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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Megatron267</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-10T19:37:40Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=979083</id>
		<title>Talk:Call of Duty: Black Ops III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=979083"/>
		<updated>2015-11-15T11:18:53Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First screens from the website. Trailer in an hour. It remains to be seen if any reallife guns are used, but from the looks of it for a game set 50 years in the future many of them look unchanged from the present day.&lt;br /&gt;
&lt;br /&gt;
https://www.callofduty.com/blackops3/media/armoured-guard&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
This one looks sort of like a futurised rifle dynamics AK to me&lt;br /&gt;
&lt;br /&gt;
http://charlieintel.com/?attachment_id=29764&lt;br /&gt;
&lt;br /&gt;
--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 16:01, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a [[Vepr-12|Vepr-12]].--[[User:Sea lion|Sea lion]] ([[User talk:Sea lion|talk]]) 23:49, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://www.parabellumarmament.com/AK14.html&lt;br /&gt;
[[User:Megatron267|Megatron267]]&lt;br /&gt;
The AK-12 on the page also looks a little like this I think&lt;br /&gt;
&lt;br /&gt;
:Um, not really, it looks like an AK-12. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:39, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Considering COD's preference to re-skinning guns from previous games, this was most likely built over the AK12 from AW. This is the AK from Rifle Dynamics that sprung to my mind http://s659.photobucket.com/user/horseplay/media/SHOT2012day2045.jpg.html. --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 15:57, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Aside from a love of the Rolling Stones, is there any connection between the previous WaW/BO games and this game? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:40, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I bet they'll figure out a way to get Reznov in it. Maybe the new guy is Section's son or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:01, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think that's an AK-12 or if it is, we should note the front site is attached to the gas block. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 07:54, 3 June 2015 (EDT)&lt;br /&gt;
:This is actually the case for the [[:File:AK-12 Carbine.jpg|AK-12 Carbine]] variant, but the weapon in-game has a longer barrel than this carbine. It seems to be one of the Rifle Dynamics AKs like Forrest1985 previously said, more specifically the [http://rifledynamics.com/pages/rifle-dynamics-700-series-rifles-br-7-62x39 700 series] that are actually chambered in 7.62x39mm. However, the handguard's length matches more that of the AK-12 Carbine, and the in-game weapon has a deeper magwell that most AK rifles (including the RD700 series), though not as much as the AK-12/76 shotgun or the Vepr-12. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:13, 17 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
The `Locus' sniper seen in the newest trailer is a remodelled FN Ballista from Black Ops II, as it was said when several youtubers played it it felt similar to BOII's Ballista, and it looks identical --[[User:Megatron267]]&lt;br /&gt;
&lt;br /&gt;
== Gameplay vid ==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=y_-FW6dHb0g&lt;br /&gt;
&lt;br /&gt;
AR-K7 = Galil/AK type&lt;br /&gt;
&lt;br /&gt;
XM-53 = Carl Gustav type&lt;br /&gt;
&lt;br /&gt;
Locus = Ballista&lt;br /&gt;
&lt;br /&gt;
Spyder = VBR PDW&lt;br /&gt;
&lt;br /&gt;
VMP = IWI X95&lt;br /&gt;
&lt;br /&gt;
Tritan = burst Voigt Infinity&lt;br /&gt;
&lt;br /&gt;
BRM = Mk.46&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
==Weapons from the Multiplayer Reveal Trailer==&lt;br /&gt;
I added some weapons from the trailer that was released and need some help IDing them. The one does look like a FN P90 but the other I had to hazard a guess on, saying it looked like the FP6 from Call Of Duty: Ghosts. Sorry for the bad quaility on the pics, I couldn't do HQ pics due to the video lagging on me. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 22:06, 27 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
The VMP seems more like the Beretta MX4 Storm ([[User talk:Megatron267]])&lt;br /&gt;
:I have to agree, it does look more like the MX4 Storm --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:35, 28 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
==The Sheiva: Shotgun Or Assault Rifle?==&lt;br /&gt;
I was going to add this page, but there is one small problem: What the heck would I label it under? It looks to be based on the Bulldog shotgun but, and I'm not kidding, it's actually called a Semi-Automatic Rifle in game. I'm thinking I should put it under Assault Rifles, but what do you guys think? --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 15:23, 8 July 2015 (EDT)&lt;br /&gt;
[[File:Sheiva menu icon BOIII.jpg|500px|thumb|none|Shotgun or Assault Rifle?]]&lt;br /&gt;
&lt;br /&gt;
:If anything I think that looks more like the Desert Tech MDR rifle than the Metal Storm MAUL if that's what you mean by &amp;quot;Bulldog.&amp;quot; [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:09, 8 July 2015 (EDT)&lt;br /&gt;
::Yeah I think did mean the MAUL. I'm not sure about it looking like the MDR though. To me, it does look like the Metal Storm MAUL, judging by the shape of the weapon, then the MDR (compare the Sheiva to the MDR and you'll notice that the Sheiva is slanted in the back, where the magazine goes, and the MDR isn't) --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 17:42, 8 July 2015 (EDT)&lt;br /&gt;
:::Maybe I am missing something, but I see absolutely nothing here that looks like it came from a MAUL. The slanted back of the MAUL is unrelated to the actual firing part of the weapon and is purely the shape of the stock, as opposed to on this where it is the shape of the receiver. Also, this is a bullpup with the magazine clearly visible protruding out of the bottom of the receiver so in function it is totally different to a MAUL as well. I doubt that this is based particularly closely on anything real (particularly as there are a number of design features that make zero sense on a real gun), but pretty sure it is meant to be an assault rifle though rather than a shotgun. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:49, 8 July 2015 (EDT)&lt;br /&gt;
::::If you squint at it you can see what they're talking about, it looks like they basically used the old MAUL model as a shape reference when they were making this thing. It looks more like it'd be a battle rifle than an assault rifle given the size of the magazine, though. The handguard kind of reminds me of that bullpup SMG someone made out of a Sten, a FAL and an SL8.&lt;br /&gt;
::::Also I do like the gas tube that just dumps the gas back further down the barrel. It's a mobius gun! [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 22:09, 8 July 2015 (EDT)&lt;br /&gt;
:::::Gotta be honest here, when I first saw gameplay of this weapon when we didn't have enough details of it, it really reminded me of the MAUL, but now that we have a full view of it it's noticeably different. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:15, 10 July 2015 (EDT)&lt;br /&gt;
::::::On a note somewhat related to commando552, I think that many of the guns in this game are gonna push into Halo-esque territory of fictional, but semi-believable designs. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:21, 10 July 2015 (EDT)&lt;br /&gt;
:::::::It has been confirmed that this gun is actually a DMR type rifle. Single shot only.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 21:06, 15 August 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Locus sniper: Inspiration for it? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So i've seen some people saying that the Locus kinda looks like the Ballista from Black Ops II (also that it handles similarly, albeit that's has more to do with &amp;quot;light snipers&amp;quot; and all that nonsense) but the weapon also seems to be vaguely inspired by the Cheytac M200. Whadday think?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CoD Blops 3 locus cropped.jpg]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From some gameplay i've seen it also appears to use a straight pull bolt.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 02:45, 26 July 2015 (EDT)&lt;br /&gt;
:To me it looks more like a cross between a [[PGM Mini-Hecate]] and a [[Remington MSR]].  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 05:22, 26 July 2015 (EDT)&lt;br /&gt;
::I can see the connection of the former, but not so much of the latter.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 08:52, 26 July 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== BO3 weapons list ==&lt;br /&gt;
&lt;br /&gt;
http://theblackops3.com/bo3-weapons-list/&lt;br /&gt;
I found a website that contains some weapons for BO3.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assault Rifles:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ARK-7 = A futuristic 7.62 AK variant.&amp;lt;br /&amp;gt;&lt;br /&gt;
HVK-30 = Probably a 5.56 design based on some distant AR-15 derivatives. It looks similar to the Remington R5 from Ghosts.&amp;lt;br /&amp;gt;&lt;br /&gt;
