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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MP-3008</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MP-3008"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/MP-3008"/>
	<updated>2026-05-11T19:31:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1615932</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1615932"/>
		<updated>2023-10-06T10:35:32Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers on any weapon but revolver are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some turnover muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Turnover hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Duke_Nukem_3D&amp;diff=1572588</id>
		<title>Talk:Duke Nukem 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Duke_Nukem_3D&amp;diff=1572588"/>
		<updated>2023-04-20T16:32:36Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Additional Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Other Weapons=&lt;br /&gt;
==Devastator==&lt;br /&gt;
The Devastator guns are fictional dual-wielded, rapid-fire rocket launchers capable of firing incendiary rounds.&lt;br /&gt;
[[Image:Duke3d_gun9.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Shrinker==&lt;br /&gt;
The Shrinker is a weapon that, as the name suggests, shrinks enemies. Shrunken enemies will only stay in this state for about 11 seconds, and during this period they are completely defenseless and Duke will automatically kill a shrunken enemy by stomping on it.&lt;br /&gt;
[[Image:Duke3d_gun7.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Expander===&lt;br /&gt;
The Expander is technically the same weapon as the Shrinker, except using different ammo. It does essentially the opposite effect of the Shrinker, expanding enemies until they explode if the Expander is used enough.&lt;br /&gt;
[[Image:Duke3d_gun8.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Freezethrower==&lt;br /&gt;
The Freezethrower is a weapon that freezes enemies, as the name implies. It fires bouncy ice projectiles that freezes enemies for about 5 seconds if enough of the ice connects.&lt;br /&gt;
[[Image:Duke3d_gun11.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Plasma Cannon==&lt;br /&gt;
The Plasma Cannon only appears in ''Duke Nukem 64'', replacing the Freezethrower. It fires plasma projectiles that explode on impact, dealing a different amount of damage depending on how much it is charged.&lt;br /&gt;
[[Image:Duke64_gun11.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
I don't really think that the Duke Nukem pistol is based on any pistol in particular. I've seen it referred to as a [[Mag 60 pistol]], but I haven't been able to confirm that the Mag 60 is a real gun. --[[User:Wildweasel|Wildweasel]] 15:51, 13 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
The shells eject on the wrong side&lt;br /&gt;
&lt;br /&gt;
I've heard it may have been a Hi-Point C9. Seems reasonable, given the shape of the original view sprites.--[[Special:Contributions/4.246.219.173|4.246.219.173]] 17:50, 25 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Smeone needs to do a page on Duke Nukem Zero Hour-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:21, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It is utterly ridiculous to think that Duke Nukem would carry a hi-point&lt;br /&gt;
&lt;br /&gt;
== ITS BACK!! ==&lt;br /&gt;
&lt;br /&gt;
At PAX Prime in seattle DN: Forever was announced, its being made by Gearbox. If you dont beleive me, just google:Duke nukem and check the news section--[[User:Smish34|Smish34]] 18:51, 4 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DUKE NUKEM FOREVER RELEASE THIS YEAR! ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's been confirmed that Duke Nukem Forever is going to be released this year, 3rd of may 2011! there has been a trailer released. as far as the guns go i saw the same winchester 1300 defender  with the grip, the same one as in DK:3D, a M1911 with a flashlight, or laser under the barrel, and it was gold plated, there is also a statue of duke in the trailer with him holding 2 desert eagles.&lt;br /&gt;
:Hate to break it to you, but GearBox just delayed it until June 14th in North America and June 10th in the UK...[[User:SeanWolf]]&lt;br /&gt;
::Probably just didn't want to break with tradition. [[User:Vangelis2|Vangelis2]] 16:44, 24 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
son of a...&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
[[File:DN3D Mag 60 Glock 17.JPG|thumb|none|400px|Glock 17]]&lt;br /&gt;
*I think as a rule of thumb only official game images should be used. These 3D models, as far as I know, are not an official release from Apogee or 3D Realms, and are entirely fan created. Though here in the talk I guess is fine. THere is that one Lizard Trooper on the main page who probably shouldn't be there. --[[User:Clonehunter|Clonehunter]] ([[User talk:Clonehunter|talk]]) 13:45, 27 June 2014 (EDT)&lt;br /&gt;
[[File:DN3D 1.JPG|thumb|none|400px|&amp;quot;Ripper&amp;quot;]]&lt;br /&gt;
[[File:Handheld Nordenfelt Gun Hi-Res.JPG|thumb|none|400px|Also &amp;quot;Ripper&amp;quot;?]]&lt;br /&gt;
[[Image:DN3D LizardTrooper.JPG|thumb|none|400px]]&lt;br /&gt;
* I totally agree. The sprites of lizard troopers should be used instead. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 16:32, 20 April 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1572126</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1572126"/>
		<updated>2023-04-19T05:21:49Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Revolving Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some turnover muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Turnover hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568449</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568449"/>
		<updated>2023-04-02T21:25:39Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* &amp;quot;Chaingun&amp;quot; (Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Chaingun&amp;quot; (Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun) ====&lt;br /&gt;
In this port, the iconic Wolfenstein 3D &amp;quot;chain gun&amp;quot; (which is, however, rather a Minigun-style fictional machine gun) is clearly modered after [[Doom (VG)|Doom (1993)]]'s &amp;quot;Chaingun&amp;quot;, which in turn is based on the photos of Tootsie-Toy Ol' Painless Gatling Gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doomchaingun.JPG|thumb|none|400px|Tootsietoy Ol' Painless Gatling Gun.]]&lt;br /&gt;
&lt;br /&gt;
==== Rocket launcher ====&lt;br /&gt;
&lt;br /&gt;
==== Flamethrower ====&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
As a weapon, it is also used by Guards, Officers and Mutants. The first are seen unholstering the gun before firing in the player, the latter have it mounted in their chests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568407</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568407"/>
		<updated>2023-04-02T19:35:56Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* &amp;quot;Chaingun&amp;quot; (Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Chaingun&amp;quot; (Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun)===&lt;br /&gt;
In this port, the iconic Wolfenstein 3D &amp;quot;chain gun&amp;quot; (which is, however, rather a Minigun-style fictional machine gun) is clearly modered after [[Doom (VG)|Doom (1993)]]'s &amp;quot;Chaingun&amp;quot;, which in turn is based on the photos of Tootsie-Toy Ol' Painless Gatling Gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doomchaingun.JPG|thumb|none|400px|Tootsietoy Ol' Painless Gatling Gun.]]&lt;br /&gt;
&lt;br /&gt;
==== Rocket launcher ====&lt;br /&gt;
&lt;br /&gt;
==== Flamethrower ====&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
As a weapon, it is also used by Guards, Officers and Mutants. The first are seen unholstering the gun before firing in the player, the latter have it mounted in their chests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568406</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568406"/>
		<updated>2023-04-02T19:35:40Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Usable Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Chaingun&amp;quot; (Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun)===&lt;br /&gt;
In this port, the iconic Wolfenstein 3D &amp;quot;chain gun&amp;quot; (which is, however, rather a Minigun-style fictional machine gun) is clearly modered after [[Doom (VG|Doom (1993)]]'s &amp;quot;Chaingun&amp;quot;, which in turn is based on the photos of Tootsie-Toy Ol' Painless Gatling Gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doomchaingun.JPG|thumb|none|400px|Tootsietoy Ol' Painless Gatling Gun.]]&lt;br /&gt;
&lt;br /&gt;
==== Rocket launcher ====&lt;br /&gt;
&lt;br /&gt;
==== Flamethrower ====&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
As a weapon, it is also used by Guards, Officers and Mutants. The first are seen unholstering the gun before firing in the player, the latter have it mounted in their chests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568405</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568405"/>
		<updated>2023-04-02T19:16:48Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
As a weapon, it is also used by Guards, Officers and Mutants. The first are seen unholstering the gun before firing in the player, the latter have it mounted in their chests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568342</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568342"/>
		<updated>2023-04-02T08:02:34Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Unknown Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
As a weapon, it is also used by Guards, Officers and Mutants. The first are seen unholstering the gun before firing in the player, the latter have it mounted in their chests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar 98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568341</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568341"/>
		<updated>2023-04-02T08:00:18Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Tri-barreled machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Three-barreled machine gun ====&lt;br /&gt;
A generic three-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar 98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568340</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568340"/>
		<updated>2023-04-02T07:58:46Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* M16-style weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Tri-barreled machine gun ====&lt;br /&gt;
A generic tri-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar 98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568339</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568339"/>
		<updated>2023-04-02T07:58:35Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* M16-style weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|right|500px|Colt Model 609 / XM177E1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Tri-barreled machine gun ====&lt;br /&gt;
A generic tri-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar 98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568338</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568338"/>
		<updated>2023-04-02T07:57:36Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Unusable Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Unknown Pistol ====&lt;br /&gt;
During the intro roll and after completing a level, the same sprite of Blazkowicz holding a pistol can be found, taken directly from MS-DOS version. The original guide book suggests it's [[Walther P38]], but the quality does not allow to judge by the picture itself.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg|thumb|none|500px|Intro roll.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg|thumb|none|500px|Level is completed.]]&lt;br /&gt;
&lt;br /&gt;
==== M16-style weapon ====&lt;br /&gt;
During the intro roll, a scaled-down version of the game's cover can be seen, with dead nazi soldier dropping what appears to be an M16-series weapon. However, it barely was based off any particular model: while the length and the shape of it suggests it it Colt Carbine/Colt 9mm SMG, there weren't M16-series assault rifles to have these straight long magazines, they all have curvature.&lt;br /&gt;
&lt;br /&gt;
[[Image:607-2-sm-741x267.jpg|thumb|none|500px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Tri-barreled machine gun ====&lt;br /&gt;
A generic tri-barreled machine gun, loosely resembling the &amp;quot;Ripper&amp;quot; from the future [[Duke Nukem 3D]] and very loosely the real Russian Pribor-3B assault rifle, again appears in the scaled-down version of the cover in the main menu of Atari Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - M16.jpg|thumb|none|500px|The menu screen.]]&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 ([[Kar 98k]]) or Unertl ([[Springfield M1903]]) scopes.]]&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_M16.jpg&amp;diff=1568337</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - M16.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_M16.jpg&amp;diff=1568337"/>
		<updated>2023-04-02T07:55:33Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Pistol_2.jpg&amp;diff=1568332</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Generic Pistol 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Pistol_2.jpg&amp;diff=1568332"/>
		<updated>2023-04-02T07:46:02Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Pistol.jpg&amp;diff=1568330</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Generic Pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Pistol.jpg&amp;diff=1568330"/>
		<updated>2023-04-02T07:45:44Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568325</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568325"/>
		<updated>2023-04-02T07:41:15Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* &amp;quot;Machine gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and front sight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view. Note that bizarre zigzag pattern on the top of the foregrip, not matching any M16 series weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Generic Pistol ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 or Unertl scopes.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568323</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568323"/>
		<updated>2023-04-02T07:37:35Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* General information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms, although all of them are anachronistic: Beretta 92FS would only appear in 1984, and AR15-style rifles in 1956. This page is concentrated mostly on the Atari Jaguar port.&lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and foresight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Generic Pistol ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 or Unertl scopes.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568260</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568260"/>
		<updated>2023-04-01T21:49:42Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* &amp;quot;Machine gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms. This page is concentrated mostly on its content. &lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and foresight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|400px|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Generic Pistol ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 or Unertl scopes.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568259</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568259"/>
		<updated>2023-04-01T21:46:43Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* &amp;quot;Machine gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms. This page is concentrated mostly on its content. &lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and foresight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|M16 with 20-round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Generic Pistol ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 or Unertl scopes.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568258</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1568258"/>
		<updated>2023-04-01T21:46:06Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Page recreation */ All right, will do something with time... Let's start with something&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
___________________&lt;br /&gt;
&lt;br /&gt;
'''Wolfenstein 3D''' is arguable the first 3D first-person shooter to gain a major popularity, first released in 5 May 1992. The hero is William Joseph (B.J.) Blazkowicz, an American spec ops agent who was captured by Nazis amid World War Two and must escape from Castle Wolfenstein. Later in the game, he is given various missions behind the German frontlines, including the elimination of the Nazi Germany scientists and, finally, even Adolf Hitler himself. In order to get to them, the player has to fight against hordes of solders, dogs, offices, SS machine gunners, and even mutants created by Doctor Schabbs, one of the targets.&lt;br /&gt;
&lt;br /&gt;
A prequel to Wolfenstein 3D, ''Spear of Destiny'', featuring mostly same graphics, released in 18 September 1992. Adolf Hitler has captured the legendary Spear of Destiny, that has to be retaken. &lt;br /&gt;
&lt;br /&gt;
Later, in 1994, the Wolfenstein 3D publisher, FormGen, has additionally made two other games in a form of &amp;quot;mission packs&amp;quot;: ''Spear of Destiny Mission Pack 2: Return to Danger'' and ''Spear of Destiny Mission Pack 3: Ultimate Challenge''. In them, the Spear of Destiny is captured again, so B.J. has to fight it back twice again. Technically, they differ from Spear of Destiny mostly just by their graphics, as almost every sprite in the game has been changed, for example, every weapon having a different, ridiculously dark blue model.&lt;br /&gt;
&lt;br /&gt;
== General information == &lt;br /&gt;
Most of Wolfenstein 3D ports have low-resolution graphic featuring rather generic weapons, only slightly resembling some real firearms and thus not making a videogame page eligible, even though the manuals have some hints about exact models. &lt;br /&gt;
&lt;br /&gt;
However, there are more high resolution Macintosh, 3DO, Apple IIGS and Atari Jaguar ports. Among them, Atari Jaguar finally has sprites more resembling real firearms. This page is concentrated mostly on its content. &lt;br /&gt;
&lt;br /&gt;
== Atari Jaguar version ==&lt;br /&gt;
=== Usable Weapons ===&lt;br /&gt;
==== Beretta 92FS ====&lt;br /&gt;
B.J. Blazkowicz uses a heavily anachronistic [[Beretta 92FS]] pistol in this port, with sprites clearly made from [[Doom (VG|Doom (1993)]]'s pistol, which in turn was made after a photo of toy gun colored in black.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Pistol.jpg|thumb|none|500px|B.J. Blazkowicz killing a nazi soldier from a pistol that would only appear in 1984, good 39 years after World War II.]]&lt;br /&gt;
[[Image:Doom Beretta 4.jpg|thumb|none|500px|[[Doom (VG)|Doom]] screenshot with that pistol for comparison.]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Machine gun&amp;quot; ====&lt;br /&gt;
The &amp;quot;machine gun&amp;quot; in this port appears to be a wierd hybrid of [[MP40]] magazine and grip and [[AR-15]]-style foregrip and foresight. It uses the same pistol ammunition as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:MP40.jpg|thumb|right|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|right|500px|M16 with 20-round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg|thumb|none|500px|In-game sprite of this weapon.]]&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg|thumb|none|500px|Firing a machine gun in first person view.]]&lt;br /&gt;
&lt;br /&gt;
=== Unusable Weapons ===&lt;br /&gt;
==== Generic Pistol ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
[[Image:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg|thumb|none|500px|During intro roll, a graphic featuring the face of Adolf Hitler can be seen through a scope of a sniper rifle. It's a traditional crosshair reticle, much more common for scopes of hunting rifles rather than military ones such as ZF-39 or Unertl scopes.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ports ==&lt;br /&gt;
=== &amp;quot;Pistol&amp;quot; ===&lt;br /&gt;
All ports feature &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Machine gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Chain gun&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Flamethrower&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Rocket Launcher&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Sniper_Rifle.jpg&amp;diff=1568257</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Generic Sniper Rifle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Generic_Sniper_Rifle.jpg&amp;diff=1568257"/>
		<updated>2023-04-01T21:35:49Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Machine_gun_2.jpg&amp;diff=1568256</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Machine gun 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Machine_gun_2.jpg&amp;diff=1568256"/>
		<updated>2023-04-01T21:31:42Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Machine_gun.jpg&amp;diff=1568255</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Machine gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Machine_gun.jpg&amp;diff=1568255"/>
		<updated>2023-04-01T21:28:21Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Pistol.jpg&amp;diff=1568244</id>
		<title>File:Wolfenstein 3D - Atari Jaguar - Pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wolfenstein_3D_-_Atari_Jaguar_-_Pistol.jpg&amp;diff=1568244"/>
		<updated>2023-04-01T21:10:52Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: Pistol in Wolfenstein 3D - Atari Jaguar port&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pistol in Wolfenstein 3D - Atari Jaguar port&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568077</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568077"/>
		<updated>2023-04-01T12:14:15Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Revolving Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Revolving hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolving_hunting_harquebus_1625.jpg&amp;diff=1568076</id>
		<title>File:Revolving hunting harquebus 1625.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolving_hunting_harquebus_1625.jpg&amp;diff=1568076"/>
		<updated>2023-04-01T12:13:20Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Revolving hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary). From the possession of the Kremlin.&lt;br /&gt;
&lt;br /&gt;
{{GI}}&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568075</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568075"/>
		<updated>2023-04-01T12:11:45Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Colt Python-Style Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod. Its look is surprisingly modern even for other weapons used by the Dwarf, based on weapons of the late XIX century and even later.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber (non-unitary)]]&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Revolving hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568073</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568073"/>
		<updated>2023-04-01T12:08:51Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Revolving Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber (non-unitary)]]&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Revolving hunting harquebus by Russian gunsmith Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568072</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568072"/>
		<updated>2023-04-01T12:08:32Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Revolving Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber (non-unitary)]]&lt;br /&gt;
[[Image:Revolving hunting harquebus 1625.jpg|thumb|none|450px|Revolving hunting harquebus by Pervusha Isaev from 1625 - 12 mm (non-unitary)]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolving_hunting_harquebus_1625.jpg&amp;diff=1568071</id>
		<title>File:Revolving hunting harquebus 1625.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolving_hunting_harquebus_1625.jpg&amp;diff=1568071"/>
		<updated>2023-04-01T12:08:14Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568070</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568070"/>
		<updated>2023-04-01T12:06:12Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Revolving Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568069</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1568069"/>
		<updated>2023-04-01T12:05:53Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Fantasy Flintlock Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles (although some revolving muskets have been produced in very small numbers in early XVII century, see Pervusha Isaev's guns as an example). It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1568065</id>
		<title>User talk:Funkychinaman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1568065"/>
		<updated>2023-04-01T09:45:43Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wolfenstein 3D page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User talk:Funkychinaman/Archive 1]], [[User talk:Funkychinaman/Archive 2]], [[User talk:Funkychinaman/Archive 3]]''&lt;br /&gt;
&lt;br /&gt;
== In the Heart of the Sea ==&lt;br /&gt;
&lt;br /&gt;
I used licensed DVD with this film. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:00, 24 January 2016 (EST)&lt;br /&gt;
[[File:In the hearts of the Sea.JPG|500px|thumb|none|This DVD.]]&lt;br /&gt;
:I'm sorry, I don't understand: is the screenshots should be be moved to discussion page until the USA DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:40, 24 January 2016 (EST)&lt;br /&gt;
::Ok, I shall do it. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:52, 24 January 2016 (EST)&lt;br /&gt;
:::Is it OK now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:55, 24 January 2016 (EST)&lt;br /&gt;
::::I'm sorry, I have another question: I also have another licensed DVD with Russian film &amp;quot;[http://www.imdb.com/title/tt2251828/ The Territory (Territoriya)]&amp;quot;. I don't know: will this movie licensed in USA on DVD or not or not. I still not watch this film, so I don't know, contain it firearms or not. If it contains the guns, should I create it with screenshots on main page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 10:09, 24 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== X-Files Miniseries ==&lt;br /&gt;
&lt;br /&gt;
Check [[User_talk:MT2008#X-Files_Miniseries|MT's talk page]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:42, 25 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
==Some people..==&lt;br /&gt;
[[User_talk:Theakker3|Just saw this]] - Seriously? Bah. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:49, 29 January 2016 (EST)&lt;br /&gt;
: Wouldn't have blamed ya - Ignoring several months of those requests to follow what ''IS'' stated in the RSP and then coming off with that? Eh, whatever though, guess we'll see if his tune changes in April. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:47, 29 January 2016 (EST)&lt;br /&gt;
:: Funny thing is he seems to have used more proper filename syntax in other screencaps - Don't get what his problem is now. He also up and removed most of a talk page before (I remember reverting it back). Like I said, some people, man.. How lucky that you get to deal with them, heh. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 17:09, 29 January 2016 (EST)&lt;br /&gt;
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== Screen Used ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm so sorry for my mistake - adding wrongly category. Also, I have onr question: my new page cantain a few section with tanks, so, I don't understand: what is the tanks a Challenger and what is Chieftain. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:18, 5 February 2016 (EST)&lt;br /&gt;
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== Tiger Cage ==&lt;br /&gt;
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Sorry for wrong ID. When I shall finish page in sandbox, may you help me to correct wrong ID. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:32, 8 February 2016 (EST)&lt;br /&gt;
:I complited this page in Sandbox. Please, may you tell me, what is wrong. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:13, 8 February 2016 (EST)&lt;br /&gt;
::Many thanks for the help! I corrected mistakes. How do you think - is it correct now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:44, 9 February 2016 (EST)&lt;br /&gt;
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== Re: Screenshots ==&lt;br /&gt;
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Yeah, sorry about that. I mainly grabbed them from my Steam Pics folder so I didn't get around to renaming them. Thanks for the heads up, though. By the way, file names aside, how did I do with the page?--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:06, 26 February 2016 (EST)&lt;br /&gt;
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== 007 Agent Under Fire ==&lt;br /&gt;
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Would like to help re-build the 007 Agent Under Fire page, I have the original Xbox version of the game and can help bring some much higher resolution images and hopefully better descriptions.  It may take me some time to build the page back up as I will have to replay the game all the way through in between my full time job.&lt;br /&gt;
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== Followup questions for you ==&lt;br /&gt;
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Hi! Thanks for responding to me! I have a few followup questions: 1) Do you play games much? If so, do you play scifi shooters as well as shooters with realistic guns? Or are you generally drawn to games with more authentic firearms? 2) How much does the increasingly weird weaponry of Call of Duty games harm your enjoyment? Is it like a minor annoyance, or does it make it much harder to get into the game? THANKS!&lt;br /&gt;
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== Cuestion regarding one of the movie's title. ==&lt;br /&gt;
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Hi, i wanted to create a page about the new movie that came out about heists starring Luis Tosar and i already got the screenshots but i dont know if the title should be in English traducted or original language.. The movie is called &amp;quot;100 Años De Perdón&amp;quot; or 100 Years of Forgiveness.&lt;br /&gt;
--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 15:20, 4 April 2016 (EDT)&lt;br /&gt;
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== Commando Black Ops? ==&lt;br /&gt;
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Most people saying that is an Colt 933, or an  Colt 733 (M4 Commando). Also some said that &amp;quot;Firstly, as far as I know there is no such thing as a Model 733 with a flat top, that is just a Model 933. What do you think the difference is? The gun in the game isn't a Model 933 or a 733 though, as regardless of the different design of rail, it also has a slickside upper receiver without a FA or BD. The closest match I can come up with would be a GAU-5A/A with a flash hider rather than the moderator (which was actually done) with a fictional/custom upper with a sight rail. --commando552&amp;quot;. He said it in the link. http://www.imfdb.org/wiki/Talk:Call_of_Duty:_Black_Ops#Commando_in_Black_Ops. I'm am trying to figure it out what the gun really is. --[[User:Treliazz777|Treliazz777]] ([[User talk:Treliazz777|talk]]) 22:23, 15 April 2016 (EDT)&lt;br /&gt;
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== Need help twice ==&lt;br /&gt;
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::Hey,fella!Long time no editing...(for me).Can u please help me with an SMg recently added?--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 11:01, 30 April 2016 (EDT)&lt;br /&gt;
[[File:Desert_SMG.jpg|thumb|none|501px|Desert Punk 9mm submachine gun]]&lt;br /&gt;
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== Check my page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check my ID in my last page: [[Don't Look for Me (Such mich nicht)]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:12, 2 May 2016 (EDT)&lt;br /&gt;
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== 13 Hours ==&lt;br /&gt;
Digital Copy on iTunes.-protoAuthor 11:13, 27 May 2016 (EDT)&lt;br /&gt;
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== Issue with a user's screencap uploads/changes ==&lt;br /&gt;
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See [[Talk:World_Is_Not_Enough,_The#Recent_Screencap_Additions.2FChanges|here]] and [[User_talk:Sven69#Screencap_Uploads|here]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:52, 2 June 2016 (EDT)&lt;br /&gt;
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== Hyper Police ==&lt;br /&gt;
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I shall add this links to this screenshots in my sandbox tommorow (at the present time, in my place is night, so, I can continue this only at the next day). Sorry for uplouds a lot of unlinked screenshots: I complited only 13 episodes of 25. Some of the guns are clearly ID (walther p38, MP5, AKS74U and other). Next time I complite sandbox for 13 episodes. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:26, 26 June 2016 (EDT)&lt;br /&gt;
:I complited 13 episodes at the sandbox and ID some guns: [[User:Pyramid Silent/Sandbox 2]]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:09, 27 June 2016 (EDT)&lt;br /&gt;
::I complited uploading screenshots: now, al guns from all 25 episodes are depicted. I'm sorry for request help with firearms in anime, but some guns are seems, to realistic. If you can, may you help me with ID it? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 04:35, 3 July 2016 (EDT)&lt;br /&gt;
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== Regarding Subpages and Independent Releases ==&lt;br /&gt;
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I've discovered recently that my old [[User:Kloga/Photos|Photos]] subpage I thought was deleted years ago is still intact. Though I never really valued it that much it was a nice surprise to see it after all those years and it also got me thinking on subpages - could I do one about firearms in my own short films?.. Also regarding that - as I'm filming an independent feature film for years and don't know yet what kind of release we would have I wanted to ask whether some feature independent films released on the web (YouTube) could have their own pages? There are quite a lot of films distributed through YouTube nowadays, which also had some limited theatrical run or showings. I'm hoping to do a primary example of such - [[Ashens and the Quest for the Gamechild]] in the near future. While I'm sure about the latter one (it has more or less studio-grade production and a lot of famous names attached), I felt the need to ask about those movies which were made independently on little to no budget. Considering that IMFDB covered examples like [[Razor Blade Smile]], I think it will be just to cover some independent films of digital age, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 17:46, 26 June 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll consult about web releases individually. Also, I remember there was a page for 2012 Teenage Mutant Ninja Turtles series, was it deleted? I'm planning to do pages for 1987 animated series (as Japanese company was heavily involved in the creation of the first season, it had a animesque realistic approach to firearms which was surprisingly more or less carried through the series) and 1988 RoboCop animated series, both being, in my opinion, some of the finest representations of firearms in western animation. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:17, 26 June 2016 (EDT)&lt;br /&gt;
::A norm for the 1980's which stuck through the 90's and to this day was to draw firearms as some kind of lasers. That doesn't stop creators of RoboCop series to draw his signature Auto-9, as well as some other firearms such as [[Heckler &amp;amp; Koch P9S]] virtually the same as in real life. TMNT series as well smuggled some firearms, especially in the first season, even with fired rounds and good sound effects. I'll provide some detailed  examples from both series when I'll get to that. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:45, 26 June 2016 (EDT)&lt;br /&gt;
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== TOZ-8 ==&lt;br /&gt;
