lt;br /&gt;
[[Image:9-Bang Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the 9-Bang.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
[[Browning M2HB]]s are mounted on American M1A2 Abrams tanks and Maxxpro MRAPs during the campaign. Crates of dismantled M2s are also present in the Federation factory in &amp;quot;End of the Line;&amp;quot; this is odd, since no Federation vehicle mounts one.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
&lt;br /&gt;
[[DShK heavy machine gun]]s are seen mounted on Federation GAZ-2975 trucks in several missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
A strange drone gun rig found in the mission &amp;quot;Clockwork&amp;quot; mounts a pair of [[FN P90 TR]]s. These appear to be the ''Modern Warfare 3'' P90 TR model with the iron sights removed; the rig is still essentially the same as the old drone minigun rig, and even makes the same firing sound. This marks the first non-WWII-based Infinity Ward game in the series not to feature the P90 as a useable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR with optics removed - 5.7x28mm]]&lt;br /&gt;
[[Image:CoDGhosts-P90-1.jpg|thumb|600px|none|As his partner steals a reference to a game older than most of the people playing this one, Logan looks over the drone gun rig, attempting to determine who thought any aspect of this device was a good idea, or perhaps lamenting he wasn't there to save at least one of them from a fate surely worse than death itself.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
[[GE M134 Minigun#General Dynamics GAU-17.2FA|General Dynamics GAU-17/A]]s are used twice during the campaign, mounted on a truck in the mission &amp;quot;Clockwork&amp;quot; and on a helicopter during &amp;quot;Severed Ties.&amp;quot; Crates of them can also be found in the factory in &amp;quot;End of the Line.&amp;quot; GAU-17/As are also present throughout Extinction mode in fixed mountings which can be activated temporarily by spending money, with a limited ammunition count per activation. Oddly, the campaign uses the ''Modern Warfare 3'' GAU-17/A model, while Extinction mode uses the ancient ''Call of Duty 4'' model.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== General Electric GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
[[General Electric GAU-8/A Avenger]]s are seen mounted on A-10 Thunderbolt II ground-attack aircraft in &amp;quot;Homecoming.&amp;quot; These aircraft are apparently retrofitted as drones, and at several points in the level Logan controls them remotely for strafing runs. In multiplayer the A-10 returns, bizarrely, as the &amp;quot;Air Superiority Fighter&amp;quot; pointstreak, despite being a ground-attack plane.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-1.jpg|thumb|none|600px|Logan witnesses one of many suicidal maneuvers by the &amp;quot;A-10 drones&amp;quot; during the mission &amp;quot;Homecoming.&amp;quot; These are simply the ''Modern Warfare 3'' A-10 model; while a drone version of the A-10, the UA-10D, has been discussed, concepts of it show the cockpit removed.]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-2.jpg|thumb|none|600px|As part of their attempts to prevent the Federation establishing the narrowest beachhead in history, the US forces hand Logan control of two A-10 drones, which apparently know precisely where Logan is but not what their main weapon is called. Note that both aircraft are shown fully loaded with missiles; despite this, they can only use their guns while under Logan's control.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
At various points in the campaign MiG-29 fighters can be seen, presumably armed with [[Gryazev-Shipunov GSh-30-1]] guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
&lt;br /&gt;
The same conglomerate of Mi-35M and Mi-24P seen in ''Modern Warfare 3'' and ''Black Ops II'' appears yet again, as a sinking nose section, during the mission &amp;quot;Into the Deep.&amp;quot; As ever, it is armed with both a chin-mounted [[Yakushev-Borzov Yak-B]] gatling gun and a [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] twin gun on the side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|As Logan swims for his life, he encounters the dreaded Ghost of Model Kits Past.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-6-30 ==&lt;br /&gt;
&lt;br /&gt;
Russian surface ships can be seen armed with [[Gryazev-Shipunov GSh-6-30]] rotary guns in AK-630 installations.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-630.JPEG|thumb|none|400px|GSh-6-30 (AO-18) rotary gun in an AK-630 naval installation - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch GMG]]s in remote weapon stations are seen mounted on the commander's hatches of most Abrams tanks that have commander's weapons. The player never takes control of one.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKGMG.jpg|thumb|none|400px|Heckler &amp;amp; Koch GMG on tripod mount - 40x53mm]]&lt;br /&gt;
[[Image:CoDGhosts-GMG-1.jpg|thumb|none|600px|Elias examines the curious armament choice of a friendly Abrams at the start of &amp;quot;Legends Never Die,&amp;quot; wondering how the tank got to Venezuela in the first place.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The Federation's T-90MS main battle tanks usually mount a UDP T05BV-1 remote weapon station with a [[PK Machine Gun|PKT machine gun]] on the roof. This gun is not present on the lower-detail T-90s present in &amp;quot;Severed Ties,&amp;quot; presumably to save resources. These tanks also mount a coaxial PKT, though this is never used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-PKT-1.jpg|thumb|none|600px|The player character in multiplayer holds her Imbel IA-2 as she admires the PKT in the remote weapon station of a T-90MS which someone carelessly left lying around in the multiplayer map &amp;quot;Overlord.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== KPV Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[KPV heavy machine gun]]s in ZPU-4 quad AA mountings are seen in &amp;quot;Birds of Prey.&amp;quot; The model appears to be the same one used in ''Black Ops'' and ''Black Ops II'', with new textures.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|400px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters at various points in the campaign, including &amp;quot;Birds of Prey&amp;quot; where the player controls one.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
Abrams tanks can be seen mounting [[FN MAG#M240 Machine Gun|M240C]] machine guns coaxially; these are present on the M1A2 tanks seen in singleplayer and the multiplayer map &amp;quot;Overlord,&amp;quot; and on the M1A1s in the maps &amp;quot;Octane&amp;quot; and &amp;quot;Warhawk.&amp;quot; They are also present, for no obvious reason, on the strange defense guns mounted in casemates in &amp;quot;Homecoming.&amp;quot; In &amp;quot;Severed Ties&amp;quot; the player takes control of an Abrams, and can fire the M240C using the grenade button. M240Cs are presumably also the coaxial armament of the Sharpshooter turrets of the Federation's FNSS Pars APCs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-1.jpg|thumb|none|600px|An Abrams drives past as Logan's Maxxpro MRAP stops at a checkpoint manned by a recycled Sergeant Foley.]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-2.jpg|thumb|none|600px|During &amp;quot;Severed Ties&amp;quot; one of the player characters commands an Abrams, equipped with an M240C and for some reason a headlamp and towing eyelet on the turret. Note the faint bar on the far right of the HUD; this says &amp;quot;Patriot-XM11,&amp;quot; an incorrect reference to the XM1111 Mid-Range Munition, a guided 120mm round for the Abrams which was cancelled in 2009. Here it is shown as a command-guided weapon primarily useful against helicopters.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster Chaingun ==&lt;br /&gt;
&lt;br /&gt;
[[M242 Bushmaster chaingun]]s can be seen mounted on Federation APCs based on the Turkish FNSS Pars, which are seen throughout the campaign. A fictional heavy machine gun seen in &amp;quot;Homecoming&amp;quot; and incorrectly referred to as a &amp;quot;minigun&amp;quot; in Extinction mode seems to be a snub-barrelled M242 fitted with spade grips, which would be an interesting way to destroy the bones in the operator's arms, but not a practical weapon system. This gun is also used in &amp;quot;Sentry Gun&amp;quot; rigs in multiplayer and Extinction, with a sensor unit added to the rig and a large muzzle brake fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:CoDGhosts-M242-1.jpg|thumb|none|600px|The player character in Extinction mode ponders the abomination in his hands and the abomination in front of him, and wonders if maybe the aliens are right.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons in Block 1B Phalanx installations are mounted on the ''Gerald Ford''-class carrier CVN-81 USS ''Liberator'' in &amp;quot;All or Nothing,&amp;quot; and fire at Federation aircraft throughout the level. F-15 Eagle and F/A-18 Hornet fighters seen during various levels also presumably mount M61s, though they are never seen firing them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx CIWS 1B.jpg|thumb|none|400px|Phalanx Block 1B with improved barrels and FLIR - 20x102mm]]&lt;br /&gt;
[[Image:CoDGhosts-Phalanx-1.jpg|thumb|none|600px|During a ''Modern Warfare 3''-style sequence of two fleets dramatically ignoring each other, one of the USS ''Liberator's'' Block 1B Phalanx guns opens fire on a group of Federation planes.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 19 grenade launcher|Mk 19 Grenade Launchers]] are used as line launchers in &amp;quot;Federation Day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-1.jpg|thumb|none|600px|Keegan sets up his modified Mk 19 at the start of &amp;quot;Federation Day,&amp;quot; as the team prepares to capture an enemy HVT. Note that for some reason his night vision goggles are flipped down.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-2.jpg|thumb|none|600px|&amp;quot;Well, that was easier than I thought it would be.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 47 Mod 0 Grenade Launcher]]s are mounted on the truck used during the escape sequence in &amp;quot;Clockwork&amp;quot; and on the commander's hatch of the tank Badger One in &amp;quot;Severed Ties.&amp;quot; This appears to be a reworked version of the model used on the UGV in the level &amp;quot;Persona Non Grata&amp;quot; in ''Modern Warfare 3''. The version shown in &amp;quot;Severed Ties&amp;quot; very obviously has no belt and only mounts an empty box. A partly dismantled Mk 47 Mod 0 can be found on a bench in the multiplayer map &amp;quot;Sovereign,&amp;quot; a tank factory producing fictional &amp;quot;X-08 Selva Tigre&amp;quot; tanks which never appear in the actual game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-1.jpg|thumb|none|600px|Menaced by a pair of &amp;quot;Battle Hinds,&amp;quot; the player character in &amp;quot;Severed Ties&amp;quot; is glad not loading his Mk 47 Mod 0 means it cannot run out of ammunition.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-2.jpg|thumb|none|600px|In the multiplayer map &amp;quot;Sovereign,&amp;quot; the player character reloads her Taurus Raging Bull as she encounters the Federation's dastardly experiments in adding ammunition to a weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon GDF-007==&lt;br /&gt;
&lt;br /&gt;
Twin Oerlikon GDF-007 35mm gun installations can be seen in the levels &amp;quot;Brave New World&amp;quot; and &amp;quot;Homecoming,&amp;quot; being used to defend the US firebase in Los Angeles. The mounting used appears to be fictional.&lt;br /&gt;
&lt;br /&gt;
[[Image:GDF 007.jpg|thumb|none|400px|Oerlikon GDF-007 twin mount on trailer - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-GDF007-1.jpg|thumb|none|600px|Logan holds a Remington R5 as he watches a twin GDF-007 open fire on nothing in particular; note there is no effect for ejecting brass. Two more are visible on the tower cranes in the background.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon Skyshield==&lt;br /&gt;
&lt;br /&gt;
In the level &amp;quot;Severed Ties,&amp;quot; the Federation's satellite uplink facility is protected by a series of Skyshield gun installations, referred to in the introduction as the German MANTIS variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skyshield.jpg|thumb|none|400px|Oerlikon Skyshield battery with two guns - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-Skyshield-1.jpg|thumb|none|600px|The briefing to &amp;quot;Severed Ties&amp;quot; shows the five buildings with Skyshield guns protecting the Federation satellite uplink.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The crashed Mi-28N Havoc model from ''Modern Warfare 3'' sinks on top of Logan and Keegan after the Littoral Combat Ship is destroyed in &amp;quot;Into the Deep,&amp;quot; with the same neatly curved [[Shipunov 2A42]] chin gun visible. A Shipunov can also be seen mounted on a BTR-80A which drives past a checkpoint in &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28N helicopter - 30x165mm]]&lt;br /&gt;
[[Image:GhostsShipunov-1.jpg|thumb|none|600px|&amp;quot;Nowhere is safe from crashing helicopters! NOWHERE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
&lt;br /&gt;
The ''Modern Warfare 3'' [[SVD Dragunov|SVD-M]] model appears in the mission &amp;quot;Struck Down,&amp;quot; fitted with a suppressor and mounted on a remote-controlled rig. The weapon's HUD incorrectly refers to it as a .50 cal, and the firing sound seems to have not been told it isn't one either (and neither has the surpressor, for that matter). It can assumed that the weapon was a placeholder, much like the UMP-45 and the M4A1, but was never replaced.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-SVD-1.jpg|thumb|600px|none|Keegan sets up the sniper rig at the start of &amp;quot;Struck Down.&amp;quot; Note that the mounting is pivoting in the wrong place, most likely caused by a misplaced rotator joint in the model.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
&lt;br /&gt;
The sinking Hind helicopter in &amp;quot;Into the Deep&amp;quot; is armed with a chin-mounted [[Yakushev-Borzov Yak-B]] four-barrel Gatling gun. Elsewhere in the game, &amp;quot;Battle Hind&amp;quot; helicopters are seen, a fictional coaxial-rotor design which is equipped with a set of oversized Yak-B barrels attached to the ammunition feed of the Shipunov 2A42 mounting for the South African &amp;quot;Super Hind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B - 12.7x108mm]]&lt;br /&gt;
[[Image:CoDGhosts-YakB-1.jpg|thumb|none|600px|Making his way through the jungle, Logan is ambushed by a pair of &amp;quot;Battle Hinds,&amp;quot; the one in the foreground showing off its mismounted Yak-B gatling gun.]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|Logan continues to flee from the results of sinking a boat full of spare helicopters from the previous games.]]&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1911_pistol_series&amp;diff=927020</id>
		<title>M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1911_pistol_series&amp;diff=927020"/>
		<updated>2015-06-01T11:50:20Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Infinity Tiki-T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying 1911 style guns, see [[1911 Gallery]].'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The M1911A1 pistol and variants are used by the following actors in the following movies, television series, anime, and video games:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(1911 - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 Automatic Colt Pistol (ACP). Various additional calibers in slide conversion units and clone copies including .22 LR, .380 ACP, .38 Super, 9x19mm, .40 S&amp;amp;W, .357 SIG, 10mm Auto, and .45 GAP)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 7+1 (original), 8, 9, 10, 15,(all single stack magazines for original M1911A1) 30-round drum. Various capacities for clone copies.&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-automatic (single action)&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
[[Image:M1911vs.M1911A1.jpg|thumb|right|350px|M1911 to M1911A1 comparison pictures.]]&lt;br /&gt;
The 1911 pistol is considered by many gun collectors and veterans to be the greatest self-loading pistol ever made and the grandfather of the modern handgun, which despite its age is still used alongside modern pistols today. Designed by John Moses Browning in 1910 with patent dates going as far back as 1897, the .45 caliber pistol was adopted into the U.S. military arsenal February 14, 1911. Browning had combined traits of his former pistols and built a prototype around the recently-developed .45 ACP round. The end result was the M1911.&lt;br /&gt;
&lt;br /&gt;
Browning sold the pistol to Colt, the first major company that would market the handgun. During initial testing in the military trials, the M1911 fired 1,000 rounds flawlessly, becoming the first self-loading pistol to pass with a 100% grade. After World War I, the military modified the M1911 design to optimize it for combat, adding a slightly larger ejection port, shortening the trigger, extending the grip safety tang to help prevent &amp;quot;slide bite&amp;quot;, and adding an arched mainspring housing to allow the gun to better fit in the user's hand. The new firearm was called the Colt M1911A1. Many companies manufactured the M1911 for the U.S. military besides Colt, including Remington and Springfield Armory. The M1911A1's power and reliability kept it in circulation through the Korean and Vietnam Wars before the pistol began showing its age.  However, it should be noted that at the time that the military began looking for a new sidearm, no new M1911's had been purchased since 1945 (note; this statement only applies to large contract orders, many small special purpose purchases have been made for 1911 pattern pistols since). In the 1980's, the U.S. Military held new military trials, during which they tested numerous pistols, the finalists being the SIG-Sauer P226 and the Beretta 92F. Due to the high price of the SIG-Sauer's magazines, the Beretta 92F was chosen to replace the M1911A1, a highly controversial decision to this day.&lt;br /&gt;
&lt;br /&gt;
The M1911A1 remains alive in the hands of many gun enthusiasts and many U.S. Military special forces. Modern incarnations include models built by Colt, responsible for the M1911A1, Commander and Officers series, and [[Springfield Armory 1911 Series|Springfield Armory]] which faithfully continues building 1911's based on their original designs. [[Para-Ordnance 1911 Series|Para USA]] (formally Para-Ordnance) manufactures a number of high-capacity double stack variations, including the [[Para-Ordnance P-13|P13]], [[Para-Ordnance P-14|P14]] and the [[Para-Ordnance LDA|LDA]] (Light Double Action). [[Kimber 1911 Series|Kimber]], who is acknowledged as the first large scale factory mass produced &amp;quot;custom&amp;quot; 1911 manufacturer, produces versions such as the [[Kimber Desert Warrior/Warrior|Desert Warrior]] and the [[Kimber Custom TLE II|Custom TLE II]], variations that are used by some special forces and SWAT teams.&lt;br /&gt;
&lt;br /&gt;
Countless foreign copies are also in circulation, including Llamas, Mausers, and Argentinian clones. Despite being around 100 years old, the 1911 pistol continues to be manufactured with almost no major design changes, and has proven itself as one of the most popular handguns ever made.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Colt Variants=&lt;br /&gt;
==M1911==&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|right|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|right|M1911 - .455 Webley Auto Mk. I, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
The original M1911 first issued to the U.S. Military during WWI. When identifying, note a smaller ejection port (not visible in photo), smaller grip safety spur, original diamond cut checker wood grips, a flat mainspring housing (on the rear of the grip below the grip safety), longer trigger, lack of trigger finger recess frame cuts, and a larger hammer spur. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;320&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Racketeer]]'' || [[Kit Guard]] || Gus ||  || 1929&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes for Sale]]'' || ||U.S. Army|||| 1933&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[G Men]]'' || [[Robert Armstrong]] || Jeff McCord || rowspan=4|  || rowspan=&amp;quot;4&amp;quot; | 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[James Cagney]] || Brick Davis&lt;br /&gt;
|-&lt;br /&gt;
| [[Barton MacLane]] || Collins&lt;br /&gt;
|-&lt;br /&gt;
| [[Edward Pawley]] || Danny Leggett&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulldog Drummond Escapes]]'' || [[P.J. Kelly]] || Stiles the Butler ||  || 1937&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Slight Case of Murder]]'' || [[Joe Downing]] || Innocence ||  || 1938&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Each Dawn I Die]]'' ||  || State Guardsmen, Prisoner ||  || 1939&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The Roaring Twenties]]'' || [[Joe Sawyer]] || The Sergeant || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1939&lt;br /&gt;
|-&lt;br /&gt;
|  || Bootlegger&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[High Sierra]]'' || [[Humphrey Bogart]] || Roy &amp;quot;Mad Dog&amp;quot; Earle || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Barton MacLane]] || Jake Kranmer&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Sergeant York]]'' || [[Joe Sawyer]] || Sgt. Bernard Early || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Pat Flaherty]] || Sgt. Harry Parsons&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Maltese Falcon]]'' || [[Mary Astor]] || Brigid O'Shaughnessy || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Humphrey Bogart]] || Sam Spade&lt;br /&gt;
|-&lt;br /&gt;
| [[Elisha Cook Jr.]] || Wilmer Cook&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casablanca]]'' || [[Humphrey Bogart]] || Rick Blaine ||  || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boss of Big Town]]'' || [[John Miljan]] || Craige ||  || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aleksandr Parkhomenko]]'' || [[Ivan Bobrov]] || Cherednyak || || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bataan]]'' || [[Robert Taylor]] || Sgt. Bill Dane ||  || 1943&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sahara]]'' || [[Humphrey Bogart]] || Sgt. Joe Gunn || || 1943&lt;br /&gt;
|-&lt;br /&gt;
| ''[[They Were Expendable]]'' || [[Robert Montgomery]] || Lt. John Brickley ||  || 1945&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hitch-Hiker]]'' ||  || Mexican policeman ||  || 1953&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Battle Circus]]'' || [[Humphrey Bogart]] || Maj. Jed Webbe || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot; | 1953&lt;br /&gt;
|-&lt;br /&gt;
| [[William Campbell]] || Capt. John 'Rusty' Rustford &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The FBI Story]]'' || [[William Phipps]] || Baby Face Nelson ||  || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pierrot Goes Wild (Pierrot le Fou)]]'' ||  || ''OAS'' members ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Professionals (1966)|The Professionals]]'' || [[Lee Marvin]] || Henry 'Rico' Fardan ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Navy vs. the Night Monsters, The|The Navy vs. the Night Monsters]]''|| ||US Navy personnel||rowspan=3| || rowspan=3|1966&lt;br /&gt;
|-&lt;br /&gt;
| [[Anthony Eisley]] || Lt. Charles &amp;quot;Charlie&amp;quot; Brown&lt;br /&gt;
|-&lt;br /&gt;
| [[Bobby Van]] || Rutherford Chandler&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Cobra, The|The Cobra]] || [[Dana Andrews]] || Cpt. Kelly || rowspan=4| || rowspan=&amp;quot;4&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Pietro Martellanza]] || Mike Rand&lt;br /&gt;
|-&lt;br /&gt;
| [[Claudio Ruffini]] || US Commando Officer&lt;br /&gt;
|-&lt;br /&gt;
| [[George Eastman]] || Crane&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Targets (1968)|Targets]]'' || [[Tim O'Kelly]] || Bobby Thompson ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shaft (1971)|Shaft]]'' || [[Richard Roundtree]] || John Shaft|| || 1971&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Dirty Money]]'' || [[Richard Crenna]] || Simon || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Conrad]] || Louis Costa&lt;br /&gt;
|-&lt;br /&gt;
| [[Alain Delon]] || Commissaire Edouard Coleman&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brannigan]]'' || [[Mel Ferrer]] || Fields ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Hard Men]]'' || [[James Coburn]] || Zach Provo || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Wild Geese]]'' || [[Jack Watson]] || RSM Sandy ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Octopussy]]'' || [[Brian Coburn]] || South American V.I.P. || rowspan=&amp;quot;2&amp;quot; | holstered || rowspan=&amp;quot;3&amp;quot; | 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Roger Moore]] || James Bond&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Halphie]] ||  South American Officer||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Confidentially Yours (Vivement dimanche!)]]'' || [[Jean-Louis Trintignant]] || Julien Vercel || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanny Ardant]] || Barbara Becker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Fighter (Le Battant)]]'' || [[Alain Delon]] || Jacques Darnay ||rowspan=2| || rowspan=2|1983&lt;br /&gt;
|-&lt;br /&gt;
|  || Sauvat's henchman&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Remo Williams: The Adventure Begins]]'' ||[[Charles Cioffi]]||George Grove||rowspan=2| || rowspan=2|1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Fred Ward]]||Remo Williams&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Invaders from Mars (1986)|Invaders from Mars]]'' ||[[James Karen]]||General Climet Wilson||rowspan=3| || rowspan=&amp;quot;3&amp;quot;|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Allport]] || Captain Curtis&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Pierpoint]] || Sergeant Rinaldi&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Spectacles, The|The Red Spectacles]]'' ||  || Noodle-stand chef ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Let Sleeping Cops Lie (Ne réveillez pas un flic qui dort)]]'' || [[Stéphane Jobert]] || Inspector Spiero ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miller's Crossing]]'' || [[John Turturro]] || Bernie Bernbaum ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mobsters]]'' || [[Christian Slater]] || Lucky Luciano || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from LA]]'' || [[Bruce Campbell]] || Surgeon General of Beverly Hills ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Michael Collins]]'' || [[Brendan Gleeson]] || Liam Tobin ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Brother (Brat)#Colt 1911|Brother (Brat)]]''||[[Victor Sukhorukov]]||Victor &amp;quot;Tatar&amp;quot; Bagrov||rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatoly Zhuravlyov]] || &amp;quot;Nervous&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sergei Bodrov]] || Danila Bagrov&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Titanic]]'' || [[Billy Zane]] || Caledon &amp;quot;Cal&amp;quot; Nathan Hockley ||rowspan=2|nickel plated, fully engraved||rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[David Warner]]|| Spicer Lovejoy&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy of the State]]'' || [[Gene Hackman]] || Brill ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brother 2 (Brat 2)]]'' || [[Sergei Bodrov]] || Danila Bagrov ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Nurse Betty]]'' || [[Morgan Freeman]] || Charlie || rowspan=&amp;quot;2&amp;quot;| Suppressed || rowspan=&amp;quot;2&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Renée Zellweger]] || Betty Sizemore &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Lost Battalion]]'' || [[Adam James]] || Capt. Nelson Holderman || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Phil McKee]] || Capt. George McMurtry&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Schroder]] || Maj. Charles White Whittlesey&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We Were Soldiers]]'' || [[Sam Elliott]] || SGM Basil Plumley ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Letters from Iwo Jima]]'' || [[Ken Watanabe]] || General Tadamichi Kuribayashi ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Indiana Jones and the Kingdom of the Crystal Skull]]'' || [[Igor Jijikine]] || Colonel Antonin Dovchenko ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy: Tomb of the Dragon Emperor]]'' || [[Brendan Fraser]] || Rick O' Connell ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Manus: Man of War]]'' ||  || Police ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[There Be Dragons]]'' || || Spanish Republican extras ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Cold Steel (Bian di lang yan)]]'' || [[Jonathan Kos-Read]] || U. S. pilot John || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Ho]] || Wu Liangfeng&lt;br /&gt;
|-&lt;br /&gt;
| [[Song Jia]] || Liu Yan&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Great Gatsby (2013)|The Great Gatsby]]'' || [[Leonardo DiCaprio]] || Jay Gatsby ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;230&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Doctor Who (Classic Series)|Doctor Who]]'' || [[Nicholas Courtney]] || Brigadier Alistair Lethbridge-Stewart || Various episodes || rowspan=4|1963-1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Harriet Philpin]] || Bettan || &amp;quot;Genesis of the Daleks&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Angela Bruce]] || Brigadier Winifred Bambera || rowspan=2|&amp;quot;Battlefield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dorota Rae]] || Lt. Lavel&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Mission: Impossible - Season 2|Mission: Impossible]]'' || [[Peter Graves]] || Jim Phelps || &amp;quot;The Slave, Parts 1 and 2&amp;quot; (S02E05/06) || rowspan=3|1967&lt;br /&gt;
|-&lt;br /&gt;
|  [[Warren Stevens]] || Karl de Groo || &amp;quot;The Slave, Part 1&amp;quot; (S02E05)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Percy Rodrigues]] || Jara || &amp;quot;The Slave, Part 2&amp;quot; (S02E06)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mirage (1983)|Mirage]]'' || [[Ints Burans]] || Ed Black || || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[A-Team, The| The A-Team]]'' || || Various characters || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Reilly: Ace of Spies]]'' || [[Barry Stokes]] || Commander Cromie || 455 Webley || 1984&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|''[[Medicopter 117 - Jedes Leben zählt - Season 2]]'' || || bandit ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Medicopter 117 - Jedes Leben zählt - Season 4]]'' || [[Robert Ritter]] || Vastic || third episode || 2001&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Boardwalk Empire]]''||[[Stephen Graham]]||Al Capone||rowspan=2| ||rowspan=3|2010-Present&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Shannon]]||Nelson Van Alden &lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael K. Williams]]||&amp;quot;Chalky&amp;quot;White||Nickel plated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sailor Moon]]'' || A few characters  ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Place Promised in Our Early Days]]'' || Okabe  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[When They Cry|Higurashi no Naku Koro ni Kai]]'' || Takano ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Underground]]'' ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eternal Darkness]]'' ||  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum Of All Fears]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: 1918]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Suffering: Ties That Bind]]'' ||  || Dual-wield || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[UberSoldier]]'' || &amp;quot;Colt&amp;quot; ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|thumb|350px|right|Pre-War Colt M1911A1 Pistol - Commercial Model known as the &amp;quot;Colt Government Model&amp;quot; - .45 ACP. This has a deep Colt factory blued finish, common for commercial variants before and after the war.]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|right|World War II Colt M1911A1 Pistol - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1]]&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|right|'''Satin Nickel''' M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand - nickel plated later by its owner.]]&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|right|Rock Island Armory M1911A1 Pistol that was '''bright nickel''' plated by the owner (with Pearl grips) - .45 ACP.]]&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|right|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
The U.S. military was re-issued the 1911 pistol in 1924, now designated the M1911A1. Changes to the gun included a larger ejection port, a shortened trigger, a longer grip-safety spur and slightly shaved hammer spur to prevent hammer bite, serrated front sight, a curved mainspring housing, simplified checkered grips (although diamond grips still appeared on some), and relief cuts around the trigger guard on the frame. &lt;br /&gt;
&lt;br /&gt;
''Note: many in the list below could actually be Colt Mark IV Series 70/80 Government Models, Springfield Armory, or another manufacturer, instead of a former military issued M1911A1, unless it is a war film. Since the markings of the gun aren't always clear, M1911A1 is a catch-all term. Being most 1911 manufacturers pistols are based off the M1911A1 platform.''    &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullets or Ballots]]'' || [[Humphrey Bogart]] || 'Bugs' Fenner ||  || 1936&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Fighting Seabees, The|The Fighting Seabees]]'' || [[John Wayne]] || Lt. Cmdr. Wedge Donovan || rowspan=2|  || rowspan=2|1944&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis O'Keefe]] || Lt. Cmdr. Robert Yarrow&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It's a Wonderful Life]]'' || || Several of Marty's soldiers ||  || 1946&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Out of the Past]]'' || [[Paul Valentine]] || Joe Stephanos ||  || 1947&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pitfall]]'' || [[Dick Powell]] || John Forbes ||  || 1948&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Too Late for Tears]]''|| [[Lizabeth Scott]] || Jane Palmer ||rowspan=2| || rowspan=2|1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Dan Duryea]] || Danny Fuller&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State Department: File 649]]'' || [[William Lundigan]] || Agent Kenneth R. Seeley ||  || 1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Heat]]''||[[James Cagney]]||Cody Jarrett|| ||1949&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Tokyo Joe]]'' || [[Humphrey Bogart]] || Joseph 'Joe' Barrett || rowspan=3| || rowspan=3|1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Sessue Hayakawa]] || Baron Kimura&lt;br /&gt;
|-&lt;br /&gt;
| || U. S. Military Police officer, Hijacker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Thing From Another World,The|The Thing From another World]]''||[[Kenneth Tobey]]||Captain Hendry||rowspan=3| ||rowspan=3|1951&lt;br /&gt;
|-&lt;br /&gt;
| [[Dewey Martin]]||Bob&lt;br /&gt;
|-&lt;br /&gt;
| [[William Self]]||Cpl. Barnes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[The Most Wanted Man (L'Ennemi public No 1)]]''|| [[Fernandel]] || Joe Calvet ||rowspan=4| ||rowspan=4|1953&lt;br /&gt;
|-&lt;br /&gt;
| [[David Opatoshu]] || Slim&lt;br /&gt;
|-&lt;br /&gt;
| [[Paolo Stoppa]] || Tony Fallone&lt;br /&gt;
|-&lt;br /&gt;
| || Fallone's henchmen&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Christmas]]'' || || U.S. Army officer || || 1954&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Cry]]'' || [[Van Heflin]] || Maj. Sam Huxley||  || 1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Between Heaven and Hell]]'' ||  || National Guards ||  || 1956&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Black Scorpion, The|The Black Scorpion]]'' ||  || Sergeant Vega || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot; | 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Denning]] || Hank Scott&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; |''[[Fiend Without a Face]]'' || [[Marshall Thompson]] || Major Jeff Cummings || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[Terry Kilburn]] || Captain Al Chester&lt;br /&gt;
|-&lt;br /&gt;
| [[Stanley Maxted]] || Colonel Butler&lt;br /&gt;
|-&lt;br /&gt;
| ''[[When Hell Broke Loose]]'' ||  || Intelligence Officer ||  || 1958&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[The Hunters]]'' || [[Richard Egan]] || Colonel Dutch Imil || rowspan=2| || rowspan=2 | 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Mitchum]] || Major Cleve Saville&lt;br /&gt;
|-&lt;br /&gt;
|''[[Darby's Rangers]]''||[[James Garner]]||Col. William Orlando Darby|| ||1958&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mask of the Gorilla (Le Gorille vous salue bien)]]'' || [[Pierre Dux]] || William Veslot || || 1958&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pork Chop Hill]] ||[[George Shibata]] || Lt. Tsugi Ohashi ||  || 1959&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Our Man in Havana]]'' || [[Ernie Kovacs]]|| Capt.Segura|| rowspan=2| || rowspan=2 | 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Alec Guinness]] || Jim Wormold&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Fever Mounts at El Pao]]'' || [[Gérard Philipe]] || Ramón Vázquez  || rowspan=| holstered || rowspan=&amp;quot;2&amp;quot; | 1959&lt;br /&gt;
|-&lt;br /&gt;
|  || Ojeda's Army officers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |''[[Never So Few]]'' || [[Frank Sinatra]] || Capt. Tom Reynolds ||rowspan=3| || rowspan=3 | 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Dean Jones]] || Sgt. Jim Norby&lt;br /&gt;
|-&lt;br /&gt;
| [[Aki Aleong]] || Billingsly&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Consider All Risks (Classe tous risques)]]'' || [[Lino Ventura]] || Abel Davos || || 1960&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in My Pocket, The|The World in My Pocket]]'' || || U. S. Military Police officer ||  || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man Named Rocca (Un nommé La Rocca)]]'' || [[Jean-Paul Belmondo]] || Roberto La Rocca || || 1961&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Planet of Storms (Planeta Bur)]]'' || [[Gennadi Vernov]] || Radioman Alyosha || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1961&lt;br /&gt;
|-&lt;br /&gt;
| [[Georgi Zhzhyonov]] || Engineer Bobrov&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Finger Man (Le Doulos)]]'' || [[Carl Studer]] || Kern || || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Deadly Decoy (Le gorille a mordu l'archevêque)]]'' || [[Roger Hanin]] || &amp;quot;The Gorilla&amp;quot; || || 1962&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[OSS 117 (OSS 117 se déchaîne)]]'' || [[Kerwin Mathews]] || Hubert Bonisseur alias OSS 117 || rowspan=4| || rowspan=&amp;quot;4&amp;quot; | 1963&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Emilfork]] || Sacha&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacques Harden]] || Agent Ross&lt;br /&gt;
|-&lt;br /&gt;
| [[Henri Attal]] || Manuel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Symphony for a Massacre]]'' || || || lying in the vault with money || 1963&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Girl Hunters]]'' || [[Mickey Spillane]] || Mike Hammer ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fantômas]]'' || [[Louis de Funès]] || Commissioner Juve / Fantômas ||  || 1964&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Panic in Bangkok (Banco à Bangkok pour OSS 117)]]'' || [[Kerwin Mathews]] || Hubert Bonisseur alias OSS 117||rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Hossein]] || Dr. Sinn&lt;br /&gt;
|-&lt;br /&gt;
| [[Pier Angeli]] || Lila&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Gendarme of St. Tropez]]'' || || Harper's henchman || || 1964&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[The Unvanquished (L'Insoumis)]]'' || [[Alain Delon]] || Thomas Vlassenroot ||rowspan=4| || rowspan=4|1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Georges Géret]] || Fraser&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Castel]] || Amerio&lt;br /&gt;
|-&lt;br /&gt;
| [[Lea Massari]] || Dominique Servet&lt;br /&gt;
|-&lt;br /&gt;
|''[[That Man in Istanbul (Estanbul 65)]]''|| || Thugs ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[OSS 117: Mission for a Killer (Furia à Bahia pour OSS 117)]]'' || [[Annie Anderson]] || Consuela Moroni || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1965&lt;br /&gt;
|-&lt;br /&gt;
|  || Nazi soldier&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of the Bulge]]'' || [[James MacArthur]] || Lt. Weaver ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[None But the Brave]]'' || [[Tony Bill]] || Air Crewman Keller ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Ivory Coast Adventure]]'' || [[Jean Marais]] || Jean-Luc Hervé || rowspan=3| || rowspan=3|1965&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacques Morel]] || Rouffignac&lt;br /&gt;
|-&lt;br /&gt;
| || Various criminals&lt;br /&gt;
|-&lt;br /&gt;
| ''[[008: Operation Exterminate]]'' ||  || Thugs ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[10th Victim, The (La decima vittima)|The 10th Victim (La decima vittima)]]'' || [[George Wang]] || Chinese &amp;quot;hunter&amp;quot; ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lost Command]]'' || [[Maurice Ronet]] || ''Capitaine'' Julien Boisfeuras ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Algiers, The|The Battle of Algiers]]'' ||  || FLN guerrillas ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Cast a Giant Shadow]]'' || [[Kirk Douglas]] || &amp;quot;Mickey&amp;quot; Marcus || rowspan=&amp;quot;2&amp;quot;|in hip holster || rowspan=&amp;quot;2&amp;quot; | 1966&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Wayne]] || General Randolph&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Second Wind (Le Deuxième Souffle), The (1966)|The Second Wind (Le Deuxième Souffle)]]''|| [[Lino Ventura]] || Gustave &amp;quot;Gu&amp;quot; Minda || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Modesty Blaise]]'' ||  || Fothergill´s men ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Poppies Are Also Flowers]]'' || [[Yul Brynner]] || Colonel Salem || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Is Paris Burning?]]'' || || US Army and Free French Forces officers || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bonnie and Clyde]]'' || [[Warren Beatty]] || Clyde Barrow ||  || 1967&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Operation Kid Brother]]'' || Franco Giacobini || Juan || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Flori]] || Mildred&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Fantômas contre Scotland Yard]]'' || [[Mylène Demongeot]] || Hélène Gurn || rowspan=4| || rowspan=&amp;quot;4&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacques Dynam]] || Bertrand&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis de Funès]] || Commissioner Juve&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean Marais]] || Fandor&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Action Man (Le soleil des voyous)]]'' || [[Mino Doro]] || Luigi Savani ||rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean Gabin]] || Denis Farrand&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Girl With a Pistol, The|The Girl With a Pistol]]'' || [[Monica Vitti]] || Assunta Patanè || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot; | 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Stanley Baker]] || Dr. Tom Osborne&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Devil's Brigade]]'' ||[[Jack Watson]] || Corporal Peacock ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Violent Four, The (Banditi a Milano)|The Violent Four (Banditi a Milano)]]''|| [[Gian Maria Volonté]] || Pietro 'Piero' Cavallero ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullitt]]'' || [[Pat Renella]] || Johnny Ross || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Ho!]]'' || [[Tony Taffin]] || Schwartz-elder || rowspan=3| || rowspan=3|1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Stéphane Fey]] || Schwartz-younger&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean-Paul Belmondo]] || François Holin&lt;br /&gt;
|-&lt;br /&gt;
|''[[Madigan]]'' ||[[Steve Ihnat]]||Barney Benesch||||1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Rommel!]]'' || [[Carl Parker]] || Lieutenant George Morris  || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bridge at Remagen]]'' ||[[Bradford Dillman]] || Major Barnes ||  || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. Freedom]]'' || John Abbey || Mr. Freedom|| ||1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five for Hell]]'' || [[Gianni Garko]] || Lt. Hoffmann || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Brain]]'' || || Frankie Scannapieco's bodyguard || || 1969&lt;br /&gt;
|-&lt;br /&gt;
|''[[Last Known Address (Dernier domicile connu)]]''||[[Jean Sobieski]]|| Aden || || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton Comes to Harlem]]'' || [[Raymond St. Jacques]] || Coffin Ed Johnson || ||1970&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[The Red Circle (Le cercle rouge)]]'' || [[Alain Delon]] || Corey ||rowspan=3| || rowspan=3|1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Gian Maria Volonté]] || Vogel&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean-Pierre Janic]] || Paul&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Omega Man]]'' || [[Charlton Heston]] || Colonel Robert Neville ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burglars, The (Le casse)|The Burglars (Le casse)]]'' || [[Omar Sharif]] || Abel Zacharia ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[There Was Once a Cop (Il était une fois un flic...)]]'' || [[Venantino Venantini]] || Felice  ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
|''[[Prime Cut]]'' || [[Gene Hackman]] || Mary Ann ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]]'' ||  || Henchman ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[She No Longer Talks She Shoots]]'' || [[Daniel Prévost]] || 1st inspector || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Getaway (movie)|The Getaway]]'' || [[Steve McQueen]] || Carter 'Doc' McCoy ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Outside Man]]'' || [[Michel Constantin]] || Antoine || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gang War in Naples]]'' || [[Raymond Pellegrin]] || Mario Capece || Nickel plated || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scorpio]]'' || [[Alain Delon]] || Jean Laurier ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Man in the Trunk (La Valise)]]''|| [[Jean-Pierre Marielle]] || Maj. Bloch ||rowspan=2| || rowspan=2|1973&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amidou]] || Lt. Abdul Fouad&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Friends of Eddie Coyle]]'' || [[Steven Keats]] || Jackie Brown ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mad Adventures of Rabbi Jacob (Les Aventures de Rabbi Jacob)]]'' || || Farès' henchman || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Savage Sisters]]'' || [[Cheri Caffaro]] || Jo Turner ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sadsacks Go to War (Les Bidasses s'en vont en guerre)]]'' || [[Jean-Guy Fechner]] || Jean-Guy || || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Yakuza]]'' || [[Robert Mitchum]] || Harry Kilmer ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[French Connection II]]'' || || Thug || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Doc Savage: The Man of Bronze]]'' || [[Paul Wexler]] || Captain Seas || Nickel plated || 1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Three Days of the Condor]]'' || [[Michael Kane]] || S.W. Wicks || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Redford]] || Joe &amp;quot;Condor&amp;quot; Turner&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Cop Story (Flic Story)]]'' || [[Jean-Louis Trintignant]] || Émile Buisson|| || rowspan=&amp;quot;2&amp;quot; | 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Maurice Barrier]] || René Bollec || Never used in action&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killer Elite, The (1975)|The Killer Elite]] || [[Burt Young]] || Mac || nickel plated || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breakout]]'' || [[Jorge Moreno]] || Sosa || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flatfoot in Hong Kong]]'' || [[Al Lettieri]] || Frank Barella || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi Driver]] ||  ||  || Part of Easy Andy's inventory || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cassandra Crossing, The|The Cassandra Crossing]]'' ||  || U.S. Marines ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | ''[[Muthers, The|The Muthers]]'' || [[Jayne Kennedy]] || Serena || rowspan=7| || rowspan=&amp;quot;7&amp;quot; | 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosanne Katon]] || Anggie&lt;br /&gt;
|-&lt;br /&gt;
| [[Trina Parks]] || Marcie&lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Sharruff]] || Sancho&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocco Montalban]] || Rocco&lt;br /&gt;
|-&lt;br /&gt;
| [[John Montgomery]] || Turko&lt;br /&gt;
|-&lt;br /&gt;
|  || Officer of camp guards&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Holy Year (L'année sainte)]]'' || [[Jean Gabin]] || Max Lambert || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean-Claude Brialy]] || Pierre Bizet&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Days of the Turbins (Dni Turbinykh)]]'' || [[Andrey Myagkov]] || Col. Aleksei Turbin ||rowspan=2| || rowspan=2|1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Andrei Rostotsky]] || Nikolai Turbin&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Woman at Her Window (Une femme à sa fenêtre)]]'' || [[Victor Lanoux]] || Michel Boutros || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rolling Thunder]]'' || [[Luke Askew]] || Automatic Slim ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gang (Le Gang), The|The Gang (Le Gang)]]'' || [[Alain Delon]] || Robert ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Double Game]]'' || || Criminals || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Operation Thunderbolt]]'' || [[Yehoram Gaon]] || Col. Yonatan Netanyahu || Suppressed || rowspan=2|1977&lt;br /&gt;
|-&lt;br /&gt;
|  || Hijacker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Tachanka from the South (Tachanka s yuga)]]'' || [[Stanislav Korenev]] || Bardin ||rowspan=3| || rowspan=3|1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Aleksandr Strigalyov]] || Shura&lt;br /&gt;
|-&lt;br /&gt;
| [[Dmitri Mirgorodsky]] || Arkadyev&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trans-Siberian Express (Transsibirskiy ekspress)]]'' || [[Konstantin Grigorev]] || Schneider || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood and Diamonds (Diamanti Sporchi Di Sangue)]]'' || || || Seen in gun dealer's arsenal || 1977&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[I Am the Law (Il prefetto di ferro)]]''|| [[Giuliano Gemma]] || Caesare Mori || rowspan=2| ||rowspan=2|1977&lt;br /&gt;
|-&lt;br /&gt;
|  || The hitman&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boys in Company C]]'' || [[Noble Willingham]] || Gunnery Sergeant Curry || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F.I.S.T.]] ||  || Mob enforcers ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Go Tell the Spartans]]'' || [[Burt Lancaster]] || MAJ Asa Barker || rowspan=2| || rowspan=2|1978&lt;br /&gt;
|-&lt;br /&gt;
|  [[Marc Singer]] || CPT Alfred Olivetti&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Samurai]]'' || [[Shin'ichi Chiba]] || Lt. Yoshiaki Iba ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Apocalypse Now]]'' || [[Martin Sheen]] || Capt. Benjamin Willard ||  || rowspan=&amp;quot;2&amp;quot; | 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Duvall]] || LTC Bill Kilgore || Pearl grips&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ffolkes]]'' || [[Roger Moore]] || Rufus Excalibur ffolkes ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hijacking of Savoy (Pokhishchenie Savoi), The|The Hijacking of Savoy (Pokhishchenie Savoi)]]'' || Various ||  ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Corleone to Brooklyn (Da Corleone a Brooklyn)]]'' || || Criminals || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || [[Soon-Tek Oh]] || Japanese Zero pilot Simura ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Good Friday]]'' || [[P.H. Moriarty]] || Razors ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day of the Cobra (Il giorno del Cobra)]]'' || [[Franco Nero]] || Larry Stanziani || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Three Men to Kill (Trois hommes à abattre)]]'' || [[Christian Barbier]] || Liethard || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Alain Delon]] || Gerfaut&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Outsider (1980)|The Outsider]]'' || Niall Toibin || The Farmer || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Telephone Bar (Le bar du téléphone)]]'' || [[Christopher Lambert]] || Paul 'Bébé' Franchi ||rowspan=2| || rowspan=2|1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Didier Pain]] || Mammouth&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|''[[Sailor Suit and Machine Gun (1981)|Sailor Suit and Machine Gun]]''||[[Tsunehiko Watase]]||Makoto Sakuma||rowspan=6| || rowspan=&amp;quot;6&amp;quot;|1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuki Kazamatsuri]] ||Mayumi Sandaiji&lt;br /&gt;
|-&lt;br /&gt;
| [[Akira Emoto]] || Det. Kuroki&lt;br /&gt;
|-&lt;br /&gt;
| [[Makoto Satô]] || Sekine&lt;br /&gt;
|-&lt;br /&gt;
| [[Hiroko Yakushimaru]] || Izumi Hoshi&lt;br /&gt;
|-&lt;br /&gt;
| Various || yakuza&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scanners]]'' || [[Lawrence Dane]] || Braedon Keller  || Nickel trigger || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thief]]'' || [[James Caan]] || Frank || Customized long slide configuration || 1981&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Nighthawks]]'' || [[Sylvester Stallone]] || Det. DaSilva || rowspan=&amp;quot;2&amp;quot; | Stock || rowspan=&amp;quot;2&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Dee Williams]] || Det. Fox&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Enter the Ninja]]'' || [[Franco Nero]] || Cole || rowspan=2| || rowspan=3|1981&lt;br /&gt;
|-&lt;br /&gt;
|  [[Alex Courtney]] || Frank Landers&lt;br /&gt;
|-&lt;br /&gt;
| || Venarius' henchmen || Blued and nickel plated&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[L.A. Bounty]]'' || [[Wings Hauser]] || Timothy Cavanaugh || rowspan=&amp;quot;2&amp;quot; | Nickel plated with pearl grips || rowspan=&amp;quot;2&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Hanley]] || Mike Rhodes&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 2]]'' ||  || Thug ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fighting Back]]''||||Masked Thug||||1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[48 Hrs.]]'' || [[Nick Nolte]] || Inspector Jack Cates ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Year of Living Dangerously, The|The Year of Living Dangerously]]'' ||  || Indonesian soldier ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Shock (Le Choc)]]'' || [[Cirylle Spiga]] || A henchman || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incident at Map Grid 36-80 (Sluchay v kvadrate 36-80)]]'' || [[Paul Butkevich]] || Captain Turner || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[For 200 Grand, You Get Nothing Now (Pour 100 briques t'as plus rien!)]]'' || || A bank robber || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || [[Reb Brown]] || Blaster || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jungle Warriors]]'' || [[Woody Strode]] || Luther || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Fire]]''||[[Ed Harris]]||Oates|| ||1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Fighter (Le Battant)]]'' || [[Gérard Hérold]] || Gerard Sauvat || || 1983&lt;br /&gt;
|-&lt;br /&gt;
|| ''[[Cover Up]]'' || [[Charlie Nelson]] || The young hitman || Both suppressed and unsuppressed || 1983&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Copper Angel (Medny angel)]]'' || [[Aleksandr Filippenko]] || Commissioner Santillana ||rowspan=3|  || rowspan=&amp;quot;3&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Nikolai Yeryomenko, Jr.]] || Sebastian Valdes&lt;br /&gt;
|-&lt;br /&gt;
| [[Aleksandr Yakovlev]] || Vaqueros&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator, The]]'' ||[[Arnold Schwarzenegger]] || The Terminator || Animated sequence of the original teaser trailer only || 1984&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Romancing the Stone]]'' || [[Manuel Ojeda]] || Zolo || Nickel || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena]]'' || [[Trevor Thomas]] || Prince Otwani ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Code Name: Wild Geese]]'' || [[Lewis Collins]] || Captain Robin Wesley || Standard and suppressed || rowspan=&amp;quot;6&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Lee Van Cleef]] || Archie &amp;quot;China&amp;quot; Travers || rowspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| [[Frank Glaubrecht]] || Stone&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Danneberg]] || Arbib&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Klein&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Abadeza]] || Kim&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black List (Liste noire)]]'' || [[Christian François]] || Lucas ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || || A thug || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Subway]]'' || [[Richard Bohringer]] || The florist ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[American Ninja]]'' || [[Steve James]] || CPL Jackson || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
|  Various ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Latino]]'' || [[Robert Beltran]] || Eddie Guerrero ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Commando Leopard]]'' || [[Lewis Collins]] || Enrique Carrasco ||rowspan=3|  || rowspan=&amp;quot;4&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hans Leutenegger]] || Government officer&lt;br /&gt;
|-&lt;br /&gt;
| [[Luciano Pigozzi]] || Old commander of the rebels&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Danneberg]] || José || Fitted with sound suppressor&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spies Like Us]]'' || [[Bernie Casey]] || Colonel Rhombus ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Plenty]]'' ||  || Maquisard ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Supercops]]'' || [[Ken Ceresne]] || Robert Delmann || Suppressed || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]]'' || [[Reni Santoni]] || Sergeant Tony Gonzales ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Popeye Doyle]]'' || [[George de la Pena]]  || Itan Kellerman ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek IV: The Voyage Home]]'' ||  || U.S. Marines ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier's Revenge]]'' || [[Edgardo Moreira]] || Ricardo ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Secrets of Madame Wong (Tayny madam Vong)]]'' || [[Armen Dzhigarkhanyan]]||Commissioner Thompson||rowspan=2| ||rowspan=2| 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Algimantas Masiulis]] || Inspector Stan&lt;br /&gt;