M8A7 = Resembles an SL8. Given its 4-round burst-fire nature and name it may be a successor to the M8A1 from Black Ops 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sheiva = Reminds me of an M14 in a Rogue Juggernaut bullpup chassis, or the SMR from BO2.&amp;lt;br /&amp;gt;&lt;br /&gt;
Man-O-War = Looks like a buffed-up futuristic HK-417.&amp;lt;br /&amp;gt;&lt;br /&gt;
XR-2 = Tavor-like design.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Submachine Guns:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kuda = UMP-like weapon. It's sleeker than Advanced Warfare's SN6.&amp;lt;br /&amp;gt;&lt;br /&gt;
Weevil = Yet another P90-like weapon. The long barrel makes it like a PS90, but visually it looks like a mish-mash between AW's Bal-27 and BO2's PDW-57.&amp;lt;br /&amp;gt;&lt;br /&gt;
Razorback = Vaguely resembles a bullpup SCAR-thingy.&amp;lt;br /&amp;gt;&lt;br /&gt;
Vesper = Based on the JS 9mm/QCW-05 with a straight magazine. Probably a successor to BO2's Chicom CQB.&amp;lt;br /&amp;gt;&lt;br /&gt;
VMP = Looks much like a Hi-Point Carbine.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shotguns: &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haymaker 12 = AR-15/SCAR-like design firing shotgun shells like an AA-12. &amp;lt;br /&amp;gt;&lt;br /&gt;
KRM-262 = FP6/Bizon-like pump-action shotgun. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
LMGs: &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
BRM = Futuristic Mk. 46/48. Probably a successor to the BO2's Mk. 48 and MW3's Mk. 46. &amp;lt;br /&amp;gt;&lt;br /&gt;
Dingo = Too boxy to describe. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles : &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drakon = Resembles a revolving rifle.&amp;lt;br /&amp;gt;&lt;br /&gt;
Locus = A Ballista-like sniper that is a successor to the Ballista from BO2. &amp;lt;br /&amp;gt;&lt;br /&gt;
PR-06 = Resembles the Kel-Tec RFB. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pistols:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
L-CAR9 = Futuristic machine pistol based on a B&amp;amp;T MP9. &amp;lt;br /&amp;gt;&lt;br /&gt;
MR6 = A 'heavy' non-magnum pistol that kinda resembles the MK23. &amp;lt;br /&amp;gt;&lt;br /&gt;
RK5 = A 3-round burst pistol based on a Strayer Voight Infinity. Possible successor to BO2's B23R. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launchers:&amp;lt;br /&amp;gt;&lt;br /&gt;
XR-53 = SMAW-like launcher that breaks open to the side like the M320.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:MJ79|MJ79]] ([[User talk:MJ79|talk]]) 06:35, 13 August 2015 (EDT)&lt;br /&gt;
: This pic from the eSports reveal livestream confirms those are all 22 guns in the game.&lt;br /&gt;
&lt;br /&gt;
http://s21.postimg.org/ina0n6ddj/ddd.png [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
::I have a feeling the Razorback is based on [http://www.pascaleggert.de/ThorA1.html this]. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:18, 16 August 2015 (EDT)&lt;br /&gt;
:::The backwards MBUS makes it more operator, I assume.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 23:07, 16 August 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Unknown Shotgun==&lt;br /&gt;
[[File:Bo3shot.jpg|500px|thumb|none|]]&lt;br /&gt;
Call me crazy, but that looks alot like the Remington 870 MCS. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:55, 30 August 2015 (EDT)&lt;br /&gt;
:: You're crazy, hahaha. On that note, these guns are horrible looking. Unless they're based off something long lost in the prototype stages, are most of these even based off anything and therefore qualify for the page? [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 19:30, 30 August 2015 (EDT)&lt;br /&gt;
::: That gave me a laugh, thanks! As for the weapons, a few I can see the real-world gun they are based on but the rest are iffy at best. I mean the Dingo looks a lot like a weapon from the film District 9, for Pete's sakes. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 23:00, 30 August 2015 (EDT)&lt;br /&gt;
::::I don't mind them, they remind me of the comedy guns from Black with a billion RIS rails. :) [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:10, 31 August 2015 (EDT)&lt;br /&gt;
:::::&amp;quot;Unless they're based off something long lost in the prototype stages, are most of these even based off anything and therefore qualify for the page?&amp;quot; - I was wondering that too but I guess the Crysis 3 page set a precedent.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
::::::I mean, most of the weapons do have some aspects of real world guns...then there's the BlackCell. Dang thing looks like a video camera *laughs* --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:08, 31 August 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Regarding the ARK-7==&lt;br /&gt;
&lt;br /&gt;
I believe the closest appearance to it is the civilian [http://40.media.tumblr.com/c1578b29910a08c73d586614ea23e1d6/tumblr_metc1rhgi41ry0q3wo3_1280.jpg AK-12 .223], aside from the fact the ARK-7 clearly has a 7.62x39mm mag. What do you think? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:47, 4 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
FYI, the official COD Wiki now labels it as a &amp;quot;KN-44&amp;quot;. I don't know if that will stick when the game comes out.--[[User:MJ79|MJ79]] ([[User talk:MJ79|talk]]) 08:59, 4 November 2015 (EST)&lt;br /&gt;
:Right, I know, it's probably the final name. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:40, 5 November 2015 (EST)&lt;br /&gt;
::I don't trust that image of the .223 AK-12, the majority of those images seem to be conceptual photoshops.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 13:06, 5 November 2015 (EST)&lt;br /&gt;
:::Why is there an added mag well on these supposed civilian AK-12? looking closer, they are quite obviously photoshopped. Notice how of the light is on the mag vs the mag well.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:50, 5 November 2015 (EST)&lt;br /&gt;
::::I agree that they might be photoshopped. Anyway, I looked up for other images (for the civilian .223 and 12 gauge variants), and most of them are proposed concept arts (like [http://www.thefirearmblog.com/blog/2012/11/14/exclusive-civilian-ak-12-coming-2013-in-223-and-12-gauge/ here]) representing this model (front sight attached to gas block, and deeper magwell). We'll see if we later get images of the actual models. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:53, 8 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Weapons from retail version ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/a/vqdwb&lt;br /&gt;
&lt;br /&gt;
Screens of all the weapons from the loadout screen. No word on zombie mode guns or period weapons from those flashbacks the trailer showed.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
:No period guns in the flashbacks except MG42s and 34s. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:43, 8 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Video of all weapons ==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=6g7cYeuKgEw Here]&lt;br /&gt;
&lt;br /&gt;
The video is not my creation BTW.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:10, 8 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:We, um...we'd really rather you didn't do that. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:44, 8 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::Why? I thought it would be handy to have, so you can see all the weapons names and whatnot.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:23, 9 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Well, I assume most users know how to operate Google, and we'd rather charge people for advertising their videos if we're going to do that. :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:26, 9 November 2015 (EST)&lt;br /&gt;
::::I guess I'm a massive idiot cuz i don't even understand what you are trying to say :'(--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:07, 10 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Why tho ==&lt;br /&gt;
&lt;br /&gt;
I'm kind of sad that the HK-416 model got morphed into the ICR-1. With the 416 gone, there are no guns in MP that are truly &amp;quot;real,&amp;quot; a first for a CoD game. &lt;br /&gt;
&lt;br /&gt;
Also, why did ARK-7 need to be renamed to KN-44? I like ARK-7 much more. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 23:10, 9 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
The model for the ICR-1 was probably replaced because the first model didn't look futuristic enough for the games' setting. As for the AK's name, IDK. --[[User:MJ79|MJ79]] ([[User talk:MJ79|talk]]) 23:29, 9 November 2015 (EST)&lt;br /&gt;
:One thing i find funny about the ICR-1 is that the fire selector is (if it were an AR-15) flipped to safe, but they stamped auto or something over it, how hard can it be to just flip the damn model?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:08, 10 November 2015 (EST)&lt;br /&gt;
::Not hard if the selector is a separate model, but if it's just part of the lower model, then you're out of luck. This is why if I could make a game I'd have animated fire selectors on guns. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 18:14, 10 November 2015 (EST)&lt;br /&gt;
