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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maimran91</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-28T14:33:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=StG_44&amp;diff=376218</id>
		<title>StG 44</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=StG_44&amp;diff=376218"/>
		<updated>2011-01-09T19:17:31Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.92x33mm Kurz&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 25, 30 round box magazines&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/FullAuto&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
Developed by Nazi Germany in 1942, based on Haenel MKb 42(H) prototype. It was known as the MP43, MP44 (despite it being a full-sized rifle, not a submachine gun as the 'MP' designation would indicate), and finally as the StG 44 (Sturmgewehr = storm rifle) as development on the rifle progressed.  The rifle is the first &amp;quot;assault rifle&amp;quot; developed which can shoot medium power &amp;quot;intermediate&amp;quot; ammunition, and was the precursor of all the world's major assault rifles, most notably the [[AK-47]]. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The Sturmgewehr 44 assault rifle appears in the following movies, video games, and anime used by the following actors:'''&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|right|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|450px|right|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
* Frank Glaubrecht  in ''[[Die Brücke]]''&lt;br /&gt;
&lt;br /&gt;
* [[Henry Fonda]] in ''[[Battle of the Bulge]].''&lt;br /&gt;
&lt;br /&gt;
* [[Tino Struckmann]] as Capt. Klaus Mueller in ''[[Brother's War]]''  (2009)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Bunker]]''&lt;br /&gt;
&lt;br /&gt;
* [[Telly Savalas]] as Zeno and German soldiers in ''[[Escape to Athena]]''&lt;br /&gt;
&lt;br /&gt;
* Various German soldiers in ''[[Downfall aka &amp;quot;Der Untergang&amp;quot;]]''&lt;br /&gt;
&lt;br /&gt;
* [[Manfred Karge]] as Gilbert Wolzow and [[Klaus-Peter Thiele]] as Werner Holt in ''[[Die Abenteuer des Werner Holt]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Ich War Neunzehn]]''&lt;br /&gt;
&lt;br /&gt;
* Rebel Alliance soldiers in the original ''[[Star Wars]]'' trilogy (as the &amp;quot;BlasTech A280&amp;quot; and &amp;quot;A295&amp;quot; blaster rifles)&lt;br /&gt;
&lt;br /&gt;
* Pirates and crew members in ''[[Piraty XX veka]]'' (modified to resemble [[M16]] rifles) &lt;br /&gt;
&lt;br /&gt;
* U.S Army soldiers in ''[[Solo Voyage]]'' (modified to resemble [[M16]] rifles)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Airborne]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]'' (as the &amp;quot;Stg44&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Red Orchestra: Ostfront 41-45]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]'' (as the &amp;quot;MP44&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]'' (as the &amp;quot;MP44&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: Big Red One]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]'' (available only in online play, and as the &amp;quot;MP44&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]'' (as the &amp;quot;MP44&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Day of Defeat: Source]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield: 1942]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Silent Storm]]'' (as the &amp;quot;STG43&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* ''[[Brothers in Arms: Hell's Highway]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Wolfenstein]]'' (as STG-43)&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Jin-Roh: The Wolf Brigade]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hellsing]]'' used by Nazi's&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Robot Chicken]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_Instincts:_Predator&amp;diff=375057</id>
		<title>Far Cry Instincts: Predator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_Instincts:_Predator&amp;diff=375057"/>
		<updated>2011-01-06T16:59:53Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* FN P90 Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons are featured in the video game ''Far Cry Instincts: Predator'':'''&lt;br /&gt;
[[Image:Far Cry front.jpg|thumb|right|300px|''Far Cry Instincts: Predator'' (2006)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hideous spawn of the devil w / M203 ==&lt;br /&gt;
[[Image:46322213.jpg|thumb|none|400px|what has science dooooone]]&lt;br /&gt;
&lt;br /&gt;
This is most definitely not an M4A1&lt;br /&gt;
&lt;br /&gt;
It looks somewhat like this shotgun, I think :&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/index.php?title=Daewoo_USAS-12&lt;br /&gt;
&lt;br /&gt;
:Looks like an M16 merged with the carrying handle of a FAMAS and the stock of a SAW. [[User:Excalibur01|Excalibur01]] 16:29, 25 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This monstrosity is why all fictional weapons should have a real-world basis... [[User:Spartan198|Spartan198]] 05:18, 25 May 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
::Oh god *pukes*, what is that thing! I see the M203, and a hint of M4, but the carrying handle looks FAMASish and the stock like that of a PSG-1 or SAW [[User:M14fanboy|M14fanboy]] 12:14, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 Shotgun ==&lt;br /&gt;