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Just wanted to ask to wait at least a few minutes before editing article I created if work is obviously in progress - I'm a bit slow, yes, but you've changed one word in the article three minutes later and I've lost a fully stable variant of the article with four photographs and fixed stats as a result. It will take additional 8-10 minutes to finish the article and re-do it. :( --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:38, 13 July 2016 (EDT)&lt;br /&gt;
: Also, there is a standalone variant named TOZ-8M, currently not seen anywhere. Should I place the photograph of it in the main article, or I can make a section for it, in case it turns up somewhere? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:42, 13 July 2016 (EDT)&lt;br /&gt;
::Thanks for answering. I have another question, it's off-topic, but since I've started the discussion, I'll probably ask here - as LAPD 2019 Blaster from [[Blade Runner]] doesn't have it's own page as a fictional firearm can I do one? It doesn't have its own page despite appearing in one movie, four videogames (three of which are already covered here and one I plan to cover as well) and re-produced numerous times as a replica. Also there are tons of unused information about it on discussion page that will look just fine, if separate page on the gun will be created. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:50, 13 July 2016 (EDT)&lt;br /&gt;
:::Thanks! --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:04, 13 July 2016 (EDT)&lt;br /&gt;
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== Steyr Mannlicher Model SL ==&lt;br /&gt;
Regarding [[Steyr Mannlicher Model SL]] - in fact it is more of a full working gun modified beyond belief. [[(Blade Runner) - LAPD 2019 Blaster|Blaster]] is basically a sawn-off rifle fitted with lots of additional details and, more importantly, instantly recognizable shape and fully intact Steyr markings. I haven't added Blaster as an appearance of [[Charter Arms Bulldog]], though, because this indeed, was only a part. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:05, 14 July 2016 (EDT)&lt;br /&gt;
:The fact that a few non-substantial details were taken from [[Charter Arms Bulldog]] is a recent discovery and they are barely seen in the construction. I will not argue further but at least don't delete Model SL from [[Steyr Mannlicher]] page - if someone will stumble upon this in the movie, it will be useful for identification. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:49, 14 July 2016 (EDT)&lt;br /&gt;
::Good idea! Should [[Blade Runner]] still be listed in the sub-section? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 12:37, 14 July 2016 (EDT)&lt;br /&gt;
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== Just had an idea, I think, we can put to a great use. ==&lt;br /&gt;
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What do you think about [[User:Kloga/Sandbox#List of non-eligible titles|this]]? A little bit clumsy and bulky but otherwise may have a good potential. The website is growing larger and larger (20,000 articles+) and such a simple thing can not only be useful for readers (to consult), newcomers (to check) and distinguished users like me (who just can't put information like that anywhere else), but also, potentially, have much more order on Talk and Disambiguation pages. Putting re-directs for sub-sections for further ease of checking and voilà: a lot of preserved time and, more importantly, nerves. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:24, 15 July 2016 (EDT)&lt;br /&gt;
:I believe in that idea, so I will still consult further after a few improvements. Eligibility requirements have their issues to be fair. I'm not in position to judge and I'm not doing that, but it took me a while to understand why exactly ''Sherlock Holmes Baffled'' was deleted while ''[[Great Train Robbery, The (1903)|The Great Train Robbery]]'' has a page (and to be fair, the latter is still a short film, though is a notable exception). Another example is [[6th Day, The|The 6th Day]] which only has one firearm and it is a fictional one (it has a direct fire role, though). Keep in mind, I was puzzled by both of these recently and I'm on this website since 2010 and I re-read guidelines and rules occasionally, just in case. Also sometimes I don't remember were there any firearms in the movie or not, so it takes an additional (nearly full!) re-watch like I did for [[The Caller (1987)]] and [[Andrei Rublev]] (which was absentee from [[Andrei Tarkovsky]]'s movies so I've decided to check as he tends to have at least one firearm per film). A page like this, if casually updated by numerous users, can save a lot of time for other users as well - have doubts, check the list (no firearms - problem solved). P.S. [[User:Kloga/Sandbox#Examples of Non-Eligible Titles|A few examples of titles which were considered non-eligible for whatever reasons on my memory.]] I'm sure each IMFDB user has at least a few deleted/moved/aborted articles of that kind and, as I'm still sad about each of the deleted article I've seen through years. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:37, 15 July 2016 (EDT)&lt;br /&gt;
::And now I'm trying to solve the problem and also to prevent it from happening with other users. It's logical, considering I had the most experience having it. ;) --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 01:29, 16 July 2016 (EDT)&lt;br /&gt;
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== Disambiguation Pages ==&lt;br /&gt;
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I did a disambiguation page for [[M*A*S*H]] and I'll probably do one for [[Treasure Island]] as well - we have at least two adaptations. I remember another one being here, with [[Michael Halsey]], but it seems it was deleted for whatever reason (probably for only having flintlocks, which is kind of inevitable considering the setting and was considered eligible in later, better written articles). --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:41, 15 July 2016 (EDT)&lt;br /&gt;
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==Karma Online==&lt;br /&gt;
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For a long time I did not play in this game. About half a year before the closure of the game. I do not know whether the page is complete.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 09:16, 19 July 2016 (EDT)&lt;br /&gt;
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== A Few Style Guide Questions ==&lt;br /&gt;
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Thanks for correcting. I'm not insisting on adding brackets to an actor's name on his or her actor page - as you may have noticed, I do that only for image descriptions as it's the quicker way to have name in bold on such a page and I just thought that in bold it looks nicer. As for the  redirects - I haven't found anything on doing that for actor pages - do you mean re-directs in general? I've discovered how to do them rather recently and  usually go for a slightly idiosyncratic way - I firstly name the page with a re-direct title and then correct it to the normal one. Is it okay? &lt;br /&gt;
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Also I've noticed that [[Style Guide]] says &amp;quot;Actors need to be in control of a particular weapon to receive an entry. This would exclude actors grappling for a weapon, or holding up a weapon in a plastic bag.&amp;quot; The rule is probably about a common scene seen in procedurals with policemen and/or forensics holding a gun in a plastic bag, so exceptions like actually handling the gun in a bag are allowed ([[Mr. Brooks]] comes to mind) but I still wonder if [[Mikhail Krug]]'s page is okay considering that rule. Despite a plastic bag he is clearly holding a PM himself (as he orders the murder) and, as it's his only screen appearance of that type, I hope it can stay.  --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:54, 20 July 2016 (EDT)&lt;br /&gt;
:That's exactly the type of a scene I was talking about as seen in nearly every episode of nearly every police procedural ever. I have another question, which is slightly off-topic: are you using this nickname elsewhere? There are a DeviantArt, a Tumblr, Twitter and YouTube accounts which use &amp;quot;Funkchinaman&amp;quot; for a name and I just wonder are any of these people you. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:13, 20 July 2016 (EDT)&lt;br /&gt;
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==RE:==&lt;br /&gt;
Eh, most of them were in trailers. But yeah sure, I'll keep that in mind. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:46, 21 July 2016 (EDT)&lt;br /&gt;
:Exactly, I'll wait for the official release. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 15:14, 21 July 2016 (EDT)&lt;br /&gt;
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== The Soldier ==&lt;br /&gt;
Thank you sir.  I'll get the caps I have uploaded this evening.  And then start to build the page.  [[User:Mark in tx|Mark in tx]] ([[User talk:Mark in tx|talk]]) 21:32, 21 July 2016 (EDT)&lt;br /&gt;
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== Luke Cage ==&lt;br /&gt;
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Is it a bit too early for it to have a page on it's own? Teaser trailer released at Comic Con has lots of firearms. Check out [[User:Kloga/Sandbox#Luke Cage|the draft]] in my sandbox. Any help with identification is also appreciated. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 16:15, 26 July 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll move it to it's own page. I'm working on a few more sandbox things, I'll wrote on them when I 'll be ready. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 18:37, 26 July 2016 (EDT)&lt;br /&gt;
::This way much more people will join in to identify the firearms, I hope. Therefore, at the time of actual release in September we will already have one large scene with some of firearms covered. Moreover, I doubt we will get cleaner shots on those in the series, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:29, 26 July 2016 (EDT)&lt;br /&gt;
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== Worms 3D ==&lt;br /&gt;
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So [[User:Kloga/Sandbox#Worms 3D|here it is]]. Is it eligible? Considering [[Team Fortress 2]] is, that is probably on the same level. Also, I'm puzzled how they were able to smuggle a HK416D which is commercially available since 2005 in a 2003 game. That's probably the reason why it have slightly more images then needed for it. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:42, 26 July 2016 (EDT)&lt;br /&gt;
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== Help to ID firearms in two movies ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you help me with ID in two movie pages: [[Dhoom]] and [[Dhoom 2]]. Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:36, 31 July 2016 (EDT)&lt;br /&gt;
:I'm sorry, I have another request: may you check my new page: [[The Hidden Blade]]? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 12:38, 13 August 2016 (EDT)&lt;br /&gt;
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==Battlefield 3==&lt;br /&gt;
Article [[Battlefield 3]] for a long time not been updated. I decided to add new screens. User [[User:AnActualAK47|AnActualAK47]] began to disturb me in this. Suddenly he began to edit the page and add your screenshots. Please, you forbade him. I want to finish this article because I have prepared all the screens on the disk. Please for intervention. To stop the edit page. Page tagged WIP to make it known that I'm editing her. How do I delete a tag WIP will mean that the article is finished. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 16:16, 31 August 2016 (EDT)&lt;br /&gt;
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==About the movie ''Community''==&lt;br /&gt;
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Soon and thank you for the info, it helps me in the future and sometimes the screenshots get a little blurry for me, so it's gonna take a little time to get the screenshots. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Yes. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Check out the page ''[[Community (2012)|Community]]'' and see if I messed up anywhere. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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== Mercenary ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have question: how do you think, is the ID in page ''Mercenary'' correct now? I uploads two more shots of first machine gun. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:08, 25 September 2016 (EDT)&lt;br /&gt;
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== RE: So that's where that ended up ==&lt;br /&gt;
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Lol, I had a feeling it was something like that. No prob, Bob! ;) [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:50, 2 October 2016 (EDT)&lt;br /&gt;
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== Forum Acct ==&lt;br /&gt;
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Thanks for activating my account, but I am unable to post on the forums. Is that something you can help me with? Thanks.--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 20:21, 12 October 2016 (EDT)&lt;br /&gt;
:Thank you, my good man!--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 23:56, 13 October 2016 (EDT)&lt;br /&gt;
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== Check my new page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check ID of bolt action rifle (at firstly IDed as Chassepot) in my new page [[When the Last Sword Is Drawn]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:29, 21 October 2016 (EDT)&lt;br /&gt;
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==Call of Duty: Modern Warfare Remastered==&lt;br /&gt;
I have this game and I want to put screen to the side [[Call of Duty 4: Modern Warfare]]. You can unlock the page so I can edit it? --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 11:43, 4 November 2016 (EDT)&lt;br /&gt;
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:For each weapon to make annotations in this style?&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Weapons 1==&lt;br /&gt;
===Weapons 1 in cod remastered===&lt;br /&gt;
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==Weapons 2==&lt;br /&gt;
===Weapons 2 in cod remastered===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
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Or do a separate article on the end of a page in this style?&lt;br /&gt;
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&amp;lt;pre&amp;gt;&lt;br /&gt;
=CoD4=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
(...)&lt;br /&gt;
=CoD Remaster=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The choice is yours. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:09, 4 November 2016 (EDT)&lt;br /&gt;
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:: I take to make screenshots.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:13, 4 November 2016 (EDT)&lt;br /&gt;
:::Can I add the missing screenshots of the original CoD4? Of course I will not remove the current screens. :) --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:34, 4 November 2016 (EDT)&lt;br /&gt;
::::Yes I can upload screenshots of the original MW. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 15:36, 4 November 2016 (EDT)&lt;br /&gt;
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== COD IW ==&lt;br /&gt;
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Hi. The page is no longer protected, hope it's okay with you. (?) There are some real guns in the game, let's just hope the future contributors will know where to draw the line. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 12:28, 29 November 2016 (EST)&lt;br /&gt;
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== A Christmas Story ==&lt;br /&gt;
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Yeah, I kind of realized that after I wrote it. Thanks for saving me having to watch it again to see if &amp;quot;Bart's gang&amp;quot; may have been toting S&amp;amp;W Model 10s or anything else! Cheers. --[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 18:25, 2 December 2016 (EST)&lt;br /&gt;
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== Sorry for annoying but... ==&lt;br /&gt;
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I buyed Far Cry 4 yesterday and I seen Chinese writings on the Skorpion. Since I dont known chinese can I ask you help for translation? (hoping doesnt offend you) I m trying to do a good job here... so can ask you when I see Chinese writings (regarding this site, of course). Sorry for annoying... --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 05:30, 4 December 2016 (EST)&lt;br /&gt;
Ok, well I think the image is already on site, just nobody noted chinese writings, sorry but I wrongly assumed you can speak Chinese since your profile state that you were born in Taiwan. Maybe somebody else can help me ( and maybe taught me ). So again sorry for annoying,--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 11:28, 4 December 2016 (EST)&lt;br /&gt;
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==TWD Game==&lt;br /&gt;
Hey, is this enough information on the page? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]])&lt;br /&gt;
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== Some question of rare gun in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
&lt;br /&gt;
[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]])&lt;br /&gt;
:I created the stub on discussion page: [[Talk:Azumi‎]]. May you visit it for it discussion about it's eligibility, please. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 03:17, 17 January 2017 (EST)&lt;br /&gt;
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== RE:  Firearms used by Chinese Armed Forces ==&lt;br /&gt;
&lt;br /&gt;
Well 1) PLA is in a lot of media recently (BF series, Passion leads Army,Project Reality, and a lot of movies) 2)Historical pourpose (and in case of a reunification) 3)I promise that I will end in less than a month. (If I got blank check of course) --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:54, 21 January 2017 (EST)&lt;br /&gt;
So can I make it?&lt;br /&gt;
:How many movies with PLA-used weapons have entries on this wiki anyway? I feel that &amp;quot;List of firearms used by&amp;quot; pages are useful trivia at least and a handy way to tell if a firearm in a piece of media is anachronistic or doesn't belong in the hands of a fictional depiction of a country's armed forces. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 17:59, 21 January 2017 (EST)&lt;br /&gt;
Um I seen few but I m more expert on videogames,but isnt my fault is these page are messed up (French and German),or overcomplete (US,Russia and UK). But would be my fault if I would create it and dont finish.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 07:40, 22 January 2017 (EST)&lt;br /&gt;
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:: Not to butt in but I'd like to lend my piece here - I don't agree with having such pages, in fact I daresay the existing ones we have are a bit much already. I don't really recall how they came about but the point is, while they could be useful trivia I feel they lean too much towards being a gun encyclopedia, which is, as expressly stated, not the point of the site. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 20:15, 22 January 2017 (EST)&lt;br /&gt;
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Yeah they include even ORGANIZATIONS like FSB or NCIS,SS, which are not part of official armed forces.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:20, 23 January 2017 (EST)&lt;br /&gt;
::: I noted this on the talk page but to reiterate - NCIS is under the Department of the Navy, it's not a civilian agency. Thus I'd say it does qualify, insofar as the page itself is allowable anyway. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:27, 23 January 2017 (EST)&lt;br /&gt;
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So, can I have the HONOR of delete them? :)--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 12:29, 23 January 2017 (EST)&lt;br /&gt;
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StanTheMan still be a police force regardeless of giurisdiction. And was a joke, owner of this page.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 08:34, 24 January 2017 (EST)&lt;br /&gt;
: Joke all you wish but there's still a marked difference. Yes they're police in the strictest sense, but the distinction here IS jurisdiction - They're 'police' only for the armed forces; NCIS only investigates crimes pertaining to Navy personnel. That said, the page notes firearms used by CGIS, Army CID, and, indeed, Military Police and Security Police (for the Air Force) as well. I grant it's perhaps rather persnickety I'm spending time trying to make a point of this, especially since as I said before, I question the point of such a page on the whole, but again, the bottom line is NCIS is part of the military and is NOT the same as any other police agency in this particular regard, end of.  [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 16:55, 24 January 2017 (EST)&lt;br /&gt;
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The joke was because I ask at Funkychinaman the honor of delete them, but if I need to line..&lt;br /&gt;
:: Yeah I got that, it's cool man. I definitely get too serious when I perhaps don't need to be. Bah. And to you FCM, sorry for semi-hijacking your shit here. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:07, 25 January 2017 (EST)&lt;br /&gt;
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:::We DO have a forum... ;) --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:15, 25 January 2017 (EST)&lt;br /&gt;
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Can I call mr. Funkychinaman FCM too? The proper name is too long, so is for pratical way.Can I?--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:09, 27 January 2017 (EST)&lt;br /&gt;
:Meh, go ahead. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:15, 27 January 2017 (EST)&lt;br /&gt;
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Yep Europeans like me, are too formal&lt;br /&gt;
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==RE: David Belle==&lt;br /&gt;
Yep, [http://www.youtube.com/watch?v=uOgOtAUSwMw here] at 0:14 and 1:31; he also uses another pistol at 1:01 that I didn't identify yet. And [[:File:DI DV pistol.jpg|this]] is the evidence regarding the film entry that you also removed. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:14, 20 February 2017 (EST)&lt;br /&gt;
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== Some question about holstered revolvers in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello, '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages, than contain only one firearm don't qualify if this gun is seen only in holster. But, the movie ''The Power of Fear (Vedma)'' contain note one, but two different revolvers (Sheriff's Taurus Model 689 and 2nd deputy sheriff's unknown revolver). Both were never dran from holsters. So, may this page be eligebly, due it's contain not one, but two different guns? The prooved screenshots can be seen on disscussion page: [[Talk:Lembit Ulfsak|disscussion page]]. Movie page on [http://www.imdb.com/title/tt0483200/ imdb].&lt;br /&gt;
:Ok. I am removing the question. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:33, 18 March 2017 (EDT)&lt;br /&gt;
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==Movie genre==&lt;br /&gt;
Hi,'''Funkychinaman'''!Look,I'd like to create a page for the romanian film '''Reconstitution'''(1960) by Virgil Calotescu.The problem is,I can't find the right genre for it.I mean,the film is about the famous 1959 National  Bank robbery(in Bucharest), and it's like a documentary(it features the actual robbers  in the main roles)....but it isn't really a documentary,it's more like a propaganda film.So,I don't know what to do.Please give me some advice.&lt;br /&gt;
::P.S.: There is a documentary about this film if u want to find more details:''Marele Jaf Comunist''(The Great Comunist Robbery) from 2004 by Alexandru Solomon.--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 09:56, 14 April 2017 (EDT)&lt;br /&gt;
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Hello,again!Listen,I just finished the page,but I miswrote the title:[[Reconstitution(Reconstituirea),The]].Could you ,please,corect it for me?Also,I could use some help with the Unidentied handguns.Thanks,--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 15:11, 15 April 2017 (EDT)&lt;br /&gt;
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== The Son AMC series ==&lt;br /&gt;
Greetings Sir, I apologize if this is the wrong forum, just wanted to say thank you for editing the entry I added, I am very new to this medium and can use all the help I can get. Much appreciated!&lt;br /&gt;
===RE: The Son AMC series===&lt;br /&gt;
thanks for the reply; i am working on screencaps and formatting, have just been saving changes as i go along in order not to lose anything (old habit from working in visual studio). -tim&lt;br /&gt;
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thank you for the heads up on the full screen caps! -tim&lt;br /&gt;
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== Syphon Filter ==&lt;br /&gt;
Hello there, as you can see from my user page I am an avid Syphon Filter fanatic and am attempting to collect the list of weapons used in each game to make pages. I will however need some help identifying the weapons and to that end I have tried numerous times to log into the forums to make a thread about this but am unable to do so. Could you please assist me with this? Thank you and much appreciated. -Ft763&lt;br /&gt;
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Hello, &lt;br /&gt;
While I am acutely aware of the need for screenshots here, there is a major problem with Syphon Filter Logan's Shadow... it is virtually impossible to screencap images from a PS Vita. Do we have anybody here who can emulate the system on a computer or something? Because I don't see any other alternative but to screenshot pictures from Youtube. -Ft763&lt;br /&gt;
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==Can you have someone fix the front page please?==&lt;br /&gt;
All the new stuff has vanished for a few days, looks like something is wonky.  You're the only contact I know. Cheers! [[User:Foofbun|Foofbun]] ([[User talk:Foofbun|talk]]) 04:46, 23 June 2017 (EDT)&lt;br /&gt;
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==Question==&lt;br /&gt;
Can you check [http://www.imfdb.org/index.php?title=Grand_Theft_Auto_V&amp;amp;action=history this] out? Is it fine to use (non-watermarked, obviously) screenshots from personal YouTube videos? At first I thought it was inappropriate, considering that things like amount of money are the same. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:34, 25 June 2017 (EDT)&lt;br /&gt;
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==Just Wondering==&lt;br /&gt;
How do you delete pages? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 01:43, 2 July 2017 (EDT)&lt;br /&gt;
:Okay, thank you.[[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 04:22, 2 July 2017 (EDT)&lt;br /&gt;
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== Main page talk ==&lt;br /&gt;
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Yeah, good call there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:27, 2 October 2017 (EDT)&lt;br /&gt;
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== RE: Pages ==&lt;br /&gt;
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So sorry, this is the second page I resurrect without even knowing. I really had no idea, otherwise I wouldn't have done it. I just took care of those works in progress, I'm finished with those articles. Thanks for the heads up.--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 21:24, 4 October 2017 (EDT)&lt;br /&gt;
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== Short on DVD ==&lt;br /&gt;
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It's true that it probably not worth it on DVD, only 22 minutes is. I am rather surprised by what is written in rules about the causes of why not short films. And those reasons do not match, except the part, where say:  distribution by the youtube or  stream is unacceptable.--[[User:Pandolfini|Pandolfini]] ([[User talk:Pandolfini|talk]]) 17:35, 25 November 2017 (EST)&lt;br /&gt;
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==RE: Aspect ratio==&lt;br /&gt;
Yeah I know, although I was trying to make a compromise since there are some 16:9 screencaps as well, and I was thinking to have all of them in 550px so that there aren't many differences in terms of screencap widths on the same page. Otherwise, we'll have some in 500px and others in 600px, do you prefer it that way? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:25, 8 December 2017 (EST)&lt;br /&gt;
:You mean my first proposal? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:03, 8 December 2017 (EST)&lt;br /&gt;
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== A problem with image abuse ==&lt;br /&gt;
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I got the following abuse from Carbinesfrcollector.com on my email:&lt;br /&gt;
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&amp;quot;Reine Smith&amp;lt;4sbrand@sbcglobal.net&amp;gt;&lt;br /&gt;
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You need to remove the picture of the Llama as it is a copyrighted image from carbinesforcollectors.com  I will file suit if you do not.and have your site removed.&lt;br /&gt;
&lt;br /&gt;
RK Smith&lt;br /&gt;
Carbinesfrcollector.com&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I guess that the source of the problem image is this page: [http://carbinesforcollectors.com/llamapage.html Llamapage]. Llama XVIII image looks the same as on their site but maybe some other images are also taken from Carbinesfrcollector. My English isn't good enough to discuss the problem. What should we do?&lt;br /&gt;
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I also made a topic on Admin forum.&lt;br /&gt;
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Thanks. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:29, 9 December 2017 (EST)&lt;br /&gt;
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==It== &lt;br /&gt;
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I'm in the process of adding the captive bolt pistol, and a movie synopsis.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:06, 13 January 2018 (EST)&lt;br /&gt;
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No problem, I just always thought they meant the same thing.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:11, 13 January 2018 (EST)&lt;br /&gt;
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Okay, thanks for the information. I'll be sure to be more specific next time.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 21:19, 15 January 2018 (EST)&lt;br /&gt;
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== &amp;quot;Out on video?&amp;quot; ==&lt;br /&gt;
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You want me to get your walking stick for you there and we can go sit on a bench and complain about these kids with their walkmans and their pokeymons? :D [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:48, 16 January 2018 (EST)&lt;br /&gt;
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== Vulcan Minigun ==&lt;br /&gt;
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Well the thing is, It's name &amp;quot;Vulcan Minigun&amp;quot; must have come from a certain weapon or weapons. So I did some researching and found a weapon that bears similar characteristics. In this case, the drum magazine attached to the bottom of the M61 Vulcan. And it's drum magazine does look a bit similar to the drum used by the in-game minigun. Also, that's how Overkill named this weapon. So that's what got my attention. The fact that this weapon is based off of the GEM134 and has a fictional device that looks similar to a non-fictional device used by another armament.--[[User:Gunnerboy|Gunnerboy]] ([[User talk:Gunnerboy|talk]]) 19:25, 2 February 2018 (EST)&lt;br /&gt;
:Modern Warfare 2 had a habit of referring to M134s as &amp;quot;Vulcan&amp;quot; mini guns as well, you can't really just go off of that name. You could mention that the drum magazine is similar to that used on some of the M61 variants, but the weapon in game is quite clearly supposed to be a hand-held M134. Also, according to the Payday wiki, it's name in the files is &amp;quot;m134&amp;quot;.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 20:01, 2 February 2018 (EST)&lt;br /&gt;
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== Re:Dirty Bomb ==&lt;br /&gt;
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I got lazy on a few of the weapons and just took an in-dev render and pasted it on. Also a few of the weapons aren't ID'd yet. Maybe I should've changed that to Construction, if that is more appropriate. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:49, 24 February 2018 (EST)&lt;br /&gt;
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== Fortnite page ==&lt;br /&gt;
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I have been wishing to make an entire page on Fortnite since it is currently a very popular game. The older page was deleted by reason of no content, so may I try to put it back up? --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 16:04, 30 March 2018 (EDT)&lt;br /&gt;
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== Fortnite ==&lt;br /&gt;
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Thank you for the opportunity! If it is any problem, should the page for Save the World and Battle Royale be different, or should I make categories for both modes? At least on Wikipedia it is shown as a standalone spin-off, but I think separating the two could be somewhat confusing. --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 18:00, 30 March 2018 (EDT)&lt;br /&gt;
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== Sup. Pistol ==&lt;br /&gt;
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Ya, most of them are easily indentifiable aside from looking cartoonish. The Supressed Pistol seems to be based on a FN FNP/FNX-45 with a supressor and a Tirijicon RMR. The only weapon I seem to be struggling with seems to be the Revolver, since it looks old, but features multiple things from different old era revolvers and is double-action.&lt;br /&gt;
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The game has both modes present when you open it (althrough unless you pay only one of them is, so I'll probably treat it similar to Call of Duty and it's Zombies mode). I'll be uploading and writing most of the things through this weekend and post it all at once when it's done.&lt;br /&gt;
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== The Wolf Warriors 2 SG-43 ==&lt;br /&gt;
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&amp;quot;I thought the SG-43 was mocked up as the M240 because the heat sheild,the heat sheild was made crude.&amp;quot;&lt;br /&gt;
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This was left in your talk archive by [[User:Landwarrior]]. Lock your archives! :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:36, 18 April 2018 (EDT)&lt;br /&gt;
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== Difference between WIP and Incomplete ==&lt;br /&gt;
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I've been wondering, what is the difference in use between the WIP template and the Incomplete template? I'm not 100% on how they worked. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:48, 16 July 2018 (EDT)&lt;br /&gt;
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== Usage of Upcoming Banner for Squad ==&lt;br /&gt;
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Hey man, noticed you asked about &amp;quot;hasn't this been out for a while now?&amp;quot; regarding the status of [[Squad]]'s release.&lt;br /&gt;
&lt;br /&gt;
However, I'm still not awfully sure what's IMFDB stand on when a game is released. In the [[Escape from Tarkov]] page, it has the WIP banner, and I assume it's because it's currently in Closed Beta and it cannot be considered as &amp;quot;released&amp;quot; fully yet. However, for Squad, it is on Steam yes, but it is still in Open Alpha and is still far from full release. In this case, may I clarify what &amp;quot;released&amp;quot; means on this site? It is the moment it is available for purchase and play (aka Escape from Tarkov, which arguably is), or is it the moment it leaves beta and becomes a full build?&lt;br /&gt;
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Thanks!&lt;br /&gt;
--[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 06:55, 18 July 2018 &lt;br /&gt;
