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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Looper22</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Looper22"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Looper22"/>
	<updated>2026-06-08T12:12:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202351</id>
		<title>M2 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202351"/>
		<updated>2018-07-29T04:22:16Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M2 flamethrower can be seen in the following films and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:M2-2FlameAth.jpg|thumb|right|300px|M2-2 flamethrower]]&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|right|300px|M2A1-2 Flamethrower]]&lt;br /&gt;
[[File:M2A1-7 Flamethrower.jpg|thumb|right|301px|M2A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	43 lb (19.5 kg) empty&lt;br /&gt;
*68 lb (30.8 kg) filled&lt;br /&gt;
*Crew: 	1&lt;br /&gt;
*Rate of fire: 	Approx. half a gallon a second&lt;br /&gt;
*Effective range: 	65½ feet (20m)&lt;br /&gt;
*Maximum range: 	132 feet (40m)&lt;br /&gt;
*Feed system: 	2 (2 gal) Gasoline tanks (fuel)&lt;br /&gt;
*1 Nitrogen tank (propellant)&lt;br /&gt;
*Sights: 	None&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Them!]]'' || [[James Whitmore]] || Sgt. Ben Peterson ||  || 1954&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It Came from Beneath the Sea]]'' ||  || US Army soldiers ||  || 1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[20 Million Miles to Earth]]'' ||  || Sicilian police officer ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadly Mantis, The|The Deadly Mantis]]'' ||  || US military personnel ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pork Chop Hill]]'' || || US Army soldiers || || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Reptilicus]]'' || [[Carl Ottosen]] || Gen. Mark Grayson || || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]'' ||  || US Army soldiers ||  || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pasha (Le Pacha)]]'' || [[Gérard Buhr]] || Arsène || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Island of Lost Girls]]'' || || Thai soldier || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Deer Hunter]]'' || [[Robert De Niro]] || Michael ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Thing, The (1982)|The Thing]]'' || [[Keith David]] || Childs || It is a M2A1-7 model due to lack of front handle. || rowspan=2 | 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Kurt Russell]] || MacReady || It is a M2A1-7 model due to lack of front handle&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Missing In Action 2: The Beginning]]'' || [[Chuck Norris]] || Colonel Braddock ||  || rowspan=2 | 1985&lt;br /&gt;
|-&lt;br /&gt;
| || NVA Sentry ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bulletproof (1988)|Bulletproof]]''||  || Henchman || It is a M2A1-7 model due to lack of front handle. ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Diên Biên Phú]]''||||French Army||||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[When Trumpets Fade]]''||[[Zak Orth]]||Pvt. Sanderson||||1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Windtalkers]]'' || [[Brian Van Holt]] || Private Harrigan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tae Guk Gi]]'' ||  || South Korean soldiers ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flags of Our Fathers]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Letters from Iwo Jima]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || rowspan=2 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas Elliott]] || Sam ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' ||  || US Army soldier ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super 8]]'' ||  || soldier/airman ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Largo Winch II (2011)]]'' ||  || Burmese troops || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' || [[Nico Cortez]] || Wal Kirzinski || || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' ||  || US Army soldiers || || 2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[WWII G.I.]]'' || &amp;quot;Flamethrower&amp;quot; || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Castle Wolfenstein]]'' ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 2: Men of Courage]]'' ||  ||M2-2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 3: Destination Berlin]]'' || &amp;quot;Flamethrower&amp;quot; || ||2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time Crisis 3]]'' ||  || Unusable || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolfenstein: Enemy Territory]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham Asylum]]'' || ||not usable || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 5]]'' || ||made to look modern || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)]]'' || |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7554]]'' || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 6]]'' || || Lifted directly from the previous game, unusable || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Torchweaver || ''[[Black Lagoon: The Second Barrage]]'' ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202200</id>
		<title>M9 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202200"/>
		<updated>2018-07-28T07:15:37Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M9-7 Flamethrower.jpg|thumb|right|350px|M9-7 Flamethrower]]&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|right|350px|M9A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was developed by the United States of America during the Vietnam War as a replacement for the '''[[M2 Flamethrower|M2 series]]''' of flamethrowers. The '''M9-7''' was lighter than its predecessor whilst being more robust and easier to carry whilst retaining the same capacity and range. The M9-7 introduced a new wand referred to as the M7 (hence the &amp;quot;-7&amp;quot; portion of the designation), which was also fitted to a number of older M2A1 tanks (creating the M2A1-7) to supplement flamethrower numbers. The M7 wand was shorter and more manageable than the previous models, lacking the front pistol grip with the igniter switch instead being mounted on the right of the firing tube with a grip safety on the opposite side. A subsequent '''M9A1-7''' model was developed, with the main differences being plastic cover over the filler caps, a fabric holster for the wand on the right side of the tanks, a slightly different frame incorporating a pair of back pads, and a gas reservoir rated to a higher pressure. M9 and M9A1 tanks can still be found today however the vast majority of the M7 wands were destroyed after the war so it is more common to find these tanks fitted with older M2 wands that were used on the previous M2-2 and M2A1-2 flamethrowers used in WWII and Korea respectively. As with the previous M2 series, the M9 flamethrower can fire either standard gasoline or oil, or a gel that is produced by mixing fuel with M4 Thickening Compound with the gel having a greater range and effect on target.&lt;br /&gt;