:::Eh, it's not that hard even then, you could just select the control points and rotate them (though the selector would probably be a different part in the high-poly master model anyway), then go yell at the texture artist to lasso / flip a section of the various maps if the selector is part of the same texture as the reciever. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:04, 10 November 2015 (EST)&lt;br /&gt;
::::Actually yeah, that too. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 19:20, 10 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some of these got to go ==&lt;br /&gt;
Okay, honestly , half of these guns are completely fictional. With that being said, I don't know every gun in the world so don't jump down my throat. But the Haymaker, 205 Brecci, Man-O-War, Sheiva, Dingo, Gorgon, BlackCell need to be removed in my opinion. They look more fake than the Halo weapons and most of those weapons I listed have no description at all. Just my 2 cents. [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 14:53, 11 November 2015 (EST)&lt;br /&gt;
:Maybe moving to a fake weapons section? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:04, 11 November 2015 (EST)&lt;br /&gt;
::I think Crysis 3 set a precedent.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:::Some of them are at least reasonably convincing (remember that PHaSR or whatever it's called that's just a laser dazzler ''is'' a real weapon and looks a lot faker than the Man-o-war). I generally allow a few fictional guns for completion's sake or if there's something interesting about them and they're not too out there (like how the ''Crysis'' page has the gun-looking guns but not the MOAC). Only thing I can think of for the Dingo is it's based on that bullpup PKM with the ammo feed turned around and most of a set of shelves attached to it, Man-o-war looks like they buried a SCAR in it or it's supposed to be a futurey XM8 successor, the two shotguns aren't that appalling...could probably toss the Blackcell, but it's not going to kill us to include it to say it's not a real weapon. After all, I've seen people claim that &amp;quot;maybe Activision has guns modified to work like the MW3 guns so the errors aren't errors&amp;quot; (seriously) so telling people these aren't some advanced soopah-sekrit projects is probably for the best :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:34, 11 November 2015 (EST)&lt;br /&gt;
::::I don't object to them being here, just not mingling the outright fake ones with the &amp;quot;maybe a super modernized gun x&amp;quot; guns. If we had a non-CoD page that was filled with these guns, we would probably delete it. Hell, we have. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:50, 11 November 2015 (EST)&lt;br /&gt;
:::::Yeah, I'm fine with splitting them to their own subsection, maybe also put the Razorback there since it's based on a gun which isn't real. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:00, 11 November 2015 (EST)&lt;br /&gt;
::::::My primary concern is the possibility that this page is used against us the next time someone tries to sneak in a sci-fi shooter. (And really, the Argus? Do the devs really believe someone would design a modern lever-action shotgun?) --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 19:08, 11 November 2015 (EST)&lt;br /&gt;
:::::::Well, you know the real rule is &amp;quot;no rule will ever be interpreted in a way that means Halo gets a page.&amp;quot; :) And the Argus gets even sillier when you see the reload, which show it has a circular ''something'' that goes into the right side of the receiver. My best guess is that it's not just a modern lever-action shotgun, it's a modern ''[http://i.kinja-img.com/gawker-media/image/upload/s--k54dO5KQ--/18lqol4pilqstjpg.jpg turret gun]''. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:13, 11 November 2015 (EST)&lt;br /&gt;
::And that's what I'm concerned about, the ''Halo'' angle (or ''Killzone'', ''Resistance'', or ''Gears of War'', take your pick.) When someone posted a image of the &amp;quot;unknown shotgun&amp;quot; above, I honestly thought it was the shotgun from ''Halo''. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 19:24, 11 November 2015 (EST)&lt;br /&gt;
:::I still think Resistance (at least the first one) would be doable if someone who wasn't awful made a page that wasn't awful, but this game does at least pass the basic &amp;quot;at least one real gun&amp;quot; test (unaltered MG42s, and the Sten). I don't think Halo does since even the obvious NTW-20-thing has been futzed around with. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:33, 11 November 2015 (EST)&lt;br /&gt;
IDK, several pages on this wiki feature very futuristic guns such as Avatar and Elysium and maybe we can take a similar license for this page. I think the Brecci is probably a pistol-gripped LAW-12 or Benelli in a futuristic (I just realized that I'm overusing this term, which is probably not a good idea) shell, like the M4A1s in the second Transformers movie or even the pulse rifles from Aliens. --[[User:MJ79|MJ79]] ([[User talk:MJ79|talk]]) 00:50, 12 November 2015 (EST)&lt;br /&gt;
::::The difference is those were props which were actually built, unlike these, which are just digital renderings. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:32, 12 November 2015 (EST)&lt;br /&gt;
I think it would be better to move the very fictional ones to this talk page. [[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:05, 12 November 2015 (EST)&lt;br /&gt;
:I'm rather liberal when it comes to trivia sections. I don't mind them being moved to a trivia section. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:33, 12 November 2015 (EST)&lt;br /&gt;
::Yeah, trivia or fictional weapons section, putting them on the talk page is silly. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:45, 12 November 2015 (EST)&lt;br /&gt;
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==HVK-30 is an Colt M933?==&lt;br /&gt;
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This gun looks like the M4 with a shorter barrel, so I was thinking that a Colt M933. &lt;br /&gt;
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[[File:Colt m933 03.jpg]]&lt;br /&gt;
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[[File:Bo3hvk.jpg]]&lt;br /&gt;
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The M4 is my favorite gun, so if it's based on that gun, I am going to be happy.&lt;br /&gt;
:With that straight mag, it looks like it's chambered in something other than 5.56mm. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:54, 12 November 2015 (EST)&lt;br /&gt;
Agreed. The magazine is too wide to be 5.56. I'd put money on some caliber around 7.62 NATO as the mag is straighter than a FAL's magazine. --[[User:PaperCake|PaperCake]] 11:15, 12 November 2015 (EST)&lt;br /&gt;
:Actually, if you look at where it says &amp;quot;HVK&amp;quot; the receiver is sloped diagonally like a modern FAL receiver (DSA / SC-2010) so it's more like a FAL with a lot of AR frankenkibble thrown on it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:11, 12 November 2015 (EST)&lt;br /&gt;
::And that would explain the mag. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:28, 12 November 2015 (EST)&lt;br /&gt;
:::Have you seen the reload animation for this thing? For whatever reason, part of the handguard/heatshield opens up and i assume vent the heat, struck me as a but odd.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 18:57, 12 November 2015 (EST)&lt;br /&gt;
Thanks guys for telling me that. I just want the M4 Back.&lt;br /&gt;
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==Template Guns==&lt;br /&gt;
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Guys, it seems more than likely that the weapons discovered in the game files from Black Ops II are templates for some other guns. The HK416 (M27), Remington 870 (R870 MCS) and MP7A1 (MP7) seem to be bases for in game guns. The M27 from Black Ops II seems identical to the ICR-1, n build and reload animation.The R870 seems to be a base for the in-game KRM-262, and the Pharo SMG and MP7 have similar builds (compact PDW's with the magazine housing near in the trigger area) Just a thought [[User:Megatron267|Megatron267]]&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Advanced_Warfare&amp;diff=951126</id>
		<title>Talk:Call of Duty: Advanced Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Advanced_Warfare&amp;diff=951126"/>
		<updated>2015-08-18T19:32:46Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
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&lt;div&gt;If we're using words like &amp;quot;resembles&amp;quot; or &amp;quot;based upon&amp;quot; for every entry on a video game page, I'm not certain about its eligibility. ''Halo'' and ''Turok'' and ''Monday Night Combat'' were disqualified under the same criteria. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 11 June 2014 (EDT)&lt;br /&gt;
:How did the Crysis games qualify then? Of course, it's really too early to tell much about AW's guns until closer to release.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 13:44, 11 June 2014 (EDT)&lt;br /&gt;
::It's one thing to just change the name, either because you're lazy or you don't want to pay the licensing fees, but it's another to just invent guns. We allow one, not the other. But you're right, it's early. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:54, 11 June 2014 (EDT)&lt;br /&gt;