:Cheers man, yea I was actually referring to the Upcoming banner but I mixed it up with the WIP one. I don't think I'll be adding anything more though, the description says it's in development and the info box says it was only released in Early Access in Dec 2015. --[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 07:46, 19 July 2018 (EDT)&lt;br /&gt;
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==Deletion?==&lt;br /&gt;
--[[User:Frost1620]] ([[User talk:Frost1620|talk]]) 07:13 3 September 2018 &lt;br /&gt;
:Hi, I just noticed that you marked my page for Super Scribblenauts for deletion. I was just wondering your reasons for it minus the cartoony art style.&lt;br /&gt;
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== Block Page ==&lt;br /&gt;
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I believe that the &amp;quot;Block Page&amp;quot; format used for [[:Category:Block Page]] can be replaced by simply deleting them and locking their creation for sysops only. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 21:40, 8 September 2018 (EDT)&lt;br /&gt;
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Well why don't we just direct more people to the guides instead of making a meaningless page? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:48, 13 September 2018 (EDT)&lt;br /&gt;
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==Battlefield 1918==&lt;br /&gt;
Hi, is it alright if I edit the Battlefield 1918 page real quick? I noticed the captions for the pictures of the Lenticolare grenade are wrong and I was wondering if I can fix it real quick. Thanks. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
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Hi, Funkychinaman, I hope you're doing well. I wanted to reach out and ask you a quick question. I know you recently unlocked the Battlefield 1918 page and I was wondering if you can block it again, delete the page, or delete my account. What started off to fix a simple typo turned into an obsession and I have the spent the last few days editing it and I'm unable to feel a sense of completion no matter how many times I improve it. If you can do something that will prevent me from having access to it that'll be great and give me a peace of mind. Thanks and I'm sorry for any inconvenience. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
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Hi and thanks for the block. I know it may seem strange but I really appreciate it and it's very helpful. I think it's time I take a long break from IMFDB and best of luck with everything. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
&lt;br /&gt;
== Miguel Ferrer ==&lt;br /&gt;
I would argue the [[Knight's Armament Revolver Rifle]]  is a more accurate description and the Ruger Super Redhawk was the basis of the rifle. According to the discussion page the director John Badham had read about the rifle in Soldier of Fortune magazine and requested that the armorer make a mock-up of the rifle. The page for the rifle has [[Miguel Ferrer]] using it in ''[[Another Stakeout]]''. Any ideas? Tell you what look at what I added to Miguel's page. How's that for a compromise? --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
:It was built around the Ruger Super Redhawk. Personally I always questioned the need for such a design. It seemed like a solution looking for a problem, but there it is. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:28, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
::Okay then. I rolled back your edit without even thinking at first and realized that I'm far too old to be engaging in Internet silliness. I figured you were onto something and felt that just adding the extra info was better than having two administrators bickering.--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:31, 25 November 2018 (EST)&lt;br /&gt;
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== RE forum ==&lt;br /&gt;
&lt;br /&gt;
I'd appreciate that, thanks.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:52, 27 November 2018 (EST)&lt;br /&gt;
:Well that worked, but for some reason I tried to change my email address and got told the administrator banned my email address--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 17:54, 27 November 2018 (EST)&lt;br /&gt;
:: mandolinmagi@gmail.com works. --[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 21:06, 27 November 2018 (EST)&lt;br /&gt;
:::Thanks a million.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 22:44, 27 November 2018 (EST)&lt;br /&gt;
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== User:Wuzh ==&lt;br /&gt;
&lt;br /&gt;
This guy's been taking a lot of liberties on the site lately, including so far as to more-or-less on his own decide to at some point conduct a massive site-wide addition of a template of every page with 'the' at the start and wholesale moving a whole subcategory of firearms on the site. Frankly this is rubbing me the wrong way - not so much doing it but that he's doing these big edits without giving any leave for those of you who run things to even address any of this. Bah, well, there it is, bringing it to your (and a few others) attention. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 23:02, 12 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi, I wish to update on the situation. Me and StanTheMan have directly messaged each other and have settled the conflict. I apologize over my rashness at executing my proposals without proper discussions first and will to change my behavior in the future. The situation should be settled for now. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:59, 12 December 2018 (EST)&lt;br /&gt;
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== Re: Image Tags == &lt;br /&gt;
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Thanks, I'm new. I will change the tags. [[User:Childworker|Childworker]] ([[User talk:Childworker|talk]]) 20:07, 28 December 2018 (EST)&lt;br /&gt;
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== Stick grenade page ==&lt;br /&gt;
&lt;br /&gt;
I'm planning to merge all the German stick grenades into one page, any idea how to make all the old Model 15/16/17/24/43 pages redirect to the general &amp;quot;stieldhandganate&amp;quot; page? Also, will merging them all into one page (or, more accurately, I'm making a new page) going to break all the links so I have to fix several hundred of them?--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 12:24, 19 January 2019 (EST)&lt;br /&gt;
: Figured it was a good idea, stick all the related grenades on one page like the M16 and AK series--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
: Also, zero idea how to do redirects--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
:: I thought it was a good idea? I mentioned it on the forum a while back, only got one response but it was positive--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 05:23, 20 January 2019 (EST)&lt;br /&gt;
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== Tin Star (TV series) ==&lt;br /&gt;
&lt;br /&gt;
Hi, I created a page for the Sky Atlantic series Tin Star a few years back, but didnt have access to footage of decent enough quality to provide screenshots and therefore the page was deleted. I saved the wikitext and there is now a second season out, and I have access to episodes to make screenshots. Would you consider allowing the page to be recreated? Thanks - [[User:PeterGeorgeR|PeterGeorgeR]] 21:32 GMT 17 February 2019&lt;br /&gt;
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== Unlocking [[Battlefield: 1918]] ==&lt;br /&gt;
&lt;br /&gt;
I have a few tweaks I wish to make on the locked page [[Battlefield: 1918]]. I am aware that the page was originally locked because of a user's wishes to stop obsessive edits; since the user is no longer on the site, can this page be unlocked?--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 17:44, 4 April 2019 (EDT)&lt;br /&gt;
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== RE: Double Action:Boogalo ==&lt;br /&gt;
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It is complete all the weapons in game are already there with their information, someone else put &amp;quot;in-complete&amp;quot; on it for i dont know what reason&lt;br /&gt;
&lt;br /&gt;
--[[User:MeilingSama|MeilingSama]] ([[User talk:MeilingSama|talk]]) 00:08, 10 April 2019 (EDT)&lt;br /&gt;
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== Pennsylvania Boys == &lt;br /&gt;
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I'm in Lancaster County, good to see most people on here are just various flavors of PA people. --[[User:PaperCake|PaperCake]] 17:02, 5 May 2019 (EST)&lt;br /&gt;
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==RE: Forum==&lt;br /&gt;
Done, thanks! --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:38, 30 May 2019 (EDT)&lt;br /&gt;
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== A little Problem with an Account. ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
I've been blocked because my IP was recently in use by [[GrasylG]], this is an account I created to get this account here back. Can you delete the account [[GrasylG]] and lift the ban? --[[User:Grasyl|Grasyl]] ([[User talk:Grasyl|talk]]) 20:15, 31 May 2019 (EDT)&lt;br /&gt;
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== Archer Season 4 ==&lt;br /&gt;
&lt;br /&gt;
The Guns used by border patrol agents are based on the standard issue Ruger GP100 which was carried before the swap to semi autos. It is a clear resemblance and the character states it is a ruger.&lt;br /&gt;
&lt;br /&gt;
== Fallout: New Vegas ==&lt;br /&gt;
&lt;br /&gt;
The .357 is based off a 3 screw model ruger vaquero and not a colt saa. Stock picture shows 2 screws but models were made with 3 screws.&lt;br /&gt;
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== RE: Forum Request ==&lt;br /&gt;
&lt;br /&gt;
Thanks! I'll get on that right away. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:59, 23 July 2019 (EDT)&lt;br /&gt;
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== Belko Experiment screenshots ==&lt;br /&gt;
&lt;br /&gt;
Sorry, I wasn't even aware of the Screencapping Guide. Does this mean I have to reupload the images in full, uncropped?--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 07:06, 26 September 2019 (EDT)&lt;br /&gt;
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== The DVD release date ==&lt;br /&gt;
&lt;br /&gt;
Hello, '''Funkychinaman'''! Excuse me, I have some question: as far, as I know, the movies, that still note release on DVD in the USA should be templated as &amp;quot;NowShowing&amp;quot;. But, I couldn't found any information obout USA realease of the movie ''[[Witches in the Woods]]''. It's not USA, but a Canadian movie, and the &amp;quot;www.dvdsreleasedates.com&amp;quot; hadn't any information about this movie. So, what I should doing - templated the page as &amp;quot;NowShowing&amp;quot; or uploads screenshots from Russian DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:37, 10 November 2019 (EST)&lt;br /&gt;
:Also, I had found [https://www.google.com/search?q=Witches+in+the+Woods++DVD&amp;amp;tbm=isch&amp;amp;ved=2ahUKEwjamtPr_eLlAhUawcQBHWGZCAEQ2-cCegQIABAA&amp;amp;oq=Witches+in+the+Woods++DVD&amp;amp;gs_l=img.3..0i19l2.1691.2034..2631...0.0..0.90.245.3......0....1..gws-wiz-img.9mb1X58mZWY&amp;amp;ei=l8LJXZpzmoKTvg_hsqII&amp;amp;bih=438&amp;amp;biw=911 numerous images] of DVD covers for this fim, so, it's possible, that English DVD release are exist at least, in several countries. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:29, 11 November 2019 (EST)&lt;br /&gt;
::Hello, again. Excuse me, I have another question: as this movie hadn't depicted on &amp;quot;www.dvdsreleasedates.com&amp;quot;, is it possible to find information about it's DVD release, after it will be? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:32, 20 December 2019 (EST)&lt;br /&gt;
:::The page is complite. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:37, 3 June 2020 (EDT)&lt;br /&gt;
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== Requesting a page move ==&lt;br /&gt;
&lt;br /&gt;
[[Star Wars: Rogue One]] needs to be moved to [[Rogue One: A Star Wars Story]]. I cannot move the page because there is already a redirect occupying the destination.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 14:46, 23 November 2019 (EST)&lt;br /&gt;
:Thanks for the move! --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 13:53, 25 November 2019 (EST)&lt;br /&gt;
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== Area 88 ==&lt;br /&gt;
&lt;br /&gt;
A great thanks. Yes, I hadn't any skills with ID of the aircrafts. I had corrected all mistakes, which is depicted on the talk page. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 16:59, 27 December 2019 (EST)&lt;br /&gt;
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== Breakpoint ==&lt;br /&gt;
&lt;br /&gt;
Yes it is a &amp;quot;wiki&amp;quot;. But interference in the structure of the site should not be. Change of description. Correction of errors. Of course. But adding screenshots of weapons (premium: only differs in color). It should not be on the page. This is not a Wiki related to the game, but shows the weapon as it is. Also, since I've been working on this game since its release, I added all screenshots. The author of these new changes should at least ask if I am still working on the site. A different situation like I would say a few months did nothing to her. It has such a right. But not in this situation. Put yourself in my position. All my contribution to this site has been modified. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:32, 28 January 2020 (EST)&lt;br /&gt;
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== Request to Unlock Call of Duty: Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
I would like to request for the page [[Call of Duty: Modern Warfare 3]] to be unlocked for edits. There has been a lot of new information that were discovered since the last administrator edit on the page, as the talk page can show. The history of this page does not provide a reason for why the page was locked in the first place, and as it is, it would be much more beneficial for the page to be unlocked, allowing us normal users to contribute to the page with new information. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 08:39, 5 May 2020 (EDT)&lt;br /&gt;
: Thank you for unlocking the page. We will contribute to the page in a constructive manner. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 12:04, 5 May 2020 (EDT)&lt;br /&gt;
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== Re: WIP to complete ==&lt;br /&gt;
&lt;br /&gt;
I changed most of abandoned WIP pages to incomplete. The ones that I supposed to be complete are ''[[Nude Bomb, The]]'', ''[[Dr. Mabuse The Gambler]]'', and ''[[Lonely Are the Brave]]'' that all look fairly complete. But you are right, it would be safer to mark them as incomplete. Thanks! --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 10:12, 12 May 2020 (EDT)&lt;br /&gt;
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== Unturned Graphics ==&lt;br /&gt;
&lt;br /&gt;
Well i think the game is  ok the graphics are just enough to differentiate between guns.&lt;br /&gt;
[https://unturned.fandom.com/wiki/Nightraider G36]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Heartbreaker SCAR-L]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Viper HK MP5][https://unturned.fandom.com/wiki/Maplestrike colt canada c7a2]&lt;br /&gt;
Here are a few examples which will hopefully convince you that Unturned is worthy of inclusion ;and well ill leave the final decision to the admins&lt;br /&gt;
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== Forum account ==&lt;br /&gt;
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Hello, I've made a [[Talk:Forum Request|forum account request]] several days ago and got no response at all. Can you look into that, please? Thank you. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 16:14, 27 July 2020 (EDT)&lt;br /&gt;
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== Bringing back the Killer7 page. ==&lt;br /&gt;
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Hi, ''Killer7'' has been available on PC since 2018 and I would like to bring back the page with a WIP tag. I am not the original creator, but I do have access to the game's PC version along with the ability to take relevant screenshots from the game, and would like to finally give that classic arthouse game a complete IMFDB page this time around. Can this be done or is there going to be a problem? --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 20:39, 18 October 2020 (EDT)&lt;br /&gt;
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:Would you prefer that I make a draft on the Killer7 talk page first before transferring the contents over to the actual wiki page? There are a number of hard-to-identify guns in the game that I would like input from the community on. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 12:18, 19 October 2020 (EDT)&lt;br /&gt;
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== Phasing out the &amp;quot;SVD-M&amp;quot; name ==&lt;br /&gt;
&lt;br /&gt;
Hello administrator. I am planning to fully phase out the name &amp;quot;SVD-M&amp;quot; from this wiki and replace the name with alternative names and descriptors that are more accurate to reality, and would like to seek your final approval on my plans.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;SVD-M&amp;quot; is currently being used on IMFDB to describe a particular setup of the SVD sniper rifle with synthetic furniture, which first appeared in the 1990s/2000s. However, there is no evidence that this name is an official Russian designation, no evidence that it was commonly used in western sources, and this name is also highly similar to the official name of another SVD variant known as the SVDM which was revealed in 2018. The name &amp;quot;SVD-M&amp;quot; is thus unreflective of reality (it is not official, nor is it commonly used), and also too easily confused with another different variant. Since IMFDB ultimately aims to provide accurate and reliable information to its viewers, it is better if the name is fully phased out across the wiki and replaced with more accurate descriptions like &amp;quot;SVD with synthetic furniture&amp;quot; or &amp;quot;post-1990s SVD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Additional discussions on the &amp;quot;SVD-M&amp;quot; name can be found [[Talk:SVD_Dragunov#SVD-M|here]].--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:30, 8 November 2020 (EST)&lt;br /&gt;
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Dear administrator, would you please review my proposal? It has been a week since I first proposed this plan. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 00:19, 15 November 2020 (EST)&lt;br /&gt;
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Acknowledged. Thank you for your approval. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:02, 16 November 2020 (EST)&lt;br /&gt;
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== Rebecca Ferguson ==&lt;br /&gt;
Sure that makes sense. I changed it because it was a great action shot, but I see your point. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)&lt;br /&gt;
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== Mission Impossible 1988/1989 ==&lt;br /&gt;
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Are you going to continue your work on the MI-Series from the 80's?--[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 20:25, 14 July 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both seasons are freely available on YOUTUBE! --[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 14:47, 6 August 2022 (EDT)&lt;br /&gt;
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== IP Blocks ==&lt;br /&gt;
&lt;br /&gt;
The IP blocks are hitting Cloudflare IPs, which is the proxy service that hosts all of our images, and inadvertently blocking other users (when they randomly get assigned the same IP by Cloudflare) from editing. Going forward we can block accounts, but not IPs. --[[User:Bunni|bunni]] ([[User talk:Bunni|talk]]) 21:47, 5 September 2022 (UTC)&lt;br /&gt;
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== Morbius ==&lt;br /&gt;
&lt;br /&gt;
I wonder why you deleted the page that I had just created there are actually firearms in that movie is there? --[[User:Wolf1998]] ([[User talk:Wolf1998|talk]]) 18:56, 10 September 2022 (PST)&lt;br /&gt;
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== Cannons / hovitzers etc. ==&lt;br /&gt;
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[[122 mm howitzer M1938 (M-30)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[152 mm howitzer M1937 (ML-20)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[203 mm howitzer M1931 (B-4)]]&lt;br /&gt;
&lt;br /&gt;
Sorry, but I see no reason to remove these pages.--[[User:Mateogala|Emto]] ([[User talk:Mateogala|talk]]) 18:11, 6 March 2023 (UTC)&lt;br /&gt;
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== Wolfenstein 3D page ==&lt;br /&gt;
&lt;br /&gt;
Hello. I saw you were the one who has locked this page from creation. [[Talk:Wolfenstein 3D|I found out]] that Atari Jaguar and a bit of 3DO/Macintosh/Apple IIGS ports all feature graphics with a higher resolution than it was in MS-DOS version; actually, two of the weapons (the pistol and the chaingun) are clearly edited [[Doom (VG)]]'s [[Beretta 92FS]] and its Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun, plus M16 from the cover is used in the game menu.&lt;br /&gt;
&lt;br /&gt;
I think that probably could make such a page eligible in the way that the page about Doom (1993) is... if it's written this way with all the notes about ports, - and the firearms from MS-DOS version are placed in &amp;quot;trivia&amp;quot; category at best, with the words about that these sprites by itself doesn't allow to decide what firearms are these, and what have the developers implied in game hint books about these guns (for example, MS-DOS pistol is supposed to be a Walther P38, not Luger P08). What do you think? --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 22:24, 15 March 2023 (UTC)&lt;br /&gt;
* All right, so may I ask to unlock this page (now it's locked from creation)? I'd try to make a page about specific Atari Jaguar version, with probably MS-DOS and others placed in some &amp;quot;Trivia/Not Eligible&amp;quot; category under all examples.--[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 09:44, 1 April 2023 (UTC)&lt;br /&gt;
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== Forum Account ==&lt;br /&gt;
Yes, that worked. Thank you. I had to change emails because the one I had been using was getting way too much spam, but I haven't been getting confirmation emails at all for some reason despite trying multiple different emails. I'm wondering if the forum account creation being disabled here has something to do with it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:46, 20 March 2023 (UTC)&lt;br /&gt;
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Doesn't surprise me. Forums as a platform have been dying out for a few good years now. 10:00, 20 March 2023 (UTC)&lt;br /&gt;
==Is this ok to add to the site?==&lt;br /&gt;
Can I add this film to the site? It is called a &amp;quot;documentary&amp;quot; but it plays like a movie. There are no talking heads, instead the film showa recreations of interviews of some of the participants of the Battle of the Little Bighorn from both sides of the fight with flashbacks of the battle anf the events that led up to it. Here are a couple of links to where the film can be watched. Let me know on my talk page if it is ok to add.  &lt;br /&gt;
https://aviationpicturesimtp.com/?fbclid=IwAR3PniaurtYYxJgodb7wARLRspkmHTLnd_tIjl49AGmC7QFccY_3dy3fnDM````&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1568064</id>
		<title>User talk:Funkychinaman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1568064"/>
		<updated>2023-04-01T09:45:11Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wolfenstein 3D page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User talk:Funkychinaman/Archive 1]], [[User talk:Funkychinaman/Archive 2]], [[User talk:Funkychinaman/Archive 3]]''&lt;br /&gt;
&lt;br /&gt;
== In the Heart of the Sea ==&lt;br /&gt;
&lt;br /&gt;
I used licensed DVD with this film. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:00, 24 January 2016 (EST)&lt;br /&gt;
[[File:In the hearts of the Sea.JPG|500px|thumb|none|This DVD.]]&lt;br /&gt;
:I'm sorry, I don't understand: is the screenshots should be be moved to discussion page until the USA DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:40, 24 January 2016 (EST)&lt;br /&gt;
::Ok, I shall do it. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:52, 24 January 2016 (EST)&lt;br /&gt;
:::Is it OK now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:55, 24 January 2016 (EST)&lt;br /&gt;
::::I'm sorry, I have another question: I also have another licensed DVD with Russian film &amp;quot;[http://www.imdb.com/title/tt2251828/ The Territory (Territoriya)]&amp;quot;. I don't know: will this movie licensed in USA on DVD or not or not. I still not watch this film, so I don't know, contain it firearms or not. If it contains the guns, should I create it with screenshots on main page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 10:09, 24 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== X-Files Miniseries ==&lt;br /&gt;
&lt;br /&gt;
Check [[User_talk:MT2008#X-Files_Miniseries|MT's talk page]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:42, 25 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
==Some people..==&lt;br /&gt;
[[User_talk:Theakker3|Just saw this]] - Seriously? Bah. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:49, 29 January 2016 (EST)&lt;br /&gt;
: Wouldn't have blamed ya - Ignoring several months of those requests to follow what ''IS'' stated in the RSP and then coming off with that? Eh, whatever though, guess we'll see if his tune changes in April. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:47, 29 January 2016 (EST)&lt;br /&gt;
:: Funny thing is he seems to have used more proper filename syntax in other screencaps - Don't get what his problem is now. He also up and removed most of a talk page before (I remember reverting it back). Like I said, some people, man.. How lucky that you get to deal with them, heh. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 17:09, 29 January 2016 (EST)&lt;br /&gt;
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== Screen Used ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm so sorry for my mistake - adding wrongly category. Also, I have onr question: my new page cantain a few section with tanks, so, I don't understand: what is the tanks a Challenger and what is Chieftain. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:18, 5 February 2016 (EST)&lt;br /&gt;
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== Tiger Cage ==&lt;br /&gt;
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Sorry for wrong ID. When I shall finish page in sandbox, may you help me to correct wrong ID. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:32, 8 February 2016 (EST)&lt;br /&gt;
:I complited this page in Sandbox. Please, may you tell me, what is wrong. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:13, 8 February 2016 (EST)&lt;br /&gt;
::Many thanks for the help! I corrected mistakes. How do you think - is it correct now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:44, 9 February 2016 (EST)&lt;br /&gt;
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== Re: Screenshots ==&lt;br /&gt;
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Yeah, sorry about that. I mainly grabbed them from my Steam Pics folder so I didn't get around to renaming them. Thanks for the heads up, though. By the way, file names aside, how did I do with the page?--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:06, 26 February 2016 (EST)&lt;br /&gt;
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== 007 Agent Under Fire ==&lt;br /&gt;
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Would like to help re-build the 007 Agent Under Fire page, I have the original Xbox version of the game and can help bring some much higher resolution images and hopefully better descriptions.  It may take me some time to build the page back up as I will have to replay the game all the way through in between my full time job.&lt;br /&gt;
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== Followup questions for you ==&lt;br /&gt;
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Hi! Thanks for responding to me! I have a few followup questions: 1) Do you play games much? If so, do you play scifi shooters as well as shooters with realistic guns? Or are you generally drawn to games with more authentic firearms? 2) How much does the increasingly weird weaponry of Call of Duty games harm your enjoyment? Is it like a minor annoyance, or does it make it much harder to get into the game? THANKS!&lt;br /&gt;
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== Cuestion regarding one of the movie's title. ==&lt;br /&gt;
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Hi, i wanted to create a page about the new movie that came out about heists starring Luis Tosar and i already got the screenshots but i dont know if the title should be in English traducted or original language.. The movie is called &amp;quot;100 Años De Perdón&amp;quot; or 100 Years of Forgiveness.&lt;br /&gt;
--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 15:20, 4 April 2016 (EDT)&lt;br /&gt;
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== Commando Black Ops? ==&lt;br /&gt;
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Most people saying that is an Colt 933, or an  Colt 733 (M4 Commando). Also some said that &amp;quot;Firstly, as far as I know there is no such thing as a Model 733 with a flat top, that is just a Model 933. What do you think the difference is? The gun in the game isn't a Model 933 or a 733 though, as regardless of the different design of rail, it also has a slickside upper receiver without a FA or BD. The closest match I can come up with would be a GAU-5A/A with a flash hider rather than the moderator (which was actually done) with a fictional/custom upper with a sight rail. --commando552&amp;quot;. He said it in the link. http://www.imfdb.org/wiki/Talk:Call_of_Duty:_Black_Ops#Commando_in_Black_Ops. I'm am trying to figure it out what the gun really is. --[[User:Treliazz777|Treliazz777]] ([[User talk:Treliazz777|talk]]) 22:23, 15 April 2016 (EDT)&lt;br /&gt;
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== Need help twice ==&lt;br /&gt;
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::Hey,fella!Long time no editing...(for me).Can u please help me with an SMg recently added?--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 11:01, 30 April 2016 (EDT)&lt;br /&gt;
[[File:Desert_SMG.jpg|thumb|none|501px|Desert Punk 9mm submachine gun]]&lt;br /&gt;
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== Check my page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check my ID in my last page: [[Don't Look for Me (Such mich nicht)]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:12, 2 May 2016 (EDT)&lt;br /&gt;
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== 13 Hours ==&lt;br /&gt;
Digital Copy on iTunes.-protoAuthor 11:13, 27 May 2016 (EDT)&lt;br /&gt;
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== Issue with a user's screencap uploads/changes ==&lt;br /&gt;
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See [[Talk:World_Is_Not_Enough,_The#Recent_Screencap_Additions.2FChanges|here]] and [[User_talk:Sven69#Screencap_Uploads|here]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:52, 2 June 2016 (EDT)&lt;br /&gt;
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== Hyper Police ==&lt;br /&gt;
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I shall add this links to this screenshots in my sandbox tommorow (at the present time, in my place is night, so, I can continue this only at the next day). Sorry for uplouds a lot of unlinked screenshots: I complited only 13 episodes of 25. Some of the guns are clearly ID (walther p38, MP5, AKS74U and other). Next time I complite sandbox for 13 episodes. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:26, 26 June 2016 (EDT)&lt;br /&gt;
:I complited 13 episodes at the sandbox and ID some guns: [[User:Pyramid Silent/Sandbox 2]]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:09, 27 June 2016 (EDT)&lt;br /&gt;
::I complited uploading screenshots: now, al guns from all 25 episodes are depicted. I'm sorry for request help with firearms in anime, but some guns are seems, to realistic. If you can, may you help me with ID it? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 04:35, 3 July 2016 (EDT)&lt;br /&gt;
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== Regarding Subpages and Independent Releases ==&lt;br /&gt;
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I've discovered recently that my old [[User:Kloga/Photos|Photos]] subpage I thought was deleted years ago is still intact. Though I never really valued it that much it was a nice surprise to see it after all those years and it also got me thinking on subpages - could I do one about firearms in my own short films?.. Also regarding that - as I'm filming an independent feature film for years and don't know yet what kind of release we would have I wanted to ask whether some feature independent films released on the web (YouTube) could have their own pages? There are quite a lot of films distributed through YouTube nowadays, which also had some limited theatrical run or showings. I'm hoping to do a primary example of such - [[Ashens and the Quest for the Gamechild]] in the near future. While I'm sure about the latter one (it has more or less studio-grade production and a lot of famous names attached), I felt the need to ask about those movies which were made independently on little to no budget. Considering that IMFDB covered examples like [[Razor Blade Smile]], I think it will be just to cover some independent films of digital age, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 17:46, 26 June 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll consult about web releases individually. Also, I remember there was a page for 2012 Teenage Mutant Ninja Turtles series, was it deleted? I'm planning to do pages for 1987 animated series (as Japanese company was heavily involved in the creation of the first season, it had a animesque realistic approach to firearms which was surprisingly more or less carried through the series) and 1988 RoboCop animated series, both being, in my opinion, some of the finest representations of firearms in western animation. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:17, 26 June 2016 (EDT)&lt;br /&gt;
::A norm for the 1980's which stuck through the 90's and to this day was to draw firearms as some kind of lasers. That doesn't stop creators of RoboCop series to draw his signature Auto-9, as well as some other firearms such as [[Heckler &amp;amp; Koch P9S]] virtually the same as in real life. TMNT series as well smuggled some firearms, especially in the first season, even with fired rounds and good sound effects. I'll provide some detailed  examples from both series when I'll get to that. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:45, 26 June 2016 (EDT)&lt;br /&gt;
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== TOZ-8 ==&lt;br /&gt;
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Just wanted to ask to wait at least a few minutes before editing article I created if work is obviously in progress - I'm a bit slow, yes, but you've changed one word in the article three minutes later and I've lost a fully stable variant of the article with four photographs and fixed stats as a result. It will take additional 8-10 minutes to finish the article and re-do it. :( --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:38, 13 July 2016 (EDT)&lt;br /&gt;
: Also, there is a standalone variant named TOZ-8M, currently not seen anywhere. Should I place the photograph of it in the main article, or I can make a section for it, in case it turns up somewhere? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:42, 13 July 2016 (EDT)&lt;br /&gt;
::Thanks for answering. I have another question, it's off-topic, but since I've started the discussion, I'll probably ask here - as LAPD 2019 Blaster from [[Blade Runner]] doesn't have it's own page as a fictional firearm can I do one? It doesn't have its own page despite appearing in one movie, four videogames (three of which are already covered here and one I plan to cover as well) and re-produced numerous times as a replica. Also there are tons of unused information about it on discussion page that will look just fine, if separate page on the gun will be created. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:50, 13 July 2016 (EDT)&lt;br /&gt;