&lt;br /&gt;
The United States chose to withdraw all flamethrowers from service in 1978: contrary to popular belief, this was a unilateral decision not enforced by any international law, and had more to do with their questionable effectiveness in modern combat. The role of the flamethrower in combat was taken over by the longer-ranged [[M202 FLASH]] incendiary rocket launcher.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
(1960s - 1978)&lt;br /&gt;
* '''Type:''' Flamethrower&lt;br /&gt;
* '''Country of Origin:''' United States of America&lt;br /&gt;
* '''Weight:''' {{convert|lbs|25}} empty, {{convert|lbs|50}} filled&lt;br /&gt;
* '''Wand Length:''' {{convert|in|21}} &lt;br /&gt;
* '''Tank Dimensions (H x W x D):''' {{convert|in|23}} x {{convert|in|20}} x {{convert|in|9}} &lt;br /&gt;
* '''Range (Unthickened Fuel):''' 65.5 feet (20 m) to 82 feet (25 m)&lt;br /&gt;
* '''Range (Thickened Fuel):''' 132 feet (40 m) to 164 feet (50 m) &lt;br /&gt;
* '''Capacity:''' 4 gallons&lt;br /&gt;
* '''Firing Time:''' 6 to 9 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Mystery Woman || M9-7 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wheels of Fire]]'' || Gary Watkins || Trace || M9A1-7 w/added grip || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equalizer 2000]]'' || [[William Steis]] || Lawton || M9A1-7 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machete Kills]]'' ||  || || M9-2 painted yellow || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kong: Skull Island]]'' ||  || Soldier || M9-7 || 2017&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[MacGyver (1985 TV Series)]]'' ||[[Michael Des Barres ]]  || Murdoc || M9-2 / S03E08 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox ]]  || Sgt. Anderson || M9-2 / S01E12 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mythbusters]]'' || [[Jamie Hyneman]] || N/A || M9-7 /  &amp;quot;Fireball Stun Gun&amp;quot; (S08E10)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;Flamethrower&amp;quot; ||M9-2, although the pressure bottle is missing. || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rising Storm 2: Vietnam]]'' ||&amp;quot;M9A1-7 Flamethrower&amp;quot;  ||M9A1-7  || 2017&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202199</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202199"/>
		<updated>2018-07-28T07:11:29Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 volt alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. reportedly the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group.]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group, the batteries are stored in the compartment labeled B]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202198</id>
		<title>M9 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202198"/>
		<updated>2018-07-28T07:06:10Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M9-7 Flamethrower.jpg|thumb|right|350px|M9-7 Flamethrower]]&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|right|350px|M9A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was developed by the United States of America during the Vietnam War as a replacement for the '''[[M2 Flamethrower|M2 series]]''' of flamethrowers. The '''M9-7''' was lighter than its predecessor whilst being more robust and easier to carry whilst retaining the same capacity and range. The M9-7 introduced a new wand referred to as the M7 (hence the &amp;quot;-7&amp;quot; portion of the designation), which was also fitted to a number of older M2A1 tanks (creating the M2A1-7) to supplement flamethrower numbers. The M7 wand was shorter and more manageable than the previous models, lacking the front pistol grip with the igniter switch instead being mounted on the right of the firing tube with a grip safety on the opposite side. A subsequent '''M9A1-7''' model was developed, with the main differences being plastic cover over the filler caps, a fabric holster for the wand on the right side of the tanks, a slightly different frame incorporating a pair of back pads, and a gas reservoir rated to a higher pressure. M9 and M9A1 tanks can still be found today however the vast majority of the M7 wands were destroyed after the war so it is more common to find these tanks fitted with older M2 wands that were used on the previous M2-2 and M2A1-2 flamethrowers used in WWII and Korea respectively. As with the previous M2 series, the M9 flamethrower can fire either standard gasoline or oil, or a gel that is produced by mixing fuel with M4 Thickening Compound with the gel having a greater range and effect on target.&lt;br /&gt;
&lt;br /&gt;
The United States chose to withdraw all flamethrowers from service in 1978: contrary to popular belief, this was a unilateral decision not enforced by any international law, and had more to do with their questionable effectiveness in modern combat. The role of the flamethrower in combat was taken over by the longer-ranged [[M202 FLASH]] incendiary rocket launcher.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
(1960s - 1978)&lt;br /&gt;
* '''Type:''' Flamethrower&lt;br /&gt;
* '''Country of Origin:''' United States of America&lt;br /&gt;
* '''Weight:''' {{convert|lbs|25}} empty, {{convert|lbs|50}} filled&lt;br /&gt;
* '''Wand Length:''' {{convert|in|21}} &lt;br /&gt;
* '''Tank Dimensions (H x W x D):''' {{convert|in|23}} x {{convert|in|20}} x {{convert|in|9}} &lt;br /&gt;
* '''Range (Unthickened Fuel):''' 65.5 feet (20 m) to 82 feet (25 m)&lt;br /&gt;
* '''Range (Thickened Fuel):''' 132 feet (40 m) to 164 feet (50 m) &lt;br /&gt;
* '''Capacity:''' 4 gallons&lt;br /&gt;
* '''Firing Time:''' 6 to 9 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Mystery Woman || M9-7 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wheels of Fire]]'' || Gary Watkins || Trace || M9A1-7 w/added grip || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equalizer 2000]]'' || [[William Steis]] || Lawton || M9A1-7 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machete Kills]]'' ||  || || M9-2 painted yellow || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kong: Skull Island]]'' ||  || Soldier || M9-7 || 2017&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[MacGyver (1985 TV Series)]]'' ||[[Michael Des Barres ]]  || Murdoc || M9-2 / S03E08 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox ]]  || Sgt. Anderson || M9-2 / S01E12 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mythbusters]]'' || [[Jamie Hyneman]] || N/A || M9-7 /  &amp;quot;Fireball Stun Gun&amp;quot; (S08E10)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;Flamethrower&amp;quot; ||M9-2, although the pressure bottle is missing. || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rising Storm 2: Vietnam]]'' ||&amp;quot;M9A1-7 Flamethrower  ||M9A1-7  || 2017&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202197</id>