|-&lt;br /&gt;
| ''[[City on Fire]]'' || [[Chow Yun-Fat]] || Ko Chow ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gardens of Stone]]'' || [[James Caan]] || Sergeant First Class Hazard ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || [[Matthew Modine]] || Pvt. Joker ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Way Out]]'' || || Marine Corp guards ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sicilian]]'' || [[John Turturro]] || Aspanu Pisciotta || Nickel plated || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Curse of Snakes Valley (Klatwa doliny wezy)]]'' || [[Roman Wilhelmi]] || Bernard Traven || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Braddock: Missing in Action III]]'' || [[Chuck Norris]] || COL James Braddock ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Above the Law]]'' || [[Steven Seagal]] || Nico Toscani ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' ||[[Michael Gross]] || William Matix ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Bulletproof (1988)|Bulletproof]]'' || [[Gary Busey]] || Frank McBain || Satin nickel || rowspan=&amp;quot;3&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Darlanne Fluegel]] || Captain Devon Shepard ||rowspan=2|&lt;br /&gt;
|-&lt;br /&gt;
| Various || Henchmen&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Iron Eagle II]]'' || [[Maury Chaykin]] || Master Sgt. Downs || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| Various || American M.P.'s&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Scarecrows]]'' || [[B.J. Turner]] || Bert || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael David Simms]] || Curry&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kings of Crime (Vory v zakone)]]'' || [[Valentin Gaft]] || Artur || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blob, The (1988)|The Blob]]'' || [[Jack Rader]] || Colonel Templeton Hargis || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Commander, The|The Commander]]'' || [[Paul Muller]] || Carballo || blank firing || rowspan=3|1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Mike Monty]] || Corporal Stone || rowspan=2|&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Mason&lt;br /&gt;
|-&lt;br /&gt;
|''[[Violent Cop]]'' || [[Takeshi Kitano]] || Azuma ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bride Of Re-Animator]]'' || [[Jeffrey Combs]] || Dr. Herbert West ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Kill Me Again]]'' || [[Michael Madsen]] || Vince Miller || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Joanne Whalley]] || Fay Forrester&lt;br /&gt;
|-&lt;br /&gt;
|''[[Return from the River Kwai]]'' || [[Chris Penn]] || Lt. Crawford ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Package]]'' || [[Gene Hackman]] || Sgt. Johnny Gallagher||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; | ''[[A Better Tomorrow III]]'' || [[Tony Leung Ka Fai]] || Cheung Chi Mun || rowspan=6| || rowspan=&amp;quot;6&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Chow Yun-Fat]] || Mark Lee&lt;br /&gt;
|-&lt;br /&gt;
| [[Anita Mui]] || Chow Ying Kit&lt;br /&gt;
|-&lt;br /&gt;
| [[Kien Shih]] || Pat&lt;br /&gt;
|-&lt;br /&gt;
| [[Saburô Tokitô]] || Ho Cheung Ching/Tanaka&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[The Art of Living in Odessa (Iskusstvo zhit v Odesse)]]'' || [[Sergey Koltakov]] || Benya Krik ||rowspan=3| || rowspan=3|1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Aleksey Petrenko]] || Froim Grach&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuriy Kuznetsov]] || Senya Pyatirubel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Farewell To The King]]'' || [[Nick Nolte]] || Learoyd ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[By Dawn's Early Light]]'' ||  || US Secret Service Agent ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard to Kill]]'' || [[Steven Seagal]] || Mason Storm ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[The Hunt for Red October]]'' || [[Alec Baldwin]] || Dr. Jack Ryan || rowspan=4| || rowspan=&amp;quot;4&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Sean Connery]] || Captain 1st Class Marko Ramius&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Glenn]] || Cmdr. Bart Mancuso&lt;br /&gt;
|-&lt;br /&gt;
| [[Courtney Vance]] || Sonar Tech Ronald &amp;quot;Jonsey&amp;quot; Jones&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Fire Birds]]'' || [[Tommy Lee Jones]] ||  Chief Warrant Officer Brad Little || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Bert Rhine]] || Eric Stoller&lt;br /&gt;
|-&lt;br /&gt;
| Various || South American Military Personnel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; |''[[Bullet in the Head]] ||[[Jacky Cheung]] || Fai || rowspan=5| || rowspan=&amp;quot;5&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Waise Lee]] || Little Wing&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung Chiu Wai]] || Ah Bee&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Yam]] || Luke&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Goodfellas]]'' || [[Joe Pesci]] || Tommy DeVito ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkman]]'' || [[Danny Hicks]] || Skip Altwater ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Flight of the Intruder]]'' || [[Willem Dafoe]]  || LCDR Virgil &amp;quot;Tiger&amp;quot; Cole ||rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Glover]] || Cmdr. Frank 'Dooke' Camparelli&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Silence of the Lambs]] || || FBI Instructor ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]] ||  || Mental Hospital Guard || Nickel Finish || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Arnold Schwarzenegger]] || T-800 Terminator ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Hudson Hawk]]'' || [[Carmine Zozzora]] || Antony Mario ||rowspan=2|  || rowspan=2|1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Frank Stallone]] || Cesar Mario&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Pure Luck]]'' || [[Danny Glover]] || Raymond Campanella ||rowspan=2| ||rowspan=2| 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Short]] || Eugene Proctor&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Gangsters of the Ocean (Gangstery v okeane)]]'' || [[Peteris Gaudins]] || Stuart Donald || || rowspan=4|1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Aleksandr Mikhaylov]] || Gennady || &lt;br /&gt;
|-&lt;br /&gt;
| [[Armen Dzhigarkhanyan]] || Ivan Vasilyevich || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oleg Li]] || Mesoto || In holster &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond the Law]]'' || [[Charlie Sheen]] || Dan Saxon||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stop! Or My Mom Will Shoot]]'' || [[Roger Rees]] || Parnell || Nickel with pearl grips || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hoffa]]'' || [[Danny DeVito]] || Bobby Ciaro || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Midnight Clear]]''||[[Peter Berg]]||Bud Miller|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Weather Is Good on Deribasovskaya, It Rains Again on Brighton Beach]]'' || [[Mamuka Kikaleishvili]] || Tsuladze || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[GunCrazy]]'' || [[Drew Barrymore]] || Anita Minteer ||rowspan=3| ||rowspan=3| 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[James LeGros]] || Howard&lt;br /&gt;
|-&lt;br /&gt;
| || Police officers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nowhere to Run]]||[[Jean Claude Van Damme]]  || Sam Gillen || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Quick]]'' || [[Tia Carrere]] || Janet Sakamoto ||rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[ Miguel Sandoval]] || Vargas&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeff Fahey]] || Muncie&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Body Snatchers]]'' || [[Forest Whitaker]] || Major Collins ||rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Gabrielle Anwar]] || Marti Malone&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Wirth]] || Tim Young&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood In, Blood Out]]'' || [[Benjamin Bratt]] || Paco ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Contact]]'' || [[Chow Yun-Fat]] || Gou Fei ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Real McCoy]]'' || [[Val Kilmer]] || J.T. Barker || rowspan=2| || rowspan=2|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Kim Basinger]] || Karen McCoy&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Forrest Gump]]'' || [[Tom Hanks]] || Forrest Gump ||rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Sinise]] || LT Dan Taylor&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Love and a .45]]'' || [[Gil Bellows]] || Watty Watts || rowspan=&amp;quot;3&amp;quot;| Nickel plated with pearl grip || rowspan=&amp;quot;3&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rory Cochrane]] ||  Billy Mack Black &lt;br /&gt;
|-&lt;br /&gt;
| [[Renée Zellweger]] || Starlene Cheatham &lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' || Various || Libyan Soldiers ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; |''[[Steel Frontier]] ||[[Brion James]] || General J.W. Quantrell || rowspan=&amp;quot;5&amp;quot;| || rowspan=&amp;quot;5&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane Hodder]] || Kinton&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Lara]] || Yuma&lt;br /&gt;
|-&lt;br /&gt;
| [[Stacie Foster]] || Sarah&lt;br /&gt;
|-&lt;br /&gt;
|  || mercenaries&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond Rangoon]]'' || || ''KNLA'' officer  ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Crimson Tide]]'' || [[James Gandolfini]] || Lt. Bobby Dougherty ||rowspan=2|  || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Gene Hackman]] || Capt. Frank Ramsey&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Desperado]]'' || [[Joaquim de Almeida]] || Bucho || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Antonio Banderas]]  || El Mariachi&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Marquardt]]  || Moco&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil in a Blue Dress]]'' ||  || Thug ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dead Presidents]]'' || [[Bokeem Woodbine]] || Cleon || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaimz Woolvett]] || Lt Dugan&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Soldier Boyz]]'' || [[David Barry Gray]] || Lamb || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Demetrius Navarro]] || Lopez&lt;br /&gt;
|-&lt;br /&gt;
| Various || Vinh Moc's men&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[No Way Back (1995)|No Way Back]]'' || [[Russell Crowe]] || Zack Grant ||  || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
|  || A thug || Nickel-plated with pearl grips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Mulholland Falls]]'' || [[Treat Williams]] || Col. Fitzgerald || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyle Chandler]] || The Captain&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom, The|The Phantom]]'' || [[Casey Siemaszko]] || Morgan || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Juror, The|The Juror]]'' || [[Alec Baldwin]] || 'Teacher' || Satin nickel || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Demi Moore]] || Annie Laird ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Normal Life]]'' || [[Bruce A. Young]] || Agent Parker || Satin nickel || rowspan=&amp;quot;2&amp;quot;  | 1996&lt;br /&gt;
|-&lt;br /&gt;
|  || Policemen ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Last Man Standing]]'' || [[Christopher Walken]] || Hickey || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Willis]] || John Smith&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ransom]]'' ||[[Donnie Wahlberg]]||Cubby Barnes || ||1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Darkman III: Die Darkman Die]]'' || [[Jeff Fahey]] || Peter Rooker || nickel plated || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Shawn Doyle]] || Adam ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Most Wanted]]'' || [[Keenen Ivory Wayans]] || James Dunn || Commercial Version with SureFire 310R || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boogie Nights]]'' || [[B. Philly Johnson]] || Rahad's bodyguard || Duel wielding, black || 1997&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Jackie Brown]]'' || [[Samuel L. Jackson]] || Ordell Robbie || rowspan=2| || rowspan=&amp;quot;2&amp;quot;  | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert De Niro]] || Louis Gara&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Lost Highway]]'' || [[Patricia Arquette]] || Alice Wakefield ||rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Bill Pullman]] || Fred Madison&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Blake]] || Mystery Man&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Postman]]'' || Various ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Big Lebowski]]'' || [[John Goodman]] || Walter Sobchak ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jane Austen's Mafia!]]'' || [[Andreas Katsulas]] || Don Narducci || nickel-plated || 1998&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Saving Private Ryan]]'' || [[Tom Hanks]] || Captain John Miller ||rowspan=3|  || rowspan=&amp;quot;3&amp;quot; | 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Barry Pepper]]  || PVT Daniel Jackson&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Sizemore]]  || Technical Sgt. Mike Horvath&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thursday]]'' || [[Glenn Plummer]] || Ice || Nickel Plated || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' || [[Tom Wilkinson]] || Juntao ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' || [[Zakia Tahri]] || Moona ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ronin]] || [[Robert De Niro]]  || Sam ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Montana]]'' || [[Stanley Tucci]] || Nicholas Roth || Nickel-plated with pearl grips || rowspan=2|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Robbie Coltrane]] || Boss ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet Ballet]]'' ||[[Hisashi Igawa]] || Kudo ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Diplomatic Siege]]'' || [[Peter Weller]] || Steve Mitchell || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Daryl Hannah]] || Erica Long&lt;br /&gt;
|-&lt;br /&gt;
| Various || Embassy guard and terrorist&lt;br /&gt;
|-&lt;br /&gt;
| ''[[One Tough Cop]]'' || [[Chris Penn]] || Det. Duke Finnerly ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Thin Red Line]]'' || [[John Cusack]]|| Captain Gaff || rowspan=2| || rowspan=2|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Dash Mihok]] || Pfc. Doll&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wild Zero]]'' || [[Haruka Nakajo]] || Yamazaki || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The World Is Not Enough]]'' || [[Pierce Brosnan]]  || James Bond || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Robbie Coltrane]] || Valentin Zukovsky&lt;br /&gt;
|-&lt;br /&gt;
| [[Sophie Marceau]] || Elektra King&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Straight Shooter]]'' || [[Dennis Hopper]] || Frank Hector || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rules of Engagement]]'' || [[Samuel L. Jackson]] || Col. Terry L. Childers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Battle Royale]]'' || [[Takeshi Kitano]] || Kitano-sensei || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anna Nagata]] || Hirono Shimizu&lt;br /&gt;
|-&lt;br /&gt;
| [[Kô Shibasaki]] || Mitsuko Sôma&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Pearl Harbor]]'' || [[Ben Affleck]] || Captain Rafe Cawley || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Hartnett]] || Captain Danny Walker&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ichi the Killer]]'' || [[Jun Kunimura]] || Funaki ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Beautiful Mind]]'' || [[Ed Harris]] || William Parcher ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Black Hawk Down]]'' || [[Nikolaj Coster-Waldau]] || SGT Gordon || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[William Fichtner]] || SGT Sanderson&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Shughart&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlotte Gray]]'' ||  || S.O.E. Agents ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Picture Claire]]'' || [[Callum Keith Rennie]] || Laramie ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghosts of Mars]]'' || [[Lobo Sebastian]] || Dos ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muscle Heat]]'' ||  || yakuza ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Windtalkers]]'' || [[Nicolas Cage]] || Sgt. Joe Enders || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Christian Slater]] || Sgt. Peat 'Ox' Andersen&lt;br /&gt;
|-&lt;br /&gt;
| [[Roger Willie]] || Pvt. Charlie Whitehorse&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[We Were Soldiers]]'' || [[Mel Gibson]] || LTC Hal Moore ||  || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Jsu Garcia]] || CPT Tony Nadal || Holstered&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Road to Perdition]]'' ||[[Tom Hanks]] || Michael Sullivan || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Craig]] || Connor Rooney&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Transporter]]'' || [[Qi Shu]] || Lai ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Sum of All Fears, The|The Sum of All Fears]]'' || [[Ben Affleck]] ||  Jack Ryan || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Liev Schreiber]] || John Clark&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[Hall Courtney]] || Tommy ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Avenging Angelo]]'' || [[Madeleine Stowe]] || Jennifer Barrett Allieghieri ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scoundrel's Wife, The|The Scoundrel's Wife]]'' || [[Eion Bailey]] || Ensign Jack Burwell  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gangsters]]'' || [[Richard Anconina]] || Franck Chaievski || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gozu]]'' || [[Shô Aikawa]] || Ozaki ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Big Empty]]'' || [[Adam Beach]] || Randy || nickel plated || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' || [[Adewale Akinnuoye-Agbaje]] || Militia Officer ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dreamcatcher]]'' || [[Morgan Freeman]] || COL Curtis || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Sizemore]] || LT Underhill&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bumer]]'' || [[Maksim Konovalov]] || Alexei &amp;quot;Killa&amp;quot; || With black finish and grips || 2003 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Belly of the Beast]]'' || [[Steven Seagal]] || Jake Hopper || Standard and suppressed || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Leader of kidnappers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' ||  || Ana's Neighbor ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hellboy]]'' || [[Angus MacInnes]] || SGT Whitman || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[36th Precinct]]'' || [[Eric Defosse]] || Rolf Winterstein || rowspan=3| || rowspan=&amp;quot;3&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Auteuil]] || Léo Vrinks&lt;br /&gt;
|-&lt;br /&gt;
| [[Gérard Depardieu]] || Denis Klein&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Flight of the Phoenix]]'' || [[Tyrese Gibson]] || A.J. || rowspan=2| || rowspan=&amp;quot;3&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Quaid]] || Frank Towns&lt;br /&gt;
|-&lt;br /&gt;
| [[Kirk &amp;quot;Sticky Fingaz&amp;quot; Jones]] || Jeremy || Extended edition only&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Captain and the World of Tomorrow]] || [[Jude Law]] || Sky Captain || Nickel-plated || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 3]] ||  ||   ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King Kong (2005)|King Kong]]'' || [[Evan Parke]] || Ben Hayes ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[The Business]]'' || [[Danny Dyer]] || Frankie || rowspan=4| || rowspan=4|2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Tamer Hassan]] || Charlie&lt;br /&gt;
|-&lt;br /&gt;
| [[Geoff Bell]] || Sammy&lt;br /&gt;
|-&lt;br /&gt;
| || Dutch gangsters&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Three Burials of Melquiades Estrada, The|The Three Burials of Melquiades Estrada]]'' || [[Tommy Lee Jones]] ||  || With M1911 grips || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane (2005)|Painkiller Jane]]'' || [[Emmanuelle Vaugier]] || Capt. Jane Elizabeth Browning ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Divergence]]'' ||  || killer on a ship ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Book]]'' || [[Derek de Lint]] || Gerben Kuipers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lucky Number Slevin]]'' || [[Bruce Willis]] || Mr. Goodkat ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperation]]'' || [[Kelly Overton]] || Cynthia Smith ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Man]]'' || [[Steven Seagal]] || Jack Foster ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Idiocracy]]'' || Various || Army MPs ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Unknown]]'' || [[James Caviezel]] || Jean Jacket || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Stormare]] || Snakeskin Boots&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Attack Force]]'' || [[Steven Seagal]] || Marshall Lawson || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenary for Justice]]'' || [[Steven Seagal]] || John Seeger || Custom; standard and suppressed || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Superman Returns]]'' ||  || Bank Heist Leader ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] ||Bob Lee Swagger || ||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Intimate Enemies]]'' || [[Albert Dupontel]] ||Sgt. Dougnac ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[You Kill Me]]'' || [[Ben Kingsley]] || Frank Falenczyk ||rowspan=2| ||rowspan=4| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Marcus Thomas]] || Stefan Krzeminski&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Heindl]] || James Doyle || w/ &amp;amp; w/o suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Téa Leoni]] || Laurel Pearson || w/ suppressor&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Urban Justice]]'' || [[Steven Seagal]] || Simon Ballister ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss || Bright Nickel Finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Second Wind (Le Deuxième Souffle), The (2007)|The Second Wind (Le Deuxième Souffle) (2007)]]'' || [[Daniel Auteuil]] || Gustave &amp;quot;Gu&amp;quot; Minda || rowspan=&amp;quot;2&amp;quot; | Nickel plated || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Francis Renaud]] || Letourneur&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Duvauchelle]] || Antoine Ripa||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Blood Brothers (2007)|Blood Brothers]]'' || [[Daniel Wu]] || Ah Feng ||rowspan=3|  || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Honglei Sun]] || Boss Hong&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Gangsters&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bridge, The (2008)|The Bridge]]'' ||  || US soldiers || Holstered || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Female Agents]]'' || [[Julie Depardieu]] || Jeanne Faussier || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent Rottiers]] || Eddy&lt;br /&gt;
|-&lt;br /&gt;
|''[[Flame and Citron]]''|| [[Mads Mikkelsen]] || Jørgen 'Citron' Haagen Schmith || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitler's Kaput! (Gitler kaput!)]]'' || [[Pavel Derevyanko]] || Standartenführer Shurenberg  || Nickel plated || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gran Torino]]'' || [[Clint Eastwood]] || Walt Kowalski || Kept from Korean War || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Switch]]'' || [[Steven Seagal]] || Jacob King || Standard and custom || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Bruges]]'' || [[Ralph Fiennes]] || Harry ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secrets of State (Secret défense)]]'' ||  || DGSE Agent || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken]]'' || [[Radivoje Bukvic]] || Anton || Nickel plated || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Russia 88 (Rossiya 88)]]'' || [[Pyotr Fyodorov]] || Shtyk |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Red and White (Merah Putih)]]'' || [[Zumi Zola]] || Surono|| rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| || Dutch/Indonesian officers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State Affairs (Une affaire d'état)]]'' || [[Thierry Frémont]] || Michel Fernandez ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Electric Mist]]'' || [[Tommy Lee Jones]] || Dave Robicheaux ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Carriers]]'' || [[Emily VanCamp]] || Kate ||rowspan=2| || rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Pine]] || Brian Green&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]]'' || [[Steven Seagal]] || Ruslan Drachev ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zombieland]]'' || [[Woody Harrelson]] || Tallahassee || Nickel Finish || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Humans (Humains)|Humans]]'' || [[Manon Tournier]] || Elodie |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[A Dangerous Man]]'' || [[Steven Seagal]] || Shane Daniels || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Byron Mann]] || The Colonel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Diamant 13]]'' || [[Gérard Depardieu]] || Mat || rowspan=2| || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Asia Argento]] || Calhoun&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Public Enemies]]'' || [[Johnny Depp]] || John Dillinger ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mesrine: Killer Instinct]]'' || [[Vincent Cassel]] || Mesrine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Yakuza's Daughter Never Cries]]'' ||  || Yakut's bodyguard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[71: Into the Fire]]'' || [[Seung-woo Kim]] || Kang Suk-Dae || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || South Korean officers&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables]]'' || [[Dolph Lundgren]] || Gunnar Jensen || Customized || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Elephant White]]'' || [[Djimon Hounsou]] || Curtie Church || several versions || rowspan=2 | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || Several versions in weapons cache&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Let the Bullets Fly]]'' || [[Wen Jiang]] || Pocky Zhang || rowspan=2 | || rowspan=2 | 2010&lt;br /&gt;
|-&lt;br /&gt;
|| [[Chow Yun-Fat]] || Master Huang&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shanghai]]'' || [[Chow Yun-Fat]] || Anthony LanTing || With pearl grips || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 | ''[[Legend of the Fist: The Return of Chen Zhen]]'' ||  || Henchmen || rowspan=5 | || rowspan=5 | 2010&lt;br /&gt;
|-&lt;br /&gt;
|| [[Donnie Yen]] ||  Chen Zhen&lt;br /&gt;
|-&lt;br /&gt;
|| [[Shawn Yue]] || General Zeng&lt;br /&gt;
|-&lt;br /&gt;
|| [[Akira (actor)|Akira]] || Chikaraishi Sasaki&lt;br /&gt;
|-&lt;br /&gt;
||  || various characters&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nude Nuns with Big Guns]]'' || [[David Castro]] || Chavo ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Outside the Law (2010)|Outside the Law]]'' || [[Roschdy Zem]] || Messaoud || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Assaad Bouab]] || Ali&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)|Red]]'' ||  || Multiple characters ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[El Infierno]]'' ||  || Multiple characters ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cherry Bomb]]'' || [[Helen Mirren]] || Victoria ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hunt to Kill]]'' || [[Steve Austin]] || US Border Patrol Agent Rhodes || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || Bank robbers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Weekend]]'' || [[Pawel Malaszynski]] || Max ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || [[Patrick Bruel]] || Dan Hayoun || ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || [[Amidou]] || Lakdar || ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Final Destination 5]]'' || [[Miles Fisher]] || Peter Friedkin || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Super 8]]'' || [[Kyle Chandler]] || Jackson Lamb || rowspan=2 |holstered || rowspan=2 | 2011&lt;br /&gt;
|-&lt;br /&gt;
||  || US military personnel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Good Day for It]]'' || [[Robert Englund]] || Wayne Jackson || rowspan=&amp;quot;3&amp;quot;| || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Brake]] || Norman Tyrus&lt;br /&gt;
|-&lt;br /&gt;
| [[Christian Kane]] || Dale Acton&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| ''[[A Gang Story (Les Lyonnais)]]'' || [[Tchéky Karyo]] || Serge Suttel ||  || rowspan=&amp;quot;2&amp;quot;| 2011&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Duval || Christo|| With long slide &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Front Line, The (2011)|The Front Line]]'' || Various || South Korean Army officers ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steve Niles' Remains]]'' ||  ||  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[My Way (2011)|My Way]]'' || Extras || Wehrmacht officers ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Oba: The Last Samurai]]'' || [[Sean McGowan]] || Captain Lews || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[James Judd]] || Lieutenant Lang&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Bellflower]]'' || [[Rebekah Brandes]] || Courtney ||rowspan=2| ||rowspan=2| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Evan Glodell]] || Woodrow&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gangster Squad]]'' || [[Sean Penn]] || Mickey Cohen ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Black Out (2012)|Black Out]]'' || [[Marwan Kenzari]] || Youssef || rowspan=2 | || rowspan=2 | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || Vlad's thug&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[God Bless America]]'' || [[Tara Lynne Barr]] || Roxy || rowspan=2 | || rowspan=2 | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  [[Joel Murray]] || Frank Murdock&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Tails]]'' || [[David Oyelowo]] || Joe &amp;quot;Lightning&amp;quot; Little ||  || 2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[I Declare War]]'' || Aidan Gouveia || Quinn ||  || 2012&lt;br /&gt;
|- &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Saints and Soldiers: Airborne Creed]]'' || [[David Nibley]] || Sergeant Jones || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || German soldier&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Woody Harrelson]] || Charlie Costello || nickel || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Bullet Vanishes, The|The Bullet Vanishes]]'' || [[Jing Boran]] || Xiaowu || rowspan=2 | || rowspan=2 | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  [[Wu Gang]] || Chief Jin&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Argo]]'' || Extras || Iranian demonstrators ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fire with Fire]]'' ||  || Aryan Robber ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Casa de mi Padre]]'' || [[Gael García Bernal]] || Onza || rowspan=&amp;quot;2&amp;quot; | Nickel-plated with gold grips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Diego Luna]] || Raul Alvarez&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Interview with a Hitman]]'' || [[Drew Horsley]] || Raffa || Two tone || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rise of the Zombies]]'' || [[Danny Trejo]] || Captain Caspian ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Suave Patria]]'' || [[Mario Iván Martínez]] || Mauricio Tavarez || Nickel plated || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Osombie]]'' || [[Corey Sevier]] || Chip || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get the Gringo]]'' ||  || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleground (2012)|Battleground]]'' || [[Bob Cymbalski]] || Texas || Nickel || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Phillips]] ||  || Somali pirate ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Parker]]'' || [[Jason Statham]] || Parker || || rowspan=3|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Clifton Collins Jr.]] || Ross || rowspan=2|nickel-plated, custom grips&lt;br /&gt;
|-&lt;br /&gt;
| [[Micah A. Hauptman]] || August Hardwicke&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Purge, The|The Purge]]'' || || || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Captain Phillips]] || Faysal Ahmed  || Fajee ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Escape Plan]]'' || [[Sylvester Stallone]] || Ray Breslin ||rowspan=2| || rowspan=2|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Arnold Schwarzenegger]] || Swan Rottmayer&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The World of Kanako]]'' || [[Jô Odagiri]] || Detective Aikawa ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Gun Woman]]'' || [[Asami]] || Mayumi the Gun Woman || rowspan=2 | || rowspan=2 | 2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Derick Neikirk]] || Room Male Staff&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fury (2014)|Fury]]''||||U.S. Army soldiers||||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colt 45]]'' || [[Ymanol Perset]] || Vincent Milès || With pearl grip || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Colt 45]]'' || [[Gérard Lanvin]] || Major Christian Chavez || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Mission: Impossible - Season 3|Mission: Impossible]]'' || [[Peter Graves]] || Jim Phelps  || rowspan=4|&amp;quot;The Mercenaries&amp;quot; (S03E04) || rowspan=4|1968&lt;br /&gt;
|-&lt;br /&gt;
|  [[Martin Landau]] || Rollin Hand&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bo Svenson]] || Karl&lt;br /&gt;
|-&lt;br /&gt;
|  [[Pernell Roberts]] || Colonel Hans Krim&lt;br /&gt;
|-&lt;br /&gt;
|''[[S.W.A.T. (1975)|S.W.A.T.]]'' || [[Steve Forrest]] || Lieutenant Dan &amp;quot;Hondo&amp;quot; Harrelson || || 1975-1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[Starsky and Hutch (TV Series)|Starsky and Hutch]]''||[[Paul Michael Glaser]] || Detective David Starsky || &amp;quot;Starsky and Hutch&amp;quot;||1975-1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magnum, P.I.]]'' ||[[Tom Selleck]] || Thomas Magnum || || 1980-1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Simon &amp;amp; Simon]]''||[[Jameson Parker]]||A.J. Simon||||1981-1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Greatest American Hero]]'' || [[Robert Culp]] || F.B.I.Agent Bill Maxwell || || 1981-1983&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Mirage (1983)|Mirage]]'' || [[Regimantas Adomaitis]] || Frank Morgan || rowspan=3| || rowspan=3|1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ints Burans]] || Ed Black&lt;br /&gt;
|-&lt;br /&gt;
|  || Police and security guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice - Season 1]]''|| [[Jim Zubiena]] || Ludovici Armstrong ||  &amp;quot;The Hit List&amp;quot; (S01E05) || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Airwolf]]''||[[Alex Cord]] || Archangel || ||1984-1986&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[On Wings of Eagles]]''|| [[Paul Le Mat]] || Jay Coburn || || rowspan=2|1986&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||In EDS team's weapon's cache&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Sledge Hammer!]]''|| [[Frank Doubleday]] || Cliff || &amp;quot;Dori Day Afternoon&amp;quot; (S01E05) || rowspan=2| 1986-1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Anne-Marie Martin]] || Det. Dori Doreau || &amp;quot;Desperately Seeking Dori&amp;quot; (S01E18)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crime Story]]''|| [[ Dennis Farina]] || Lt. Mike Torrello ||  elastic band wrapped around grip safety|| 1986-1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order - Season 2]]''|| || Shooting range patron || &amp;quot;Trust&amp;quot; (S02E15); 9mm || 1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[Julie Lescaut]]''|| [[Philippe Magnan]] || Ducret || &amp;quot;Question de confiance&amp;quot; (S06E05) || rowspan=5| 1992-2013&lt;br /&gt;
|-&lt;br /&gt;
|  [[Xavier Mussel]] || Gambier || &amp;quot;Secrets d'enfants&amp;quot; (S13E03)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sébastien Haddouk]] || Franck Bricleux ||  &amp;quot;Les risques du métier&amp;quot; (S21E05)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Christophe Reymond]] || Willy Koskas || &amp;quot;L'aveu&amp;quot; (S22E03)&lt;br /&gt;
|-&lt;br /&gt;
|   || Various || &lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files]]''  || Various || Various || || 1993 - 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 2]]''  || [[Tony Todd]] || Augustus Cole || &amp;quot;Sleepless&amp;quot; (S2E04) || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Stand]]''  || || U.S. Army Soldiers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || || Several Gangsters ||  &amp;quot;That Old Gang of Mine&amp;quot; || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sahara (1995)|Sahara]]''|| [[James Belushi]] || Master Sgt. Joe Gunn || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lady Cop (Die Kommissarin) - Season 2]]''||[[Christian Berkel]]|| Walter Neumann || &amp;quot;Das Amulett&amp;quot; (S02E03) ||1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 4]]''  || [[Mitch Pileggi]] || FBI Assistant Director Walter Skinner || &amp;quot;Zero Sum&amp;quot; (S4E21) || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[Star Trek: Voyager]]'' || [[Robert Beltran]] || Chakotay ||rowspan=5| &amp;quot;The Killing Game&amp;quot; || rowspan=5|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Roxann Dawson]] || B'Elanna Torres&lt;br /&gt;
|-&lt;br /&gt;
| [[Kate Mulgrew]] || Katherine Janeway&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Duncan McNeill]] || Tom Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeri Ryan]] || Seven of Nine&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law &amp;amp; Order - Season 8]]'' || Andrew Van Dusen || Andy ||  &amp;quot;Expert&amp;quot; (S08E12) || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| ''[[The X-Files - Season 6]]'' || Darren E. Burrows || Bernard || rowspan=&amp;quot;2&amp;quot;| Colt Commerical Blued finish / &amp;quot;Monday&amp;quot; (S6E14) || rowspan=&amp;quot;2&amp;quot;| 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Gillian Anderson]] || FBI Special Agent Dana Scully &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[The X-Files - Season 8]]'' || Lawrence LeJohn || FBI Special Agent Angus Stedman || &amp;quot;Via Negativa&amp;quot; (S8E07) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || Gangbanger || &amp;quot;Surekill&amp;quot; (S8E08) || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medicopter 117 - Jedes Leben zählt - Season 3]]'' ||  || a few characters || ep. 6 and 4 || 2001&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Band of Brothers]]'' || [[David Schwimmer]] || Capt. Herbert Sobel || &amp;quot;Replacements&amp;quot; || rowspan=2|2001&lt;br /&gt;
|-&lt;br /&gt;
| || U.S. Army Paratroopers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 9]]'' ||  || Corrupt Mexican Policemen || &amp;quot;John Doe&amp;quot; (S9E07) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || || || 2002-2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Badger's writer || stainless, &amp;quot;Serenity&amp;quot; (S01E01) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brigada]]'' || [[Pavel Maikov]] || Viktor Pchyolkin || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Medicopter 117 - Jedes Leben zählt - Season 6]]'' ||  || a few characters ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Foyle's War - Season 2]]'' || [[Bill Davey]] || Fred Pierce || &amp;quot;Among the Few&amp;quot; (S2E2) || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Foyle's War - Season 3]]'' || || Talbot Brothers' henchman || &amp;quot;A War of Nerves&amp;quot; (S3E4) || 2004&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Prison Break - Season 1]]'' || [[Michael Gaston]]|| Quinn || || rowspan=3|2005-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jared Padalecki]]|| Sam Winchester ||rowspan=2|Nickel plated with engraved slide and ivory grips&lt;br /&gt;
|-&lt;br /&gt;
| [[Jensen Ackles]]|| Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| ''[[My Name is Earl]]'' || || || || 2005-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sailor Suit and Machine Gun (2006)|Sailor Suit and Machine Gun]]'' || [[Mantarô Koichi]] || Kōhei Kuroki || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=8|''[[Prison Break - Season 2]]'' || [[Peter Stormare]] || John Abruzzi ||  nickel || rowspan=8|2006-2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Amaury Nolasco]] || Fernando Sucre || rowspan=3|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Denison]] || Aldo Burrows&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Adelstein]] || Paul Kellerman&lt;br /&gt;
|-&lt;br /&gt;
| [[Channon Roe]] || Robber || &amp;quot;Chicago&amp;quot; (S2E16)&lt;br /&gt;
|-&lt;br /&gt;
| [[Jared Padalecki]]|| Sam Winchester ||rowspan=2|Nickel plated with engraved slide and ivory grips&lt;br /&gt;
|-&lt;br /&gt;
| [[Jensen Ackles]]|| Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| [[Emmanuelle Vaugier]]|| Madison ||&amp;quot;Heart&amp;quot; (S02E17); Nickel plated with engraved slide and ivory grips&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Prison Break - Season 3]]'' || [[Dominic Purcell]] || Lincoln Burrows ||rowspan=2| || rowspan=4|2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Wentworth Miller]] || Michael Scofield&lt;br /&gt;
|-&lt;br /&gt;
| [[Jensen Ackles]]|| Dean Winchester ||rowspan=2|Nickel plated with engraved slide and ivory grips&lt;br /&gt;
|-&lt;br /&gt;
| [[Christian Tessier]]|| Wayne&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Supernatural - Season 4]]'' || [[Jared Padalecki]]|| Sam Winchester ||rowspan=2|Nickel plated with engraved slide and ivory grips || rowspan=2|2008-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jensen Ackles]]|| Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Sanctuary]]'' ||[[Emilie Ullerup]] || Ashley Magnus || || rowspan=2|2008-2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Amanda Tapping]] || Dr. Helen Magnus || Season 4&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds - Season 5]]'' || [[C. Thomas Howell]] || 'The Reaper' / George Foyet || &amp;quot;100&amp;quot; (S05E09) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate: Atlantis]]'' || [[Joe Flanigan]] || Det. John Sheppard || &amp;quot;Vegas&amp;quot;; Normally a Para-Ordnance P.14 (Alternate universe) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Iris - Season 1]]'' || [[So-yeon Kim]] ||Kim Seon-hwa  || rowspan=2|with suppressor || rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
| || NSS agent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Supernatural - Season 5]]'' || [[Jensen Ackles]]|| Dean Winchester ||rowspan=3|Nickel plated with engraved slide and ivory grips || rowspan=3|2009-2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Colton James]]|| Gary Frankle&lt;br /&gt;
|-&lt;br /&gt;
| [[Kerry van der Griend]]|| Roy&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Pacific, The|The Pacific]]'' ||[[Jon Seda]] || John Basilone ||rowspan=2| || rowspan=2|2010&lt;br /&gt;
|-&lt;br /&gt;
| [[James Badge Dale]] || Robert Leckie&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Supernatural - Season 6]]'' || [[Jensen Ackles]]|| Dean Winchester ||Nickel plated with engraved slide and ivory grips || rowspan=2|2010-2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Jim Beaver]]|| Bobby SInger ||Nickel plated with engraved slide and ivory grips / &amp;quot;Frontierland&amp;quot; (S06E18)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Bloods]]'' || || || || 2010-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]''||[[Sarah Carter]] || Maggie || ''[[Falling Skies - Season 1|Season 1]]'', ''[[Falling Skies - Season 2|Season 2]]'',  ''[[Falling Skies - Season 3|Season 3]]'' || 2011-2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Detroit 1-8-7]]'' || [[Dennis Grimes]] || Tommy Devlin || rowspan=4|nickel-plated, &amp;quot;Blackout&amp;quot; (S01E18) || rowspan=4|2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Tommy Flanagan]] || Albert Stram&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaun Majumder]] || Det. Vikram Mahajan&lt;br /&gt;
|-&lt;br /&gt;
| [[James McDaniel]] || Sgt. Jesse Longford&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Promise, The|The Promise]]'' || [[Christian Cooke]] || Len Matthews ||rowspan=2| || rowspan=2|2011&lt;br /&gt;
|-&lt;br /&gt;
|  || Irgun fighters&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Supernatural - Season 7]]'' || [[Jared Padalecki]]|| Sam Winchester ||Nickel plated with engraved slide and ivory grips || rowspan=2|2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| || ||Blued finish with wood grips / &amp;quot;Time After Time&amp;quot; (S07E12)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Revolution (TV Series)|Revolution]]'' ||[[Billy Burke]] || Miles Matheson ||rowspan=2| || rowspan=2|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[David Lyons]] || Sebastian Monroe&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Continuum - Season 2]]'' ||[[Roger R. Cross]] || Travis Berta  ||rowspan=2|nickel plated ||rowspan=2| 2013&lt;br /&gt;
|-&lt;br /&gt;
| || Raul Wolford's guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strike Back - Season 4]]'' || [[Greg Kolpakchi]] || Viktor Ulyanov || Nickel plated with white grips / S04E01|| 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marvel's Agents of S.H.I.E.L.D. - Season 1]]'' || [[Ming-Na Wen]] || Melinda May || &amp;quot;0-8-4&amp;quot; (S1E02) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Foyle's War - Season 8]]'' || || US MPs || &amp;quot;Sunflower&amp;quot; (S8E3) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Justified - Season 5]]'' || [[Justin Welborn]] || Carl || &amp;quot;A Murder of Crows&amp;quot; (S5E01) || rowspan=2|2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Jere Burns]] || Wynn Duffy || Nickel; &amp;quot;A Murder of Crows&amp;quot; (S5E01)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Spoils of Babylon]]'' || [[Tobey Maguire]] || Devon Morehouse || &amp;quot;The Foundling&amp;quot; (E1), &amp;quot;So Sweet the Bells&amp;quot; (E6) || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Days of Honour. Uprising (Czas honoru. Powstanie)]]''|| || Polish insurgent || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Peaky Blinders - Season 2]]'' || ||  Sabini's gangster || Episode 1 || rowspan=2|2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Cillian Murphy]] || Thomas Shelby  || Episode 3&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parer's War]]'' || || A US Marine || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]]'' || || various || || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;70&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]] ||Olympus Police ||  ||1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mad Bull 34]] || Various Characters || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mezzo Forte]] || Mikura Suzuki |||| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cowboy Bebop]] || Vicious |||| 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amazing Nurse Nanako]] || Commander|||| 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mystery of the Necronomicon]]''||  || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Panic!]] || Yakuza || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Mezzo DSA]] ||   Mikura Suzuki ||rowspan=2| ||rowspan=2| 2004&lt;br /&gt;
|-&lt;br /&gt;
| Asami Igarashi&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]]||Murder || heavily customized || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phantom: The Animation]]'' || Mobsters || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood+]] || Kai Miyagusuku ||  || 2005-2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Lagoon]] ||  Various |||| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[El Cazador de la Bruja]] || Nadie || || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baccano!]] || assorted characters ||||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Gotham Knight]] ||assorted characters || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sky Crawlers]] || Midori Mitsuya |||| 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Skull Man]] || White Bell officer ||Nickel plated || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eden of the East]]|||| ||2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Phantom: Requiem for the Phantom]]''|| Zwei ||rowspan=2| ||rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
| Shiga Tooru&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cat Planet Cuties]] || |||| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wizard Barristers: Benmashi Cecil]]'' || Gumegoma terrorists || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos: Behind Enemy Lines|Commandos: Beyond the Call of Duty]]'' ||  || Unusable || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (1999)|Medal of Honor]]'' ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' || &amp;quot;Colt M1911 A1&amp;quot;  || Erroneously holds 12-rounds || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil May Cry]]'' ||  || Extensively customized with unlimited ammo || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 2: Men of Courage]]'' || &amp;quot;M1911A&amp;quot; || With unlimited ammo || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' ||  || Nickel-plated, unusable || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Castle Wolfenstein]]'' ||  || Can be dual-wielded || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto III]]'' || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: 1942]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Allied Assault]]'' ||  || Nickel-plated || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia: The City of Lost Heaven]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Frontline]]'' || &amp;quot;Colt .45&amp;quot; ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope]]'' || || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolfenstein: Enemy Territory]]'' ||  || Can be dual-wielded, erroneously holds 8-rounds, and has an optional sound suppressor || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomb Raider: The Angel of Darkness]]'' || &amp;quot;M-V9&amp;quot; || Custom version with front cocking serrations, erroneously chambered in 9mm and holds 12-rounds || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 3: Destination Berlin]]'' ||  || With unlimited ammo || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hidden &amp;amp; Dangerous 2]]'' || &amp;quot;Colt 1911&amp;quot; ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty (2003)|Call of Duty]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Rising Sun]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Infiltrator]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Vietnam]]'' ||  || Erroneously holds 9-rounds || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' || &amp;quot;9mm&amp;quot; || Standard and suppressed versions || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: United Offensive]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Pacific Assault]]'' ||  || With bright, wooden grips || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 3: Snake Eater]]'' ||  || Standard and heavily customized versions || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. 4]]'' ||  || Equipped with a tactical flashlight, erroneously holds 8-rounds, and can fire JHP and FMJ ammunition || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;.45 Pistol&amp;quot; ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cold Fear]]'' ||  ||Two-tone with laser and weaponlight || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope 2]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' || &amp;quot;9mm&amp;quot; || Standard and suppressed versions, erroneously holds 17-rounds || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong 2]]'' || &amp;quot;M-1911 A1&amp;quot; ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 2]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow the Hedgehog]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Condemned: Criminal Origins]]'' || &amp;quot;.45 Cal&amp;quot; || Erroneously holds 9-rounds || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkest Hour: Europe '44-'45]]'' || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Blood Money]]'' || &amp;quot;Custom 1911&amp;quot;  || Heavily customized || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface: The World is Yours]]'' ||  || With a suppressor, erroneously holds 12-rounds || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 3]]'' ||  || Available only in multiplayer || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' ||  || Nickel-plated, unusable || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' || &amp;quot;Kora-919&amp;quot; ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Little Busters!]]'' ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Airborne]]'' || Colt M1911A1 Pistol || Can be upgraded with quick draw holster to switch weapons with the pistol faster, a match trigger to improve rate of fire, and &amp;quot;Magnum&amp;quot; rounds for increased fire power. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || &amp;quot;M1911 A1&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]] ||  || Nickel-plated, unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' ||  || Can be unlocked via password || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Clear Sky]]'' || &amp;quot;Kora-919&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenaries 2: World in Flames]]'' ||  || Unusable ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 3]]'' ||  || Has golden ring hammer, golden safety switch, slide release, and pearl grips but unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' || &amp;quot;Colt M1911&amp;quot; || Standard version erroneously holds 8-rounds and &amp;quot;Holy Pistol&amp;quot; version firing grenades, also the hammer is always cocked || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mirror's Edge]]'' ||  || Erroneously holds 8-rounds || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Hunt for the Puppeteer]]'' ||  || Standard and nickel-plated versions || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Cards of Destiny]]'' ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)|1968 Tunnel Rats]]'' ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine (VG)|X-Men Origins: Wolverine]]'' ||  || Standard and nickel-plated versions but aren't usable || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  || Erroneously used by USMC Force Recon units and snipers, also by British Army units || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cross Fire]]'' ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Spies: Moment of Truth]]'' || ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bioshock 2]]'' ||  || Seen on a poster, unusable || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heavy Rain]]'' ||  || Has tan checked grips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' ||  || With optional suppressor || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia II]]'' ||  || Standard version and special costume version with 23-rounds || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M1911&amp;quot; || Basic, &amp;quot;veteran&amp;quot; (more ammo/high damage) and &amp;quot;elite&amp;quot; (more high damage/has tan grips) versions || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L.A. Noire]]'' ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Duke Nukem Forever]]'' || &amp;quot;M1911&amp;quot; || Heavily customized, gold-plated and fitted with laser aiming module || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage]]'' ||  || Very worn blued finish, the finish is worn completely off the slide, used only by enemies || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7554]]'' || &amp;quot;Colt 1911&amp;quot; ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham City]]'' ||  || seen on unlockable concept art || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' || Various models || Seen on poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World War II Online: Battleground Europe]] ||  || Released with v1.34 update || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 3]]'' ||  || Standard and gold-plated versions, erroneously holds 8-rounds || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Vietnam]]'' ||  || Used by Officer, Sniper and Pilot classes of the US Army and USMC factions || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper Elite V2]]'' || &amp;quot;Colt M1911&amp;quot; ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes &amp;amp; Generals]]'' || &amp;quot;Colt M1911&amp;quot; ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens: Colonial Marines]]'' || Armat M4A3 Service Pistol|| w/ various attachments || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Normandy]]'' ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy Front]]''|| M1911 ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract Wars]]''|| ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model==&lt;br /&gt;