:::Thanks! --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:04, 13 July 2016 (EDT)&lt;br /&gt;
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== Steyr Mannlicher Model SL ==&lt;br /&gt;
Regarding [[Steyr Mannlicher Model SL]] - in fact it is more of a full working gun modified beyond belief. [[(Blade Runner) - LAPD 2019 Blaster|Blaster]] is basically a sawn-off rifle fitted with lots of additional details and, more importantly, instantly recognizable shape and fully intact Steyr markings. I haven't added Blaster as an appearance of [[Charter Arms Bulldog]], though, because this indeed, was only a part. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:05, 14 July 2016 (EDT)&lt;br /&gt;
:The fact that a few non-substantial details were taken from [[Charter Arms Bulldog]] is a recent discovery and they are barely seen in the construction. I will not argue further but at least don't delete Model SL from [[Steyr Mannlicher]] page - if someone will stumble upon this in the movie, it will be useful for identification. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:49, 14 July 2016 (EDT)&lt;br /&gt;
::Good idea! Should [[Blade Runner]] still be listed in the sub-section? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 12:37, 14 July 2016 (EDT)&lt;br /&gt;
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== Just had an idea, I think, we can put to a great use. ==&lt;br /&gt;
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What do you think about [[User:Kloga/Sandbox#List of non-eligible titles|this]]? A little bit clumsy and bulky but otherwise may have a good potential. The website is growing larger and larger (20,000 articles+) and such a simple thing can not only be useful for readers (to consult), newcomers (to check) and distinguished users like me (who just can't put information like that anywhere else), but also, potentially, have much more order on Talk and Disambiguation pages. Putting re-directs for sub-sections for further ease of checking and voilà: a lot of preserved time and, more importantly, nerves. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:24, 15 July 2016 (EDT)&lt;br /&gt;
:I believe in that idea, so I will still consult further after a few improvements. Eligibility requirements have their issues to be fair. I'm not in position to judge and I'm not doing that, but it took me a while to understand why exactly ''Sherlock Holmes Baffled'' was deleted while ''[[Great Train Robbery, The (1903)|The Great Train Robbery]]'' has a page (and to be fair, the latter is still a short film, though is a notable exception). Another example is [[6th Day, The|The 6th Day]] which only has one firearm and it is a fictional one (it has a direct fire role, though). Keep in mind, I was puzzled by both of these recently and I'm on this website since 2010 and I re-read guidelines and rules occasionally, just in case. Also sometimes I don't remember were there any firearms in the movie or not, so it takes an additional (nearly full!) re-watch like I did for [[The Caller (1987)]] and [[Andrei Rublev]] (which was absentee from [[Andrei Tarkovsky]]'s movies so I've decided to check as he tends to have at least one firearm per film). A page like this, if casually updated by numerous users, can save a lot of time for other users as well - have doubts, check the list (no firearms - problem solved). P.S. [[User:Kloga/Sandbox#Examples of Non-Eligible Titles|A few examples of titles which were considered non-eligible for whatever reasons on my memory.]] I'm sure each IMFDB user has at least a few deleted/moved/aborted articles of that kind and, as I'm still sad about each of the deleted article I've seen through years. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:37, 15 July 2016 (EDT)&lt;br /&gt;
::And now I'm trying to solve the problem and also to prevent it from happening with other users. It's logical, considering I had the most experience having it. ;) --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 01:29, 16 July 2016 (EDT)&lt;br /&gt;
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== Disambiguation Pages ==&lt;br /&gt;
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I did a disambiguation page for [[M*A*S*H]] and I'll probably do one for [[Treasure Island]] as well - we have at least two adaptations. I remember another one being here, with [[Michael Halsey]], but it seems it was deleted for whatever reason (probably for only having flintlocks, which is kind of inevitable considering the setting and was considered eligible in later, better written articles). --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:41, 15 July 2016 (EDT)&lt;br /&gt;
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==Karma Online==&lt;br /&gt;
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For a long time I did not play in this game. About half a year before the closure of the game. I do not know whether the page is complete.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 09:16, 19 July 2016 (EDT)&lt;br /&gt;
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== A Few Style Guide Questions ==&lt;br /&gt;
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Thanks for correcting. I'm not insisting on adding brackets to an actor's name on his or her actor page - as you may have noticed, I do that only for image descriptions as it's the quicker way to have name in bold on such a page and I just thought that in bold it looks nicer. As for the  redirects - I haven't found anything on doing that for actor pages - do you mean re-directs in general? I've discovered how to do them rather recently and  usually go for a slightly idiosyncratic way - I firstly name the page with a re-direct title and then correct it to the normal one. Is it okay? &lt;br /&gt;
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Also I've noticed that [[Style Guide]] says &amp;quot;Actors need to be in control of a particular weapon to receive an entry. This would exclude actors grappling for a weapon, or holding up a weapon in a plastic bag.&amp;quot; The rule is probably about a common scene seen in procedurals with policemen and/or forensics holding a gun in a plastic bag, so exceptions like actually handling the gun in a bag are allowed ([[Mr. Brooks]] comes to mind) but I still wonder if [[Mikhail Krug]]'s page is okay considering that rule. Despite a plastic bag he is clearly holding a PM himself (as he orders the murder) and, as it's his only screen appearance of that type, I hope it can stay.  --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:54, 20 July 2016 (EDT)&lt;br /&gt;
:That's exactly the type of a scene I was talking about as seen in nearly every episode of nearly every police procedural ever. I have another question, which is slightly off-topic: are you using this nickname elsewhere? There are a DeviantArt, a Tumblr, Twitter and YouTube accounts which use &amp;quot;Funkchinaman&amp;quot; for a name and I just wonder are any of these people you. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:13, 20 July 2016 (EDT)&lt;br /&gt;
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==RE:==&lt;br /&gt;
Eh, most of them were in trailers. But yeah sure, I'll keep that in mind. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:46, 21 July 2016 (EDT)&lt;br /&gt;
:Exactly, I'll wait for the official release. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 15:14, 21 July 2016 (EDT)&lt;br /&gt;
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== The Soldier ==&lt;br /&gt;
Thank you sir.  I'll get the caps I have uploaded this evening.  And then start to build the page.  [[User:Mark in tx|Mark in tx]] ([[User talk:Mark in tx|talk]]) 21:32, 21 July 2016 (EDT)&lt;br /&gt;
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== Luke Cage ==&lt;br /&gt;
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Is it a bit too early for it to have a page on it's own? Teaser trailer released at Comic Con has lots of firearms. Check out [[User:Kloga/Sandbox#Luke Cage|the draft]] in my sandbox. Any help with identification is also appreciated. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 16:15, 26 July 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll move it to it's own page. I'm working on a few more sandbox things, I'll wrote on them when I 'll be ready. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 18:37, 26 July 2016 (EDT)&lt;br /&gt;
::This way much more people will join in to identify the firearms, I hope. Therefore, at the time of actual release in September we will already have one large scene with some of firearms covered. Moreover, I doubt we will get cleaner shots on those in the series, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:29, 26 July 2016 (EDT)&lt;br /&gt;
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== Worms 3D ==&lt;br /&gt;
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So [[User:Kloga/Sandbox#Worms 3D|here it is]]. Is it eligible? Considering [[Team Fortress 2]] is, that is probably on the same level. Also, I'm puzzled how they were able to smuggle a HK416D which is commercially available since 2005 in a 2003 game. That's probably the reason why it have slightly more images then needed for it. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:42, 26 July 2016 (EDT)&lt;br /&gt;
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== Help to ID firearms in two movies ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you help me with ID in two movie pages: [[Dhoom]] and [[Dhoom 2]]. Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:36, 31 July 2016 (EDT)&lt;br /&gt;
:I'm sorry, I have another request: may you check my new page: [[The Hidden Blade]]? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 12:38, 13 August 2016 (EDT)&lt;br /&gt;
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==Battlefield 3==&lt;br /&gt;
Article [[Battlefield 3]] for a long time not been updated. I decided to add new screens. User [[User:AnActualAK47|AnActualAK47]] began to disturb me in this. Suddenly he began to edit the page and add your screenshots. Please, you forbade him. I want to finish this article because I have prepared all the screens on the disk. Please for intervention. To stop the edit page. Page tagged WIP to make it known that I'm editing her. How do I delete a tag WIP will mean that the article is finished. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 16:16, 31 August 2016 (EDT)&lt;br /&gt;
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==About the movie ''Community''==&lt;br /&gt;
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Soon and thank you for the info, it helps me in the future and sometimes the screenshots get a little blurry for me, so it's gonna take a little time to get the screenshots. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Yes. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Check out the page ''[[Community (2012)|Community]]'' and see if I messed up anywhere. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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== Mercenary ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have question: how do you think, is the ID in page ''Mercenary'' correct now? I uploads two more shots of first machine gun. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:08, 25 September 2016 (EDT)&lt;br /&gt;
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== RE: So that's where that ended up ==&lt;br /&gt;
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Lol, I had a feeling it was something like that. No prob, Bob! ;) [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:50, 2 October 2016 (EDT)&lt;br /&gt;
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== Forum Acct ==&lt;br /&gt;
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Thanks for activating my account, but I am unable to post on the forums. Is that something you can help me with? Thanks.--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 20:21, 12 October 2016 (EDT)&lt;br /&gt;
:Thank you, my good man!--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 23:56, 13 October 2016 (EDT)&lt;br /&gt;
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== Check my new page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check ID of bolt action rifle (at firstly IDed as Chassepot) in my new page [[When the Last Sword Is Drawn]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:29, 21 October 2016 (EDT)&lt;br /&gt;
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==Call of Duty: Modern Warfare Remastered==&lt;br /&gt;
I have this game and I want to put screen to the side [[Call of Duty 4: Modern Warfare]]. You can unlock the page so I can edit it? --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 11:43, 4 November 2016 (EDT)&lt;br /&gt;
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:For each weapon to make annotations in this style?&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Weapons 1==&lt;br /&gt;
===Weapons 1 in cod remastered===&lt;br /&gt;
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==Weapons 2==&lt;br /&gt;
===Weapons 2 in cod remastered===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
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Or do a separate article on the end of a page in this style?&lt;br /&gt;
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&amp;lt;pre&amp;gt;&lt;br /&gt;
=CoD4=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
(...)&lt;br /&gt;
=CoD Remaster=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The choice is yours. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:09, 4 November 2016 (EDT)&lt;br /&gt;
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:: I take to make screenshots.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:13, 4 November 2016 (EDT)&lt;br /&gt;
:::Can I add the missing screenshots of the original CoD4? Of course I will not remove the current screens. :) --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:34, 4 November 2016 (EDT)&lt;br /&gt;
::::Yes I can upload screenshots of the original MW. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 15:36, 4 November 2016 (EDT)&lt;br /&gt;
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== COD IW ==&lt;br /&gt;
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Hi. The page is no longer protected, hope it's okay with you. (?) There are some real guns in the game, let's just hope the future contributors will know where to draw the line. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 12:28, 29 November 2016 (EST)&lt;br /&gt;
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== A Christmas Story ==&lt;br /&gt;
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Yeah, I kind of realized that after I wrote it. Thanks for saving me having to watch it again to see if &amp;quot;Bart's gang&amp;quot; may have been toting S&amp;amp;W Model 10s or anything else! Cheers. --[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 18:25, 2 December 2016 (EST)&lt;br /&gt;
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== Sorry for annoying but... ==&lt;br /&gt;
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I buyed Far Cry 4 yesterday and I seen Chinese writings on the Skorpion. Since I dont known chinese can I ask you help for translation? (hoping doesnt offend you) I m trying to do a good job here... so can ask you when I see Chinese writings (regarding this site, of course). Sorry for annoying... --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 05:30, 4 December 2016 (EST)&lt;br /&gt;
Ok, well I think the image is already on site, just nobody noted chinese writings, sorry but I wrongly assumed you can speak Chinese since your profile state that you were born in Taiwan. Maybe somebody else can help me ( and maybe taught me ). So again sorry for annoying,--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 11:28, 4 December 2016 (EST)&lt;br /&gt;
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==TWD Game==&lt;br /&gt;
Hey, is this enough information on the page? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]])&lt;br /&gt;
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== Some question of rare gun in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
&lt;br /&gt;
[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]])&lt;br /&gt;
:I created the stub on discussion page: [[Talk:Azumi‎]]. May you visit it for it discussion about it's eligibility, please. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 03:17, 17 January 2017 (EST)&lt;br /&gt;
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== RE:  Firearms used by Chinese Armed Forces ==&lt;br /&gt;
&lt;br /&gt;
Well 1) PLA is in a lot of media recently (BF series, Passion leads Army,Project Reality, and a lot of movies) 2)Historical pourpose (and in case of a reunification) 3)I promise that I will end in less than a month. (If I got blank check of course) --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:54, 21 January 2017 (EST)&lt;br /&gt;
So can I make it?&lt;br /&gt;
:How many movies with PLA-used weapons have entries on this wiki anyway? I feel that &amp;quot;List of firearms used by&amp;quot; pages are useful trivia at least and a handy way to tell if a firearm in a piece of media is anachronistic or doesn't belong in the hands of a fictional depiction of a country's armed forces. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 17:59, 21 January 2017 (EST)&lt;br /&gt;
Um I seen few but I m more expert on videogames,but isnt my fault is these page are messed up (French and German),or overcomplete (US,Russia and UK). But would be my fault if I would create it and dont finish.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 07:40, 22 January 2017 (EST)&lt;br /&gt;
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:: Not to butt in but I'd like to lend my piece here - I don't agree with having such pages, in fact I daresay the existing ones we have are a bit much already. I don't really recall how they came about but the point is, while they could be useful trivia I feel they lean too much towards being a gun encyclopedia, which is, as expressly stated, not the point of the site. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 20:15, 22 January 2017 (EST)&lt;br /&gt;
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Yeah they include even ORGANIZATIONS like FSB or NCIS,SS, which are not part of official armed forces.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:20, 23 January 2017 (EST)&lt;br /&gt;
::: I noted this on the talk page but to reiterate - NCIS is under the Department of the Navy, it's not a civilian agency. Thus I'd say it does qualify, insofar as the page itself is allowable anyway. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:27, 23 January 2017 (EST)&lt;br /&gt;
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So, can I have the HONOR of delete them? :)--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 12:29, 23 January 2017 (EST)&lt;br /&gt;
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StanTheMan still be a police force regardeless of giurisdiction. And was a joke, owner of this page.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 08:34, 24 January 2017 (EST)&lt;br /&gt;
: Joke all you wish but there's still a marked difference. Yes they're police in the strictest sense, but the distinction here IS jurisdiction - They're 'police' only for the armed forces; NCIS only investigates crimes pertaining to Navy personnel. That said, the page notes firearms used by CGIS, Army CID, and, indeed, Military Police and Security Police (for the Air Force) as well. I grant it's perhaps rather persnickety I'm spending time trying to make a point of this, especially since as I said before, I question the point of such a page on the whole, but again, the bottom line is NCIS is part of the military and is NOT the same as any other police agency in this particular regard, end of.  [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 16:55, 24 January 2017 (EST)&lt;br /&gt;
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The joke was because I ask at Funkychinaman the honor of delete them, but if I need to line..&lt;br /&gt;
:: Yeah I got that, it's cool man. I definitely get too serious when I perhaps don't need to be. Bah. And to you FCM, sorry for semi-hijacking your shit here. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:07, 25 January 2017 (EST)&lt;br /&gt;
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:::We DO have a forum... ;) --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:15, 25 January 2017 (EST)&lt;br /&gt;
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Can I call mr. Funkychinaman FCM too? The proper name is too long, so is for pratical way.Can I?--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:09, 27 January 2017 (EST)&lt;br /&gt;
:Meh, go ahead. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:15, 27 January 2017 (EST)&lt;br /&gt;
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Yep Europeans like me, are too formal&lt;br /&gt;
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==RE: David Belle==&lt;br /&gt;
Yep, [http://www.youtube.com/watch?v=uOgOtAUSwMw here] at 0:14 and 1:31; he also uses another pistol at 1:01 that I didn't identify yet. And [[:File:DI DV pistol.jpg|this]] is the evidence regarding the film entry that you also removed. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:14, 20 February 2017 (EST)&lt;br /&gt;
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== Some question about holstered revolvers in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello, '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages, than contain only one firearm don't qualify if this gun is seen only in holster. But, the movie ''The Power of Fear (Vedma)'' contain note one, but two different revolvers (Sheriff's Taurus Model 689 and 2nd deputy sheriff's unknown revolver). Both were never dran from holsters. So, may this page be eligebly, due it's contain not one, but two different guns? The prooved screenshots can be seen on disscussion page: [[Talk:Lembit Ulfsak|disscussion page]]. Movie page on [http://www.imdb.com/title/tt0483200/ imdb].&lt;br /&gt;
:Ok. I am removing the question. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:33, 18 March 2017 (EDT)&lt;br /&gt;
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==Movie genre==&lt;br /&gt;
Hi,'''Funkychinaman'''!Look,I'd like to create a page for the romanian film '''Reconstitution'''(1960) by Virgil Calotescu.The problem is,I can't find the right genre for it.I mean,the film is about the famous 1959 National  Bank robbery(in Bucharest), and it's like a documentary(it features the actual robbers  in the main roles)....but it isn't really a documentary,it's more like a propaganda film.So,I don't know what to do.Please give me some advice.&lt;br /&gt;
::P.S.: There is a documentary about this film if u want to find more details:''Marele Jaf Comunist''(The Great Comunist Robbery) from 2004 by Alexandru Solomon.--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 09:56, 14 April 2017 (EDT)&lt;br /&gt;
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Hello,again!Listen,I just finished the page,but I miswrote the title:[[Reconstitution(Reconstituirea),The]].Could you ,please,corect it for me?Also,I could use some help with the Unidentied handguns.Thanks,--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 15:11, 15 April 2017 (EDT)&lt;br /&gt;
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== The Son AMC series ==&lt;br /&gt;
Greetings Sir, I apologize if this is the wrong forum, just wanted to say thank you for editing the entry I added, I am very new to this medium and can use all the help I can get. Much appreciated!&lt;br /&gt;
===RE: The Son AMC series===&lt;br /&gt;
thanks for the reply; i am working on screencaps and formatting, have just been saving changes as i go along in order not to lose anything (old habit from working in visual studio). -tim&lt;br /&gt;
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thank you for the heads up on the full screen caps! -tim&lt;br /&gt;
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== Syphon Filter ==&lt;br /&gt;
Hello there, as you can see from my user page I am an avid Syphon Filter fanatic and am attempting to collect the list of weapons used in each game to make pages. I will however need some help identifying the weapons and to that end I have tried numerous times to log into the forums to make a thread about this but am unable to do so. Could you please assist me with this? Thank you and much appreciated. -Ft763&lt;br /&gt;
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Hello, &lt;br /&gt;
While I am acutely aware of the need for screenshots here, there is a major problem with Syphon Filter Logan's Shadow... it is virtually impossible to screencap images from a PS Vita. Do we have anybody here who can emulate the system on a computer or something? Because I don't see any other alternative but to screenshot pictures from Youtube. -Ft763&lt;br /&gt;
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==Can you have someone fix the front page please?==&lt;br /&gt;
All the new stuff has vanished for a few days, looks like something is wonky.  You're the only contact I know. Cheers! [[User:Foofbun|Foofbun]] ([[User talk:Foofbun|talk]]) 04:46, 23 June 2017 (EDT)&lt;br /&gt;
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==Question==&lt;br /&gt;
Can you check [http://www.imfdb.org/index.php?title=Grand_Theft_Auto_V&amp;amp;action=history this] out? Is it fine to use (non-watermarked, obviously) screenshots from personal YouTube videos? At first I thought it was inappropriate, considering that things like amount of money are the same. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:34, 25 June 2017 (EDT)&lt;br /&gt;
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==Just Wondering==&lt;br /&gt;
How do you delete pages? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 01:43, 2 July 2017 (EDT)&lt;br /&gt;
:Okay, thank you.[[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 04:22, 2 July 2017 (EDT)&lt;br /&gt;
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== Main page talk ==&lt;br /&gt;
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Yeah, good call there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:27, 2 October 2017 (EDT)&lt;br /&gt;
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== RE: Pages ==&lt;br /&gt;
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So sorry, this is the second page I resurrect without even knowing. I really had no idea, otherwise I wouldn't have done it. I just took care of those works in progress, I'm finished with those articles. Thanks for the heads up.--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 21:24, 4 October 2017 (EDT)&lt;br /&gt;
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== Short on DVD ==&lt;br /&gt;
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It's true that it probably not worth it on DVD, only 22 minutes is. I am rather surprised by what is written in rules about the causes of why not short films. And those reasons do not match, except the part, where say:  distribution by the youtube or  stream is unacceptable.--[[User:Pandolfini|Pandolfini]] ([[User talk:Pandolfini|talk]]) 17:35, 25 November 2017 (EST)&lt;br /&gt;
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==RE: Aspect ratio==&lt;br /&gt;
Yeah I know, although I was trying to make a compromise since there are some 16:9 screencaps as well, and I was thinking to have all of them in 550px so that there aren't many differences in terms of screencap widths on the same page. Otherwise, we'll have some in 500px and others in 600px, do you prefer it that way? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:25, 8 December 2017 (EST)&lt;br /&gt;
:You mean my first proposal? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:03, 8 December 2017 (EST)&lt;br /&gt;
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== A problem with image abuse ==&lt;br /&gt;
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I got the following abuse from Carbinesfrcollector.com on my email:&lt;br /&gt;
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&amp;quot;Reine Smith&amp;lt;4sbrand@sbcglobal.net&amp;gt;&lt;br /&gt;
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You need to remove the picture of the Llama as it is a copyrighted image from carbinesforcollectors.com  I will file suit if you do not.and have your site removed.&lt;br /&gt;
&lt;br /&gt;
RK Smith&lt;br /&gt;
Carbinesfrcollector.com&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I guess that the source of the problem image is this page: [http://carbinesforcollectors.com/llamapage.html Llamapage]. Llama XVIII image looks the same as on their site but maybe some other images are also taken from Carbinesfrcollector. My English isn't good enough to discuss the problem. What should we do?&lt;br /&gt;
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I also made a topic on Admin forum.&lt;br /&gt;
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Thanks. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:29, 9 December 2017 (EST)&lt;br /&gt;
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==It== &lt;br /&gt;
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I'm in the process of adding the captive bolt pistol, and a movie synopsis.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:06, 13 January 2018 (EST)&lt;br /&gt;
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No problem, I just always thought they meant the same thing.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:11, 13 January 2018 (EST)&lt;br /&gt;
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Okay, thanks for the information. I'll be sure to be more specific next time.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 21:19, 15 January 2018 (EST)&lt;br /&gt;
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== &amp;quot;Out on video?&amp;quot; ==&lt;br /&gt;
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You want me to get your walking stick for you there and we can go sit on a bench and complain about these kids with their walkmans and their pokeymons? :D [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:48, 16 January 2018 (EST)&lt;br /&gt;
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== Vulcan Minigun ==&lt;br /&gt;
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Well the thing is, It's name &amp;quot;Vulcan Minigun&amp;quot; must have come from a certain weapon or weapons. So I did some researching and found a weapon that bears similar characteristics. In this case, the drum magazine attached to the bottom of the M61 Vulcan. And it's drum magazine does look a bit similar to the drum used by the in-game minigun. Also, that's how Overkill named this weapon. So that's what got my attention. The fact that this weapon is based off of the GEM134 and has a fictional device that looks similar to a non-fictional device used by another armament.--[[User:Gunnerboy|Gunnerboy]] ([[User talk:Gunnerboy|talk]]) 19:25, 2 February 2018 (EST)&lt;br /&gt;
:Modern Warfare 2 had a habit of referring to M134s as &amp;quot;Vulcan&amp;quot; mini guns as well, you can't really just go off of that name. You could mention that the drum magazine is similar to that used on some of the M61 variants, but the weapon in game is quite clearly supposed to be a hand-held M134. Also, according to the Payday wiki, it's name in the files is &amp;quot;m134&amp;quot;.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 20:01, 2 February 2018 (EST)&lt;br /&gt;
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== Re:Dirty Bomb ==&lt;br /&gt;
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I got lazy on a few of the weapons and just took an in-dev render and pasted it on. Also a few of the weapons aren't ID'd yet. Maybe I should've changed that to Construction, if that is more appropriate. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:49, 24 February 2018 (EST)&lt;br /&gt;
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== Fortnite page ==&lt;br /&gt;
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I have been wishing to make an entire page on Fortnite since it is currently a very popular game. The older page was deleted by reason of no content, so may I try to put it back up? --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 16:04, 30 March 2018 (EDT)&lt;br /&gt;
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== Fortnite ==&lt;br /&gt;
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Thank you for the opportunity! If it is any problem, should the page for Save the World and Battle Royale be different, or should I make categories for both modes? At least on Wikipedia it is shown as a standalone spin-off, but I think separating the two could be somewhat confusing. --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 18:00, 30 March 2018 (EDT)&lt;br /&gt;
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== Sup. Pistol ==&lt;br /&gt;
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Ya, most of them are easily indentifiable aside from looking cartoonish. The Supressed Pistol seems to be based on a FN FNP/FNX-45 with a supressor and a Tirijicon RMR. The only weapon I seem to be struggling with seems to be the Revolver, since it looks old, but features multiple things from different old era revolvers and is double-action.&lt;br /&gt;
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The game has both modes present when you open it (althrough unless you pay only one of them is, so I'll probably treat it similar to Call of Duty and it's Zombies mode). I'll be uploading and writing most of the things through this weekend and post it all at once when it's done.&lt;br /&gt;
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== The Wolf Warriors 2 SG-43 ==&lt;br /&gt;
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&amp;quot;I thought the SG-43 was mocked up as the M240 because the heat sheild,the heat sheild was made crude.&amp;quot;&lt;br /&gt;
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This was left in your talk archive by [[User:Landwarrior]]. Lock your archives! :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:36, 18 April 2018 (EDT)&lt;br /&gt;
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== Difference between WIP and Incomplete ==&lt;br /&gt;
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I've been wondering, what is the difference in use between the WIP template and the Incomplete template? I'm not 100% on how they worked. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:48, 16 July 2018 (EDT)&lt;br /&gt;
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== Usage of Upcoming Banner for Squad ==&lt;br /&gt;
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Hey man, noticed you asked about &amp;quot;hasn't this been out for a while now?&amp;quot; regarding the status of [[Squad]]'s release.&lt;br /&gt;
&lt;br /&gt;
However, I'm still not awfully sure what's IMFDB stand on when a game is released. In the [[Escape from Tarkov]] page, it has the WIP banner, and I assume it's because it's currently in Closed Beta and it cannot be considered as &amp;quot;released&amp;quot; fully yet. However, for Squad, it is on Steam yes, but it is still in Open Alpha and is still far from full release. In this case, may I clarify what &amp;quot;released&amp;quot; means on this site? It is the moment it is available for purchase and play (aka Escape from Tarkov, which arguably is), or is it the moment it leaves beta and becomes a full build?&lt;br /&gt;
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Thanks!&lt;br /&gt;
--[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 06:55, 18 July 2018 &lt;br /&gt;
:Cheers man, yea I was actually referring to the Upcoming banner but I mixed it up with the WIP one. I don't think I'll be adding anything more though, the description says it's in development and the info box says it was only released in Early Access in Dec 2015. --[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 07:46, 19 July 2018 (EDT)&lt;br /&gt;
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==Deletion?==&lt;br /&gt;
--[[User:Frost1620]] ([[User talk:Frost1620|talk]]) 07:13 3 September 2018 &lt;br /&gt;
:Hi, I just noticed that you marked my page for Super Scribblenauts for deletion. I was just wondering your reasons for it minus the cartoony art style.&lt;br /&gt;
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== Block Page ==&lt;br /&gt;
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I believe that the &amp;quot;Block Page&amp;quot; format used for [[:Category:Block Page]] can be replaced by simply deleting them and locking their creation for sysops only. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 21:40, 8 September 2018 (EDT)&lt;br /&gt;
