<?xml version="1.0"?>
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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mattatack92</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mattatack92"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Mattatack92"/>
	<updated>2026-05-13T18:01:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Mattatack92&amp;diff=1115250</id>
		<title>User:Mattatack92</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Mattatack92&amp;diff=1115250"/>
		<updated>2017-07-02T23:18:32Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: Replaced content with &amp;quot;\&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;\&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Mercenary_for_Justice&amp;diff=637617</id>
		<title>Talk:Mercenary for Justice</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Mercenary_for_Justice&amp;diff=637617"/>
		<updated>2012-12-07T01:49:21Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Fake M-16/AK */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fake AKs==&lt;br /&gt;
Are you sure these are fake? They look like they have 7.62x39mm magazines, which means they would not be mocked up R5. The ones in the second picture look like they have the AKMS/AKS-47-style swing-under folding stocks. --[[User:Funkychinaman|Funkychinaman]] 10:43, 4 September 2012 (CDT)&lt;br /&gt;
[[Image:MfJ-R5-AK-02.jpg|thumb|none|600px|Mercenaries with fake AK-47s.]]&lt;br /&gt;
[[Image:MfJ-R5-AK-03.jpg|thumb|none|600px|Mercenaries with fake [[AKS-47]]s. These rifles has their buttstocks removed.]]&lt;br /&gt;
:I'm completly unsure about these guns. At first I identified them (and also the AKs in hands of prison guards in Cape Town) as real AK-47s. Then I looked at several fake AKs with wooden buttstocks and thought that I made a mistake and they all are fake - if the moviemakers had real AKs in their disposal why they used fake ones? So I'm confused. [[User:Greg-Z|Greg-Z]] 11:17, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Fake MP5? ==&lt;br /&gt;
&lt;br /&gt;
Gun of this scene, but it look to fake MP5, What do you think?What do you think? Although it appears to be from [[PPS-43]] mods that appeared in &amp;quot;[[Behind Enemy Lines II: Axis of Evil]]&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
[[File:MfJ-MP5-02.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:BEL2-FakeMP5SideShotA.jpg|thumb|500px|none|[[PPSh-41 / PPS-43#PPS-43|PPS-43]]  mocked up to look like an [[MP5]] in [[Behind Enemy Lines II: Axis of Evil]].]]&lt;br /&gt;
&lt;br /&gt;
[[User:KINKI'boy|KINKI'boy]] 10:06, 7 December 2012 (JST)&lt;br /&gt;
:Nice catch. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:18, 6 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fake M-16/AK ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MfJ-M16-1.jpg|thumb|none|600px|]]&lt;br /&gt;
Can anybody else see the AK Ladder sights on these M-16s? Also look at the receiver on the one second down on the left and the magazine well of the first on the right. Looks like these are those M-16 Mock-ups made from AKs.--[[User:Mattatack92|Mattatack92]] ([[User talk:Mattatack92|talk]]) 20:49, 6 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Spy_(2011_TV_Series)&amp;diff=637362</id>
		<title>Talk:Spy (2011 TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Spy_(2011_TV_Series)&amp;diff=637362"/>
		<updated>2012-12-06T02:06:59Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* M-16A4? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== M-16A4? ==&lt;br /&gt;
&lt;br /&gt;
Looks like fixed A1 sights to me, A4 has a removable carrying handle. Could it be an A1 with A2 Guards, or a C-7?--[[User:Mattatack92|Mattatack92]] ([[User talk:Mattatack92|talk]]) 21:06, 5 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608606</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608606"/>
		<updated>2012-09-03T10:35:08Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
*Also odd is its inclusion as a SASR weapon when SASR (or any Aussie SOF) have not used the F88 platform for over a decade. Clearly its been included simply to get an AUG variant into the game... ~~YEPPOON~~&lt;br /&gt;
&lt;br /&gt;
:They kind of have to to have a varied weapon selection between units, since the SASR uses the M4A1 as their regular issue weapon just like virtually every first-world SOF unit in existence. And those that don't use actual M4s (like the Brits and I believe the Norwegians) instead use C8s. [[User:Spartan198|Spartan198]] 07:02, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Freddie's got a SIG P226.  EDIT: Actually I think he uses a USP9 for the second match. --[[User:HashiriyaR32|HashiriyaR32]] 10:18, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not a USP. Its a HK45C with extended 10 round magazine. Same one Navy SEALs have been using for a few years. I'm sure the player just mistook it for a USP. [http://www.gunblast.com/images/SHOT2009/Day3/DSC04917.JPG] --[[User:snake1|snake1]]&lt;br /&gt;
&lt;br /&gt;
Yeah I was just about to say that, at one point in the video you can see HK45C written on the slide and HK45 on the grip. Here's the pic: [[Image:HK45CMOH.JPG|thumb|none|500px|The slide reads ''HK45C .45 Auto'' and ''HK45'' can be seen on the grip. The pistol also has a threaded barrel.]] --[[User:SmithandWesson36|SmithandWesson36]] 10:46, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New trailer weapons ==&lt;br /&gt;
&lt;br /&gt;
From what I can see in the new fireteam trailer the Glock variant is an 18, there's a PKP Pecheneg, a SMAW, an AK5, an AKS-74U with a fixed stock or possibly a generic Krinkov (referred to as &amp;quot;Suchka&amp;quot; or &amp;quot;Little Bitch&amp;quot;, a Kimber 1911, a Remington 870, an OBR 7.62, what I think is an MSR, the F88 AUG and an M79 grenade launcher. There's also an M86 PDM as seen in the killfeed on one of the shots. Here's a link to see if anyone can spot something I missed http://www.youtube.com/watch?v=RUxxNv3NCB8&amp;amp;feature=channel&amp;amp;list=UL--[[User:Recon42|Recon42]] 07:28, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You sure that's a Kimber? I watched the trailer a couple times and never got a really good look at the 1911. Maybe it's the one that Larry Vickers built for the game. &lt;br /&gt;
http://www.recoilweb.com/larry-vickers-demos-hk-mp7-7665.html&lt;br /&gt;
Either way, I'm glad we get to kick some ass using JMB's masterpiece in this one. [[User:ShootingLiberal|ShootingLiberal]] 13:43, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that's the right 1911. I think it's kind of ironic that after so many CoD fails with naming it the AK74U that we finally get what really could be called that (fixed stock in krinkov config)--[[User:Recon42|Recon42]] 16:06, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Maybe it's a stab at CoD by EA? Like, &amp;quot;hey guy, this is an ''actual'' &amp;quot;AK-74U&amp;quot;, look and learn, amateurs!&amp;quot; [[User:Spartan198|Spartan198]] 06:47, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what I thought too, that's why I love DICE being so competitive after BF3 coming out and giving MW3 a kicking--[[User:Recon42|Recon42]] 07:23, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need more images ==&lt;br /&gt;
&lt;br /&gt;
I have edited this page to add some of the new weapons that have been shown in trailers over the past two months. However, someone needs to add images from the trailers to the page. Also, someone needs to analyze the promotional images that have come out and add whatever weapons appear in them to this page - because I can't do that, as I don't know enough about guns. [[User:Markunator|Markunator]] 10:29, 16 August 2012 (CDT)&lt;br /&gt;
:Or we can just wait for the game to come out in October and we can be absolutely certain about the guns and get real screenshots. --[[User:Funkychinaman|Funkychinaman]] 10:56, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need a freaking kit up screen! ==&lt;br /&gt;
I know, it's unlikely we'll get one, but I'm getting pretty tired of the &amp;quot;here's the weapon you get to use&amp;quot; approach that shooters take these days. Units like Delta and ST6 get their pick of the armory, so since we're playing these very guys, shouldn't we the players get the same luxury? I could understand making mission-essential accessories (suppressors, etc.) mandatory, but at least let us choose the weapon itself. [[User:Spartan198|Spartan198]] 13:04, 17 August 2012 (CDT)&lt;br /&gt;
:Like in GR:FS. That would be great. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
:Or like ''SOCOM III'' had back in 2006.[[User:The Wierd It|The Wierd It]] 16:59, 17 August 2012 (CDT)&lt;br /&gt;
:You forgot about SOCOM 4.--[[User:Commandoninja137|Commandoninja137]] 17:03, 17 August 2012 (CDT)&lt;br /&gt;
::Because I haven't played it. So I wouldn't know. =p [[User:The Wierd It|The Wierd It]] 04:50, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Possible Kimber Warrior ==&lt;br /&gt;
[[File:Kimber Warrior MoH.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
Found this on the MoH wiki. Sorry for the low resolution, it was a .PNG so I had to screencap and save it as a .JPG. They have it identified as a Kimber Warrior. I've compared it with the pics of the M45 we have here and the coloration at least is different from the one on this page. [[User:Spartan198|Spartan198]] 18:15, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Or it could be the special custom 1911 made for the game. [[User:The Wierd It|The Wierd It]] 18:18, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The barrel bushing on this 1911 looks to be either stainless or nickel plated, something that the Kimber Warrior does not have.  Since the image is low resolution it is hard to determine what the exact model of 1911 is, but it could be the Vickers Tactical as already seen on the page.  [[User:Dover500|Dover500]] 19:31, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Added Pics ==&lt;br /&gt;
I added a bunch of pics that were mostly from the second fireteam trailer, I thought the page seemed a little bare. Sorry about the quality, I was using the Screencapture function on an iPad to take these pics and then had to convert them to .JPGs. --[[User:SmithandWesson36|SmithandWesson36]] 21:20, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Youtube Channel, HK121/MG4? ==&lt;br /&gt;
&lt;br /&gt;
Noticed this on the Youtube channel background image. I can't tell if its a HK-121 or HK MG-4, anyone want to have a go at ID?--[[User:Mattatack92|Mattatack92]] 05:33, 3 September 2012 (CDT)[[File:GROM MoHW (MG4).JPG]]&lt;br /&gt;
&lt;br /&gt;
Sorry about the image size.--[[User:Mattatack92|Mattatack92]] 05:34, 3 September 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608605</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608605"/>
		<updated>2012-09-03T10:34:34Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
*Also odd is its inclusion as a SASR weapon when SASR (or any Aussie SOF) have not used the F88 platform for over a decade. Clearly its been included simply to get an AUG variant into the game... ~~YEPPOON~~&lt;br /&gt;
&lt;br /&gt;
:They kind of have to to have a varied weapon selection between units, since the SASR uses the M4A1 as their regular issue weapon just like virtually every first-world SOF unit in existence. And those that don't use actual M4s (like the Brits and I believe the Norwegians) instead use C8s. [[User:Spartan198|Spartan198]] 07:02, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Freddie's got a SIG P226.  EDIT: Actually I think he uses a USP9 for the second match. --[[User:HashiriyaR32|HashiriyaR32]] 10:18, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not a USP. Its a HK45C with extended 10 round magazine. Same one Navy SEALs have been using for a few years. I'm sure the player just mistook it for a USP. [http://www.gunblast.com/images/SHOT2009/Day3/DSC04917.JPG] --[[User:snake1|snake1]]&lt;br /&gt;
&lt;br /&gt;
Yeah I was just about to say that, at one point in the video you can see HK45C written on the slide and HK45 on the grip. Here's the pic: [[Image:HK45CMOH.JPG|thumb|none|500px|The slide reads ''HK45C .45 Auto'' and ''HK45'' can be seen on the grip. The pistol also has a threaded barrel.]] --[[User:SmithandWesson36|SmithandWesson36]] 10:46, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New trailer weapons ==&lt;br /&gt;
&lt;br /&gt;
From what I can see in the new fireteam trailer the Glock variant is an 18, there's a PKP Pecheneg, a SMAW, an AK5, an AKS-74U with a fixed stock or possibly a generic Krinkov (referred to as &amp;quot;Suchka&amp;quot; or &amp;quot;Little Bitch&amp;quot;, a Kimber 1911, a Remington 870, an OBR 7.62, what I think is an MSR, the F88 AUG and an M79 grenade launcher. There's also an M86 PDM as seen in the killfeed on one of the shots. Here's a link to see if anyone can spot something I missed http://www.youtube.com/watch?v=RUxxNv3NCB8&amp;amp;feature=channel&amp;amp;list=UL--[[User:Recon42|Recon42]] 07:28, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You sure that's a Kimber? I watched the trailer a couple times and never got a really good look at the 1911. Maybe it's the one that Larry Vickers built for the game. &lt;br /&gt;
http://www.recoilweb.com/larry-vickers-demos-hk-mp7-7665.html&lt;br /&gt;
Either way, I'm glad we get to kick some ass using JMB's masterpiece in this one. [[User:ShootingLiberal|ShootingLiberal]] 13:43, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that's the right 1911. I think it's kind of ironic that after so many CoD fails with naming it the AK74U that we finally get what really could be called that (fixed stock in krinkov config)--[[User:Recon42|Recon42]] 16:06, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Maybe it's a stab at CoD by EA? Like, &amp;quot;hey guy, this is an ''actual'' &amp;quot;AK-74U&amp;quot;, look and learn, amateurs!&amp;quot; [[User:Spartan198|Spartan198]] 06:47, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what I thought too, that's why I love DICE being so competitive after BF3 coming out and giving MW3 a kicking--[[User:Recon42|Recon42]] 07:23, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need more images ==&lt;br /&gt;
&lt;br /&gt;
I have edited this page to add some of the new weapons that have been shown in trailers over the past two months. However, someone needs to add images from the trailers to the page. Also, someone needs to analyze the promotional images that have come out and add whatever weapons appear in them to this page - because I can't do that, as I don't know enough about guns. [[User:Markunator|Markunator]] 10:29, 16 August 2012 (CDT)&lt;br /&gt;
:Or we can just wait for the game to come out in October and we can be absolutely certain about the guns and get real screenshots. --[[User:Funkychinaman|Funkychinaman]] 10:56, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need a freaking kit up screen! ==&lt;br /&gt;
I know, it's unlikely we'll get one, but I'm getting pretty tired of the &amp;quot;here's the weapon you get to use&amp;quot; approach that shooters take these days. Units like Delta and ST6 get their pick of the armory, so since we're playing these very guys, shouldn't we the players get the same luxury? I could understand making mission-essential accessories (suppressors, etc.) mandatory, but at least let us choose the weapon itself. [[User:Spartan198|Spartan198]] 13:04, 17 August 2012 (CDT)&lt;br /&gt;
:Like in GR:FS. That would be great. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
:Or like ''SOCOM III'' had back in 2006.[[User:The Wierd It|The Wierd It]] 16:59, 17 August 2012 (CDT)&lt;br /&gt;
:You forgot about SOCOM 4.--[[User:Commandoninja137|Commandoninja137]] 17:03, 17 August 2012 (CDT)&lt;br /&gt;
::Because I haven't played it. So I wouldn't know. =p [[User:The Wierd It|The Wierd It]] 04:50, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Possible Kimber Warrior ==&lt;br /&gt;
[[File:Kimber Warrior MoH.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
Found this on the MoH wiki. Sorry for the low resolution, it was a .PNG so I had to screencap and save it as a .JPG. They have it identified as a Kimber Warrior. I've compared it with the pics of the M45 we have here and the coloration at least is different from the one on this page. [[User:Spartan198|Spartan198]] 18:15, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Or it could be the special custom 1911 made for the game. [[User:The Wierd It|The Wierd It]] 18:18, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The barrel bushing on this 1911 looks to be either stainless or nickel plated, something that the Kimber Warrior does not have.  Since the image is low resolution it is hard to determine what the exact model of 1911 is, but it could be the Vickers Tactical as already seen on the page.  [[User:Dover500|Dover500]] 19:31, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Added Pics ==&lt;br /&gt;
I added a bunch of pics that were mostly from the second fireteam trailer, I thought the page seemed a little bare. Sorry about the quality, I was using the Screencapture function on an iPad to take these pics and then had to convert them to .JPGs. --[[User:SmithandWesson36|SmithandWesson36]] 21:20, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Youtube Channel, HK121/MG4? ==&lt;br /&gt;
&lt;br /&gt;
Noticed this on the Youtube channel background image. I can't tell if its a HK-121 or HK MG-4, anyone want to have a go at ID?--[[User:Mattatack92|Mattatack92]] 05:33, 3 September 2012 (CDT)[[File:GROM MoHW (MG4).JPG]]&lt;br /&gt;
Sorry about the image size.--[[User:Mattatack92|Mattatack92]] 05:34, 3 September 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608604</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=608604"/>
		<updated>2012-09-03T10:33:46Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Youtube Channel, HK121/MG4? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
*Also odd is its inclusion as a SASR weapon when SASR (or any Aussie SOF) have not used the F88 platform for over a decade. Clearly its been included simply to get an AUG variant into the game... ~~YEPPOON~~&lt;br /&gt;
&lt;br /&gt;
:They kind of have to to have a varied weapon selection between units, since the SASR uses the M4A1 as their regular issue weapon just like virtually every first-world SOF unit in existence. And those that don't use actual M4s (like the Brits and I believe the Norwegians) instead use C8s. [[User:Spartan198|Spartan198]] 07:02, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Freddie's got a SIG P226.  EDIT: Actually I think he uses a USP9 for the second match. --[[User:HashiriyaR32|HashiriyaR32]] 10:18, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not a USP. Its a HK45C with extended 10 round magazine. Same one Navy SEALs have been using for a few years. I'm sure the player just mistook it for a USP. [http://www.gunblast.com/images/SHOT2009/Day3/DSC04917.JPG] --[[User:snake1|snake1]]&lt;br /&gt;
&lt;br /&gt;
Yeah I was just about to say that, at one point in the video you can see HK45C written on the slide and HK45 on the grip. Here's the pic: [[Image:HK45CMOH.JPG|thumb|none|500px|The slide reads ''HK45C .45 Auto'' and ''HK45'' can be seen on the grip. The pistol also has a threaded barrel.]] --[[User:SmithandWesson36|SmithandWesson36]] 10:46, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New trailer weapons ==&lt;br /&gt;
&lt;br /&gt;
From what I can see in the new fireteam trailer the Glock variant is an 18, there's a PKP Pecheneg, a SMAW, an AK5, an AKS-74U with a fixed stock or possibly a generic Krinkov (referred to as &amp;quot;Suchka&amp;quot; or &amp;quot;Little Bitch&amp;quot;, a Kimber 1911, a Remington 870, an OBR 7.62, what I think is an MSR, the F88 AUG and an M79 grenade launcher. There's also an M86 PDM as seen in the killfeed on one of the shots. Here's a link to see if anyone can spot something I missed http://www.youtube.com/watch?v=RUxxNv3NCB8&amp;amp;feature=channel&amp;amp;list=UL--[[User:Recon42|Recon42]] 07:28, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You sure that's a Kimber? I watched the trailer a couple times and never got a really good look at the 1911. Maybe it's the one that Larry Vickers built for the game. &lt;br /&gt;
http://www.recoilweb.com/larry-vickers-demos-hk-mp7-7665.html&lt;br /&gt;
Either way, I'm glad we get to kick some ass using JMB's masterpiece in this one. [[User:ShootingLiberal|ShootingLiberal]] 13:43, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that's the right 1911. I think it's kind of ironic that after so many CoD fails with naming it the AK74U that we finally get what really could be called that (fixed stock in krinkov config)--[[User:Recon42|Recon42]] 16:06, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Maybe it's a stab at CoD by EA? Like, &amp;quot;hey guy, this is an ''actual'' &amp;quot;AK-74U&amp;quot;, look and learn, amateurs!&amp;quot; [[User:Spartan198|Spartan198]] 06:47, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what I thought too, that's why I love DICE being so competitive after BF3 coming out and giving MW3 a kicking--[[User:Recon42|Recon42]] 07:23, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need more images ==&lt;br /&gt;
&lt;br /&gt;
I have edited this page to add some of the new weapons that have been shown in trailers over the past two months. However, someone needs to add images from the trailers to the page. Also, someone needs to analyze the promotional images that have come out and add whatever weapons appear in them to this page - because I can't do that, as I don't know enough about guns. [[User:Markunator|Markunator]] 10:29, 16 August 2012 (CDT)&lt;br /&gt;
:Or we can just wait for the game to come out in October and we can be absolutely certain about the guns and get real screenshots. --[[User:Funkychinaman|Funkychinaman]] 10:56, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need a freaking kit up screen! ==&lt;br /&gt;
I know, it's unlikely we'll get one, but I'm getting pretty tired of the &amp;quot;here's the weapon you get to use&amp;quot; approach that shooters take these days. Units like Delta and ST6 get their pick of the armory, so since we're playing these very guys, shouldn't we the players get the same luxury? I could understand making mission-essential accessories (suppressors, etc.) mandatory, but at least let us choose the weapon itself. [[User:Spartan198|Spartan198]] 13:04, 17 August 2012 (CDT)&lt;br /&gt;
:Like in GR:FS. That would be great. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
:Or like ''SOCOM III'' had back in 2006.[[User:The Wierd It|The Wierd It]] 16:59, 17 August 2012 (CDT)&lt;br /&gt;
:You forgot about SOCOM 4.--[[User:Commandoninja137|Commandoninja137]] 17:03, 17 August 2012 (CDT)&lt;br /&gt;
::Because I haven't played it. So I wouldn't know. =p [[User:The Wierd It|The Wierd It]] 04:50, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Possible Kimber Warrior ==&lt;br /&gt;
[[File:Kimber Warrior MoH.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
Found this on the MoH wiki. Sorry for the low resolution, it was a .PNG so I had to screencap and save it as a .JPG. They have it identified as a Kimber Warrior. I've compared it with the pics of the M45 we have here and the coloration at least is different from the one on this page. [[User:Spartan198|Spartan198]] 18:15, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Or it could be the special custom 1911 made for the game. [[User:The Wierd It|The Wierd It]] 18:18, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The barrel bushing on this 1911 looks to be either stainless or nickel plated, something that the Kimber Warrior does not have.  Since the image is low resolution it is hard to determine what the exact model of 1911 is, but it could be the Vickers Tactical as already seen on the page.  [[User:Dover500|Dover500]] 19:31, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Added Pics ==&lt;br /&gt;
I added a bunch of pics that were mostly from the second fireteam trailer, I thought the page seemed a little bare. Sorry about the quality, I was using the Screencapture function on an iPad to take these pics and then had to convert them to .JPGs. --[[User:SmithandWesson36|SmithandWesson36]] 21:20, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Youtube Channel, HK121/MG4? ==&lt;br /&gt;
&lt;br /&gt;
Noticed this on the Youtube channel background image. I can't tell if its a HK-121 or HK MG-4, anyone want to have a go at ID?--[[User:Mattatack92|Mattatack92]] 05:33, 3 September 2012 (CDT)[[File:GROM MoHW (MG4).JPG]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GROM_MoHW_(MG4).JPG&amp;diff=608603</id>
		<title>File:GROM MoHW (MG4).JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GROM_MoHW_(MG4).JPG&amp;diff=608603"/>
		<updated>2012-09-03T10:30:32Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: MoH:W, Grom, MG4/HK121?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MoH:W, Grom, MG4/HK121?&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=592997</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=592997"/>
		<updated>2012-07-23T06:10:37Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Scarlighter|Scarlighter]]&lt;br /&gt;
Scarlight/Scarlighter/Scar-Lighter/Scar-L/... says on 25 February 2012, 22:10, Italy (UTC+01:00):&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I hope it will be more exciting than the previous one... and set into the present day, or near future (as for MW2 and MW3).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*wonders how this one will Americanise historical events*&amp;lt;/nowiki&amp;gt;[[User:The Wierd It|The Wierd It]] 15:13, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Scarlighter|Scarlighter]]&lt;br /&gt;
Scarlight/Scarlighter/Scar---[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)Lighter/Scar-L/... says on 25 February 2012, 22:20, Italy (UTC+01:00):&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're perfectly right, The Wierd It.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If they set it in the near future, it'll just be another CoD clone with tacticool AKs, ACRs, G36s, and all that BS. Being based on real events (and people, in the case of Rabbit, Panther, and Dusty) is one of the things I liked about MoH2010. [[User:Spartan198|Spartan198]] 15:29, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Scarlighter|Scarlighter]]&lt;br /&gt;
Scarlight/Scarlighter/Scar-Lighter/Scar-L/... says on 25 February 2012, 22:20, Italy (UTC+01:00):&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Perhaps you're right once more, The Weird It/Spartan 198. Which makes the difference between it and Modern Warfare Games... Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=579645</id>
		<title>Talk:Green Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Green_Zone&amp;diff=579645"/>
		<updated>2012-06-19T09:17:15Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ACOG Nightvision==&lt;br /&gt;
&lt;br /&gt;
Watched this on DVD the other night and noticed that the ACOG on Briggs' MP5 is shown with a nightvision mode. Is this an actual feature of the scope or Hollywood embellishment? (Not all that familiar with ACOGs to be honest) [[User:DeltaOne|DeltaOne]] 03:38, 1 August 2010 (UTC)&lt;br /&gt;
::No, though you can buy a night vision device that you can use with an ACOG. - [[User:Nyles|Nyles]]&lt;br /&gt;
&lt;br /&gt;
==Blu Ray==&lt;br /&gt;
&lt;br /&gt;
I got this movie on Blu Ray.  I'll update it after I finish ''[[The Hurt Locker]]''. -[[User:MT2008|MT2008]] 11:08, 25 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vest?==&lt;br /&gt;
&lt;br /&gt;
Can anyone ID the make of the tac vest that Maj. Briggs is wearing in the MP5 picture? --[[User:NMOne|NMOne]] 12:21, 1 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
if I'm not mistaken that is blackhawk with pouches tacked on http://www.blackhawk.com/product/STRIKE-Commando-Recon-Chest-Harness,721,83.htm&lt;br /&gt;
http://www.blackhawk.com/product/Lightweight-Commando-Recon-Chest-Harness,1484,2.htm can't be sure waiting for release on DVD to see the movie --[[User:Drakus|drakus]] 20:00, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Continuity Error==&lt;br /&gt;
&lt;br /&gt;
I was watching this last night on DVD and I swear that when Miller is being interrogated at the end the rifle one of the men has pointed at him changes from a Type 56-1 to a genuine AK. The sight goes from hooded to unhooded in one of the shots, I'm almost certain of it.&lt;br /&gt;
&lt;br /&gt;
== That easy to own a Beretta M9? ==&lt;br /&gt;
&lt;br /&gt;
At the end battle, the local informant Freddy took out his Beretta from under the seat of his car and used it to kill the General. May I ask since only the US are trading in these weapons and only to its own Army, where and how did Freddy get a Beretta? It is impossible for him to get it from any US Military Personnel since the closest person he knows, Roy Miller, never trust him.&lt;br /&gt;
:First, please sign your posts. As for Berettas, the US is hardly the only source of Berettas in the world. Beretta is an Italian company and we have no control over who they deal with. And the US has been at war for years, so it's not hard to imagine arms being lost, or picked up from dead bodies. --[[User:Funkychinaman|Funkychinaman]] 09:44, 2 November 2011 (CDT)&lt;br /&gt;
:::My apologies. Noob not getting use to post and discuss. Just learnt how to sign. Thanks. - [[User:S9771773G|S9771773G]]&lt;br /&gt;
&lt;br /&gt;
Also, Iraq did have a licence built version of the Beretta, the Tariq, as it's main army sidearm. [[User:Titchikov|Titchikov]] 15:33, 18 June 2012 (CDT)&lt;br /&gt;
:I'm pretty sure the Tariq was a license built M-1951.--[[User:Mattatack92|Mattatack92]] 04:17, 19 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Jackie_Chan%27s_First_Strike&amp;diff=516817</id>
		<title>Talk:Jackie Chan's First Strike</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Jackie_Chan%27s_First_Strike&amp;diff=516817"/>
		<updated>2012-02-03T12:07:33Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* SVD Dragunov = Type 56? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unknowns==&lt;br /&gt;
[[Image:JCFSS&amp;amp;W5.jpg|thumb|none|600px|Some kind of Smith &amp;amp; Wesson automatic, might be a Smith &amp;amp; Wesson 3913 but I don't know if they ever made them with squared off trigger guards.]]&lt;br /&gt;
^ 6906? --[[User:Crazycrankle|Crazycrankle]] 19:21, 5 September 2010 (UTC)&lt;br /&gt;
:You may be right, I'm going to put it up as that. --[[User:AdAstra2009|AdAstra2009]] 22:43, 5 September 2010 (UTC)&lt;br /&gt;
[[Image:JCFSpistolBCGs.jpg|thumb|none|600px|stumped on this one also.]]&lt;br /&gt;
[[Image:JCFSpistolBCGs2.jpg|thumb|none|600px|possibly the same weapon]]&lt;br /&gt;
==Tracking Gun==&lt;br /&gt;
I did not include the &amp;quot;tracking gun&amp;quot; simply because it isn't a firearm but a modified paintball gun. --[[User:AdAstra2009|AdAstra2009]] 01:32, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I thought it would be best to include this because people might want to know what weapon Jackie is using on the poster.  --[[User:Ben41|Ben41]] 04:13, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov = Type 56? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure about the SVD? It looks like a modified AK, like the ones used in other Hong-Kong action movies.--[[User:Mattatack92|Mattatack92]] 06:07, 3 February 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Interceptor_(Zapreshchyonnaya_Realnost)&amp;diff=516790</id>
		<title>Talk:The Interceptor (Zapreshchyonnaya Realnost)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Interceptor_(Zapreshchyonnaya_Realnost)&amp;diff=516790"/>
		<updated>2012-02-03T09:17:17Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Groza = AKU-94 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=SPAS-12 style shotgun=&lt;br /&gt;
This shotgun looks like [[Franchi SPAS-12]] but his receiver looks different. I don't know what it actually.&lt;br /&gt;
[[Image:ZapReal-PumpShtgn.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ZapReal-PumpShtgn2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ZapReal-PumpShtgn3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ZapReal-PumpShtgn4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:Bednardos|Bednardos]] 17:33, 02 February 2012 (CST)&lt;br /&gt;
:Since it looks like he's smashing someone in the head with it, it may be a rubber replica. --[[User:Funkychinaman|Funkychinaman]] 17:45, 2 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
=Submachine gun with helical magazine=&lt;br /&gt;
Another strange weapon. This submachine gun looks like customized [[Heckler &amp;amp; Koch MP5]] but it may be just  some sort of dummies&lt;br /&gt;
[[Image:ZapReal-MP.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ZapReal-MP2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ZapReal-MP3.jpg|thumb|none|600px|Also note the strange assault rifle]]&lt;br /&gt;
[[Image:ZapReal-MP4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:Bednardos|Bednardos]] 17:33, 02 February 2012 (CST)&lt;br /&gt;
:[[Izhmash PP-19 Bizon]], I think. --[[User:Funkychinaman|Funkychinaman]] 17:44, 2 February 2012 (CST)&lt;br /&gt;
::No, I think it's a SIG SG 552 mocked up to look like a PP19. --[[User:Mandolin|Mandolin]] 18:54, 2 February 2012 (CST)&lt;br /&gt;
:::A SIG 552 rupper prop, that is.--[[User:Mandolin|Mandolin]] 20:58, 2 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Groza = AKU-94 ==&lt;br /&gt;
&lt;br /&gt;
Are you sure the OC-14 isn't just an AKU-94?--[[User:Mattatack92|Mattatack92]] 03:17, 3 February 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Adventures_of_Tintin&amp;diff=507973</id>
		<title>Talk:The Adventures of Tintin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Adventures_of_Tintin&amp;diff=507973"/>
		<updated>2012-01-12T10:19:05Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is it just me, or do some of the rifles the French troops are holding look less like Lebel's and more like FN Herstal SAFN-49's?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They look more like MAS 36 to me but I could be mistaken.&lt;br /&gt;
&lt;br /&gt;
I agree, they were MAS-36s.--[[User:Mattatack92|Mattatack92]] 04:19, 12 January 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=507084</id>
		<title>Talk:Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=507084"/>
		<updated>2012-01-10T06:40:06Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Back To Karkand Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[Talk:Battlefield 3/Archive 1]] for older discussions.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Why am I not surprised? ==&lt;br /&gt;
&lt;br /&gt;
Part of me isn't too surprised that the CODMW3 article would be taken off the Work in Progress Status in a much shorter time than BF3's page. Personally I think MW3 committed a war crime with how atrocious the M16A4 looks both in the first person and 3rd person models of it. [[User:DarkSamuraiX1999|DarkSamuraiX1999]] 00:00, 16 November 2011&lt;br /&gt;
&lt;br /&gt;
:Just the M16? :/ Hell, the P99 is the only pistol where they didn't get something wrong. [[User:Alex T Snow|Alex T Snow]] 02:14, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:It has more to do with the fact that MW3 makes more mistakes and therefore is far more fun to write about. [[User:Evil Tim|Evil Tim]] 02:18, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::My personal favourite screw up in MW3 has to be the Skorpion's scope rail mount, with the &amp;quot;MG36&amp;quot; as a close runner up. [[User:Alex T Snow|Alex T Snow]] 03:02, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::I still mad about the fact they suddenly decided that it'll better that the M4A1 will have a 20-round magazine rather than a 30-round magazine -_- --[[User:RaNgeR|RaNgeR]] 03:05, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::Lol good points all around. I'm not too knowledgeable on everything but I'm in the service and I use the M16A4 often. So it stuck out like a sore thumb the moment I picked up the rifle in the game that something was really freaking off about it. Like it wasn't already bad having 30 rounds come out of a 20 round mag. But bolt on rails to A2 Handguards? Really?! XDDD I don't know how accurate that P99 is, but it irks the hell out of me seeing it held one handed in the First Person Model. [[User:DarkSamuraiX1999|DarkSamuraiX1999]] 00:25 16 November 2011&lt;br /&gt;
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Ya know? It's funny that the &amp;quot;fact&amp;quot; they are using military advisers to make the game better in &amp;quot;tactics&amp;quot; and stuff (yeah, right), this military advisers or what ever, aren't aware of the way the developers model the weapons and doesn't 100% reassemble to the real life one's :/ I guess the developers tell them &amp;quot;We don't really give a damn about realism, just tell us how the hell modern warfare works&amp;quot;... Still, the guys of BF3 made a bit better, though it does have also many things unrealistic, like the fact Marines are using M16A3's instead of M16A4's, and some of them running with an M240 like it a was wooden gun. Sigh. --[[User:RaNgeR|RaNgeR]] 02:57, 16 November 2011 (CST)&lt;br /&gt;
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:The thing about an advisor is that his job is to answer questions. It's up to the developers if they a) ask him the right questions and b) pay attention to his answers. I believe ''Star Trek's'' science advisors have publically complained that they're only asked for advice on what terminology to use and never on whether something is actually good science. [[User:Evil Tim|Evil Tim]] 03:15, 16 November 2011 (CST)&lt;br /&gt;
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One thing SP Campaign of BF3 proves is that BF3 shouldn't have SP Campaign in the first place. One would expect it to be more authentic, yet it takes approach of CoD: &amp;quot;We just put randomly weapons we have in MP whether or not they fit in&amp;quot;. So suddenly we have Marines with M16A3s and M240Bs (instead of M16A4s and M240Gs), insurgents (exactly insurgents and not organized militia from pre-alpha trailers) with AK-74Ms and AEK-971s (instead of AK-47s / AKMs), Spetsnaz member Vladimir with 5.56 A-91 (despite Russian forces simply not using this caliber even for SF), etc. --[[User:Masterius|Masterius]] 08:27, 16 November 2011 (CST)&lt;br /&gt;
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:Let's not forget that the protagonist of the game, Blackburn, during the interrogations scenes, you can see his name and branch tags that they're in white and straight rather than MARPAT and in an angle with the chest pockets. Also, one of the the guys in Blackburn's team, though I can't remember his exact name (the guy who carries M136 all the time), wears MultiCam OCP, still, rather than MARPAT uniform. Eventually, war games wouldn't be realistic as real life, even in the small parts. --[[User:RaNgeR|RaNgeR]] 11:22, 16 November 2011 (CST)&lt;br /&gt;
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::Except my games (If I ever make games). :) - [[User:Mr. Wolf|Mr. Wolf]] 11:34, 16 November 2011 (CST)&lt;br /&gt;
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::Plus, they (Marines) get CAS from Little Birds. Apparently, to the game devs the terms 'US Army' and 'USMC' are interchangeable. --[[User:Masterius|Masterius]] 11:50, 16 November 2011 (CST)&lt;br /&gt;
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:I don't recall the insurgents using AEK-971s in the Iran missions, usually it was a random stew of your typical AKS-74u, AK-74M (don't real militants from the former Soviet bloc use the more modern 5.45 AK-74 at times?), RPKs, and the KH2002. However, the terrorists with Solomon from later on in the story do use all this, and even more somewhat outlandish equipment. Also, since the page is incomplete, can you explain to me how you identify the Marine's M16 models as the A3 versions? During the campaign I recall Blackburn's M16 as being able to fire in fully automatic. (Except that one mission where you inexplicably jump off with an HK416) Also, didn't Vladimir use the AS VAL throughout the Spetsnaz missions? And although it's not top-notch realistic Ala ''The Hurt Locker'', I wouldn't exactly outright call it the CoD approach. I mean, just look at what they did with Black Ops. Pointing out every inaccuracy in that game is to the point of turning it into a drinking game. Long Fallen 17:49, 16 November 2011 (CST)&lt;br /&gt;
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::Other than that one HK416 Blackburn had, which was odd, if they worst things the Marines had were M16A3s instead of A4s and M240Bs instead of M240Gs, then I'm happy enough. And the PLR only had 74Ms, 74Us, and RPKs if I remember correctly, the later enemies had AEKs. All the weird guns were given to Kaffarov's private army, as he is an arms dealer. It's like complaining you see a few M1928s instead of M1A1s in a WWII movie. Black Ops.. is Black Ops, and MW3 had FADs in the hands of African militia... [[User:Alex T Snow|Alex T Snow]] 19:20, 16 November 2011 (CST)&lt;br /&gt;
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::Maybe it is related to the &amp;quot;AKS-74U vs. UMP issue&amp;quot;: in some of the videos of &amp;quot;Operation Swordbreaker&amp;quot;, inside of the building, leading to anti-sniper position, one of the insurgents is certainly equipped with AEK-971, with others having AKS-74U and AK-74M (AK-74 would be correct for former Soviet bloc militant but not AK-74M unless he managed to scavenge it from Russian soldier). For M16A3, check one of the Marines on the way to bridge in the same mission. And while Kiril used the AS &amp;quot;Val&amp;quot;, Vladimir used the 5.56 A-91. And yes, as Alex said, Black Ops... is Black Ops *sadface* --[[User:Masterius|Masterius]] 02:17, 17 November 2011 (CST)&lt;br /&gt;
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:::You are right, that one insurgent always has an AEK, but that's an exception. [[User:Alex T Snow|Alex T Snow]] 02:31, 17 November 2011 (CST)&lt;br /&gt;
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Cod always screws up the guns&lt;br /&gt;
&lt;br /&gt;
== Sidearms ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed Campo carries ''two'' sidearms, one on his chest and one by his hip? Looks like two Glocks.&lt;br /&gt;
&lt;br /&gt;
[[Image:BF3-Glock-2.jpg|thumb|none|600px|Ten more and he'll be a Glockenspiel.]]&lt;br /&gt;
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[[User:Evil Tim|Evil Tim]] 06:18, 18 November 2011 (CST)&lt;br /&gt;
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:I'm sorry, but that caption was just too good. On topic however, it seems as if the handgun holstered on his chest seems pretty low res to be made out. Could it be a designer oversight or something? - Long Fallen 17:21, 18 November 2011 (CST)&lt;br /&gt;
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::Maybe they are copying Epps from [[Transformers: Dark of the Moon]], he nonsensically carries a pair of Glocks in the same way as well...  --[[User:Commando552|commando552]] 17:31, 18 November 2011 (CST)&lt;br /&gt;
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::Well, that's the Assault kit's chest, with the Glock and all, so they most likely gave him a leg holster and forgot about that one. [[User:Alex T Snow|Alex T Snow]] 00:01, 19 November 2011 (CST)&lt;br /&gt;
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:::It's like in MW2 where the snipers carry unusable M1911. Although it is peculiar that the Marine in this game carries unusable  Glock and not M9 or MEU(SOC). --[[User:Masterius|Masterius]] 01:17, 19 November 2011 (CST)&lt;br /&gt;
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== BTK Weapons ==&lt;br /&gt;
&lt;br /&gt;
Finally! http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Back_2D00_to_2D00_Karkand_2D00_Assignments.jpg&lt;br /&gt;
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:MG36 and Jackhammer? Guess the XM8 and plasma rifle will be in the next DLC. [[User:Evil Tim|Evil Tim]] 08:30, 19 November 2011 (CST)&lt;br /&gt;
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:I guess that confirms that there will be no PLA Faction DLC *sadface* I still hope for EU Faction :|&lt;br /&gt;
:Also confirmed that HK53 is back intact :)&lt;br /&gt;
:--[[User:Masterius|Masterius]] 01:33, 19 November 2011 (CST)&lt;br /&gt;
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::Why do they choose to include the &amp;quot;HK&amp;quot; prefix in the HK53, but not on the M416? [[User:Santos|Santos]] 11:26, 19 November 2011 (CST)&lt;br /&gt;
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:::I'll ask Demize why this HK is okay (and the HK21 in BF2). Actually, they hinted they might do more weapon DLCs later, so I'm expecting a &amp;quot;Back To Bad Company&amp;quot; pack with all three XM8s and other stuff. Also, not a plasma rifle, but I've always thought it'd be cool to see Halo guns in another game, the human ones. For those of you that don't know, they all make functional sense. [[User:Alex T Snow|Alex T Snow]] 12:48, 19 November 2011 (CST)&lt;br /&gt;
 &lt;br /&gt;
::::lol yeah all those functional Spartan Lasers we have lying around. Though it would be cool to see an NTW-20 in a videogame. [[User:Lurker McNasty|Lurker McNasty]] 22:45, 11 December 2011 (CST)&lt;br /&gt;
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:::::[http://www.moddb.com/mods/point-of-existence-2/images/ntw-20-anti-material-rifle Have] [http://www.moddb.com/mods/point-of-existence-2/images/ntw-20-anti-material-rifle1 you] [http://www.moddb.com/mods/point-of-existence-2/images/ntw-20-anti-material-rifle2 said] [http://www.moddb.com/mods/point-of-existence-2/images/ntw-20-anti-material-rifle3 NTW-20]? --[[User:Masterius|Masterius]] 00:34, 12 December 2011 (CST)&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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Incidentally, I need to check if the RPK-74 has a flash hider. If not, with wood furniture and a ribbed metal magazine, it's actually an RPK with a sight rail, not a -74 at all. [[User:Evil Tim|Evil Tim]] 04:10, 19 November 2011 (CST)&lt;br /&gt;
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:Maybe I didn't spend enough time using it, but I remember it having black furniture. [[User:Alex T Snow|Alex T Snow]] 12:44, 19 November 2011 (CST)&lt;br /&gt;
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::Checking my PS3 video captures it's very dark brown; more to the point, though, it's got that standard AK-style handguard with two holes through the middle (with a RIS foregrip sticking out the bottom, admittedly); the -M polymer handguard is a different shape and has ridges all along the top of the gas tube. &lt;br /&gt;
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::[[Image:Soviet RPK-74.jpg|thumb|none|600px|RPK-74 light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
::[[Image:rpk74m.jpg|thumb|none|601px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
::[[File:BF3-RPK-1.jpg|thumb|none|601px|]]&lt;br /&gt;
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::If it doesn't have a flash hider, I think that makes it an RPK. I thought I could see one there, but in my PS3 video it looks like it doesn't have one and the in-world and pickup models don't have one either. I was going to say &amp;quot;except the scope mount&amp;quot; but MPM's RPK image has one:&lt;br /&gt;
&lt;br /&gt;
::[[Image:RPK lmg.jpg|thumb|none|600px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
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::Is this normal? From what I'd read the scope bracket was an -M thing. [[User:Evil Tim|Evil Tim]] 04:35, 20 November 2011 (CST)&lt;br /&gt;
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:::Thanks for clearing up the RPK differences, as for the scope rail, scopes are nice to have sometimes, I'm sure some of the older RPKs were fitted with scope mounts as aftermarket parts in real life. [[User:Alex T Snow|Alex T Snow]] 14:06, 20 November 2011 (CST)&lt;br /&gt;
::::As the RPK in the game only has the bracket fitted when a sight is there, I would certainly put it in the &amp;quot;aftermarket&amp;quot; category.  --[[User:Commando552|commando552]] 14:37, 20 November 2011 (CST)&lt;br /&gt;
:::::Oh right, just like the AKS-74U becomes an AKS-74UN when mounted with optics. [[User:Alex T Snow|Alex T Snow]] 14:47, 20 November 2011 (CST)&lt;br /&gt;
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:Just to assure you this ''does'' happen (it's so nice having a PS3 video of half the game to pull shots from): &lt;br /&gt;
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:[[Image:BF3-RPKForegrip.jpg|thumb|none|600px]]&lt;br /&gt;
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:RPK with inexplicable foregrip. I'd just forgotten they don't all have that. Also, is it just me or is the scope mounting screwed to the side of the dust cover rather than attached to a bracket? [[User:Evil Tim|Evil Tim]] 02:58, 21 November 2011 (CST)&lt;br /&gt;
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== Single Action Army ==&lt;br /&gt;
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Just letting you guys know, as stated on its page it is called Single Action Army on this site as there are so many nearly identical replicas calling it the more correct Colt 1873 might actually be wrong, and SAA is used as a catch-all term. However, just as we assume a full-size Glock is a 17 unless we can tell otherwise, we also assume a gun in a game is not a clone, unless we can tell otherwise. Therefore, it is assumed that the drawing of the SAA is the original Colt 1873, and should be named as such. This is just to avoid an edit war, or something. :) [[User:Alex T Snow|Alex T Snow]] 14:28, 19 November 2011 (CST)&lt;br /&gt;
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== M224 ==&lt;br /&gt;
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I don't know about Xbox, but on the PS3 the M224 definitely has an M7 baseplate in multiplayer. --[[User:SmithandWesson36|SmithandWesson36]] 15:54, 19 November 2011 (CST)&lt;br /&gt;
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:Yup, it has one on 360. Lol at the baseplate having a designation :) [[User:Alex T Snow|Alex T Snow]] 17:19, 19 November 2011 (CST)&lt;br /&gt;
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::Feel free to change it, I was going off it not having one in single. [[User:Evil Tim|Evil Tim]] 17:31, 19 November 2011 (CST)&lt;br /&gt;
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== Kaffarov's Private Army ==&lt;br /&gt;
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While I understand that Kaffarov is an arms dealer, it boggles my mind how so many times in fiction there are people who are able to procure such military spec equipment like the F2000, Mk.17 (SCAR-H), AEK-971, and so many others. Surely the companies and or countries that produce them don't freely sell them to whatever buyers there are? My question is how would people like Kaffarov even be able to avoid the system and acquire such equipment? I don't know if it has been answered elsewhere, or for obvious reasons '''hasn't''', but it's just something that I haven't been able to explain logically. -- Long Fallen 18:03, 19 November 2011 (CST)&lt;br /&gt;
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:Reminds me of [http://battlefield.wikia.com/wiki/Legionnaire Legionnaire] from [http://battlefield.wikia.com/wiki/Battlefield:_Bad_Company Battlefield: Bad Company]. And that guy paid his mercenaries in ''gold bars'', mind you. --[[User:Masterius|Masterius]] 00:51, 20 November 2011 (CST)&lt;br /&gt;
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:Kaffarov... Makarov... Kaffarov... Makarov... Is it only me or does BF3 is trying to copy MW3 in many matters? :/ --[[User:RaNgeR|RaNgeR]] 23:29, 19 November 2011 (CST)&lt;br /&gt;
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::Um, what's so suspicious about Russian (or Russified) surname ending in -ev or -ov? --[[User:Masterius|Masterius]] 00:51, 20 November 2011 (CST)&lt;br /&gt;
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::I'm not sure either, but it lets us have the cool guns people don't really use, so it gets a pass in my books. Also, those two names aren't really that similar, and the characters are nothing alike. [[User:Alex T Snow|Alex T Snow]] 00:12, 20 November 2011 (CST)&lt;br /&gt;
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:To answer the question, no. Any customer who could afford top-drawer equipment would be dealing directly with the company that made it, the kinds of people who go to dodgy arms dealers want weapons that are simple enough to equip illiterate militiamen with, cheap enough to equip a ''lot'' of them with, and have widely available spare parts and ammunition. It's no longer the era when unpaid former Soviet commanders would empty entire arms depots onto the black market and flee to countries that don't have extradition treaties with Russia, and no longer the era when you could get a superpower to pony up a whole bunch of equipment and training just by saying you were fighting for / against communism. [[User:Evil Tim|Evil Tim]] 02:46, 20 November 2011 (CST)&lt;br /&gt;
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::I see, but I recall this story from a few years back -[http://www.expatica.com/be/news/local_news/factory-tightens-security-after-gun-thefts-23226.html Stolen Five-seveNs from FNH factories] (I had no idea the P90 was a handgun xD) - And then there's this too -[http://www.stratfor.com/weekly/20081112_worrying_signs_border_raids Mexican drug cartels being armed with P90s and Five-seveNs] So I still want to know, what are the likely chances of seeing terrorists with such equipment? I mean, these articles seem to bring it to light. (Sorry if I'm going off topic) -- Long Fallen 00:42, 21 November 2011 (CST)&lt;br /&gt;
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:::With Mexico it's a situation where a lot of the top-class armament is purchased in the United States and smuggled across the border; similar arrangements were used to smuggle arms to the IRA during The Troubles in Northern Ireland. That's the &amp;quot;buying directly from the supplier&amp;quot; kind of deal, and is usually done without a dealer acting as an intermediary (because the Cartels have enough money to do it themselves, or take the weapons in part payment for supplying product to drug dealers). Your typical Eastern Bloc / African arms dealer just buys up weapons somewhere a war is ending and ships them to where a war is still going on, because the buyers don't have the contacts, legitimacy or resources to do it by themselves. A lot of the guns these guys circulate have been involved in local conflicts for years or even decades.&lt;br /&gt;
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:::Top-end hardware typically comes from governments and organisations. Insurgents in Iraq didn't get top-of-the-line anti-tank weapons and training in making IEDs from some guy in the business of moving weapons, they got them from sympathisers in places like Iran. Alarmism about what ''kind'' of weapons terrorists have is pretty foolish anyway, since generally they prefer the instant, indiscriminate destruction of explosives to trying to shoot people with a gun. [[User:Evil Tim|Evil Tim]] 00:58, 21 November 2011 (CST)&lt;br /&gt;
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::::Ah, I see, thanks for enlightening me :) -- Long Fallen 20:25, 21 November 2011 (CST)&lt;br /&gt;
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Whoever said &amp;quot;a lot of the top-class armament...blah blah Mexico... smuggled from US...&amp;quot; is rather wrong. The Mexican cartels who have P90s and M16s and etc western weaponry are getting it from the Mexican military and police, only a small percentage of the guns near the US border are actually smuggled in to Mexico from the US. The numbers seem higher because recently Mexico has been sending in stores of arms they have confiscated over the past X amount of years (that they know can be most likely traced to the US) to get traced at the same time. This leads to a overblown number that looks good on anti-firearms pamphlets. If you think about it a bit, what do you think would be easier and cheaper:&lt;br /&gt;
&lt;br /&gt;
1. Finding and paying someone to buy 10 semi-automatic guns in the US at ridiculous prices, risking him getting caught, losing your money, going through all the background checks, etc, then sneaking them over the border. Not to mention finding ammo.&lt;br /&gt;
&lt;br /&gt;
Or&lt;br /&gt;
&lt;br /&gt;
2a. Paying some guerrillas in some SA country x amount of dope to bring in a ship, container, truck, or plane full of 100s or 1000s of eastern bloc or former US military weaponry, that is most likely going to be fully automatic. Plus large quantities of ammo for said weaponry.&lt;br /&gt;
&lt;br /&gt;
2b. Stealing or buying from a corrupt military/ police official brand new weaponry.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;X% of guns in Mexico are from the US&amp;quot; myth is a fallacy created by the Mexican and US govts and heavily compounded by the ATF smuggling them themselves or letting them walk, and the FBI for not laying out the specifics of the stats. Then the subsequent (ratings improving) media hype compounds it further.&lt;br /&gt;
&lt;br /&gt;
Not saying it doesn't happen, just that it is greatly exaggerated.&lt;br /&gt;
&lt;br /&gt;
Now as for how someone like Kaffarov would get the weaponry, its pretty simple. 1. Start a (possibly dummy) corporation (possibly in a different country). 2. Buy from a manufacturer saying they are intended for &amp;quot;security&amp;quot;, or &amp;quot;testing&amp;quot;, or hell, even arming your own &amp;quot;PMC&amp;quot;. 3.Lock and load. How do you think PMCs such as Xe (Blackwater), AirScan, Aegis DS, etc.. get their new &amp;quot;HSLD&amp;quot; weaponry? Most international arms trafficking treaties do not extend to selling firearms to private entities in the same way they do governments.&lt;br /&gt;
Respectfully, the (somewhat intoxicated)-[[User:Ranger01|Ranger01]] 02:33, 22 November 2011 (CST)&lt;br /&gt;
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:I wasn't saying it's the majority source, just the source of the more pricey / modern equipment. These people have supply networks that move ''tons'' of drugs across the border, they're not going to consider moving guns in the other direction a substantial risk; one would imagine their US buyers are probably the same people who buy their drugs, considering they're already going to be smuggling stuff back as payment and keeping their activities secret. Most of the weapons they get from the US aren't purchased legally (the big myth is they're bought legitimately from normal gun stores, SO WE MUST CLAMP DOWN ON THIS). Most of their stuff is indeed bought in from other sources, but weapons like the Barretts aren't going to be coming from just anywhere, and there ''is'' precedent from this happening in Northern Ireland where the IRA got a lot of their best weapons from Irish expatriates in America.&lt;br /&gt;
&lt;br /&gt;
:As for Kaffarov, the main problem with the mythical top-end arms dealer is who he's supposed to sell these rare weapons on to, not how he'd get them himself. Sure, if it's ''just'' equipment for his private troops he might splash out, but he wouldn't be wholesaling in exotic arms with rare ammo and parts because nobody would buy them, plus he'd have problems with the companies he's buying from wondering why their weapons are suddenly turning up in conflict zones in the exact quantity they're selling them to his shell company. [[User:Evil Tim|Evil Tim]] 02:42, 22 November 2011 (CST)&lt;br /&gt;
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::I know who! He's obviously selling to the Russian Army, Brazilian and African militants, and Makarov's terrorists in MW2 and MW3! [[User:Alex T Snow|Alex T Snow]] 15:32, 23 November 2011 (CST)&lt;br /&gt;
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: From what I remember in the BF3 novel Kaffarov was a former GRU agent handling weapons and training with then political ally Iran, who got too deep in the local agendas and was probably compromised. IN the novel his weapons were less new (Uzis and shit), but I could totally buy that Kaffarov was still connected enough to Russia's arms trade that he could probably weasel crates of AEK971s out of them without too much trouble. Supposedly that's how Solomon got the suitcase nukes in the first place anyway, off Kaffarov. (as a note the book's plot is little more coherent than the game, probably worth the pickup if you're trying to dissect the game's narrative.)--[[User:Toadie|Toadie]] 04:17, 26 November 2011 (CST)&lt;br /&gt;
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:This entire discussion is clearly a case of thinking way harder about what Kaffarov is hypothetically capable of procuring for his men than DICE did while they were working on the game. As for the whole &amp;quot;Mexico Gun Smuggling Debate&amp;quot; - try reading some academic reports on the subject before claiming that the statistics were cooked up ([http://www.wilsoncenter.org/sites/default/files/Chapter%206-%20U.S.%20Firearms%20Trafficking%20to%20Mexico,%20New%20Data%20and%20Insights%20Illuminate%20Key%20Trends%20and%20Challenges.pdf Wilson Centre: U.S Firearms Trafficking to Mexico] is a long read, but it does illuminate the various ways guns are smuggled and how they are interdicted)  --[[User:Markit|Markit]] 16:41, 23 November 2011 (CST)&lt;br /&gt;
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well look at the  Libyan civil war were both sides were able to get massive amounts of G-36s --[[User:Armyguy277|Armyguy277]] 20:38, 23 November 2011 (CST)&lt;br /&gt;
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Most of the weapons such as Barretts, M16s, etc.. are coming from the Mexican military. As for the IRA in the 80s I know all about that, that was a different time. Many things happened back then that could not happen now. Plus the IRA stopped getting guns from the US when they realized it was easier to get them from places like Palestine and etc..&lt;br /&gt;
With Libya... well HK is in deep right now for selling to some state police in Mexico that they shouldn't be selling to, it wouldn't surprise me if they sold to Libya and other places.&lt;br /&gt;
And Markit, the report you linked to actually states in a couple places that the reports are skewed by many factors.&lt;br /&gt;
This can state the facts better than I can: http://www.nssf.org/factsheets/PDF/90PercentMyth.pdf&lt;br /&gt;
-[[User:Ranger01|Ranger01]] 00:57, 24 November 2011 (CST)&lt;br /&gt;
:There was also an incident during the Georgia-Russia war where Georgian SF were seen with G36s that they previously weren't known to have. HK weapons are turning up in all kinds of strange places. :S [[User:Spartan198|Spartan198]] 11:28, 25 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:@Ranger01 - There's no verifiable proof that all those high-end weapons are coming solely from Mexican law enforcement - last time I checked, they could get better weapons than the FN PS90s, Romanian WASR clones, MAK-90s, AR-15 clones with the post-ban features, SKS rifles with Tapco furniture etc. that have been turning up in seizures of cartel arsenals. I know that the 90% statistic was erroneous, but I also do not believe that the percentage is only 12% according to your report (extrapolating only from serial numbers is faulty in itself when criminals usually take measures to remove/modify them). Besides, the &amp;quot;most deadliest weapons come from Central America&amp;quot; does not equal &amp;quot;most of the weapons come from Central America&amp;quot;, which seems to be the tack that your article is taking. Also erroneous is the claim that Mexican military personnel are defecting and taking &amp;quot;American-made&amp;quot; weapons with them - the &amp;quot;150,000&amp;quot; figure was for desertions (which take place for any number of reasons in a conscription-based system) and most soldiers are armed with Mexican-produced versions of H&amp;amp;K weapons.&lt;br /&gt;
&lt;br /&gt;
::On an additional note, the G36s that were seen in Libya were likely a gray market sale - a firm buys the weapons with the end user certificate for one country, ships them there, then transfers them to the actual destination. A more controversial story would be that FN directly sold several hundred FN 2000s, FN 303s and P90s to Libya in 2009-2010.  --[[User:Markit|Markit]] 18:32, 25 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::Politics aside, F2000s would be ''great'' for a desert country; they're almost airtight. [[User:Alex T Snow|Alex T Snow]] 04:22, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Well Saudi Arabia did adopt the F2000 as their standard rifle. -- Long Fallen 21:16, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::Hmm, didn't know that. As probably most of us are, I haven't had hands on on most of these, but am well read on them, and the F2000 would be one of my first choices of assault rifle if I had a country/army :) [[User:Alex T Snow|Alex T Snow]] 21:51, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::::Now it's just a matter or wondering if they'll ever get around to using them... Sad is the day when hundreds of beautiful F2000s sit untouched in Arabian armories, gathering up dust. It's enough to bring a tear to any IMFDB user's eye xD -- Long Fallen 02:43, 27 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::::Researchers point to '''Heckler &amp;amp; Koch G3A3''' being replaced with '''Steyr AUG''' in Saudi Arabian Army[http://wiki.answers.com/Q/What_is_the_standard_infantry_rifle_for_saudi_arabian_army][http://answers.yahoo.com/question/index?qid=20110305182603AA3EBn4] --[[User:Masterius|Masterius]] 03:13, 27 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::::::So the SA National Guard bought the 55,000 F2000s... but the AUG was on issue? Did it replace the AUG? The standard rifle is the G3A3 as of now? A lot of this information feels so outdated. -- Long Fallen 16:19, 27 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::::::Saudi Arabian National Guard is separate from Saudi Arabian Army. An analogy would be 'Waffen-SS' (SANG) and 'Wehrmacht' (SAA)[http://www.dnipogo.org/fcs/comments/c424.htm] --[[User:Masterius|Masterius]] 01:08, 28 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Blackburn from BHD ?? ==&lt;br /&gt;
&lt;br /&gt;
Go see the Colt M4 section and the M4 series below it is said that Black burn holds M4 quite often. I would like to ask is this Blackburn any how related to Todd Blackburn from Black Hawk Down, the Ranger who fell from the Black Hawk chopper? - [[S9771773G]] 09:47, 20 November 2011 (GMT)&lt;br /&gt;
&lt;br /&gt;
:I imagine it's just a coincidence, Blackburn is a &amp;quot;heroic&amp;quot; surname like Carver or Slater or whatever. I'd have thought if they were referencing Black Hawk Down they'd have named him after someone like Shughart or Gordon, really. [[User:Evil Tim|Evil Tim]] 04:08, 20 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Doubt it. 'Battlefield 3' is unrelated to 'Black Hawk Down', plus, Todd Blackburn is Army Ranger while Henry Blackburn is Marine Recon. Proper analogy would be Patterson's from 'Medal of Honor' series. Both are in Army and [http://medalofhonor.wikia.com/wiki/Jim_Patterson one] is actually the grandson of [http://medalofhonor.wikia.com/wiki/James_Steven_Patterson another]. --[[User:Masterius|Masterius]] 04:19, 20 November 2011 (CST)&lt;br /&gt;
:'''P.S.''' Although, this would explain the appearance of Little Birds...&lt;br /&gt;
&lt;br /&gt;
::There's also the fact that Todd Blackburn is a real person while Henry Blackburn is a fictional one. [[User:Spartan198|Spartan198]] 20:14, 20 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::True, there is even a page on [http://www.aweekendofheroes.com/vips/todd-blackburn.php Todd Blackburn]. --[[User:Masterius|Masterius]] 02:27, 21 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::From the link posted by Masterius: &amp;quot;In reality, it is not known why Blackburn lost his grip on the rope and is generally assumed that his inexperience led to his fall ('''However, Master Sergeant Matt Eversmann states that around the time when Blackburn fell, the UH60 canted slightly, and had to put his hand down to stay upright'''. The ranger that roped in after Blackburn also swears that he had grabbed the rope.) Additionally, the film incorrectly portrays Blackburn as a new arrival to Somalia, when in reality he had been in country for the same amount of time as the rest of his Company.&amp;quot;&lt;br /&gt;
::::Um... why would Matt Eversmann have any trouble staying upright in said canting helicopter ''when he was in a Humvee on the ground''? [[User:Spartan198|Spartan198]] 11:22, 25 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::[http://inquirer.philly.com/packages/somalia/nov16/default16.asp Because he was, in fact, in a Blackhawk?] --[[User:Masterius|Masterius]] 15:00, 25 November 2011 (CST)&lt;br /&gt;
:::::'''P.S.''' ^ Oh, the age there is said to be 18, and &amp;quot;just months out of a Florida high school&amp;quot;, instead of 20, and &amp;quot;had been in country for the same amount of time as the rest of his Company&amp;quot;. So which of the descriptions is the correct one?&lt;br /&gt;
&lt;br /&gt;
::::::They'd said on the DVD commentary as well as in the History Channel documentary about the raid that Eversmann was with the convoy the whole time. Guess they didn't have their facts straight. [[User:Spartan198|Spartan198]] 17:16, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::::He was the leader of Chalk Four as shown in the film and was inserted by Black Hawk, callsign Super 67. He didn't go to the crash site as shown in the film though, instead he was part of &amp;quot;The Lost Convoy&amp;quot; carrying the captured prisoners, think that is what you are thinking of.  --[[User:Commando552|commando552]] 17:36, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::An interesting thing I found about Todd Blackburn was that he was born on October 25, the same date that BF3 was released, maybe that date was selected on purpose by DICE? [[User:Nohomers48|Nohomers48]] 19:34, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::Now this is intriguing... --[[User:Masterius|Masterius]] 01:01, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I can tell you without any doubts that BF3 has several [[Generation Kill]] references. For example:&lt;br /&gt;
&lt;br /&gt;
- The main protagonist is part of the 1st Reconnaissance Battalion.&lt;br /&gt;
&lt;br /&gt;
- When driving towards Tehran in the humvees and complaining that they signed up for an ambush, the driver says &amp;quot;Frankly gentleman, I'm not hearing the aggression I'd like. Keep scanning&amp;quot;. Which is a reference to the 5th episode &amp;quot;A Burning Dog&amp;quot; when the team leaders are preparing to clear out an ambush by a bridge.&lt;br /&gt;
&lt;br /&gt;
- When Henry Blackburn and Co. drives in a convoy to capture Kaffarov the arms dealers. Matkovic, the guy wearing MultiCam OCP and the AT4, was sleeping on the convoy and when woken up he says &amp;quot;thirty four minutes... I've been asleep for thirty four minutes drinking a vanilla milkshake.&amp;quot; Also a reference from the 5th episode A Burning Dog, when Ray Person wakes Brad Colbert to a team leader meeting, Brad responds &amp;quot;fifty six minutes. I've been asleep for fifty six minutes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Santos|Santos]] 08:00, 20 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Not to mention the character named Chaffin. There's more, I'll have to play it again to find them all.-protoAuthor 23:16, 24 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== M203 Dog tag ==&lt;br /&gt;
&lt;br /&gt;
I was watching my new unlocked dog tags on Battlelog, and saw that the 40mm GL proficiency Dog tag has an M203 in the background.&lt;br /&gt;
Should it be added to the list of weapons appearing in the game?&lt;br /&gt;
&lt;br /&gt;
http://battlelog-cdn.battlefield.com/public/profile/bf3/stats/dogtags/lb/dtb094.png?v=1628729 &lt;br /&gt;
&lt;br /&gt;
[[User:Santos|Santos]] 05:59, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Yes it should, like the SAA. [[User:Alex T Snow|Alex T Snow]] 15:29, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, though I would prefer these as full screenshots if possible (ie someone unlocking / viewing them), I never like pages full of different aspect ratios and weird tiny images. [[User:Evil Tim|Evil Tim]] 15:37, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Well since we're mentioning weapons appearing on dog tags but not the actual game for usage, the USAS-12 proficiency dog tag has a SPAS-12 silhouette for some reason. It was probably directly ported from Bad Company 2 given how it looks. -- Long Fallen 17:59, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Quite a number are, the SCAR-H is a SCAR-L. [[User:Alex T Snow|Alex T Snow]] 18:37, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::It actually peeves me that many of the assault rifle proficiency dog tags use the icons for the Bad Company 2 models, like most of the assault rifles equipped with grenade launchers. Especially the F2000 one, which isn't even possible to have an underslung grenade launcher, let alone the EGLM pictured on it. :P -- Long Fallen 21:05, 23 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::You'd be wrong about the F2000 not being able to take a grenade launcher.&lt;br /&gt;
&lt;br /&gt;
:::[[Image:Fn f2000 3.jpg‎|thumb|none|500px|FN F2000 - 5.56x45mm NATO with [[FN EGLM|FN GL1]] - 40mm]]&lt;br /&gt;
&lt;br /&gt;
:::[[User:Spartan198|Spartan198]] 22:38, 24 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Ah, sorry, I should've made it clear that while the dog tag shows off the EGLM, you can't mount any kind of grenade launcher to the F2000 itself to use. -- Long Fallen 00:42, 25 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::You mean ''in the game''. - [[User:Mr. Wolf|Mr. Wolf]] 01:05, 26 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Going Rambo ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=WMcM7OpC2dI&amp;amp;hd=1&lt;br /&gt;
&lt;br /&gt;
Just how realistic is it? --[[User:Masterius|Masterius]] 03:02, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I think they should implement an overheating system for all the light machineguns. Just like in Battlefield 2. [[User:Santos|Santos]] 06:33, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Barrel changes would be more interesting, I think. [[User:Evil Tim|Evil Tim]] 08:32, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::And then there will be people complaining that Battlefield is becoming simulator. Rather odd, since magazine system and overheating system were part of the core Battlefield games since the beginning... Sigh, Bad Company... --[[User:Masterius|Masterius]] 05:52, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Back to Karkand ==&lt;br /&gt;
&lt;br /&gt;
There's an expansion pack coming out in December, and it's going to have ten new guns and four new vehicles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here's a list of the weapons that I can absolutely confirm from seeing in the kill-feed in the trailers:&lt;br /&gt;
&lt;br /&gt;
MG36 with a top rail instead of the carrying handle/optics&lt;br /&gt;
&lt;br /&gt;
L85A2&lt;br /&gt;
&lt;br /&gt;
QBZ-95B&lt;br /&gt;
&lt;br /&gt;
QBU-88&lt;br /&gt;
&lt;br /&gt;
FAMAS (Looks to be the Felin version)&lt;br /&gt;
&lt;br /&gt;
There also looks to be some sort of Kalashnikov style weapon, but it's not shown clearly enough for me to recognize.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are the trailers if you feel like playing Where's Waldo:&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?NR=1&amp;amp;v=TyN_Zjw4l-s Overall Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=xjTmieRMKjo Karkand Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=emGXp-qRrVg Oman Trailer]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also of note, I have the PC version and just about all the weapons unlocked. I might upload screenshots if I get the chance.&lt;br /&gt;
--[[User:AchingScaphoid|AchingScaphoid]] 08:12, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Unless they've got the screenshot feature working now, you'll need FRAPS to get screenshots. [[User:Evil Tim|Evil Tim]] 08:20, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:There are 2 AK variants in the first trailer you posted, I think the first is an [[AKM]], second is the same [[AKS-74U]] with the incorrect milled receiver as seen in the main game.  --[[User:Commando552|commando552]] 08:37, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:The L85 is in the first trailer, although very briefly. 0.37, there's an L85. Old plastic handguard, RIS instead of the 19mm rail. No idea on the optic, other than it not being a SUSAT. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
::I think it might be an Elcan of some sort but not sure. The newest modification to the L85A2 replaces the old rail with a MIL-STD-1913 rail and is fitted with an Elcan Spectre with a piggybacked CCO.  --[[User:Commando552|commando552]] 18:08, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::I've also seen real L85s with ACOGs, so using that could be authentic for optics. [[User:Alex T Snow|Alex T Snow]] 19:13, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::An ACOG on a MIL-STD-1913 would be incorrect though. British ACOGs have a proprietary mount for the original 19mm rail. Any gun that is fitted with the new rail will be using the ELCAN.  --[[User:Commando552|commando552]] 04:35, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::Indeed:&lt;br /&gt;
:::::[http://bemil.chosun.com/nbrd/files/BEMIL069/upload/2008/02/2_acog.jpg L85A2 with ACOG on mount]&lt;br /&gt;
:::::[http://i233.photobucket.com/albums/ee252/TarnishUK/SpecterOS4x.jpg L85A2 with Specter on rail]&lt;br /&gt;
:::::--[[User:Masterius|Masterius]] 06:41, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I added them to the page, feel free to expand them. This picture was on the Blog a few weeks back, it shows all 10 weapons:&lt;br /&gt;
&lt;br /&gt;
http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Back_2D00_to_2D00_Karkand_2D00_Assignments.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Alex T Snow|Alex T Snow]] 16:12, 29 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:List of all weapons and attachments in BtK expansion:&lt;br /&gt;
&lt;br /&gt;
:http://mp1st.com/2011/11/30/the-complete-list-of-bf3-back-to-karkand-weapons-and-attachments-revealed/&lt;br /&gt;
&lt;br /&gt;
:--[[User:Wikinerd|Wikinerd]] 09:04, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Really, the best they could manage was photos of someone's TV? [[User:Evil Tim|Evil Tim]] 10:21, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I'm not too sure what to think of the Pancor Jackhammer being in this game, I mean, we've already got the USAS-12 as the automatic shotgun, if they wanted to add in another one, they could've just added in the AA-12. Anyone kinda with me on this? - Long Fallen 14:20, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Not a fan of automatic shotguns anyway, since they, technically, overshadow the semi-automatic ones (because of selective fire). --[[User:Masterius|Masterius]] 02:12, 5 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::The USAS-12 has competition with the Jackhammer, I haven't unlocked it yet but I remember picking up a kit with the Jackhammer and it was like using a slightly lower capacity DAO-12 with it's 6+1 rounds but with automatic fire rate. This video shows some gameplay, extended mags give it 13+1 magazine capacity: http://www.youtube.com/watch?v=q95ICdl9fsE&amp;amp;feature=related It's apparently &amp;quot;slower than the USAS&amp;quot; from what little experience I've had with it and from people I've asked about it [[User:Draco122|Draco122]] 06:12, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== MG36 ==&lt;br /&gt;
I know that there were only 100 or so MG36s made, but isn't a standard G36 with a bipod foregrip and a double drum mag exactly the same thing? I get that if there's one in a movie it will actually be a G36 with bipod and drum added, but in a game can't it be called an MG36 since it didn't start as something else? Also, it IS an MG, not an AR, unless the RPK, M27, and QBB-95 are ARs too. [[User:Alex T Snow|Alex T Snow]] 16:21, 30 November 2011 (CST)&lt;br /&gt;
:An MG36 has a bipod handguard, C-mag, ''and'' a heavy barrel and reinforced action. This, like basically every other MG36 that has appeared in anything, is based on a standard G36 with a bipod and drum, as the Bundrswehr use. I don't think there's even a specific name for the configuration, but it is ''not'' called MG36. [[User:Evil Tim|Evil Tim]] 16:35, 30 November 2011 (CST)&lt;br /&gt;
::Oh okay, but would the heavy barrel look any different externally? [[User:Alex T Snow|Alex T Snow]] 19:11, 30 November 2011 (CST)&lt;br /&gt;
:::I believe it's mostly internal. However, IIRC the MG36 was rejected the same year the MIL-STD-1913 standard was drawn up, so an &amp;quot;MG36&amp;quot; with a flat-top rail would have to be a G36 or an after the fact modification of an MG36, and speculating a gun that isn't real ''must'' be modified is trying a little too hard to cover up a simple naming error. [[User:Evil Tim|Evil Tim]] 20:15, 30 November 2011 (CST)&lt;br /&gt;
::::Oh okay, well, if it had the standard carry handle I'd say it should be &amp;quot;MG36&amp;quot;, but seeing as it has the &amp;quot;C&amp;quot; one, it's a G36 with a bipod, C-Mag, and G36C rail. To be fair though, MG36 is a ''lot'' easier for the sake of the game. On DICE's part I mean. [[User:Alex T Snow|Alex T Snow]] 22:10, 30 November 2011 (CST)&lt;br /&gt;
:::::Alex - According to G3Kurz on HKpro, the barrel OD is 30% thicker. http://www.hkpro.com/forum/hk-long-gun-talk/94949-wtk-mg36-barrel-question.html Evil Tim - Where did you hear that it had reinforced action? --[[User:Shadowkungfu|Shadowkungfu]] 22:44, 30 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Kaffarov&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
So, is this mission always buggy as hell, or did I just have a bad run screencapping it? As well as that weirdness with the Barrett I had guns inheriting the texture of the floor they were on top of (I have a lovely image of a linoleum QJY-88), some pictures of MP7s with their magazine against their front grip and their stock hovering in front of them at ninety degrees to the gun and every single USAS-12 in the level appearing on the ground with no magazine. [[User:Evil Tim|Evil Tim]] 02:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:That always seems to happen with USASs and MP7s, but please, please add the linoleum QJY-88 to the main page, just for laughs :) [[User:Alex T Snow|Alex T Snow]] 04:21, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Also, I really didn't get the last level. Why would you hijack a train that was already going to where you want to go (thus drawing attention to yourself for no good reason), then randomly rig it to explode even though you've already got a nuke on board? And why was one man with a detonator standing in the same room as the explosives that detonator set off? And how did Blackburn know that trigger would set off the random bombs and not the nuke? I have questions, dammit. [[User:Evil Tim|Evil Tim]] 05:54, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::You're not an operator, you wouldn't understand. - [[User:Mr. Wolf|Mr. Wolf]] 21:21, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::This is my explanation and I know there's several holes in it but bear with me, it makes slightly more sense than just a lack of general explanation. The hijacking of the train was probably a distraction whereby once they got off their intended stop with the nuke, they would send it hurtling somewhere else for the police and other emergency services to follow. This would have then given them an opportunity to get the nuke to Times Square undetected while the emergency services scrambled to stop the train wired with explosives. In terms of the detonator, the guy was probably the patsy to serve as a suicide bomber-type to ensure the distraction seemed like the real deal and to lay blame once again on the PLR rather than Solomon. Blackburn knew that the trigger wouldn't set off the nuke because nukes require specialised arming devices if I'm not mistaken and you can't use a normal detonator to blow it up. Just my explanation of the events. Feel free to lay waste to my over-active imagination that came up with this somewhat cockamamie fill-in to explain the plotholes in the last mission. [[User:GunEnthusiast|GunEnthusiast]] 04:25, 7 December 2011 (CST)&lt;br /&gt;
::::The thing is the train was already ''going'' to Times Square, and detonating a nuke underground would create a sinkhole a large chunk of lower Manhattan would fall into; if anything it would be even worse than detonating it on the surface. Solomon could have just sat there alone with the thing in his lap on a timer or dead man's switch, the only purpose the hijacking ultimately served was to draw attention to the fact that something was up.&lt;br /&gt;
&lt;br /&gt;
::::Then again, this story also had my very favourite, the framing device of the protagonist describing the action. I always smile when I imagine how it's going during the actual level. &amp;quot;So then I ducked into cover. Looked up but didn't shoot. Reloaded. Aimed down my sights. Saw a guy ducking out so I fire twice and reloaded and then...&amp;quot; &amp;quot;Weren't we supposed to be on a time limit?&amp;quot; &amp;quot;One Thousand Three Hundred Thirty Seventh Amendment.&amp;quot; &amp;quot;Ah, yes, the right to defence in the form of an average-length modern video game.&amp;quot; [[User:Evil Tim|Evil Tim]] 04:47, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::Correct, the train was going to Times Square but perhaps it was not the last station? I'm not sure how the trains work in New York because I don't personally live there but it's possible that Times Square was a station on a longer line of stations where Solomon could have sent the police, ESU, FBI, Homeland Security and whatever government agencies to follow the train rigged with explosives. Creating a sinkhole does seem like a better idea but I think the purpose of blowing it in Times Square itself above ground was to send a message. The mushroom cloud that would be better seen from above ground would strike more fear, in my opinion but hey, that's just my two cents. &lt;br /&gt;
&lt;br /&gt;
:::::In terms of the framing device, I have to agree with the utter ridiculousness of the idea of Blackburn describing the action he performed when recalling every single detail from the playable level but it's far more plausible than Black Ops. Thinking of how Mason could describe every single detail of his action movie experience as well as the experience of the SR-71 Blackbird pilot just made my brain stop completely. Especially when he was extremely doped up and possibly tortured judging by the bloodstains on various parts of his clothing. [[User:GunEnthusiast|GunEnthusiast]] 04:59, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::::[http://www.youtube.com/watch?v=ca4D0-s8OsI&amp;amp;feature=related Believe me, an underground nuclear detonation is hard to mistake for anything else]. As for Blops, I always had the image of the guys questioning him picking up the bottle of truth serum and checking the expiry date when he started with the G11s and WA2000s. Or the whole THE NUMBERS thing just ending up with him forgetting his wife's birthday. &amp;quot;No! Reznov said it was tommorrow!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:11, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::::Holy wow. I know that's destructive and it's horrible to say this but that is indeed impressive. My sentiments exactly. However, they probably just went meh because they (as in the interrogators who were CIA) were probably using LSD as a truth serum as well as a mind control drug at the time. [[User:GunEnthusiast|GunEnthusiast]] 05:46, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I just got this game (yay! I absolutely love it, even the singleplayer) and I was gonna get screenshots but I heard I need FRAPS. What is FRAPS and how do I get it? - [[User:Mr. Wolf|Mr. Wolf]] 21:34, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:It is a program that can record gameplays and you can also take screenshots with a hotkey if it is running in the background. It has a freeware version. I think in the free version it can only save images in BMP, but u can convert them easily.  Get if from here: www.fraps.com. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 00:13, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::The free version watermarks videos, not sure if it does the same with screenshots. You're best off saving in BMP since the JPEG captures are pretty abysmal quality with lots of artifacting. Give me a few days first, though, I have fifteen hundred images of the singleplayer I need to sort through. [[User:Evil Tim|Evil Tim]] 01:29, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::I just need screenshots and I have Photoshop CS4. - [[User:Mr. Wolf|Mr. Wolf]] 18:19, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Then yeah, http://www.fraps.com/ to download the free version. Wikipedia says it doesn't watermark screenshots even on the free version, just be sure you have plenty of HD space since a 1920x1080 BMP weighs 3-6 megabytes. [[User:Evil Tim|Evil Tim]] 02:05, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::596 GB. :B - [[User:Mr. Wolf|Mr. Wolf]] 00:49, 8 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::: I currently use FRAPS myself.  It does not watermark screenshots.  Haven't tried getting videos yet.  Anyways, the race is on to see who can put up pictures first.--[[User:Gunkatas|Gunkatas]] 14:16, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I will be uploading a lot of great screenshots for the page tomorrow, should I add pics of the iron sights or just ones of interest? (ie, misaligned sights, the M9's correct sights, the MEU's tritium sights, etc.) - [[User:Mr. Wolf|Mr. Wolf]] 00:45, 8 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Actually, I'm in favour of having ironsight pictures on all video game pages, since they're so often missaligned, or out of scale, as a lot of what we do here is point out flaws and educate (hopefully) [[User:Alex T Snow|Alex T Snow]] 01:06, 8 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Yay, more work. I need more weight to this. :| - [[User:Mr. Wolf|Mr. Wolf]] 02:22, 8 December 2011 (CST)&lt;br /&gt;
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::Iron sights are fine as long as they're reasonably interesting and the article doesn't have too many weapons; this one should be ok. [[User:Evil Tim|Evil Tim]] 02:30, 8 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== My God ==&lt;br /&gt;
&lt;br /&gt;
I am so glad with battlefield 3 and mainly dice the are actually listening to the community and something even better they are fixing incorrect guns.&lt;br /&gt;
&lt;br /&gt;
Ex:&lt;br /&gt;
&lt;br /&gt;
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.&lt;br /&gt;
&lt;br /&gt;
Added Single Shot to the AN94 as an available fire mode.&lt;br /&gt;
&lt;br /&gt;
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).&lt;br /&gt;
&lt;br /&gt;
from latest patch --[[User:Armyguy277|Armyguy277]] 19:13, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Cool! =) - [[User:Mr. Wolf|Mr. Wolf]] 20:19, 2 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Oh! But HK416 is still called M416? :\ --[[User:Masterius|Masterius]] 01:13, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Wait, really? they removed burst from the 416 and added semi to the 94? Wow, cool! Those were the only fire mode errors too :) [[User:Alex T Snow|Alex T Snow]] 05:02, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::Well, aside from not being able to fire the spotting rifle on the SMAW. I still think it would be amusing to be able to shoot people with your 9mm tracer that shoots like a rocket. [[User:Evil Tim|Evil Tim]] 07:16, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::What? Oh, looked it up: &amp;quot;Each round consists of a special 9mm tracer bullet, crimped into a 7.62x51mm NATO casing with a .22 Hornet blank cartridge for propellant&amp;quot;. That is the most WTF round I've ever heard of :O [[User:Alex T Snow|Alex T Snow]] 13:41, 3 December 2011 (CST)&lt;br /&gt;
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:::::Alex, I don't suppose you could share the link with anyone reading this page? :) -- Long Fallen 14:17, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::::Oh right :) http://en.wikipedia.org/wiki/Shoulder-launched_Multipurpose_Assault_Weapon [[User:Alex T Snow|Alex T Snow]] 14:58, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::::I found a more detailed look at the round here: http://cartridgecollectors.org/cmo/cmo05oct.htm [[User:Nohomers48|Nohomers48]] 16:49, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::::::I wonder if they're going to fix the &amp;quot;SVD&amp;quot; as well [[User:Santos|Santos]] 08:01, 4 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Is that just for PC? 'Cause I'm on the PS3 and the HK416 still has a burst mode and the AN-94 still doesn't have semi-auto as a fire mode. Or is this for the campaign? I haven't played the campaign again in a while. [[User:GunEnthusiast|GunEnthusiast]] 04:28, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::With the new patch that came out for the upcoming DLC, Back to Karkand. The AN-94 got the single-shot fire-mode and the HK416 got the burst-fire mode removed. Confirmed on the PC [[User:Santos|Santos]] 05:08, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::On the PS3 here, AN-94 still has the automatic/burst selection as before; no semiautomatic fire. The HK416 also still has semi/burst/fire selection. - Long Fallen 23:18, 9 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Xbox still has the old AN 94 and M416 fire modes. Also if you use the AN 94 with iron sights and swap back and forth between your pistol, the front sight disappears on the Xbox. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 12:30, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::::That change is in the next patch we're supposed to get, it takes longer for consoles. [[User:Alex T Snow|Alex T Snow]] 19:54, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Any idea of when that is? I just started using the AN 94 and love the two round burst but I'm hindered at long range because of the recoil and rate of fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:05, 26 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:No idea, it has to go through certification from MS/Sony and usually takes 2-3 weeks. Ish. [[User:Alex T Snow|Alex T Snow]] 23:51, 26 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Changing Descriptions in screenshots. ==&lt;br /&gt;
&lt;br /&gt;
If you take the screenshot, go ahead and put whatever you want in there.  But if you're going to edit my words, do so only if there is a typo, misspell, incorrect information or bad grammar.  Seriously, if you want to put your own words so badly, put your own damn screenshots up.--[[User:Gunkatas|Gunkatas]] 00:58, 5 December 2011 (CST)&lt;br /&gt;
:Your screenshot descriptions read like a filing cabinet. [[User:Evil Tim|Evil Tim]] 01:40, 5 December 2011 (CST)&lt;br /&gt;
Then like I said previously, put up your own damn screenshots--[[User:Gunkatas|Gunkatas]] 13:20, 5 December 2011 (CST)&lt;br /&gt;
:This is a wiki. The point of a wiki is collaborative editing. As stated in the [[Rules,_Standards_and_Principles#IMFDB_is_an_information_resource.2C_not_our_private_playground | Rules, Standards and Principles]], ''&amp;quot;IMFDB is an information resource, not our private playground.&amp;quot;'' --[[User:Funkychinaman|Funkychinaman]] 13:48, 5 December 2011 (CST)&lt;br /&gt;
:And besides, if you take a look at the bottom of the edit window, you'll see it reads: '''If you do not want your writing to be edited mercilessly, then do not submit it here.''' So... yeah. [[User:Spartan198|Spartan198]] 15:12, 5 December 2011 (CST)&lt;br /&gt;
:If you're going to get this precious about your screenshots, then don't bother uploading them at all. While IMFDB does have a certain unwritten concept of &amp;quot;uploader's privilege&amp;quot; it does not extend to captions that sound like they were sent in Morse code and don't match the way the other captions already on the page are written and formatted. Also, lose the attitude or you'll be getting some time out. [[User:Evil Tim|Evil Tim]] 15:50, 5 December 2011 (CST)&lt;br /&gt;
::Unless the map or game mode is important to the image, which it usually is not, it should be left out. As for the rest of your captions, I have no problem with what you put, just the map/gamemode doesn't belong here. [[User:Alex T Snow|Alex T Snow]] 18:38, 5 December 2011 (CST)&lt;br /&gt;
:Fine fine.  I didn't know you were an admin so don't ban me just to prove you can. Sorry if I sounded a little terse, but it is annoying having your words re-written constantly.  But just one last thing, cause I noticed you mass changed my changes back to what you had, would you mind changing &amp;quot;the player character&amp;quot; to the class?  Such as &amp;quot;The US/Russian Engineer in Multiplayer holds the A-91&amp;quot;? (i'll put that screenshot up in a bit)--[[User:Gunkatas|Gunkatas]] 21:10, 5 December 2011 (CST)&lt;br /&gt;
::I mainly do that because the character has no name in multi, it's much easier in single where you can do &amp;quot;Blackburn holds an X.&amp;quot; &amp;quot;An engineer holds an X&amp;quot; seems a little awkward in terms of sentence structure; it feels oddly unspecific about the character holding the weapon being the one the player is controlling. I mainly make a deal of saying &amp;quot;the player character holds...&amp;quot; because it annoys me when people say &amp;quot;the player holds...&amp;quot; since the player is either holding a control pad or a mouse. Typically if the player is holding a gun something has gone very badly wrong somewhere along the line. [[User:Evil Tim|Evil Tim]] 01:28, 6 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::[[User:Evil Tim|Evil Tim]] is admin since October 2011, so keep that in mind. --[[User:Masterius|Masterius]] 01:07, 6 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::I didn't know that, congrats! :D [[User:Alex T Snow|Alex T Snow]] 02:17, 6 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::I just think that it sounds better than just saying &amp;quot;the player character&amp;quot; because it is just extremely generic.  That's why I usually just put &amp;quot;weapon with extra extra extra attatched&amp;quot; without  putting player character, cause it's obvious there is a player character holding the weapon.  And you don't want people to be holding guns in real life?  Tsk Tsk.  What kinda firearm wiki admin are you?  And relating to that, is there a list of site Admins available?  Is it in the forum?  Cause I know there's at least 5 of you guys floating around here (plus Bunni, but I have never actually seen him post or discuss something in the main wiki) and it'd be nice to know who they are.  --[[User:Gunkatas|Gunkatas]] 10:08, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::[[Imfdb :. guns in movies :. movie guns :. the internet movie firearms database:Administrators|There you go]]. Overly long page title BTW. --[[User:Masterius|Masterius]] 10:29, 7 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
As long as you don't edit my post about the PP2000 doing as much damage and throwing pebbles at someones face, that's my gem right there. :p (not like there's anything I can do about if it does get edited) [[User:Lurker McNasty|Lurker McNasty]] 13:24, 10 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I won't change it. :) - [[User:Mr. Wolf|Mr. Wolf]] 19:28, 10 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Knife used by Dmitri ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what kind of knife was used by Dmitri in the mission &amp;quot;Comrades&amp;quot;? Its the one he uses to cut the wires in the garage to unlock the gates.  It looks ... funky and not very utilitarian--[[User:Gunkatas|Gunkatas]] 21:06, 5 December 2011 (CST)&lt;br /&gt;
:It's a Spetsnaz machete. [http://www.sovietarmystuff.com/forum/viewtopic.php?f=11&amp;amp;t=1160] --[[User:Funkychinaman|Funkychinaman]] 21:25, 5 December 2011 (CST)&lt;br /&gt;
:A more in-depth look here: http://interestingswords.com/machete/russian-machete-taiga.html [[User:Nohomers48|Nohomers48]] 17:10, 8 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Furthering the US Army / USMC mix theory ==&lt;br /&gt;
&lt;br /&gt;
IRL USMC use neither [[M26 Modular Accessory Shotgun System|M26 MASS]] nor [[Heckler &amp;amp; Koch M320|M320 GLM]]. Army does. USMC still use [[M203 grenade launcher|M203 GL]] as UGL. As for hand-held grenade launcher... [[Milkor MGL#MGL 140|M32 MGL]]. Spammy for MP but would have worked for SP (like [[Barrett M82#Barrett M107|M107 LRSR]] did). Thoughts shared. --[[User:Masterius|Masterius]] 07:40, 9 December 2011 (CST)&lt;br /&gt;
:Well yeah, and they also don't use the M1A2 Abrams. This seems to be in some nebulous future where the USMC has upgraded all their equipment. Also the M107 was actually pretty stupid since all you did with it was shoot some guys on the other side of a courtyard with a non-magnifying scope. [[User:Evil Tim|Evil Tim]] 07:44, 9 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Gotta say, upgrading equipment in the future one 'A' more doesn't seem as excessive as with entirely new one... But yeah, it's still upgrade. Like, say, giving the future US Army the USMC [[Beretta 92 pistol series#Beretta M9A1|M9A1]].&lt;br /&gt;