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Just a note, bar the 1911 how would alien resurrection qualify? All of the guns are fictional and not based on anything yet halos rifle is loosely based off f2000 and the sniper rifle a mix of barrett m82 and as50 --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 12:11, 11 August 2014 (EDT)forrest1985&lt;br /&gt;
:There was a debate on the talk page for ''Alien: Resurrection'', but in general, made up guns that physically exists (props) trump made up guns that only exist in video games or animation. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:36, 11 August 2014 (EDT)&lt;br /&gt;
::I've yanked the &amp;quot;MGL,&amp;quot; (didn't look anything like an MGL, it's some werido gun with the export G36 sight and a cylinder that uses giant Dardick Trounds instead of grenades) [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 01:57, 18 September 2014 (EDT)&lt;br /&gt;
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== Speaking of... ==&lt;br /&gt;
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I'm pretty sure that in the reveal trailer, there was a brief shot of a Beretta ARX-160 and a holstered pistol that resembled the Steyr M9-A1 was also spotted. One of the devs even mentioned a SPAS 12 beign in the game I believe. Because you know, a shotgun that ceased production over 50 years before the game is supposed to be set is still considered relevant in the mid 21st century. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 16:34, 11 June 2014 (EDT)&lt;br /&gt;
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== Ak12? ==&lt;br /&gt;
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Hiya brand new member so hopefully im doing this right? (Fingers crossed). &lt;br /&gt;
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I wanted your guys opinions but i think the ak in advanced warfare is actually an ak12 not a 74. I have only caught a glimpse of the gas block and front sight from the reveal  but im pretty sure its an ak12. The  rifle can been seen in the hands of an enemy npc in lagos, Nigeria. &lt;br /&gt;
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I know that the latest trailer and image on the page shows the bakelite magazine and i cant explain this, but given the advanced timeframe the game takes place in it would make more sense for an ak12 to appear. I have also read that COD games tend to re-skin some weapons from earlier instalments and of course the ak12 was in ghosts, but the 74 has not appeared in any COD game to date.&lt;br /&gt;
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Also i noticed that the ARX160 appeared briefly in the same trailer, used by a few NPC's,mainly the soldier thrown over the railings. &lt;br /&gt;
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I am using an iphone and unsure how to post screen-caps, despite reading the tips. If anyone can help i will happily post the images here in the discussion tab.&lt;br /&gt;
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&amp;lt;small&amp;gt;—Unsigned comment was added by [[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
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:The thing is that CoD doesn't really care about timelines; as you can see in the Modern Warfare series, the AK-47 was still being used by Russian troops in 2011-2016, despite the weapon having been outdated from more than 50 years ago. By the way the AK-74 appeared in some CoD games, but only in the DS games ''Modern Warfare: Mobilized'' and ''Modern Warfare 3: Defiance''. And next time please sign your posts using 4 tildes. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:51, 27 June 2014 (EDT)&lt;br /&gt;
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Well i agree with the comment on the ak47, but i have noticed that since black ops 2 that COD is trying to keep up to date with its firearms. whether that has anything to do with the resurgence of battlefield on consoles who knows. Furthermore my point about re-skinning guns remains valid as the DS games are completely different franchises and not on the main stream consoles. Still convinced its an ak12 but i appreciate that as i cant upload my screen caps i cant justify my view. Sorry about the signing title, very new to the site. [[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]])&lt;br /&gt;
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Not my picture, though this is definitely an AK-12.  http://oi58.tinypic.com/qnk4me.jpg  --[[User:Lemonificent|Lemonificent]] ([[User talk:Lemonificent|talk]])&lt;br /&gt;
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[[Image:CoD Advanced Warfare CZ 805.jpg|thumb|none|500px]]&lt;br /&gt;
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The one at the right appears to be a [[CZ 805 BREN]]. Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:32, 28 June 2014 (EDT)&lt;br /&gt;
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::I think that being a CZ might be stretching it honestly. Looks more like a futuristic M4 thing to me. Also in the background, there is some sort of LMG- looks almost like an M60. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:36, 28 June 2014 (EDT)&lt;br /&gt;
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Not sure on the cz805, but the carry handle and barrel length on the MG look more like a minimi/m249 to me. Plus looks too &amp;quot;handy&amp;quot; to be an m60. The games box cover shows the protagonist carrying what looks like a robinson armaments XCR.  [[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]])&lt;br /&gt;
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The Cz805/m4 weapon is called the ABRa3 according to latest MP reveal trailer, its pickup icon looks more like an ARX160 with an M4 style stock --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 15:59, 11 August 2014 (EDT)forrest1985&lt;br /&gt;
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== Unidentified/fictional weapons ==&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDAW Atlas 45.jpg|thumb|none|500px|&amp;quot;Atlas 45&amp;quot;.]]&lt;br /&gt;
[[Image:CoDAW BAL-27.jpg|thumb|none|500px|&amp;quot;Bal-27&amp;quot;.]]&lt;br /&gt;
[[Image:CoDAW Smart Grenade.jpg|thumb|none|500px|&amp;quot;Variable Grenade&amp;quot; that can be switched between contact/frag/smart mode.]]&lt;br /&gt;
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:Not sure about the pistol, but I think the BAL-27 is a futurised MSBS 5.56B with a P90-style magazine mounted on top of the stock. I'm more interested in just how the hell the IMR rifle is supposed to work, it looks like it's indexing rounds into a tube mag from nowhere. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:33, 3 November 2014 (EST)&lt;br /&gt;
::The IMR is the Integrated Munitions Rifle. It has an on board 3D printer that prints ammo back into the reserve. That explains part of it... I think it would make more sense for the IMR to put ammo back into the magazine instead of the reserve. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 16:53, 3 November 2014 (EST)&lt;br /&gt;
:::Wait, but, but...&lt;br /&gt;
:::[[Image:3DPrinting.jpg|thumb|none|275px]]&lt;br /&gt;
:::Apart from anything else, carrying the rounds as liquid would ''decrease'' the amount of ammo you could hold because liquids are less dense than solids. And where does it get propellant from, does it 3D print nitrate groups onto the plastic? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:28, 3 November 2014 (EST)&lt;br /&gt;
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Also most of the fictional weapons seem to be reworked from Ghosts; Pytaek is the LSAT, the B27 is the MSBS, the AMR9 I think is a reworked Honey Badger, MP-11 the CBJ-MS, KF5 the Remington R5 and the HBRa3 the CZ 805 BREN. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 01:27, 4 November 2014 (EST)&lt;br /&gt;
:The KF5 ([http://callofduty.wikia.com/wiki/File:KF5_menu_icon_AW.png image]) is actually a SIG-Sauer MPX, isn't it? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:38, 4 November 2014 (EST)&lt;br /&gt;
::I'll have to take a better look at it in the game, I thought the magazine looked a little thick and that the proportions overall seemed rather more AR-like. I'll have to take a better look at the in-world model to see if it isn't just weird perspective. (It probably also doesn't help that both times I've looked at it I've been half asleep). [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:46, 4 November 2014 (EST)&lt;br /&gt;
:::Also, if you've played through single, confirm with me: SAC 3 and the giant stupid sniper rifle never appear? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:16, 4 November 2014 (EST)&lt;br /&gt;
::::Dunno, I haven't finished the campaign yet, I'll check this when I have the time; until the 6th mission I haven't found the SAC3 nor the Atlas 20mm. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:06, 4 November 2014 (EST)&lt;br /&gt;
::::::Finished it, and these two weapons don't appear. I didn't find either the MP11, XMG, EPM3, MAAWS, Heavy Shield, Crossbow. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:12, 6 November 2014 (EST)&lt;br /&gt;
::::::::I've just found out that the Atlas 20mm sniper rifle is seen in &amp;quot;Utopia&amp;quot;, after getting out of the sewer, but it's unobtainable, since we cannot reach the position of the two enemy soldiers that use it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:57, 26 November 2014 (EST)&lt;br /&gt;