[[Image:ColtGovernmentModel.jpg|thumb|right|350px|Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Colt Goverment Model Stainless.jpg|thumb|right|350px|Stainless Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:M1911A1TwoTone.jpg|thumb|right|350px|Two tone Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Sharky's Machine]] || [[Burt Reynolds]] || Sgt. Tom Sharky || rowspan=3| || rowspan=3|1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Bernie Casey]] || Arch&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Keith]] || Papa&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Deadly Circuit (Mortelle randonnée)]]'' || [[Michel Serrault]] || Beauvoir ||rowspan=2| || rowspan=2|1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Isabelle Adjani]] || Catherine Leiris&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || [[Arthur Roberts]] || Braden || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || [[John LaMotta]] || Joe || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]''||.||Miami Drug Dealer|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' ||  || Henchmen ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]] || [[Reni Santoni]] || Sgt. Tony Gonzales ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eye of the Tiger]]'' || [[Yaphet Kotto]] || J.B. Deveraux || Stainless || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Night, Deadly Night Part 2]]'' || || A police officer || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Heat]] ||  || Cleanhead assassins || Two-tone Govt. model || 1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[L.A. Bounty]]'' || [[Robert Quarry]] || James 'Jimmy' Hayes ||rowspan=2| || rowspan=2|1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Branscombe Richmond]] || Willis&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs, The|The Silence of the Lambs]] ||  || FBI instructor || Deactivated || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunderheart]]''||[[Graham Greene]]|| Walter Crow Horse || ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''|| [[Karl Heinz Maslo]] || Werner || nickel-plated ||1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Plan B]] || [[Paul Sorvino]] || Joe Malone ||rowspan=2|  || rowspan=2|2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Diane Keaton]] || Fran Varecchio&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stander]] || [[David O'Hara]] || Allan Heyl || Two-tone Govt. model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[36th Precinct]]'' || [[Roschdy Zem]] || Hugo Silien || rowspan=2|nickel-plated, custom slide || rowspan=2|2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Gérard Depardieu]] || Denis Klein&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Employee of the Month (2004)|Employee of the Month]] || [[Matt Dillon]] || David Walsh || Nickel plated, engraved  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]] || [[Asia Argento]] || Slack || Two-tone Govt. model || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Hit List (2011)|The Hit List]]''  || [[Cuba Gooding Jr]] || Jonas Arbor || rowspan=2| ||  rowspan=2|2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Cole Hauser]] || Allan Campbell&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jack Reacher]]''||||Thug||||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Real]]''||[[Haruka Ayase]]||Atsumi||||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;70&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnum, P.I.]]'' || [[Tom Selleck]] || Thomas Magnum || || 1980-1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Longmire - Season 1]]'' || [[Robert Taylor (II)|Robert Taylor]] || Walt Longmire || stag grips || rowspan=2|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Lobo Sebastian]] || Octavio Muara || &amp;quot;The Cancer&amp;quot; (S01E04)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Revelations]]'' ||Handgun Government || nickel with laser sight || uses 9mm ammo|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aria the Scarlet Ammo]] || Aria H. Kanzaki || One with a blued finish, the other stainless steel || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
The Colt MK IV Series 70 was an improvement over the M1911A1/Government Model by redesigning the barrel bushing to grip the barrel and give the production gun much improved accuracy. These &amp;quot;collet&amp;quot; bushings worked well but were prone to breaking due to being smaller than the slide diameter, hence the original bushing was made standard once again in 1988.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|right|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Colt-MKIV-Series70.jpg‎|thumb|right|350px|Colt MK IV Series 70, Nickel finish - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Black Dynamite]]'' ||[[Michael Jai White]]  || Black Dynamite ||  rowspan=3| || rowspan=3|2009&lt;br /&gt;
|-&lt;br /&gt;
| || CIA agents&lt;br /&gt;
|-&lt;br /&gt;
| || Henchman&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Assassin Next Door, The|The Assassin Next Door]]'' || [[Shalva Ben-Moshe]] || Roni´s bodyguard ||rowspan=2| ||rowspan=2| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Roy Assaf]] || Sixth&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miracle at St. Anna]]'' || [[Robert John Burke]] || Major General Edward Almond || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' ||[[Tommy Lee Jones]]  || Sheriff Ed Tom Bell || Combat Government || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Four Brothers]]'' ||[[Mark Wahlberg]]  || Bobby Mercer ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heist]]'' || ||Henchman|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Way of the Gun, The|The Way of the Gun]]'' ||[[Ryan Phillippe]]  || Parker || rowspan=2|9mm || rowspan=2|2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Benicio del Toro]]  || Longbaugh&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World Is Not Enough, The|The World Is Not Enough]]'' || [[Pierce Brosnan]] ||James Bond|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pentagon Wars, The|The Pentagon Wars]]'' ||  || U.S. military guards ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hoodlum]]'' || [[Tim Roth]] || Dutch Schultz || Anachronistic || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pest, The|The Pest]]'' ||  || Police officer ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dance with the Devil]]'' || [[Santiago Segura]] || Shorty Dee || Stainless steel or nickel plated || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperado]]'' ||[[Joaquim de Almeida]]  || Butcho ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Copycat]]'' ||[[J.E. Freeman]]  || Lt. Quinn ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blown Away]]'' || || MIT Student Bomber ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Down]]'' ||[[Michael Douglas]] ||  William 'D-Fence' Foster ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Siege]]'' ||[[Steven Seagal]] || Chief Casey Ryback || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Johnny Handsome]]'' ||[[Lance Henriksen]]  || Rafe Garrett||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Naked Gun: From the Files of Police Squad!, The|The Naked Gun: From the Files of Police Squad!]]'' ||[[O.J. Simpson]]  || Detective Nordberg || rowspan=2| || rowspan=2|1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Leslie Nielsen]] ||Lt. Frank Drebin&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot To Kill]]'' ||[[Clancy Brown]]  || Steve ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Married to the Mob]]'' ||  || F.B.I. agent || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Yes, Madam! (Huang jia shi jie)]]''|| [[Dick Wei]] || &amp;quot;Dick&amp;quot; || Customized, suppressed || rowspan=3|1985&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michelle Yeoh]] ||Inspector Ng ||rowspan=2|Customized&lt;br /&gt;
|-&lt;br /&gt;
|  [[Cynthia Rothrock]] || Inspector Carrie Morris&lt;br /&gt;
|-&lt;br /&gt;
| ''[[For a Cop's Hide (Pour la peau d'un flic)]]'' ||[[Alain Delon]] || Choucas ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Exterminator]]'' || [[Christopher George]] || Det. James Dalton || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[A Force of One]]'' || [[Clint Ritchie]] || Melrose ||rowspan=3| ||rowspan=3|1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Jennifer O'Neill]] || Mandy Rust&lt;br /&gt;
|-&lt;br /&gt;
| [[Lisa James]] || Harriett&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Driver]]'' || ||Bank Robber|| ||1978&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Dempsey and Makepeace]]''||[[Glynis Barber]]|| Sgt. Makepeace || rowspan=2|&amp;quot;Burning&amp;quot; , Part 2 ||rowspan=2|1986&lt;br /&gt;
|-&lt;br /&gt;
|  || Hijacker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Hunter - Season 3]]''|| [[Don Edmonds]] || Det. Rayner  || &amp;quot;The Contract&amp;quot;  || rowspan=2|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Sal Lopez]] || Tony Melendez  ||  &amp;quot;Overnight Sensation&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Hunter - Season 2]]''|| [[Leo Rossi]] || Tony Cochran  || rowspan=2| &amp;quot;Case X&amp;quot; || rowspan=2|1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Anderson]] || Vincent Cochran&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hunter - Season 1]]''|| [[Dennis Franz]] || NYPD Sgt. Jackie Molinas || &amp;quot;The Snow Queen&amp;quot;  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V: The Original Miniseries]]'' ||  || Rebel leader || 9mm || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lady Cop (Die Kommissarin)]]''||[[Til Schweiger]]|| Det. Nick Siegel || S01, S02 ||1994-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alarm für Cobra 11 - Die Autobahnpolizei]]'' || || || || 1996-???? &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Bonnie and Clyde (2013)|Bonnie and Clyde]]'' || [[William Hurt]] || Frank Hamer ||rowspan=2| || rowspan=2|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Emile Hirsch]] || Clyde Barrow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  rowspan=2|''[[Cowboy Bebop]]''||Julia || rowspan=2|Stainless Steel Finish|| rowspan=2|1998-1999&lt;br /&gt;
|-&lt;br /&gt;
|  Vicious&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]]'' ||Deunan Knute ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stella Women's Academy, High School Division Class C³]]|| Honoka Mutsu ||  Airsoft || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 80==&lt;br /&gt;
[[Image:Series80blued.jpg|thumb|right|350px|Blued Colt MK IV Series 80 - .45 ACP]]&lt;br /&gt;
[[Image:ColtMKIVSeries80.jpg|thumb|right|350px|Colt MK IV Series 80 with extended magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1991A1 Series 80.jpg|thumb|right|350px|Colt MK IV Series 80 Stainless - .45 ACP]]&lt;br /&gt;
[[Image:The_Veteran_Colt_1991A1_Series_80.jpg|thumb|right|350px|Colt M1991A1 Series 80 - .45 ACP]]&lt;br /&gt;
[[File:M1911Series80sPearlGrips.jpg ‎ |thumb|right|350px|Colt MK IV Series 80 Blued with Pearl Grips - .45 ACP]]&lt;br /&gt;
[[File:Colt Series 80 Enhanced.jpg|thumb|350px|right|Colt MK IV Series 80 Enhanced - .38 Super. Enhanced models feature a skeleton hammer and a slide with slanted serrations and a sight rib.]]&lt;br /&gt;
The Colt MK IV Series 80 was first produced in 1983 to replace the Series 70 and is notoriously known as the first 1911 to make major improvements to the design. The first major improvement was incorporating a new firing pin block safety system, where a series of internal levers and a plunger positively blocked the firing pin from moving until the trigger was pressed, thus eliminating the possibility of the gun discharging if dropped onto a hard surface or struck hard. The second improvement to the design was adding a re-designed half-cock notch. Instead of the old hook style, the flat-top style was made to eliminate the problem of the hook breaking when the hammer slipped and fell to half cock. You can tell the gun has this feature by pulling the trigger on half cock. If the hammer falls, the gun has this type of half-cock system. Since the hammer doesn't have a sufficient distance to fall on half-cock, the weapon will not discharge. Also the series 80's had three dot sights, unlike the old fashioned iron sights. Much like the Series 70, this gun was also sold with the &amp;quot;collet&amp;quot; type barrel bushing until 1988.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Djinns (Stranded)]]'' || [[Thierry Frémont]] || Sgt. Vacard  ||rowspan=2| ||rowspan=2| 2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stéphane Debac]] || Lt. Durieux&lt;br /&gt;
|-&lt;br /&gt;
|''[[Machete]]'' || [[Robert De Niro]] || Senator McLaughlin || Nickel plated Engraved with Pearl Grips || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Street Kings]]'' || [[Keanu Reeves]] || Tom Ludlow ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Blood Brothers (2007)|Blood Brothers]]'' || [[Daniel Wu]] || Ah Feng ||rowspan=2| ||rowspan=2| 2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chen Chang]] || Mark&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Cutter]]'' || [[Chuck Norris]] || John Shepherd || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heaven's Prisoners]]'' || [[Alec Baldwin]] || Dave Robicheaux  ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Carlito's Way]]'' || [[Luis Guzmán]] || Pachanga || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Scent of a Woman]]'' || [[Al Pacino]] || Lt. Col. Frank Slade ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Guarding Tess]]'' || || Federal Agent || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[F/X]]'' || [[Cliff De Young]] || Lipton || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Supercops]]'' || [[Terence Hill]] || Doug Bennet || Stainless || 1985&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice - Season 3]]'' || [[Walter Gotell]] || Mark Klizer || &amp;quot;When Irish Eyes are Crying&amp;quot; (S03E01) / Heavily customized || 1986-1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[CSI: Miami - Season 3]]'' ||  ||  || &amp;quot;Sex &amp;amp; Taxes&amp;quot; (S3E19) / Engraved, nickel plated / seen in a cabinet || rowspan=2|2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Adam Rodriguez]] || Eric Delko || &amp;quot;10-7&amp;quot; (S3E24) / Commander version (4&amp;quot; barrel), Engraved, nickel plated&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 4]]'' || || Murderer || &amp;quot;Dead Air&amp;quot; (S4E21) || 2005-2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 5]]''|| ||Plain clothed NYPD Officer||&amp;quot;Veritas&amp;quot; (S05E01)||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 6]]''|| [[Michael Massee]]||Casey Steele||&amp;quot;Hammer Down&amp;quot; (S06E07)||2009-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7]]''|| ||Store Clerk||&amp;quot;Exit Strategy&amp;quot; (S07E22)||2010-2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elementary - Season 1]]''|| [[Lord Jamar]] || Raul Ramirez || &amp;quot;You Do It to Yourself&amp;quot; (S01E09) ||2012-2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Defiance - Season 1]]'' || [[Graham Greene]] || Rafe McCawley || &amp;quot;Pilot&amp;quot; (S01E01) / &amp;quot;Enhanced&amp;quot; model || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomb Raider: Anniversary]]''||dual pistols||with Commander ring-hammers||always dual-wielded|| 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 80 Combat Elite==&lt;br /&gt;
[[Image:ColtMkIVSeries80CombatElite.jpg|thumb|right|350px|Colt MK IV Series 80 Combat Elite - .45 ACP]]&lt;br /&gt;
[[Image:80elite6-1-.jpg|thumb|right|350px|Colt Combat Elite - .45 ACP]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yes, Madam! (Huang jia shi jie)]] ||[[Hark Tsui]] || &amp;quot;Aspirin&amp;quot; || in the trunk || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Getaway, The (1994)|The Getaway]] ||[[Alec Baldwin]] || Carter &amp;quot;Doc&amp;quot; McCoy ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || [[Marc Andréoni]] || José || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contraband]] || [[Mark Wahlberg]] || Chris Farraday || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Dominion Tank Police]]'' || Embassy Bodyguard ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match==&lt;br /&gt;
The Gold Cup National Match was a factory produced &amp;quot;custom&amp;quot; version of the Series 70 and Series 80 M1911A1 pistols that was purpose-built for improved accuracy, reliability, and handling in competitive shooting. Easily recognized by its raised adjustable sights and a sight rib on the top of the slide. Note the light hollowed trigger and slanted cocking serrations as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP]]&lt;br /&gt;
[[Image:ColtMKIV-Series-70-GCNM.jpg‎ |thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 70) with Pachmayr grips - .45 ACP]]&lt;br /&gt;
[[Image:Colt Gold Cup National Match (Mark IV, Series 80).jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 80) - .45 ACP]]&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[U.S. Marshals]]''||[[Tommy Lee Jones]]||U.S. Deputy Marshal Sam Gerard||Stainless Steel Finish Promo Only || rowspan=2|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Wesley Snipes]] || Mark Sheridan ||  Stainless Steel Finish&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon 4]]'' ||[[Chris Rock]] || Detective Lee Butters ||  Stainless Steel Finish|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Kiss Goodnight]]'' || [[David Morse]] || Daedalus ||Stainless Steel Finish|| 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Getaway, The (1994)|The Getaway]]'' ||[[Kim Basinger]] || Carol McCoy || Stainless Steel Finish || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[UHF]]'' ||  ||  || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]''||[[Daniele Quinn]]||Carlos||.||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]]'' ||[[Sylvester Stallone]] || Marion Cobretti ||  Special Order Gold Cup in 9mm|| 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day of The Dead (1985)|Day of the Dead]]'' ||[[Gary Howard Klar]] || Pvt. Steel ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Supercops]]'' || [[Bud Spencer]] || Steve Forest || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The French Connection]]'' ||[[Marcel Bozzuffi]] || Pierre Nicoli ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 4]]''||Various||Various||Used at the nomination range||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7]]''||[[Moe Irvin]]|| Melvin La Grange ||&amp;quot;Out of the Sky&amp;quot; (S07E05)||2010-2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lock 'n Load With R. Lee Ermey]]'' ||  [[R. Lee Ermey]] || Himself || &amp;quot;Pistols&amp;quot; (S01E04) || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 4]]'' || || Mala Noche Boss || &amp;quot;Rampage&amp;quot; (S04E24) || 2005-2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt XSE ==&lt;br /&gt;
[[Image:ColtXSE.jpg|thumb|right|350px|Colt XSE 1911 - .45 ACP]]&lt;br /&gt;
[[Image:O1070RG.jpg|thumb|right|350px|Colt Rail Gun with magazine removed - .45 ACP]]&lt;br /&gt;
[[File:M45A1.jpg|thumb|right|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
The '''Colt XSE''' is a modern Colt 1911 with added front cocking serrations and a few cosmetic changes. A railed model was also introduced which was later renamed the '''Colt Rail Gun'''. In 2012 a variant of the Rail Gun was adopted by the US Marine Corps for use by MEU(SOC) units and was designated the '''M45A1 Close Quarter Battle Pistol''', replacing the original [[M45]] pistol which has been in service since the 1980s.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Losers, The|The Losers]]'' ||[[Holt McCallany]] || Wade ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]]'' ||[[Brad Pitt]] || John Smith ||  w/ Suppressor  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX 2: State of the Union]]'' ||[[Samuel L. Jackson]] || Agent Augustus Gibbons ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blacklist, The - Season 1|The Blacklist - Season 1]]'' ||[[Ritchie Coster]] || Anslo Garrick || M45A1 / &amp;quot;Anslo Garrick (No. 16)&amp;quot; (S01E09)  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jormungand]]'' || Jonah, Mildo, and Lu || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Commander==&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|right|350px|Colt Combat Commander - .45 ACP]]&lt;br /&gt;
[[Image:ColtCommander1911.jpg|thumb|right|350px|Colt Commander M1991A1 - .45 ACP]]&lt;br /&gt;
[[Image:ColtCombatCommanderSS.jpg|thumb|right|350px|Colt Combat Commander with Satin Stainless Finish and wood grips - 9mm]]&lt;br /&gt;
[[Image:Commander9mm.jpg|thumb|right|350px|Colt Combat Commander - 9mm]]&lt;br /&gt;
The Commander model 1911 is basically an M1911A1 with a 4.25&amp;quot; barrel (instead of 5&amp;quot;) produced in various styles since 1951, and was chambered in 9x19 mm Parabellum, .45 ACP and .38 Super.  There are several versions of the Commander.  The original aluminum framed &amp;quot;Commander&amp;quot; was renamed the &amp;quot;Lightweight Commander&amp;quot; in 1970, when the &amp;quot;Combat Commander&amp;quot;, an all steel version, was introduced.  Later versions include the Colt Commander Gold Cup National Match, the Combat Elite and the Concealed Carry Officer's model, which mated the Commander slide &amp;amp; barrel with the smaller frame of the Colt Officer's Model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tinker Tailor Soldier Spy (2011)|Tinker Tailor Soldier Spy]]''||[[Tom Hardy]]||Ricki Tarr|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Human Centipede II (Full Sequence), The|The Human Centipede II (Full Sequence)]]'' || [[Laurence R. Harvey]] || Martin Lomax || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Across the Line: The Exodus of Charlie Wright]]'' || [[Danny Pino]] || Gabriel Garza || black grip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[A Perfect Getaway]]'' || [[Steve Zahn]] || Cliff ||rowspan=2| || rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Timothy Olyphant]] || Nick&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' ||[[Reno Wilson]] || Orlando ||  Engraved, akimbo || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Kings]]'' ||[[Keanu Reeves]] || Detective Tom Ludlow ||  Gold Plated, Fully Engraved || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on Fire]]'' ||[[Denzel Washington]] || John Creasy ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undead]] ||[[Mungo McKay]]'' || Marion ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Fast and the Furious]]'' ||[[Paul Walker]] || Brian O'Connor ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Proof of Life]]''|| [[Russell Crowe]] || Terry Thorne || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Dusk Till Dawn 2: Texas Blood Money]]'' || [[Duane Whitaker]] || Luther Hecks ||.||1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Dead Presidents]]'' ||[[Clifton Powell]] || Cutty ||  Nickel Finish || rowspan=2|1995&lt;br /&gt;
|-&lt;br /&gt;
| [[N'Bushe Wright]] || Delilah Benson ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Natural Born Killers]]'' ||[[Woody Harrelson]] || Mickey Knox ||rowspan=2| ||rowspan=2| 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Juliette Lewis]] || Mallory Knox&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Love and a .45]]'' ||[[Wiley Wiggins]] || Young Clerk || rowspan=2| || rowspan=3|1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Todd Conner]] || Young cop&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Roland]] || Simp || in holster&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Rock West]]'' ||[[Nicolas Cage]] || Michael Williams || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bodyguard, The|The Bodyguard]]'' || [[Tomas Arana]] || Portman || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Operation Condor]]'' || [[Bruce Fontaine]] || Adolf's Guard #4 || rowspan=&amp;quot;2&amp;quot; | Seecamp converted w/ suppressor  || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackie Chan]] || Asian Hawk - Condor&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Next of Kin]]'' ||[[Valentino Cimo]] || Rhino || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Scorpion]]'' ||[[T.P. McKenna]] || General Vortek || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Above the Law]]'' ||[[Steven Seagal]] || Nico Toscani || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tequila Sunrise]]'' || [[Kurt Russell]] || Det. Frescia || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crocodile Dundee II]]'' ||  || Rico's henchmen || Suppressed || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Extreme Prejudice]]'' ||[[Nick Nolte]] || Jack Benteen || 9mm || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Fugitives]]'' || [[Pierre Richard]] || François Pignon || rowspan=2|.45 || rowspan=2|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Gérard Depardieu]] || Lucas&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' ||[[James Olson]] || General Franklin Kirby ||  Satin Nickel Finish || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing In Action 2: The Beginning]]'' || [[Chuck Norris]] || Col. James Braddock|| || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[My New Partner (Les ripoux)]]'' || || Camoun's henchman || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Forced Vengeance]]'' || [[Chuck Norris]] || Josh Randall || rowspan=2|Nickel plated || rowspan=2|1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Mary Louise Weller]] || Claire Bonner&lt;br /&gt;
|-&lt;br /&gt;
| ''[[An Eye for an Eye]]'' || [[Chuck Norris]] || Sean Kane|| || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thief]]'' || [[James Caan]] || Frank || .|| 1981&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[For a Cop's Hide (Pour la peau d'un flic)]]'' || [[Alain Delon]] || Choucas ||rowspan=2| || rowspan=2|1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Xavier Depraz]] || Kasper&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Choice of Arms]]'' || [[Etienne Chicot]] || Roland Davout || rowspan=2|Combat Commander || rowspan=2|1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Yves Montand]] ||Noel Durieux&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Bear Island]]'' || [[Lloyd Bridges]] || Smithy ||rowspan=2| ||rowspan=2| 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Lawrence Dane]] || Paul Hartman&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marathon Man]]'' ||[[Dustin Hoffman]] || Babe Levy || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Eagle Has Landed]]''|| [[Larry Hagman]] || Colonel Clarence E. Pitts || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Big Racket]]'' || [[Fabio Testi]] || Inspector Nico Palmieri || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bring Me the Head of Alfredo Garcia]]'' ||[[Warren Oates]] || Bennie || || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hickey &amp;amp; Boggs]]'' || [[Tom Signorelli]] || Nick || ||1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alphaville]]'' ||[[Eddie Constantine]] || Lemmy Caution || || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Consider All Risks (Classe tous risques)]]'' || || Police detective || || 1960&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Spy (TV Series)|I Spy]]'' || [[Bill Cosby]] || Alexander Scott ||  9mm  || 1966 - 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Professionals]]'' || .|| ||  || 1977 - 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law &amp;amp; Order - Season 10]]''|| [[Neal Huff]] || Dennis Trope || &amp;quot;Gunshow&amp;quot; (S10E01), stainless || 1999-2000&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Ultimate Force]]''|| [[Tom Georgeson]] || Brian Duggan || rowspan=2| || rowspan=2|2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Russell Tovey]] || &amp;quot;Weasel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[CSI: Miami - Season 4]]''  |||| Robber ||  &amp;quot;Deviant&amp;quot; (S04E16), 9mm Stainless Combat Commander || rowspan=2|2005-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Emily Procter]] || Calleigh Duquesne ||  &amp;quot;Deviant&amp;quot; (S04E16), 9mm Combat Commander&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY - Season 4]]'' ||[[Kam Heskin]]|| Suspect X|| &amp;quot;Down The Rabbit Hole&amp;quot; (S04E05) &amp;amp; &amp;quot;DOA For A Day&amp;quot; (S04E15), .45 ACP Stainless Commander w/pearl grips and a stainless suppressor.|| 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sanctuary]]''|| [[Amanda Tapping]] || Dr Helen Magnus ||  || 2008 - Present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]]'' || Athena || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wizard Barristers: Benmashi Cecil]]'' || A Gumegoma terrorist || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Officer's ACP==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Officers ACP.jpg|thumb|right|350px|Colt Officers ACP - .45 ACP]]&lt;br /&gt;
[[Image:Series80Heat.jpg|thumb|right|300px|Colt Officers ACP M1991A1 Series 80 with ivory grips, used by [[Al Pacino]] in ''[[Heat]]'']]&lt;br /&gt;
[[Image:Pix1807193937-1-.jpg‎|thumb|300px|right|Colt Compact M1991A1 - .45 ACP - the Colt Compact is the Parkerized version of the Colt Officer's ACP]]&lt;br /&gt;
&lt;br /&gt;
A 1911 with a 3.5&amp;quot; barrel and shorter grip frame, this weapon is commonly mixed up with the Colt Commander, which has a longer barrel, slide, and frame than the Officer.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Raid 2]]'' || [[Oka Antara]] || Eka || airsoft || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sin City]]'' ||[[Nick Stahl]] || Roark Jr. || With two-tone finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Punisher (2004)|The Punisher]]'' ||[[Thomas Jane]] || Frank Castle / Otto Kreig || With two-tone finish || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Employee of the Month (2004)|Employee of the Month]] || [[Andrea Bendewald]] || Wendy || stainless, suppressed  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||[[Steven Seagal]] || Orin Boyd ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heat]]'' ||[[Al Pacino]] || Lt. Vincent Hanna || With ivory grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[City of Industry]]'' ||[[Harvey Keitel]] || Roy Egan || With ivory grips || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]]'' || [[Julia Roberts]] || Alice Sutton ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Law &amp;amp; Order - Season 2]]'' || [[Kelli Williams]] || Maggie || &amp;quot;Sisters of Mercy&amp;quot; (S02E17) || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Rogue - Season 1]]'' || [[Marton Csokas]] || Jimmy Laszlo||  &amp;quot;The Second Amendment&amp;quot; (S01E06) || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunslinger Girl: Il Teatrino]]'' || John Doe ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Fallout: New Vegas]]'' || A Light Shining In Darkness  || Trench sights ||DLC  || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt Defender == &lt;br /&gt;
[[Image:ColtDefenderM1911.jpg|thumb|right|350px|Colt Defender (compact M1911) - .45 ACP]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
(???? - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .45 ACP, 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|oz|24}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|in|6.75}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|in|3}}&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 7 (.45 ACP), 9 (9x19mm)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sin City]] ||[[Powers Boothe]] ||Senator Roark|||| 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Already Dead]] ||[[Patrick Kilpatrick]] ||The Detective|||| 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncharted 2: Among Thieves]]'' ||&amp;quot;.45 Defender&amp;quot; ||holds 8 rounds|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncharted 3: Drake's Deception]]'' ||&amp;quot;.45 Defender&amp;quot; ||holds 8 rounds|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncharted: Golden Abyss]]'' ||&amp;quot;.45 Defender&amp;quot; ||holds 9 rounds|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last of Us, The|The Last of Us]]'' || &amp;quot;9mm Pistol&amp;quot; || . || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Variants=&lt;br /&gt;
== AMT Hardballer ==&lt;br /&gt;
[[Image:Hardballer_Longslide.jpg|thumb|right|350px|AMT Hardballer Longslide - .45 ACP]]&lt;br /&gt;
[[Image:AMT Hardballer II.jpg|thumb|right|350px|AMT Hardballer II - .45 ACP]]&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|right|350px|AMT Hardballer with 5&amp;quot; barrel - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name Is Bruce]] ||[[Bruce Campbell]] || Bruce Campbell || Longslide || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crocodile Dundee in Los Angeles]] ||[[Alex Kuzelicki]] || Jean-Paul Chagal || Longslide || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom, The|The Phantom]]''||[[Billy Zane]]|| Phantom || Longslide ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Natural Born Killers]] || || police officer || Longslide || 1994&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[L.A. Bounty]]''|| [[Sybil Danning]] || Ruger || rowspan=2|Longslide || rowspan=2|1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Wings Hauser]] || Timothy Cavanaugh&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator|The Terminator]]'' ||[[Arnold Schwarzenegger]] || The Terminator || Longslide w/ laserlock sight || 1984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Sledge Hammer!]]'' || [[Jesse Aragon]] || Feliz Navidad || rowspan=2|Longslide, &amp;quot;Under the Gun&amp;quot; (S01E01) || rowspan=2|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[D.W. Brown]] || Weird Williard Luxley&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Codename 47]]||AMT Hardballer|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman 2:Silent Assassin|Hitman 2: Silent Assassin]]||Silverballer||Available w/ suppressor||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Contracts]]||Silverballer||Available w/ suppressor|| 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Blood Money]]||Silverballer||w/ variety of accessories|| 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kane &amp;amp; Lynch 2: Dog Days]]|||| seen on DVD covers &amp;amp; posters, not usable||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Absolution]]|||| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tomb Raider (2013)|Tomb Raider]] || Silverballer||DLC weapon ||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Lagoon]] ||Chang || Longslide  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] ||Lizzie Garland|| Longslide || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auto-Ordnance M1911A1 ==&lt;br /&gt;
[[Image:AutoOrdnanceM1911.jpg|thumb|right|350px|Auto-Ordnance M1911A1 - .45 ACP. This is a well worn blank adapted movie gun used in multiple World War 2 movies as a substitute for the Colt M1911A1]]&lt;br /&gt;
[[Image:M1911A1-AutoOrdChrome PF.jpg|thumb|right|350px|An Auto-Ordnance M1911A1 with Nickel plated finish and custom pearl grips.  This is the screen used gun that was carried and fired by [[John Travolta]] in the movie ''[[Pulp Fiction]]'']] &lt;br /&gt;
Although it sometimes has a longer trigger, it is impossible to differentiate from a genuine M1911A1 at a distance or in the hands of an actor. The easiest way to identify it is the '''slanted grooves on the slide'''. The Auto-Ordnance company is best known for its &amp;quot;[[Thompson Submachine Gun|Tommy guns]]&amp;quot;, they also manufactured 1911 pattern pistols, at times to varying degree of quality depending on the ownership at time of production.&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[God Bless America]]'' || [[Tara Lynne Barr]] || Roxy ||rowspan=2| || rowspan=2|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Joel Murray]] || Frank Murdock&lt;br /&gt;
|-&lt;br /&gt;
|''[[Exiled]] ||[[Roy Cheung]] || Cat ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pulp Fiction]] ||[[John Travolta]] || Vincent Vega ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Carlito's Way]] ||[[Al Pacino]] || Carlito Brigante ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killer, The|The Killer]] ||[[Shing Fui-On]] || Wong Hoi ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]] ||  || stick-up men ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Go Fast]] || [[Jean-Michel Fête]] || Méco || Dual Tone version || 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Receiver]]||Colt 1911|| ||2012&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detonics ScoreMaster==&lt;br /&gt;
[[Image:Detonicsscoremaster.jpg|thumb|right|350px|Detonics ScoreMaster - .45 ACP]]&lt;br /&gt;
[[Image:Scoremaster.jpg|thumb|right|350px|Detonics ScoreMaster (2nd Generation) with unfired rounds .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Break]] || [[James LeGros]] || Roach ||  2nd Generation  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[RoboCop]] || [[Ray Wise]] || Leon Nash || rowspan=2| || rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
|  [[Allan Graf]] || Sal's bodyguard&lt;br /&gt;
|-&lt;br /&gt;
|''[[Commando]] || [[Vernon Wells]] ||  Bennett ||    || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Academy 2]] ||[[David Graf]] || Eugene Tackleberry ||    || 1985&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Miami Vice - Season 2]]||  [[Edward James Olmos]] || Lt. Martin Castillo || &amp;quot;The Prodigal Son&amp;quot;, &amp;quot;Whatever Works&amp;quot; ||rowspan=4| 1985-1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Philip Michael Thomas]] || Detective Ricardo 'Rico' Tubbs || &amp;quot;The Prodigal Son&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Remar]] || Robbie || &amp;quot;Buddies&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Clarence Williams III]] || Legba || &amp;quot;Tale of the Goat&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Miami Vice - Season 3]]||  [[Jack Thibeau]] || Lt. Ray Gilmore || &amp;quot;Shadow in the Dark&amp;quot; (S03E06)  || rowspan=3|1986-1987&lt;br /&gt;
|-&lt;br /&gt;
|  [[&amp;quot;Captain&amp;quot; Lou Albano]] || Kenneth Togaru's thugs || &amp;quot;By Hooker by Crook&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Orrestes Pedrosa's thugs || &amp;quot;Heroes of the Revolution&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Miami Vice - Season 4]]|| [[Oliver Platt]] || Speed Stiles || &amp;quot;Baseballs of Death&amp;quot; || rowspan=3|1987-1988 &lt;br /&gt;
|-&lt;br /&gt;
|  || thug || &amp;quot;Indian Wars&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Gary Basaraba]] ||Cyrus || &amp;quot;Honor Among Thieves?&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Detonics CombatMaster==&lt;br /&gt;
[[Image:DetonicsCM.jpg|thumb|right|300px|Detonics Combat Master with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[File:DetonicsCombatMaster.jpg|thumb|right|300px|Detonics Combat Master with stainless steel finish and Pachmayr grips - .45 ACP]]&lt;br /&gt;
[[Image:Detonicscombat-master.jpg|thumb|right|300px|Detonics Combat Master - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Runaway]]'' || [[Tom Selleck]] || Sgt. Jack R. Ramsay || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Midnight Run]]'' || [[Robert Miranda]]  || Joey || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 2]]'' || [[Michael Medeiros]] || Catzo || Two-Tone version || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Another Stakeout]]'' || [[Miguel Ferrer]] || Castellano ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thank You For Smoking]]'' || [[David Koechner]] || Bobby Jay Bliss || || 2005 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Suave Patria]]'' || [[Héctor Jiménez]] || Sargento Panfilo Pedraza ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Miami Vice - Season 1]]''|| [[Don Johnson]] || Det. James 'Sonny' Crockett ||  &amp;quot;Calderone Demise&amp;quot; || rowspan=3|1984-1985&lt;br /&gt;
|-&lt;br /&gt;
|  ||court officer's|| &amp;quot;Brother's Keeper&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  ||drug dealer || &amp;quot;Milk Run&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Miami Vice - Season 2]]''|| [[Don Johnson]] ||Det. James 'Sonny' Crockett || &amp;quot;The Prodigal Son&amp;quot; || rowspan=2|1985-1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Graham Beckel]] || Kevin Cates || &amp;quot;Payback&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice - Season 3]]''|| [[Don Johnson]] ||Det. James 'Sonny' Crockett || &amp;quot;Viking Bikers from Hell&amp;quot; || 1986-1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 3|CSI: Miami]]'' || [[Adam Rodriguez]] || Eric Delko || &amp;quot;10-7&amp;quot; (S3E24) || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Karas]] || Yakuza Boss  ||  || 2005-2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] || Zwei  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Detonics ServiceMaster==&lt;br /&gt;
[[Image:Detonicsservicemaster.jpg|thumb|right|350px|Detonics ServiceMaster - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator 2: Judgement Day]] ||[[Linda Hamilton]] || Sarah Connor ||  CombatMaster slide, extended barrel with barrel weight attached  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]] || [[Alex McArthur]] || Patrick McLaren  || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Runaway]] ||[[Tom Selleck]] || Sgt. Jack R. Ramsay ||  rowspan=2|CombatMaster slide, extended barrel with barrel weight attached  || rowspan=2|1984&lt;br /&gt;
|-&lt;br /&gt;
|  [[Cynthia Rhodes]] || Officer Karen Thompson&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Imbel M1911A1==&lt;br /&gt;
[[Image:Imbel.jpg|350px|thumb|right|Imbel 1911A1. .45 ACP]]&lt;br /&gt;
[[File:Imbel MD5 LX.jpg|thumb|right|350px|Imbel MD5 LX - .40 S&amp;amp;W.]]&lt;br /&gt;
&amp;quot;Industria de Material Bélico do Brasil&amp;quot; (IMBEL) makes several copies of the basic 1911 pattern, in several calibers. &lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elite Squad 2 (Tropa de Elite 2)]] ||  || BOPE officers || MD5 LX variant  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[City of God]] || [[Leandro Firmino da Hora]] || Li'l Ze ||rowspan=2|  || rowspan=2| 2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Darlan Cunha]] || Filé com Fritas&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Infinity Tiki-T==&lt;br /&gt;
[[Image:Tiki1 368 206.jpg|thumb|right|350px|Infinity Tiki-T - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice (2006)|Miami Vice]] ||[[Colin Farrell]] || Det. James &amp;quot;Sonny&amp;quot; Crockett ||   || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami]]   || [[Emily Proctor]]  || Calliegh Duquesne ||  Stainless Steel Finish || 2002 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes]]|| [[Brea Grant]]  || Daphne Millbrook || &amp;quot;Eris Quod Sum&amp;quot;, Stainless Steel Finish || 2006 -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Psycho-Pass: the Movie]] || Akane Tsunemori ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M45 / MEU(SOC) ==&lt;br /&gt;
[[Image:MEU(SOC) pistol.jpg|thumb|right|400px|Original MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|right|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[Image:M-45 MEU(SOC).jpg|thumb|right|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
The M45 Pistol (previously called the MEU(SOC) Pistol) is based on the M1911A1 Pistol and has been the standard issue sidearm for the Force Recon Element of the United States Marine Corps' Marine Expeditionary Units since the mid-1980s. However, it has recently begun to be supplemented by the Kimber ICQB Pistol.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black and White]]''   ||   || Harbor City SWAT officer || Airsoft model || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || MEU (SOC) ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' ||&amp;quot;M1911&amp;quot;|| Available with suppressor or flashlight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Warfighter]]'' || || seen in trailer, replaced with Vickers Tactical 1911 || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper: Ghost Warrior 2]]'' || || Unusable, seen only on main menu || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' ||  || w/ various attachments || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Norinco M1911A1==&lt;br /&gt;
[[Image:Norinco-1911-A1.JPG|thumb|350px|right|Norinco M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Norinco M1911A1.jpg|thumb|350px|right|Norinco M1911A1 with nickel finish - .45 ACP]]&lt;br /&gt;
Chinese copy of the M1911A1.&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[From Dusk Till Dawn]] || [[Quentin Tarantino]] || Richard Gecko || With nickel finish || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''Diamond Dogs || [[Dolph Lundgren]] || Xander Ronson  || With nickel finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington Model 1911==&lt;br /&gt;
[[Image:Remington 1911 R1.jpg|thumb|350px|right|Remington Model 1911 R1 - .45 ACP]]&lt;br /&gt;
[[Image:Remington1911 R1.jpg|thumb|350px|right|Remington Model 1911 R1 Centennial - .45 ACP]]&lt;br /&gt;
[[Image:Remington 1911 R1 Enhanced.jpg|thumb|350px|right|Remington Model 1911 R1 Enhanced - .45 ACP]]&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 4]] ||  ||   ||&amp;quot;Trick Shot Shoot Off&amp;quot; (S04E07)&amp;lt;br&amp;gt;&amp;quot;The Ultimate Prize&amp;quot; (S04E12)  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tomb Raider (2013)|Tomb Raider]] || Tactical Pistol || w/ various upgrades || Model 1911 R1 Enhanced || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Safari Arms .45 ==&lt;br /&gt;
[[File:SafariMatch.jpg|thumb|right|350px|Safari Arms Matchmaster with Wood Grips - .45 ACP]]&lt;br /&gt;
[[Image:Safari Arms .45.JPG|thumb|right|350px|Safari Arms with custom grips - .45 ACP]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Setup]] ||  ||  ||  Heavily Customized Matchmaster 5 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]] ||[[Angelina Jolie]] || Fox ||  Heavily Customized Matchmaster 5 || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dawn of the Dead (2004)|Dawn of the Dead]] ||[[Bruce Bhone]] || Andy ||  with a Surefire 310R/610R flashlight || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Baytown Outlaws]]''||  || thug  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Chuck - Season 2|Chuck]]''|| [[Mark Pellegrino]] || Alexander Winterborne ||  &amp;quot;Chuck Versus the Fat Lady&amp;quot; (S2E07) ||2008-2009 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Hawaii Five-0 (2010) - Season 2|Hawaii Five-0]]''||  || kidnapper ||  &amp;quot;Pahele&amp;quot; (S2E11)|| 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Castle - Season 3|Castle]]''||  || seen in evidence bag ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Amime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Dominion Tank Police]] || ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer GSR==&lt;br /&gt;
[[Image:SIG-GSR.jpg|thumb|right|350px|SIG-Sauer GSR - 45 ACP]]&lt;br /&gt;
[[Image:SIG-Sauer Revolution.jpg|thumb|right|350px|SIG-Sauer GSR with stainless steel finish and accessory rails - .45 ACP]]&lt;br /&gt;
[[Image:SIG-Sauer GSR M1911.jpg|thumb|right|350px|Stainless SIG-Sauer GSR - 45 ACP]]&lt;br /&gt;
This is the M1911 version made by SIG-Sauer, GSR stands for Granite Series Revolution, The SIG Granite Series was awarded the 2004 Handgun of the Year Award by the Shooting Industry Academy of Excellence. &lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Setup (2011)|Setup]] || [[Ryan Phillippe]] || Vincent ||nickel || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taken]] ||[[Liam Neeson]] || Bryan Mills || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Savages]] ||[[Taylor Kitsch]] || Chon || || 2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dark Blue (TV Series)]]''||  [[Omari Hardwick]] || Ty Curtis ||   || 2009 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Bones]]''|| [[David Boreanaz]]  || FBI Special Agent Seeley Booth ||  || 2005-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid 4: Guns Of The Patriots]]||SIG-Sauer GSR||w/ tactical weaponlight|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS: The Video Game]]||||stainless, seen on poster|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Strayer Voigt Infinity ==&lt;br /&gt;
[[Image:Infinity.jpg|thumb|right|350px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|right|350px|Strayer Voigt Infinity 1911 with spare magazine and unfired rounds  - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Divergence]] || [[Daniel Wu]] || Coke || nickel || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Host, The (2013)|The Host]]'' ||[[Alex Russell]]|| Seeker Burns ||Stainless Steel Finish with Compensator || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Heroes]]''   || [[Jack Coleman]]  || Noah Bennet || rowspan=3|Stainless Steel Finish with Compensator || rowspan=3|2006 -&lt;br /&gt;
|-&lt;br /&gt;
|  [[Eric Roberts]]  || Mr. Thompson&lt;br /&gt;
|-&lt;br /&gt;
|  [[Malcolm McDowell]]  || Mr. Linderman&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Doctor Who (New Series)|Doctor Who]]'' || [[Freema Agyeman]] || Martha Jones || rowspan=3| || rowspan=3|2008&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ryan Simpson]] || Luke Rattigan&lt;br /&gt;
|-&lt;br /&gt;
|  [[Matt Smith]] || The Doctor&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]|| ||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] ||  Vincent Volaju ||   || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Time Crisis]] ||  ||  ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Counter-Strike Online]] || Dual Infinity || Dual Infinity Custom&amp;lt;br /&amp;gt;Dual Infinity Final || Wielded akimbo  || rowspan=2|2008&lt;br /&gt;
|-&lt;br /&gt;
|  Infinity Silver || Infinity Red&amp;lt;br /&amp;gt;Infinity Black||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STI Edge ==&lt;br /&gt;
[[Image:Stiedgestockimage1.jpg|thumb|right|350px|STI Edge - .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
=== Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Heist]]'' || Hunter || [[Big Daddy Kane]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Chuck - Season 2|Chuck]]''||[[Patrick Kilpatrick]]||&amp;quot;Leader&amp;quot;||&amp;quot;Chuck Versus the Gravitron&amp;quot; (S2E08)||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Continuum - Season 2]]''||||Raul Wolford's guard||&amp;quot;Second Thoughts&amp;quot; (S02E03)  ||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Blue]] || Shua || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STI Perfect 10 ==&lt;br /&gt;
[[File:STI Perfect 10.jpg|thumb|right|350px|STI Perfect 10 - 10mm]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Chuck - Season 4]]'' || [[Timothy Dalton]]  || Alexei Volkoff  ||rowspan=2| || rowspan=2|2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lauren Cohan]]  ||  Vivian Volkoff&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1]] ||  || Proctor's man  || episode 1 || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]] || [[Antony Starr]] ||  Lucas Hood || Ep.5 || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]] || [[Ulrich Thomsen]] || Kai Proctor  || Ep.5  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]] ||[[Afton Williamson]]  || Alison Medding  || Ep.5  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]] ||  || Bald Thug || Ep.6 || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STI Eagle 6.0 ==&lt;br /&gt;
[[Image:STI Eagle 6.0.jpg|thumb|right|350px|STI Eagle 6.0 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 3: Nemesis]] || has purple frame and is mounted with a scope ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW1911 ==&lt;br /&gt;
[[Image:S&amp;amp;WSW1911.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Blued version - .45 ACP]]&lt;br /&gt;
[[Image:108282 01 lg.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Stainless version with front slide serrations - .45 ACP]]&lt;br /&gt;
[[Image:S&amp;amp;WM1911SS.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Stainless version with front slide serrations and integral rail on the frame - .45 ACP]]&lt;br /&gt;
[[Image:S&amp;amp;W M1911SC.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911SC (Scandium Commander) Ultra Light Weight - Blued version - .45 ACP  The SW1911SC is no longer in production.]]&lt;br /&gt;
[[Image:S&amp;amp;W SW1911 Compact ES.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Compact ES - .45 ACP]]&lt;br /&gt;
[[File:SW1911SC E Series.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911SC &amp;quot;E Series&amp;quot; - .45 ACP]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stone Cold (2005)|Stone Cold]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Death in Paradise]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Night Passage]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Sea Change]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Thin Ice]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: No Remorse]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Innocents Lost]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Benefit of the Doubt]]'' || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[One for the Money]]'' || [[Gavin-Keith Umeh]] || Benito Ramirez || rowspan=2|stainless || rowspan=2|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[John Leguizamo]] || Jimmy Alpha&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Heat, The|The Heat]] || [[Adam Ray]] || LeSoire || SW1911 E-series || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Birdman]]'' || [[Michael Keaton]] || Riggan Thompson || SW1911SC E-Series || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''Las Vegas''||[[Tom Selleck]]||A.J. Cooper||With Stag grips||2003-2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bones]]''|| ||Brennan|| ||2005-present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Castle - Season 4|Castle]]''  || || ||&amp;quot;Cops and Robbers&amp;quot; (S4E07)||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS - Season 8|NCIS]]''||[[Muse Watson]]||Mike Franks|| ||2010-2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Following, The - Season 2|The Following]]''||[[Kevin Bacon]]||Ryan Hardy|| ||2014&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|'' [[The Walking Dead - Season 4]] || [[Jeff Kober]] || Joe || SC E-series || rowspan=2|2014&lt;br /&gt;
|-&lt;br /&gt;
|  [[Andrew Lincoln]] || Rick Grimes || SC E-series, &amp;quot;A&amp;quot; (S4E16)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alliance of Valiant Arms]] || || With synthetic grips, stainless steel finish, and railed frame ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[007: Quantum of Solace (VG)|007: Quantum of Solace]] || CR-1911 || Nickel-plating, optional suppressor || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==TJ's Custom Gunworks Stealth-1==&lt;br /&gt;
[[Image:M&amp;amp;MSStealth1.jpg|thumb|right|400px|The Stealth-1 .45 ACP]]&lt;br /&gt;
'''Stealth-1''', custom built (orginally for a ''[[Mr. &amp;amp; Mrs. Smith]]'') by a movie armorer company ''TJ'' used to be the smallest .45 caliber 1911 pistol (confirmation needed on what is the smallest currently). It only holds 4 + 1 rounds.&lt;br /&gt;
=== Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]]'' || [[Angelina Jolie]] || Jane Smith || seen stuck in a garter belt; promotional material only || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat &amp;quot;Protector&amp;quot;==&lt;br /&gt;
[[Image:WilsonProtector.jpg|thumb|350px|right|Wilson Combat &amp;quot;Protector&amp;quot; - .45 ACP]]&lt;br /&gt;
Wilson Combat makes the &amp;quot;Protector&amp;quot; in .45 ACP, 9x19mm, .38 Super, .40 S&amp;amp;W, and 10mm.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Saw]] || [[Michael Emerson]] || Zep Hindle ||rowspan=3|  || rowspan=3|2004&lt;br /&gt;
|-&lt;br /&gt;
|  [[Monica Potter]] || Alison Gordon&lt;br /&gt;
|-&lt;br /&gt;
|  [[Leigh Whannell]] || Adam&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cockneys vs. Zombies]] || || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Blank Firing Replicas=&lt;br /&gt;
==Bruni 1911==&lt;br /&gt;
The Bruni 1911 is an 8mm blank firing firearm. It was intended to imitate the M1911 and was also avaliable in chrome. &lt;br /&gt;
[[Image:Bruni8mmM1911BlankGun.jpg|thumb|right|400px|Bruni 8mm M1911 Blank gun (First Pattern).]]&lt;br /&gt;
[[Image:C72_Kimar911_0.png|350px|thumb|right|Bruni 8mm M1911 Blank gun second pattern (The image is a Kimar 911 to represent the near identical firer).]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Transporter, The|The Transporter]] ||[[Jason Statham]] || Frank Martin || rowspan=3|Nickel Variant ||rowspan=3|2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Matt Schulze]] || Wall Street&lt;br /&gt;
|-&lt;br /&gt;
|  [[Qi Shu]] || Lai&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|''[[Crocodile 2: Death Swamp]]''|| [[Jon Sklaroff]] || Sol || rowspan=&amp;quot;4&amp;quot;|  || rowspan=&amp;quot;4&amp;quot;| 2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Parks]] || Squid&lt;br /&gt;
|-&lt;br /&gt;
|  [[David Valcin]] || Justin&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heidi Lenhart]] || Mia&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Razor Blade Smile]] ||[[Eileen Daly]] || Lilith Silver || rowspan=3|Standard Variant ||rowspan=3|1998&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kevin Howarth]] || Platinum&lt;br /&gt;
|-&lt;br /&gt;
|  || Illuminati thug&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Marie from the Bay of Angels (Marie Baie des Anges)]] ||[[Frédéric Malgras]] || Orso ||rowspan=2|Standard Variant ||rowspan=2|1997&lt;br /&gt;
|-&lt;br /&gt;
|  [[Vahina Giocante]] || Marie&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|'' [[Man Bites Dog]] ||[[Benoît Poelvoorde]] || Ben || rowspan=2|Nickel Variant ||rowspan=2|1992&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rémy Belvaux]] || Rémy&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[The Democratic Terrorist]]''|| [[Paul Moerman]] || Jean Michel || rowspan=&amp;quot;3&amp;quot;|  || rowspan=&amp;quot;3&amp;quot;| 1992&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heikko Deutschmann]] || Martin&lt;br /&gt;
|-&lt;br /&gt;
|  [[May Buchgraber]] || Eva&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Blues Brothers 2000]] || || Indiana State Trooper || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Brazil]] || || Guard || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Umbrella Coup (Le Coup du parapluie)]]'' || [[Gordon Mitchell]] || Moskovitz || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Midsomer Murders]]'' || [[Sean McGinley]] || Sean O'Connell || &amp;quot;Who Killed Cock Robin?&amp;quot; || 1997 - Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Force]]|| ||Leader of the Zimbabwean &amp;quot;Fire Brigade&amp;quot;||  (S03E02) || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kimar 911==&lt;br /&gt;
[[Image:C72_Kimar911_0.png|350px|thumb|right|Kimar 911 in 9mm PAK]]&lt;br /&gt;
&lt;br /&gt;
Italian manufacturer &amp;quot;[[Kimar]]&amp;quot; makes a blank firing 1911 replicas called &amp;quot;Kimar 911&amp;quot;. Weapons come in 9mm PAK caliber (7+1 rounds) and 8mm blank caliber (10+1 rounds) and either black or 'nickel' finish. It is easily identified by its thick wooden grips with large screw holes. Minor drawback of the gun is completely unrealistic safety mechanism which visibly differs from the original 1911 one.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[XIII: The Conspiracy]] ||Jonathan Higgins || Calwin Wax || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Umarex Colt Government 1911 A1==&lt;br /&gt;
[[File:Umarex 1911 blank firer.jpg|thumb|400px|right|Umarex Colt Government 1911 A1 - 9mm P.A.K. blanks]]&lt;br /&gt;
[[File:Umarex 1911 blank firer nickel.jpg|thumb|400px|right|Umarex Colt Government 1911 A1 with nickel finish - 9mm P.A.K. blanks]]&lt;br /&gt;
A blank firing replica of the Colt M1911A1 (although with its higher profile sight sand straight mainspring housing it more closely resembles the [[Colt MK IV Series 80]]) manufactured by the German company &amp;quot;Umarex&amp;quot; which can be identified by its external extractor (as seen [[Media:Umarex 1911 blank firer right side.jpg|here]]).&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Preacher, The|The Preacher]]''||Klaas|| [[Peter Paul Muller]]|| Nickel version || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Yakuza's Daughter Never Cries]]''||Nakato|| [[Yoshitaka Yamagami]]|||| 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alarm für Cobra 11 - Die Autobahnpolizei]]''||Various|| Various || Blank and nickel versions || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==KWC M1911A1==&lt;br /&gt;