::Heh, that's the wrong mission they put M107 in. Is there any USMC mission where the long range capabilities of M107 would have served better? (Here I'm starting to think of those sniper missions in '''CoD 4''' and '''MoH''') --[[User:Masterius|Masterius]] 08:12, 9 December 2011 (CST)&lt;br /&gt;
:::I think the best mission to have the M107 in would have been &amp;quot;Rock and a Hard Place,&amp;quot; there's a lot of range in that valley. Perhaps even let you pick off officers directing things at the rear so fewer vehicles would show up. [[User:Evil Tim|Evil Tim]] 08:38, 9 December 2011 (CST)&lt;br /&gt;
::::In Operation Swordbreaker I sorta hoped you'd get a chance for some M107 urban action from a sniper point, taking out PLR Insurgents from afar. I'd thought big anti-material plus big city with lots of cover, be a perfect role for an Anti-Material sniper, alas it was used against you rather than use from you. Instead you just got a Mk. 11. [[User:Draco122|Draco122]] 11:14, 9 December 2011 (CST)&lt;br /&gt;
:::::Yeah, I was sad the M107 wasn't put to better use, it's the only time it appears in the ENTIRE game. The only I thing I didn't like in the SP. :( - [[User:Mr. Wolf|Mr. Wolf]] 16:31, 9 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
http://www.battlefield.com/images/bf3-hooah :\ --[[User:Masterius|Masterius]] 12:02, 13 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Just some silliness ==&lt;br /&gt;
&lt;br /&gt;
I didn't feel like uploading tons of screens for the page today so I'll put these up just for fun.&lt;br /&gt;
[[Image:BF3-Falcon Kick!.jpg|thumb|none|600px|'''Falcon Kick!''']]&lt;br /&gt;
[[Image:BF3-Duke Nukem.jpg|thumb|none|600px|'''Damn, those alien bastards are gonna pay for shooting up my ride.''']]&lt;br /&gt;
[[Image:BF3-Duke Nukem-2.jpg|thumb|none|600px|'''I'm gonna kick your ass, bitch!''']]&lt;br /&gt;
- [[User:Mr. Wolf|Mr. Wolf]] 20:00, 10 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Would be cool if the kick could actually have been used as a combat move like in '''F.E.A.R.''' or '''Mirror's Edge''' (also made by EA DICE) :D --[[User:Masterius|Masterius]] 02:42, 11 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:More pictures with included silliness are always welcome to me :D If we could make pictures with captions as hilarious as the ones on the Far Cry 2 page, I would always come to the BF3 page whenever I'm in a bad mood xD -- Long Fallen 22:11, 11 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Yeah, the Far Cry 2 page is the best page ever created! :) [[User:Alex T Snow|Alex T Snow]] 15:46, 12 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Wait, how do you kick? [[User:Lurker McNasty|Lurker McNasty]] 22:37, 11 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::You can't kick, this animation only happens when your character vaults over a low lying object, like a guardrail or a rock. -- Long Fallen 22:44, 11 December 2011 (CST)&lt;br /&gt;
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:::Dammit. I am disappoint. [[User:Lurker McNasty|Lurker McNasty]] 22:46, 11 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Current Page Status / More Images ==&lt;br /&gt;
&lt;br /&gt;
It's amazed me how long the game's been out yet there's still not very many images of all the weapons :/&lt;br /&gt;
&lt;br /&gt;
I've unlocked all the multiplayer weapons, but unfortunately don't have a capture card for my PS3, which I think is moot since most of the current images look like they were taken on the PC's level of detail.&lt;br /&gt;
&lt;br /&gt;
As of right now I love the current format the MP7's listing is in, showing off the accessories it can mount at one time, while also showing off each part of the reload animation. It would also be nice if each listing had the weapon's simple ironsights as the first image, or vice versa. &lt;br /&gt;
&lt;br /&gt;
Either way, we need to make this image complete :D A game like this doesn't deserve to have such a barren imfdb page... -- Long Fallen 22:40, 11 December 2011 (CST)&lt;br /&gt;
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:It's because the game's too fun to take the time to do it ;) [[User:Alex T Snow|Alex T Snow]] 15:43, 12 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== HK53 ==&lt;br /&gt;
&lt;br /&gt;
Is it only on the 360 version where the HK53 is, for some reason, referred to as the G53? And for some reason it comes standard with a 12x ballistic scope. It's quite amusing, the scope is as long as the gun. [[User:Lurker McNasty|Lurker McNasty]] 03:12, 15 December 2011 (CST)&lt;br /&gt;
:It's called G53 on PC as well. [[User:Ramell|Ramell]]&lt;br /&gt;
::I think the 12x is a bugged accessory, that's usually only available on those weapons for DICE Employees [[User:Draco122|Draco122]] 06:01, 15 December 2011 (CST)&lt;br /&gt;
:::HK53 on PS3, hence that screenshot. [[User:Evil Tim|Evil Tim]] 06:12, 15 December 2011 (CST)&lt;br /&gt;
::::I had assumed that DICE didn't get the rights to use &amp;quot;HK&amp;quot; because in the description for all other HK guns they are referred to as &amp;quot;made by a German weapons manufacturer&amp;quot;. Strange that PS3 uses the &amp;quot;HK&amp;quot;.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:44, 18 December 2011 (CST)&lt;br /&gt;
:12x Ballistic Scope? Can you take a screenshot and post it here? :D --[[User:Masterius|Masterius]] 08:30, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::lol sorry, I don't know the first thing about taking screenshots. I'm sure someone else here could get a screenshot. [[User:Lurker McNasty|Lurker McNasty]] 20:30, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::All the BTK guns have the DICE-only attachments unlocked by default, that is to say, all the ones you're never supposed to get. If you want screen shots I'd get them in the next month or less as they'll probly get rid of them in the next patch. 12x Scope: FAMAS, L85A2, HK53, QBZ-95B, QBB-95, MG36. Flash Suppressor: QBU-88, L96. Suppressor: Jackhammer. Note that for the Jackhammer the suppressor doesn't appear on the model in first or third person, the stats don't change, and I'm pretty sure the sound doesn't either, so really, it doesn't exist. [[User:Alex T Snow|Alex T Snow]] 10:04, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::DICE-only? Cheating Campers &amp;gt;:O&lt;br /&gt;
:::HK53 and QBZ-95B with ballistic scope - would be funny to see :) --[[User:Masterius|Masterius]] 01:33, 17 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Realistic&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Does it annoy the hell out of anyone else when people talk about how &amp;quot;realistic&amp;quot; BF3 is, specifically compared to MW3? Yes, DICE did a much better job on the modeling and it does have a more realistic ballistics engine, but come on. Every soldier carries around an infinitely reusable parachute? People run around with defibrillators to instantly revive teammates? Somehow the Support class fits an infinite amount of ammo for every caliber in his pocket? Then, of course, every single soldier is trained to use every jet, helicopter and tank, and the jets can be used as taxis with wing mounted seating. Don't get me wrong, these are all things that add to the enjoyment of the game, and they work really well as game mechanics, but not even remotely realistic. [[User:Animalmenace|Animalmenace]] 06:22, 15 December 2011 (CST)&lt;br /&gt;
:They call it realistic because using the word &amp;quot;verisimilitude&amp;quot; makes people think you're trying to look clever for the sake of it. [[User:Evil Tim|Evil Tim]] 06:27, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, some aspects of the game are unrealistic, but think about it though. Would you really want to play a game where you run out of ammo ever 5 minutes and have to run around and just wait to die or hope you knife someone to take his weapons, and then hope he too hasn't run out of ammo? Or would you want to have to go through a Gran Turismo-esque license course to be able to use every vehicle properly? While some things are clearly over-the-top, I won't argue with that, some things are obviously put in for the gameplay value, for enjoyment. IF the developers truly wanted a realistic game, they'd have the disc eject and destroy itself after you die. Though the defibrillator comment reminded me of something my friend said, &amp;quot;Oh, you come back to life after getting hit directly with a tank shell! Oh here, let me revive this oatmeal!&amp;quot; [[User:Lurker McNasty|Lurker McNasty]] 20:49, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Googling &amp;quot;Battlefield 3 is too realistic&amp;quot; and getting matching results is kinda funny. For some interesting comparisons: [http://tvtropes.org/pmwiki/pmwiki.php/Main/FacklerScaleOfFPSRealism Fackler Scale of FPS Realism] --[[User:Masterius|Masterius]] 08:28, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::As an airsofter I find it that list really funny. Classic: All FPSs / Realistic: Airsoft :D Seriously though, what I look for when I think realism is things that work how they do in real life, how they have to work, not whether they normally are or should be used in that way. BF3 is rare in that it has the following: Tac and normal reloads all done right, one in the chamber, iron sights and optics lined up/used properly, all fire modes that should be on any weapon present, switching modes does not change the gun's stats (ie switching to semi makes gun more powerful) just the mode, damage (which can never be considered fully realistic) at a reasonable level and based on the calibre, bullet travel time and drop. Now, whether the Marines have the right weapons, vehicles, or camo, and stuff like that comes second to me, because even if they don't use a certain camo, they ''could'' as opposed to one in the chamber, which '''has''' to funtion like that. Russian soldiers don't use, say SG 553s, QJY-88s, or Jackhammers, but they could, and more importantly I can, because first and foremost in mulitplayer I'm me. [[User:Alex T Snow|Alex T Snow]] 09:58, 15 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::Well, things like single reload animation, no +1 round in the chamber, fixed firing mode, hitscan, etc. are usually the result of engine limitations. In this regard we can see that [http://www.moddb.com/engines/frostbite-2 Frostbite 2 Engine] is more advanced than [http://www.moddb.com/engines/frostbite Frostbite 1 Engine] (which already had bullet physics; although magcount and overheating from [http://www.moddb.com/engines/refractor-2 Refractor 2 Engine] are absent; it would have also been nice if there were interchangeable magazines). Regarding the equipment it shows how much there [http://tvtropes.org/pmwiki/pmwiki.php/Main/DidNotDoTheResearch didn't do the research] and [http://tvtropes.org/pmwiki/pmwiki.php/Main/ShownTheirWork shown their work]. Me wants [[Project Reality]] for BF3 :| --[[User:Masterius|Masterius]] 02:02, 17 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I'm not saying that it isn't realistic in some specific areas, sure it is, but it's a video game, and to compare it to COD and say BF is more realistic is kind of like comparing Star Trek to Star Wars and saying Star Trek is more realistic because they used the word &amp;quot;tachyon&amp;quot;. That being said, I think all four examples I just used are very evertaining. [[User:Animalmenace|Animalmenace]] 04:56, 16 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Javelins are the best. ==&lt;br /&gt;
&lt;br /&gt;
Javelin + CITV station on a tank = fantastic combination. The top down fire mode makes killing LAVs and Amtraks, especially on Noshair (sp?) Canals easy, not to mention the massively amusing ability to fire on laser painted aircraft. It's always hilarious to watch an FA/18 blow up and the guy flying just sees FGM-148 Javelin killed him and he wonders what just happened. [[User:Lurker McNasty|Lurker McNasty]] 02:22, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Oh my, sounds like tracer darting in BC2 o_O --[[User:Masterius|Masterius]] 03:56, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::And CITV Station + MBT Guided Shells! Lock, fire, triple kill on one Little Bird! Lock, fire, quad on the other. I was 7/0 20 seconds into the game! :D [[User:Alex T Snow|Alex T Snow]] 23:14, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:::It's even better against a jet. I just try to imagine the expression on a pilot's face as he wonders how the hell an Abrams just shot down his Flanker. [[User:Lurker McNasty|Lurker McNasty]] 22:49, 19 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:The Javelins may be the best, however, setting up the SOFLAM is akin to setting yourself up with giant neon lights pointing &amp;quot;I'M RIGHT HERE!&amp;quot; to the enemies. I'm sure DICE had good intentions when programming it so that it wouldn't be ridiculously common and spammy, but it just sort of defeats the point of giving it to the stealthy ninja that the Recon class should be. Not to mention it gets even less useful on Wake Island with the mobile AA guns shooting the bright red light visible from just about any distance with the fury of a thousand angry Russians armed with PPSh's. :/ -- Long Fallen 22:32, 19 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Oh, the Tunguska, which has the ability of firing every bullet ever made at the same time?[[User:Lurker McNasty|Lurker McNasty]] 22:49, 19 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Haha, is there any other? -- Long Fallen 01:26, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== 9K22 Tunguska ==&lt;br /&gt;
&lt;br /&gt;
I've actually just realized that while the page is mostly (half) complete, the 9K22 Tunguska's armaments haven't been added to the page; because I'd like to know exactly how much ammunition for its guns it carries and approximately for how long would it waste it all before running out, since it's a mobile AA platform? -- Long Fallen 01:36, 20 December 2011 (CST)&lt;br /&gt;
:Ammunition capacity is 1,904, combined rate of fire is variable between 3,900 and 5,000 rounds per minute, so if we take the lower rate of fire this works out to about 30 seconds of continuous firing.  --[[User:Commando552|commando552]] 03:45, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::[[Image:2a38m.jpg|thumb|none|400px|2A38M Autocannon - 30x165mm]]&lt;br /&gt;
::Example image in case anyone feels like adding. [[User:Evil Tim|Evil Tim]] 02:36, 22 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Added a piece of info about the M1014 ==&lt;br /&gt;
&lt;br /&gt;
It's really inaccurate for even a shotgun. I've patterned my shotgun in real life which also has a cylinder bore and the pattern was half the size of the pattern in game. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 12:46, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:This &amp;quot;short-range shotgun&amp;quot; problem is sadly common in video games, to the point which the TVTropes website has a page just for it. And Frag-12 rounds for the shotguns in this game are horribly overpowered too. I'd take a tighter pattern with a realistic damage-drop-off with distance with buckshot if they could tone down the Frag-12 rounds. For a more realistic shotgun, try playing SWAT 4. You can actually snipe somewhat well with a Benelli Nova in that game if you crouch and wait to become fully accurate.--[[User:Mazryonh|Mazryonh]] 20:55, 21 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:SWAT4... It's the same game that also has handgun sniping and guns that do less damage at point blank range. I was disappointed with the 1911 in that game sadly. :( I'd be careful advising anyone to play that game; its mechanics are ungodly finicky. -- Long Fallen 22:23, 21 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::You could snipe with handguns in Battlefield 2 too... That was actually a tactic employed by experienced BF2 snipers: shoot the enemy with bolt-action sniper rifle and then immediately switch to pistol and finish him off ;) --[[User:Masterius|Masterius]] 01:20, 22 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Meh, SWAT 4 isn't as finicky with its mechanics if you know what you're doing. The damage with its guns is somewhat random to reflect how bullets in real life don't always perform as expected (i.e., JHPs clog with clothing and fail to expand, 5.56mm FMJ fails to fragment once inside a target if the bullet isn't properly constructed or the barrel it's fired from is too short, etc.). though I will admit that the M1911 and other .45 ACP guns are underpowered in that game. But I think the reason as to why &amp;quot;handgun sniping&amp;quot; has persisted up until now is that modelling ballistic physics for bullets en masse was only possible when the right programming and hardware appeared. The BF2 example was probably implemented as well given the limited draw distance of the engine; without an omnipresent zoom system to represent how your eyes can focus on far-off objects (like in ARMA 2) the limitations of pixels on our monitors means that enemies become unrecognizable jumbles of pixels at distances we would still be able to clearly see them in real life. Also, because adjustable sights are hard to model in games (as opposed to scopes with ballistic drop markings), pistols often don't have ballistic drop either. I tried compensating for ballistic drop while shooting pistols in the STALKER series--because the iron sights on pistols can't be adjusted it's very difficult, since essentially the muzzle will obscure your target when you aim high to compensate. &lt;br /&gt;
&lt;br /&gt;
:But the sooner we get realistic shotgun buckshot spreads and ranges in games, the better. --[[User:Mazryonh|Mazryonh]] 14:02, 22 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::The problem is, the zoom system only activates when you press a button. So any time you don't, the environment is presented in its distant form. This gives an edge to the person who secured a position and now zooms in in the enemy direction, while the enemy is on the move and can't see said person. In reality, they should see each other evenly. I like this absence of bionic eyes in [[Project Reality]]. --[[User:Masterius|Masterius]] 03:26, 23 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:So you have to hold down the button in ARMA2 to focus on distant objects? Well, a toggle system would be much better (probably combined with using a &amp;quot;dynamic zoom&amp;quot; system that used your mouse wheel or two keys to zoom in and out so you could vary the amount of zoom much like your eyes can focus across a great deal of ranges). Still, given the pixellation problem that I mentioned earlier, all PCs in Project Reality have to carry binoculars so as to focus on distant targets, but these cannot be combined with weaponry, so if you're using a kit that has no optics for your gun and are trying to hit something that you can't really see unmagnified (even though in real life you would be able to see and hit a target at that distance), tough luck. Project Reality is also going in the process of making a version based on the ARMA2 engine as well. --[[User:Mazryonh|Mazryonh]] 18:17, 23 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Adjustable Zoom would be nice. Sadly, developers haven't yet caught the idea. Even adjustable FOV is not in every modern shooter (and where it is, it might be limited).&lt;br /&gt;
::It works both ways in PR: you have problems seeing an enemy in the distance and an enemy has problems seeing you ;) And yes, I'm aware of PR for ArmA II. [http://www.moddb.com/mods/project-reality-arma2 It's currently v0.1], right at the starting line. --[[User:Masterius|Masterius]] 02:47, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== M1014 magazine tube length ==&lt;br /&gt;
&lt;br /&gt;
Can someone explain to me what's going on with the magazine tube length of the M1014 in-game? The weapon art models show the typical length, but in-game, the magazine length looks like a M3. --[[User:Baztian|Baztian]] 13:12, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
The pump action shotguns in the game start with four round mag tubes. Therefore the art models depict them as such. However, when you unlock &amp;quot;Extended Magazines&amp;quot;, the in world model changes to the six round tube for both the Remington and the Benelli.--[[User:GLOCK10mil|GLOCK10mil]] 16:18, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Didn't think of that. Thank you. --[[User:Baztian|Baztian]] 17:03, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== UMP trigger group ==&lt;br /&gt;
&lt;br /&gt;
It seems the world model for the H&amp;amp;K UMP has safe, semi-auto, and full auto, even though the in-game weapon operates with a selectable 2-round burst.--[[User:Baztian|Baztian]] 14:53, 28 December 2011 (CST)&lt;br /&gt;
:If that's true than it is an error, though the UMP ''can'' have a full/2/semi/safe trigger group. [[User:Alex T Snow|Alex T Snow]] 16:32, 28 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Back To Karkand Weapons ==&lt;br /&gt;
&lt;br /&gt;
So I've been playing B2K a lot, and I've gathered a bunch of trivia about some of the guns that could be added to the page, but I'm not so knowledgable about them so I thought I'd leave them here so someone who knows more can add them into the page.&lt;br /&gt;
&lt;br /&gt;
The L85A2 has three round burst as well as auto and semi, which as far as I know it doesn't in real life. It also can't mount the M320 which, again as far as I know, is the grenade launcher it mounts in real life. It's also 'cocked' by pressing a bolt release just above the magwell.&lt;br /&gt;
&lt;br /&gt;
The FAMAS also has burst as well as semi and auto, again I don't know if this is true in real life.&lt;br /&gt;
&lt;br /&gt;
Both the QBB-95 and the QBZ-95B and burst as well as automatic and semi, but I'll admit I know nothing about these weapons. The QBZ-95B and the QBU-88 are reloaded similarly to the AN94/AEK-971 (new mag is used to push the mag release and then inserted) and it looks absolutely bizarre in first person because they're bullpup.&lt;br /&gt;
&lt;br /&gt;
Also, the QBB-95 and the QBZ-95B are chambered in 5.45x39mm under the info screen rather than 5.8x42mm and the QBU-88 is chambered in 7.62x54mm under the info screen rather than 5.8x42mm.&lt;br /&gt;
&lt;br /&gt;
That's all I've got  [[User:Nikonov|Nikonov]] 18:17, 9 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:The FAMAS does have all three, and a lot of the info screens are wrong or somewhat wrong, pretty sure they're just copy-pasting errors as opposed to them not knowing the calibre. Everything else you said is correct as far as I know. [[User:Alex T Snow|Alex T Snow]] 20:34, 9 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
::The reload animation for those Chinese rifles doesn't use the magazine to push the old mag out. The character pulls out a new mag and pulls the old one out with just his fingers but has the magazine in hand to load into the gun right after. I saw a video of it with an AK once.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:49, 9 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
::I'm assuming DICE watched this video, I don't have a clue if this is what they teach in the PLA. http://www.youtube.com/watch?v=tMmaIZ8Umnk--[[User:Mattatack92|Mattatack92]] 00:40, 10 January 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:MP-412_REX&amp;diff=478214</id>
		<title>Talk:MP-412 REX</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:MP-412_REX&amp;diff=478214"/>
		<updated>2011-10-31T14:16:27Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Which games actually depict the automatic extractor on this revolver? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Which games actually depict the automatic extractor on this revolver?  ==&lt;br /&gt;
&lt;br /&gt;
The vids I've seen for Bad Company 2 don't actually depict the automatic extractor (which is supposed to eject the rounds when you operate the top-break action) working--the player character just tilts the revolver backwards and shakes them out. &lt;br /&gt;
&lt;br /&gt;
Also, is this revolver ambidextrous by design? --[[User:Mazryonh|Mazryonh]] 03:28, 30 October 2011 (CDT)&lt;br /&gt;
  &lt;br /&gt;
Battlefield 3's reload animation features the automaitc extractor, it's a pretty useless sidearm but has an awsome reload animation.--[[User:Mattatack92|Mattatack92]] 09:16, 31 October 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:In_Time&amp;diff=475450</id>
		<title>Talk:In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:In_Time&amp;diff=475450"/>
		<updated>2011-10-24T12:39:50Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* SW1911 E Series - Promotional Material */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== AUG ==&lt;br /&gt;
&lt;br /&gt;
I think I saw one in a recent trailer. [[User:Excalibur01|Excalibur01]] 18:38, 5 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SW1911 E Series - Promotional Material ==&lt;br /&gt;
&lt;br /&gt;
I was in the city the other day and noticed that on all the posters they in Australia (especially prevalent on the side of the buses) feature the female lead holding a Smith and Wesson SW-1911 E Series, I'm assuming this due to the fish-scale pattern and what looks to be the S&amp;amp;W Logo on the side. (I'd upload said poster, but upload doesn't seem to want to work for me.)--[[User:Mattatack92|Mattatack92]] 07:39, 24 October 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=428030</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=428030"/>
		<updated>2011-06-12T06:04:23Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
&lt;br /&gt;
It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=426736</id>
		<title>Talk:Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=426736"/>
		<updated>2011-06-08T05:54:56Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* AK-74M */ new section&lt;/p&gt;
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&lt;div&gt;== Beta ==&lt;br /&gt;
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Does anyone know when the beta is starting? cant wait for it! --[[Special:Contributions/109.78.246.33|109.78.246.33]] 21:34, 24 February 2011 (UTC)&lt;br /&gt;
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Or for that matter, how we can get in on it? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]]&lt;br /&gt;
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To get into the Battlefield 3 beta, you need to buy specially-marked versions of the recent Medal Of Honor [[User:SeanWolf]]&lt;br /&gt;
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Ya i got it, do you know when were getting the codes?--[[User:GunGunGun|GunGunGun]] 02:40, 25 February 2011 (UTC)&lt;br /&gt;
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I have no clue.[[User:SeanWolf]]&lt;br /&gt;
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If you registered your Medal of Honor with your EA-Account, you'll get the invitation and infos, as soon as there is something, so far nothing is known.&lt;br /&gt;
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Wish I could try the beta [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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:Not just you, after the videos they releases pretty much everybody is dying to get hands on the game. [[User:Killerpixel|Killerpixel]] 12:05, 4 March 2011 (UTC)&lt;br /&gt;
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== AK-something-something ==&lt;br /&gt;
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Check that dude in the BG. also what I think *might* be a holster, but I'm probably wrong.&lt;br /&gt;
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http://bf3nation.com/wp-content/uploads/2011/02/bf6.jpg&lt;br /&gt;
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:It's definitely an AK-series rifle, which one I can't be sure of. If I had to guess however, I'd say either an AK-74, AK-74M, or AK-101. [[User:Orca1 9904|Orca1 9904]] 08:15, 25 February 2011 (UTC)&lt;br /&gt;
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:It's a dump bag on his hip. At least that's what I think it is. It definitely isn't a holster though, since most drop leg holsters are strapped to your thigh. Why a guy with a belt fed machine gun has a dump bag through is beyond me.--[[User:1SAZ|1SAZ]] 09:19, 26 February 2011 (UTC)&lt;br /&gt;
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::If I had to guess, he may have been issued an M4 or M16 and picked up the MG prior to the pic being taken. You can also see some STANAG mag pouches on the front of his vest too. [[User:Orca1 9904|Orca1 9904]] 03:37, 27 February 2011 (UTC)&lt;br /&gt;
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:::I Agree with  Orca1, I know you can't see from the distance, but the profile of the muzzle looks like one of those 3. As the game is set in 2014, im assuming it's either an AK-74M or AK-101. --[[User:Chablar|Chablar]] 13:45, 4 March 2011 (UTC)&lt;br /&gt;
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== M240G is M240B ==&lt;br /&gt;
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The M240G is actually a M240B as seen by gameplay screenshots. You can also identify it's M240B by the heat shield. I guess that inaccuracy in every war game (including new games) will always be. --[[User:RaNgeR|RaNgeR]] 11:44, 25 February 2011 (UTC)&lt;br /&gt;
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:I knew it was some kind of M240 variant, but since it was being used by a Marine I assumed it was the 240-Golf variant since they typically use that instead of the 240-Bravo. [[User:Orca1 9904|Orca1 9904]] 03:26, 27 February 2011 (UTC)&lt;br /&gt;
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Wrong use of the word &amp;quot;anachronistic&amp;quot; there. An anachronism is an object, event, or person portrayed in a chronologically inaccurate time period. The Marines using the M240B is a mistake, no doubt, but it's not an anachronism as the M240B still does technically ''exist'' at the same time beside the Golf model. [[User:Spartan198|Spartan198]] 22:42, 6 March 2011 (MSK)&lt;br /&gt;
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== M16A4? ==&lt;br /&gt;
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Got these pics off BF3 nation;&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf1.jpg appears to be some M16 varient which oddly enough doesnt have any rear sights.&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf5.jpg Another shot of the M16 like weapon (Just going to mention the nice detail on the mag). And hey, new weapon, A COFFEE MUG!!! &lt;br /&gt;
--[[User:GunGunGun|GunGunGun]] 15:02, 25 February 2011 (UTC)&lt;br /&gt;
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It is an M16A4, the developers probably didn't detailed the weapon enough. --[[User:RaNgeR|RaNgeR]] 16:08, 25 February 2011 (UTC)&lt;br /&gt;
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:Yeah I noticed this as well. Im guessing they just forgot, The sights are even not there in the gameplay videos. I do hope they change it though, might seen a little silly firing with neither iron sights or optics. --[[User:Chablar|Chablar]] 13:53, 4 March 2011 (UTC)&lt;br /&gt;
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in the new 12 min trailer, roughly at the 7min mark when they put surpessive fire on the sniper, is it me or does the guy on the left, with the M16A4 fire full auto?. [[User:Sike|Sike]] 17:20, 18 April 2011 (CDT)&lt;br /&gt;
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I'm commenting without checking, but remember how fast you can fire the M16A4 and 93R in BC2? [[User:Alex T Snow|Alex T Snow]] 01:23, 19 April 2011 (CDT)&lt;br /&gt;
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== Racking charging handle when reloading after empty ==&lt;br /&gt;
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A new trailer showed you shooting an M4 and when you are empty, you reload but instead of pressing the bolt release, you charge the handle. I seriously hope this isn't the default reload [[User:Excalibur01|Excalibur01]] 04:35, 3 March 2011 (UTC)&lt;br /&gt;
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At the begining of the trailer, it did say that it was pre-alpha code.  They'll hopefully have the modeling and other animations fixed by then.--[[User:Gunkatas|Gunkatas]] 05:04, 3 March 2011 (UTC)&lt;br /&gt;
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Yeah, cause I'm getting bad flashbacks to games in early 2000 that pulls the charging handle when doing mid mag reloads [[User:Excalibur01|Excalibur01]] 05:31, 3 March 2011 (UTC)&lt;br /&gt;
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If I remember correctly, the M16A2 &amp;amp; M4A1 reloading animations from ''[[Battlefield 2|BF2]]'' had the character use the charging handle instead of the bolt release when reloading, they may have borrowed that. [[User:Orca1 9904|Orca1 9904]] 05:58, 3 March 2011 (UTC)&lt;br /&gt;
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:3D modeling and animation is kinda hard to &amp;quot;borrow&amp;quot; from older engine/file format. I'd guess it's probably &amp;quot;director thinks this looks more dynamic&amp;quot; like [[Black]], or maybe the animator is under heavy influence of games in early 2000 :/ [[User:Ssate|Ssate]] 02:43, 12 April 2011 (CDT)&lt;br /&gt;
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Well I hope they change it to using bolt release because it's wield for someone to do that unless you're clearing a malfunction [[User:Excalibur01|Excalibur01]] 06:46, 3 March 2011 (UTC)&lt;br /&gt;
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I'm liking how they now keep track of a round in the chamber and you don't go through the whole reloading animation, maybe this time we'll have proper pistol reloads.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 3 March 2011 (UTC)&lt;br /&gt;
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What's a &amp;quot;proper&amp;quot; pistol reload? [[User:Excalibur01|Excalibur01]] 20:21, 3 March 2011 (UTC)&lt;br /&gt;
: I think he meant that the slide does not lock back when the pistol runs out, like in Medal Of Honor MP. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 20:43, 3 March 2011 (UTC)&lt;br /&gt;
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Also in Bad Company and the second one they did the same thing where the slide didn't lock back. If it's one thing Modern Warfare has done right is the reload animation...well except maybe for the ACR. [[User:Excalibur01|Excalibur01]] 22:14, 3 March 2011 (UTC)&lt;br /&gt;
:There was also a problem with the SPAS-12: the character pump it after the reload even if there was a shell in the chamber. Same in Black Ops. Not to mention that &amp;quot;all pistols were DAO&amp;quot; since the hammers never move. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:52, 4 March 2011 (UTC)&lt;br /&gt;
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About reloads, in last years Metal of Honor, you do a combat reload when your shotgun is empty. [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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Another nice touch that they put in was that they left the front sight on the M4 even though it has an optical sight.  In most games the front sight is either removed completely (like Bad Company 2 or Call of Duty 4) or else it has a flip down front sight (like Modern Warfare 2).  Adds a nice level of realism in my opinion.--[[User:Gunkatas|Gunkatas]] 06:29, 4 March 2011 (UTC)&lt;br /&gt;
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:I always thought removing the front sight from M4/M16 rifles in games was utterly stupid mall ninja BS, not to mention making the gun look ugly as sin. In a real-world situation, if your optic fails and you don't have any iron sights to fall back on, you're basically SOL while the other guy who's never even heard of a red dot sight is still capable of sending rounds your way. [[User:Orca1 9904|Orca1 9904]] 10:48, 4 March 2011 (UTC)&lt;br /&gt;
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::Don't some optics already mount back-up irons (BUS / BUIS) on them? [[User:Vangelis|Vangelis]] 11:46, 8 March 2011 (MSK)&lt;br /&gt;
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:Yeah I noticed this too. All BF games seem to get reloads completely wrong. You get the feeling the make you rack the charging handle with a mid mag reload to clear the current round so they don't have to take it into account. As awesome as charging the action yourself, or racking the top slide looks, you just never do it during a normal reload. I do hope they change this yeah, but I doubt they will looking back at the other games. Don't get me wrong, I LOVE Battlefield games, but I don't see how its that hard to get weapons right when they hire Ex-military guys to get everything else right. You can even find these things on Google these days. And with COD removing the iron sights on the M16s and M4s they are also removing the gas block. The gun would have to fire one round and then the action be charged manually. I love these games, but some times the ignorance they show towards the things they claim are most important pisses me off a bit.--[[User:Chablar|Chablar]] 14:00, 4 March 2011 (UTC)&lt;br /&gt;
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::Well, at least they don't go the extra mile and have guns being fired with the safety on, I can think of a couple of games that do that. [[User:Vangelis|Vangelis]] 14:08, 4 March 2011 (UTC)&lt;br /&gt;
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:The use of military and ex-military people are for realistic look of the soldiers, their movements, they communications, and look of ground vehicles and aircraft... But don't forget that it is not that hard to search for photos in the internet of weapons, vehicles, aircraft, uniforms, equipment, etc. and create it in the computer, without using the help of the military guys. As what we see know. BF3 goes for the realistic way, that's right, but it is not realistic in the small details. CoD4:MW, CoD:MW2, CoD:BO, the new MoH, OFP series, ArmA series, and of course the series of BF from BF2 and onwards have so many unrealistic small details that can be fixed easily by using mod tools. The developers doesn't really care if the M4A1 has gas block (CoD) or if you charge the weapon with the charging handle (BF2, BF3), they just want to create a game, realistic or not just the gamers will be happy. It is a bit funny as so many things are so realistic in this game but someone who has good military knowledge will notice right away for the f*** ups. In OFP:RR for example, they only thing that bothers me is that the M16A4 in-game looks like the Canadian C7 rifle. --[[User:RaNgeR|RaNgeR]] 18:50, 5 March 2011 (MSK)&lt;br /&gt;
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don't forget in MW2, fans were commenting that the rear flip up sight on the SCAR was backwards and would back towards the shooter and not forward. IW didn't change it cause they don't care of the little details. Also I like to see a game where they have a random chance to destroy your optic so can you actually can flip up your irons. After the EMP in MW2, they forgot that pretty much all the M4s and SCARS had flip up sights but none of them bothered to flip them up. That'll be the first thing I noticed when I aim or the fact that the ACOG is not electronic and would still work when an EMP hits. [[User:Excalibur01|Excalibur01]] 19:43, 5 March 2011 (MSK)&lt;br /&gt;
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*Let's not forget MW2 is the same game which showed the Model 1887 being reloaded by having every cartridge put into the barrel. Would certainly make for an interesting first shot... [[User:Vangelis|Vangelis]] 19:58, 5 March 2011 (MSK)&lt;br /&gt;
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::In the words of the Demo Man from ''[[Team Fortress 2]]'', &amp;quot;Ka-BOOM!&amp;quot; :P [[User:Orca1 9904|Orca1 9904]] 20:18, 5 March 2011 (MSK)&lt;br /&gt;
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New behind-the-scenes footage reveals that there are partial reload animations --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 5 March 2011 (MSK)&lt;br /&gt;
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I liked how ''[[Project Reality]]'' completely replaced the M16/M4 reload animation from ''BF2''; the only time the charging handle is messed with is when you first bring the weapon up, and even then it's more of a brass check than a full pull back. The reloading animation has you swap the mags, hit the bolt release, and check the ejection port. Much more realistic reloading animation. [[User:Orca1 9904|Orca1 9904]] 07:03, 6 March 2011 (MSK)&lt;br /&gt;
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What I wish is adding different animation for reloads. If you are in the middle of an intense fire fight, you reload and press the bolt faster and you randomly fumble with your reload cause it happens. Or if the firefight is over, you do a more slow reload. Also if the gun has flip up sights, I want to see an animation where you actually flip those irons up [[User:Excalibur01|Excalibur01]] 11:02, 6 March 2011 (MSK)&lt;br /&gt;
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:I don't think I'd be happy with the former; same as random jams or giving singleplayer enemies a chance of getting an instakill headshot on the player, it isn't much fun having the game secretly flipping a coin to decide if you get screwed or not. ''Black'' did slower reloads if you weren't being fired at, though; it either sped the whole animation up or skipped the unnecessary wanking around if you were being shot at when you pressed reload. [[User:Vangelis|Vangelis]] 11:50, 8 March 2011 (MSK)&lt;br /&gt;
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Another thing about leaving the front sight post on the M4s is that the red dot sight is raised and not like in COD4 where it is mounted on the rail. Maybe in real life, having 2 eyes would sort of work, but even then you can still have a front post bother your eye looking at it. It wouldn't be a clear shot [[User:Excalibur01|Excalibur01]] 11:04, 6 March 2011 (MSK)&lt;br /&gt;
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:The only game I've seen that gets it all right is Crysis 2, and the weapons are all fictional, though they could all easily exist. It's got both reload animations (six actually, because you do them different in Armour or Stealth mode), +1 in the chamber, attachments on your gun based on where they're mounted (one optic, a suppressor or no suppressor, and an underbarrel), believable damages based on calibres, functioning pistol hammers, and pistol slides that lock back when empty and not as part of the reload animation (meaning you can run around and stuff with a locked empty pistol). [[User:Alex T Snow|Alex T Snow]] 12:02, 16 March 2011 (CDT)&lt;br /&gt;
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== PKM ==&lt;br /&gt;
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At the left on the bridge an enemy soldier have a Pkm machine gun :&lt;br /&gt;
http://www.dualshockers.com/wp-content/uploads/2011/04/Battlefield3_Gogogo.jpg (high resolution sorry) [[User:Arrak|Arrak]]&lt;br /&gt;
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== Physical Warfare Pack ==&lt;br /&gt;
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New weapons, folks!&lt;br /&gt;
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[http://www.totalgamingnetwork.com/content.php?4305-Battlefield-3-Limited-Edition-Physical-Warfare-Pack-Available-for-Preorder-in-UK Battlefield 3 Limited Edition: Physical Warfare Pack Available for Preorder in UK]&lt;br /&gt;
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Time for article update? --[[User:Masterius|Masterius]] 03:08, 26 May 2011 (CDT)&lt;br /&gt;
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:I see they're calling it the DAO-12 again. [[User:Evil Tim|Evil Tim]] 03:14, 26 May 2011 (CDT)&lt;br /&gt;
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:Type 88 (and it seems the Bipod is an attachment), &amp;quot;DAO-12&amp;quot; lol, with Flechette ammo, aaaaaaaand... a Flash Suppressor for the &amp;quot;SKS Sniper Rifle&amp;quot;!!!! [[User:Alex T Snow|Alex T Snow]] 05:44, 26 May 2011 (CDT)&lt;br /&gt;
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::&amp;quot;SKS Sniper Rifle?&amp;quot; So we're set in California? Watch out, the bad guys have high-capacity 15-round magazines! [[User:Evil Tim|Evil Tim]] 05:56, 26 May 2011 (CDT)&lt;br /&gt;
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:::Isn't the SKS 10 rounds though? I never really liked the look of the SKS, but I've seen a lot of people on this site post about wanting it in a game for once, so it'll make all them happy :) [[User:Alex T Snow|Alex T Snow]] 06:37, 26 May 2011 (CDT)&lt;br /&gt;
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::::Yeah, I'm just talking generally; you know, scary handguns with high-capacity magazines and laws to rid the streets of the scourge of drive-by rifle grenadings and gangland bayonet charges. [[User:Evil Tim|Evil Tim]] 09:45, 26 May 2011 (CDT)&lt;br /&gt;
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:::::Haha, yeah, I'm from Canada, and while we don't actually have as strict laws as, say, California, what we have is lots of paperwork and time spent training for licenses, etc. Making them harder to get and needing more knowledge about them is way better than just banning them. I never understood that, oooo, a bayonet mount, oh no! A pistol grip? They'll kill us so much more efficiently now! Criminals use illegally bought weapons that aren't registered. And that guy that comes home to find his wife is cheating on him? He's so mad he'll kill both of them, and they think he won't just get a knife or something? I'm not supporting killing people, but people would still do it even if all the firearms on Earth went away. We were pretty damn good at it for the thousands of years before we invented them... [[User:Alex T Snow|Alex T Snow]] 15:36, 26 May 2011 (CDT)&lt;br /&gt;
::::::Agreed :) - [[User:Mr. Wolf|Mr. Wolf]] 18:26, 26 May 2011 (CDT)&lt;br /&gt;
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== Disable Vehicles == &lt;br /&gt;
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New info at Kotaku and others mentions &amp;quot;Temporarily disabling vehicles&amp;quot;. I'm thinking it may be some sort of EMP thing, though, even for BF that's a stretch. What would be preferable, is if for instance... a tank... had several parts that were damageable. Things like treads, optics, engines, etc could be disabled in order to halt a tank. Same goes with tires and stuff like that with other vehicles. This'd be really cool in my opinion, for instance, snipers could damage the optics of a tank with say a .50 BMG round, temporarily of course. [[User:Halorocka888|Halorocka888]] 20:23, 3 June 2011 (CDT)&lt;br /&gt;
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== M16 Carry Handle Fix ==&lt;br /&gt;
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If anybody's seen the EA PWNED BF3 episode, it looks like they've added the carry handle to the M16A4. Two short clips demonstrating the ANT animation system that show the M16A4 with it. Good stuff. Also, did anyone notice how they're making prone realistic? It seems they're having the player's elbows be fixed rotateable spots along with the player's spine being able to bend a certain number of degrees. In order to rotate around, the player has to physically crawl over to view that area. It's easy to see in the animation demos that I referred to, but it's also noticeable on the 12 minute trailer when the Marines are on the rooftop, watch the perspective of the player's weapon and how it moves in relation to the arms. Very cool indeed, because I know balancing prone has always been a problem with BF. [[User:Halorocka888|Halorocka888]] 09:15, 30 May 2011 (CDT)&lt;br /&gt;
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== Multiplayer Teaser ==&lt;br /&gt;
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there is a MP teaser up on www.origin.com, looks like they have gone and screwed the m4 up, (removed front site) [[User:Sike|Sike]] 16:22, 6 June 2011 (CDT)&lt;br /&gt;
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Can't get a good enough look at the gas block to tell. Anywho... I spotted the M16A4, a Mk 46/M249, M9 pistol, the PKM Pencheng, SVD, Mk 11/SR-25 (Not a M110, no full URX rail), AKS-74, and the Grach pistol. All but the SVD and Grach are viewable in the trailer, the AKS-74, SVD, and Grach are visible in the corner where it lists the kills. [[User:Halorocka888|Halorocka888]] 16:36, 6 June 2011 (CDT)&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2011-battlefield-3/714884 pause at 0:19 for the M4, [[User:Sike|Sike]] 16:42, 6 June 2011 (CDT)&lt;br /&gt;
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:The AKS-74U screenshot shows what appears to be an enemy carrying two [[RPG-7]] launchers. Can't tell if they have optics or straight iron sights. [[User:Orca1 9904|Orca1 9904]] 14:56, 7 June 2011 (CDT)&lt;br /&gt;
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== Who? ==&lt;br /&gt;
&lt;br /&gt;
Who put the Mk 11 as the 9A-91? Travesty, stoked that the Mk 11 is in though. [[User:Halorocka888|Halorocka888]] 14:30, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
This photo was posted on battlefields facebook page.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3_IMFDB_(AK-74).JPG]]&lt;br /&gt;
&lt;br /&gt;
It seems that while the US gets an M-4A1 with and without optics, the Russians/PLR get an AK-74M.&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 00:54, 8 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:BF3_IMFDB_(AK-74).JPG&amp;diff=426732</id>
		<title>File:BF3 IMFDB (AK-74).JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:BF3_IMFDB_(AK-74).JPG&amp;diff=426732"/>
		<updated>2011-06-08T05:51:46Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: Ak-74 posted on battlefield 3 facebook page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ak-74 posted on battlefield 3 facebook page.&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=424318</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=424318"/>
		<updated>2011-06-01T03:04:32Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* TDI Vector in Call of Duty Elite, MW-3 Snippet? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
&lt;br /&gt;
: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ice_Station_Zebra&amp;diff=388497</id>
		<title>Talk:Ice Station Zebra</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ice_Station_Zebra&amp;diff=388497"/>
		<updated>2011-02-14T11:28:14Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Unknown Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unknown Revolver ==&lt;br /&gt;
Hard to tell for sure I know but from the bottom image the thing could be a [[Webley Mk IV]] pocket model.  But, then again, hard call to make based on the caps. --[[User:Charon68|Charon68]] 17:10, 12 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
A real coincidence but, I just watched this film on TV, and it is defiantly a Webley Pocket Model. I also noticed that a lot of the Madsens appeared to be wooden props. --[[User:Jackbel|Jackbel]] 06:05, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
You from Australaia haha--[[User:Mattatack92|Mattatack92]] 11:28, 14 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Faster&amp;diff=388040</id>
		<title>Talk:Faster</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Faster&amp;diff=388040"/>
		<updated>2011-02-13T03:32:55Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Glock 17s */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Heckler &amp;amp; Koch P30 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FasterSemiA.jpg|thumb|none|600px|]]&lt;br /&gt;
I think this just might be it's first ever appearance. Sweet! - Thomas&lt;br /&gt;
&lt;br /&gt;
If thats not a P30 then i don't know what it is.--[[User:Spades of Columbia|Spades of Columbia]] 23:17, 15 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|200px|none|Taken from [[Hawaii Five-O (2010)|Hawaii Five-0]]]]&lt;br /&gt;
&lt;br /&gt;
It is a 100% without a doubt an H&amp;amp;K P30 if you look on the faster movie site you get a much better look at the weapon.&lt;br /&gt;
&lt;br /&gt;
As a P30 owner, That is definitely a P30. Probably the 9mm version since the .40 hasn't been on the US market for a year yet. Good gun, feels like it was made for your hand when you hold it.&lt;br /&gt;
&lt;br /&gt;
==The Closet==&lt;br /&gt;
&lt;br /&gt;
it looks like there are two browning hi-powers and a walther p99 in the closet as well.--[[User:Spades of Columbia|Spades of Columbia]] 17:13, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- It looks to be a [[Smith &amp;amp; Wesson SW99|Smith &amp;amp; Wesson SW99]] from the rounded trigger guard, smoother slide, and a different pattern on the grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sw99_small.jpg|thumb|200px|none|SW99]]&lt;br /&gt;
&lt;br /&gt;
To the left of that looks to be a 3rd gen S&amp;amp;W pistol with a rounded trigger guard, possibly a .45 due to the flat backstrap ([[Smith &amp;amp; Wesson 4500 pistol series#Smith &amp;amp; Wesson 4566|S&amp;amp;W 4566]]?). On the far right bottom there looks to be another 3rd gen S&amp;amp;W, this one with a stepped trigger guard, rounded backstrap, and adjustable sights, Possibly a [[Smith &amp;amp; Wesson  5900 pistol series#Smith &amp;amp; Wesson 5904|5904]]. -[[User:aka Radioshack|Alex T.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
In the trailer, muzzle flashes from Dwayne's Ruger appear to be CGI.&lt;br /&gt;
&lt;br /&gt;
== Glock 17s ==&lt;br /&gt;
&lt;br /&gt;
Saw it yesterday, I think the Cop uses a 2nd generation Glock 17 while the Assasin uses a 3rd generation model.&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:True_Grit_(2010)&amp;diff=386913</id>
		<title>Talk:True Grit (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:True_Grit_(2010)&amp;diff=386913"/>
		<updated>2011-02-09T23:32:50Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Chaney's Henry and sling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== A remake? ==&lt;br /&gt;
&lt;br /&gt;
I know that the original ''[[True Grit]]'' was made 42 years ago and for many movie-goers it might as well have been made 100 years ago, but still that's pretty gutsy. Rooster Cogburn was the role that got [[John Wayne]] his Oscar and the original movie is a classic. However I will probably go and see this one whne it comes out at Christmas. I like [[Jeff Bridges]] and the Coen Brothers. Change of pace for them as well. Well somewhat. --[[User:Jcordell|Jcordell]] 00:24, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They're both based on a novel by Charles Portis. The Coen's version is apparently closer to the book than the 1969 film is.--[[User:John Ryder|John Ryder]]&lt;br /&gt;
&lt;br /&gt;
The Coen Brothers version looks like it's going to be a lot darker and grittier than the other one. It looks badass. -[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Those that have read the book know that it also has a good deal of humor, thanks to the first person narration of Mattie Ross.  I hope and trust the Coens to include that aspect as well, though not in a voice-over.&lt;br /&gt;
-[[User:Blokhed|Blokhed]] 29 September 2010&lt;br /&gt;
&lt;br /&gt;
I'm glad that Josh Brolin is in this. It'll make up for his piece-of-crap ''Jonah Hex'' movie. --[[User:Swordfish941|Swordfish941]] 15:41, 14 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown Winchester==&lt;br /&gt;
	 &lt;br /&gt;
			&lt;br /&gt;
	&lt;br /&gt;
Rooster is also seen firing a Winchester at one point in the trailer, though I can't discern which model.&lt;br /&gt;
	 &lt;br /&gt;
	&lt;br /&gt;
:It looks like a Model 1873, or possibly an 1876. I say it could be an 1876 because of the rather large bore diameter. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
	 &lt;br /&gt;
	&lt;br /&gt;
[[Image:tg-winchester-rooster.jpg|thumb|none|600px|Rooster takes aim with his Winchester.]]&lt;br /&gt;
[[Image:TG 01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:TG 02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rooster&amp;quot; Cogburn charge==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rooster&amp;quot; Cogburn could be using his Single Action Army and Mattie Ross Colt Dragoon because it looks like only the gun in his left has a loading lever&lt;br /&gt;
&lt;br /&gt;
nevermind in one of the TV spot trailers is shows there there both Colt navy or Colt Dragoon, it hard to tell&lt;br /&gt;
&lt;br /&gt;
-- I just saw the movie, and can confirm that he uses his two 1851 Navys, contrary to my earlier identification of one Navy and one Dragoon.  In fact he never handles Mattie's Dragoon apart from the beginning. -- Blokhed 12/26/10&lt;br /&gt;
&lt;br /&gt;
The revolvers Rooster uses in making the charge are both 2nd model Colt Dragoons. He carries them in pommel holsters on the forks of his saddle. They are from the description in the Portis novel. They are the same model as Mattie's pistol. the reference to &amp;quot;Navy sixes&amp;quot; was an error in dialogue. Rooster carries a 7 1/2&amp;quot; Colt &amp;quot;Peacemaker&amp;quot; in a belt holster as described in the novel.&lt;br /&gt;
&lt;br /&gt;
== How does he fire right handed? ==&lt;br /&gt;
&lt;br /&gt;
Hes blind in his right eye yet he fires long guns right handed, how could he be accurate without seeing the sights?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:43, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Which hand you use does not matter, eye dominance does. For example, my father shoots right handed while is left eye dominant. - Jeff&lt;br /&gt;
&lt;br /&gt;
You don't get it, he can't SEE out of his right eye, how can he aim if he can not SEE the sights?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:54, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
you just tilt you head so you left eye is lined up with the sights.&lt;br /&gt;
&lt;br /&gt;
Yeah, note the first picture above, his head is tilted far enough to use his left eye.  (Im also right handed and left eye dominant.)&lt;br /&gt;
&lt;br /&gt;
== The rope around the Henry Rifle. ==&lt;br /&gt;
&lt;br /&gt;
I think the rope Brolin's character uses as a carrying strap should be mentioned because i just saw the film in theaters and the 3 other people that were with me were confused with what that was. Don't ask.&lt;br /&gt;
&lt;br /&gt;
== Sharps1874 or 1868? (moved from main movie page) ==&lt;br /&gt;
&lt;br /&gt;
I have seen this carbine mis-identified ever since this movie came out. Apparently others are just repeating what someone else assumed. It was not an 1874 Sharps carbine, of which only 496 were made. He (like the real Texas rangers, see Durham’s “Taming the Nueces Strip”) is using an 1868 Sharps carbine conversion. .50-70….of which 31,000 were converted. from Percussion to Cartridge and distributed to troops and millitia’s and yes, texas rangers…was in use into the 80s.&lt;br /&gt;
&lt;br /&gt;
If you want a replica of that gun, somebody makes an exact one of McNelly’s which is exactly like the one Matt Damon’s character is using.&lt;br /&gt;
&lt;br /&gt;
bc&lt;br /&gt;
&lt;br /&gt;
== Chaney's Henry and sling ==&lt;br /&gt;
&lt;br /&gt;
I just corrected some of the description.  In the book, the Henry was NOT stolen from Mattie's father; it is described as Chaney's rifle from the beginning.  Also, the book makes special mention of the fact that he uses &amp;quot;a piece of cotton plow line&amp;quot; for a sling.  &amp;quot;He could have taken an old piece of harness and made a nice leather strap for it.  That would have been too much trouble.&amp;quot; - Blokhed, 2/9/11&lt;br /&gt;
&lt;br /&gt;
Is it just me or does the rope obstruck the sights?--[[User:Mattatack92|Mattatack92]] 23:32, 9 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Iron_Triangle&amp;diff=368129</id>
		<title>Talk:The Iron Triangle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Iron_Triangle&amp;diff=368129"/>
		<updated>2010-12-18T01:00:26Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* M26 hand grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==M26 hand grenade==&lt;br /&gt;
The screenshot sure looks like an M67 rather than an M26 grenade.  mpm&lt;br /&gt;
&lt;br /&gt;
==Type56?==&lt;br /&gt;
The second picture of the the Type 56 looks like an AKM: (open sights, slant compensator).&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Last_King_of_Scotland&amp;diff=361735</id>
		<title>The Last King of Scotland</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Last_King_of_Scotland&amp;diff=361735"/>
		<updated>2010-12-02T05:21:44Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Heckler &amp;amp; Koch G3A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''The Last King of Scotland'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:The Last King of Scotland.jpg|300px|thumb|right|''The Last King of Scotland'' (2006)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zastava M88==&lt;br /&gt;
President Idi Amin ([[Forest Whitaker]]) carries a stainless [[Zastava M88]] as his main sidearm. Dr. Nicholas Garrigan ([[James McAvoy]]) is seen grabbing it and putting a water buffalo out of its misery with it.&lt;br /&gt;
[[Image:ZastavaPistol.jpg|thumb|none|300px|Zastava M88 9mm]]&lt;br /&gt;
[[Image:LK 006.jpg|thumb|none|600px|Dr. Nicholas Garrigan ([[James McAvoy]]) fires the stainless [[Zastava M88]].]]&lt;br /&gt;
[[Image:LK 010.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The main rifle seen in the hands of the Ugandan army is the [[Heckler &amp;amp; Koch G3A3]].&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with slimline handguard 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LK 001.jpg|thumb|none|600px|]]&lt;br /&gt;
The rifle in the screencap is a G3A4&lt;br /&gt;
&lt;br /&gt;
==Sterling SMG==&lt;br /&gt;
Most Ugandan soldiers are seen with [[Sterling SMG]] weapons, which some of them was threatening the main character with.&lt;br /&gt;
[[Image:SterlingSMG.jpg|thumb|none|300px|Sterling Mk. IV Submachine Gun - 9mm]]&lt;br /&gt;
[[Image:LK 008.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Hi-Power==&lt;br /&gt;
Nicholas is seen firing an [[Browning Hi-Power|FN Hi-Power]] to start the swimming race between President Amin and his men.&lt;br /&gt;
[[Image:Inglis Hi-Power.JPG|thumb|none|350px|Inglis Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:LK 018.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
One of Amin's bodyguards is seen carrying a full size [[Uzi]].&lt;br /&gt;
[[Image:LK 013.jpg|thumb|none|600px|The bodyguard to the left of Idi Amin ([[Forest Whitaker]]) carries the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==VZ-58==&lt;br /&gt;
In a hangar after the attempted assassination of Idi Amin, one of Amin's soldiers is seen holding a [[AK-47|VZ-58]] which can be easily identified by the unique bolt which is much different from that of an AK-47 (though the two rifles are often confused by those unaware of the existence of the VZ-58).&lt;br /&gt;
&lt;br /&gt;
The first photo is of a AK, the second one is a VZ-58&lt;br /&gt;
&lt;br /&gt;
[[Image:VZ58.jpg|thumb|none|400px|'''Czech SA vz-58V''' ''(Výsadkový aka &amp;quot;Airborne&amp;quot;)'' with folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:LK 011.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:LK 012.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=356979</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=356979"/>
		<updated>2010-11-19T01:24:19Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Heckler &amp;amp; Koch HK-11 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them.(Also note the M16A2 and XM177 rifles that are cross-slung on his back.) It can be dual wielded, and available attachments are suppressor, extended magazine and upgraded iron sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|400px|none|Nickel Plated Colt M1911 as seen in multiplayer - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOM19112.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOM1911.jpg|thumb|none|550px|M1911 pistol in Zombie mode]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;Python&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions. It has a snub-nose variant for use in multiplayer, which can be purchased, and stupidly makes the pistol more accurate.  Available attachments are speed-loaders for your reserve ammo and a small revolver-use scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtPython6In.jpg|thumb|400px|none|Colt Python - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|400px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flashlight in character´s left hand, old ammo indicator,and now-defunct sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|550px|Snub-nose variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snub_Python_CODBO.jpg|500px|thumb|none|A presumably Vietnamese guard hands a weathered Sunb-nosed Colt Python to Woods for a game of Russian Roulette.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythonads.jpg|thumb|none|550px|Colt Python's pre-release sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-12-46-95.jpg|thumb|none|550px|Python in single-player]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-12-49-34.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|550px|Colt Python in CAC's 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
A [[Makarov PM]] is seen in the 'WMD' level shown during GamesCom 2010 and in the new arrived multiplayer 'Wager Match' trailer. It is incorrectly depicted as having the magazine catch behind the trigger guard, allowing the player to drop the magazine with one hand; in fact, the magazine catch is in the heel of the butt and requires the opposite hand to remove.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0028.jpg|thumb|none|550px|Makarov MP seen in the new 'Wager Match' trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0030.jpg|thumb|none|550px|Mason taking cover behind a coal car with Makarov PM in hand as Reznov and Sergei push forward.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_20-41-58-15.jpg|thumb|none|550px|Makarov PM's iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== CZ-75 ==&lt;br /&gt;
The [[CZ-75]] pistol is featured in the game, along with its machine pistol variant, the CZ-75 Automatic.  Standard magazine capacity is 12 rounds, while extended magazines give 20 rounds a magazine.  Other attachments include the aforementioned Automatic conversion kit, high-contrast iron-sights, a suppressor, and dual-wield capability.  Anachronistic as production first started in 1975.  All dual-wieldable CZ-75's in single player have the extended mags attachment by default, albeit unlisted.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ-75, 9x19mm]]&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|none|400px|CZ-75 Automatic with spare magazine, 9x19mm.]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-41-22-44.jpg|thumb|none|600px|Dual CZ-75's.]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-44-51-73.jpg|thumb|none|600px|CZ-75 Automatic]]&lt;br /&gt;
&lt;br /&gt;
== ASP ==&lt;br /&gt;
&lt;br /&gt;
An [[ASP 2000|ASP]] pistol can be seen in the inventory of the new Create-A-Class. In game Mason uses it in the Cuban levels, as do Cuban police officers, which is strange since the ASP was intended for special forces usage. &lt;br /&gt;
&lt;br /&gt;
[[Image:Asploaded.jpg|thumb|none|400px|ASP 9 pistol - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0024.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] is used in conjunction with a flashlight by Reznov while clearing the ship in the &amp;quot;Project Nova&amp;quot; flashback mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
At the end of the World War II flashback level, Steiner waits for the Soviet troops with a [[Walther P38]] drawn, but does not attempt to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38Black.jpg|thumb|none|400px|Walther P38 WWII dated with black grips - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window. Its appearance is also Anachronistic as it was not developed until 1972.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-11 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_23-27-05-25.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_23-27-05-94.jpg|thumb|none|550px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenBOMac.jpg|thumb|none|550px|Golden MAC-11 with red dot.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background. Just like few other game weapons is anachronistic. The first MP5k Prototype with wooden foregrip was developed in 1976, although the weapon first appears in a level set in 1964. &lt;br /&gt;
&lt;br /&gt;
It may not be entirely Anachronistic, this weapon could actually be the HK54 as it does bear a few similarities, and the fact the HK54 was developed right around 1964, kind of fits this thought as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K_MP54.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP54 earliest prototype of the H&amp;amp;K MP5]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldmp5kproto.png‎|thumb|none|550px|In game golden MP5K Prototype.]]&lt;br /&gt;
&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
An [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] can be seen fired in the new multiplayer 'Wager Match' interview video. It is depicted without its folding stock, but the unlockable Grip attachment adds and folds out the stock.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|550px|Akimbo Sa. Vz.61 Skorpion in the new 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61-2.jpg|thumb|none|550px|Sa. Vz.61 Skorpion after been reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-14-05.jpg|thumb|none|550px|Idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-15-70.jpg|thumb|none|550px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldskorpion.png‎|thumb|none|550px|In game golden Sa. Vz.61 Skorpion.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs. Appearance is anachronistic, the gun was not developed until the 1980's&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|550px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|550px|Reflex sight view.  Note the custom light-blue reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|550px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-46-42-71.jpg|thumb|none|550px|Spectre M4 idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-07-08-01.jpg|thumb|none|550px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spectregolden.png‎|thumb|none|550px|In game golden Spectre M4.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
A [[PM-63 RAK]] is seen in the Create-A-Class 2.0 inventory and in recently released &amp;quot;Customization&amp;quot; trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-51-37-42.jpg|none|thumb|500px|PM-63 RAK]]&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-51-38-96.jpg|none|thumb|500px|Iron-sights]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-47-37-02.jpg|none|thumb|500px|Dual PM-63s]]&lt;br /&gt;
[[Image:Ppgold.png‎|thumb|none|550px|In game golden PM-63 RAK.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
A full-size [[IMI Uzi]] is seen in the Create-A-Class 2.0 inventory. (NOTE) The Uzi was actually used by S.O.G recon teams during the Vietnam War.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:UzicodBO.JPG|thumb|none|550px|Uzi in Create-a-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzigold.png‎|thumb|none|550px|In game golden IMI Uzi.]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
&lt;br /&gt;
A Walther MPL is seen in the Create-A-Class 2.0 inventory. It is also a very common weapon in zombie mode, in zombie mode for some reason it carries 24 rounds, not 30.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|550px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Walther MPL Sights.JPG|thumb|none|550px|Iron Sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldenmpl.png‎|thumb|none|550px|In game golden Walther MPL.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-02 Kiparis ==&lt;br /&gt;
&lt;br /&gt;
A Soviet OTs-02 Kiparis with the wire stocks removed can be seen in gameplay footage. The Kiparis is anachronistic (since it was designed in 1976), but appears in the hands of Spetznaz operatives in the campaign and can be dual-wielded by the player. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|OTs-02 Kiparis, with suppressor and laser - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-57-02-01.jpg|thumb|none|550px|Dual Kiparii]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kapris.png|thumb|none|550px|Confirmed in the Create-a-Class section.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-44-03-61.jpg|thumb|none|550px|OTs-02 Kiparis with closed-tube reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kaprisgold.png‎|thumb|none|550px|In game golden OTs-02 Kiparis.]]&lt;br /&gt;
&lt;br /&gt;
==PPSH-41==&lt;br /&gt;
&lt;br /&gt;
Player uses it as Reznov in a mission flashing back to the end of World War II, also shown used by Reznov when he is clearing Vietnamese tunnels. Uses 35 round box magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ppsh41-2.jpg|thumb|none|550px|PPSH41 7.62x25mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_10-53-03-71.jpg|thumb|none|550px|Idle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_10-53-04-88.jpg|thumb|none|550px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
The [[MP40]] is available for the player to use in &amp;quot;Kino der Untoten&amp;quot;, a new Nazi Zombie map. It is also used by the Germans in the World War II flashback level.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|550px|MP40 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
Carried by British SAS troops in the WWII flashback level and usable by Resnov.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sten MkI star.jpg|thumb|none|350px|Sten Mk I* Submachine gun - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS F1 FELIN]] appears in several levels. The FELIN is an anachronistic weapon for the time period the game is set in, since it was developed in 1978 and the game takes place during the 1960's&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-The FAMAS began in 1978, but the FELIN project did not begin until the 1990's.  In the screenshots you can clearly see that it is a FELIN. Unless I am wrong, shouldn't we change the description a bit?  RebusDI &lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS F1 Felin - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0081.jpg|thumb|none|550px|The FAMAS with Red Dot sight and &amp;quot;Flora&amp;quot; camouflage in idle..]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|550px|Through ADS...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|550px|While reloading...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldfamas.png‎|thumb|none|550px|In game golden FAMAS F1 Felin.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Kalashnikov variant ==&lt;br /&gt;
An [[AK-47|Unknown AK based gun]] appears in the game, under the name AK-47, but with a straighter magazine similar to those on AKs chambered for 5.45x39mm or 5.56x45mm. Overall appearance seems close to WASR-2 rifle. In the singleplayer campaign this rifle is used by the soviets and the North Vietnamese Army with a variety of accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak74p.jpg|thumb|none|425px|Prototype AK-74 - 5.45x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0039.jpg|thumb|none|550px|Reload - note empty magazine being inserted]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0050.jpg|thumb|none|550px|AK being &amp;quot;hold&amp;quot; by Reznov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-24-02-22.jpg|thumb|none|550px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-09-41-46.jpg|thumb|none|550px|AK with RPK-74 magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldak47.png‎|thumb|none|550px|In game golden &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AKS-74U]] returns from Modern Warfare with the same erroneous name (AK-74u) and the same erroneous designation of sub-machine gun. It is commonly found in game without a stock but the &amp;quot;grip&amp;quot; attachment adds one. Anachronistic to Black Ops, as it was not developed until 1979.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AKS74U.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak74gold.png|thumb|none|550px|In game golden AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
A [[Galil ARM]] was first seen in Gamescom 2010, and later in trailers and gameplay footage from leaked copies of the game. It has a 35 round magazine with a medium rate of fire. The standard rear sight for the Galil appears to be the flip-up tritium night sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-52-20-58.jpg|thumb|550px|none|Idle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-52-21-78.jpg|thumb|550px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-56-07-41.jpg|thumb|550px|none|Jungle Camo variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO Galil Sights.JPG|thumb|none|550px|Note the rear sights are in fact the flip-up night sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldgalil.png‎|thumb|none|550px|In game golden IMI Galil ARM.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded forward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]]- 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|550px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|550px|Steyr Aug without foregrip in hands of Agent Weaver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|550px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|550px|AUG with reflex sight. Note the customize logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|550px|Reflex sight view. Note custom reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldaug.png‎|thumb|none|550px|In game golden Steyr Aug.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the Colt Model 733 and a flat top. While the weapon is not completely anachronistic since the Rock Island Arsenal did experiment with a weaver-rail mounted AR-10 known as the Model 656, the presence of back up iron sights and holosights on the weapon (as seen in multiplayer) can be considered unrealistic. Early screenshots and footage showed a modeling mistake on the rifle, with the magazine looking as if it were partly falling out, but the final game has it at its proper length.  It still possesses an erroneous 30-round capacity, though.  Ironically, the proper, curved 30-round mag ''does'' appear in game, but only with the Extended Mags attachment, in which case it actually holds ''more'' than 30 rounds.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|550px|Suppressed Colt Commando Carbine with reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|550px|Reflex sight view.  Note smiley face reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|550px|Colt Commando with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|550px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|550px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|550px|Note rear flip up sight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|550px|Nice detail on camouflaged variation. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldcommando.png‎|thumb|none|550px|In game golden Colt Commando.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
The original [[M16]] can be seen few times in Insight video. It is shown as burst fire in multiplayer, and holding 30 rounds despite the 20 round magazine modeled.  Like with the aforementioned Colt Commando, the 30-round mag only appears with the Extended Mags attachment, and actually holds more than its intended capacity in that case. It fires in fully-automatic mode in single player, while in multiplayer it uses the 3 round burst firing mode, which would be anachronistic as the real M16A1 had a fully automatic firing mode (later A2 and A4 models had burst fire). Treyarch developer Josh Olin said that it was &amp;quot;an early prototype&amp;quot;.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO2.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO1.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO6.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO-M16.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldm16.png‎|thumb|none|550px|In game golden M16.]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[M14]] rifle can be seen in the new multiplayer 'Wager Match' interview video and in the CAC 2.0 inventory. Note that the M14 uses a pistol grip like the M14E2 but maintains its own regular M14 design. It can also be fitted with a grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|550px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|550px|M14E2 Light Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0083.jpg|thumb|none|550px|The M14 with scope and white camo in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|550px|ADS M14.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|550px|M14 in Arctic camo, custom logo on the side, and optical sight.Also note the F-4 jet fighter.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldm14.png‎|thumb|none|550px|In game golden M14.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game, and is used by Dr. Daniel Clarke in the level &amp;quot;Numbers&amp;quot;. As in real life, it fires in bursts, at very effective speeds. Its appearance is anachronistic, as it was not developed until the 1980's and the game is set in the 1960's.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|550px|G11 in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.35_-2010.09.02_23.19.15-.jpg|thumb|none|550px|G11 being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.48_-2010.09.02_23.19.33-.jpg|thumb|none|550px|Iron-sight view.  Note the [[Walther_MP_series#Walther_MPL|Walther MPL]] in the kill-feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldg11.png‎|thumb|none|550px|In game golden HK G11.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] with wooden furniture was listed as one of the weapons available in class customization. It is seen in the hands of Cuban military and some NVA soldiers in game with wooden furniture and has been seen with a suppressor and ACOG sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-49-25-27.jpg|thumb|none|500px|FAL idle]]&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-49-28-94.jpg|thumb|none|500px|FAL iron-sights]]&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-51-40-39.jpg|thumb|none|500px|FAL with combat scope]]&lt;br /&gt;
[[Image:Goldfal.png‎|thumb|none|550px|In game golden FN FAL.]]&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64ES|Enfield XL64]] is seen in Create-a-Class footage from the multiplayer reveal. In Singleplayer, Hudson carries a Enfield fitted with a IR scope and a Masterkey under barrel shotgun has part of the Hazmat team when they attack Rebirth Island to capture Doctor Steiner. &lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|400px|XL64ES, 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|The XL64 in Create-A-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|460px|The XL64 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldenfield.png‎|thumb|none|550px|In game golden Enfield.]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
&lt;br /&gt;
German troops are armed with [[Sturmgewehr 44]] in the World War II flashback level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr_44.jpg|thumb|none|400px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and it is shown firing the Dragon's Breath incendiary shotgun shells. It should be noted that even though the SPAS-12 is depicted as being used by Vietnamese and American soldiers in 1968, it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops appears to be semi-auto. Despite this, when it is picked up the player pumps the weapon, even though the charging handle on the right side of it must be pulled back to toggle semi-automatic firing mode. It should also be noted that Dragon's breath is underpowered and not rated for use in semis due to insufficent energy to cycle the action.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|[[Franchi SPAS-12]] - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0084.jpg|thumb|none|500px|A SPAS-12 with silencer in idle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|A SPAS-12 is been thrown too the protagonist by Frank Woods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOSPASRELOADING.jpg|thumb|none|500px|SPAS-12 being reloaded. Note the costume logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldspas.png‎|thumb|none|550px|In game golden SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 &amp;quot;Stakeout&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 &amp;quot;Stakeout&amp;quot;]] with a little bit different design, can be seen in some multiplayer gameplay videos.  Originally thought to be the full-stocked Trench Gun variant due to insufficient detail, until shots of the world model revealed that it really is the Stakeout.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|450px|[[Ithaca 37 &amp;quot;Stakeout&amp;quot;]] - 12 Gauge.]]&lt;br /&gt;
[[Image:CODBO-M37.jpg|thumb|none|550px|Ithaca 37 in idle. Note the small bandolier warped around the body and the heat shield.]]&lt;br /&gt;
[[Image:Golden_Stakeout.jpg|thumb|none|550px|Golden &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
[[Image:Stakeout-shotgun.png|thumb|none|550px|&amp;quot;Stakeout&amp;quot; in CAC 2.0's inventroy, seen in the new gameplay video. Well, now we know it is a &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldstakeout.png‎|thumb|none|550px|In game golden Ithaca 37 Stakeout.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun/carbine is seen only in the game's single-player mode.  It holds more rounds (seven) than it actually does in reality (three in the tube mag, one in the chamber)&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock , 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-29-48.jpg|thumb|none|500px|KS-23 idle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-54-12.jpg|thumb|none|500px|KS-23 iron-sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-04-29-16.jpg|thumb|none|500px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Harpoon&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Unique version if KS-23 wrapped with rope has to be used to destroy Soviet helicopter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0041.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0042.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
== Over and Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is first seen during some footage and featured also in singleplayer and zombie mode. The shotgun bears a resemblance to the [[Beretta 682]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning_0-U.jpg|thumb|none|550px|Browning O/U - 12 Gauge. Note: This is '''NOT''' the same shotgun used in game, only based on.]]&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-49-35-97.jpg|thumb|none|550px|The &amp;quot;Olympia&amp;quot; in idle.]]&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-49-37-55.jpg|550px|thumb|none|Bead sight.]]&lt;br /&gt;
[[Image:Goldolympia.png‎|thumb|none|550px|In-game golden &amp;quot;Olympia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
looking though the 1982 annual &amp;quot;Guns &amp;amp; Ammo&amp;quot; magazine I found the Rottweil Olympia Skeet over/under shotgun. -Wantabe_Warrior (please help me correct this post)&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
&lt;br /&gt;
A [[High Standard Model 10]] is the last shotgun unlocked, holds 4 rounds and can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|400px|none|High Standard Model 10B, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0089.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldhs10.png‎|thumb|none|550px|In game golden High Standard Model 10.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle. It is erroneously depicted as being able to fire two shots before needing to be spin-cocked. Why this was done is unknown.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0065.jpg|500px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0060.jpg|500px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears early in the single player campaign, in the hands of Cuban soldiers in &amp;quot;Operation 40&amp;quot; (set in 1961). The RPK-74's handguards are ribbed like the later RPK-74M, even though the weapon is ostensibly the earlier model with wooden handguards.  Compared to the two other AK-type rifles, the RPK-74 has an artificially long reload animation.&lt;br /&gt;
&lt;br /&gt;
:Could it be an attempt at a Valmet M78, or perhaps a composite of the two.  While still not historically accurate, it could explain the relocated sight.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPK.jpg|thumb|none|500px|&amp;quot;RPK&amp;quot; with &amp;quot;Acog&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPK2.jpg|thumb|none|550px|Idle. Note ankward rear sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-56-36-23.jpg|thumb|none|550px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPKicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldrpk.png‎|thumb|none|550px|In game golden RPK-74.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-11 ==&lt;br /&gt;
The magazine-fed [[Heckler_%26_Koch_HK_series_machine_guns#Heckler_.26_Koch_HK11|HK-11]] is in the game under the designation for the belt-fed version, &amp;quot;HK-21&amp;quot;.  Standard box magazine holds 30 rounds, while the extended drum magazine holds 60 rounds in multiplayer, and 80 in single player.  Other attachments include various optics.&lt;br /&gt;
&lt;br /&gt;
-HK-11? Surely you can see the slot for the belt, it's a HK-21 using Box magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk11e.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK11E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-11-39-63.jpg|thumb|none|550px|Hudson examining a drum-magged HK11 in Clarke's weapon's cache.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-11-48-41.jpg|thumb|none|550px|HK11 idle.  Not seen in this shot of the weapons cache is the M202 FLASH quad-barrel rocket launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldhk.png‎|thumb|none|550px|In game golden HK-21E.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21icon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A [[Stoner 63]] was seen in a multiplayer trailer from GamesRadar. No further info available at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63ARifle Config1.jpg|thumb|none|400px|Cadillac Gage Stoner 63A, 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63.jpg|thumb|none|550px|Stoner 63 during multiplayer gameplay footage, with an early Colt combat scope attached to it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63.png‎|thumb|none|500px| Confirmed in Create-a-Class section.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldstoner63.png‎|thumb|none|550px|In game golden Stoner 63.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A handheld [[GE M134 Minigun|M134 Minigun]] is available in multiplayer as a Kill Streak reward and can also be found during the campaign level &amp;quot;Vorkuta&amp;quot;, under the name &amp;quot;Death Machine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This weapon is a modified version of the now-standard Terminator 2-style Minigun with some slight alterations. First the chainsaw grip is offset to the left and the Y-frame and rear grip are tilted to the right so that when the player holds the weapon, it is tilted to the left. Because of this the Y-frame is not actually attached to the recoil adapter assemblies which makes them completely extraneous. Additionally the barrel cluster incorrectly spins clock-wise from the player's perspective and features a custom three-disc barrel clamp rather than the traditional four-disc clamp.&lt;br /&gt;
&lt;br /&gt;
Brass and links eject from the 12 o'clock position sending a stream of shells up and to the left. In reality the links would be ejected from the feeder/delinker where the chute is attached on the right side of the weapon and the brass would eject from the bottom. Likely this was altered for a more cinematic effect while using the gun. Finally the firing mechanism is a thumb switch on top of the rear grip rather than a traditional trigger.&lt;br /&gt;
&lt;br /&gt;
The gun itself is fed from a 999-round (499 rounds in multiplayer) belt loaded into a chute from the first person perspective. In the third person the weapon has no visible ammo or power source. Despite the rotational speed of the barrel cluster (it spins so fast that it appears to be slowly rotating the opposite direction) the weapon only fires about 1000 rounds per minute. There is a slight spin up and spin down of the barrels before and after firing. Though it is only a fraction of a second and doesn't impede gameplay, it is technically incorrect as the M134's action is cycled by barrel rotation and would start firing as soon as the cluster rotated and would continue to fire until the cluster stopped. The XM214 had a feature that would declutch the feeder/delinker during spin down to conserve ammo, but the &amp;quot;Death Machine&amp;quot; is based on the M134, not the XM214, which was developed much later. Realistically the weapon overheats at bursts of just over 100 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|350px|Handheld GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0054.jpg|thumb|none|550px|M134 Minigun that somehow appeared in Soviet prison in Siberia. Note the offset chainsaw grip and Y-frame tilted in relation to the recoil adapter assemblies and the top of the weapon. The drive motor was positioned in relation to the Y-frame but since the gun is sitting askew, it should on the underside.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0058.jpg|thumb|none|550px|Mason raising hell with the hand-held M134.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60#M60E3_Machine_Gun | M60E3 ]] general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is seen in multiplayer footage. It does not appear to have the forward pistol grip. In-game, the M60E3 uses a modern flip-up rear iron sights instead it's own original sights, like some other weapons available in ''Black Ops''. And like many other weapons in &amp;quot;Black Ops&amp;quot;, it's appearance during the Vietnam War is anachronistic. &lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|400px|M60E3 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOM601.jpg|thumb|none|550px|The M60E3 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLINGM60.png‎|thumb|none|550px|In game golden M60E3.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic (Accuracy International PM entered British Military service in 1982.) Most definitely not the police variant due to the dark-olive finish on the furniture, known from the magnum variant.&lt;br /&gt;
The compensator at the end of the barrel suggest it is the L115A1 AWSM, Arctic Warfare Super-Magnum [http://en.wikipedia.org/wiki/Accuracy_International_Arctic_Warfare#AWSM_.28Arctic_Warfare_Super_Magnum.29].&lt;br /&gt;
In game it is called the L96A1&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden96.png|thumb|none|550px|In game golden AW.]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for a second in a trailer. This is the first of many allusions to JFK's assassination throughout the game's campaign.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] is seen in the hands of one of the enemy in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-2.jpg|thumb|none|550px|Sniper with an SVD about to blown up by a rigged RC Car.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-3.jpg|thumb|none|550px|SVD been used in one of the new multiplayer videos.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD.jpg|thumb|none|550px|SVD's PSO-1 scope as seen in the Prestige Edition unveiling video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Golddradonuv.png|thumb|none|550px|Golden SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] is said to be in the 'Victor Charlie' level,[http://callofduty.com/board/viewtopic.php?f=70&amp;amp;t=263014&amp;amp;sid=b07dcce5b450dcb6e095cc4e1c22dc6f#]which makes it anachronistic, because 'Victor Charlie' takes place on 1968 and gun wasnt manufactured until 1982. Even prototype would be anachronistic, because gun has been designed in late 70s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Win Mag]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldenwa2000.png|thumb|none|550px|In game golden Walther WA 2000.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is seen lying on the ground in one of the multiplayer gameplay videos. Its apperance in the game is Anachronistic as the PSG-1 was not developed until the 1970's&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|[[Heckler &amp;amp; Koch PSG-1]] - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|[[Heckler &amp;amp; Koch PSG-1]] circled in red. Note the flamethrower and M16A2/M203 style handgurad attached to the FAMAS F1 FELIN.]]&lt;br /&gt;
[[Image:Blackopsroom.JPG|thumb|none|600px|One of Clarke's many weapons caches available to Hudson and Weaver. Visible are the [[PSG-1]], SITES [[Spectre M4]], Dual [[CZ-75]]s, [[Franchi SPAS-12]], [[G11]], Dual OTs-02 Kiparis, Dual [[PM-63 RAK]]s, [[RPG-7]] and [[China Lake Launcher]]. The protagonist is carrying a [[CZ-75]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldpsg1.png|thumb|none|550px|In game golden HK PSG-1.]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant Sniper Rifle ==&lt;br /&gt;
Found during the WW2 Flashback Level, available open sighted as well, (NOTE) Some soldiers and Steiner are seen holding the Nagant and it seems to have a pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54R]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
Updated 1974 version of [[SA-7 Grail]], called [[SA-14 Gremlin]] (''Or original russian name - 9K34 Strela-3 '') can be seen in new &amp;quot;Customization&amp;quot; trailer. Appears with vehicle lock-on capacity only.&lt;br /&gt;
&lt;br /&gt;
''Note while its named after SA-14, it seems based on SA-7. But it cant be tell on 100%, because whole gun seems to be incredibly chubby.''&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|300px|none|SA-14 Gremlin launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|In-Game SA-14 Gremlin]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of a Vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPG2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0001.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPG.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy Vietcong building in the level 'Victor Charlie'. It is also seen in the level 'Numbers'. It is referred as the 'Grim Reaper'.[http://twitpic.com/2ked0x]&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|550px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191-2.jpg|thumb|none|550px|The XM191's scope in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M202.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
The [[M72 LAW]] appears in the game as a single shot rocket launcher. It is used by Manson to destroy NVA T-55 tanks  in Vietnam. In multiplayer the M72 is the firts launcher unlocked by the player and has the capacity to lock-on to vehicles as opposed to his real life counter-part.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOLAWBUY.jpg|thumb|none|550px|Note vehicle lock-on capability]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg]. Note that this weapon operates like the M79 Grenade Launcher and the Knight's Armament Masterkey attachment in ''Modern Warfare 2''.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake.jpg|thumb|none|550px|The China Lake in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-2.jpg|thumb|none|550px|Same one, in ADS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|550px|Much better view on that beautiful thing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|550px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|550px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
Another model appears as an underbarrel attachment. &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Flamethrower mounted on FAMAS F2 FELIN. ''Note ankward M16 handguard'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship, and as a mounted weapon throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-29-46-73.jpg|thumb|none|500px|Huey gunship opening fire with miniguns]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on M113 APC in Singleplayer mode.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of a SAM turret.[http://twitpic.com/2kedbs]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW missile ==&lt;br /&gt;
&lt;br /&gt;
The player is supposed to use a BGM-71 TOW missile launcher mounted on the back of a jeep to fight off Vietnamese armor during the Khe Sahn level. Unlike real TOW missile, this missile is guided by MCLOS (Manual Command to Line of Sight) instead of SACLOS (Semi Automatic Command to Line of Sight) which would be much simpler.  &lt;br /&gt;
&lt;br /&gt;
==Type 92==&lt;br /&gt;
The sentry guns in &amp;quot;Kino der Toten&amp;quot; appears to be based on [[Type 92 Heavy Machine Gun]]. A double machine gun turret in the level &amp;quot;Victor Charlie&amp;quot; appears to be made of two modified Type 92s. The use icon for that turret reuses the icon for the Type 92 from Call of Duty: World at War.&lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese_Type_92_Heavy_Machine_Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The MG42 is appeared as an emplaced weapon inside a small bunker at the beginning of the battle in the flashback mission &amp;quot;Nova Project&amp;quot; where we play as Captain Viktor Reznov. The machine gun is first used by a Russian soldier but then can be used by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
= Killstreaks =&lt;br /&gt;
&lt;br /&gt;
== Valkyrie ==&lt;br /&gt;
Seen in Prestige Edition video. Formally known as the Archangel. Looks similar to the [[Strela-3]] missile launcher, but is depicted as a fly-by-wire launcher with a camera in the nose.&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RocketLauncher.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