		<title>M2 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202197"/>
		<updated>2018-07-28T06:58:32Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M2 flamethrower can be seen in the following films and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:M2-2FlameAth.jpg|thumb|right|300px|M2-2 flamethrower]]&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|right|300px|M2 Flamethrower]]&lt;br /&gt;
[[File:M2A1-7 Flamethrower.jpg|thumb|right|301px|M2A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	43 lb (19.5 kg) empty&lt;br /&gt;
*68 lb (30.8 kg) filled&lt;br /&gt;
*Crew: 	1&lt;br /&gt;
*Rate of fire: 	Approx. half a gallon a second&lt;br /&gt;
*Effective range: 	65½ feet (20m)&lt;br /&gt;
*Maximum range: 	132 feet (40m)&lt;br /&gt;
*Feed system: 	2 (2 gal) Gasoline tanks (fuel)&lt;br /&gt;
*1 Nitrogen tank (propellant)&lt;br /&gt;
*Sights: 	None&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Them!]]'' || [[James Whitmore]] || Sgt. Ben Peterson ||  || 1954&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It Came from Beneath the Sea]]'' ||  || US Army soldiers ||  || 1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[20 Million Miles to Earth]]'' ||  || Sicilian police officer ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadly Mantis, The|The Deadly Mantis]]'' ||  || US military personnel ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pork Chop Hill]]'' || || US Army soldiers || || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Reptilicus]]'' || [[Carl Ottosen]] || Gen. Mark Grayson || || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]'' ||  || US Army soldiers ||  || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pasha (Le Pacha)]]'' || [[Gérard Buhr]] || Arsène || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Island of Lost Girls]]'' || || Thai soldier || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Deer Hunter]]'' || [[Robert De Niro]] || Michael ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Thing, The (1982)|The Thing]]'' || [[Keith David]] || Childs || It is a M2A1-7 model due to lack of front handle. || rowspan=2 | 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Kurt Russell]] || MacReady || It is a M2A1-7 model due to lack of front handle&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Missing In Action 2: The Beginning]]'' || [[Chuck Norris]] || Colonel Braddock ||  || rowspan=2 | 1985&lt;br /&gt;
|-&lt;br /&gt;
| || NVA Sentry ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bulletproof (1988)|Bulletproof]]''||  || Henchman || It is a M2A1-7 model due to lack of front handle. ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Diên Biên Phú]]''||||French Army||||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[When Trumpets Fade]]''||[[Zak Orth]]||Pvt. Sanderson||||1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Windtalkers]]'' || [[Brian Van Holt]] || Private Harrigan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tae Guk Gi]]'' ||  || South Korean soldiers ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flags of Our Fathers]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Letters from Iwo Jima]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || rowspan=2 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas Elliott]] || Sam ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' ||  || US Army soldier ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super 8]]'' ||  || soldier/airman ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Largo Winch II (2011)]]'' ||  || Burmese troops || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' || [[Nico Cortez]] || Wal Kirzinski || || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' ||  || US Army soldiers || || 2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[WWII G.I.]]'' || &amp;quot;Flamethrower&amp;quot; || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Castle Wolfenstein]]'' ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 2: Men of Courage]]'' ||  ||M2-2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 3: Destination Berlin]]'' || &amp;quot;Flamethrower&amp;quot; || ||2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time Crisis 3]]'' ||  || Unusable || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolfenstein: Enemy Territory]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham Asylum]]'' || ||not usable || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 5]]'' || ||made to look modern || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)]]'' || |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7554]]'' || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 6]]'' || || Lifted directly from the previous game, unusable || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Torchweaver || ''[[Black Lagoon: The Second Barrage]]'' ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=1202196</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=1202196"/>
		<updated>2018-07-28T06:57:42Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Battlefield: Bad Company 2&lt;br /&gt;
|picture = BFBC2.jpg&lt;br /&gt;
|caption = ''PC Box Cover''&lt;br /&gt;
|developer= EA Digital Illusions CE&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|publisher= Electronic Arts&lt;br /&gt;
|date= 2010&lt;br /&gt;
|platforms= Windows &amp;lt;br&amp;gt;iOS&amp;lt;br&amp;gt;PlayStation 3&amp;lt;br&amp;gt;Xbox 360&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original ''Battlefield: Bad Company''. ''Bad Company 2'' used the new game engine &amp;quot;FROSTBITE&amp;quot;, enabling players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A preorder package came with instantly unlocked unlockable weapons and vehicle upgrades, including the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offered the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game (the same thing happens in ''Medal of Honor 2010'''s multiplayer, also from DICE). As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is DICE has instead dressed up a Beretta 96 as the M9. In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[file:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game Beretta M9 holding.jpg|thumb|none|600px|The Beretta M9 in first person.]]&lt;br /&gt;