[[Image:KWC 1911A1.jpg|350px|thumb|right|KWC M1911A1 inspired airsoft gun (sample)]]&lt;br /&gt;
KWC (‘Kien Well Corporation’) is a Taiwanese manufacturer of airsoft guns and markets a wide line of gas and spring powered airsoft guns. Part of their portfolio is a number of airsoft guns inspired by match-versions of the M1911A1, these guns can be identified by the manufacturer initials and ‘Made in Taiwan’ on the right side of the slide just above the forward section of the trigger guard. &lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Out (2012)|Black Out]] || ||  ||seen during intro credits || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tanfoglio Witness 1911==&lt;br /&gt;
[[Image:Tanfoglio Witness 1911.jpg|350px|thumb|right|Tanfoglio Witness 1911 Co2 4.5mm – The Colt Government 1911A1 Replica.]]&lt;br /&gt;
This is a modified airsoft KWC M1911 distributed (mostly in Europe and America) by Cybergun under the name of Tanfoglio. &amp;quot;Real-life&amp;quot; Tanfoglio never made 1911 style firearms.&lt;br /&gt;
 &lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boys Don't Cry (2000)|Boys Don't Cry]]'' || [[Cezary Pazura]] ||Fred|||| 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sep]] || [[Michal Zebrowski]] || Aleksander Wolin alias 'Sep' || || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kryminalni]]''||  || Various || || 2004-2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non Firing Replicas=&lt;br /&gt;
==MGC M1911A1==&lt;br /&gt;
[[Image:MGCM1911A1.jpg|thumb|right|400px|MGC Replica M1911A1.  Model Gun Corp of Japan made these excellent all metal replica handguns between the late 1960s and the early 1980s.  A batch of original MGC M1911s were discovered and hit the market once again in the early 2000s for a limited time.  Despite intentional dimensional differences between it and the real M1911A1, all the parts assemble and disassemble just like the real firearm.]]&lt;br /&gt;
[[Image:MGCSilverM1911A1.jpg|thumb|right|400px|MGC replica M1911A1 with silver finish]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Day of the Dead (1985)|Day of the Dead]] || [[Gary Howard Klar]] || Pvt. Steele || Non Firing Scenes || 1985&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Man Bites Dog]] || [[Benoît Poelvoorde]] || Ben ||rowspan=2| || rowspan=2|1992&lt;br /&gt;
|-&lt;br /&gt;
|  || The Nightingale&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{1911}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Just_Cause_2&amp;diff=926155</id>
		<title>Just Cause 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Just_Cause_2&amp;diff=926155"/>
		<updated>2015-05-29T11:13:50Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Desert Eagle Mark VII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
''Just Cause 2'' is a 2010 third-person open world action-adventure game developed by Avalanche Studios and Eidos Interactive, and published by Square Enix for Windows PC, Xbox 360 and PS3. The story follows the original game's protagonist, CIA agent Rico Rodriguez, this time finding him sent to the fictional archipelago of Panau, which appears to be based loosely on Indonesia. He is tasked with toppling its ruthless dictator, Pandak &amp;quot;Baby&amp;quot; Panay, who has taken power after a coup against his own his father's pro-Western government and massively enlarged Panau's military capabilities.&lt;br /&gt;
&lt;br /&gt;
A multiplayer mod was developed for the PC version, which was later given an official release via Steam.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms appear in the video game ''Just Cause 2'': '''&lt;br /&gt;
[[File:Just-cause-2-cover.jpg|300px|thumb|right|''Just Cause 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Weapons are most easily obtained from the Panauan Military, which are present throughout the islands. Rico can carry a total of two smaller weapons (In holsters on both hips), and one larger 'heavy' weapon (slung over his back). The small weapons, i.e. the Desert Eagle, S&amp;amp;W M500, Sawn-off double barrel and FAMAE SAF, can be dual wielded, using any combination of the four weapon types. All the weapons and vehicles can be upgraded over the course of the game using upgrade points found in the game world, or earned by completing missions. &lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark VII ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;Pistol&amp;quot;. It can be identified as the Mark VII by the safety lever and its lack of scope rails as featured on the Mark XIX. The true caliber cannot be determined: The real Desert Eagle holds 9 rounds in .357 Magnum, 8 in .44 Magnum and 7 in .50 AE, while the in-game version starts out with a 12 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle357Black.jpg‎|thumb|400px|none|Desert Eagle MK VII - .357 Magnum]]&lt;br /&gt;
[[File:JustCause2 - DesertEagle CS.jpg‎|thumb|602px|none|Karl Blaine fires his Desert Eagle at Panauan soldiers trying to arrest him during the mission &amp;quot;Casino Bust.&amp;quot; Note that the slide does not move, and that the weapon ejects rifle-sized casings.]]&lt;br /&gt;
[[Image:JustCause2_-_DesertEagle.jpg‎|thumb|601px|none|The Desert Eagle in Rico's hands. Note the two-tone finish and the differently-angled grip.]]&lt;br /&gt;
[[File:JustCause2 - DesertEagle TWT.jpg‎|thumb|600px|none|Pang is held at gunpoint by Rico with his Desert Eagle Mark VII during &amp;quot;The Whiter Tiger&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
&lt;br /&gt;
This Revolver is based on the [[Smith &amp;amp; Wesson Model 500]], but the in-game model has some incorrect features which include: the cylinder latch being too low, the barrel seems to be based on [[Taurus Tracker]] revolvers, no compensator ports, and finally the cylinder holds 6 shots instead of 5, which is funny, because in-game it starts out with a 7 shot capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:JustCause2 - Revolver.jpg|thumb|none|601px|Jade Tan aims her mutant SW500 at Maria Kane at the start of the second mission. Perspective is here conspiring to making the gun look even more gigantic than it actually is.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== FAMAE SAF ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG_SG_540#FAMAE_SAF|FAMAE SAF]] is dubbed the &amp;quot;Submachine Gun&amp;quot; ingame. The weapon was modeled without any kind of stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[Image:JustCause2_-_SMGr.jpg|thumb|none|601px|Rico makes a daring escape, with a FAMAE SAF in his leg holster. Or more accurately just stuck to his leg.]]&lt;br /&gt;
[[Image:JustCause2_-_SMG2.jpg|thumb|none|601px|''Just Cause 2's'' physics are firmly in the realm of &amp;quot;silly;&amp;quot; here, Rico shoots a Panauan soldier into the air with his FAMAE SAF.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M4A1 == &lt;br /&gt;
&lt;br /&gt;
An [[M16_rifle_series#M4.2FM4A1_Carbine|M4]]-like carbine appears in-game as the &amp;quot;Assault Rifle&amp;quot;. The magazine capacity can be gradually upgraded from 20 to 30 rounds across 6 levels. The in-game version lacks a carry handle, has a free floating handguard and a tubular metal buttstock with cheek rest; it is not entirely clear if the buttstock incorporates the buffer tube or if the rifle is designed after an M4-like gas piston rifle or Airsoft gun without a buffer tube. Resembles highly the Brazilian IMBEL MB-2, a copy of the M4.&lt;br /&gt;
&lt;br /&gt;
[[File:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 Carbine with carry handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:JustCause2_-_M4.jpg|thumb|none|600px|A M4A1 ready to be picked up.]]&lt;br /&gt;
[[File:JustCause2 - M4 2.jpg|thumb|none|602px|The guard left of Bolo Santosi holds a M4A1 as Rico accepts the first Reaper faction mission. Note that his weapon is not actually loaded.]]&lt;br /&gt;
[[File:JustCause2 - M4 3.jpg|thumb|none|600px|Maria Kane holds an unloaded M4A1 during the intro to the fourth Agency mission &amp;quot;Mountain Rescue&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bull's Eye Assault Rifle&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
A DLC weapon, the Bull's Eye features a scope for increased long-range effectiveness, and is restricted to semi-automatic fire. The weapon model appears to simply be the M4 model with &amp;quot;futuristic&amp;quot; embellishments added over the top of it, seemingly with the goal of making it (very slightly) resemble a [[Heckler &amp;amp; Koch XM8]].&lt;br /&gt;
&lt;br /&gt;
[[File:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 Carbine with carry handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|400px|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== FPK / PSL Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[FPK / PSL Sniper Rifle]] with modified shoulder stock and synthetic foregrip appears as the &amp;quot;Sniper Rifle&amp;quot;. Interestingly, enemy snipers are frequently seen using this weapon in conjunction with Laser Aiming Modules, which are never actually present on the rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|400px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:JustCause2_-_SR.jpg|thumb|none|600px|An FPK / PSL lies on the ground.]]&lt;br /&gt;
[[Image:JustCause2_-_SR2.jpg|thumb|none|600px|Rico aiming the FPK / PSL Sniper Rifle. Note the straight safety lever, typical of the FPK/PSL but not the SVD.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Sawn-Off Double Barrel Side-by-Side Shotgun==&lt;br /&gt;
&lt;br /&gt;
An unknown [[12 Gauge Double Barreled Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|sawn off double barrel shotgun]] is used by the Panauan Military, and can be seen in conjunction with the larger pump shotgun. For some odd reason, Rico and enemies are capable of firing three (!) shots from the gun before having to reload, despite the gun having only two barrels. Completely devastating at close range, especially when dual-wielded.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==FN Tactical Police Shotgun==&lt;br /&gt;
&lt;br /&gt;
The 'Pump Shotgun' in the game is based off of an [[FN Tactical Police]] Shotgun, incorporating design cues from the [[Benelli M4 Super 90]] as well. Found throughout Panau.&lt;br /&gt;
[[Image:Fn tactical police-1-.jpg|thumb|none|400px|FN Tactical Police Shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249 ==&lt;br /&gt;
The [[FN Minimi|M249]] is called the &amp;quot;Machine Gun&amp;quot;. Mounted on patrol boats and Jeeps, and also able to be picked up and hand-fired by Rico. The M249 and M134 Minigun share a mounting which includes an ammo box; this is not part of the weapon model, meaning that when carried the M249 has no ammunition drum. It is primarily based on the E2 version, but includes the sliding stock of the SPW. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm]]&lt;br /&gt;
[[Image:JustCause2_-_M249.jpg|thumb|none|600px|A Reaper holds his M249.]]&lt;br /&gt;
[[Image:JustCause2_-_M249_2.jpg|thumb|none|600px|A member of the Panauan military force fires a vehicle mounted M249 at a group of Ular Boys. Note the common M249 / M134 mounting's belt feeding into the underside of the M249 in a completely incorrect fashion.]]&lt;br /&gt;
[[Image:JustCause2-M249-1.jpg|thumb|none|600px|A rather bizarre sight after the first mission, a massive M249 made from two overlapped weapon models. This appears to be intentional, since the front M249 has no spade grips.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== Type 97 hand grenade ==&lt;br /&gt;
The games resident fragmentation grenade. This appears to be a [[Type 97 hand grenade]] with a [[M26 hand grenade|M26]] fuze assembly and spoon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|100px|Type 97 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|100px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[File:JustCause2 - Grenade.jpg|thumb|none|600px|A Type 97 in an ammo box.]]&lt;br /&gt;
[[File:JustCause2 - Grenade2.jpg|thumb|none|600px|A grenade lands at Rico's feet during the agency mission &amp;quot;Casino Bust&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
&lt;br /&gt;
== Pansarskott m/86 ==&lt;br /&gt;
&lt;br /&gt;
The Pansarskott m/86, a Swedish variant of the [[M136 AT4]] with a folding front grip, is called the &amp;quot;Rocket Launcher&amp;quot;. Holds an unrealistic '''3''' rockets at upgrade level 1. &amp;quot;Baby&amp;quot; Panay carries an even more unrealistic version which is semi-automatic and never reloads.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pskott86.jpg|thumb|none|400px|Pansarskott m/86, Swedish Army version of the M136 AT4 with folding foregrip - 84mm]]&lt;br /&gt;
[[Image:JustCause2_-_AT4.jpg|thumb|none|600px|A Pansarskott m/86 lies on the ground next to one of the hand grenades.]]&lt;br /&gt;
[[Image:JustCause2_-_AT4_2.jpg|thumb|none|600px|A Reaper opens fire with his Pansarskott m/86.]]&lt;br /&gt;
[[File:JustCause2 - AT4 3.jpg|thumb|none|600px|Pandak Panay holds his Pansarskott m/86 during the final agency mission &amp;quot;A Just Cause&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun  ==&lt;br /&gt;
The [[GE M134]] can be found mounted in emplacements, on patrol boats and helicopters. It's most prominent appearance is during the mission &amp;quot;The White Tiger&amp;quot;. The M134 in emplacements can be removed and carried around similar to the [[Terminator_2#Handheld_GE_M134_Minigun|GE M134 handheld Minigun]] in ''[[Terminator 2]]''. Although in ''Just Cause 2'' the weapon retains it's spade grips along with the added pistol grip.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:JustCause2_-_Minigun.jpg|thumb|none|600px|A M134 mounted underneath the right wing of a fighter jet.]]&lt;br /&gt;
[[File:JustCause2 - Minigun 2.jpg|thumb|none|600px|A M134 in a Reaper controlled military base. Note the belt feeding from the box to the left of the weapon into the underside; this is part of the mounting, and is left behind when Rico detaches the M134 and carries it around.]]&lt;br /&gt;
[[File:JustCause2 - Minigun TWT.jpg|thumb|none|601px|Rico strikes a suitably heroic pose during the first Agency mission, packing an M134 minigun.]]&lt;br /&gt;
[[File:JustCause2 - Minigun 3.jpg|thumb|none|600px|Alexander Mirkov mans a GE M134 during the fifth agency mission &amp;quot;Three Kings&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M202 FLASH Rocket Launcher==&lt;br /&gt;
&lt;br /&gt;
The [[M202 FLASH]] quad-barreled rocket launcher is a weapon contained in the 'Boom Pack' DLC; the weapon is shown with an extended midsection which appears to be a copy of the loaded rounds at the rear. The M202 rather bizarrely holds eight shots; all the more bizarre since each &amp;quot;shot&amp;quot; is all four tubes firing at once.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[Image:JustCause2-M202-1.jpg|thumb|none|600px|Rico carries an M202 FLASH on his back as he has one of his Schwarzenegger moments.]]&lt;br /&gt;
&lt;br /&gt;
==Standalone M203 Grenade Launcher==&lt;br /&gt;
A fictional weapon called the 'Cluster Bomb Launcher' appears as part of the 'Boom Pack' DLC. it appears to be a magazine-fed [[M203]] mounted on a stand alone frame unit. When fired, it fires several grenade-like projectiles that explode after a few seconds.&lt;br /&gt;
&lt;br /&gt;
[[Image:KAC-M203SAL.jpg|thumb|none|400px|Knights Armament Co. Stand Alone M203 Launcher Platform with Type 1 Telescoping Stock - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
==Flakvierling 38==&lt;br /&gt;
&lt;br /&gt;
[[Flakvierling 38]] quad guns are present in most high-security locations belonging to the Panauan military.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flak38.jpg|thumb|none|400px|Flakvierling 38 - 20x138mm B]]&lt;br /&gt;
[[Image:JustCause2-Flak-1.jpg|thumb|none|600px|Rico looks over a Panauan Flakvierling 38. Note the weapon is not loaded.]]&lt;br /&gt;
[[Image:JustCause2-Flak-2.jpg|thumb|none|600px|Rico makes the entirely logical conclusion that this means it can never run out of ammunition, and gets down to his usual hobby of blowing things up.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon_Advanced_Warfighter_2&amp;diff=925954</id>
		<title>Ghost Recon Advanced Warfighter 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon_Advanced_Warfighter_2&amp;diff=925954"/>
		<updated>2015-05-28T17:16:05Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* DSR-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ghost Recon Advanced Warfighter 2&lt;br /&gt;
|picture = Graw 2 pc.jpg&lt;br /&gt;
|caption =  ''Offical Boxart''&lt;br /&gt;
|series= Ghost Recon&lt;br /&gt;
|date= 2007&lt;br /&gt;
|developer=Ubisoft&lt;br /&gt;
|platforms=Xbox 360&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher=Ubisoft&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Ghost Recon Advanced Warfighter 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the main sidearm used by Mexican Rebel Officers and Rebel vehicle crews. It can be used by the player and assigned to the player's teammates, and is the standard sidearm for the Ghost Recon team in the PC version of the game. It has a magazine capacity of 15 rounds, and a suppressor can be added.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|350px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Graw2 beretta m9 holding.jpg|thumb|none|550px|The player holding a Beretta M9.]]&lt;br /&gt;
[[Image:Graw2 beretta m9 reloaded 1.jpg|thumb|none|550px|The player reloading a Beretta M9.]]&lt;br /&gt;
[[Image:Graw2 beretta M9 sd holding.jpg|thumb|none|550px|The player holding a Beretta M9 (Silencer).]]&lt;br /&gt;
[[Image:Graw2 beretta M9 sd reloaded 1.jpg|thumb|none|550px|The player reloading a Beretta M9 (Silencer).]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M9.jpg|thumb|550px|none|A Beretta M9 in the PC version.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_M9_Suppressed_(John_Hume).jpg|thumb|550px|none|A suppressed M9 used by Sniper John Hume of the Ghost team.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
(PC only) The [[Glock 18]] appears in the game as &amp;quot;G18&amp;quot;, it can be used by the player and assigned to the player's teammates. Mercenary vehicle crews also use it on occasion. The ingame pistol uses a 19 round magazine, and the vertically ported barrel on the ingame version indicates that it is the compensated model. A small animation goof in the game is visible when the player character attempts to change the firing mode of the pistol; while the player character will attempt to toggle the fire selector switch with his right thumb (the only visible fire-mode-changing animation of its type in the game) when directed by the player, the switch itself will never move, even though the the pistol will fire appropriately for the mode displayed on the ingame HUD. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:Graw2 Glock 18C holding.jpg|thumb|none|550px|The player holding a Glock 18C.]]&lt;br /&gt;
[[Image:Graw2 Glock 18C reloaded 1.jpg|thumb|none|550px|The player reloading a Glock 18C.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G18C_Ported_Barrel_Detail.jpg|thumb|none|550px|Ingame view of the G18C, with the vertically ported barrel visible.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G18C_Ported_Muzzle_Blast.jpg|thumb|none|550px|Because the G18C pistol uses a straight vertical port, rather than two diagonal ports on the upper sides of the barrel and slide like the G20C does, the muzzle flash tends to obscure the sight picture during extended automatic fire.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45==&lt;br /&gt;
(PC only) The [[Heckler &amp;amp; Koch HK45]] appears in the game as the &amp;quot;HK45&amp;quot;, and it can be used by the player and assigned to the player's teammates. The frame of the gun has a tan finish. A suppressor can also be added. &lt;br /&gt;
Despite the fact that its real life magazine capacity is 10 rounds, the ingame version has a magazine capacity of 12 rounds and occupies twice(!) the inventory space of the M9 and G18C pistols. These factors could mean that the game developers originally planned to use the H&amp;amp;K Mark 23 pistol (a handgun that would match the magazine capacity of 12 as well as the implied size and weight) instead of the HK45, but either changed their minds and did not alter the ingame stats to match the HK45's real characteristics, or else could not secure the rights to use the Mark 23 and used the HK45 as a visual stand-in instead. &lt;br /&gt;
[[Image:HK45.JPG‎|thumb|none|350px|Heckler &amp;amp; Koch HK45 - .45ACP]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K HK45 holding.jpg|thumb|none|550px|The player holding a Heckler &amp;amp; Koch HK45.]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K HK45 aim.jpg|thumb|none|550px|The player aiming a Heckler &amp;amp; Koch HK45.]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K HK45 reloaded 2.jpg|thumb|none|550px|The player reloading a Heckler &amp;amp; Koch HK45.]]&lt;br /&gt;
[[Image:Graw2 HK45 sd aim.jpg|thumb|none|550px|The player aiming a Heckler &amp;amp; Koch HK45 (Silencer).]]&lt;br /&gt;
[[Image:Graw2 HK45 sd reloaded 2.jpg|thumb|none|550px|The player reloading a Heckler &amp;amp; Koch HK45 (Silencer).]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_HK45.jpg|thumb|none|550px|First Person View of the HK45 pistol, providing a good view of the hammer system.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_HK45_Suppressed_(Marcus_Brown).jpg|thumb|none|550px|Automatic Rifleman Marcus Brown of the Ghost team with his suppressed HK45 pistol at the ready.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
(X360 and PS3 only) The [[Beretta Px4 Storm|Px4]] is included as another sidearm choice in the Xbox and PS3 versions, and is available in singleplayer and multiplayer. It seems to be the standard sidearm for the player's AI teammates. It is equipped with high-cap magazines for a 20-round capacity, and is also available with a suppressor.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|250px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Kimber ICQB==&lt;br /&gt;
(X360 and PS3 only) The [[Kimber ICQB|ICQB]] is available only in multiplayer on Xbox and PS3. It has very high power, but is balanced by a capacity of only 7 rounds and high recoil.&lt;br /&gt;
[[File:Kimber ICQB.jpg|thumb|300px|none|Kimber MCSOCOM ICQB - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns/ Personal Defense Weapons=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A4]] appears in the game, it can be used by the player and assigned to the player's teammates. An Aimpoint CompM2 red-dot sight can be added. Mercenaries occasionally use it with the red-dot sight as well. Its firing modes include semi-automatic, three-round burst, and fully automatic fire. Magazine capacity is 30 rounds.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MP5A4.jpg|thumb|none|500px|The MP5A4 in First Person View, with a combat sight added.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MP5A4_Combat_Sight.jpg|thumb|none|500px|View through the MP5A4's combat sight. The MP5SD also uses the same optics.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_MP5A4_(Matt_Beasley).jpg|thumb|none|500px|Rifleman Matt Beasley of the Ghost team with an MP5A4 strapped to his back.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD6 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD6]] appears in the game, it can be used by the player and the player's teammates, and is Demolitions Specialist Bo Jenkins' preferred secondary weapon in the console versions. On console, the singleplayer variant is called the MP5A3SD but with an external suppressor. The multiplayer variant of it is correctly portrayed however.&lt;br /&gt;
An Aimpoint CompM2 red-dot sight can be added. Some Mercenaries use this weapon with Aimpoint CompM2 red-dot sights. It possesses a telescoping buttstock, and is capable of semiautomatic, three-round burst, and fully automatic fire. Like its parent firearm, it too has a magazine capacity of 30 rounds and for some reason has the exact same damage and range values in this game despite bleeding off an appreciable amount of propellant gas (thereby slowing the fired bullet, lowering penetration, distance, and damage potential) in real life.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K mp5sd6 holding.jpg|thumb|none|550px|The player holding a Heckler &amp;amp; Koch MP5SD6.]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K mp5sd6 aim.jpg|thumb|none|550px|The player aiming a Heckler &amp;amp; Koch MP5SD6.]]&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K mp5sd6 reloaded 2.jpg|thumb|none|550px|The player reloading a Heckler &amp;amp; Koch MP5SD6.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MP5A4_Combat_Sight.jpg|thumb|none|550px|View through the MP5A4's combat sight. The MP5SD also uses the same optics.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M4 Super 90|Benelli M1014]] appears in game as the M1014, is the only shotgun in the game, and can be used by the player and assigned to teammates. It has a magazine capacity of 7 rounds of 12 gauge buckshot. Despite being a full-size combat shotgun, it occupies only 3 units of inventory space in the PC version (3 times as large as an M9 pistol), though being limited to carrying only 28 shells in total (as opposed to 5 spare magazines of 5.56x45mm ammo which is standard for 5.56mm rifles) might have something to do with that odd space allocation. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|350px|Benelli M1014 - 12 gauge]]&lt;br /&gt;
[[Image:Graw2 Benelli M1014 holding.jpg|thumb|none|550px|The player holding a Benelli M1014.]]&lt;br /&gt;
[[Image:Graw2 Benelli M1014 aim.jpg|thumb|none|550px|The player aiming a Benelli M1014.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_Benelli_M4_Super_90.jpg|thumb|none|550px|First Person View of the M1014 shotgun being used to gun down a Mexican Rebel soldier.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_Benelli_M4_Super_90_(Joe_Ramirez).jpg|thumb|none|550px|Rifleman Joe Ramirez blasting away with his M1014 at a group of Mexican Rebel Soldiers . . . or is that a bunch of Mexican turkeys?]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles/Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
== Beretta Rx4 Storm ==&lt;br /&gt;
The [[Beretta Rx4 Storm]] appears in the game, and is the weapon of choice for the player character, Captain Scott Mitchell, and the standard rifle of the Ghost Recon team. The ingame version is a fictional variant capable of fully automatic fire (the real-life version is limited to semiautomatic fire only). It can be modified with a red dot sight (ACOG in Xbox 360/PS3 versions), an FN EGLM grenade launcher, a sound suppressor and a vertical foregrip. The Rx4 has an urban digital camouflage finish, and has a magazine capacity of 30 rounds. &lt;br /&gt;
[[Image:Beretta-RX4-Storm-07.jpg|thumb|none|350px|Beretta Rx4 Storm - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_RX4.jpg|thumb|none|550px|First person view of the RX4 rifle. This version has a combat sight and vertical foregrip.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_RX4_(Combat_Sight).jpg|thumb|none|550px|A look through the RX4's quad-rail(!) combat sight.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_RX4_(Joe_Ramirez).jpg|thumb|none|550px|Demolitions specialist Bo Jenkins of the Ghost team between bursts with his grenade launcher and combat sight-equipped RX4 rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Crye Associates MR-C ==&lt;br /&gt;
An experimental design that never made it past the mock-up stage (not even working prototypes were ever produced, unlike the [[Heckler &amp;amp; Koch G11]]), the [[(Ghost Recon) - Crye Associates MR-C|Crye Associates MR-C]] is a compact assault rifle in a bullpup layout using caseless ammunition, appearing in the game as the &amp;quot;MR-C.&amp;quot; It can be used by the player and assigned the player's teammates, and is also the preferred weapon of Rifleman Paul Smith (and is used by Sniper John Hume for CQB). It is also used by some of the US troops ingame. &lt;br /&gt;
The MR-C possesses a 50 round magazine capacity in the game, and is capable of semiautomatic, three-round burst, and fully automatic fire. Possible modifications include an EoTech holographic sight (ACOG in Xbox 360/PS3 version), a sound suppressor, and an FN EGLM grenade launcher. Most notable of the MR-C's modifications is the addition of a camera to the gun that allows the player to see around or over walls without exposing his body, but this feature is not present on the rifle in the PC version. It is painted with a camouflage finish.&lt;br /&gt;
[[Image:MR-C1.jpg|thumb|none|450px|Crye Associates MR-C - Mockup]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MR-C.jpg|thumb|none|500px|The MR-C rifle in First Person View, with a combat sight and grenade launcher attached.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MR-C_(Combat_Sight).jpg|thumb|none|500px|Looking through the combat sight of the MR-C. As the screenshot demonstrates, it is the only combat sight in the PC version which will not make target markers disappear when looked through, which simplifies aiming despite the lack of any real zoom factor.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MR-C_(Reloading).jpg|thumb|none|500px|Reloading this experimental firearm requires that the new magazine be loaded in rear-first after the old one is removed, and then fiddling with the circular indentation on the buttstock to chamber a round if necessary. What kind of action is needed to chamber the round (pressing, rotating, or otherwise) with the circular indentation cannot be determined in this game, due to the fact that it neither changes appearance nor moves when fiddled with, much like the G18C's fire selector switch in the PC version.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_MR-C_(Bo_Jenkins).jpg|thumb|none|500px|Demolitions Specialist Bo Jenkins of the Ghost team firing with his MR-C, customized with a combat sight and grenade launcher. Note that the circular indentation used to manually chamber a round, as well as the fire selector switch, are on both sides of the firearm, making it an ambidextrous design.]]&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale SCAR ==&lt;br /&gt;
Both the [[FN SCAR#FN SCAR-L|FN SCAR-L]] and the [[FN SCAR#FN SCAR-H|FN SCAR-H]] appear in the game. They can be used by the player and assigned to the player's teammates. Possible modifications include a Grippod vertical foregrip, an Aimpoint CompM2 red dot sight, a sound suppressor, and an [[FN EGLM]] grenade launcher. In the console versions the SCAR-H uses an ACOG scope instead. SCAR-Ls also used in limited numbers by the Mercenaries.&lt;br /&gt;
The SCAR-L has a magazine capacity of 30 rounds, while the SCAR-H has a magazine capacity of 20 rounds. Both are capable of semiautomatic and fully automatic fire, though the SCAR-H, being a battle rifle firing a heavier round, has a lower cyclic rate and a higher stopping power per bullet ratio than the SCAR-L (which is an assault rifle). &lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|450px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|420px|Third Generation Fabrique National SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_FN_SCAR-L.jpg|thumb|500px|none|The FN SCAR-L ingame. This version is equipped with a red dot sight, a sound suppressor, and a vertical foregrip.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_FN_SCAR-H.jpg|thumb|500px|none|The FN SCAR-H ingame. This version is equipped with a red dot sight and a grenade launcher.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_FN_SCAR-H_(Combat_Sight).jpg|thumb|500px|none|Looking through the combat sight of the FN SCAR-H, at an advancing mercenary. The FN SCAR-L uses the same optics, and both versions in the PC version have a higher magnification rate than any of the non-sniper or non-designated marksman rifles in the game.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_FN_SCAR-H_and_FN_SCAR-L_(Matt_Beasley_and_Bo_Jenkins).jpg|thumb|500px|none|Rifleman Matt Beasley (on the left) with an FN SCAR-L, and Demolitions Specialist Bo Jenkins (on the right) with an FN SCAR-H covering an area. Beasley is using a vertical foregrip and red dot sight as modifications to his rifle, while Jenkins is using a red dot sight and grenade launcher on his own rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
(PC only) The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is never seen in the singleplayer campaign, but can be equipped as a secondary weapon for the Grenadier and Assault classes in the PC version's multiplayer. It has a magazine capacity of 30 rounds, and is capable of semiautomatic and fully automatic fire. It can mount a red dot sight, but no other accessories.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G36C.jpg|thumb|500px|none|First Person View of a standard G36C in the game, with rail-mounted iron sights.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G36C_(Combat_Sight).jpg|thumb|500px|none|Looking through the combat sight of the G36C.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36KV ==&lt;br /&gt;
The most common firearm in the singleplayer mode, the [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KV]] is the standard weapon for the Mexican forces, both Rebel and Loyalist, and is occasionally used by the Mercenaries as well. In the PC version, it is often used with rail-mounted iron sights only, without the dual optical sights of the German Army version or the single scope of the export version, though an Aimpoint CompM2 red dot sight is occasionally used instead.&lt;br /&gt;
The G36K is capable of semiautomatic and fully automatic fire, has a 30 round magazine capacity, and can be used by the player but not assigned to teammates. A number of other variants are also used by enemy troopers, including one sporting a suppressor and another with an underslung flashlight that cannot be turned off. The latter version is only found in night missions. &lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36KV - 5.56x45mm.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36KV (Aimpoint CompM2 RDS)'''&lt;br /&gt;
[[Image:Graw2 H&amp;amp;K G36K acog holding.jpg|thumb|none|550px|The player holding a Heckler &amp;amp; Koch G36KV.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G36K.jpg‎|thumb|none|550px|First Person View of the G36K. This is the variant found in the PC version, with a red dot sight.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_G36K_(Combat_Sight).jpg|thumb|none|550px|Looking through the G36K's red dot sight.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_G36K_(Mexican_Rebel).jpg|thumb|none|550px|A G36K laying next to its former user, a Mexican Rebel.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
(PC only) The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;M416&amp;quot; , it can be used by the player and the player's teammates and possesses a 30 round magazine capacity. It can be fitted with a sound suppressor, a vertical foregrip, a M320 grenade launcher and an Aimpoint CompM2 red dot sight, and is capable of semiautomatic and fully automatic fire. The M416 is also widely used by the Mercenaries.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_HK416.jpg|thumb|none|500px|Firing at a Mexican Rebel soldier with an HK416 in First Person View.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_HK416_(Combat_Sight).jpg|thumb|none|500px|Aiming at a Mexican Rebel soldier with the HK416's combat sight.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_HK416_(Grenade_Launcher).jpg|thumb|none|500px|Reloading the HK416's grenade launcher.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_HK416_(Joe_Ramirez).jpg|thumb|none|500px|Rifleman Joe Ramirez of the Ghost team with an HK416, customized with a combat sight and vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
(PC only) The [[Heckler &amp;amp; Koch XM8]] appears in the game, and it can be used by the player and assigned to the player's teammates. Labelled the &amp;quot;M8 Carbine&amp;quot; ingame, the lack of an &amp;quot;X&amp;quot; designation implies that it was adopted ''en masse'' by the US forces in the game's backstory, and indeed several US Marines ingame are seen using it.  The rifle is also used by many of the Mercenaries in the game. It can be modified with a sound suppressor, a red dot sight and an [[Heckler &amp;amp; Koch M320|M320 grenade launcher]]. The Heckler &amp;amp; Koch XM8 Compact Carbine is also in the game and can be chosen as a secondary weapon, boasting a retractable stock and the ability to fit a sound suppressor but no other accessories. The rifle in both its forms possesses a 30 round magazine capacity ingame. The Compact Carbine has semiautomatic, three-round burst, and fully automatic firing modes, while the standard-size carbine is limited to semiautomatic and fully automatic fire. &lt;br /&gt;
Contrary to what might be expected, carrying both the standard carbine and the compact carbine at the same time will ''not'' allow the player to draw from a common ammo pool while using either version (i.e., you cannot take a magazine from the compact carbine's reserves and transfer it for use in the standard carbine), despite the fact that both versions use the exact same magazines and ammunition in real life and therefore could share them. &lt;br /&gt;
[[Image:XM8.JPG|thumb|none|450px|Heckler &amp;amp; Koch XM8 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_XM8.jpg|thumb|none|500px|First Person View of the XM8 standard-size carbine ingame. The compact carbine version looks identical to an uncustomized standard-size carbine from a first person perspective.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_XM8_(Combat_Sight).jpg|thumb|none|500px|Looking through the (strangely useless) combat sight of the XM8 standard-size carbine. For some reason, the game developers of the PC version decided to give the XM8's combat sight LESS of a magnification rate than the MP5 variants do with their combat sights, and as a result the XM8's sight picture is extremely claustrophobic and arguably less useful than the ordinary iron sights on the rifle.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_XM8_(Grenade_Launcher).jpg|thumb|none|500px|A detailed view of the XM8's grenade launcher, demonstrating the swing-out cylinder.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_XM8_(US_Marines).jpg|thumb|none|500px|A scene H&amp;amp;K would have loved to have come true all over the world--US Marines deploying from a helicopter into hostile territory, wielding uncustomized XM8 carbines instead of their real-life standard M16s, M4s, and M14s.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_XM8_and_XM8_CC_(Matt_Beasley_and_Bo_Jenkins).jpg|thumb|none|500px|Rifleman Matt Beasley and Demolitions Specialist Bo Jenkins of the Ghost team using XM8s. Beasley has the standard-sized carbine with a combat sight and grenade launcher, while Jenkins is using the compact carbine version with a sound suppressor. As with the MP5SD6 in this game, the retractable stock on the compact carbine is retracted while slung on a Ghost team member's back.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles=&lt;br /&gt;
&lt;br /&gt;
== Barrett M99 ==&lt;br /&gt;
(PC only) The [[Barrett M99]] sniper rifle appears in the game as the &amp;quot;M99,&amp;quot; and can be used by the player or assigned to the Ghost team's snipers. It is the favored weapon of Sniper John Hume. &lt;br /&gt;
In the PC version it has the scope with the highest magnification rating of any firearm-mounted optics in the game, but is a single shot bolt-action weapon with no magazine, thereby requiring a new round to be manually loaded in the chamber after each shot. Furthermore, the player is only allowed to carry 20 additional rounds for it (aside from the one already chambered), compared to the 3 magazines of 20 rounds each for the other two sniper rifles in the PC version, so care and discretion must be taken when using it. &lt;br /&gt;
While the rifle features a bipod, it cannot be made use of in the game.&lt;br /&gt;
[[Image:Barett m99-1.jpg|thumb|none|500px|Barrett M99 sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M99.jpg|thumb|none|500px|First Person View of the Barrett M99 sniper rifle, while taking cover behind some abandoned school buses at the US-Mexico border. Sadly, the bipod on the rifle cannot be extended or made use of in any way.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M99_(Combat_Sight).jpg|thumb|none|500px|Staring at a Mexican Rebel soldier manning a machine gun nest, through the scope of the M99. For all of the weapon's real-world power, it is powerless to penetrate the gunshields of mounted machine guns, since barrier penetration by firearms was not implemented in the PC version. Note the functional rangefinder of the weapon's scope, a feature that would have been welcome on the MGL-140's combat sight in this game.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_M99_(John_Hume).jpg|thumb|none|500px|Sniper John Hume of the Ghost team covering an area with his M99.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MSG-90 ==&lt;br /&gt;
(PC only) The [[Heckler &amp;amp; Koch MSG-90]] appears in the game as the &amp;quot;MSG-90.&amp;quot; It can be used by the player or assigned to the Ghost Team Sniper, John Hume. Its features include a 20 round magazine capacity, the ability to mount a sound suppressor, and the second highest magnification rating on its scope in the game. It is also the favoured weapon of enemy snipers in the PC version.&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|450px|Heckler &amp;amp; Koch MSG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MSG-90.jpg|thumb|none|500px|First Person View of the MSG-90 ingame, with a sound suppressor attached.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MSG-90_(Combat_Sight).jpg|thumb|none|500px|Looking through the scope of the MSG-90 just as a Mercenary soldier is shot with the rifle. Makes you wonder if he has life insurance . . . ]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_MSG-90.jpg|thumb|none|500px|An MSG-90 with a sound suppressor next to its former owner, a dead Mercenary sniper.]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
(PC only) The [[M14 Rifle|M14 rifle]] appears in the PC version of the game, and is a variant that is restricted to semiautomatic fire only, with a 20 round magazine capacity. It can be used by the player and assigned to the Ghost team Sniper, John Hume. Unlike the other two sniper rifles in the PC version, its scope can be removed and can also be fitted with a sound suppressor. The M14 in the game has a camouflage finish, and details in its textures imply that it may actually have polymer furniture rather than the original wood. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M14.jpg|thumb|none|500px|An unmodified M14 rifle in First Person View.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M14_(Combat_Sight).jpg|thumb|none|500px|Looking through the scope of the M14 rifle, at a Mexican Rebel soldier about to have a large new hole in his head. Of the three sniper rifles available in the PC version, the M14 has the lowest magnification rate on its scope.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_M14.jpg|thumb|none|500px|An M14 rifle with a scope and suppressor mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Browning M2A2 ==&lt;br /&gt;
The [[Browning M2|Browning M2A2 / M2 QCB]] appears in the game, and it is often used by the Mexican Rebels or the Mercenaries. Commonly found on stationary weapons mountings flanked by sandbags, it can be commandeered by the player or the Ghost team. They are a common obstacle and appear with ridiculous and annoying frequency in the later missions of the PC version, thanks in no small part due to the fact that they neither overheat nor run out of ammo. They are also restricted to fully automatic fire as well. &lt;br /&gt;
[[Image:M2A2.jpg|thumb|none|500px|Browning M2A2 - .50 BMG]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_M2HB_(US_Border_Station).jpg|thumb|none|500px|Two stationary M2A2s at a US Border station formerly occupied by rogue Mercenary and Mexican Rebel troops. Either human wave tactics from World War I have been making a comeback here, or else the game programmers wanted to ensure nothing other than a hidden sniper could take out all the soldiers manning these absurdly abundant machine guns (a third one is offscreen on top of the rubble pile on the right of the picture).]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M2HB.jpg|thumb|none|500px|First Person View of the M2A2 when using it.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_M2HB_(Matt_Beasley).jpg|thumb|none|500px|Rifleman Matt Beasley of the Ghost team blazing away with a stationary M2A2, paying for the retirements of manufacturers of .50 caliber ammunition everywhere (and their childrens' college education, and their private yacht payments, and their country club membership fees . . . )]]&lt;br /&gt;
&lt;br /&gt;
==M240G==&lt;br /&gt;
(PC Only) The [[FN MAG#M240 Machine Gun|M240G]] can be used by the player or assigned to Automatic Rifleman Marcus Brown. Like the HK21E in this game, it fires 7.62x51mm NATO ammunition and is fed from a 100 round box magazine. Unlike the HK21E, the M240G is restricted to fully automatic fire. It also features a Picatinny that sadly cannot be used. &lt;br /&gt;
[[Image:Fn_mag_g.jpg|thumb|none|350px|M240G - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M240.jpg|thumb|none|550px|Giving an inattentive Mexican Rebel soldier a wake-up call with the M240G machine gun.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_M240_(Marcus_Brown).jpg|thumb|none|550px|Automatic Rifleman Marcus Brown of the Ghost team with an M240G machine gun while riding in the Ghost team's Blawk Hawk transport.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun]] is mounted on the Black Hawk helicopter that is used to insert the Ghost team into the mission area and to extract the Ghosts when the mission is complete. One is mounted on each side. While the minigun will make a show of firing at enemy troops in the PC version when the Black Hawk it's mounted on is approaching a location, the weapon will deal absolutely ''no damage to them whatsoever''.&lt;br /&gt;
On the other hand, the console version has several &amp;quot;gunride&amp;quot; missions, and the M-134 does some ''real'' damage there.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_GE_M134_(US_Marines).jpg|thumb|none|550px|An ingame view of the GE M134 on a Black Hawk helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK21E]] is the mainstay LMG for the Mexican forces, loyalists and rebels, and it also seen mounted on Mexican guntrucks or technicals, or coupled with a gunshield on APCs. It can also be used by the player or assigned to Automatic Rifleman Marcus Brown. It possesses a 100 round capacity, fed from a box magazine. It is capable of semiautomatic, three-round-burst, and fully automatic fire only on the PC version.  On the 360/PS3 version, it's locked to full-auto fire.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK21 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_HK21E.jpg|thumb|none|500px|Gunning down some Mexican rebel soldiers with the HK21E in First Person View.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_HK21E_(Mexican_Loyalist_Soldier).jpg|thumb|none|500px|Mexican Loyalists laying down suppressing fire with an HK21E.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_HK21E_(Mexican_Guntruck).jpg|thumb|none|500px|A guntruck with an HK21E mounted on its roof.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_HK21E_(Mexican_APC).jpg|thumb|none|500px|A wrecked APC with an HK21E on a swivel mount with a gunshield.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi SPW  ==&lt;br /&gt;
(PC only) The [[M249 SAW|FN Minimi SPW ]] appears in the game incorrectly named &amp;quot;Mk.46 LMG&amp;quot;, and is the favorite weapon of Automatic Rifleman  Marcus Brown of the Ghost team. Very limited numbers of Mercenaries also use it in combat. This LMG sports a capacity of 180 rounds fed from a box magazine, and is limited to fully automatic fire. It also sports a vertical foregrip and a Picatinny rail, the latter of which sadly cannot be used ingame.&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|450px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_M249_SAW.jpg|thumb|none|500px|Making countless action movie heroes proud with the FN Minimi SPW in First Person View.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_M249_SAW_(Marcus_Brown).jpg|thumb|none|500px|Automatic Rifleman Marcus Brown of the Ghost team proves that &amp;quot;Going Rambo&amp;quot; is not limited to shirtless Caucasian men with bandanas.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
The [[M67 hand grenade]] appears in the game and can be assigned to team members. &lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_Grenade_(Fragmentation).jpg|thumb|none|500px|Captain Scott Mitchell of the Ghost team contemplating what impromptu landscape changes to make with his &amp;quot;little friend,&amp;quot; a handy fragmentation grenade. Thanks to the level (called AGEIA island, exclusive to the PC version for those with AGEIA PhysX cards) he's in, this is actually possible--all non-stone, non-soil geometry can be affected by bullets or explosives to the point of being blown apart. Trees can be shattered, huts can be demolished, and wooden sniper towers can all be sent crashing down with Mitchell's &amp;quot;little friend.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AN/M8 Grenade == &lt;br /&gt;
(PC Only) The [[AN/M8 smoke grenade]] is a conventional smoke grenade used by the player character and by the Assault class in multiplayer. Useless in the single player mode however, since the AI was not programmed to have its line of sight obstructed by the smoke. The AN/M8 is rather anachronistic, as it has been phased out by the newer [[AN/M8 smoke grenade#M83 Smoke Grenade|M83 smoke grenade]].&lt;br /&gt;
[[Image:AN-M8.jpg|thumb|none|400px|AN/M8 Smoke grenade]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_Grenade_(Smoke).jpg|thumb|500px|none|Captain Scott Mitchell of the Ghost team wondering if the smoke grenade in his hands would be more useful if it could convince the AI troopers there was a barbecue party nearby, so he could ambush them all while they're distracted.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
Called the &amp;quot;Zeus-MPAR&amp;quot; in the game, the [[FGM-172 SRAW]] can be used by the player and assigned to teammates, and is the preferred weapon of Anti-Armor specialist John Hume in the console versions. To use it, players must first look through the scope and lock onto a heat source large enough for the missile to home in on, a category that includes helicopters, tanks, and even guntrucks and APCs. The warhead is of the &amp;quot;fire-and-forget&amp;quot; variety, so players do not need to keep designating the target. Despite having only a single shot, the FGM-172 is capable of destroying any vehicular target it has locked onto in one hit. It is not possible to carry additional warheads for the launcher. &lt;br /&gt;
[[image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[image:GRAW2_-_PC_-_3PV_-_FGM-172.jpg|thumb|none|450px|Two FGM-172 launchers lying on a weapons crate in the Explosives Training Area of the Ghost Recon training grounds.]]&lt;br /&gt;
[[image:GRAW2_-_PC_-_FPV_-_FGM-172_(Aiming_Scope).jpg|thumb|none|500px|Looking through the aiming scope of the FGM-172. Only in video games can armed forces afford to waste perfectly working tanks to be destroyed in training exercises.]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL Mk 1L ==&lt;br /&gt;
The [[MGL-140|Milkor MGL Mk 1L (MGL-140)]] appears in the game as the &amp;quot;M32,&amp;quot; and is the only grenade launcher that isn't mounted underneath a rifle barrel in the game. It is the preferred weapon of Demolitions Specialist Bo Jenkins. It has a capacity of six 40mm grenades arranged in a revolver configuration, allows for a total of 15 grenades to be carried, and must be reloaded manually.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MGL-140.jpg|thumb|none|500px|First Person View of the MGL-140. The buttons read PWR, UP, DOWN, and MAN clockwise from upper left, and the letters above the screw-in cover reads &amp;quot;BAT.&amp;quot;)]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MGL-140_(Combat_Sight).jpg|thumb|none|500px|Looking through the combat sight and rangefinder of the MGL-140. The rangefinder is functional, provided you remember to press the key assigned to changing the rate of fire while looking through the sight.  The mark at the top will then adjust to where it should be to hit a target at that range.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MGL-140_(Reloading).jpg|thumb|none|500px|Reloading the MGL-140, like reloading a Colt Single Action Army revolver, is a laborious and time-consuming process since each spent shell must be manually extracted and replaced one by one. If the MGL-140 used caseless ammunition (such as VOG-25 grenades, for instance) like the RG-6 does, there would be no need to extract spent shells and thus reloading would take less time. About the only saving grace here is that you can reload at any time and spend less time replacing less spent shells than you would if you reloaded after firing all six grenades.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_MGL-140_(Explosion).jpg|thumb|none|500px|Those with the dedication and patience to learn this weapon's awkward aiming mechanic can become the terror of the battlefield, wiping out light vehicles such as guntrucks and APCs or even entire squads of enemy infantry in one or two well-placed hits.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_SQV_-_MGL-140_(Bo_Jenkins).jpg|thumb|none|500px|Demolitions Specialist Bo Jenkins of the Ghost team with his MGL-140, ready to rock your world with 6 shells of 40mm highly-explosive fun!]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
(PC Only) The [[RPG-7]] is carried by some Mexican Rebels, who often use these to man anti-aircraft firing positions. These must be destroyed before reinforcements can arrive in some missions. It can be picked up and used by the player, but not assigned to or used  by the rest of the Ghost team. As with the FGM-172, it is single-shot only and additional warheads for the launcher cannot be carried.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_RPG-7.jpg|thumb|none|500px|First Person View of the RPG-7. Note how like most launchers in the PC version, the crosshairs disappear entirely when not using the weapon's combat sight.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_RPG-7_(Combat_Sight).jpg|thumb|none|500px|A look through the RPG-7's scope, which due to a bug or programming oversight is always tilted slightly to the left.]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_RPG-7.jpg|thumb|none|500px|An RPG-7 sitting atop a crate in a Mercenary weapon stash. Note the camouflage pattern painted on it.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Anti-Tank Mines==&lt;br /&gt;
(PC Only) Seen only in a cutscene just before the mission entitled &amp;quot;The Long Walk,&amp;quot; these mines are placed in a road the Ghost team is travelling down in two guntrucks. The mines detonate and destroy the guntrucks, forcing the Ghost team and the Mexican Loyalist soldiers with them to make the rest of their journey to a rendezvous point on foot through a shantytown crawling with enemy soldiers. They cannot be used by the player or anyone else. &lt;br /&gt;
[[Image:GRAW2_-_PC_-_3PV_-_Anti-Tank_Mines.jpg|thumb|none|500px|Two little bundles of hatred, in the form of anti-tank mines, await to deliver a nasty surprise to an unsuspecting Ghost team.]]&lt;br /&gt;
&lt;br /&gt;
==M112 C4 Charge==&lt;br /&gt;
M112 Demolition Charges are often used by the Ghost team to destroy various objectives, such as air defense artillery, fuel tanks, or self-propelled anti-aircraft guns. They can occasionally be used to destroy light vehicles as well. The player character is always the one who must plant and detonate them, and is never at a loss for these large, heavy bundles.&lt;br /&gt;
[[Image:M112.jpg|thumb|none|400px|M112 C4 demolition charge]]&lt;br /&gt;
[[Image:GRAW2_-_PC_-_FPV_-_C4_Explosives.jpg|thumb|none|500px|A bundle of C4 explosives attached to a self-propelled anti-aircraft gun.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns (Xbox 360/PS3 Version)=&lt;br /&gt;
&lt;br /&gt;
== Beretta Px4 Storm ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Beretta Px4 Storm]] is the main sidearm used by Capt. Scott Mitchell and presumably most of the Ghost team in the console versions. A suppressor can be added. It is the .40S&amp;amp;W version, and has a 20 round magazine.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta Px4 Storm - .40S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
== Kimber ICQB ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Kimber Desert Warrior]] appears in the game, labeled the Kimber ICQB. It can be equipped with a sound suppressor, and can only be used in multiplayer. It has a 7 round magazine. &lt;br /&gt;
[[Image:KimberDesertWarrior.jpg|thumb|none|350px|MEU(SOC) Pistol\Kimber Desert Warrior - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns/ Personal Defense Weapons (Xbox 360/PS3 Version)=&lt;br /&gt;
&lt;br /&gt;
== Beretta Mx4 Storm ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Beretta Mx4 Storm]] appears in the console versions of GRAW 2. It has a reflex sight and can be equipped with a suppressor or grenade launcher. It is the .40 S&amp;amp;W version, and has a 25 round magazine. It also has a unique marine camouflage.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|none|400px|Beretta CX4 Storm - .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[FN P90]] appears in the game, and can only be used in single player by the player. It is the preferred weapon of Medic Alex Nolan. It can be equipped with a suppressor, and has a 50 round magazine.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== SR-3M Vikhr ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[VSS_Vintorez#SR-3_Vikhr|SR-3M]] is a compact PDW that fires the high performance 9x39 round. It cannot be modified. It can only be used in multiplayer, and has a 20 round magazine.&lt;br /&gt;
[[Image:SR-3M.jpg|thumb|none|450px|SR-3M with PSO-1 scope - 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles/Battle Rifles (Xbox 360/PS3 Version)=&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[AKM]] is in the game. It is not equipped with a scope, and cannot be modified with a grenade launcher. It can only be used in multiplayer, and has a 30 round magazine.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[AK-74|AK-74SU]] is in the game, and it does not have a scope or a grenade launcher. It has a 30 round magazine.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U  (also referred to as the &amp;quot;AKSU&amp;quot; or 'Krinkov') - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Barrett REC7|Barrett M468]] can be used by the player; it is the preferred weapon of Rifleman Matt Beasley and is used by some Mexican loyalists and US troops in the game. It can be fitted with an Aimpoint CompM2, M320 grenade launcher, and suppressor, and has a 28-round magazine.&lt;br /&gt;