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Well why don't we just direct more people to the guides instead of making a meaningless page? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:48, 13 September 2018 (EDT)&lt;br /&gt;
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==Battlefield 1918==&lt;br /&gt;
Hi, is it alright if I edit the Battlefield 1918 page real quick? I noticed the captions for the pictures of the Lenticolare grenade are wrong and I was wondering if I can fix it real quick. Thanks. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
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Hi, Funkychinaman, I hope you're doing well. I wanted to reach out and ask you a quick question. I know you recently unlocked the Battlefield 1918 page and I was wondering if you can block it again, delete the page, or delete my account. What started off to fix a simple typo turned into an obsession and I have the spent the last few days editing it and I'm unable to feel a sense of completion no matter how many times I improve it. If you can do something that will prevent me from having access to it that'll be great and give me a peace of mind. Thanks and I'm sorry for any inconvenience. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
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Hi and thanks for the block. I know it may seem strange but I really appreciate it and it's very helpful. I think it's time I take a long break from IMFDB and best of luck with everything. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
&lt;br /&gt;
== Miguel Ferrer ==&lt;br /&gt;
I would argue the [[Knight's Armament Revolver Rifle]]  is a more accurate description and the Ruger Super Redhawk was the basis of the rifle. According to the discussion page the director John Badham had read about the rifle in Soldier of Fortune magazine and requested that the armorer make a mock-up of the rifle. The page for the rifle has [[Miguel Ferrer]] using it in ''[[Another Stakeout]]''. Any ideas? Tell you what look at what I added to Miguel's page. How's that for a compromise? --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
:It was built around the Ruger Super Redhawk. Personally I always questioned the need for such a design. It seemed like a solution looking for a problem, but there it is. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:28, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
::Okay then. I rolled back your edit without even thinking at first and realized that I'm far too old to be engaging in Internet silliness. I figured you were onto something and felt that just adding the extra info was better than having two administrators bickering.--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:31, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== RE forum ==&lt;br /&gt;
&lt;br /&gt;
I'd appreciate that, thanks.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:52, 27 November 2018 (EST)&lt;br /&gt;
:Well that worked, but for some reason I tried to change my email address and got told the administrator banned my email address--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 17:54, 27 November 2018 (EST)&lt;br /&gt;
:: mandolinmagi@gmail.com works. --[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 21:06, 27 November 2018 (EST)&lt;br /&gt;
:::Thanks a million.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 22:44, 27 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== User:Wuzh ==&lt;br /&gt;
&lt;br /&gt;
This guy's been taking a lot of liberties on the site lately, including so far as to more-or-less on his own decide to at some point conduct a massive site-wide addition of a template of every page with 'the' at the start and wholesale moving a whole subcategory of firearms on the site. Frankly this is rubbing me the wrong way - not so much doing it but that he's doing these big edits without giving any leave for those of you who run things to even address any of this. Bah, well, there it is, bringing it to your (and a few others) attention. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 23:02, 12 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi, I wish to update on the situation. Me and StanTheMan have directly messaged each other and have settled the conflict. I apologize over my rashness at executing my proposals without proper discussions first and will to change my behavior in the future. The situation should be settled for now. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:59, 12 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Re: Image Tags == &lt;br /&gt;
&lt;br /&gt;
Thanks, I'm new. I will change the tags. [[User:Childworker|Childworker]] ([[User talk:Childworker|talk]]) 20:07, 28 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Stick grenade page ==&lt;br /&gt;
&lt;br /&gt;
I'm planning to merge all the German stick grenades into one page, any idea how to make all the old Model 15/16/17/24/43 pages redirect to the general &amp;quot;stieldhandganate&amp;quot; page? Also, will merging them all into one page (or, more accurately, I'm making a new page) going to break all the links so I have to fix several hundred of them?--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 12:24, 19 January 2019 (EST)&lt;br /&gt;
: Figured it was a good idea, stick all the related grenades on one page like the M16 and AK series--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
: Also, zero idea how to do redirects--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
:: I thought it was a good idea? I mentioned it on the forum a while back, only got one response but it was positive--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 05:23, 20 January 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Tin Star (TV series) ==&lt;br /&gt;
&lt;br /&gt;
Hi, I created a page for the Sky Atlantic series Tin Star a few years back, but didnt have access to footage of decent enough quality to provide screenshots and therefore the page was deleted. I saved the wikitext and there is now a second season out, and I have access to episodes to make screenshots. Would you consider allowing the page to be recreated? Thanks - [[User:PeterGeorgeR|PeterGeorgeR]] 21:32 GMT 17 February 2019&lt;br /&gt;
&lt;br /&gt;
== Unlocking [[Battlefield: 1918]] ==&lt;br /&gt;
&lt;br /&gt;
I have a few tweaks I wish to make on the locked page [[Battlefield: 1918]]. I am aware that the page was originally locked because of a user's wishes to stop obsessive edits; since the user is no longer on the site, can this page be unlocked?--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 17:44, 4 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== RE: Double Action:Boogalo ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is complete all the weapons in game are already there with their information, someone else put &amp;quot;in-complete&amp;quot; on it for i dont know what reason&lt;br /&gt;
&lt;br /&gt;
--[[User:MeilingSama|MeilingSama]] ([[User talk:MeilingSama|talk]]) 00:08, 10 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Pennsylvania Boys == &lt;br /&gt;
&lt;br /&gt;
I'm in Lancaster County, good to see most people on here are just various flavors of PA people. --[[User:PaperCake|PaperCake]] 17:02, 5 May 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
==RE: Forum==&lt;br /&gt;
Done, thanks! --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:38, 30 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== A little Problem with an Account. ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
I've been blocked because my IP was recently in use by [[GrasylG]], this is an account I created to get this account here back. Can you delete the account [[GrasylG]] and lift the ban? --[[User:Grasyl|Grasyl]] ([[User talk:Grasyl|talk]]) 20:15, 31 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Archer Season 4 ==&lt;br /&gt;
&lt;br /&gt;
The Guns used by border patrol agents are based on the standard issue Ruger GP100 which was carried before the swap to semi autos. It is a clear resemblance and the character states it is a ruger.&lt;br /&gt;
&lt;br /&gt;
== Fallout: New Vegas ==&lt;br /&gt;
&lt;br /&gt;
The .357 is based off a 3 screw model ruger vaquero and not a colt saa. Stock picture shows 2 screws but models were made with 3 screws.&lt;br /&gt;
&lt;br /&gt;
== RE: Forum Request ==&lt;br /&gt;
&lt;br /&gt;
Thanks! I'll get on that right away. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:59, 23 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Belko Experiment screenshots ==&lt;br /&gt;
&lt;br /&gt;
Sorry, I wasn't even aware of the Screencapping Guide. Does this mean I have to reupload the images in full, uncropped?--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 07:06, 26 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The DVD release date ==&lt;br /&gt;
&lt;br /&gt;
Hello, '''Funkychinaman'''! Excuse me, I have some question: as far, as I know, the movies, that still note release on DVD in the USA should be templated as &amp;quot;NowShowing&amp;quot;. But, I couldn't found any information obout USA realease of the movie ''[[Witches in the Woods]]''. It's not USA, but a Canadian movie, and the &amp;quot;www.dvdsreleasedates.com&amp;quot; hadn't any information about this movie. So, what I should doing - templated the page as &amp;quot;NowShowing&amp;quot; or uploads screenshots from Russian DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:37, 10 November 2019 (EST)&lt;br /&gt;
:Also, I had found [https://www.google.com/search?q=Witches+in+the+Woods++DVD&amp;amp;tbm=isch&amp;amp;ved=2ahUKEwjamtPr_eLlAhUawcQBHWGZCAEQ2-cCegQIABAA&amp;amp;oq=Witches+in+the+Woods++DVD&amp;amp;gs_l=img.3..0i19l2.1691.2034..2631...0.0..0.90.245.3......0....1..gws-wiz-img.9mb1X58mZWY&amp;amp;ei=l8LJXZpzmoKTvg_hsqII&amp;amp;bih=438&amp;amp;biw=911 numerous images] of DVD covers for this fim, so, it's possible, that English DVD release are exist at least, in several countries. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:29, 11 November 2019 (EST)&lt;br /&gt;
::Hello, again. Excuse me, I have another question: as this movie hadn't depicted on &amp;quot;www.dvdsreleasedates.com&amp;quot;, is it possible to find information about it's DVD release, after it will be? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:32, 20 December 2019 (EST)&lt;br /&gt;
:::The page is complite. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:37, 3 June 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Requesting a page move ==&lt;br /&gt;
&lt;br /&gt;
[[Star Wars: Rogue One]] needs to be moved to [[Rogue One: A Star Wars Story]]. I cannot move the page because there is already a redirect occupying the destination.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 14:46, 23 November 2019 (EST)&lt;br /&gt;
:Thanks for the move! --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 13:53, 25 November 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Area 88 ==&lt;br /&gt;
&lt;br /&gt;
A great thanks. Yes, I hadn't any skills with ID of the aircrafts. I had corrected all mistakes, which is depicted on the talk page. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 16:59, 27 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Breakpoint ==&lt;br /&gt;
&lt;br /&gt;
Yes it is a &amp;quot;wiki&amp;quot;. But interference in the structure of the site should not be. Change of description. Correction of errors. Of course. But adding screenshots of weapons (premium: only differs in color). It should not be on the page. This is not a Wiki related to the game, but shows the weapon as it is. Also, since I've been working on this game since its release, I added all screenshots. The author of these new changes should at least ask if I am still working on the site. A different situation like I would say a few months did nothing to her. It has such a right. But not in this situation. Put yourself in my position. All my contribution to this site has been modified. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:32, 28 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Request to Unlock Call of Duty: Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
I would like to request for the page [[Call of Duty: Modern Warfare 3]] to be unlocked for edits. There has been a lot of new information that were discovered since the last administrator edit on the page, as the talk page can show. The history of this page does not provide a reason for why the page was locked in the first place, and as it is, it would be much more beneficial for the page to be unlocked, allowing us normal users to contribute to the page with new information. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 08:39, 5 May 2020 (EDT)&lt;br /&gt;
: Thank you for unlocking the page. We will contribute to the page in a constructive manner. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 12:04, 5 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Re: WIP to complete ==&lt;br /&gt;
&lt;br /&gt;
I changed most of abandoned WIP pages to incomplete. The ones that I supposed to be complete are ''[[Nude Bomb, The]]'', ''[[Dr. Mabuse The Gambler]]'', and ''[[Lonely Are the Brave]]'' that all look fairly complete. But you are right, it would be safer to mark them as incomplete. Thanks! --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 10:12, 12 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unturned Graphics ==&lt;br /&gt;
&lt;br /&gt;
Well i think the game is  ok the graphics are just enough to differentiate between guns.&lt;br /&gt;
[https://unturned.fandom.com/wiki/Nightraider G36]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Heartbreaker SCAR-L]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Viper HK MP5][https://unturned.fandom.com/wiki/Maplestrike colt canada c7a2]&lt;br /&gt;
Here are a few examples which will hopefully convince you that Unturned is worthy of inclusion ;and well ill leave the final decision to the admins&lt;br /&gt;
&lt;br /&gt;
== Forum account ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've made a [[Talk:Forum Request|forum account request]] several days ago and got no response at all. Can you look into that, please? Thank you. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 16:14, 27 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bringing back the Killer7 page. ==&lt;br /&gt;
&lt;br /&gt;
Hi, ''Killer7'' has been available on PC since 2018 and I would like to bring back the page with a WIP tag. I am not the original creator, but I do have access to the game's PC version along with the ability to take relevant screenshots from the game, and would like to finally give that classic arthouse game a complete IMFDB page this time around. Can this be done or is there going to be a problem? --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 20:39, 18 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Would you prefer that I make a draft on the Killer7 talk page first before transferring the contents over to the actual wiki page? There are a number of hard-to-identify guns in the game that I would like input from the community on. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 12:18, 19 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phasing out the &amp;quot;SVD-M&amp;quot; name ==&lt;br /&gt;
&lt;br /&gt;
Hello administrator. I am planning to fully phase out the name &amp;quot;SVD-M&amp;quot; from this wiki and replace the name with alternative names and descriptors that are more accurate to reality, and would like to seek your final approval on my plans.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;SVD-M&amp;quot; is currently being used on IMFDB to describe a particular setup of the SVD sniper rifle with synthetic furniture, which first appeared in the 1990s/2000s. However, there is no evidence that this name is an official Russian designation, no evidence that it was commonly used in western sources, and this name is also highly similar to the official name of another SVD variant known as the SVDM which was revealed in 2018. The name &amp;quot;SVD-M&amp;quot; is thus unreflective of reality (it is not official, nor is it commonly used), and also too easily confused with another different variant. Since IMFDB ultimately aims to provide accurate and reliable information to its viewers, it is better if the name is fully phased out across the wiki and replaced with more accurate descriptions like &amp;quot;SVD with synthetic furniture&amp;quot; or &amp;quot;post-1990s SVD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Additional discussions on the &amp;quot;SVD-M&amp;quot; name can be found [[Talk:SVD_Dragunov#SVD-M|here]].--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:30, 8 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
Dear administrator, would you please review my proposal? It has been a week since I first proposed this plan. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 00:19, 15 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
Acknowledged. Thank you for your approval. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:02, 16 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Rebecca Ferguson ==&lt;br /&gt;
Sure that makes sense. I changed it because it was a great action shot, but I see your point. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Mission Impossible 1988/1989 ==&lt;br /&gt;
&lt;br /&gt;
Are you going to continue your work on the MI-Series from the 80's?--[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 20:25, 14 July 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both seasons are freely available on YOUTUBE! --[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 14:47, 6 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
== IP Blocks ==&lt;br /&gt;
&lt;br /&gt;
The IP blocks are hitting Cloudflare IPs, which is the proxy service that hosts all of our images, and inadvertently blocking other users (when they randomly get assigned the same IP by Cloudflare) from editing. Going forward we can block accounts, but not IPs. --[[User:Bunni|bunni]] ([[User talk:Bunni|talk]]) 21:47, 5 September 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Morbius ==&lt;br /&gt;
&lt;br /&gt;
I wonder why you deleted the page that I had just created there are actually firearms in that movie is there? --[[User:Wolf1998]] ([[User talk:Wolf1998|talk]]) 18:56, 10 September 2022 (PST)&lt;br /&gt;
&lt;br /&gt;
== Cannons / hovitzers etc. ==&lt;br /&gt;
&lt;br /&gt;
[[122 mm howitzer M1938 (M-30)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[152 mm howitzer M1937 (ML-20)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[203 mm howitzer M1931 (B-4)]]&lt;br /&gt;
&lt;br /&gt;
Sorry, but I see no reason to remove these pages.--[[User:Mateogala|Emto]] ([[User talk:Mateogala|talk]]) 18:11, 6 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D page ==&lt;br /&gt;
&lt;br /&gt;
Hello. I saw you were the one who has locked this page from creation. [[Talk:Wolfenstein 3D|I found out]] that Atari Jaguar and a bit of 3DO/Macintosh/Apple IIGS ports all feature graphics with a higher resolution than it was in MS-DOS version; actually, two of the weapons (the pistol and the chaingun) are clearly edited [[Doom (VG)]]'s [[Beretta 92FS]] and its Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun, plus M16 from the cover is used in the game menu.&lt;br /&gt;
&lt;br /&gt;
I think that probably could make such a page eligible in the way that the page about Doom (1993) is... if it's written this way with all the notes about ports, - and the firearms from MS-DOS version are placed in &amp;quot;trivia&amp;quot; category at best, with the words about that these sprites by itself doesn't allow to decide what firearms are these, and what have the developers implied in game hint books about these guns (for example, MS-DOS pistol is supposed to be a Walther P38, not Luger P08). What do you think? --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 22:24, 15 March 2023 (UTC)&lt;br /&gt;
* All right, so may I ask to unlock this page from creation? I'd try to make a page about specific Atari Jaguar version, with probably MS-DOS and others placed in some &amp;quot;Trivia/Not Eligible&amp;quot; category under all examples.--[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 09:44, 1 April 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Forum Account ==&lt;br /&gt;
Yes, that worked. Thank you. I had to change emails because the one I had been using was getting way too much spam, but I haven't been getting confirmation emails at all for some reason despite trying multiple different emails. I'm wondering if the forum account creation being disabled here has something to do with it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:46, 20 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
Doesn't surprise me. Forums as a platform have been dying out for a few good years now. 10:00, 20 March 2023 (UTC)&lt;br /&gt;
==Is this ok to add to the site?==&lt;br /&gt;
Can I add this film to the site? It is called a &amp;quot;documentary&amp;quot; but it plays like a movie. There are no talking heads, instead the film showa recreations of interviews of some of the participants of the Battle of the Little Bighorn from both sides of the fight with flashbacks of the battle anf the events that led up to it. Here are a couple of links to where the film can be watched. Let me know on my talk page if it is ok to add.  &lt;br /&gt;
https://aviationpicturesimtp.com/?fbclid=IwAR3PniaurtYYxJgodb7wARLRspkmHTLnd_tIjl49AGmC7QFccY_3dy3fnDM````&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:MP-3008&amp;diff=1564166</id>
		<title>User talk:MP-3008</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:MP-3008&amp;diff=1564166"/>
		<updated>2023-03-16T12:44:56Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wolfenstein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban. After that you should also read the '''[[IMFDB Screencapping Guide]]''' and the '''[[IMFDB Style Guide]]''' to familiarize yourself with the image and formatting requirements for pages you create.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Bunni|bunni]] ([[User talk:Bunni|talk]]) 14:03, 11 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein ==&lt;br /&gt;
&lt;br /&gt;
I suppose if it were limited to only a specific version, such as the Jaguar version, then MAYBE. You'd be going by the strength of just the pistol, as the minigun is pretty generic, and the cover art isn't actually in the game. The last attempt was all over the place. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 04:13, 16 March 2023 (UTC)&lt;br /&gt;
* Thanks for answering! So... May I ask to unlock this page for creating and editing? I'd start at least with just Atari Jaguar version, probably, then it can be decided if the rest of the models can be placed in &amp;quot;trivia/not eligible for wiki, but they are still guns&amp;quot; category below anything else, e.g., maybe even its discussion page. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 06:32, 16 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1564151</id>
		<title>Sacred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred&amp;diff=1564151"/>
		<updated>2023-03-16T06:34:04Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Colt Python-Style Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_Game_Cover.jpg|thumb|right|300px|''Sacred'' (2004). CD Cover.]]&lt;br /&gt;
'''''Sacred''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2004, followed with [[Sacred 2: Fallen Angel]] prequel in 2008.&lt;br /&gt;
&lt;br /&gt;
Several firearms, usable for Dwarf character, were added by the '''''Sacred Underworld''''' expansion pack (2005). All usable weapons have infinite ammunition and don't need reloading, they don't have animations of their details working (e.g. the hammers are always cocked and don't move, the cylinders or barrels do not rotate, the character doesn't pull the trigger). Handguns, while using character's ability called &amp;quot;Wrath&amp;quot;, can fire five shots in auto mode, with the character even holding it &amp;quot;gangsta-style&amp;quot;. They can be can be used with shields, even if they are clearly modeled as two-handed weapons, but none of them can be dual-wielded, though. A sort of wick cannon can also be used by the Dwarf, carried on his back, in modes of flamethrower, mortar cannon, and a simple cannon, again using some magical abilities (namely &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;). None of the enemies or NPCs are ever seen wielding or using the firearms.&lt;br /&gt;
&lt;br /&gt;
''For a purpose of illustrating, some screenshots were taken using Sacred NL mod with English texts, which allows for a much higher zoom, since in the original game it is pretty hard to notice all the details.''&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Colt Python-Style Revolver ==&lt;br /&gt;
A revolver that loosely resembles [[Colt Python]] can be used by Dwarf character. It has an unrealistically thick extractor rod.&lt;br /&gt;
[[Image:Colt-Python.jpg‎|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Sacred revolver model.jpg|thumb|none|300px|An inventory model of the revolver.]]&lt;br /&gt;
[[Image:Firing Sacred revolver.jpg|thumb|none|500px|The Dwarf fires the revolver.]]&lt;br /&gt;
[[Image:Dropped Sacred revolver.jpg|thumb|none|500px|A revolver can be seen on the ground. Notice the extractor having the same length as the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Twin Barreled Pistol ==&lt;br /&gt;
The Dwarf can use a [[Flintlock Pistol|flintlock double-barreled pistol]]. The hammers on this weapon are always magically cocked. Apparently, this weapon was not based off any real example.&lt;br /&gt;
[[Image:Irishtwinflintlockpistol.jpg|thumb|none|350px|Irish Twin Flintlock, among the earliest multi-barreled handguns.]]&lt;br /&gt;
[[Image:Two-barreled pistol.jpg|thumb|none|500px|The double-barreled flintlock pistol in the hands of the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Pepperbox ==&lt;br /&gt;
A sort of fantasy pepperbox or turnover pistol with six barrels can be used by the Dwarf. It has no trigger guard.&lt;br /&gt;
[[Image:Three Barrel Revolving Flintlock Pistol.JPG|thumb|300px|none|Kolser made replica of a three barrel turnover flintlock pistol, made in Augsburg in 1775 (hand-rotated).]]&lt;br /&gt;
[[File:Sacred turnover fired.jpg|thumb|none|500px|The Dwarf fires the pepperbox.]]&lt;br /&gt;
[[File:Sacred turnover on the ground.jpg|thumb|none|500px|The turnover pistol is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Blunderbuss ==&lt;br /&gt;
An obviously fantasy variant of a blunderbuss can be used. It has an exaggerated hammer and muzzle and no trigger guard, and for some reason, its buttstock looks like it was covered with tape.&lt;br /&gt;
[[File:EnglishBlunderbuss1766.jpg|thumb|none|450px|Modern replica of English 1766 Blunderbuss Flintlock]]&lt;br /&gt;
[[File:Sacred blunderbuss fired.jpg|thumb|none|500px|Dwarf fires the blunderbuss.]]&lt;br /&gt;
[[File:Sacred blunderbuss lying.jpg|thumb|none|500px|The blunderbuss is lying on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Fantasy Flintlock Musket ==&lt;br /&gt;
The player can find a musket that looks like a mix of flintlock muskets and some revolving rifles. It has a cylinder behind the hammer and the trigger, normally such a weapon should not be able to fire with this modification.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Modern reproduction &amp;quot;Long Land Pattern&amp;quot; Brown Bess Infantry musket made from 1722-1768 - .75 caliber]]&lt;br /&gt;
[[File:Coltrevolvingrifle.jpg|thumb|none|450px|Colt 1855 Revolving Rifle (percussion) - .44 caliber]]&lt;br /&gt;
[[File:Sacred Dwarf with a rifle.jpg|thumb|500px|none|The Dwarf carries a musket.]]&lt;br /&gt;
[[File:Sacred rifle.jpg|thumb|500px|none|The musket is seen on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Side-By-Side Double Barreled Shotgun ==&lt;br /&gt;
Another weapon that can be used by the Dwarf character is a [[Double Barreled Shotgun]]. While using the &amp;quot;Wrath&amp;quot; ability, this gun can fire five shots in automatic mode. The shotgun needs only one hand to operate so the Dwarf can carry a shield and fire the gun at the same time.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|450px|Charles Parker 1878 — 12 gauge.]]&lt;br /&gt;
[[Image:Two-barreled Sacred gun.jpg|thumb|none|500px|Dwarf fires the shotgun.]]&lt;br /&gt;
[[Image:Automatic Sacred shotgun.jpg|thumb|none|500px|Dwarf fires the shotgun in auto mode, holding it &amp;quot;gangsta-style&amp;quot;. It may look like sawn-off, but it actually is a full-sized shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
The Dwarf carries a wick cannon that can be used as a weapon.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval wick cannon - 18th century]]&lt;br /&gt;
[[File:Dwarf cannon 1 Sacred.jpg|thumb|500px|none|A default Dwarf cannon and an inventory slot for it.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
When a character is firing at someone, a cursor in the form of a [[Flintlock Pistol]] appears. Its image can also be seen on the icons of magic spells &amp;quot;Flame Thrower&amp;quot;, &amp;quot;Mortar Grenade&amp;quot; and &amp;quot;Cannon Blast&amp;quot;, used for firing the cannon that the Dwarf wears on his back. &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|300px|Flintlock pistol — .50 non-unitary]]&lt;br /&gt;
[[File:Flintlock pistol.JPG|thumb|none|500px|Flintlock pistol icon on the enemy.]]&lt;br /&gt;
[[File:Sacred magic.JPG|thumb|500px|none|A pistol can be seen in the icons of some spells for the Dwarf.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
An unknown revolver can be partially seen in a holster in one variants of Dwarf’s bag. It is a not-usable weapon, and the Dwarf never even touches it.&lt;br /&gt;
[[Image:Unknown sacred revolver.jpg|thumb|none|500px|Revolver in bag]]&lt;br /&gt;
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== Heckler &amp;amp; Koch USP Match ==&lt;br /&gt;
Among the textures in the texture.pak file, there is the unused file AJ_TEST.tga, which actually is a poster from the ''[[Lara Croft: Tomb Raider]]'' movie, featuring [[Angelina Jolie]] with a [[Heckler &amp;amp; Koch USP Match]]. The name suggests it was a leftover never intended for proper usage in-game.&lt;br /&gt;
[[File:Lara Croft Angelina Jolie USP Match.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9x19mm. Screen-used firearm from the film ''Lara Croft: Tomb Raider'', used by Lara Croft ([[Angelina Jolie]]). Note the custom right-sided slide release.]]&lt;br /&gt;
[[File:Sacred AJ_TEAT.jpg|thumb|none|500px|The Heckler &amp;amp; Koch USP Match is visible in that hidden texture.]]&lt;br /&gt;
&lt;br /&gt;
== Naval Cannon ==&lt;br /&gt;
Near N'Aguali shore and Pirate islands, some ships with mounted naval cannons can be seen. These are merely tiles and cannot be interacted with in any way.&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:Pirate ship.jpg|thumb|500px|none|A fragment of the pirate ship zoomed in. You can see two cannons mounted on the deck and another two in the gun ports.]]&lt;br /&gt;
[[File:Pirate ship Sacred 2.jpg|thumb|500px|none|Another fragment of the pirate ship wreck, with naval cannon more visible.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:MP-3008&amp;diff=1564150</id>
		<title>User talk:MP-3008</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:MP-3008&amp;diff=1564150"/>
		<updated>2023-03-16T06:32:05Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wolfenstein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to IMFDB==&lt;br /&gt;
Before you do any editing please take the time to read the '''[[Rules, Standards and Principles]]'''. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an '''[[admins|admin]]''' that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban. After that you should also read the '''[[IMFDB Screencapping Guide]]''' and the '''[[IMFDB Style Guide]]''' to familiarize yourself with the image and formatting requirements for pages you create.&lt;br /&gt;
&lt;br /&gt;
There are a number of pages that desperately need your help. You can find these Incomplete pages '''[[incomplete|here]]'''.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, feel free to post them '''[[Talk:Main Page|here]]''' but make sure to sign your post by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Finally, IMFDB has a forum set up '''[http://forum.imfdb.org/ here]''' that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post '''[[Forum Request|HERE]]''' and an account will be created for you. &lt;br /&gt;
&lt;br /&gt;
Now, HAPPY EDITING! [[User:Bunni|bunni]] ([[User talk:Bunni|talk]]) 14:03, 11 June 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein ==&lt;br /&gt;
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I suppose if it were limited to only a specific version, such as the Jaguar version, then MAYBE. You'd be going by the strength of just the pistol, as the minigun is pretty generic, and the cover art isn't actually in the game. The last attempt was all over the place. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 04:13, 16 March 2023 (UTC)&lt;br /&gt;
* Thanks for answering! So... May I ask to unlock this page? I'd start at least with just Atari Jaguar version, probably, then it can be decided if the rest of the models can be placed in &amp;quot;trivia/not eligible for wiki, but they are still guns&amp;quot; category below anything else, e.g., maybe even its discussion page. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 06:32, 16 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1564134</id>
		<title>User talk:Funkychinaman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Funkychinaman&amp;diff=1564134"/>
		<updated>2023-03-15T22:24:13Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wolfenstein 3D page */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User talk:Funkychinaman/Archive 1]], [[User talk:Funkychinaman/Archive 2]], [[User talk:Funkychinaman/Archive 3]]''&lt;br /&gt;
&lt;br /&gt;
== In the Heart of the Sea ==&lt;br /&gt;
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I used licensed DVD with this film. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:00, 24 January 2016 (EST)&lt;br /&gt;
[[File:In the hearts of the Sea.JPG|500px|thumb|none|This DVD.]]&lt;br /&gt;
:I'm sorry, I don't understand: is the screenshots should be be moved to discussion page until the USA DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:40, 24 January 2016 (EST)&lt;br /&gt;
::Ok, I shall do it. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:52, 24 January 2016 (EST)&lt;br /&gt;
:::Is it OK now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 09:55, 24 January 2016 (EST)&lt;br /&gt;
::::I'm sorry, I have another question: I also have another licensed DVD with Russian film &amp;quot;[http://www.imdb.com/title/tt2251828/ The Territory (Territoriya)]&amp;quot;. I don't know: will this movie licensed in USA on DVD or not or not. I still not watch this film, so I don't know, contain it firearms or not. If it contains the guns, should I create it with screenshots on main page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 10:09, 24 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== X-Files Miniseries ==&lt;br /&gt;
&lt;br /&gt;
Check [[User_talk:MT2008#X-Files_Miniseries|MT's talk page]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:42, 25 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
==Some people..==&lt;br /&gt;
[[User_talk:Theakker3|Just saw this]] - Seriously? Bah. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:49, 29 January 2016 (EST)&lt;br /&gt;
: Wouldn't have blamed ya - Ignoring several months of those requests to follow what ''IS'' stated in the RSP and then coming off with that? Eh, whatever though, guess we'll see if his tune changes in April. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:47, 29 January 2016 (EST)&lt;br /&gt;
:: Funny thing is he seems to have used more proper filename syntax in other screencaps - Don't get what his problem is now. He also up and removed most of a talk page before (I remember reverting it back). Like I said, some people, man.. How lucky that you get to deal with them, heh. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 17:09, 29 January 2016 (EST)&lt;br /&gt;
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== Screen Used ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm so sorry for my mistake - adding wrongly category. Also, I have onr question: my new page cantain a few section with tanks, so, I don't understand: what is the tanks a Challenger and what is Chieftain. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:18, 5 February 2016 (EST)&lt;br /&gt;
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== Tiger Cage ==&lt;br /&gt;
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Sorry for wrong ID. When I shall finish page in sandbox, may you help me to correct wrong ID. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:32, 8 February 2016 (EST)&lt;br /&gt;