[[file:BFBC2Game Beretta M9 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:BFBC2Game Beretta M9 reloading 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:BFBC2Game Beretta M9 reloading 2.jpg|thumb|none|600px|Pulling the slide of the M9.]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.  The reload animation depicts the gun with a no automatic cartridge extractor.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|600px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. Unlike most weapons in the game, it is correctly modeled with the right side ejection port. This is because its model is from ''[[Battlefield 1943]]'', which features proper right-handed weapons, and the uncocked hammer comes from that game too. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|600px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest. In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|600px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|600px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In-game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it was formerly incorrectly called the M9-3, this was later fixed to call it &amp;quot;M93R Burst&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|600px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers. Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order. Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point. After it locks on, a distance will be given. The Engineer is then free to fire in any direction, and the rocket will home in on the target. It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|600px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|600px|Lock on as seen through the scope of a Carl Gustav. It's hard to see but there are some white numbers beneath the orange square. This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 14===&lt;br /&gt;
The ''[[Nambu Type 14]]''. In level 1 (Operation Aurora) Watanabe is seen using a Nambu Type 14, like the other WWII weapons, ported from ''[[Battlefield 1943]]'', though it is unobtainable in Bad Company 2.&lt;br /&gt;
[[File:NambuType14Pistol.jpg|thumb|none|350px|Nambu Type 14 - 8x22mm Nambu]]&lt;br /&gt;
[[File:BFBC2Game Nambu Type 14 1.jpg|thumb|none|600px|The Nambu Type 14 in-game.]]&lt;br /&gt;
[[File:BFBC2Game Nambu Type 14 2.jpg|thumb|none|600px|Right side view.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Mini Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|600px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|500px|M1928A1 Thompson with 30-round magazine - .45 ACP ]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|600px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine. It fires at 1000 rpm, faster than  any other weapon in-game except the MG3.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|600px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|600px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents. You can see that the selector switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
===Type 100===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora, ported from Battlefield 1943.&lt;br /&gt;
[[file:Submachine gun Type 100.jpg|thumb|none|350px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[file:BFBC2Game Type 100 holding.jpg|thumb|none|600px|The Type 100 in first person.]]&lt;br /&gt;
[[file:BFBC2Game Type 100 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:BFBC2Game Type 100 reloading 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:BFBC2Game Type 100 reloading 2.jpg|thumb|none|600px|Cocking.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[file:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game 9A-91 holding.jpg|thumb|none|600px|The 9A-91 in first person.]]&lt;br /&gt;
[[file:BFBC2Game 9A-91 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:BFBC2Game 9A-91 reloading 1.jpg|thumb|none|600px|Removing the old magazine.]]&lt;br /&gt;
[[file:BFBC2Game 9A-91 reloading 2.jpg|thumb|none|600px|Reloading the 9A-91.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|600px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. Equipped with a suppressor. Referred to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|600px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|600px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
The [[FN SCAR-L]] CQC assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor. When firing bursts of automatic fire, the weapon ejects casings at a faster rate than it fires and cycles. This is probably due to it reusing scripts from [[Battlefield: Bad Company]], in which it had a faster ROF.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|400px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|600px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[file:AEK-971 left side.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game AEK-971 holding.jpg|thumb|none|600px|Holding AEK-971 with the GP-30.]]&lt;br /&gt;
[[file:BFBC2Game AEK-971 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:BFBC2Game AEK-971 reloading 1.jpg|thumb|none|600px|The player character about to remove the old magazine.]]&lt;br /&gt;
[[file:BFBC2Game AEK-971 reloading 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|600px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|600px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416 D10RS===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. A well-balanced and versatile rifle, the HK416 is popular in multiplayer and can be outfitted with standard assault rifle attachments, such as a red dot sight, 4x scope and underslung M203, capable of firing flechette, HE or smoke rounds.&lt;br /&gt;
&lt;br /&gt;
[[File:HK 416 D.jpg|thumb|none|350px|HK416 D10RS - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|600px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the two-round burst mode, but incorrectly fires at the full-auto mode's 600 RPM instead of the burst mode's much higher fire rate. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|600px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The ''Bad Company 2'' &amp;quot;M16A2&amp;quot; differs from the original &amp;quot;M16&amp;quot; that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a correct three-round burst mode instead of being fully automatic, and options of multiple weapon attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor. Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3-CQC===&lt;br /&gt;