[[Image:BarrettM468.jpg|thumb|none|450px|Barrett M468 - 6.8x43mm Rem SPC]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS G2 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[FAMAS]] is in the game, it is equipped with a ACOG scope and can be outfitted with an [[M203 grenade launcher]]. It can be used by the player, and has a 30 round magazine.&lt;br /&gt;
[[Image:Famas g2.jpg|thumb|none|450px|FAMAS-G2 with proprietary bipod deployed - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[FN F2000]] appears in the game as the &amp;quot;SC-20K,&amp;quot; an homage to ''[[Splinter Cell]]''. It is equipped with a suppressor, [[FN EGLM]] grenade launcher and reflex sight. It is only usable in single player by the player, and has a 30 round magazine.&lt;br /&gt;
[[Image:Fn f2000 3.jpg‎|thumb|none|450px|Fabrique Nationale F2000 - 5.56x45mm with FN EGLM 40mm]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Enfield L85 rifle series#L85A2|Enfield L85A2]] is in the game, it is equipped with a SUSAT scope and can be outfitted with an M320 grenade launcher. It can only be used in multiplayer, and has a 30 round magazine.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|450px|L85A2 - 5.56x45mm with SUSAT scope]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[M16 rifle series#M16A4|M16A4]] appears in the game as the A4 Rifle. It is equipped with an Aimpoint CompM2, and also can be equipped with a M320 grenade launcher. It can only be used in multiplayer, and has a 30 round magazine.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[M14 Rifle#Mk 14 Mod 0 EBR|Mk 14 Mod 0 EBR]] appears in game as the Mk14 EBR. It can be used by the player, and is the preferred weapon of Rifleman Joe Ramirez. It is equipped with an ACOG scope, and has a 20 round magazine.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|450px|Mk 14 Mod 0 EBR. - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-95==&lt;br /&gt;
(Xbox 360/PS3 only) The Norinco [[QBZ-95/97]] is in the game as the Type 95, and can be outfitted with a M320 grenade launcher. It can be used by the player, and has a 30 round magazine.&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|450px|Norinco QBZ-95 - 5.8x42]]&lt;br /&gt;
&lt;br /&gt;
== SIG 556 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[SIG SG 550#SIG SG 552|SIG SG 556]] is in the game as a full-auto capable variant. It is equipped with an Aimpoint CompM2 and also can be equipped with an M320 grenade launcher. It is only usable in multiplayer, and has a 30 round magazine.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|450px|none|SIG SG 556 - 5.56x45mm with ACOG scope]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Steyr AUG|Steyr AUG A3]] is in the game, it is equipped with a built-in scope and can be outfitted with its special grenade launcher. It has a 30 round magazine.&lt;br /&gt;
[[Image:6.Steyr AUG A3.jpg|thumb|none|450px|Steyr AUG A3 - 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles (Xbox 360/PS3 Version)=&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Accuracy International AS50]] is a British-designed .50 caliber semi-automatic rifle used by US special forces. It can be used by the player, and is the preferred weapon of Sniper Alicia Diaz. It has a 5 round magazine.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|AI AS50 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Barrett M95]] can only be used by the player in single player, and has a 5 round magazine.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|500px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
(Xbox 360/PS3 only) Has a 10 round magazine.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== DSR-1 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[DSR-1]] is a German-made sniper rifle that can only be used in single player by the player, and has a 4 round magazine.&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|450px|none|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88  ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] sniper rifle is a Chinese made light sniper rifle, and is usable by the player. It has a 10 round magazine.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|450px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
== SIG 556 DMR ==&lt;br /&gt;
(Xbox360/PS3 only) This is the DMR variant of the [[SIG SG 550#SIG SG 556|SIG SG 556]] rifle, only usable in multiplayer. It has a 30 round magazine.&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament SR-25 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Knight's Armament SR-25]] appears in the game, it can be equipped with a suppressor and is only usable in multiplayer. It has a 20 round magazine.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|450px|Knight's Armament SR-25 - 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
(Xbox 360/PS3 only) The modernized version of the [[SVD Dragunov]] appears in the game, and is only usable in multiplayer. It has a 10 round magazine.&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|450px|SVD Dragunov SVD-S - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSSK Vychlop ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[VSSK Vychlop]] is in the game, labeled as &amp;quot;VSK-50&amp;quot;, it is a Russian made .50 caliber suppressed rifle, only usable in multiplayer. It has a 5 round magazine.&lt;br /&gt;
[[Image:VSSK50.jpg|thumb|none|450px|VSSK Vychlop - .50]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns (Xbox 360/PS3 Version)=&lt;br /&gt;
&lt;br /&gt;
== Ares Shrike ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Ares Shrike]] appears in this game, only usable in multiplayer. Listed as the &amp;quot;AS56 SAW&amp;quot; it appears to be the AAR/C variant, and has a 100 round magazine.&lt;br /&gt;
[[Image:Ares Shrike.jpg|thumb|none|450px|Ares Shrike in belt fed configuration - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[M60 machine gun#M60E4 Machine Gun|M60E4 machine gun]] appears in the game, only usable in multiplayer. It has a 100 round magazine.&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|450px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Heckler &amp;amp; Koch G36#H&amp;amp;K MG36|H&amp;amp;K MG36]] appears in the game, usable by the player. It has a 100 round magazine.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|450px|Heckler &amp;amp; Koch MG36 - 5.56x45mm NATO with Beta C-Mag drum magazine and Bundeswehr double sights]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 48 Mod 0 ==&lt;br /&gt;
(Xbox 360/PS3 only) This variant of the [[FN Minimi#M249|M249]] can be used by the player (actually, it's the only MG that can be selected pre-mission and not scavenged), and is the preferred weapon of Automatic Rifleman Marcus Brown. It has a 100 round belt.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|451px|Mk 48 Mod 0 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is in the game as the T-95 LMG, only usable in multiplayer. It has a 75 round magazine&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|450px|Norinco QBB-95 - 5.8x42mm with 75-round drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
(Xbox 360/PS3 only) The [[RPK light machine gun]] (7.62x39 variant with a 75 round drum magazine) appears in the game as the &amp;quot;AK-47 LMG.&amp;quot; It can only be used in multiplayer and has a 75 round magazine. It also has a shorter barrel and no bipod.&lt;br /&gt;
 [[Image:Rpk 01 drum.jpg|thumb|none|451px|RPK light machine gun - 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
(Xbox 360/ PS3 Only)  The XM312 ([[XM307 &amp;amp; XM312]]) is a 12.7x99 mm (.50 BMG) mounted machine gun listed in the game as the &amp;quot;M50&amp;quot;.  It is used by Mexican and Rebel forces as a fixed heavy machine gun and can be used by the player.  In game it lacks the scope assembly.  In reality it was to replace the [[Browning M2|Browning M2HB]], but its rate of fire was deemed too low.&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles/Battle Rifles (PSP Version Only)=&lt;br /&gt;
== AKMS ==&lt;br /&gt;
The AKMS called &amp;quot;AKS-47&amp;quot; in game is used by Mexican rebels and the playr. It only holds 30 rounds per magazine and the weapon is very common on the PSP.&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== HK XM29 ==&lt;br /&gt;
Called &amp;quot;M29 OICW&amp;quot; in game and is widely used by player. It contains 30 rounds each magazine and 5 rounds each grenade launcher magazine.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|450px|Late-model over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm. This is the most common version mocked up or modeled in videogames; the second most common has the lower barrel project much further than the upper. See gallery below for more images.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles (PSP Version Only)=&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
Called &amp;quot;PSG-1 sniper&amp;quot; in game and is only used by the player. Holds 5 rounds in each magazine.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Half-Life&amp;diff=925518</id>
		<title>Half-Life</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Half-Life&amp;diff=925518"/>
		<updated>2015-05-26T21:33:53Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Remington/USMC M40A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Half-life.jpg|thumb|right|300px|''Half-life'' (1998)]]&lt;br /&gt;
'''The following weapons appear in the game video ''Half-Life'' and its expansions:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The 9x19mm [[Glock 17]] is the standard issue sidearm of the Black Mesa security guards. It has a 17 round magazine capacity and is accurate, but not particularly powerful. A suppressed version is used by the female Black Ops, and HECU (Hazardous Environment Combat Unit) medics are also seen using it in the ''Opposing Force'' expansion pack. The Glock (and the 92FS in the HD pack) can fire underwater.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|340px|Glock 17 (2nd Gen) - 9x19mm]]‎&lt;br /&gt;
[[Image:Hl glock original.jpg|thumb|none|600px|Dr. Freeman holds the Glock 17.]]&lt;br /&gt;
[[Image:Hl glock reload.jpg|thumb|none|600px|Dr. Freeman reloads the Glock 17. Note that it uses windowed magazines.]]&lt;br /&gt;
[[Image:Hl glock empty.jpg|thumb|none|600px|Reloading the Glock from empty. Empty or not, the ejected magazine is so empty that it doesn't even have a spring.]]&lt;br /&gt;
[[Image:Hl glock opfor.jpg|thumb|none|600px|Cpl. Shepherd holds the Glock 17. Note the different texture.]]&lt;br /&gt;
[[Image:Half-Life G17 1.jpg|thumb|none|600px|A suppressed Glock 17 in the hands of a dead Black Ops assassin.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The High Definition pack replaces the Glock 17 with the [[Beretta 92FS]]. The change is purely aesthetic, and changes none of the weapon's stats. Although 17-round magazines are possible on a real Beretta 92FS, these ones have a deeper base than the one on the 15-round model in the game, and were not in existence when the HD pack was released.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Half-Life 92FS 1.jpg|thumb|none|600px|The Beretta 92FS in the HD version of Half-Life. It operates in DAO mode.]]&lt;br /&gt;
[[Image:Half-Life 92FS 4.jpg|thumb|none|600px|The 92FS locks empty.]]&lt;br /&gt;
[[Image:Half-Life 92FS 3.jpg|thumb|none|600px|Freeman reloads his Beretta.]]&lt;br /&gt;
[[Image:Half-Life 92FS 2.jpg|thumb|none|600px|The world-model of the 92FS.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The .357 Magnum [[Colt Python]] is found mid-way through the game at the bottom of a blast pit and is far more powerful than the 9mm pistol, but has a smaller capacity and lower rate of fire. Reloading is done with the help of a speedloader, but it is still slower than the pistol's.&lt;br /&gt;
&lt;br /&gt;
In the multiplayer part of the game, the Colt Python is additionally equipped with a laser pointer under the barrel. This enables the player to use a zoom function, which acts as the secondary fire mode.&lt;br /&gt;
[[Image:Python6in.jpg|400px|thumb|none|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]‎&lt;br /&gt;
[[Image:Half-Life Python 6.jpg|thumb|none|600px|The original Half-Life version of the Python without the HD patch.]]&lt;br /&gt;
[[Image:Half-Life Python 4.jpg|thumb|none|600px|Dr. Freeman holds the Colt Python.]]&lt;br /&gt;
[[Image:Half-Life Python 5.jpg|thumb|none|600px|The multiplayer version of the revolver with laser sight under the barrel.]]&lt;br /&gt;
[[Image:Half-Life Python 3.jpg|thumb|none|600px|Midway through reloading the Python.]]&lt;br /&gt;
[[Image:Half-Life Python 2.jpg|thumb|none|600px|The Python in idle. Note that the trigger actually moves backwards when Dr. Freeman pushes the hammer down.]]&lt;br /&gt;
[[Image:Half-Life Python 1.jpg|thumb|none|600px|A Python lies next to a dead Black Mesa security guard.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears only in the Opposing Force expansion pack as the standard-issue sidearm of the U.S. Marines. The Desert Eagle has an attached LAM (Laser Aiming Module), which can be turned on and off using the secondary fire key. Strangely enough, the iron sights are removed from the first person model (whereas the third person one has them), which would make any sort of aiming with it difficult in real life unless using the LAM (sure enough, the weapon in-game is quite inaccurate when fired without the LAM active). Another modeling error is that the third person model is strangely short, with the slide and barrel measuring about two-thirds the length of an actual Desert Eagle.&lt;br /&gt;
&lt;br /&gt;
In Opposing Force, the Desert Eagle replaces the Colt Python. It uses .357 Magnum ammunition (the game manual also refers to it as &amp;quot;Desert Eagle .357&amp;quot;), but holds only 7 rounds while its real life .357 Magnum counterpart has a capacity of 9 rounds. It's also very out of place since the Marines have never used the Desert Eagle as their sidearm throughout their history. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50AE]]&lt;br /&gt;
[[Image:Half-Life Desert 3.jpg|thumb|none|600px|The Desert Eagle in first-person view.]]&lt;br /&gt;
[[Image:Half-Life Desert 2.jpg|thumb|none|600px|Cpl. Shephard reloads the Desert Eagle.]]&lt;br /&gt;
[[Image:Half-Life Desert 4.jpg|thumb|none|600px|Reloading the Desert Eagle from empty.]]&lt;br /&gt;
[[Image:Half-Life Desert 1.jpg|thumb|none|600px|Cpl. Shephard discovers a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12|SPAS-12]] shotgun is found in some armories in the facility and is also used by some HECU Marines. Strangely, it has the unrealistic ability to fire two shells at once (alternative fire), instead of firing in semi-auto like the real SPAS-12. Seemingly the developers believed the weapon's magazine tube was a second barrel.&lt;br /&gt;
&lt;br /&gt;
Note of interest: The icon for the weapon in the original game's selection screen displays an [[Ithaca 37 &amp;quot;Stakeout&amp;quot;]] shotgun.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|SPAS-12 with no stock - 12 Gauge]]&lt;br /&gt;
[[Image:Hl spas12.jpg|thumb|none|600px|The original version of the SPAS-12 without stock. Note the Stakeout HUD icon.]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg‎|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:Half-Life SPAS12 2.jpg|thumb|none|600px|Dr. Freeman with the SPAS-12 shotgun after the HD patch.]]&lt;br /&gt;
[[Image:Half-Life SPAS12 3.jpg|thumb|none|600px|Reloading the shotgun.]]&lt;br /&gt;
[[Image:Half-Life SPAS12 4.jpg|thumb|none|600px|Dr. Freeman pumps the SPAS-12.]]&lt;br /&gt;
[[Image:Half-Life SPAS12 1.jpg|thumb|none|600px|A SPAS-12 on a desk.]]&lt;br /&gt;
&lt;br /&gt;
=Automatic Weapons=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5SD|H&amp;amp;K MP5SD3]] is the primary automatic weapon in the game and is the HECU's standard issue weapon. It features a retractable stock, incorrectly holds 50 rounds in a 30-round magazine, and has M203PI grenade launcher. Since it uses the same ammunition, the MP5 shares its ammo pool with the Glock 17. As seen in early gameplay videos, it was originally suppressed as the first person model would suggest. Interestingly, in the config file it is listed as weapon_9mmAR, whereas it is actually a submachine gun.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:EODMP5A3rubberprop.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with mounted M203 Grenade Launcher. This is the weapon used by [[Arnold Schwarzenegger]]'s character Jericho Cane in the film ''[[End of Days]]''. It is a fairly close real-world representation of the in-game weapon.]]&lt;br /&gt;
[[Image:Half-Life MP5SD3 1.jpg|thumb|none|600px|Freeman holds an MP5SD3.]]&lt;br /&gt;
[[Image:Half-Life MP5SD3 2.jpg|thumb|none|600px|Freeman kills a Vortigaunt with his MP5SD3. Note that there is no peep hole on the rear sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The world-model of the SD3, and the submachine guns used by the Marines are actually [[MP5A3]]s. (The inventory icon of the MP5SD3 is also an A3 model, but it strangely has a [[AR-15]]-style front sight.)&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; foregrip - 9x19mm]]&lt;br /&gt;
[[Image:Half-Life MP5A3 2.jpg|thumb|none|600px|Even if there is no trigger mechanism, the dead Marines' submachine guns are clearly the A3 variants.]]&lt;br /&gt;
[[Image:Half-Life MP5A3 1.jpg|thumb|none|600px|A Marine aims with his MP5A3.]]&lt;br /&gt;
[[Image:Hl 9mmAR opfor.jpg|thumb|none|600px|Cpl. Shepherd holds his reanimated MP5SD3 while examining a retextured MP5A3.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 727==&lt;br /&gt;
The High Definition pack replaces the MP5 with the [[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 727]], denoted by its A2-style rear sights and integrated non-detachable carry handle. The M727 would appear to be more realistic, but it still shoots 9mm rounds and it is still mainly used in close quarters like an SMG. In the Playstation 2 version of the game, the M727 has a separate ammo supply and enemies tend to avoid close quarters with it.&lt;br /&gt;
[[Image:M4 m203 old.jpg|thumb|none|500px|Colt Model 727 with [[M203 grenade launcher]] - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Half-Life M727 1.jpg|thumb|none|600px|A discarded M727 on the ground. Note that the M203 grenade launcher has no trigger mechanism on this 3rd-person model.]]&lt;br /&gt;
[[Image:Half-Life M727 2.jpg|thumb|none|600px|The M727 and a STANAG magazine.]]&lt;br /&gt;
[[Image:Half-Life M727 3.jpg|thumb|none|600px|The M727 in idle.]]&lt;br /&gt;
[[Image:Half-Life M727 4.jpg|thumb|none|600px|Dr. Freeman engages a Gargantua with the M727, which proves to be ineffective, since only explosives and energy weapons can damage it.]]&lt;br /&gt;
&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
The [[M249 SAW|FN M249E2 SAW]] machine gun appears only in the Opposing Force expansion pack. It is far the most powerful non-fictional weapon, with high damage, range and moderate accuracy. It should be noted that the drum magazine carries only 50 rounds whereas its real-life counterpart carries up to 100 or more. Interestingly enough, the recoil is so powerful, that Cpl. Shephard slides backwards if he fires it continuously.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg‎|thumb|none|500px|FN M249E2 SAW - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Half-Life M249 2.jpg|thumb|none|600px|The M249E2 SAW in first-person view.]]&lt;br /&gt;
[[Image:Half-Life M249 3.jpg|thumb|none|600px|Reloading the SAW. Due to an animation glitch, when Cpl. Shephard removes the drum, the ammo link stays on and disappears after a very short delay.]]&lt;br /&gt;
[[Image:Half-Life M249 5.jpg|thumb|none|600px|Firing the M249.]]&lt;br /&gt;
[[Image:Half-Life M249 4.jpg|thumb|none|600px|An M249E2 SAW lying on the ground. The world-model has a bipod attached.]]&lt;br /&gt;
[[Image:Half-Life M249 1.jpg|thumb|none|600px|Ammo pickup for the SAW.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifle=&lt;br /&gt;
==Remington/USMC M40A1==&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40A1 Sniper Rifle]] appears only in the Opposing Force expansion pack as a usable weapon, where it replaces the Crossbow. It is incorrectly depicted to have a box magazine, whereas the real M40A1 has an integral magazine. The updated [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] is the variant that has the 5-round box magazine. Also, due to an oversight, the character only pulls back the bolt before each shot and pulls it back then forward before reloading an empty magazine. A [http://www.gamebanana.com/skins/102377 fixed model] that makes the weapon operate correctly can be found on GameBanana.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎ |thumb|none|500px|Remington/USMC M40A1 sniper rifle with woodland camouflage finish - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Half-Life M40A1 2.jpg|thumb|none|600px|An M40A1 on the ground, next to its former user.]]&lt;br /&gt;
[[Image:Half-Life M40A1 5.jpg|thumb|none|600px|Cpl. Shephard holds the M40A1. Unlike the Crossbow, the sniper rifle has no hip-fire crosshair.]]&lt;br /&gt;
[[Image:Half-Life M40A1 4.jpg|thumb|none|600px|Cpl. Shephard operates the bolt of the rifle.]]&lt;br /&gt;
[[Image:Half-Life M40A1 3.jpg|thumb|none|600px|Cpl. Shephard reloads his M40A1.]]&lt;br /&gt;
[[Image:Half-Life M40A1 1.jpg|thumb|none|600px|Ammo-pickup for the M40A1. These magazines are not fully loaded, because the two mags and the cartridge add only 5 rounds in total.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M203PI Grenade Launcher==&lt;br /&gt;
The [[M203 grenade launcher]] is attached to the MP5 (and the Colt M727 in the High Definition expansion pack.) In game, it can carry a maximum of 10 rounds, and is never seen reloading or possessing a trigger mechanism of any kind. The 40mm grenades it fires apparently had their fuses removed, since in real life grenades need to travel for around 30 feet before arming. They also arc extremely fast and tumble end over end while in flight.  The M203 is not capable of being mounted on an unmodified MP5 in real life.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Half-Life M203 1.jpg|thumb|none|600px|M203 grenade launcher mounted on the MP5SD3. Note the missing trigger mechanism.]]&lt;br /&gt;
[[Image:Half-Life M727 3.jpg|thumb|none|600px|M203 grenade launcher mounted on the M727. Note correct trigger mechanism.]]&lt;br /&gt;
[[Image:Half-Life M203 2.jpg|thumb|none|600px|Two 40mm grenades.]]&lt;br /&gt;
&lt;br /&gt;
==Armbrust (Futuristic)==&lt;br /&gt;
Referred to as the &amp;quot;GAM14B&amp;quot;. The in-game model is a more futuristic version of the [[Armbrust ATW]]. It is shown as being reloadable and laser-guided.&lt;br /&gt;
[[Image:Amburst_Rocket_Launcher.jpg|thumb|none|500px|Armbrust ATW - 67mm]]&lt;br /&gt;
[[Image:Half-Life RL 1.jpg|thumb|none|600px|Dr. Freeman holds the futuristic Armbrust during the level &amp;quot;Surface Tension&amp;quot;. This is the HD version of the launcher. The original version has an unusable scope on the top instead of the ladder sight.]]&lt;br /&gt;
[[Image:Half-Life RL 2.jpg|thumb|none|600px|Dr. Freeman reloads the Armbrust.]]&lt;br /&gt;
[[Image:Half-Life RL 3.jpg|thumb|none|600px|A modified Armbrust on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
The [[Mk 2 hand grenade]] is the standard grenade used by the Marines, and apparently kept in large numbers by security guards (though they never use it). Strangely, instead of rolling to a stop after it is thrown, it simply bounces a few inches then stays there until it explodes. The spoon also stays on when the grenade is thrown, due to an oversight on the part of the developers (Not to mention this grenade was discontinued during the Vietnam war).&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg‎|thumb|none|170px|Mk 2 hand grenade]]&lt;br /&gt;
[[Image:Half-Life Mk2 4.jpg|thumb|none|600px|Original version of the Mk 2 grenade.]]&lt;br /&gt;
[[Image:Half-Life Mk2 2.jpg|thumb|none|600px|The frag grenade of the game.]]&lt;br /&gt;
[[Image:Half-Life Mk2 1.jpg|thumb|none|600px|Dr. Freeman holds a frag grenade.]]&lt;br /&gt;
[[Image:Half-Life Mk2 3.jpg|thumb|none|600px|Dr. Freeman pulls the pin of the Mk2 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Satchel Charge==&lt;br /&gt;
Satchel Charges act as command-detonated bombs with very high damage and blast radius.&lt;br /&gt;
[[Image:Half-Life SCH 1.jpg|thumb|none|600px|Freeman holds the satchel charge.]]&lt;br /&gt;
[[Image:Half-Life SCH 2.jpg|thumb|none|600px|The detonator for the satchel charge.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2HB]] appears as a usable emplaced weapon throughout all the games. It is mostly seen mounted on tripods, but sometimes on monopods and tanks. The Brownings have unlimited ammunition, and are used pretty often by the &amp;quot;Opposing Force&amp;quot;.&lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg‎|thumb|none|500px|Browning M2HB on M3 tripod - .50 BMG]]&lt;br /&gt;
[[Image:Half-Life M2 5.jpg|thumb|none|600px|One Browning M2HB also appears mounted on the hull of an Abrams tank in a very strange way. This is from the pre-patched version. The updated M2 looks almost like this but has a sharper texture.]]&lt;br /&gt;
[[Image:Half-Life M2 1.jpg|thumb|none|600px|A Browning M2 on a tripod.]]&lt;br /&gt;
[[Image:Half-Life M2 2.jpg|thumb|none|600px|Dr. Freeman opens fire on the incoming wave of Vortigaunts.]]&lt;br /&gt;
[[Image:Half-Life M2 3.jpg|thumb|none|600px|M2 Browning mounted on an Abrams tank.]]&lt;br /&gt;
[[Image:Half-Life M2 4.jpg|thumb|none|600px|U.S. Marines with M2 machine guns during the live-fire training in the tutorial level of Half-Life: Opposing Force.]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
U.S.M.C. and Black Ops Apache helicopters are armed with [[M230 Chain Gun]]s.&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|450px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[Image:Half-Life Helo.jpg|thumb|none|600px|An enemy helicopter prepares to engage Dr. Freeman.]]&lt;br /&gt;
&lt;br /&gt;
==M202 FLASH==&lt;br /&gt;
The [[M202 FLASH]] appears in the form of an emplaced rocket turret with some sort of magazine mounted on the side for bigger capacity. OpFor soldiers use it the original game. This turret cannot be used by Gordon.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|350px|M202 FLASH - 66mm]]&lt;br /&gt;
[[Image:Half-Life Turret1.jpg|thumb|none|600px|Modified M202 FLASH on a tripod.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several Bradley IFV's.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[Image:Half-Life Vehicle.jpg|thumb|none|600px|M242 Chain Gun mounted on a Bradley.]]&lt;br /&gt;
[[Image:Half-Life IFV.jpg|thumb|none|600px|Another Bradley, this time from the original game and without the BGM-71 TOW launchers.]]&lt;br /&gt;
&lt;br /&gt;
==BGM-71 TOW==&lt;br /&gt;
The [[BGM-71 TOW]] is also seen mounted on the Bradley IFV's. Interestingly, some Bradley's use only the M242 Chain Gun when the player makes contact with them, while others fire only the TOW.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:Half-Life TOW.jpg|thumb|none|600px|BGM-71 TOW mounted on a Bradley IFV.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*''[[Half-Life 2]]''&lt;br /&gt;
*''[[Black Mesa]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Bourne_Identity_(2002)&amp;diff=925453</id>
		<title>The Bourne Identity (2002)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Bourne_Identity_(2002)&amp;diff=925453"/>
		<updated>2015-05-26T18:59:56Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* SubMachine guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = The Bourne Identity&lt;br /&gt;
|picture = Bourne identity 02.jpg&lt;br /&gt;
|caption = ''DVD Cover''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&amp;lt;BR&amp;gt;[[Image:CZE.jpg|25px]] Czech Republic&amp;lt;BR&amp;gt;[[Image:GER.jpg|25px]] Germany&lt;br /&gt;
|director = Doug Liman&lt;br /&gt;
|date= 2002&lt;br /&gt;
|language = English&amp;lt;BR&amp;gt;French&amp;lt;BR&amp;gt;German&amp;lt;BR&amp;gt;Dutch&amp;lt;BR&amp;gt;Italian&lt;br /&gt;
|studio=Universal Pictures&lt;br /&gt;
|distributor=Universal Pictures&lt;br /&gt;
|character1=Jason Bourne&lt;br /&gt;
|actor1=[[Matt Damon]]&lt;br /&gt;
|character2=Marie&lt;br /&gt;
|actor2=[[Franka Potente]]&lt;br /&gt;
|character3=Conklin&lt;br /&gt;
|actor3=[[Chris Cooper]]&lt;br /&gt;
|character4=The Professor&lt;br /&gt;
|actor4=[[Clive Owen]]&lt;br /&gt;
|character5=Ward Abbott&lt;br /&gt;
|actor5=[[Brian Cox]]&lt;br /&gt;
|character6=Wombosi&lt;br /&gt;
|actor6=[[Adewale Akinnuoye-Agbaje]]&lt;br /&gt;
|character7=Castel&lt;br /&gt;
|actor7=Nicky Naudé&lt;br /&gt;
|character8=Nicolette&lt;br /&gt;
|actor8=[[Julia Stiles]]&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The Bourne Identity''''' is a 2002 spy thriller that is the second adaptation of the Robert Ludlum novel of the same name (the first being a [[Bourne Identity, The (1988)|1988 television film]] starring [[Richard Chamberlain]] as Bourne). The 2002 adaptation was directed by Doug Liman (''[[Mr. &amp;amp; Mrs. Smith]]'') and stars [[Matt Damon]] as Jason Bourne, a man suffering from amnesia who slowly discovers that he is actually a high level covert operative for the CIA. Compared to the 1988 adaptation, the newer plotline heavily utilized modern communication/computer technologies in the furtherance of the story arc. Damon would return as Bourne in two sequels: 2004's ''[[The Bourne Supremacy]]'' and 2007's ''[[The Bourne Ultimatum]]'' and the story would continue in 2012's ''[[The Bourne Legacy]]''. &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Bourne Identity}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P225==&lt;br /&gt;
A Swiss policeman carries a [[SIG-Sauer P225]], of which Bourne swiftly disarms him and disassembles.  Swiss Police have been known to use variants of the P225 (such as the P6).&lt;br /&gt;
[[Image:SIG-Sauer-P225.jpg|thumb|none|350px|SIG-Sauer P225 - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-sigp225a.jpg|thumb|none|600px|Bourne looks at the SIG P225 he just took from a Swiss police officer.(Note recoil spring guide pointing out, suggesting it is the first step of the SIG's disassembly.]]&lt;br /&gt;
&lt;br /&gt;
==SIG Pro SP2009==&lt;br /&gt;
When Jason Bourne ([[Matt Damon]]) visits the bank in Zurich, he gets a hold of his safety deposit box and, inside, finds several passports, cash and a [[SIG Pro#SP 2009|SIG Pro SP2009]] pistol.  Shortly thereafter, he takes the passports and money and leaves the gun in the box.&lt;br /&gt;
[[Image:Gsg9-1.jpg|thumb|none|300px|SIG Pro SP 2009 - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-sigpro1.jpg|thumb|none|600px|Bourne stares at the SIG Pro in his safe deposit box.]]&lt;br /&gt;
[[Image:Bourneid-sigpro2.jpg|thumb|none|600px|Bourne places the SIG Pro and an extra magazine back in the box.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT945==&lt;br /&gt;
&lt;br /&gt;
A member of US embassy security carries what appears to be a blued [[Taurus PT945]], which Bourne manages to take from him during a struggle. Bourne tosses the gun in a trash can while making his escape. This same gun appears in Castel's ([[Nicky Naude]]'s) case with his passports and money. He is never seen using it.  One of the assassins in the Paris Treadstone safehouse also has a suppressed stainless PT945, which Bourne disarms him of. Bourne then fires the PT945 and Walther P5C side-by-side, but the PT945 is upside down because he took it from the assassin very quickly and didn't have time to adjust his grip.&lt;br /&gt;
[[Image:PT945B.jpg|thumb|none|300px|Taurus PT945 in blue - .45 ACP]]&lt;br /&gt;
[[Image:945SS.jpg|thumb|none|300px|Taurus PT945 in stainless steel - .45 ACP]]&lt;br /&gt;
[[Image:Bourneid-sigp229a.jpg|thumb|none|601px|Bourne disarms an embassy guard of his Taurus PT945.]]&lt;br /&gt;
[[Image:Bourne1 22.jpg|thumb|none|600px|Bourne with the PT945.]]&lt;br /&gt;
[[Image:Bourne1 23.jpg|thumb|none|600px|Bourne tosses the gun in a trash can while making his escape.]]&lt;br /&gt;
[[Image:Bourneid-beretta1.jpg|thumb|none|601px|Castel's PT945 sits in his case. The holster looks to be Desantis.]]&lt;br /&gt;
[[Image:Bourneid-sigp229b.jpg|thumb|none|600px|An assassin bursts into the safehouse, brandishing a suppressed PT945.]]&lt;br /&gt;
[[Image:Bourneid-sigp229c.jpg|thumb|none|600px|The assassin flashes his PT945 as he and Bourne fight.]]&lt;br /&gt;
[[Image:Bourneid-wp5e.sigp229.jpg|thumb|none|600px|Bourne fires his Walther P5 Compact and PT945 side-by-side. Note that the PT945 is upside-down.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Nykwana Wombosi ([[Adewale Akinnuoye-Agbaje]]) carries a [[Beretta 92FS]] around his safehouse in Paris. Manheim ([[Russell Levy]]) uses a suppressed Beretta 92FS outside the Treadstone safe house in Paris.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Brnid-ber1.jpg|thumb|none|600px|Wombosi aims his Beretta at his aide while explaining that he doesn't need the CIA's help.]]&lt;br /&gt;
[[Image:Brnid-ber2.jpg|thumb|none|600px|Wombosi orders his aide to bring him Bourne's head.]]&lt;br /&gt;
[[Image:Bourneid-beretta2.jpg|thumb|none|600px|Manheim attaches a suppressor.]]&lt;br /&gt;
[[Image:Bourneid-beretta3.jpg|thumb|none|600px|Manheim uses the pistol. It appears that the front sight is missing.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P5 Compact==&lt;br /&gt;
Jason Bourne carries a [[Walther P5|Walther P5 Compact]] in the Treadstone safehouse in Paris after taking it from the Professor ([[Clive Owen]]). After disarming an assassin armed with a suppressed Taurus PT945, Bourne uniquely carries the P5C and the PT945 side-by-side.&lt;br /&gt;
[[Image:WaltherP5C.jpg‎|thumb|none|300px|Walther P5 Compact - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-cz100a.jpg|thumb|none|600px|The Professor chambers his Walther P5 Compact but is shot before he gets a chance to use it.]]&lt;br /&gt;
[[Image:Bourneid-wp5a.jpg|thumb|none|601px|Bourne pulls his Walther P5 Compact on Conklin.]]&lt;br /&gt;
[[Image:Bourneid-wp5b.jpg|thumb|none|601px|Bourne threatens Conklin with the P5C.]]&lt;br /&gt;
[[Image:Bourneid-wp5c.jpg|thumb|none|601px|Bourne watches the door, P5C in hand.]]&lt;br /&gt;
[[Image:Bourneid-wp5d.jpg|thumb|none|601px|Bourne walks towards the door.]]&lt;br /&gt;
[[Image:Bourneid-wp5e.sigp229.jpg|thumb|none|600px|Bourne fires his Walther P5 Compact and PT945 side-by-side. Note that the PT945 is upside-down.]]&lt;br /&gt;
[[Image:Bourneid-wp5f.jpg|thumb|none|600px|Bourne reloads his P5C during the Treadstone safehouse shootout.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 100==&lt;br /&gt;
The Professor's ([[Clive Owen]]) gun from his carry bag changes from a [[Walther P5|Walther P5C]] to a [[CZ 100]] when it is seen in the snow (continuity error).&lt;br /&gt;
[[Image:CZ100.jpg|thumb|none|300px|CZ 100 - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-cz100b.jpg|thumb|none|600px|The CZ 100 sits in the snow, out of the Professor's reach.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 83==&lt;br /&gt;
Conklin ([[Chris Cooper]]) pulls a [[CZ 83]] from the field kit of Nicky Parsons ([[Julia Stiles]]) in the Treadstone safehouse in Paris to confront Bourne.&lt;br /&gt;
[[Image:CZ 83 Pistol.jpg‎|thumb|none|300px|CZ 83 - .380 ACP]]&lt;br /&gt;
[[Image:Bourneide-conkl1.jpg|thumb|none|601px|Conklin loads a magazine into the CZ83.]]&lt;br /&gt;
[[Image:Bourneide-conkl2.jpg|thumb|none|600px|Conklin with the CZ83.]]&lt;br /&gt;
[[Image:Bourneide-conkl3.jpg|thumb|none|600px|Conklin leaves with the CZ83 when the lights are turned off.]]&lt;br /&gt;
[[Image:Bourneide-conkl4.jpg|thumb|none|600px|Conklin searches for Bourne.]]&lt;br /&gt;
[[Image:Bourneide-conkl5.jpg|thumb|none|601px|Conklin is armed with the pistol while searching for Bourne.]]&lt;br /&gt;
[[Image:Bourneide-conkl6.jpg|thumb|none|601px|Conklin is cornered by Bourne and told to drop his gun.]]&lt;br /&gt;
[[Image:TBI-Makarov2.JPG|thumb|none|601px|Another shot of Conklin with the CZ83.]]&lt;br /&gt;
[[Image:TBI-Makarov1.JPG|thumb|none|601px|Conklin holding the CZ83 outside the safehouse.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
During the flashbacks to his mission to kill Wombosi ([[Adewale Akinnuoye-Agbaje]]), Jason Bourne ([[Matt Damon]]) is seen holding a [[Glock 19]] fitted with a laser sight to Wombosi's head.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-glock1.jpg|thumb|none|600px|Bourne holds his Glock 19 to Wombosi's head.]]&lt;br /&gt;
[[Image:Bourneid-glock2.jpg|thumb|none|600px|Bourne holds his Glock 19 to Wombosi's head.]]&lt;br /&gt;
[[Image:Bourneid-glock3.jpg|thumb|none|600px|Bourne holds his Glock 19 to Wombosi's head.]]&lt;br /&gt;
[[Image:Bourneid-glock4.jpg|thumb|none|600px|Bourne holds his Glock 19 to Wombosi's head.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
During the search for Bourne in the U.S. Embassy in Zurich, the Marine Staff Sergeant can be briefly seen with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]]. (This is a continuity error, as he was carrying an M16 variant in other shots).&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:Bourneid-hkmp5k.jpg|thumb|none|600px|A Marine searches for Bourne with an H&amp;amp;K MP5K.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
Jason Bourne ([[Matt Damon]]) uses a [[12 Gauge Double Barreled Shotgun]] belonging to Eamon (Tim Duttin) to search for the Professor, after the Professor tracks him and Marie to the farmhouse in the French countryside. It appears to be a hammerless, side by side shotgun with a box lock action and a Churchill or Uplander stock and a splinter fore end. No other details can be made out.&lt;br /&gt;
&lt;br /&gt;
There are hundreds of &amp;quot;Boutique&amp;quot; gunmakers scattered across Europe. They often use parts (locks and triggers) made by larger companies such as FN or Beretta and then assemble them with stocks and barrels that they manufactured. This has been the norm in Europe for centuries. Unlikely the make of the shotgun will ever be determined.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|1960s Era Commercial Stevens hammerless side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Bourneid-shotgun1.jpg|thumb|none|600px|Bourne loads the shotgun inside Eamon's house.]]&lt;br /&gt;
[[Image:Bourneid-shotgun2.jpg|thumb|none|600px|Bourne reloads the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16/AR-15==&lt;br /&gt;
U.S. Marines arm themselves with various [[M16 rifle series|M16/AR-15]]-model assault rifles when searching for Bourne in the U.S. Consulate in Zurich. Strangely, all of the rifles seen in this scene appear to be civilian AR-15 variants, many of which are clearly &amp;quot;post-ban&amp;quot; versions (if you look on the armory wall, you can see many lack flash hiders and bayonet lugs - all signs of the &amp;quot;politically correct&amp;quot; black rifles that used to be sold in American gun shops). The ones with the short barrels are Bushmaster &amp;quot;Dissipator&amp;quot; carbines, an AR-15 variant that used to be sold only to LE agencies, but is now available to civilians in most states since the Assault Weapon Ban ended. Another Marine has a C7 Style AR15 (i.e. the brass deflector, but A1 Rear Sight).&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|none|500px|Colt Government Model HBAR, the A2 version of the AR15 Civilian Rifle (note the lack of a third position for burst mode for the selector switch) - 5.56x45mm]] &lt;br /&gt;
[[Image:Bourneid-m16a.jpg|thumb|none|601px|U.S. Marines arm themselves with the rifles.]]&lt;br /&gt;
[[Image:Bourneid-m16b.jpg|thumb|none|601px|U.S. Marine on the far left is armed with RMA Patriot while searching for Bourne.]]&lt;br /&gt;
[[Image:Bourneid-m16c.jpg|thumb|none|601px|A Marine aims his M16 while searching for Bourne. This rifle seems to be a Bushmaster &amp;quot;Dissipator&amp;quot; carbine, as can be witnessed by its full-length stock and handguard combined with a shorter barrel.]]&lt;br /&gt;
&lt;br /&gt;
==CQB-R / Mk. 18 Mod 0==&lt;br /&gt;
One of the embassy Marines is seen armed with what appears to be a [[M16|CQB-R / Mk. 18 Mod 0]] fitted with the smooth handguard similar to the one seen on a [[M16|Rocky Mountain Arms Patriot Pistol]] .&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|none|400px|Rocky Mountain Arms Patriot Pistol.]]&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|400px|Mk. 18 Mod 0 with RIS handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:Bourne1 31.jpg|thumb|none|600px|U.S. Marine on the left is armed with the short carbine while searching for Bourne.]]&lt;br /&gt;
[[Image:Bourne1 33.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Bourne1 37.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil MAR==&lt;br /&gt;
When Bourne is in his apartment, Castel ([[Nicky Naude]]) breaks through the window, firing a [[Galil|Galil MAR]] aka Micro Galil, to try and kill Bourne and Marie. It is also very briefly seen in the hands of the Marines clearing the embassy in a very quick shot when two Marines kick in the door to room 304.&lt;br /&gt;
[[Image:Galil_m.jpg|thumb|none|300px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[Image:Bourneid-galil1.jpg|thumb|none|600px|Castel bursts into Bourne's apartment, firing his Micro Galil.]]&lt;br /&gt;
[[Image:Bourne1 37.jpg|thumb|none|600px|Micro Galil in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
==SIG 550 Sniper==&lt;br /&gt;
The Professor ([[Clive Owen]]) uses a [[SIG SG 550#|SIG SG 550 Sniper]] as his weapon of choice, first in Paris during a mission.  He is seen with the rifle again later in the French countryside, after he tracks down Jason Bourne and Marie Kreutz to Eamon's home. The &amp;quot;suppressor&amp;quot; shown in the film is actually a Hogue OverMolded™ free-floating handguard for the AR15/M16 rifle. Even if the suppressor was functional, it would have to be attached to the end of the barrel in order to actually suppress the report of the weapon. Simply sliding it over the barrel would do absolutely nothing to the sound of the round being discharged. Also note that there are no provisions on the SIG 550 shown (IE; a threaded muzzle or some sort of mount attached to the barrel) to attach the &amp;quot;suppressor&amp;quot; depicted.&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|401px|SIG SG 550 sniper rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:Bourneid-sig550a.jpg|thumb|none|600px|The Professor prepares to use the SIG 550 rifle.]]&lt;br /&gt;
[[Image:Bourneid-sig550b.jpg|thumb|none|600px|The Professor disassembles his SIG 550.]]&lt;br /&gt;
[[Image:Bourneid-sig550c.jpg|thumb|none|601px|The Professor ([[Clive Owen]]) with the SIG rifle after Bourne blows up the gas tank.]]&lt;br /&gt;
[[Image:Bourneid-sig550d.jpg|thumb|none|600px|The Professor looks for Bourne.]]&lt;br /&gt;
[[Image:Bourneid-sig550e.jpg|thumb|none|600px|The Professor is armed with the SIG 550 (minus scope and suppressor) while searching for Bourne. Note the absence of iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
One of the Treadstone guards fires a [[SIG SG 550|SIG SG 552]] at Bourne on the safehouse staircase. Bourne dispatches him with a single shot from the P5C.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:Bourneide-sig552b.jpg|thumb|none|600px|A Treadstone assassin fires at Bourne.]]&lt;br /&gt;
[[Image:Bourneide-sig552c.jpg|thumb|none|600px|A Treadstone assassin reloads as he climbs the stairs.]]&lt;br /&gt;
[[Image:Bourneide-sig552d.jpg|thumb|none|600px|A Treadstone assassin prepares to shoot at Bourne.]]&lt;br /&gt;
&lt;br /&gt;
{{Bourne Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:Czech Produced/Filmed]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Darkness_II&amp;diff=922435</id>
		<title>The Darkness II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Darkness_II&amp;diff=922435"/>
		<updated>2015-05-17T02:56:27Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Heckler &amp;amp; Koch MP7A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Darkness_II_Boxart.jpg|350px|thumb|right|''The Darkness II'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''The Darkness II''' is the sequel to the wildly popular 2007 video game, [[Darkness, The|The Darkness]]. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game will feature the original's impressive normal mapping technology along with a noire-inspired cell shade. It was released on February 7th in North America, with a European release to follow on the 10th.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear so far in The Darkness II:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
The first weapons in the game are the [[Colt MK IV Series 70|Colt Series 70s]]. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness2_Series_70.jpg|500px|thumb|none|Jackie holding his engraved pistols as he holds a hitman with the 'Demon Arm' power.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|Jackie holds one Colt as he battles hitmen in the Canal Street subway station. ]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_Colt70.jpg|500px|thumb|none|A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra==&lt;br /&gt;
Named the Cobra in-game the [[Colt King Cobra]] is the game's only revolver and like the [[Colt MK IV Series 70|Colt Series 70s]] can be dual wielded with any one handed weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_UMP_%26_Revolver.jpg|500px|thumb|none|A bloodied Jackie holds the .357 Magnum revolver in his left hand.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle]] appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Cobra, but with faster reloading times and higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modelled after the .50AE version. Also incorrectly depicted as DAO.&lt;br /&gt;
&lt;br /&gt;
[[File:DesertEagle50AE.jpg|thumb|none|400px|A Desert Eagle Mark XIX with brushed chrome finish - .50AE.]]&lt;br /&gt;
[[File:Darkness II Deserteagle.jpg|500px|thumb|none| Jackie with a Desert Eagle in his left hand. Also note the [[Micro Uzi]] in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi== &lt;br /&gt;
The [[Micro Uzi|Micro Uzis]] are the first SMG you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|The hitmen to the left and right are armed with the Micro Uzis]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness II Uzi.JPG|500px|thumb|none|Jackie holds a Micro Uzi with a surprising two-handed grip.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP|UMPs]] are called by their real world name in game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a grander stopping power than the Micro Uzi. &lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_UMP_%26_Revolver.jpg|500px|thumb|none|Jackie demonstrates that two guns are better than one with a UMP in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_UMP_2.jpg|500px|thumb|none|A half-man experiences flight along with his submachine gun after Jackie's flings a fan blade at him.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP7|MP7A1s]] with red-dot sights are also called by their real world name in game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the HK UMP. They are rarer than most weapons but appear in abundance in later levels. This appearance of the PDW is also one of a few games where the draw animation when using it alone is of him deploying the under barrel foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_MP7s.jpg|500px|thumb|none|Jackie hoists a thug up...]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_MP7_2.jpg|500px|thumb|none|...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1300==&lt;br /&gt;
&lt;br /&gt;
The first shotgun in the game is a [[Winchester 1300]] called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is reversed with the ejection port on the left side. &lt;br /&gt;
&lt;br /&gt;
[[Image:Win1300Defender.jpg|thumb|none|450px|New Version Winchester Model 1300 Defender - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_870.jpg|500px|thumb|none|Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Remington 870]] is called the Sawn off in game and looks to be based on a 14 inch model, with a shell rack and a Picatinny rail. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness_II_Shotgun.jpg|500px|thumb|none|Jackie with a customized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Darkness II Shotgun 2.JPG|500px|thumb|none|Jackie firing the Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1887]] is called the M1887 and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|450px|Winchester 1887 shotgun - 10 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74|AKS-74U]] appears as &amp;quot;Kalashnikov&amp;quot;. Surprisingly for a common assault rifle in real life it does not appear much in the game. &lt;br /&gt;
 &lt;br /&gt;
[[File:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:Darkness II AK.JPG|thumb|none|400px|Jackie with a AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] appears in game as the Carbine. More common than the Kalashnikov but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a three round burst mode only.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] appears in the game as the Striker. It is a semi automatic rifle with a red dot sight and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels. &lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|450px|Kel-Tec RFB with 18&amp;quot; Carbine barrel and 20-round magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Striker Side DarknessII.jpg|thumb|none|500px|Kel-Tec RFB as seen in-game (Game Graphic of gun). Note the missing charging handle.]]&lt;br /&gt;
[[image:Darkness_II_BullpupAR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[image:Darkness_II_BullpupAR_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Receiver&amp;diff=922228</id>
		<title>Receiver</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Receiver&amp;diff=922228"/>
		<updated>2015-05-16T18:20:05Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Receiver_Cover.jpg|thumb|right|300px|''Receiver'' (2012)]]&lt;br /&gt;
''Receiver'' is a first-person shooter video game developed by Wolfire Games that attempts to emulate real gun handling. Cartridges need to be inserted into magazines in order for guns to be reloaded, and bullets also have realistic physics when fired. Every element of the guns included is handled through different presses, such as cocking the hammer, pulling back the slide, and toggling the safety.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Receiver'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Auto-Ordnance M1911A1==&lt;br /&gt;
The primary gun in the game, featured on all promotional material, is an [[Auto-Ordnance M1911A1]].&lt;br /&gt;
[[File:AutoOrdnanceM1911.jpg|thumb|none|350px|Auto-Ordnance M1911A1 - .45 ACP.]]&lt;br /&gt;
[[File:Receiver_Colt_M1911_1.jpg|thumb|none|600px|The M1911A1 cocked and ready.]]&lt;br /&gt;
[[File:Receiver_Colt_M1911_2.jpg|thumb|none|600px|The M1911A1 with the safety toggled on.]]&lt;br /&gt;
[[File:Receiver_Colt_M1911_7.jpg|thumb|none|600px|The M1911A1's slide pulled back.]]&lt;br /&gt;
[[File:Receiver_M1911_3.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and a round in the chamber.]]&lt;br /&gt;
[[File:Receiver_M1911_4.jpg|thumb|none|600px|The M1911A1 with the slide pulled back and the chamber empty.]]&lt;br /&gt;
[[File:Receiver_Colt_M1911_5.jpg|thumb|none|600px|The M1911A1 in the inventory on the bottom left.]]&lt;br /&gt;
[[File:Receiver_Colt_M1911_6.jpg|thumb|none|600px|The M1911A1's magazine]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Another firearm featured in the game is a 1st Generation selective fire [[Glock 17]].&lt;br /&gt;
[[File:Glock171stGen.jpg|thumb|none|350px|1st Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[File:Receiver_Glock_17_2.jpg|thumb|none|600px|The Glock at the ready.]]&lt;br /&gt;
[[File:Receiver_Glock_17_1.jpg|thumb|none|600px|The Glock with the slide pulled back.]]&lt;br /&gt;
[[File:Receiver_Glock_17_3.jpg|thumb|none|600px|The Glock with the slide pulled back and a round in the chamber.]]&lt;br /&gt;
[[File:Receiver_Glock_17_4.jpg|thumb|none|600px|The Glock in the inventory on the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
The only revolver in the game is a [[Smith &amp;amp; Wesson Model 10]] with a 5&amp;quot; Barrel and wooden grips.&lt;br /&gt;
[[File:S%26W_Model_M%26P.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[File:Receiver_S%26W_1.jpg|thumb|none|600px|The S&amp;amp;W with it's fully loaded cylinder opened.]]&lt;br /&gt;
[[File:Receiver_S%26W_2.jpg|thumb|none|600px|The S&amp;amp;W cocked and at the ready.]]&lt;br /&gt;
[[File:Receiver_S%26W_3.jpg|thumb|none|600px|The S&amp;amp;W in the inventory on the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Marvel_vs._Capcom_3:_Fate_of_Two_Worlds&amp;diff=913185</id>
		<title>Marvel vs. Capcom 3: Fate of Two Worlds</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Marvel_vs._Capcom_3:_Fate_of_Two_Worlds&amp;diff=913185"/>
		<updated>2015-04-20T19:39:03Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* M911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[File:Marvel_Vs_Capcom_3_box_artwork.jpg|thumb|right|300px|''Marvel vs. Capcom 3: Fate of Two Worlds'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''Marvel vs. Capcom 3: Fate of Two Worlds''' is a fighting video game for PS3 and Xbox 360.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in video game ''Marvel vs. Capcom 3: Fate of Two Worlds'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot;==&lt;br /&gt;
Wesker's signature handgun from the [[Resident Evil]] games appears as one of his moves. It's triggered by pressing left or right and circle in normal mode play.&lt;br /&gt;
[[Image:STARGun.jpg|thumb|none|400px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:1000px-Mvc3_wesker_samurai_edge_fire.jpg|thumb|none|600px|Wesker shooting Iron Man with his Beretta. It's triggered by pressing left or right and circle in normal mode play.]]&lt;br /&gt;
[[File:Marvel-vs-Capcom-3-Wesker.jpg|thumb|none|600px|A close up to Wesker with his Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==M1911==&lt;br /&gt;
Deadpool uses a pair of M1911-style pistols as one of his main attacks. They're also used as a level 1 hyper combo. His rival, Dante, also uses a pair of M1911s as his level 1 hyper combo. Both of them can use them while airborne.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:MC3 02.jpg|thumb|none|600px|Deadpool uses a pair of M1911-style pistols as one of his main attacks.]]&lt;br /&gt;
[[File:MC3 01.jpg|thumb|none|600px|Deadpool uses the M1911s.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Browning_Hi-Power&amp;diff=905859</id>
		<title>Browning Hi-Power</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Browning_Hi-Power&amp;diff=905859"/>
		<updated>2015-03-28T16:42:30Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Browning-HP-P35.jpg|thumb|right|350px|The first version of the classic pistol, developed by John Browning and Dieudonné Saive, and adopted by Belgium in 1935, the '''FN P-35''' - 9x19mm.  During World War II, the Germans would occupy the Belgian firearms factories and continued to produce this gun, called the &amp;quot;Pistole 640(b)&amp;quot; (whereas the &amp;quot;(b)&amp;quot; meant &amp;quot;belgische&amp;quot;, &amp;quot;Belgian&amp;quot;) with ''Waffenamt'' stamps.  The Design would be adopted by other countries and manufactured abroad with the generic designation simply as the &amp;quot;Browning High Power&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1935 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' 9x19mm, .40 S&amp;amp;W, .357 SIG&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.19 lb (1.0 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 7.8 in (197 mm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 4.7 in (118 mm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 13 rounds (9x19mm), 10 rounds (.40 S&amp;amp;W and .357 SIG)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|right|350px|Classic Commercial Browning Hi-Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|right|350px|Browning Hi-Power &amp;quot;Type 73&amp;quot; - 9x19mm. These Hi-Powers feature elongated bushings different from Hi-Powers Made before 1973 and after the MK II Series.]]&lt;br /&gt;
[[Image:Browning-Hi-Power.jpg|thumb|right|350px|Browning Hi-Power with Target sights - 9x19mm]]&lt;br /&gt;
[[Image:HPTaar.jpg|thumb|right|350px|Browning Hi Power with &amp;quot;Beer Can&amp;quot; adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|right|350px|Commercial Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[Image:BrowningHiPowerNickel.jpg|thumb|right|350px|FN Browning Hi-Power Nickel plated with &amp;quot;beer can&amp;quot; adjustable sights - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
'''The Browning Hi-Power pistol has been seen in the following movies and television series used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Everybody Go Home! (Tutti a casa)]]'' || || German officer || || 1960&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Amphibian Man (Chelovek-Amfibiya)]]''||[[Sergey Boyarskiy]] ||The commander of prison guard ||rowspan=2|FN P-35||rowspan=2|1961&lt;br /&gt;
|-&lt;br /&gt;
| || Police and prison guards&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fire and Ice (Le combat dans l'île)]]'' || [[Jean-Louis Trintignant]] || Clément Lesser ||  || 1962&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[008: Operation Exterminate]]''||[[Alberto Lupo]]||Frank Smith, agent 606||rowspan=5| ||rowspan=5|1965&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ingrid Schoeller]]||Macdonald, agent 008&lt;br /&gt;
|-&lt;br /&gt;
|  [[Omar El-Hariri]]||Inspector Hamid&lt;br /&gt;
|-&lt;br /&gt;
|  ||Egyptian police lieutenant&lt;br /&gt;
|-&lt;br /&gt;
|  ||Thugs&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Sucker (Le corniaud)]]'' || [[Venantino Venantini]] || Mickey ||rowspan=2| || rowspan=2|1965&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis de Funès]] || Léopold Saroyan&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Majordomo (Le majordome)]]'' || [[Paul Hubschmid]] || &amp;quot;The Cat&amp;quot; || P-35 || 1965&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Modesty Blaise]]''||[[Terence Stamp]]||Willie Garvin||rowspan=3| || rowspan=3|1966&lt;br /&gt;
|-&lt;br /&gt;
|  [[Monica Vitti]]||Modesty Blaise&lt;br /&gt;
|-&lt;br /&gt;
|  ||Fothergill´s men&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra,_The|The Cobra]]''||[[George Eastman]]||Crane|| ||1967&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Sorrel Flower (Fleur d'oseille)]]''||[[André Pousse]]||Albert Roza||rowspan=3| ||rowspan=3|1967&lt;br /&gt;
|-&lt;br /&gt;
|  [[Henri Cogan]]||Riton Godot&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roger Mailles]]||&amp;quot;The Biker&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ho!]]'' || [[Sydney Chaplin]] || Francois Canter || || 1968&lt;br /&gt;
|-&lt;br /&gt;
|''[[No Blade Of Grass]]'' || [[Nigel Davenport]] || John Custance ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Conformist]]'' || [[Jean-Louis Trintignant]] || Marcello Clerici || || 1970&lt;br /&gt;
|-&lt;br /&gt;
|''[[Duck, You Sucker!]]'' || [[James Coburn]] || John || Anachronism || 1971&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 | ''[[Max and the Junkmen (Max et les ferrailleurs)]]'' || [[Alain Grellier]] || Guy Laronget || rowspan=3| || rowspan=3 | 1971&lt;br /&gt;
|-&lt;br /&gt;
|  [[Boby Lapointe]] || Lui 'P'tit Lu' Serafino&lt;br /&gt;
|-&lt;br /&gt;