A [[M203 grenade launcher]] is seen attached to a AR-15 carbine in the E3 gameplay video and is referred as the 'Grenade Launcher'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|550px|Notice the lack of front and rear mountings for the M203]]&lt;br /&gt;
&lt;br /&gt;
== GP-25 ==&lt;br /&gt;
A [[GP-30|GP-25]]can be seen mounted on various guns, including [[AK-47|AK based gun]] or [[Galil]] .&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher 40mm]]&lt;br /&gt;
[[image:Shot0047.jpg|thumb|none|400px|GP-25 on AK based weapon.]]&lt;br /&gt;
[[image:Shot0046.jpg|thumb|none|400px|GP-25 on AK based weapon.]]&lt;br /&gt;
[[image:-Galil_with_GP-25.jpg|thumb|none|400px|GP-25 on [[Galil]].]]&lt;br /&gt;
&lt;br /&gt;
== Masterkey underbarrel shotgun ==&lt;br /&gt;
The KAC Masterkey is a purchasable attachment for some Assault Rifles in multiplayer, and is seen in-game mounted on the M14 and M16 respectively. &lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|250px|The KAC Masterkey]]&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|556px|The Masterkey mounted on the M16]]&lt;br /&gt;
&lt;br /&gt;
==GSN-19 &amp;quot;Kanarejka&amp;quot; ==&lt;br /&gt;
The GSN-19 silent grenade launcher is a unique attachment for the AKS-74U compact carbine.  First encountered in single-player at Rebirth Island.&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_22-05-03-46.jpg|thumb|none|550px|World model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_22-02-48-24.jpg|thumb|none|550px|Aiming the grenade launcher]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=356683</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=356683"/>
		<updated>2010-11-18T01:00:42Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Semi Auto FAL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
&lt;br /&gt;
==AK74u==&lt;br /&gt;
&lt;br /&gt;
In game, it is a ak74u, not an aks74u. U=carbine S=folding stock. &lt;br /&gt;
The in game models are all mssing stocks, so are only an ak74u, as they are called in game. It should be noted as such, im sick of having to re change the main page and want to get this cleared up/&lt;br /&gt;
&lt;br /&gt;
I don't care if there's no stock, there's no such designation as &amp;quot;AK-74u&amp;quot;.  Also, try unlocking the &amp;quot;grip&amp;quot; attachment for it.  That adds the stock back on. --[[User:HashiriyaR32|HashiriyaR32]] 20:00, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
AK74 is base model, u means shortened, s means folding stock, etc. So chopping stock off makes it a 74u&lt;br /&gt;
&lt;br /&gt;
I am fully aware of what the designations mean.  Find me an actual AK-74 carbine produced from the factory without the side-folder and actually labelled &amp;quot;AK-74u&amp;quot; (cannot be simply an AKS-74U with the stock detached), and I'll gladly change it back. --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It doesnt matter how it left the factory, it matters how you modify it. If you put a 4.25 inch barrel and slide on a full sized 1911 do you call it a government model or a commander? I mean its a commander model but left the factory a government.....&lt;br /&gt;
&lt;br /&gt;
This isn't the Call of Duty Wiki, kid. We don't promote misinformation as fact like they do there. We refer to and classify firearms as they are in the ''real'' world, not the ''game'' world. That means referring to it by its ''actual'' name (AKS-74U, not AK-74U) and classification (carbine, not SMG). It doesn't matter what it's called in the game. [[User:Spartan198|Spartan198]] 14:09, 14 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Im trying to put the corerect designation, maybe even note there is a ak74 u and a aks74u, remember that we cant say a gun has a folding stock if it has NO stock. a 7.5 inch barreled ar with a stock is a carbine, taking the stock of its an ar pistol, not a ar stockless rifle.&lt;br /&gt;
&lt;br /&gt;
But &amp;quot;AK-74U&amp;quot; is ''not'' the correct designation. Look at the [[I Am Legend]] page and you'll note that even though Will Smith's AR is modified to appear as an M4A1 in the movie, we still classify it based on what it ''came out of the factory as'', a Colt Law Enforcement Carbine. Also not that the most recent AK iterations as well as the AN-94 all have side-folding stocks, yet no &amp;quot;S&amp;quot; in their designations. Your AR &amp;quot;pistol&amp;quot; comparison also has no validity in that those so-called &amp;quot;pistols&amp;quot; all fire the same full-sized .223 cal./5.56mm ammunition and as such are pistols ''in name only''. So like HashiriyaR32 said, unless you can provide proof of an actual real life AK-74 carbine ''factory-produced'' without a folding stock and bearing the in-game designation, it stays AKS-74U. You're in the domain of the &amp;quot;gun nerds&amp;quot; and real life fact takes priority over in-game fiction. [[User:Spartan198|Spartan198]] 03:38, 15 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Accuracy of Game==&lt;br /&gt;
I have Black Ops and have beaten the campaign, while the missions range from 1961 to 1968 the game is LOADED with anachronisms, im not sure an alternate reality would explain for having FAMAS F1s ( ''In fact, FELIN´s'' --[[User:Werc|Werc]]) and AUG A1s in the 1960s. Also they have the M16 in Vietnam with a so-called Masterkey system on it, im not sure that they had Masterkeys in Vietnam but it looks to be an Ithaca 37 stakeout attatched to the M16, also nearly ALL of the NVA soldiers are armed with SPAS-12 which is completely wierd. Any comments from people who have played the game?&lt;br /&gt;
: Yeah, you are right. If this game would be atleast fun. But its boring, MP is even worse than in MW2 ( ''And MW2 had worst MP of all'' ''times'' ), SP is boring like hell. There is nothin such as AI. Storyline is boring an unoriginal. Weapons are both anachronistic and unrealistic. Nothing like kicback even on Mosin Nagant ? '''THIS GAME SUCKS, just like MW2 did''' --[[User:Werc|Werc]] 06:09, 13 November 2010 (UTC)&lt;br /&gt;
::Do you get a nickel from EA every time you rag on the game? And there are many things I can say about the story, but &amp;quot;unoriginal&amp;quot; is not one of them. I have yet to play another FPS where the player is mentally ill and one of the main characters is merely a hallucination. (Unless there's an &amp;quot;A Beautiful Mind&amp;quot; FPS I don't know about.) --[[User:Funkychinaman|funkychinaman]] 18:50, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
well i enjoyed it , and if i tape a shotgun under the barrel of my M16 why cant i call it a masterkey . simmons 8492&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I know that most of the weapons in the game are anachronistic and that's a little bit sad for a cold war game, but a lot of those firearms are never seen in video games, that's one thing that made me like it. Perhaps,I enjoyed the stroryline from the begining to the end, I love the Zombie mode and the multiplayer is great (at least when I play with my friends). --[[User:VillageFroid|VillageFroid]] 19:19, November 11 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
&lt;br /&gt;
It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
&lt;br /&gt;
An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
&lt;br /&gt;
At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
&lt;br /&gt;
Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
&lt;br /&gt;
:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
&lt;br /&gt;
It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
&lt;br /&gt;
==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
&lt;br /&gt;
I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
&lt;br /&gt;
::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==zombie mode==&lt;br /&gt;
Hey guys, Zombie mode on Black Ops includes 2 maps, each bringing there own unique cast of characters&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-All classic Nazi Zombies Characters&lt;br /&gt;
&lt;br /&gt;
-Five-&lt;br /&gt;
-Fidel Castro (Holding Colt Python)&lt;br /&gt;
-John F. Kennedy (Holding China Lake Launcher)&lt;br /&gt;
-Richard Nixon &lt;br /&gt;
-Character w/ Glasses and Suit (Forget His Name)&lt;br /&gt;
&lt;br /&gt;
These maps i have not played that much but from what i have there are these weapons&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-Olympia (Over &amp;amp; Under)&lt;br /&gt;
-Walther MPL&lt;br /&gt;
-PM-63&lt;br /&gt;
-MP-40&lt;br /&gt;
-Mystery Box (Any number of assorted weapons)&lt;br /&gt;
&lt;br /&gt;
-Five-&lt;br /&gt;
-Olympia&lt;br /&gt;
-Walther MPL&lt;br /&gt;
&lt;br /&gt;
-will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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&lt;br /&gt;
==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
&lt;br /&gt;
-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
&lt;br /&gt;
http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
&lt;br /&gt;
http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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&lt;br /&gt;
== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
&lt;br /&gt;
::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
&lt;br /&gt;
More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
&lt;br /&gt;
== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
&lt;br /&gt;
Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
&lt;br /&gt;
[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
&lt;br /&gt;
Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
&lt;br /&gt;
:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
&lt;br /&gt;
== Un-identified guns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
&lt;br /&gt;
From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
&lt;br /&gt;
No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
&lt;br /&gt;
Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
&lt;br /&gt;
In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
&lt;br /&gt;
It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
&lt;br /&gt;
The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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well am i the only one who thinks WAW did a horible job of represting the stoping power of the .45 . i mean the gun does nothing in the game , but in real life its a man stoper. simmons 8492&lt;br /&gt;
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Game balance. That's why [[User:Excalibur01|Excalibur01]] 20:36, 3 November 2010 (UTC)&lt;br /&gt;
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i under stand but the walther is better in that game than the 1911. at least the .45 in COD4 had some good stopingpower to it . i know its a diffrent model but still . simmons 8492&lt;br /&gt;
&lt;br /&gt;
and luchy for me , the boys at trayarc made the M1911A1 the manstoper that it is .SEMPER FI!!!  simmons 8492&lt;br /&gt;
&lt;br /&gt;
== good decision ==&lt;br /&gt;
&lt;br /&gt;
As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
Cache-Control: max-age=0&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
&lt;br /&gt;
Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
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There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
&lt;br /&gt;
[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
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- The M202 FLASH is confirmed. &lt;br /&gt;
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- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
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: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
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You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
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:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
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Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
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[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
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What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
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[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
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: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
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[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
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The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
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I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
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== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
&lt;br /&gt;
:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
&lt;br /&gt;
:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
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:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
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== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
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It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
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:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
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Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
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:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
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I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
&lt;br /&gt;
:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
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Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
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You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
&lt;br /&gt;
It really looks like they just took a lot of stuff from mw2 (like those god damned iron sights) and whats the deal putting Troy industries sight on an AUG? How stupid does that even look, couldnt hit shit in real life cuz there is no spacing between the front and rear post! Come on Treyarch i tough u could do better --[[User:Patrickgt|℗Λ✝r&amp;amp;#93;&amp;amp;#91;©Κ]] 02:45, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
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:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
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::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
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Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
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If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
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It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
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I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
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You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
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Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
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It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
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Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
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Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
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When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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::They have added slugs to some games. But to name few, Bad Company 2, Fallout: New Vegas and STALKER are one's that come to mind, though I don't think even the majority of game designers (save for a small collection of the minority) that know what a Choke on a shotgun even is. [[User:Draco122|Draco122]] 15:43, 29 October 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
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The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
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For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
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So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
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Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
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Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
Oh, oh, I DO!!! :D [[User:Young Gun]]&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
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Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
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:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
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[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
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@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
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Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
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It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
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So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
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I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
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Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
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Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
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Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
:Honestly, I can understand why people complained about Akimbo 1887s. They definitely weren't balanced, since you could fire them almost constantly by staggering your shots until you had to reload. They also had almost insane range (For a video game shotgun), and very high power. I was fine with the single 1887, but I was glad that they nerfed the Akimbos. [[User:Acora|Acora]] 17:02, 4 November 2010 (UTC)&lt;br /&gt;
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And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
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:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
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== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
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*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
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:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
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Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
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Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
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== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
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I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
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:This is most proven on the Skorpion, attaching a grip actually attaches the wire folding stock [[User:Draco122|Draco122]] 14:24, 29 October 2010 (UTC)&lt;br /&gt;
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==Is it just me...==&lt;br /&gt;
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or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
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[[User:k9870|k9870]]&lt;br /&gt;
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It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
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No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
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And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
: Agreed. Kinda bugged by the repetitive sights on some guns myself, but I'm not gonna let it get me down. Most of the guns have their own, correct sights. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
:: Wow dude, you must be from the future seeing as how you are able to form this opinion with a game that hasn't even been released yet. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;br /&gt;
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I just finally see these old obscure guns in games and they put lameass sights on, BTW medal of honors single player was cool (ending was abrupt and anticlimactic though) but online is glitchy and feels unpolished. I want to play COD.&lt;br /&gt;
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Not really sure about the LAME part, but I'd rather have USABLE sights even if they aren't the originals and seem LAME in other people's eyes. --[[User:HashiriyaR32|HashiriyaR32]] 20:46, 29 October 2010 (UTC)&lt;br /&gt;
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Is it so hard to ask for variety, im sure the stock sights are usable for a game, i may just use an AK online since it doesnt have flip ups.&lt;br /&gt;
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Is it so much to ask them to give us variety in the same type of gun, like stock and stockless MP5 or underfolder AK. performances, it makes no difference, but I like variety in what you pick to shoot with. [[User:Excalibur01|Excalibur01]] 01:19, 30 October 2010 (UTC)&lt;br /&gt;
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== *SPOILER* Zombie Mode Characters. ==&lt;br /&gt;
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Hey, just saw the intro video for zombie mode. It seems you play as John F Kennedy, Richard Nixon, Some CIA Bloke and Fidel Castro... Heres the link:[http://www.youtube.com/watch?v=HnbhcHCP24g]r&lt;br /&gt;
::That fourth guy would appear to be Robert McNamara, JFK and LBJ's Sec of Defense. Why not just LBJ? Or Bobby Kennedy? They couldn't find two voice actors to do bad Bahston/Kennedy accents? (&amp;quot;Er-eh, toss me another maaahg!&amp;quot;) --[[User:Funkychinaman|funkychinaman]] 18:52, 1 November 2010 (UTC)&lt;br /&gt;
Awsome.--[[User:Mattatack92|Mattatack92]] 23:59, 31 October 2010 (UTC)&lt;br /&gt;
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: These guys are only on bonus map that you get after finishing campaign. There are some random US sosldiers fighting Nazi Zombies in normal zombie mode. --[[User:Werc|Werc]] 05:11, 1 November 2010 (UTC)&lt;br /&gt;
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Damn, i love cigars but hate commies. [[user:k9870|k987]]&lt;br /&gt;
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Zombies better be commies, killing nazis got old i want to shoot commie zobies.&lt;br /&gt;
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:Is it just me, or would LBJ be better replaced by LHO? (Lee Harvey Oswald.)&lt;br /&gt;
::Only if he could only carry three bullets at one time. [[User:Acora|Acora]] 16:47, 4 November 2010 (UTC)&lt;br /&gt;
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==&amp;quot;escape the past&amp;quot;==&lt;br /&gt;
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Its a achievemnet listed, does this imply time travel?&lt;br /&gt;
-k9870&lt;br /&gt;
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Or that something one of the characters did is going to come back to bite them in the arse. [[User:The Wierd It|The Wierd It]] 11:34, 1 November 2010 (UTC)&lt;br /&gt;
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If it's time travel I'm tearing someone at Treyarch a new one--[[User:Chrausis|Chrausis]] 23:21, 1 November 2010 (UTC)&lt;br /&gt;
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:Don't get so defensive over a title. It could be a really cool section, forcing the player to battle his way out of his hometown. Or, maybe time travel. &amp;gt;.&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 23:31, 1 November 2010 (UTC)&lt;br /&gt;
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Nah I meant it all in good humour XD --[[User:Chrausis|Chrausis]] 23:44, 1 November 2010 (UTC)&lt;br /&gt;
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I highly doubt that it's actual time travel. From what we've seen and has been speculated, the majority of the campaign will take place as memories of Black Ops missions that the main characters participated in. No time travel, just photographic memories. [[User:Acora|Acora]] 16:51, 4 November 2010 (UTC)&lt;br /&gt;
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==New Videos confirm various unknowns==&lt;br /&gt;
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[http://www.youtube.com/watch?v=nrNoLz4gC60&amp;amp;feature=mfu_in_order&amp;amp;playnext=1&amp;amp;videos=dvWBYFCAcck]&lt;br /&gt;
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Among a few things, this video confirms that the G11 is burst fire only, and at the exceptional rate we expect. The poster has posted about many other of the weapons, also confirming that Full Auto is a pistol attachment for the CV-75. [[User:Dannysaysnoo|Dannysaysnoo]] 20:19, 1 November 2010 (UTC)&lt;br /&gt;
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== Golden Guns are Fugly ==&lt;br /&gt;
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I mean take a look at this!&lt;br /&gt;
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[[Image:Golden_PSG1.jpg‎|200px|thumb|none|Golden PSG1]]&lt;br /&gt;
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[[Image:Golden_WA2000.jpg|200px|thumb|none|Golden WA2000]]&lt;br /&gt;
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[[Image:Golden_Stakeout.jpg‎|200px|thumb|none|Golden Ithaca Stakeout]]&lt;br /&gt;
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[[Image:Golden_HS-10.jpg|200px|thumb|none|Golden HS-10]]&lt;br /&gt;
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Also, it would appear the the Ithaca M37 IS the Stakeout version and not the Trench Gun version we initially believed [[User:Draco122|Draco122]] 13:39, 2 November 2010 (UTC)&lt;br /&gt;
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:I thought golden guns were fugly before. &amp;gt;&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 21:18, 2 November 2010 (UTC)&lt;br /&gt;
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:That doesn't even look like real gold, it looks spray painted on! [[User:Draco122|Draco122]] 09:50, 3 November 2010 (UTC)&lt;br /&gt;
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The gold guns look terribad, probably will avoid using gold camo altogether :C --[[User:Chrausis|Chrausis]] 00:05, 3 November 2010 (UTC)&lt;br /&gt;
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:Why spend money on gun colours, when you can just buy gun attachements? :D [[User:Dannysaysnoo|Dannysaysnoo]] 20:58, 3 November 2010 (UTC)&lt;br /&gt;
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:^ This. --[[User:Chrausis|Chrausis]] 23:01, 3 November 2010 (UTC)&lt;br /&gt;
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Eh, still gonna make my Duke of New York class with a gold Mac-10 and a nickel (I swear I saw a nickel or 'silver' camo) Python. [[User:BeardedHoplite|BeardedHoplite]] 23:23, 3 November 2010 (UTC)&lt;br /&gt;
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:Not sure it was confirmed, I think there was rumors flying around but nothing concrete. Besides, I don't think camo patterns can be applied to secondaries, which is lame. --[[User:Chrausis|Chrausis]] 09:09, 4 November 2010 (UTC)&lt;br /&gt;
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:: Have you heard that even ACOG´s can be added on pistols ? This game is gonna suck.&lt;br /&gt;
:::Because the fact that you can put a scope on a high powered revolver (Something that's doable and often useful in real life) means that the game automatically sucks. Thank you for your insight. Also, sign your posts. [[User:Acora|Acora]] 16:54, 4 November 2010 (UTC)&lt;br /&gt;
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Only python can take an acog. And as to golden guns you only use them if you want to and it looks like you can do it for individual guns instead of the whole damn class its in.&lt;br /&gt;
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The Python's recoil with the ACOG looks pretty balanced, I'm not too bothered about it. Besides, is pretty cool that Treyarch are doing something a bit different. --[[User:Chrausis|Chrausis]] 17:51, 4 November 2010 (UTC)&lt;br /&gt;
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:I just added pictures of all the golden guns, they are pretty gross. I would never waste any fake money to buy them.&lt;br /&gt;
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==just watched zomie gameplay==&lt;br /&gt;
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pentagon level, the zombies were  amix of original nazi zombies and pentagon workers turned to zombies (were wearing shirt/tie)&lt;br /&gt;
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Why cant they have communist zombies, seriously?&lt;br /&gt;
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[[user:k9870|k9870]&lt;br /&gt;
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:I guess they don't want to offend anyone who might be communist. --[[User:Chrausis|Chrausis]] 23:07, 4 November 2010 (UTC)&lt;br /&gt;
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I still hope there's some Nazi ones left. [[User:BeardedHoplite|BeardedHoplite]] 23:28, 4 November 2010 (UTC)&lt;br /&gt;
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Nazis made sense in ww2, but thats been done, we want something new, commie zombies.&lt;br /&gt;
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From what I've seen, the WaW characters are returning to fight straight Nazi zombies, JFK and friends fight Pentagon zombies in the Pentagon, and there's another with Russian zombies in Winter camo (that's shown on that GKNOVA6 website right now). [[User:Swamples|Swamples]] 04:30, 5 November 2010 (UTC)&lt;br /&gt;
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The JFK/Nixon/Castro/McNamara level is a bonus level at the end of the game, not the actual zombies mode. The real zombies mode features some new guys in some labs (as seen on GKNOVA6) most probably russian special forces. It will include communist zombies. and the characters from W@w are in it if you buy hardened --[[User:Smish34|Smish34]] 11:39, 7 November 2010 (UTC)&lt;br /&gt;
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I hope the pentagon level is 4 player co op so i can play with friends&lt;br /&gt;
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==Interview with the military advisor==&lt;br /&gt;
Here is the link to the interview with the Call of Duty: Black Ops military advisor if anyone is interested in reading it. [http://www.3news.co.nz/Call-of-Duty-Black-Ops-military-advisor-interview/tabid/418/articleID/185313/Default.aspx] --[[User:ThePotShot|ThePotShot]] 16:13, 8 November 2010 (UTC)&lt;br /&gt;
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:Unfortunately, that Advisor doesnt know anything about weapons. Or any kind of warfare. --[[User:Werc|Werc]] 11:45, 9 November 2010 (UTC)&lt;br /&gt;
Of course your in a position to judge him right...--[[User:AdAstra2009|AdAstra2009]] 02:56, 10 November 2010 (UTC)&lt;br /&gt;
:Yes, god forbid Treyarch try and make a fun game, instead of a military simulator. Fun? What's that?! [[User:Dannysaysnoo|Dannysaysnoo]] 10:52, 10 November 2010 (UTC)&lt;br /&gt;
:: But game can be fun even with realistic weapons or good AI of enemies.&lt;br /&gt;
Unfortunately, Treyarch went in MW2 way and instead of making enemy AI better, they spawned twice as much of them.&lt;br /&gt;
:::No one says COD was ever a military simulator, but a M16/M203 turning up during the Bay of Pigs invasion would seem to be a &amp;quot;bit&amp;quot; out of place. Now that we know the singleplayer is set between 1961 and 1968, any arguments about the game taking place in some era that justifies the anachronisms has become irrelevant.&lt;br /&gt;
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==Just putting this out there==&lt;br /&gt;
Does anyone else believe that now that the game's actually out and we can get higher quality screenshots, that the old low quality caps be removed? Or maybe the entire page be redone so it looks a little more consistent because you have a low quality shot from an online video then a high quality ingame cap from the game. I'm just saying it probably would look better. --[[User:Subiefan98|Subiefan98]] 01:33, 11 November 2010 (UTC)&lt;br /&gt;
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I agree that the low-quality screencaps should be removed ASAP.  I'll try to post some as I go through the single-player campaign, but eventually, they too may need to be replaced.  I'm running it on 960x600 with no AA for playability. --[[User:HashiriyaR32|HashiriyaR32]] 02:17, 11 November 2010 (UTC)&lt;br /&gt;
:This page also need screencaps from the Zombies mode. I was unable to get the Thundergun (a two-shot sound wave gun that resembles a modern rocket launcher) and the Ray gun due to the constant waves of zombies that may sneak up on you and kill you easily, large number of barriers (too many to defend), and the poor weapons you receive in the early rounds. - [[User:Kenny99|Kenny99]] 20:29, 13 November 2010 (UTC)&lt;br /&gt;
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I just finished single-player, and I've got tons of caps available.  I'll try to upload that are relevant and in need later --[[User:HashiriyaR32|HashiriyaR32]] 04:18, 16 November 2010 (UTC)&lt;br /&gt;
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== Impressions So Far? ==&lt;br /&gt;
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What do you guys thinks of the game so far? My only dissapointment is that they have decided to remove the front sight when you use optics. Other than that, the guns look fantastic.--[[User:Mattatack92|Mattatack92]] 05:36, 11 November 2010 (UTC)&lt;br /&gt;
:I think it's alright, I haven't played campaign yet since the game is my roommate's so we've only been playing on Live. I think the only thing I'm not really liking so far is that they took away the slip-screen Special Ops. As for the guns, pretty much the same as yours along with the whole flame thrower thing, I just think it is rather ridiculous.--[[User:ThePotShot|ThePotShot]] 06:13, 11 November 2010 (UTC)&lt;br /&gt;
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:Boring. SP is short, unoriginal ('' This wont matter as MoH had short SP too. But it was atleast fun. Atmospheric and realistic fun. While its boring, unatmospheric and completely unoriginal in BO'' ) . There isnt anything like AI. Too many boring scripts. To the guns : They are anachronistic and unrealistic. It feels strange encountering NVA with Spas-12. MP is same like in MW2 ('' Read - Crappy'' ) with tons of spammed killstreasks etc.&lt;br /&gt;
:This game deserves '''5/10''', nothing more. Oh, and do not think i have something against Treyarch. I hated MW2 too. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
I like it. SP was a bit of a mind fuck at times, and the AI could have been better, but 98% of the time I was having fun. MP is mostly good, better than MW2, though over the last 12 hours I started seeing some tubers. Yes it's anachronistic and ridiculous, but if I wanted an exact simulation of war I'd join the CF. Aside from some maps, I like it far more (In every way) than MW2. Galil w/ red dot &amp;amp; suppressor + 1911 w/ extended mags = awesomeness. --[[User:Crazycrankle|Crazycrankle]] 15:09, 11 November 2010 (UTC)&lt;br /&gt;
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The story is actually pretty decent, better than the sponataneous betrayals of MW2. The voice acting is also, suprisingly, very well done. I really don't play multiplayer alot, but it's more balanced than MW2. [[User:BeardedHoplite|BeardedHoplite]] 15:20, 11 November 2010 (UTC)&lt;br /&gt;
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The constant flashes on the screen is annoying as hell. Almost gave me a seizure. [[User:Excalibur01|Excalibur01]] 15:53, 11 November 2010 (UTC)&lt;br /&gt;
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The campaign was a bit hard to follow at first, but it comes together nicely in the end. Yes, the weapons are ludicrous (not even ridiculous, beyond ridiculous,) but oh well, I can live with it. --[[User:Funkychinaman|funkychinaman]] 16:30, 11 November 2010 (UTC)&lt;br /&gt;
:Pretty much, I'll give this game a 9.2/10. The multiplayer and content is better and improved from Modern Warfare 2, but the campaign is a bit too short (only 15 missions :() and there's some minor complicated glitches in frame rate. Overall, the game is much better than Modern Warfare 2 and a good recommendation. - [[User:Kenny99|Kenny99]] 20:24, 13 November 2010 (UTC)&lt;br /&gt;
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To be honest guys I just ignore the ancronistic weaponry as it really doesnt matter in the long run. Lets face it, saying a game will suck because theres some AUGs in the 'nam era is just plain ludacris. If Treyarch decided to stick to realistic guns of that period, we would just end up with a bunch of bland, unoriginal guns we have all seen before, making this game both an unnecisary COD sequel and just another crappy Vietnam game that flops. Now that thats out of my system I can say with all honesty that this game is very addicting and its finnally a challenge to kill people(5-6 shots for a kill rather than 3-4 shots a kill in MW2). This game is a way more fun experince than MW2 and finally shows the potential of Teyarch development team. ---P226 21:24, 14 November 2010 (UTC)&lt;br /&gt;
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: I agree, you people take the weapons accuracy way too seriously. What the hell did you expect from a mainstream video game? The only games that are ever  100% accurate with the guns, lets face, are awful. At least this games fun. Hate it for any other reason, that's fine I'll respect that. Hate it for  innaccuracies when you really should be used to by know, and that's just ridiculous. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:38, 15 November 2010 (UTC)&lt;br /&gt;
:: You and P226 have both just contradicted yourselves. On the one hand you state it's ridiculous to say a game sucks because of the guns, but then go on to say games that have accurate depictions of guns suck. If the game is fun, it's going to be fun whether the guns are accurate or not. I can't believe that if Black Ops had the correct weapons in it that it suddenly wouldn't be fun anymore. Perhaps you can give an explanation of how this would be so?&lt;br /&gt;
::''If Treyarch decided to stick to realistic guns of that period, we would just end up with a bunch of bland, unoriginal guns we have all seen before, making this game both an unnecisary COD sequel and just another crappy Vietnam game that flops.'' &lt;br /&gt;
::I have to totally disagree with this statement. If Treyarch had used firearms of the period, we would have ended up with weapons that, to my knowledge, have never before been used in a video game. I have mentioned in other posts how the Remington 7188, an automatic shotgun that was really used by the NAVY seals in Vietnam could have been used in Black Ops. Instead we get the SPAS-12, which didn't exist at the time, and has been used in a million other video games. Which is the &amp;quot;bland, unoriginal&amp;quot; gun here? I'm gonna have to say the SPAS-12. Of course, if Treyarch had used the period correct shotgun the game would all of a sudden not be fun anymore and would suck, right? &lt;br /&gt;
::''The only games that are ever  100% accurate with the guns, lets face, are awful.'' I find this statement hard to believe. Would you care to back this up with some examples?--[[User:Phillb36|Phillb36]] 04:39, 15 November 2010 (UTC)&lt;br /&gt;
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I never said having a game with correct guns of that period is going to be bad, I was trying to make a point that if Black Ops were to have just your standard m16's,Ak47's and colt Commando's, it would be just some normal Vietnam game. Also, all the guns above have been done to death in every video game none to man (though they are nice to have to fill in weapon slots), in my opinion I find the Galil as sweet( and different) Assualt Rifle, Ancronistic or not. If your the kind of guy who can't get over the fact that your using guns lke the AK'''74'''u and the CZ'''75''' in 1968, then this isn't the game for you.  ---P226 18:47, 15 November 2010 (UTC)&lt;br /&gt;
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:I don't know if you guys remember &amp;quot;Men of Valor,&amp;quot; but it was a Vietnam FPS that came out a few years ago. It was developed by the same studio that did MoH: AA, so it felt a lot like MoH: Vietnam.) All the weapons were historically accurate, nothing was out of place, but if you've never heard of it, I'm not surprised. The game isn't bad, but it's not great, and it's flawed. The weapons were correct, but there weren't that many, and many of the weapons were just variations on the same weapon. (M16 and CAR-15, M14 and M21, and AK-47 and Type 56, and you couldn't share ammo for some reason.) Thus, you can make a game like BO that has ludicrously anachronistic weapons and have the biggest media launch of all time, or a game like Men of Valor that has historically accurate (and yes, boring) weapons and have it be unknown to the general gaming public. (You should try out Men of Valor though. If you have an original Xbox, you can get it new for a penny. It's not backwards compatible though.) --[[User:Funkychinaman|funkychinaman]] 21:36, 15 November 2010 (UTC)&lt;br /&gt;
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: I just might have to pick that up. And when I said the games with 100% accurate weapons suck, I didn't mean they sucked because of the guns, I meant that every game I could think of that was ultra-realistic just simply wasn't fun. No contradiction. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:54, 16 November 2010 (UTC)&lt;br /&gt;
:You all seem to say the guns don't matter, but then show your disdain for having the correct weapons in the game, as if this would somehow make it boring. ''I never said having a game with correct guns of that period is going to be bad, I was trying to make a point that if Black Ops were to have just your standard m16's,Ak47's and colt Commando's, it would be just some normal Vietnam game.'' So if Black Ops had the exact same story, but the correct guns it would just be a normal Vietnam game? Why? The story makes the game, not the guns. And there's plenty of weapons that would be correct to the period that haven't been &amp;quot;done to death&amp;quot; (HK-33 w/ 40 rd mag, used by Navy SEALS, Carl Gustav m/45, Remington 7188, the list goes on) What exactly qualifies as bland,unoriginal guns, that if they were included would make the game boring? I just get the impression from you that the only interesting guns in this game are the ones that dont' belong there. My point is that they could have had period correct weapons and it wouldn't have affected the fun factor of the game at all--[[User:Phillb36|Phillb36]] 04:00, 16 November 2010 (UTC) &lt;br /&gt;
::I am more bothered by the guns that didn't make the cut. Why not an M76, a Carl Gustav, a Madsen M50, or an M3 Grease Gun? Sure, they could've, but they didn't, probably on purpose. That brings leads me to what can be an interesting exercise: what would've been better weapons on each level? For the first level (the Cuban one) I would've put in an M2 Carbine and a PPK instead of the M16 and ASP. Other levels? --[[User:Funkychinaman|funkychinaman]] 04:20, 16 November 2010 (UTC)&lt;br /&gt;
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:::You pose an interesting question, but there are actually a lot of different choices so it's one not easily answered. I agree with you on the M-2 carbine, it would be very appropriate for the Cuban level. I feel another good choice would have been one of the Czech SA series of submachine guns. If you've ever seen photos from the Bay of Pigs Invasion, you would have noticed that SA 25 quite a common weapon in the hands of Castro's forces. The FAL is actually historically correct for that level, but it's more likely that was an accident than by design.&lt;br /&gt;
:::I haven't played the game yet, so I'm not familiar with all the levels, but I have some general ideas of what they should have included. For pistols a Browning Hi-Power, and if Treyarch absolutely had to have a machine pistol, they could have used the Stechkin. For SMG's, the Carl Gustav M/45 standard model or suppressed version, and if not that then the Madsen M50. The SA 23,24,25,or 26, a Beretta model 12 w/ 40 round mag instead of the Spectre, maybe the MAT-49 for the NVA/Vietcong, if not the standard version then the suppressed model that was supposedly employed by NVA counter-SOG teams. If the MP-5 is going to be included then the standard MP5A3 should have been used instead of that ugly ass prototype MP5K. &lt;br /&gt;
:::Of course replace the damn SPAS-12 with the Remington 7188. HK33 instead of the AUG. The correct model CAR-15 instead of the flat top Commando. How about the AMD-65 instead of an AKS-74U? I think they should have axed the RPK altogether and perhaps used 2 different Russian machine guns, maybe an older model like the RP-46, and then the PK for the Spetsnaz.--[[User:Phillb36|Phillb36]] 02:53, 17 November 2010 (UTC)&lt;br /&gt;
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::: RPK instead of &amp;quot;''RPK''&amp;quot; in first level. Also AK-47 instead of &amp;quot;''AK-47''&amp;quot; in second one. Vladimirov KPV instead of Minigun would be awesome. --[[User:Werc|Werc]] 14:51, 16 November 2010 (UTC)&lt;br /&gt;
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Also, this game doesnt suck just because of guns. It sucks because its boring, it doesnt have AI and MP is shitty just like in MW2. --[[User:Werc|Werc]] 14:51, 16 November 2010 (UTC)&lt;br /&gt;
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How is the MP shitty, its definitly not, It developed to be much more balanced than MW2 in every way. Although it isnt perfect,(commando lunges...)it certainly makes modern warfare 2 look like crap as a SUBMACHINE GUN....*cough*UMP45*cough* had more power and range than most assualt rifles. As for the people listing the guns that should have been in the game, all I can say is 'sure I wish they added more time appropriate guns like the Carl Gusav and the Greese Gun, but its too late now and its going to be somthing we have to live as there is no point complaining about it on the internet(not trying to say that in harsh or disrespectful way). I feel if we can all sit down , forget all those anchronisms, and just enjoy this game for what it is, a FICTIONAL cold war/ Vietnam Game. Also on a side note, I think if Treyarh were to have focused this game on Vietnam mainly, then we would have all the correct weaponry, but since there going for a 'top secret CIA' type game,they add all these ludacris guns to accomidate the feel and presence of the cold war.---P226 20:03, 16 November 2010 (UTC)&lt;br /&gt;
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== Pistol grips ==&lt;br /&gt;
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Anyone noticed that there isnt gun without pistol grip ? Jeez. They put one even on Mosin. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
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Mosin and ppsh dont have them, characters just hold them like they do.&lt;br /&gt;
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: Maybe in first person. But mosin has actually pistol grip when its in hands of NPC´s.&lt;br /&gt;
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No, they just hold their hand as if they were, when its on their backs or they die and drop it doesnt, its probably due to all other characters carrying pistol grips and they dont want too redo characte rmodeling.&lt;br /&gt;
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== Gold weapon images ==&lt;br /&gt;
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Do we really need all those pictures of the gold camo? [[User:The Wierd It|The Wierd It]] 15:32, 14 November 2010 (UTC)&lt;br /&gt;
: Yeah. It shows how silly and disguisting tis game is.&lt;br /&gt;
Sign your posts. But, I agree that the gold weapon pictures are rather unnecssary. If someone has the PC version of the game, taking pictures of the standard weapons in multiplayer would be greatly appreciated.--[[User:Mattatack92|Mattatack92]] 20:31, 14 November 2010 (UTC)&lt;br /&gt;
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== Semi Auto FAL ==&lt;br /&gt;
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Since it is semi auto only, shouldn't it be renamed to the SLR? [[User:Excalibur01|Excalibur01]] 19:56, 17 November 2010 (UTC)&lt;br /&gt;
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It has a metric reciever and handguards but a SLR-style flash hider... Its a Franken-gun but nowhere near as bad as MW2's FN-FAL was...--[[User:Mattatack92|Mattatack92]] 00:59, 18 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=356682</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=356682"/>
		<updated>2010-11-18T01:00:01Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Semi Auto FAL */&lt;/p&gt;
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&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==AK74u==&lt;br /&gt;
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In game, it is a ak74u, not an aks74u. U=carbine S=folding stock. &lt;br /&gt;
The in game models are all mssing stocks, so are only an ak74u, as they are called in game. It should be noted as such, im sick of having to re change the main page and want to get this cleared up/&lt;br /&gt;
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I don't care if there's no stock, there's no such designation as &amp;quot;AK-74u&amp;quot;.  Also, try unlocking the &amp;quot;grip&amp;quot; attachment for it.  That adds the stock back on. --[[User:HashiriyaR32|HashiriyaR32]] 20:00, 13 November 2010 (UTC)&lt;br /&gt;
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AK74 is base model, u means shortened, s means folding stock, etc. So chopping stock off makes it a 74u&lt;br /&gt;
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I am fully aware of what the designations mean.  Find me an actual AK-74 carbine produced from the factory without the side-folder and actually labelled &amp;quot;AK-74u&amp;quot; (cannot be simply an AKS-74U with the stock detached), and I'll gladly change it back. --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 13 November 2010 (UTC)&lt;br /&gt;
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It doesnt matter how it left the factory, it matters how you modify it. If you put a 4.25 inch barrel and slide on a full sized 1911 do you call it a government model or a commander? I mean its a commander model but left the factory a government.....&lt;br /&gt;
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This isn't the Call of Duty Wiki, kid. We don't promote misinformation as fact like they do there. We refer to and classify firearms as they are in the ''real'' world, not the ''game'' world. That means referring to it by its ''actual'' name (AKS-74U, not AK-74U) and classification (carbine, not SMG). It doesn't matter what it's called in the game. [[User:Spartan198|Spartan198]] 14:09, 14 November 2010 (UTC)&lt;br /&gt;
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Im trying to put the corerect designation, maybe even note there is a ak74 u and a aks74u, remember that we cant say a gun has a folding stock if it has NO stock. a 7.5 inch barreled ar with a stock is a carbine, taking the stock of its an ar pistol, not a ar stockless rifle.&lt;br /&gt;
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But &amp;quot;AK-74U&amp;quot; is ''not'' the correct designation. Look at the [[I Am Legend]] page and you'll note that even though Will Smith's AR is modified to appear as an M4A1 in the movie, we still classify it based on what it ''came out of the factory as'', a Colt Law Enforcement Carbine. Also not that the most recent AK iterations as well as the AN-94 all have side-folding stocks, yet no &amp;quot;S&amp;quot; in their designations. Your AR &amp;quot;pistol&amp;quot; comparison also has no validity in that those so-called &amp;quot;pistols&amp;quot; all fire the same full-sized .223 cal./5.56mm ammunition and as such are pistols ''in name only''. So like HashiriyaR32 said, unless you can provide proof of an actual real life AK-74 carbine ''factory-produced'' without a folding stock and bearing the in-game designation, it stays AKS-74U. You're in the domain of the &amp;quot;gun nerds&amp;quot; and real life fact takes priority over in-game fiction. [[User:Spartan198|Spartan198]] 03:38, 15 November 2010 (UTC)&lt;br /&gt;
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==Accuracy of Game==&lt;br /&gt;
I have Black Ops and have beaten the campaign, while the missions range from 1961 to 1968 the game is LOADED with anachronisms, im not sure an alternate reality would explain for having FAMAS F1s ( ''In fact, FELIN´s'' --[[User:Werc|Werc]]) and AUG A1s in the 1960s. Also they have the M16 in Vietnam with a so-called Masterkey system on it, im not sure that they had Masterkeys in Vietnam but it looks to be an Ithaca 37 stakeout attatched to the M16, also nearly ALL of the NVA soldiers are armed with SPAS-12 which is completely wierd. Any comments from people who have played the game?&lt;br /&gt;
: Yeah, you are right. If this game would be atleast fun. But its boring, MP is even worse than in MW2 ( ''And MW2 had worst MP of all'' ''times'' ), SP is boring like hell. There is nothin such as AI. Storyline is boring an unoriginal. Weapons are both anachronistic and unrealistic. Nothing like kicback even on Mosin Nagant ? '''THIS GAME SUCKS, just like MW2 did''' --[[User:Werc|Werc]] 06:09, 13 November 2010 (UTC)&lt;br /&gt;
::Do you get a nickel from EA every time you rag on the game? And there are many things I can say about the story, but &amp;quot;unoriginal&amp;quot; is not one of them. I have yet to play another FPS where the player is mentally ill and one of the main characters is merely a hallucination. (Unless there's an &amp;quot;A Beautiful Mind&amp;quot; FPS I don't know about.) --[[User:Funkychinaman|funkychinaman]] 18:50, 13 November 2010 (UTC)&lt;br /&gt;
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well i enjoyed it , and if i tape a shotgun under the barrel of my M16 why cant i call it a masterkey . simmons 8492&lt;br /&gt;
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I know that most of the weapons in the game are anachronistic and that's a little bit sad for a cold war game, but a lot of those firearms are never seen in video games, that's one thing that made me like it. Perhaps,I enjoyed the stroryline from the begining to the end, I love the Zombie mode and the multiplayer is great (at least when I play with my friends). --[[User:VillageFroid|VillageFroid]] 19:19, November 11 2010 (UTC)&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
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An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
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At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
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Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
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::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
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I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
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::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
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: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
Hey guys, Zombie mode on Black Ops includes 2 maps, each bringing there own unique cast of characters&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-All classic Nazi Zombies Characters&lt;br /&gt;
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-Five-&lt;br /&gt;
-Fidel Castro (Holding Colt Python)&lt;br /&gt;
-John F. Kennedy (Holding China Lake Launcher)&lt;br /&gt;
-Richard Nixon &lt;br /&gt;
-Character w/ Glasses and Suit (Forget His Name)&lt;br /&gt;
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These maps i have not played that much but from what i have there are these weapons&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-Olympia (Over &amp;amp; Under)&lt;br /&gt;
-Walther MPL&lt;br /&gt;
-PM-63&lt;br /&gt;
-MP-40&lt;br /&gt;
-Mystery Box (Any number of assorted weapons)&lt;br /&gt;
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-Five-&lt;br /&gt;
-Olympia&lt;br /&gt;
-Walther MPL&lt;br /&gt;
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-will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
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Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
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[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
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:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
&lt;br /&gt;
Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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well am i the only one who thinks WAW did a horible job of represting the stoping power of the .45 . i mean the gun does nothing in the game , but in real life its a man stoper. simmons 8492&lt;br /&gt;
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Game balance. That's why [[User:Excalibur01|Excalibur01]] 20:36, 3 November 2010 (UTC)&lt;br /&gt;
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i under stand but the walther is better in that game than the 1911. at least the .45 in COD4 had some good stopingpower to it . i know its a diffrent model but still . simmons 8492&lt;br /&gt;
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and luchy for me , the boys at trayarc made the M1911A1 the manstoper that it is .SEMPER FI!!!  simmons 8492&lt;br /&gt;
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== good decision ==&lt;br /&gt;
&lt;br /&gt;
As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
Cache-Control: max-age=0&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
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It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
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The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
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Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
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There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
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Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
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[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
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The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
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Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
&lt;br /&gt;
Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
&lt;br /&gt;
Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
&lt;br /&gt;
== AUG sans grip ==&lt;br /&gt;
&lt;br /&gt;
What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
&lt;br /&gt;
::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
&lt;br /&gt;
The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
&lt;br /&gt;
: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
&lt;br /&gt;
- The M202 FLASH is confirmed. &lt;br /&gt;
&lt;br /&gt;
- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
&lt;br /&gt;
[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
&lt;br /&gt;
Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
==Not being able to go past vietnam?==&lt;br /&gt;
&lt;br /&gt;
What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
&lt;br /&gt;
:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why did someone add possible weapons? ==&lt;br /&gt;
&lt;br /&gt;
Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
&lt;br /&gt;
[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
== Still a little chance ==&lt;br /&gt;
&lt;br /&gt;
Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
&lt;br /&gt;
The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
&lt;br /&gt;
vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 Folded Stock ==&lt;br /&gt;
&lt;br /&gt;
All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
&lt;br /&gt;
At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
&lt;br /&gt;
At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
&lt;br /&gt;
I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
&lt;br /&gt;
== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
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It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
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:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
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:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Any links to zombies?&lt;br /&gt;
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Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
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Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
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Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
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:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
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== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
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This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
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As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
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:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
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I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
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:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
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I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
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:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
&lt;br /&gt;
:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
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some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
&lt;br /&gt;
So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
&lt;br /&gt;
==Anyone Take Notice?==&lt;br /&gt;
&lt;br /&gt;
During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
&lt;br /&gt;
: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
&lt;br /&gt;
Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
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Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
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You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
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:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
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::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
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You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
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Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
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== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
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Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
&lt;br /&gt;
It really looks like they just took a lot of stuff from mw2 (like those god damned iron sights) and whats the deal putting Troy industries sight on an AUG? How stupid does that even look, couldnt hit shit in real life cuz there is no spacing between the front and rear post! Come on Treyarch i tough u could do better --[[User:Patrickgt|℗Λ✝r&amp;amp;#93;&amp;amp;#91;©Κ]] 02:45, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
&lt;br /&gt;
If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
&lt;br /&gt;
It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Burst M16? ==&lt;br /&gt;
&lt;br /&gt;
When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
&lt;br /&gt;
A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
&lt;br /&gt;
You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question about guns ==&lt;br /&gt;
&lt;br /&gt;
Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
&lt;br /&gt;
I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
&lt;br /&gt;
K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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::They have added slugs to some games. But to name few, Bad Company 2, Fallout: New Vegas and STALKER are one's that come to mind, though I don't think even the majority of game designers (save for a small collection of the minority) that know what a Choke on a shotgun even is. [[User:Draco122|Draco122]] 15:43, 29 October 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
&lt;br /&gt;
was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
&lt;br /&gt;
What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
&lt;br /&gt;
For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
&lt;br /&gt;
So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
&lt;br /&gt;
Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
&lt;br /&gt;
I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
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Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
Oh, oh, I DO!!! :D [[User:Young Gun]]&lt;br /&gt;
&lt;br /&gt;
== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
&lt;br /&gt;
Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
&lt;br /&gt;
It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
&lt;br /&gt;
I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
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Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
&lt;br /&gt;
Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
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Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
:Honestly, I can understand why people complained about Akimbo 1887s. They definitely weren't balanced, since you could fire them almost constantly by staggering your shots until you had to reload. They also had almost insane range (For a video game shotgun), and very high power. I was fine with the single 1887, but I was glad that they nerfed the Akimbos. [[User:Acora|Acora]] 17:02, 4 November 2010 (UTC)&lt;br /&gt;
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And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
&lt;br /&gt;
:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
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:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
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Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
&lt;br /&gt;
:This is most proven on the Skorpion, attaching a grip actually attaches the wire folding stock [[User:Draco122|Draco122]] 14:24, 29 October 2010 (UTC)&lt;br /&gt;
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==Is it just me...==&lt;br /&gt;
&lt;br /&gt;
or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
&lt;br /&gt;
[[User:k9870|k9870]]&lt;br /&gt;
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It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
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No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
&lt;br /&gt;
And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
: Agreed. Kinda bugged by the repetitive sights on some guns myself, but I'm not gonna let it get me down. Most of the guns have their own, correct sights. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
:: Wow dude, you must be from the future seeing as how you are able to form this opinion with a game that hasn't even been released yet. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;br /&gt;
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I just finally see these old obscure guns in games and they put lameass sights on, BTW medal of honors single player was cool (ending was abrupt and anticlimactic though) but online is glitchy and feels unpolished. I want to play COD.&lt;br /&gt;
&lt;br /&gt;
Not really sure about the LAME part, but I'd rather have USABLE sights even if they aren't the originals and seem LAME in other people's eyes. --[[User:HashiriyaR32|HashiriyaR32]] 20:46, 29 October 2010 (UTC)&lt;br /&gt;
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Is it so hard to ask for variety, im sure the stock sights are usable for a game, i may just use an AK online since it doesnt have flip ups.&lt;br /&gt;
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Is it so much to ask them to give us variety in the same type of gun, like stock and stockless MP5 or underfolder AK. performances, it makes no difference, but I like variety in what you pick to shoot with. [[User:Excalibur01|Excalibur01]] 01:19, 30 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== *SPOILER* Zombie Mode Characters. ==&lt;br /&gt;
&lt;br /&gt;
Hey, just saw the intro video for zombie mode. It seems you play as John F Kennedy, Richard Nixon, Some CIA Bloke and Fidel Castro... Heres the link:[http://www.youtube.com/watch?v=HnbhcHCP24g]r&lt;br /&gt;
::That fourth guy would appear to be Robert McNamara, JFK and LBJ's Sec of Defense. Why not just LBJ? Or Bobby Kennedy? They couldn't find two voice actors to do bad Bahston/Kennedy accents? (&amp;quot;Er-eh, toss me another maaahg!&amp;quot;) --[[User:Funkychinaman|funkychinaman]] 18:52, 1 November 2010 (UTC)&lt;br /&gt;
Awsome.--[[User:Mattatack92|Mattatack92]] 23:59, 31 October 2010 (UTC)&lt;br /&gt;
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: These guys are only on bonus map that you get after finishing campaign. There are some random US sosldiers fighting Nazi Zombies in normal zombie mode. --[[User:Werc|Werc]] 05:11, 1 November 2010 (UTC)&lt;br /&gt;
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Damn, i love cigars but hate commies. [[user:k9870|k987]]&lt;br /&gt;
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Zombies better be commies, killing nazis got old i want to shoot commie zobies.&lt;br /&gt;
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:Is it just me, or would LBJ be better replaced by LHO? (Lee Harvey Oswald.)&lt;br /&gt;
::Only if he could only carry three bullets at one time. [[User:Acora|Acora]] 16:47, 4 November 2010 (UTC)&lt;br /&gt;
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==&amp;quot;escape the past&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
Its a achievemnet listed, does this imply time travel?&lt;br /&gt;
-k9870&lt;br /&gt;
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Or that something one of the characters did is going to come back to bite them in the arse. [[User:The Wierd It|The Wierd It]] 11:34, 1 November 2010 (UTC)&lt;br /&gt;
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If it's time travel I'm tearing someone at Treyarch a new one--[[User:Chrausis|Chrausis]] 23:21, 1 November 2010 (UTC)&lt;br /&gt;
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:Don't get so defensive over a title. It could be a really cool section, forcing the player to battle his way out of his hometown. Or, maybe time travel. &amp;gt;.&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 23:31, 1 November 2010 (UTC)&lt;br /&gt;
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Nah I meant it all in good humour XD --[[User:Chrausis|Chrausis]] 23:44, 1 November 2010 (UTC)&lt;br /&gt;
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I highly doubt that it's actual time travel. From what we've seen and has been speculated, the majority of the campaign will take place as memories of Black Ops missions that the main characters participated in. No time travel, just photographic memories. [[User:Acora|Acora]] 16:51, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Videos confirm various unknowns==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=nrNoLz4gC60&amp;amp;feature=mfu_in_order&amp;amp;playnext=1&amp;amp;videos=dvWBYFCAcck]&lt;br /&gt;
&lt;br /&gt;
Among a few things, this video confirms that the G11 is burst fire only, and at the exceptional rate we expect. The poster has posted about many other of the weapons, also confirming that Full Auto is a pistol attachment for the CV-75. [[User:Dannysaysnoo|Dannysaysnoo]] 20:19, 1 November 2010 (UTC)&lt;br /&gt;
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== Golden Guns are Fugly ==&lt;br /&gt;
&lt;br /&gt;
I mean take a look at this!&lt;br /&gt;
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[[Image:Golden_PSG1.jpg‎|200px|thumb|none|Golden PSG1]]&lt;br /&gt;
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[[Image:Golden_WA2000.jpg|200px|thumb|none|Golden WA2000]]&lt;br /&gt;
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[[Image:Golden_Stakeout.jpg‎|200px|thumb|none|Golden Ithaca Stakeout]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden_HS-10.jpg|200px|thumb|none|Golden HS-10]]&lt;br /&gt;
&lt;br /&gt;
Also, it would appear the the Ithaca M37 IS the Stakeout version and not the Trench Gun version we initially believed [[User:Draco122|Draco122]] 13:39, 2 November 2010 (UTC)&lt;br /&gt;
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:I thought golden guns were fugly before. &amp;gt;&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 21:18, 2 November 2010 (UTC)&lt;br /&gt;
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:That doesn't even look like real gold, it looks spray painted on! [[User:Draco122|Draco122]] 09:50, 3 November 2010 (UTC)&lt;br /&gt;
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The gold guns look terribad, probably will avoid using gold camo altogether :C --[[User:Chrausis|Chrausis]] 00:05, 3 November 2010 (UTC)&lt;br /&gt;
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:Why spend money on gun colours, when you can just buy gun attachements? :D [[User:Dannysaysnoo|Dannysaysnoo]] 20:58, 3 November 2010 (UTC)&lt;br /&gt;
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:^ This. --[[User:Chrausis|Chrausis]] 23:01, 3 November 2010 (UTC)&lt;br /&gt;
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Eh, still gonna make my Duke of New York class with a gold Mac-10 and a nickel (I swear I saw a nickel or 'silver' camo) Python. [[User:BeardedHoplite|BeardedHoplite]] 23:23, 3 November 2010 (UTC)&lt;br /&gt;
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:Not sure it was confirmed, I think there was rumors flying around but nothing concrete. Besides, I don't think camo patterns can be applied to secondaries, which is lame. --[[User:Chrausis|Chrausis]] 09:09, 4 November 2010 (UTC)&lt;br /&gt;
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:: Have you heard that even ACOG´s can be added on pistols ? This game is gonna suck.&lt;br /&gt;
:::Because the fact that you can put a scope on a high powered revolver (Something that's doable and often useful in real life) means that the game automatically sucks. Thank you for your insight. Also, sign your posts. [[User:Acora|Acora]] 16:54, 4 November 2010 (UTC)&lt;br /&gt;
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Only python can take an acog. And as to golden guns you only use them if you want to and it looks like you can do it for individual guns instead of the whole damn class its in.&lt;br /&gt;
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The Python's recoil with the ACOG looks pretty balanced, I'm not too bothered about it. Besides, is pretty cool that Treyarch are doing something a bit different. --[[User:Chrausis|Chrausis]] 17:51, 4 November 2010 (UTC)&lt;br /&gt;
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:I just added pictures of all the golden guns, they are pretty gross. I would never waste any fake money to buy them.&lt;br /&gt;
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==just watched zomie gameplay==&lt;br /&gt;
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pentagon level, the zombies were  amix of original nazi zombies and pentagon workers turned to zombies (were wearing shirt/tie)&lt;br /&gt;
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Why cant they have communist zombies, seriously?&lt;br /&gt;
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[[user:k9870|k9870]&lt;br /&gt;
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:I guess they don't want to offend anyone who might be communist. --[[User:Chrausis|Chrausis]] 23:07, 4 November 2010 (UTC)&lt;br /&gt;
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I still hope there's some Nazi ones left. [[User:BeardedHoplite|BeardedHoplite]] 23:28, 4 November 2010 (UTC)&lt;br /&gt;
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Nazis made sense in ww2, but thats been done, we want something new, commie zombies.&lt;br /&gt;
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From what I've seen, the WaW characters are returning to fight straight Nazi zombies, JFK and friends fight Pentagon zombies in the Pentagon, and there's another with Russian zombies in Winter camo (that's shown on that GKNOVA6 website right now). [[User:Swamples|Swamples]] 04:30, 5 November 2010 (UTC)&lt;br /&gt;
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The JFK/Nixon/Castro/McNamara level is a bonus level at the end of the game, not the actual zombies mode. The real zombies mode features some new guys in some labs (as seen on GKNOVA6) most probably russian special forces. It will include communist zombies. and the characters from W@w are in it if you buy hardened --[[User:Smish34|Smish34]] 11:39, 7 November 2010 (UTC)&lt;br /&gt;
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I hope the pentagon level is 4 player co op so i can play with friends&lt;br /&gt;
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==Interview with the military advisor==&lt;br /&gt;
Here is the link to the interview with the Call of Duty: Black Ops military advisor if anyone is interested in reading it. [http://www.3news.co.nz/Call-of-Duty-Black-Ops-military-advisor-interview/tabid/418/articleID/185313/Default.aspx] --[[User:ThePotShot|ThePotShot]] 16:13, 8 November 2010 (UTC)&lt;br /&gt;
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:Unfortunately, that Advisor doesnt know anything about weapons. Or any kind of warfare. --[[User:Werc|Werc]] 11:45, 9 November 2010 (UTC)&lt;br /&gt;
Of course your in a position to judge him right...--[[User:AdAstra2009|AdAstra2009]] 02:56, 10 November 2010 (UTC)&lt;br /&gt;
:Yes, god forbid Treyarch try and make a fun game, instead of a military simulator. Fun? What's that?! [[User:Dannysaysnoo|Dannysaysnoo]] 10:52, 10 November 2010 (UTC)&lt;br /&gt;
:: But game can be fun even with realistic weapons or good AI of enemies.&lt;br /&gt;
Unfortunately, Treyarch went in MW2 way and instead of making enemy AI better, they spawned twice as much of them.&lt;br /&gt;
:::No one says COD was ever a military simulator, but a M16/M203 turning up during the Bay of Pigs invasion would seem to be a &amp;quot;bit&amp;quot; out of place. Now that we know the singleplayer is set between 1961 and 1968, any arguments about the game taking place in some era that justifies the anachronisms has become irrelevant.&lt;br /&gt;
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==Just putting this out there==&lt;br /&gt;
Does anyone else believe that now that the game's actually out and we can get higher quality screenshots, that the old low quality caps be removed? Or maybe the entire page be redone so it looks a little more consistent because you have a low quality shot from an online video then a high quality ingame cap from the game. I'm just saying it probably would look better. --[[User:Subiefan98|Subiefan98]] 01:33, 11 November 2010 (UTC)&lt;br /&gt;
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I agree that the low-quality screencaps should be removed ASAP.  I'll try to post some as I go through the single-player campaign, but eventually, they too may need to be replaced.  I'm running it on 960x600 with no AA for playability. --[[User:HashiriyaR32|HashiriyaR32]] 02:17, 11 November 2010 (UTC)&lt;br /&gt;
:This page also need screencaps from the Zombies mode. I was unable to get the Thundergun (a two-shot sound wave gun that resembles a modern rocket launcher) and the Ray gun due to the constant waves of zombies that may sneak up on you and kill you easily, large number of barriers (too many to defend), and the poor weapons you receive in the early rounds. - [[User:Kenny99|Kenny99]] 20:29, 13 November 2010 (UTC)&lt;br /&gt;
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I just finished single-player, and I've got tons of caps available.  I'll try to upload that are relevant and in need later --[[User:HashiriyaR32|HashiriyaR32]] 04:18, 16 November 2010 (UTC)&lt;br /&gt;
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== Impressions So Far? ==&lt;br /&gt;
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What do you guys thinks of the game so far? My only dissapointment is that they have decided to remove the front sight when you use optics. Other than that, the guns look fantastic.--[[User:Mattatack92|Mattatack92]] 05:36, 11 November 2010 (UTC)&lt;br /&gt;
:I think it's alright, I haven't played campaign yet since the game is my roommate's so we've only been playing on Live. I think the only thing I'm not really liking so far is that they took away the slip-screen Special Ops. As for the guns, pretty much the same as yours along with the whole flame thrower thing, I just think it is rather ridiculous.--[[User:ThePotShot|ThePotShot]] 06:13, 11 November 2010 (UTC)&lt;br /&gt;
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:Boring. SP is short, unoriginal ('' This wont matter as MoH had short SP too. But it was atleast fun. Atmospheric and realistic fun. While its boring, unatmospheric and completely unoriginal in BO'' ) . There isnt anything like AI. Too many boring scripts. To the guns : They are anachronistic and unrealistic. It feels strange encountering NVA with Spas-12. MP is same like in MW2 ('' Read - Crappy'' ) with tons of spammed killstreasks etc.&lt;br /&gt;
:This game deserves '''5/10''', nothing more. Oh, and do not think i have something against Treyarch. I hated MW2 too. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
I like it. SP was a bit of a mind fuck at times, and the AI could have been better, but 98% of the time I was having fun. MP is mostly good, better than MW2, though over the last 12 hours I started seeing some tubers. Yes it's anachronistic and ridiculous, but if I wanted an exact simulation of war I'd join the CF. Aside from some maps, I like it far more (In every way) than MW2. Galil w/ red dot &amp;amp; suppressor + 1911 w/ extended mags = awesomeness. --[[User:Crazycrankle|Crazycrankle]] 15:09, 11 November 2010 (UTC)&lt;br /&gt;
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The story is actually pretty decent, better than the sponataneous betrayals of MW2. The voice acting is also, suprisingly, very well done. I really don't play multiplayer alot, but it's more balanced than MW2. [[User:BeardedHoplite|BeardedHoplite]] 15:20, 11 November 2010 (UTC)&lt;br /&gt;
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The constant flashes on the screen is annoying as hell. Almost gave me a seizure. [[User:Excalibur01|Excalibur01]] 15:53, 11 November 2010 (UTC)&lt;br /&gt;
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The campaign was a bit hard to follow at first, but it comes together nicely in the end. Yes, the weapons are ludicrous (not even ridiculous, beyond ridiculous,) but oh well, I can live with it. --[[User:Funkychinaman|funkychinaman]] 16:30, 11 November 2010 (UTC)&lt;br /&gt;
:Pretty much, I'll give this game a 9.2/10. The multiplayer and content is better and improved from Modern Warfare 2, but the campaign is a bit too short (only 15 missions :() and there's some minor complicated glitches in frame rate. Overall, the game is much better than Modern Warfare 2 and a good recommendation. - [[User:Kenny99|Kenny99]] 20:24, 13 November 2010 (UTC)&lt;br /&gt;
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To be honest guys I just ignore the ancronistic weaponry as it really doesnt matter in the long run. Lets face it, saying a game will suck because theres some AUGs in the 'nam era is just plain ludacris. If Treyarch decided to stick to realistic guns of that period, we would just end up with a bunch of bland, unoriginal guns we have all seen before, making this game both an unnecisary COD sequel and just another crappy Vietnam game that flops. Now that thats out of my system I can say with all honesty that this game is very addicting and its finnally a challenge to kill people(5-6 shots for a kill rather than 3-4 shots a kill in MW2). This game is a way more fun experince than MW2 and finally shows the potential of Teyarch development team. ---P226 21:24, 14 November 2010 (UTC)&lt;br /&gt;
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: I agree, you people take the weapons accuracy way too seriously. What the hell did you expect from a mainstream video game? The only games that are ever  100% accurate with the guns, lets face, are awful. At least this games fun. Hate it for any other reason, that's fine I'll respect that. Hate it for  innaccuracies when you really should be used to by know, and that's just ridiculous. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:38, 15 November 2010 (UTC)&lt;br /&gt;
:: You and P226 have both just contradicted yourselves. On the one hand you state it's ridiculous to say a game sucks because of the guns, but then go on to say games that have accurate depictions of guns suck. If the game is fun, it's going to be fun whether the guns are accurate or not. I can't believe that if Black Ops had the correct weapons in it that it suddenly wouldn't be fun anymore. Perhaps you can give an explanation of how this would be so?&lt;br /&gt;
::''If Treyarch decided to stick to realistic guns of that period, we would just end up with a bunch of bland, unoriginal guns we have all seen before, making this game both an unnecisary COD sequel and just another crappy Vietnam game that flops.'' &lt;br /&gt;
::I have to totally disagree with this statement. If Treyarch had used firearms of the period, we would have ended up with weapons that, to my knowledge, have never before been used in a video game. I have mentioned in other posts how the Remington 7188, an automatic shotgun that was really used by the NAVY seals in Vietnam could have been used in Black Ops. Instead we get the SPAS-12, which didn't exist at the time, and has been used in a million other video games. Which is the &amp;quot;bland, unoriginal&amp;quot; gun here? I'm gonna have to say the SPAS-12. Of course, if Treyarch had used the period correct shotgun the game would all of a sudden not be fun anymore and would suck, right? &lt;br /&gt;
::''The only games that are ever  100% accurate with the guns, lets face, are awful.'' I find this statement hard to believe. Would you care to back this up with some examples?--[[User:Phillb36|Phillb36]] 04:39, 15 November 2010 (UTC)&lt;br /&gt;
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I never said having a game with correct guns of that period is going to be bad, I was trying to make a point that if Black Ops were to have just your standard m16's,Ak47's and colt Commando's, it would be just some normal Vietnam game. Also, all the guns above have been done to death in every video game none to man (though they are nice to have to fill in weapon slots), in my opinion I find the Galil as sweet( and different) Assualt Rifle, Ancronistic or not. If your the kind of guy who can't get over the fact that your using guns lke the AK'''74'''u and the CZ'''75''' in 1968, then this isn't the game for you.  ---P226 18:47, 15 November 2010 (UTC)&lt;br /&gt;
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:I don't know if you guys remember &amp;quot;Men of Valor,&amp;quot; but it was a Vietnam FPS that came out a few years ago. It was developed by the same studio that did MoH: AA, so it felt a lot like MoH: Vietnam.) All the weapons were historically accurate, nothing was out of place, but if you've never heard of it, I'm not surprised. The game isn't bad, but it's not great, and it's flawed. The weapons were correct, but there weren't that many, and many of the weapons were just variations on the same weapon. (M16 and CAR-15, M14 and M21, and AK-47 and Type 56, and you couldn't share ammo for some reason.) Thus, you can make a game like BO that has ludicrously anachronistic weapons and have the biggest media launch of all time, or a game like Men of Valor that has historically accurate (and yes, boring) weapons and have it be unknown to the general gaming public. (You should try out Men of Valor though. If you have an original Xbox, you can get it new for a penny. It's not backwards compatible though.) --[[User:Funkychinaman|funkychinaman]] 21:36, 15 November 2010 (UTC)&lt;br /&gt;
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: I just might have to pick that up. And when I said the games with 100% accurate weapons suck, I didn't mean they sucked because of the guns, I meant that every game I could think of that was ultra-realistic just simply wasn't fun. No contradiction. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:54, 16 November 2010 (UTC)&lt;br /&gt;
:You all seem to say the guns don't matter, but then show your disdain for having the correct weapons in the game, as if this would somehow make it boring. ''I never said having a game with correct guns of that period is going to be bad, I was trying to make a point that if Black Ops were to have just your standard m16's,Ak47's and colt Commando's, it would be just some normal Vietnam game.'' So if Black Ops had the exact same story, but the correct guns it would just be a normal Vietnam game? Why? The story makes the game, not the guns. And there's plenty of weapons that would be correct to the period that haven't been &amp;quot;done to death&amp;quot; (HK-33 w/ 40 rd mag, used by Navy SEALS, Carl Gustav m/45, Remington 7188, the list goes on) What exactly qualifies as bland,unoriginal guns, that if they were included would make the game boring? I just get the impression from you that the only interesting guns in this game are the ones that dont' belong there. My point is that they could have had period correct weapons and it wouldn't have affected the fun factor of the game at all--[[User:Phillb36|Phillb36]] 04:00, 16 November 2010 (UTC) &lt;br /&gt;
::I am more bothered by the guns that didn't make the cut. Why not an M76, a Carl Gustav, a Madsen M50, or an M3 Grease Gun? Sure, they could've, but they didn't, probably on purpose. That brings leads me to what can be an interesting exercise: what would've been better weapons on each level? For the first level (the Cuban one) I would've put in an M2 Carbine and a PPK instead of the M16 and ASP. Other levels? --[[User:Funkychinaman|funkychinaman]] 04:20, 16 November 2010 (UTC)&lt;br /&gt;
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:::You pose an interesting question, but there are actually a lot of different choices so it's one not easily answered. I agree with you on the M-2 carbine, it would be very appropriate for the Cuban level. I feel another good choice would have been one of the Czech SA series of submachine guns. If you've ever seen photos from the Bay of Pigs Invasion, you would have noticed that SA 25 quite a common weapon in the hands of Castro's forces. The FAL is actually historically correct for that level, but it's more likely that was an accident than by design.&lt;br /&gt;
:::I haven't played the game yet, so I'm not familiar with all the levels, but I have some general ideas of what they should have included. For pistols a Browning Hi-Power, and if Treyarch absolutely had to have a machine pistol, they could have used the Stechkin. For SMG's, the Carl Gustav M/45 standard model or suppressed version, and if not that then the Madsen M50. The SA 23,24,25,or 26, a Beretta model 12 w/ 40 round mag instead of the Spectre, maybe the MAT-49 for the NVA/Vietcong, if not the standard version then the suppressed model that was supposedly employed by NVA counter-SOG teams. If the MP-5 is going to be included then the standard MP5A3 should have been used instead of that ugly ass prototype MP5K. &lt;br /&gt;
:::Of course replace the damn SPAS-12 with the Remington 7188. HK33 instead of the AUG. The correct model CAR-15 instead of the flat top Commando. How about the AMD-65 instead of an AKS-74U? I think they should have axed the RPK altogether and perhaps used 2 different Russian machine guns, maybe an older model like the RP-46, and then the PK for the Spetsnaz.--[[User:Phillb36|Phillb36]] 02:53, 17 November 2010 (UTC)&lt;br /&gt;
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::: RPK instead of &amp;quot;''RPK''&amp;quot; in first level. Also AK-47 instead of &amp;quot;''AK-47''&amp;quot; in second one. Vladimirov KPV instead of Minigun would be awesome. --[[User:Werc|Werc]] 14:51, 16 November 2010 (UTC)&lt;br /&gt;
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Also, this game doesnt suck just because of guns. It sucks because its boring, it doesnt have AI and MP is shitty just like in MW2. --[[User:Werc|Werc]] 14:51, 16 November 2010 (UTC)&lt;br /&gt;
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How is the MP shitty, its definitly not, It developed to be much more balanced than MW2 in every way. Although it isnt perfect,(commando lunges...)it certainly makes modern warfare 2 look like crap as a SUBMACHINE GUN....*cough*UMP45*cough* had more power and range than most assualt rifles. As for the people listing the guns that should have been in the game, all I can say is 'sure I wish they added more time appropriate guns like the Carl Gusav and the Greese Gun, but its too late now and its going to be somthing we have to live as there is no point complaining about it on the internet(not trying to say that in harsh or disrespectful way). I feel if we can all sit down , forget all those anchronisms, and just enjoy this game for what it is, a FICTIONAL cold war/ Vietnam Game. Also on a side note, I think if Treyarh were to have focused this game on Vietnam mainly, then we would have all the correct weaponry, but since there going for a 'top secret CIA' type game,they add all these ludacris guns to accomidate the feel and presence of the cold war.---P226 20:03, 16 November 2010 (UTC)&lt;br /&gt;
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== Pistol grips ==&lt;br /&gt;
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Anyone noticed that there isnt gun without pistol grip ? Jeez. They put one even on Mosin. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
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Mosin and ppsh dont have them, characters just hold them like they do.&lt;br /&gt;
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: Maybe in first person. But mosin has actually pistol grip when its in hands of NPC´s.&lt;br /&gt;
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No, they just hold their hand as if they were, when its on their backs or they die and drop it doesnt, its probably due to all other characters carrying pistol grips and they dont want too redo characte rmodeling.&lt;br /&gt;
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== Gold weapon images ==&lt;br /&gt;
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Do we really need all those pictures of the gold camo? [[User:The Wierd It|The Wierd It]] 15:32, 14 November 2010 (UTC)&lt;br /&gt;
: Yeah. It shows how silly and disguisting tis game is.&lt;br /&gt;
Sign your posts. But, I agree that the gold weapon pictures are rather unnecssary. If someone has the PC version of the game, taking pictures of the standard weapons in multiplayer would be greatly appreciated.--[[User:Mattatack92|Mattatack92]] 20:31, 14 November 2010 (UTC)&lt;br /&gt;
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== Semi Auto FAL ==&lt;br /&gt;
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Since it is semi auto only, shouldn't it be renamed to the SLR? [[User:Excalibur01|Excalibur01]] 19:56, 17 November 2010 (UTC)&lt;br /&gt;
It has a metric reciever and handguards but a SLR-style flash hider... Its a Franken-gun but nowhere near as bad as MW2's FN-FAL was...--[[User:Mattatack92|Mattatack92]] 00:59, 18 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=355637</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=355637"/>
		<updated>2010-11-14T20:31:52Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Gold weapon images */&lt;/p&gt;
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&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==AK74u==&lt;br /&gt;
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In game, it is a ak74u, not an aks74u. U=carbine S=folding stock. &lt;br /&gt;
The in game models are all mssing stocks, so are only an ak74u, as they are called in game. It should be noted as such, im sick of having to re change the main page and want to get this cleared up/&lt;br /&gt;
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I don't care if there's no stock, there's no such designation as &amp;quot;AK-74u&amp;quot;.  Also, try unlocking the &amp;quot;grip&amp;quot; attachment for it.  That adds the stock back on. --[[User:HashiriyaR32|HashiriyaR32]] 20:00, 13 November 2010 (UTC)&lt;br /&gt;
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AK74 is base model, u means shortened, s means folding stock, etc. So chopping stock off makes it a 74u&lt;br /&gt;
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I am fully aware of what the designations mean.  Find me an actual AK-74 carbine produced from the factory without the side-folder and actually labelled &amp;quot;AK-74u&amp;quot; (cannot be simply an AKS-74U with the stock detached), and I'll gladly change it back. --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 13 November 2010 (UTC)&lt;br /&gt;
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It doesnt matter how it left the factory, it matters how you modify it. If you put a 4.25 inch barrel and slide on a full sized 1911 do you call it a government model or a commander? I mean its a commander model but left the factory a government.....&lt;br /&gt;
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This isn't the Call of Duty Wiki, kid. We don't promote misinformation as fact like they do there. We refer to and classify firearms as they are in the ''real'' world, not the ''game'' world. That means referring to it by its ''actual'' name (AKS-74U, not AK74U) and classification (carbine, not SMG). It doesn't matter what it's called in the game. [[User:Spartan198|Spartan198]] 14:09, 14 November 2010 (UTC)&lt;br /&gt;
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Im trying to put the corerect designation, maybe even note there is a ak74 u and a aks74u, remember that we cant say a gun has a folding stock if it has NO stock. a 7.5 inch barreled ar with a stock is a carbine, taking the stock of its an ar pistol, not a ar stockless rifle.&lt;br /&gt;
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==Accuracy of Game==&lt;br /&gt;
I have Black Ops and have beaten the campaign, while the missions range from 1961 to 1968 the game is LOADED with anachronisms, im not sure an alternate reality would explain for having FAMAS F1s ( ''In fact, FELIN´s'' --[[User:Werc|Werc]]) and AUG A1s in the 1960s. Also they have the M16 in Vietnam with a so-called Masterkey system on it, im not sure that they had Masterkeys in Vietnam but it looks to be an Ithaca 37 stakeout attatched to the M16, also nearly ALL of the NVA soldiers are armed with SPAS-12 which is completely wierd. Any comments from people who have played the game?&lt;br /&gt;
: Yeah, you are right. If this game would be atleast fun. But its boring, MP is even worse than in MW2 ( ''And MW2 had worst MP of all'' ''times'' ), SP is boring like hell. There is nothin such as AI. Storyline is boring an unoriginal. Weapons are both anachronistic and unrealistic. Nothing like kicback even on Mosin Nagant ? '''THIS GAME SUCKS, just like MW2 did''' --[[User:Werc|Werc]] 06:09, 13 November 2010 (UTC)&lt;br /&gt;
::Do you get a nickel from EA every time you rag on the game? And there are many things I can say about the story, but &amp;quot;unoriginal&amp;quot; is not one of them. I have yet to play another FPS where the player is mentally ill and one of the main characters is merely a hallucination. (Unless there's an &amp;quot;A Beautiful Mind&amp;quot; FPS I don't know about.) --[[User:Funkychinaman|funkychinaman]] 18:50, 13 November 2010 (UTC)&lt;br /&gt;
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well i enjoyed it , and if i tape a shotgun under the barrel of my M16 why cant i call it a masterkey . simmons 8492&lt;br /&gt;
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I know that most of the weapons in the game are anachronistic and that's a little bit sad for a cold war game, but a lot of those firearms are never seen in video games, that's one thing that made me like it. Perhaps,I enjoyed the stroryline from the begining to the end, I love the Zombie mode and the multiplayer is great (at least when I play with my friends). --[[User:VillageFroid|VillageFroid]] 19:19, November 11 2010 (UTC)&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
&lt;br /&gt;
An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
&lt;br /&gt;