The [[Steyr AUG A3-CQC]] appears as the &amp;quot;STG.77 AUG&amp;quot; in-game. This name is the official designation of the Steyr AUG in the Austrian Army, however the A3-CQC variant seen here was never adopted. &lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3-CQC (5.56x45mm) with prototype Steyr GL2 40mm grenade launcher]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|600px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|600px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it is equipped with the[[FN EGLM|FN GL-1]] 4. It fires at a comparatively high 850 rpm compared to other assault rifles, but its report makes it sound as if it fires faster. &lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|600px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000|FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|600px|F2000 Tactical with GL-1 and Red Dot sight, Bad Company 2 Multiplayer. The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot. Another weapon carried over from ''1943'', and hence has correct right-hand ejection and charging handle.&lt;br /&gt;
[[file:M1 Garand.jpg|thumb|none|350px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game M1 Garand holding.jpg|thumb|none|600px|The M1 Garand in first person.]]&lt;br /&gt;
[[file:BFBC2Game M1 Garand aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:BFBC2Game M1 Garand reloading 1.jpg|thumb|none|600px|The empty clip being ejected.]]&lt;br /&gt;
[[file:BFBC2Game M1 Garand reloading 2.jpg|thumb|none|600px|Inserting a new 8-round clip.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank. One of the very few weapons other than sniper rifles and belt-fed machine guns to have correct right-hand modeling.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|600px|Heckler &amp;amp; Koch G3A3 in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is an unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. Has a right-hand bolt, but ejects to the left. The related original [[M14]] appears in the Vietnam expansion pack. &lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|600px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|600px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Type 5 Garand Copy===&lt;br /&gt;
The [[Type 5 Rifle]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from ''Battlefield 1943'', and functions in an identical fashion to the M1 Garand, complete with using en-bloc clips instead of the real weapon's stripper clips. Unusually, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation, in contrast to the Garand's clip, which is always shown as empty.&lt;br /&gt;
[[file:Type5.jpg‎|thumb|none|350px|Type 5 Garand Copy - 7.7x58mm]]&lt;br /&gt;
[[file:BFBC2Game Type 5 Garand Copy holding.jpg|thumb|none|600px|The Type 5 being held.]]&lt;br /&gt;
[[file:BFBC2Game Type 5 Garand Copy aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[file:BFBC2Game Type 5 Garand Copy reloading 1.jpg|thumb|none|600px|The clip being ejected at the start of a reload; note how it is full.]]&lt;br /&gt;
[[file:BFBC2Game Type 5 Garand Copy reloading 2.jpg|thumb|none|600px|Inserting a fresh clip.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|600px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|600px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|401px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Bfbc2_vss.jpg|thumb|none|600px|VSS Vintorez, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class, referred to as the &amp;quot;M24 Sniper&amp;quot;.&lt;br /&gt;
[[file:M24.jpg|thumb|none|350px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game M24A2 Sniper Rifle holding.jpg|thumb|none|600px|The M24A2 being held.]]&lt;br /&gt;
[[file:BFBC2Game M24A2 Sniper Rifle aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[file:BFBC2Game M24A2 Sniper Rifle reloading 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:BFBC2Game M24A2 Sniper Rifle reloading 2.jpg|thumb|none|600px|Pulling the bolt.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|600px|In fact, it is an anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|600px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|600px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:Svu.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|600px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt. As in the previous game, it has an M249-E2 heat shield.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|600px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[file:HungarianPKM.jpg|thumb|350px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game PKM holding.jpg|thumb|none|600px|The PKM being held.]]&lt;br /&gt;
[[file:BFBC2Game PKM aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[file:BFBC2Game PKM reloading 1.jpg|thumb|none|600px|Reloading]]&lt;br /&gt;
[[file:BFBC2Game PKM reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag. It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization. Using the 4x Scope spec. with this give the default optic some zoom. Before a patch that was released a few months after the game's release this weapon was basically unusable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode. Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|600px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. The in-game description incorrectly states it comes with a built-in scope, when in fact it will only have a scope if one is equipped by the player as an attachment.&lt;br /&gt;
[[Image:XM8 LMG.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|600px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|600px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|600px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|600px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|600px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 150 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|600px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|600px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. It is always modeled withe the longer magazine tube. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|600px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant. The description states that &amp;quot;it's been in service for over 37 years&amp;quot;; with the real SPAS-12 having entered service in 1979, this suggests that the game is set after 2016.&lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|600px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|600px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|600px|Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12 - 12 gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|600px|USAS-12, final mission single player. This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact, making it quite useful as an accurate &amp;quot;power weapon&amp;quot;.&lt;br /&gt;