:::::::MP11 is in the simulation in &amp;quot;Atlas,&amp;quot; XMG not unless you count controlling the robot, don't think the others appear either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:39, 6 November 2014 (EST)&lt;br /&gt;
::::::::Are you sure? I searched thoroughly for the MP11 in &amp;quot;Atlas&amp;quot; and couldn't find it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:44, 11 November 2014 (EST)&lt;br /&gt;
:::::::::Yeah, seems it's random, they're dropped in the villa where the President is during the second run through the simulation. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:10, 11 November 2014 (EST)&lt;br /&gt;
::::::::The MP11 turned out to be absent from most of the campaign in the Xbox 360 and PS3 versions only (in these versions it's only found once, in &amp;quot;Traffic&amp;quot;). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:22, 10 December 2014 (EST)&lt;br /&gt;
::Alright, I'll take a look at it. And by the way what parts of the &amp;quot;HBRa3&amp;quot; ([http://callofduty.wikia.com/wiki/File:HBRa3_menu_icon_AW.png image]) make it look like a CZ-805 more than an XCR? Apart from the magazine, I might have some about about it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:26, 11 November 2014 (EST)&lt;br /&gt;
:::Well, primarily the normal reload animation being the same and the degree to which the charging handle sticks out (I haven't compared the empty reloads yet, but it looks like you might be able to catch the HBRa3's charging handle with an animation designed for the BREN). I suppose we could note that the weapon also looks influenced by the XCR. Also added a couple of caps of the MP11 as proof it does spawn there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:38, 11 November 2014 (EST)&lt;br /&gt;
::::Thanks for info. But as an additional note: the location of the XCR's charging handle is the same as the &amp;quot;HBRa3&amp;quot;, whereas that of the CZ-805 is located higher. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:45, 11 November 2014 (EST)&lt;br /&gt;
:::::Yeah, but the XCR's is thicker and shorter, and has a cover attached to it while this one just has a big hole so that no dirt or grit accidentally fails to get into the spring. I'm just eyeballing, but I ''think'' if he operates the BREN's handle with his fingers, you could used the same animation to operate that with his palm. Like I said, I'd have to check, but I'm fairly sure that thing was the BREN model and was altered into something that mostly looks like an XCR. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:50, 11 November 2014 (EST)&lt;br /&gt;
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The Atlas 20mm is at least pretty obviously an M82A2 knockoff. I'm tempted to move all of the fictional weapons to a subsection at the end and just cover what weapon models they appear to have built them on. I did notice that the pickup icon for the EM1 shows it has a stock that looks very much like the one on the Maverick rifles from Ghosts, but I doubt we should cover it on that basis alone. The others I think do fall under &amp;quot;reasonably convincing.&amp;quot; And also the USS Ludicrous' railgun turrets are blatantly based on the one from Revenge of the Fallen with the guns simplified. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 17:43, 4 November 2014 (EST)&lt;br /&gt;
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Oh, and the Atlas pistol is supposed to be a modernised C96, only they forgot the barrel extension is kind of important so it has a barrel length of something like 1.5 inches. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:11, 11 November 2014 (EST)&lt;br /&gt;
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Is the under-barrel grenade launcher ([http://callofduty.wikia.com/wiki/File:Grenade_Launcher_menu_icon_AW.png image]) based on a real one? Or completely fictional? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 19:56, 11 November 2014 (EST)&lt;br /&gt;
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:I'm thinking it's a reworked GP30, from the look of it it's supposed to be some kind of tiny rail or Gauss gun. Also they must have asked IW how a grenade launcher works since it's got no trigger again. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:27, 12 November 2014 (EST)&lt;br /&gt;
:::For some reason it reminds me of the [http://www.thefirearmblog.com/blog/2012/06/06/iwi-gl-40s-grenade-launcher/ GL 40S]. Any further ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:28, 5 December 2014 (EST)&lt;br /&gt;
::::Mostly makes me think of [http://www.imfdb.org/wiki/File:C3-MiniTyphoon.jpg the mini-Typhoon from Crysis 3], actually. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:58, 11 December 2014 (EST)&lt;br /&gt;
:::::&amp;lt;strike&amp;gt;Fun fact... The game files seem to refer this grenade launcher to as &amp;quot;M203&amp;quot;. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:49, 2 February 2015 (EST)&amp;lt;/strike&amp;gt; Turned out to be some leftover game code, not for the actual AW launcher. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:10, 25 April 2015 (EDT)&lt;br /&gt;
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::Also, just as a random note, control-F5 your link. For some reason Wikia seems to be forcing direct links to images to display as thumbnails (that reason is probably &amp;quot;Wikia is run by fumbling incompetents&amp;quot;) so you might want to link to the image page rather than directly to the image. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:09, 12 November 2014 (EST)&lt;br /&gt;
:::Alright, I've replaced the links. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:45, 12 November 2014 (EST)&lt;br /&gt;
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I think the AMR9 SMG is worthy of mention, it's receiver definitely matches an AR15's. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:04, 12 November 2014 (EST)&lt;br /&gt;
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Just found a bigger picture of the IMR, which shows that (a) it's a rebuilt X95 and (b) the tank in the stock is the propellent and is aluminium and copper oxide, which means the gun runs on liquidised flash powder, so it's actually a liquid propellant rifle with a needlessly complex way of making projectiles. It reminds me of a lot of WW2 German prototypes in that it's a fascinating solution to a problem that does not actually exist. &lt;br /&gt;
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It's also kind of daft to use liquid propellant in an infantry rifle; the big advantage would be if you had a sniper rifle with some binary propellant with a variable combustion rate, then you'd effectively be able to hand-load every shot to fit the situation (or have your ballistic computer do it for you). Th 3D printing thing might even make sense in a future sniper rifle if you could manufacture rounds to suit the target, but it's pointless in an AR since it just means you carry less ammo for a given volume. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:34, 13 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Ak12 ==&lt;br /&gt;
&lt;br /&gt;
Can we update the Ak74 please? A special custom version of the in-game  AK12 has been confirmed by IGN. The Ak12G is part of the zero day pre-order pack. Therefore it stands to reason that a standard version of the ak12 is in game.--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 15:45, 11 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
The ABRa3 pick up icon looks like an arx160 with m4 stock, but some decent screenshots show that is appears more to be a cz805/scar hybrid like ultimate94ninja said earlier. Check them out yourself at [http://business.financialpost.com/2014/08/11/with-jump-jets-and-exoskeletons-call-of-duty-advanced-warfare-is-a-massive-change-of-pace-for-the-aging-franchise/?__federated=1&amp;amp;__lsa=2d1f-0542 Scar/cz805 hybrid] &amp;lt;small&amp;gt;—Unsigned comment was added by [[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==MDL==	&lt;br /&gt;
I moved it here. It's a bit of a stretch, starting to skirt ''Halo'' territory here. Discuss. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:52, 18 September 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:CoDAW MGL.jpg|thumb|none|500px|The &amp;quot;MDL&amp;quot; being drawn. It appears to be equipped with a G36 style carrying handle, and the cylinder looks unusual as well.]]&lt;br /&gt;
&lt;br /&gt;
The only part I can see that's definitely from the MGL is the barrel, the body isn't break-open (which at least makes sense, there'd be no need to expose the cylinder if you're using Trounds) and the grip area isn't the same either. I'd say it's more a novel design with the RIS of an MGL stuck over the barrel. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:55, 18 September 2014 (EDT)&lt;br /&gt;
:[[File:CoDAW MDL menu icon.jpg|thumb|none|500px]]&lt;br /&gt;
:Here's a full view of it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:48, 1 November 2014 (EDT)&lt;br /&gt;