[[Image:Benellim3s90.jpg‎|thumb|none|400px|M3 Super 90 Shotgun 12 guage with spare shotshell bandolier]]&lt;br /&gt;
[[Image:FarCryshotgun.jpg|thumb|none|400px|Far Cry Instincts Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS Pistol ==&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS Pistol]]&lt;br /&gt;
[[Image:FarcryBeretta92FS.jpg|thumb|none|400px|Far Cry Instincts 92FS Pistol]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82A1 Sniper Rifle ==&lt;br /&gt;
[[Image:M82a1.jpg‎|thumb|none|400px|M82A1 Sniper Rifle]]&lt;br /&gt;
[[Image:10291672.jpg|thumb|none|400px|Far Cry Instincts Sniper Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M203 Grenade Launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:46322213.jpg|thumb|none|400px|Far Cry Instincts Assault Rifle and grenade launcher]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|M4A1 Carbine]]&lt;br /&gt;
[[Image:12513246.jpg|thumb|none|400px|Far Cry Instincts M4 Carbine, which apparently the game designers didn't think could be fitted with an M203 without changing completely.]]&lt;br /&gt;
&lt;br /&gt;
== FN M249 SAW Machine Gun ==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW Machine Gun]]&lt;br /&gt;
[[Image:FarcryMachineGun.jpg|thumb|none|400px|Far Cry Instincts Machine Gun]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 Submachine Gun ==&lt;br /&gt;
[[Image:FNP90.jpg‎|thumb|none|400px|FN P90 Submachine Gun]]&lt;br /&gt;
[[Image:FarcryP90.jpg|thumb|none|400px|Far Cry Instincts P90 Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
Nice details, so heavily emphasized!--[[User:Maimran91|Maimran91]] 16:59, 6 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock 18 Pistol ==&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg‎|thumb|none|400px|Glock 18 Pistol]]&lt;br /&gt;
[[Image:FarcryGlock18.jpg|thumb|none|400px|Far Cry Instincts Auto Handgun]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 Submachine Gun ==&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|MP5A3 Submachine Gun]]&lt;br /&gt;
[[Image:Farcrymp5a3.jpg|thumb|none|400px|Far Cry Instincts MP5 Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8 Sporting Rifle ==&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|SL8 Sporting Rifle]]&lt;br /&gt;
[[Image:4124195.jpg|thumb|none|400px|Far Cry Instincts Recon Rifle]]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH Rocket Launcher ==&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH 66mm]]&lt;br /&gt;
[[Image:FarcryRocketLauncher.jpg|thumb|none|400px|Far Cry Instincts rocket launcher]]&lt;br /&gt;
&lt;br /&gt;
== Magnum Research Desert Eagle==&lt;br /&gt;
[[Image:Desert-Eagle.jpeg‎|thumb|none|400px|Desert Eagle]]&lt;br /&gt;
[[Image:FarCryDesertEagle.jpg|thumb|none|400px|Far Cry Instincts Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375050</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375050"/>
		<updated>2011-01-06T16:40:35Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375049</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375049"/>
		<updated>2011-01-06T16:40:16Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375048</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375048"/>
		<updated>2011-01-06T16:39:56Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎|200px|thumb|left|Overkill perk sign]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375047</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375047"/>
		<updated>2011-01-06T16:39:20Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Sticky Bomb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎|200px|thumb|left|Overkill perk sign]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375046</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375046"/>
		<updated>2011-01-06T16:38:41Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎|200px|thumb|left|Overkill perk sign]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375045</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375045"/>
		<updated>2011-01-06T16:36:11Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Maimran91&amp;diff=375044</id>
		<title>User:Maimran91</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Maimran91&amp;diff=375044"/>
		<updated>2011-01-06T16:34:53Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: New page: Hi, my name is Aimran. I love guns and all that goes BLAM!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is Aimran. I love guns and all that goes BLAM!&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375036</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375036"/>
		<updated>2011-01-06T16:18:58Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* Holy Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375034</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=375034"/>
		<updated>2011-01-06T16:16:07Z</updated>

		<summary type="html">&lt;p&gt;Maimran91: /* PTRS-41 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. Oddly, the scope mounts and the scope itself is on the upper handguard, instead of being placed above the bolt, near the rear iron sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett], but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies MAp &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Maimran91</name></author>
	</entry>
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