:I complited this page in Sandbox. Please, may you tell me, what is wrong. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:13, 8 February 2016 (EST)&lt;br /&gt;
::Many thanks for the help! I corrected mistakes. How do you think - is it correct now? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:44, 9 February 2016 (EST)&lt;br /&gt;
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&lt;br /&gt;
== Re: Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Yeah, sorry about that. I mainly grabbed them from my Steam Pics folder so I didn't get around to renaming them. Thanks for the heads up, though. By the way, file names aside, how did I do with the page?--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:06, 26 February 2016 (EST)&lt;br /&gt;
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== 007 Agent Under Fire ==&lt;br /&gt;
&lt;br /&gt;
Would like to help re-build the 007 Agent Under Fire page, I have the original Xbox version of the game and can help bring some much higher resolution images and hopefully better descriptions.  It may take me some time to build the page back up as I will have to replay the game all the way through in between my full time job.&lt;br /&gt;
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== Followup questions for you ==&lt;br /&gt;
&lt;br /&gt;
Hi! Thanks for responding to me! I have a few followup questions: 1) Do you play games much? If so, do you play scifi shooters as well as shooters with realistic guns? Or are you generally drawn to games with more authentic firearms? 2) How much does the increasingly weird weaponry of Call of Duty games harm your enjoyment? Is it like a minor annoyance, or does it make it much harder to get into the game? THANKS!&lt;br /&gt;
&lt;br /&gt;
== Cuestion regarding one of the movie's title. ==&lt;br /&gt;
&lt;br /&gt;
Hi, i wanted to create a page about the new movie that came out about heists starring Luis Tosar and i already got the screenshots but i dont know if the title should be in English traducted or original language.. The movie is called &amp;quot;100 Años De Perdón&amp;quot; or 100 Years of Forgiveness.&lt;br /&gt;
--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 15:20, 4 April 2016 (EDT)&lt;br /&gt;
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== Commando Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Most people saying that is an Colt 933, or an  Colt 733 (M4 Commando). Also some said that &amp;quot;Firstly, as far as I know there is no such thing as a Model 733 with a flat top, that is just a Model 933. What do you think the difference is? The gun in the game isn't a Model 933 or a 733 though, as regardless of the different design of rail, it also has a slickside upper receiver without a FA or BD. The closest match I can come up with would be a GAU-5A/A with a flash hider rather than the moderator (which was actually done) with a fictional/custom upper with a sight rail. --commando552&amp;quot;. He said it in the link. http://www.imfdb.org/wiki/Talk:Call_of_Duty:_Black_Ops#Commando_in_Black_Ops. I'm am trying to figure it out what the gun really is. --[[User:Treliazz777|Treliazz777]] ([[User talk:Treliazz777|talk]]) 22:23, 15 April 2016 (EDT)&lt;br /&gt;
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== Need help twice ==&lt;br /&gt;
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::Hey,fella!Long time no editing...(for me).Can u please help me with an SMg recently added?--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 11:01, 30 April 2016 (EDT)&lt;br /&gt;
[[File:Desert_SMG.jpg|thumb|none|501px|Desert Punk 9mm submachine gun]]&lt;br /&gt;
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== Check my page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check my ID in my last page: [[Don't Look for Me (Such mich nicht)]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:12, 2 May 2016 (EDT)&lt;br /&gt;
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== 13 Hours ==&lt;br /&gt;
Digital Copy on iTunes.-protoAuthor 11:13, 27 May 2016 (EDT)&lt;br /&gt;
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== Issue with a user's screencap uploads/changes ==&lt;br /&gt;
&lt;br /&gt;
See [[Talk:World_Is_Not_Enough,_The#Recent_Screencap_Additions.2FChanges|here]] and [[User_talk:Sven69#Screencap_Uploads|here]]. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:52, 2 June 2016 (EDT)&lt;br /&gt;
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== Hyper Police ==&lt;br /&gt;
&lt;br /&gt;
I shall add this links to this screenshots in my sandbox tommorow (at the present time, in my place is night, so, I can continue this only at the next day). Sorry for uplouds a lot of unlinked screenshots: I complited only 13 episodes of 25. Some of the guns are clearly ID (walther p38, MP5, AKS74U and other). Next time I complite sandbox for 13 episodes. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:26, 26 June 2016 (EDT)&lt;br /&gt;
:I complited 13 episodes at the sandbox and ID some guns: [[User:Pyramid Silent/Sandbox 2]]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:09, 27 June 2016 (EDT)&lt;br /&gt;
::I complited uploading screenshots: now, al guns from all 25 episodes are depicted. I'm sorry for request help with firearms in anime, but some guns are seems, to realistic. If you can, may you help me with ID it? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 04:35, 3 July 2016 (EDT)&lt;br /&gt;
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== Regarding Subpages and Independent Releases ==&lt;br /&gt;
&lt;br /&gt;
I've discovered recently that my old [[User:Kloga/Photos|Photos]] subpage I thought was deleted years ago is still intact. Though I never really valued it that much it was a nice surprise to see it after all those years and it also got me thinking on subpages - could I do one about firearms in my own short films?.. Also regarding that - as I'm filming an independent feature film for years and don't know yet what kind of release we would have I wanted to ask whether some feature independent films released on the web (YouTube) could have their own pages? There are quite a lot of films distributed through YouTube nowadays, which also had some limited theatrical run or showings. I'm hoping to do a primary example of such - [[Ashens and the Quest for the Gamechild]] in the near future. While I'm sure about the latter one (it has more or less studio-grade production and a lot of famous names attached), I felt the need to ask about those movies which were made independently on little to no budget. Considering that IMFDB covered examples like [[Razor Blade Smile]], I think it will be just to cover some independent films of digital age, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 17:46, 26 June 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll consult about web releases individually. Also, I remember there was a page for 2012 Teenage Mutant Ninja Turtles series, was it deleted? I'm planning to do pages for 1987 animated series (as Japanese company was heavily involved in the creation of the first season, it had a animesque realistic approach to firearms which was surprisingly more or less carried through the series) and 1988 RoboCop animated series, both being, in my opinion, some of the finest representations of firearms in western animation. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:17, 26 June 2016 (EDT)&lt;br /&gt;
::A norm for the 1980's which stuck through the 90's and to this day was to draw firearms as some kind of lasers. That doesn't stop creators of RoboCop series to draw his signature Auto-9, as well as some other firearms such as [[Heckler &amp;amp; Koch P9S]] virtually the same as in real life. TMNT series as well smuggled some firearms, especially in the first season, even with fired rounds and good sound effects. I'll provide some detailed  examples from both series when I'll get to that. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:45, 26 June 2016 (EDT)&lt;br /&gt;
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== TOZ-8 ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to ask to wait at least a few minutes before editing article I created if work is obviously in progress - I'm a bit slow, yes, but you've changed one word in the article three minutes later and I've lost a fully stable variant of the article with four photographs and fixed stats as a result. It will take additional 8-10 minutes to finish the article and re-do it. :( --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:38, 13 July 2016 (EDT)&lt;br /&gt;
: Also, there is a standalone variant named TOZ-8M, currently not seen anywhere. Should I place the photograph of it in the main article, or I can make a section for it, in case it turns up somewhere? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:42, 13 July 2016 (EDT)&lt;br /&gt;
::Thanks for answering. I have another question, it's off-topic, but since I've started the discussion, I'll probably ask here - as LAPD 2019 Blaster from [[Blade Runner]] doesn't have it's own page as a fictional firearm can I do one? It doesn't have its own page despite appearing in one movie, four videogames (three of which are already covered here and one I plan to cover as well) and re-produced numerous times as a replica. Also there are tons of unused information about it on discussion page that will look just fine, if separate page on the gun will be created. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:50, 13 July 2016 (EDT)&lt;br /&gt;
:::Thanks! --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:04, 13 July 2016 (EDT)&lt;br /&gt;
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== Steyr Mannlicher Model SL ==&lt;br /&gt;
Regarding [[Steyr Mannlicher Model SL]] - in fact it is more of a full working gun modified beyond belief. [[(Blade Runner) - LAPD 2019 Blaster|Blaster]] is basically a sawn-off rifle fitted with lots of additional details and, more importantly, instantly recognizable shape and fully intact Steyr markings. I haven't added Blaster as an appearance of [[Charter Arms Bulldog]], though, because this indeed, was only a part. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:05, 14 July 2016 (EDT)&lt;br /&gt;
:The fact that a few non-substantial details were taken from [[Charter Arms Bulldog]] is a recent discovery and they are barely seen in the construction. I will not argue further but at least don't delete Model SL from [[Steyr Mannlicher]] page - if someone will stumble upon this in the movie, it will be useful for identification. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:49, 14 July 2016 (EDT)&lt;br /&gt;
::Good idea! Should [[Blade Runner]] still be listed in the sub-section? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 12:37, 14 July 2016 (EDT)&lt;br /&gt;
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== Just had an idea, I think, we can put to a great use. ==&lt;br /&gt;
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What do you think about [[User:Kloga/Sandbox#List of non-eligible titles|this]]? A little bit clumsy and bulky but otherwise may have a good potential. The website is growing larger and larger (20,000 articles+) and such a simple thing can not only be useful for readers (to consult), newcomers (to check) and distinguished users like me (who just can't put information like that anywhere else), but also, potentially, have much more order on Talk and Disambiguation pages. Putting re-directs for sub-sections for further ease of checking and voilà: a lot of preserved time and, more importantly, nerves. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:24, 15 July 2016 (EDT)&lt;br /&gt;
:I believe in that idea, so I will still consult further after a few improvements. Eligibility requirements have their issues to be fair. I'm not in position to judge and I'm not doing that, but it took me a while to understand why exactly ''Sherlock Holmes Baffled'' was deleted while ''[[Great Train Robbery, The (1903)|The Great Train Robbery]]'' has a page (and to be fair, the latter is still a short film, though is a notable exception). Another example is [[6th Day, The|The 6th Day]] which only has one firearm and it is a fictional one (it has a direct fire role, though). Keep in mind, I was puzzled by both of these recently and I'm on this website since 2010 and I re-read guidelines and rules occasionally, just in case. Also sometimes I don't remember were there any firearms in the movie or not, so it takes an additional (nearly full!) re-watch like I did for [[The Caller (1987)]] and [[Andrei Rublev]] (which was absentee from [[Andrei Tarkovsky]]'s movies so I've decided to check as he tends to have at least one firearm per film). A page like this, if casually updated by numerous users, can save a lot of time for other users as well - have doubts, check the list (no firearms - problem solved). P.S. [[User:Kloga/Sandbox#Examples of Non-Eligible Titles|A few examples of titles which were considered non-eligible for whatever reasons on my memory.]] I'm sure each IMFDB user has at least a few deleted/moved/aborted articles of that kind and, as I'm still sad about each of the deleted article I've seen through years. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:37, 15 July 2016 (EDT)&lt;br /&gt;
::And now I'm trying to solve the problem and also to prevent it from happening with other users. It's logical, considering I had the most experience having it. ;) --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 01:29, 16 July 2016 (EDT)&lt;br /&gt;
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== Disambiguation Pages ==&lt;br /&gt;
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I did a disambiguation page for [[M*A*S*H]] and I'll probably do one for [[Treasure Island]] as well - we have at least two adaptations. I remember another one being here, with [[Michael Halsey]], but it seems it was deleted for whatever reason (probably for only having flintlocks, which is kind of inevitable considering the setting and was considered eligible in later, better written articles). --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 21:41, 15 July 2016 (EDT)&lt;br /&gt;
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==Karma Online==&lt;br /&gt;
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For a long time I did not play in this game. About half a year before the closure of the game. I do not know whether the page is complete.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 09:16, 19 July 2016 (EDT)&lt;br /&gt;
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== A Few Style Guide Questions ==&lt;br /&gt;
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Thanks for correcting. I'm not insisting on adding brackets to an actor's name on his or her actor page - as you may have noticed, I do that only for image descriptions as it's the quicker way to have name in bold on such a page and I just thought that in bold it looks nicer. As for the  redirects - I haven't found anything on doing that for actor pages - do you mean re-directs in general? I've discovered how to do them rather recently and  usually go for a slightly idiosyncratic way - I firstly name the page with a re-direct title and then correct it to the normal one. Is it okay? &lt;br /&gt;
&lt;br /&gt;
Also I've noticed that [[Style Guide]] says &amp;quot;Actors need to be in control of a particular weapon to receive an entry. This would exclude actors grappling for a weapon, or holding up a weapon in a plastic bag.&amp;quot; The rule is probably about a common scene seen in procedurals with policemen and/or forensics holding a gun in a plastic bag, so exceptions like actually handling the gun in a bag are allowed ([[Mr. Brooks]] comes to mind) but I still wonder if [[Mikhail Krug]]'s page is okay considering that rule. Despite a plastic bag he is clearly holding a PM himself (as he orders the murder) and, as it's his only screen appearance of that type, I hope it can stay.  --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 22:54, 20 July 2016 (EDT)&lt;br /&gt;
:That's exactly the type of a scene I was talking about as seen in nearly every episode of nearly every police procedural ever. I have another question, which is slightly off-topic: are you using this nickname elsewhere? There are a DeviantArt, a Tumblr, Twitter and YouTube accounts which use &amp;quot;Funkchinaman&amp;quot; for a name and I just wonder are any of these people you. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 23:13, 20 July 2016 (EDT)&lt;br /&gt;
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==RE:==&lt;br /&gt;
Eh, most of them were in trailers. But yeah sure, I'll keep that in mind. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:46, 21 July 2016 (EDT)&lt;br /&gt;
:Exactly, I'll wait for the official release. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 15:14, 21 July 2016 (EDT)&lt;br /&gt;
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== The Soldier ==&lt;br /&gt;
Thank you sir.  I'll get the caps I have uploaded this evening.  And then start to build the page.  [[User:Mark in tx|Mark in tx]] ([[User talk:Mark in tx|talk]]) 21:32, 21 July 2016 (EDT)&lt;br /&gt;
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== Luke Cage ==&lt;br /&gt;
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Is it a bit too early for it to have a page on it's own? Teaser trailer released at Comic Con has lots of firearms. Check out [[User:Kloga/Sandbox#Luke Cage|the draft]] in my sandbox. Any help with identification is also appreciated. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 16:15, 26 July 2016 (EDT)&lt;br /&gt;
:Okay, thanks, I'll move it to it's own page. I'm working on a few more sandbox things, I'll wrote on them when I 'll be ready. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 18:37, 26 July 2016 (EDT)&lt;br /&gt;
::This way much more people will join in to identify the firearms, I hope. Therefore, at the time of actual release in September we will already have one large scene with some of firearms covered. Moreover, I doubt we will get cleaner shots on those in the series, as well. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 19:29, 26 July 2016 (EDT)&lt;br /&gt;
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== Worms 3D ==&lt;br /&gt;
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So [[User:Kloga/Sandbox#Worms 3D|here it is]]. Is it eligible? Considering [[Team Fortress 2]] is, that is probably on the same level. Also, I'm puzzled how they were able to smuggle a HK416D which is commercially available since 2005 in a 2003 game. That's probably the reason why it have slightly more images then needed for it. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 20:42, 26 July 2016 (EDT)&lt;br /&gt;
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== Help to ID firearms in two movies ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you help me with ID in two movie pages: [[Dhoom]] and [[Dhoom 2]]. Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 06:36, 31 July 2016 (EDT)&lt;br /&gt;
:I'm sorry, I have another request: may you check my new page: [[The Hidden Blade]]? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 12:38, 13 August 2016 (EDT)&lt;br /&gt;
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==Battlefield 3==&lt;br /&gt;
Article [[Battlefield 3]] for a long time not been updated. I decided to add new screens. User [[User:AnActualAK47|AnActualAK47]] began to disturb me in this. Suddenly he began to edit the page and add your screenshots. Please, you forbade him. I want to finish this article because I have prepared all the screens on the disk. Please for intervention. To stop the edit page. Page tagged WIP to make it known that I'm editing her. How do I delete a tag WIP will mean that the article is finished. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 16:16, 31 August 2016 (EDT)&lt;br /&gt;
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==About the movie ''Community''==&lt;br /&gt;
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Soon and thank you for the info, it helps me in the future and sometimes the screenshots get a little blurry for me, so it's gonna take a little time to get the screenshots. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Yes. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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Check out the page ''[[Community (2012)|Community]]'' and see if I messed up anywhere. --&lt;br /&gt;
[[User:I'mallaboutguns.1|I'mallaboutguns.1]] ([[User talk:Funkychinaman|talk]])&lt;br /&gt;
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== Mercenary ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have question: how do you think, is the ID in page ''Mercenary'' correct now? I uploads two more shots of first machine gun. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:08, 25 September 2016 (EDT)&lt;br /&gt;
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== RE: So that's where that ended up ==&lt;br /&gt;
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Lol, I had a feeling it was something like that. No prob, Bob! ;) [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:50, 2 October 2016 (EDT)&lt;br /&gt;
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== Forum Acct ==&lt;br /&gt;
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Thanks for activating my account, but I am unable to post on the forums. Is that something you can help me with? Thanks.--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 20:21, 12 October 2016 (EDT)&lt;br /&gt;
:Thank you, my good man!--[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 23:56, 13 October 2016 (EDT)&lt;br /&gt;
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== Check my new page ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some request: may you check ID of bolt action rifle (at firstly IDed as Chassepot) in my new page [[When the Last Sword Is Drawn]]? Thanks! [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:29, 21 October 2016 (EDT)&lt;br /&gt;
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==Call of Duty: Modern Warfare Remastered==&lt;br /&gt;
I have this game and I want to put screen to the side [[Call of Duty 4: Modern Warfare]]. You can unlock the page so I can edit it? --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 11:43, 4 November 2016 (EDT)&lt;br /&gt;
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:For each weapon to make annotations in this style?&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Weapons 1==&lt;br /&gt;
===Weapons 1 in cod remastered===&lt;br /&gt;
&lt;br /&gt;
==Weapons 2==&lt;br /&gt;
===Weapons 2 in cod remastered===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
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Or do a separate article on the end of a page in this style?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
=CoD4=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
(...)&lt;br /&gt;
=CoD Remaster=&lt;br /&gt;
==handguns==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
==SMG==&lt;br /&gt;
===weapons 1===&lt;br /&gt;
===weapons 2===&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The choice is yours. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:09, 4 November 2016 (EDT)&lt;br /&gt;
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:: I take to make screenshots.--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:13, 4 November 2016 (EDT)&lt;br /&gt;
:::Can I add the missing screenshots of the original CoD4? Of course I will not remove the current screens. :) --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:34, 4 November 2016 (EDT)&lt;br /&gt;
::::Yes I can upload screenshots of the original MW. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 15:36, 4 November 2016 (EDT)&lt;br /&gt;
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== COD IW ==&lt;br /&gt;
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Hi. The page is no longer protected, hope it's okay with you. (?) There are some real guns in the game, let's just hope the future contributors will know where to draw the line. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 12:28, 29 November 2016 (EST)&lt;br /&gt;
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== A Christmas Story ==&lt;br /&gt;
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Yeah, I kind of realized that after I wrote it. Thanks for saving me having to watch it again to see if &amp;quot;Bart's gang&amp;quot; may have been toting S&amp;amp;W Model 10s or anything else! Cheers. --[[User:Mike Searson|Mike Searson]] ([[User talk:Mike Searson|talk]]) 18:25, 2 December 2016 (EST)&lt;br /&gt;
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== Sorry for annoying but... ==&lt;br /&gt;
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I buyed Far Cry 4 yesterday and I seen Chinese writings on the Skorpion. Since I dont known chinese can I ask you help for translation? (hoping doesnt offend you) I m trying to do a good job here... so can ask you when I see Chinese writings (regarding this site, of course). Sorry for annoying... --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 05:30, 4 December 2016 (EST)&lt;br /&gt;
Ok, well I think the image is already on site, just nobody noted chinese writings, sorry but I wrongly assumed you can speak Chinese since your profile state that you were born in Taiwan. Maybe somebody else can help me ( and maybe taught me ). So again sorry for annoying,--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 11:28, 4 December 2016 (EST)&lt;br /&gt;
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==TWD Game==&lt;br /&gt;
Hey, is this enough information on the page? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]])&lt;br /&gt;
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== Some question of rare gun in movie ==&lt;br /&gt;
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Hello '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
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[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb]. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]])&lt;br /&gt;
:I created the stub on discussion page: [[Talk:Azumi‎]]. May you visit it for it discussion about it's eligibility, please. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 03:17, 17 January 2017 (EST)&lt;br /&gt;
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== RE:  Firearms used by Chinese Armed Forces ==&lt;br /&gt;
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Well 1) PLA is in a lot of media recently (BF series, Passion leads Army,Project Reality, and a lot of movies) 2)Historical pourpose (and in case of a reunification) 3)I promise that I will end in less than a month. (If I got blank check of course) --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:54, 21 January 2017 (EST)&lt;br /&gt;
So can I make it?&lt;br /&gt;
:How many movies with PLA-used weapons have entries on this wiki anyway? I feel that &amp;quot;List of firearms used by&amp;quot; pages are useful trivia at least and a handy way to tell if a firearm in a piece of media is anachronistic or doesn't belong in the hands of a fictional depiction of a country's armed forces. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 17:59, 21 January 2017 (EST)&lt;br /&gt;
Um I seen few but I m more expert on videogames,but isnt my fault is these page are messed up (French and German),or overcomplete (US,Russia and UK). But would be my fault if I would create it and dont finish.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 07:40, 22 January 2017 (EST)&lt;br /&gt;
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:: Not to butt in but I'd like to lend my piece here - I don't agree with having such pages, in fact I daresay the existing ones we have are a bit much already. I don't really recall how they came about but the point is, while they could be useful trivia I feel they lean too much towards being a gun encyclopedia, which is, as expressly stated, not the point of the site. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 20:15, 22 January 2017 (EST)&lt;br /&gt;
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Yeah they include even ORGANIZATIONS like FSB or NCIS,SS, which are not part of official armed forces.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:20, 23 January 2017 (EST)&lt;br /&gt;
::: I noted this on the talk page but to reiterate - NCIS is under the Department of the Navy, it's not a civilian agency. Thus I'd say it does qualify, insofar as the page itself is allowable anyway. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:27, 23 January 2017 (EST)&lt;br /&gt;
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So, can I have the HONOR of delete them? :)--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 12:29, 23 January 2017 (EST)&lt;br /&gt;
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StanTheMan still be a police force regardeless of giurisdiction. And was a joke, owner of this page.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 08:34, 24 January 2017 (EST)&lt;br /&gt;
: Joke all you wish but there's still a marked difference. Yes they're police in the strictest sense, but the distinction here IS jurisdiction - They're 'police' only for the armed forces; NCIS only investigates crimes pertaining to Navy personnel. That said, the page notes firearms used by CGIS, Army CID, and, indeed, Military Police and Security Police (for the Air Force) as well. I grant it's perhaps rather persnickety I'm spending time trying to make a point of this, especially since as I said before, I question the point of such a page on the whole, but again, the bottom line is NCIS is part of the military and is NOT the same as any other police agency in this particular regard, end of.  [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 16:55, 24 January 2017 (EST)&lt;br /&gt;
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The joke was because I ask at Funkychinaman the honor of delete them, but if I need to line..&lt;br /&gt;
:: Yeah I got that, it's cool man. I definitely get too serious when I perhaps don't need to be. Bah. And to you FCM, sorry for semi-hijacking your shit here. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:07, 25 January 2017 (EST)&lt;br /&gt;
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:::We DO have a forum... ;) --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:15, 25 January 2017 (EST)&lt;br /&gt;
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Can I call mr. Funkychinaman FCM too? The proper name is too long, so is for pratical way.Can I?--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 09:09, 27 January 2017 (EST)&lt;br /&gt;
:Meh, go ahead. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:15, 27 January 2017 (EST)&lt;br /&gt;
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Yep Europeans like me, are too formal&lt;br /&gt;
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==RE: David Belle==&lt;br /&gt;
Yep, [http://www.youtube.com/watch?v=uOgOtAUSwMw here] at 0:14 and 1:31; he also uses another pistol at 1:01 that I didn't identify yet. And [[:File:DI DV pistol.jpg|this]] is the evidence regarding the film entry that you also removed. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:14, 20 February 2017 (EST)&lt;br /&gt;
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== Some question about holstered revolvers in movie ==&lt;br /&gt;
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Hello, '''Funkychinaman'''! I'm sorry, I have some question: I know, that pages, than contain only one firearm don't qualify if this gun is seen only in holster. But, the movie ''The Power of Fear (Vedma)'' contain note one, but two different revolvers (Sheriff's Taurus Model 689 and 2nd deputy sheriff's unknown revolver). Both were never dran from holsters. So, may this page be eligebly, due it's contain not one, but two different guns? The prooved screenshots can be seen on disscussion page: [[Talk:Lembit Ulfsak|disscussion page]]. Movie page on [http://www.imdb.com/title/tt0483200/ imdb].&lt;br /&gt;
:Ok. I am removing the question. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 08:33, 18 March 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Movie genre==&lt;br /&gt;
Hi,'''Funkychinaman'''!Look,I'd like to create a page for the romanian film '''Reconstitution'''(1960) by Virgil Calotescu.The problem is,I can't find the right genre for it.I mean,the film is about the famous 1959 National  Bank robbery(in Bucharest), and it's like a documentary(it features the actual robbers  in the main roles)....but it isn't really a documentary,it's more like a propaganda film.So,I don't know what to do.Please give me some advice.&lt;br /&gt;
::P.S.: There is a documentary about this film if u want to find more details:''Marele Jaf Comunist''(The Great Comunist Robbery) from 2004 by Alexandru Solomon.--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 09:56, 14 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Hello,again!Listen,I just finished the page,but I miswrote the title:[[Reconstitution(Reconstituirea),The]].Could you ,please,corect it for me?Also,I could use some help with the Unidentied handguns.Thanks,--[[User:VLAD M|VLAD M]] ([[User talk:VLAD M|talk]]) 15:11, 15 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Son AMC series ==&lt;br /&gt;
Greetings Sir, I apologize if this is the wrong forum, just wanted to say thank you for editing the entry I added, I am very new to this medium and can use all the help I can get. Much appreciated!&lt;br /&gt;
===RE: The Son AMC series===&lt;br /&gt;
thanks for the reply; i am working on screencaps and formatting, have just been saving changes as i go along in order not to lose anything (old habit from working in visual studio). -tim&lt;br /&gt;
&lt;br /&gt;
thank you for the heads up on the full screen caps! -tim&lt;br /&gt;
&lt;br /&gt;
== Syphon Filter ==&lt;br /&gt;
Hello there, as you can see from my user page I am an avid Syphon Filter fanatic and am attempting to collect the list of weapons used in each game to make pages. I will however need some help identifying the weapons and to that end I have tried numerous times to log into the forums to make a thread about this but am unable to do so. Could you please assist me with this? Thank you and much appreciated. -Ft763&lt;br /&gt;
&lt;br /&gt;
Hello, &lt;br /&gt;
While I am acutely aware of the need for screenshots here, there is a major problem with Syphon Filter Logan's Shadow... it is virtually impossible to screencap images from a PS Vita. Do we have anybody here who can emulate the system on a computer or something? Because I don't see any other alternative but to screenshot pictures from Youtube. -Ft763&lt;br /&gt;
&lt;br /&gt;
==Can you have someone fix the front page please?==&lt;br /&gt;
All the new stuff has vanished for a few days, looks like something is wonky.  You're the only contact I know. Cheers! [[User:Foofbun|Foofbun]] ([[User talk:Foofbun|talk]]) 04:46, 23 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Question==&lt;br /&gt;
Can you check [http://www.imfdb.org/index.php?title=Grand_Theft_Auto_V&amp;amp;action=history this] out? Is it fine to use (non-watermarked, obviously) screenshots from personal YouTube videos? At first I thought it was inappropriate, considering that things like amount of money are the same. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:34, 25 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Just Wondering==&lt;br /&gt;
How do you delete pages? [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 01:43, 2 July 2017 (EDT)&lt;br /&gt;
:Okay, thank you.[[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 04:22, 2 July 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Main page talk ==&lt;br /&gt;
&lt;br /&gt;
Yeah, good call there. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:27, 2 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== RE: Pages ==&lt;br /&gt;
&lt;br /&gt;
So sorry, this is the second page I resurrect without even knowing. I really had no idea, otherwise I wouldn't have done it. I just took care of those works in progress, I'm finished with those articles. Thanks for the heads up.--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 21:24, 4 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Short on DVD ==&lt;br /&gt;
&lt;br /&gt;
It's true that it probably not worth it on DVD, only 22 minutes is. I am rather surprised by what is written in rules about the causes of why not short films. And those reasons do not match, except the part, where say:  distribution by the youtube or  stream is unacceptable.--[[User:Pandolfini|Pandolfini]] ([[User talk:Pandolfini|talk]]) 17:35, 25 November 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==RE: Aspect ratio==&lt;br /&gt;
Yeah I know, although I was trying to make a compromise since there are some 16:9 screencaps as well, and I was thinking to have all of them in 550px so that there aren't many differences in terms of screencap widths on the same page. Otherwise, we'll have some in 500px and others in 600px, do you prefer it that way? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:25, 8 December 2017 (EST)&lt;br /&gt;