::Yeah, I mean basically the only common component is the RIS. Finished the game last night and the cylinder is just strange, it's modelled like the cylinder is made of Dardick Trounds but they're not detachable, you just put a rocket-grenade-thing into each so it's just a ridiculously bulky cylinder. I guess they saw the Dardick-style revolver in Human Revolution and liked the look of it but didn't research what they were actually looking at. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:28, 3 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Spoilers ==&lt;br /&gt;
&lt;br /&gt;
Should I even pretend Atlas doesn't turn out to be evil? I mean they basically gave it away in the trailers anyway, and it's kind of hard to talk about enemies without ever saying they're Atlas PMC for most of the game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 01:00, 4 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Grach ==&lt;br /&gt;
&lt;br /&gt;
Is it mounting a suppressor that makes it semi-auto, do you think? That'd actually make sense. I can't check myself right now. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:58, 5 November 2014 (EST)&lt;br /&gt;
:Lol that's certainly not the case... In multiplayer for example, the suppressed Grach is still 2-rd burst. And in singleplayer, note that other weapons also have a special version at some point (the KF5 at the start of &amp;quot;Sentinel&amp;quot; is semi-auto instead of full-auto, and the MORS sniper rifle in &amp;quot;Crash&amp;quot; is magazine-fed/semi-automatic instead of its usual single-shot mode). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 19:08, 5 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Also, random question ==&lt;br /&gt;
&lt;br /&gt;
What is it with &amp;quot;futurists&amp;quot; (who were consulted in the making of this, apparently) and airships? They've been predicting an airship-based near future for the last 150 years, you'd think they'd realise it isn't going to happen by now. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:54, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:Because airships are cool!!!! And futuristic! Or something! But they're still cool! --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:16, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
::And go up in flames the moment someone lights a match near one. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:00, 14 November 2014 (EST)&lt;br /&gt;
:::&amp;quot;Were you watching some other blimp commercial just now?&amp;quot; --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:58, 14 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Maximum Overdrive image==&lt;br /&gt;
[[Image:CoDAW-Maximum-Overdrive.jpg|thumb|none|500px]]&lt;br /&gt;
This rifle is seen on the XBox One image of the &amp;quot;Maximum Overdrive&amp;quot; achievement, though it's a non-gameplay weapon. The weapon model can also be found in the singleplayer mission &amp;quot;Fission&amp;quot; after destroying the Titan, in the room where the team enters (on the floor, next to the RW1 and the SN6), though it is unusable. Any idea about this one? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:47, 17 December 2014 (EST)&lt;br /&gt;
:That reminds a lot of the Kusanagi ACR10 from Syndicate, suspiciously enough &lt;br /&gt;
:http://torvenius.deviantart.com/art/Syndicate-Concept-Art-Kusanagi-Rifle-273757782 [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:01, 17 December 2014 (EST)&lt;br /&gt;
::Note that the SCAR-H is the first weapon that came into my mind when I saw this. Oh and by the way, if we look at it closer in &amp;quot;Fission&amp;quot;, the weapon model is apparently mixed with the full Metal Storm MAUL model (which clips through it), probably intended to be an underbarrel shotgun for it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:50, 18 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Homefront? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or do the red dot sights, the ACOG scope model, and some of the gun sounds, namely the MPX, seem like they were taken from Homefront?-Gunner5&lt;br /&gt;
&lt;br /&gt;
== MP11=??? ==&lt;br /&gt;
&lt;br /&gt;
Honestly, I think the MP11 has a passing resemblance to the AEK-919K SMG. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:09, 13 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Volt Rifle ==&lt;br /&gt;
&lt;br /&gt;
Doesn't really belong on the page, but this one's pretty obvious.&lt;br /&gt;
&lt;br /&gt;
[[Image:VoltRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Cut off the front, and you get&lt;br /&gt;
&lt;br /&gt;
[[Image:DEHR-FR27-1.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:58, 27 January 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Flash Grenade ==&lt;br /&gt;
&lt;br /&gt;
Could the section for the Model 7290 Flash Grenade be deleted? It appears to refer to an item from a pre-release gameplay trailer; in the release version it seems to have been switched for the Airsoft 40mm-based device covered in the section directly below the Model 7290's. [[User:Schmelloffel|Schmelloffel]] ([[User talk:Schmelloffel|talk]]) 11:54, 19 April 2015 (EDT)&lt;br /&gt;
:No, the variable grenade is the tactical grenade, the airsoft one is the lethal grenade. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:06, 19 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== HBRa3 ==&lt;br /&gt;
&lt;br /&gt;
I thing that the HBRa3 has some resemblance to the SIG SG 556xi Carbon. Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:11, 6 May 2015 (EDT)&lt;br /&gt;
:[http://www.sigsauer.com/upFiles/catalog/product/556xi-Carbon-16-detail-hero.jpg I'm not seeing it.] [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 13:35, 6 May 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Free Guns ==&lt;br /&gt;
&lt;br /&gt;
Sledgehammer just released images confirming the `AK47' `M16' and the CEL-3 Cauteriser from exo zombies in multiplayer as `micro DLC' not sure on the precise variants, but they could be the next in a long line of free DLC. Here's the link https://blog.activision.com/community/sledgehammer/blog/2015/08/18/new-weapons-incoming-ak47-m16-cel-3-cauterizer-and-royalty-variants-v3-coming-to-call-of-duty-advanced-warfare [[User:Megatron267]]&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=934829</id>
		<title>Talk:Call of Duty: Black Ops III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=934829"/>
		<updated>2015-06-28T15:21:08Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First screens from the website. Trailer in an hour. It remains to be seen if any reallife guns are used, but from the looks of it for a game set 50 years in the future many of them look unchanged from the present day.&lt;br /&gt;
&lt;br /&gt;
https://www.callofduty.com/blackops3/media/armoured-guard&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
This one looks sort of like a futurised rifle dynamics AK to me&lt;br /&gt;
&lt;br /&gt;
http://charlieintel.com/?attachment_id=29764&lt;br /&gt;
&lt;br /&gt;
--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 16:01, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a [[Vepr-12|Vepr-12]].--[[User:Sea lion|Sea lion]] ([[User talk:Sea lion|talk]]) 23:49, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://www.parabellumarmament.com/AK14.html&lt;br /&gt;
[[User:Megatron267|Megatron267]]&lt;br /&gt;
The AK-12 on the page also looks a little like this I think&lt;br /&gt;
&lt;br /&gt;
:Um, not really, it looks like an AK-12. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:39, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Considering COD's preference to re-skinning guns from previous games, this was most likely built over the AK12 from AW. This is the AK from Rifle Dynamics that sprung to my mind http://s659.photobucket.com/user/horseplay/media/SHOT2012day2045.jpg.html. --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 15:57, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Aside from a love of the Rolling Stones, is there any connection between the previous WaW/BO games and this game? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:40, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I bet they'll figure out a way to get Reznov in it. Maybe the new guy is Section's son or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:01, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think that's an AK-12 or if it is, we should note the front site is attached to the gas block. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 07:54, 3 June 2015 (EDT)&lt;br /&gt;
:This is actually the case for the [[:File:AK-12 Carbine.jpg|AK-12 Carbine]] variant, but the weapon in-game has a longer barrel than this carbine. The weapon matches more one of the Rifle Dynamics AKs like Forrest1985 previously said, more specifically the [http://rifledynamics.com/pages/rifle-dynamics-700-series-rifles-br-7-62x39 700 series] that are actually chambered in 7.62x39mm. However, the in-game weapon has a deeper magwell that most AK rifles (including the RD700 series), though not as much as the AK-12/76 shotgun or the Vepr-12. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:13, 17 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
The `Locus' sniper seen in the newest trailer is a remodelled FN Ballista from Black Ops II, as it was said when several youtubers played it it felt similar to BOII's Ballista, and it looks identical --[[User:Megatron267]]&lt;br /&gt;
&lt;br /&gt;
== Gameplay vid ==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=y_-FW6dHb0g&lt;br /&gt;
&lt;br /&gt;
AR-K7 = Galil/AK type&lt;br /&gt;
&lt;br /&gt;