At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
&lt;br /&gt;
Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
&lt;br /&gt;
:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
&lt;br /&gt;
I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
&lt;br /&gt;
::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==zombie mode==&lt;br /&gt;
Hey guys, Zombie mode on Black Ops includes 2 maps, each bringing there own unique cast of characters&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-All classic Nazi Zombies Characters&lt;br /&gt;
&lt;br /&gt;
-Five-&lt;br /&gt;
-Fidel Castro (Holding Colt Python)&lt;br /&gt;
-John F. Kennedy (Holding China Lake Launcher)&lt;br /&gt;
-Richard Nixon &lt;br /&gt;
-Character w/ Glasses and Suit (Forget His Name)&lt;br /&gt;
&lt;br /&gt;
These maps i have not played that much but from what i have there are these weapons&lt;br /&gt;
-Kind Der Untoten-&lt;br /&gt;
-Olympia (Over &amp;amp; Under)&lt;br /&gt;
-Walther MPL&lt;br /&gt;
-PM-63&lt;br /&gt;
-MP-40&lt;br /&gt;
-Mystery Box (Any number of assorted weapons)&lt;br /&gt;
&lt;br /&gt;
-Five-&lt;br /&gt;
-Olympia&lt;br /&gt;
-Walther MPL&lt;br /&gt;
&lt;br /&gt;
-will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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&lt;br /&gt;
==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
&lt;br /&gt;
==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
&lt;br /&gt;
AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
&lt;br /&gt;
-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
&lt;br /&gt;
http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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&lt;br /&gt;
== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
&lt;br /&gt;
Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
&lt;br /&gt;
::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
&lt;br /&gt;
AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
&lt;br /&gt;
More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
&lt;br /&gt;
== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
&lt;br /&gt;
Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
&lt;br /&gt;
[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
&lt;br /&gt;
Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
&lt;br /&gt;
:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
&lt;br /&gt;
I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
&lt;br /&gt;
== Un-identified guns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
&lt;br /&gt;
No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
&lt;br /&gt;
Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
&lt;br /&gt;
In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
&lt;br /&gt;
It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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well am i the only one who thinks WAW did a horible job of represting the stoping power of the .45 . i mean the gun does nothing in the game , but in real life its a man stoper. simmons 8492&lt;br /&gt;
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Game balance. That's why [[User:Excalibur01|Excalibur01]] 20:36, 3 November 2010 (UTC)&lt;br /&gt;
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i under stand but the walther is better in that game than the 1911. at least the .45 in COD4 had some good stopingpower to it . i know its a diffrent model but still . simmons 8492&lt;br /&gt;
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and luchy for me , the boys at trayarc made the M1911A1 the manstoper that it is .SEMPER FI!!!  simmons 8492&lt;br /&gt;
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== good decision ==&lt;br /&gt;
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As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
(UTC)&lt;br /&gt;
&lt;br /&gt;
Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
&lt;br /&gt;
== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
&lt;br /&gt;
Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
&lt;br /&gt;
What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
&lt;br /&gt;
* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
&lt;br /&gt;
[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
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- The M202 FLASH is confirmed. &lt;br /&gt;
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- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
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- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
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: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
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You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
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:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
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== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
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Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
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[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
&lt;br /&gt;
What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
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[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
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: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
&lt;br /&gt;
[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
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The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
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I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
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== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bad Feeling ==&lt;br /&gt;
&lt;br /&gt;
After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
&lt;br /&gt;
[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
&lt;br /&gt;
:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
&lt;br /&gt;
:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
&lt;br /&gt;
:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
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== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
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:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
&lt;br /&gt;
I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
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:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
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some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
&lt;br /&gt;
Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
&lt;br /&gt;
You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
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:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
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it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
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It really looks like they just took a lot of stuff from mw2 (like those god damned iron sights) and whats the deal putting Troy industries sight on an AUG? How stupid does that even look, couldnt hit shit in real life cuz there is no spacing between the front and rear post! Come on Treyarch i tough u could do better --[[User:Patrickgt|℗Λ✝r&amp;amp;#93;&amp;amp;#91;©Κ]] 02:45, 13 November 2010 (UTC)&lt;br /&gt;
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== Enfield ==&lt;br /&gt;
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Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
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:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
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:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
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::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
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Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
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If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
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It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
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I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
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You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
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Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
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It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
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Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
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Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
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When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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::They have added slugs to some games. But to name few, Bad Company 2, Fallout: New Vegas and STALKER are one's that come to mind, though I don't think even the majority of game designers (save for a small collection of the minority) that know what a Choke on a shotgun even is. [[User:Draco122|Draco122]] 15:43, 29 October 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
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The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
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For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
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So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
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Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
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Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
Oh, oh, I DO!!! :D [[User:Young Gun]]&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
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Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
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:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
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[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
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@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
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Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
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It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
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So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
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I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
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Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
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Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
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Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
:Honestly, I can understand why people complained about Akimbo 1887s. They definitely weren't balanced, since you could fire them almost constantly by staggering your shots until you had to reload. They also had almost insane range (For a video game shotgun), and very high power. I was fine with the single 1887, but I was glad that they nerfed the Akimbos. [[User:Acora|Acora]] 17:02, 4 November 2010 (UTC)&lt;br /&gt;
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And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
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:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
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== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
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*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
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:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
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Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
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== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
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I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
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:This is most proven on the Skorpion, attaching a grip actually attaches the wire folding stock [[User:Draco122|Draco122]] 14:24, 29 October 2010 (UTC)&lt;br /&gt;
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==Is it just me...==&lt;br /&gt;
&lt;br /&gt;
or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
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[[User:k9870|k9870]]&lt;br /&gt;
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It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
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No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
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And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
: Agreed. Kinda bugged by the repetitive sights on some guns myself, but I'm not gonna let it get me down. Most of the guns have their own, correct sights. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
:: Wow dude, you must be from the future seeing as how you are able to form this opinion with a game that hasn't even been released yet. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;br /&gt;
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I just finally see these old obscure guns in games and they put lameass sights on, BTW medal of honors single player was cool (ending was abrupt and anticlimactic though) but online is glitchy and feels unpolished. I want to play COD.&lt;br /&gt;
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Not really sure about the LAME part, but I'd rather have USABLE sights even if they aren't the originals and seem LAME in other people's eyes. --[[User:HashiriyaR32|HashiriyaR32]] 20:46, 29 October 2010 (UTC)&lt;br /&gt;
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Is it so hard to ask for variety, im sure the stock sights are usable for a game, i may just use an AK online since it doesnt have flip ups.&lt;br /&gt;
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Is it so much to ask them to give us variety in the same type of gun, like stock and stockless MP5 or underfolder AK. performances, it makes no difference, but I like variety in what you pick to shoot with. [[User:Excalibur01|Excalibur01]] 01:19, 30 October 2010 (UTC)&lt;br /&gt;
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== *SPOILER* Zombie Mode Characters. ==&lt;br /&gt;
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Hey, just saw the intro video for zombie mode. It seems you play as John F Kennedy, Richard Nixon, Some CIA Bloke and Fidel Castro... Heres the link:[http://www.youtube.com/watch?v=HnbhcHCP24g]r&lt;br /&gt;
::That fourth guy would appear to be Robert McNamara, JFK and LBJ's Sec of Defense. Why not just LBJ? Or Bobby Kennedy? They couldn't find two voice actors to do bad Bahston/Kennedy accents? (&amp;quot;Er-eh, toss me another maaahg!&amp;quot;) --[[User:Funkychinaman|funkychinaman]] 18:52, 1 November 2010 (UTC)&lt;br /&gt;
Awsome.--[[User:Mattatack92|Mattatack92]] 23:59, 31 October 2010 (UTC)&lt;br /&gt;
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: These guys are only on bonus map that you get after finishing campaign. There are some random US sosldiers fighting Nazi Zombies in normal zombie mode. --[[User:Werc|Werc]] 05:11, 1 November 2010 (UTC)&lt;br /&gt;
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Damn, i love cigars but hate commies. [[user:k9870|k987]]&lt;br /&gt;
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Zombies better be commies, killing nazis got old i want to shoot commie zobies.&lt;br /&gt;
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:Is it just me, or would LBJ be better replaced by LHO? (Lee Harvey Oswald.)&lt;br /&gt;
::Only if he could only carry three bullets at one time. [[User:Acora|Acora]] 16:47, 4 November 2010 (UTC)&lt;br /&gt;
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==&amp;quot;escape the past&amp;quot;==&lt;br /&gt;
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Its a achievemnet listed, does this imply time travel?&lt;br /&gt;
-k9870&lt;br /&gt;
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Or that something one of the characters did is going to come back to bite them in the arse. [[User:The Wierd It|The Wierd It]] 11:34, 1 November 2010 (UTC)&lt;br /&gt;
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If it's time travel I'm tearing someone at Treyarch a new one--[[User:Chrausis|Chrausis]] 23:21, 1 November 2010 (UTC)&lt;br /&gt;
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:Don't get so defensive over a title. It could be a really cool section, forcing the player to battle his way out of his hometown. Or, maybe time travel. &amp;gt;.&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 23:31, 1 November 2010 (UTC)&lt;br /&gt;
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Nah I meant it all in good humour XD --[[User:Chrausis|Chrausis]] 23:44, 1 November 2010 (UTC)&lt;br /&gt;
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I highly doubt that it's actual time travel. From what we've seen and has been speculated, the majority of the campaign will take place as memories of Black Ops missions that the main characters participated in. No time travel, just photographic memories. [[User:Acora|Acora]] 16:51, 4 November 2010 (UTC)&lt;br /&gt;
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==New Videos confirm various unknowns==&lt;br /&gt;
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[http://www.youtube.com/watch?v=nrNoLz4gC60&amp;amp;feature=mfu_in_order&amp;amp;playnext=1&amp;amp;videos=dvWBYFCAcck]&lt;br /&gt;
&lt;br /&gt;
Among a few things, this video confirms that the G11 is burst fire only, and at the exceptional rate we expect. The poster has posted about many other of the weapons, also confirming that Full Auto is a pistol attachment for the CV-75. [[User:Dannysaysnoo|Dannysaysnoo]] 20:19, 1 November 2010 (UTC)&lt;br /&gt;
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== Golden Guns are Fugly ==&lt;br /&gt;
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I mean take a look at this!&lt;br /&gt;
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[[Image:Golden_PSG1.jpg‎|200px|thumb|none|Golden PSG1]]&lt;br /&gt;
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[[Image:Golden_WA2000.jpg|200px|thumb|none|Golden WA2000]]&lt;br /&gt;
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[[Image:Golden_Stakeout.jpg‎|200px|thumb|none|Golden Ithaca Stakeout]]&lt;br /&gt;
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[[Image:Golden_HS-10.jpg|200px|thumb|none|Golden HS-10]]&lt;br /&gt;
&lt;br /&gt;
Also, it would appear the the Ithaca M37 IS the Stakeout version and not the Trench Gun version we initially believed [[User:Draco122|Draco122]] 13:39, 2 November 2010 (UTC)&lt;br /&gt;
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:I thought golden guns were fugly before. &amp;gt;&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 21:18, 2 November 2010 (UTC)&lt;br /&gt;
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:That doesn't even look like real gold, it looks spray painted on! [[User:Draco122|Draco122]] 09:50, 3 November 2010 (UTC)&lt;br /&gt;
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The gold guns look terribad, probably will avoid using gold camo altogether :C --[[User:Chrausis|Chrausis]] 00:05, 3 November 2010 (UTC)&lt;br /&gt;
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:Why spend money on gun colours, when you can just buy gun attachements? :D [[User:Dannysaysnoo|Dannysaysnoo]] 20:58, 3 November 2010 (UTC)&lt;br /&gt;
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:^ This. --[[User:Chrausis|Chrausis]] 23:01, 3 November 2010 (UTC)&lt;br /&gt;
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Eh, still gonna make my Duke of New York class with a gold Mac-10 and a nickel (I swear I saw a nickel or 'silver' camo) Python. [[User:BeardedHoplite|BeardedHoplite]] 23:23, 3 November 2010 (UTC)&lt;br /&gt;
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:Not sure it was confirmed, I think there was rumors flying around but nothing concrete. Besides, I don't think camo patterns can be applied to secondaries, which is lame. --[[User:Chrausis|Chrausis]] 09:09, 4 November 2010 (UTC)&lt;br /&gt;
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:: Have you heard that even ACOG´s can be added on pistols ? This game is gonna suck.&lt;br /&gt;
:::Because the fact that you can put a scope on a high powered revolver (Something that's doable and often useful in real life) means that the game automatically sucks. Thank you for your insight. Also, sign your posts. [[User:Acora|Acora]] 16:54, 4 November 2010 (UTC)&lt;br /&gt;
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Only python can take an acog. And as to golden guns you only use them if you want to and it looks like you can do it for individual guns instead of the whole damn class its in.&lt;br /&gt;
&lt;br /&gt;
The Python's recoil with the ACOG looks pretty balanced, I'm not too bothered about it. Besides, is pretty cool that Treyarch are doing something a bit different. --[[User:Chrausis|Chrausis]] 17:51, 4 November 2010 (UTC)&lt;br /&gt;
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:I just added pictures of all the golden guns, they are pretty gross. I would never waste any fake money to buy them.&lt;br /&gt;
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==just watched zomie gameplay==&lt;br /&gt;
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pentagon level, the zombies were  amix of original nazi zombies and pentagon workers turned to zombies (were wearing shirt/tie)&lt;br /&gt;
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Why cant they have communist zombies, seriously?&lt;br /&gt;
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[[user:k9870|k9870]&lt;br /&gt;
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:I guess they don't want to offend anyone who might be communist. --[[User:Chrausis|Chrausis]] 23:07, 4 November 2010 (UTC)&lt;br /&gt;
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I still hope there's some Nazi ones left. [[User:BeardedHoplite|BeardedHoplite]] 23:28, 4 November 2010 (UTC)&lt;br /&gt;
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Nazis made sense in ww2, but thats been done, we want something new, commie zombies.&lt;br /&gt;
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From what I've seen, the WaW characters are returning to fight straight Nazi zombies, JFK and friends fight Pentagon zombies in the Pentagon, and there's another with Russian zombies in Winter camo (that's shown on that GKNOVA6 website right now). [[User:Swamples|Swamples]] 04:30, 5 November 2010 (UTC)&lt;br /&gt;
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The JFK/Nixon/Castro/McNamara level is a bonus level at the end of the game, not the actual zombies mode. The real zombies mode features some new guys in some labs (as seen on GKNOVA6) most probably russian special forces. It will include communist zombies. and the characters from W@w are in it if you buy hardened --[[User:Smish34|Smish34]] 11:39, 7 November 2010 (UTC)&lt;br /&gt;
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I hope the pentagon level is 4 player co op so i can play with friends&lt;br /&gt;
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==Interview with the military advisor==&lt;br /&gt;
Here is the link to the interview with the Call of Duty: Black Ops military advisor if anyone is interested in reading it. [http://www.3news.co.nz/Call-of-Duty-Black-Ops-military-advisor-interview/tabid/418/articleID/185313/Default.aspx] --[[User:ThePotShot|ThePotShot]] 16:13, 8 November 2010 (UTC)&lt;br /&gt;
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:Unfortunately, that Advisor doesnt know anything about weapons. Or any kind of warfare. --[[User:Werc|Werc]] 11:45, 9 November 2010 (UTC)&lt;br /&gt;
Of course your in a position to judge him right...--[[User:AdAstra2009|AdAstra2009]] 02:56, 10 November 2010 (UTC)&lt;br /&gt;
:Yes, god forbid Treyarch try and make a fun game, instead of a military simulator. Fun? What's that?! [[User:Dannysaysnoo|Dannysaysnoo]] 10:52, 10 November 2010 (UTC)&lt;br /&gt;
:: But game can be fun even with realistic weapons or good AI of enemies.&lt;br /&gt;
Unfortunately, Treyarch went in MW2 way and instead of making enemy AI better, they spawned twice as much of them.&lt;br /&gt;
:::No one says COD was ever a military simulator, but a M16/M203 turning up during the Bay of Pigs invasion would seem to be a &amp;quot;bit&amp;quot; out of place. Now that we know the singleplayer is set between 1961 and 1968, any arguments about the game taking place in some era that justifies the anachronisms has become irrelevant.&lt;br /&gt;
&lt;br /&gt;
==Just putting this out there==&lt;br /&gt;
Does anyone else believe that now that the game's actually out and we can get higher quality screenshots, that the old low quality caps be removed? Or maybe the entire page be redone so it looks a little more consistent because you have a low quality shot from an online video then a high quality ingame cap from the game. I'm just saying it probably would look better. --[[User:Subiefan98|Subiefan98]] 01:33, 11 November 2010 (UTC)&lt;br /&gt;
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I agree that the low-quality screencaps should be removed ASAP.  I'll try to post some as I go through the single-player campaign, but eventually, they too may need to be replaced.  I'm running it on 960x600 with no AA for playability. --[[User:HashiriyaR32|HashiriyaR32]] 02:17, 11 November 2010 (UTC)&lt;br /&gt;
:This page also need screencaps from the Zombies mode. I was unable to get the Thundergun (a two-shot sound wave gun that resembles a modern rocket launcher) and the Ray gun due to the constant waves of zombies that may sneak up on you and kill you easily, large number of barriers (too many to defend), and the poor weapons you receive in the early rounds. - [[User:Kenny99|Kenny99]] 20:29, 13 November 2010 (UTC)&lt;br /&gt;
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== Impressions So Far? ==&lt;br /&gt;
&lt;br /&gt;
What do you guys thinks of the game so far? My only dissapointment is that they have decided to remove the front sight when you use optics. Other than that, the guns look fantastic.--[[User:Mattatack92|Mattatack92]] 05:36, 11 November 2010 (UTC)&lt;br /&gt;
:I think it's alright, I haven't played campaign yet since the game is my roommate's so we've only been playing on Live. I think the only thing I'm not really liking so far is that they took away the slip-screen Special Ops. As for the guns, pretty much the same as yours along with the whole flame thrower thing, I just think it is rather ridiculous.--[[User:ThePotShot|ThePotShot]] 06:13, 11 November 2010 (UTC)&lt;br /&gt;
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:Boring. SP is short, unoriginal ('' This wont matter as MoH had short SP too. But it was atleast fun. Atmospheric and realistic fun. While its boring, unatmospheric and completely unoriginal in BO'' ) . There isnt anything like AI. Too many boring scripts. To the guns : They are anachronistic and unrealistic. It feels strange encountering NVA with Spas-12. MP is same like in MW2 ('' Read - Crappy'' ) with tons of spammed killstreasks etc.&lt;br /&gt;
:This game deserves '''5/10''', nothing more. Oh, and do not think i have something against Treyarch. I hated MW2 too. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
I like it. SP was a bit of a mind fuck at times, and the AI could have been better, but 98% of the time I was having fun. MP is mostly good, better than MW2, though over the last 12 hours I started seeing some tubers. Yes it's anachronistic and ridiculous, but if I wanted an exact simulation of war I'd join the CF. Aside from some maps, I like it far more (In every way) than MW2. Galil w/ red dot &amp;amp; suppressor + 1911 w/ extended mags = awesomeness. --[[User:Crazycrankle|Crazycrankle]] 15:09, 11 November 2010 (UTC)&lt;br /&gt;
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The story is actually pretty decent, better than the sponataneous betrayals of MW2. The voice acting is also, suprisingly, very well done. I really don't play multiplayer alot, but it's more balanced than MW2. [[User:BeardedHoplite|BeardedHoplite]] 15:20, 11 November 2010 (UTC)&lt;br /&gt;
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The constant flashes on the screen is annoying as hell. Almost gave me a seizure. [[User:Excalibur01|Excalibur01]] 15:53, 11 November 2010 (UTC)&lt;br /&gt;
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The campaign was a bit hard to follow at first, but it comes together nicely in the end. Yes, the weapons are ludicrous (not even ridiculous, beyond ridiculous,) but oh well, I can live with it. --[[User:Funkychinaman|funkychinaman]] 16:30, 11 November 2010 (UTC)&lt;br /&gt;
:Pretty much, I'll give this game a 9.2/10. The multiplayer and content is better and improved from Modern Warfare 2, but the campaign is a bit too short (only 15 missions :() and there's some minor complicated glitches in frame rate. Overall, the game is much better than Modern Warfare 2 and a good recommendation. - [[User:Kenny99|Kenny99]] 20:24, 13 November 2010 (UTC)&lt;br /&gt;
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== Pistol grips ==&lt;br /&gt;
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Anyone noticed that there isnt gun without pistol grip ? Jeez. They put one even on Mosin. --[[User:Werc|Werc]] 14:00, 11 November 2010 (UTC)&lt;br /&gt;
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Mosin and ppsh dont have them, characters just hold them like they do.&lt;br /&gt;
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: Maybe in first person. But mosin has actually pistol grip when its in hands of NPC´s.&lt;br /&gt;
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No, they just hold their hand as if they were, when its on their backs or they die and drop it doesnt, its probably due to all other characters carrying pistol grips and they dont want too redo characte rmodeling.&lt;br /&gt;
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== Gold weapon images ==&lt;br /&gt;
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Do we really need all those pictures of the gold camo? [[User:The Wierd It|The Wierd It]] 15:32, 14 November 2010 (UTC)&lt;br /&gt;
: Yeah. It shows how silly and disguisting tis game is.&lt;br /&gt;
Sign your posts. But, I agree that the gold weapon pictures are rather unnecssary. If someone has the PC version of the game, taking pictures of the standard weapons in multiplayer would be greatly appreciated.--[[User:Mattatack92|Mattatack92]] 20:31, 14 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=354615</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=354615"/>
		<updated>2010-11-11T05:36:05Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Impressions So Far? */ new section&lt;/p&gt;
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&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==Just a thought==&lt;br /&gt;
Don't wet your pants at me here, but the final mission might be in the future, which would explain the Anachrostic weapons in the game.. like how in COD: MW there was &amp;quot;all Ghillied up&amp;quot;, a mission in the past--[[User:SargeOverkill]]&lt;br /&gt;
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Its confirmed the game is alternate reality, which explains a little.&lt;br /&gt;
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That makes sense.-[[User:SargeOverkill]]&lt;br /&gt;
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sorry if i give away something but i know that you drop a certain high ranked cuban offical in the game , BUT YOU DIDNT HEAR IT FROM ME . SIMMONS &lt;br /&gt;
8492&lt;br /&gt;
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Interesting-[[User:SargeOverkill]]&lt;br /&gt;
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&amp;quot;escape the past&amp;quot; is an achievement. Maybe there is something to do with time travel.&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
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An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
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At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
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Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
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::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
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I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
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::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
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: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
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will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
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==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
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Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
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[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
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:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
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Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
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[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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well am i the only one who thinks WAW did a horible job of represting the stoping power of the .45 . i mean the gun does nothing in the game , but in real life its a man stoper. simmons 8492&lt;br /&gt;
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Game balance. That's why [[User:Excalibur01|Excalibur01]] 20:36, 3 November 2010 (UTC)&lt;br /&gt;
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i under stand but the walther is better in that game than the 1911. at least the .45 in COD4 had some good stopingpower to it . i know its a diffrent model but still . simmons 8492&lt;br /&gt;
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and luchy for me , the boys at trayarc made the M1911A1 the manstoper that it is .SEMPER FI!!!  simmons 8492&lt;br /&gt;
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== good decision ==&lt;br /&gt;
&lt;br /&gt;
As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
&lt;br /&gt;
== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
&lt;br /&gt;
Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
&lt;br /&gt;
[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
&lt;br /&gt;
- The M202 FLASH is confirmed. &lt;br /&gt;
&lt;br /&gt;
- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
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: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
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:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
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Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
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[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
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What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
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[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
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: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
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[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
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The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
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I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
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== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
&lt;br /&gt;
I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
&lt;br /&gt;
You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
&lt;br /&gt;
== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
&lt;br /&gt;
:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
&lt;br /&gt;
:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
Yes. Confermed on callofduty.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
&lt;br /&gt;
:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
&lt;br /&gt;
== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
&lt;br /&gt;
agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
&lt;br /&gt;
I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
&lt;br /&gt;
I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
&lt;br /&gt;
:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Or not.&lt;br /&gt;
&lt;br /&gt;
Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
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Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
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You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
&lt;br /&gt;
If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
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It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
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I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
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You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
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Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
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It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
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Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
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Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
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When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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::They have added slugs to some games. But to name few, Bad Company 2, Fallout: New Vegas and STALKER are one's that come to mind, though I don't think even the majority of game designers (save for a small collection of the minority) that know what a Choke on a shotgun even is. [[User:Draco122|Draco122]] 15:43, 29 October 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
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The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
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For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
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So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
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Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
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Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
Oh, oh, I DO!!! :D [[User:Young Gun]]&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
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[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
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@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
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Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
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It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
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So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
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I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
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Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
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Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
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Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
:Honestly, I can understand why people complained about Akimbo 1887s. They definitely weren't balanced, since you could fire them almost constantly by staggering your shots until you had to reload. They also had almost insane range (For a video game shotgun), and very high power. I was fine with the single 1887, but I was glad that they nerfed the Akimbos. [[User:Acora|Acora]] 17:02, 4 November 2010 (UTC)&lt;br /&gt;
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And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
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:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
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== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
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*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
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:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
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Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
&lt;br /&gt;
:This is most proven on the Skorpion, attaching a grip actually attaches the wire folding stock [[User:Draco122|Draco122]] 14:24, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Is it just me...==&lt;br /&gt;
&lt;br /&gt;
or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
&lt;br /&gt;
[[User:k9870|k9870]]&lt;br /&gt;
&lt;br /&gt;
It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
&lt;br /&gt;
And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
: Agreed. Kinda bugged by the repetitive sights on some guns myself, but I'm not gonna let it get me down. Most of the guns have their own, correct sights. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
:: Wow dude, you must be from the future seeing as how you are able to form this opinion with a game that hasn't even been released yet. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just finally see these old obscure guns in games and they put lameass sights on, BTW medal of honors single player was cool (ending was abrupt and anticlimactic though) but online is glitchy and feels unpolished. I want to play COD.&lt;br /&gt;
&lt;br /&gt;
Not really sure about the LAME part, but I'd rather have USABLE sights even if they aren't the originals and seem LAME in other people's eyes. --[[User:HashiriyaR32|HashiriyaR32]] 20:46, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it so hard to ask for variety, im sure the stock sights are usable for a game, i may just use an AK online since it doesnt have flip ups.&lt;br /&gt;
&lt;br /&gt;
Is it so much to ask them to give us variety in the same type of gun, like stock and stockless MP5 or underfolder AK. performances, it makes no difference, but I like variety in what you pick to shoot with. [[User:Excalibur01|Excalibur01]] 01:19, 30 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== *SPOILER* Zombie Mode Characters. ==&lt;br /&gt;
&lt;br /&gt;
Hey, just saw the intro video for zombie mode. It seems you play as John F Kennedy, Richard Nixon, Some CIA Bloke and Fidel Castro... Heres the link:[http://www.youtube.com/watch?v=HnbhcHCP24g]r&lt;br /&gt;
::That fourth guy would appear to be Robert McNamara, JFK and LBJ's Sec of Defense. Why not just LBJ? Or Bobby Kennedy? They couldn't find two voice actors to do bad Bahston/Kennedy accents? (&amp;quot;Er-eh, toss me another maaahg!&amp;quot;) --[[User:Funkychinaman|funkychinaman]] 18:52, 1 November 2010 (UTC)&lt;br /&gt;
Awsome.--[[User:Mattatack92|Mattatack92]] 23:59, 31 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: These guys are only on bonus map that you get after finishing campaign. There are some random US sosldiers fighting Nazi Zombies in normal zombie mode. --[[User:Werc|Werc]] 05:11, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Damn, i love cigars but hate commies. [[user:k9870|k987]]&lt;br /&gt;
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Zombies better be commies, killing nazis got old i want to shoot commie zobies.&lt;br /&gt;
&lt;br /&gt;
:Is it just me, or would LBJ be better replaced by LHO? (Lee Harvey Oswald.)&lt;br /&gt;
::Only if he could only carry three bullets at one time. [[User:Acora|Acora]] 16:47, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;escape the past&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
Its a achievemnet listed, does this imply time travel?&lt;br /&gt;
-k9870&lt;br /&gt;
&lt;br /&gt;
Or that something one of the characters did is going to come back to bite them in the arse. [[User:The Wierd It|The Wierd It]] 11:34, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If it's time travel I'm tearing someone at Treyarch a new one--[[User:Chrausis|Chrausis]] 23:21, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don't get so defensive over a title. It could be a really cool section, forcing the player to battle his way out of his hometown. Or, maybe time travel. &amp;gt;.&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 23:31, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nah I meant it all in good humour XD --[[User:Chrausis|Chrausis]] 23:44, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I highly doubt that it's actual time travel. From what we've seen and has been speculated, the majority of the campaign will take place as memories of Black Ops missions that the main characters participated in. No time travel, just photographic memories. [[User:Acora|Acora]] 16:51, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Videos confirm various unknowns==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=nrNoLz4gC60&amp;amp;feature=mfu_in_order&amp;amp;playnext=1&amp;amp;videos=dvWBYFCAcck]&lt;br /&gt;
&lt;br /&gt;
Among a few things, this video confirms that the G11 is burst fire only, and at the exceptional rate we expect. The poster has posted about many other of the weapons, also confirming that Full Auto is a pistol attachment for the CV-75. [[User:Dannysaysnoo|Dannysaysnoo]] 20:19, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Golden Guns are Fugly ==&lt;br /&gt;
&lt;br /&gt;
I mean take a look at this!&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden_PSG1.jpg‎|200px|thumb|none|Golden PSG1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden_WA2000.jpg|200px|thumb|none|Golden WA2000]]&lt;br /&gt;
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[[Image:Golden_Stakeout.jpg‎|200px|thumb|none|Golden Ithaca Stakeout]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden_HS-10.jpg|200px|thumb|none|Golden HS-10]]&lt;br /&gt;
&lt;br /&gt;
Also, it would appear the the Ithaca M37 IS the Stakeout version and not the Trench Gun version we initially believed [[User:Draco122|Draco122]] 13:39, 2 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I thought golden guns were fugly before. &amp;gt;&amp;gt; [[User:Dannysaysnoo|Dannysaysnoo]] 21:18, 2 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That doesn't even look like real gold, it looks spray painted on! [[User:Draco122|Draco122]] 09:50, 3 November 2010 (UTC)&lt;br /&gt;
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The gold guns look terribad, probably will avoid using gold camo altogether :C --[[User:Chrausis|Chrausis]] 00:05, 3 November 2010 (UTC)&lt;br /&gt;
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:Why spend money on gun colours, when you can just buy gun attachements? :D [[User:Dannysaysnoo|Dannysaysnoo]] 20:58, 3 November 2010 (UTC)&lt;br /&gt;
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:^ This. --[[User:Chrausis|Chrausis]] 23:01, 3 November 2010 (UTC)&lt;br /&gt;
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Eh, still gonna make my Duke of New York class with a gold Mac-10 and a nickel (I swear I saw a nickel or 'silver' camo) Python. [[User:BeardedHoplite|BeardedHoplite]] 23:23, 3 November 2010 (UTC)&lt;br /&gt;
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:Not sure it was confirmed, I think there was rumors flying around but nothing concrete. Besides, I don't think camo patterns can be applied to secondaries, which is lame. --[[User:Chrausis|Chrausis]] 09:09, 4 November 2010 (UTC)&lt;br /&gt;
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:: Have you heard that even ACOG´s can be added on pistols ? This game is gonna suck.&lt;br /&gt;
:::Because the fact that you can put a scope on a high powered revolver (Something that's doable and often useful in real life) means that the game automatically sucks. Thank you for your insight. Also, sign your posts. [[User:Acora|Acora]] 16:54, 4 November 2010 (UTC)&lt;br /&gt;
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Only python can take an acog. And as to golden guns you only use them if you want to and it looks like you can do it for individual guns instead of the whole damn class its in.&lt;br /&gt;
&lt;br /&gt;
The Python's recoil with the ACOG looks pretty balanced, I'm not too bothered about it. Besides, is pretty cool that Treyarch are doing something a bit different. --[[User:Chrausis|Chrausis]] 17:51, 4 November 2010 (UTC)&lt;br /&gt;
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:I just added pictures of all the golden guns, they are pretty gross. I would never waste any fake money to buy them.&lt;br /&gt;
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==just watched zomie gameplay==&lt;br /&gt;
&lt;br /&gt;
pentagon level, the zombies were  amix of original nazi zombies and pentagon workers turned to zombies (were wearing shirt/tie)&lt;br /&gt;
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Why cant they have communist zombies, seriously?&lt;br /&gt;
&lt;br /&gt;
[[user:k9870|k9870]&lt;br /&gt;
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:I guess they don't want to offend anyone who might be communist. --[[User:Chrausis|Chrausis]] 23:07, 4 November 2010 (UTC)&lt;br /&gt;
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I still hope there's some Nazi ones left. [[User:BeardedHoplite|BeardedHoplite]] 23:28, 4 November 2010 (UTC)&lt;br /&gt;
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Nazis made sense in ww2, but thats been done, we want something new, commie zombies.&lt;br /&gt;
&lt;br /&gt;
From what I've seen, the WaW characters are returning to fight straight Nazi zombies, JFK and friends fight Pentagon zombies in the Pentagon, and there's another with Russian zombies in Winter camo (that's shown on that GKNOVA6 website right now). [[User:Swamples|Swamples]] 04:30, 5 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The JFK/Nixon/Castro/McNamara level is a bonus level at the end of the game, not the actual zombies mode. The real zombies mode features some new guys in some labs (as seen on GKNOVA6) most probably russian special forces. It will include communist zombies. and the characters from W@w are in it if you buy hardened --[[User:Smish34|Smish34]] 11:39, 7 November 2010 (UTC)&lt;br /&gt;
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I hope the pentagon level is 4 player co op so i can play with friends&lt;br /&gt;
&lt;br /&gt;
==Interview with the military advisor==&lt;br /&gt;
Here is the link to the interview with the Call of Duty: Black Ops military advisor if anyone is interested in reading it. [http://www.3news.co.nz/Call-of-Duty-Black-Ops-military-advisor-interview/tabid/418/articleID/185313/Default.aspx] --[[User:ThePotShot|ThePotShot]] 16:13, 8 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Unfortunately, that Advisor doesnt know anything about weapons. Or any kind of warfare. --[[User:Werc|Werc]] 11:45, 9 November 2010 (UTC)&lt;br /&gt;
Of course your in a position to judge him right...--[[User:AdAstra2009|AdAstra2009]] 02:56, 10 November 2010 (UTC)&lt;br /&gt;
:Yes, god forbid Treyarch try and make a fun game, instead of a military simulator. Fun? What's that?! [[User:Dannysaysnoo|Dannysaysnoo]] 10:52, 10 November 2010 (UTC)&lt;br /&gt;
:: But game can be fun even with realistic weapons or good AI of enemies.&lt;br /&gt;
Unfortunately, Treyarch went in MW2 way and instead of making enemy AI better, they spawned twice as much of them.&lt;br /&gt;
:::No one says COD was ever a military simulator, but a M16/M203 turning up during the Bay of Pigs invasion would seem to be a &amp;quot;bit&amp;quot; out of place. Now that we know the singleplayer is set between 1961 and 1968, any arguments about the game taking place in some era that justifies the anachronisms has become irrelevant.&lt;br /&gt;
&lt;br /&gt;
==Just putting this out there==&lt;br /&gt;
Does anyone else believe that now that the game's actually out and we can get higher quality screenshots, that the old low quality caps be removed? Or maybe the entire page be redone so it looks a little more consistent because you have a low quality shot from an online video then a high quality ingame cap from the game. I'm just saying it probably would look better. --[[User:Subiefan98|Subiefan98]] 01:33, 11 November 2010 (UTC)&lt;br /&gt;
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I agree that the low-quality screencaps should be removed ASAP.  I'll try to post some as I go through the single-player campaign, but eventually, they too may need to be replaced.  I'm running it on 960x600 with no AA for playability. --[[User:HashiriyaR32|HashiriyaR32]] 02:17, 11 November 2010 (UTC)&lt;br /&gt;
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== Impressions So Far? ==&lt;br /&gt;
&lt;br /&gt;
What do you guys thinks of the game so far? My only dissapointment is that they have decided to remove the front sight when you use optics. Other than that, the guns look fantastic.--[[User:Mattatack92|Mattatack92]] 05:36, 11 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Babel&amp;diff=352709</id>
		<title>Talk:Babel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Babel&amp;diff=352709"/>
		<updated>2010-11-05T01:13:06Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: New page: The FN-FAL looks like it has SLR handguards on it. Could be an SLR.--~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The FN-FAL looks like it has SLR handguards on it. Could be an SLR.--[[User:Mattatack92|Mattatack92]] 01:13, 5 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=351240</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=351240"/>
		<updated>2010-10-31T23:59:27Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* *SPOILER* Zombie Mode Characters. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==Just a thought==&lt;br /&gt;
Don't wet your pants at me here, but the final mission might be in the future, which would explain the Anachrostic weapons in the game.. like how in COD: MW there was &amp;quot;all Ghillied up&amp;quot;, a mission in the past--[[User:SargeOverkill]]&lt;br /&gt;
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Its confirmed the game is alternate reality, which explains a little.&lt;br /&gt;
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That makes sense.-[[User:SargeOverkill]]&lt;br /&gt;
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sorry if i give away something but i know that you drop a certain high ranked cuban offical in the game , BUT YOU DIDNT HEAR IT FROM ME . SIMMONS &lt;br /&gt;
8492&lt;br /&gt;
&lt;br /&gt;
Interesting-[[User:SargeOverkill]]&lt;br /&gt;
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&amp;quot;escape the past&amp;quot; is an achievement. Maybe there is something to do with time travel.&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
&lt;br /&gt;
An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
&lt;br /&gt;
At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
&lt;br /&gt;
Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
&lt;br /&gt;
==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
&lt;br /&gt;
I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
&lt;br /&gt;
::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
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will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
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==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
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Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
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[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
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:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
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Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
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[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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== good decision ==&lt;br /&gt;
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As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
Cache-Control: max-age=0&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
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It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
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The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
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Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
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There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
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Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
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[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
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The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
&lt;br /&gt;
Damn straight.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
&lt;br /&gt;
Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
&lt;br /&gt;
== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
&lt;br /&gt;
Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
&lt;br /&gt;
Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
&lt;br /&gt;
== AUG sans grip ==&lt;br /&gt;
&lt;br /&gt;
What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
&lt;br /&gt;
::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
&lt;br /&gt;
The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
&lt;br /&gt;
: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
&lt;br /&gt;
- The M202 FLASH is confirmed. &lt;br /&gt;
&lt;br /&gt;
- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
&lt;br /&gt;
[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
&lt;br /&gt;
Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
==Not being able to go past vietnam?==&lt;br /&gt;
&lt;br /&gt;
What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
&lt;br /&gt;
:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why did someone add possible weapons? ==&lt;br /&gt;
&lt;br /&gt;
Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
&lt;br /&gt;
[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
== Still a little chance ==&lt;br /&gt;
&lt;br /&gt;
Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
&lt;br /&gt;
The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
&lt;br /&gt;
vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
&lt;br /&gt;
At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
&lt;br /&gt;
I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
&lt;br /&gt;
== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
&lt;br /&gt;
I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
&lt;br /&gt;
A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
&lt;br /&gt;
Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
&lt;br /&gt;
Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
&lt;br /&gt;
It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bad Feeling ==&lt;br /&gt;
&lt;br /&gt;
After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
&lt;br /&gt;
Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
&lt;br /&gt;
:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
&lt;br /&gt;
So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
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It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
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:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
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:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Any links to zombies?&lt;br /&gt;
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Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
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Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
&lt;br /&gt;
:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
&lt;br /&gt;
== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
&lt;br /&gt;
agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
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I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
&lt;br /&gt;
:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
&lt;br /&gt;
So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
&lt;br /&gt;
While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
&lt;br /&gt;
==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
&lt;br /&gt;
Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
&lt;br /&gt;
There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
&lt;br /&gt;
.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
&lt;br /&gt;
IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
&lt;br /&gt;
Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
&lt;br /&gt;
I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
&lt;br /&gt;
Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
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You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
&lt;br /&gt;
If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
&lt;br /&gt;
It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Burst M16? ==&lt;br /&gt;
&lt;br /&gt;
When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
&lt;br /&gt;
A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
&lt;br /&gt;
You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question about guns ==&lt;br /&gt;
&lt;br /&gt;
Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
&lt;br /&gt;
I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
&lt;br /&gt;
K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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::They have added slugs to some games. But to name few, Bad Company 2, Fallout: New Vegas and STALKER are one's that come to mind, though I don't think even the majority of game designers (save for a small collection of the minority) that know what a Choke on a shotgun even is. [[User:Draco122|Draco122]] 15:43, 29 October 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
&lt;br /&gt;
Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
&lt;br /&gt;
I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
&lt;br /&gt;
::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
&lt;br /&gt;
Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
&lt;br /&gt;
For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
&lt;br /&gt;
So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
&lt;br /&gt;
Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Military sights suck, im sure special forces would replace them.&lt;br /&gt;
&lt;br /&gt;
Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
&lt;br /&gt;
Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
&lt;br /&gt;
It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
&lt;br /&gt;
I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
&lt;br /&gt;
Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
&lt;br /&gt;
:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
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== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
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Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
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:This is most proven on the Skorpion, attaching a grip actually attaches the wire folding stock [[User:Draco122|Draco122]] 14:24, 29 October 2010 (UTC)&lt;br /&gt;
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==Is it just me...==&lt;br /&gt;
&lt;br /&gt;
or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
&lt;br /&gt;
[[User:k9870|k9870]]&lt;br /&gt;
&lt;br /&gt;
It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
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No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
&lt;br /&gt;
And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
: Agreed. Kinda bugged by the repetitive sights on some guns myself, but I'm not gonna let it get me down. Most of the guns have their own, correct sights. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
:: Wow dude, you must be from the future seeing as how you are able to form this opinion with a game that hasn't even been released yet. [[User:Swamples|Swamples]] 08:51, 30 October 2010 (UTC)&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;br /&gt;
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I just finally see these old obscure guns in games and they put lameass sights on, BTW medal of honors single player was cool (ending was abrupt and anticlimactic though) but online is glitchy and feels unpolished. I want to play COD.&lt;br /&gt;
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Not really sure about the LAME part, but I'd rather have USABLE sights even if they aren't the originals and seem LAME in other people's eyes. --[[User:HashiriyaR32|HashiriyaR32]] 20:46, 29 October 2010 (UTC)&lt;br /&gt;
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Is it so hard to ask for variety, im sure the stock sights are usable for a game, i may just use an AK online since it doesnt have flip ups.&lt;br /&gt;
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Is it so much to ask them to give us variety in the same type of gun, like stock and stockless MP5 or underfolder AK. performances, it makes no difference, but I like variety in what you pick to shoot with. [[User:Excalibur01|Excalibur01]] 01:19, 30 October 2010 (UTC)&lt;br /&gt;
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== *SPOILER* Zombie Mode Characters. ==&lt;br /&gt;
&lt;br /&gt;
Hey, just saw the intro video for zombie mode. It seems you play as John F Kennedy, Richard Nixon, Some CIA Bloke and Fidel Castro... Heres the link:[http://www.youtube.com/watch?v=HnbhcHCP24g]&lt;br /&gt;
Awsome.--[[User:Mattatack92|Mattatack92]] 23:59, 31 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=349811</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=349811"/>
		<updated>2010-10-29T05:16:04Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Is it just me... */&lt;/p&gt;
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&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==Just a thought==&lt;br /&gt;
Don't wet your pants at me here, but the final mission might be in the future, which would explain the Anachrostic weapons in the game.. like how in COD: MW there was &amp;quot;all Ghillied up&amp;quot;, a mission in the past--[[User:SargeOverkill]]&lt;br /&gt;
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Its confirmed the game is alternate reality, which explains a little.&lt;br /&gt;
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That makes sense.-[[User:SargeOverkill]]&lt;br /&gt;
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sorry if i give away something but i know that you drop a certain high ranked cuban offical in the game , BUT YOU DIDNT HEAR IT FROM ME . SIMMONS &lt;br /&gt;
8492&lt;br /&gt;
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Interesting-[[User:SargeOverkill]]&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
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An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
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At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
&lt;br /&gt;
Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
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::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
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I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
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::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
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: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
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will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
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==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
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Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
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[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
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:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
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Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
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[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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== good decision ==&lt;br /&gt;
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As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
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It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
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The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
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Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
&lt;br /&gt;
What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
&lt;br /&gt;
[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
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:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
&lt;br /&gt;
- The M202 FLASH is confirmed. &lt;br /&gt;
&lt;br /&gt;
- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
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[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
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What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
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[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
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: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
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[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
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The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
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I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
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== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
&lt;br /&gt;
You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
&lt;br /&gt;
:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
&lt;br /&gt;
:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
&lt;br /&gt;
:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
&lt;br /&gt;
I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
&lt;br /&gt;
I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
&lt;br /&gt;
:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Or not.&lt;br /&gt;
&lt;br /&gt;
Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
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Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
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You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
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:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
&lt;br /&gt;
If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
&lt;br /&gt;
It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
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When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
&lt;br /&gt;
I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
&lt;br /&gt;
JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
&lt;br /&gt;
::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
&lt;br /&gt;
:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
&lt;br /&gt;
Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
&lt;br /&gt;
==asp==&lt;br /&gt;
&lt;br /&gt;
was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
&lt;br /&gt;
What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
&lt;br /&gt;
I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black Ops Zombies weapons ==&lt;br /&gt;
&lt;br /&gt;
For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
&lt;br /&gt;
So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
&lt;br /&gt;
Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
&lt;br /&gt;
I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
&lt;br /&gt;
==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
&lt;br /&gt;
Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
&lt;br /&gt;
It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
&lt;br /&gt;
I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
&lt;br /&gt;
Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
&lt;br /&gt;
:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
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know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
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== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Is it just me...==&lt;br /&gt;
&lt;br /&gt;
or is using the same flip up sights on every damn gun just friggin lazy?&lt;br /&gt;
&lt;br /&gt;
[[User:k9870|k9870]]&lt;br /&gt;
&lt;br /&gt;
It's an attachment called 'improved iron sights'. [[User:BeardedHoplite|BeardedHoplite]] 00:32, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, there standard in game sights. The improved adds outiline and dots to pistols, the flip up sights on guns is laz and trying to look tacticool. Even the m60 has them&lt;br /&gt;
&lt;br /&gt;
And because the standard factory iron-sights for the M60 and the FAMAS, well, SUCK.  I really was not a fan of the M60's irons in COD4 and the Battlefield Bad Company games. --[[User:HashiriyaR32|HashiriyaR32]] 03:19, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yeah, thats Treyarch development style. Put everything they want in any time etape. This game is already dead to me - actually, MoH with its 5 hour campaign is much better than MW2 and Black Ops ('' MW2 with different textures and anachronistic guns'' )&lt;br /&gt;
&lt;br /&gt;
Meh, I usually play games because they are fun. MOH was pretty realisitc, (compared to Call of Duty anyway...) but it definetly wasn't fun (online). I'll just revel in the ridiculousness of it all... Akimbo HS-10 FTW&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 05:16, 29 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=347911</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=347911"/>
		<updated>2010-10-25T12:49:59Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* 'Grip attachment' on Sub Machine Guns */ new section&lt;/p&gt;
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&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==Just a thought==&lt;br /&gt;
Don't wet your pants at me here, but the final mission might be in the future, which would explain the Anachrostic weapons in the game.. like how in COD: MW there was &amp;quot;all Ghillied up&amp;quot;, a mission in the past--[[User:SargeOverkill]]&lt;br /&gt;
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Its confirmed the game is alternate reality, which explains a little.&lt;br /&gt;
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That makes sense.-[[User:SargeOverkill]]&lt;br /&gt;
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sorry if i give away something but i know that you drop a certain high ranked cuban offical in the game , BUT YOU DIDNT HEAR IT FROM ME . SIMMONS &lt;br /&gt;
8492&lt;br /&gt;
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Interesting-[[User:SargeOverkill]]&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
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An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
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At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
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Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
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::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
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I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
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::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
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: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
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will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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its been confermed . for news hit up black ops 24/7 . they dont have 100 percent accurate weapons lists but its the best site out there&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
Lee Enfield SMLE/ Jungle Carbine, M1 carbine, M2 carbine, SKS, Webley, Skorpion, M1 grand, RPG-2[[User:Greywolverene|Greywolverene]]&lt;br /&gt;
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==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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if anything there going to have those guns , and ruinthem buy adding rails and underbarell shit.simmons8492&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
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Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
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[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
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:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
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Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
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[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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im not sure but with those ironsites id say a g36 . i hope they brink the one from COD4 back i loved it. simmons 8492&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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== good decision ==&lt;br /&gt;
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As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
&lt;br /&gt;
As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
(UTC)&lt;br /&gt;
&lt;br /&gt;
Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
&lt;br /&gt;
== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
&lt;br /&gt;
Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
&lt;br /&gt;
What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
&lt;br /&gt;
[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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well the ak-74 would be good , but no one would notice the difference. most kids playing this game dont know am1911a1 from a m14 . id like to see both&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
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- The M202 FLASH is confirmed. &lt;br /&gt;
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- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
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:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
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: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
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You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
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Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
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and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
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:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
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:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
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== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
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:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
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Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
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[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
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What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
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[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
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: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
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[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
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The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
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I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
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a littel of topic but, that guy has one of the shitties grips that i have ever seen&lt;br /&gt;
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== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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i dont think he has the globe and anchor tat , but because of him im going to grow a mullet and wear a head band shhhing people. simmons8492&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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youd be suprised what i can do with one hand. simmond 8492&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
&lt;br /&gt;
[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
&lt;br /&gt;
:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
&lt;br /&gt;
:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
&lt;br /&gt;
:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
Yes. Confermed on callofduty.com&lt;br /&gt;
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as lon as he goes all predator on some one like in wold at war , im fine with in, and being as that hes a soviet why is he with the us? defector or what? simmons 8492&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
&lt;br /&gt;
:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
&lt;br /&gt;
Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
&lt;br /&gt;
I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
&lt;br /&gt;
I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
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:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
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some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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just for that tom jane is going to kill you with a bow and arrow. good job . and the balistic knive uses high tention (missspeled) springs, so id call it a projectial if anything. not to mension that , if you look at the rock on this site , it has the little dart shot gun that nick cage uses in the begining. simmons 8492&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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first , i had a kid tell me that the moddel 1887 is a rifel , based only on the fact that it has a lever and not a pump. i own no guns and also only pop on this site to win bets with my brother but i know that. but dose any one know if the m16 or famas have selector switches that can be changed?&lt;br /&gt;
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Yes they do. The FAMAS can shoot on semi auto, and the M16a4 also has semi auto.[[user:Greywolverene|Greywolverene]]&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
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I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
&lt;br /&gt;
Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
&lt;br /&gt;
You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
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:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
. reality and videogames are like an amish hacker , never gonna happen . this is going to be FUCKIN EPIC  . simmons 8492&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
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it looks like famas had a field day and fucked everything up . the pig dosent deserve that . and for all the idiots out there reading this and thinking&amp;quot;whats the pig, can you use farm animals as weapona&amp;quot; the pig is the name for the m60 , that gun hold a special place in my heart . simmons 8492&lt;br /&gt;
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== Enfield ==&lt;br /&gt;
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Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
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:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
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:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
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::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
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Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
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If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
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It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
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I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
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You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
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Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
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It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
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Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
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Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
&lt;br /&gt;
When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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:http://upload.wikimedia.org/wikipedia/commons/7/7f/FAMAS_Felin_501556_fh000002.jpg [[User:Spartan198|Spartan198]] 14:16, 14 October 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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in the same video they show parts froma game called &amp;quot;gun game &amp;quot; the player swaps the M14 for the m136 . im gonna go all jessie ventura up in that bitch . simmons 8492&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Medal of Honor pwns Call of Duty in every way. ''That's'' my opinion of Black Ops. Anyone who doesn't like it can go cry a river. [[User:Spartan198|Spartan198]] 14:13, 14 October 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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first of id slap the shit out of your roommate , the second he hit basic hes gonna be crying for mommy shitting him self , and i cant wait for the m1911 to make its return .simmons 8492&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
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The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
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For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
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So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
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Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
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== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
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Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
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Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
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tell ya what , if you can do that cuba is gonna be pissed . simmons 8492&lt;br /&gt;
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== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:: MP killstreak list is more than few days old.&lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:: That was clear.&lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
:: Seen already in one of first trailers.&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
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[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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: '''Oh. My. God'''. 2000 Famas with flamethrower and M16 handguard. I beg it would sound crazy month ago. Looking forward MoH much more. --[[User:Werc|Werc]] 05:56, 2 October 2010 (UTC)&lt;br /&gt;
:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
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@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;br /&gt;
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:He he, monkey.--[[User:PistolJunkie|PistolJunkie]] 02:31, 2 October 2010 (UTC)&lt;br /&gt;
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== Galil ==&lt;br /&gt;
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Hey guys, found an ingame image of the Galil, head over to the Black Ops page to see it --[[User:Chrausis|Chrausis]] 09:14, 2 October 2010 (UTC)&lt;br /&gt;
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== Explanation for Impossibly Inaccurate Weapons ==&lt;br /&gt;
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It is possible that the explanation is that not all of this game is 1968.  By looking at www.gknova6.com viral ad site for black ops, reading the trophy/achievemnt list, and by piecing together all the nova-6 gas based missions I believe that one of the playable characters will be killed or severely wounded in the Bay of Pigs Invasion in Cuba(due to the Sacrifice tropy found on the list at http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2).  The Gk Company or the Russian goverment then has him revived or recovered to relate what happened with his Ops in the year 1993(www.gknova6.com) or 2010(reveal) at Rebirth Island(Vozrozhdeniya Island) home to the Russian Microbioligical Warfare Unit(source wikipedia).  This is not fannon look at the all the raw info of GKNOVA, the mission objectives of sevarel missions, and this GKNOVA6 Web site. Sorry for the long windedness but hopefully you will all understand.--[[User:N-10 Aden|N-10 Aden]] 17:46, 9 October 2010 (UTC)&lt;br /&gt;
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So...how does any of this new information explain the inaccurate weapons? The missions with the weapons in question like the AR-15 and the AUG really did took place in a time when they shouldn't exist. [[User:Excalibur01|Excalibur01]] 18:20, 9 October 2010 (UTC)&lt;br /&gt;
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Its  confirmed this game is alternate reality/timeline so inaccurate weapons is less of a deal.&lt;br /&gt;
[[User:K9870|K9870]]&lt;br /&gt;
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I was more or less talking about way off ones like the WA2000, FAMAS Felin, Artic Warfare, and Spectre M4.Trust me Im not saying thats a good excuse for F-ing up with the CAR-15 hybrid thing and the production &amp;quot;protoype&amp;quot; AUG but that might be the excuse for the G11 and all other post 1970 weapons.--[[User:N-10 Aden|N-10 Aden]] 04:48, 10 October 2010 (UTC)&lt;br /&gt;
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Of course there's always the point that this is just a video game that has events based off of real life occurrences too... [[User:Swamples|Swamples]] 03:02, 11 October 2010 (UTC)&lt;br /&gt;
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== The Model 1887 is back ==&lt;br /&gt;
In before complaining. Seen in the newest trailer around the 00:42 second mark.&lt;br /&gt;
http://kotaku.com/5661296/a-look-at-black-ops-single-player-gameplay-and-story&lt;br /&gt;
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Definitely a shout out to Terminator 2 there. [[User:Swamples|Swamples]] 02:54, 12 October 2010 (UTC)&lt;br /&gt;
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It has been confirmed for single player campaign only, by trearch. Dunno about zombies --[[User:Smish34|Smish34]] 20:31, 13 October 2010 (UTC)&lt;br /&gt;
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Oh-ho, my friend, they are here. The best part is that the zombies are still of the Nazi variety. http://www.gknova6.com/agegate.php&lt;br /&gt;
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:I mean dont know if its on zombies--[[User:Smish34|Smish34]] 20:47, 13 October 2010 (UTC)&lt;br /&gt;
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Only in one sequence within the campaign, don't think it's in zombies --[[User:Chrausis|Chrausis]] 22:26, 13 October 2010 (UTC)&lt;br /&gt;
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What did enough people bitch about &amp;quot;how unfair&amp;quot; it is by blaming their lack of skill on &amp;quot;noob guns&amp;quot;?&lt;br /&gt;
And I hope the zombies arent nazis, i want to fight commie zombies......&lt;br /&gt;
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:Looks more like there may be a possibility of fighting not only Commie Zombies but Vietcong Zombies and regular civi zombies too, some of those screens look like their wearing office uniforms and lab coats besides military armor. In some ways I'm glad the 1887 is in singleplayer but at the same time I was kinda hoping it would also be added in multiplayer minus the silly akimbo models, they just looked wrong in my opinion. Also sign your posts with &amp;quot;~ ~ ~ ~&amp;quot; without quotations and spaces. [[User:Draco122|Draco122]] 17:25, 14 October 2010 (UTC)&lt;br /&gt;
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== The Deer Hunter ==&lt;br /&gt;
Looks like theres a scene in the new trailer similiar to the roulette scene in The Deer Hunter, I wonder how that will work in the game. (just a cut scene or a playable moment?) --[[User:FirearmsNewbie|FirearmsNewbie]] 03:27, 12 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
'MOW&amp;quot;  haha that shit gets me every time . simmons 8492&lt;br /&gt;
:Nips? Wow, you're doubly ignorant. --[[User:Funkychinaman|funkychinaman]] 03:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Actually, there is no proof the Vietcong actually did anything like that, and it is widely agreed among film critics that the Russian Roulette scenes are actually allegories for the American involvement in Vietnam. We also have a few Asian members on this site, so you should keep your racism to yourself. --[[User:Markit|Markit]] 01:31, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I'm not Vietnamese, so that won't offend me. Besides, sticks and stones. I'm more American than I am Asian [[User:Excalibur01|Excalibur01]] 02:01, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dont want to look bad to future members, i know some is just joking but some people take everything seriously.&lt;br /&gt;
&lt;br /&gt;
know what , your right . my bad guys . ill take it down. simmons8492&lt;br /&gt;
&lt;br /&gt;
== Walther MPL confirmed ==&lt;br /&gt;
&lt;br /&gt;
Found a video on G4 containing confirmation that the MPL SMG is in-game. For reference it's the gun painted all green http://g4tv.com/videos/49177/Call-of-Duty-Black-Ops---Jungle-Multiplayer-Map-Exclusive/ [[User:Draco122|Draco122]] 16:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 'Grip attachment' on Sub Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
I've heard that the grip attachment on SMGs in fact deploys the stock. That would explain why they all seem to be removed/folded ont the SMGs.&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Kangaroo_Jack&amp;diff=347306</id>
		<title>Talk:Kangaroo Jack</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Kangaroo_Jack&amp;diff=347306"/>
		<updated>2010-10-24T01:23:00Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dartgun==&lt;br /&gt;
That's not a Beretta 92, it's something else.  --[[User:AdAstra2009|AdAstra2009]] 18:54, 5 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you have any idea what it is by all means tell me. It looks like a Beretta 92 with a folding stock and scope to me. --[[User:Camden Hennis|Camden Hennis]] 12:59, 20 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
From the trigger gaurd and curvature of the grip id say ruger KP series --[[User:Captain Snikt|Captain Snikt]] 22:48, 20 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
The film implies that Frankie and his companions acquire their shotguns after arriving in Australia. Aren't pump-action shotguns illegal there? -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
Yeah, semi-automatic and pump-action Shotguns that hold less than 5 rounds are classed as Category C weapons. If they hold more than 5 rounds they are Category D. Both categories or weapons are imposible to accuire if your not a occupational shooter (Feral Animal Control) or a clay target shooter (Occupational). Its pretty annoying... I'd like to get a Remington 870...--[[User:Mattatack92|Mattatack92]] 01:23, 24 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Pirates_of_the_Caribbean:_The_Curse_of_the_Black_Pearl&amp;diff=346498</id>
		<title>Talk:Pirates of the Caribbean: The Curse of the Black Pearl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Pirates_of_the_Caribbean:_The_Curse_of_the_Black_Pearl&amp;diff=346498"/>
		<updated>2010-10-22T05:20:15Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Haven't we already created and deleted an article for this film like three times already? -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
Hopefully this will be the last time since I've added screenshots and little more detail.  It's a shame that these films didn't get that much attention.   --[[User:Ben41|Ben41]] 05:14, 22 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I see no reason why it should be deleted, you've done a damn good job on this page.--[[User:Mattatack92|Mattatack92]] 05:20, 22 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346487</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346487"/>
		<updated>2010-10-22T04:56:56Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* IMI Galil ARM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them. It should also noted the M16A2 and XM177 rifles that are cross-slung on his back. It can be dual wielded, and availible attachments are supressor, extended magzine and upgraded iron sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|500px|BO's signature soldier wielding dual 1911 pistols with the name &amp;quot;Sally&amp;quot; and tally marks inscribed on them.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt M1911bo.JPG|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;Python&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions. It has a snub-nose variant for use in multiplayer, which can be purchased, and stupidly makes the pistol more accurate. Can be seen in a players arsenal in the new Multiplayer Teaser Trailer. It can be dual-wielded, and comes with a speed loader, upgraded iron sights (which adds front dot and rear outline sights) and Acog scope unlockable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|400px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flashlight in character´s left hand.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|550px|Snub-nose variant. Notice &amp;quot;upgraded sights.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snub_Python_CODBO.jpg|500px|thumb|none|A presumably Vietnamese guard hands a weathered Sunb-nosed Colt Python to a commando.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythonads.jpg|thumb|none|550px|Colt Python's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|550px|Colt Python in CAC's 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
A [[Makarov PM]] is seen in the 'WMD' level shown during GamesCom 2010 and in the new arrived multiplayer 'Wager Match' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911.jpg|thumb|none|550px|Makarov MP seen in the new 'Wager Match' trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Makarov.jpg|thumb|none|550px|Akimbo Makarov PM while firing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-PMicon.jpg|thumb|none|550px|Makarov PM on the weapon pickup icon.]]&lt;br /&gt;
&lt;br /&gt;
== CZ-75 ==&lt;br /&gt;
A [[CZ-75]] is seen in Create a Class inventory. The CZ-75 features the ability to dual wield the pistols and also comes with a full auto conversion as an attachment in Singlplayer but an unrealistic three round burst in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ-75, 9x19mm]]&lt;br /&gt;
[[Image:Blackopscz.JPG|thumb|none|600px|Dual CZ-75's.]]&lt;br /&gt;
[[Image:Blackopscz2.JPG|thumb|none|600px|CZ-75 with extra magazine (maybe selectfire or reload speedup attachment?)]]&lt;br /&gt;
&lt;br /&gt;
== ASP ==&lt;br /&gt;
&lt;br /&gt;