:You mean my first proposal? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:03, 8 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== A problem with image abuse ==&lt;br /&gt;
&lt;br /&gt;
I got the following abuse from Carbinesfrcollector.com on my email:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reine Smith&amp;lt;4sbrand@sbcglobal.net&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You need to remove the picture of the Llama as it is a copyrighted image from carbinesforcollectors.com  I will file suit if you do not.and have your site removed.&lt;br /&gt;
&lt;br /&gt;
RK Smith&lt;br /&gt;
Carbinesfrcollector.com&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I guess that the source of the problem image is this page: [http://carbinesforcollectors.com/llamapage.html Llamapage]. Llama XVIII image looks the same as on their site but maybe some other images are also taken from Carbinesfrcollector. My English isn't good enough to discuss the problem. What should we do?&lt;br /&gt;
&lt;br /&gt;
I also made a topic on Admin forum.&lt;br /&gt;
&lt;br /&gt;
Thanks. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:29, 9 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==It== &lt;br /&gt;
&lt;br /&gt;
I'm in the process of adding the captive bolt pistol, and a movie synopsis.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:06, 13 January 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
No problem, I just always thought they meant the same thing.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 23:11, 13 January 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
Okay, thanks for the information. I'll be sure to be more specific next time.--[[User:Alienqueen11|Alienqueen11]] ([[User talk:Alienqueen11|talk]]) 21:19, 15 January 2018 (EST)&lt;br /&gt;
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== &amp;quot;Out on video?&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You want me to get your walking stick for you there and we can go sit on a bench and complain about these kids with their walkmans and their pokeymons? :D [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:48, 16 January 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Vulcan Minigun ==&lt;br /&gt;
&lt;br /&gt;
Well the thing is, It's name &amp;quot;Vulcan Minigun&amp;quot; must have come from a certain weapon or weapons. So I did some researching and found a weapon that bears similar characteristics. In this case, the drum magazine attached to the bottom of the M61 Vulcan. And it's drum magazine does look a bit similar to the drum used by the in-game minigun. Also, that's how Overkill named this weapon. So that's what got my attention. The fact that this weapon is based off of the GEM134 and has a fictional device that looks similar to a non-fictional device used by another armament.--[[User:Gunnerboy|Gunnerboy]] ([[User talk:Gunnerboy|talk]]) 19:25, 2 February 2018 (EST)&lt;br /&gt;
:Modern Warfare 2 had a habit of referring to M134s as &amp;quot;Vulcan&amp;quot; mini guns as well, you can't really just go off of that name. You could mention that the drum magazine is similar to that used on some of the M61 variants, but the weapon in game is quite clearly supposed to be a hand-held M134. Also, according to the Payday wiki, it's name in the files is &amp;quot;m134&amp;quot;.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 20:01, 2 February 2018 (EST)&lt;br /&gt;
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== Re:Dirty Bomb ==&lt;br /&gt;
&lt;br /&gt;
I got lazy on a few of the weapons and just took an in-dev render and pasted it on. Also a few of the weapons aren't ID'd yet. Maybe I should've changed that to Construction, if that is more appropriate. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:49, 24 February 2018 (EST)&lt;br /&gt;
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== Fortnite page ==&lt;br /&gt;
&lt;br /&gt;
I have been wishing to make an entire page on Fortnite since it is currently a very popular game. The older page was deleted by reason of no content, so may I try to put it back up? --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 16:04, 30 March 2018 (EDT)&lt;br /&gt;
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== Fortnite ==&lt;br /&gt;
&lt;br /&gt;
Thank you for the opportunity! If it is any problem, should the page for Save the World and Battle Royale be different, or should I make categories for both modes? At least on Wikipedia it is shown as a standalone spin-off, but I think separating the two could be somewhat confusing. --[[User:DraconicSalad|DraconicSalad]] ([[User talk:DraconicSalad|talk]]) 18:00, 30 March 2018 (EDT)&lt;br /&gt;
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== Sup. Pistol ==&lt;br /&gt;
&lt;br /&gt;
Ya, most of them are easily indentifiable aside from looking cartoonish. The Supressed Pistol seems to be based on a FN FNP/FNX-45 with a supressor and a Tirijicon RMR. The only weapon I seem to be struggling with seems to be the Revolver, since it looks old, but features multiple things from different old era revolvers and is double-action.&lt;br /&gt;
&lt;br /&gt;
The game has both modes present when you open it (althrough unless you pay only one of them is, so I'll probably treat it similar to Call of Duty and it's Zombies mode). I'll be uploading and writing most of the things through this weekend and post it all at once when it's done.&lt;br /&gt;
&lt;br /&gt;
== The Wolf Warriors 2 SG-43 ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I thought the SG-43 was mocked up as the M240 because the heat sheild,the heat sheild was made crude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This was left in your talk archive by [[User:Landwarrior]]. Lock your archives! :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:36, 18 April 2018 (EDT)&lt;br /&gt;
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== Difference between WIP and Incomplete ==&lt;br /&gt;
&lt;br /&gt;
I've been wondering, what is the difference in use between the WIP template and the Incomplete template? I'm not 100% on how they worked. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:48, 16 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Usage of Upcoming Banner for Squad ==&lt;br /&gt;
&lt;br /&gt;
Hey man, noticed you asked about &amp;quot;hasn't this been out for a while now?&amp;quot; regarding the status of [[Squad]]'s release.&lt;br /&gt;
&lt;br /&gt;
However, I'm still not awfully sure what's IMFDB stand on when a game is released. In the [[Escape from Tarkov]] page, it has the WIP banner, and I assume it's because it's currently in Closed Beta and it cannot be considered as &amp;quot;released&amp;quot; fully yet. However, for Squad, it is on Steam yes, but it is still in Open Alpha and is still far from full release. In this case, may I clarify what &amp;quot;released&amp;quot; means on this site? It is the moment it is available for purchase and play (aka Escape from Tarkov, which arguably is), or is it the moment it leaves beta and becomes a full build?&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
--[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 06:55, 18 July 2018 &lt;br /&gt;
:Cheers man, yea I was actually referring to the Upcoming banner but I mixed it up with the WIP one. I don't think I'll be adding anything more though, the description says it's in development and the info box says it was only released in Early Access in Dec 2015. --[[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 07:46, 19 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Deletion?==&lt;br /&gt;
--[[User:Frost1620]] ([[User talk:Frost1620|talk]]) 07:13 3 September 2018 &lt;br /&gt;
:Hi, I just noticed that you marked my page for Super Scribblenauts for deletion. I was just wondering your reasons for it minus the cartoony art style.&lt;br /&gt;
&lt;br /&gt;
== Block Page ==&lt;br /&gt;
&lt;br /&gt;
I believe that the &amp;quot;Block Page&amp;quot; format used for [[:Category:Block Page]] can be replaced by simply deleting them and locking their creation for sysops only. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 21:40, 8 September 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well why don't we just direct more people to the guides instead of making a meaningless page? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:48, 13 September 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Battlefield 1918==&lt;br /&gt;
Hi, is it alright if I edit the Battlefield 1918 page real quick? I noticed the captions for the pictures of the Lenticolare grenade are wrong and I was wondering if I can fix it real quick. Thanks. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
&lt;br /&gt;
Hi, Funkychinaman, I hope you're doing well. I wanted to reach out and ask you a quick question. I know you recently unlocked the Battlefield 1918 page and I was wondering if you can block it again, delete the page, or delete my account. What started off to fix a simple typo turned into an obsession and I have the spent the last few days editing it and I'm unable to feel a sense of completion no matter how many times I improve it. If you can do something that will prevent me from having access to it that'll be great and give me a peace of mind. Thanks and I'm sorry for any inconvenience. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
&lt;br /&gt;
Hi and thanks for the block. I know it may seem strange but I really appreciate it and it's very helpful. I think it's time I take a long break from IMFDB and best of luck with everything. [[User:Vintage Guns|Vintage Guns]] ([[User talk:Vintage Guns|talk]])&lt;br /&gt;
&lt;br /&gt;
== Miguel Ferrer ==&lt;br /&gt;
I would argue the [[Knight's Armament Revolver Rifle]]  is a more accurate description and the Ruger Super Redhawk was the basis of the rifle. According to the discussion page the director John Badham had read about the rifle in Soldier of Fortune magazine and requested that the armorer make a mock-up of the rifle. The page for the rifle has [[Miguel Ferrer]] using it in ''[[Another Stakeout]]''. Any ideas? Tell you what look at what I added to Miguel's page. How's that for a compromise? --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:12, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
:It was built around the Ruger Super Redhawk. Personally I always questioned the need for such a design. It seemed like a solution looking for a problem, but there it is. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:28, 25 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
::Okay then. I rolled back your edit without even thinking at first and realized that I'm far too old to be engaging in Internet silliness. I figured you were onto something and felt that just adding the extra info was better than having two administrators bickering.--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 15:31, 25 November 2018 (EST)&lt;br /&gt;
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== RE forum ==&lt;br /&gt;
&lt;br /&gt;
I'd appreciate that, thanks.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:52, 27 November 2018 (EST)&lt;br /&gt;
:Well that worked, but for some reason I tried to change my email address and got told the administrator banned my email address--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 17:54, 27 November 2018 (EST)&lt;br /&gt;
:: mandolinmagi@gmail.com works. --[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 21:06, 27 November 2018 (EST)&lt;br /&gt;
:::Thanks a million.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 22:44, 27 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== User:Wuzh ==&lt;br /&gt;
&lt;br /&gt;
This guy's been taking a lot of liberties on the site lately, including so far as to more-or-less on his own decide to at some point conduct a massive site-wide addition of a template of every page with 'the' at the start and wholesale moving a whole subcategory of firearms on the site. Frankly this is rubbing me the wrong way - not so much doing it but that he's doing these big edits without giving any leave for those of you who run things to even address any of this. Bah, well, there it is, bringing it to your (and a few others) attention. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 23:02, 12 December 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi, I wish to update on the situation. Me and StanTheMan have directly messaged each other and have settled the conflict. I apologize over my rashness at executing my proposals without proper discussions first and will to change my behavior in the future. The situation should be settled for now. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:59, 12 December 2018 (EST)&lt;br /&gt;
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== Re: Image Tags == &lt;br /&gt;
&lt;br /&gt;
Thanks, I'm new. I will change the tags. [[User:Childworker|Childworker]] ([[User talk:Childworker|talk]]) 20:07, 28 December 2018 (EST)&lt;br /&gt;
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== Stick grenade page ==&lt;br /&gt;
&lt;br /&gt;
I'm planning to merge all the German stick grenades into one page, any idea how to make all the old Model 15/16/17/24/43 pages redirect to the general &amp;quot;stieldhandganate&amp;quot; page? Also, will merging them all into one page (or, more accurately, I'm making a new page) going to break all the links so I have to fix several hundred of them?--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 12:24, 19 January 2019 (EST)&lt;br /&gt;
: Figured it was a good idea, stick all the related grenades on one page like the M16 and AK series--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
: Also, zero idea how to do redirects--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:55, 19 January 2019 (EST)&lt;br /&gt;
:: I thought it was a good idea? I mentioned it on the forum a while back, only got one response but it was positive--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 05:23, 20 January 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Tin Star (TV series) ==&lt;br /&gt;
&lt;br /&gt;
Hi, I created a page for the Sky Atlantic series Tin Star a few years back, but didnt have access to footage of decent enough quality to provide screenshots and therefore the page was deleted. I saved the wikitext and there is now a second season out, and I have access to episodes to make screenshots. Would you consider allowing the page to be recreated? Thanks - [[User:PeterGeorgeR|PeterGeorgeR]] 21:32 GMT 17 February 2019&lt;br /&gt;
&lt;br /&gt;
== Unlocking [[Battlefield: 1918]] ==&lt;br /&gt;
&lt;br /&gt;
I have a few tweaks I wish to make on the locked page [[Battlefield: 1918]]. I am aware that the page was originally locked because of a user's wishes to stop obsessive edits; since the user is no longer on the site, can this page be unlocked?--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 17:44, 4 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== RE: Double Action:Boogalo ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is complete all the weapons in game are already there with their information, someone else put &amp;quot;in-complete&amp;quot; on it for i dont know what reason&lt;br /&gt;
&lt;br /&gt;
--[[User:MeilingSama|MeilingSama]] ([[User talk:MeilingSama|talk]]) 00:08, 10 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Pennsylvania Boys == &lt;br /&gt;
&lt;br /&gt;
I'm in Lancaster County, good to see most people on here are just various flavors of PA people. --[[User:PaperCake|PaperCake]] 17:02, 5 May 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
==RE: Forum==&lt;br /&gt;
Done, thanks! --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:38, 30 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== A little Problem with an Account. ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
I've been blocked because my IP was recently in use by [[GrasylG]], this is an account I created to get this account here back. Can you delete the account [[GrasylG]] and lift the ban? --[[User:Grasyl|Grasyl]] ([[User talk:Grasyl|talk]]) 20:15, 31 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Archer Season 4 ==&lt;br /&gt;
&lt;br /&gt;
The Guns used by border patrol agents are based on the standard issue Ruger GP100 which was carried before the swap to semi autos. It is a clear resemblance and the character states it is a ruger.&lt;br /&gt;
&lt;br /&gt;
== Fallout: New Vegas ==&lt;br /&gt;
&lt;br /&gt;
The .357 is based off a 3 screw model ruger vaquero and not a colt saa. Stock picture shows 2 screws but models were made with 3 screws.&lt;br /&gt;
&lt;br /&gt;
== RE: Forum Request ==&lt;br /&gt;
&lt;br /&gt;
Thanks! I'll get on that right away. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:59, 23 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Belko Experiment screenshots ==&lt;br /&gt;
&lt;br /&gt;
Sorry, I wasn't even aware of the Screencapping Guide. Does this mean I have to reupload the images in full, uncropped?--[[User:Ssantusky|Ssantusky]] ([[User talk:Ssantusky|talk]]) 07:06, 26 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The DVD release date ==&lt;br /&gt;
&lt;br /&gt;
Hello, '''Funkychinaman'''! Excuse me, I have some question: as far, as I know, the movies, that still note release on DVD in the USA should be templated as &amp;quot;NowShowing&amp;quot;. But, I couldn't found any information obout USA realease of the movie ''[[Witches in the Woods]]''. It's not USA, but a Canadian movie, and the &amp;quot;www.dvdsreleasedates.com&amp;quot; hadn't any information about this movie. So, what I should doing - templated the page as &amp;quot;NowShowing&amp;quot; or uploads screenshots from Russian DVD release? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 11:37, 10 November 2019 (EST)&lt;br /&gt;
:Also, I had found [https://www.google.com/search?q=Witches+in+the+Woods++DVD&amp;amp;tbm=isch&amp;amp;ved=2ahUKEwjamtPr_eLlAhUawcQBHWGZCAEQ2-cCegQIABAA&amp;amp;oq=Witches+in+the+Woods++DVD&amp;amp;gs_l=img.3..0i19l2.1691.2034..2631...0.0..0.90.245.3......0....1..gws-wiz-img.9mb1X58mZWY&amp;amp;ei=l8LJXZpzmoKTvg_hsqII&amp;amp;bih=438&amp;amp;biw=911 numerous images] of DVD covers for this fim, so, it's possible, that English DVD release are exist at least, in several countries. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 15:29, 11 November 2019 (EST)&lt;br /&gt;
::Hello, again. Excuse me, I have another question: as this movie hadn't depicted on &amp;quot;www.dvdsreleasedates.com&amp;quot;, is it possible to find information about it's DVD release, after it will be? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 17:32, 20 December 2019 (EST)&lt;br /&gt;
:::The page is complite. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:37, 3 June 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Requesting a page move ==&lt;br /&gt;
&lt;br /&gt;
[[Star Wars: Rogue One]] needs to be moved to [[Rogue One: A Star Wars Story]]. I cannot move the page because there is already a redirect occupying the destination.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 14:46, 23 November 2019 (EST)&lt;br /&gt;
:Thanks for the move! --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 13:53, 25 November 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Area 88 ==&lt;br /&gt;
&lt;br /&gt;
A great thanks. Yes, I hadn't any skills with ID of the aircrafts. I had corrected all mistakes, which is depicted on the talk page. [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 16:59, 27 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
== Breakpoint ==&lt;br /&gt;
&lt;br /&gt;
Yes it is a &amp;quot;wiki&amp;quot;. But interference in the structure of the site should not be. Change of description. Correction of errors. Of course. But adding screenshots of weapons (premium: only differs in color). It should not be on the page. This is not a Wiki related to the game, but shows the weapon as it is. Also, since I've been working on this game since its release, I added all screenshots. The author of these new changes should at least ask if I am still working on the site. A different situation like I would say a few months did nothing to her. It has such a right. But not in this situation. Put yourself in my position. All my contribution to this site has been modified. --[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 13:32, 28 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Request to Unlock Call of Duty: Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
I would like to request for the page [[Call of Duty: Modern Warfare 3]] to be unlocked for edits. There has been a lot of new information that were discovered since the last administrator edit on the page, as the talk page can show. The history of this page does not provide a reason for why the page was locked in the first place, and as it is, it would be much more beneficial for the page to be unlocked, allowing us normal users to contribute to the page with new information. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 08:39, 5 May 2020 (EDT)&lt;br /&gt;
: Thank you for unlocking the page. We will contribute to the page in a constructive manner. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 12:04, 5 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Re: WIP to complete ==&lt;br /&gt;
&lt;br /&gt;
I changed most of abandoned WIP pages to incomplete. The ones that I supposed to be complete are ''[[Nude Bomb, The]]'', ''[[Dr. Mabuse The Gambler]]'', and ''[[Lonely Are the Brave]]'' that all look fairly complete. But you are right, it would be safer to mark them as incomplete. Thanks! --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 10:12, 12 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unturned Graphics ==&lt;br /&gt;
&lt;br /&gt;
Well i think the game is  ok the graphics are just enough to differentiate between guns.&lt;br /&gt;
[https://unturned.fandom.com/wiki/Nightraider G36]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Heartbreaker SCAR-L]&lt;br /&gt;
[https://unturned.fandom.com/wiki/Viper HK MP5][https://unturned.fandom.com/wiki/Maplestrike colt canada c7a2]&lt;br /&gt;
Here are a few examples which will hopefully convince you that Unturned is worthy of inclusion ;and well ill leave the final decision to the admins&lt;br /&gt;
&lt;br /&gt;
== Forum account ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've made a [[Talk:Forum Request|forum account request]] several days ago and got no response at all. Can you look into that, please? Thank you. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 16:14, 27 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bringing back the Killer7 page. ==&lt;br /&gt;
&lt;br /&gt;
Hi, ''Killer7'' has been available on PC since 2018 and I would like to bring back the page with a WIP tag. I am not the original creator, but I do have access to the game's PC version along with the ability to take relevant screenshots from the game, and would like to finally give that classic arthouse game a complete IMFDB page this time around. Can this be done or is there going to be a problem? --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 20:39, 18 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Would you prefer that I make a draft on the Killer7 talk page first before transferring the contents over to the actual wiki page? There are a number of hard-to-identify guns in the game that I would like input from the community on. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 12:18, 19 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phasing out the &amp;quot;SVD-M&amp;quot; name ==&lt;br /&gt;
&lt;br /&gt;
Hello administrator. I am planning to fully phase out the name &amp;quot;SVD-M&amp;quot; from this wiki and replace the name with alternative names and descriptors that are more accurate to reality, and would like to seek your final approval on my plans.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;SVD-M&amp;quot; is currently being used on IMFDB to describe a particular setup of the SVD sniper rifle with synthetic furniture, which first appeared in the 1990s/2000s. However, there is no evidence that this name is an official Russian designation, no evidence that it was commonly used in western sources, and this name is also highly similar to the official name of another SVD variant known as the SVDM which was revealed in 2018. The name &amp;quot;SVD-M&amp;quot; is thus unreflective of reality (it is not official, nor is it commonly used), and also too easily confused with another different variant. Since IMFDB ultimately aims to provide accurate and reliable information to its viewers, it is better if the name is fully phased out across the wiki and replaced with more accurate descriptions like &amp;quot;SVD with synthetic furniture&amp;quot; or &amp;quot;post-1990s SVD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Additional discussions on the &amp;quot;SVD-M&amp;quot; name can be found [[Talk:SVD_Dragunov#SVD-M|here]].--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 07:30, 8 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
Dear administrator, would you please review my proposal? It has been a week since I first proposed this plan. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 00:19, 15 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
Acknowledged. Thank you for your approval. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:02, 16 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Rebecca Ferguson ==&lt;br /&gt;
Sure that makes sense. I changed it because it was a great action shot, but I see your point. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 20:46, 24 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Mission Impossible 1988/1989 ==&lt;br /&gt;
&lt;br /&gt;
Are you going to continue your work on the MI-Series from the 80's?--[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 20:25, 14 July 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both seasons are freely available on YOUTUBE! --[[User:Exodianecross|Exodianecross]] ([[User talk:Exodianecross|talk]]) 14:47, 6 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
== IP Blocks ==&lt;br /&gt;
&lt;br /&gt;
The IP blocks are hitting Cloudflare IPs, which is the proxy service that hosts all of our images, and inadvertently blocking other users (when they randomly get assigned the same IP by Cloudflare) from editing. Going forward we can block accounts, but not IPs. --[[User:Bunni|bunni]] ([[User talk:Bunni|talk]]) 21:47, 5 September 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Morbius ==&lt;br /&gt;
&lt;br /&gt;
I wonder why you deleted the page that I had just created there are actually firearms in that movie is there? --[[User:Wolf1998]] ([[User talk:Wolf1998|talk]]) 18:56, 10 September 2022 (PST)&lt;br /&gt;
&lt;br /&gt;
== Cannons / hovitzers etc. ==&lt;br /&gt;
&lt;br /&gt;
[[122 mm howitzer M1938 (M-30)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[152 mm howitzer M1937 (ML-20)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[203 mm howitzer M1931 (B-4)]]&lt;br /&gt;
&lt;br /&gt;
Sorry, but I see no reason to remove these pages.--[[User:Mateogala|Emto]] ([[User talk:Mateogala|talk]]) 18:11, 6 March 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D page ==&lt;br /&gt;
&lt;br /&gt;
Hello. I saw you were the one who has locked this page from creation. [[Talk:Wolfenstein 3D|I found out]] that Atari Jaguar and a bit of 3DO/Macintosh/Apple IIGS ports all feature graphics with a higher resolution than it was in MS-DOS version; actually, two of the weapons (the pistol and the chaingun) are clearly edited [[Doom (VG)]]'s [[Beretta 92FS]] and its Tootsie-Toy &amp;quot;Ol' Painless&amp;quot;/Hand Held M134 Minigun, plus M16 from the cover is used in the game menu.&lt;br /&gt;
&lt;br /&gt;
I think that probably could make such a page eligible in the way that the page about Doom (1993) is... if it's written this way with all the notes about ports, - and the firearms from MS-DOS version are placed in &amp;quot;trivia&amp;quot; category at best, with the words about that these sprites by itself doesn't allow to decide what firearms are these, and what have the developers implied in game hint books about these guns (for example, MS-DOS pistol is supposed to be a Walther P38, not Luger P08). What do you think? --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 22:24, 15 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563891</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563891"/>
		<updated>2023-03-15T07:29:51Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Page recreation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games use very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563882</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563882"/>
		<updated>2023-03-15T07:24:16Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Page recreation */Forgot to name myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games uses very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki. --[[User:MP-3008|MP-3008]] ([[User talk:MP-3008|talk]]) 07:24, 15 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563786</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563786"/>
		<updated>2023-03-14T20:44:00Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Page recreation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games uses very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better one:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3DO port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki.&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563785</id>
		<title>Talk:Wolfenstein 3D</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wolfenstein_3D&amp;diff=1563785"/>
		<updated>2023-03-14T20:42:45Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: Created page with &amp;quot;== Page recreation == As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons: # MS-DOS versions of all Wolfenstein...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page recreation ==&lt;br /&gt;
As far as I was able to understand, this page was removed and locked from re-creation due to the following reasons:&lt;br /&gt;
# MS-DOS versions of all Wolfenstein 3D games uses very low-resolution sprites not allowing to tell what kind of weapon it actually is: the guides are giving hints that, for example, DOS Wolfenstein 3D uses Walther P38, and Return to Danger/The Ultimate challenge features Walther PPK, but that's barely obvious from sprites themselves. Same for its generic Minigun, generic rocket launchers used by some of the bosses and especially flamethrowers by Fake Hitlers - we can't even that weapon.&lt;br /&gt;
# The game covers feature more detailed weapons such as AK47 and M16 series weapons, but since none of that appears in-game, it barely makes an IMFDB article eligible.&lt;br /&gt;
It seems that there was some bad rationale of why this page can be eligible. I found out some better ones:&lt;br /&gt;
# An official Atari Jaguar port features a better resolution. For example, it has [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27409/ pistol] modeled after Doom's [[Beretta 92FS]], [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27415/ Doom's minigun], that [https://www.mobygames.com/game/40324/wolfenstein-3d/screenshots/jaguar/27402/ M16 series weapon] from the cover scaled down.&lt;br /&gt;
# An official Macintosh port also has a better resolution. While the weapons are kind of generic, it again has [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873811/ its cover in-game] and [https://www.mobygames.com/game/306/wolfenstein-3d/screenshots/macintosh/873817/ features some weapon] with M16-esque foresight. An official 3Do port in terms of sprites is the same as Macintosh one.&lt;br /&gt;
&lt;br /&gt;
I guess that allows Wolfenstein 3D to be eligible if written this way. All the other weapons, especially all DOS ones, can be added in some &amp;quot;Trivia&amp;quot; category with the guides' explanations what are these weapons supposed to be: MP40, Walther PPK, Walther P38 and so on - but with some note that it looks like generic weapons by itself not eligible for that wiki.&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561484</id>
		<title>Sacred 2: Fallen Angel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561484"/>
		<updated>2023-03-05T09:58:59Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wick Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). DVD Cover.]]&lt;br /&gt;
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008, a sequel to [[Sacred]] game from 2004.&lt;br /&gt;
&lt;br /&gt;
Compared to the predecessor (the second chapter being a prequel), the second chapter almost lacks any kind of usable firearms, instead featuring so-called &amp;quot;energy weapons&amp;quot;, sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim. Also, the Temple Guardian has the &amp;quot;Amplified Discharge&amp;quot; spell which modifies his left arm into a gun which can be fired. These have the generic look not based off any real firearms and thus not eligible for that wiki. However, there is a sole exception, and a few of non-usable weapons.&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
One unique energy weapon, called &amp;quot;Sand Eagle&amp;quot; (modeled after [[Desert Eagle Mark XIX]]), was considered for adding and even has proper textures, models and animation, can be used, but for some reason it has a zero chance of dropping in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch (enables the random drop of &amp;quot;Sand Eagle&amp;quot;) or ones replacing the Seraphim's &amp;quot;BFG&amp;quot; weapon with that pistol.&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the Dwarf in the first chapter, the Seraphim actually pulls the trigger of energy weapons, so she does the same with Desert Eagle. However, the details of the weapon itself, such as the slide, the trigger or the hammer, are still not animated, and the handgun does not eject any casings, but this might be explained by this being technically an energy weapon. Also, the textures and the model itself are identical for both sides of the weapon. This gun has infinity cartridges and doesn't need reloading.&lt;br /&gt;
&lt;br /&gt;
[[File:Desert-Eagle.jpeg‎|thumb|390px|none|IMI Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Sacred 2 Deagle.jpg|thumb|500px|none|The Seraphim in the default gear holding the Desert Eagle. Such a skillful warrior could've had a better trigger discipline, though.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 2.jpg|thumb|500px|none|The Seraphim just after making a powerful blow at nowhere.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 3.jpg|thumb|500px|none|Another very good picture of the same handgun. Some engraving on the slide can be seen, but the texture quality isn't too good; if the picture is mirrored, the upper row can be partially read as &amp;quot;Studio 2 &amp;lt;...&amp;gt;&amp;quot;, and the lower row as &amp;quot;Sacred 2007&amp;quot;. Note also the (textured) scope rail and taller slide serrations, indicating that it is the Mark XIX version.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
In some of the towns (such as Thylysium and Kufferath Castle) the cannons at the walls or in the piers can be noticed. These are, however, merely an ambiance and cannot be interacted with in any way.&lt;br /&gt;
&lt;br /&gt;
Additionally, in some of the caves in the southwestern part of Tyr Lysia region the player can find few cannons as the enemies in the &amp;quot;Traps&amp;quot; category. These traps attack continuously by itselves, are very weak and do not reappear upon defeat. &lt;br /&gt;
&lt;br /&gt;
A more common kind of enemy in the &amp;quot;Traps&amp;quot; category is the Gun Tower one, found in some Tyr Lysia caves, featuring six cannons on one rotating turret, but working as a flawethrower. It also doesn't &amp;quot;resurrect&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[Image:Sacred 2 Thylysium naval cannons.jpg|thumb|500px|none|The Seraphim is posing for a screenshot in Thylysyum's port near three of the naval cannons, with one of them having a broken carriage.]]&lt;br /&gt;
[[Image:Sacred 2 cannons Kufferath Castle.jpg|thumb|500px|none|Ditto in Kufferath Castle.]]&lt;br /&gt;
[[Image:Sacred 2 enemy cannon.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; cannon which just pours fire by itself. Due to the bug, the fire comes from a point way above the model, not just the muzzle of this cannon.]]&lt;br /&gt;
[[Image:Sacred 2 enemy gun tower.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; gun tower featuring six cannons.]]&lt;br /&gt;
&lt;br /&gt;
== Handheld M134 &amp;quot;Minigun&amp;quot; ==&lt;br /&gt;
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Sacred 2 Seraphim Minigun.jpg|thumb|none|500px|The Seraphim admires the picture of herself with the handheld Minigun, probably thinking about why she couldn't ever get this in-game to kill enemies even faster.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561166</id>