XM-53 = Carl Gustav type&lt;br /&gt;
&lt;br /&gt;
Locus = Ballista&lt;br /&gt;
&lt;br /&gt;
Spyder = VBR PDW&lt;br /&gt;
&lt;br /&gt;
VMP = IWI X95&lt;br /&gt;
&lt;br /&gt;
Tritan = burst Voigt Infinity&lt;br /&gt;
&lt;br /&gt;
BRM = Mk.46&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
==Weapons from the Multiplayer Reveal Trailer==&lt;br /&gt;
I added some weapons from the trailer that was released and need some help IDing them. The one does look like a FN P90 but the other I had to hazard a guess on, saying it looked like the FP6 from Call Of Duty: Ghosts. Sorry for the bad quaility on the pics, I couldn't do HQ pics due to the video lagging on me. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 22:06, 27 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
The VMP seems more like the Beretta MX4 Storm ([[User talk:Megatron267]])&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=930634</id>
		<title>Talk:Call of Duty: Black Ops III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=930634"/>
		<updated>2015-06-16T20:58:29Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First screens from the website. Trailer in an hour. It remains to be seen if any reallife guns are used, but from the looks of it for a game set 50 years in the future many of them look unchanged from the present day.&lt;br /&gt;
&lt;br /&gt;
https://www.callofduty.com/blackops3/media/armoured-guard&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
This one looks sort of like a futurised rifle dynamics AK to me&lt;br /&gt;
&lt;br /&gt;
http://charlieintel.com/?attachment_id=29764&lt;br /&gt;
&lt;br /&gt;
--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 16:01, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a [[Vepr-12|Vepr-12]].--[[User:Sea lion|Sea lion]] ([[User talk:Sea lion|talk]]) 23:49, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://www.parabellumarmament.com/AK14.html&lt;br /&gt;
[[User:Megatron267|Megatron267]]&lt;br /&gt;
The AK-12 on the page also looks a little like this I think&lt;br /&gt;
&lt;br /&gt;
:Um, not really, it looks like an AK-12. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:39, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Considering COD's preference to re-skinning guns from previous games, this was most likely built over the AK12 from AW. This is the AK from Rifle Dynamics that sprung to my mind http://s659.photobucket.com/user/horseplay/media/SHOT2012day2045.jpg.html. --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 15:57, 27 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
Aside from a love of the Rolling Stones, is there any connection between the previous WaW/BO games and this game? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:40, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I bet they'll figure out a way to get Reznov in it. Maybe the new guy is Section's son or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 16:01, 30 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think that's an AK-12 or if it is, we should note the front site is attached to the gas block. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 07:54, 3 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
The `Locus' sniper seen in the newest trailer is a remodelled FN Ballista from Black Ops II, as it was said when several youtubers played it it felt similar to BOII's Ballista, and it looks identical --[[User:Megatron267]]&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=915285</id>
		<title>Talk:Call of Duty: Black Ops III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_III&amp;diff=915285"/>
		<updated>2015-04-27T17:38:33Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First screens from the website. Trailer in an hour. It remains to be seen if any reallife guns are used, but from the looks of it for a game set 50 years in the future many of them look unchanged from the present day.&lt;br /&gt;
&lt;br /&gt;
https://www.callofduty.com/blackops3/media/armoured-guard&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
This one looks sort of like a futurised rifle dynamics AK to me&lt;br /&gt;
&lt;br /&gt;
http://charlieintel.com/?attachment_id=29764&lt;br /&gt;
&lt;br /&gt;
--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 16:01, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a [[Vepr-12|Vepr-12]].--[[User:Sea lion|Sea lion]] ([[User talk:Sea lion|talk]]) 23:49, 26 April 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://www.parabellumarmament.com/AK14.html&lt;br /&gt;
[[User:Megatron267|Megatron267]]&lt;br /&gt;
The AK-12 on the page also looks a little like this I think&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Advanced_Warfare&amp;diff=864724</id>
		<title>Call of Duty: Advanced Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Advanced_Warfare&amp;diff=864724"/>
		<updated>2014-11-08T23:38:28Z</updated>

		<summary type="html">&lt;p&gt;Megatron267: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
[[File:Call of Duty Advanced Warfare cover.jpg|300px|thumb|right|''Call of Duty: Advanced Warfare'' (2014)]]&lt;br /&gt;
'''Call of Duty: Advanced Warfare''' is a first-person shooter developed by Sledgehammer Games for Playstation 4, Xbox One and PC, and by High Moon Studios for Playstation 3 and Xbox 360. It is the eleventh title in the series, and was officially released on November 4th, 2014, though preorders were given access the day before.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms are seen in the video game ''Call of Duty: Advanced Warfare''''':&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Sentinel,&amp;quot; a collection of antique weapons can be found in Johnathan Irons' office, including a pair of [[blunderbuss]] pistols. They cannot be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:EnglishBlunderbuss1766.jpg|thumb|none|400px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:CoDAW-Blunderbuss-1.jpg|thumb|none|600px|Mitchell looks over the two blunderbusses, seemingly annoyed that he cannot tape four of them together and call it a &amp;quot;Blundergat&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
&lt;br /&gt;
An [[MP-443 Grach]] with enlarged cocking serrations is the second most common handgun in the game, after the fictional &amp;quot;Atlas 45.&amp;quot; It mounts a very large front-mounted accessory rail when using optics, and incorrectly fires in 2-round bursts; only the version used in the mission &amp;quot;Sentinel&amp;quot; has the correct semi-automatic mode. It has an erroneous 12-round capacity by default, but the extended magazine attachment gives the correct 18-round capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:CoDAW-Grach-1.jpg|none|thumb|600px|Mitchell reloads his MP-443 Grach equipped with a fictional &amp;quot;target enhancer&amp;quot; scope, pondering under what circumstances water would be leaking through the roof of a damaged warship. Oddly, even target enhancer scopes picked up from enemies will show enemies in red, meaning presumably they are trained to shoot everyone ''except'' the glowing ones.]]&lt;br /&gt;
&lt;br /&gt;
==VBR-Belgium PDW==&lt;br /&gt;
&lt;br /&gt;
A VBR Belgium PDW returns from Ghosts as a sidearm, this time being fully automatic and having a garish paint job.&lt;br /&gt;
[[Image:Vbr-b-compact.jpg|thumb|400px|none|VBR-Belgium PDW - 7.92x24mm]]&lt;br /&gt;
[[Image:CoDAW-PDW-1.jpg|thumb|none|600px|Mitchell fires his VBR-Belgium PDW as he wonders who left science on the back of it.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;ASM1&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;ASM1&amp;quot; is essentially a futuristic [[Thompson Submachine Gun]], with an M1921 / M1928-style foregrip. It uses a thick dual-column straight magazine with a capacity of 45 rounds. The extended magazine attachment gives a 67-round capacity without changing the magazine model, but the &amp;quot;Speakeasy&amp;quot; supply drop variant is actually loaded with a drum magazine. The ASM1 is used by Atlas PMC forces, and is one of the most common weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|none|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:CoDAW-ASM-1.jpg|thumb|none|600px|During the mission &amp;quot;Collapse,&amp;quot; Mitchell looks out over San Francisco Bay, admiring the sight of a fleet of ships dramatically doing absolutely nothing in line with series traditions. Note the &amp;lt;s&amp;gt;destroyer packed with advanced weaponry&amp;lt;/s&amp;gt; Littoral Combat Ship model recycled from ''[[Call of Duty: Ghosts]]''.]]&lt;br /&gt;
[[Image:CoDAW-ASM-2.jpg|thumb|none|600px|While defending America's giant silly catamaran aircraft carrier USS ''Arrowhead'' in &amp;quot;Armada,&amp;quot; Mitchell takes a moment to reload his space Thompson, the similarities in design clearly visible when it is held at an angle.]]&lt;br /&gt;
[[Image:CoDAW-ASM-3.jpg|thumb|none|600px|The similarity is even more obvious when looking at the in-world model.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45/Unknown Heckler &amp;amp; Koch MP5 variant==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SN6&amp;quot; appears to be a futurized version of the [[Heckler &amp;amp; Koch UMP45]], but has the &amp;quot;HK Slap&amp;quot; unique to the [[Heckler &amp;amp; Koch MP5]], and it's reload animation is similar to that of the [[Call of Duty: Modern Warfare 3]] MP5&lt;br /&gt;
&lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:H&amp;amp;KMP5-N.jpg|thumb|none|400p|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer MPX]] appears as the &amp;quot;KF5&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SIG MPX.jpg|thumb|none|400px|SIG-Sauer MPX - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The &amp;quot;SAC3&amp;quot; is a futurized version of the [[TDI Vector]].&lt;br /&gt;
&lt;br /&gt;
[[File:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[File:CoDAW SAC3 menu icon.jpg|thumb|none|397px|Menu icon of the &amp;quot;SAC3&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Metal Storm MAUL==&lt;br /&gt;
&lt;br /&gt;
The [[Metal Storm Weapons|MAUL]] returns from ''Ghosts'', still called the &amp;quot;Bulldog; indeed, it appears to share the same model with some touch-ups. It is now only available in standalone configuration, since there is no longer a shotgun accessory option for rifles. It has an incorrect capacity of 6 loads instead of 5.&lt;br /&gt;
&lt;br /&gt;
[[File:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Tac-19&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Tac-19&amp;quot; is a reworked version of the [[UTAS UTS-15]] model from ''Ghosts''; it now only has a capacity of 6 rounds, which is at least correct for the reloading animation. The weapon now features a massive forward section and is apparently some sort of concussive sonic cannon rather than a conventional firearm, meaning presumably the cartridges are some kind of energy cell or reactant.&lt;br /&gt;
&lt;br /&gt;
[[File:UTS-15 Gen2.JPG|thumb|none|400px|Gen 2 UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Assault &amp;amp; Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
&lt;br /&gt;
The [[AK-12]] returns from ''Ghosts'', this time with bakelite magazines from the AK-74. Its model and animations are overly similar to that in Ghosts, but with a lighter paint job and a curious ghost magazine that manages to detach itself with no assistance from the character holding it.&lt;br /&gt;
&lt;br /&gt;
[[File:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[File:CoDAW-AK12-1.jpg|thumb|none|600px|The AK-12 being held by a soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta ARX-160]] returns from ''Ghosts'', with a reskinned model. It still has markings suggesting it is chambered in 5.45mm, and oddly retains the US flag on the side of the receiver, despite first being seen in the hands of KPA forces invading Seoul and thereafter mostly being used by Atlas. It incorrectly fires in 3-round burst mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:ARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Brown Bess Flintlock Musket==&lt;br /&gt;
&lt;br /&gt;
The collection in &amp;quot;Sentinel&amp;quot; also includes what appear to be a pair of [[Brown Bess Flintlock Musket]]s. They cannot be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Short land pattern brown bess.jpg|thumb|none|400px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[Image:CoDAW-Flintlock-1.jpg|thumb|none|600px|Completely ignoring his current mission, Mitchell takes a look at Irons' irons.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 14 Mod 0 Enhanced Battle Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle ]] is a retextured version of the model from ''Ghosts''. It is treated more like its ''Modern Warfare 3'' incarnation, with no dedicated scope and sharing the accessories used by other standard rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CoDAW-Mk14-1.jpg|thumb|none|600px|Mitchell holds a Mk 14 Mod 0 in &amp;quot;Fission&amp;quot; as he takes a moment out from preventing a nuclear meltdown to supervise the oddly adorable Shelfbots.]]&lt;br /&gt;
&lt;br /&gt;
==Robinson Armament XCR==&lt;br /&gt;
&lt;br /&gt;
The [[Robinson Armament XCR]] appears as the &amp;quot;HBRa3&amp;quot;. It is also seen held by a soldier on the game's box cover with a VLTOR style stock.&lt;br /&gt;
&lt;br /&gt;
[[File:Robarm XCR L.jpg|thumb|none|400px|Robinson Armament XCR - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
The [[Gepard GM6 Lynx]] is essentially identical to its ''Ghosts'' incarnation, including the immobile bubble in its side-mounted cant indicator. In singleplayer it only appears in the mission &amp;quot;Throttle,&amp;quot; where it is present among a heap of guns at the beginning of the on-foot section. It has an incorrect magazine capacity of 8 rounds instead of 5.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - 12.7x108mm / .50 BMG]]&lt;br /&gt;
[[Image:CoDAW-GM1-1.jpg|thumb|none|600px|Mitchell holds a GM6 Lynx as he witnesses a PMC soldier's rather unorthodox response to his presence.]]&lt;br /&gt;
[[Image:CoDAW-GM6-2.jpg|thumb|none|600px|Scope of the GM6 Lynx; note that ''Advanced Warfare'' does not feature dual-rendered scopes as ''Ghosts'' did, and so the area outside the scope is magnified just as much as the area inside.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1885==&lt;br /&gt;
&lt;br /&gt;
The collection in &amp;quot;Sentinel&amp;quot; also includes a [[Winchester Model 1885]] rifle fitted with a peep sight and two-step trigger, and with the rear iron sight removed and a large scope fitted. It cannot be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester Model 1885.jpg|thumb|none|400px|Winchester Model 1885]]&lt;br /&gt;
[[Image:CoDAW-Sharps-1.jpg|thumb|none|601px|Mitchell reels as he discovers the true scale of Atlas' advanced weapon programs.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==CETME Ameli==&lt;br /&gt;
&lt;br /&gt;
A reworked version of the [[CETME Ameli]] is used by Atlas PMC troops; for no obvious reason it has a side-folding stock, and features additional RIS rails on the handguard and new iron sights. The rounds are coloured blue like the caseless rounds of the LSAT in ''Black Ops II'', though they are still shaped like conventional cartridges. The logo on the side of the weapon implies they are now manufactured by the fictional Atlas Corporation.&lt;br /&gt;
&lt;br /&gt;
[[Image:CetmeAmeli556.jpg|thumb|none|400px|CETME Ameli light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:CoDAW-Ameli-1.jpg|thumb|none|600px|Mitchell holds a CETME Ameli as he enjoys a grand view of New Baghdad.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-19/A==&lt;br /&gt;
&lt;br /&gt;
The [[GAU-19/A]] is used on the &amp;quot;XS1 Goliath&amp;quot; Scorestreak. It has a very low fire rate of 400 RPM compared to the real 1000.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|400px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
[[File:CoDAW GAU-19.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Pytaek&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Pytaek&amp;quot; machine gun appears to be a reworked version of the [[LSAT]] model from ''Ghosts''.&lt;br /&gt;
&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M3==&lt;br /&gt;
&lt;br /&gt;
[[File:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Model 7290 Flashbang==&lt;br /&gt;
&lt;br /&gt;
The [[Model 7290 flashbang grenade]] is used as the model for a fictional tactical grenade that has the ability to switched between Flash, EMP and Threat modes.&lt;br /&gt;
&lt;br /&gt;
[[File:Model 7290.jpg|thumb|none|140px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[File:CoDAW Flashbang.jpg|thumb|none|500px|The in-game tactical grenade in Flash mode.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted weapons=&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
&lt;br /&gt;
[[DShK heavy machine gun]]s are seen mounted on GAZ-2975 trucks in several missions, and are also seen mounted in the seized building in the mission &amp;quot;Traffic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch GMG]] used on Abrams tanks in ''Ghosts'' is seen mounted on the turret of the T-740 tank in the mission &amp;quot;Biolab,&amp;quot; though it is not used in the driving section that follows. Two GMGs are also seen mounted on the non-walking tanks seen when Irons' car drives through a hangar in the mission &amp;quot;Atlas;&amp;quot; presumably these tanks are the older T-600s mentioned in &amp;quot;Biolab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:HKGMG.jpg|thumb|none|400px|Heckler &amp;amp; Koch GMG on tripod mount - 40x53mm]]&lt;br /&gt;
[[Image:CoDAW-GMG-1.jpg|thumb|none|600px|Two GMGs are visible on the turret side-structures of what is presumably a T-600 tank.]]&lt;br /&gt;
[[Image:CoDAW-GMG-2.jpg|thumb|none|600px|Later, while the characters who are allowed to talk during gameplay plot their escape from the Biolab, Mitchell takes a moment to use his futurescope to admire the GMG mounted on the T-740.]]&lt;br /&gt;
&lt;br /&gt;
== General Electric GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
The futuristic VTOL A-10 replacement used in the &amp;quot;bombing run&amp;quot; scorestreak and seen in several singleplayer missions mounts a [[General Electric GAU-8/A Avenger]] cannon under the nose.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons in Phalanx installations can be seen mounted on the distant fictional US destroyers seen in &amp;quot;Collapse&amp;quot; and &amp;quot;Armada.&amp;quot; The ships seem oddly apathetic about actually using them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx CIWS 1B.jpg|thumb|none|400px|Phalanx Block 1B with improved barrels and FLIR - 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Megatron267</name></author>
	</entry>
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