An [[ASP 2000|ASP]] pistol can be seen in the inventory of the new Create-A-Class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Asploaded.jpg|thumb|none|400px|ASP 9 pistol - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ASP.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ASP 2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-11 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MAC11.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenBOMac.jpg|thumb|none|550px|Golden MAC-11 with red dot.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background. Just like few other game weapons is anachronistic. First MP5k Prototype with wooden foregrip was developed in 1976, although it may be discussed that simple modification like shortening barrel and adding wooden foregrip may be soldiers custom work, not serious HK development.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
An [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] can be seen fired in the new multiplayer 'Wager Match' interview video. Missing folding stock for some reason. Recent Video Seen With Folding Stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|550px|Akimbo Sa. Vz.61 Skorpion in the new 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61-2.jpg|thumb|none|550px|Sa. Vz.61 Skorpion after been reloaded.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|550px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|550px|Reflex sight view.  Note the custom light-blue reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|550px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
A [[PM-63 RAK]] is seen in the Create-A-Class 2.0 inventory and in recently released &amp;quot;Customization&amp;quot; trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Unidentified.JPG|none|thumb|500px|PM-63 RAK]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
A full-size [[IMI Uzi]] is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
&lt;br /&gt;
A Walther MPL is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|550px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Walther MPL Sights.JPG|thumb|none|550px|Iron Sights]]&lt;br /&gt;
&lt;br /&gt;
== OTs-02 Kiparis ==&lt;br /&gt;
&lt;br /&gt;
A Soviet OTs-02 Kiparis with the wire stocks removed can be seen in gameplay footage. Despite speculation that it may be an MPL, it does have a distinct game feed icon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|OTs-02 Kiparis, with suppressor and laser - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MPLdual.png|thumb|none|550px|Note the icon in the game feed.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS F1 FELIN]] appears in multiplayer footage. The FELIN is an anachronistic weapon for the time period the game is set in, since it was developed in 2001, a decade after the Cold War ended. However, multiplayer is the only game mode the FELIN has been seen in so far, and as such the multiplayer is presumably set some period after the Cold War, due to the modular attachments and weapons featured in the game mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS F1 Felin - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG|thumb|none|550px|The FAMAS in idle. Note the backwards rear iron sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|550px|Through ADS...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|550px|While reloading...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMAS-INV.jpg|thumb|none|550px|The FAMAS in CAC 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMASicon.jpg|thumb|none|550px|The pickup icon of the FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Kalashnikov variant ==&lt;br /&gt;
An [[AK-47|Unknown AK based gun]] appears in the game, under the name AK-47. Magazine isn't curved enough for 7.62mm, so it can't be AK-47/AKM. It may be chambered in 5.45x39mm, so it may be based on [[WASR-2]] ( ''That would make sense, because WASR is one of few AK variants that is legal in California'' ) or other AK clone. It has been discussed that this may be even [[AK-74|AK-74 prototype]] - ''basically just AK-47/AKM rechambered in 5.45x39''.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-3.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47.jpg|thumb|none|550px|The iron sights of &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-2.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; reloading animation. Mind the head of the guy standing up]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO5.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg|thumb|none|400px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
&lt;br /&gt;
An [[AKS-74U]] is seen in the hands of one of the soldiers in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AKS74U.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
A [[Galil ARM]] is seen in Gamescom 2010. The standard rear sight for the Galil apears to be the flip-up tritium night sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galilicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-Ingame.jpg‎|thumb|none|550px| Galil ingame with what appears to be the arctic camo finish]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO Galil Sights.JPG|thumb|none|550px|Note the rear sights are in fact the flip-up night sights]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded forward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]]- 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|550px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|550px|Steyr Aug without foregrip in hands of unknown character.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|550px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|550px|AUG with reflex sight. Note the customize logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|550px|Reflex sight view. Note custom reticule.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the Colt Model 733 and a flat top. While the weapon is not completely anachronistic since the Rock Island Arsenal did experiment with a weaver-rail mounted AR-10 known as the Model 656, the presence of back up iron sights and holosights on the weapon (as seen in multiplayer) can be considered unrealistic. A modeling mistake is also seen on the rifle, as it appears to use a 20-round magazine that looks like it is falling out of the gun, and has a 30-round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|550px|Suppressed Colt Commando Carbine with reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|550px|Reflex sight view.  Note smiley face reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|550px|Colt Commando with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|550px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|550px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|550px|Note rear flip up sight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|550px|Nice detail on camouflaged variation. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
The original [[M16]] can be seen few times in Insight video. It is shown as burst fire in multiplayer, and holding 30 rounds despite the 20 round magazine modeled. It fires in fully-automatic mode in singleplayer, while in multiplayer it uses the 3 round burst firing mode, which would be anachronistic in singleplayer, as the real M16 had a fully automatic firing mode (later variants had burst fire). However this may have been done to appease to Modern Warfare players, who would be used to seeing the M16A4 which fires in bursts.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO2.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO1.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO6.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO-M16.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[M14]] rifle can be seen in the new multiplayer 'Wager Match' interview video and in the CAC 2.0 inventory. Note that the M14 uses a pistol grip like the M14E2 but maintain it's own regular M14 design. Note another thing, that this weapon operates like the M1 Garand in ''Call of Duty: World at War''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|550px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|550px|M14E2 Light Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14.jpg|thumb|none|550px|The M14 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|550px|ADS M14.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|550px|G11 in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.35_-2010.09.02_23.19.15-.jpg|thumb|none|550px|G11 being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.48_-2010.09.02_23.19.33-.jpg|thumb|none|550px|Iron-sight view.  Note the [[Walther_MP_series#Walther_MPL|Walther MPL]] in the kill-feed.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] was listed as one of the weapons available in class customization.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64ES|Enfield XL64]] is seen in Create-a-Class footage from the multiplayer reveal.&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|400px|XL64ES, 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|The XL64 in Create-A-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|460px|The XL64 ingame]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and it is shown firing the Dragon's Breath incendiary shotgun shells. It should be noted that even though the SPAS-12 is depicted as being used by American soldiers in 1968, it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops appears to be semi-auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas.jpg|thumb|none|500px|A SPAS-12 firing Dragon's Breath rounds.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOSPASRELOADING.jpg|thumb|none|500px|SPAS-12 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SPAS12b.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Trench Gun ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 Trench Gun]] with a little bit different design, can be seen in the new multiplayer 'Wager Match' interview video. For some reason, it is called &amp;quot;stakeout&amp;quot; in-game, as the [[Ithaca 37 &amp;quot;Stakeout&amp;quot;]] is actually a shortened version of the original Ithaca 37 with pistol grip and designed for law enforcement. Obviously, it isn't &amp;quot;Stakeout&amp;quot; as seen by the design in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|450px|Ithaca 37 Trench Gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M37.jpg|thumb|none|550px|Ithaca 37 in idle. Note the small bandolier warped around the body.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun/carbine is seen in Gamescom 2010 leaked gameplay. Although the variant with a fixed wooden stock can be seen in both first and third person view, folding stock version can be seen on pick up icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:KS23.JPG|thumb|none|400px|KS-23, 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock , 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23.jpg|thumb|none|550px|A KS-23 can be seen on the back of a the soldier in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23-3.jpg|thumb|none|550px|The FPS view of the KS-23.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSKS23IS.JPG|thumb|none|550px|The Iron Sights. Note wood stock, indicating that this '''isn't''' folding stock variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23icon.jpg|thumb|none|550px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
== Over and Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is seen in released multiplayer footage. The shotgun bears a resemblance to the Beretta 682.&lt;br /&gt;
&lt;br /&gt;
[[Image:Overnunder.png|thumb|none|550px|The Over and Under shotgun as seen during Team Deathmatch]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OU_Shotgun_CODBO.jpg|550px|thumb|none|The Over and Under on the 'Launch' multiplayer map. ]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
&lt;br /&gt;
A [[High Standard Model 10]] is seen in killfeed icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|400px|none|High Standard Model 10B, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen_shot_2010-10-11_at_9.46.56_PM.png|500px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:1887_CODBO.jpg|500px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears in the teaser trailer.&lt;br /&gt;
:Could it be an attempt at a Valmet M78, or perhaps a composite of the two.  While still not historically accurate, it could explain the relocated sight.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSLMG.JPG|thumb|none|500px|Note the RPK-74 front sight in this shot and the relocated rear sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:blackopslmg2.JPG|thumb|none|500px|Another darkened shot of the RPK-74]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPK.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPKicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK series machine guns|HK-21E]] is seen in multiplayer gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21icon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A Stoner 63 was seen in a multiplayer trailer from GamesRadar. No further info available at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63.jpg|thumb|none|550px|Stoner 63 during multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
An [[GE M134 Minigun|M134 Minigun]] can be seen used in the new multiplayer 'Wager Match' interview video.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|350px|Handheld GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M134.jpg|thumb|none|550px|The &amp;quot;Death Machine&amp;quot; been fired.]]&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
The M60 general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is seen in multiplayer footage. &lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60-2.jpg|thumb|none|550px|The M60 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic (Accuracy International PM entered British Military service in 1982.) Most definitely not the police variant due to the dark-olive finish on the furniture, known from the magnum variant.&lt;br /&gt;
The compensator at the end of the barrel suggest it is the L115A1 AWSM, Arctic Warfare Super-Magnum [http://en.wikipedia.org/wiki/Accuracy_International_Arctic_Warfare#AWSM_.28Arctic_Warfare_Super_Magnum.29].&lt;br /&gt;
In game it is called the L96A1&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for second in newest trailer. That is interesting and it assuring that game will have to do something with JFK´s assassination.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] is seen in the hands of one of the enemy in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-2.jpg|thumb|none|550px|Sniper with an SVD about to blown up by a rigged RC Car.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-3.jpg|thumb|none|550px|SVD been used in one of the new multiplayer videos.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD.jpg|thumb|none|550px|SVD's PSO-1 scope as seen in the Prestige Edition unveiling video.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] is said to be in the 'Victor Charlie' level,[http://callofduty.com/board/viewtopic.php?f=70&amp;amp;t=263014&amp;amp;sid=b07dcce5b450dcb6e095cc4e1c22dc6f#]which makes it anachronistic, because 'Victor Charlie' takes place on 1968 and gun wasnt manufactured until 1982. Even prototype would be anachronistic, because gun has been designed in late 70s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Win Mag]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is seen lying on the ground in one of the multiplayer gameplay videos.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Heckler &amp;amp; Koch PSG-1 circled in red. Note the flamethrower and M16A2/M203 style handgurad attached to the FAMAS F1 FELIN.]]&lt;br /&gt;
[[Image:Blackopsroom.JPG|thumb|none|600px|The Protagonist walks into a room of weapons. Visible are the PSG-1, SITES Spectre M4, Dual CZ-75s, SPAS-12, G11, Dual OTs-02 Kiparis, Dual PM-63 RAKs, RPG and LAW. The protaganist is carrying a CZ-75.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
Updated 1974 version of [[SA-7 Grail]], called [[SA-14 Gremlin]] (''Or original russian name - 9K34 Strela-3 '') can be seen in new &amp;quot;Customization&amp;quot; trailer. Appears with vehicle lock-on capacity only.&lt;br /&gt;
&lt;br /&gt;
Note while its named after SA-14, it seems based on SA-7. But it cant be tell on 100%, because whole gun seems to be incredibly terrible oversized..&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|300px|none|SA-14 Gremlin launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|In-Game SA-14 Gremlin]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of a Vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy Vietcong building in the level 'Victor Charlie'. It is referred as the 'Grim Reaper'.[http://twitpic.com/2ked0x]&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|550px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191-2.jpg|thumb|none|550px|The XM191's scope in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M202.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
A [[M72 LAW]] is seen in the Wager Match trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOLAWBUY.jpg|thumb|none|550px|Note vehicle lock-on capability]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg]. Note that this weapon operates like the M79 Grenade Launcher and the Knight's Armament Masterkey attachment in ''Modern Warfare 2''.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake.jpg|thumb|none|550px|The China Lake in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-2.jpg|thumb|none|550px|Same one, in ADS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|550px|Much better view on that beautiful thing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|550px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|550px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
Another model appears as an underbarrel attachment. &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Flamethrower mounted on FAMAS F2 FELIN. ''Note ankward M16 handguard'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on a APC in the streets of an unknown Vietnamese city.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of a SAM turret.[http://twitpic.com/2kedbs]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
= Killstreaks =&lt;br /&gt;
&lt;br /&gt;
== Unknown rocket launcher ==&lt;br /&gt;
Seen in Prestige Edition video. It's likely to be the Archangel kill streak reward (5 kills), a fly-by-wire missile controlled by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RocketLauncher.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
A [[M203 grenade launcher]] is seen attached to a AR-15 carbine in the E3 gameplay video and is referred as the 'Grenade Launcher'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Masterkey underbarrel shotgun ==&lt;br /&gt;
The KAC Masterkey is a purchasable attachment for all Assault Rifles in multiplayer, and is seen in-game mounted on the M14. &lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|250px|The KAC Masterkey]]&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|556px|The Masterkey mounted on the M16]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346154</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346154"/>
		<updated>2010-10-21T05:02:18Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Walther MPL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them. It should also noted the M16A2 and XM177 rifles that are cross-slung on his back. It can be dual wielded, and availible attachments are supressor, extended magzine, upgraded iron sights and can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|500px|BO's signature soldier wielding dual 1911 pistols with the name &amp;quot;Sally&amp;quot; and tally marks inscribed on them.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt M1911bo.JPG|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;Python&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions. It has a snub-nose variant for use in multiplayer, which can be purchased, and stupidly makes the pistol more accurate. Can be seen in a players arsenal in the new Multiplayer Teaser Trailer. It can be dual-wielded, and comes with a speed loader, upgraded iron sights (which adds front dot and rear outline sights) and Acog scope unlockable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|400px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flashlight in character´s left hand.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|550px|Snub-nose variant. Notice &amp;quot;upgraded sights.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snub_Python_CODBO.jpg|500px|thumb|none|A presumably Vietnamese guard hands a weathered Sunb-nosed Colt Python to a commando.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythonads.jpg|thumb|none|550px|Colt Python's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|550px|Colt Python in CAC's 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
A [[Makarov PM]] is seen in the 'WMD' level shown during GamesCom 2010 and in the new arrived multiplayer 'Wager Match' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911.jpg|thumb|none|550px|Makarov MP seen in the new 'Wager Match' trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Makarov.jpg|thumb|none|550px|Akimbo Makarov PM while firing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-PMicon.jpg|thumb|none|550px|Makarov PM on the weapon pickup icon.]]&lt;br /&gt;
&lt;br /&gt;
== CZ-75 ==&lt;br /&gt;
A [[CZ-75]] is seen in Create a Class inventory. The CZ-75 features the ability to dual wield the pistols and also comes with a full auto conversion as an attachment in Singlplayer but an unrealistic three round burst in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ-75, 9x19mm]]&lt;br /&gt;
[[Image:Blackopscz.JPG|thumb|none|600px|Dual CZ-75's.]]&lt;br /&gt;
[[Image:Blackopscz2.JPG|thumb|none|600px|CZ-75 with extra magazine (maybe selectfire or reload speedup attachment?)]]&lt;br /&gt;
&lt;br /&gt;
== ASP ==&lt;br /&gt;
&lt;br /&gt;
An [[ASP 2000|ASP]] pistol can be seen in the inventory of the new Create-A-Class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Asploaded.jpg|thumb|none|400px|ASP 9 pistol - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ASP.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ASP 2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-11 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MAC11.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenBOMac.jpg|thumb|none|550px|Golden MAC-11 with red dot.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background. Just like few other game weapons is anachronistic. First MP5k Prototype with wooden foregrip was developed in 1976, although it may be discussed that simple modification like shortening barrel and adding wooden foregrip may be soldiers custom work, not serious HK development.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
An [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] can be seen fired in the new multiplayer 'Wager Match' interview video. Missing folding stock for some reason. Recent Video Seen With Folding Stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|550px|Akimbo Sa. Vz.61 Skorpion in the new 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61-2.jpg|thumb|none|550px|Sa. Vz.61 Skorpion after been reloaded.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|550px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|550px|Reflex sight view.  Note the custom light-blue reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|550px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
A [[PM-63 RAK]] is seen in the Create-A-Class 2.0 inventory and in recently released &amp;quot;Customization&amp;quot; trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Unidentified.JPG|none|thumb|500px|PM-63 RAK]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
A full-size [[IMI Uzi]] is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
&lt;br /&gt;
A Walther MPL is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|550px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Walther MPL Sights.JPG|thumb|none|550px|Iron Sights]]&lt;br /&gt;
&lt;br /&gt;
== OTs-02 Kiparis ==&lt;br /&gt;
&lt;br /&gt;
A Soviet OTs-02 Kiparis with the wire stocks removed can be seen in gameplay footage. Despite speculation that it may be an MPL, it does have a distinct game feed icon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|OTs-02 Kiparis, with suppressor and laser - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MPLdual.png|thumb|none|550px|Note the icon in the game feed.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS F1 FELIN]] appears in multiplayer footage. The FELIN is an anachronistic weapon for the time period the game is set in, since it was developed in 2001, a decade after the Cold War ended. However, multiplayer is the only game mode the FELIN has been seen in so far, and as such the multiplayer is presumably set some period after the Cold War, due to the modular attachments and weapons featured in the game mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS F1 Felin - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG|thumb|none|550px|The FAMAS in idle. Note the backwards rear iron sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|550px|Through ADS...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|550px|While reloading...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMAS-INV.jpg|thumb|none|550px|The FAMAS in CAC 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMASicon.jpg|thumb|none|550px|The pickup icon of the FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Kalashnikov variant ==&lt;br /&gt;
An [[AK-47|Unknown AK based gun]] appears in the game, under the name AK-47. Magazine isn't curved enough for 7.62mm, so it can't be AK-47/AKM. It may be chambered in 5.45x39mm, so it may be based on [[WASR-2]] ( ''That would make sense, because WASR is one of few AK variants that is legal in California'' ) or other AK clone. It has been discussed that this may be even [[AK-74|AK-74 prototype]] - ''basically just AK-47/AKM rechambered in 5.45x39''.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-3.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47.jpg|thumb|none|550px|The iron sights of &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-2.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; reloading animation. Mind the head of the guy standing up]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO5.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg|thumb|none|400px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
&lt;br /&gt;
An [[AKS-74U]] is seen in the hands of one of the soldiers in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AKS74U.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
A [[Galil ARM]] is seen in Gamescom 2010 . The standard rear sight for the Galil apears to be the flip-up tritium night sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galilicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-Ingame.jpg‎|thumb|none|550px| Galil ingame with what appears to be the arctic camo finish]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO Galil Sights.JPG|thumb|none|550px|Note the rear sights are in fact the flip-up night sights]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded forward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]]- 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|550px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|550px|Steyr Aug without foregrip in hands of unknown character.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|550px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|550px|AUG with reflex sight. Note the customize logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|550px|Reflex sight view. Note custom reticule.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the Colt Model 733 and a flat top. While the weapon is not completely anachronistic since the Rock Island Arsenal did experiment with a weaver-rail mounted AR-10 known as the Model 656, the presence of back up iron sights and holosights on the weapon (as seen in multiplayer) can be considered unrealistic. A modeling mistake is also seen on the rifle, as it appears to use a 20-round magazine that looks like it is falling out of the gun, and has a 30-round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|550px|Suppressed Colt Commando Carbine with reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|550px|Reflex sight view.  Note smiley face reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|550px|Colt Commando with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|550px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|550px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|550px|Note rear flip up sight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|550px|Nice detail on camouflaged variation. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
The original [[M16]] can be seen few times in Insight video. It is shown as burst fire in multiplayer, and holding 30 rounds despite the 20 round magazine modeled. It fires in fully-automatic mode in singleplayer, while in multiplayer it uses the 3 round burst firing mode, which would be anachronistic in singleplayer, as the real M16 had a fully automatic firing mode (later variants had burst fire). However this may have been done to appease to Modern Warfare players, who would be used to seeing the M16A4 which fires in bursts.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO2.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO1.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO6.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO-M16.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[M14]] rifle can be seen in the new multiplayer 'Wager Match' interview video and in the CAC 2.0 inventory. Note that the M14 uses a pistol grip like the M14E2 but maintain it's own regular M14 design. Note another thing, that this weapon operates like the M1 Garand in ''Call of Duty: World at War''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|550px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|550px|M14E2 Light Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14.jpg|thumb|none|550px|The M14 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|550px|ADS M14.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|550px|G11 in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.35_-2010.09.02_23.19.15-.jpg|thumb|none|550px|G11 being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.48_-2010.09.02_23.19.33-.jpg|thumb|none|550px|Iron-sight view.  Note the [[Walther_MP_series#Walther_MPL|Walther MPL]] in the kill-feed.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] was listed as one of the weapons available in class customization.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64ES|Enfield XL64]] is seen in Create-a-Class footage from the multiplayer reveal.&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|400px|XL64ES, 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|The XL64 in Create-A-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|460px|The XL64 ingame]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and it is shown firing the Dragon's Breath incendiary shotgun shells. It should be noted that even though the SPAS-12 is depicted as being used by American soldiers in 1968, it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops appears to be semi-auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas.jpg|thumb|none|500px|A SPAS-12 firing Dragon's Breath rounds.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOSPASRELOADING.jpg|thumb|none|500px|SPAS-12 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SPAS12b.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Trench Gun ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 Trench Gun]] with a little bit different design, can be seen in the new multiplayer 'Wager Match' interview video. For some reason it is called &amp;quot;stakeout&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|450px|Ithaca 37 Trench Gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M37.jpg|thumb|none|550px|Ithaca 37 in idle. Note the small bandolier warped around the body.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun is seen in Gamescom 2010 leaked gameplay. Although the variant with a fixed wooden stock can be seen in both first and third person view, folding stock version can be seen on pick up icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:KS23.JPG|thumb|none|400px|KS-23, 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock , 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23.jpg|thumb|none|550px|A KS-23 can be seen on the back of a the soldier in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23-3.jpg|thumb|none|550px|The FPS view of the KS-23.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSKS23IS.JPG|thumb|none|550px|The Iron Sights. Note wood stock, indicating that this '''isnt''' folding stock variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23icon.jpg|thumb|none|550px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
== Over and Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is seen in released multiplayer footage. The shotgun bears a resemblance to the Beretta 682.&lt;br /&gt;
&lt;br /&gt;
[[Image:Overnunder.png|thumb|none|550px|The Over and Under shotgun as seen during Team Deathmatch]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OU_Shotgun_CODBO.jpg|550px|thumb|none|The Over and Under on the 'Launch' multiplayer map. ]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
&lt;br /&gt;
A [[High Standard Model 10]] is seen in killfeed icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|400px|none|High Standard Model 10B, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen_shot_2010-10-11_at_9.46.56_PM.png|500px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:1887_CODBO.jpg|500px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears in the teaser trailer.&lt;br /&gt;
:Could it be an attempt at a Valmet M78, or perhaps a composite of the two.  While still not historically accurate, it could explain the relocated sight.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSLMG.JPG|thumb|none|500px|Note the RPK-74 front sight in this shot and the relocated rear sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:blackopslmg2.JPG|thumb|none|500px|Another darkened shot of the RPK-74]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPK.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPKicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK series machine guns|HK-21E]] is seen in multiplayer gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21icon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A Stoner 63 was seen in a multiplayer trailer from GamesRadar. No further info available at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63.jpg|thumb|none|550px|Stoner 63 during multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
An [[GE M134 Minigun|M134 Minigun]] can be seen used in the new multiplayer 'Wager Match' interview video.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|350px|Handheld GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M134.jpg|thumb|none|550px|The &amp;quot;Death Machine&amp;quot; been fired.]]&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
The M60 general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is seen in multiplayer footage. &lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60-2.jpg|thumb|none|550px|The M60 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic (Accuracy International PM entered British Military service in 1982.) Most definitely not the police variant due to the dark-olive finish on the furniture, known from the magnum variant.&lt;br /&gt;
The compensator at the end of the barrel suggest it is the L115A1 AWSM, Arctic Warfare Super-Magnum [http://en.wikipedia.org/wiki/Accuracy_International_Arctic_Warfare#AWSM_.28Arctic_Warfare_Super_Magnum.29].&lt;br /&gt;
In game it is called the L96A1&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for second in newest trailer. That is interesting and it assuring that game will have to do something with JFK´s assassination.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] is seen in the hands of one of the enemy in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-2.jpg|thumb|none|550px|Sniper with an SVD about to blown up by a rigged RC Car.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-3.jpg|thumb|none|550px|SVD been used in one of the new multiplayer videos.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD.jpg|thumb|none|550px|SVD's PSO-1 scope as seen in the Prestige Edition unveiling video.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] is said to be in the 'Victor Charlie' level,[http://callofduty.com/board/viewtopic.php?f=70&amp;amp;t=263014&amp;amp;sid=b07dcce5b450dcb6e095cc4e1c22dc6f#]which makes it anachronistic, because 'Victor Charlie' takes place on 1968 and gun wasnt manufactured until 1982. Even prototype would be anachronistic, because gun has been designed in late 70s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Win Mag]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is seen lying on the ground in one of the multiplayer gameplay videos.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Heckler &amp;amp; Koch PSG-1 circled in red. Note the flamethrower and M16A2/M203 style handgurad attached to the FAMAS F1 FELIN.]]&lt;br /&gt;
[[Image:Blackopsroom.JPG|thumb|none|600px|The Protagonist walks into a room of weapons. Visible are the PSG-1, SITES Spectre M4, Dual CZ-75s, SPAS-12, G11, Dual OTs-02 Kiparis, Dual PM-63 RAKs, RPG and LAW. The protaganist is carrying a CZ-75.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
Updated 1974 version of [[SA-7 Grail]], called [[SA-14 Gremlin]] (''Or original russian name - 9K34 Strela-3 '') can be seen in new &amp;quot;Customization&amp;quot; trailer. Appears with vehicle lock-on capacity only.&lt;br /&gt;
&lt;br /&gt;
Note while its named after SA-14, it seems based on SA-7. But it cant be tell on 100%, because whole gun seems to be incredibly terrible oversized..&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|300px|none|SA-14 Gremlin launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|In-Game SA-14 Gremlin]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of a Vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy Vietcong building in the level 'Victor Charlie'. It is referred as the 'Grim Reaper'.[http://twitpic.com/2ked0x]&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|550px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191-2.jpg|thumb|none|550px|The XM191's scope in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M202.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
A [[M72 LAW]] is seen in the Wager Match trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOLAWBUY.jpg|thumb|none|550px|Note vehicle lock-on capability]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg]. Note that this weapon operates like the M79 Grenade Launcher and the Knight's Armament Masterkey attachment in ''Modern Warfare 2''.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake.jpg|thumb|none|550px|The China Lake in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-2.jpg|thumb|none|550px|Same one, in ADS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|550px|Much better view on that beautiful thing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|550px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|550px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
Another model appears as an underbarrel attachment. &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Flamethrower mounted on FAMAS F2 FELIN. ''Note ankward M16 handguard'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on a APC in the streets of an unknown Vietnamese city.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of a SAM turret.[http://twitpic.com/2kedbs]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
= Killstreaks =&lt;br /&gt;
&lt;br /&gt;
== Unknown rocket launcher ==&lt;br /&gt;
Seen in Prestige Edition video. It's likely to be the Archangel kill streak reward (5 kills), a fly-by-wire missile controlled by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RocketLauncher.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
A [[M203 grenade launcher]] is seen attached to a AR-15 carbine in the E3 gameplay video and is referred as the 'Grenade Launcher'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Masterkey underbarrel shotgun ==&lt;br /&gt;
The KAC Masterkey is a purchasable attachment for all Assault Rifles in multiplayer, and is seen in-game mounted on the M14. &lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|250px|The KAC Masterkey]]&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|556px|The Masterkey mounted on the M16]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346151</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=346151"/>
		<updated>2010-10-21T04:55:27Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* IMI Galil ARM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them. It should also noted the M16A2 and XM177 rifles that are cross-slung on his back. It can be dual wielded, and availible attachments are supressor, extended magzine, upgraded iron sights and can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|500px|BO's signature soldier wielding dual 1911 pistols with the name &amp;quot;Sally&amp;quot; and tally marks inscribed on them.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt M1911bo.JPG|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;Python&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions. It has a snub-nose variant for use in multiplayer, which can be purchased, and stupidly makes the pistol more accurate. Can be seen in a players arsenal in the new Multiplayer Teaser Trailer. It can be dual-wielded, and comes with a speed loader, upgraded iron sights (which adds front dot and rear outline sights) and Acog scope unlockable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|400px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flashlight in character´s left hand.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|550px|Snub-nose variant. Notice &amp;quot;upgraded sights.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snub_Python_CODBO.jpg|500px|thumb|none|A presumably Vietnamese guard hands a weathered Sunb-nosed Colt Python to a commando.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythonads.jpg|thumb|none|550px|Colt Python's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|550px|Colt Python in CAC's 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
A [[Makarov PM]] is seen in the 'WMD' level shown during GamesCom 2010 and in the new arrived multiplayer 'Wager Match' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911.jpg|thumb|none|550px|Makarov MP seen in the new 'Wager Match' trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Makarov.jpg|thumb|none|550px|Akimbo Makarov PM while firing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-PMicon.jpg|thumb|none|550px|Makarov PM on the weapon pickup icon.]]&lt;br /&gt;
&lt;br /&gt;
== CZ-75 ==&lt;br /&gt;
A [[CZ-75]] is seen in Create a Class inventory. The CZ-75 features the ability to dual wield the pistols and also comes with a full auto conversion as an attachment in Singlplayer but an unrealistic three round burst in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ-75, 9x19mm]]&lt;br /&gt;
[[Image:Blackopscz.JPG|thumb|none|600px|Dual CZ-75's.]]&lt;br /&gt;
[[Image:Blackopscz2.JPG|thumb|none|600px|CZ-75 with extra magazine (maybe selectfire or reload speedup attachment?)]]&lt;br /&gt;
&lt;br /&gt;
== ASP ==&lt;br /&gt;
&lt;br /&gt;
An [[ASP 2000|ASP]] pistol can be seen in the inventory of the new Create-A-Class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Asploaded.jpg|thumb|none|400px|ASP 9 pistol - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ASP.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ASP 2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-11 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MAC11.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenBOMac.jpg|thumb|none|550px|Golden MAC-11 with red dot.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background. Just like few other game weapons is anachronistic. First MP5k Prototype with wooden foregrip was developed in 1976, although it may be discussed that simple modification like shortening barrel and adding wooden foregrip may be soldiers custom work, not serious HK development.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
An [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] can be seen fired in the new multiplayer 'Wager Match' interview video. Missing folding stock for some reason. Recent Video Seen With Folding Stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|550px|Akimbo Sa. Vz.61 Skorpion in the new 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61-2.jpg|thumb|none|550px|Sa. Vz.61 Skorpion after been reloaded.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|550px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|550px|Reflex sight view.  Note the custom light-blue reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|550px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
A [[PM-63 RAK]] is seen in the Create-A-Class 2.0 inventory and in recently released &amp;quot;Customization&amp;quot; trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Unidentified.JPG|none|thumb|500px|PM-63 RAK]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
A full-size [[IMI Uzi]] is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
&lt;br /&gt;
A Walther MPL is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|550px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
== OTs-02 Kiparis ==&lt;br /&gt;
&lt;br /&gt;
A Soviet OTs-02 Kiparis with the wire stocks removed can be seen in gameplay footage. Despite speculation that it may be an MPL, it does have a distinct game feed icon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|OTs-02 Kiparis, with suppressor and laser - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MPLdual.png|thumb|none|550px|Note the icon in the game feed.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS F1 FELIN]] appears in multiplayer footage. The FELIN is an anachronistic weapon for the time period the game is set in, since it was developed in 2001, a decade after the Cold War ended. However, multiplayer is the only game mode the FELIN has been seen in so far, and as such the multiplayer is presumably set some period after the Cold War, due to the modular attachments and weapons featured in the game mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS F1 Felin - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG|thumb|none|550px|The FAMAS in idle. Note the backwards rear iron sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|550px|Through ADS...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|550px|While reloading...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMAS-INV.jpg|thumb|none|550px|The FAMAS in CAC 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMASicon.jpg|thumb|none|550px|The pickup icon of the FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Kalashnikov variant ==&lt;br /&gt;
An [[AK-47|Unknown AK based gun]] appears in the game, under the name AK-47. Magazine isn't curved enough for 7.62mm, so it can't be AK-47/AKM. It may be chambered in 5.45x39mm, so it may be based on [[WASR-2]] ( ''That would make sense, because WASR is one of few AK variants that is legal in California'' ) or other AK clone. It has been discussed that this may be even [[AK-74|AK-74 prototype]] - ''basically just AK-47/AKM rechambered in 5.45x39''.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-3.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47.jpg|thumb|none|550px|The iron sights of &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-2.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; reloading animation. Mind the head of the guy standing up]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO5.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg|thumb|none|400px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
&lt;br /&gt;
An [[AKS-74U]] is seen in the hands of one of the soldiers in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AKS74U.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
A [[Galil ARM]] is seen in Gamescom 2010 . The standard rear sight for the Galil apears to be the flip-up tritium night sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galilicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-Ingame.jpg‎|thumb|none|550px| Galil ingame with what appears to be the arctic camo finish]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO Galil Sights.JPG|thumb|none|550px|Note the rear sights are in fact the flip-up night sights]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded forward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]]- 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|550px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|550px|Steyr Aug without foregrip in hands of unknown character.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|550px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|550px|AUG with reflex sight. Note the customize logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|550px|Reflex sight view. Note custom reticule.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the Colt Model 733 and a flat top. While the weapon is not completely anachronistic since the Rock Island Arsenal did experiment with a weaver-rail mounted AR-10 known as the Model 656, the presence of back up iron sights and holosights on the weapon (as seen in multiplayer) can be considered unrealistic. A modeling mistake is also seen on the rifle, as it appears to use a 20-round magazine that looks like it is falling out of the gun, and has a 30-round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|550px|Suppressed Colt Commando Carbine with reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|550px|Reflex sight view.  Note smiley face reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|550px|Colt Commando with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|550px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|550px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|550px|Note rear flip up sight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|550px|Nice detail on camouflaged variation. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
The original [[M16]] can be seen few times in Insight video. It is shown as burst fire in multiplayer, and holding 30 rounds despite the 20 round magazine modeled. It fires in fully-automatic mode in singleplayer, while in multiplayer it uses the 3 round burst firing mode, which would be anachronistic in singleplayer, as the real M16 had a fully automatic firing mode (later variants had burst fire). However this may have been done to appease to Modern Warfare players, who would be used to seeing the M16A4 which fires in bursts.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO2.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO1.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO6.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO-M16.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[M14]] rifle can be seen in the new multiplayer 'Wager Match' interview video and in the CAC 2.0 inventory. Note that the M14 uses a pistol grip like the M14E2 but maintain it's own regular M14 design. Note another thing, that this weapon operates like the M1 Garand in ''Call of Duty: World at War''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|550px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|550px|M14E2 Light Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14.jpg|thumb|none|550px|The M14 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|550px|ADS M14.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|550px|G11 in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.35_-2010.09.02_23.19.15-.jpg|thumb|none|550px|G11 being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.48_-2010.09.02_23.19.33-.jpg|thumb|none|550px|Iron-sight view.  Note the [[Walther_MP_series#Walther_MPL|Walther MPL]] in the kill-feed.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] was listed as one of the weapons available in class customization.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64ES|Enfield XL64]] is seen in Create-a-Class footage from the multiplayer reveal.&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|400px|XL64ES, 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|The XL64 in Create-A-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|460px|The XL64 ingame]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and it is shown firing the Dragon's Breath incendiary shotgun shells. It should be noted that even though the SPAS-12 is depicted as being used by American soldiers in 1968, it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops appears to be semi-auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas.jpg|thumb|none|500px|A SPAS-12 firing Dragon's Breath rounds.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOSPASRELOADING.jpg|thumb|none|500px|SPAS-12 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SPAS12b.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Trench Gun ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 Trench Gun]] with a little bit different design, can be seen in the new multiplayer 'Wager Match' interview video. For some reason it is called &amp;quot;stakeout&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|450px|Ithaca 37 Trench Gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M37.jpg|thumb|none|550px|Ithaca 37 in idle. Note the small bandolier warped around the body.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun is seen in Gamescom 2010 leaked gameplay. Although the variant with a fixed wooden stock can be seen in both first and third person view, folding stock version can be seen on pick up icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:KS23.JPG|thumb|none|400px|KS-23, 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock , 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23.jpg|thumb|none|550px|A KS-23 can be seen on the back of a the soldier in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23-3.jpg|thumb|none|550px|The FPS view of the KS-23.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSKS23IS.JPG|thumb|none|550px|The Iron Sights. Note wood stock, indicating that this '''isnt''' folding stock variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23icon.jpg|thumb|none|550px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
== Over and Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is seen in released multiplayer footage. The shotgun bears a resemblance to the Beretta 682.&lt;br /&gt;
&lt;br /&gt;
[[Image:Overnunder.png|thumb|none|550px|The Over and Under shotgun as seen during Team Deathmatch]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OU_Shotgun_CODBO.jpg|550px|thumb|none|The Over and Under on the 'Launch' multiplayer map. ]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
&lt;br /&gt;
A [[High Standard Model 10]] is seen in killfeed icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|400px|none|High Standard Model 10B, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen_shot_2010-10-11_at_9.46.56_PM.png|500px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:1887_CODBO.jpg|500px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears in the teaser trailer.&lt;br /&gt;
:Could it be an attempt at a Valmet M78, or perhaps a composite of the two.  While still not historically accurate, it could explain the relocated sight.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSLMG.JPG|thumb|none|500px|Note the RPK-74 front sight in this shot and the relocated rear sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:blackopslmg2.JPG|thumb|none|500px|Another darkened shot of the RPK-74]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPK.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPKicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK series machine guns|HK-21E]] is seen in multiplayer gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21icon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A Stoner 63 was seen in a multiplayer trailer from GamesRadar. No further info available at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63.jpg|thumb|none|550px|Stoner 63 during multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
An [[GE M134 Minigun|M134 Minigun]] can be seen used in the new multiplayer 'Wager Match' interview video.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|350px|Handheld GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M134.jpg|thumb|none|550px|The &amp;quot;Death Machine&amp;quot; been fired.]]&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
The M60 general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is seen in multiplayer footage. &lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60-2.jpg|thumb|none|550px|The M60 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic (Accuracy International PM entered British Military service in 1982.) Most definitely not the police variant due to the dark-olive finish on the furniture, known from the magnum variant.&lt;br /&gt;
The compensator at the end of the barrel suggest it is the L115A1 AWSM, Arctic Warfare Super-Magnum [http://en.wikipedia.org/wiki/Accuracy_International_Arctic_Warfare#AWSM_.28Arctic_Warfare_Super_Magnum.29].&lt;br /&gt;
In game it is called the L96A1&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for second in newest trailer. That is interesting and it assuring that game will have to do something with JFK´s assassination.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] is seen in the hands of one of the enemy in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-2.jpg|thumb|none|550px|Sniper with an SVD about to blown up by a rigged RC Car.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-3.jpg|thumb|none|550px|SVD been used in one of the new multiplayer videos.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD.jpg|thumb|none|550px|SVD's PSO-1 scope as seen in the Prestige Edition unveiling video.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] is said to be in the 'Victor Charlie' level,[http://callofduty.com/board/viewtopic.php?f=70&amp;amp;t=263014&amp;amp;sid=b07dcce5b450dcb6e095cc4e1c22dc6f#]which makes it anachronistic, because 'Victor Charlie' takes place on 1968 and gun wasnt manufactured until 1982. Even prototype would be anachronistic, because gun has been designed in late 70s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Win Mag]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is seen lying on the ground in one of the multiplayer gameplay videos.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Heckler &amp;amp; Koch PSG-1 circled in red. Note the flamethrower and M16A2/M203 style handgurad attached to the FAMAS F1 FELIN.]]&lt;br /&gt;
[[Image:Blackopsroom.JPG|thumb|none|600px|The Protagonist walks into a room of weapons. Visible are the PSG-1, SITES Spectre M4, Dual CZ-75s, SPAS-12, G11, Dual OTs-02 Kiparis, Dual PM-63 RAKs, RPG and LAW. The protaganist is carrying a CZ-75.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
Updated 1974 version of [[SA-7 Grail]], called [[SA-14 Gremlin]] (''Or original russian name - 9K34 Strela-3 '') can be seen in new &amp;quot;Customization&amp;quot; trailer. Appears with vehicle lock-on capacity only.&lt;br /&gt;
&lt;br /&gt;
Note while its named after SA-14, it seems based on SA-7. But it cant be tell on 100%, because whole gun seems to be incredibly terrible oversized..&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|300px|none|SA-14 Gremlin launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|In-Game SA-14 Gremlin]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of a Vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy Vietcong building in the level 'Victor Charlie'. It is referred as the 'Grim Reaper'.[http://twitpic.com/2ked0x]&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|550px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191-2.jpg|thumb|none|550px|The XM191's scope in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M202.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
A [[M72 LAW]] is seen in the Wager Match trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOLAWBUY.jpg|thumb|none|550px|Note vehicle lock-on capability]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg]. Note that this weapon operates like the M79 Grenade Launcher and the Knight's Armament Masterkey attachment in ''Modern Warfare 2''.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake.jpg|thumb|none|550px|The China Lake in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-2.jpg|thumb|none|550px|Same one, in ADS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|550px|Much better view on that beautiful thing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|550px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|550px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
Another model appears as an underbarrel attachment. &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Flamethrower mounted on FAMAS F2 FELIN. ''Note ankward M16 handguard'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on a APC in the streets of an unknown Vietnamese city.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of a SAM turret.[http://twitpic.com/2kedbs]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
= Killstreaks =&lt;br /&gt;
&lt;br /&gt;
== Unknown rocket launcher ==&lt;br /&gt;
Seen in Prestige Edition video. It's likely to be the Archangel kill streak reward (5 kills), a fly-by-wire missile controlled by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RocketLauncher.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
A [[M203 grenade launcher]] is seen attached to a AR-15 carbine in the E3 gameplay video and is referred as the 'Grenade Launcher'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Masterkey underbarrel shotgun ==&lt;br /&gt;
The KAC Masterkey is a purchasable attachment for all Assault Rifles in multiplayer, and is seen in-game mounted on the M14. &lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|250px|The KAC Masterkey]]&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|556px|The Masterkey mounted on the M16]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Afterlife&amp;diff=344928</id>
		<title>Talk:Resident Evil: Afterlife</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Afterlife&amp;diff=344928"/>
		<updated>2010-10-19T07:20:15Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Steyr HS .50 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Another one? ==&lt;br /&gt;
&lt;br /&gt;
I still can't believe they are making another RE movie. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Just don't take it seriously.&lt;br /&gt;
:::Unfortunately Excalibur, I'm with the others on this one.  Just don't watch it and stop complaining about it ;) LOL [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:03, 7 April 2010 (UTC)&lt;br /&gt;
:::But I LOVE to bitch about things [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::::I can't wait for this movie. :) [[User:Spartan198|Spartan198]] 07:11, 7 April 2010 (UTC)&lt;br /&gt;
::::I agree with spartan, the movie looks awsome&lt;br /&gt;
&lt;br /&gt;
:::::I for one LOVE these movies. When I heard there is another one I was like &amp;quot;YES, please! Gimme gimme gimme.&amp;quot; [[User:Potentpoefie|Potentpoefie]] 22:04, 11 April 2010&lt;br /&gt;
&lt;br /&gt;
The only problem I have with the franchise is that the endings are confusing to me. Maybe I'm just not paying close enough attention, but the end of the 2nd film lost me; when they run from the helicopter crash yet return in Umbrella Gear and pick Alice up. Can anyone explain? Anyway, I am looking forward to this film. LASTMANSTANDING&lt;br /&gt;
*I wonder why they are still making more of these despite those negative reviews and ratings. - [[User:Kenny99|Kenny99]] 13:43, 27 May 2010 (UTC)&lt;br /&gt;
Becasue they are still making a handsome profit at the boxoffice and video rentals. Who cares about the critics? --[[User:Jcordell|Jcordell]] 17:42, 11 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it me or are some elements from this based on Akira, Example: Alice has telekentic powers, it's in some far east country, Lots of Soldiers attack yet are killed, Wesker has a Desert Eagle-[[User:Big guns 100|Big guns 100]]&lt;br /&gt;
&lt;br /&gt;
==Macedonian Shooting==&lt;br /&gt;
it is just me or dose it look like Wesker is using the Russian shooting style called  Macedonian Shooting?&lt;br /&gt;
:just you&lt;br /&gt;
&lt;br /&gt;
:It's just dual wielding or Akimbo. There's nothing tactical about it. And if only the Russians invent a style for double guns, then it shows you how good it is if the Russians are using it [[User:Excalibur01|Excalibur01]] 23:28, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Macedonian shooting&amp;quot;? [[User:Spartan198|Spartan198]] 07:00, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A simple google search of Macedonian Shooting turns up that it was supposedly utilized by NKVD officers who were equipped with two double action revolvers, and was more a method of forcing an enemy to cover than trying to accurately land shots on target. Also Ed McGivern talked about dual wielding in his Fast and Fancy Revolver Shooting Book, something about teaching some techniques for it to Law Enforcement Officers of the 1920's or some such, so let's cut the nationalistic horseshit. This isn't the Cold War, you don't gotta kill a Commie for Mommy or whatever. Grow up. --[[User:Toadvine|Toadvine]] 10:53, 11 June 2010 (UTC)&lt;br /&gt;
::No you should grow up Toadvine.  Don't know where THAT tirade came from.  But the Russians currently do a lot of things which western weapons and fighting disciplines look askance at.  The 'spider/hand' style of patrolling, the acrobatic Spetznas training, etc.  Face it.  The Russians do weird things.  Or things that seem weird to us.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:37, 13 July 2010 (UTC)&lt;br /&gt;
:::Okay, seriously, does anyone actually know if the Spetznaz are trained to do the whole 'Backflipping off a springboard while throwing a tomahawk' shit? Because I've never been sure if that was fact or fiction. [[User:Acora|Acora]] 04:28, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
acora, I don’t think they train to actually use some of their techniques as an actual combat method I think they use them purely to develop the sense in their troops that they are superior to normal soldiers because they can do such cool looking stuff. also I think there’s a fairly cunning amount of psyops going on. &amp;quot;don’t screw with spetznas they are like crazy ninjas&amp;quot; wouldn’t necessarily effect well disciplined troops but it should put the fear of god into the average grunt from around the world. they certainly do have some crazy demostration stuff that they do for open days and base shows. Fenris357 1255hrs 26 july 2010&lt;br /&gt;
&lt;br /&gt;
Well just because they do something weird, doesn't mean that it's weird, it might be weird to us but to them its perfectly normal. I'm sure to them some of our training is weird to them. But imagine if the U.S. and Russia made an elite fighting force, no one would fuck with them. [[User:DRC92|DRC92]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I can't wait for it i loved the first 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
has anyone noticed that Alice's double barreled shotguns have black grips of the first photo?&lt;br /&gt;
:Rubber. I think she's gonna smack someone with it or just drop them.&lt;br /&gt;
&lt;br /&gt;
Alice seems to always dual wield every weapon she has. The shotguns and 629's in this film, P-14's and kukris in Extinction, batons, MP5K's and P-14's in Apocalypse. Next thing she probably carries dual M4's, or even M60's. --[[User:AlkoTanko|AlkoTanko]] 13:08, 8 April 2010 (UTC) She was using P-18's in Extinction.&lt;br /&gt;
::It looks more badass + bigger firepower. And in first part she packed single beretta if i remember rite.&lt;br /&gt;
&lt;br /&gt;
i thought there was something different with them rubber it is then&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
nice&lt;br /&gt;
&lt;br /&gt;
==Samurai Edge==&lt;br /&gt;
I hope we get to see Weskers custom Beretta.&lt;br /&gt;
&lt;br /&gt;
Seems he is wielding dual Desert Eagles. So tell me as somebody that has not have the movies ruine the game (since i've never played them), what does Weskers custom Beretta look like? Anybody got any pics [[User:Potentpoefie|Potentpoefie]] 21:56, 11 April 2010&lt;br /&gt;
&lt;br /&gt;
Just look at the RE5 page.--[[User:PistolJunkie|PistolJunkie]] 22:35, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
After googling it I have to ask: &amp;quot;Am I missing something?&amp;quot;. It's just a Beretta 92 with a full dust cover with a rail.  [[User:Potentpoefie|Potentpoefie]] 07:45 13 April 2010 (GMT)&lt;br /&gt;
&lt;br /&gt;
:You definitely are missing something. It has a bevertail tang (something that no production 92F has), a tactical rail, extended magazine catch, skeletal hammer, plus the multitude of features found on the other Samurai Edge customs (extended slide-stop, custom multi-layered grips, brigadier slide).--[[User:PistolJunkie|PistolJunkie]] 18:53, 14 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Fair enough but nothing I cannot do with my Beretta 92 except for the bevertail. I haven't seen that option to buy somewhere. But I did miss something cause the images I got definately didn't show all of those features. Thanks for the info. :) Does somebody have an image to stick here. :) :)  [[User:Potentpoefie|Potentpoefie]] 11:38, 16 April 2010 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Like I said, a 92F beavertail was never put into production, so that means that such a frame would have to be custom crafted. Plus all of the other features together would be well over $1,000 for someone to replicate. And there's no reason to put an image of it here; just go to the RE5 page on this site. All of the customizations can be easily seen there.--[[User:PistolJunkie|PistolJunkie]] 16:05, 16 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Personally, I prefer the standard model. Don't really need all that, when it's already a pretty damn nice-looking gun. [[User:Anti-Umbrella Activist|Anti-Umbrella Activist]]&lt;br /&gt;
&lt;br /&gt;
== Sunglasses reflection ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually is is very much Ali's Claire Redfield.  Try reading some of the set reports for the movie because IMDB isn't going to tell you anything except for who is playing who.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You know your absolutely right...IMDB is never wrong...EVER.  Lets just forget the fact that they had Kacey listed as Jill Valentine for over a month.&lt;br /&gt;
&lt;br /&gt;
Look at Kacey's upwards turned nose and very full lipped mouth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I don't see anyone commenting on my proof that is is Claire that I posted below.  Everyone decide to shut up now that you've been proven wrong?&lt;br /&gt;
&lt;br /&gt;
:That's not a terribly mature response. And start signing your posts.--[[User:PistolJunkie|PistolJunkie]] 21:38, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and if you noticed under i did comment that you were right &amp;quot;NICELY DONE&amp;quot; but you remained a dick, i agree entirely with pistol junkie you are immature you are most probably oblivious of that fact.--[[User:moviemaster1993|moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
:You're not helping things by responding like that, either.--[[User:PistolJunkie|PistolJunkie]] 18:55, 14 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its my arguement stop butting in im allowed to respond in any way i can and want    --[[User:moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
:If that's your belief, you may want to review the site's [[Rules, Standards and Principles]], specifically Principles.--[[User:PistolJunkie|PistolJunkie]] 09:19, 17 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...no&lt;br /&gt;
&lt;br /&gt;
anyway you are argueing too if you haven't noticed so you look at the rules too before you start telling others to stop what your doing   --[[User:moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
:I'm not referring to arguing or debating. I'm referring to hostile, profane insults towards other users. It would seem you did not bother to read the page that I linked to.--[[User:PistolJunkie|PistolJunkie]] 12:31, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
calling somebody immature is still an insult nonetheless. the rules apply to everyone even you. [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
:::Well [[User:PistolJunkie|PistolJunkie]].  Looks like you got the last laugh.  [[user:moviemaster1993|moviemaster1993]] was banned for being a dick and a mega douche. :)  Just commenting that's all.  :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:39, 13 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wesker vs Chris, Claire and Alice ==&lt;br /&gt;
&lt;br /&gt;
It's called research people.  Read it and weep fools.&lt;br /&gt;
&lt;br /&gt;
http://scifiwire.com/2010/04/resident-evil-afterlife-n.php&lt;br /&gt;
&lt;br /&gt;
http://www.bloody-disgusting.com/news/19697&lt;br /&gt;
&lt;br /&gt;
Oh and here is a side by side picture of the girl in the lens and Kacey.  You'd have to be a complete moron to think they even look the same.&lt;br /&gt;
&lt;br /&gt;
http://img173.imagevenue.com/img.php?image=50647_Untitled_3_122_73lo.jpg&lt;br /&gt;
&lt;br /&gt;
Well would you look at this.  Seems like Ali Larter herself did an interview for the fine folks over at ShockTillYouDrop.com and wouldn't you know it...she talks about the fight scene.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shock: You know that big fight scene coming up next week with Wentworth and Shawn [Roberts]. Have you been practicing? What's it been like?&lt;br /&gt;
&lt;br /&gt;
Larter: We did. We did some stunt rehearsal for that which is great. I think that a lot of the fan boys are going to be thrilled because it is beat by beat from the videogame. It is drawn directly from it and I think with this movie, one of the most exciting things is that this is the most like the videogame. I mean, I'm dressed in the outfit that Claire wears. You see me and Chris in this fight sequence, it's really beat for beat.&amp;quot;&lt;br /&gt;
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source - http://www.shocktillyoudrop.com/news/interviewsnews.php?id=14786&lt;br /&gt;
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aaaaaah i guess you were right &lt;br /&gt;
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nicely done&lt;br /&gt;
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::the movies have already ruined the back story of RE, now they got stuff from RE 5, so yeah, circle complete. [[User:Excalibur01|Excalibur01]] 23:29, 8 April 2010 (UTC)&lt;br /&gt;
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:::I don't see how the movies could have ruined the game plot considering both are entirely separate universes. That's like saying Prince of Persia (2008) ruined the plot of the Sands of Time Trilogy even though it had nothing to do with the Sands of Time plot. [[User:Spartan198|Spartan198]] 01:13, 27 May 2010 (UTC)&lt;br /&gt;
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:Look, when you make a movie based on something, you expect it to at least respect the source material. The RE movies were only too busy doing cameo moments to the games. Nothing about the story makes sense compared the source it's based on. [[User:Excalibur01|Excalibur01]] 02:35, 27 May 2010 (UTC)&lt;br /&gt;
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::Tell that to Uwe Boll --[[User:Gunkatas|Gunkatas]] 05:01, 27 May 2010 (UTC)&lt;br /&gt;
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::That's just it, these movies are '''based on''' the games, not '''identical to''' them. I don't get why people want video game movies to be word-for-word, scene-for-scene translations of the games themselves. I want to see something I haven't already seen, as I imagine a lot of other people do. I don't want to know what happened or who's going to live and die before the movie even starts filming. Or does playing the games mean I'm somehow not entitled to an original plotline? [[User:Spartan198|Spartan198]] 06:59, 27 May 2010 (UTC)&lt;br /&gt;
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:::It's not that people want an exact replica of the games.  We just want something decent.  It's hard to make a movie based on a video game, much like making a movie based on a book.  The Lord of the Rings series cut out HUGE chunks of the books.  It's understandable.  How are you going to collapse 600 pages of text into a two hour movie?  It's the same with video games.  Condensing 6-8 hours of gameplay into 1.5-2 hours of a movie is hard.  I think people would mind it less if it was canon, instead of &amp;quot;it's another universe so we can do whatever the hell we want.&amp;quot;  Degeneration was canon.  This is probably the reason that the game fans don't like the movie.--[[User:Gunkatas|Gunkatas]] 15:43, 27 May 2010 (UTC)&lt;br /&gt;
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::::I found the Anderson movies to be just that, ''decent''. They weren't perfect, but they sure as hell &amp;quot;respect the source material&amp;quot; a lot more than even ''Capcom'' does these days. [[User:Spartan198|Spartan198]] 04:41, 28 May 2010 (UTC)&lt;br /&gt;
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:You seriously believe that Anderson is respecting the source material of Resident Evil better than Capcom? I mean the first 2 movies are ok, but once he started to do the end of the world, Road Warrior look in the 3rd movie. Then with clones of Alice and now he's just ripping off character concepts from RE5... [[User:Excalibur01|Excalibur01]] 14:22, 28 May 2010 (UTC)&lt;br /&gt;
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They might as well be. They wasted over six years' worth of material in ten seconds with RE4 (seriously, what the hell), and ended the entire series' plot arcs in two (with RE5). &lt;br /&gt;
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I liked Romero's script a hell of a lot better, even if it does go off the rails a little; at least it's still ON them. &lt;br /&gt;
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The problem I have with the movies (even Degeneration) is that they pull all of these BS &amp;quot;character development&amp;quot;; it's PLOT development. The characters aren't even character in their own right anymore, they're just mouths to say cute little quips and trigger fingers to shoot guns with. &lt;br /&gt;
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[[User:Anti-Umbrella Activist|Anti-Umbrella Activist]]&lt;br /&gt;
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==Shotguns==&lt;br /&gt;
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I can clearly see from the stills alice has the revolvers under her arms anf the dual sawn offs on her back. So why does it say she holsters them under her arms. Look at the pics! --[[User:Captain Snikt|Captain Snikt]] 00:45, 9 April 2010 (UTC)&lt;br /&gt;
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it looks like the sholder holsters are connected to the shotgun holsters&lt;br /&gt;
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the revolvers are in the front ones &lt;br /&gt;
and the shotguns are in the back one LOLipops&lt;br /&gt;
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Did you notice that Alice loaded her shotgun shell with quarters, that was pretty awesome, if it's even possible-[[User:Big guns 100|Big guns 100]]&lt;br /&gt;
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==Alice==&lt;br /&gt;
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Alice is really packing some heavy hardware in this movie.--[[User:humanzie3|humanzie3]]  24 May 2010 (UTC)&lt;br /&gt;
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She is, but why did she switch from her high capacity 45's and pump action shotgun from ''Extinction'' to 5-shot revolvers and double barrel shotguns? I know the heavy revolver rounds were great against the mutated undead, and that the coin-loaded shotgun shells might not have worked as well in a pump action, and I can understand how she might have lost them sometime between the assault on the Umbrella facility and her flight to Arcadia, but still, it seems like a step back considering the endless hordes of the undead that she faces.--[[User:Calgunkid|Calgunkid]]&lt;br /&gt;
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== Akimbo ripoffs ==&lt;br /&gt;
&lt;br /&gt;
Ever since Modern Warfare 2 came out, I think the makers of this movie are playing on the akimbo feature. I mean: akimbo twin-barrels, akimbo revolvers, what more is there? Anybody agree, or see anything?&lt;br /&gt;
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Hasn't she dual wielded almost everything she's fired since the second movie? --[[User:Crazycrankle|Crazycrankle]] 04:00, 12 June 2010 (UTC)&lt;br /&gt;
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I agree she dual wielded her MP5Ks and her Para-Ordnance P-14s. And in the third film she dual wielded her Para Ordinance PXT LDA Light Rails. [[User:AceV|AceV]]&lt;br /&gt;
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Not everything is an MW2 ripoff. Even if that's where you got all your gun knowledge from. And sign your posts. [[User:The Wierd It|The Wierd It]] 06:40, 12 June 2010 (UTC)&lt;br /&gt;
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i would like to add something. I know my guns but i do like how mw2 teaches people about them.&lt;br /&gt;
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[[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Except Modern Warfare 2 is WRONG. About TONS of stuff.-protoAuthor 00:10, 20 June 2010 (UTC)&lt;br /&gt;
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i was only trying to make the arguement equal for you to stop argueing with people &lt;br /&gt;
take the fucking winchester out your ass and stop causing trouble.    [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Shooting guns akimbo has always been in media. I mean, watch any good cowboy movie or John Woo movie. John Woo's movie has perfected the art of double guns in movies [[User:Excalibur01|Excalibur01]] 03:56, 20 June 2010 (UTC)&lt;br /&gt;
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I agree Excalibur01 chow yun fat in a john woo movie perfect akimbo lol&lt;br /&gt;
[[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Shooting guns akimbo is about as old as guns themselves are. [[User:Spartan198|Spartan198]] 05:00, 20 June 2010 (UTC)&lt;br /&gt;
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Gotta love how people saying akimbo guns must be based on Modern Warfare, despite the fact that people wielding guns akimbo has been around in movies and television since the 1930's. Hell, I recently saw a Western themed episode of the THREE STOOGES where their cowboy friend pulls 2 pistols at once. Seriously people, just cause MW has something doesn't mean everything else that has that same thing is based on it, ESPECIALLY when said thing has been around much longer than MW. I'll also note MW wasn't the first game to feature it either, Rise of the Triad had it, Blood had it...and these are games that are too old to even run on my current PC. [[User:DKS01|DKS01]] 13:10, 18 July 2010 (UTC)&lt;br /&gt;
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Those other games aren't as mainstream thats why. The newer Goldeneye you could dual wield most guns. Most of these people don't understand that MW2 got dual wielding for somewhere else. Unless IW has a timemachine and went back in time and influenced others like John Woo about dual wielding.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:01, 18 July 2010 (UTC)&lt;br /&gt;
:Certainly not as mainstream as Halo 2... (note: that was sarcasm) or its ancestor, Marathon, which along with Rise of the Triad were the first game to feature akimbo guns. (They have the same release date.) Heavy Metal: F.A.K.K.² featured the option to wield two non-matching guns at once. Of course, Marathon came out in 1994 - A Better Tomorrow and its iconic portrayal of Chow Yun Fat wielding pistols akimbo in a John Woo movie came out 1986, which would only be around 23 years before Modern Warfare came out. There have been probably '''hundreds''' of video games and movies where a character is depicted as using two firearms at once. From my desk, if I look at my video game collection, I can see ten or fifteen from here. Never mind if I turn and look at my movie shelves. But Google &amp;quot;dual wielding in video games&amp;quot; and most of the hits will be about Modern Warfare 2. Why? Because if the hype about dual-wielding in MW2 is any indication, video gamers have a memory lasting no more than 3 years. [[User:Atypicaloracle|Atypicaloracle]] 13:22, 23 July 2010 (UTC)&lt;br /&gt;
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Well gamers who are under 15 years old, which are most of the players. Us &amp;quot;older&amp;quot; guys remember way back then [[User:Excalibur01|Excalibur01]] 05:33, 24 July 2010 (UTC)&lt;br /&gt;
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First game I remember dual wielding is Goldeneye for the PS2, a few years before even Call of duty 3.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:41, 24 July 2010 (UTC)&lt;br /&gt;
:Heh, first one I remember is Rise of the Triad, back in '95. You could dual wield pistols, which had unlimited ammo to boot. Absurd, but fun. [[User:DKS01|DKS01]] 20:36, 24 July 2010 (UTC)&lt;br /&gt;
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:First game I remember dual wielding in is [[Dino Crisis 2]], with Regina and her two MP5KNs. [[User:Spartan198|Spartan198]] 16:27, 25 July 2010 (UTC)&lt;br /&gt;
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:Original Timesplitters for me. DOUBLE MINIGUNS!!!1 [[User:The Wierd It|The Wierd It]] 11:13, 26 July 2010 (UTC)&lt;br /&gt;
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::My question is ow long has it been called akimbo? Absolutely evey single time I've ever seen two guns being used by one person at the same time I've always refered to it or heard it refered to as either dual-wielding or simply &amp;quot;shooting two guns&amp;quot;, up until MW2 started calling it Akimbo. I thought it was just trying to be original or artsy or whatever, as its actual definition has absolutely nothing to do with holding two guns or even holding anything, but people on here are calling it Akimbo too, so have I just happened to have never heard it called that before or has MW2 corrupted this place too?&lt;br /&gt;
&lt;br /&gt;
::For any thirteen-year-old COD fanboys who might think that the term &amp;quot;Guns Akimbo&amp;quot; comes exclusively from Modern Warfare 2, [http://en.wikipedia.org/wiki/Dual_wield#Etymology please learn how to use the internet.]--[[User:PistolJunkie|PistolJunkie]] 21:49, 16 August 2010 (UTC)&lt;br /&gt;
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The first Left 4 Dead if you went through a Campaign using just two pistols you complete the achievement, Akimbo Assassin.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:06, 17 August 2010 (UTC)&lt;br /&gt;
And look the guy who claims to know guns tells him to get the Winchester out of a guy's ass in MW2 there's the Winchester Model 1887.  Akimbo would be having 2 uneven guns at once any way like an assault rifle and a pistol.  Not 2 of the same gun that's dual wielding.&lt;br /&gt;
&lt;br /&gt;
Following the success of Action Quake 2, from 1998 the word akimbo was adopted into computer gaming in reference to the dual wielding of two weapons. It was mentioned prior to 1998 in the game Blood, as a power-up called the &amp;quot;Guns Akimbo&amp;quot;. For example, in a first person shooter game, the player might choose a &amp;quot;pistols akimbo&amp;quot; option to wield one gun in each hand. In Far Cry Instincts when a player is dual-wielding weapons it is called Akimbo, and in Left 4 Dead there is an achievement for playing a campaign with only pistols, called Akimbo Assassin, and in Counter Strike:Source there is an achievement;Akimbo King. Enemy Territory: Quake Wars features an experience reward called Akimbo Pistols, which are the only dual wield weapons in the game. Call of Duty: Modern Warfare 2 features dual-wielding pistols and other one handed weapons, with the Akimbo attachment, found on Submachine Guns, Handguns, Machine Pistols and certain shotguns.&lt;br /&gt;
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Further more the term akimbo applies to use of a firearm in each hand irrespective of similarity, meaning the same as dual weilding, neither term specifically applies to the weapon content in each hand matching or differing --[[User:Captain Snikt|Captain Snikt]] 09:48, 16 September 2010 (UTC)&lt;br /&gt;
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== Removed the scarab device and axe   ==&lt;br /&gt;
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These are not guns and should not be on the page [[User:Excalibur01|Excalibur01]] 18:34, 28 June 2010 (UTC)&lt;br /&gt;
:Agree. [[User:Spartan198|Spartan198]] 23:49, 26 July 2010 (UTC)&lt;br /&gt;
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Agree, as well --[[PunisherDave]]&lt;br /&gt;
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==Since our friend Al did the guns, he can confirm the weapons 100%==&lt;br /&gt;
Al Vrkljan, friend and fellow IMFDB member was the armorer for this movie.  If anyone could, he can confirm exactly what guns were used in this film. :)  Great work Al! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:56, 11 September 2010 (UTC)&lt;br /&gt;
When can we expect pictures and IDs of the weapons from him? Any idea?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 11 September 2010 (UTC)&lt;br /&gt;
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==Just watched it==&lt;br /&gt;
&lt;br /&gt;
Albert Wesker is the funniest character in cinematic history, He is undoubtably king of the douchebags. My mate describes him as 'Your dad doing an impression of Agent Smith'. Ok now I have that out the way this movie was all over the shop. A few nice bits and bobs but mostly crap. Better than the first one tho. Kim Coates' (Bennett) definatly uses a Walther pp/ppk/ppks ( I can never tell the difference.) Angel Ortiz (the hispanic looking merc) was armed with a H&amp;amp;K rifle, Id say a G3 but i cant remeber too well. The Smith revolvers manage to dish out around 10 rounds each without reloading, the shotguns about 4 and the MP5K fires on full auto for about a full minuit, Good old hollywood magazines eh? Anyone else notice that for some reason you no longer need headshots to kill a zombie? Im just rambling now, but Wentworth Miller was quite good as chris and showed proficient gun handling and trigger disciplin and the final showdown might as well just be a Beretta advert --[[User:Captain Snikt|Captain Snikt]] 02:40, 16 September 2010 (UTC)&lt;br /&gt;
:Aww man, your friend's comment is freakin awesome. When I saw the trailer my first thought was &amp;quot;Wow, this guy looks like like he's trying to be Agent Smith, but...douche-ier&amp;quot;. And yeah, I noticed zombies getting killed by body shots as far back as the second movie(I...don't honestly remember much about the first, so I dunno if a headshot was required there or not). [[User:DKS01|DKS01]] 03:08, 16 September 2010 (UTC)&lt;br /&gt;
It would be more Agent Smith ripping him off.  He's been like that throughout the game series which came out before the Matrix.&lt;br /&gt;
:He didn't get super powers(which I'm pretty sure, includes flipping over bullets) until Code Veronica in 2000. Matrix came out in '99. [[User:DKS01|DKS01]] 15:56, 16 September 2010 (UTC)&lt;br /&gt;
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But Agent Smith wasn't a complete Joke, seriously, the guys wearing sunglasses in an underground command center. I've never laughed so much at what was mean to be a serious role. Plus he cant shoot for shit. The alice clones are rappelling in a straight line straight towards him and he cant hit them? --[[User:Captain Snikt|Captain Snikt]] 09:43, 16 September 2010 (UTC)&lt;br /&gt;
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If what you say is true, the movie completely misinterpreted Wesker. D: The sunglasses, at first, were just meant to set him apart from everyone else, as he was the only character in the games with sunglasses. Then when he got his powers they served to cover up his red eyes. And in the games he's pretty much a dead-eye, which is kind of a bitch during the boss fights with him. Leave it to the Resi movies to ruin one of the series' best characters... --[[User:K|K]] 18:02, 16 September 2010 (UTC)&lt;br /&gt;
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Tho I never really played beyond resi 2, game wesker did come across as fairly cool and villain-y. But the movie version is just a joke, you can have a no-prize if you can watch his performace without just laughing at him. --[[User:Captain Snikt|Captain Snikt]] 21:08, 16 September 2010 (UTC)&lt;br /&gt;
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== Weapons Cache ==&lt;br /&gt;
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Anyone who can name these weapons would be a great help. Thanks :P&lt;br /&gt;
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so far i've seen:&lt;br /&gt;
HK MP5A3 9x19mm,&lt;br /&gt;
FN FAL 7.62x51mm,&lt;br /&gt;
Glock 17 or 19 9x19mm,&lt;br /&gt;
HK UMP-9 9x19mm,&lt;br /&gt;
HK G3A3 7.62x51mm,&lt;br /&gt;
An AR-15 series rifle, maybe an M16A1,&lt;br /&gt;
+at least two kinds of unkown handguns (below the Glocks)&lt;br /&gt;
and some unknown shotguns on the far wall.&lt;br /&gt;
damn i wish the photo wasn't so grainy.--[[User:Gunmaster12|Gunmaster12]] 09:49, 5 October 2010 (UTC)&lt;br /&gt;
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There was also a FAMAS [[User:Excalibur01|Excalibur01]] 12:50, 5 October 2010 (UTC)&lt;br /&gt;
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== Steyr HS .50 ==&lt;br /&gt;
&lt;br /&gt;
The begining of the film has have a real nice shot of a '''Steyr HS.50''' being used by Japanese snipers. Also, the survivors at the prison seem to have a''' HK G-3''' with an '''RIS''' system over the barrel. I saw it in 3D and it isn't so bad if you watch it only expecting to be entertained.--[[User:Mattatack92|Mattatack92]] 07:20, 19 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Rules_of_Engagement&amp;diff=343319</id>
		<title>Talk:Rules of Engagement</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Rules_of_Engagement&amp;diff=343319"/>
		<updated>2010-10-16T04:56:04Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: FN-FAL is SLR?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is it just me or does that FN-FAL look more like a L1A1 SLR?--[[User:Mattatack92|Mattatack92]] 04:56, 16 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=340369</id>
		<title>Talk:Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=340369"/>
		<updated>2010-10-11T07:14:27Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* AK-47 in Campaign seems to be AMD-65 */ new section&lt;/p&gt;
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&lt;div&gt;==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
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SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
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&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
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:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
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:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
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If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
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Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
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: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
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I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
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Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
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==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
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==Knife?==&lt;br /&gt;
&lt;br /&gt;
I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==beta release date?==&lt;br /&gt;
&lt;br /&gt;
When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
&lt;br /&gt;
Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
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I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
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==weapon balance==&lt;br /&gt;
&lt;br /&gt;
i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
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Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
&lt;br /&gt;
Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
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I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
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Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
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==First Part==&lt;br /&gt;
&lt;br /&gt;
This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
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I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
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I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
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Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
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How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
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I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
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:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
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Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
&lt;br /&gt;
::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
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Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
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Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
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== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
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Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
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1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
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okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
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but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
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If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
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I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
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More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
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RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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RPG 7-In-game footage&lt;br /&gt;
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AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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AT-4 (I think by the ingame footage)&lt;br /&gt;
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M9- From ingame footage &lt;br /&gt;
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SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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TT-30 Seen ingame&lt;br /&gt;
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MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
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M16&lt;br /&gt;
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M203&lt;br /&gt;
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AK-47&lt;br /&gt;
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GP-30&lt;br /&gt;
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M249&lt;br /&gt;
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PKM&lt;br /&gt;
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M4&lt;br /&gt;
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AKS-74u&lt;br /&gt;
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870MCS&lt;br /&gt;
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TOZ-194&lt;br /&gt;
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AT4&lt;br /&gt;
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RPG-7&lt;br /&gt;
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M21&lt;br /&gt;
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SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
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M24&lt;br /&gt;
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SV-98&lt;br /&gt;
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M9&lt;br /&gt;
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MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
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(From here down is not in the Beta)&lt;br /&gt;
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RPK&lt;br /&gt;
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MP7A1&lt;br /&gt;
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M240&lt;br /&gt;
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M60&lt;br /&gt;