|  || Police officers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Puppet on a Chain]]'' || [[Sven-Bertil Taube]] || Paul Sherman || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[Take It Easy It's a Waltz (Laisse aller ... c'est une Valse)]]''||[[Jean Yanne]]||Serge Aubin||rowspan=3| ||rowspan=3| 1971&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jess Hahn]] || &amp;quot;Congo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Georges Claisse]] || &amp;quot;Reuter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Pariah, The (La Scoumoune)|The Pariah (La Scoumoune)]]'' || [[Hervé Sand]] || Racketeer || rowspan=2 | || rowspan=2 | 1972&lt;br /&gt;
|-&lt;br /&gt;
|  || Thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[Prime Cut]]'' || [[William Morey]] || Shay ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Serpico]]'' || [[Al Pacino]] || Frank Serpico || With target sights || 1973&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Oasis]]'' || [[Radoslav Brzobohatý]] || Lt. Jan Navara || rowspan=2| || rowspan=2 | 1973&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stefan Kvietik]] || Sergeant&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blood in the Streets]]'' || || Granier's henchman || || 1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Man with the Golden Gun]]'' || [[Marc Lawrence]] || Mob Torpedo || Suppressed || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[McQ]]'' || [[John Wayne]] || Detective Lon McQ ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Taking of Pelham One Two Three]]'' || [[Robert Shaw]] || Mr. Blue ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[99 and 44/100% Dead]]'' || [[Richard Harris]] || Harry Crown || || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fear over the City (Peur sur la ville)]]'' ||  || French criminals ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[French Connection II]]''||[[Gene Hackman]]||Detective Jimmy 'Popeye' Doyle||rowspan=2|With tangent rear sight||rowspan=2|1975&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bernard Fresson]] || Detective Barthe'le'my&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Riders]]'' || [[James Coburn]]||Jim McCabe||||1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Riders]]''|| [[Werner Pochath]] || Terrorist Leader || || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Gauntlet]]'' ||  || Police officers ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boys from Brazil, The|The Boys from Brazil]]'' || [[Gregory Peck]] || Dr. Josef Mengele ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Force 10 from Navarone]]''||[[Angus MacInnes]]||Reynolds||||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brothers Till We Die]]'' || [[Salvatore Borghese]] || Milo Dragovic || || 1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Odd Angry Shot]]'' || || Captain Golonka || Only holstered. Australian L9A1 || 1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Love and Bullets]]'' || || A mobster || || 1979&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Three Men to Kill (Trois hommes à abattre)]]'' || [[Alain Delon]] || Michel Gerfaut || rowspan=2 |&amp;quot;Type 73&amp;quot; || rowspan=2 |1980&lt;br /&gt;
|-&lt;br /&gt;
|  || Hitmen&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[The Sea Wolves]]'' || [[Gregory Peck]] || Lewis || rowspan=3| Suppressed || rowspan=3| 1980&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roger Moore]] || Captain Gavin Stewart&lt;br /&gt;
|-&lt;br /&gt;
|  [[Marc Zuber]] || Ram Das Gupta&lt;br /&gt;
|-&lt;br /&gt;
|''[[Teheran 43]]'' || [[Armen Dzhigarkhanyan]] || Max Richard ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[For a Cop's Hide (Pour la peau d'un flic)]]'' || [[Alain Delon]] || Choucas || rowspan=2 |&amp;quot;Type 73&amp;quot; || rowspan=2 |1981&lt;br /&gt;
|-&lt;br /&gt;
|  [[Xavier Depraz]] || Kasper&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Choice of Arms]]'' || [[Gérard Lanvin]] || Inspector Sarlat || rowspan=2 | &amp;quot;Type 73&amp;quot; || rowspan=2 |1981&lt;br /&gt;
|-&lt;br /&gt;
|  [[Gérard Depardieu]] || Mickey&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tenebre]]'' || [[Carola Stagnaro]] || Inspector Altieri ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Final Option]]'' ||  || SAS Entry Teams ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dark Sun (Temné slunce)]]'' || [[András Bálint]] || Chief terrorist ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[The Shock (Le Choc)]]'' || [[Jacques Schaeffer]] || The elder terrorist || rowspan=2 | || rowspan=2 |1982&lt;br /&gt;
|-&lt;br /&gt;
|  [[Philippe Lelièvre]] || Henchman&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Sudden Impact]]'' || [[Paul Drake]] || Mick || rowspan=2 |With and without suppressor || rowspan=2 |1983&lt;br /&gt;
|-&lt;br /&gt;
|  || Mob assassins&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Fighter (Le Battant)]]'' || [[Alain Delon]] || Jacques Darnay || &amp;quot;Type 73&amp;quot; || 1983&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[The Outsider (Le Marginal)]] || [[Pierre Vernier]] || Inspector Rojinski || rowspan=2 | || rowspan=2 |1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Henry Silva]] || Mecacci&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop]]'' || [[Eddie Murphy]] || Axel Foley ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Secret!]]'' || [[Harry Ditson]] || Du Quois ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lifeforce]]'' || [[Peter Firth]] || Colonel Colin Caine || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Wish 3]]'' || [[Gavan O'Herlihy]] || Manny Fraker || With &amp;quot;Beer Can&amp;quot; adjustable sights || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Supercops]]'' || [[Terence Hill]] || Doug Bennet || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Better Tomorrow]]'' || [[Chow Yun-Fat]] || Mark Gor ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Biggles: Adventures in Time]]'' ||  || Undercover police ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legacy of Rage]]'' ||  || A hitman ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[52 Pick-Up]]'' || [[Clarence Williams III]] || Bobby Shy || rowspan=2 |&amp;quot;Type 73&amp;quot; || rowspan=2 |1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roy Scheider]] || Harry Mitchell&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stakeout]]'' || [[Emilio Estevez]] || Detective Bill Reimers || Nickel plated || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Wish 4]]'' ||  || Drug Dealer ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Best Seller]]''||.||Robbers||.||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rage of Honor]]'' || [[Sho Kosugi]] || Shiro Tanaka || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Fourth Protocol]]'' || [[Matthew Marsh]] || Barry Banks || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Married to the Mob]]'' || [[Dean Stockwell]] || Tony &amp;quot;The Tiger&amp;quot; Russo || Nickel plated || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[BAT*21]]'' || [[Gene Hackman]] || Lt Col. Hambleton ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Dead bang]]'' || [[Frank Military]] || Bobby Burns || rowspan=2 | || rowspan=2 |1989&lt;br /&gt;
|-&lt;br /&gt;
|  || The killer&lt;br /&gt;
|-&lt;br /&gt;
|''[[Laser Mission]]'' || [[Brandon Lee]] || Michael Gold ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[King of New York]]'' || [[Christopher Walken]] || Frank White || Nickel-plated || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tango &amp;amp; Cash]]'' || [[Kurt Russell]] || Det. Gabriel Cash ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Narrow Margin]]'' || [[Nigel Bennett]] || Jack Wooten || Suppressed || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Goodfellas]]'' || [[Ray Liotta]] || Henry Hill || rowspan=2 | With &amp;quot;beer can&amp;quot; adjustable rear sight || rowspan=2 |1990&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bo Dietl]]|| Undercover narcotics officer&lt;br /&gt;
|-&lt;br /&gt;
|''[[Godfather Part III, The]]'' || [[Mario Donatone]] || Mosca ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silence of the Lambs]]'' ||  || Memphis Police S.W.A.T. || &amp;quot;Type 73&amp;quot; with target sights || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Jack City]]'' || [[Ice-T]] || Scotty Appleton || Nickel-plated with &amp;quot;beer can&amp;quot; adjustable sights || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bodyguard, The|The Bodyguard]]'' || [[Kevin Costner]] || Frank Farmer || Possibly [[Browning Hi-Power#FEG PJK-9HP|FEG PJK-9HP]] || 1992&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Patriot Games]]'' || [[Polly Walker]] || Annette || Possibly Mark III || rowspan=2 |1992&lt;br /&gt;
|-&lt;br /&gt;
|  || IRA terrorists || With and without suppressor. Possibly Mark III&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stop! Or My Mom Will Shoot]]'' || [[Sylvester Stallone]] || Sgt. Joey Bomowski ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Hard Boiled]]'' || [[Teresa Mo]] || Teresa Chang || rowspan=2 | || rowspan=2 |1992&lt;br /&gt;
|-&lt;br /&gt;
|  || Johnny Wong's thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop III]]''||[[Timothy Carhart]]||Ellis De Wald||||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Getaway, The (1994)|The Getaway (1994)]]'' || [[Philip Seymour Hoffman]] || Frank Hansen || Mark III || 1994&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[The Usual Suspects]]'' || [[Kevin Spacey]] || Verbal Kint || rowspan=4|Mark III || rowspan=4|1995&lt;br /&gt;
|-&lt;br /&gt;
|  [[Gabriel Byrne]] || Keaton&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kevin Pollak]] || Hockney&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stephen Baldwin]] || McManus&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Operation Dumbo Drop]]'' || [[Denis Leary]] || Lt. David Poole || rowspan=2 | || rowspan=2 |1995&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ray Liotta]] || Capt. T.C. Doyle&lt;br /&gt;
|-&lt;br /&gt;
|''[[Last Man Standing (1995)|Last Man Standing]]'' || [[Ava Fabian]] || Lucretia || Mark III || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rush Hour]]''||[[Chris Penn]]||Clive||Two-tone. Possibly [[Browning Hi-Power#Browning Hi-Power Practical|Hi-Power Practical]] in .40 S&amp;amp;W ||1997&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |''[[Sara]]'' ||  || Leon´s daughter || rowspan=3 | || rowspan=3 |1997&lt;br /&gt;
|-&lt;br /&gt;
|  || The assassin in a bar&lt;br /&gt;
|-&lt;br /&gt;
|  || Jozef´s bodyguard&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Replacement Killers]]'' || [[Mira Sorvino]] || Meg Coburn || Mark III || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix]]'' || [[Belinda McClory]] || Switch || Matte chrome finish || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Charlotte Gray]]'' || [[David Birkin]] || Jean-Paul ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heist]]'' || [[Gene Hackman]] || Joe Moore || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Men, The|The Point Men]]'' || [[Vincent Regan]] || Amar Kamil || &amp;quot;Type 73&amp;quot; || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[So Close]]'' || [[Wei Zhao]] || Sue || two-tone, continuity error || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Days Later]]'' || [[Christopher Eccleston]] || Major Henry West ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Dog Soldiers]]'' || [[Liam Cunningham]] || Captain Ryan || rowspan=4|Mark III || rowspan=4|2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sean Pertwee]] || Sgt. Wells&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kevin McKidd]] || Pte. Coopers&lt;br /&gt;
|-&lt;br /&gt;
|  [[Emma Cleasby]] || Megan&lt;br /&gt;
|-&lt;br /&gt;
|''[[2009: Lost Memories]]'' ||  || Japanese officer ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Steal]]'' || [[Clé Bennett]] || Otis ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man on Fire]]'' || [[Denzel Washington]] || John Creasy ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hotel Rwanda]]'' || [[Nick Nolte]] || Colonel Oliver ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Sahara (2005)|Sahara]]'' || [[Matthew McConaughey]] || Dirk Pitt || rowspan=2 |Mark III || rowspan=2 |2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Kazims' troops&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hatchet (2006)|Hatchet]]'' || [[Tamara Feldman]] || Marybeth ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Casino Royale (2006)|Casino Royale]]'' || [[Daniel Craig]] || James Bond || rowspan=2 |Mark III || rowspan=2 |2006&lt;br /&gt;
|-&lt;br /&gt;
|  || The Nabutu Ambassador&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blood Diamond]]'' || [[David Harewood]] || Captain Poison ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Exiled]]'' || [[Francis Ng]] || Tai || || rowspan=2 |2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Suet Lam]] || Fat || Nickel-plated&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last King of Scotland]]'' || [[James McAvoy]] || Nicholas ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Second Wind (Le Deuxième Souffle), The (2007)|The Second Wind (Le Deuxième Souffle)]]''||[[Eric Cantona]]||Alban||With target sights|| 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Intimate Enemies]]'' || [[Benoît Magimel]] || Lt. Terrien ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Indiana Jones and the Kingdom of the Crystal Skull]]'' || [[Ray Winstone]] || George 'Mac' McHale ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]]'' || [[James McAvoy]] || Wesley ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[The International]]'' || [[Franco Trevisi]] || Hitman || Nickel-plated || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Female Agents]]'' || [[Julien Boisselier]] || Pierre Desfontaines || &amp;quot;Type 73&amp;quot; || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Balibo]]'' || || Indonesian officers || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel of Death]]''|| [[Zoe Bell]] || Eve || ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kandahar Break]]'' || [[Hameed Sheik]] || Omar Baloch ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[OSS 117: Lost in Rio]]'' || [[Ken Samuels]] || Bill Trumendous ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Army of Crime, The|The Army of Crime]]'' || [[Simon Abkarian]] || Missak Manouchian || rowspan=4| || rowspan=4| 2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Robinson Stévenin]] || Marcel Rayman&lt;br /&gt;
|-&lt;br /&gt;
|  [[Adrien Jolivet]] || Henri Krasucki&lt;br /&gt;
|-&lt;br /&gt;
|  ||  French Resistance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Assassin Next Door, The|The Assassin Next Door]]'' || [[Shalom Michaelshwilli]] || Michael ||rowspan=2 | || rowspan=2 | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  ||Thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Other Guys]]'' ||  || One of the Nigerians ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Book of Eli]]'' || [[Gary Oldman]] || Carnegie ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team (2010)|The A-Team]]'' || [[Sharlto Copley]] || Murdock ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shanghai]]''||  || Japanese ''Kempeitai'' officers || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Outside the Law (2010)|Outside the Law]]'' || [[Bernard Blancan]] || Colonel Faivre || rowspan=2 | || rowspan=2 |2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Gendarmerie&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kandahar]]'' ||  || Anti-Taliban fighter ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[22 Bullets]]'' || [[Carlo Brandt]] || Jose Fontarosa || Engraved with custom grip || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Crimson Colour of the Snowfall (Bagrovy Tsvet Snegopada)]]''||[[Mikhail Filippov]]||Rostislav Batorsky||rowspan=2|&amp;quot;Pre-73&amp;quot;||rowspan=3 |2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Aleksandr Vasilevsky]] || Trofim Krjazhnyh&lt;br /&gt;
|-&lt;br /&gt;
|  [[Daniela Stoyanovich]] || Ksenia Gerstel || FN P-35&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killer Elite (2011)|Killer Elite]]'' || [[Clive Owen]] ||Spike  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Johnny English Reborn]]'' || [[Tim McInnerny]] || Patch Quartermain  ||rowspan=2 | Mounted on wheelchair ||rowspan=2 | 2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rowan Atkinson]] || Johnny English&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Battle of Warsaw 1920]]'' || [[Olga Kabo]] || Sofiya Nikolayevna  || rowspan=2 | || rowspan=2 | 2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Borys Szyc]] || Jan Krynicki&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Heineken Kidnapping, The|The Heineken Kidnapping]]'' || [[Teun Kuilboer]] || Frans || || rowspan=2 | 2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Reinout Scholten van Aschat]] || Rem ||original version with tangent rear sights&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[The Skin I Live In]]'' || [[Antonio Banderas]] || Robert Ledgard || rowspan=2 |Mk III || rowspan=2 |2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Elena Anaya]] || Vera Cruz&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel of Death]]''|| [[Justin Huen]] || Franklin || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[God Bless America]]'' || [[Tara Lynne Barr]] || Roxy || rowspan=2 |Mk III || rowspan=2 |2012&lt;br /&gt;
|-&lt;br /&gt;
|  [[Joel Murray]] || Frank Murdock&lt;br /&gt;
|-&lt;br /&gt;
|''[[Baytown Outlaws, The|The Baytown Outlaws]]'' || [[Eva Longoria]] || Celeste ||nickel, &amp;quot;Beer Can&amp;quot; adjustable sights|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 | ''[[Red Dawn (2012)|Red Dawn]]'' || [[Steve Lenz]] || Pete || rowspan=4 | || rowspan=4 | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chris Hemsworth]] || Jed Eckert&lt;br /&gt;
|-&lt;br /&gt;
|  [[Josh Peck]] || Matt Eckert&lt;br /&gt;
|-&lt;br /&gt;
|  [[Alyssa Diaz]] || Julie Goodyear&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killing Them Softly]]'' || [[Brad Pitt]] || Jackie Cogan || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Suave Patria]]'' || [[Adrian Uribe]] || Arturo Ordoñes || Mark III, explicitly mentioned to be chambered for blanks || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Zulu (2013)|Zulu]]''|| [[Regardt Van Den Bergh]] || De Beer || rowspan=2 | ||rowspan=2 | 2013&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sekoati Sk Tsubane]] || Cat's thug&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7| ''[[Doctor Who (Classic Series)|Doctor Who]]'' || [[Nicholas Courtney]] || Brigadier Alistair Lethbridge-Stewart || || rowspan=7| 1963-1989&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Breslin]] || Capt. Jimmy Munro ||(Season 7, &amp;quot;Spearhead from Space&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ben Howard]] || Hinks ||(Season 10, &amp;quot;The Green Death&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tom Baker]] || The Doctor ||(Season 13, &amp;quot;The Android Invasion&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Levene]] || Sgt. John Benton ||(Season 13, &amp;quot;The Android Invasion&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kenneth Gilbert]] || Richard Dunbar ||(Season 13, &amp;quot;The Seeds of Doom&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Acheson]] || Maj. Beresford ||(Season 13, &amp;quot;The Seeds of Doom&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Sinful People of Prague, The|The Sinful People of Prague]]'' || [[Rudolf Macharovský]] ||Pírko || &amp;quot;Černé rukavice&amp;quot; || rowspan=2|1968-1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Ruzek]] || Col. Rudolf Pilát || &amp;quot;Špion přijede v sedm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Seventeen Moments of Spring]]'' || [[Leonid Bronevoy]] || Heinrich Müller || || 1973&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[A-Team, The| The A-Team]]'' || [[George Peppard]] || John &amp;quot;Hannibal&amp;quot; Smith || (Season 1) || rowspan=3|1983-1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwight Schultz]] || H. M. Murdock || (Season 3)&lt;br /&gt;
|-&lt;br /&gt;
| [[William Lucking]] || Col. Lynch ||(Season 3, &amp;quot;Showdown!&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice]]'' || [[Michael Talbott]] || Det. Stan Switek || Nickel-plated || 1984-1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Dempsey and Makepeace]]''||[[Michael Brandon]]||Lt. Dempsey|| &amp;quot;Armed and Extremely Dangerous&amp;quot; (S01E02) ||rowspan=2 |1985-1986&lt;br /&gt;
|-&lt;br /&gt;
| ||Kidnapper|| &amp;quot;Bird of Prey&amp;quot; (S03E06)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Sledge Hammer!]]'' || [[Anne-Marie Martin]] || Det. Dori Doreau || rowspan=2 |&amp;quot;Hammer Gets Nailed&amp;quot; (S01E02) || rowspan=2 |1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Hallak]] || Store Robber&lt;br /&gt;
|-&lt;br /&gt;
|''[[State Border: Film 6, The|The State Border: Film 6]]'' || || ||can be seen in documentary footage || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[State Border: Film 7, The|The State Border: Film 7]]'' || || || can be seen in documentary footage || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order - Season 6]]'' || [[Rusty De Wees]] || Leon Trapp || &amp;quot;Hot Pursuit&amp;quot; (S06E05) || 1995&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |''[[Law &amp;amp; Order - Season 10]]'' || [[Dominic Chianese Jr.]] || Bobby Ward || rowspan=3 |&amp;quot;DNR&amp;quot; (S10E03) || rowspan=3 |1999&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jesse L. Martin]] || Det. Nick Green&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jerry Orbach]] || Det. Lennie Briscoe&lt;br /&gt;
|-&lt;br /&gt;
|''[[Midsomer Murders]]'' || || || &amp;quot;The House in the Woods&amp;quot; || 1997-&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sopranos]]'' || [[James Gandolfini]] || Tony Soprano ||  || 1999-2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 8]]'' || Jay Underwood || Jeb Larold Dukes || &amp;quot;Type 73&amp;quot; Model / &amp;quot;Empedocles&amp;quot; (S8E17) || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 9]]'' || [[Steven Flynn]] || 'The Man on the Street' || Older Commercial Model / &amp;quot;Trust No 1&amp;quot; (S9E06) || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 | ''[[Ultimate Force - Season 1]]'' || [[Elliot Cowan]] || Cpl. Jem Poynton || Just a Target&amp;quot; (S01E02) || rowspan=2 |2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Laurence Fox]] || Cpl. Mick Sharp|| &amp;quot;Something to Do with Justice&amp;quot; (S01E06)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firefly]]'' || [[Steve Flynn]] || Captain || &amp;quot;Out of Gas&amp;quot; (S01E08) || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red Cap]]'' || [[Tamzin Outhwaite]] || Sgt. McDonagh ||  || 2003-2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 4]]'' || || Mala Noche Hitman || Mark III, &amp;quot;Rampage&amp;quot; (S4E24) || 2005-2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Prison Break - Season 2]]'' || [[Wade Williams]] || Brad Bellick ||rowspan=3 | &amp;quot;First Down&amp;quot; (S2E04) || rowspan=3 |2006-2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Dominic Purcell]] || Lincoln Burrows&lt;br /&gt;
|-&lt;br /&gt;
|  [[Holly Valance]] || Nika Volek&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |''[[Ultimate Force - Season 4]]''|| [[Ross Kemp]] || SSgt. Henry 'Henno' Garvie || &amp;quot;Changing of the Guard&amp;quot; (S4E01)|| rowspan=2| 2006-2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sam Callis]] || Cpt. Patrick Fleming || &amp;quot;Slow Bomb&amp;quot; (S4E05)&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 6]]'' || [[David Caruso]]|| Horatio Caine || &amp;quot;Ambush&amp;quot; (S6E15), &amp;quot;All In&amp;quot; (S06E16)|| 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sea Patrol]]'' || || RAN sailors || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Survivors]]'' || [[Max Beesley]] || Tom Price || || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Southland]]'' || || Latino hitmen || Gold-plated, (Season 2, &amp;quot;What Makes Sammy Run?&amp;quot;) || 2009-2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Weapons]]'' || || compared to an [[MP7]] (in size) || (&amp;quot;Close Quarter Combat&amp;quot;) || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[CSI: NY - Season 6]]''|| || Robber || Type 73, &amp;quot;Battle Scars&amp;quot; (S6E05) ||rowspan=3|2009-2010&lt;br /&gt;
|-&lt;br /&gt;
| || Thug || rowspan=2|Type 73, &amp;quot;Uncertainty Rules&amp;quot; (S06E16)&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Reegan]] || James Roberts&lt;br /&gt;
|-&lt;br /&gt;
|''[[Supernatural - Season 6]]'' || [[Primo Allon]] || Armed robber || Type 73 / &amp;quot;Appointment In Samarra&amp;quot; (S06E11) || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Promise, The|The Promise]]'' || || Irgun fighters || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 8]]''|| || Bank robber || Mark III, &amp;quot;Near Death&amp;quot; (S8E18) ||2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami - Season 10]]'' || [[Carlos Sanz]]|| Geraldo Torres || Mark III, &amp;quot;Killer Regrets&amp;quot; (S10E05) || 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Vegas (2012)|Vegas]]'' || || Home invasion robber || &amp;quot;All That Glitter&amp;quot; (S1E03), Nickel plated || rowspan=5|2012-2013&lt;br /&gt;
|-&lt;br /&gt;
|  || Milwaukee Mob Assassins || &amp;quot;(Ill)Legitimate&amp;quot; (S1E04)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Damon Herriman]] || Jones || Nickel plated, &amp;quot;Solid Citizens&amp;quot; (S1E05)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Joe Sabatino]] || Vic Borelli || &amp;quot;The Real Thing&amp;quot; (S1E06)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Wiseman]] || Johnny Rizzo || &amp;quot;Road Trip&amp;quot; (S1E13)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Strike Back - Season 4]]'' || [[Sullivan Stapleton]]  || Sgt. Damien Scott ||S04E02|| rowspan=4|2013&lt;br /&gt;
|-&lt;br /&gt;
|  [[Zubin Varla]]  || Leo Kamali ||S04E03 - S04E04&lt;br /&gt;
|-&lt;br /&gt;
|  [[Philip Winchester]]  || Sgt. Michael Stonebridge ||S04E03&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rhona Mitra]]  || Maj. Rachel Dalton ||S04E04&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |''[[Tyrant]]'' ||[[Bennis Kamil]]|| Young Jamal Al Fayeed   || rowspan=3|Episode 1 ||rowspan=3|2014&lt;br /&gt;
|-&lt;br /&gt;
|  [[Housini Abour]]|| Young Barry Al Fayeed&lt;br /&gt;
|-&lt;br /&gt;
| || Abbudinian soldiers&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Terrorist || ''[[Appleseed]]'' ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| A JSSDF soldier || ''[[End of Evangelion]]'' ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| Many various characters || ''[[Cowboy Bebop]]'' ||  || 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
| General Dieter Raimann's bodyguards || ''[[Noir]]'' ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|Jean Croce || ''[[Gunslinger Girl]]'' || Mark III || 2003&lt;br /&gt;
|-&lt;br /&gt;
| Bunji Kugashira || ''[[Gungrave]]'' || Pair of Brownings || 2003-2004&lt;br /&gt;
|-&lt;br /&gt;
| Red Shield agent Rogers || ''[[Blood+]]'' ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|Colombian cartel members || ''[[Black Lagoon]]'' ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|Masaki Kuroshio || ''[[The Skull Man]]'' ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|Jean Croce || ''[[Gunslinger Girl: Il Teatrino]]'' || Mark III || 2008&lt;br /&gt;
|-&lt;br /&gt;
| Vodka || ''[[Case Closed: The Raven Chaser]]'' ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| Drei || ''[[Phantom: Requiem for the Phantom]]'' || Mark III  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|Okakura || ''[[Rideback]]'' ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| TK || ''[[Angel Beats!]]'' ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| Aoi || ''[[Cat Planet Cuties]]'' || Mark III || 2010&lt;br /&gt;
|-&lt;br /&gt;
| Jonah || ''[[Jormungand]]'' || Mark III || 2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notations'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 2]]'' ||  ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope 2]]'' || w/ broomhandle stock ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane and Lynch: Dead Men]]'' ||  || Mark III. Box-art only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' ||  || Mark III. Appears as &amp;quot;HPSS-1m&amp;quot; || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Clear Sky]]'' ||  || Mark III. Appears as &amp;quot;HPSS-1m&amp;quot; || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout: New Vegas]]'' ||  || Appears as &amp;quot;9mm Pistol&amp;quot; || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L.A. Noire]]'' ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Falklands]]'' ||  || L9A1 and Type 73 || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZombiU]]'' ||  || L9A1, shown to operate in DAO|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Operation Raccoon City]]'' ||  || two-tone || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inglis Hi-Power==&lt;br /&gt;
&lt;br /&gt;
[[Image:Inglis Hi-Power.JPG|thumb|right|350px|Inglis Hi-Power 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
The Inglis Hi-Power is the Canadian-manufactured version of the original Belgian HP, produced while Belgium was under Nazi occupation, utilizing blueprints provided by FN staff who had fled to England. It remains the standard service sidearm of the Canadian Armed Forces to this day. It can be identified by the distinctive 'humped' fixed rear sights. A version with adjustable rear sights and a detachable shoulder stock/holster was also produced for export to China during World War II. Some of the Chinese contract pistols ended up Canadian service after China defaulted on its payments.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[When Eight Bells Toll]]||[[Ferdy Mayne]]||Lavorsky||rowspan=2| ||rowspan=2|1971&lt;br /&gt;
|-&lt;br /&gt;
|  || Smugglers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Holy Year (L'année sainte)]]''||[[Paolo Giusti]]||Giuseppe||rowspan=3| || rowspan=3 | 1976&lt;br /&gt;
|-&lt;br /&gt;
|  [[Nicoletta Machiavelli]] || Carla&lt;br /&gt;
|-&lt;br /&gt;
|  [[Carlo Nell]] || Police driver&lt;br /&gt;
|-&lt;br /&gt;
|''[[Raiders of the Lost Ark]] || [[Harrison Ford]] || Indiana Jones ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hold-Up]]'' || || Montreal SWAT || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Killer]] ||  || A thug ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Undead]] || [[Felicity Mason]] || Rene || Possibly Spanish Replica prop gun || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Children of Men]] ||  || A &amp;quot;Fish&amp;quot; ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shake Hands with the Devil (2007)|Shake Hands with the Devil]] || [[Roy Dupuis]] || Brigadier-General Romeo Dallaire ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Blood Brothers (2007)|Blood Brothers]]'' || [[Daniel Wu]] || Ah Feng ||rowspan=5|Chinese contract || rowspan=5|2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ye Liu]] || Da Gang&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tony Yang]] || Xiao Hu&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jiaolong Sun]] || Scarface&lt;br /&gt;
|-&lt;br /&gt;
|  || gangsters&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brother's War]] || [[Hugh Daly]] || Maj. Andrew Pearman ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Professionals]]'' || [[Martin Shaw]] || Doyle || rowspan=2| || rowspan=2|1977-1981&lt;br /&gt;
|-&lt;br /&gt;
|  [[Lewis Collins]] || Bodie&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Dempsey and Makepeace]]'' || ||Gangsters || &amp;quot;The Burning&amp;quot;, Part 1 (S03E01)||rowspan=3|1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mark Ryan]] || Jimmy ||rowspan=2|&amp;quot;Extreme Prejudice&amp;quot; (S03E05)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Clive Mantle]] || &amp;quot;Big Ben&amp;quot; Davis&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sea Patrol]]'' ||  || Royal Australian Navy sailors ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Combat Hospital]]'' || [[Elias Koteas]] || Colonel Xavier Marks || (Episode 1) || rowspan=2| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Borth]] || Major Rebecca Gordon || (Episode 3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Videogames===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notations'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Batman: Arkham City]]'' ||  || Seen on poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Practical==&lt;br /&gt;
&lt;br /&gt;
A competition version of the Browning HP Mark III in 9mm or .40 S&amp;amp;W (Wt=39 oz or 1,1 kg); it is most distinctive in that it has a two-tone finish.&lt;br /&gt;
&lt;br /&gt;
[[Image:HPnew.jpg|thumb|right|350px|Browning Hi-Power Practical - .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rush Hour]] ||[[Chris Penn]]   || Clive ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Push]] || [[Djimon Hounsou]] || Agent Henry Carver ||  || 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air City]] ||   || Triad ||  || 2007&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FN Browning Hi-Power Silver Chrome==&lt;br /&gt;
&lt;br /&gt;
[[Image:SilverchromeHP.JPG|thumb|right|350px|FN Browning Hi-Power silver chrome with adjustable sights - 9x19mm]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crocodile Dundee II]] || [[Hechter Ubarry]]  || Rico ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Welcome to the Punch]] ||   || Corrupt Cop ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Walking Dead - Season 1]] || [[Michael Rooker]]   || Merle Dixon ||rowspan=2|&amp;quot;Guts&amp;quot; (S1E02)  || rowspan=2|2010 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Andrew Lincoln]]   || Rick Grimes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEG PJK-9HP==&lt;br /&gt;
&lt;br /&gt;
The Fegyver Es Gepgyar PJK-9HP is a Hungarian manufactured clone of the the famous Belgian Browning Hi-Power. The company is more commonly known as FEG. Not very well known to Americans for many years, FEG began importing its various models into the United States in the 1990's with the end of the Cold War. FEG has supplied firearms to the Hungarian military and police for many decades. While FEG might not be as flashy as other companies the company's products have a reputation for being solid, well made firearms which are also affordable. The P9R version (US imported version of the PJK-9HP) is Double/Single Action and has a modified trigger guard and shorter grip profile. The FP9 version is Single Action only and can easily be identified by the ventilation ribs that run across most of the length of the slide.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FEG-PJK-9HP.jpg|thumb|right|350px|FEG PJK-9HP - 9x19mm]]&lt;br /&gt;
[[Image:Feg p9r 0.jpg|thumb|right|350px|FEG P9R - 9x19mm]]&lt;br /&gt;
[[Image:FEG FP9.jpg|thumb|right|350px|FEG FP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Gangster]] || [[Denzel Washington]] || Frank Lucas || Modified chrome-plated PJK-9HP version with wooden grips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)]] || [[Alexandra Maria Lara]] || Petra Schelm || P9R version || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Zone Of The Dead]] || [[Miodrag Krstovic]] || Inspector Dragan Belic || rowspan=2|P9R version || rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kristina Klebe]] || Agent Mina Milius&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Run]] || [[Janet McTeer]] ||Helen Bingham|| P9R version || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Murder]] ||  ||  || FP9 version || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sopranos]] || [[Tony Sirico]] || Paulie &amp;quot;Walnuts&amp;quot; ||  || 1999-2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Browning Arms Company]] - A list of all firearms manufactured by Browning. &lt;br /&gt;
[[Category:Gun]] &lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ruger_Single_Six_/_Ruger_Vaquero&amp;diff=905851</id>
		<title>Ruger Single Six / Ruger Vaquero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ruger_Single_Six_/_Ruger_Vaquero&amp;diff=905851"/>
		<updated>2015-03-28T13:28:17Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Riding the wave of Cowboy adventures and shows in the then 'new media' of television in the 1950s, Sturm Ruger Co, introduced a series of [[Single Action Army]] revolvers similar to the original Colt series.  They initially create the Ruger '''Single Six''' which was a single action revolver outwardly similar to the Colts, however, the interiors were built like 20th century revolvers, thus cutting production costs.  The later Ruger Single Six Revolvers has adjustable sights and was technically the inspiration for the later Blackhawk revolvers.  In the early 1990s, Ruger introduced a '''fixed sight''' version of their cowboy style six shooter, called the '''Ruger Vaquero'''.  The primary trait that distinguishes the more modern Vaqueros from the post 1960s Single Six revolvers is the fixed versus adjustable rear sights.  &lt;br /&gt;
&lt;br /&gt;
Like other SAA manufacturers, the Ruger revolver is sometimes used as a Colt impersonator in films and television shows.  Though it is extremely close to the Colt Single Action Army, the Ruger has slight design elements that distinguish it from the Colt, not the least of which are the Ruger Logo marked grips.&lt;br /&gt;
&lt;br /&gt;
The Ruger Single Six or Ruger Vaquero Single Action Revolver has been seen in the following used by the following actors:&lt;br /&gt;
&lt;br /&gt;
=Ruger Single Six=&lt;br /&gt;
[[Image:Early-Ruger-Old-Model-Single-Six-Revolver.jpg|400px|thumb|right|Early Ruger Single Six (known as the &amp;quot;old Model&amp;quot;) - .22LR.  This was the first entry by Ruger into the SAA market and was a total success.  The flat top/3 screw version was built between 1953-1962.]]&lt;br /&gt;
[[Image:Ruger single six 32.jpg|400px|thumb|right|Ruger Single Six - .32 H&amp;amp;R Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
''(1953 - present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Single-action revolver&lt;br /&gt;
&lt;br /&gt;
'''Barrel Lengths:''' 	4⅝, 5½, 6½, 7½, 9½ &lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .22 LR, .22 WMR, .17 HMR&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6-round cylinder&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' SA Revolver&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (1978)|Dawn of the Dead]]'' || [[David Emge]] || Stephen ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[They Live]]'' ||  || Bank Guard ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Juice]]'' || [[Victor Campos]] || Fernando Quiles ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Juice]]'' || [[Tupac Shakur]] || Roland Bishop ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Tiger]]'' || [[Dean Hallo]] || Henry Soames ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ruger Vaquero=&lt;br /&gt;
[[Image:RugerVaqueroBlue.jpg|thumb|right|400px|Ruger Vaquero with blued finish, case hardened frame and 4.62&amp;quot; barrel - .45 LC]]&lt;br /&gt;
[[File:Ruger Vaquero stainless 5.5 inch 45.jpg|400px|thumb|right|Ruger Vaquero with stainless steel finish and 5.5&amp;quot; barrel - .45 LC]]&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
''(1985 - present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
'''Barrel Lengths:''' 3 3⁄4 in (95 mm),4 5⁄8 in (120 mm),4 3⁄4 in (120 mm), 5 1⁄2 in (140 mm) and 7 1⁄2 in (190 mm) &lt;br /&gt;
&lt;br /&gt;
'''Caliber:'''  .357 Magnum, .38 Special, .44WCF, .44 Magnum, .45 Colt&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6-round cylinder&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' SA Revolver&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Texas Chainsaw Massacre (2003)]]'' || [[R. Lee Ermey]] || Sheriff Hoyt ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Texas Chainsaw Massacre: The Beginning]]'' || [[Lew Temple]] || Sheriff Hoyt ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Texas Chainsaw Massacre: The Beginning]]'' || [[R. Lee Ermey]] || Sheriff Hoyt ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steve Niles' Remains]]'' ||  || Rouge Army soldier ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 4]]'' / &amp;quot;Sweating Bullets&amp;quot; (S4E1)||Various||Various|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Ruger]] - A list of all firearms manufactured by Ruger.&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Mister_Mauser&amp;diff=895251</id>
		<title>User:Mister Mauser</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Mister_Mauser&amp;diff=895251"/>
		<updated>2015-02-25T07:57:57Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_The_Darkside_Chronicles&amp;diff=886979</id>
		<title>Resident Evil: The Darkside Chronicles</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_The_Darkside_Chronicles&amp;diff=886979"/>
		<updated>2015-01-29T14:19:03Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Luger P08 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
[[Image:Resident Evil DSC.jpg|right|thumb|300px|''Resident Evil: The Darkside Chronicles'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch VP70M ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch VP70]] is Leon's primary handgun during the Raccoon City scenario and during Operation Javier.  This is the same weapon that Leon uses in [[Resident Evil 2]], before being replaced by the Silver Ghost in [[Resident Evil 4]]. The shoulder stock that allows 3-round bursts is not available in this game.  &lt;br /&gt;
&lt;br /&gt;
[[Image:VP70.jpg|thumb|none|300px|Heckler &amp;amp; Koch VP70Z - 9x19mm]]&lt;br /&gt;
[[File:REDC 01.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:REDC 05.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mark 23 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mark 23]] is Krauser's sidearm during Operation Javier.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk23.jpg|none|thumb|300px|Heckler &amp;amp; Koch Mark 23 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[File:REDC 02.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory XD ==&lt;br /&gt;
Ada's sidearm throughout the game is the [[Springfield Armory XD]]. This is anachronistic, as the Raccoon City segments take place in 1998.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs-xd-3.jpg|none|thumb|250px|Springfield Armory XD - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
Annete Birkin is seen using a chrome slide [[Glock 17]] (3rd Gen) in the game. Chris Redfield is seen using a standard Glock 17 (3rd Gen).&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|none|thumb|250px|Two-tone Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|250px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92FS]] is used by Claire, Ada, and Leon in various promotional trailers, due to the Browning Hi Power and VP-70 not having updated models. Chris Redfield uses one (likely meant to be his Samurai Edge) in-game, although it becomes the Glock 17 he used in Code Veronica during cutscenes. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|none|thumb|270px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Steve Burnside's primary handgun during the game is the [[Luger P08]].  It is a non-gold version of the P08 and only one is used instead of the usual two he carried in RE:CV. For game balance, it carries fifteen rounds instead of the actual eight round capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger.jpg|none|thumb|250px|Luger P08 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Claire's primary handgun during the RE2 and Code Veronica scenarios is the [[Browning Hi-Power]]. It is the same gun Claire uses in [[Resident Evil 2]], however in the original [[Resident Evil: Code Veronica]], she loses it in the opening cutscene.&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|none|thumb|270px|Browning Hi-Power - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AMC Auto Mag Pistol==&lt;br /&gt;
Javiar Hidalgo, the titular character of the Operation JAVIER campaign, uses an [[AMC Auto Mag Pistol]] as his primary sidearm. Hidalgo carries the magnum, but never uses it, discarding it during a cutscene. Cannot be used by the player, similar to the Mauser C96 in Umbrella Chronicles.&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|300px|none|.44 AMP AutoMag - .44 AMP ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE_AutoMag.jpg|500px|thumb|none|A man with nice loafers drops his even nicer AutoMag.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] is a secondary weapon. In game it's referred to as &amp;quot;Shotgun&amp;quot;. it  can be upgraded to hold an impossible amount of ammunition. In the trailers Steve Burnside is using this to shoot a Licker.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|none|thumb|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:REDC 04.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
The [[MAC-11]] is a secondary weapon. Not the same weapon used in the original RE2, the barrel extension is missing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac_m11_9k.jpg|none|thumb|250px|MAC-11 - .380 ACP]]&lt;br /&gt;
[[Image:From the Beginning.mp4 snapshot 00.37 -2010.12.27 16.47.35-.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:REDC 03.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
[[M79 grenade launcher]]&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|none|thumb|350px|M79 grenade launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
[[FIM-92A Stinger]]&lt;br /&gt;
[[Image:-0976t.jpg|none|thumb|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
&lt;br /&gt;
{{Resident Evil}}&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Shinji Mikami]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=886474</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=886474"/>
		<updated>2015-01-27T00:28:50Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* SIG SG 556 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
'''''Resident Evil 5''''' (known in Japan as ''Biohazard 5'') is a survival horror third-person shooter video game developed and published by Capcom. It was released in 2009 for the Xbox 360, PS3 and PC. In the game Chris Redfield and Sheva Alomar investigate a terrorist threat in Kijuju, a fictional town in Africa. Two DLC, &amp;quot;Lost in Nightmares&amp;quot; and &amp;quot;Desperate Escape&amp;quot; were released for console versions of this game. &amp;quot;Nightmares&amp;quot; serves as a prequel to Resident Evil 5 and stars Chris Redfield and Jill Valentine, while &amp;quot;Escape&amp;quot; takes place concurrent to the main game, following Jill Valentine and Josh Stone. The DLCs also add content to the Mercenaries, including the return of Barry Burton and Rebecca Chambers, last seen in the original Resident Evil.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Resident Evil 5'' and its DLC:''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting gun. Is also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Chris and Jill also wield them during the raid on Spencer's Estate during &amp;quot;Lost In Nightmares;&amp;quot; they acquire two identical ones from Spencer's deceased guards before confronting Wesker. Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris. Chris and Sheva both start with Berettas as part of their default Mercenaries loadouts (with 50 and 40 round magazines, respectively). Wesker uses the Samurai Edge model from the REmake during the Mercenaries as well (the only time you'll find a Beretta with the correct 15 round capacity); Josh Stone carries one in Mercenaries Reunion with a respectable 100 round magazine.&lt;br /&gt;
&lt;br /&gt;
Ironically, despite having several capacity upgrades that will eventually reach 100 rounds per magazine (more handgun ammo than you can carry in a single item slot), you will never be able to have the correct 15 rounds during normal gameplay. The closest you can come are a 16 shot magazine that becomes available early on (conceivably 15+1), and a thirty shot one later on, a real capacity in some civilian aftermarket M9 magazines.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;M92F&amp;quot; starts off with a humble ten round mag (similar to the Silver Ghost in Resident Evil 4), but this will, by the end of the game, hold 100 rounds, and can be further upgraded with infinite ammo after fully upgrading the weapon and beating the game once. This is ridiculously high capacity shared by the &amp;quot;starter&amp;quot; weapons of each type - the Skorpion, Ithaca 37 and Sako 75.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|599px|Resident Evil 5 Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|600px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|601px|Chris's 92FS cycles.]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|600px|Chris reloads his Beretta.]]&lt;br /&gt;
[[Image:RE592FS8.jpg|thumb|none|600px|Sheva reloads the Beretta 92FS. Due to a bug, her Beretta always locks back when reloading, even if there were some unfired rounds in the magazine.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|none|600px|Sheva aims her Beretta 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|600px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:RE592FS7.jpg|thumb|none|600px|Chris holds his Beretta. It appears that the trigger bar is just part of the texture.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|600px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|600px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier slide, or more obviously, the significantly smaller LAM.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot;==&lt;br /&gt;
This modified [[Beretta 92FS Brigadier]] is wielded exclusively by Albert Wesker which he kept after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the main game, however it functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two-tone finish with Black and Inox parts, an extended rail mount, a skeleton hammer, an extended beavertail, and is equipped with a LAM-1000 under the barrel. Similar to the Beretta 92 for Chris, a Samurai Edge will always be in the holster for Wesker's STARS costume in the Mercenaries, even if you've discarded the weapon.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|600px|Wesker's Custom Samurai Edge Beretta 92FS in Resident Evil 5]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
[[Image:RE5Samurai2.jpg|thumb|none|600px|Wesker takes aim with his customized Beretta.]]&lt;br /&gt;
[[Image:RE5Samurai1.jpg|thumb|none|600px|Wesker reloads the Samurai Edge.]]&lt;br /&gt;
[[Image:2456.jpg|thumb|none|600px|Wesker with his Samurai Edge in the concept art.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
Returning from Code Veronica, the [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92FS. The pistol fires in 3 shot bursts. The burst mode in this game, unlike burst-firing weapons in other games, behaves realistically, requiring the player hold down the trigger for the full burst. Releasing the trigger prematurely results in only one or two rounds being fired. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R). Excella Gionne carries one with said 30 shot magazine during the Mercenaries Reunion, but she never carries one in-game.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|600px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|600px|Chris sends a quick burst into the Majini's stomach.]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|600px|Chris reloads the Beretta 93R redundantly fitted with a folded shoulder stock.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 96FS &amp;quot;Samurai Edge&amp;quot; ==&lt;br /&gt;
This weapon is wielded exclusively by Barry Burton which he kept after the events of [[Resident Evil (2002)]], although it is no longer capable of firing in bursts. It can be used in the &amp;quot;Mercenaries Reunion&amp;quot; mode (DLC from PSN/XboxLive or RE5 Gold Edition) by equipping Barry and cannot be unlocked and used in the Main Game. It is a heavily customized version of the &amp;quot;Samurai Edge&amp;quot; but it is a [[Beretta 96 pistol series|96FS]] (this model fires .40 S&amp;amp;W rounds and is more powerful than the 9mm bullets of the 92FS). It has a longer barrel and compensator for increased accuracy and stability. The Beretta 96 has a penetration ability similar to the P-8 and the FiveseveN in the previous game, and as in the previous title, its critical hit chances reset after each successive penetration, making it possible to explode the head of the enemy ''behind'' the enemy you just shot. Fires from a 30 shot magazine and despite being a .40 handgun, uses 9mm rounds like everything else.&lt;br /&gt;
[[Image:Barry_Burton_Samurai_Edge.jpg|thumb|none|400px|Airsoft replica of Barry's Samurai Edge - Fake .40 S&amp;amp;W&amp;lt;br&amp;gt;''For more images of the custom Samurai Edge, please visit the [[Talk: Resident Evil 5|discussion page]].'']]&lt;br /&gt;
[[Image:Barry_RE5.jpg|thumb|none|600px|A close-up of Barry Burton's 96FS Samurai Edge pistol, equipped with a laser sight like every other weapon in the game.]]&lt;br /&gt;
[[Image:RE596FS.jpg|thumb|none|600px|Barry kills a zombie with the Samurai Edge pistol.]]&lt;br /&gt;
[[Image:RE596FS2.jpg|thumb|none|600px|Barry wields the custom Beretta in the official trailer announcing him as a playable character.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is B.S.A.A: Jill's exclusive weapon in the Mercenaries mini-game. It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (Lost in Nightmares).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the H&amp;amp;K P8 and the Critical Hit Ability as it has a high chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|600px|Resident Evil 5 Beretta Px4 Storm]]&lt;br /&gt;
[[Image:RE5Px4C.jpg‎|thumb|none|600px|Jill takes aim with her Px4 Storm.]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|600px|Jill reloads the Px4.]]&lt;br /&gt;
[[Image:RE5Px4F.jpg‎|thumb|none|600px|Jill finishes a wounded Majini with a double knee drop.]]&lt;br /&gt;
[[Image:RE5Px4A.jpg‎|thumb|none|600px|A great close-up of Jill's Px4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Barry Burton carries a custom [[Colt Python]] in the &amp;quot;Mercenaries Reunion&amp;quot; mode, which he uses in two of his melee attacks and is present in a special shoulder holster when not in use. This revolver is originally from [[Resident Evil (2002)]], and in the lore of the series is a weapon Barry built himself, called the &amp;quot;Silver Serpent.&amp;quot;&lt;br /&gt;
[[Image:Resident_Evil_1_Magnum.jpg‎ |thumb|none|350px|Prop version of Barry's .44 Magnum]]&lt;br /&gt;
[[Image:RE1 44magnum.jpg|thumb|none|600px|Custom Colt Python as seen in Resident Evil (2002)&amp;lt;br&amp;gt;Note: even though the text says the revolver uses .44 Magnum rounds, it is clearly a custom Python, not an Anaconda. The screw above the trigger mechanism is the telltale sign. It's possible the Python is simply a base, and Barry ''has'' rechambered it in .44 magnum, although that's reaching just a bit.]]&lt;br /&gt;
[[Image:Barry Anaconda.jpg|thumb|none|600px|&amp;quot;I have THIS!&amp;quot;]]&lt;br /&gt;
[[Image:RE5Promo.jpg|thumb|none|600px|Promo image of the four new playable characters, from left to right: Josh with an SG 556 rifle, Excella Gionne with a Beretta 93R, Rebecca Chambers with a Street Sweeper and MP5A3, and finally Barry Burton with the customized Python.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P8==&lt;br /&gt;
The ''Bundeswehr''-issue variant of the 9mm [[Heckler_%26_Koch_USP#Heckler_.26_Koch_P8|H&amp;amp;K USP]], identified by its reversed safety lever markings, is one of the usable pistols in this game. It appears as B.S.A.A standard issue sidearm, and all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping other guns, Sheva will always have one in her holster (even when no handgun is in her inventory) due to graphic mistakes; switching to a handgun will cause it to magically become whatever it should be. Wesker carries a P8 (along with a Model 500 and a ''lot'' of explosives) in the Mercenaries when equipping his Midnight costume; Chris uses one, along with the fictional Hydra and a PSG-1 in Mercenaries Reunion, when using the Warrior costume.&lt;br /&gt;
&lt;br /&gt;
The weapon is very similar to the FiveseveN in [[Resident Evil 4]], in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible (25 to be exact).&lt;br /&gt;
[[Image:Pistole-p8.jpg‎ |thumb|none|351px|Heckler &amp;amp; Koch P8 - 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|599px|Resident Evil 5 H&amp;amp;K P8]]&lt;br /&gt;
[[Image:RE5P8B.jpg|thumb|none|600px|Chris engages some tribal Majini during Chapter 3.]]&lt;br /&gt;
[[Image:RE5P8A.jpg|thumb|none|600px|Chris reloads his H&amp;amp;K P8.]]&lt;br /&gt;
[[Image:RE5P8D.jpg|thumb|none|600px|Wesker fires the P8 in the Mercenaries mode.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears in the game marked under the name &amp;quot;Lightning Hawk&amp;quot;. Caliber is not stated but is specifically stated in Resident Evil 6 as .50 AE; since this is the exact same model found both there and in Resident Evil 2, logically it is the same caliber. It can be found in a stone tomb during the battle with Wesker. Uses generic magnum ammo, which it shares with the Model 29 and Model 500. &amp;quot;Thanks&amp;quot; to its fast rate of fire and quick reload, it is both the &amp;quot;weakest&amp;quot; magnum and has a max capacity of only two more rounds than the Model 500; damage is relative, since it is still more than enough to kill even more powerful enemies in one shot.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Desert Eagle Leon Kennedy/Brian Iron used in [[Resident Evil 2]] due to the same grips (exclusively R.P.D. made). Wesker carries one in the Mercenaries when equipping his STARS costume.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|600px|Resident Evil 5 Lightning Hawk. Note front slide serrations that were not on the original RE2 version.]]&lt;br /&gt;
[[Image:RE5DE1.jpg‎|thumb|600px|none|Chris with a Desert Eagle pistol after surviving the zombie onslaught in Chapter 1-1.]]&lt;br /&gt;
[[Image:RE5DE2.jpg‎|thumb|600px|none|Chris fires his Desert Eagle. Note how the hammer actually hits the firing pin. ''Resident Evil 5'' is undoubtedly one of the most detailed and realistic video games when it comes to weapons. (Let's just forget the 92FS with the 100-round magazine for a second...)]]&lt;br /&gt;
[[Image:RE5DE3.jpg‎|thumb|600px|none|Chris reloads his Desert Eagle Mark XIX after the first real boss battle against Uroboros.]]&lt;br /&gt;
[[Image:RE5DE4.jpg‎|thumb|600px|none|Recoil of a shot, exaggerated a little bit, considering how Wesker is a veteran S.T.A.R.S. commanding officer (and superhumanly strong). Also note the cocked hammer, which is very rare in video games, where Desert Eagles are usually shown to operate in incorrect DAO mode.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
The [[SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns, similar to the Mauser C96 in the previous game. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds. Does not, unlike both useable Berettas and the P-8, have a special stat that can be upgraded, which tends to limit its usage. Appears as &amp;quot;SIG P226&amp;quot; in the game. Chris carries one in his Safari outfit with the aforementioned 16-shot magazine in the Mercenaries.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|600px|Resident Evil 5 SIG-Sauer P226]]&lt;br /&gt;