[[file:Toz194.jpg|thumb|none|350px|TOZ-194 - 12 gauge]]&lt;br /&gt;
[[file:BFBC2Game TOZ-194 holding.jpg|thumb|none|600px|The TOZ-194 being held.]]&lt;br /&gt;
[[file:BFBC2Game TOZ-194 aim.jpg|thumb|none|600px|As with other shotguns, the iron sights are not used in-game. Pressing the &amp;quot;aim&amp;quot; button simply increases the zoom.]]&lt;br /&gt;
[[file:BFBC2Game TOZ-194 reloading 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:BFBC2Game TOZ-194 reloading 2.jpg|thumb|none|600px|Pumping the TOZ-194.]]&lt;br /&gt;
[[file:BFBC2Game TOZ-194 world.jpg|thumb|none|600px|Third-person view of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, and AUG A3.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
===FN GL-1===&lt;br /&gt;
The GL-1 is mounted on the FN F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in-game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM320 - 40x46mm. Note lack of a front grip, added only to the production M320. The version in-game uses an earlier version of the trigger guard.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is an unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[file:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|600px]]&lt;br /&gt;
[[file:BFBC2Game RPG-7 holding.jpg|thumb|none|600px|The RPG-7 being held.]]&lt;br /&gt;
[[file:BFBC2Game RPG-7 aim.jpg|thumb|none|600px|Aiming with the PGO-7 scope. Compared to ''Battlefield 2'', the reticle is much closer to the real one. However, the position of the boresight mark is too low and too close to the rangefinder, likely so that players won't get confused and use the rangefinder as a crosshair.]]&lt;br /&gt;
[[file:BFBC2Game RPG-7 reloading 1.jpg|thumb|none|600px|Loading a fresh rocket.]]&lt;br /&gt;
[[file:BFBC2Game RPG-7 reloading 2.jpg|thumb|none|600px|Finishing the reload process.]]&lt;br /&gt;
&lt;br /&gt;
===Pansarskott m/86===&lt;br /&gt;
The Swedish Army version of the [[M136 AT4]], the Pansarskott m/86, appears in-game. It has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back. This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:Pskott86.jpg‎ |thumb|none|400px|The Pansarskott m/86. ]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|600px|The m/86 in ''BF:BC2''.]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|600px|AT4 in multiplayer. Note the grip, distinguishing it from the &amp;quot;M136' variant.]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|600px|AT4 sight. The sight is a laser targeting system, with the orange square being where the rocket will impact. If the launcher is discarded before the missile impacts, the missile will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|600px|Carl Gustav, Bad Company 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
===Dynamite===&lt;br /&gt;
[[file:BFBC2Game dynamite.jpg|thumb|none|600px|Dynamite in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===Bofors 40mm===&lt;br /&gt;
[[Bofors 40mm]] cannons can be found in the first level.&lt;br /&gt;
[[File:Bofors 40mm trailer.jpg|thumb|none|400px|Bofors 40mm L/60 AA gun in a wheeled trailer mounting - 40x311mmR]]&lt;br /&gt;
[[file:BFBC2Game canon 1.jpg|thumb|none|600px|The Bofors 40mm in-game.]]&lt;br /&gt;
[[file:BFBC2Game canon 2.jpg|thumb|none|600px|Left side view.]]&lt;br /&gt;
[[file:BFBC2Game canon 3.jpg|thumb|none|600px|Another view of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|600px|XM307 and XM312 mounted on a CAV in single player. The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|600px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|600px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|600px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay. The shield is impervious to everything except explosives. Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|401px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|600px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[file:BrowningM37MG.jpg|thumb|none|350px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06. This example is shown without a tripod, only the pintle mount. This is the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[file:BFBC2Game Browning M1919 2.jpg|thumb|none|600px|The Browning M1919 in use.]]&lt;br /&gt;
[[file:BFBC2Game Browning M1919 3.jpg|thumb|none|600px|Increased zoom.]]&lt;br /&gt;
[[file:BFBC2Game Browning M1919 1.jpg|thumb|none|600px|Third-person view of the Browning M1919.]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the American M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June, the standalone XM307 has been added to the multiplayer stats section, and has been added to the game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|600px|XM307 and XM312 mounted on a CAV in single player. The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Spriggan===&lt;br /&gt;
The [[AT-14 Spriggan]] (Russian designation 9M133 ''Kornet'') is mounted on stationary turrets.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT14-Spriggan.JPG‎|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|600px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
'''''Battlefield: Bad Company 2: Vietnam''''' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BBC2V-M1911.jpg|thumb|none|600px|Stats of the M911A1.]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[Image:BBC2V-TT33-1.jpg|thumb|none|600px|Stats of the TT-33.]]&lt;br /&gt;
[[Image:BBC2V-TT33-2.jpg|thumb|none|600px|The player's character holds a TT-33 pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds and also has a very slow rate of fire. This was done to balance out game statistics.&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:BC2V-PPSH-aim.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles / Battle Rifles==&lt;br /&gt;
===Colt Model 715===&lt;br /&gt;
The [[Colt Model 715]] is issued to the Assault Kit. It can be identified by the brass defector an newer forward bolt assist. It has been modeled with a three prong flash hider and a triangular handguard. A similar configuration can be seen in the film [[Operation Dumbo Drop]]. Called M16A1 in-game. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg|thumb|none|450px|Colt Model 715 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|Colt 715]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the 715 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the 715 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the Colt 715 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|The AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game. Actually it is more like a hybrid, as it has a stamped receiver but lacks the slant muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BBC2V-NDM86-2.jpg|thumb|none|600px|Stats of the &amp;quot;SVD&amp;quot;.]]&lt;br /&gt;