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M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
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==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
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Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
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: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
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Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
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:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
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The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
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: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
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That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
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:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
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They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
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== LMG Special Weapons ==&lt;br /&gt;
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In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
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more ammo?&lt;br /&gt;
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:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
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Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
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It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
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I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
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:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
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:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
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Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
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Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
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== Animations ==&lt;br /&gt;
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I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
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I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
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I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
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Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
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== Full Auto M16A4 ==&lt;br /&gt;
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Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
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:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::M16A4 with FA lower - what could be easier&lt;br /&gt;
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:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
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::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
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Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
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:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
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:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
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Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
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:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
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''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
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The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
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I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
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:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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== Hi-Def MP videos ==&lt;br /&gt;
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You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
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==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
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==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
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There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
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They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
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==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
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Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
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Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
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Could it be the 417 ?&lt;br /&gt;
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:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
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I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
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It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
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==Unimpressed....==&lt;br /&gt;
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Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
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:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
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But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
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I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
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:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
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:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
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:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
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Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
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Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
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Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
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Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
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I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
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To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
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I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
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Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
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Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
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We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
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== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
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Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
&lt;br /&gt;
It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
&lt;br /&gt;
^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CONFIRMED new Weapons? ==&lt;br /&gt;
&lt;br /&gt;
This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
&lt;br /&gt;
http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
&lt;br /&gt;
I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
&lt;br /&gt;
http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
&lt;br /&gt;
I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HG could be short for hand granade&lt;br /&gt;
&lt;br /&gt;
Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Didnt the beta end?&lt;br /&gt;
&lt;br /&gt;
It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
&lt;br /&gt;
== AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
&lt;br /&gt;
Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Mattatack92&amp;diff=339393</id>
		<title>User:Mattatack92</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Mattatack92&amp;diff=339393"/>
		<updated>2010-10-09T04:53:01Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: New page: Name: Matt  Age: 18  Location: Brisbane, Australia  Hey, I was born in Cambridge, UK but i have also lived in New Zealand and currently reside in Australia. I discovered this website a few...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Matt&lt;br /&gt;
&lt;br /&gt;
Age: 18&lt;br /&gt;
&lt;br /&gt;
Location: Brisbane, Australia&lt;br /&gt;
&lt;br /&gt;
Hey,&lt;br /&gt;
I was born in Cambridge, UK but i have also lived in New Zealand and currently reside in Australia. I discovered this website a few years and have been frequently visiting it since then. It is only recently however, that I've decided to make an account to try and give back something to the community that has helped me out for so long.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, due to the strict gun laws in Australia, I haven't really had much experience with many firearms. I have however handled/fired the following:&lt;br /&gt;
&lt;br /&gt;
An AKM (While on a family holiday in Vietnam/Cambodia)&lt;br /&gt;
[[Image:AKMRifle.jpg]]&lt;br /&gt;
&lt;br /&gt;
My uncles Mauser Karabiner 98k fitted with and aftermarket scope (Roo shooting while up North)&lt;br /&gt;
[[Image:Tur3.jpg]]&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=336505</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=336505"/>
		<updated>2010-10-02T01:54:33Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* PM-63 RAK */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Just a thought==&lt;br /&gt;
Don't wet your pants at me here, but the final mission might be in the future, which would explain the Anachrostic weapons in the game.. like how in COD: MW there was &amp;quot;all Ghillied up&amp;quot;, a mission in the past--[[User:SargeOverkill]]&lt;br /&gt;
&lt;br /&gt;
==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
&lt;br /&gt;
It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
&lt;br /&gt;
An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
&lt;br /&gt;
At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
&lt;br /&gt;
Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
&lt;br /&gt;
:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
&lt;br /&gt;
It's an Intermediate rifle, like the P90 or MP7A1, slightly smaller caliber but with an effective range between a rifle's range and a sub gun's range.&lt;br /&gt;
:No, that is an incorrect comparison. The AK-74U is just a compact rifle since it fires an assault rifle round, not an assault rifle &amp;quot;styled&amp;quot; rifle. The P90 and the MP7 are designed from the ground up to be PDWs that fired ammo that are necked down rifle rounds instead of pistol rounds designed with the same armor piercing power as the full size rifle. It's like the Colt Model 733 or the 933 or any of the other shorten assault rifle variants. A submachine gun is always compared to weapons that fire pistol caliber ammo. [[User:Excalibur01|Excalibur01]] 02:15, 17 September 2010 (UTC)&lt;br /&gt;
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But weapons like the SAM-R use the same caliber as 933 and 733, 5.56x45, and the SAM-R is used as a DMR. i doubt the 5.45x39 could be a marksman rifle cartridge. even though its longer than the 5.7 or 4.6, its range and accuracy are not that of a true assault rifle.&lt;br /&gt;
&lt;br /&gt;
==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
&lt;br /&gt;
I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
&lt;br /&gt;
::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==zombie mode==&lt;br /&gt;
&lt;br /&gt;
will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hopefully not copying spec ops.....&lt;br /&gt;
&lt;br /&gt;
Maybe it's aliens.&lt;br /&gt;
&lt;br /&gt;
Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
&lt;br /&gt;
Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
&lt;br /&gt;
==add m16 to page==&lt;br /&gt;
&lt;br /&gt;
It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
&lt;br /&gt;
Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
&lt;br /&gt;
m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''M16 is in.'''===&lt;br /&gt;
&lt;br /&gt;
I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
&lt;br /&gt;
AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
&lt;br /&gt;
-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
&lt;br /&gt;
==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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&lt;br /&gt;
==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
Some people are still saying it could be  WASR-2.  It's not a WASR-2.  WASR-2's are new production (within the past few years) rifles from Romania made ONLY for semi-automatic use and for importation into the US.  There's no way on God's green earth that the rifle in game is a WASR-2.&lt;br /&gt;
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More than likely this is just an AK-47 with an incorrectly modeled mag.  They ARE modeling these things after airsoft guns ya know.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
&lt;br /&gt;
Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
&lt;br /&gt;
[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
&lt;br /&gt;
Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
&lt;br /&gt;
:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
&lt;br /&gt;
Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
&lt;br /&gt;
In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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== good decision ==&lt;br /&gt;
&lt;br /&gt;
As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
&lt;br /&gt;
* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
&lt;br /&gt;
You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
&lt;br /&gt;
It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
Cache-Control: max-age=0&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
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As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
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Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
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It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
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The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
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Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
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There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
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Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
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[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
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The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
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Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
&lt;br /&gt;
What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
&lt;br /&gt;
Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
&lt;br /&gt;
:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
&lt;br /&gt;
Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
&lt;br /&gt;
== AUG sans grip ==&lt;br /&gt;
&lt;br /&gt;
What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
&lt;br /&gt;
::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
&lt;br /&gt;
The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
&lt;br /&gt;
......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
&lt;br /&gt;
If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
&lt;br /&gt;
: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
&lt;br /&gt;
== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
&lt;br /&gt;
- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
&lt;br /&gt;
- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
&lt;br /&gt;
- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
&lt;br /&gt;
The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
&lt;br /&gt;
- The M202 FLASH is confirmed. &lt;br /&gt;
&lt;br /&gt;
- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
&lt;br /&gt;
- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
&lt;br /&gt;
- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
&lt;br /&gt;
- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
&lt;br /&gt;
[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
&lt;br /&gt;
Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
==Not being able to go past vietnam?==&lt;br /&gt;
&lt;br /&gt;
What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
&lt;br /&gt;
:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why did someone add possible weapons? ==&lt;br /&gt;
&lt;br /&gt;
Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
&lt;br /&gt;
[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
== Still a little chance ==&lt;br /&gt;
&lt;br /&gt;
Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
&lt;br /&gt;
The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
&lt;br /&gt;
vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 Folded Stock ==&lt;br /&gt;
&lt;br /&gt;
All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
&lt;br /&gt;
At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
&lt;br /&gt;
At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
&lt;br /&gt;
I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
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Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
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Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
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Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
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Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
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== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
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[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
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== Bad Feeling ==&lt;br /&gt;
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After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
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Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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Grenade launchers are balanced, mininum detonation range, slow reload, not very accurate (need to arc) only 2 rounds, and besides,  use it to take down campers.&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
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It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
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:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
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:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Any links to zombies?&lt;br /&gt;
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== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
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Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
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Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
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:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
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== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
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This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
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It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
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== G11 ==&lt;br /&gt;
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Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
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:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
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Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
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:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Not to mention it's impossible to actually fire one with live rounds. -Mandaloin&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
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I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
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Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
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Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
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It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
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: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
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:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
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We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
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:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
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I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
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:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
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I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
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:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
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I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
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:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
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some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
&lt;br /&gt;
.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New pics ==&lt;br /&gt;
&lt;br /&gt;
IGN has some new BO pics:&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
&lt;br /&gt;
Theeeere's that forward grip on the AUG.&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
&lt;br /&gt;
Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
&lt;br /&gt;
A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
&lt;br /&gt;
I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
&lt;br /&gt;
I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
&lt;br /&gt;
== AI Arctic Warfare ==&lt;br /&gt;
&lt;br /&gt;
Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
&lt;br /&gt;
You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
&lt;br /&gt;
== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:While looking at the Create-a-class 2.0 vid shown here http://www.youtube.com/watch?v=XCzSImy-xm4, I found it rather odd for the choice that Treyarch was going with on the weapon selection for the pistols at the 0:23 mark. Wouldn't it make more sense to place the Makarov PM as the starting pistol because of it's weak 9x18mm cartridge? I'd personally would have liked to see it like this:&lt;br /&gt;
&lt;br /&gt;
*Makarov PM&lt;br /&gt;
*ASP&lt;br /&gt;
*1911&lt;br /&gt;
*Colt Python&lt;br /&gt;
*CZ75&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 10:52, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
&lt;br /&gt;
Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
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Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
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:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
&lt;br /&gt;
From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
&lt;br /&gt;
If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
&lt;br /&gt;
It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Burst M16? ==&lt;br /&gt;
&lt;br /&gt;
When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
&lt;br /&gt;
A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another video ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
&lt;br /&gt;
You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question about guns ==&lt;br /&gt;
&lt;br /&gt;
Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
&lt;br /&gt;
I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
&lt;br /&gt;
K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
&lt;br /&gt;
:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
&lt;br /&gt;
The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
&lt;br /&gt;
:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
&lt;br /&gt;
::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Opinions on the game so far ? ==&lt;br /&gt;
&lt;br /&gt;
I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
::The guns don't make sense at all, not just because of the era. I mean flamethrower attachments, handheld miniguns, the same rear sight on many guns, 20-round mags holding 30 rounds, semi-auto shotguns impossibly cycling with dragonsbreath ammo. Before MW2 the Call of Duty series was known for its accuracy and attention to how the guns really work, as well as the weapons for the time periods the games take place in. And GunGunGun has a point, it's just going to be the same chaotic multiplayer as MW2, a bunch of stoners and kids making themselves feel better by corner camping, tubing, and quickscoping. Treyarch only seems to have done things to promote those playing techniques, not discourage them like they should. -Mandaloin&lt;br /&gt;
::: Cry some more then? It's pretty obvious that you don't like the gameplay style. There are many, MANY gamers out there that would disagree with your tastes, and those are the ones that Treyarch is aiming to please (along with those on the fence over some of MW2s perks/killstreaks which were changed for the better). So what if it's not all realistic, the key point in a video game is if it's any fun to play or not. Last I checked, I couldn't actually survive crashing a Ferrari at 100MPh at Laguna Seca either, but it is sure as hell fun to play a game that allows me to get back up and try again without it being &amp;quot;game over&amp;quot; for me. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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Meh, quit complaining, it's a video game. If you want realism go play ARMA or Operation Flashpoint. It does look better than MW2, that I will say. [[User:BeardedHoplite|BeardedHoplite]] 21:41, 8 September 2010 (UTC)&lt;br /&gt;
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I just love how people can criticize a game, when yet, they haven't even played it. [[User:Hoot471|Hoot471]] 21:43, 8 September 2010 (UTC)&lt;br /&gt;
:I just love how people keep saying that. We don't have to play it to criticize what we've already seen of it. -Mandaloin&lt;br /&gt;
:: Yeah, you kinda do. If you have not actually sat down and played this game, you're only assuming it's gonna be bad by just looking at it. [[User:Swamples|Swamples]] 06:46, 11 September 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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i also went through the world.guns database and figured is could be a OTs-02 Kiparis http://world.guns.ru/smg/kiparis2.jpg&lt;br /&gt;
:Nice find, I agree. Wow, they must've dug pretty deep. I don't see how it'd be possible for this to be a modeling mistake, as I would think it's much harder to find one of these than an MPL. The above link doesn't work, here it is again. [http://world.guns.ru/smg/smg04-e.htm] --[[User:Funkychinaman|funkychinaman]] 11:33, 7 September 2010 (UTC)&lt;br /&gt;
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: Well whatdaya know, the one I missed. Good find. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:11, 8 September 2010 (UTC)&lt;br /&gt;
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They are Skorpians in 9x18mm without the stocks. Looks awesome to me.--[[User:Mandolin|Mandolin]] 00:29, 9 September 2010 (UTC)&lt;br /&gt;
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: We've already seen what the Skorpions look like, these look alot like that OTs-02 Kiparis --[[User:FirearmsNewbie|FirearmsNewbie]] 00:41, 9 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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:I presume the KS-23 is likely to have heavy recoil, small capacity (3 rounds) and a delay between shots. Also can't the KS-23 also function as a Grenade launcher as well firing firing a variety of shells such as Tear Gass, Flash Bang and White Phosphorous? I would marry Treyarch if they finally added Slugs to this baby! [[User:Draco122|Draco122]] 09:13, 19 September 2010 (UTC)&lt;br /&gt;
Draco i think your my new friend. JK. i always wondered why they never put chokes or slugs as attachments for guns in video games.-[[User:SargeOverkill]]&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;br /&gt;
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Looks like a AR-18 but don't we have the full assault rifle list?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:55, 8 September 2010 (UTC)&lt;br /&gt;
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: It's not an AR-18, the recievers don't match. It looks more like the 63, although it doesn't appear to have the ventilated barrel housing. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:32, 9 September 2010 (UTC)&lt;br /&gt;
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After actually looking at a 63, this gun looks like it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:10, 9 September 2010 (UTC)&lt;br /&gt;
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[[Image:Stoner63-1.jpg|thumb|none|400px|Stoner 63 in rifle and LMG configuration.]]&lt;br /&gt;
[[Image:COD7Stonerpossible.jpg|thumb|none|600px|Here's a screencap from gameplay footage of the possible Stoner 63. Compared to the stock image I'd say it is.]] . - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==Reflex sights==&lt;br /&gt;
Just wondering about the reflex sights, were they even developed back during the periods the game is set in? Another thing I was curious about is that the M4 Spectre in the list shows it having a reflex mounted on it. While it is using a side-mount, wouldn't the stock get in the way if you try to fold/unfold it since it folds to the top of the gun?--[[User:ThePotShot|ThePotShot]] 14:41, 12 September 2010 (UTC)&lt;br /&gt;
: '''1,''' Yeah, i am almost sure reflex sight existed during cold war. There is even patent on internet, dating it into seventies.&lt;br /&gt;
: '''2,''' All SMG´s have apparently stocks removed for some reason. --[[User:Werc|Werc]] 15:50, 12 September 2010 (UTC)&lt;br /&gt;
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==Not exactly on topic==&lt;br /&gt;
Alright, I am having a pretty bad day with dealing all the crap my professors are throwing at me and then my roommate says something that is kinda pissing me off so I am gonna rant a little bit. Last night(this early morning actually, around 1), he decided not to do his homework and decided to watch a show about snipers and the amazing feats they pulled off including one about Hatchcock. It was pretty interesting until he ruined it after watching a sniper take out VietCongs using kentucky windage with his scoped (now busted) m14 after his helo was shot down by saying, &amp;quot;So what, I don't see how that is impressive, I can do that all the time in Modern Warfare 2.&amp;quot; Now he wants to go buy Black Ops when it comes out because he wants to &amp;quot;pwn some noobs&amp;quot; and all the feature look really realistic just like in MW2. He goes on to say that he wants to become a Ranger because he thinks it is easy enough since he is smart since he was on a debate team, ran for state assembly, etc. and strong because he can do MMA and finishes that with he can drink a lot beer. I give him credit for having the balls to join the Rangers but at the same time, it feels like he is insulting them. Sorry for writing all this but I was having a shitty day and just had to let is all out and I figured it since he was talking of COD, that I would put it here. Alright, rant over, feeling much better now. --[[User:ThePotShot|ThePotShot]] 15:43, 15 September 2010 (UTC)&lt;br /&gt;
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Oh boy, is actual real military service gonna shit on his cereal, lets see just how easy pwning noobs is when your actually getting shot at, oh and apparently theres this thing called recoil in reality, suprising i know. Oh and no respawns either. On an actual related note this game is gonna suck, I do love the return of the 1911 to COD i just can forgive the erronious amounts of just horrendous anacronisms, and the flamethrower undermount is so retarded --[[User:Captain Snikt|Captain Snikt]] 02:10, 16 September 2010 (UTC)&lt;br /&gt;
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Here's a fun idea, hand a CoD fanboy an AR-15 with the bolt locked back, hand them a magazine, and tell them to fire it. See how long it takes them to realize that the weapon isn't magically ready to fire just because you slap in a fresh magazine. You get five points for every ten seconds it takes before they realize what the bolt catch is. You get bonus points if they pull the charging handle.--[[User:PistolJunkie|PistolJunkie]] 06:01, 16 September 2010 (UTC)&lt;br /&gt;
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Brilliant! Oh and pop that elusive saftey on too, just for good measure.--[[User:Captain Snikt|Captain Snikt]] 09:52, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be impressed if they would give the back stock a flat slap after loading a fresh mag and charged the gun like a real badass.--[[User:Spades of Columbia|Spades of Columbia]] 12:46, 16 September 2010 (UTC)&lt;br /&gt;
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Even better would be actually getting through the first phase of basic to even hold a weapon.--[[User:N-10 Aden|N-10 Aden]] 21:19, 16 September 2010 (UTC)&lt;br /&gt;
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I'd be even more surprised to find a gamer doing a proper tactical reload, instead of letting a mag drop to the ground and becoming confused as to why it doesn't magically appear back in his pouches.&lt;br /&gt;
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==Kinda liking the weapons list==&lt;br /&gt;
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Well, they are things you never see in other games, although the awp and famas and spas12 can go, and id love the a1 to be full auto. But, a revovler that makes sense, old school submachine guns, a pump action grenade launcher its kind of cool.&lt;br /&gt;
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I do wish they didn't decided the nearly the same weapons from the other MW series like the AUG, SPAS-12, or the MP5K. They could have picked other pump action shotguns like the Remington 870, or another weapon aside from the MP5K. They should have stuck with the full size MP5. [[User:Excalibur01|Excalibur01]] 14:44, 16 September 2010 (UTC)&lt;br /&gt;
:Well, they do have the Ithaca 37. And at least the AUG is a rifle and not a LMG in this one. --[[User:Funkychinaman|funkychinaman]] 15:18, 16 September 2010 (UTC)&lt;br /&gt;
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I do know most of these guns really shouldn't exist but you can believe I will have a ton of fun with the under-barrel flamethrower with a smily face reflex sight on the G11(they better not mess up the G11).--[[User:N-10 Aden|N-10 Aden]] 21:15, 16 September 2010 (UTC)&lt;br /&gt;
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At this moment, I am not bothered about weapons that don't exist at the time, but more on original choices. [[User:Excalibur01|Excalibur01]] 02:17, 17 September 2010 (UTC)&lt;br /&gt;
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:Kinda of agree with you there, sorta disappointed though that they made the M16A1 burst fire in Multiplayer. Though it's hard to say exactly when all these guns appear, while yes we were told it was starting in Vietnam but IT could possibly star in other timezones too. From what I've gathered, you play as multiple characters so it's possible you could play as multiple characters in different time periods, 1 in Vietnam, another in Cold War and maybe a few fictional war zones in the early 2000's [[User:Draco122|Draco122]] 08:10, 19 September 2010 (UTC)&lt;br /&gt;
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:: Well, it seems that original M16 without forward assist is in game. Anyway - As far as i know M16A1 fired in 3-round bursts, no ?&lt;br /&gt;
:::The A1 is full-auto. The A2 and A4 variants fire bursts. [[User:Ramell|Ramell]] 10:10, 19 September 2010 (UTC)&lt;br /&gt;
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I dont like how they use the correct 20 round mag model but make it hold 30. Hopefully the burst/30 rounds is online only, like in cod 4 where the m16 was full auto SP but burst MP.&lt;br /&gt;
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== CZ75 ==&lt;br /&gt;
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JUst curious, does anyone think that the CZ-75 might be the Automatic version of the weapon. Granted Treyarch wasn't going to add Machine Pistols but since it's the last handgun in the list and it costs 750 credits would it be possible? I mean Bad Company 2 had their 93R as their last unlock which was a machine pistol [[User:Draco122|Draco122]] 08:28, 19 September 2010 (UTC)&lt;br /&gt;
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: Well, it doesnt have to be automatic. CZ-75 is superior to all other handguns from list in real life.( maybe besides Colt Python ) - Its better than Makarov, ASP and even M1911 in all &amp;quot;stats&amp;quot; . Its probably best 9mm handgun.&lt;br /&gt;
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::Not too sure as to how it would be better than a .45 caliber 1911. I can see it being better than the ASP or Makarov due to their small magazines of 7-8 rounds compared to the 75's 16 (9mm). Of course it does open the slight possibility that an Automatic conversion kit is available as an attachment [[User:Draco122|Draco122]] 09:05, 19 September 2010 (UTC)&lt;br /&gt;
::: Its not just about calibre or mag capacity. CZ-75 is more accurate, bullet is faster and i think its lighter. Anyway - Its sure that heavier cartrigde is allways better :) But i would take CZ75 to combat instead of M1911.&lt;br /&gt;
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:Maybe the developers just read a lot of Gunsmith Cats, and took Rally's speech to heart, but the possibility that it may be an automatic makes me sigh. I hope it isn't.-protoAuthor 16:08, 19 September 2010 (UTC)&lt;br /&gt;
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Firstly, The CZ-75 is not more accurate than a 1911&lt;br /&gt;
Secondly, there is no &amp;quot;best&amp;quot; 9x19 millimeter pistol, its all personal preference,&lt;br /&gt;
Thirdly, the .45 is a better combat round due to its lager grain bullet and more dispersion of energy on contact,&lt;br /&gt;
and Lastly, while caliber is not the most important factor, the .45 A.C.P is superior to the 9x19mm because the 9 is a small lightweight bullet, while the .45 is a large heavyweight bullet.&lt;br /&gt;
P.S. sign your posts.&lt;br /&gt;
~~ PunisherDave&lt;br /&gt;
: Well, i tested both CZ75 and 1911. I was doing better with CZ. Anyway - I would take it into combat because of for example mag size. And 9mm bullets are way much more common... --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
Military 1911s almost universally sucked, with ultra loose fitting parts and 7 pound triggers, and nearly useless  sights. 1911s in the civilian world, or the uber built special forces 1911, are nice. But your average GI 1911....not so. Im sure a cz75 would kick its ass in accuracy and reliability if you wanted to use more than ball ammo.&lt;br /&gt;
~~k9870&lt;br /&gt;
: Ágreed. --[[User:Werc|Werc]] 13:57, 20 September 2010 (UTC)&lt;br /&gt;
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Those old 1911's had one thing going for them though, there was a hell of a lot of abuse you could put them through before they malfunctioned. Reliability is a factor. I'm not saying the CZ isn't reliable though, don't get me wrong. [[User:ShootingLiberal|ShootingLiberal]] 17:24, 21 September 2010 (UTC)&lt;br /&gt;
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It was once said &amp;quot;the colt 45 will drop a charging bull dead in its tracks, but good luck hitting it.&lt;br /&gt;
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Haha, while I do know (note how I'm just basing what I say off of research, so I am open to corrections. Hopefully one day I can fire a 1911 and CZ to really know the differences)that the old GI 1911's were often maligned for their lack of accuracy, I've also heard people say it isn't that big of a deal considering that it is a handgun. In a military capacity, the pistol is there when shit gets up close and personal and you need to defend yourself. When the guy is close enough that you can see the whites of his eyes, I'm sure you're not gonna have to be a deadeye to land shots on target. [[User:ShootingLiberal|ShootingLiberal]] 18:21, 21 September 2010 (UTC)&lt;br /&gt;
:My buddy's father was a Marine in Vietnam, and at least according to him, a lot had to do with the fact that their M1911s were just really old and worn. I would think that WWII production of M1911s would've been more enough to supply US forces for decades. --[[User:Funkychinaman|funkychinaman]] 18:29, 21 September 2010 (UTC)&lt;br /&gt;
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Ive heard they manuactured no new 1911s after ww2, and that they just swapped parts, keeping frame and slide. They were loose fitting, and rattled in holsters. a 7 pound single action trigger, and the sights are just awful, especially against a dark background, cheap 3 dot sights would be better. problem is when people think &amp;quot;1911&amp;quot; they think of  the sweet modern ones. To be fair, military berettas are beat to hell too, and have known countless people to say the sights were misaligned, magazines had weak springs, etc.&lt;br /&gt;
The cz-75 though, this is the first time ive seen it in a game, its pretty cool. I cant wait to use it, im sick of the beretta being the staple 9mm.&lt;br /&gt;
-k9870&lt;br /&gt;
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Misaliged sights are from them getting knocked around and is easily fixed, worn mag springs is through use and they are easily replaced.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:33, 21 September 2010 (UTC)&lt;br /&gt;
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It is true that no new 1911's were purchased after World War 2. The same .45's that were on G.I's hips in Europe and The Pacific were being carried by U.S troops during the Gulf War in the 1990's. I've heard that the quality of the 1911's varied from gun to gun. Some were actually were in decent shape while others were just horrid. I don't believe they all suffered from the problems that K9870 is saying. Although I admit the standard sights on those guns are just awful, Most of the time I can't even make out the front post. A lot of soldiers I've read actually preferred a 1911 to the M9 and carried it when possible. [[User:ShootingLiberal|ShootingLiberal]] 22:37, 21 September 2010 (UTC)&lt;br /&gt;
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I dunno about the automatic thing... I myself have only heard of the machine pistol variant of the CZ-75 until very recently, plus I don't think it has a place in media history as a well-known variant of the CZ-75 (much less the CZ-75 itself, outside of [[Gunsmith Cats]]), so I don't know how Treyarch could know about it. Most of the guns they got ideas for the game from are the airsoft guns they had in their office, and last I checked no one makes an airsoft automatic CZ-75. So I would bet my money on that this is just the game's Desert Eagle - the pistol that outshines the rest (and it's about time! The CZ-75 is very underused in the media, IMO). [[User:Swamples|Swamples]] 09:23, 25 September 2010 (UTC)&lt;br /&gt;
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Actually I'm thinking that the Python is gonna be the Power Pistol of this game followed by the 1911. The CZ is probably gonna be the 9mm hi cap of the game.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:52, 25 September 2010 (UTC)&lt;br /&gt;
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I hope they dont neuter it for &amp;quot;balance&amp;quot; and that it is awesome, who cares if they need to balance with the makarov and asp? When you buy better guns, they should actually be better, not just change one stat for another.&lt;br /&gt;
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==asp==&lt;br /&gt;
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was the asp pistol any good or even used much? It seems the grips would be slippery and the sights are weird.&lt;br /&gt;
-k9879&lt;br /&gt;
:According to a random site I found, it wasn't used much. Originally, only 100 were produced, and if they are still produced, they are produced only on a pistol-by-pistol basis by custom gunsmiths or shops or something along those lines. The grips were smooth because the original designer intended it to be the ultimate concealed carry pistol, and the smooth grips helped this keeping the chance for the hand to snag on the grips while pulling, aiming, and firing to a minimum. In addition, the sights are weird but when aimed through, due to the design of the sight which employed fluorescent panels, would point at the target when properly aligned, making it easier to shoot reflexively. -Chris Hun7er 23:42, 23 September 2010 (UTC)&lt;br /&gt;
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It is a S&amp;amp;W Model 39 which was a really good pistol. It looks as though its in the game because of the size of the Makarov. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:34, 23 September 2010 (UTC)&lt;br /&gt;
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== The Over-Under Shotgun ==&lt;br /&gt;
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The Over-Under Shotgun AKA &amp;quot;Olympia&amp;quot;, seems to be based off of a Browning Citori XT shotgun. I don't have a screenshot of the gun ingame (It was on the ground, and in HD, but the page was protected so I couldn't save it). But I am pretty sure that the Browning Citori XT is the real-life inspiration for the Olympia.&lt;br /&gt;
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==Snubnose more accurate?==&lt;br /&gt;
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What game designers brilliant idea was this? i could understand faster switch or something, but higher accuracy?&lt;br /&gt;
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I think they were too stupid to make the snubnose version default and a 6&amp;quot; barrel an attachment. --[[User:Xarex|Xarex]]&lt;br /&gt;
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A 4 inch python is a great service handgun, they should just have 4inch standard, the 6 inch a slower draw but more accurate, the snubby less accurate but faster draw, and unlocks like a nickle finish, different grips, pimp it out however you please.&lt;br /&gt;
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I can't think of any reason why anyone would think that a snub makes it more accurate, this is just stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:30, 25 September 2010 (UTC)&lt;br /&gt;
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On the COD wiki it shows the stat page ffor snubnose, down one bar power, up one accuracy.&lt;br /&gt;
k9870&lt;br /&gt;
:It could be that one of the developers mixed it up by mistake, if its not a mix up..... then why bother making videogames with real guns anymore if Treyarch is just going to make up stuff. --[[User:FirearmsNewbie|FirearmsNewbie]] 08:11, 29 September 2010 (UTC)&lt;br /&gt;
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::A snub nosed revolver has less power AND accuracy than a full size revolver.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 10:47, 29 September 2010 (UTC)&lt;br /&gt;
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:::I mean in a video game sense (balance over realism), wouldn't a shorter barrel logically mean less accuracy? Sorry if what i said earlier sounded like i wanted Treyarch to make the game like real life. I just meant that Treyarch would be messing with logic to make a shorter barrel mean higher accuracy. --[[User:FirearmsNewbie|FirearmsNewbie]] 12:41, 29 September 2010 (UTC)&lt;br /&gt;
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== Black Ops Zombies weapons ==&lt;br /&gt;
&lt;br /&gt;
For those that are wondering, this is the &amp;quot;teaser&amp;quot; trailer for Black Op's Zombie mode www.gknova6.com&lt;br /&gt;
&lt;br /&gt;
So far the weapons I can see and identify are the HK21E, Ithaca M37 Trench Gun, a sniper rifle that looks similar to the design of an Artic Warfare Super Magnum and a tricked out AK variant.&lt;br /&gt;
&lt;br /&gt;
Also it seems we may have Zombies in modern arenas like Office complexes and Labs [[User:Draco122|Draco122]] 06:59, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Makarov with target sights. ==&lt;br /&gt;
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I just noticed that the Makarov has target sights instead of the Military sights. That definatly seems wrong for Military use.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:43, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Military sights suck, im sure special forces would replace them.&lt;br /&gt;
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Maybe but as I recall they didn't have target sights back then, plus they are Dropped by the Russians so they would have the military sights. They aren't that bad by the way, I have personal experiance with them and they are fine.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:24, 30 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Saw on COD wiki &amp;quot;upgraded iron sights&amp;quot; as an attachment.&lt;br /&gt;
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==Strela-3 Missile launcher! Latest Trailer!==&lt;br /&gt;
http://www.youtube.com/watch?v=w0_r4-eTmlA 1:10 &amp;quot;Vehicle Lock-On Only&amp;quot;. Also whats that gun at 2:03, it makes me confus &lt;br /&gt;
--[[User:Orita Md.41|Orita Md.41]] 17:04, 1 October 2010 (UTC)&lt;br /&gt;
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==Who Wants to Ice Castro?==&lt;br /&gt;
Apparently you can do it, and there's even an achievement for doing it in one shot!&lt;br /&gt;
http://www.gamesradar.com/xbox360/call-of-duty-black-ops/news/call-of-duty-black-ops-achievementstrophies-reward-you-for-murdering-monkeys-and-fidel-castro/a-20101001104021980032/g-20100430155437473001&lt;br /&gt;
[[User:BeardedHoplite|BeardedHoplite]] 18:35, 1 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clues from leaked Achievements list ==&lt;br /&gt;
&lt;br /&gt;
Full list here. SPOILERS! [http://planetcallofduty.gamespy.com/View.php?view=CODBOGameInfo.Detail&amp;amp;id=2]&lt;br /&gt;
&lt;br /&gt;
:-The player gets to use TOW missiles in the game. &lt;br /&gt;
:-It's DEFINITELY alternative history. &lt;br /&gt;
:-The Grim Reaper is in the campaign somewhere. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 18:41, 1 October 2010 (UTC)&lt;br /&gt;
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== Found a PSG1 ==&lt;br /&gt;
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[http://images2.wikia.nocookie.net/__cb20101001181628/callofduty/images/f/f9/Psg1better.jpg Here], to the right of the G2 --[[User:Ghostdigga|Ghostdigga]] 19:17, 1 October 2010 (UTC)&lt;br /&gt;
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:Sharp eye, dude. You have my respect. [[User:Dannysaysnoo|Dannysaysnoo]] 19:13, 1 October 2010 (UTC)&lt;br /&gt;
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== PM-63 RAK ==&lt;br /&gt;
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@ 2:04 in the new trailer here: [http://www.youtube.com/watch?v=w0_r4-eTmlA] Looks like a PM-63 RAK&lt;br /&gt;
[[Image:BO Unidentified.JPG]]--[[User:Mattatack92|Mattatack92]] 01:54, 2 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:BO_Unidentified.JPG&amp;diff=336486</id>
		<title>File:BO Unidentified.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:BO_Unidentified.JPG&amp;diff=336486"/>
		<updated>2010-10-02T00:24:50Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: (Call of Duty - Black Ops) Possibly a PM-63 RAK&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Call of Duty - Black Ops) Possibly a PM-63 RAK&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=325039</id>
		<title>Talk:Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops&amp;diff=325039"/>
		<updated>2010-09-07T08:14:07Z</updated>

		<summary type="html">&lt;p&gt;Mattatack92: /* Stoner 63? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a cold war look to it&lt;br /&gt;
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==AKS74U a RIFLE, not a SMG!!!!==&lt;br /&gt;
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It seems like its cool to put the 74u as a subgun these days, WTF. Its a Short carbine.&lt;br /&gt;
:It's an SMG.&lt;br /&gt;
:: '''LoL.'''&lt;br /&gt;
::Traditionally, a carbine is defined as a shorter variant of a full sized rifle, which the AKS-74U clearly is. The definition is a bit looser today. --[[User:Funkychinaman|funkychinaman]] 00:54, 13 August 2010 (UTC)&lt;br /&gt;
:::The AKS-74U is a Carbine, meaning shortened assault rifle. The AK-74 is the main model. The &amp;quot;S&amp;quot; means its a Carbine. The &amp;quot;U&amp;quot; means it has a folding stock. --ZEER&lt;br /&gt;
:::: No :) &amp;quot;S&amp;quot; ( Sklopnyj - somehing like &amp;quot;foldable&amp;quot;) means folding stock and &amp;quot;U&amp;quot; ( Ukrochenyj - Shortened ) means carbine :)&lt;br /&gt;
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An SMG is a machine gun shooting pistol caliber rounds, which 5.45x39mm doesn't qualify as.&lt;br /&gt;
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At least this time around they managed to get the name of the gun right. :/ [[Special:Contributions/124.148.203.141|124.148.203.141]] 07:41, 13 August 2010 (UTC)&lt;br /&gt;
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A carbine is a short rifle, not a shortened assault rifle. I don't think the Mosin Nagant is a assault rifle or the M44 Carbine Mosin Nagant is a shortened assault rifle. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:38, 13 August 2010 (UTC)&lt;br /&gt;
:From tactical point of view AKS-74U can be classified as SMG because of its size, as well as Mk 18, 9A-91, SR3 etc. But from a technical view all those are of course ultra-short assault rifles.&lt;br /&gt;
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Just to confuse everyone a bit more, Colt marketed the CAR-15 as a Sub-machine Gun. [[User:The Wierd It|The Wierd It]] 11:02, 15 August 2010 (UTC)&lt;br /&gt;
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::The manufacturers are actively MARKETING these ultra short full auto 'carbines' to fulfill the submachine gun role in both military and law enforcement applications (both The M16 and the AKs have been sold this way).  That's why people call them SMGs.  The guns makers routinely muddy the waters as to the difference between the two definitions themselves. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:49, 15 August 2010 (UTC)&lt;br /&gt;
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:::Guys, IMFDB has always classified the AKS-74U as an assault rifle (see my recent page for the movie ''[[Icarus]]'', for example).  It may be used in the submachine gun role, but it is a derivative of the AK-74, which is unmistakably an assault rifle.  So I am going to defer to tradition here; we have to be consistent.&lt;br /&gt;
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:::Also, bear in mind that the original AK-47 (the weapon we all think of as the classic assault rifle) was once thought of as a submachine gun in many of the armed forces that carried it (including the People's Liberation Army of China). -[[User:MT2008|MT2008]] 23:53, 15 August 2010 (UTC)&lt;br /&gt;
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::::Video Games are ruining young minds. assault rifles shoot rifle rounds, not pistol rounds. put down the Modern Warfare and Bad Company.&lt;br /&gt;
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==IGN reviews the Call of Duty: Black Ops trailer==&lt;br /&gt;
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http://www.youtube.com/watch?v=292tCSCvFQY&lt;br /&gt;
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I wish that IGN would actually hire people who know what the hell they're talking about, instead of a couple of conceited pricks who think that the M4 Carbine assault rifle existed thirty years before it was produced. Not to mention the fact that they also erroneously refer to it as &amp;quot;a machine gun&amp;quot; and the Steyr AUG assault rifle series as &amp;quot;submachine guns&amp;quot;. [[Special:Contributions/203.59.108.117|203.59.108.117]] 11:36, 6 August 2010 (UTC)&lt;br /&gt;
::nerd rage&lt;br /&gt;
: You gotta cut people some slack when it comes to these kind of things, why would we expect the guys who analyze video game trailers to know any more about guns than what they see in video games? Although calling the AUG a sub-machine gun was pretty boneheaded...[[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:03, 6 August 2010 (UTC)&lt;br /&gt;
:Well even though the M4 Carbine wasn't around at the time. This game takes place during the Cold War, Vietnam, and the rest of the time period was not yet announced. You can't be sure when the game takes place until you see it, even though they announced an era, they didn't announce a time line. I'm sure you know that the M4 was made to replace the CAR-15, but the SOG got their hands on the newest weapons before they went into service. Which means, once the M4 was made, it would be sent straight to them. And besides, like he said, its just a game.&lt;br /&gt;
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::I love how the only defense for the anachronistic weapons is &amp;quot;SOG got it before everyone else&amp;quot;. That must mean that when US Army Rangers charged up onto Omaha Beach in 1944, they must have had M4A1s and M16A4s kitted out with EOTechs, Aimpoints, ACOGs, and PEQ-16 laser/light modules, right? Or when SEALs were hunting VC in the Mekong Delta, they must have had SCARs and M249s, right? Or how about the Battle of the Alamo, where Davy Crockett was picking off Mexican soldiers with an XM29 OICW, right? [[User:Spartan198|Spartan198]] 06:38, 7 August 2010 (UTC)&lt;br /&gt;
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: Yes the excuse is a bit weak, but don't you think that analogy is a bit extreme? So far the differences have only been maybe 2 or 3 years, not 20 or 30 like in your analogy. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 14:41, 7 August 2010 (UTC)&lt;br /&gt;
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We've been having this reoccuring conversation that the AR-15 in the game should not exist at all. There might have been conceptual designs for a flat top AR-15 carbine, but it isn't like SOG could hold up a picture of an M4 that hasnt been thought up yet and tell some gunsmith to make this with flip up iron sights, which also shouldnt exist. [[User:Excalibur01|Excalibur01]] 22:51, 7 August 2010 (UTC)&lt;br /&gt;
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Now I'm actually hearing rumors is that this is an alternate history themed game, so that would just debunk weapons that shouldn't exist if it is alternate history [[User:Excalibur01|Excalibur01]] 22:54, 7 August 2010 (UTC)&lt;br /&gt;
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: Oh I wasn't even thinking of the wierd AR-15 when I said that, I guess you're right. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:07, 8 August 2010 (UTC)&lt;br /&gt;
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:So what if ''Call of Duty: Black Ops'' takes place in an alternate timeline? ''Metal Gear Solid 3: Snake Eater'' and ''Metal Gear Solid: Peace Walker'' feature alternate histories and yet they still managed to retain a sense of realism when it came to firearms. Treyarch needs to take a leaf out of Kojima Productions' book. Also, while we're at it, I wonder just how much they have paid these so called SOG veterans to keep their mouths shut about the inconsistencies of this game and instead talk about how their old buddies in the unit regularly included crossbows (equipped with explosive rounds, no less) in their field arsenal while completing missions. [[Special:Contributions/203.206.7.125|203.206.7.125]] 06:03, 9 August 2010 (UTC)&lt;br /&gt;
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==zombie mode==&lt;br /&gt;
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will they have it? It is treyarch, but i havent heard anything solid yet.&lt;br /&gt;
:The article that I read (and summarized below) seemed to indicate that they had something other than zombies. --[[User:Funkychinaman|funkychinaman]] 03:22, 14 July 2010 (UTC)&lt;br /&gt;
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Hopefully not copying spec ops.....&lt;br /&gt;
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Maybe it's aliens.&lt;br /&gt;
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Area 51 anyone? Eh? Eh? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:17, 26 July 2010 (UTC)&lt;br /&gt;
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==What's the type of grenade under the M18 smoke grenade on the breaching artwork?==&lt;br /&gt;
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Is it just me, or there's some type of White Phosphorus grenade under M18 smoke grenade on the breaching artwork? The guy who wields the MAC-10 has it. http://img823.imageshack.us/img823/1458/uknowngrenade.jpg&lt;br /&gt;
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Here is the original version: http://images2.wikia.nocookie.net/__cb20100522160405/callofduty/images/4/4b/100355837.jpg&lt;br /&gt;
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==add m16 to page==&lt;br /&gt;
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It was delted since there was no in game footage, but then there is a m16 slung to the main guy's back on the cover. i say add it. I know theres no in  ge screenshot yet, but look, theres no in game shots of 1911s either.&lt;br /&gt;
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Buddy, that stuff has been added already-[[User:SargeOverkill]]&lt;br /&gt;
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m16 has been removed, only &amp;quot;ar-15 carbine&amp;quot; is there.&lt;br /&gt;
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==='''M16 is in.'''===&lt;br /&gt;
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I am not sure which version is that, but i added it as A1.&lt;br /&gt;
:I see no forward assist and a three-prong flash hider in the screenshots, so it looks to be an original M16. [[User:Spartan198|Spartan198]] 18:05, 28 July 2010 (UTC)&lt;br /&gt;
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It have been confirmed in '''Call of Duty:Black ops INSIGHT''' trailer.&lt;br /&gt;
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Oh crap, they mentioned Sonny Puzikas, I remember that name from the spetsnaz episode of Deadliest Warrior.&lt;br /&gt;
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==Weapons that would make sense==&lt;br /&gt;
M72, M60, M14, Stoner 63, M40A1, M16A1, MAC-10, Remington 1100, Smith &amp;amp; Wesson M76, Browning Hi-Power, Hawk MM1, Smith &amp;amp; Wesson 39&lt;br /&gt;
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AK-47, AK-74, Mosin-Nagant, PM Makarov, Steckin APS, SKS, Dragnnov, PKM&lt;br /&gt;
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-Add any other weapons that would make sense&lt;br /&gt;
:M3A1 &amp;quot;Grease Gun&amp;quot;/Suppressed M3A1, Carl Gustav M/45/Suppressed M/45, suppressed Uzi, CAR-15 w/CGL or M203, Ithaca 37, Remington 870, Remington 7188 Automatic Shotgun, SOG modified RPD, M-60 &amp;quot;Death Machine&amp;quot;(M-60 w/ cut down barrel and ammo pack), HK-33(Harrington and Richardson T223).&lt;br /&gt;
:RPD, MAT-49/suppressed MAT-49--[[User:Phillb36|Phillb36]] 13:08, 7 July 2010 (UTC)&lt;br /&gt;
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Dirty Harry's Smith &amp;amp; Wesson Model 29 and Tony Montana's &amp;quot;Little Friend&amp;quot;&lt;br /&gt;
:What the hell do you have with those movie guns ? Why should they be in ? &lt;br /&gt;
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It would be amazing to see Sa. Vz. 58 there. It was frequently used by vietcong fighters as USSR´s help. &lt;br /&gt;
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::The M60D, the M1928 Thompson, the PPSh-41, the StG44, the Winchester 1200, the RPG-2, and the Sten. - [[User:Kenny99|Kenny99]] 00:14, 8 August 2010 (UTC) &lt;br /&gt;
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:::It would be good if they could do a proper tactical reload? If you reload a gun with a round in the chamber you will have an extra round which means you should have a 31 rounds on let's say an M16A2.&lt;br /&gt;
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''''''Some good proofs''' :''' &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=691&amp;amp;sid=c3ccbd4348543db02c420df186cb428c ('' '''NVA training''''' )&lt;br /&gt;
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http://www.quansuvn.net/index.php?action=dlattach;topic=41.0;attach=4972;image &lt;br /&gt;
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http://nam64-75.hill.cz/download/file.php?id=1169 ('' '''SSG Patrick Tadina with his Vz. 58''''' )&lt;br /&gt;
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http://www.psywarrior.com/rewardforguns.gif ( '''''Vietcong fighters firearms info poster, left side, third from down''''' )&lt;br /&gt;
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http://img159.imageshack.us/img159/1164/biethaisamopal9wq.jpg ( '''''Captured Vz. 58 on left''''' )&lt;br /&gt;
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http://i238.photobucket.com/albums/ff164/joshuadowdle/Dad.jpg ( '''''In hands of SSG Patrick Tadina''''' ) &lt;br /&gt;
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''SSG Patrick Tadina - Legendary, five-tour Vietnam ranger. He is in rangers´s hall of fame.''&lt;br /&gt;
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==Should be==&lt;br /&gt;
There should be M72 LAWs,  M60s and M14s. cause this is Vietnam baby!&lt;br /&gt;
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Nah. They just arent cool enough for Treyarch. And if they will add those weapons - They will all have RIS rails, scopes, lasers, GL attachemnts, silencers.... --[[User:Werc|Werc]] 11:16, 15 June 2010 (UTC)No need for your cheap sarcasm here. This game doesn't seems to pursue that Nam atmosphere with rocknroll, massive chopper assaults, jungle patrols and &amp;quot;smell of napalm in the morning&amp;quot;&lt;br /&gt;
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I'm sure you will also be able to pick up laser weapons and crap like that. [[User:SargeOverkill]]&lt;br /&gt;
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==E3==&lt;br /&gt;
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Added E3 screens - .357 Python and AR15 . &lt;br /&gt;
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== Not an AK-47 ==&lt;br /&gt;
Is it just me, or has anyone else noticed that the mag isn't curved enough to be a 7.62x39 mag? It could be a -74 prototype, without the flash hider. Given the time frame, this may make sense.&lt;br /&gt;
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Thanks for that, I also didn't note it before. It looks to be a WASR-2/3.--[[User:SB2296|SB2296]] 16:19, 23 May 2010 (UTC)&lt;br /&gt;
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:This game seems to have a lot of rendering issues when it comes to the guns [[User:Excalibur01|Excalibur01]] 16:40, 23 May 2010 (UTC)&lt;br /&gt;
OMG it is damn videogame for god's sake, the guns aren't real and are nothing more than 3d drawings -of course they aren't going to be exactly like such and such gun. --[[User:AdAstra2009|AdAstra2009]] 17:08, 24 May 2010 (UTC)&lt;br /&gt;
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'''3D drawning''' ? Hell, that would be interesting. And GTFO, this is '''firearms site''' and ''YES'', we care about reality. --[[User:Werc|Werc]] 17:44, 24 May 2010 (UTC)&lt;br /&gt;
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:Thanks for pointing that out. We are a gun site and we pay attention to details. [[User:Excalibur01|Excalibur01]] 18:24, 24 May 2010 (UTC)&lt;br /&gt;
Well guess what, THESE ARENT GUNS!!! They aren't effing real they are nothing more than 3d models that someone threw together in 3DS MAX or whatever the hell they use so of course its not going to be up to every detail, That's why I don't do VG pages anymore--[[User:AdAstra2009|AdAstra2009]] 19:47, 24 May 2010 (UTC)&lt;br /&gt;
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::You appear to have missed the point of this website...&lt;br /&gt;
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::Yea. The prop guns in movies aren't real, or air-soft guns. This website is for identifying fire arms, and if you didn't know that then you obviously missed the point of the website, like he said.&lt;br /&gt;
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AsAstra, the point that I don't think you're understanding, is that even if they're merely three dimensional renderings of the guns, and not the guns themselves, we should try to be as correct as possible. If something says that it's an Ak-74, but actually looks more like a different gun, we should call it the different gun, so as not to confuse anyone new to the site. [[User:Acora|Acora]] 15:53, 27 May 2010 (UTC)&lt;br /&gt;
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On the topic of the AK, knowing video game developers the AK being used by the Vietcong will most likely be the same one in those snow picks. I don't think we can call it a 47 right of the bat.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Fixed the WASR-2 messup.  It's not a WASR-2.  NO WASR series of rifles have the stamped steel MAGWELL DIMPLES.  When looking at the screenshots the AK in game HAS those magwell dimples.  That right there shows it's not a WASR.&lt;br /&gt;
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== Degtyarov ==&lt;br /&gt;
It just cant be DPM. Lok - It totally doesnt have ironsights - And MAG isnt on top. + Its very unlikely some guy will cary Spas12 and Degtyarev. I just think its some AK type - Or it may be some different gun, but it isnt Degtyarev.&lt;br /&gt;
You may keep it there, but it will be false information.&lt;br /&gt;
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==ummmm==&lt;br /&gt;
This page really needs a cleanup or a deletion.&lt;br /&gt;
There is also too much informal talk on the page itself, infact all of it is. --[[User:AdAstra2009|AdAstra2009]] 04:47, 2 May 2010 (UTC)&lt;br /&gt;
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===Moved from main page--[[User:AdAstra2009|AdAstra2009]] 04:49, 2 May 2010 (UTC)===&lt;br /&gt;
== AR-10 ==&lt;br /&gt;
&lt;br /&gt;
Another unknown M16 family gun. But this one seems more like [[Armalite AR-10]] A4&lt;br /&gt;
&lt;br /&gt;
[[Image:AR10-4.jpg|thumb|none|400px|Armalite AR-10 A4 7.62x51mm.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|400px|M16 Family unknown gun as appeared in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
:The magazine seems too long to be an AR-10&lt;br /&gt;
::Thats looking a bit like a STANAG Magazine. The STANAG Magazines are compatible with many NATO weapons, including the SCAR-L Carbine, the M4 Carbine and the M16 Rifle. Even if it were an AR-10 its likely that it would be chambered for the standard NATO round and accept the STANAG type magazine.&lt;br /&gt;
&lt;br /&gt;
Also the AR10 is a civilian gun right? So why would special forces like that guy above be holding it? I personally think its an M16(either A1 or A2) with a scope attached to its carrying handle/iron sight.&lt;br /&gt;
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:It's a strange AR-15 Carbine with a flat top [[User:Excalibur01|Excalibur01]] 04:20, 19 May 2010 (UTC)&lt;br /&gt;
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AR-10 is not necessarily civilian. It is entirely possible that SOF would use one.&lt;br /&gt;
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I think is not AR10.AR10 use .308 or 7.62x51mm round and the magazine large and short than AR15.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: Its uselles to keep AR-10 discussion here. We all know its that ankward AR-15 or XM177 or whatever.&lt;br /&gt;
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== Un-identified guns ==&lt;br /&gt;
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[[Image:MP5G3.JPG|thumb|none|400px|Un-identified gun '''1''' : Possibly [[MP5]] or [[G3]].]]&lt;br /&gt;
[[Image:UNKNOWNLOL.JPG|thumb|none|400px|Un-identified gun '''2''' : I totally dont know.But it may be some russian one.]]&lt;br /&gt;
It seems to look like a [[MAC-10]] or an [[Uzi]] with the stock extended-[[User:SargeOverkill]]&lt;br /&gt;
[[Image:UNKNOWN THE MOST.JPG|thumb|none|400px|Un-identified gun '''4''' : Its hard to tell which gun this one is, but it looks like [[Beretta AR-70/223]] or Daewoo K2. I think that this gun could be any gun I see and AK there but it could be a siper rifle for all we know]]&lt;br /&gt;
As to the first unknown gun, it's too short to be a G3, so I believe it's an MP5. [[User:Acora|Acora]] 01:50, 4 May 2010 (UTC)&lt;br /&gt;
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== RPK ==&lt;br /&gt;
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From the looks of it, it might be an RPK-74. Note the 45-round banana mag and the flash suppressor.&lt;br /&gt;
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The &amp;quot;RPK&amp;quot; and the &amp;quot;Valmet&amp;quot; are the same guns - look carefully at the screenshot. Given that the 7.62mm AK-47 appears in game and the timeline, I'm gonna say that it's not an RPK-74, but a 7.62x39mm RPK or one made to look like a Valmet for some reason. Maybe Treyarch modelers are using 80's action movies as a reference for their RPK model. *shakes head*&lt;br /&gt;
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No. Look on that &amp;quot;RPK&amp;quot; an you will see typical RPK stock. Look on &amp;quot;Valmet&amp;quot; and you will see it doesnt look like Valmet :)--[[User:Werc|Werc]] 03:53, 21 May 2010 (UTC)&lt;br /&gt;
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Look at the front of the Valmet trigger guard. Now look at that same exact place on the &amp;quot;Valmet&amp;quot; in the game picture. Different. There is no Valmet, it's an RPK.&lt;br /&gt;
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Moved &amp;quot;Unknown LMG&amp;quot; stuff to the RPK-74 section.  Whoever posted those images under there originally failed to notice the way the RPK-74 front sight is canted compared to the Valmet. --[[User:HashiriyaR32|HashiriyaR32]] 14:18, 8 June 2010 (UTC)&lt;br /&gt;
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==M1911==&lt;br /&gt;
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In the title screen there is a soldier holding a 1911 i believe it also says something on the side.&lt;br /&gt;
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It says &amp;quot;Sally&amp;quot; on the slide.&lt;br /&gt;
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The 1911 looks more like the first and not the A1, look at the ejection port.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:17, 23 May 2010 (UTC)&lt;br /&gt;
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Here's to hoping it's 1911s will be in the arsenal in multi-player, and not the tease in MW2 --[[Special:Contributions/67.181.114.114|67.181.114.114]] 07:13, 1 June 2010 (UTC)JanG&lt;br /&gt;
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== good decision ==&lt;br /&gt;
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As well as Weapon customization there will also be a character customization feature.&lt;br /&gt;
- That game is gonna be just awesome. Character customization ? Damn, just in R6:V style (ha-ha)&lt;br /&gt;
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* Custom characters? hell yeah --[[User:Yocapo32|Yocapo32]] 00:38, 19 May 2010 (UTC)&lt;br /&gt;
i agree with that customization policy, i liked how in R6V2 they did that, and i can only hope they bring back CoD4s M4A1 Grenadier back, and i also completely agree with the historic battle/ war thing as compared to a (***Spoiler) nuclear warfare and a domestic terrorist plot, i would much rather see Black Hawk Down pop up in a newer game as opposed to Vietnam, but i would settle for a Operation Acid Gambit type game also.&lt;br /&gt;
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Customizable characters in a game where... you can't actually ''see'' the character? FAIL.&lt;br /&gt;
* Customizable characters in game where will be 3rd person mode, and where other players can see it ? Your post '''fail'''.  &lt;br /&gt;
:When did Black Ops become third person? [[User:Spartan198|Spartan198]] 00:42, 27 May 2010 (UTC)&lt;br /&gt;
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It isn't. He's saying that other characters will see your 3rd person form. Also, it's noteworthy that MW2 DID have third person mode.&lt;br /&gt;
:So then I've gotta agree. Character customization in a game where you can't actually see your guy seems like a fail to me, too. It's not like anybody in MP is really gonna stop shooting at you to say &amp;quot;hey, cool guy, what kind of vest is that?&amp;quot; And how do I activate this third person mode in MW2? [[User:Spartan198|Spartan198]] 06:50, 27 May 2010 (UTC)&lt;br /&gt;
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:: Well, i dont know. But what about trying &amp;quot;3RD PERSON&amp;quot; in &amp;quot;Play&amp;quot; screen ?&lt;br /&gt;
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I think it's hilarious how people are whinig about the customization... Go play R6. Custom characters work in FPS games.&lt;br /&gt;
:Yeah, i bought R6:V2 not so long ago and its amazing. I think that game has best character customization ever. Its only pity you cant do anything with your teammates.&lt;br /&gt;
:R6V also has a cover system where you can actually ''see'' the guy/girl you're playing as, a third person mode cheat, and player characters who actually have voices and speak rather than being mutes with no form of personality whatsoever, none of which Black Ops has. I simply think character customization is unnecessary. That's not whining, it's called ''having an opinion&amp;quot;. [[User:Spartan198|Spartan198]] 06:09, 31 May 2010 (UTC)&lt;br /&gt;
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How does the post fail it was an update its not like i'm wrong. its not like i said there would be some sort of Grizzly Bear cannon. it was a NEWS UPDATE!!!   THINK next time a stupid comment is thought by yourself.&lt;br /&gt;
Also heres the ANSWER the other players can see you just like AVP. so thats how customization comes in handy.   [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
:First off, I never said ''your post'' failed. That was ''your'' response to ''me'', smart ass. I was commenting on a feature of the game I think is unnecessary, something I'm fully allowed to do. You aren't the lord of opinions around here. Second, comparing Rainbow Six to Call of Duty is about as much of a failure as one can accomplish. Lastly, who the hell cares if another player can see you? I wouldn't be customizing my character for other people, just like other people aren't going to be customizing their characters for me. It's not like everybody's gonna stop shooting and comment on every other player's individual character, is it? The only stupid comments on here are coming from ''you''. [[User:Spartan198|Spartan198]] 10:30, 9 June 2010 (UTC)&lt;br /&gt;
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I think it's more for identification than anything. So if you're pissed at one guy, you can just look at him ans say &amp;quot;Hey it's that one guy, Imma kill 'em&amp;quot;, instead of reading the little tiny red words above their head that is often jibberish anyway. Just my opinion, though. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:45, 29 July 2010 (UTC)&lt;br /&gt;
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== MP5k ==&lt;br /&gt;
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You think they're putting that in there to copy MW2?&lt;br /&gt;
:No I think they're doing it to fulfill their MP5 quota. MW2 wasn't the first game to feature the MP5K, broski.-protoAuthor 00:23, 19 May 2010 (UTC)&lt;br /&gt;
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I don't know about that. They also have an AUG in the game and a SPAS-12. Not a coincidence that MW2 also has these. [[User:Excalibur01|Excalibur01]] 04:19, 19 May 2010 (UTC)&lt;br /&gt;
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- Heh. Spas and AUG were in tons of other games. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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But THIS game is directly part of the COD franchise. It's a bit repetitive to show guns that has been in previous games. Well ok WWII games don't count because they cant help having the same guns, but this is supposed to be Treyarch's turn at making a new game, but so far, none of the weapons are new. What about instead of the SPAS-12, we get an 870, or instead of the AUG, we get...any other bullpup rifle of the time. [[User:Excalibur01|Excalibur01]] 05:36, 19 May 2010 (UTC)&lt;br /&gt;
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I'm thinkin' maybe they showed off the MW2 guns first to get MW2 fans interested in this game. Then maybe later they'll show off some new guns. Here's to hopin'. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 22:29, 26 July 2010 (UTC)&lt;br /&gt;
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I derinitely think they're putting the MP5k in to copy MW2. They could have put in any other variant of the MP5, variants that weren't in prototype stage and would probably be more combat effective, but they went with the k variant. That said I don't think it's any coincidence the SPAS-12 and AUG is in there either.&lt;br /&gt;
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You don't get the fans back with the same old guns. You draw interests with NEW guns that hasn't been used before. Variety and distinctions. [[User:Excalibur01|Excalibur01]] 04:19, 27 July 2010 (UTC)&lt;br /&gt;
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Well, Treyarch apparently didnt start copying first. MW2´s specops get idea fairly sure from WaW´s coop system :D&lt;br /&gt;
:The latest issue of the official xbox magazine says that they originally had planned on having co-op throughout the entire campaign in MW2, but cut it because it messed with the narrative. Or, it would've been way too fun. --[[User:Funkychinaman|funkychinaman]] 13:06, 19 May 2010 (UTC)&lt;br /&gt;
the AUG was stupid in the game, no1 in USSOCOM uses that gun&lt;br /&gt;
* Would you mind telling what do you have against bullpup designs, beside &amp;quot;the looks&amp;quot;?--[[User:WhiteSlift|WhiteSlift]] 11:58, 27 May 2010 (UTC)&lt;br /&gt;
* Heh. MP5k get into service 20 years after Vietnam war. There was only prototype in latest parts pf Vietnam war. MAC10 or UZI would be much more realistic in hands of US soldiers. Atleast much more than prototype gun. --[[User:Werc|Werc]] 06:49, 23 May 2010 (UTC)&lt;br /&gt;
*&amp;quot;MP5K get into service 20 years after Vietnam war&amp;quot;...the MP5K isn't that new. Considering that the war ended in 1975, and the MP5K was introduced in 1976, you are way off.--[[User:Phillb36|Phillb36]] 01:30, 10 June 2010 (UTC)&lt;br /&gt;
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true why would they be carrying a Prototype in to combat&lt;br /&gt;
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Well how much differently could essentially just a shortened MP5 with a foregrip work from the regular MP5?&lt;br /&gt;
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Because it's a video game that doesn't care about accuracy and realism. I mean what loser actually waits until Picatinny rails to be invented? Go ahead and put them on your rifle in Nam, it's the new trend.&lt;br /&gt;
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Why are you complaining about the AUG in particular, I mean USSOCOM doesn't use it? Yeah, well they sure as hell don't use the deagle or the AA12 or the FAMAS but I don't see you complaining&lt;br /&gt;
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&amp;quot;I mean what loser actually waits until Picatinny rails to be invented?&amp;quot; Picatinny rails have been around since 1913, broski.&lt;br /&gt;
:Not in their modern version, Broseph Stalin.&lt;br /&gt;
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You all are forgetting..this is SOG, not SOCOM.  SOG could carry into battle whatever they wanted to.  Could they have carried a prototype MP5K?  Sure!  Keep in mind..they had access to stuff that NOBODY ELSE in the military had access to at that time.  Hell..one time they brought an airhorn with them and scared the crap out of an entire NVA division with it.&lt;br /&gt;
:Look, I can understand having access to weapons no one has ever heard of at the time, but you can't have access to weapons if it doesnt EXIST in the world yet. I mean just because they are SOG doesn't mean they have their own special gunsmith to factory make new parts and designs for weapons that haven't been thought up yet. [[User:Excalibur01|Excalibur01]] 04:21, 27 July 2010 (UTC)&lt;br /&gt;
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== What the hell is up with this AR-15 Carbine? ==&lt;br /&gt;
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It looks like a 733, but at the same time, not since it also has a flat top, but the scenes in the trailer that showed this rifle is assumed to be Vietnam era, so a flat top AR-15 shouldn't exist at the time much less a rail system for it. Also the same AR also has a rear iron sight on the flat top. This doesn't make sense [[User:Excalibur01|Excalibur01]] 04:18, 19 May 2010 (UTC)&lt;br /&gt;
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- I think its XM177, but customized way to much. Its mucb more possible that Treyarch just failed. I think they just added rail system/flat top just because MP. You know, attachments. --[[User:Werc|Werc]] 05:18, 19 May 2010 (UTC)&lt;br /&gt;
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::It cannot be an XM177 if it has a flattop receiver.  Those did not exist when the XM177s were introduced.  The flash hider is also Vortex, not the XM177-type.  The game's 3D artists might have been ignorant about what AR carbines existed at the time. But that is not an XM177.  Not by a long shot. -[[User:MT2008|MT2008]] 05:23, 19 May 2010 (UTC)&lt;br /&gt;
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I think the game's 3D rendering tech was mostly like stone because it's the 60s and 70s, but the trailer animation is horrible! I could barely tell what was going on and the weapon details are no where like MW2. Say what you want about MW2 when it comes to consistencies, but at least they can render their weapons correctly. My first upload of that funky AR-15 shows the handguard as this polygon like thing. And did flat top receivers exist during Nam? [[User:Excalibur01|Excalibur01]] 05:34, 19 May 2010 (UTC)&lt;br /&gt;
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:::''And did flat top receivers exist during Nam?''&lt;br /&gt;
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:::No, not at all.  My recollection is that the Colt ACR (introduced in the 1980s) was the first AR-type rifle to feature a flattop receiver.  Even though the ACR was a bust, flattops were subsequently carried over into future AR generations. -[[User:MT2008|MT2008]] 05:39, 19 May 2010 (UTC)&lt;br /&gt;
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With these seemingly anachronistic flat top recievers and flip up sights I think this game is headed towards failure. Seems like they're taking the MW2 route and making their &amp;quot;balanced&amp;quot; and cosmetically changed multiplayer weapons also appear in single player. I hope by some miracle they don't or else they don't get my money.&lt;br /&gt;
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:And here I remember talking to my brother about how they can fuck up the M16 by either putting A2s or burst A1s, but this is WAY over there in the incorrect area. Haven't they seen any Nam movies? [[User:Excalibur01|Excalibur01]] 15:03, 19 May 2010 (UTC)&lt;br /&gt;
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: Excalibur01 - or use five minutes just f-i-v-e f**king minutes of their time and try to google some Vietnam-era photos. Or they could hire someone with at least basic knowledge of era background and weaponery. You know, they spent money on countless other things. But I guess that Call of Duty is now like B-rated action movies. Make as many as you can and don't worry about the quality. Nobody gives a s*it about how it looks like or if it is correct as far as it would look cool and geek teen age kiddos would pay the money so they could play multiplayer on their lagging net servers. [Ragnar - 22:25, 19 May 2010]&lt;br /&gt;
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Hopefully they at least have the M16 have full auto instead of burst, would make it more fun that way. I did read that this isn't taking place in vietnam on yahoo news which probably is incorrect but this is ridulous of the weapons they are putting in.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:48, 20 May 2010 (UTC)&lt;br /&gt;
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:I read an IGN article that it'll take place throughout the Cold War, from the end of Nam to Cuba and also Princess Gates London [[User:Excalibur01|Excalibur01]] 03:17, 21 May 2010 (UTC)&lt;br /&gt;
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I researched the history of picatinny rails, turns out Treyarch may have actually done very good research. This is what I found: &amp;quot;The MIL-STD-1913 standard was developed out of efforts during the M16A1 Product Improvement Program which eventually resulted in the M16A2. One of the abandoned ideas was a receiver with a built-in rail. In the 1970s, Rock Island Arsenal experimented with a sniper AR-10 with a Weaver rail. In Vietnam, the Model 656 had a built-in rail.&amp;quot; Source:http://www.militaryphotos.net/forums/archive/index.php/t-18737.html&lt;br /&gt;
I don't know about you guys, but I'm now willing to believe the rails on this AR (Model 656?) isn't a goof at all.&lt;br /&gt;
:Well, its always good to know new thing :) But i think it still wasnt regular Vietnam equipment. And i also think there wont be even M16 or M16A1 ingame.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:35, 1 June 2010 (UTC)&lt;br /&gt;
::True, it wasn't regular Vietnam equipment. But these aren't regular soldiers either. These guys are top secret black ops, higher than tier one operators. They can use any weapon in the world, even ones that are in secret development. And you're probably right, I doubt there'll be an M16, simply because these experimental ARs look cooler, have a bit of mystery around them, and can accept multiple attachments. But I wouldn't be surprised if they name the rifles M16.&lt;br /&gt;
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The model 656 looked like this: &lt;br /&gt;
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[[Image:model 656.jpg]] &lt;br /&gt;
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It was just an early M16 with an early style rail system. So far, I have not found images of a Carbine with these types of rails, experimental or not. Rails were not on the forefront of military minds before the 90s. The military didn't even decided to put rails on the M16 until a decade after the M4 came out. And even the Model 656 rails were not on a flat top receiver like the ones on an M4. [[User:Excalibur01|Excalibur01]] 13:57, 1 June 2010 (UTC)&lt;br /&gt;
:Aw crap, there goes my theory. Looks like it's back to just being a Treyarch fail.&lt;br /&gt;
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I'm not one to justify inaccuracy in videogames but, the upper receiver on the 656 could easily be swapped with that of an AR-15 carbine. --[[User:AdAstra2009|AdAstra2009]] 00:50, 2 June 2010 (UTC)&lt;br /&gt;
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Sure...but the one we see in the game is not the same rail receiver as the one the 656 has. It has a flat top like an M4 [[User:Excalibur01|Excalibur01]] 02:22, 2 June 2010 (UTC)&lt;br /&gt;
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I just noticed that the front sight isn't removed when an optic attachment is present, an improvement over other COD games. Maybe Treyarch realized an AR would be bolt-action if the gas block was removed. &lt;br /&gt;
:Low-profile gas block is not visible from first-person perspective. And 3-d person gun models were made as low-poly as possible to minimise system loads(this was crucial because games was intended for Xbox in first place)&lt;br /&gt;
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Who know CAR-15 with rear flip up sight use in vietnam war? I see a south vietnam flag in picture.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
: No. Though, prototype flat-top receiver and flip-up like on your screen could be possible, but it just doesn't look authentic to the time period. I wouldn't mind if they put in something like Model 656(pictured above). But they really need to get rid of that modern-looking AR.&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|]]&lt;br /&gt;
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It's just like the Aperature sight in W@W, but no where near as bad. I don't see why people are making such a big deal out of it, sure it's not exactly authentic, but it's far from game ruining like what a lot of people here are saying.&lt;br /&gt;
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== Complaints ==&lt;br /&gt;
Hey, it's a game, not a history lesson. It's all about fun and style and so. I do like a realistic movie or game, but I don't hate a game just because the artists created something they think it's better this way. Nobody complains when a director sums up a car ride that would take 1 hour in real life in one scene in the movie, or when he puts the light where the sun can never be just to make it look good, but when someone puts a cool looking AUG in a game set before 1977, because it looks cool, or creates his own creative vision of an AR-15 everyone freaks out. All the time you hear people say &amp;quot;They should have done better research!&amp;quot; or &amp;quot;They don't know anything about history!&amp;quot;, but maybe the did research, and they know history, and they discussed it and decided that they want to create something own, because they feel it fits better in their creative work than what real life history can give them.&lt;br /&gt;
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*Yeah, you are right. Now we need M1 Abrahams tank in some Napoleonic Wars strategy. Cause that tank is just cool - right ? Or maybe M4 Carbine in WW2 shooter ?--[[User:Werc|Werc]] 16:28, 19 May 2010 (UTC)&lt;br /&gt;
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::Treyarch is legally obligated to keep the timeline from going beyond Vietnam. [http://gameinformer.com/b/news/archive/2010/03/04/the-activision-lawsuit-what-it-means-and-where-it-s-going.aspx] If that means they have to cheat a bit regarding the weapons, I'm willing to give them some leeway. Let's face it, we're probably the only people who truly care anyway. None of these inaccuracies are going to keep any of us from buying this game when it comes out and playing the heck out of it. --[[User:Funkychinaman|funkychinaman]] 16:41, 19 May 2010 (UTC)&lt;br /&gt;
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They're not legally obligated to keep it from going beyond Vietnam.  As that article says..all they need is full approval from West and Zampella.  Considering those two aren't rampant assholes..it's a total possibility.&lt;br /&gt;
:That's a bit like saying other people can write Harry Potter novels as long as JK Rowling is okay with it, or other studios can make Star Wars movies as long as George Lucas is okay with it. Have you looked at the games IW has made? Have you noticed a pattern? (For those who don't want to look, all they make are CoD games. That is literally all they have going for them.) Sure, they COULD give away their golden goose and let someone develop else something Activision has given them exclusivity with, but I can't imagine a single scenario where they would. --[[User:Funkychinaman|funkychinaman]] 10:45, 17 June 2010 (UTC)&lt;br /&gt;
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* Well, msot of CoD players wont even recognize M16 and M4 or HK416. So yep - We are maybe only ones who care about it :/ --[[User:Werc|Werc]] 16:44, 19 May 2010 (UTC)&lt;br /&gt;
::And mind you, Treyarch is the same developer that had Japanese troops using suppressed MP40s with reflex sights in WaW. Oh, and a RAY GUN TO SHOOT ZOMBIES. That being said, I was devastated when I found out that MW2 wouldn't have zombies, and I'll be even more devastated if BO doesn't have them. IMHO, zombies was the best part of WaW. --[[User:Funkychinaman|funkychinaman]] 17:39, 19 May 2010 (UTC)&lt;br /&gt;
* And IW had OMOH with FN2000´s and IMI Tavor´s - So whats the difference :D Hope zombies will be includeProxy-Connection: keep-alive&lt;br /&gt;
Cache-Control: max-age=0&lt;br /&gt;
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too.&lt;br /&gt;
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:Ok the Zombie thing in WaW was a side game. It's not part of the &amp;quot;story&amp;quot;. If the zombies and the ray gun appeared in the actual missions, then we'd called bullshit but with a smile cause zombies are awesome to fight. The suppressors and red dot sights were for multiplayer to compete with COD4 at the time, so those don't count. We're talking historically accurate, period piece weapons. It's like we do a game taking place during the Civil War but we all got 1911s as handguns and M1 Garands as rifles. [[User:Excalibur01|Excalibur01]] 03:22, 21 May 2010 (UTC)&lt;br /&gt;
::You're telling me you wouldn't play a Civil War game where you can use an M1 Garand? ;)True, they tried that with Darkest of Days, but it was terribly done. And second, you CAN get the ray gun for one of the campaign missions, and it is awesome. (You can take down a tank with two shots.) But I know what you're getting at. I'm just saying we shouldn't let the nitty gritty get in the way of good gameplay, especially since Treyarch already has one hand legally tied behind their backs. Would they want to make a Modern Warfare-like game set in present day or the near future? Sure, but they can't, they're legally handcuffed to inflexible historical fact. Besides, no game has ever gotten its weapons exactly right. We have an entire generation of kids who believe an M1 Garand can't be reloaded without firing the entire clip, or it has less stopping power than a K98K. I won't lose any sleep if BO has AR-15s with flat top receivers, but I will if the game sucks. --[[User:Funkychinaman|funkychinaman]] 06:34, 21 May 2010 (UTC)&lt;br /&gt;
You know if there gonna screw this game why don't the just add a bunch of laser guns or crap. I mean i could understand if the weapons in the game where off, but i have a feeling this game is going to be a cluster F***&lt;br /&gt;
::We're basing a lot on two trailers and some scanned images from a magazine 5.5 months from release. I'm going to reserve judgment until I actually play it or at least hear from people who have actually played it. Treyarch has little to lose here. If it's great, people will praise them, if it's not, people already think they're the Fredo Corleone to IW's Michael Corleone in the Activision family. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
:::And while we're here, we've been talking about how the angle of the AK mag is slightly off, but is anyone else annoyed that if you do a tactical reload and drop half a mag, those rounds in the discarded mag magically go back into your ammo stockpile and you don't lose them? This has been true in 99.7% of all FPS's I've ever played. Gamers have accepted the idea of the consequence-free tactical reload for over a decade now. --[[User:Funkychinaman|funkychinaman]] 05:40, 25 May 2010 (UTC)&lt;br /&gt;
::::You're right it's a crying shame. Not only because it's more accurate when the game keeps track of ammo in specific mags but it also adds another challenge and element of strategy. I also enjoy the one game I've played that keeps track of the +1 round in your gun when you reload. I wish more games were like that. Sad thing is I don't see COD heading in the right direction ever again.&lt;br /&gt;