[[Image:RE5P226A.jpg|thumb|none|600px|Chris aims at an infested soldier during Chapter 5.]]&lt;br /&gt;
[[Image:RE5P226B.jpg|thumb|none|600px|Chris reloads the P226 when it runs empty.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a booby-trapped corpse of a BSAA member in a hut. It can later be purchased for 3000 gold. It may be upgraded to hold 12 rounds, which is quite extraordinary considering there is no choice of magazines on a revolver. Chris carries one with said 12-shot cylinder in the Mercenaries mode when equipping his STARS outfit; Barry carries an identical magnum in Mercenaries Reunion. Uses generic magnum ammo, which it shares with the .50 AE Desert Eagle and .500 Model 500. Oddly, despite this fact it does more damage per shot than the Desert Eagle, possibly to balance its slower rate of fire.&lt;br /&gt;
[[Image:Smith wesson 44mag 8inch barrel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 revolver with 8 3/8&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|600px|Resident Evil 5 S&amp;amp;W Model 29]]&lt;br /&gt;
[[Image:RE5M29A.jpg‎|thumb|600px|none|Chris holds a Model 29 revolver.]]&lt;br /&gt;
[[Image:RE5M29B.jpg‎|thumb|600px|none|Chris does a quick reload.]]&lt;br /&gt;
[[Image:RE5M29D.jpg‎|thumb|600px|none|Recoil of a shot from the Model 29. It is similar to the Desert Eagle's recoil. That headless Majini probably doesn't feel lucky, but that critical headshot has probably made Chris's day.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] returns from Resident Evil 4, this time under its correct name, but is still the most powerful Magnum type weapon. Its damage tops out at 5,000, which is higher per single shot that any other in-game weapon barring the 30,000 damage dealt by the rocket launcher. A single shot is usually enough to take down most foes. Can be upgraded from its standard (correct) capacity of five shots to six. Wesker carries one alongside an H&amp;amp;K P8 in the Mercenaries when using his Midnight costume; Sheva uses one in Mercenaries Reunion alongside a Sig 556 if equipping her Fairytale costume. Shares generic magnum ammo with two weapons of a different caliber, the Desert Eagle and Model 29.&lt;br /&gt;
&lt;br /&gt;
Strangely, after each shot the hammer returns to cocked position, even though there is clearly no animation of the characters cocking it.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|600px|Resident Evil 5 S&amp;amp;W Model 500]]&lt;br /&gt;
[[Image:RE5M500A.jpg‎|thumb|600px|none|Wesker takes aim with the S&amp;amp;W Model 500 revolver.]]&lt;br /&gt;
[[Image:RE5M500B.jpg‎|thumb|600px|none|The recoil of the Model 500. The wooden shield had no chance against the .500 S&amp;amp;W Magnum round. Neither had the Majini carrying it.]]&lt;br /&gt;
[[Image:RE5M500C.jpg‎|thumb|600px|none|Chris pulls a lever with the S&amp;amp;W Model 500 in his right hand.]]&lt;br /&gt;
[[Image:RE5M500D.jpg‎|thumb|600px|none|Chris reloads the Model 500 inside the missile depot. As the HUD shows, the 5-round cylinder can be upgraded to hold 6 rounds, however the gun's model does not change.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a 5-shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon. Its critical hits can be upgraded, allowing a strategy somewhat similar to the older RE titles - wait for a mob to approach and fire a shot at head level last second. It can be upgraded to hold an impossible number of rounds for the real firearm. This is shared by the &amp;quot;starter&amp;quot; weapons of each type - the Beretta 92FS, Skorpion, and Sako 75. Chris carries one in his default costume (alongside his trusty Beretta) in the Mercenaries.&lt;br /&gt;
&lt;br /&gt;
Even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|600px|Resident Evil 5 Ithaca 37]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|600px|Chris uses an Ithaca 37 to blow away a Majini on a GAU-19/A minigun.]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|600px|An Ithaca 37 on Chris' back as he enters Mercenary mode.]]&lt;br /&gt;
[[Image:RE5M37A.jpg|thumb|none|600px|Chris fires the Ithaca 37 at a Cephalo.]]&lt;br /&gt;
[[Image:RE5M37B.jpg|thumb|none|600px|A good view of Sheva's Ithaca as she stabs a zombie in the chest.]]&lt;br /&gt;
[[Image:RE5M37C.jpg|thumb|none|600px|Chris reloads his Ithaca 37 during the oilfield level.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|600px|Sheva poses with an Ithaca 37 in some promotional art.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
Returning from Resident Evil 4 (this time with its correct name but without the Benelli M4-style folding stock), the [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly - the M3 is the hardest-hitting shotgun at close range.&lt;br /&gt;
&lt;br /&gt;
Chris carries one (along with a Sig P226 and a pair of RPG-7s) when equipping his Safari costume in the Mercenaries; Josh Stone, not to be outdone, carries an M3 of his own (along with a fully-upgraded Beretta and a single RPG-7) in the Mercenaries Reunion.&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 - 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|600px|Resident Evil 5 Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|600px|Wesker aims a Benelli M3 in Mercenary mode.]]&lt;br /&gt;
[[Image:RE5M3E.jpg|thumb|none|600px|Chris carries a Benelli M3 on his back.]]&lt;br /&gt;
[[Image:RE5M3A.jpg|thumb|none|600px| &amp;quot;Agent Zebra&amp;quot;...sorry, &amp;quot;Safari Chris&amp;quot; kills a zombie with the M3 in Mercenaries mode.]]&lt;br /&gt;
[[Image:RE5M3C.jpg|thumb|none|600px|Chris pumps the M3 Super 90 after gunning down a zombie from up close.]]&lt;br /&gt;
[[Image:RE5M3D.jpg|thumb|none|600px|Chris quickly reloads the Benelli. As with Leon in the last game, he thinks all shotguns have a two round capacity and the other shells come from the land of magic.]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|500px|Sheva armed with a Benelli M3 shotgun in a promo image.]]&lt;br /&gt;
&lt;br /&gt;
==SWD/Cobray Street Sweeper ==&lt;br /&gt;
Retunring (sort of) from Resident Evil 4, an [[Armsel Striker and variants#SWD/Cobray Street Sweeper|SWD/Cobray Street Sweeper]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game (odd since it was the only gun in the previous game with the correct name), it has an upgradable effective range. Oddly, in game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
&lt;br /&gt;
Sheva carries one (along with an AK-74 and a Sako 75) when equipping her Clubbin' costume in the Mercenaries; Rebecca Chambers uses another one (alongside an MP-5) in Mercenaries Reunion.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|420px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge]]&lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|600px|Resident Evil 5 Jail Breaker]]&lt;br /&gt;
[[Image:RE5Striker1.jpg|thumb|none|600px|A Street Sweeper hidden in a metal crate.]]&lt;br /&gt;
[[Image:RE5Striker3.jpg|thumb|none|600px|Chris fires the Street Sweeper. True to its name, it sweeps through the infested village with no problem.]]&lt;br /&gt;
[[Image:RE5Striker2.jpg|thumb|none|600px|Chris reloads the Street Sweeper after clearing a village full of zombified tribesmen. For an unknown reason, he is going to always insert only two shells to the drum, no matter how many rounds were fired before the reload. The same happens with the other guns with an internal magazine, such as the Sako 75 rifle, or the other pump-action shotguns. This trend likely comes from Resident Evil 4's version of this gun, which had an exclusive upgrade capacity of 100 shells; the two shells-then-done animation is probably to keep that from getting tiresome.]]&lt;br /&gt;
[[Image:RE5Striker4.jpg|thumb|none|600px|A good view of the Street Sweeper as Chris climbs up to collect a diamond. This shotgun is not, as previously thought, an [[Armsel Striker]]; it lacks the drum advance lever and has a key rather than a knob on the front of the drum.]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawed-off Shotgun==&lt;br /&gt;
A secret weapon. Called the 'Hydra', it is a triple barrel sawed-off shotgun that is unlocked when the Ithaca 37 is fully upgraded. Like the &amp;quot;Jail Breaker&amp;quot; it has an upgradable attack range.&lt;br /&gt;
&lt;br /&gt;
This gun was likely based on a Dickson triple-barreled shotgun with a sawed-off stock and barrels - but unlike that shotgun, this one has only one trigger, meaning only one barrel can be fired at a time, like an over/under shotgun. Strangely, the transition between barrels happens automatically. The Hydra has a baffling starting capacity of four, and this can be further improved as the game progresses. Wesker carries a Hydra in his STARS costume (alongside his custom Beretta and a Desert Eagle) in the Mercenaries; Chris uses one (with a PSG-1 and a P8) in the Mercenaries Reunion when equipping his Warrior costume.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 5 Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|600px|Chris reloads the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|600px|Sheva reloads the Hydra. Due to a bug, the characters first insert two shells at once, and another one later.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns =&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is the second submachine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a reflex sight that serves no function and a laser pointer/flashlight combination attachment on the forend, though the flashlight component is never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself).&lt;br /&gt;
&lt;br /&gt;
The MP5A3 appears in the game as &amp;quot;H&amp;amp;K MP5&amp;quot; and features an unrealistic 45-round magazine by default, which can be upgraded to holds an impressive and impossible load of 150 rounds. Jill uses one in her default BSAA costume in the Mercenaries (with her Px4 as a backup); Rebecca carries one alongside a Streetsweeper in Mercenaries Reunion.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and 0-1-2 trigger group - 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|600px|Resident Evil 5 MP5A3]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|600px|Chris fires his H&amp;amp;K MP5A3.]]&lt;br /&gt;
[[Image:RE5MP5A3D.jpg|thumb|none|600px|Jill pulls back the bolt of the MP5A3 before reloading it.]]&lt;br /&gt;
[[Image:RE5MP5A32.jpg|thumb|none|600px|Chris reloads the MP5A3. Unlike the pistols, the MP5A3 features only one reload animation, where the shooter pulls back the bolt handle first, swaps the magazines, and does a so called HK-slap to release the bolt. Also of note is, despite how accurately this game depicts weapons, the developers failed to model the magazine with bullets.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Skorpion SA|Skorpion Vz. 61]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300 rounds of ammunition per magazine (that's not one, but ''two'' full boxes of the generic machine gun ammo). (This is shared by the &amp;quot;starter&amp;quot; weapons of each type - the Beretta 92FS, Ithaca 37 and Sako 75.) It has an upgradable critical hit rate, making it a fairly effective weapon but next to useless when used by the AI partner. The PAL version of Resident Evil 5 features the Skorpion with a 50 round magazine but less damage. Jill carries two Skorpions during a boss battle midway through the game, but switches to one both during &amp;quot;Desperate Escape&amp;quot; and in the Mercenaries, where she uses it in her Battlesuit costume (alongside a PSG-1). Sheva carries another, alongside a Beretta 92FS and an SVD, in her default BSAA Mercenaries costume.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|350px|Skorpion Vz. 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5VZ61C.jpg|thumb|none|600px|Resident Evil 5 Skorpion Vz. 61]]&lt;br /&gt;
[[Image:RE5VZ61B.jpg|thumb|none|600px|Chris discovers a Skorpion placed conveniently in a metal crate right in the middle of the town's marketplace. The starting ammo for the Vz. 61 is 30 rounds, but the magazine is clearly a 20-rounder.]]&lt;br /&gt;
[[Image:RE5VZ61E.jpg|thumb|none|600px|Chris shoots a way through the incoming Majini tribesmen.]]&lt;br /&gt;
[[Image:RE5VZ61D.jpg|thumb|none|600px|Jill reloads her Vz. 61. Despite carrying two Skorpions in the Story Mode, Jill can only use one in Mercenaries mode. That one, however has its magazine capacity fully upgraded to hold 300 rounds.]]&lt;br /&gt;
[[Image:RE5VZ61A.jpg|thumb|none|600px|Unlockable figure of Jill Valentine posing with two Skorpion submachine guns.  The film version of Jill is seen carrying these in ''[[Resident Evil: Retribution]]''.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Majini soldiers in Chapter 5, which they use it against Chris and Sheva; they'll also carry them on the Mercenaries stage &amp;quot;Experimental Facility,&amp;quot; but only if the player is using the Mercenaries Reunion expansion. Their AKs are equipped with green laser sights and dissolve along with the rest of their bodies when killed.&lt;br /&gt;
The Ak-74 is the most powerful of the &amp;quot;machine gun&amp;quot; class weapons, but is also by far the least accurate and has the smallest capacity.&lt;br /&gt;
Sheva carries one in her Clubbin' costume in the base game's Mercenaries mode; Excella has one in Mercenaries Reunion.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|600px|Resident Evil 5 AK-74]]&lt;br /&gt;
[[Image:RE5AK74A.jpg|thumb|none|600px|Chris discovers an AK-74 in a steel crate.]]&lt;br /&gt;
[[Image:RE5AK74C.jpg|thumb|none|600px|Chris engages some infested soldiers with his newly-acquired AK-74.]]&lt;br /&gt;
[[Image:RE5AK74B.jpg|thumb|none|600px|Chris reloads his AK-74 during the battle with U-8, a giant spider-like thing.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556==&lt;br /&gt;
The [[SIG SG 556]] is depicted as the primary weapon of the BSAA. Like the MP5A3, it is equipped with a EOTech sight (a holosight in this case) that has no function in-game; Josh uses one with some form of scope during a battle between his team and a group of motor-cycle riding Majini for which there exists an ingame model, though it also isn't used. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. Depicted to be fully automatic; the real Sig 556 is a semi-auto only DMR for civilian use.&lt;br /&gt;
&lt;br /&gt;
Chris carries one in his STARS costume in the Mercenaries with his STARS costume; Sheva has one in her Fairytale costume in Reunion. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|450px|SIG SG 556 - 5.56x45mm]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|600px|Resident Evil 5 SIG SG 556.]]&lt;br /&gt;
[[Image:RE5SG556A.jpg|thumb|none|600px|The SG 556 with polymer magazine.]]&lt;br /&gt;
[[Image:RE5SG556B.jpg|thumb|none|600px|Chris reloads the SG 556.]]&lt;br /&gt;
[[Image:RE5SG556D.jpg|thumb|none|600px|Sheva pulls the charging handle of the SG 556.]]&lt;br /&gt;
[[File:RE5Reload.jpg|thumb|none|600px|Sheva reloads the SG 556.]]&lt;br /&gt;
[[Image:RE5SG556E.jpg|thumb|none|600px|Chris opens fire with the SG 556, unlucky for the zombie trying to eat him.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|600px|none|Josh and the rest of Delta team, armed with SIG SG 556's.]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|Josh with his SIG SG 556.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Sako 75==&lt;br /&gt;
The [[Sako 75]] is featured in-game as the S75. It is the most powerful out of the 3 sniper rifles when fully upgraded (likely to balance its slow rate of fire; it actually fires the smallest round) and can be upgraded to hold more ammunition that what the real rifle actually has. This is shared by the &amp;quot;starter&amp;quot; weapons of each type - the Beretta 92FS, Skorpion, Ithaca. It shares ammo with two different 7.62 caliber rifles, the SVD and the PSG-1, just like the magnums and automatic weapons.&lt;br /&gt;
&lt;br /&gt;
Sheva carries a Sako when equipping her Clubbin costume in the Mercenaries.&lt;br /&gt;
[[Image:Sako 75.jpg|thumb|none|500px|Sako 75 Varmint - .223 Remington]]&lt;br /&gt;
[[Image:RE5Sako5.jpg|thumb|none|600px|Resident Evil 5 Sako 75]]&lt;br /&gt;
[[Image:RE5Sako3.jpg|thumb|none|600px|The &amp;quot;S75&amp;quot;, as it is known in the game, on Chris's back, along with his machete.]]&lt;br /&gt;
[[Image:RE5Sako4.jpg|thumb|none|600px|Good shot of the Sako 75 as Chris operates the mechanism inside the forgotten ruins.]]&lt;br /&gt;
[[Image:RE5Sako1.jpg|thumb|none|600px|Chris operates the bolt of the rifle. After each shot, the camera backs out of the scope view till the shooter operates the bolt, then returns to the last position.]]&lt;br /&gt;
[[Image:RE5Sako2.jpg|thumb|none|600px|Chris reloads the Sako. As the HUD tells, the maximum capacity is 50 rounds. Pretty impressive for a gun with an internal magazine.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition as the .223 Remington Sako 75 and the 7.62mm NATO H&amp;amp;K PSG-1 despite its real life counterpart chambers the Soviet 7.62x54mmR, similar to magnums and &amp;quot;machine guns.&amp;quot; It has mid level performance, less powerful than the Sako but more than the PSG-1.&lt;br /&gt;
&lt;br /&gt;
Sheva carries one in her BSAA costume in the Mercenaries.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov Sniper Rifle - 7.62x54mmR]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|600px|Resident Evil 5 SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|600px|An SVD Dragunov on Sheva's back in Mercenary mode.]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|601px|Another angle of that SVD on her back.]]&lt;br /&gt;
[[Image:RE5SVD1.jpg|thumb|none|600px|Chris borrows the SVD from Sheva to do some long-range zombie-shooting. The reticle looks nothing like a genuine PSO-1 reticle.]]&lt;br /&gt;
[[Image:RE5SVD5.jpg|thumb|none|600px|Sheva reloads the SVD.]]&lt;br /&gt;
[[Image:RE5SVD2.jpg|thumb|none|600px|Unlockable figure of Sheva posing with the SVD.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG1]] is found later in the game in Chapter 5-3 and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series, making it the only weapon in the game with a final capacity ''lower'' than it can hold in real life.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded, which makes it extremely useful for getting some of the more difficult BSAA emblems. The PSG-1 is the &amp;quot;weakest&amp;quot; rifle in the game (though this is again, relative), but it also has an insanely fast reload time, comparable to some of the handguns and faster than just about everything else. Jill carries one (alongside a single Skorpion) in her Battlesuit costume in the Mercenaries; Chris uses one with his Warrior costume in the Mercenaries Reunion.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|600px|Resident Evil 5 H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|600px|A PSG1 rifle in a metal box.]]&lt;br /&gt;
[[Image:RE5_PSG1_Scope.JPG|thumb|none|600px|View through the PSG1's scope. Josh's scoped SG 556 has the same reticle when he kills the motorcycle Majinies during Chapter 1.]]&lt;br /&gt;
[[Image:RE5PSG3.jpg‎|thumb|none|600px|Chris reloads his PSG1.]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
The [[MGL-140|Milkor MGL Mk 1L]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds. It cannot be upgraded.&lt;br /&gt;
&lt;br /&gt;
In the Mercenaries, Chris's STARS costume and Sheva's Tribal costume both equip them (loaded with fictional Electric and Nitrogen rounds, respectively); Excella uses one in Mercenaries Reunion. One loaded with incendiary rounds can be picked up on the &amp;quot;Ship Deck&amp;quot; stage, while several more are scattered throughout the &amp;quot;Ruins&amp;quot; stage in Mercenaries No Mercy for the PC.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:RE5MGL5.jpg|thumb|none|600px|Resident Evil 5 Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL1.jpg|thumb|none|600px|The MGL Mk 1L in a metal crate.]]&lt;br /&gt;
[[Image:RE5MGL3.jpg|thumb|none|600px|The MGL Mk 1L on Chris's back.]]&lt;br /&gt;
[[Image:RE5MGL4.jpg|thumb|none|600px|Chris fires the grenade launcher at a group of infested tribesmen. The rounds it fires are incorrectly depicted as flying straight with no arc, almost like a rocket launcher.]]&lt;br /&gt;
[[Image:RE5MGL2.jpg|thumb|none|600px|Good view of the MGL as a zombie tries to eat Chris alive.]]&lt;br /&gt;
&lt;br /&gt;
==Hybrid Machine gun==&lt;br /&gt;
A fictional (although quite convincing) hybrid machine gun is mounted on the Hummer during the Savanna chapter, is operated by Chris and is used to take out motorcycle mounted foes. The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. This same gun is used by several enemies in Resident Evil 6.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:RE5Hybrid1.jpg‎|thumb|600px|none|Chris opens fire on Majini pursuing the Humvee.]]&lt;br /&gt;
[[Image:RE5PKM1.jpg‎|thumb|600px|none|Chris with the Hybrid machine gun.]]&lt;br /&gt;
[[Image:RE5Hybrid2.jpg‎|thumb|600px|none|Chris fires the Hybrid machine gun at Ndesu, one of the Tricell pets. During this boss battle, the game switches to first-person perspective.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
There are two [[Minigun]]s in the game. The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva. The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris. When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun. It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate. Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperately to control the bullet hose. Once firing it is almost impossible to aim the weapon accurately. In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount. The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker). The ammo back pack stores an unlimited supply of rounds and is completely indestructible. Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it. Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times; this can be helpful unless you also equip the Hydra, since the change of perspective puts that ammo box right in the center of the screen.&lt;br /&gt;
&lt;br /&gt;
Chris carries one in his Heavy Metal costume in the Mercenaries Reunion.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|600px|Chris fires the unlockable handheld minigun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|600px|Sheva spins up the barrels of the M134 when Ndesu arrives during one of the game's many boss battles.]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|600px|Sheva opens fire with the vehicle mounted M134.]]&lt;br /&gt;
[[Image:RE5M134D.jpg‎|thumb|none|600px|A Majini (with anger management issues) fires his minigun, right into the ceiling of Wesker's tanker.]]&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
The [[M2 Flamethrower]] can be used during Chapter 5-2, when Chris and Sheva are fighting the Uroboros Mkono boss. A refueling station is located on the wall. At any time, the flamethrower may be placed back on the wall to charge. This gives unlimited fuel to the flamethrower, however using just the flamer cannot kill the boss.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|M2 Flamethrower]]&lt;br /&gt;
[[Image:RE5M2A.jpg|thumb|none|600px|Chris waiting for the M2 Flamethrower to refill. The M2 looks like a modern-day flamethrower, but it is pretty obvious which weapon it was based on.]]&lt;br /&gt;
[[Image:RE5M2B.jpg|thumb|none|600px|Chris engages the mutant from up close. The flamethrower holds 100 &amp;quot;rounds&amp;quot;, which last for about 12-15 seconds.]]&lt;br /&gt;
[[Image:RE5M2C.jpg|thumb|none|600px|Sheva gives Mkono a warm welcome.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-19/A==&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in the third chapter. Two GAU-19/A's are also mounted on Irving's boat along with two fictional missile launchers. Has unlimited ammunition, but can overheat.&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG]]&lt;br /&gt;
[[Image:RE5GAU19A.jpg|thumb|none|600px|Chris examines the GAU-19A that nearly blew his head off.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|600px|Chris with an Ithaca 37 and a General Dynamics GAU-19/A in the background.]]&lt;br /&gt;
[[Image:RE5GAU19A2.jpg|thumb|none|600px|An angry Majini with a GAU-19/A aboard Irving's yacht.]]&lt;br /&gt;
[[Image:RE5GAU19A3.jpg|thumb|none|600px|Chris test fires the GAU-19/A machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, which can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon.) The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
&lt;br /&gt;
RPGs are depicted in much the same way they were in the previous game (and like the MGL is here): they fire in a straight line with very little sway. In fact, the RPG-7 has a variable zoom scope with similar power to the sniper rifles, meaning it can be used to kill large groups of enemies at extreme ranges.&lt;br /&gt;
&lt;br /&gt;
Chris carries two in his Safari costume in the Mercenaries mode (the only time two of the same weapon can be carried at a time); Josh has one in Reunion. Several are scattered around the Mercenaries stage &amp;quot;Ship Deck&amp;quot; in all versions of the game (along with an MGL); they appear in all stages in Mercenaries No Mercy, probably to help the player deal with multiple bosses at a time.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7  - 40mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|600px|Resident Evil 5 RPG-7]]&lt;br /&gt;
[[Image:RE5RPG1.jpg‎|thumb|none|600px|An RPG-7 placed in a metal box.]]&lt;br /&gt;
[[Image:RE5RPG3.jpg‎|thumb|none|600px|Chris and Sheva reload the RPG-7 at the hangar.]]&lt;br /&gt;
[[Image:RE5RPG2.jpg‎|thumb|none|600px|View through the scope of the standard RPG-7.]]&lt;br /&gt;
[[Image:RE5RPG4.jpg‎|thumb|none|600px|View through the NV scope of the special RPG used during the Wesker boss battle, otherwise known as &amp;quot;RPG-7 NVS&amp;quot; (Night Vision Sight).]]&lt;br /&gt;
[[Image:RE5RPG5.jpg‎|thumb|none|600px|A Majini soldier aiming at Chris and Sheva.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
A Majini uses a [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;. Unlike in Resident Evil 2, here it is correctly depicted as a lock-on missile; bizarrely, it doesn't lock on to the chopper, but the ''pilot'' instead.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:RE5Stinger1.jpg|thumb|none|600px|The Majini aims the FIM-92A Stinger at Doug's helo.]]&lt;br /&gt;
[[Image:RE5Stinger2.jpg|thumb|none|600px|He misses the helicopter and gets an 5.56mm round between his eyes from Jill's SG 556.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==Mk 48 Grenade Series==&lt;br /&gt;
A fictional (or could we say &amp;quot;generic&amp;quot;) series of grenades, consisting of a fragmentation, flashbang, and incendiary grenade. Due to a bug, the characters do not remove the safety pins before throwing these grenades.&lt;br /&gt;
[[Image:RE5Frag1.jpg|thumb|none|600px|Chris feeds U-8 with a delicious fragmentation grenade. The safety pin is clearly visible on the grenade.]]&lt;br /&gt;
[[Image:RE5Frag2.jpg|thumb|none|600px|Chris about to throw a frag grenade towards the Majini soldiers. Note the two different colored lasers. The red one is attached to Sheva's Beretta, while the green one indicates an enemy weapon, in this case the mercenary's AK-74.]]&lt;br /&gt;
[[Image:RE5Flash1.jpg|thumb|none|600px|Chris (in S.T.A.R.S. outfit) prepares to toss a flash grenade to disable a small group of Majini.]]&lt;br /&gt;
[[Image:RE5Inc1.jpg|thumb|none|600px|Uroboros Mkono about to taste an incendiary grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Frag Grenade==&lt;br /&gt;
Some of the infested soldiers have [[M26 hand grenade]]s on their vests. These can be shot, with predictable results.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:RE5M26.jpg|thumb|none|600px|Bunch of M26 grenades visible on the soldier's vest.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Despite carrying [[M26 hand grenade]]s, some soldiers are throwing low-detail [[Model 24 Stielhandgranate]]s at Chris and Sheva, possibly for their higher profile. These soldiers also appear in Mercenaries mode. Strangely, they sometimes function like flash-bang grenades when thrown by enemies, although these only effect the player.&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|330px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; stick grenade with fragmentation sleeve]]&lt;br /&gt;
[[Image:RE5Model24.jpg|thumb|none|600px|A low-quality Model 24 Stielhandgranate about to hit the floor (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==Proximity Mine==&lt;br /&gt;
The Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. It does not appear to be based on any real-life land mine.&lt;br /&gt;
&lt;br /&gt;
The Proximity Mine is fitted with a LED light on top and frequently beeps when planted after 5 seconds. It cannot be triggered by the player characters, though they can be caught in the blast if detonated by an enemy or gunfire. In Versus, they can be set off by enemy players, and are extremely lethal.&lt;br /&gt;
[[Image:RE5Prox2.jpg|thumb|none|600px|A proximity mine placed on a shelf.]]&lt;br /&gt;
[[Image:RE5Prox1.jpg|thumb|none|600px|Chris about to place the proximity mine.]]&lt;br /&gt;
&lt;br /&gt;
=Beta / Removed Weapons=&lt;br /&gt;
==Silver Ghost ==&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a modified [[1911]] as his main weapon instead (the 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|600px|Chris aims the &amp;quot;Silver Ghost&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
==M1911==&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a slightly modified [[M1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The 1911 never appeared again in any later cutscenes.&lt;br /&gt;
&lt;br /&gt;
It appears to be a relatively standard 1911 with a stainless, threaded barrel, fixed sights, a commander-style hammer and what looks like A1 cocking serrations. Some interesting points are that the magazine release, trigger and trigger guard seem to be taken from the Beretta 92FS, implying a customized, fictional weapon like the &amp;quot;Silver Ghost&amp;quot; from the previous game, or a more high-res version of the Army Handgun from Resident Evil 0.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|600px|The 1911 in the E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|600px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini never appear this many in the console versions of the official game, but possibly from a Bench-Mark''. They can spawn like this in the Mercenaries No Mercy, though.]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|600px|Chris with the 1911. Note the threaded barrel, trigger and finger rest.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle==&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch HK33|Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG  SG 550|SIG SG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
&lt;br /&gt;
An early screenshot in the official strategy guide's &amp;quot;Development&amp;quot; section shows Chris holding this weapon near the (overturned) bus on Public Assembly. Curiously, its waiting animation at this point has Chris with both hands on the grip, with the weapon aimed straight up, just like the default handgun animation.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|600px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini, probably in '''Public Assembly'''. While the grenade launcher has been retained from ''Dead Rising'' (complete with its nonexistent trigger), the ANPEQ is now gone, and an EOTech holosight (similar to the one equipped to the Sig 556) has been added in place of the scope.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Alternate Benelli M3==&lt;br /&gt;
&lt;br /&gt;
In the early trailers for the game, Chris can bee seen blasting huge groups of Majini with a stockless version of the Benelli M3. The weapon's utility is unknown, thought judging by the location it's seen used in it seems to have been replaced by the Ithaca 37. Whether or not the weapon was present at the same time as the Merchant is also unknown, so it's possible the weapon would've been upgradeable with a stock (as some weapons in RE4 were). As a final note, the model used here appears to be a higher resolution version of the one seen in [[Resident Evil 3: Nemesis]], complete with wooden furniture. This would make it the third &amp;quot;throwback&amp;quot; weapon present, alongside the Samurai Edge and the heavily customized Desert Eagle from Resident Evil 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 Super 90 Shorty.jpg|thumb|none|800px|]]&lt;br /&gt;
[[Image:Re4.5 Benelli M3S.jpg|thumb|none|800px| Chris fires the Benelli atop an early build of &amp;quot;Public Assembly.&amp;quot; The distinctly different profile of the Benelli versus the Ithaca 37 (magazine tube flush with the barrel, different butt plate, different sights) can be clearly seen here.]]&lt;br /&gt;
[[Image:Re4.5 Benelli M3S Recoil.jpg|thumb|none|800px| The Benelli in full recoil as Chris pumps it. Here we can see the laser, which is mounted where it would be on the full-size Benelli in the final version of the game. Though it could be a trick of the light, the pump appears to be lighter than the rest of the weapon, suggesting it is wooden, like the one in [[Resident Evil 3: Nemesis]].]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Template:Resident Evil Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Shinji Mikami]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Nightingale_the_Robber_(Solovey-Razboynik)&amp;diff=883618</id>
		<title>Nightingale the Robber (Solovey-Razboynik)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Nightingale_the_Robber_(Solovey-Razboynik)&amp;diff=883618"/>
		<updated>2015-01-18T13:25:56Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Mauser M712 Schnellfeuer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Nightingale the Robber &amp;lt;BR&amp;gt; Solovey-Razboynik&lt;br /&gt;
|picture = Solovey-Poster.jpg&lt;br /&gt;
|caption = ''Film poster''&lt;br /&gt;
|country = [[Image:RUS.jpg|25px]] Russia&lt;br /&gt;
|director = Egor Baranov&lt;br /&gt;
|date= 2012&lt;br /&gt;
|language = Russian&lt;br /&gt;
|studio=Ortodoks Studio&lt;br /&gt;
|distributor=&lt;br /&gt;
|character1=Solovey-Razboynik&lt;br /&gt;
|actor1=[[Ivan Okhlobystin]]&lt;br /&gt;
|character2=Debit&lt;br /&gt;
|actor2=[[Evgeniy Stychkin]]&lt;br /&gt;
|character3=Molot (aka Hammer)&lt;br /&gt;
|actor3=[[Sergey Badyuk]]&lt;br /&gt;
|character4=Izabella Yur'evna&lt;br /&gt;
|actor4=[[Oksana Fandera]]&lt;br /&gt;
|character5=Agent N7&lt;br /&gt;
|actor5=[[Igor Jijikine]]&lt;br /&gt;
|character6=Police General&lt;br /&gt;
|actor6=[[Aleksandr Strizhenov]]&lt;br /&gt;
|character7=Police Major&lt;br /&gt;
|actor7=[[Pavel Priluchnyy]]&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Nightingale the Robber''''' (Russian: '''''Solovey-Razboynik'''''; '''''Соловей разбойник''''') is a 2012 Russian crime comedy directed by Egor Baranov. The film tells story of a daring and romantic robber Sevastyan Solovyov and his co-participants: former bookkeeper Debit, blacksmith Molot and opera singer Izabella Yur'evna. They fight for justice against corrupt government and Police&lt;br /&gt;
&lt;br /&gt;
P.S. ''Nightingale the Robber'' was an epic robber from East Slavic epic narrative poem.&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Nightingale the Robber (Solovey-Razboynik)}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Mauser M712 Schnellfeuer==&lt;br /&gt;
Solovey uses two gold-plated [[Mauser_C96#Mauser_M712_Schnellfeuer|Mauser M712 Schnellfeuer]]. &lt;br /&gt;
[[File:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:Solovey-M712.jpg|thumb|none|600px|Solovey holds his Mauser M712 pistols]]&lt;br /&gt;
[[Image:Solovey-M712-3.jpg|thumb|none|600px|A fire selector is visible on the pistol's left side]]&lt;br /&gt;
[[Image:Solovey-M712-2.jpg|thumb|none|600px|Solovey fires his M712 at police]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
Debit uses a pair of  [[Tokarev TT-33]]s.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Solovey-TT.jpg|thumb|none|600px|Debit points his TT at Agent N7]]&lt;br /&gt;
[[Image:Solovey-TT2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Solovey-PM.jpg|thumb|none|600px|Onisiy Petrovich ([[Aleksandr Sukhinin]]) holds the [[Makarov PM]]]]&lt;br /&gt;
[[Image:Solovey-PM2.jpg|thumb|none|600px|Andrey Petrovich holds his PM]]&lt;br /&gt;
&lt;br /&gt;
==Russian Nagant M1895==&lt;br /&gt;
[[Image:Nagant-1895.jpg|thumb|none|300px|Nagant M1895 Pistol - 7.62x38N cartridge (aka 7.62 Nagant ammo).]]&lt;br /&gt;
[[Image:Solovey-Nagant.jpg|thumb|none|600px|Some [[Russian Nagant M1895]] revolvers can be seen in weapon crate. Also can be seen the TT-33 pistols and AKS-74 assault rifles. A Russian NCO holds AT-4 ''Spigot''/9K111 ''Fagot'') missile launch tube]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
Debit carries a pair of nickel finished [[Taurus PT92]]s.&lt;br /&gt;
[[Image:TaurusPT92.jpg|thumb|none|300px|Taurus PT92AFS (Stainless) - 9x19mm]]&lt;br /&gt;
[[Image:Solovey-PT92-1.jpg|thumb|none|600px|Debit executes a security van guard with his Taurus PT92]]&lt;br /&gt;
[[Image:Solovey-PT92.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Solovey-PT92-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Solovey-PT92-3.jpg|thumb|none|600px|You can see the second Taurus PT92 pistol (circled in red)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - 9x19mm]]&lt;br /&gt;
[[Image:Solovey-HKUSP.jpg|thumb|none|600px|Agent N7 aims his suppressed [[Heckler &amp;amp; Koch USP]] at Molot]]&lt;br /&gt;
[[Image:Solovey-HKUSP2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==PDT-9T ''Esaul''==&lt;br /&gt;
Some police officers and casino guards are armed with [[Kedr PP-91|PDT-9T ''Esaul'']] less-lethal weapons mocked up as PP-91 submachine guns.&lt;br /&gt;
[[Image:PDT-9T.jpg|thumb|none|401px|PDT-9T ''Esaul'' less-than-lethal personal protection weapon - 9mm P.A. Rubber]]&lt;br /&gt;
[[Image:Solovey-Esaul.jpg|thumb|none|600px|Solovey fires a captured PDT-9T at a police officer.]]&lt;br /&gt;
[[Image:Solovey-Esaul2.jpg|thumb|none|600px|Casino guard holds a suppressed PDT-9T.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
When Molot goes to kill Solovey and Debit he entered a restaurant with a double barreled shotgun.&lt;br /&gt;
[[Image:Solovey-shtgn.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Solovey-shtgn2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Solovey-shtgn3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault rifles=&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Solovey-AKSU.jpg|thumb|none|600px|Molot and Izabella are armed  [[AKS-74U]] s]]&lt;br /&gt;
[[Image:Solovey-AKSU2.jpg|thumb|none|600px|A police officer fires an AKS-74U]]&lt;br /&gt;
[[Image:Solovey-AKSU3.jpg|thumb|none|600px|Another police officer holds his AKS-74U]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74==&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74, 5.45x39mm]]&lt;br /&gt;
[[Image:Solovey-AKS74.jpg|thumb|none|600px|Solovey holds the [[AKS-74]] with stock folded]]&lt;br /&gt;
[[Image:Solovey-AKS74-2.jpg|thumb|none|600px|A police officer fires an AKS-74]]&lt;br /&gt;
[[Image:Solovey-AKS74-3.jpg|thumb|none|600px|The same officer reloads his AKS-74]]&lt;br /&gt;
&lt;br /&gt;
=Rifles= &lt;br /&gt;
==SKS rifle==&lt;br /&gt;
Agent N7 uses a heavly customized [[SKS rifle]]. The same SKS was used in [[Hooked (Na Igre)]]&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|400px|none|Russian Simonov SKS rifle - 7.62x39mm.]]&lt;br /&gt;
[[Image:SKS-customized.jpg|thumb|none|400px|Heavly customized Simonov SKS bullpup 7.62x39mm]]&lt;br /&gt;
[[Image:Solovey-SKS.jpg|thumb|none|600px|Heavly customized Simonov SKS in a weapon case)]]&lt;br /&gt;
[[Image:Solovey-SKS2.jpg|thumb|none|600px|Agent N7 attaches a supressor (actually it's not a supressor, it's a shell built around a barrel]]&lt;br /&gt;
[[Image:Solovey-SKS3.jpg|thumb|none|600px|Close up of the SKS bolt handle]]&lt;br /&gt;
[[Image:Solovey-SKS4.jpg|thumb|none|600px|Agent N7 aims his SKS]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Degtyaryov DP-27==&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|DP-27 machine gun, 7.62x54mm R]]&lt;br /&gt;
[[Image:Solovey-DP.jpg|thumb|none|600px| A [[Degtyaryov DP Series Machine Gun|Degtyaryov DP-27]] is mounted on a motorcycle]]&lt;br /&gt;
[[Image:Solovey-DP2.jpg|thumb|none|600px|Solovey fires the DP-27 at police]]&lt;br /&gt;
[[Image:Solovey-DP3.jpg|thumb|none|600px|Molot fires his DP-27 during the casino shootout]]&lt;br /&gt;
[[Image:Solovey-DP5.jpg|thumb|none|600px|Close-up of the DP-27 mechanism]]&lt;br /&gt;
[[Image:Solovey-DP4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
==F-1 Hand Grenade==&lt;br /&gt;
[[Image:Deactivated f1.jpg|thumb|none|300px|F-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Solovey-F1.jpg|thumb|none|600px|[[F-1 hand grenade]] in a box]]&lt;br /&gt;
&lt;br /&gt;
==RGD-5 Hand Grenade==&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|400px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Solovey-RGD5.jpg|thumb|none|600px|Solovey holds the [[RGD-5 hand grenade]]]]&lt;br /&gt;
&lt;br /&gt;
=Grenade and Missile Launchers=&lt;br /&gt;
==RPG-26==&lt;br /&gt;
[[Image:Rpg26-1.jpg|thumb|none|400px|RPG-26 - 72.5mm]]&lt;br /&gt;
[[Image:Solovey-RPG26.jpg|thumb|none|600px|Debit aims the [[RPG-26]] ]]&lt;br /&gt;
[[Image:Solovey-RPG26-2.jpg|thumb|none|600px|Just fired RPG-26 shrouded in smoke]]&lt;br /&gt;
&lt;br /&gt;
==AT-4 ''Spigot''==&lt;br /&gt;
Izabella blows a hole in the bank vault with an [[AT-4 Spigot]] anti tank missile. Incorrectly, she uses only the missile tube without the launcher, perhaps using it as a dumb-fire rocket.&lt;br /&gt;
[[Image:AT4Launcher.jpg|thumb|none|400px|AT-4 Spigot 120mm]]&lt;br /&gt;
[[Image:Solovey-Spigot.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Solovey-Spigot2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Russian Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Desert_Tech&amp;diff=882461</id>
		<title>Desert Tech</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Desert_Tech&amp;diff=882461"/>
		<updated>2015-01-14T09:29:02Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
Desert Tactical Arms (now Desert Tech) was founded in 2007, in Salt Lake City, Utah, where it is headquartered today. DTA (DT) specializes in bolt-action, bullpup style rifles.  &lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 2007&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Bolt action rifles, scopes, accessories, autoloading rifles&lt;br /&gt;
=Guns=&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Tech Micro Dynamic Rifle|Micro Dynamic Rifle]]||5.56x45mm NATO&amp;lt;br&amp;gt;7.62x51mm&amp;lt;br&amp;gt;7.62x39mm&amp;lt;br&amp;gt;.300 AAC&amp;lt;br&amp;gt;6.8x43mm SPC||30+1&amp;lt;br&amp;gt;20+1||2013-Present|| ||[[File:Desert Tech MDR.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Tactical Arms Stealth Recon Scout|Stealth Recon Scout]]||.308 Winchester&amp;lt;br&amp;gt;.6.5 Creedmoor&amp;lt;br&amp;gt;6.5x47 Lapua&amp;lt;br&amp;gt;.260 Remington&amp;lt;br&amp;gt;7mmWSM&amp;lt;br&amp;gt;.300 Win Mag&amp;lt;br&amp;gt;.338 Lapua Magnum||6&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5||2007-Present||Gen 1&amp;lt;br&amp;gt;Gen 2&amp;lt;br&amp;gt;A1||[[File:SRS_A1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Tactical Arms Covert|Covert]]||.308 Winchester&amp;lt;br&amp;gt;.6.5 Creedmoor&amp;lt;br&amp;gt;6.5x47 Lapua&amp;lt;br&amp;gt;.260 Remington&amp;lt;br&amp;gt;7mmWSM&amp;lt;br&amp;gt;.300 Win Mag&amp;lt;br&amp;gt;.338 Lapua Magnum||6&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;6&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5||2009-Present||Gen 1&amp;lt;br&amp;gt;Gen 2&amp;lt;br&amp;gt;A1||[[File:Covert_A1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Tactical Arms Hard Target Interdiction|Hard Target Interdiction]]||.50 Browning Machine Gun (BMG)&amp;lt;br&amp;gt;.375 CheyTac&amp;lt;br&amp;gt;.416 Barrett&amp;lt;br&amp;gt;.408 CheyTac||5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5&amp;lt;br&amp;gt;5||2009-Present|| ||[[File:HTI.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Pan%27s_Labyrinth&amp;diff=878004</id>
		<title>Pan's Labyrinth</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Pan%27s_Labyrinth&amp;diff=878004"/>
		<updated>2014-12-27T21:02:32Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Luger P08 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Panlab_poster.jpg|right|thumb|300px|''[[Pan's Labyrinth]]'' (2006)]]&lt;br /&gt;
''Pan's Labyrinth'' (''El Laberinto del Fauno in Spanish)'' is a 2006 dark fantasy film set in Francoist Spain shortly after the Civil War. Along with her pregnant mother, young Ofelia moves into the house of her stepfather, Captain Vidal ([[Sergi López]]), commander of the local Guardia division. Ofelia meets a mysterious Faun in the eponymous Labyrinth, who gives her three tasks so she can prove herself to be a long-lost princess reincarnated as a mortal. Meanwhile, the coldly authoritarian Vidal rages a war with Spanish Maquis fighters in the surrounding woods, the last remnants of the defeated Republicans.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the movie ''Pan's Labyrinth'''''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Luger P08==&lt;br /&gt;
Captain Vidal ([[Sergi López]]) carries the [[Luger P08]] as his weapon in the film. In one notable scene, when Vidal is executing wounded prisoners after a battle with the Maquis, one of the wounded keeps pushing away the Luger with his hand, until Vidal finally shoots him through the palm.&lt;br /&gt;
[[File:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[File:Pans Vidal Luger.jpg|thumb|none|600px|Captain Vidal ([[Sergi López]]) advances on the Maquis position, firing his Luger P08.]]&lt;br /&gt;
[[File:Pans Vidal Luger 2.jpg|thumb|none|600px|Vidal guns down a rebel with his Luger.]]&lt;br /&gt;
[[File:Pans Vidal Luger 3.jpg|thumb|none|600px|Vidal fires his Luger.]]&lt;br /&gt;
[[File:Pans Vidal Luger 4.jpg|thumb|none|600px|Loading a new magazine...]]&lt;br /&gt;
[[File:Pans Vidal Luger 5.jpg|thumb|none|600px|...and pulling back the toggle.]]&lt;br /&gt;
[[File:Pans_Vidal_Luger_6.jpg|thumb|none|600px|Vidal takes cover with his Luger.]]&lt;br /&gt;
[[File:Pans Vidal Luger 7.jpg|thumb|none|600px|Vidal executes a wounded Maquis by shooting through his palm and into his head.]]&lt;br /&gt;
[[File:Pans Vidal Luger 8.jpg|thumb|none|600px|Close-up of the Luger, tucked into Vidal's waistline.]]&lt;br /&gt;
&lt;br /&gt;
==Astra 400==&lt;br /&gt;
Garcés ([[Manolo Solo]]), one of Vidal's Lieutenants, uses an [[Astra_400#Astra_400|Astra 400]] in the film. &lt;br /&gt;
[[File:Astra_400_right.jpg|thumb|none|350px|Astra 400 - 9 mm Bergmann-Bayard or &amp;quot;largo&amp;quot;]]&lt;br /&gt;
[[File:Pans Gardia Astra.jpg|thumb|none|600px|A Guardia delivers to ''coup de grâce'' to a wounded rebel.]]&lt;br /&gt;
[[File:Pans Garces Astra.jpg|thumb|none|600px|Garcés ([[Manolo Solo]]) draws his Astra 400...]]&lt;br /&gt;
[[File:Pans Garces Astra 2.jpg|thumb|none|600px|...and chambers a round.]]&lt;br /&gt;
[[File:Pans Garces Astra 3.jpg|thumb|none|600px|Garcés with his Astra drawn.]]&lt;br /&gt;
&lt;br /&gt;
==FN Browning 1903==&lt;br /&gt;
Serrano ([[César Vea]]), one of Vidal's Lieutenants, carries what appears to be an [[FN_Model_1903#FN_Browning_1903|FN Browning 1903]]. After defeating a Maquis cell in battle, Vidal disarms a wounded fighter of this FN 1903.&lt;br /&gt;
[[File:Browning_1903.jpg|thumb|none|350px|FN Browning Model 1903 Pocket - 9 x 20mm Browning Long]]&lt;br /&gt;
[[File:Pans Serrano FN22.jpg|thumb|none|600px|Serrano ([[César Vea]]) can be seen with a FN Browning 1903 in the right of the frame.]]&lt;br /&gt;
[[File:Pans Vidal FN1903.jpg|thumb|none|600px|Captain Vidal ([[Sergi López]]) takes a FN Browning 1903 from a wounded Rebel.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
One of the Maquis Fighters carries a [[Walther P38]].&lt;br /&gt;
[[File:P38.jpg|thumb|none|350px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
[[File:Pans Maquis P38.jpg|thumb|none|600px|The Rebel to the right of Pedro ([[Roger Casamajor]]) carries a Walther P38.]]&lt;br /&gt;
&lt;br /&gt;
==Webley Mk VI==&lt;br /&gt;
Pedro ([[Roger Casamajor]]), the Maquis leader, carries a [[Webley_Revolvers#Webley_.455_Mk_VI|Webley Mk VI]] in the film.&lt;br /&gt;
[[File:Webley.JPG|thumb|none|350px|Webley Mk VI - .455 Webley]]&lt;br /&gt;
[[File:Pans Pedro Webley.jpg|thumb|none|600px|Pedro ([[Roger Casamajor]]), the Maquis leader, with his Webley Mk VI.]]&lt;br /&gt;
[[File:Pans Pedro Webley 2.jpg|thumb|none|600px|Pedro's Webley can be seen in his hand as he embraces his sister, Mercedes.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Bergmann MP35/I==&lt;br /&gt;
One of the Spanish Maquis carries a [[Bergmann MP35/I]].&lt;br /&gt;
[[File:MP35a.jpg|thumb|none|500px|Bergmann MP35/I - 9x19mm]]&lt;br /&gt;
[[File:Pans Maquis MP35.jpg|thumb|none|600px|A Maquis fighter carries a Bergmann MP35/I.]]&lt;br /&gt;
&lt;br /&gt;
==Sten Mk II==&lt;br /&gt;
A [[Sten#Sten_Mk_II|Sten Mk II]] can be seen lying by a dead Resistance fighter after Vidal's forces eliminate a Maquis cell.&lt;br /&gt;
[[File:Unitsten2.jpg|thumb|none|500px|Sten Mk II - 9x19mm]]&lt;br /&gt;
[[File:Pans Maquis Sten.jpg|thumb|none|600px|A Sten Mk II seen lying next to its dead operator.]]&lt;br /&gt;
[[File:Pans Maquis Sten 2.jpg|thumb|none|600px|Close-up of the weapon, to the left.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==1893 Spanish Mauser==&lt;br /&gt;
Both Spanish Guardia soldiers and their Maquis counterparts carry [[Mauser_Rifle_Series#1893_Spanish_Mauser|1893 Spanish Mauser]] rifles. These appear to be the full-length weapons, rather then the shortened Mauser Oviedo 1916.&lt;br /&gt;
[[File:Spanish1893Mauser.jpg|thumb|none|500px|1893 Spanish Mauser - 7x57mm Mauser]]&lt;br /&gt;
[[File:Pans Maquis 1916.jpg|thumb|none|600px|Two Maquis fighters enter a hideout carrying 1893 Spanish Mauser rifles.]]&lt;br /&gt;
[[File:Pans Gardia 1916 2.jpg|thumb|none|600px|Rifles drawn, the garrison watches from afar as rebels bomb a freight train.]]&lt;br /&gt;
[[File:Pans Gardia 1916 4.jpg|thumb|none|600px|A Guardia can be seen patrolling with his Mauser.]]&lt;br /&gt;
[[File:Pans Gardia 1916 5.jpg|thumb|none|600px|A Guardia approaches a wounded Maquis with his 1893 Spanish Mauser slung.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
Several Maquis carry the [[Short_Magazine_Lee-Enfield_(SMLE)#Short_Magazine_Lee-Enfield_rifle|Lee-Enfield No.1 Mk.III*]] in the film. Oddly enough, at least one Guardia soldier appears to wield it as well.&lt;br /&gt;
[[File:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century.]]&lt;br /&gt;
[[File:Pans Gardia Enfield.jpg|thumb|none|600px|The Guardia soldier in the lower-right of the frame carries a slung Lee-Enfield No.1 Mk.III*.]]&lt;br /&gt;
[[File:Pans Maquis Enfield.jpg|thumb|none|600px|A Lee-Enfield can be seen propped against a rock in the center of the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Spanish Mauser 1895 Carbine==&lt;br /&gt;
Several Maquis fighters carry Spanish Model 1895 Mauser carbines.&lt;br /&gt;
[[File:Spanish_Masuer_1895_Carbine.jpg|thumb|none|450px|1895 Spanish Mauser Carbine - 7x57mm Mauser]]&lt;br /&gt;
[[File:Pans UnkownBoltAction.jpg|thumb|none|600px|A Maquis fighter with an 1895 carbine.]]&lt;br /&gt;
[[File:Pans UnkownBoltAction 2.jpg|thumb|none|600px|The Maquis to the far left carries an 1895 carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
Several Spanish Maquis fighters carry [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Shotguns]].&lt;br /&gt;
[[File:CharlesParker1878Shotgun.jpg|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge. The Parker Gun Company was absorbed into Remington in 1934.]]&lt;br /&gt;
[[File:Pans Maquis DoubleBarrel.jpg|thumb|none|600px|A slung 12 Gauge Double Barreled Shotgun around a Maquis fighter's back.]]&lt;br /&gt;
[[File:Pans Maquis DoubleBarrel 2.jpg|thumb|none|600px|A Maquis rebel carries a 12 Gauge Double Barreled Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
None of the guns in this film are ever actually fired. At the time of production, a drought was taking place, and the production team was not allowed to use blanks or even squibs. Hence, all those effects are digital. However, since ''[[Hellboy]]'', it seems they have remembered to include actions cycling, which is also done digitally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:Mexican Produced/Filmed]]&lt;br /&gt;
[[Category:Spanish Produced/Filmed]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Guillermo del Toro]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Enemy_at_the_Gates&amp;diff=876125</id>
		<title>Enemy at the Gates</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Enemy_at_the_Gates&amp;diff=876125"/>
		<updated>2014-12-20T22:00:41Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Mosin Nagant M91/30 Sniper Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Enemy-At-the-Gates.jpg|thumb|right|300px|''Enemy at the Gates ''(2001)  The theatrical movie poster with the &amp;quot;infamous&amp;quot; '''reversed''' image of a Mosin Nagant M91/30. ]]&lt;br /&gt;
&lt;br /&gt;
'''''Enemy at the Gates''''' is a 2001 World War II film directed by Jean-Jacques Annaud.  [[Jude Law]] stars in the film as Vassili Zaitsev, an ordinary Russian soldier who became a legend for his feats as a sniper fighting during the battle of Stalingrad.  [[Ed Harris]] co-stars in the film as German intelligence officer Major König, an expert sniper tasked to eliminate Zaitsev.  The cast also includes [[Joseph Fiennes]] and [[Rachel Weisz]].  The film is notable for being one of the few modern English language films to depict the Eastern Front of the war.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Soviet Army Weapons=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===Tokarev TT-33 Pistol===&lt;br /&gt;
The [[Tokarev TT-33]] pistol is used by Soviet officers and political officers (NKVD NCOs and officers).&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev - Post-1947 version.]]&lt;br /&gt;
[[Image:EnemyGatesTT33 02.jpg‎|thumb|none|600px|A political officer aims his Tokarev TT-33. Note that this pistol appears to have the finer cocking serrations, indicating it is a likely a later (and thus, anachronistic) variant.]]&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev - Pre-1947 version.]]&lt;br /&gt;
[[Image:EnemyGatesTT33 03.jpg‎ |thumb|none|600px|Nikita Khrushchev ([[Bob Hoskins]]) hands a Red Army General (Hans Martin Stier) his Tokarev TT-33 pistol to commit suicide. Note the shape of the cocking serrations which is typical for pre-1947 version of TT.]]&lt;br /&gt;
&lt;br /&gt;
===Nagant M1895 Revolver===&lt;br /&gt;
The [[Nagant M1895 Revolver]] is used by Red Army and NKVD political officers.&lt;br /&gt;
[[Image:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 Revolver - 7.62x38mm Nagant]]&lt;br /&gt;
[[Image:EnemyGatesNagantPistol2.jpg‎ |thumb|none|600px|Political officer fires his [[Nagant M1895 Revolver]] at soldiers who jumped in the river.]]&lt;br /&gt;
[[Image:EnemyGatesPPSH 04.jpg|thumb|none|600px|On the right, Red Army and NKVD political officers fire at the retreating soldiers with their [[Nagant M1895 Revolver]].]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
===Mosin Nagant M91/30===&lt;br /&gt;
The [[Mosin Nagant Rifle|Mosin Nagant M91/30]] is used by nearly all Soviet infantry enlisted men in the film.  Also used by Vasily Zaitsev ([[Jude Law]]) at the first battle he experiences in Stalingrad.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|550px|Mosin Nagant 91/30 rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:EnemyGatesM9130.jpg‎|thumb|none|600px|Russian infantry charge holding M91/30 Rifles at the first battle in Stalingrad.]]&lt;br /&gt;
[[Image:EATGM9130-1.jpg|thumb|none|600px|Junior ''Politruk'' Danilov ([[Joseph Fiennes]]) aims an M91/30 rifle at the Germans.]]&lt;br /&gt;
[[Image:EnemyGatesM9130Law 02.jpg‎|thumb|none|600px|Zaitsev aims his M91/30 at five German soldiers.]]&lt;br /&gt;
[[Image:ETG-M9130RifleRuinsA.jpg‎|thumb|none|600px|Red Army soldiers fight with M91/30 rifles in the ruins of Stalingrad.]]&lt;br /&gt;
[[Image:ETC-9130winterA.jpg‎|thumb|none|600px|An M1891 in the hands of Zaitsev's grandfather hunting wolves. It should be noted that this model has a turned down bolt handle (standard 1891s and 91/30s have straight handles) as well as wooden grooves in the foregrip, almost like it has been sporterized. *Note: This is a Sniper Variant Nagant. You can tell by the holes drilled through the receiver (as seen in the walls of the chamber). The opposite side view of this rifle shows the screws for the scope mount*]]&lt;br /&gt;
&lt;br /&gt;
===Mosin Nagant M38===&lt;br /&gt;
This shorter carbine version of the [[Mosin Nagant Rifle|Mosin Nagant M38]] is seen carried by Tania Chernova ([[Rachel Weisz]]), when she first encounters Vasily Zaitsev.&lt;br /&gt;
[[Image:M38Carbine.jpg‎|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]]&lt;br /&gt;
[[Image:EAG-TaniaRifle01A.jpg‎|thumb|none|600px|When Tania Chernova ([[Rachel Weisz]]) first enters the basement, she is carrying a Mosin Nagant M38 Carbine. Note that she does not use the leather 'rings' of the traditional Mosin Nagant Sling, instead she sticks one end through the buttstock sling opening (like a K98 Rifle). Probably a field expedient to a damaged rifle sling.]]&lt;br /&gt;
[[Image:EAG-TaniaGun02a.jpg‎|thumb|none|600px|Tania Chernova ([[Rachel Weisz]]) setting her Mosin Nagant M38 Carbine against the wall next to Vasilis' Sniper Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Mosin Nagant M91/30 Sniper Rifle===&lt;br /&gt;
Vasily Zaitsev ([[Jude Law]]) uses a [[Mosin Nagant|Mosin-Nagant M91/30 rifle]] with a PU scope when he is &amp;quot;promoted&amp;quot; to sniper. The Sniper version of the  M91/30 is used by the other Soviet snipers, most notably master sniper Koulikov ([[Ron Perlman]]), Tania Chernova ([[Rachel Weisz]]), and junior snipers Volodya ([[Ivan Shvedoff]]) and Ludmilla ([[Sophie Rois]]). The use of the PU scope is anachronistic, as the Mosin-Nagant rifle with PU scope did not appear until 1943, after the Battle of Stalingrad. Zaitsev actually carried a Mosin-Nagant with an earlier PEM scope.&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle - 7.62x54mm R]]&lt;br /&gt;
[[Image:ETV-SniperCUa.jpg‎|thumb|none|600px|Closeup of the Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle.]]&lt;br /&gt;
[[Image:Nagant.JPG|thumb|none|600px|Vasily Zaitsev ([[Jude Law]]) takes aim with a Mosin Nagant M91/30 sniper rifle.]]&lt;br /&gt;
[[Image:ETG-Sniper01a.jpg‎|thumb|none|600px|Koulikov ([[Ron Perlman]]) aims his Mosin Nagant Sniper Rifle.]]&lt;br /&gt;
[[Image:ETG-PerlmanSniperA.jpg‎|thumb|none|600px|Koulikov ([[Ron Perlman]]) ready to fire his Mosin Nagant Sniper Rifle. Note how the scope is too far from his eye for proper eye relief.]]&lt;br /&gt;
[[Image:ETG-SniperWeiszA.jpg|thumb|none|600px|Tania Chernova ([[Rachel Weisz]]) back crawls to avoid Major König's rifle fire with a Mosin Nagant Sniper Rifle.]]&lt;br /&gt;
[[Image:ETG-Mosin-Sniper-on-groundA.jpg|thumb|none|600px|Zaitsev's Mosin Nagant Sniper rifle on the ground.]]&lt;br /&gt;
[[Image:ETG-MosinSniperLawa.jpg|thumb|none|600px|Vasily Zaitsev ([[Jude Law]]) takes aim at Major König in the destroyed warehouse.]]&lt;br /&gt;
[[Image:EATG 36.jpg‎|thumb|none|600px|Vasily Zaitsev ([[Jude Law]]) with his camouflaged M91/30 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===PPSh-41 Submachine Gun===&lt;br /&gt;