[[Image:BBC2V-NDM86-1.jpg|thumb|none|600px|First person view of an NDM-86 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire. The rifle is incorrectly portrayed with a 5-round detachable box magazine instead of the internal magazine. The [[M40A5]] (introduced in 2009) is the variant that has a removable magazine.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BBC2V-M40-1.jpg|600px|thumb|none|The M40's stats.]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|600px|thumb|none|The player's character wields an M40A1 in the game.]]&lt;br /&gt;
[[Image:BBC2V-M40-2.jpg|600px|thumb|none|The player's character reloads the M40A1.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the SVD Dragunov in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BBC2V-M21-1.jpg|thumb|none|600px|Stats of the M21 rifle.]]&lt;br /&gt;
[[Image:BBC2V-M21-2.jpg|thumb|none|600px|Using the M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion. It has wooden furniture and no accessory rails, and does even higher damage at close range than in the base game.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BBC2V-870-1.jpg|thumb|none|600px|Stats of the Remington 870.]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
[[Image:BBC2V-870-2.jpg|thumb|none|600px|The player's character wields a 870.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|501px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter. It appears to be modeled with the lower handguard of the normal M60.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; River Patrol Boats.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:Twin30Cal.jpg|thumb|none|500px|Twin mount Browning M1919 similar to the ones on River Patrol Boats.]]&lt;br /&gt;
[[Image:PBRMainSeat.jpg|thumb|none|600px|Twin Browning M1919 in-game as seen from the gunner seat on a River Patrol Boat.]]&lt;br /&gt;
[[Image:PBRSecondSeat.jpg|thumb|none|600px|Single Browning M1919 gunner seat on a River Patrol Boat.]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 mounted on M48 Patton.]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|550px|An close up view of the commander's cupola and the M2 Browning on a real M48 Patton.]]&lt;br /&gt;
[[Image:USMBTM48.jpg|thumb|none|600px|A picture of the in-game M48 Patton where we can clearly see the mounted the M2 Browning.]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game. It can be decked out in a tiger-stripe paint scheme as seen in ''[[Apocalypse Now]]''.&lt;br /&gt;
&lt;br /&gt;
An error is that the reload animation doesn't involve removing the casing, making the grenades appear to be caseless.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BBC2V-M79.jpg|thumb|none|600px|Stats of the M79 grenade launcher.]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|600px|The M79 has a spiraling tiger stripe pattern on it, featured in the original ''[[Battlefield: Vietnam]]'', and an obvious homage to ''Apocalypse Now''.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights but is otherwise similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
===M9-2 Flamethrower===&lt;br /&gt;
The M9-2 is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M9 with M2 wand.jpg|thumb|none|400px|[[M9 Flamethrower]] tanks with the [[M2 Flamethrower]] wand giving it the M9-2 name]]&lt;br /&gt;
[[Image:BBC2V-M2-1.jpg|thumb|none|600px|Stats of the M9-2 flamethrower. Note: the pressure bottle appears to be missing, likely to be an error by the developers]]&lt;br /&gt;
[[Image:BBC2V-M2-2.jpg|thumb|none|600px|The player's character holds the M9-2.]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|Firing the M9-2 Flamethrower.]]&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202195</id>
		<title>M9 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202195"/>
		<updated>2018-07-28T06:47:48Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M9-7 Flamethrower.jpg|thumb|right|350px|M9-7 Flamethrower]]&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|right|350px|M9A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was developed by the United States of America during the Vietnam War as a replacement for the '''[[M2 Flamethrower|M2 series]]''' of flamethrowers. The '''M9-7''' was lighter than its predecessor whilst being more robust and easier to carry whilst retaining the same capacity and range. The M9-7 introduced a new wand referred to as the M7 (hence the &amp;quot;-7&amp;quot; portion of the designation), which was also fitted to a number of older M2A1 tanks (creating the M2A1-7) to supplement flamethrower numbers. The M7 wand was shorter and more manageable than the previous models, lacking the front pistol grip with the igniter switch instead being mounted on the right of the firing tube with a grip safety on the opposite side. A subsequent '''M9A1-7''' model was developed, with the main differences being plastic cover over the filler caps, a fabric holster for the wand on the right side of the tanks, a slightly different frame incorporating a pair of back pads, and a gas reservoir rated to a higher pressure. M9 and M9A1 tanks can still be found today however the vast majority of the M7 wands were destroyed after the war so it is more common to find these tanks fitted with older M2 wands that were used on the previous M2-2 and M2A1-2 flamethrowers used in WWII and Korea respectively. As with the previous M2 series, the M9 flamethrower can fire either standard gasoline or oil, or a gel that is produced by mixing fuel with M4 Thickening Compound with the gel having a greater range and effect on target.&lt;br /&gt;
&lt;br /&gt;
The United States chose to withdraw all flamethrowers from service in 1978: contrary to popular belief, this was a unilateral decision not enforced by any international law, and had more to do with their questionable effectiveness in modern combat. The role of the flamethrower in combat was taken over by the longer-ranged [[M202 FLASH]] incendiary rocket launcher.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
(1960s - 1978)&lt;br /&gt;
* '''Type:''' Flamethrower&lt;br /&gt;
* '''Country of Origin:''' United States of America&lt;br /&gt;
* '''Weight:''' {{convert|lbs|25}} empty, {{convert|lbs|50}} filled&lt;br /&gt;
* '''Wand Length:''' {{convert|in|21}} &lt;br /&gt;
* '''Tank Dimensions (H x W x D):''' {{convert|in|23}} x {{convert|in|20}} x {{convert|in|9}} &lt;br /&gt;
* '''Range (Unthickened Fuel):''' 65.5 feet (20 m) to 82 feet (25 m)&lt;br /&gt;
* '''Range (Thickened Fuel):''' 132 feet (40 m) to 164 feet (50 m) &lt;br /&gt;
* '''Capacity:''' 4 gallons&lt;br /&gt;