:::::The one time I saw them do the tactical reload correctly was... Navy SEALs Quake, a mod for Quake II. Yes, it was a mod made by amateurs over ten years ago. The big game companies aren't doing it right because they don't want to. I remember the first time I played a game that had different animations for reloading with a round in the chamber and one without. Operation Winback on the N64, also ten years ago. It was a nice touch. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::::::'''Operation Flashpoint''', '''Rainbow Six: Raven Shield''' and '''Insurgency''' all did tactical reloads properly (ammunition is a number of magazines, not bullets, and if you reload a partially-empty mag it goes back in the pool), and the latter two also simulated +1 capacity. Insurgency is a mod but the other two are retail games. --[[User:MattyDienhoff|MattyDienhoff]] 20:00, 23 July 2010 (UTC)&lt;br /&gt;
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* But we arent complaining here about animation and bullet system, damn. We are critising look of those guns ! That stramge XM177/AR15 hybrid was seen many times in reveal trailer, so we can judge it. And it failed. Its still better when you have realistic gun without realistic ammo system than crazy-unrealistic looking gun with realistic ammo system. --[[User:Werc|Werc]] 12:06, 25 May 2010 (UTC)&lt;br /&gt;
::I don't think it'd be that hard to replace the skin. [[Black]] didn't give a damn about realism, but it was still enjoyable as hell. The way I see it, ultimately, it's just a game, to be played because it's fun, not as an interactive history lesson. If you want accuracy, watch the Military Channel or actually go out to the range. --[[User:Funkychinaman|funkychinaman]] 13:48, 25 May 2010 (UTC)&lt;br /&gt;
::: Well, it doesnt have to be &amp;quot;interactive history lesson&amp;quot; but atleast a bit of realism would be nice. '''''BTW''': I visit shooting range once or twice in month :)''&lt;br /&gt;
&lt;br /&gt;
As pointed out, we don't want TOTAL realism. Otherwise, one bullet hit to the chest is enough to kill you. At least head shots are instant kills in the game. But we're doing a game based on a particular period and it has to be accurate. I mean, if you were watching a WWI movie and see soldiers with M16s. That's a bit jarring right? [[User:Excalibur01|Excalibur01]] 15:03, 25 May 2010 (UTC)&lt;br /&gt;
:: Now he will answer it isnt jarring. If the movie has cool effects and famous actors.&lt;br /&gt;
:::Jarring, maybe, but I don't know if it'd ruin it for me. (Is it a sci-fi film? Surrealism? A film by Uwe Boll?) It'd be one thing to have blatant mistakes, like M16s in WWI, but would it have ruined [[Saving Private Ryan]] if Sgt Horvath had a post war M1 Carbine with a bayonet lug and adjustable rear sights instead? Did the fact that the officers had Webley Mark VI's instead of Adams Mark III's ruin [[Zulu]]? Did the fake M72 LAW in [[Ronin]] take you out of the movie? If it didn't, it's because you chalked it up as a goof, moved on, and enjoyed the rest of an otherwise good movie. If it did, then I don't know what to tell you. --[[User:Funkychinaman|funkychinaman]] 15:52, 25 May 2010 &lt;br /&gt;
(UTC)&lt;br /&gt;
&lt;br /&gt;
Here's a hypothetical question: This game is called Black Ops, so theoretically, they can make up whatever they want, what do we know, it's a black op, and thus classified. What if all the weapons in the game were all fake, either outright, or fictional modifications of real weapons? Would we still be up in arms? --[[User:Funkychinaman|funkychinaman]] 16:14, 25 May 2010 (UTC)&lt;br /&gt;
: I hate to say it but you might be onto something. I've heard rumors that Black Ops will rewrite history and take place in an alternate past. This is probably how Treyarch can get around the legal restrictions of not being able to make post-Vietnam games and explain these BS weapons. Personally I think it's pretty weak but it explains it.&lt;br /&gt;
:: Well, if it does... Wait-It doesnt! I read some article with one of Treyarch members which strictly denied possibility of alternate reality. Ill repat it again : its just some Treyarch modeller fail. --[[User:Werc|Werc]] 12:39, 26 May 2010 (UTC)&lt;br /&gt;
It's not rewriting history at all basically it's saying that during the Cold War what if there were some Black Ops that went down to keep the whole thing from escalating into an actual official war. Which is completely possible.&lt;br /&gt;
:::It doesn't have to be alternate history, just a secret history. It's implied that the JFK assassination will be in the game. Is the player the second gunman on the grassy knoll? Is he supposed to stop the second gunman on the grassy knoll? Does he successfully stop a possible third gunman? They can make up anything they want in that scenario. A mission can have the player equipped with a prototype laser rifle, but it's scripted so the rifle is damaged or lost along the way, and the technology is lost forever. --[[User:Funkychinaman|funkychinaman]] 15:53, 26 May 2010 (UTC)&lt;br /&gt;
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It would be great if they do include Dirty Harry's gun and Tony Montana's &amp;quot;Little Friend&amp;quot;.&lt;br /&gt;
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The Steyr AUG (Armee Universal Gewehr - Universal Army Rifle) had been in development since the late 1960s, as a replacement for venerable but obsolete Stg.58 (FN FAL) battle rifles for Austrian army. It was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG &amp;amp; Co KG) in close conjunction with Austrian Army.See? It's not that wrong. Got it from http://world.guns.ru/assault/as20-e.htm&lt;br /&gt;
:It's still wrong. Just because the AUG was in development doesn't mean a working prototype existed. And if it's supposed to be the prototype, why does the AUG in the game look like the production version, only without the grip, and not as depicted in the prototype drawing shown on the World Guns page? I think the whole prototype explanation is a lame excuse in order to include more modern weapons in the game. I would much rather see the weapons that SOG actually used included in Black Ops, instead of an assault rifle that we've seen about 5 billion times in other shooters. I already posted below how Treyarch could have used the Remington 7188 full auto shotgun in the game. This weapon was actually used in Vietnam, and as far as i know has never been used in a video game, but instead they chose the SPAS-12, which didn't exist at the time and has been used in dozens of other shooters.--[[User:Phillb36|Phillb36]] 22:50, 17 June 2010 (UTC)&lt;br /&gt;
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== Unknown ==&lt;br /&gt;
The rocket launcher under unknown is an M202 FLASH rocket launcher. Ashdude01 20:20 19 May 2010&lt;br /&gt;
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Yes there is i added it to the guns page but some moron removed it&lt;br /&gt;
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moviemaster1993 11:58 may 2010&lt;br /&gt;
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== Carcano M91/38? ==&lt;br /&gt;
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The images provided doesn't shot much and it is said that it can't be a mosin Nagant because the barrel is too short. Well it could be the carbine length variant or any other short barrel bolt action rifle. I can't see anything in the picture. [[User:Excalibur01|Excalibur01]] 03:26, 21 May 2010 (UTC)&lt;br /&gt;
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It seems like its picture of that gun. Remember that game has to do something with JFK asassination and there can be barelly seen &amp;quot;Lee Harvey Oswald&amp;quot; on paper under that gun. So i think it have to be that gun - As some reference. --[[User:Werc|Werc]] 03:48, 21 May 2010 (UTC)&lt;br /&gt;
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Ever heard of the Mosin Nagant M44 carbine or the finnish retooled M38?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 11:56, 21 May 2010 (UTC)&lt;br /&gt;
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== M16 and XM177 ==&lt;br /&gt;
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[[Image:Colts.JPG|thumb|none|500px|]]&lt;br /&gt;
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Looks like the guy here has either an M16 as you can tell by the barrel pointing to the left and the barrel on the right looks like an XM177 [[User:Excalibur01|Excalibur01]] 21:26, 24 May 2010 (UTC)&lt;br /&gt;
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Looks like a M16A1 to me..which makes sense..since the A2 didn't come around until the early to mid 80's.&lt;br /&gt;
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== Embargo lifts tomarrow, the 28th ==&lt;br /&gt;
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Ones the embargo lifts we will be flooded with info, especially about guns&lt;br /&gt;
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What embargo? [[User:Excalibur01|Excalibur01]] 18:45, 27 May 2010 (UTC)&lt;br /&gt;
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There was an embargo for some journalist who previewed the game(they also could have played it too)and tomarrow it ends and info will get flooded all over the web&lt;br /&gt;
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* It ended and only few informations and no new guns appeared. --[[User:Werc|Werc]] 07:24, 29 May 2010 (UTC)&lt;br /&gt;
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== Valment m78 == &lt;br /&gt;
:The M78 does have its own page here, separate from the RPK. But yeah, I don't think the designers are gun-savvy enough to have both of these guns in this game.--[[User:Funkychinaman|funkychinaman]] 19:55, 27 May 2010 (UTC)&lt;br /&gt;
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What the year of Valmet M78 build? I think is not use in vietnam war the NVA don't have a finnish weapons during the war.And i think in the picture the gun is not Valmet M78.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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: And Spas-12 was in vietnam ? It may not be Valmet, but it fairly sure isnt RPK. Or another Treyarch modeller fail ? --[[Special:Contributions/85.71.49.215|85.71.49.215]] 11:40, 3 June 2010 (UTC)&lt;br /&gt;
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Anyone notice that the picture of the unknown AK-type LMG has a front sight that upright on the front side and canted forward on the back side like the RPK-74's front sight? --[[User:HashiriyaR32|HashiriyaR32]] 17:11, 6 June 2010 (UTC)&lt;br /&gt;
:The Valmet M78 was invented after the production of the M76 in 1976, which is another weapon considered anachronistic for the Vietnam War era if there's any in the game. - [[User:Kenny99|Kenny99]] 01:45, 21 June 2010 (UTC)&lt;br /&gt;
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== Time travel (well that would explain it) ==&lt;br /&gt;
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[http://pc.ign.com/articles/109/1093572p1.html Another preview]&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 16:22, 29 May 2010 (UTC)&lt;br /&gt;
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The page doesn't exist [[User:Excalibur01|Excalibur01]] 16:48, 29 May 2010 (UTC)&lt;br /&gt;
* Fixed that link. --[[User:Werc|Werc]] 16:49, 29 May 2010 (UTC)&lt;br /&gt;
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Launching an SR-71 from an aircraft carrier? Is that even possible? O_o [[User:Spartan198|Spartan198]] 21:04, 30 May 2010 (UTC)&lt;br /&gt;
:They were able to operate a U-2 from a carrier, but that wouldn't be nearly as sexy as flying an SR-71, now would it? --[[User:Funkychinaman|funkychinaman]] 04:32, 31 May 2010 (UTC)&lt;br /&gt;
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I don't think it is, You know how these game designers do ALL of their research. (Man I'm sarcastic tonight)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 31 May 2010 (UTC)&lt;br /&gt;
::It's pretty obvious that since MW2, the main source of research is action movies and Futureweapons reruns.&lt;br /&gt;
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Damn straight.&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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Not that I have anything against the SPAS-12, AUG, or AK47s, but we need to see different types of weapons. What about an 870, or the AK-74? What about other types of Bullpup? [[User:Excalibur01|Excalibur01]] 02:41, 7 June 2010 (UTC)&lt;br /&gt;
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: You think 12-year old child knows difference between AK-74, AK-47 and AKs-74u ? That wont make sence..... Why making more weapons when you can add only those &amp;quot;cool&amp;quot; and overused ones ? --[[User:Werc|Werc]] 15:14, 7 June 2010 (UTC)&lt;br /&gt;
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My 11 year old brother can, just saying-[[User:SargeOverkill]]&lt;br /&gt;
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== Prototypes ==&lt;br /&gt;
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Just to let you know: German games magazine ''PC Games'' had an interview with the developers. In the latest issue, they write, that the black special ops team can get any equipment they want, including non-standard weapons, brand new prototypes and even customized and special built single pieces, &amp;lt;quote&amp;gt;which no one outside the team will ever get to see&amp;lt;/quote&amp;gt;. So that is the official in-game explanation for every crude weapon you can see in the hands of the player.&lt;br /&gt;
:That's what I figured their reasoning would be. It makes sense but it's still a pretty weak explanation if you ask me.&lt;br /&gt;
:So super elite 1337 black ops delta teams can even get weapons ''that don't yet exist''? WTF? Why didn't our SF and SEALs in 'Nam have M4A1s with KAC rail systems, lasers, ACOGs, EOTechs, and bullets that can home in on enemy soldiers from 50 miles away, then??? It's a conspiracy to disarm the public, I tell you! But in all seriousness, I think it's an explanation that doesn't hold water. That mentality might work in 2016 during MW2, but not in a past setting like Vietnam where small arms development has been chronicled and we know where and to what it led. [[User:Spartan198|Spartan198]] 15:29, 5 June 2010 (UTC)&lt;br /&gt;
::I think it does hold water. Of course these finalized weapons weren't around in the late '60s to mid '70s. But how do you know their prototypes weren't? Most of the weapons in-game will either be early prototypes or in the case of the AR custom-built weapons made by the SOG operatives.&lt;br /&gt;
::Ok, they could at least make it look like prototypes, not like modern weapons.&lt;br /&gt;
::Okay, then how about when the next WWII game comes out, they give all the troops M16s, M60s, Mark 48s, G36s, AKMs, XM29s, and XM8s because, you know, super secret black ops teams can get any piece of kit they want, even if it doesn't exist yet. All they have to do is jump in Doc Brown's time machine, travel through time and grab the latest kit, then head back. 1.21 gigawatts! [[User:Spartan198|Spartan198]] 02:03, 6 June 2010 (UTC)&lt;br /&gt;
:::I've said it once before, if it's done well, I will absolutely play it. Most people play game as a means of escape, so would it really make a difference if I shot a Nazi with an M16 or an M1 Garand? He's not REALLY dead. He's not even real, and we've contributed nothing to the winning of WWII, or any war. In fact, we've contributed nothing but to our own satisfaction. They're called video GAMES. Playing games is about having fun. I'm sure many if us here loved Nazi Zombies from WaW. Why? Because we love shooting Nazis, and we love shooting zombies, and Treyarch did us a favor by combining the two activities. And we love it even more if we can shoot them with a ray gun that comes out of a magic box. Was it historically accurate? No, but believe me, the history major in me learned to live with it. (Hell, now you've got me all worked up, because as I'm typing this, I can't wait to get the chance to catch Hitler and bin Laden in a meeting and spray the room with a minigun.)  --[[User:Funkychinaman|funkychinaman]] 03:02, 6 June 2010 (UTC)&lt;br /&gt;
Ok i get your point, it's a video game, and fun or not it should have realism, i mean c'mon!-[[User:sargeOverkill]]&lt;br /&gt;
::::BTW, they already sort of did that with the Time Splitters series. And those games were awesome. (At least 2 and Future Perfect were. I never played 1.) --[[User:Funkychinaman|funkychinaman]] 16:30, 6 June 2010 (UTC)&lt;br /&gt;
:::::I quite frequently have lots and lots and lots and lots of fun playing games, especially shooters, that adhere to reality. The reason I play a Vietnam or WWII shooter is because I want to immerse myself in the environment. That includes having weapons accurate to the period. [[User:Spartan198|Spartan198]] 14:07, 7 June 2010 (UTC)&lt;br /&gt;
::::::I guess that depends if you consider these games historical or not. I just lump it in with Halo and GoW now, as CoD flew off the historical rails about two or three games ago, straight into &amp;quot;anything goes&amp;quot; territory, which was good from a story telling perspective. Even when it tried to be historical (up to CoD 2) you were still one or two men who personally killed half the German army. That's why I thought releasing WaW on Veterans Day was a backhanded tribute, because nothing honors veterans like a game that allows you to win WWII singlehandedly. --[[User:Funkychinaman|funkychinaman]] 14:31, 7 June 2010 (UTC)&lt;br /&gt;
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==M14==&lt;br /&gt;
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What with this being a Vietnam War game, I'm gonna be pretty pissed if you can't use a normal M14 rifle, without all the rails and crap.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|I want to use an M14 like this in-game]]&lt;br /&gt;
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Well, it doesnt look cool enough. Expect it with scope, silencer, thousands of rails and plastic stock. --[[User:Werc|Werc]] 18:04, 1 June 2010 (UTC)&lt;br /&gt;
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1. They'll Probably put it in.&lt;br /&gt;
2. the rails are the modern demands of a soldier including the ability to easily mount optics and other accessories easily. theres nothing wrong with it.&lt;br /&gt;
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:I'd like a regular wood stocked M14, and if you want optics, they did make a scope riser mount for M14s before rail systems. As for silencers, well that's easy, and heartbeat sensors shouldn't bother to return. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::If they want to be accurate with attachments, then they should have a sniper scope and a suppressor (suppressors were available at that time).&lt;br /&gt;
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Randy Shughart a delta force sniper never had anything fancy on his. as stated in BlackHawk down he had a vietnam era M14, with a scope. nothing fancy there. besides in vietnam there really  wasnt a need for anything fancy. silencer, hell the vietcong already knew they were there because of the helo. Lam- hadn't been invented. and a tac light is slightly useless seeing how they were in a jungle 95% of the time. [[Special:Contributions/71.194.219.9|71.194.219.9]] 01:46, 30 June 2010 (UTC)&lt;br /&gt;
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: All of these attachments really ''WONT'' make sence. '''But its Treyarch'''.&lt;br /&gt;
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== AUG sans grip ==&lt;br /&gt;
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What the hell is up with the AUG without a foregrip? I don't mind the fact the AUG is anachronistic, but come on...why take off something central to firing the gun. Maybe the gun is semi-automatic in the game, because our character has to plunge his hand into a bucket of ice to stop the burning after each shot.&lt;br /&gt;
:Yeah, I don't understand that decision. The only possible explanation I can come up with is that they used the AUG with a grenade launcher as a model, like this one [http://www.steyr-aug.com/240.jpg], and then just deleted the grenade launcher. But this would mean that no one working on the project A) ever saw a movie with an AUG, including [[Die Hard]], which I would think every male between the ages of 21-49 in the english speaking world has seen, or B) could put two and two together and figure out that putting your hand directly on a barrel is not practical. That, or the plot involves that character severely burning his hand. If not, it's an utterly indefensible and boneheaded decision by the Treyarch staff. --[[User:Funkychinaman|funkychinaman]] 22:29, 1 June 2010 (UTC)&lt;br /&gt;
::And to be absolutely fair, the character is wearing heavy gloves while holding the barrel. But it still doesn't make sense. --[[User:Funkychinaman|funkychinaman]] 00:21, 2 June 2010 (UTC)&lt;br /&gt;
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::What doesn't make sense to me is that they have a military advisor on staff. How come, at no point in the development, did this man point out that holding a gun barrel while firing is a bad idea, and has he not seen an AUG before? - Opening Poster.&lt;br /&gt;
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::Doesn't the grip fold up?-protoAuthor&lt;br /&gt;
:::Yes, but you'd still be able to see it. [http://www.murdoconline.net/wordpress/wp-content/uploads/2010/01/NEW-STEYR-AUG-right.jpg]--[[User:Funkychinaman|funkychinaman]] 04:12, 2 June 2010 (UTC)&lt;br /&gt;
:I wrote that without seeing the image. Sorry.-protoAuthor&lt;br /&gt;
::::I agree with the grenade launcher theory, especially since multiplayer was done first. Who knows, they might actually change the standard AUG model before the game actually comes out.&lt;br /&gt;
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The AUG without vertical grip.I think a gun barrel is very hot.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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In third person it's just a character model fail. In first person you grip I guess what you could call the &amp;quot;finger guard.&amp;quot;&lt;br /&gt;
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I've seen pics of the Austrian Army holding their AUGs by the trigger guard like a P90 but not the barrel itself, that's stupid. Plus, who the hell in 1968 would even take a design like the AUG seriously. The M16 was just starting to be taken seriously by military brass around 1968.&lt;br /&gt;
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......Why the hell wouldn't they take it seriously? You do know that the British had actually adopted a bullpup design in 1951 for a very short time. Search Em-2 Rifle. It even had a built in optical sight on the&lt;br /&gt;
carrying handle. We Yanks then bossed everybody into adopting the 7.62 and the EM-2 was abandoned because it was in the .280 round so they went with the FAL which could be much more easily changed to use the 7.62&lt;br /&gt;
Actually, the EM-2 would be a better choice for this game or the SA80 prototype that appeared in The Professionals. I am aware of the EM-2. &lt;br /&gt;
=== Bullpup guns ===&lt;br /&gt;
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If they want bulpup gun in game why didnt they coice Em-2 ? Or Famas ? WHY THAT ANACHRONISTIC AUG, damn.&lt;br /&gt;
The FAMAS is even more anachronistic than the AUG. The FAMAS was adopted in the early eighties and it used a different type of 5.56 ammo than the NATO standard.&lt;br /&gt;
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: Yeah. It get into service in eighties. But atleast there '''WERE''' first prototypes in 1968. --[[User:Werc|Werc]] 06:04, 21 July 2010 (UTC)&lt;br /&gt;
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ummm...the prototypes of both the FAMAS and AUG were developed in the seventies. A better choice might be the Stoner 63 which had a history of use by the Navy SEALs and other clandestine units&lt;br /&gt;
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== OXM article ==&lt;br /&gt;
&lt;br /&gt;
Official XBox Magazine did a feature on Black Ops (July 2010, issue 111,) and I figure I'd share some highlights:&lt;br /&gt;
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- It was inspired by the book &amp;quot;SOG: The Secret Wars of America's Commandos,&amp;quot; by Major John Plaster. [http://www.amazon.com/SOG-Secret-Americas-Commandos-Vietnam/dp/1581606761/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1275440842&amp;amp;sr=8-1] &lt;br /&gt;
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- The SPAS-12 you use during the Tet Offensive uses Dragon's Breath rounds. &lt;br /&gt;
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- At least from their description, the &amp;quot;WMD&amp;quot; level sound suspiciously like the airfield level in MW2. &lt;br /&gt;
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The whole game looks suspiciously like MW2, just my opinion though. Hughjefender&lt;br /&gt;
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- The M202 FLASH is confirmed. &lt;br /&gt;
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- The M1911s with &amp;quot;Sally&amp;quot; etched on them also have tally marks on them. &lt;br /&gt;
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- They mention a co-op feature that &amp;quot;appears to be a successor&amp;quot; to zombies, which seems to me would indicate no zombies. Bummer. &lt;br /&gt;
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- Multiplayer was ready before the campaign, so some of the campaign levels are based on the multiplayer maps. &lt;br /&gt;
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- Regarding anachronistic guns, &amp;quot;'In this world, anything was possible' for these soldiers, [Treyarch head Mark] Lamia explains. All equipment requests were granted by their superiors. Cost, apparently, was no object.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- And finally, a quote from the military advisor, Lt. Col. Hank Keirsey (ret) (and something I've been trying to point out for a while now) &amp;quot;The Historical Advisor fights to get every last bit of accuracy, but always has to concede to the need for excitement.&amp;quot; Keirsey appears to be the military advisor for the whole franchise, not just this game or for Treyarch. &lt;br /&gt;
&lt;br /&gt;
--[[User:Funkychinaman|funkychinaman]] 00:18, 2 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Money is no object is one thing, but designing a different rifle system like you would design a James Bond car is a different thing. [[User:Excalibur01|Excalibur01]] 02:20, 2 June 2010 (UTC)&lt;br /&gt;
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: So, basically they said those soldiers can have any gun. Come on, Treyarch ! Give them FN2000´s , Plasma Rifles and Gravity Guns !&lt;br /&gt;
No, really. Off course they can have special weapons. But only those which were designated before 1968. Not those which were designated 10 years after.--[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:30, 2 June 2010 (UTC)&lt;br /&gt;
::Yes, but since everything is secret, how do we know the CIA DIDN'T develop the AUG, or the SPAS-12, and cover it up by giving it to Steyr and Franchi, respectively? How can we be sure we DIDN'T capture any energy-based weapons from crashed UFOs? (Mind you, I don't work for Treyarch or owe them anything, but I have to give them credit for giving themselves such a clever out.) --[[User:Funkychinaman|funkychinaman]] 04:51, 2 June 2010 (UTC)&lt;br /&gt;
:::It seems like all these SOG's have custom-made pieces. And since Weaver rails did exist in Vietnam it would have been totally possible to make these weird AR's we keep seeing. Not saying I agree with this decision, but this is probably how Treyarch is getting away with it.&lt;br /&gt;
&lt;br /&gt;
You guys are so wrong, My friend the NAVY SEAL told me something not to tell anyone else but I don't care. They are issued laser rifles just like the ones in Fallout 3 but have a disntegration setting meant for vaporizing. At least thats Treyarches logic. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:55, 2 June 2010 (UTC)&lt;br /&gt;
:Calm down. I don't think any of us know when these weapons were in their first stages of prototypes and what they looked like in the prototype stage. Prototype weapons are definitely a recurring theme in Black Ops. Since these guys are above top-secret they can have experimental weapons that are also above top-secret. In the GKnova6 files, it specifically states the AUG in-game will be a prototype version. I wouldn't be surprised if the SPAS is also experimental and the weird AR is completely custom.&lt;br /&gt;
:::Cool&lt;br /&gt;
&lt;br /&gt;
RC planes instead of predator missiles?&lt;br /&gt;
&lt;br /&gt;
== Document from viral site ==&lt;br /&gt;
&lt;br /&gt;
Over at the CoD wiki I found this &amp;quot;document&amp;quot; from an viral site connected to Black Ops: [http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg]. It describes the AUG as &amp;quot;very early prototype weapon; not in production&amp;quot;. It also mentions the [[G11]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
and also the delicious China Lake Launcher&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:It would be better if they included more of these prototype weapons. I would love to see weapons like BRG-15, H&amp;amp;K CAWS, Ster ACR, Colt SCAMP,etc. Even better would be a underwater level with the H&amp;amp;K P11! After all the inclusion of such weapons in the game will be better than the monotonous selection of Cold War-rea weapons like M1911,M21,G3,FN FAL,AK-74,etc.--[[User:SB2296|SB2296]] 09:37, 3 June 2010 (UTC)&lt;br /&gt;
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:I'll shit bricks of joy if the G11 is in there. I've wanted that gun in a Call of Duty game for as far as I remember. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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G11 eh?? im guessing its going to turn into the MP40 from WaW except in speed instead of power&lt;br /&gt;
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== M202 FLASH ==&lt;br /&gt;
I made a couple of changes in this section including adding of screencaps. I rechanged it back to FLASH because everything is anachronic in this came and it can't be the more rarer XM191. Plus I added a M202 FLASH image, which is actually from Far Cry Instincts Predeator, since I could not find a single good picture of it in the web.--[[User:SB2296|SB2296]] 15:43, 3 June 2010 (UTC)&lt;br /&gt;
:There's not anachronism, Treyarch keeps saying that all these weapons are prototypes. I'm not sure what people aren't getting about that. I'm pretty sure every weapon we've seen in American hands so far are a prototype of some sort. I think that the FLASH is the prototype version; why can't it be?&lt;br /&gt;
::The reference specifically said &amp;quot;M202.&amp;quot; We're not going solely by the picture, but by what was actually written by someone who either played it or watched the game be played. And since I doubt the average game journalist is an ordnance expert, he only knew because it was probably labeled &amp;quot;M202&amp;quot; in the game itself. --[[User:Funkychinaman|funkychinaman]] 23:00, 3 June 2010 (UTC)&lt;br /&gt;
:::You know just as well as I do video games often mislabel their guns either by mistake or just to give the public who don't know much about guns an idea of what that gun is instead of confusing them with specifics. I don't argue that it's going to be labeled M202, but I guarantee you Treyarch is intending it to be the prototype XM191.&lt;br /&gt;
&lt;br /&gt;
:: XM191 was M202 prototype, just for your information.  --[[Special:Contributions/85.71.49.215|85.71.49.215]] 04:34, 4 June 2010 (UTC)&lt;br /&gt;
:::Yes, I'm aware of that. But given the shall we say, unique, circumstances of the game, wouldn't it make more sense to go with what the game says, rather than what's historically correct? --[[User:Funkychinaman|funkychinaman]] 05:10, 4 June 2010 (UTC)&lt;br /&gt;
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Yes XM191 is a M202 prototype.American send to test during late 1970s in vietnam.And i see a picture of XM191 in vietnam war museum. info from http://world.guns.ru/grenade/gl50-e.htm [[User:Tanarmy|Tanarmy]]&lt;br /&gt;
Here is what it shoots&lt;br /&gt;
&lt;br /&gt;
[[IMAGE:Treyasuckers.png]]&lt;br /&gt;
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Wow look like a RPG7 rocket.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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==Not being able to go past vietnam?==&lt;br /&gt;
&lt;br /&gt;
What is this crap I hear about treyarch  LEGALLy not being able to go past vietnam in game? A comapny can do whatever the hell they want.&lt;br /&gt;
&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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:I know, I was about to make this same post.-protoAuthor 20:25, 5 June 2010 (UTC)&lt;br /&gt;
::From the article posted above (emphasis mine)&lt;br /&gt;
::&amp;quot;-Activision eventually convinced West and Zampella to stay with them by offering up a Memorandum of Understanding. In addition to extending their contracts through to October 2011, this legally-binding document gave West and Zampella some major financial bonuses as well as a couple other hefty promises. Chiefly, it gave the two &amp;quot;creative authority over the development of any games under the Modern Warfare brand (or any Call of Duty game set in the post-Vietnam era, the near future, or the distant future) including complete control over the Infinity Ward studio.&amp;quot; '''In other words, Activision could not publish a Modern Warfare-branded game (or a Call of Duty game set any time later than Vietnam) without West and Zampella's full approval.&amp;quot;'''&lt;br /&gt;
::West and Zampella were the two heads at IW who were fired in April. Now that they're no longer with the company, this might open the door for Treyarch's next CoD game to be Modern Warfare-esque, but there's a lot of litigation right now. The firing was way too late to affect BO, so they operated under the restrictions above. --[[User:Funkychinaman|funkychinaman]] 20:50, 5 June 2010 (UTC)&lt;br /&gt;
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I am still waiting for a WWI CoD with single- and multiplayer featuring France, the UK, the German Empire, the Austro-Hungarian Empire, the Ottoman Empire, Russia, Japan, Italy and the USA. Unfortunately this would be too expensive and only few people would buy it. Thus such a CoD will never be made. Sorry for half offtopic. --[[Special:Contributions/84.181.247.180|84.181.247.180]] 20:31, 9 June 2010 (UTC)Paul_Baeumer&lt;br /&gt;
:I would love to play a CoD WWI game. (CoD: Great War? CoD: Over the Top?) I'd like to see them change it so you can change out your melee weapon, so instead of a knife, you can equip yourself with an e-tool, brass knuckles, or a spiked club. (Sorry to continue the off-topic.) --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
::And to stay on topic, how would they define &amp;quot;distant future?&amp;quot; Why not a CoD game set in 2110? --[[User:Funkychinaman|funkychinaman]] 21:02, 9 June 2010 (UTC)&lt;br /&gt;
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== Why did someone add possible weapons? ==&lt;br /&gt;
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Someone added possible weapon prototypes like the G11 and the Pump 40mm? I am removing them tomarrow if no one says anything about why they should be left on. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 6 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This document (http://images2.wikia.nocookie.net/__cb20100601175649/callofduty/images/3/3d/Doc10.jpg) from the Black Ops viral site could be the reason --[[User:HashiriyaR32|HashiriyaR32]] 03:34, 6 June 2010 (UTC)&lt;br /&gt;
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:There aren't possible anymore, it has been '''confirmed''' that they will be in the game, with other sites like Call of Duty wikia including them in their weapons list.&lt;br /&gt;
&lt;br /&gt;
[[Image:DOC10.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:SB2296|SB2296]] 04:28, 6 June 2010 (UTC)&lt;br /&gt;
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:Yeah, and the Call of Duty wiki is a beacon of truth... [[User:Spartan198|Spartan198]] 13:49, 7 June 2010 (UTC)&lt;br /&gt;
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The AUG and M202 have see in game trailer.[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Still a little chance ==&lt;br /&gt;
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Well, they are gonna include dedicated servers. So they apparently release modtools - So it seems like its gonna be possible change guns models, just like in CoD4. --[[Special:Contributions/88.208.103.46|88.208.103.46]] 09:09, 6 June 2010 (UTC)&lt;br /&gt;
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== M16 on magazine cover ==&lt;br /&gt;
It should be removed for now, seeing as there's currently no evidence to support its inclusion in the game. IMFDB chronicles weapons appearing in movies, television, and video games, not on magazine covers. [[User:Spartan198|Spartan198]] 14:12, 7 June 2010 (UTC)&lt;br /&gt;
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Game mags are a great source of weapons, thats where half the screenshots we see come from, game informer and the such.&lt;br /&gt;
:Screenshots are one thing, but there's no evidence that the image is actually from the game, it might just be an illustration the magazine drew up. I would heap the image of the guy sitting cross-legged with the two .45s in there as well. It wouldn't be the first time that weapons on cover art don't actually appear in the game itself. ([[Medal of Honor: European Assault]] comes to mind.) --[[User:Funkychinaman|funkychinaman]] 15:01, 8 June 2010 (UTC)&lt;br /&gt;
:Is it bothering you that much?&lt;br /&gt;
::Well, considering the site has rules against printed media, yes it does bug me. [[User:Spartan198|Spartan198]] 10:44, 9 June 2010 (UTC)&lt;br /&gt;
:90% possibility that's a box-art. Don't be nerdy.&lt;br /&gt;
&lt;br /&gt;
The game sure went into a lot of detail on the 1911 not to use it, and besides, what else would they have, they cant screw up history enough to throw in deegs and berettas.......oh wait, never mind, they can....&lt;br /&gt;
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vietcong with a spas 12, damn at this rate my dream of marching into the reichstag waist firing an aa12 may come true&lt;br /&gt;
:That could be multiplayer screens&lt;br /&gt;
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== SPAS 12 Folded Stock ==&lt;br /&gt;
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All i can say is: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!!!! &lt;br /&gt;
--[[User:Yocapo32|Yocapo32]] 15:17, 12 June 2010 (UTC)&lt;br /&gt;
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Its more tacticaler and badassish to keep it folded, only noobs use a stock, not hardcore 1337 operators!  (video game maker logic))&lt;br /&gt;
[[User:k9870]]&lt;br /&gt;
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At least thay didn't put a goddamn XM8 in the game, if they do, i'll throw my goddamn PC outta the window, 'nuff said --[[User:Yocapo32|Yocapo32]] 03:04, 13 June 2010 (UTC)&lt;br /&gt;
:'''nerd'''&lt;br /&gt;
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At least the developers weren't stupid enough to put a rifle concept weapon into a game that takes place during the cold war. At least we can forgive them with the inaccurate AR-15s. And has any game developer ever fired a shotgun without a stock? It's a pain and you can slap yourself in the face if you don't brace yourself. [[User:Excalibur01|Excalibur01]] 04:19, 13 June 2010 (UTC)&lt;br /&gt;
:I can only think of two possibilities, 1) you're firing Dragon's Breath rounds with the SPAS-12, and using it as small flamethrower, so you can get away with firing it from the hip, and 2)more importantly, WHEN HAVE YOU EVER SEEN A SPAS-12 FIRED FROM THE SHOULDER WITH THE STOCK EXTENDED? The only time I ever saw it was briefly in [[Jurassic Park]]. Even that famous scene in [[Miami Vice - Season 1#Franchi SPAS-12|Miami Vice]], a show that did guns pretty well, with [[Jim Zubiena]], a professional shooter would presumably knows guns pretty well, had him firing a SPAS-12 from the hip. [http://www.youtube.com/watch?v=3Q2Il86-38A] Do you think most people even realize that thing on top is a folding stock? Yes, you, me, and everyone who's ever fired a shotgun ([http://www.youtube.com/watch?v=mgptDs_Nncw| and now this guy]) knows it's stupid to fire a shotgun without the stock extended. But I don't think the general public knows. --[[User:Funkychinaman|funkychinaman]] 13:45, 13 June 2010 (UTC)&lt;br /&gt;
:It's not stupid. You don't really have to aim at point-blank range. I'm curious how aiming down the sights of SPAS with folded stock will work.&lt;br /&gt;
&lt;br /&gt;
I'd love to know the reasoning behind including the SPAS-12 in this game. It didn't exist at the time, and I don't buy the &amp;quot;it's supposed to be a prototype&amp;quot; line. If it's a prototype, why does it look exactly like the production model?(I could make the same argument about the AUG)&lt;br /&gt;
Most likely this is Treyarch just being lazy, or including a weapon simply because it has been popular in video games, or both. They could have included an automatic shotgun that really was used in Vietnam, the Remington 7188. It was basically a Remington 1100 with an extended tube magazine, modified to fire full auto. It was used mostly by the Navy SEALS, but I believe SOG made some use of it as well. It's a weapon, as far as I know, that has never been used in a video game. Instead we get the anachronistic SPAS-12 that has appeared in about 5 million games. If anyone is interested in the weapons SOG really did use in Vietnam, get a copy of &amp;quot;SOG: A Photo History of the Secret Wars&amp;quot; by John Plaster. It includes a chapter that specifically covers weapons, and there are ton of great photos. It's expensive, but worth the price.--[[User:Phillb36|Phillb36]] 02:01, 16 June 2010 (UTC)&lt;br /&gt;
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:[[Image:MV-FSP-3.jpg|thumb|none|600px|Ludovici Armstrong ([[Jim Zubiena]])  fires his SPAS-12 at two drug dealers, while posing as a chauffeur.]]&lt;br /&gt;
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I thought it was supposed to be a homage to 80's action movies. Or at least that's why I'm accepting it, because then I'll feel like I'm in an 80's action movie whenever I play this game. And what would an 80's action movie be without the SPAS-12 or the AUG? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:22, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snake ==&lt;br /&gt;
The guy with the AR-15 and the USMC and MACVSOG tattoo the guy looks bad ass, I'm pumped for this dude.&lt;br /&gt;
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I'm sorry but that sounded a little gay.&lt;br /&gt;
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== .357 ==&lt;br /&gt;
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A .357, in a tunnel? I hope the game makes it so you won't be able to hear anything for a few minutes after you fire it, so you'd have to make the choice between shooting the bad guy or just meleeing him. --[[User:Funkychinaman|funkychinaman]] 19:27, 14 June 2010 (UTC)&lt;br /&gt;
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:Anyone noticed reloading animation ? He just throwed out shells ( ''STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) And then moved .357 out of screen ('' STILL HOLDING FLASLIGHT IN LEFT HAND - VISIBLE'' ) and than returned .357 to screen. Fully loaded. So it means he reloads revolver in few seconds with one hand ? ...... I just hope BF:BC2:VIïetnam will be much better.&lt;br /&gt;
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Hey, I'll take that over reloading ''two'' double barrel shotguns at the same time without dropping one anyday. [[Special:Contributions/67.187.27.89|67.187.27.89]] 04:22, 28 July 2010 (UTC)&lt;br /&gt;
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It is a game.&lt;br /&gt;
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== Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify the grenade launcher used in-game? Here's the link to the video where you can find it. http://www.gametrailers.com/video/e3-2010-call-of/101273 The game labels it &amp;quot;Grenade launcher.&amp;quot; It looks like an M203 but that didn't exist in Vietnam...&lt;br /&gt;
Also, here's some breaching footage: http://www.gametrailers.com/video/e3-2010-call-of/101260&lt;br /&gt;
&lt;br /&gt;
Yeah they did, they went into service around 1969 I think&lt;br /&gt;
:Can't believe I got caught without doing my research. My bad.&lt;br /&gt;
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It's an M203. [[User:Spartan198|Spartan198]] 18:15, 28 July 2010 (UTC)&lt;br /&gt;
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== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Anyone noticed (In first gameplay video) that EVEN RUSSIANS are equipped with SPAS-12 ? Can be seen around 2:53 lying on the ground next to russian guy....&lt;br /&gt;
:Yeah... This is turning out to be pretty fail...&lt;br /&gt;
&lt;br /&gt;
Guys who cares, achronisms don't kill a game. Does it really matter if the guns are slightly innaccurate, all that matters to me is gamplay, good and fair online and ZOMBIES!!&lt;br /&gt;
:Call of Duty has always been accurate in the kinds of guns they present to you in single player, with the exception of Modern Warfare 2. So I think I can speak for many fans of the franchise, it matters to us.&lt;br /&gt;
&lt;br /&gt;
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Again..it is a pre-release trailer...game is still 5 months from release...&lt;br /&gt;
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At least it's European, the Russians in MW2 carried Vectors and TAR-21s. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:24, 19 July 2010 (UTC)&lt;br /&gt;
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== &amp;quot;AR&amp;quot; Sling ==&lt;br /&gt;
I'm not one to complain too much about the achronisms, but I do care when things don't make funtional sense, like that the AR's sling, which for some reason is wrapped all around the gun, is stuck UNDER THE BOLT CATCH. It's not like they don't understand it's a funtional part of the gun, cause every AR varient in every COD that's had them has the empty reload where you press the catch... Also I noticed on the non-empty reloads the AR just kinda dips out of the screen and moves a bit then comes back up loaded, you don't see the mag, same goes for the .357; THAT'S lazy... [[User:Alex T Snow|Alex T Snow]] 22:05, 15 June 2010 (UTC) &lt;br /&gt;
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I liked the AR-15 reload, it looked real. He pressed the mag release, he let the magazine fall to the ground, and he held it there until he put the new mag in. It's alot more realistic than the MW2 reloads, were you wave your gun around the screen while reloading either to look cool or to make it obvious that you are, in fact, reloading your weapon. Most of the time though, people don't do that when they reload in real life, unless they're an idiot. The .357 reload was kinda lazy though, but I let it slide because he actually whips the cylinder back in instead of the light tilt that's all it takes to swing the cylinder back in in MW2 and most other video games. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:35, 19 July 2010 (UTC) &lt;br /&gt;
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I love reading these things to see how much constant griping there is..considering the game is still 5 months from release.&lt;br /&gt;
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[sarcasm] You don't need to reload your guns if you are black ops, just lower them and they will be full again![/sarcasm] seriously thought, this game is REALLY start to be a dissapoint, and it haven't even been released yet --[[User:Yocapo32|Yocapo32]] 22:58, 15 June 2010 (UTC)&lt;br /&gt;
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I have noticed weapons in game have muzzle jump. MW2 and COD4 had none the guns stayed on target and took no skill to use. In this even the ar-15s rose. I like it.&lt;br /&gt;
:It's just cosmetic rise up, the sights will come back right on target after each shot.&lt;br /&gt;
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Actually WAW some guns would go off target, like an mp40 or DP machine gun. More noticeable at range. Treyarch has recoil effects, which i like.&lt;br /&gt;
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:It could just be that modern weapons were designed with a better understanding of reducing recoil. Most modern automatic weapons have straight-line stocks, which reduces recoil, as opposed to bent stocks. --[[User:Funkychinaman|funkychinaman]] 13:26, 16 June 2010 (UTC)&lt;br /&gt;
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Actually look at mw2 ak, fal, m4, whatever, no recoil. WAW, mp40s would be shooting high after half a mag. I like recoil effects means you need more skill to shoot.&lt;br /&gt;
&lt;br /&gt;
== M16 ==&lt;br /&gt;
Unknown [[M16]] ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|500px|M16 on cover of French Xbox 360 magazine.]]&lt;br /&gt;
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I moved it from the main page because like we discussed earlier, it's just a magazine cover with nothing to back it up. --[[User:Funkychinaman|funkychinaman]] 11:58, 16 June 2010 (UTC)&lt;br /&gt;
: Yeah, that was nice turn. I added it on the page just because it ''HAD SOMETHING TO DO'' with game :) There arent any proofs that M16 will be featured (''unofrtunately'') --[[User:Werc|Werc]] 12:15, 16 June 2010 (UTC)&lt;br /&gt;
::Let's be honest fellas, it's hard to have a game that has much to do with Vietnam without having the old three pronged, triangular handguarded M16. My bet is that it will show up, armed with full auto and 20 round mags. Also, I'm pumped for the G11, that thing is gonna be epicly epic. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Is it me or is the picture in the magazine a reverse shot? Because I see the forward assist on this A1 as well as the ejection on the right side. [[User:Excalibur01|Excalibur01]] 04:07, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bad Feeling ==&lt;br /&gt;
&lt;br /&gt;
After realizing all the goofs that are popping up and watching more gameplay footage, I'm getting the feeling I got before Modern Warfare 2 released. Like they're throwing what was once a pretty legitimate game out the window for the coolness effect. And with MW2 that feeling turned out to be correct. Anyone else sensing the same thing?&lt;br /&gt;
&lt;br /&gt;
Yeah, I've got the same bad feeling, except a lot sooner than I got it with MW2, maybe just cause I'm not really expecting much better after the disaster that MW2 was. Oh and COD4 is still fun ;) [[User:Alex T Snow|Alex T Snow]] 06:42, 17 June 2010 (UTC)&lt;br /&gt;
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MW2 sucked..but MW2 was IW..CoD:BO is Treyarch.  Are they perfect?  No..but now a days they're better than IW.&lt;br /&gt;
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I must say i really enjoyed MW2, and, in my opinion, Infinity Ward is still better than Treyarch, oh well, games can't please everybody, can they? --[[User:Yocapo32|Yocapo32]] 11:49, 17 June 2010 (UTC)&lt;br /&gt;
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Hopefully multiplayer is a bit different, mw2 multiplayer was old when it started since it was just like cod 4, at least WAW had vehicles.&lt;br /&gt;
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-k9870&lt;br /&gt;
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With luck they'll fix the problems '''before''' the game ships this time. [[User:The Wierd It|The Wierd It]] 16:56, 17 June 2010 (UTC)&lt;br /&gt;
:I hope you're right but I doubt it. I've never seen a game change much of anything five months before release.&lt;br /&gt;
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Everyone here talking shit about IW?  You're a bunch of idiots.  IW makes far better games.  I don't know why you don't like MW2, but it's one of the best of the series so far.  This game, on the other hand, looks like it'll be a disaster (as nearly all of Treyarch's iterations are).&lt;br /&gt;
:Fuckin right.--[[User:Pølaris|Pølaris]] 03:47, 18 June 2010 (UTC)&lt;br /&gt;
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I didn't say I hated MW2. Doesn't stop it being loaded with bugs that make the game seem like it was rushed out to meet the deadline. Now, if you're done fanboying... [[User:The Wierd It|The Wierd It]] 07:35, 18 June 2010 (UTC)&lt;br /&gt;
::I don't think it's entirely fanboyish. I'm pretty sure the general consensus of CoD fans is that IW games are better than Treyarch games. IW started the franchise, and CoD games are the only games they make. Treyarch is just along for the ride. But now that IW has lost almost a third of their employees in the last month, that dynamic may change. I have a lot of hope for BO, and I think it's silly to write it off based on a few trailers and three minutes of gameplay footage. --[[User:Funkychinaman|funkychinaman]] 12:50, 18 June 2010 (UTC)&lt;br /&gt;
::: My point was that MW2 was ruined by Acitvision trying to force IW to meet the due date, meaning they had to ship it with a whole range of bugs. However, some of the above poster's comments do seem to boil down to &amp;quot;It's gonna be shit cos it's not an IW game.&amp;quot;[[User:The Wierd It|The Wierd It]] 07:04, 19 June 2010 (UTC)&lt;br /&gt;
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I personally think that this game looks awesome, and i dont see what the problem is&lt;br /&gt;
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IW gets the cred since they made the modern games, which people wanted. WW2 was old that siad Treyarch couldve done just as good making mw1 and 2. They had better fire lighting, recoil effects, etc.&lt;br /&gt;
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:Bottom line is this. IW failed to have MW2 be better than CoD: 4, and this is why they've been put on hold. Treyarch's WaW was a brilliant game, and I still love to play it to this day. Treyarch has shown more promise then IW lately, and I'm sure they won't disapoint with Black Ops, as they plan to remove and fix all the shit MW2 got wrong. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Let's replace your opinion with some fact.  MW2 was better than CoD 4 based on the storyline and sales alone, without going into all the new multiplayer features.  Was multiplayer a bit buggy?  Yeah, for around a month.  Treyarch's installments are considered, by those who have played the series, crap in comparison. WaW?  That game was garbage.  It was basically a recycling of levels from other games in the series that were reskinned.  The game was a knockoff of CoD4 that took place in WWII.&lt;br /&gt;
:::I'm going to have to call BS on the better storyline in MW2. It's the first CoD game where you get to not only gun down civilians, but also kill American servicemen. That's better? Are you and your buddies playing MW2 in a cave in Kandahar? Big Red One was disappointing, but then again, it wasn't supposed to be a &amp;quot;real&amp;quot; CoD game. CoD3 did suck, I certainly won't argue that. I hated the idea of WaW at first, because WWII was so overdone, but I liked it once I actually played it. (There might be a lesson in there.) --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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Now let's talk about Treyarch.  Aside from their lameass 'cash-in' port of CoD4 for the wii (which was garbage), what did they do in the series?  Call of Duty 3, Big Red One, World at War, and the current work in progress Black Ops.  I don't know if you played any of those, but they were all terrible entries in the series.  CoD3 was a gimmick game. 'Oooooh motion control and button mashing'.  Big Red One was garbage, and WaW was a hack-job.  What does that record suggest their next game will be like?&lt;br /&gt;
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: Big Red One was awesome, shut up.-protoAuthor 18:54, 20 June 2010 (UTC)&lt;br /&gt;
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Oh, and Treyarch couldn't have made MW1 or 2.  They lack originality; every game they released was a knockoff of either IW's designs and ideas or of another developer.  The only reason Treyarch is getting to make more CoD's is because IW's execs left because they were being denied their contractually obligated bonuses. --[[User:Asmkillr323|Asmkillr323]] 11:33, 20 June 2010 (UTC)&lt;br /&gt;
::Your timeline is off. Development of BO started well before the recent upheaval at IW. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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:Also, World at War is a superb game. Sure you have the god like MP40, but that's nowhere near as bad as OMA danger close noob tubes in MW2, and to anybody who's into WWII and it's weapons it's a hell of a game. It's no CoD: 4, but thank fuck it's no MW2. Treyarch shows promise, and if IW was doing Black Ops I would hold no hope at all. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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No offense but what your saying is that WAW was great in comparison. Thats not good logic at all, CoD4 is the best out of the three. No clue on BO but I have a feeling that since they wanted to justify cool guns that are anchoristic with that they are prototypes is just half-assed which may relate to the rest of the game. Also have you seen the reload animations?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:24, 24 June 2010 (UTC)&lt;br /&gt;
:When WaW was first announced, I was appalled. I couldn't believe they were staying in WWII, even after CoD4 skipped ahead to modern day. Looking back though, the fact that it's a WWII game is the only flaw I can think of. (Although, yes, it's a big one.) It restricted the plot, and WWII has been done to death. It was otherwise a pretty good game. I really liked the co-op campaign missions, the vehicle missions were well done, the voice acting was superb, and Zombies takes the game to a whole new level. Aside from the setting, is CoD4 really that much better? Is it time to give Treyarch the benefit of the doubt? --[[User:Funkychinaman|funkychinaman]] 04:48, 24 June 2010 (UTC)&lt;br /&gt;
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:I agree with all of your points chinaman, and you're right, CoD 4 wasn't really all that better. Besides the modern warfare setting, it lacked many of the cool features and such that WaW introduced, and while everyone including me loves it, it wasn't overly better than WaW. I always applauded Treyarch for making WaW not so noob friendly, something IW did massively with MW2. Now the guys at Arch have been watching people complain everywhere about the shit in MW2, and so they know what to do to fix it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Goofs and screw-ups ==&lt;br /&gt;
Alright no offense but SHUT UP!!! You guys are complaining about the anachroistic guns in it but it's supposed to be that way. The freaking  name is BLACK-OPS which means no one knows about it. What they are doing are saying what Cpt. Price said: History is full of lies. So, what they're saying is that this is not what they thought really happened but they are using their imagination to come with these historical ideas that fall in to the game. But like I said everything in it is supposed to TOP SECRET, so it's going to be anachroistic. But that's how it's supposed to be. It's TOP SECRET so none of us would even know about it. &lt;br /&gt;
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and P.S. For all butt-holes who said MW2 sucks, Opinions are like butt-holes every body's got one, and nobody wants to hear the other one. [[User:Drjuki|Drjuki]] 12:14, 19 June 2010 (UTC)&lt;br /&gt;
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: Yeah. You act like 12-years old. But we all know you are 10 years old.&lt;br /&gt;
::For your information I am actually 12.&lt;br /&gt;
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Look up mw2 bad spawns on youtube and you'll see how its flawed. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:28, 19 June 2010 (UTC)&lt;br /&gt;
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::I take it that you don't want fans of the COD series to actually question the developers for making questionable (or stupid) weapons choices for the sake of a compelling narrative. Unfortunately, that only works if we didn't have already have lots of knowledge of the 1960s-1970s era of covert operations from the military and numerous books, which only makes the anachronisms more glaring to anyone who isn't 12 years old.Just like movie watchers, people playing games set in a particular historical era have a certain set of expectations of what ought to be present and what shouldn't. To dismiss all those concerns with a &amp;quot;TOP SECRET&amp;quot; excuse is ridiculous, since Call of Duty 1-3 all managed to be interesting without adding things that didn't exist in the same timeframe. Cursing at people because they disagree doesn't make your defence of Treyarch seem anything more than juvenile. --[[User:Markit|Markit]] 16:52, 19 June 2010 (UTC)&lt;br /&gt;
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No, I just wanted everybody to shut up about saying crap about the guns. So they maybe think that a AUG without a foregrip looks stupid, I think it looks cool. The graphics look good and it looks realistic. I am 12 so I don't care about anachrosism, but I know a heck of alot about guns and Call of Duty so yeah, I was a little mad but because alot of you guys are like in your thirties they are targeting this for people in the younger phase and are not expecting people to go Hey! The AR-15 wasn't introduced then and neither was the Grenade Launcher. I don't think Treyarch are expecting a Riot of AUG foregrip lovers to burn down their studio but come on guys, seriously. Do you have to take this that seriously, your calling me juvenile while your sitting in your chair going hey that trigger guard is rounde then it can't be a M9 so it has be a 92SB therefore they lied! I'm going to kill them! etc. etc. so hey try to be a little compassionate and maybe think about going outside your mom's basement. Ha Ha just joking. (not sarcasm) So what i'm saying is can you not be so depndive on every little detail. Would you like to make a Call of Duty game. Just please voice your honest opinions and not go on about gun mixups because it's really not about the guns it's more about the plot and story. [[User:Drjuki|Drjuki]] 18:08, 19 June 2010 (UTC)&lt;br /&gt;
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I think that you people are taking these things too seriously. Since cod 4, these games are like action movies, rather than historical war role-playing type shit. Yes the anachronisms are disappointing, but I'm not really bothered by it and they were done for the sake of making the game cooler (and in my opinion any game set in Vietnam AND including a spas-12 is badass). If you want realism, than check out the new Medal of Honor. If you want Hollywood type action, buy cod games, because thats the direction the franchise is going in, which isnt a bad thing.&lt;br /&gt;
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:Alright kiddies, let's sit down and have a nice list of what's wrong with Modern Warfare 2.&lt;br /&gt;
-One Man Army&lt;br /&gt;
-Danger Close M203s&lt;br /&gt;
-Commando&lt;br /&gt;
-The Spawn system&lt;br /&gt;
-Deathstreaks (especially Painkiller)&lt;br /&gt;
-Overpowered and unbalanced guns (ACR, FAMAS, UMP)&lt;br /&gt;
-Overpriced map packs&lt;br /&gt;
-non-dedicated servers, which leads to lag and host migration up you yin yang&lt;br /&gt;
-the OMA/Danger Close noob tube combo&lt;br /&gt;
-boosters galore&lt;br /&gt;
-10 Prestige hack lobbies&lt;br /&gt;
-The F2000 is a pile of garbage&lt;br /&gt;
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So all said and done, that's a pretty big list of whats wrong with the game. You're free to disagree, but let it be known anyone claiming noob tubes are legit will be lynched. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The new Metal of Honor is just trying to cash in on the whole Modern Warfare craze we got going. Modern Warfare is the new WWII game of this generation. And because this IS a site that points out specific weapons, whether or not it should exist in the time period is our jobs on this site. Those of us who do take this site serious has an obligation to point out the holes and inconsistencies. That's what we do here. Call it bitching or whining, but that's what this site is solely for, nitpicking, pointing out obvious holes when we see guns in a movie, game, etc. We're looked up all sorts of history involving the AR-15 and just saying it's &amp;quot;Black ops&amp;quot; doesn't mean they defy the laws of historical consistency. In some of the Indiana Jones movies that takes place before WWII, we do point out MP40s and 98Ks should not exist as a fact. Even black ops of today would use the latest technology, not weapons that haven't been field tested or even made yet. [[User:Excalibur01|Excalibur01]] 18:12, 19 June 2010 (UTC)&lt;br /&gt;
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: You, Excalibur, look like one of those very few inteligent people in this discussion. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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:I agree. Also, I've seen Beta footage and Medal of Honor just looks a lot like Bad Company 2. And to be honest, I could care less if the AUG or AR-15 or what have you is an anachronism in this game, as long as we're not talking lasers I'm fine. We're here to point out weapons in film, give pictures and descriptions of them, and talk about them, not bitch that a gun being in a game set 2 days before it was produced makes it a failure [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Those guns arent 2 days befor prouction. Its ''8 years''. --[[User:Werc|Werc]] 09:42, 20 June 2010 (UTC)&lt;br /&gt;
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Pointing out achronistic guns is part of what we do here, that said, for me it won't kill the game, unless there's a Modern Warfare 2-like pile of other stuff wrong with it too. Oh and yes the Russians &amp;amp; Vietnamese wouldn't use SPAS-12s but you're forgetting the only guns they've REALLY intended to show off so far are the AUG, SPAS-12, AK-47, M202, Python, and Crossbow, that's only what, six? I think they only picked these few guns to go in the trailers, and then reveal more later, so maybe the guns will be more where they should in the final version... [[User:Alex T Snow|Alex T Snow]] 21:42, 19 June 2010 (UTC)&lt;br /&gt;
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Yes, God forbid we talk about firearm mistakes in TV/Movies/Video Games on a website DEDICATED TO DISCUSSING FIREARMS IN TV/MOVIES/VIDEOGAMES! I will continue to make comments on what, in my opinion, are idiotic firearm choices for this game. If anyone disagrees, feel free to reply, but don't tell me to shut up. Some of the comments above just prove my theory that weapons, such as the SPAS-12, were simply included because they are popular in video games, with Treyarch using the whole &amp;quot;prototype&amp;quot; B.S. as justification for their presence.--[[User:Phillb36|Phillb36]] 05:08, 20 June 2010 (UTC)&lt;br /&gt;
:Yes, how DARE they try to give players what they want?! You'd think they were in this to make money or something. What a bunch of whores! --[[User:Funkychinaman|funkychinaman]] 05:27, 20 June 2010 (UTC)&lt;br /&gt;
::Really? So the only way for this game to make money is to include a SPAS-12? Is there that much demand for a SPAS-12 it has to be inluded to make gamers happy? Would the game be a financial failure if it wasn't there, and weapons more appropriate to the time period were included instead?--[[User:Phillb36|Phillb36]] 06:12, 20 June 2010 (UTC)&lt;br /&gt;
:::You said it yourself, it's what players want. And like you also said, it's minor. Games are made for the general public, not gun dorks like us. As a gun dork, I'm a bit bothered, but as a gamer, I'm thrilled that I can light people on fire with a shotgun. --[[User:Funkychinaman|funkychinaman]] 09:43, 20 June 2010 (UTC) (gun dork and gamer)&lt;br /&gt;
^Hell yeah! [[User:BeardedHoplite|BeardedHoplite]] 23:44, 13 August 2010 (UTC)&lt;br /&gt;
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:::: Does the success of the game depend that much on specific weapons that appear in it? You said yourself that as long as a game is fun, accurate/inaccurate depictions of weapons doesn't matter that much. If that's the case, weapons more correct to the time period can be included, and the game will still be a success ''as long as it's fun''. And I highly doubt Treyarch polled gamers and asked them what weapons they wanted to see in Black Ops. I think they were just acting on their ''perception'' of what weapons are popular in video games. So I don't know if I can say this is a case of &amp;quot;what players want&amp;quot;, more a case of Treyarch saying &amp;quot;we think we know what players want&amp;quot;. This is just a theory I came up with as to why certain weapons were included, I don't have any idea if it's true(although some comments from other posts seem to confirm it). For all I know, Treyarch is just being lazy and it's easier for them to include the well known weapons rather than do real research. At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.--[[User:Phillb36|Phillb36]] 01:17, 21 June 2010 (UTC)&lt;br /&gt;
:::::&amp;quot;At any rate, I can't see the inclusion/exclusion of specific weapons making or breaking a game.&amp;quot; My thoughts exactly. --[[User:Funkychinaman|funkychinaman]] 05:53, 21 June 2010 (UTC)&lt;br /&gt;
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You know, those that find it stupid that we are pointing out the anachronisms in this game should really just go to the treyarch forums, not post on a website dedicated to firearm identification. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:32, 21 June 2010 (UTC)&lt;br /&gt;
:Ok, if those anachronistic weapons supposed to be '''early''' prototypes then they at least could make it look '''different''' from production models! That would be much more believable. Tryesuckarch is just being f-ing lazy. I don't mind flat-top AR, but they could make it not look like a modern one. And also if there is no simple M16A1 then it's a total fck-up in the Vietnam themed game.&lt;br /&gt;
::If they made it look different5 from the final gun, you guys would be even more pissed! You'd be like &amp;quot;How can they call that a M16A1! Look at it it looks nothing like the original!&amp;quot; Plus. how could Treynot-suckarch know what they would like? You guys wouldn't be pissed if this was a modern warfare game. In fact I bet that Treyarch probably wanted to do that but they couldn't(breathes deeply)you know what this is my last comment. I'm done arguing with all the stupid people on this site. If you have anything else to say you can take it up with me on my talk page. [[User:Drjuki|Drjuki]] 13:44, 23 June 2010 (UTC)&lt;br /&gt;
:::You don't know what you're talking about. Photos or drawings of the prototypes can easily be found on the internet. A drawing of the AUG prototype is on the World Guns page, and the prototype SPAS-12(along with a photo of the SPAS-11) is shown on the SPAS-12 webpage: [http://spas12.com/spas12not.htm] And if Treyarch clearly states a weapon is supposed to represent a prototype and it actually looks like the prototype, no one is going to complain.--[[User:Phillb36|Phillb36]] 00:09, 24 June 2010 (UTC)&lt;br /&gt;
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:Are these mistakes any worse than some of MW2s fuck ups? Like the L86 with a made up drum magazine and iron sights that wouldn't be usable as it has a straight stock, the AUG cosmetically having a 30 round mag when it says 42? The MP5K having a rail system only seen on an airsoft gun in real life and so on. Let's remember Black Ops isn't set only in 1968, and so they have a bit of play when it comes to weapons. The M16 is confirmed (I have a friend doing beta testing) and is Vietnam styled. Now if anyone wants to instantly write off the game because it has a few anachronisms and shit in it, then your missing the point. So what if your using an AUG in 1968? It's not like lasers in WWI, and it's still fun to do. Don't focus on the hate, try and just enjoy it for what it is, a video game. If you want reality, go join the army and head off to Iraq or something, cause in video game land, reality will be broken. [[User:M14fanboy|M14fanboy]&lt;br /&gt;
:So you're trying to justify Treyarch fuckups comparing it to MW2? Fuckup is fuckup&lt;br /&gt;
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One, I tottaly agree. Two, did your friend say if there is an M14?&lt;br /&gt;
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:Yes, the M14 should be in there. Also, I hardly see mild anachronisms as &amp;quot;fuck ups&amp;quot; in a game that pretty much goes on alternate reality anyways. Treyarch has created a game all about the operations we don't know about, the cover ups, and the spec ops weaponry we don't see for years, so having an AUG earlier then it's commercial release can be forgiven. [[User:M14fanboy|M14fanboy]]\&lt;br /&gt;
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::Treyarch has the right to depict an alternate Cold War for all they desire, but as long as they try to play it off as the historical &amp;quot;truth&amp;quot; that no one knows about while maintaining all sorts of obvious (and IMO not minor at all) anachronisms, they are only leaving themselves open to criticism. --[[User:Markit|Markit]] 23:41, 21 June 2010 (UTC)&lt;br /&gt;
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:They aren't trying to play it off as historical truth, they're trying to go with an alternate truth, which makes perfect sense. Also, if I hear another person commenting on how rails are anachronistic, I'm going to snap. It's fucking rails on a gun in a video game, get over it. Black Ops will be an awesome game, and despite these possible anachronisms, I'll be gladly killing Russians in 1968 with my AUG thank you [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I don't think I'm going to get this game. I'm getting a vibe that it's filled with silly crap much like Modern Warfail 2. I'll be playing the next Medal of Honor instead. -Frank T&lt;br /&gt;
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:Medal of Honor looks like Bad Company 2 with Taliban, so that's the game I won't be getting. Treyarch impressed me with World at War, and they're aiming to please this time, removing and modifying all the bullshit Modern Warfare 2 bestowed on us. From deathstreaks to Commando, they're out to fix it all! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I never really got that mindset &amp;quot;It's BFBC2 but slightly different so I'm not getting it&amp;quot;. Well, if you don't like Bad Company 2 to begin with that's fine, but there's more of a difference between Bad Company 2 and Medal Of Honor than between COD4 and World At War, most of the difference was the setting so it seemed like a bigger difference, but the core gameplay was very close, and they were made by two DIFFERENT companys while BFBC2 and MOH are made by the SAME ONE. I'm not saying anything bad about them, I like the first three and the MOH Beta. And yes, Modern Warfare 2 failed in two ways: First, it was WAY too noob-friendly, like, before it came out I would've never thought it possible for a game to be that noob-friendly, and second, it traded realism for coolness in pretty much every way, while COD4, the game they'd JUST MADE, had a believable story, weapons that were almost perfect in terms of appearance and who used them, and the only real nooby stratagy was the M16 Red Dot, but oh well, there was almost only that one. I know Treyarch has said they're trying to get rid of the cheap MW2 stuff, and that's good, but I'm really not liking the direction this is going, picking the guns because they're cool and not because they make sense, even a little bit, the exploding crossbow bolts, how almost every weapon we've identified so far is either achronistic or has something wrong with it (go look), the Hind A with tandam seating, and when you get in you go through the long cool animation of getting in and starting up, but then it takes off in 2 seconds flat, and the lazy, lazy reloads... I'm not saying it's going to suck, I'm saying my hopes aren't high, sure it'll be better than MW2, but that's not saying much. [[User:Alex T Snow|Alex T Snow]] 23:36, 28 June 2010 (UTC)&lt;br /&gt;
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:Arguably Black Ops has issues, but don't forget that E3 footage comes months before the final product. So what if the Hind has tandem seating, does that make it any less cool to blast VC with it? So what if the reload isn't uber detailed, does that detract from you shooting people? So what if there's minor anachronisms, isn't this both a video game and an alternate reality? I'll agree the crossbow is kind of odd, but this game should be nowhere near as noob friendly as the god awful MW2. Modern Warfare 2 was built on the idea of helping bad players, but it only resulted in much rage for good players such as myself. Call of Duty 4 was made to break the mold on FPs games of the time, and it did and still does kick ass. MW2 was built to top it, and instead of that, they gave us an over dramatic, noob friendly game that overall makes me just want to buy a copy of CoD 4 again. And on MOH, I've seen some footage, and now I actually like it, sure it looks BC2 like, but thats no biggy, and overall that looks ready to rock too! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Okay, sorry, that came off as too bad against Black Ops, I know it's months away from coming out and no, the Hind's seating isn't really a problem, I was just pointing out that it was wrong, same with a lot of the stuff we've seen so far. My point was there's a lot of incorrect things in the game, not neccecarily game-breaking, just pointing out that COD4 and WAW were better in that regard, though so far the game overall looks pretty good :) [[User:Alex T Snow|Alex T Snow]] 05:29, 29 June 2010 (UTC)&lt;br /&gt;
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:To be really honest, it won't matter if there's minor issues and anachronisms, cause as long as Black Ops isn't as noob friendly and shitty as MW2, I'll be fine and dandy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Exactly, but we still do need to point them out though. ;) [[User:Alex T Snow|Alex T Snow]] 08:01, 1 July 2010 (UTC)&lt;br /&gt;
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I dont see MW2 as &amp;quot;noob friendly&amp;quot;, just as balanced. It tried too hard to make no gun any better than another. It also felt like cod4, like the core gameplay mechanics were all old when you started playing. &lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it dude, MW2 basically reeks of noob friendliness. You have deathstreaks, solely designed to help shitty players, noob tubes which when coupled with OMA and danger close are the noobs cannon of choice. You have the ACR and FAMAS, both of which are overpowered, then you get stuff like the UMP which at close range does more damage then an M4 Carbine. Not to mentionthe marathon lightweight commando set up used by knife fags so they can knife you from 12 feet away. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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And the overpowered Harriers, that killed everyone all the time and you could have 2 up at once, and they always beat the helos in fights, and Chopper Gunner, and Tactical Insertions, allowing people to boost really easily for the Nuke, that ended the game, and Slight Of Hand Pro that let everyone quickscope, yeah the list keeps going... [[User:Alex T Snow|Alex T Snow]] 19:49, 1 July 2010 (UTC)&lt;br /&gt;
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I always find a stinger to be good against harriers and because you can have 2 on you, most of the time, you can take even 2 of them out. Not Gunner choppers are a pain to take down [[User:Excalibur01|Excalibur01]] 20:01, 1 July 2010 (UTC)&lt;br /&gt;
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:Chopper gunners are a pain, AC-130s are worse. Not only can they not be hit by bullets or tubes or anything of that sort, but they have TWO sets of flares that can deploy without any delay. Tact inserts mixed with cold blooded and good old FFA is great for boosting, luckily now Sandy Ravage deals some booster justice (hell, even I serve justice to them now). Either way though, MW2 was clearly IW's attempt to top CoD: 4, which was a game built to revolutionize FPS games. MW2 was built to be playable by even the noobiest kids, over the top, reference movies every two seconds, and overall be a fairly shitty game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The problem with the Harriers is they're way too good... unless you just pull out a stinger and then they're dead, which is a little too extreme both ways. The reason the helicopter was so much better in COD4 was because there were no guided rockets, you couldn't shoot the rotor (so you couldn't just hipfire the thing to death), and UAV Jammer didn't help you against it, it killed you anyway, not to mention it never seems to manage to hit you in MW2. What I hate is hearing &amp;quot;Helicopter Inbound&amp;quot;, then seeing it shot down in literally 5 seconds... [[User:Alex T Snow|Alex T Snow]] 17:05, 2 July 2010 (UTC)&lt;br /&gt;
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Death streaks were only like 10 seconds long and didnt bother me, no guns were eoverpowered, there all balanced, too much if you ask me. C130s were easy to hide from and rare to see and i downed tons of harries with stingers. The noob tube didnt bother me, i used a m16 with m203 and iron sights as my primary weapon. Knife noobs are easy to shoot The problem was cheap tactics, like camping spawn points and getting your friends to camp with you in free for all so you could stab them and boost your way to a nuke.&lt;br /&gt;
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-k9870&lt;br /&gt;
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The only streak thats ten seconds long is painkiller, and it still sucks. The ACR has no recoil and can outshoot sniper rifles, so can the FAMAS. AC-130s are easy to hide from on SOME maps, but if you get spawn trapped outside, your screwed. The fact you use a noob tube on your primary gun choice sickens me, because ANYONE who uses them, unless to get the shotgun unlocked or in a tactical, non spam way is a complete noob and should be banned for using such a cheap weapon. Knife noobs are easy to shoot at times, but if they get within ten feet, commando is your demise. MW2 is a shit game, end of story, Black Ops is doing everything to solve the problems it caused, amen. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The m203 is useful to launch through windows and take out campers, and i use iron sights so might as well have an attachment. I dont use the m203 as my primary, but have it on my primary. And the ACR has low power at range taking on snipers. I countersniper with my m16 though, love irons, they have no sway like a scope. I hate snipers the most, there like socially acceptable campers. Its funny to lay out some noob who tries to quickscope though. It seems like no matter what you get called a noob though, m4 noob, noob tuber, shotgun noob, dual wield noob, knife noob....it seems everyoned thinks if yo dont use whaty they do your a noob, and c-130s dont bother me, there rare, people need 13 kills to get them. I hated when i tried to play free for all with some friends in a party and people are just boosting to nukes each round and cheating there asses off&lt;br /&gt;
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[[user:k9870]]&lt;br /&gt;
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agreed. it is always considered noobing. Snipers are annoying. it takes no skill at all to snipe. however there are worse things in MW2 then Snipers. for example- the people who camp in buildings like Wasteland or Scrapyard. &amp;quot;noob tubers&amp;quot; really arent annoying at all anyway. aggravating maybe, but if someone hits you with a M203 its your fault anyway. you should have been more alert. [[Special:Contributions/71.194.219.9|71.194.219.9]] 22:48, 3 July 2010 (UTC)&lt;br /&gt;
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People always camped hallways and alleys and just shot anyone coming around the corner. Easy to just poke in and launch 40 mil at them. Besides, the thing has an aring distance, you need to arc it at range and reload was slow. Balanced.\&lt;br /&gt;
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-k9870&lt;br /&gt;
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:Face it, the M203 is a noob piece of shit. the combo of an M203 with Danger Close and OMA makes you a mini artillery battery. Also, how are you supposed to dodge a tube when people are shooting them cross map to your spawn? Nothing says pro like getting hit by a 40mm grenade shot hundreds of feet over buildings into your face. The M203 has no place in MW2, and I'd be one to have it removed. If retards can't use guns well, don't give them bullshit to help them, let them suck and they'll quit the game. When I pull my FAL out, I feel like a pro, knowing everyone else has the overpowered ACR and FAMAS and the tubes out, all ready to be scrubs, while I'm using something that's balanced and yet awesome. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Well said, though I wish the G3 was still in, and the fact that the ACR does a little less damage, like 1 bullet, maybe two different, makes no difference when there's absolutly no recoil, they still can't do anything by the time you kill them across the map from one huge sustained burst... [[User:Alex T Snow|Alex T Snow]] 06:37, 4 July 2010 (UTC)&lt;br /&gt;
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Are you all playing hardcore or something? And i have no people launching 203s around problem, you only get 2. And i could care less about harriers and 130s, you need a lot of kills to get them. There is a call of duty cultuure to nae some guns as oaky and some as cheap. I dont give a shit personally though. i just play. No matter what somebody will bitch about your gear.&lt;br /&gt;
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I remember back when everyone hated p90s, that thing had no range or power and overall sucked.&lt;br /&gt;
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You only get two M203s if your not using scavenger or the more common One Man Army. I literally see two or three people on my team per game using that stupid backpack, it's complete bullshit. The ACR may not do high damage, but it's high rate of fire and zero recoil means you can full auto the damn thing at any range. I think retards who dare to say the noob tube is a legit way to play should be banned from PSN or XBL and never allowed on any Call of Duty again. It's called a first person shooter, not first person grenade launchers. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:I wasn't aware that we can't SHOOT grenade launchers. I better go tell the guys at Activision/IW/Treyarch. -Chris_Hun7er 02:05, 5 July 2010 (UTC)&lt;br /&gt;
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The problem is more that games are good and balenced when everything has a place, if people start using snipers at close range and beating shotguns (that's more of a Halo thing, but the snipers quickscope and the shotguns are rather terrible), or shooting 40mm rounds at any range for any reason, it's dumb. The launchers in BFBC2 are well balenced, because they have a purpose and they fill it, and nothing else. The assault rifles in MW2 have a purpose, fill it, and then beat SMGs and shotguns at close range, and half the time snipers at long range. And the Javelin, not that I see it too much, is good against tanks, except, there aren't any, there's infantry and helicopters. A game works when things have a purpose and fill that purpose, but not anything else's purpose, and that's half of what's screwed up in MW2. [[User:Alex T Snow|Alex T Snow]] 06:36, 5 July 2010 (UTC)&lt;br /&gt;
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:Excactly Alex. Bad company 2 had 40mms that had to virtually land on the person to kill them, but with Danger Close an MW2 noob tube will kill people even if they're up to fifteen feet away from the landing. To be honest, I think noob tubes should just be plain removed from Black Ops, and the tube fanboys can suck it while us normal players use our guns. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:Reality is fanboy the US 40mm rounds have a 5 meter kill radius. meaning that if you are 15 feet away from the blast you are dead as a doornail. the 40mm grenades in bad company are more useful as doorway makers and cover destroyers than as proper suport weapons. what is pissing off alot of us who care about little things called historic accuracy is the fact that even though they say that everyone had to read about MACV:SOG they have gotten few details right. [[User:Rockwolf66|Rockwolf66]] 18:44, 7 July 2010 (UTC)&lt;br /&gt;
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It's true that the 40mm is not terribly powerful in BC2, but explosives need to be less powerful in games than they would in real life, imagine Claymores with realistic spread, damage, and range, without those stupid little lasers, and without bomb squad. Or frag grenades, they're overspammed as it is. Doing something like that is less realistic, but needed for the game to work. Having something like and AUG in 1968, or a SPAS-12 used by Vietcong around the same time... not so much. [[User:Alex T Snow|Alex T Snow]] 22:05, 7 July 2010 (UTC)&lt;br /&gt;
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:I agree Alex, because Claymores are really designed to take out a huge radius of enemies, it could easily wipe out an eight man squad. and a frag in a 10 by 10 room would really kill everything inside. If they went for realism, all the 5.56 assault rifles in MW2 would have the same damage and virtually the same recoil, but for balance the TAR is portrayed as extremely powerful, and the ACR weak. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah, it just bothered me that they were THAT different, they could have chosen different weapons if they wanted to balence them like that or something, the part that bugs me the most is that COD4 was better balenced AND made more sense, it's just such a step back... [[User:Alex T Snow|Alex T Snow]] 22:05, 9 July 2010 (UTC)&lt;br /&gt;
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All you people whining and crying about grenade launchers and snipers need to quit bitching and cowboy up. [[User:Spartan198|Spartan198]] 20:38, 13 August 2010 (UTC)&lt;br /&gt;
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== Linked to World at War ==&lt;br /&gt;
&lt;br /&gt;
It has been conformed that Reznov from World at War will appear in this game and even make comments about Dimitri Petrenko. This was seen on the Call of Duty Wiki&lt;br /&gt;
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:Yes, as Reznov is more or less confirmed to be the bearded man you meet and then split from in the tunnel rat scene at E3. I'm happy to see him back, as he made World at War even better for me, maybe now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot; [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::&amp;quot;now he'll continuously yell &amp;quot;Fire the Javelin!&amp;quot;&amp;quot; What's a Javelin doing in the cold war? Oh wait I forgot, it must be a secret prototype no one knew about.&lt;br /&gt;
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:Alright, I was thinking in an MW2 state of mind, lemme see. I know, how about him always yelling &amp;quot;FIRE THE LAW&amp;quot; in your ear every two seconds when something as small as a jeep shows up &lt;br /&gt;
[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Any links to zombies?&lt;br /&gt;
&lt;br /&gt;
== Has it occured to anyone that the AR-15 variant is probably custom made? ==&lt;br /&gt;
&lt;br /&gt;
Treyarch has said that these guys could have guns custom built just for them, which I feel explains things much more adequately than just saying that they're prototypes of future (to them) guns. My theory is that he had a CAR-15 custom made with a flat-top reciever for tactical reasons. Maybe this caught on with the rest of the team, and whatever manufacturer they got to make these guns for them sold the idea later on. Of course this is just an excuse for the guns having the rails just to free it up for attacthments in Multiplayer, but at least there is some kind of excuse. Unfortunately this theory doesn't cover the anachronistic appearances of the SPAS-12 and the AUG, but hey, no game ever get's all of it's guns 100% correct.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit: Actually it just might explain the AUG, because all it really is is a combination of ideas taken from the Enfield EM-2,&amp;lt;br /&amp;gt;&lt;br /&gt;
Korobov TKB-022, and several other abandoned designs from before or shortly after World War 2. The only thing it doesn't explain is why it has the production-style built in telescopic sight, instead of the original prototypes open sights:&lt;br /&gt;
[[http://world.guns.ru/assault/aug_pr1.gif]]&lt;br /&gt;
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:I can deal with the CAR-15 because it's at least ''plausible'', but the &amp;quot;SOG got it first&amp;quot; excuse doesn't work with the guns that didn't yet exist. The AUG isn't just a customized version of another gun, it's a standalone design on its own. [[User:Spartan198|Spartan198]] 20:48, 13 August 2010 (UTC)&lt;br /&gt;
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== For those of you who may be confused about the supposed MP5/UMP hybrid ==&lt;br /&gt;
&lt;br /&gt;
This is what I'm talkin about:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, it appears that it has the reciever and magazine housing of an MP5 or MP5K, while the barrel housing (correct me if I'm incorrect in calling it that) looks like that of a somewhat shortened UMP. If you look closely, you will note that it has the MP5Ks finger guard (I'm guessing that's what that is) directly below the muzzle that looks like a cut down version of the full handguard found in this picture:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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My point is I don't think it's a hybrid at all, merely an MP5K missing it's forward vertical grip, for some reason or another. And seeing as every other aspect of the gun is that of an MP5Ks, I think it's safe to say that's what it is, so I'm gonna change it to that on the front page. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:38, 19 July 2010 (UTC)&lt;br /&gt;
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It ain't a hybrid, it is a real gun altogether. After doing some research I think I've found the gun or rather guns that it could potentially be. My first guess is:&lt;br /&gt;
*The H&amp;amp;K SMGI &amp;amp; II&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=103:smg-i-a-ii&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
*And second guess being the MP5 PIP&lt;br /&gt;
http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=102:mp5-pip&amp;amp;catid=11:rare-prototypes&amp;amp;Itemid=5&lt;br /&gt;
[[User:Draco122|Draco122]] 19:14, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== G11 ==&lt;br /&gt;
&lt;br /&gt;
Anyone else as excited as I am for the inclusion of the G11? [[User:Dannysaysnoo|Dannysaysnoo]] 19:16, 19 July 2010 (UTC)&lt;br /&gt;
:Just another anachronistic gun. Thats all. --[[User:Werc|Werc]] 04:49, 20 July 2010 (UTC)&lt;br /&gt;
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I sure as heck am. --[[User:AK-74Fan|AK-74Fanc]] 23:18, 19 July 2010 (UTC)&lt;br /&gt;
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Eh the gun itself isn't that big of a deal to me, but I definitely am excited to see something that to my knowledge hasn't been in an FPS before. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:29, 19 July 2010 (UTC)&lt;br /&gt;
: Well, it have appeared already in few other FPS games. For example [[Delta Force: Land Warrior]], [[Global Operations]], [[IGI 2: Covert Strike]] or Code of Honor: The French Foreign Legion  --[[User:Werc|Werc]] 04:58, 20 July 2010 (UTC)&lt;br /&gt;
::Those games are not up to the modern standard, though. ;) [[User:Dannysaysnoo|Dannysaysnoo]] 12:11, 20 July 2010 (UTC)&lt;br /&gt;
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:Really, you could say this is the G11s first appearance in a well known game, and will finally show it off to the masses. I love the weapon itself, and to see it finally make a big appearance like this makes me quite happy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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&lt;br /&gt;
The G11 was in Syphon Filter 2 [[Special:Contributions/98.237.107.108|98.237.107.108]] 02:25, 27 August 2010 (UTC)&lt;br /&gt;
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Can someone link me the video of the G11 being used? I don't want to search through all the reposts and copies of other videos.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 13:23, 5 September 2010 (UTC)&lt;br /&gt;
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== XM214 Microgun ==&lt;br /&gt;
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Since it's going to cover the Vietnam era, and the way these types of games like to go over the top, do you think there's a chance that the XM214 Microgun is going to make an appearance?  I know it was only a prototype, and was it was made in the 70's, but I thought I read somewhere that the SF guys tried it out only to find that it was not feasable having a gun fire at 4,000 rpm.--[[User:Gunkatas|Gunkatas]] 03:14, 21 July 2010 (UTC)&lt;br /&gt;
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:I think putting a Minigun in the game would be kind of stupid. I mean sure they could make it heavy and awkward to carry, but that thing would simply decimate anyone in it's path, whether they're behind light cover, in a vehicle or just in the open. I'd love one, but methinks not. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== A more plausable fictional AR-15  ==&lt;br /&gt;
&lt;br /&gt;
I can understand a frankengun, like some special forces guy back then would take several kinds of AR-15 designs and mash them together until he gets an awesome gun that works. And being special forces, they can get whatever they want to suit their mission, so it would make sense for whatever they take to not be standard issue or that it is known, but I don't like the flip up iron sights since I don't know when flip up irons came about or the flat top receiver. It's like they just took a Colt Model 933 and replaced the stock with an old style stock from the CAR-15. I mean, put a telescoptic stock on an M16A1 rifle, or A2 upper reliever on the Car-15 and swap out the pistol grip or something. [[User:Excalibur01|Excalibur01]] 22:16, 21 July 2010 (UTC)&lt;br /&gt;
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:That would make sense considering the special forces style of the game. Also, Sonny (from Deadliest warrior and such) was on as an advisor for Spetsnaz and tactics, so look for both some epic Spetsnaz moves and even a character of him in game! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Do we even officially know yet what model AR-15 it is, aside of course from the flattop reciever and flip-up sights? [[Special:Contributions/67.187.27.89|67.187.27.89]] 02:31, 22 July 2010 (UTC)&lt;br /&gt;
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It pretty much is a Colt Model 933 without a brass deflector or forward assist, which actual does not exist. I have not seen a flat top reciever without the forward assist and the brass deflector. I don't even think flip up irons were invented back then. [[User:Excalibur01|Excalibur01]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
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I mean if they threw in a CAR-15 tricked out like the ones seen in Black Hawk Down, I'd have no complaints [[User:Excalibur01|Excalibur01]] 04:04, 22 July 2010 (UTC)&lt;br /&gt;
:+1. but they though it would look too bulky from first person perspective.&lt;br /&gt;
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agreed. that movie was amazing. i wouldnt even care if you couldnt use the tac-lights but still the CAR-15s they had in that movie were amazing. does anyone no what the difference between CAR-15 and Colt Commando models are??? [[Special:Contributions/24.15.103.231|24.15.103.231]] 23:55, 6 August 2010 (UTC)&lt;br /&gt;
:I associate the CAR-15 with the XM177 style flash hider and the Commando to me is the M733 for it's short barrel [[User:Excalibur01|Excalibur01]] 02:55, 27 August 2010 (UTC)&lt;br /&gt;
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== New weapons! ==&lt;br /&gt;
&lt;br /&gt;
Here's [[http://callofduty.wikia.com/wiki/File:GunWall.png]] a pic of a bunch of airsoft guns Treyarch has on a wall in their studio which pretty much confirms that they'll be in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