		<title>Sacred 2: Fallen Angel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561166"/>
		<updated>2023-03-04T17:06:23Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). DVD Cover.]]&lt;br /&gt;
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008, a sequel to [[Sacred]] game from 2004.&lt;br /&gt;
&lt;br /&gt;
Compared to the predecessor (the second chapter being a prequel), the second chapter almost lacks any kind of usable firearms, instead featuring so-called &amp;quot;energy weapons&amp;quot;, sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim. Also, the Temple Guardian has the &amp;quot;Amplified Discharge&amp;quot; spell which modifies his left arm into a gun which can be fired. These have the generic look not based off any real firearms and thus not eligible for that wiki. However, there is a sole exception, and a few of non-usable weapons.&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
One unique energy weapon, called &amp;quot;Sand Eagle&amp;quot; (modeled after [[Desert Eagle Mark XIX]]), was considered for adding and even has proper textures, models and animation, can be used, but for some reason it has a zero chance of dropping in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch (enables the random drop of &amp;quot;Sand Eagle&amp;quot;) or ones replacing the Seraphim's &amp;quot;BFG&amp;quot; weapon with that pistol.&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the Dwarf in the first chapter, the Seraphim actually pulls the trigger of energy weapons, so she does the same with Desert Eagle. However, the details of the weapon itself, such as the slide, the trigger or the hammer, are still not animated, and the handgun does not eject any casings, but this might be explained by this being technically an energy weapon. Also, the textures and the model itself are identical for both sides of the weapon. This gun has infinity cartridges and doesn't need reloading.&lt;br /&gt;
&lt;br /&gt;
[[File:Desert-Eagle.jpeg‎|thumb|390px|none|IMI Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Sacred 2 Deagle.jpg|thumb|500px|none|The Seraphim in the default gear holding the Desert Eagle. Such a skillful warrior could've had a better trigger discipline, though.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 2.jpg|thumb|500px|none|The Seraphim just after making a powerful blow at nowhere.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 3.jpg|thumb|500px|none|Another very good picture of the same handgun. Some engraving on the slide can be seen, but the texture quality isn't too good; if the picture is mirrored, the upper row can be partially read as &amp;quot;Studio 2 &amp;lt;...&amp;gt;&amp;quot;, and the lower row as &amp;quot;Sacred 2007&amp;quot;. Note also the (textured) scope rail and taller slide serrations, indicating that it is the Mark XIX version.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
In some of the towns (such as Thylysium and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way.&lt;br /&gt;
&lt;br /&gt;
Additionally, in some of the caves in the southwestern part of Tyr Lysia region the player can find few cannons as the enemies in the &amp;quot;Traps&amp;quot; category. These traps attack continuously by itselves, are very weak and do not reappear upon defeat. &lt;br /&gt;
&lt;br /&gt;
A more common kind of enemy in the &amp;quot;Traps&amp;quot; category is the Gun Tower one, found in some Tyr Lysia caves, featuring six cannons on one rotating turret, but working as a flawethrower. It also doesn't &amp;quot;resurrect&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[Image:Sacred 2 Thylysium naval cannons.jpg|thumb|500px|none|The Seraphim is posing for a screenshot in Thylysyum's port near three of the naval cannons, with one of them having a broken carriage.]]&lt;br /&gt;
[[Image:Sacred 2 cannons Kufferath Castle.jpg|thumb|500px|none|Ditto in Kufferath Castle.]]&lt;br /&gt;
[[Image:Sacred 2 enemy cannon.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; cannon which just pours fire by itself. Due to the bug, the fire comes from a point way above the model, not just the muzzle of this cannon.]]&lt;br /&gt;
[[Image:Sacred 2 enemy gun tower.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; gun tower featuring six cannons.]]&lt;br /&gt;
&lt;br /&gt;
== Handheld M134 &amp;quot;Minigun&amp;quot; ==&lt;br /&gt;
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Sacred 2 Seraphim Minigun.jpg|thumb|none|500px|The Seraphim admires the picture of herself with the handheld Minigun, probably thinking about why she couldn't ever get this in-game to kill enemies even faster.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Krepkiy_oreshek&amp;diff=1561118</id>
		<title>Krepkiy oreshek</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Krepkiy_oreshek&amp;diff=1561118"/>
		<updated>2023-03-04T15:22:52Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Karabiner 98k */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = Krepkiy oreshek&lt;br /&gt;
|picture = KO-DVD.jpg&lt;br /&gt;
|caption = ''DVD Cover''&lt;br /&gt;
|country = [[Image:SOV.jpg|25px]] USSR&lt;br /&gt;
|director = Teodor Vulfovich&lt;br /&gt;
|date= 1967&lt;br /&gt;
|language = Russian&lt;br /&gt;
|studio=Mosfilm&lt;br /&gt;
|distributor=&lt;br /&gt;
|character1=Lt. Ivan Groznykh&lt;br /&gt;
|actor1=[[Vitali Solomin]]&lt;br /&gt;
|character2=Sgt. Rayisa Oreshkina&lt;br /&gt;
|actor2=[[Nadezhda Rumyantseva]]&lt;br /&gt;
|character3=SS Obersturmführer&lt;br /&gt;
|actor3=[[Yuriy Sorokin]]&lt;br /&gt;
|character4=&lt;br /&gt;
|actor4=&lt;br /&gt;
|character5=&lt;br /&gt;
|actor5=&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Krepkiy oreshek''''' (literally means &amp;quot;a hard nut to crack&amp;quot;) is a 1967 Soviet war comedy movie directed by Teodor Vulfovich. The story takes place in WWII on the Soviet-German front. A young lieutenant ([[Vitali Solomin]]) who wants to be a cavalryman is assigned to air defense, where only female soldiers serve. When the barrage balloon is torn off, he finds himself with his subordinate, who is in love with him, on an adventurous journey into the enemy rear.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the movie ''Krepkiy oreshek:'''''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
Lt. Ivan Groznykh carries a [[Tokarev TT-33]] pistol as his sidearm.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.]]&lt;br /&gt;
[[File:KO-TT-33-01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:KO-TT-33-02.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
SS Obersturmführer ([[Yuriy Sorokin]]) used a [[Luger P08]]. Rayisa Oreshkina ([[Nadezhda Rumyantseva]]) seized this gun.&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm. This is a 1917 dated handgun, thus it is a World War One firearm.]]&lt;br /&gt;
[[File:KO-L-P08-01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:KO-L-P08-02.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:KO-L-P08-03.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Various characters in movie are seen with [[MP40]] submachine guns.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[File:KO-MP40-01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:KO-MP40-02.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== PPSh-41 ==&lt;br /&gt;
Many Soviet soldiers are equipped with [[PPSh-41]] submachine guns.&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:KO-PPSh-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
Many German soldiers carry [[Karabiner 98k]] rifles.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:KO-K98k-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Mosin Nagant M91/30 ==&lt;br /&gt;
Red Army soldiers are armed with [[Mosin Nagant Rifle|Full-length Mosin Nagant M91/30 rifle]]s.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[File:KO-MN31-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== MG34 ==&lt;br /&gt;
[[MG34]] is seen in several scenes.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|450px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:KO-MG34-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Other weapon =&lt;br /&gt;
== Leuchtpistole ==&lt;br /&gt;
Sgt. Rayisa Oreshkina ([[Nadezhda Rumyantseva]]) is equipped with a [[Kampfpistole Z#Leuchtpistole|Leuchtpistole]].&lt;br /&gt;
[[File:German flare.jpg|thumb|none|300px|Leuchtpistole - 26.65mm]]&lt;br /&gt;
[[File:KO-FkpZ-01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:KO-FkpZ-02.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
== Soviet 37-mm M1939 (61-K) ==&lt;br /&gt;
Sgt. Rayisa Oreshkina ([[Nadezhda Rumyantseva]]) operated a [[37-mm M1939 (61-K)]] automatic cannon.&lt;br /&gt;
[[Image:M1939 61-K.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:KO-M1939-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== 122 mm M1931/37 (A-19) ==&lt;br /&gt;
Soviet 122 mm M1931/37 (A-19) heavy field cannons stand for German cannons.&lt;br /&gt;
[[File:KO-AAAG-01.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Also ==&lt;br /&gt;
In the Russia, title '''Krepkiy oreshek''' also has another use: film series [[:Category:Die Hard|Die Hard]] titled as Krepkiy oreshek when it was licensed in Russia.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Soviet Produced]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Serious_Sam&amp;diff=1561093</id>
		<title>Serious Sam</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Serious_Sam&amp;diff=1561093"/>
		<updated>2023-03-04T13:45:55Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Pump-Action Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SerSam-Cover.jpg|thumb|right|400px|''Serious Sam: The First Encounter'' (2001)&amp;lt;br&amp;gt;''Serious Sam: The Second Encounter'' (2002)&amp;lt;br&amp;gt;''Serious Sam HD: The First Encounter'' (2009)&amp;lt;br&amp;gt;''Serious Sam HD: The Second Encounter'' (2010)]]&lt;br /&gt;
''This page summarizes the weapons seen in '''Serious Sam: The First Encounter''', '''Serious Sam: The Second Encounter''', and their HD remakes.''&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the ''Serious Sam'' video games:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Schofield .45&amp;quot;==&lt;br /&gt;
A fictional revolver very loosely based on the [[Smith &amp;amp; Wesson Schofield]] appears as the &amp;quot;Schofield .45 (W/ TMAR)&amp;quot; is the first weapon, alongside the military knife, that Sam starts with. It has unlimited ammo (but needs to be reloaded after six rounds have been fired), pin-point accuracy, and can be dual-wielded. The gun's infinite ammo supply is explained by the game as a result of the weapon using a &amp;quot;techno-magical ammunition replenisher&amp;quot;, a magical device of extraterrestrial origin which quickly replenishes a weapon's ammunition. In the original PC version, the Schofield revolver is listed as being chambered in .45 Colt, although the real Schofield is chambered in the proprietary .45 Schofield cartridge. It is also depicted as a seemingly semi-automatic (as the gun's hammer cocks back on its own after each shot), swing-out revolver. If dual-wielded, the first-person model of the Schofield in the left hand is mirrored, with its cylinder rotating the opposite direction and it swinging out to the right when a reload is performed. &lt;br /&gt;
&lt;br /&gt;
NETRICSA Description: ''Replica of original 1875 Schofield calvary model, modified for increased accuracy. A solid and reliable weapon, but normally not very efficient for combat situations due to it's low rate of fire. This one is fitted with a small Techno-Magical Ammunition Replenisher (TMAR) captured from Mental's forces, to provide infinite ammunition supply. Useful as a last-resort defence and for elimination of weaker enemies at long-range.''&lt;br /&gt;
[[Image:S&amp;amp;WSchofieldright.jpg|thumb|none|450px|Smith &amp;amp; Wesson Schofield Model 3 with blued finish - .45 Colt (right side)]]&lt;br /&gt;
[[Image:SerSam-Revolver1.jpg|thumb|none|600px|The HD model of the &amp;quot;Schofield .45&amp;quot;. Note the addition of what appears to be a left-handed cylinder release lever and an ejector rod (both are present on each side of the revolver, due to the model being mirrored) the latter of which is a strange modification due to this revolver not having a crane as it was modelled after a top-break (though the break-action hinge is missing). This may be an attempt at explaining how the Schofield's cylinder manages to swing out during in-game reloading animations.]]&lt;br /&gt;
[[File:SerSam1SchofieldPC.jpg|thumb|none|600px|The Schofield's stats and model, in ''The First Encounter'', PC version. According to the weight stat, it is 2.31 lbs, which is just under the real deal's 2.6 lbs. Note the menu typo of &amp;quot;Shofield .45&amp;quot;.]]&lt;br /&gt;
[[Image:SerSam-Revolver2.jpg|thumb|none|600px|Sam holding his Schofield .45.]]&lt;br /&gt;
[[Image:SerSam-Revolver3.jpg|thumb|none|600px|Sam dual-wielding a pair of Schofield .45s.]]&lt;br /&gt;
[[Image:SerSam-Revolver4.jpg|thumb|none|600px|The Schofield .45 &amp;quot;idle&amp;quot; animation.]]&lt;br /&gt;
[[Image:SerSam-Revolver5.jpg|thumb|none|600px|The &amp;quot;idle&amp;quot; animation for the Dual .45s]]&lt;br /&gt;
[[Image:SerSam-Revolver6.jpg|thumb|none|600px|Sam using the Schofield .45 to dispatch a couple of &amp;quot;Beheaded Rocketeers&amp;quot;.]]&lt;br /&gt;
[[Image:SerSam-Revolver7.jpg|thumb|none|600px|Sam (attempting to) recreate a scene from &amp;quot;Cowboys &amp;amp; Aliens&amp;quot;.]]&lt;br /&gt;
[[Image:SerSam-Revolver8.jpg|thumb|none|600px|The revolvers as they appear in the older Serious Sam games.]]&lt;br /&gt;
[[Image:SerSam-Revolver2.jpg|thumb|none|600px|Reloading the Schofield. This is done by flicking out the cylinder (which is floating) and seemingly dumping out spent casings, with the fictional ammo replenisher apparently refilling the cylinder after which it is flicked back, ready for firing.]]&lt;br /&gt;
[[File:SerSam1DualSchofPC.jpg|thumb|none|600px|Reloading dual-Schofields in the PC version. Firstly, the revolver in the right hand is reloaded...]]&lt;br /&gt;
[[File:SerSam1DualSchofPC2.jpg|thumb|none|600px|...then it is the left one's turn. Of note is the HUD icon for the Schofield, which suspiciously looks like a Colt Navy revolver. This could have been a reused asset as a pre-release version of the game featured such a weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Pump-Action Shotgun==&lt;br /&gt;
The fictional pump-action shotgun appears to be a hybrid of a [[Remington Model 870|Remington 870 Police Magnum]] and a [[Mossberg 500|Mossberg 500 Cruiser]] (with certain features similar to those of the [[Fort-500 shotgun series|Fort-500]] series of shotguns), including wooden furniture, an extended barrel and tube, and a pistol grip. It is the second weapon Sam gets in both encounters, and shares ammunition with the Coach gun, with the addition of not needing to be reloaded. The maximum limit to carrying shotgun shells for the weapon is 200.&lt;br /&gt;
&lt;br /&gt;
NETRICSA Description: ''A single-barreled 12 Gauge pump action shotgun. Efficient for short and middle range elimination of smaller enemies''.&lt;br /&gt;
[[Image:Rem870extwood.jpg|thumb|none|450px|Remington 870 Police Magnum - 12 Gauge]]&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:Fort-500.jpg|thumb|none|450px|Fort-500 shotgun series - 12 Gauge]]&lt;br /&gt;
[[Image:SerSam-PumpAction1.jpg|thumb|none|600px|&amp;quot;12-Gauge Pump-Action Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:SerSam-PumpAction2.jpg|thumb|none|600px|Sam examining a piece of Babylonian artwork...]]&lt;br /&gt;
[[Image:SerSam-PumpAction3.jpg|thumb|none|600px|...whom out of inspiration creates his own artwork with the Pump-action shotgun.]]&lt;br /&gt;
[[Image:SerSam-PumpAction4.jpg|thumb|none|600px|The pump-action shotgun's &amp;quot;idle&amp;quot; animation.]]&lt;br /&gt;
[[Image:SerSam-Shotgun4.jpg|thumb|none|600px|A box of 12 gauge shells.]]&lt;br /&gt;
[[Image:SerSam-PumpAction5.jpg|thumb|none|600px|The shotgun in the &amp;quot;Classic&amp;quot; encounters.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The &amp;quot;[[12 Gauge Double Barreled Shotgun|Coach Gun]]&amp;quot; is a powerful close range weapon with a 20&amp;quot; barrel (in actuality, the barrels are too long for it to be defined as a coach gun). Sam always fires both barrels at a time. It is one of the few weapons that must be reloaded, as most weapons in the game have no set ammo capacity and instead are fed straight from their ammo pools. The Coach Gun shares its rounds with those used by the fictional pump-action shotgun. The ammo limit, like the aforementioned pump-action is 200 shells.&lt;br /&gt;
&lt;br /&gt;
NETRICSA Description: ''Standard double-barreled 12 Gauge shotgun. Efficient for short-range elimination of medium sized enemies, but scatters the pellets too much to be used for long range shooting.''&lt;br /&gt;
[[Image:LCSmithSxSShotgunField.jpg|thumb|none|450px|SxS Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:SerSam-Shotgun1.jpg|thumb|none|600px|&amp;quot;Coach Gun&amp;quot;]]&lt;br /&gt;
[[Image:SerSam-Shotgun2.jpg|thumb|none|600px|Sam does what he does best...]]&lt;br /&gt;
[[Image:SerSam-Shotgun3.jpg|thumb|none|600px|The double-barrel shotgun's &amp;quot;idle&amp;quot; animation.]]&lt;br /&gt;
[[Image:SerSam-Shotgun5.jpg|thumb|none|600px|The double-barrel shotgun in the old games.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1928==&lt;br /&gt;
The &amp;quot;Thompson M1-A2&amp;quot; is a slightly modified, yet fictional [[Tommy Gun]], and the first automatic weapon available for Sam. Despite the name, it actually looks like an updated M1928, and not an M1A1. It appears in-game with the stock removed and has a 16&amp;quot; barrel. Unrealistically, it has been converted to fire 5.56mm rounds (according to the weapon's lore), despite being modelled with a pistol-caliber magazine and the game classifying it as a submachine gun. This futuristic Thompson shares its ammunition with the handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
NETRICSA  Description: ''Originally invented by general Thompson, this submachine gun has survived two world wars, and with recent improvements, it is back on the track. This old-timer was modified to accept 5.56mm ammo to be compatible with other standard infantry weapons, and its universal drum container can be filled from any standard ammo pack.''&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|450px|Thompson M1928 - .45 ACP]]&lt;br /&gt;
[[Image:SerSam-Tommy1.jpg|thumb|none|600px|&amp;quot;M1-A2 Thompson Submachine Gun&amp;quot;]]&lt;br /&gt;
[[Image:SerSam-Tommy2.jpg|thumb|none|600px|The Tommy Gun in the HD remakes.]]&lt;br /&gt;
[[Image:SerSam-Tommy3.jpg|thumb|none|600px|The old version of the Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
Yet another weapon converted to use the 5.56mm rounds, the &amp;quot;XM214-A Minigun&amp;quot; is a more advanced variant of the [[Minigun|M134 Minigun]], although its name suggests that it is an upgraded version of the experimental XM214 Minigun, which fires the 5.56mm cartridge in reality. In-game it deals almost the same damage per shot as the M1-A2, but has a better fire-rate. The Minigun's ammo is capped at 999 rounds, the highest of any weapons.&lt;br /&gt;
&lt;br /&gt;
NETRICSA Description: ''Evolving from Gatling, through Vulcan and M134, XM214-A is latest news in infantry armament. Self-powered and complete with a built-in magazine and a recoil adapter, this is the most powerful personal weapon available.''&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:SerSam-Minigun1.jpg|thumb|none|600px|&amp;quot;XM214-A Minigun&amp;quot;]]&lt;br /&gt;
[[Image:SerSam-Minigun2.jpg|thumb|none|600px|''&amp;quot;Look Ma, I'm a lumberjack!&amp;quot;'']]&lt;br /&gt;
[[Image:SerSam-Minigun3.jpg|thumb|none|600px|Sam engages a Sirian Warebull with the Minigun.]]&lt;br /&gt;
[[Image:SerSam-Minigun4.jpg|thumb|none|600px|This image from the original ''The First Encounter'' nicely summarizes the gameplay of the ''Serious Sam'' video games.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Raptor 16mm Sniper Rifle&amp;quot;==&lt;br /&gt;
The &amp;quot;Raptor 16mm Sniper Rifle&amp;quot; is a fictional heavily modified [[Heckler &amp;amp; Koch MSG90]] with parts similar in appearance to that of the [[Browning Automatic Rifle|Colt Monitor]] converted to bolt-action with a wooden buttstock, pistol grip, and a sound suppressor that appears only in the ''Second Encouter'' of the 2-part Serious Sam game. Functionally, The Raptor rifle is chambered in a fictional &amp;quot;16mm&amp;quot; armor-piercing rounds with bullets apparently coated in kevlar. When unzoomed, it deals roughly the same amount of damage as the pump-action shotgun, but when zoomed in, it deals 3x that damage, making it a weapon of choice for offing various enemies at long distances.&lt;br /&gt;
&lt;br /&gt;
NETRISCA Description: ''The RAPTOR Sniper is on of the most powerful long range weapons in the world. The 16mm armor piercing kelvar coated bullets will pass right through most known armor types. It causes instant deatrh to small and mid-sized species.&lt;br /&gt;
&lt;br /&gt;
The Raptor has an automatic excess pressure exhaust mechanism that will lower the exit speed of the bullet when it is not fired from a balanced sniping mode. This provides maximum safety and minimal injuries to the weapons wielder.''&lt;br /&gt;
&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|450px|Heckler &amp;amp; Koch MSG90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Colt_Monitor.jpg|thumb|none|450px|Colt Monitor - .30-06]]&lt;br /&gt;
[[Image:SerSam-Sniper1.jpg|thumb|none|600px|&amp;quot;Raptor 16mm Sniper Rifle&amp;quot;]]&lt;br /&gt;
[[Image:SerSam-Sniper2.jpg|thumb|none|600px|Sam holding the Raptor 16mm.]]&lt;br /&gt;
[[Image:SerSam-Sniper3.jpg|thumb|none|600px|Sam zoomed in with the rifle, about to perform long-range sex reassignment surgery on an enemy.]]&lt;br /&gt;
[[Image:SerSam-Sniper4.jpg|thumb|none|600px|Sam scores a headshot on a &amp;quot;Zorg Mercenary&amp;quot; with bloody results.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;br /&gt;
[[Category: Comedy]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561091</id>
		<title>Sacred 2: Fallen Angel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561091"/>
		<updated>2023-03-04T13:12:29Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). DVD Cover.]]&lt;br /&gt;
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008, a sequel to [[Sacred]] game from 2004.&lt;br /&gt;
&lt;br /&gt;
Compared to the predecessor (the second chapter being a prequel), the second chapter almost lacks any kind of usable firearms, instead featuring so-called &amp;quot;energy weapons&amp;quot;, sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim. Also, the Temple Guardian has the &amp;quot;Amplified Discharge&amp;quot; spell which modifies his left arm into a gun which can be fired. These have the generic look not based off any real firearms and thus not eligible for that wiki. However, there is a sole exception, and a few of non-usable weapons.&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
One unique energy weapon, called &amp;quot;Sand Eagle&amp;quot; (modeled after [[Desert Eagle Mark XIX]]), was considered for adding and even has proper textures, models and animation, can be used, but for some reason it has a zero chance of dropping in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch (enables the drop of &amp;quot;Sand Eagle&amp;quot;) or ones replacing the Seraphim's &amp;quot;BFG&amp;quot; weapon with that pistol.&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the Dwarf in the first chapter, the Seraphim actually pulls the trigger of energy weapons, so she does the same with Desert Eagle. However, the details of the weapon itself, such as the slide, the trigger or the hammer, are still not animated, and the handgun does not eject any casings. Also, the textures and the model itself are identical for both sides of the weapon. This gun has infinity cartridges and doesn't need reloading.&lt;br /&gt;
&lt;br /&gt;
[[File:Desert-Eagle.jpeg‎|thumb|390px|none|IMI Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Sacred 2 Deagle.jpg|thumb|500px|none|The Seraphim in the default gear holding the Desert Eagle. Such a skillful warrior could've had a better trigger discipline, though.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 2.jpg|thumb|500px|none|The Seraphim just after making a powerful blow at nowhere.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 3.jpg|thumb|500px|none|Another very good picture of the same handgun. Some engraving on the slide can be seen, but the texture quality isn't too good; if the picture is mirrored, the upper row can be partially read as &amp;quot;Studio 2 &amp;lt;...&amp;gt;&amp;quot;, and the lower row as &amp;quot;Sacred 2007&amp;quot;. Note also the (textured) scope rail and taller slide serrations, indicating that it is the Mark XIX version.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
In some of the towns (such as Thylysium and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way.&lt;br /&gt;
&lt;br /&gt;
Additionally, in some of the caves in the southwestern part of Tyr Lysia region the player can find few cannons as the enemies in the &amp;quot;Traps&amp;quot; category. These traps attack continuously by itselves, are very weak and do not reappear upon defeat. &lt;br /&gt;
&lt;br /&gt;
A more common kind of enemy in the &amp;quot;Traps&amp;quot; category is the Gun Tower one, found in some Tyr Lysia caves, featuring six cannons on one rotating turret, but working as a flawethrower. It also doesn't &amp;quot;resurrect&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[Image:Sacred 2 Thylysium naval cannons.jpg|thumb|500px|none|The Seraphim is posing for a screenshot in Thylysyum's port near three of the naval cannons, with one of them having a broken carriage.]]&lt;br /&gt;
[[Image:Sacred 2 cannons Kufferath Castle.jpg|thumb|500px|none|Ditto in Kufferath Castle.]]&lt;br /&gt;
[[Image:Sacred 2 enemy cannon.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; cannon which just pours fire by itself. Due to the bug, the fire comes from a point way above the model, not just the muzzle of this cannon.]]&lt;br /&gt;
[[Image:Sacred 2 enemy gun tower.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; gun tower featuring six cannons.]]&lt;br /&gt;
&lt;br /&gt;
== Handheld M134 &amp;quot;Minigun&amp;quot; ==&lt;br /&gt;
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Sacred 2 Seraphim Minigun.jpg|thumb|none|500px|The Seraphim admires the picture of herself with the handheld Minigun, probably thinking about why she couldn't ever get this in-game to kill enemies even faster.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561067</id>
		<title>Sacred 2: Fallen Angel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561067"/>
		<updated>2023-03-04T11:19:35Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wick Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). DVD Cover.]]&lt;br /&gt;
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008, a sequel to [[Sacred]] game from 2004.&lt;br /&gt;
&lt;br /&gt;
Compared to the predecessor (the second chapter being a prequel), the second chapter almost lacks any kind of usable firearms, instead featuring so-called &amp;quot;energy weapons&amp;quot;, sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim. Also, the Temple Guardian has the &amp;quot;Amplified Discharge&amp;quot; spell which modifies his left arm into a gun which can be fired. These have the generic look not based off any real firearms and thus not eligible for that wiki. However, there is a sole exception, and a few of non-usable weapons.&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
One unique energy weapon, called &amp;quot;Sand Eagle&amp;quot; (modeled after [[Desert Eagle Mark XIX]]), was considered for adding and even has proper textures, models and animation, can be used, but for some reason it has a zero chance of dropping in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch (enables the drop of &amp;quot;Sand Eagle&amp;quot;) or ones replacing the Seraphim's &amp;quot;BFG&amp;quot; weapon with that pistol.&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the Dwarf in the first chapter, the Seraphim actually pulls the trigger of energy weapons, so she does the same with Desert Eagle. However, the details of the weapon itself, such as the slide, the trigger or the hammer, are still not animated, and the handgun does not eject any casings. Also, the textures and the model itself are identical for both sides of the weapon. This gun has infinity cartridges and doesn't need reloading.&lt;br /&gt;
&lt;br /&gt;
[[File:Desert-Eagle.jpeg‎|thumb|390px|none|IMI Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Sacred 2 Deagle.jpg|thumb|500px|none|The Seraphim in the default gear holding the Desert Eagle. Such a skillful warrior could've had a better trigger discipline, though.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 2.jpg|thumb|500px|none|The Seraphim just after making a powerful blow at nowhere.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 3.jpg|thumb|500px|none|Another very good picture of the same handgun. Some engraving on the slide can be seen, but the texture quality isn't good enough for it to be readable. At least the date &amp;quot;2007&amp;quot; can be read if you mirror it. Note also the (textured) scope rail and taller slide serrations, indicating that it is the Mark XIX version.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
In some of the towns (such as Thylysium and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way.&lt;br /&gt;
&lt;br /&gt;
Additionally, in some of the caves in the southwestern part of Tyr Lysia region the player can find few cannons as the enemies in the &amp;quot;Traps&amp;quot; category. These traps attack continuously by itselves, are very weak and do not reappear upon defeat. &lt;br /&gt;
&lt;br /&gt;
A more common kind of enemy in the &amp;quot;Traps&amp;quot; category is the Gun Tower one, found in some Tyr Lysia caves, featuring six cannons on one rotating turret, but working as a flawethrower. It also doesn't &amp;quot;resurrect&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[Image:Sacred 2 Thylysium naval cannons.jpg|thumb|500px|none|The Seraphim is posing for a screenshot in Thylysyum's port near three of the naval cannons, with one of them having a broken carriage.]]&lt;br /&gt;
[[Image:Sacred 2 cannons Kufferath Castle.jpg|thumb|500px|none|Ditto in Kufferath Castle.]]&lt;br /&gt;
[[Image:Sacred 2 enemy cannon.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; cannon which just pours fire by itself. Due to the bug, the fire comes from a point way above the model, not just the muzzle of this cannon.]]&lt;br /&gt;
[[Image:Sacred 2 enemy gun tower.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; gun tower featuring six cannons.]]&lt;br /&gt;
&lt;br /&gt;
== Handheld M134 &amp;quot;Minigun&amp;quot; ==&lt;br /&gt;
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Sacred 2 Seraphim Minigun.jpg|thumb|none|500px|The Seraphim admires the picture of herself with the handheld Minigun, probably thinking about why she couldn't ever get this in-game to kill enemies even faster.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561030</id>
		<title>Sacred 2: Fallen Angel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sacred_2:_Fallen_Angel&amp;diff=1561030"/>
		<updated>2023-03-04T10:14:21Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: /* Wick Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sacred_2_Game_Cover.jpg|thumb|right|300px|''Sacred 2'' (2008). DVD Cover.]]&lt;br /&gt;
'''''Sacred 2: Fallen Angel''''' is an action role-playing game developed by Ascaron Entertainment company and released in 2008, a sequel to [[Sacred]] game from 2004.&lt;br /&gt;
&lt;br /&gt;
Compared to the predecessor (the second chapter being a prequel), the second chapter almost lacks any kind of usable firearms, instead featuring so-called &amp;quot;energy weapons&amp;quot;, sometimes in a form of handguns, which can be used by the Temple Guardian or by the Seraphim. Also, the Temple Guardian has the &amp;quot;Amplified Discharge&amp;quot; spell which modifies his left arm into a gun which can be fired. These have the generic look not based off any real firearms and thus not eligible for that wiki. However, there is a sole exception, and a few of non-usable weapons.&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usable Firearms =&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
One unique energy weapon, called &amp;quot;Sand Eagle&amp;quot; (modeled after [[Desert Eagle Mark XIX]]), was considered for adding and even has proper textures, models and animation, can be used, but for some reason it has a zero chance of dropping in the final game. It can be still be added via inventory hacking, installing mods such as Community Patch (enables the drop of &amp;quot;Sand Eagle&amp;quot;) or ones replacing the Seraphim's &amp;quot;BFG&amp;quot; weapon with that pistol.&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the Dwarf in the first chapter, the Seraphim actually pulls the trigger of energy weapons, so she does the same with Desert Eagle. However, the details of the weapon itself, such as the slide, the trigger or the hammer, are still not animated, and the handgun does not eject any casings. Also, the textures and the model itself are identical for both sides of the weapon. This gun has infinity cartridges and doesn't need reloading.&lt;br /&gt;
&lt;br /&gt;
[[File:Desert-Eagle.jpeg‎|thumb|390px|none|IMI Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Sacred 2 Deagle.jpg|thumb|500px|none|The Seraphim in the default gear holding the Desert Eagle. Such a skillful warrior could've had a better trigger discipline, though.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 2.jpg|thumb|500px|none|The Seraphim just after making a powerful blow at nowhere.]]&lt;br /&gt;
[[Image:Sacred 2 Deagle 3.jpg|thumb|500px|none|Another very good picture of the same handgun. Some engraving on the slide can be seen, but the texture quality isn't good enough for it to be readable. At least the date &amp;quot;2007&amp;quot; can be read if you mirror it. Note also the (textured) scope rail and taller slide serrations, indicating that it is the Mark XIX version.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Firearms =&lt;br /&gt;
== Wick Cannon ==&lt;br /&gt;
In some of the towns (such as Thylysium and Kufferath Castle) the cannons at the walls or in the ports can be noticed. They are, however, merely an ambiance and cannot be interacted with in any way.&lt;br /&gt;
&lt;br /&gt;
Additionally, in some of the caves in the southwestern part of Tyr Lysia region the player can find few cannons as the enemies in the &amp;quot;Traps&amp;quot; category. These traps attack continuously by itselves, are very weak and do not reappear upon defeat. A more common kind of enemy in the &amp;quot;Traps&amp;quot; category is the Gun Tower one, found in some Tyr Lysia caves, featuring six cannons on one rotating turret, but working as a flawethrower. It also doesn't &amp;quot;resurrect&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Naval cannon.jpg|thumb|none|400px|Naval cannon - 18th century]]&lt;br /&gt;
[[Image:Sacred 2 Thylysium naval cannons.jpg|thumb|500px|none|The Seraphim is posing for a screenshot in Thylysyum's port near three of the naval cannons, with one of them having a broken carriage.]]&lt;br /&gt;
[[Image:Sacred 2 cannons Kufferath Castle.jpg|thumb|500px|none|Ditto in Kufferath Castle.]]&lt;br /&gt;
[[Image:Sacred 2 enemy cannon.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; cannon which just pours fire by itself. Due to the bug, the fire comes from a point way above the model, not just the muzzle of this cannon.]]&lt;br /&gt;
[[Image:Sacred 2 enemy gun tower.jpg|thumb|500px|none|A &amp;quot;trap&amp;quot; gun tower featuring six cannons.]]&lt;br /&gt;
&lt;br /&gt;
== Handheld M134 &amp;quot;Minigun&amp;quot; ==&lt;br /&gt;
In Thylysium and Griffinboro cities, the player can meet three copies of the same art, picturing the Seraphim with a handheld Minigun.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Sacred 2 Seraphim Minigun.jpg|thumb|none|500px|The Seraphim admires the picture of herself with the handheld Minigun, probably thinking about why she couldn't ever get this in-game to kill enemies even faster.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Sacred_2_enemy_gun_tower.jpg&amp;diff=1561029</id>
		<title>File:Sacred 2 enemy gun tower.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Sacred_2_enemy_gun_tower.jpg&amp;diff=1561029"/>
		<updated>2023-03-04T10:14:11Z</updated>

		<summary type="html">&lt;p&gt;MP-3008: Sacred 2 enemy Gun Tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sacred 2 enemy Gun Tower&lt;/div&gt;</summary>
		<author><name>MP-3008</name></author>
	</entry>
</feed>