The [[PPSh-41 / PPSh-43 Submachine Gun#|PPSh-41 Submachine Gun]] was used by Russian NCOs and by NKVD blocking troops as well as standard Red Army soldiers during the battle of Stalingrad.&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg‎|thumb|none|450px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:EnemyGatesPPSH 04.jpg‎ |thumb|none|600px|On the left, a Red Army political officer opens fire with a PPSh-41 on his own retreating troops.]]&lt;br /&gt;
[[Image:EnemyGatesPPSH01 05.jpg‎|thumb|none|600px|Political officers fire with PPSh-41s.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===Degtyarov DPM Machine Gun===&lt;br /&gt;
At the Soviet HQ, Russian guards are seen using the [[Degtyarov DP Series Machine Gun|Degtyarov DPM]] Machine Gun.&lt;br /&gt;
[[Image:Dpm.jpg|thumb|none|450px|Degtyarev DPM - 7.62x54mm R]]&lt;br /&gt;
[[Image:ETG-DegtyarevA.jpg‎|thumb|none|600px|At the Soviet HQ, some of the guards have Degtyarov DPM Machine Gun - 7.62x54R]]&lt;br /&gt;
&lt;br /&gt;
===Maxim M1910/30 Machine Gun===&lt;br /&gt;
Russian [[Maxim M1910/30]] machine guns can be seen in various fortified positions and on the troop transport train.&lt;br /&gt;
[[File:Maxim M1910 30.jpg|thumb|none|450px|Russian Maxim 1910/30, post 1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mm R]]&lt;br /&gt;
[[Image:EnemyGatesMG08 02.jpg‎|thumb|none|600px|NKVD blocking troops ready their M1910/30 Machine gun. Note the post-1941 shape of the cooling jacket.]]&lt;br /&gt;
&lt;br /&gt;
===DShK heavy machine gun===&lt;br /&gt;
The [[DShK heavy machine gun]] is seen rear mounted on a Russian boat first seen transporting Nikita Khrushchev ([[Bob Hoskins]]) and then later transporting Zaitsev ([[Jude Law]]) and Koulikov ([[Ron Perlman]]).&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|Russian DShK on Tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:EAG-DSHKa.jpg‎|thumb|none|600px|A DShK mounted on the back of a Russian boat - 12.7x109mm]]&lt;br /&gt;
[[Image:EAG HeavyGunA.jpg‎‎|thumb|none|600px|Seen behind the Soviet sailors is a DShK mounted on the deck - 12.7x109mm]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===M1940 (72-K) Soviet 25mm Anti Aircraft Gun===&lt;br /&gt;
[[Image:EnemyGatesBigGun.jpg‎|thumb|none|600px|An '''M1940 72-K 25mm Soviet Anti Aircraft gun''' can be seen on the troop transport train. A [[Maxim M1910/30|Maxim/Sokolov M1910-30 Machine Gun]] can be seen in the front.]]&lt;br /&gt;
&lt;br /&gt;
===M1939 (52-K) Soviet 85mm Anti Aircraft Gun===&lt;br /&gt;
[[Image:ETG-Artilleryaa.jpg‎|thumb|none|600px|'''M1939 (52-K) Soviet 85mm Anti Aircraft Gun''' shown in the background.]]&lt;br /&gt;
&lt;br /&gt;
=German Army Weapons=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===Luger P08===&lt;br /&gt;
The German NCO briefing Major König ([[Ed Harris]]) has a holster at his side indicating he carries a [[Luger P08]].&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:EATGLugerP08-1.jpg|thumb|none|600px|A German ''Feldwebel'' with a Luger P08 in his holster.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
===Mauser Karabiner 98k===&lt;br /&gt;
The infantry version of the [[Karabiner 98k|Mauser Karabiner 98k]] is used by German soldiers.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|550px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:EnemyGatesK98.jpg‎|thumb|none|600px|German soldiers ready their Karabiner 98k Rifles.]]&lt;br /&gt;
[[Image:EnemyGatesK98 02.jpg‎ ‎|thumb|none|600px|A line of Karabiner 98k Rifles, ready to fire on Russian troops.]]&lt;br /&gt;
[[Image:EATGK98-1.jpg|thumb|none|600px|Major König ([[Ed Harris]]) removes a Karabiner 98k from the hands of a dead German soldier before he moved the body out of the way.]]&lt;br /&gt;
[[Image:EATGK98-2.jpg|thumb|none|600px|A German MP aims his Karabiner 98k at a soldier pick-pocketing the dead.]]&lt;br /&gt;
&lt;br /&gt;
===Mauser Karabiner 98k Sniper Rifle===&lt;br /&gt;
A [[Karabiner 98k|Mauser Karabiner 98k Sniper Rifle]] (hand selected barrels with hard points for a scope mount and a scope) is seen used by Major Erwin König ([[Ed Harris]]).&lt;br /&gt;
[[Image:tur3.jpg|thumb|none|550px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:ETG-MauserSniperMannequina.jpg|thumb|none|600px|Another Mauser 98k sniper rifle, attached to a fire damaged department store mannequin, that Major König uses as a decoy. Note that this rifle's scope doesn't have the lens hood that König uses.]]&lt;br /&gt;
[[Image:ETG-MasuerSniper2a.jpg‎|thumb|none|600px|A closeup of the Scoped Mauser 98k Sniper rifle used by König.]]&lt;br /&gt;
[[Image:EATGK98sniper-1.jpg|thumb|none|600px|A closup of König's Mauser 98k in his room.]]&lt;br /&gt;
[[Image:EATGK98sniper-2.jpg|thumb|none|600px|Major König aims his Mauser 98k Sniper Rifle at Vasily Zaitsev ([[Jude Law]]) in the tractor factory.]]&lt;br /&gt;
[[Image:EATGK98sniper-3.jpg|thumb|none|600px|Major König scans the tractor factory.]]&lt;br /&gt;
[[Image:EnemyGatesKoenigSniper02.jpg|thumb|none|600px|Major Erwin König looks out with his Mauser 98k.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===MP38===&lt;br /&gt;
The [[MP38]] can be seen by various German soldiers, usually older NCOs. The precursor to the MP40, finely machined and more difficult to manufacture, the MP38 was phased out in favor of the stamped sheet metal MP40. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|none|400px|MP38 - 9x19mm]]&lt;br /&gt;
[[Image:EATGMP38-1.jpg|thumb|none|600px|A German ''Schütze'' shoots dead Russians in the fountain with his MP38.]]&lt;br /&gt;
[[Image:EnemygatesMP38.jpg‎|thumb|none|600px|A German ''Feldwebel'' peers out across the battlefield with his MP38.]]&lt;br /&gt;
&lt;br /&gt;
===MP40===&lt;br /&gt;
The [[MP40]] is used by German soldiers, usually infantry NCOs or Armored troops. &lt;br /&gt;
[[Image:MP40.jpg|thumb|none|450px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:EnemyGatesMP40 02.jpg‎ ‎|thumb|none|600px|German soldiers shoot at the Russians with their MP40s.]]&lt;br /&gt;
&lt;br /&gt;
===MP41===&lt;br /&gt;
The [[MP41]] is used by one of the German soldiers firing into the fountain filled with dead Russians. A more expensive wooden stock version of the [[MP40]].&lt;br /&gt;
[[Image:Mp41-1.jpg|thumb|none|450px|MP41 - 9x19mm]]&lt;br /&gt;
[[Image:EATGMP41-1.jpg|thumb|none|600px|A German (right) fires his MP41.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is used by German infantry in fortified positions.&lt;br /&gt;
[[Image:Mg34hb.jpg|thumb|none|500px|MG34 - 7.92x57mm]]&lt;br /&gt;
[[Image:EnemyGatesMG38.jpg‎|thumb|none|600px|MG34 in a fortified German position ready to shoot at Russians.]]&lt;br /&gt;
&lt;br /&gt;
===MG42===&lt;br /&gt;
The [[MG42]] is used by German soldiers.&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
[[Image:EnemyGatesMG42.jpg‎|thumb|none|600px|MG42 fired by German soldiers.]]&lt;br /&gt;
[[Image:ETG MG42a.jpg‎|thumb|none|600px|MG42 fired by German soldiers in Winter.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Model 24 Stielhandgranate===&lt;br /&gt;
A German NCO tries to throw a [[Model 24 Stielhandgranate]] at Vasily Zaitsev ([[Jude Law]]) in the fountain before being killed.&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[Image:EATGModel24grenade-1.jpg|thumb|none|600px|A German ''Feldwebel'' readies his Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;br /&gt;
[[Category:Irish Produced/Filmed]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heroes_%26_Generals&amp;diff=875762</id>
		<title>Heroes &amp; Generals</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heroes_%26_Generals&amp;diff=875762"/>
		<updated>2014-12-19T16:24:06Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Mauser C96 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Heroes &amp;amp; Generals&lt;br /&gt;
|picture = Heroes &amp;amp; Generals Logo.jpg&lt;br /&gt;
|caption =  ''Offical Boxart''&lt;br /&gt;
|series= Heroes &amp;amp; Generals&lt;br /&gt;
|date= 2014&lt;br /&gt;
|developer=Reto-Moto&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|publisher=Reto-Moto&lt;br /&gt;
|genre=Online First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Heroes &amp;amp; Generals'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
[[file:Heroes And Generals Weapons Overview.jpg|thumb|none|600px|All current weapons, more are in development.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[Colt_1911#M1911A1|Colt M1911A1]]. Appears as &amp;quot;Colt M1911&amp;quot;.&lt;br /&gt;
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 holding 1.jpg|thumb|none|600px|The player holding a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 holding 2.jpg|thumb|none|600px|The player holding a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 aim.jpg|thumb|none|600px|The player aiming a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 reloading 1.jpg|thumb|none|600px|The player reloading a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 reloading 2.jpg|thumb|none|600px|The player reloading a Colt M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1917 Revolver==&lt;br /&gt;
The [[M1917 Revolver|Colt M1917 Revolver]]. Appears as &amp;quot;M1917 Revolver&amp;quot;.&lt;br /&gt;
[[file:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver -.45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]]. Appears as &amp;quot;P08 Parabellum&amp;quot;.&lt;br /&gt;
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser_C96#Mauser_C96_.22Broomhandle.22|Mauser C96 Broomhandle]]. Appears as &amp;quot;Mauser C96&amp;quot;.&lt;br /&gt;
[[file:C96Pistol.jpg|thumb|none|350px|Mauser C96 Broomhandle - 7.63x25mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 holding 1.jpg|thumb|none|600px|The player holding a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 holding 2.jpg|thumb|none|600px|The player holding a Mauser C96. Note the hole to adjust the hop-up, the gun was obviously modeled after an airsoft-replica.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 aim.jpg|thumb|none|600px|The player aiming a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 reloading 1.jpg|thumb|none|600px|The player reloading a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 reloading 2.jpg|thumb|none|600px|The player reloading a Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
The [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;|M3A1 &amp;quot;Grease Gun&amp;quot;]].&lt;br /&gt;
[[file:Grease3 2.jpg|thumb|none|350px|M3A1 &amp;quot;Grease Gun&amp;quot; .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun holding 1.jpg|thumb|none|600px|The player holding a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun 2.jpg|thumb|none|600px|The player holding a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun aim.jpg|thumb|none|600px|The player aiming a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun reloading 1.jpg|thumb|none|600px|The player reloading a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun reloading 2.jpg|thumb|none|600px|The player reloading a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP34==&lt;br /&gt;
The [[Steyr MP34|MP34]]. Appears as &amp;quot;Maschinenpistole 34&amp;quot;.&lt;br /&gt;
[[file:Mp34.jpg|thumb|none|350px|Steyr MP34 - 9x19mm.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP34 holding 1.jpg|thumb|none|600px|The player holding a MP34&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP34 aim.jpg|thumb|none|600px|The player aiming a MP34&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40#MP40|MP40]]. Appears as &amp;quot;Maschinenpistole 40&amp;quot;.&lt;br /&gt;
[[file:MP40Side.jpg|thumb|none|350px|MP40 - 9x19mm.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 holding 1.jpg|thumb|none|600px|The player holding a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 holding 2.jpg|thumb|none|600px|The player holding a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 aim.jpg|thumb|none|600px|The player aiming a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 reloading 1.jpg|thumb|none|600px|The player reloading a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 reloading 2.jpg|thumb|none|600px|The player reloading a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP40 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
The [[PPSh-41_/_PPS-43#PPSh-41|PPSh-41]]. Appears as &amp;quot;PPSh-41&amp;quot;.&lt;br /&gt;
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh holding 1.jpg|thumb|none|600px|The player holding a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh holding 2.jpg|thumb|none|600px|The player holding a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh aim.jpg|thumb|none|600px|The player aiming a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh reloading 1.jpg|thumb|none|600px|The player reloading a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh reloading 2.jpg|thumb|none|600px|The player reloading a PPSh-41.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1A1==&lt;br /&gt;
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]]. Appears as &amp;quot;Thompson M1A1&amp;quot;.&lt;br /&gt;
[[file:M1sb.jpg|thumb|none|350px|Thompson M1A1 - .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 holding 1.jpg|thumb|none|600px|The player holding a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 holding 2.jpg|thumb|none|600px|The player holding a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 aim.jpg|thumb|none|600px|The player aiming a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 reloading 1.jpg|thumb|none|600px|The player reloading a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 reloading 2.jpg|thumb|none|600px|The player reloading a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==FG 42\I==&lt;br /&gt;
The [[FG 42|FG 42\I]].&lt;br /&gt;
[[file:FG421stPattern.jpg|thumb|none|350px|FG 42\I - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]].&lt;br /&gt;
[[file:K43 nc.jpg|thumb|none|350px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 holding 1.jpg|thumb|none|600px|The player holding a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 holding 2.jpg|thumb|none|600px|The player holding a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 aim.jpg|thumb|none|600px|The player aiming a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 reloading 1.jpg|thumb|none|600px|The player reloading a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 reloading 2.jpg|thumb|none|600px|The player reloading a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98 Kurz==&lt;br /&gt;
The [[Karabiner 98k]]. Appears as &amp;quot;Karabiner 98 Kurz&amp;quot;.&lt;br /&gt;
[[file:Karabiner-98K.jpg|thumb|none|350px|Karabiner 98 Kurz - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k holding 1.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k holding 2.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k aim.jpg|thumb|none|600px|The player aiming a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k reloading 1.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k reloading 2.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
The [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine]].&lt;br /&gt;
[[file:M1-Carbine.jpg|thumb|none|350px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1_Garand#M1_Garand|M1 Garand]]. Appears as &amp;quot;M1 Garand&amp;quot;.&lt;br /&gt;
[[file:M1 Garand.jpg|thumb|none|350px|M1 Garand - .30-06]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand holding 1.jpg|thumb|none|600px|The player holding a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand holding 2.jpg|thumb|none|600px|The player holding a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand aim.jpg|thumb|none|600px|The player aiming a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand reloading 1.jpg|thumb|none|600px|The player reloading a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand reloading 2.jpg|thumb|none|600px|The player reloading a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1==&lt;br /&gt;
The [[M1903_Springfield#M1903A1_Springfield_Rifle|Springfield M1903A1]]. Appears as &amp;quot;M1903&amp;quot;.&lt;br /&gt;
[[file:M1903A1Springfield.jpg|thumb|none|350px|Springfield M1903A1 - .30-06]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 holding 1.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 holding 2.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 aim.jpg|thumb|none|600px|The player aiming a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 reloading 1.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 reloading 2.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98 Kurz==&lt;br /&gt;
The [[Karabiner 98k]]. Appears as &amp;quot;Karabiner 98 Kurz Scoped&amp;quot;.&lt;br /&gt;
[[file:Mauser g98 Sniper.jpg|thumb|none|350px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped holding 1.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped holding 2.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped aim.jpg|thumb|none|600px|The player aiming a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped reloading 1.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped reloading 2.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Kar98 Scoped overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1 with 7.8x Unertl scope==&lt;br /&gt;
The [[M1903_Springfield#M1903A1_Springfield_Rifle|Springfield M1903A1]] with 7.8x Unertl scope. Appears as &amp;quot;Springfield M1903&amp;quot;.&lt;br /&gt;
[[file:M1903 scoped.jpg|thumb|none|350px|M1903A1 Springfield sniper rifle with 7.8x Unertl scope - .30-06.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 holding 1.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 holding 2.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 aim.jpg|thumb|none|600px|The player aiming a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 reloading 1.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 reloading 2.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 Scoped overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
The [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]].&lt;br /&gt;
[[file:BAR1918.jpg|thumb|none|350px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1918 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
The [[Browning_M1919#Browning_M1919A4|Browning M1919A4]]. Appears as &amp;quot;M1919 Browning&amp;quot;.&lt;br /&gt;
[[file:M1919A4.jpg|thumb|none|350px|Browning M1919A4 - .30-06 Springfield.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 holding 1.jpg|thumb|none|600px|The player holding a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 holding 2.jpg|thumb|none|600px|The player holding a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 aim.jpg|thumb|none|600px|The player aiming a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 reloading 1.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 reloading 2.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]].&lt;br /&gt;
[[file:DP-28.jpg|thumb|none|350px|Degtyaryov DP-28 - .7.62x54mm R.]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
The [[MG34]]. Appears as &amp;quot;MG34&amp;quot;.&lt;br /&gt;
[[file:Mg-34.jpg|thumb|none|350px|MG34 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 holding 1.jpg|thumb|none|600px|The player holding a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 holding 2.jpg|thumb|none|600px|The player holding a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 aim.jpg|thumb|none|600px|The player aiming a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 reloading 1.jpg|thumb|none|600px|The player reloading a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 reloading 2.jpg|thumb|none|600px|The player reloading a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MG34 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42#MG42|MG42]]. Appears as &amp;quot;Maschinengewehr 42&amp;quot;.&lt;br /&gt;
[[file:MG42.jpg|thumb|none|350px|MG42 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 holding 1.jpg|thumb|none|600px|The player holding a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 holding 2.jpg|thumb|none|600px|The player holding a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 aim.jpg|thumb|none|600px|The player aiming a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 reloading 1.jpg|thumb|none|600px|The player reloading a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 reloading 2.jpg|thumb|none|600px|The player reloading a MG42.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Bazooka M1A1==&lt;br /&gt;
The [[Bazooka#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|Bazooka M1A1]]. Appears as &amp;quot;Bazooka M1A1&amp;quot;.&lt;br /&gt;
[[file:M1A1 Bazooka.jpg|thumb|none|350px|M1A1 Bazooka - 2.36 inch]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 holding.jpg|thumb|none|600px|The player holding a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 aim.jpg|thumb|none|600px|The player aiming a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 reloading 1.jpg|thumb|none|600px|The player reloading a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 reloading 2.jpg|thumb|none|600px|The player reloading a Bazooka M1A1.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 60==&lt;br /&gt;
The [[Panzerfaust|Panzerfaust 60]]. Appears as &amp;quot;Panzerfaust 60&amp;quot;.&lt;br /&gt;
[[file:Panzerfaust.jpg‎|thumb|none|350px|Panzerfaust - 44mm with 149mm warhead.]]&lt;br /&gt;
[[file:Hng Panzerfaust60.jpg|thumb|none|600px|Original render a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust holding.jpg|thumb|none|600px|The player holding a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust aim.jpg|thumb|none|600px|The player aiming a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust reloading 1.jpg|thumb|none|600px|The player reloading a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust reloading 2.jpg|thumb|none|600px|The player reloading a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust world.jpg|thumb|none|600px|World model of Panzerfaust 60.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerschreck RPzB 54==&lt;br /&gt;
The [[Panzerschreck|Panzerschreck RPzB 54]].&lt;br /&gt;
[[file:Tank h5.jpg|thumb|none|350px|Panzerschreck RPzB 54 - 88mm]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 holding.jpg|thumb|none|600px|The player holding a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 aim.jpg|thumb|none|600px|The player aiming a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 reloading 1.jpg|thumb|none|600px|The player reloading a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 reloading 2.jpg|thumb|none|600px|The player reloading a Panzerschreck RPzB 54.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Mines=&lt;br /&gt;
&lt;br /&gt;
==Hafthohlladung H3==&lt;br /&gt;
The [[Hafthohlladung Anti Tank Mine]]. Appears as &amp;quot;Hafthohlladung H3&amp;quot;.&lt;br /&gt;
[[file:Hafthohlladung.jpg|thumb|none|250px|Hafthohlladung H3.]]&lt;br /&gt;
[[file:Hng Hafthohlladungh3.jpg|thumb|none|600px|Original render a Hafthohlladung H3.]]&lt;br /&gt;
[[file:Hng h3 in game.jpg|thumb|none|600px|Hafthohlladung H3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1==&lt;br /&gt;
The [[M1 Mine]]. Appears as &amp;quot;M1A1&amp;quot;.&lt;br /&gt;
[[file:Minem1wc9.jpg|thumb|none|250px|M1 (left), M1A1 (right).]]&lt;br /&gt;
[[file:Hng M1a1.jpg|thumb|none|600px|Original render a M1A1.]]&lt;br /&gt;
[[file:Hng M1A1 1.jpg|thumb|none|600px|M1A1 in game.]]&lt;br /&gt;
[[file:Hng M1A1 2.jpg|thumb|none|600px|M1A1 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M2A3==&lt;br /&gt;
The [[M2 Mine]]. Appears as &amp;quot;M2A3&amp;quot;.&lt;br /&gt;
[[file:M2A3 Mine.jpg|thumb|none|250px|M2A3.]]&lt;br /&gt;
[[file:Hng M2a3.jpg|thumb|none|600px|Original render a M2A3.]]&lt;br /&gt;
[[file:Hng m2a3 1.jpg|thumb|none|600px|The player holding a M2A3.]]&lt;br /&gt;
[[file:Hng m2a3 2.jpg|thumb|none|600px|M2A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
The [[Mk 2 hand grenade]]. Appears as &amp;quot;Grenade Mk II&amp;quot;.&lt;br /&gt;
[[file:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mk 2 hand grenade holding 1.jpg|thumb|none|600px|The player holding a Mk 2 hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
==No 74 ST Grenade==&lt;br /&gt;
The [[No 74 ST Grenade]]. Appears as &amp;quot;No.74&amp;quot;.&lt;br /&gt;
[[file:Sticky72ii.jpg|thumb|none|250px|No 74 ST Grenade (aka &amp;quot;Sticky Bomb&amp;quot;).]]&lt;br /&gt;
[[file:Hng No74.jpg|thumb|none|600px|Original render a No.74.]]&lt;br /&gt;
[[file:Hng 2012-08-19 21-48-20-88.jpg|thumb|none|600px|The player holding a No 74 ST Grenade.]]&lt;br /&gt;
[[file:Hng 2012-08-19 21-48-27-26.jpg|thumb|none|600px|The player holding a No 74 ST Grenade.]]&lt;br /&gt;
&lt;br /&gt;
==PMK-40 Mine==&lt;br /&gt;
&lt;br /&gt;
==RGD-33 stick grenade==&lt;br /&gt;
The [[RGD-33 stick grenade]]. Appears as &amp;quot;RGD-33&amp;quot;.&lt;br /&gt;
[[file:Rgd-33russianfrag mp.jpg|thumb|none|150px|RGD-33.]]&lt;br /&gt;
&lt;br /&gt;
==S-Mine==&lt;br /&gt;
The [[S-Mine]]. Appears as &amp;quot;S-Mine&amp;quot;.&lt;br /&gt;
[[file:SMine35.jpg|thumb|none|150px|S-Mine.]]&lt;br /&gt;
[[file:Smine.jpg|thumb|none|520px|Original render a S-Mine. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng Smine.jpg|thumb|none|520px|Original render a S-Mine. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
[[file:1Heroes&amp;amp;Generals S-Mine holding.jpg|thumb|none|600px|The player holding a S-Mine. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng s-mine 1.jpg|thumb|none|600px|The player holding a S-Mine. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
[[file:1Heroes&amp;amp;Generals S-Mine World.jpg|thumb|none|600px|S-Mine in game. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng s-mine 2.jpg|thumb|none|600px|S-Mine in game. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
&lt;br /&gt;
==Stielhandgranate 24==&lt;br /&gt;
The [[Model 24 Stielhandgranate]]. Appears as &amp;quot;Stielhandgranate 24&amp;quot;.&lt;br /&gt;
[[file:24-43 grenade.jpg|thumb|none|250px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Stielhandgranate 24 holding 1.jpg|thumb|none|600px|The player holding a Stielhandgranate 24.]]&lt;br /&gt;
&lt;br /&gt;
==Tellermine 42==&lt;br /&gt;
The [[Tellermine 42]]. Appears as &amp;quot;Tellermine 42&amp;quot;.&lt;br /&gt;
[[file:Tellermine 42.jpg|thumb|none|250px|Tellermine 42.]]&lt;br /&gt;
[[file:Hng Tellermine42.jpg|thumb|none|600px|Original render a Tellermine 42.]]&lt;br /&gt;
[[file:Hng Tellermine42 in game.jpg|thumb|none|600px|Tellermine 42 in game.]]&lt;br /&gt;
&lt;br /&gt;
==TM-35==&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB M51 Quad Mounted System==&lt;br /&gt;
The [[M2HB#Browning_M2_Heavy_Barrel|Browning M2 Quad]].&lt;br /&gt;
[[file:M51 Quad.jpg|thumb|none|350px|Browning M2HB's in M51 Quad Mounted System - .50 BMG.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 1.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 2.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 3.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 4.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Flakvierling 38==&lt;br /&gt;
The [[FlaK 38]].&lt;br /&gt;
[[file:Flak38.jpg|thumb|none|350px|Flakvierling 38 - 20x138mm B.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 1.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 2.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 3.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 4.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heroes_%26_Generals&amp;diff=875761</id>
		<title>Heroes &amp; Generals</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heroes_%26_Generals&amp;diff=875761"/>
		<updated>2014-12-19T16:21:30Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* Mauser C96 Broomhandle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Heroes &amp;amp; Generals&lt;br /&gt;
|picture = Heroes &amp;amp; Generals Logo.jpg&lt;br /&gt;
|caption =  ''Offical Boxart''&lt;br /&gt;
|series= Heroes &amp;amp; Generals&lt;br /&gt;
|date= 2014&lt;br /&gt;
|developer=Reto-Moto&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|publisher=Reto-Moto&lt;br /&gt;
|genre=Online First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Heroes &amp;amp; Generals'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
[[file:Heroes And Generals Weapons Overview.jpg|thumb|none|600px|All current weapons, more are in development.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[Colt_1911#M1911A1|Colt M1911A1]]. Appears as &amp;quot;Colt M1911&amp;quot;.&lt;br /&gt;
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 holding 1.jpg|thumb|none|600px|The player holding a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 holding 2.jpg|thumb|none|600px|The player holding a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 aim.jpg|thumb|none|600px|The player aiming a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 reloading 1.jpg|thumb|none|600px|The player reloading a Colt M1911A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Colt M1911 reloading 2.jpg|thumb|none|600px|The player reloading a Colt M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1917 Revolver==&lt;br /&gt;
The [[M1917 Revolver|Colt M1917 Revolver]]. Appears as &amp;quot;M1917 Revolver&amp;quot;.&lt;br /&gt;
[[file:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver -.45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]]. Appears as &amp;quot;P08 Parabellum&amp;quot;.&lt;br /&gt;
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser_C96#Mauser_C96_.22Broomhandle.22|Mauser C96 Broomhandle]]. Appears as &amp;quot;Mauser C96&amp;quot;.&lt;br /&gt;
[[file:SixshotBroomhandle.jpg|thumb|none|350px|Mauser C96 Broomhandle - 7.63x25mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 holding 1.jpg|thumb|none|600px|The player holding a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 holding 2.jpg|thumb|none|600px|The player holding a Mauser C96. Note the hole to adjust the hop-up, the gun was obviously modeled after an airsoft-replica.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 aim.jpg|thumb|none|600px|The player aiming a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 reloading 1.jpg|thumb|none|600px|The player reloading a Mauser C96.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mauser C96 reloading 2.jpg|thumb|none|600px|The player reloading a Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
The [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;|M3A1 &amp;quot;Grease Gun&amp;quot;]].&lt;br /&gt;
[[file:Grease3 2.jpg|thumb|none|350px|M3A1 &amp;quot;Grease Gun&amp;quot; .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun holding 1.jpg|thumb|none|600px|The player holding a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun 2.jpg|thumb|none|600px|The player holding a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun aim.jpg|thumb|none|600px|The player aiming a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun reloading 1.jpg|thumb|none|600px|The player reloading a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M3A1 Grease Gun reloading 2.jpg|thumb|none|600px|The player reloading a M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP34==&lt;br /&gt;
The [[Steyr MP34|MP34]]. Appears as &amp;quot;Maschinenpistole 34&amp;quot;.&lt;br /&gt;
[[file:Mp34.jpg|thumb|none|350px|Steyr MP34 - 9x19mm.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP34 holding 1.jpg|thumb|none|600px|The player holding a MP34&amp;quot;.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP34 aim.jpg|thumb|none|600px|The player aiming a MP34&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40#MP40|MP40]]. Appears as &amp;quot;Maschinenpistole 40&amp;quot;.&lt;br /&gt;
[[file:MP40Side.jpg|thumb|none|350px|MP40 - 9x19mm.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 holding 1.jpg|thumb|none|600px|The player holding a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 holding 2.jpg|thumb|none|600px|The player holding a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 aim.jpg|thumb|none|600px|The player aiming a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 reloading 1.jpg|thumb|none|600px|The player reloading a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mp40 reloading 2.jpg|thumb|none|600px|The player reloading a MP40.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MP40 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
The [[PPSh-41_/_PPS-43#PPSh-41|PPSh-41]]. Appears as &amp;quot;PPSh-41&amp;quot;.&lt;br /&gt;
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh holding 1.jpg|thumb|none|600px|The player holding a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh holding 2.jpg|thumb|none|600px|The player holding a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh aim.jpg|thumb|none|600px|The player aiming a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh reloading 1.jpg|thumb|none|600px|The player reloading a PPSh-41.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals ppsh reloading 2.jpg|thumb|none|600px|The player reloading a PPSh-41.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1A1==&lt;br /&gt;
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]]. Appears as &amp;quot;Thompson M1A1&amp;quot;.&lt;br /&gt;
[[file:M1sb.jpg|thumb|none|350px|Thompson M1A1 - .45 ACP.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 holding 1.jpg|thumb|none|600px|The player holding a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 holding 2.jpg|thumb|none|600px|The player holding a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 aim.jpg|thumb|none|600px|The player aiming a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 reloading 1.jpg|thumb|none|600px|The player reloading a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson M1A1 reloading 2.jpg|thumb|none|600px|The player reloading a Thompson M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Thompson overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==FG 42\I==&lt;br /&gt;
The [[FG 42|FG 42\I]].&lt;br /&gt;
[[file:FG421stPattern.jpg|thumb|none|350px|FG 42\I - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]].&lt;br /&gt;
[[file:K43 nc.jpg|thumb|none|350px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 holding 1.jpg|thumb|none|600px|The player holding a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 holding 2.jpg|thumb|none|600px|The player holding a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 aim.jpg|thumb|none|600px|The player aiming a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 reloading 1.jpg|thumb|none|600px|The player reloading a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 reloading 2.jpg|thumb|none|600px|The player reloading a Gewehr 43.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Gewehr 43 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98 Kurz==&lt;br /&gt;
The [[Karabiner 98k]]. Appears as &amp;quot;Karabiner 98 Kurz&amp;quot;.&lt;br /&gt;
[[file:Karabiner-98K.jpg|thumb|none|350px|Karabiner 98 Kurz - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k holding 1.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k holding 2.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k aim.jpg|thumb|none|600px|The player aiming a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k reloading 1.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k reloading 2.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
The [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine]].&lt;br /&gt;
[[file:M1-Carbine.jpg|thumb|none|350px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1_Garand#M1_Garand|M1 Garand]]. Appears as &amp;quot;M1 Garand&amp;quot;.&lt;br /&gt;
[[file:M1 Garand.jpg|thumb|none|350px|M1 Garand - .30-06]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand holding 1.jpg|thumb|none|600px|The player holding a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand holding 2.jpg|thumb|none|600px|The player holding a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand aim.jpg|thumb|none|600px|The player aiming a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand reloading 1.jpg|thumb|none|600px|The player reloading a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand reloading 2.jpg|thumb|none|600px|The player reloading a M1 Garand.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1 Garand overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1==&lt;br /&gt;
The [[M1903_Springfield#M1903A1_Springfield_Rifle|Springfield M1903A1]]. Appears as &amp;quot;M1903&amp;quot;.&lt;br /&gt;
[[file:M1903A1Springfield.jpg|thumb|none|350px|Springfield M1903A1 - .30-06]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 holding 1.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 holding 2.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 aim.jpg|thumb|none|600px|The player aiming a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 reloading 1.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 reloading 2.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98 Kurz==&lt;br /&gt;
The [[Karabiner 98k]]. Appears as &amp;quot;Karabiner 98 Kurz Scoped&amp;quot;.&lt;br /&gt;
[[file:Mauser g98 Sniper.jpg|thumb|none|350px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped holding 1.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped holding 2.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped aim.jpg|thumb|none|600px|The player aiming a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped reloading 1.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals kar98k scoped reloading 2.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Kar98 Scoped overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1 with 7.8x Unertl scope==&lt;br /&gt;
The [[M1903_Springfield#M1903A1_Springfield_Rifle|Springfield M1903A1]] with 7.8x Unertl scope. Appears as &amp;quot;Springfield M1903&amp;quot;.&lt;br /&gt;
[[file:M1903 scoped.jpg|thumb|none|350px|M1903A1 Springfield sniper rifle with 7.8x Unertl scope - .30-06.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 holding 1.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 holding 2.jpg|thumb|none|600px|The player holding a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 aim.jpg|thumb|none|600px|The player aiming a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 reloading 1.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Springfield M1903A1 reloading 2.jpg|thumb|none|600px|The player reloading a Springfield M1903A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1903 Scoped overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
The [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]].&lt;br /&gt;
[[file:BAR1918.jpg|thumb|none|350px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1918 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
The [[Browning_M1919#Browning_M1919A4|Browning M1919A4]]. Appears as &amp;quot;M1919 Browning&amp;quot;.&lt;br /&gt;
[[file:M1919A4.jpg|thumb|none|350px|Browning M1919A4 - .30-06 Springfield.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 holding 1.jpg|thumb|none|600px|The player holding a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 holding 2.jpg|thumb|none|600px|The player holding a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 aim.jpg|thumb|none|600px|The player aiming a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 reloading 1.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M1919 reloading 2.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]].&lt;br /&gt;
[[file:DP-28.jpg|thumb|none|350px|Degtyaryov DP-28 - .7.62x54mm R.]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
The [[MG34]]. Appears as &amp;quot;MG34&amp;quot;.&lt;br /&gt;
[[file:Mg-34.jpg|thumb|none|350px|MG34 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 holding 1.jpg|thumb|none|600px|The player holding a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 holding 2.jpg|thumb|none|600px|The player holding a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 aim.jpg|thumb|none|600px|The player aiming a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 reloading 1.jpg|thumb|none|600px|The player reloading a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg34 reloading 2.jpg|thumb|none|600px|The player reloading a MG34.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals MG34 overview.jpg|thumb|none|600px|Weapons Overview.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42#MG42|MG42]]. Appears as &amp;quot;Maschinengewehr 42&amp;quot;.&lt;br /&gt;
[[file:MG42.jpg|thumb|none|350px|MG42 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 holding 1.jpg|thumb|none|600px|The player holding a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 holding 2.jpg|thumb|none|600px|The player holding a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 aim.jpg|thumb|none|600px|The player aiming a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 reloading 1.jpg|thumb|none|600px|The player reloading a MG42.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals mg42 reloading 2.jpg|thumb|none|600px|The player reloading a MG42.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Bazooka M1A1==&lt;br /&gt;
The [[Bazooka#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|Bazooka M1A1]]. Appears as &amp;quot;Bazooka M1A1&amp;quot;.&lt;br /&gt;
[[file:M1A1 Bazooka.jpg|thumb|none|350px|M1A1 Bazooka - 2.36 inch]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 holding.jpg|thumb|none|600px|The player holding a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 aim.jpg|thumb|none|600px|The player aiming a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 reloading 1.jpg|thumb|none|600px|The player reloading a Bazooka M1A1.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Bazooka M1A1 reloading 2.jpg|thumb|none|600px|The player reloading a Bazooka M1A1.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 60==&lt;br /&gt;
The [[Panzerfaust|Panzerfaust 60]]. Appears as &amp;quot;Panzerfaust 60&amp;quot;.&lt;br /&gt;
[[file:Panzerfaust.jpg‎|thumb|none|350px|Panzerfaust - 44mm with 149mm warhead.]]&lt;br /&gt;
[[file:Hng Panzerfaust60.jpg|thumb|none|600px|Original render a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust holding.jpg|thumb|none|600px|The player holding a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust aim.jpg|thumb|none|600px|The player aiming a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust reloading 1.jpg|thumb|none|600px|The player reloading a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust reloading 2.jpg|thumb|none|600px|The player reloading a Panzerfaust 60.]]&lt;br /&gt;
[[file:Hng panzerfaust world.jpg|thumb|none|600px|World model of Panzerfaust 60.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerschreck RPzB 54==&lt;br /&gt;
The [[Panzerschreck|Panzerschreck RPzB 54]].&lt;br /&gt;
[[file:Tank h5.jpg|thumb|none|350px|Panzerschreck RPzB 54 - 88mm]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 holding.jpg|thumb|none|600px|The player holding a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 aim.jpg|thumb|none|600px|The player aiming a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 reloading 1.jpg|thumb|none|600px|The player reloading a Panzerschreck RPzB 54.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals RPzB 54 reloading 2.jpg|thumb|none|600px|The player reloading a Panzerschreck RPzB 54.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Mines=&lt;br /&gt;
&lt;br /&gt;
==Hafthohlladung H3==&lt;br /&gt;
The [[Hafthohlladung Anti Tank Mine]]. Appears as &amp;quot;Hafthohlladung H3&amp;quot;.&lt;br /&gt;
[[file:Hafthohlladung.jpg|thumb|none|250px|Hafthohlladung H3.]]&lt;br /&gt;
[[file:Hng Hafthohlladungh3.jpg|thumb|none|600px|Original render a Hafthohlladung H3.]]&lt;br /&gt;
[[file:Hng h3 in game.jpg|thumb|none|600px|Hafthohlladung H3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1==&lt;br /&gt;
The [[M1 Mine]]. Appears as &amp;quot;M1A1&amp;quot;.&lt;br /&gt;
[[file:Minem1wc9.jpg|thumb|none|250px|M1 (left), M1A1 (right).]]&lt;br /&gt;
[[file:Hng M1a1.jpg|thumb|none|600px|Original render a M1A1.]]&lt;br /&gt;
[[file:Hng M1A1 1.jpg|thumb|none|600px|M1A1 in game.]]&lt;br /&gt;
[[file:Hng M1A1 2.jpg|thumb|none|600px|M1A1 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M2A3==&lt;br /&gt;
The [[M2 Mine]]. Appears as &amp;quot;M2A3&amp;quot;.&lt;br /&gt;
[[file:M2A3 Mine.jpg|thumb|none|250px|M2A3.]]&lt;br /&gt;
[[file:Hng M2a3.jpg|thumb|none|600px|Original render a M2A3.]]&lt;br /&gt;
[[file:Hng m2a3 1.jpg|thumb|none|600px|The player holding a M2A3.]]&lt;br /&gt;
[[file:Hng m2a3 2.jpg|thumb|none|600px|M2A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
The [[Mk 2 hand grenade]]. Appears as &amp;quot;Grenade Mk II&amp;quot;.&lt;br /&gt;
[[file:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Mk 2 hand grenade holding 1.jpg|thumb|none|600px|The player holding a Mk 2 hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
==No 74 ST Grenade==&lt;br /&gt;
The [[No 74 ST Grenade]]. Appears as &amp;quot;No.74&amp;quot;.&lt;br /&gt;
[[file:Sticky72ii.jpg|thumb|none|250px|No 74 ST Grenade (aka &amp;quot;Sticky Bomb&amp;quot;).]]&lt;br /&gt;
[[file:Hng No74.jpg|thumb|none|600px|Original render a No.74.]]&lt;br /&gt;
[[file:Hng 2012-08-19 21-48-20-88.jpg|thumb|none|600px|The player holding a No 74 ST Grenade.]]&lt;br /&gt;
[[file:Hng 2012-08-19 21-48-27-26.jpg|thumb|none|600px|The player holding a No 74 ST Grenade.]]&lt;br /&gt;
&lt;br /&gt;
==PMK-40 Mine==&lt;br /&gt;
&lt;br /&gt;
==RGD-33 stick grenade==&lt;br /&gt;
The [[RGD-33 stick grenade]]. Appears as &amp;quot;RGD-33&amp;quot;.&lt;br /&gt;
[[file:Rgd-33russianfrag mp.jpg|thumb|none|150px|RGD-33.]]&lt;br /&gt;
&lt;br /&gt;
==S-Mine==&lt;br /&gt;
The [[S-Mine]]. Appears as &amp;quot;S-Mine&amp;quot;.&lt;br /&gt;
[[file:SMine35.jpg|thumb|none|150px|S-Mine.]]&lt;br /&gt;
[[file:Smine.jpg|thumb|none|520px|Original render a S-Mine. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng Smine.jpg|thumb|none|520px|Original render a S-Mine. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
[[file:1Heroes&amp;amp;Generals S-Mine holding.jpg|thumb|none|600px|The player holding a S-Mine. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng s-mine 1.jpg|thumb|none|600px|The player holding a S-Mine. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
[[file:1Heroes&amp;amp;Generals S-Mine World.jpg|thumb|none|600px|S-Mine in game. (Version.: Open Beta. New texture.)]]&lt;br /&gt;
[[file:Hng s-mine 2.jpg|thumb|none|600px|S-Mine in game. (Version.: Closed Beta. Old texture.)]]&lt;br /&gt;
&lt;br /&gt;
==Stielhandgranate 24==&lt;br /&gt;
The [[Model 24 Stielhandgranate]]. Appears as &amp;quot;Stielhandgranate 24&amp;quot;.&lt;br /&gt;
[[file:24-43 grenade.jpg|thumb|none|250px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Stielhandgranate 24 holding 1.jpg|thumb|none|600px|The player holding a Stielhandgranate 24.]]&lt;br /&gt;
&lt;br /&gt;
==Tellermine 42==&lt;br /&gt;
The [[Tellermine 42]]. Appears as &amp;quot;Tellermine 42&amp;quot;.&lt;br /&gt;
[[file:Tellermine 42.jpg|thumb|none|250px|Tellermine 42.]]&lt;br /&gt;
[[file:Hng Tellermine42.jpg|thumb|none|600px|Original render a Tellermine 42.]]&lt;br /&gt;
[[file:Hng Tellermine42 in game.jpg|thumb|none|600px|Tellermine 42 in game.]]&lt;br /&gt;
&lt;br /&gt;
==TM-35==&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB M51 Quad Mounted System==&lt;br /&gt;
The [[M2HB#Browning_M2_Heavy_Barrel|Browning M2 Quad]].&lt;br /&gt;
[[file:M51 Quad.jpg|thumb|none|350px|Browning M2HB's in M51 Quad Mounted System - .50 BMG.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 1.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 2.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 3.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals M2HB Quad 4.jpg|thumb|none|600px|Browning M2HB in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Flakvierling 38==&lt;br /&gt;
The [[FlaK 38]].&lt;br /&gt;
[[file:Flak38.jpg|thumb|none|350px|Flakvierling 38 - 20x138mm B.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 1.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 2.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 3.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:Heroes &amp;amp; Generals Flak 38 4.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Enemy_Front&amp;diff=862625</id>
		<title>Talk:Enemy Front</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Enemy_Front&amp;diff=862625"/>
		<updated>2014-10-31T10:41:20Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Panzerfaust 60/100 ==&lt;br /&gt;
&lt;br /&gt;
Hello, good work on the page! I changed the Panzerfaust 60/100 to Panzerfaust 60. You can clearly see that it is a Panzerfaust 60 if you look at the sights (30, 60, 80) and also the instruction sticker on the warhead says 60m - hchris&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Approx. Thank you. --[[User:Mateogala|Emto]] ([[User talk:Mateogala|talk]]) 16:43, 19 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Welrod ==&lt;br /&gt;
&lt;br /&gt;
It's either a mislabelled mark I or a Mark 2 with the wrong capacity. It holds 6 rounds. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 22:30, 19 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately I don't have evidence or the game, so I'd appreciate someone with screencaps adding the C96. -- Mister Mauser&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Darkness&amp;diff=862624</id>
		<title>The Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Darkness&amp;diff=862624"/>
		<updated>2014-10-31T10:35:59Z</updated>

		<summary type="html">&lt;p&gt;Mister Mauser: /* C96 &amp;quot;Broomhandle&amp;quot; Mauser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the game ''[[The Darkness]]'':'''&lt;br /&gt;
[[Image:TheDarknessCover.jpg|thumb|right|300px|''The Darkness (2007)'']]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Jackie Estacado's two main sidearms in the game are [[Colt MK IV Series 70|Colt Series 70s]] with nickel plating and custom engraving, which are given to him as gifts for his birthday. In nearly all the cutscenes, we see Jackie playing with the guns in various manners, usually with his finger on the trigger. While other guns can be picked up, you will always resort to these last before completely running out of pistol ammo.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Dark-M1911-1.jpg|thumb|none|600px|Jackie Estacado with his twin Series 70 pistols. Note the medallions in the grips]]&lt;br /&gt;
[[Image:Dark-M1911-2.jpg|thumb|none|600px|The player wielding the two Series 70s.]]&lt;br /&gt;
[[Image:Dark-M1911-3.jpg|thumb|none|600px|Jackie receives a birthday present from Uncle Paulie.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P9S==&lt;br /&gt;
Jackie can pick up and dual wield [[Heckler &amp;amp; Koch P9S]] pistols in the game.&lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch P9S - 9mm.]]&lt;br /&gt;
[[Image:Dark-P9S-TMPSupp-1.jpg|thumb|none|600px|The player wielding a Heckler &amp;amp; Koch P9S and a suppressed Brügger &amp;amp; Thomet MP-9 while assaulting the Chicago drug ship.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark VII==&lt;br /&gt;
Jackie can pick up and dual wield [[Desert Eagle|IMI Desert Eagle Mark VII]] pistols chambered in .44 Magnum. The games dark lighting makes it hard to tell at times but they appear to be chromed. It is also able to fire more than 8 rounds, somewhere around 10 or 12, maybe more, and the end of the weapon is slanted strangely, and the grip is not quite that of a Desert Eagle, implying that simply the action is based off the desert eagle.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|thumb|none|400px|IMI Desert Eagle Mark VII - .44 Magnum.]]&lt;br /&gt;
[[Image:Dark-DE-1.jpg|thumb|none|600px|A player wielding Desert Eagles in multiplayer. Note the fact that the left hand gun has a whopping 20 ROUNDS left in the magazine while the other has 14. ]]&lt;br /&gt;
[[Image:Dark-DE-2.jpg|thumb|none|600px|Jackie fires his Desert Eagles at the gangsters outside Aunt Sarah's house. Note that is a promotional photo before the desert eagle's realism factor was shredded.]]&lt;br /&gt;
[[Image:Dark-DE-3.jpg|thumb|none|600px|A SWAT member wielding a Desert Eagle in the City Hall tunnels. note the shape of the end.]]&lt;br /&gt;
[[Image:Dark-DE-4.jpg|thumb|none|600px|Jackie executes a gangster with a close quarters kill. Another promotional photo.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus 817 ULC==&lt;br /&gt;
A [[Taurus 817 ULC| Taurus 817]] is one of the revolvers Jackie can pick-up.&lt;br /&gt;
&lt;br /&gt;
[[Image:817SSUL.jpg|thumb|none|350px|Taurus 817 ULC - .38 special]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolvers==&lt;br /&gt;
There are four revolvers in the game, One large black one (possible S&amp;amp;W custom), a large stainless one (possibly a Taurus Model 44), a mid-sized revolver, and a snub nose. All are able to be picked up and used by the player akimbo.&lt;br /&gt;
&lt;br /&gt;
The large revolvers are actually fictional guns based on non-firing models. Both are S&amp;amp;W M29s, called Devil and Satan. The blockier, bulkier one is Devil, the other is Satan. They can actually come in black or silver in the game. see: http://www.dentrinity.com/NelsonChen/Collection/Revolver/Km-29/M29sd.jpg&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
Jackie can pick up and dual wield [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] submachine guns with or without suppressors. They inaccurately feature cocking handles on the side of the gun, when it actually has a charging handle on the top like an M16.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP-9 - 9mm.]]&lt;br /&gt;
[[Image:Dark-TMP-1.jpg|thumb|none|600px|Jackie dual wielding two Brügger &amp;amp; Thomet MP-9s.]]&lt;br /&gt;
[[Image:Dark-P9S-TMPSupp-1.jpg|thumb|none|600px|The player wielding a Heckler &amp;amp; Koch P9S and a suppressed Brügger &amp;amp; Thomet MP-9 while assaulting the Chicago drug ship.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] can be used in the game and fires in semi-automatic only, and is the first weapon Jackie uses, being handed it during the game's introduction upon which he is loading it. It inaccurately holds 10 rounds, when it actually holds 8+1 rounds in real life.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:Dark-SPAS12-1.jpg|thumb|none|600px|Jackie firing a SPAS-12 at gangsters.]]&lt;br /&gt;
[[Image:Dark-SPAS12-2.jpg|thumb|none|600px|Jackie assaulting a SWAT team.]]&lt;br /&gt;
[[Image:Dark-SPAS12-3.jpg|thumb|none|600px|Jackie with a SPAS-12.]]&lt;br /&gt;
[[Image:Dark-SPAS12-4.jpg|thumb|none|600px|A SWAT member fires his SPAS-12 at the car Jackie is in during the opening scene.]]&lt;br /&gt;
[[Image:Dark-SPAS12-5.jpg|thumb|none|600px|Jackie destroying a gangster with a SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==Pancor Jackhammer==&lt;br /&gt;
[[Pancor Jackhammer]] shotguns are used mainly by the SWAT teams and can be used by Jackie. It is inaccurately shown to have a 64 round magazine when it actually holds only ten. Note also the fact that the magazine is place ahead of the grip rather than behind as it is in real life.&lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|none|400px|Pancor Jackhammer - 12 Gauge.]]&lt;br /&gt;
[[Image:Dark-Hammer-1.jpg|thumb|none|600px|A player wielding a Pancor Jackhammer in multiplayer.]]&lt;br /&gt;
[[Image:Dark-Hammer-2.jpg|thumb|none|600px|Jackie wielding a Jackhammer while assaulting his Uncle Paulie's mansion.]]&lt;br /&gt;
&lt;br /&gt;
==Merged Rifle==&lt;br /&gt;
When in the Darkness world (a strange version of WWI), all the soldiers use merged rifles that bear resemblance to a [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No. I Mk III*]] rifles, with the loading action of a [[Krag-Jørgensen]] rifle, with some moderate traits of a Mauser Gewehr.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|400px|Lee-Enfield No.1 Mk.III* - .303.]]&lt;br /&gt;
[[Image:USKragRifle.jpg|thumb|none|400px|Krag-Jørgensen 1896 Rifle - .30-40 Krag.]]&lt;br /&gt;
[[Image:Mauser g98.jpg|thumb|none|400px|Mauser Gewehr 1898 - 7.92x57mm.]]&lt;br /&gt;
[[Image:Dark-ModRifle-1.jpg|thumb|none|600px|A German &amp;quot;zombie&amp;quot; fires his Merged rifle.]]&lt;br /&gt;
&lt;br /&gt;
==C96 &amp;quot;Broomhandle&amp;quot; Mauser==&lt;br /&gt;
[[Mauser C96|C96 &amp;quot;Broomhandle&amp;quot; Mauser]] pistols are used by the German &amp;quot;zombies&amp;quot; in the Darkness world and can be picked up and dual wielded by Jackie. Even it is semi-automatic only, a &amp;quot;Schnellfeuer&amp;quot;-selector-switch is present. This is anachronistic, but possible due to the &amp;quot;never ending WWI&amp;quot;.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|C96 &amp;quot;Broomhandle&amp;quot; Mauser - 7.63x25mm.]]&lt;br /&gt;
[[Image:Dark-C96-1.jpg|thumb|none|600px|Jackie wielding two Broomhandle Mausers in the trenches. Note the selector-switch.]]&lt;br /&gt;
[[Image:Dark-C96-2.jpg|thumb|none|600px|A German &amp;quot;zombie&amp;quot; firing his Broomhandle Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
[[AK-47]] assault rifles are used by police and gangsters and can be used by Jackie. Despite being fitted with a 30 round magazine, it only holds 20 rounds.&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Dark-AK47-1.jpg|thumb|none|600px|A player in multiplayer fires an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
[[M16#M4/M4A1 Carbine|M4A1 Carbine]]s are used by SWAT teams and NYPD. Jackie can pick up and use them as well. In the game it is seen fitted with a 20 round magazine but the capacity is 30 rounds.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:Dark-M4A1-1.jpg|thumb|none|600px|A SWAT member bursts through the skylight armed with an M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Minigun==&lt;br /&gt;
A fictional five barreled Minigun is used by the Gunner Darkling to unleash hell on any desired target.&lt;br /&gt;
[[Image:Dark-Minigun-1.jpg|thumb|none|600px|The Gunner Darkling with her Minigun.]]&lt;br /&gt;
[[Image:Dark-Minigun-2.jpg|thumb|none|600px|The Gunner Darkling firing her Minigun in the Darkness world.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1917 Water-Cooled==&lt;br /&gt;
Mounted on the tank Anthony Estacado drives are dual [[Browning M1917]] Water-Cooled machine&lt;br /&gt;
guns, which Jackie mans as he drives across the Darkness battlefield. When transporting the shell to the massive gun, Jackie also mans a single M1917 to shoot down planes with.&lt;br /&gt;
[[Image:M1917A1 2.jpg|thumb|none|400px|Browning M1917 - .30-06.]]&lt;br /&gt;
&lt;br /&gt;
==Guns Removed From Final Cut==&lt;br /&gt;
The following guns were removed from the original cut of the game but found in screenshots and early demos.&lt;br /&gt;
&lt;br /&gt;
===MAC-11===&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] both with and without a suppressor was originally in the game.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|400px|MAC-11 - .380 ACP.]]&lt;br /&gt;
[[Image:Dark-CutWeapons-1.jpg|thumb|none|600px|Jackie dual wielding a suppressed MAC-11 along with a Glock 17C.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17C===&lt;br /&gt;
Another gun seen in early cuts is the [[Glock#Glock 17|Glock 17C]], a G17 with compensator cuts in the slide and barrel to reduce recoil. It was apparently going to be the sidearm of the police.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 - 9mm.]]&lt;br /&gt;
[[Image:Dark-CutWeapons-1.jpg|thumb|none|600px|Jackie dual wielding a suppressed MAC-11 along with a Glock 17C.]]&lt;br /&gt;
[[Image:Dark-CutWeapons-2.jpg|thumb|none|600px|A SWAT member being sucked into a black hole drops his Glock.]]&lt;br /&gt;
&lt;br /&gt;
== The Darkness series ==&lt;br /&gt;
* ''The Darkness''&lt;br /&gt;
* ''[[Darkness II, The|The Darkness II]]''&lt;br /&gt;
&lt;br /&gt;
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[[Category:Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mister Mauser</name></author>
	</entry>
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