From left to right, starting at the top:&amp;lt;br ?&amp;gt;&lt;br /&gt;
-M16A2 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
-MAC-10 w/ supressor&amp;lt;br /&amp;gt;&lt;br /&gt;
-AUG&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini-Uzi&amp;lt;br /&amp;gt;&lt;br /&gt;
-L85&amp;lt;br /&amp;gt;&lt;br /&gt;
-Scorpion SA Vz 61&amp;lt;br /&amp;gt; &lt;br /&gt;
-AKs-74u&amp;lt;br /&amp;gt;&lt;br /&gt;
-Another Skorpion&amp;lt;br /&amp;gt;&lt;br /&gt;
-SPAS-12&amp;lt;br /&amp;gt;&lt;br /&gt;
-MP5 (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not sure exactly what the MP5 is doing as there already is the K variant prototype, and no idea what the HELL the M16A2 is doing there as there's already an M16A1 AND a CAR-15. What do you all think?&lt;br /&gt;
Sorry it's a bit blurry.&lt;br /&gt;
&lt;br /&gt;
It could be a very blurry M16A1 or maybe because they somehow can bullshit their way into saying they got a prototype M16A2. And I prefer us to use the full size MP5 again. Looks like they got an L85 here. [[User:Excalibur01|Excalibur01]] 03:59, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That pic is here too :) Check out &amp;quot;extras&amp;quot; section in article :D&lt;br /&gt;
&lt;br /&gt;
:The L85 got my gun-boner up, been wanting that since the MW2 L86 LSDisapointment. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Dude, put that away. :P [[User:Dannysaysnoo|Dannysaysnoo]] 12:23, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
We might also see the Browning HP because of the rumored &amp;quot;Iranian Hostage Situation&amp;quot; level. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't be surprised, but if I see another Desert Eagle, then I'll have to wtf. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::Deagle prototype and AA12 prototype + level is moved to Buckingham Pallace to add more drama to the game. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::Sorry, Buck Palace? Explain this? I assume this is a rumour, since so far Operation Nimrod has yet to be confirmed aswell. Sounds interesting though (if a little rediculous and implausible)&lt;br /&gt;
::::just kidding. I just jumped on the Black Ops bandwagon [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
Im guessing the a2 is used since its more availible and when they do motion capture it would look the same. showing how someone moves with a m16 s what they're looking for,&lt;br /&gt;
&lt;br /&gt;
:Also, the footage showing the Spetsnaz game models doing rolls shows the player holding and firing a clearly Vietnam era M16A1, so that's there for sure. Also, I do believe the Iranian Embassy raid will be tacked on much like Mile high Club in CoD 4, simple as a fun epilogue style bonus mission. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
a quote from here: http://callofduty.wikia.com/wiki/Call_of_Duty:_Black_Ops&lt;br /&gt;
&lt;br /&gt;
I really hope there's a Browning HP, cause it's cool and cause I'm Canadian lol. It might be in to be honest because in COD4 the Overkill and Last Stand pics had a Glock and then it was added in MW2, and the Overkill pic in WAW was a Browning HP :) [[User:Alex T Snow|Alex T Snow]] 21:56, 26 July 2010 (UTC)&lt;br /&gt;
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I hope its just &amp;quot;iranian embassy raid inspired&amp;quot;, not the real thing, i want more than 6 guys to shoot.&lt;br /&gt;
&lt;br /&gt;
:This is Call of Duty, so you'll always have plenty of enemies to shoot. And yeah Alex, as a fellow Canadian, a Hi-Power would be a nice handgun to have in the game, and period correct. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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As much as I love the Hi Power and actually owning one, I don't want to see one in a game such as call of duty just because of the attention it will recieve from nerds spamming videos on youtube &amp;quot;HEY THIS GUN IS IN CALL OF DUTY!!!!1&amp;quot; It gets really annoying and that kind of attention seems negative to those that actually collect guns. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:29, 27 July 2010 (UTC)&lt;br /&gt;
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:Partially agree with you there. I hate the attention guns get from these games (and suddenly every 12 year old becoming a firearms expert [yes, obviously the M16 is better than the AUG just because CoD says so]) but, I enjoy being able to play with them. Win some, loose some. Well, one or two firearms forums have noticed a HUGE increase in the number of people looking for the 'ACR'. As have a few rifle stores in the 'States that I know of have been plagued by idiot teens looking for hi-tech military grade gear...&lt;br /&gt;
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I hope there is a HP, they need a 9mm gun for MP (more ammo, less recoil, but less damage) and Id rather see a cool gun then a lame generic beretta coming in.&lt;br /&gt;
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I wouldn't mind seeing a Browning HP, (heck Indiana Jones used one, who wouldn't?) But then again it may look just a little bit too similar to the M1911 that's already confirmed for this game, so it's addition might be just a little visually redundant. [[Special:Contributions/67.187.27.89|67.187.27.89]] 05:04, 28 July 2010 (UTC)&lt;br /&gt;
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:Hi-power and m1911...look similar? It sounds like &amp;quot;Elephant&amp;amp;Rhino look alike&amp;quot; or &amp;quot;M16 looks like AK 47&amp;quot;.&lt;br /&gt;
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I said they look similar. Not exactly alike. Besides, when it comes to COD, all of the guns are supposed to be easily distinguishable on the fly. If they gave one a different finish it'd be perfectly fine.&lt;br /&gt;
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:Maybe so, maybe not, but all I'd like to hope is that the bloody ACR doesn't return, or else I'm burning down Treyarch studios. Honestly, MW2 just had cool and shiny guns that everyone would like, as opposed to realistic and proper guns used by militaries and militias. Of course the AK needs rails and a retractable stock, that makes it cooler! And of course we have the Barret, because it's big and makes a loud boom! And of course we have a Glock 18, because it's a Glock! I swear, it's like the IW developers had no idea what real special forces, Rangers, Spetsnaz and Militia would be equipped with, and instead went solely with cool, popular and impractical guns. Black Ops sounds like it's trying to be period correct, or at least have some different guns that other games. Sure there's an anachronistic AUG, but atleast it's not an ACR or Intervention in 1968! Rant complete! Also, I've heard lots of rumours of the Beta being released August 1st, anyone got any info on that? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I've heard that rumor too, but as far as I know it has no information to back it up&lt;br /&gt;
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some guy was selling beta codes on ebay (£12 for a demo!!!) but they have been pulled. unluckey for the 10 people that bought them as the guy was new and had (0)--[[User:Smish34|Smish34]] 22:04, 28 July 2010 (UTC)&lt;br /&gt;
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They don't really need a high cap 9mm, while it wouldn't be realistic but they could do it like they did in WaW. I remember reading something about a old guy that was killed in his home and over 30 guns stolen and he had a Uzi and a FAL. The guy was in his 70s as I recall and someone said &amp;quot;a uzi and a fal? LOL someone plays to much MW2!&amp;quot; even though the guy most likely never heard of MW2. The FAL used to be fun to look up on Youtube, I discovered it through sportsman guide as a parts kit so I looked it up on youtube and it was just educated comments about the gun. Same video a few months later after MW2 came out it was just gaming nerds that thought they knew guns commenting. I don't want to see this happen to the gun thats in my shoulder holster. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:49, 28 July 2010 (UTC)&lt;br /&gt;
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:COD nerds. Sooner or later they`ll grow out of it(like i did with Counter Strike) [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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Or not.&lt;br /&gt;
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Who gives a damn if they do, what are you gonna do, buy a brand new gun, buy the most obscure handgun you can think of? Every profession, field of study, or interest gets its day in the limelight(save for the really boring ones), and videogames are doing this for guns. Do you think that symbologists enjoyed when the Da'Vinci code came out? They were probably just as annoyed as you for all the dilettantes who thought they suddenly knew something about symbology. What the hell are you gonna do? Nothing, I say. --[[User:Mr-Jigsaw|Mr-Jigsaw]] 05:32, 30 July 2010 (UTC)&lt;br /&gt;
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:I plan on owning guns when I grow up, have already handled and shot many guns, and yet I still plan to play CoD as an adult. You know why? Because I enjoy online gaming, and because oddly IRL you can't shoot people and get away with it (outside of airsoft, which I also play) [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Jigsaw, it appears as though you misread my post, I don't want them to include it because I hate the negative and dumbass attention guns online already attract. I feel as though my sport is tainted because of all these idiots. I'm fine with other games including it that aren't as mainstream but CoD is idiot infested. The 1887 Winchester is a perfect example, I learned about it from terminator 2 and thought it was cool and all and comments on those videos were either people that found out about it the same way and shooters. Now they are filled with nerds talking about it in MW2. Its seriously annoying. Seeing how you people come from video games and not shooting you won't be able to understand. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:43, 30 July 2010 (UTC)&lt;br /&gt;
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Well you never addressed the negative attention bit in your original post, but still, how are you going to stop them? Sure it's annoying but it's nothing to stew over. And I like how you assume that we're 'from' gaming and not a shooting history so we obiously can't know how you feel. Also, your page says you're seventeen, I didn't realize that minors could get CCWs, or was that shoulder holster talk figurative, or do you live on a ranch or something?&lt;br /&gt;
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It was in my own home and it was for real. Don't need a CCW to carry anyway. I never said I'm gonna stop them or make a petition or anything, I was just expressing my point. Yes I did address the negative attention. Alot of you on here in the video game section have more experiance with video games than actual firearms. I know someone that has made it so you he has to approve comments because of the videos of his Beretta M93r.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 31 July 2010 (UTC)&lt;br /&gt;
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:I'm also extremely proud that even at 16, I came from liking and learning about guns from sources outside of video games. Hell, even if I first see a gun in a game, I'll research it to learn some proper information, not the awesome CoD-Knowledge so many kids think they have nowadays. Literally, I had a kid telling me the ACR was better then the AK-47 the other day because &amp;quot;It's better in MW2, which is really close to real life&amp;quot;. I laughed at him for a minute, then went on to own him with a five minute talk on the AK-47, which he promptly retorted to by leaving the game. Cod kids 0, Me 1 [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Eh I shoot when I can, but I mostly just read up on just about everything I can learn about a certain gun once I see it in a movie/game/real life. I wish I had more time to shoot. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 04:50, 31 July 2010 (UTC)&lt;br /&gt;
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i hate it when people talk about the intervention sniper as being amazing. ok in real life its very powerful, and i first learnt about it from a film and i thought it looked ugly. i also hate the annoying 10 year olds with the duel shotguns, modern warfare 1 was a great game and tactical, MW2 was more tacticool. especially when you get kids, that shouldnt own the game but are spoilt enbough to get there parents buy it, they lecture you on guns like they have them in their living room and use them constantly. i like the ACR it looks cool, i know it as the 'magpul masdasa' but no one on COD as ever hear of the name. i would like to see pistols as secondary, they balance out the game and dont make it unfair. i would like them to make pistols louder to make them feel powerful rather than a crappy sound that seems quieter than a hole puncher--[[user:smish34|smish34]] 13:44, 31 July 2010 (UTC)&lt;br /&gt;
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: Well, i always though that ACR looks terrible. First seen it in Future Weapons and only thing that i liked was fact that i can fire both 5.56 and 7.62. Intervention ? This is one of first guns that i heard about first in MW2. I imediattly googled some real life info about it :)&lt;br /&gt;
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So did I. By the way, is it even called the Masada anymore? I thought Remington bought the rights and renamed it 'Remington ACR'. Oh well, either way I'm still gonna call it the Masada, it sounds better, and MW2 kiddies won't know what I'm talking about. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:10, 31 July 2010 (UTC)&lt;br /&gt;
:I always thought it was a silly name for a weapon. You ARE aware of what happened to Masada, correct? Yes, it's a great example of defiance in the face of incredible odds, but the fact remains, everyone eventually killed themselves. (Or each other, but you know what I mean.) --[[User:Funkychinaman|funkychinaman]] 16:38, 31 July 2010 (UTC)&lt;br /&gt;
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It was designed by Magpul under the Masada name and then Bushmaster started building them.  Then came Freedom group that bought Remington and they decided to buy bushmaster. So now the bushmaster ACR has the remington name on it even though they have nothing to do with design or manufacturing.--[[User:Spades of Columbia|Spades of Columbia]] 16:42, 31 July 2010 (UTC)&lt;br /&gt;
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Ah, I see. And I had no idea that happened to Masada, I'll have to look into that. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 17:49, 31 July 2010 (UTC)&lt;br /&gt;
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:Well, from what I've heard as a heavy rumor from many places, tomorrow could be the release of the Black Ops Public Beta. It seems logical, as it gives roughly two and a bit months of Beta before it's closed so Treyarch can finish the game off for the November release, but then again maybe not. All I can say is, fingers crossed, because tomorrow we could be going deep and going hard men![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:: Tommorrow? Now I seriously doubt that. I don't think they can just drop a public beta on us like that without an official announcement. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:27, 1 August 2010 (UTC)&lt;br /&gt;
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:::It's happened before, and if not released tomorrow, maybe they announce it tomorrow then release for Monday. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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well they havent confirmed nor denied the beta but some hackers found the codes a few months ago, they also found the halo reach beta codes months before it was announced. but i think they would give some indication on wether or not they are, also there was this guy selling codes on ebay a few days ago, definatly fake, and they have been pulled [[user:smish34|smish34]]&lt;br /&gt;
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While i'm not fully aware of the differences between the ACR and the Masada, but the most notable is the location of the charging handle. The Masada has it over the ejection port while the ACR has it over the forend. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:16, 6 August 2010 (UTC)&lt;br /&gt;
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Correct me if i'm wrong, but I heard on youtube I heard that it was originaly call the magpul masada, but they changed the name because they didn't want the name masada on there gun so they changed it to the name acr. Liek I said if I'm way of correct me.&lt;br /&gt;
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==Anyone Take Notice?==&lt;br /&gt;
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During one of the gameplay videos, did anyone take notice to the AK-47 icon (where it said &amp;quot;Hold X For AK-47)? It looks a bit colored instead of grey (meaning i noticed some orange in it as well) [[SeanWolf]]&lt;br /&gt;
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Those Icons are only grey, no color. It had to be behind it giving it the appearance of orange.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:27, 6 August 2010 (UTC)&lt;br /&gt;
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Well...i was looking at this image and it LOOKS colored (the stock)[[User:SeanWolf]]:&lt;br /&gt;
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[[Image:CODBO-AK47blip.jpg]]&lt;br /&gt;
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: That looks coloured to me too. Hmm, that's interesting. And it's not like it's all one color, like something could be behind it giving it the illusion of colour, the reciever seems to be some kind of a metallic blue while the wooden handguard and stock seem to be orange-ish. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:12, 8 August 2010 (UTC)&lt;br /&gt;
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Yeah it is, Thats what I get for not looking at it. Thought it would have been the same as before. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:17, 10 August 2010 (UTC)&lt;br /&gt;
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== New Trailer ==&lt;br /&gt;
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http://www.youtube.com/watch?v=h_fsM6LBi54&lt;br /&gt;
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Straight off the bat, there's a FAMAS, Ballistic Knife, and what some people on the CoD wiki have claimed to to be an Arctic Warfare type sniper rifle. [[User:The Wierd It|The Wierd It]] 15:55, 9 August 2010 (UTC)&lt;br /&gt;
:...and an exploding RC car. Interesting...--[[User:Funkychinaman|funkychinaman]] 18:12, 9 August 2010 (UTC)&lt;br /&gt;
::''Holy hell...they've stopped trying.  Depending on how any demo and reviews are, I might just buy it for the single player, but the multiplayer is completely out of the question.  They took Modern Warfare 2 - which wasn't the best of bases to start with - and made it worse.  Just like Treyarch, I suppose.'' --[[User:Clutch|Clutch]] 18:14, 9 August 2010 (UTC)&lt;br /&gt;
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: It looked a lot better than MW2 to me. A lot of the minor details looked the same, like the kill medals at the top of the screen, but other than that not much looked the same. And I do believe that was an Arctic Warfare, but I'll have to look a little closer before I'm sure. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 18:30, 9 August 2010 (UTC)&lt;br /&gt;
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: Watched it again: Yes, that is an Arctic Warfare. And another thing to note, the FAMAS was missing it's carry handle! Again, Treyarch? Really? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 19:14, 9 August 2010 (UTC)&lt;br /&gt;
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:There IS a FAMAS without the carrying handle, but it's a DMR and the carrying handle is removed solely to mount a scope on it [[User:Excalibur01|Excalibur01]] 19:39, 9 August 2010 (UTC)&lt;br /&gt;
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::kind of like this.--[[User:Smish34|Smish34]] 19:58, 9 August 2010 (UTC)&lt;br /&gt;
[[image:Famascoddmr.jpg|thumb|none|400px]]&lt;br /&gt;
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:The one in the game is EXACTLY like this thing. Even though it's a FAMAS again, it does look kinda cool despite the fact that this gun never existed during the Cold War...this is stupid. They got an AR-15 that shouldn't exist, an Accuracy International Arctic Warfare that shouldn't be in the game, the AUG, which might not exist in the game either, and now a FAMAS that shouldn't exist. They going to pull anything else out of their asses? [[User:Excalibur01|Excalibur01]] 20:02, 9 August 2010 (UTC)&lt;br /&gt;
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::Unless they've gone down the &amp;quot;we don't care that it's not historically accurate, we're trying to make it fun&amp;quot; route. [[User:The Wierd It|The Wierd It]] 20:27, 9 August 2010 (UTC)&lt;br /&gt;
:::Mind you, all of this is from multiplayer. It's multiplayer, there's no story, no setting. Why can't they use anything they want? --[[User:Funkychinaman|funkychinaman]] 20:31, 9 August 2010 (UTC)&lt;br /&gt;
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:::: You do know this places THROUGH OUT the cold war. This is also a MULTIPLAYER trailer, so a number of weapons that appear through out the game can appear. Now, I'm not defending this game, I don't even play CoD anymore. But I'm just saying the fact's about the game. I mean...Yes, if the Accuracy International Arcticle Warfare appeared in single player in a Vietnam mission, then yes, &amp;quot;What the hell...&amp;quot; But this is a multiplayer teaser. (Just to say the Accuracy International Article Warfare started producing in 1982 which the Cold War was still up and running) Please don't rant at me, as I'm just giving the fact's about the game. [[User:Hoot471|Hoot471]] 20:34, 9 August 2010 (UTC)&lt;br /&gt;
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::::::Ok, if a gun appears in the MILTIPLAYER, then it most likely will appear in the game. I have yet to see a shooter game that has guns that appear in the multiplayer mode NOT appear in single player. I've seen the reverse, like in MW2, the SVD appears in singleplayer, but not multi. [[User:Excalibur01|Excalibur01]] 22:36, 9 August 2010 (UTC)&lt;br /&gt;
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And to ADD to that, yes we know this game takes place THROUGHOUT the cold war, which was official between the end of WWII and 1989 ish. The FAMAS wasn't even in production until 1995. The AUG might be excused but the year the mission took place when it made an appearances is 68 and the weapon wasn't even patented until 77. [[User:Excalibur01|Excalibur01]] 22:40, 9 August 2010 (UTC)&lt;br /&gt;
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Could someone edit the Famas section?It says that it appeared in multiplayer foor&lt;br /&gt;
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The creators said that the guns that they have are prototypes so some of them will be used when not in service.&lt;br /&gt;
:Well the creators are bullshitters. You're telling me the French created the FAMAS carrying handleLESS prototype almost 20 YEARS before it was put into service? And the G2 rail version even which was made in 2001? I might forgive the AUG somewhat, but there is so much bullshit I can take here. There are so many other weapons Treyarch could use, but they had to try to somehow bullshit the weapons from MW2 into this game instead of being original. [[User:Excalibur01|Excalibur01]] 22:47, 9 August 2010 (UTC)&lt;br /&gt;
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Yeah I agree that Treyarch could have picked another gun, but if you think about it all the recent call of duty game (Modern Warfare, Modern Warfare 2) not all the guns that are used in the game would be used at that time, but they are little thing like the w1200 wouldn't be used in 2011 and the wa2000 in 2016 so maybe the famas and the ar 15 are the acceptions.&lt;br /&gt;
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MW2 is a different kind of weapon selection. It takes place in an unspecified &amp;quot;near future&amp;quot; kind of storyline or present day. All the weapons in the game exist in the current timeframe. MW2 isn't a period piece game, COD from 1 to 3 were all WWII games and Modern Wafare is well, as the title goes, &amp;quot;Modern Warfare.&amp;quot; Black Ops takes place within the Cold War, a time before 1989, so any guns before than is acceptable. Sure, seeing a gun that won't be out in the open market for another 2-3 years, yeah I can accept that. A lot of prototype weapons are like that, but the FAMAS is in a game that is more than a decade before the concept inception of said weapon. [[User:Excalibur01|Excalibur01]] 23:11, 9 August 2010 (UTC)&lt;br /&gt;
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It's a bit more than a decade. The game's set in 1967/68, so a good thirty-odd years before it was conceived. The problem is, they could have inserted the real FAMAS prototype, no problem (1971, compared with 1974 for the AUG). [[User:The Wierd It|The Wierd It]] 23:13, 9 August 2010 (UTC)&lt;br /&gt;
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I heard that treyarch isn't going past the 1980 mark.&lt;br /&gt;
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Ok I agree with maybe Treyarch just abused the prototype thing, but they can always take the famas out, they look at the forums.&lt;br /&gt;
:I don't think they do [[User:Excalibur01|Excalibur01]] 23:24, 9 August 2010 (UTC)&lt;br /&gt;
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On the new multiplayer video did anyone see the guy roll out the way around the :36 mark? - the marksman.&lt;br /&gt;
:Looks like he jumped and slide away from the gunfire. I hope we get to do that. [[User:Excalibur01|Excalibur01]] 02:55, 10 August 2010 (UTC)&lt;br /&gt;
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: We can. If everything else from that old Multiplayer rumor is also true, which is a very real possibillity as a lot of it was confirmed or all but confirmed in that trailer, it will be a standard mechanic and won't need any kind of a perk or anything. Also, I've just gone ahead and decided to completly disregard this game realism. It's obviously trying to be some sort of &amp;quot;Modern Warfare back in time&amp;quot; deal, so at this point I'm just hoping it's fun. And that's all that will really matter in the end, right? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:39, 10 August 2010 (UTC)&lt;br /&gt;
::No, I can't accept that! Call of Duty originated as a game that takes place in a set time frame and immerses you in it with historical accuracies. Every game except for MW2 has been very accurate, especially when compared to other video games. If they wanted all these modern guns, then why make the time frame set in Vietnam/the Cold War? Why all of a sudden do they only care about making it look cool instead of providing us with realism like they always have? With the FAMAS G2 FELIN and the Accuracy International Rifle, they are officially bullshitting about the fact that these are prototypes in the Vietnam War. There can be no more arguments against that fact. But why do they have to do that to what was once such a legitimate series?&lt;br /&gt;
:::Look around on this page, and we go into why they chose the time period they did. --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
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: Money. Most consumers don't care or even know that most of these guns weren't around in the game's time period, they don't even really care about the Singleplayer, they just want cool guns in their Multiplayer. Of course I don't agree with this at all. 02:50, 11 August 2010 (UTC)&lt;br /&gt;
::That still doesn't make sense to me. Call of Duty got its very successful start making realistic games. When it came out Call of Duty 4 was one of the best selling games ever and it's one of the most legitimate modern war games I've ever seen. Based on that you would think that people like seeing an accurate game.&lt;br /&gt;
:::First off, a game where you can single-handed kill half the German army is not that realistic. In fact, I personally think it's a bit insulting to the real veterans who only had one life and no continues to play with. Second, MW2 wasn't realistic and it still sold a bajillion copies. Yes, it's about the money. Don't like it? Then don't spend your gaming dollar on it. Our wallets are our votes. --[[User:Funkychinaman|funkychinaman]] 20:00, 11 August 2010 (UTC)&lt;br /&gt;
::::Obviously being able to kill a million people isn't realistic. Perhaps a better word would be accurate. You can tell in the first 5 Call of Dutys they made a good effort to get their shit right. Now they don't even try. I don't understand why they stopped trying with MW2 and now why Treyarch is following suit. I wouldn't buy any of these games but there's no more realistic or accurate games coming out anymore and I can only play the old Rainbow Six and Ghost Recon games so much before I get tired of them.&lt;br /&gt;
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I'd like to make a small correction, the FAMAS was designed from 1967-1971 and the first generation FAMAS's entered service in 1978. Dose this mean you'd see a G2 in the Vietnam war, no but a prototype without a carry handle could hypothetically have exited in the time of the game.&lt;br /&gt;
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=== I think this is actual FAMAS Prototype ===&lt;br /&gt;
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Isn it ? Whatever. It will be awesome if actual prototypes of guns will get in.&lt;br /&gt;
[[image:FAMAS_PROTOTYPE.JPG|thumb|none|400px]]&lt;br /&gt;
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If it is than they won't put it in, doesn't look as cool you know, thats what counts.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:34, 13 August 2010 (UTC)&lt;br /&gt;
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Pepole please acquant yourself with the FAMAS's history here. Thank you. [http://en.wikipedia.org/wiki/FAMAS]&lt;br /&gt;
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== The COD wiki ==&lt;br /&gt;
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I just looked over at the COD wiki and it is a nightmare over there on their format and what little info they put on their pages and disregard the &amp;quot;gun nerds&amp;quot; on any contributions. [[User:Excalibur01|Excalibur01]] 22:46, 9 August 2010 (UTC)&lt;br /&gt;
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That's because there's a policy against adding IRL info to the weapon articles. Although I've just been having an argument with someone who was convinced the FAMAS here was an F1. [[User:The Wierd It|The Wierd It]] 22:52, 9 August 2010 (UTC)&lt;br /&gt;
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Have they ever seen the F1 FAMAS, it has the carrying handle. Only the FAMAS G2 had the option of getting no carrying handle. [[User:Excalibur01|Excalibur01]] 22:53, 9 August 2010 (UTC)&lt;br /&gt;
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His initial argument was that it couldn't be a G2 because it had a small trigger guard and was using the proprietary magazine, rather than the large hand-guard and a STANAG magazine (despite the G2 being able to fit+feed both). [[User:The Wierd It|The Wierd It]] 22:57, 9 August 2010 (UTC)&lt;br /&gt;
:Then this FAMAS don't exist either in the real world like the Ar-15. The developers are also looking at &amp;quot;Black Ops&amp;quot; history wrong. The concept of today's special forces were really different back then during the Cold War. It's not the same kind of people or style as it hasn't been refined  like today Spec Ops. [[User:Excalibur01|Excalibur01]] 23:12, 9 August 2010 (UTC)&lt;br /&gt;
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I'm over at Cod wiki right now.&lt;br /&gt;
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==Those are definitely explosive tips==&lt;br /&gt;
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The attachment on this picture:&lt;br /&gt;
http://www.imfdb.org/images/7/77/Codblackopsunkownattachment.jpg&lt;br /&gt;
is definitely explosive tip for crossbow.&lt;br /&gt;
just watch the trailer and stop at 0:30 and look in the killfeed.&lt;br /&gt;
http://img413.imageshack.us/img413/804/callofdutyblackopsmulti.png&lt;br /&gt;
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==A nice detail==&lt;br /&gt;
Look at 0:09 in the new trailer, there is clan tag written on the AR-15 charging handle.&lt;br /&gt;
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Yeah, I noticed that. I like that little touch. But I hope it doesn't just copy his clan tag from next to his name and paste it on the charging handle, I hope I can have something written on my gun without having to have a clan tag. I don't particularly like clan tags, mostly because I hate clans. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:55, 11 August 2010 (UTC)&lt;br /&gt;
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==Ballistic knife==&lt;br /&gt;
would the Ballistic knife be listed as a firearm or not?&lt;br /&gt;
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Maybe it does shoot a projectile even thought it is not a firearm.&lt;br /&gt;
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No because its not a firearm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:43, 13 August 2010 (UTC)&lt;br /&gt;
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To be fair though, the crossbow isn't a fire arm, but it is a ballistic weapon. And isn't the Punisher's compound bow up even though THAT isn't a firearm? Just put up the ballistic knife.--[[User:True Night]]&lt;br /&gt;
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I have a better idea: Since they aren't firearms, let's remove the crossbow from this page and the compound bow from the ''Punisher'' page. [[User:Spartan198|Spartan198]] 08:44, 20 August 2010 (UTC)&lt;br /&gt;
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== Snub Nose ==&lt;br /&gt;
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I went over to cod wiki and there is a page about a snub nose attachment for the colt python&lt;br /&gt;
Confirm?&lt;br /&gt;
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I swear I saw snub nose in the new Multi-player trailer. Maybe faster draw?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:14, 10 August 2010 (UTC)&lt;br /&gt;
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Went back to the video and I saw it, the guy is switching to it. http://img59.imageshack.us/img59/319/snubnose.png[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:20, 10 August 2010 (UTC)&lt;br /&gt;
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Hmm...Snubnosed=less accuracy+shorter range= more XP per kill? [[User:BeardedHoplite|BeardedHoplite]] 01:51, 13 August 2010 (UTC)&lt;br /&gt;
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Probably the same logic that it somehow gets more damage with a shorter barrel like the double barrel shotgun in WaW. I'm leaning more towards a faster draw.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:36, 13 August 2010 (UTC)&lt;br /&gt;
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Apparently, it leads to more accuracy and less damage. Hmm [[User:BeardedHoplite|BeardedHoplite]] 02:15, 5 September 2010 (UTC)&lt;br /&gt;
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== Anachronisms ==&lt;br /&gt;
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Can we please not say that the guns are anachroistic on the actual page? Because Me, along with alot of other people, agree that we really don't care about anachrosisms so please can we just limit comment about anarchistic guns to th talk page please? Thank you. [[User:Drjuki|Drjuki]] 20:54, 10 August 2010 (UTC)&lt;br /&gt;
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:Then what's the point of a discussion page if we can't DISCUSS about shit? [[User:Excalibur01|Excalibur01]] 22:34, 10 August 2010 (UTC)&lt;br /&gt;
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Also, since this ISN'T the Call of Duty Wiki, where it is full of people who can't accept REAL facts, I am undoing all the erasing of pointing out that the guns are anachronistic. Cause that's how I roll [[User:Excalibur01|Excalibur01]] 22:45, 10 August 2010 (UTC)&lt;br /&gt;
:I'm one of those people who don't think it'll affect the quality of the game, but I do believe it should be pointed out. I also believe we'll be able to make a better judgement call on whether or not these are truly anachronistic or just victims of an alternative timeline once the game actually comes out. --[[User:Funkychinaman|funkychinaman]] 22:59, 10 August 2010 (UTC)&lt;br /&gt;
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:Drjuki, the whole point of this whole site is the guns and this page is to discuss the ones in the game. And like Excalibur said, this isn't the Call of Duty Wiki where factual real world information about said guns is against the rules. So, yes, we ''are'' going to point out anachronisms. [[User:Spartan198|Spartan198]] 01:13, 11 August 2010 (UTC)&lt;br /&gt;
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:: Although I do think it should be noted on the page when a certain firearm is anachronistic, I also think it should be simply noted, not ridiculed. Not sure if there really is any on this page, actually haven't looked at it in a while, but it's been a problem on other pages, with commments such as &amp;quot;Aparently they did no research&amp;quot; and such. Our job here is to jot down the facts, not intermingle them with our own thoughts. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 03:04, 11 August 2010 (UTC)&lt;br /&gt;
:::Well that's just it, we don't have the facts. We have images, and no context. Why not just wait until the game actually comes out? --[[User:Funkychinaman|funkychinaman]] 03:11, 11 August 2010 (UTC)&lt;br /&gt;
The context of the trailers and images is that the game takes place during the Cold War period and we have a gun like that AR-15 carbine. No forward assist or brass deflector and the weird magazine. [[User:Excalibur01|Excalibur01]] 03:24, 11 August 2010 (UTC)&lt;br /&gt;
:The context of a three minute trailer, or multiple three minute trailers that tell us nothing? I'm fairly certain I've seen all the trailers, and yet I can't tell you what the overall goal of the campaign is. What are we fighting for? To prevent nuclear war? Assassinate rogue agents? Who's the villain? Is there one? It can all be a dream, or a fevered hallucination for all we know. And it wouldn't surprise me at all if the plot was paper thin. It's MP that sells the game. The only reason why there's a campaign at all is because they can't sell the game for full price if it's only MP. --[[User:Funkychinaman|funkychinaman]] 16:03, 11 August 2010 (UTC)&lt;br /&gt;
::We can ridicule anachronisms if we want, it's a discussion page where we can say what we want. And yeah they didn't do their research or worse straight up ignored the fact these guns didn't exist back then. I think more of us would agree that Treyarch failed on the firearms.&lt;br /&gt;
::: Seriously. Only firearms ?&lt;br /&gt;
I wasn't talking about the discussion page, I was talking about the main page. Say whatever you want here. [[Special:Contributions/67.187.27.89|67.187.27.89]] 15:24, 11 August 2010 (UTC)&lt;br /&gt;
:No one was really talking in the main page. [[User:Excalibur01|Excalibur01]] 15:25, 11 August 2010 (UTC)&lt;br /&gt;
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::Well good, let's keep it that way. It's been a problem on other pages, with ''much'' less incorrect details than this game, so I was just trying to keep it clean here. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:35, 11 August 2010 (UTC)&lt;br /&gt;
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--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)Im sorry but if you are going to put a gun that wasn't even in development until 2001 in a game set pre 1989 then you may asweel put an ipod in too. It's just silly, those guns were made with materials and machinery that didn't even exsist. I'm personally hoping that there is a surprise mission that takes place in a more modern setting.--[[User:Jackie.45Cal|Jackie.45Cal]] 12:18, 12 August 2010 (UTC)&lt;br /&gt;
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== Watch the ending of the Campaign reveal that.... ==&lt;br /&gt;
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The SOG soldiers are back in time to prevent a nuclear war, and they brought all their guns and equipment from the future with them. That would just make my day, would be so awful it's hilarious. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:26, 11 August 2010 (UTC)&lt;br /&gt;
:Honestly, I'll cry if that happens. In the metaphorical sense, of course. [[User:Acora|Acora]] 22:46, 12 August 2010 (UTC)&lt;br /&gt;
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== Dragunov? ==&lt;br /&gt;
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In the new Prestige Trailer [[http://www.youtube.com/watch?v=h4HreDGcQus]], people have speculated that the rifle the sniper is carrying at the end is a Dragonuv. Anyone concur?&lt;br /&gt;
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watch ust before he blows up, the stock and the positioning are from the draganuv --[[User:Smish34|Smish34]] 20:02, 12 August 2010 (UTC)&lt;br /&gt;
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Its a dragonuv. Also I noticed the Dragonuv style scope in the very begining. Do we finally get different redicles for the different rifles?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:17, 12 August 2010 (UTC)&lt;br /&gt;
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I think the action diver had one, too&lt;br /&gt;
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== R/C car ==&lt;br /&gt;
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For Modern warfare 2 it was the nvgs and now we have a R/C car with a camera and a microphone. what are your thoughts on this?&lt;br /&gt;
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Dumb crap makes my wallet giggle... --[[Special:Contributions/99.65.211.227|99.65.211.227]] 09:51, 13 August 2010 (UTC)&lt;br /&gt;
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Retarded gimmick is retarded.&lt;br /&gt;
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== Some prototypes photos ==&lt;br /&gt;
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So... When Treyarch decides to put prototype guns, why not choose actual prototypes ? &lt;br /&gt;
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For exmaple '''prototype Famas'''.[http://www.imfdb.org/index.php/Talk:Call_of_Duty:_Black_Ops#I_think_this_is_actual_FAMAS_Prototype]&lt;br /&gt;
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Post more prototype photos. I wish to see ''AUG, SPAS'' or ''AWM'' prototype.&lt;br /&gt;
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And i have one question - May be Stg. RH-70 some kind of AUG Prototype ? &lt;br /&gt;
[[image:2757881.jpg|thumb|none|400px]]&lt;br /&gt;
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I just looked it up, its not a AUG Prototype, its a gun that was meant to be a 5.56 x 45 rifle to replace the G3 as the service arm but its not a AUG prototype.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:02, 14 August 2010 (UTC)&lt;br /&gt;
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The way things are nowadays if it doesn't look cool its not gonna be in the game. Wouldn't surprise me if the G11 is covered by rails.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:42, 13 August 2010 (UTC)&lt;br /&gt;
:Probably. It also bothers me that in WaW and CoD4 they actually tested and recorded most of the weapons. We all know there is no way they got their hands on a G11 to test it or record sounds from it.&lt;br /&gt;
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Probably gonna take sounds from another gun. IMO though that gun is UGLY! --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:03, 13 August 2010 (UTC)&lt;br /&gt;
:Who would know what a G11 sounds like? --[[User:Funkychinaman|funkychinaman]] 19:22, 13 August 2010 (UTC)&lt;br /&gt;
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There is a youtube video which i'll post here for you guys of it, probably already infested with CoD nerds posting dumbass things and arguing about MW2.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:45, 13 August 2010 (UTC)&lt;br /&gt;
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http://www.youtube.com/watch?v=n6JWCEmCgD8--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 13 August 2010 (UTC)&lt;br /&gt;
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Huh, so that's what caseless ammo looks like. [[User:BeardedHoplite|BeardedHoplite]] 01:11, 17 August 2010 (UTC)&lt;br /&gt;
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The SPAS 12 prototype: (note the shorter barrel and different folding stock): [http://spas12.com/spas/franchimod12a.jpg] &lt;br /&gt;
The AUG prototype (with many differences from the final product): [http://world.guns.ru/assault/aug_pr1.gif]----[[User:Markit|Markit]] 03:13, 14 August 2010 (UTC)&lt;br /&gt;
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Looks just like the shorter model, combat model I think. I forgot.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:56, 14 August 2010 (UTC)&lt;br /&gt;
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Never mind that gun is pretty much the AUG prototype. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:04, 17 August 2010 (UTC)&lt;br /&gt;
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If the AUG in the game looks like the prototype, I can ignore it, but it looks like the modern variant [[User:Excalibur01|Excalibur01]] 03:14, 17 August 2010 (UTC)&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
http://images3.wikia.nocookie.net/__cb20100812011017/callofduty/images/9/93/RPG7BO.png&lt;br /&gt;
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Can someone put that pic on the page in &amp;quot;RPG-7&amp;quot; section? I got this image from here: http://callofduty.wikia.com/wiki/RPG-7&lt;br /&gt;
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==Time period and Guns==&lt;br /&gt;
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There is a lot of stuff on this page so I don't know if this has been said or not, but this game takes place in different time periods so that's probably why there is such an array of anachronistic weapons. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Finally someone said it. The developers said the game takes place in the '''COLD WAR''' not just Vietnam. Everyone keeps complaining about this gun and that gun being anachronistic to 1968 but it looks like a decent amount of this game will take place after that time. I've heard talk as late as the 80's so wouldn't that then make the AUG, SPAS, and FAMAS technically time period correct? --[[User:Subiefan98|Subiefan98]] 17:35, 15 August 2010 (UTC)&lt;br /&gt;
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:That point has been made before, and it becomes moot when a SPAS-12 (developed in the mid 1970s) turns up in the middle of the Tet Offensive in 1968, or likewise when an unchanged AUG A1 rifle appears in the late 1960s when it wasn't even patented until 1974. The &amp;quot;but black ops are so awesome they get secret prototype weapons!&amp;quot; argument would have made more sense if the weapons in question actually existed in the years that specific levels take place in. What the developers are doing is tantamount to giving you an AK-47 in 1943 and telling you that its presence is historically accurate because it was designed in the same era.  --[[User:Markit|Markit]] 19:27, 15 August 2010 (UTC)&lt;br /&gt;
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: Even if the game would take place in 1989 ( ''And i guess it wont'' ) FAMAS FELIN will be still anachronistic.&lt;br /&gt;
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== The Best Thing About Black Ops..... ==&lt;br /&gt;
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.. '''None of that goddamned overpowered burst-fire weapons!!!!!!'''&lt;br /&gt;
Now, before you all fly off the handle at me. I just want to say a few things. 1- I am not a member of this site, but I visit it every time I want to identfy a gun used in a movie. 2- I do have real-life gun knowledge, unlike the fools who play Call of Duty and suddenly assume they're gun experts.&lt;br /&gt;
I do realize that many people find 3-round bursts useful in real-life. I see it as unecessary and useless. I'm also going to add that I am a Call of Duty player and I know for a fact that they intentionally make the burst-fire weapons overpowered, which is why I am so glad that it won't be featured in Black Ops.&lt;br /&gt;
:While I can agree with you that the kids who think that playing CoD automatically qualifies them as firearm experts are annoying (I've actually had a kid try to tell me that the AUG, the normal one, is a machine gun and not an assault rifle), and while I can also agree that I don't prefer burst fire weapons to automatic ones in real life, I have to disagree on your main point. The three shot burst weapons in Modern Warfare 2 are not overpowered. How many shots, without stopping power, does it take to kill with the M16A4 or the Famas? One burst, or three bullets, though on extremely rare occasions, it takes four bullets. How many shots does it take, again without stopping power, to kill with a SCAR-H, or a TAR-21? Again, three. So no, the burst weapons aren't over powered. [[User:Acora|Acora]] 20:49, 18 August 2010 (UTC)&lt;br /&gt;
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: That doesn't neccessarily mean it's balanced. It also has a ''much'' higher rate of fire, even ''less'' recoil, if that's even possible, and a farther range, if I remember correctly. Now the M16A4 in MW2 was pretty balanced, but really only because it had a bit of spread with it's shots. The FAMAS, however, was the most unbalanced piece of work in gaming history. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 00:42, 19 August 2010 (UTC)&lt;br /&gt;
::Which is really strange to me, since I was much better with the M16 then I was with the FAMAS. [[User:Acora|Acora]] 08:02, 19 August 2010 (UTC)&lt;br /&gt;
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Actually they may have the M16 be some sort of burst fire prototype, after all they got the cool stuff before it exsisted and produced so they just might.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:58, 19 August 2010 (UTC)&lt;br /&gt;
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Well in Metal Gear Solid 3, they got away with having an XM16E1 with a 4 selector capability [[User:Excalibur01|Excalibur01]] 02:17, 1 September 2010 (UTC)&lt;br /&gt;
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== New pics ==&lt;br /&gt;
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IGN has some new BO pics:&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054555152.html?page=mediaFull]&lt;br /&gt;
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Theeeere's that forward grip on the AUG.&lt;br /&gt;
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[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054602839.html?page=mediaFull]&lt;br /&gt;
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Okay, the AK mag IS a little off. And the holster looks like the holster for a Walther P38/P1. Any ideas on that shotgun (?) on his back? Or is it an M79?&lt;br /&gt;
:AK has a proper 545 plastic clip with little ribs on the side. But I would more like to see AKS74 in game...&lt;br /&gt;
::Magazine is the proper term.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:55, 19 August 2010 (UTC)&lt;br /&gt;
Shotgun is probably china lake laucher.&lt;br /&gt;
: Yes, it is. '''Russians with China Lake GL'''? Yeah, thats even more stupid, anachronistic and epic failing than  Russians with SPAS.&lt;br /&gt;
::dude...thats the KS-23 shotgun. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
::What makes you think he's Russian? And even if he is, it could be multiplayer for all we know. --[[User:Funkychinaman|funkychinaman]] 05:36, 19 August 2010 (UTC)&lt;br /&gt;
::: He has SP´s russian model. And i think its SP mission - Because all other &amp;quot;new&amp;quot; screens are from SP :)&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-black-ops/images/call-of-duty-black-ops-20100818054551731.html?page=mediaFull]&lt;br /&gt;
::::What about the Russians running around with FALs in MW2? or TAR 21s?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:00, 19 August 2010 (UTC)&lt;br /&gt;
::::: Yeah. It was really stupid too...&lt;br /&gt;
Inception had the MW2 dream, so you know people are going to call this the &amp;quot;Inception level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[http://xbox360.ign.com/dor/objects/14349501/call-of-duty-treyarch-project/images/call-of-duty-black-ops-20100818054558715.html]&lt;br /&gt;
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A) This doesn't really look like a new picture, and B) it looks like he's using 20 round mags, but with 30 round ammo pouches. (Epic fail. WTF?! I'm going to cancel my preorder this instant!)&lt;br /&gt;
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--[[User:Funkychinaman|funkychinaman]] 21:32, 18 August 2010 (UTC)&lt;br /&gt;
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== I think they did it again... ==&lt;br /&gt;
With the fictional flattop ARs, I mean. A screenshot of Frank Woods on the Call of Duty Wiki looks like the M16 he's holding has a flattop just like the AR Carbine. Take a look for yourself [http://images1.wikia.nocookie.net/__cb20100730204211/callofduty/images/6/6b/M16A1.jpg]. [[User:Spartan198|Spartan198]] 08:53, 20 August 2010 (UTC)&lt;br /&gt;
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It does look like the carry handle is missing. Wouldn't surprise me if this M16 is also burst fire.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:27, 20 August 2010 (UTC)&lt;br /&gt;
: You are wrong. It will have burst fire ( well, you are right in that ) but it will have RIS Rails all over the place. NV Scope and lasers.... sure.&lt;br /&gt;
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I can believe it if it has the early night optics that are as large as a professional camera. [[User:Excalibur01|Excalibur01]] 03:41, 22 August 2010 (UTC)&lt;br /&gt;
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:Eww.. Its Treyarch. Those optics will be even smaller than they are in our days.&lt;br /&gt;
::Oh right, they'd just take something that DID exist and turn it into something stupid for its time and say black ops can do it [[User:Excalibur01|Excalibur01]] 05:27, 23 August 2010 (UTC)&lt;br /&gt;
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==Galil and KS-23 confirmed at Gamescom 2010==&lt;br /&gt;
http://callofduty.wikia.com/wiki/Galil &amp;amp; http://callofduty.wikia.com/wiki/KS-23 [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
: + Makarov. But get some proper screenshots first. Those from cod wiki are terrible quality.&lt;br /&gt;
::Couldn`t find anything better. Well see more in the upcoming days. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::I'm impressed. I don't think I've ever seen either in a game before. --[[User:Funkychinaman|funkychinaman]] 14:14, 20 August 2010 (UTC)&lt;br /&gt;
::::KS-23 maybe, but the Galil was Counter Strike. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
http://www.youtube.com/watch?v=XKtnJkjxhog Crap quality! I know, but that was the only way he could smuggle the footage. Makarov pistol around 9:50, KS-23 near end. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
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:Makarov! :D, Then again we are gonna get a crapload of new Makarov &amp;quot;experts&amp;quot;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:12, 21 August 2010 (UTC)&lt;br /&gt;
::I counter them with my Hi-Power! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:::No! Then there will be Hi Power &amp;quot;experts&amp;quot;! Not my favorite handgun!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:38, 22 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wonder if they classify KS-23 as shotgun or rifle/ carbine.&lt;br /&gt;
:Given the capacity (four rounds) and the fact a lot of the available rounds appear to be grenades, maybe a grenade launcher, a Russian equivalent to the China Lake launcher. --[[User:Funkychinaman|funkychinaman]] 14:48, 21 August 2010 (UTC)&lt;br /&gt;
::The guys at Treyarch must have heard your rants about &amp;quot;Spetsnaz didn`t use the SPAS&amp;quot; and the put the KS in. [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
:KS is yet another anachronism.&lt;br /&gt;
:: I think at this point that's a given. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 16:58, 21 August 2010 (UTC)&lt;br /&gt;
:OMG GUYS STOP IT! If you point out any more of them we`ll be walking into a soviet base with nothing more then knives and pointy sticks, forced to do roundhouse kicks every 10 seconds to conserve ammo! Treyarch means serious biznis! [[User:Orita Md.41|Orita Md.41]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Ops is said to be set in various locations, including Vietnam and Cuba, [3] and judging from weaponry and dates given in the trailer, it is set between 1960 and 2010.&amp;quot;&lt;br /&gt;
I must paste it once again...[(BTW in CoD4 we had that Pripyat mission in 1995, so I guess Treyarch made another &amp;quot;American/English commandos in Russia after Cold War&amp;quot; mission)(Sorry for my crappy English)]&lt;br /&gt;
: It seems like you are trying to protect Treyarch´s weapons choice, right ? But dont forget that both already seen missions took place in 1968. And they had SPAS-12 and AUG......&lt;br /&gt;
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I find it hard to believe when they say that this game will take place during the Cold War and now you say there will be a mission taking place in present day? How did you come across that information? [[User:Excalibur01|Excalibur01]] 03:47, 22 August 2010 (UTC)&lt;br /&gt;
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Info is from CoD wikia, but yeah, I forgot that in leaked video those guys had &amp;quot;CCCP&amp;quot; written on their backs, so the mission takes place before 1990s. Sorry for mistake.&lt;br /&gt;
: And what is even better. It has been confirmed that WMD mission takes place in 1968.&lt;br /&gt;
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== AI Arctic Warfare ==&lt;br /&gt;
&lt;br /&gt;
Man, That sucks! IW now decides to put in the awesome AI Arctic Warfare and now it doesn't even fit because it's very anachronistic in this game (as is the Walther WA 2000 and other weapons). Why was it not in the MW series? It would of fit perfectly in the first MW, it would of made more sense in the mission All Ghilled Up than the M14s because )1 it's British )2 it was available at that time (1995 right?). And it would have been far better than stupid Remington 700 in MP, I mean come on, the Remington 700 IS the M40A3! They just decided to make the scope wobble more and gave it the same damage as the .50 cal Barrett M82A1 WTH! MW2's main menu art even has a sniper with AI AW (and also a soldier with a SCAR-L) but it's not even in the game. Well, at least they put the CheyTac M200 Intervention in the game.&lt;br /&gt;
&lt;br /&gt;
You seem to have overlooked the fact that this isn't an Infinity Ward game, it's being developed by Treyarch, who have no affiliation with IW. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:30, 24 August 2010 (UTC)&lt;br /&gt;
:Well, they do share the same parent company, Activision. --[[User:Funkychinaman|funkychinaman]] 20:39, 24 August 2010 (UTC)&lt;br /&gt;
:Even so, I doubt Treyarch would have any say in what weapon IW would put into their game, or vice versa. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:48, 24 August 2010 (UTC)&lt;br /&gt;
::OK, Then I meant Treyarch/IW. By the way, did Treyarch make both MW games? I'm just making sure.&lt;br /&gt;
:::Treyarch had nothing to do with Modern Warfare, IW made both. Treyarch did COD5. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 10:23, 25 August 2010 (UTC)&lt;br /&gt;
::::Alright thanks for clearing that up. I'm just saying it would have made more sense if IW had the AW in the MW games. As I said, it would have fit well both sense wise and realism wise.&lt;br /&gt;
::: &amp;quot;The Accuracy International Arctic Warfare rifle is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. It has proved popular as a civilian, police and military rifle since its introduction in the '''1980s'''.&amp;quot; If you want the real date, it's actually 1982 when the L96A1 came into British Military service. Oh, and the Walther WA 2000 was desgined in the 1970s - 1980s and first produced in the same year as the L96A1 came into service, 1982. [[User:Hoot471|Hoot471]] 08:35, 25 August 2010 (UTC)&lt;br /&gt;
::::Thank you. Didn't the mission All Ghilled Up take place in 1995? That's why I think the AW/L96 would have fit better in MW because your playing as British snipers, Price and the other guy (sorry, can't remember his name). As for the WA2000, what the hell is it doing in MW2?! it's not a Military rifle! (guess it's in there cus they thought in looked cool *sigh*). And in BlackOps, both the AW and WA2000 are highly anachronistic. &lt;br /&gt;
&lt;br /&gt;
:Seriously, why can't Treyarch pick weapons that have NOT been in the previous game? [[User:Excalibur01|Excalibur01]] 13:35, 25 August 2010 (UTC)&lt;br /&gt;
::I think they're trying to compromise, including familiar favorites like the SPAS and the FAMAS and putting in more obscure (at least by gaming standards) weapons like the Galil and the KS-23. --[[User:Funkychinaman|funkychinaman]] 14:31, 25 August 2010 (UTC)&lt;br /&gt;
:::Who the hell is using the Israelite Galil in the this game?! I hope not the Russians.&lt;br /&gt;
::::They just needed to have a jew gun in the game instead of TAR.&lt;br /&gt;
:::::Oh course, it's that vast international Jewish video game weapon conspiracy. How could we forget? (Jew gun? What are you, a hillbilly?) --[[User:Funkychinaman|funkychinaman]] 20:13, 25 August 2010 (UTC)&lt;br /&gt;
::::::Don't forget that most of those &amp;quot;Jew guns&amp;quot; could rip you apart, or are you forgetting the Uzi family, Desert Eagle, Jericho, and Tavors? Not to mention what they can do in the hands of Mossad. Don't make the mistake of underestimating Israel, it'll likely be the last mistake you ever make.:D -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:21, 26 August 2010 (UTC)&lt;br /&gt;
::::::::I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs. &lt;br /&gt;
:::::::Great the WA2000 again, That thing is ugly, rare, and definatly not a combat rifle. IW was playing too many hitman games when they thought of that. Treyarch copying it is just really stupid.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:24, 26 August 2010 (UTC)&lt;br /&gt;
::::::::You gotta admit, Israels got some great weapons; this coming from a guy who loves German and Russian weapons, and also good ol' Browning's designs. :D Oh, and the big reason the WA2000 is not used in the Military is the same reason the awesome HK PSG1 is not used: it's too heavy and delicate for Military use.&lt;br /&gt;
:::::::::The WA2000 is a expensive and rare gun. I believe that 200 something of them were made. There are many better guns in all aspects than the WA2000. Its not just that its too delicate, its expensive, bulky, and rare. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:03, 27 August 2010 (UTC)&lt;br /&gt;
::::::::::::::Name a few?&lt;br /&gt;
Somebody needs to stop learning everything they know from movies and games. Open your eyes, or maybe you should just go back to your Klan rally. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 20:24, 26 August 2010 (UTC)&lt;br /&gt;
:My facts about guns are only based on REAL LIFE information, never games or movies. (by the guy who started the AW discussion)&lt;br /&gt;
&lt;br /&gt;
::Should make an account and sign your posts, easier that way.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:39, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You should also get me some &amp;quot;real life&amp;quot; statistics that PROVE beyond a doubt that Israeli designs are &amp;quot;inferior.&amp;quot; -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:22, 27 August 2010 (UTC)&lt;br /&gt;
:Are you a hater like that guy who hates the Beretta 92? Oh and thanks FIVETWOSEVEN, I will consider making a account. :)&lt;br /&gt;
::Not at all, I happen to love the Beretta 92, I think it's one of the best handguns ever made. I just don't like when people make biased statements like that without giving a reason to back it up. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:44, 28 August 2010 (UTC)&lt;br /&gt;
:::I was talking about a guy on the Beretta 92 discussion page that hates the 92 for no real reason. and what IS wrong with the Uzi, Jericho, and the Tavor? What &amp;quot;facts&amp;quot; do you have that make these weapons &amp;quot;inferior&amp;quot;? Do you hate Israel or something? (note, I am not trying to rude, a jerk, or a wise-ass) The Uzi is more or less the SMG equivalent of the AK, it is simple, reliable, and cheap like the AK, the Jericho is, from what I heard, is a very good all-steel handgun, and the Tavor is a great step forward for Israel's assault weapon technologies. If I'm wrong, please tell me and prove it with real facts.&lt;br /&gt;
::::Correct me if I'm wrong, but you may have misread something, cuz it seems like that post was directed at me. I agree 100% with every point you just made there. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 18:07, 29 August 2010 (UTC)&lt;br /&gt;
:::::I honestly think you two have gotten confused and started arguing with each other when you both support the same position. This is why it would be much easier if everyone had an account. As to my opinion on the topic, I love Israeli made weapons. You're right about the Uzi family. It's extremely rugged, though not terribly accurate (But you can always do worse). As to the Tavor and the Jericho? I've only fired the Jericho once, but it handled great, though I still prefer the 92FS to it. And the Tavor, I love the Tavor. Honestly, if I was going into combat and I was given the choice, I'd take the TAR-21 over an M4A1 any day. I mean, the M4A1 is a great gun, but I just have a thing for bullpups. [[User:Acora|Acora]] 01:43, 30 August 2010 (UTC)&lt;br /&gt;
::::::I'm really sorry about that, my mistake, I thought you were the same guy who said &amp;quot;I don't see nothing good about those &amp;quot;kosher&amp;quot; weapons. All of them are inferior compared to western (and even russian) designs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nah, I think he ran away under our combined onslaught. xD Anywho, if it isn't signed as K, it isn't me. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:42, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
:Hopefully there will be an SKS in game because with the part of the game taking place in Vietnam, it would make sense to see it in the hands of the Viet Cong.--[[User:Mpe2010|Mpe2010]] 21:17, 25 August 2010 (UTC)&lt;br /&gt;
::'''It would make sense.''' This is only and biggest reason why they wont put it in.&lt;br /&gt;
::As much as I agree with you, I wouldn't get my hopes up. [[User:Spartan198|Spartan198]] 22:11, 25 August 2010 (UTC)&lt;br /&gt;
:::Even if they include it, would anyone use it? It doesn't do anything better than any other weapon you can get in the game. As much as I like the SKS in real life, I wouldn't use one if I had an AK or an AR-15 available. --[[User:Funkychinaman|funkychinaman]] 22:16, 25 August 2010 (UTC)&lt;br /&gt;
Oh you silly people, even if they included an SKS they'd bastardize it with enough railmounts to drive a train on, and then make it have an attachable grenade launcher/katana/lasersight/ammo dispenser. :) -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 00:34, 26 August 2010 (UTC)&lt;br /&gt;
:Well. It would be RAIL with SKS attached.&lt;br /&gt;
: I never really had my hopes up.--[[User:Mpe2010|Mpe2010]] 22:06, 26 August 2010 (UTC)&lt;br /&gt;
::If they have the correct grenade launcher on it, probably will work just like it did in WaW. Firing a round through the grenade.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:58, 27 August 2010 (UTC)&lt;br /&gt;
:Actually, only the yugoslavian version of the SKS had the grenade launcher. Not the Russian or Chinese version that would appear in game if it is put in.--[[User:Mpe2010|Mpe2010]] 01:56, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh I was wrong then, never have payed too much attention to the SKS, also doesn't help that the most common seems to be a Yugo.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:41, 27 August 2010 (UTC)&lt;br /&gt;
: Its Romanian WASR there. So why not yugoslavian SKS ? Oh, and i think they will put it there with M203 or GP-25 on it.&lt;br /&gt;
::Tats not WASR but just a retarded AK-74&lt;br /&gt;
::: Well, i think they just googled &amp;quot;AK&amp;quot; and modelled first gun they have seen.&lt;br /&gt;
::::Or some crappy airsoft gun. I can't wait till a game is made where EVERY ASPECT of firearms is 100% CORRECT and not tacticool.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 27 August 2010 (UTC)&lt;br /&gt;
:::::Blame the internet then, not the 3d artists or the company. It's hard enough to find a high enough resolution orthographic picture of the gun you want to model. Sometimes you have to make do with a similar model. 3d artists just can't model a gun out of thin air, you need references to use as a backdrop during modeling, and let's face it, the artist is going to use the high res sideview of an AK-74 over a low res slightly off sideview of a genuine AK-47. As for airsoft, take note that airsoft companies often provide a perfectly aligned sideview of their guns, which works great for modeling. I'd take a 1000x700 picture of an airsoft M4 over a 400x300 picture of the genuine gun. And if you were a 3d modeler, you would too.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 02:30, 28 August 2010 (UTC)&lt;br /&gt;
::omgz they could check this site. Or... photograph a real deal when they were recording gun sounds. And if they for some f-ing reason left off muzzle break from AK74 that would be a fail&lt;br /&gt;
:::Or maybe get a real gun, don't even have to guy one, just rent or borrow one from someone that owns one. That isn't so hard is it? They did that with Lord of War with about 3,000 CZ rifles.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:09, 28 August 2010 (UTC)&lt;br /&gt;
::::Lord of War was a feature film, starring Nicholas Cage. I'm sure they had a lot more money than the average game does. Why pay extra money on something that isn't integral to the quality or enjoyment of a game? Besides, airsoft guns are relatively cheap, and a number of companies sell full metal near exact(and exact in some cases) copies of the real weapons. But ultimately, if you can't look beyond an Mp5's lack of a paddle release, you are playing games for all the wrong reasons. And really, no muzzle brake is fail? Seriously, learn to live with it. Also, most of the pictures on this site are too small for modeling accurately off of. Some are large enough, but most aren't. And not all games record real guns in person for their sounds, and some that do simply use similar models or completely different guns.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 21:00, 28 August 2010 (UTC)&lt;br /&gt;
:::::You do realize that this game is gonna rake in millions. They can't rent or buy a $400 AK 47?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:08, 29 August 2010 (UTC)&lt;br /&gt;
::::::This is not exclusive to this game. You said you wanted to see ''any'' game that got everything right. Also, Treyarch is based in Santa Monica, ''California''. If you knew anything about Californian gun laws, you would realize how difficult it would be for them to get their hands on a genuine Ak47. Besides, the 3d artists don't really get to decide how all the company's money is spent. And I doubt a higher up would care enough(for somewhat good reason) to waste a thousand bucks on a post-ban Kalashnikov that is not the correct model anyway.&lt;br /&gt;
&lt;br /&gt;
:::::::Once again, they could either rent or borrow one. Doesn't even have to be an actual Russian AK 47. It would be fine if it was a Yugo, Bulgarian or whatever, they are similar enough to not be a problem. The point is going alittle further and not basing the model off a crappy airsoft gun or the wrong picture.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:10, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The always present problem with game designers is that they forget the extreme details on a gun and when they do CGI modeling, they always make mistakes and forget somethings. [[User:Excalibur01|Excalibur01]] 03:26, 29 August 2010 (UTC)&lt;br /&gt;
::I think you missed a word.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:11, 29 August 2010 (UTC)&lt;br /&gt;
== AS VAL ==&lt;br /&gt;
: I think it would be cool if they put the AS VAL in as a weapon of the Soviet Forces&lt;br /&gt;
::No.&lt;br /&gt;
&lt;br /&gt;
== AKS-74U? ==&lt;br /&gt;
&lt;br /&gt;
Where in Sam Hill did you guys get that from? I never saw anyone holding one in the Teaser. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 01:23, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's on that wall of guns in the insight video, and theres apparently a pic at Call of Duty Wiki with someone holding it from the teaser. If you ask me, its still not 100% confirming it --[[User:FirearmsNewbie|FirearmsNewbie]] 02:19, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is the image they're saying is an AKS-74U [http://callofduty.wikia.com/wiki/File:AK-74uBO.png]. Not very convincing, if you ask me, but I wouldn't put it past Treyarch as they've already failed epically by the looks of things so far. [[User:Spartan198|Spartan198]] 14:27, 28 August 2010 (UTC)&lt;br /&gt;
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Definatly is a short AK something.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:05, 29 August 2010 (UTC)&lt;br /&gt;
:Yeah, it looks like a short AK, but we can't be sure exactly what it is. Hell, it could be a full length AK at a weird camera angle. [[User:Acora|Acora]] 01:47, 30 August 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
There are so many AK variants out there they can pull out of their asses, why another AK-74U? [[User:Excalibur01|Excalibur01]] 02:15, 1 September 2010 (UTC)&lt;br /&gt;
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Because I doubt they know any others and they don't want to confuse players.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:53, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New details released ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=kg_8mPoloBo&lt;br /&gt;
&lt;br /&gt;
This confirms a whole bunch of stuff, too much for me to list. [[User:Dannysaysnoo|Dannysaysnoo]] 02:10 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Almighty, there's a mini-gun....a ''handheld'' minigun...&lt;br /&gt;
::Wow! I'm so pumped for spaying batches of n000bs with that thing WOW&lt;br /&gt;
&lt;br /&gt;
:: Who cares?! An Ithica! And an L96! I'm in love. [[User:Dannysaysnoo|Dannysaysnoo]] 02:13, 2 September 2010 (UTC)&lt;br /&gt;
:::I just watched the video...HOLY CRAP...A MINIGUN?!...Im in heaven! [[User:SeanWolf]]&lt;br /&gt;
:: [[Predator#GE_M134_Minigun_Handheld|&amp;quot;Payback Time!&amp;quot;]] [[User:Swamples|Swamples]] 03:22, 2 September 2010 (UTC)&lt;br /&gt;
:::New weapons we see are the WA2000, Makarov, Ithica, RPK (first in first person), MP5K (first person), Skorpion, HK21 (Awesome!), M14 (wood!), M134 (nicknamed Death Machine), M16 (first person, burst), AKS-74u, and also that new blue-tinted scope, maybe a new version of thermal? [[User:Alex T Snow|Alex T Snow]] 06:09, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can THROW A TOMAHAWK?! That's awesome! Now if only you can melee with it... --[[User:Funkychinaman|funkychinaman]] 20:16, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Over and Under shotgun, HK21 plus even moar footage ==&lt;br /&gt;
As seen in this video: http://www.gametrailers.com/video/team-deathmatch-call-of/703936&lt;br /&gt;
&lt;br /&gt;
There's also more new MP footage up on Game Trailers and floating around YouTube. [[User:Swamples|Swamples]] 06:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you didn't notice, the handgun at the beginning was an ASP. [[User:Alex T Snow|Alex T Snow]] 07:08, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This killicon, taken from this video: http://www.youtube.com/watch?v=ToRG_z3ib-o looks like a full sized Uzi: http://img841.imageshack.us/img841/1143/uzi.png -The Unsigned&lt;br /&gt;
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== Create A Class Video ==&lt;br /&gt;
http://www.youtube.com/watch?v=YAM5AZxmT_M&lt;br /&gt;
&lt;br /&gt;
WAY too much to write, just take a look, and at his other BO vids while youre there. Also, awesome pistol selection :) [[User:Alex T Snow|Alex T Snow]] 07:03, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Weapon List ==&lt;br /&gt;
http://www.youtube.com/watch?v=Jatp6Fgs-ak&lt;br /&gt;
The video's not too interesting, most of this is stuff from other videos, the cool part is in the description. Note that he wrote MAC-11 instead of CZ-75.&lt;br /&gt;
&lt;br /&gt;
SMG: MP5K, Skorpion, MAC-11, AKS-74u, Uzi, PM63, MPL, Spectre&lt;br /&gt;
&lt;br /&gt;
Assault: Enfield, M14, FAMAS, Galil, AUG, FAL, AK-47, Commando, M16, CLASSIFIED (There's actually no M1 Garand)&lt;br /&gt;
&lt;br /&gt;
Shotguns: Olympia, Ithica 37, SPAS-12&lt;br /&gt;
&lt;br /&gt;
LMG: HK21, RPK, M60&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles: Dragunov, WA2000, L96A1&lt;br /&gt;
&lt;br /&gt;
Pistols: ASP, M1911, Makarov, Python, CZ-75&lt;br /&gt;
&lt;br /&gt;
Launchers: M72, RPG-7, Strela, China Lake&lt;br /&gt;
&lt;br /&gt;
M202 &amp;amp; M134 are apparently Kill Streaks and personally I think the Classified AR is the G11&lt;br /&gt;
&lt;br /&gt;
:ASP seems like an odd choice to put in a CoD game. Relative to the game, it seems like they went out of their way to put in a pistol that isn't that much different in function to a Makarov. (A small pistol with a small magazine.) Why not just a Walther P1? Or a SW M39? Looking down the sights of the guttersnipe will be interesting though. And I again applaud Treyarch for bringing in guns that have been otherwise neglected in gaming. --[[User:Funkychinaman|funkychinaman]] 15:58, 2 September 2010 (UTC)&lt;br /&gt;
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I don't know if these are all the weapons or if there are less in this public version, though since it is a full reveal and they make sense how they are, it's reasonable to assume these are all of them. [[User:Alex T Snow|Alex T Snow]] 08:46, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: The KS-23 isn't on the list for some reason, meaning this build may not have all the weapons, or the person who made the list simply missed it as it is the only known weapon not there. [[User:Alex T Snow|Alex T Snow]] 09:55, 2 September 2010 (UTC)&lt;br /&gt;
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:Someone found a screencap of the ingame M60. http://a.imageshack.us/img834/7093/m60j.jpg&lt;br /&gt;
&lt;br /&gt;
::I don't think the M202 or the M134 are Killstreaks as if you look at the &amp;quot;Create a class&amp;quot; video above around the 0:36 mark it lists all the Killstreaks. As far I've seen in the trailers, the M134 is rather ironically called &amp;quot;Death Machine&amp;quot;, so it might just be a high level machine gun class weapon that the user has to buy. [[User:Draco122|Draco122]] 13:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I think the M202 and M134 might only be in the &amp;quot;Wager&amp;quot; game modes, were everyone has a chance to earn one.&lt;br /&gt;
&lt;br /&gt;
== Seriously.... == &lt;br /&gt;
&lt;br /&gt;
This is going to be worst CoD game. Minigun ? Flamethrower attachment ? Jesus . Even most stupid game from most stupid studio with most stupid gameplay will be better than this shit.&lt;br /&gt;
&lt;br /&gt;
: If you say so.&lt;br /&gt;
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Whatever you say, man, and what's wrong with a flamethrower attachment? [[User:BeardedHoplite|BeardedHoplite]] 00:48, 3 September 2010 (UTC)&lt;br /&gt;
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Its completely idiotic.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:32, 4 September 2010 (UTC)&lt;br /&gt;
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:I think it sounds fucking AWESOME. No, it won't be realistic. But it's rule of cool, brohan.-protoAuthor 11:00, 4 September 2010 (UTC)&lt;br /&gt;
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Yeah, once you get over the fact that this game is inaccurate as hell, it starts to look pretty badass [[User:BeardedHoplite|BeardedHoplite]] 11:38, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peh, I'm past the point of even expecting this to be a realistic game. I'll enjoy it for what it is, but there's no way in hell that we're getting realism out of this. [[User:Acora|Acora]] 06:46, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Iron sights ==&lt;br /&gt;
&lt;br /&gt;
Whats with all the guns having that same back sight, i was ok with the CAR 15 and even the FAMAS having it, then i thought that it was pushing it with the AUG. Then i saw that the M60 has those sights too??!!! I hear you can customuzie your sights and i hope to god you can, cause i would be pissed if all the guns had extremely similiar iron sights --[[User:FirearmsNewbie|FirearmsNewbie]] 11:43, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''IS WONT BE CUSTOMIZATED !''' Its just cool to have them, you dont understand ? 7-year kids / 99% of BO players ) wont even recognize M16 and M4. SO WHATS THE PROBLEM ? Epect nuclear grenade flamethrower tactical launcher screen in nearliest days.&lt;br /&gt;
&lt;br /&gt;
: ...a little excited there, bro?&lt;br /&gt;
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From what I've heard, there will be an 'improved iron sights' attachment. [[User:Acora|Acora]] 06:49, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enfield ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed then in the create a class trailer when he goes in to primary weapons it says enfield ? anyone wanna put that up ?&lt;br /&gt;
&lt;br /&gt;
:I would but it's too little info to draw a conclusion on what EXACTLY &amp;quot;Enfield&amp;quot; is. It could be the SA80 but at the same time it could be something else, it's best to hold off for now until more info shows. [[User:Draco122|Draco122]] 15:50, 2 September 2010 (UTC)&lt;br /&gt;
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:Yeah, it is most probably a SA80 but it can also be the L1A1.--[[User:SB2296|SB2296]] 15:55, 2 September 2010 (UTC)&lt;br /&gt;
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::When I saw Enfield, I had assumed it would be the EM-2. When was the last time anyone referred to either SA-80 or L1A1 as an &amp;quot;Enfield?&amp;quot; I google in &amp;quot;enfield prototype,&amp;quot; and a picture of the EM-2 is the first thing that comes up. --[[User:Funkychinaman|funkychinaman]] 16:01, 2 September 2010 (UTC)&lt;br /&gt;
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Ya id say its going to be the EM-2 because on the killfeed for a teamdeathmatch i saw there was a weapon that looked like it&lt;br /&gt;
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If not the EM-2, it could be one of the Enfield SA80 prototypes (E60-, XL70-...etc) - Enfield did start the SA80 program in the late 60's so it could be possible for them to show up. It might also explain why Treyarch had that airsoft L85 on their wall.&lt;br /&gt;
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It's an XL64, at least according to the create-a-class picture. [[User:The Wierd It|The Wierd It]] 17:06, 2 September 2010 (UTC)&lt;br /&gt;
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I think - not sure though - in the multiplayer overview video, at 6.41 to 6.49, it is possible to view the Enfield with iron sights in first person - it has the SA80 type rail, a green-ish cheek rest on the left of the reciever and a green-foreguard. I could be mistaken though. If someone could get the screen shots up for closer inspection, it might be easier to tell. [[User:Spanner|Spanner]]&lt;br /&gt;
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You mean like [http://callofduty.wikia.com/wiki/File:L85_7.png this?] [[User:The Wierd It|The Wierd It]] 19:13, 2 September 2010 (UTC)&lt;br /&gt;
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Bingo! You can see the real SA80/British 'dovetail' 19mm optics mounting rail (under those weird iron sights...)Cheers [[User:Spanner|Spanner]]&lt;br /&gt;
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It's the XL64 for sure, saw it in the video a couple sections down ;) [[User:Alex T Snow|Alex T Snow]] 20:53, 2 September 2010 (UTC)&lt;br /&gt;
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Which is the same video I pulled the create-a-class image from in the first place. [[User:The Wierd It|The Wierd It]] 21:00, 2 September 2010 (UTC)&lt;br /&gt;
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Yeah... not my best moment there, lol. ;) [[User:Alex T Snow|Alex T Snow]] 04:21, 3 September 2010 (UTC)&lt;br /&gt;
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== Burst M16? ==&lt;br /&gt;
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When I saw the recent multiplayer trailer, I coulda sworn that the M16 was firing in 3 round bursts. [[User:Excalibur01|Excalibur01]] 16:57, 2 September 2010 (UTC)&lt;br /&gt;
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:It was, and while idont mind it being Burstfire, i do mind that they call it the M16 Raffica.--[[User:Smish34|Smish34]] 17:03, 2 September 2010 (UTC)&lt;br /&gt;
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Well I do cause there's no such thing as a burst firing M16A1. [[User:Excalibur01|Excalibur01]] 17:51, 2 September 2010 (UTC)&lt;br /&gt;
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:In the Black Ops world there is. GET WITH THE TIMES EXCALIBER!!!!1--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:11, 3 September 2010 (UTC)&lt;br /&gt;
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And why should they call it the &amp;quot;Raffica&amp;quot;? (I know it's Italian for burst, but whatever.) [[User:The Wierd It|The Wierd It]] 18:17, 2 September 2010 (UTC)&lt;br /&gt;
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On the extended trailer thing on the xbox dashboard there is a Burst M16 and its called M16 raffica&lt;br /&gt;
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A burst M16A1 is stupid. Havent these guys seen a Vietnam era movie? [[User:Excalibur01|Excalibur01]] 05:22, 3 September 2010 (UTC)&lt;br /&gt;
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I agree it's stupid, but I suppose it will help make up for all of those full-auto A4s that are in every single movie. ;) [[User:Alex T Snow|Alex T Snow]] 05:41, 3 September 2010 (UTC)&lt;br /&gt;
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First off, FIVETWOSEVEN, what does &amp;quot;get with the times&amp;quot; have to do with anything? That made no sense. In the Black Ops world, they operate outside of ordinary methods of operations and tactics. They go into extreme conditions and use the best equipments they can get their hands on but as I said before, they don't acquire guns that havent been invented yet and the military mentality of soldiers back then are different than they are now. A soldier during the Cold War would see any new technology pointless instead of an advantage because of the training and mentality, the if it isn't broken, don't fix it. Special Forces were no exception. Sure they were outside the ordinary, but they wouldn't have just say &amp;quot;hey, I want a gun that can do the following thing, can I have one? If it doesn't exist, I'll just get a gun smith, invent the parts and materials and make it exist.&amp;quot; That's not how things work in real life. Yes this is a game and I've just given up on trying to convince people otherwise. [[User:Excalibur01|Excalibur01]] 23:11, 3 September 2010 (UTC)&lt;br /&gt;
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:*WHOOSH* That was the sound of the obivious sarcasm flying over your head.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:31, 4 September 2010 (UTC)&lt;br /&gt;
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:I think he means it's now obvious Treyarch doesn't care, so why fret over it? Short of some weird plot twist that we're currently unaware of (and again, we know absolutely nothing about the plot,) Treyarch simply doesn't seem to care about historic or technical accuracy. They're selling games to kids and stoners, not history buffs and gun dorks. After seeing all the recent videos, I'm resigned to the fact that all we're going to get is a vastly enjoyable game with a lot of replay value. --[[User:Funkychinaman|funkychinaman]] 00:53, 4 September 2010 (UTC)&lt;br /&gt;
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Remember, it's still full-auto in Singleplayer, as it should be. It's just 3-shot burst in MP so it doesn't make pot-head COD kids heads explode. Also, where do they call it the M16 &amp;quot;Raffica&amp;quot;? In the Create a Class videos they're listed simply as M16.  [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:36, 5 September 2010 (UTC)&lt;br /&gt;
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Oh it's only burst in multiplayer? Good. In multiplayer, anything goes. [[User:Excalibur01|Excalibur01]] 03:28, 5 September 2010 (UTC)&lt;br /&gt;
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== Another video ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=G94SolEtpnc]&lt;br /&gt;
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You get the see the M14 stock, the Enfield, and it confirms the G11 (There's a contract called &amp;quot;G11 Cruelty.&amp;quot; --[[User:Funkychinaman|funkychinaman]] 20:13, 2 September 2010 (UTC)&lt;br /&gt;
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:Ah, that would explain that one single classified weapon. [[User:Dannysaysnoo|Dannysaysnoo]] 21:51, 2 September 2010 (UTC)&lt;br /&gt;
:Looks like they're leaving a lot of old stuff in - killstreaks, perks, sentry guns, weapons.&lt;br /&gt;
::As opposed to a CoD game without weapons? [[User:Acora|Acora]] 06:54, 6 September 2010 (UTC)&lt;br /&gt;
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== A Question about guns ==&lt;br /&gt;
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Do you think there are any possibilities of Daewoo K1A or K2 appearing in this game?&lt;br /&gt;
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I think its about time some major game has put in guns made in Asia.&lt;br /&gt;
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K2 is a really accurate rifle, it could serve as the 'ACR' of this game and K1 can be like MP5K or UMP of this game&lt;br /&gt;
:[[Men of Valor]] had a Type 56. Does that count? --[[User:Funkychinaman|funkychinaman]] 20:14, 3 September 2010 (UTC)&lt;br /&gt;
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We've already seen all the guns that are going in game. So quite slim chances there. Also, sign your posts. [[User:The Wierd It|The &lt;br /&gt;
Wierd It]] 08:56, 3 September 2010 (UTC)&lt;br /&gt;
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: I don't think we've quite seen all of them. We've seen all of the Assault Rifles and Handguns, and only some of the LMG's, SMG's, Sniper Rifles, and Shotguns. And that video a few sections up with supposedly all of the weapons in the game in it's description, is most likely incomplete. I seriously doubt there are only 3 sniper rifles. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 02:41, 4 September 2010 (UTC)&lt;br /&gt;
::Didn't people doubt only 4 sniper rifles with MW2?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:30, 4 September 2010 (UTC)&lt;br /&gt;
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: Perhaps, but they only needed 4 to fill out the basic sniper rifles roles of COD. A bolt-action, a large caliber, a jack-of-all-trades, and a low recoil-low power. But with only 3, and moreso because of the 3 that we've seen, we should expect more, because so far we've only seen the bolt-action and two normal semi-auto sniper rifles that shouldn't be all too different from each other. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 05:33, 4 September 2010 (UTC)&lt;br /&gt;
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==FAMAS correction==&lt;br /&gt;
That's not a G2 FELIN, it's a F1 FELIN prototype. The one in the screenshots is based off the F1 model (note the small triggerguard and straight magazine). The G2 FELIN platform is based off of the FAMAS G2 and is distinguishable by the sheer massive amount of stuff strapped to it.--[[User:PistolJunkie|PistolJunkie]] 18:47, 3 September 2010 (UTC)&lt;br /&gt;
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All the photos of the G2 FELIN I've seen have the small trigger guard. [[User:The Wierd It|The Wierd It]] 22:57, 3 September 2010 (UTC)&lt;br /&gt;
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==Unknown Machine gun or Assault rifle?==&lt;br /&gt;
[[Image:Codbp_uklmg.jpg|thumb|none|400px|]]&lt;br /&gt;
Here is a picture seen in new multiplayer tralier.&lt;br /&gt;
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:It's a HK21. Watch in HD, it says in the bottom right. [[User:Dannysaysnoo|Dannysaysnoo]] 15:57, 4 September 2010 (UTC)&lt;br /&gt;
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==Unknown rocket launcher guide missile== &lt;br /&gt;
I seen in new multiplayer tralier.&lt;br /&gt;
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The only thing I've seen that sounds like that is the 'Arch Angel' killstreak weapon, a missile guided by the player via a camera. (Similar to the Predator guided missile from Modern Warfare 2's killstreaks except that 'Arch Angel' appears to be a shoulder-fired system) [[User:Spanner|Spanner]]&lt;br /&gt;
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Thank for information guy.In cod wiki they call &amp;quot;Valkyrie Rockets&amp;quot;. &lt;br /&gt;
http://callofduty.wikia.com/wiki/Archangel&lt;br /&gt;
[[User:Tanarmy|Tanarmy]]&lt;br /&gt;
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== Flamethrower ==&lt;br /&gt;
I seen few second on enemy hand in new multiplayer tralier.&lt;br /&gt;
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:It's an underbarrel attachment, too. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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== Grim Reaper? ==&lt;br /&gt;
In the wager match video, after the player gets a kill with the WA2000, you see him switch to something called the grim reaper but you never get to see what it is, any ideas?&lt;br /&gt;
:It's what they've dubbed the M202. It's kinda like how they called the M79 the Thumper. As I recall, the M202 is a killstreak reward. [[User:Dannysaysnoo|Dannysaysnoo]] 15:54, 4 September 2010 (UTC)&lt;br /&gt;
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:: Yeah aparently this game has several 'super weapons', but I'm not sure of the context of their use. But surely they won't be unlockable for custom classes, the &amp;quot;Death Machine&amp;quot; had a 400-somethin round belt.&lt;br /&gt;
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::: The Death Machine (M136) and Grim Reaper (M202) are obtained from care packages now. Also, sign your posts. [[User:Dannysaysnoo|Dannysaysnoo]] 19:32, 4 September 2010 (UTC)&lt;br /&gt;
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== Opinions on the game so far ? ==&lt;br /&gt;
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I know everyone is going to have a different opinion but i personally think this game is gonna be the worst one yet. The weapons,the attachments,the killstreaks look so bad and the game is just gona be filled with little 10 year olds who only quickscope and camp! The next one by sledgehammer games sound better! Anyone else agre? -- GunGunGun&lt;br /&gt;
::I haven't seen anything about the sledgehammer installment. Is there anything out there? I just know that officially, what's left of IW is still working on MW3. --[[User:Funkychinaman|funkychinaman]] 16:00, 5 September 2010 (UTC)&lt;br /&gt;
: Call Of Duty is dead since MW2. Last good one was CoD5 ( ''But it wasnt nothing more than good'' ). So i dont expect things get better after Black Ops. --[[User:Werc|Werc]] 09:59, 5 September 2010 (UTC)&lt;br /&gt;
: Considering that there's been no news at all on the Sledgehammer Games one yet, I have no idea how you could know that it will be better. Sounds like you, like some others here, are just angry that the guns and add-ons in the game make no sense for the era rather than whether or not it's fun to play. [[User:Swamples|Swamples]] 18:31, 6 September 2010 (UTC)&lt;br /&gt;
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== PM-63? ==&lt;br /&gt;
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Where did we see that? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 13:29, 5 September 2010 (UTC)&lt;br /&gt;
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:[http://blackops.digitalwarfare247.com/weapons/sub-machine-guns/pm63].--[[User:SB2296|SB2296]] 16:27, 5 September 2010 (UTC)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
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[[Image:MPLdual.png|thumb|none|450px|]]&lt;br /&gt;
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: They look like MPL's to me, and those are said to be in this game so I'm betting that's what they are. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 23:33, 5 September 2010 (UTC)&lt;br /&gt;
::Those don't look anything like MPLs. It's probably something we haven't seen yet.  --[[User:Funkychinaman|funkychinaman]] 02:35, 6 September 2010 (UTC)&lt;br /&gt;
:::Actually, I found this picture under Walther MPL on COD: Wiki, but I thought they looked nothing like MPLs, so I decided to put it as unknown and see if someone else knew what these were. --[[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
:They kind of look like Arsenal Shipkas. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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The weapons in this game may be achronistic as hell, but at least they made them interesting, most of the weapons on the page right now are things you don't see much of in games or even movies, especially nowadays, there's even this, a gun we can't seem to identify with a clear first-person shot of both sides of the gun. I've gotten bored of knowing every gun in a game when I first get it, so, regardless of whether this game turns out to be good, which I hope it is, at least the weapon selection is nice and original, especially for a modern mainstream FPS. :D [[User:Alex T Snow|Alex T Snow]] 08:51, 6 September 2010 (UTC)&lt;br /&gt;
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: Well I just went through the entire world.guns SMG database and the only thing that looks remotely similar to this is the Walther MPL, so if it's not a souped-up version of that than I don't know what it is. [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]] 15:19, 6 September 2010 (UTC)&lt;br /&gt;
:::Nothing is in the right place. Either it's something else, or the modelers were told some other gun was an MPL and they didn't know any better. Did anyone else notice the icon on the left in the feed? Maybe it's whatever that's supposed to be. --[[User:Funkychinaman|funkychinaman]] 16:42, 6 September 2010 (UTC)&lt;br /&gt;
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:: Maybe they're just modified Skorpions? [[User:Tanaj|Tanaj]] 15:45, 6 September 2010 (UTC)&lt;br /&gt;
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== KS-23 ==&lt;br /&gt;
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The KS-23 isn't 12 gauge, it's 6 gauge or something like that. I know that it's 23mm, which is not 12 gauge, so that should probably be changed. --[[User:ColonelTomb|ColonelTomb]] 00:58, 6 September 2010 (UTC)&lt;br /&gt;
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According to Wikipedia it's 6.27 gauge by American standards and 4 gauge in Euros. [[User:The Wierd It|The Wierd It]] 08:59, 6 September 2010 (UTC)&lt;br /&gt;
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Ummm how are they going to balance that? I'm assuming that a 6.27 gauge packs a hell of a lot more lead than a 12 gauge so I'd take a guess that it would probably be pretty powerful --[[User:Subiefan98|Subiefan98]] 22:41, 6 September 2010 (UTC)&lt;br /&gt;
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== Stoner 63? ==&lt;br /&gt;
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Hey Guys, I believe I've identified what seems to be a Stoner 63 fitted with some sort of telescopic scope, in this video: [http://www.youtube.com/watch?v=xOAAWWjfG_g]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 08:14, 7 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattatack92</name></author>
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