* '''Firing Time:''' 6 to 9 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Mystery Woman || M9-7 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wheels of Fire]]'' || Gary Watkins || Trace || M9A1-7 w/added grip || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equalizer 2000]]'' || [[William Steis]] || Lawton || M9A1-7 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machete Kills]]'' ||  || || M9-2 painted yellow || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kong: Skull Island]]'' ||  || Soldier || M9-7 || 2017&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[MacGyver (1985 TV Series)]]'' ||[[Michael Des Barres ]]  || Murdoc || M9-2 / S03E08 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox ]]  || Sgt. Anderson || M9-2 / S01E12 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mythbusters]]'' || [[Jamie Hyneman]] || N/A || M9-7 /  &amp;quot;Fireball Stun Gun&amp;quot; (S08E10)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202194</id>
		<title>M9 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M9_Flamethrower&amp;diff=1202194"/>
		<updated>2018-07-28T06:47:24Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Television */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M9-7 Flamethrower.jpg|thumb|right|350px|M9-7 Flamethrower]]&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|right|350px|M9A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was developed by the United States of America during the Vietnam War as a replacement for the '''[[M2 Flamethrower|M2 series]]''' of flamethrowers. The '''M9-7''' was lighter than its predecessor whilst being more robust and easier to carry whilst retaining the same capacity and range. The M9-7 introduced a new wand referred to as the M7 (hence the &amp;quot;-7&amp;quot; portion of the designation), which was also fitted to a number of older M2A1 tanks (creating the M2A1-7) to supplement flamethrower numbers. The M7 wand was shorter and more manageable than the previous models, lacking the front pistol grip with the igniter switch instead being mounted on the right of the firing tube with a grip safety on the opposite side. A subsequent '''M9A1-7''' model was developed, with the main differences being plastic cover over the filler caps, a fabric holster for the wand on the right side of the tanks, a slightly different frame incorporating a pair of back pads, and a gas reservoir rated to a higher pressure. M9 and M9A1 tanks can still be found today however the vast majority of the M7 wands were destroyed after the war so it is more common to find these tanks fitted with older M2 wands that were used on the previous M2-2 and M2A1-2 flamethrowers used in WWII and Korea respectively. As with the previous M2 series, the M9 flamethrower can fire either standard gasoline or oil, or a gel that is produced by mixing fuel with M4 Thickening Compound with the gel having a greater range and effect on target.&lt;br /&gt;
&lt;br /&gt;
The United States chose to withdraw all flamethrowers from service in 1978: contrary to popular belief, this was a unilateral decision not enforced by any international law, and had more to do with their questionable effectiveness in modern combat. The role of the flamethrower in combat was taken over by the longer-ranged [[M202 FLASH]] incendiary rocket launcher.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
(1960s - 1978)&lt;br /&gt;
* '''Type:''' Flamethrower&lt;br /&gt;
* '''Country of Origin:''' United States of America&lt;br /&gt;
* '''Weight:''' {{convert|lbs|25}} empty, {{convert|lbs|50}} filled&lt;br /&gt;
* '''Wand Length:''' {{convert|in|21}} &lt;br /&gt;
* '''Tank Dimensions (H x W x D):''' {{convert|in|23}} x {{convert|in|20}} x {{convert|in|9}} &lt;br /&gt;
* '''Range (Unthickened Fuel):''' 65.5 feet (20 m) to 82 feet (25 m)&lt;br /&gt;
* '''Range (Thickened Fuel):''' 132 feet (40 m) to 164 feet (50 m) &lt;br /&gt;
* '''Capacity:''' 4 gallons&lt;br /&gt;
* '''Firing Time:''' 6 to 9 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Mystery Woman || M9-7 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wheels of Fire]]'' || Gary Watkins || Trace || M9A1-7 w/added grip || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equalizer 2000]]'' || [[William Steis]] || Lawton || M9A1-7 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machete Kills]]'' ||  || || M9 painted yellow with an M2 wand || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kong: Skull Island]]'' ||  || Soldier || M9-7 || 2017&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[MacGyver (1985 TV Series)]]'' ||[[Michael Des Barres ]]  || Murdoc || M9-2 / S03E08 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox ]]  || Sgt. Anderson || M9-2 / S01E12 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mythbusters]]'' || [[Jamie Hyneman]] || N/A || M9-7 /  &amp;quot;Fireball Stun Gun&amp;quot; (S08E10)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Super_8&amp;diff=1202193</id>
		<title>Super 8</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Super_8&amp;diff=1202193"/>
		<updated>2018-07-28T06:39:06Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M2-2 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Super8.jpg|thumb|right|301px|''Super 8'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Super 8''''' is a 2011 science fiction film written and directed by J.J. Abrams (''[[Mission: Impossible III]]'') and produced by [[Steven Spielberg]].  Set in the late 1970's, the film focuses on a group of kids who while making a homemade movie inadvertently film a massive train crash and discover that the contents on the train may not be from this world. &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
The [[M16A1]] is seen in the hands of the US military personnel. Deputy Jackson Lamb ([[Kyle Chandler]]) takes one and uses it while escaping from the custody of the MPs.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|400px|M16A1 with 20 round magazine 5.56x45mm]]&lt;br /&gt;
[[File:S8 05.jpg|thumb|none|601px|USAF personnel watch as &amp;quot;Operation Walking Distance&amp;quot; begins.]]&lt;br /&gt;
[[File:Super8_M16A1_03.jpg|thumb|none|600px|Air Force personnel with their M16A1s.]]&lt;br /&gt;
[[File:Super8_M16A1_01.jpg|thumb|none|600px|Colonel Nelec ([[Noah Emmerich]]) with an M16A1.]]&lt;br /&gt;
[[File:Super8_M16A1_02.jpg|thumb|none|600px|Army personnel with their M16A1s.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
[[Browning M2|Browning M2HB heavy machine guns]] are seen mounted on the army's armored vehicles.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:Super8_M2_01.jpg|thumb|none|600px|An M2 on an M41 Walker Bulldog.]]&lt;br /&gt;
[[File:Super8_M2_02.jpg|thumb|none|600px|An M2 on an FV433 Abbot.]]&lt;br /&gt;
[[File:Super8_M2_03.jpg|thumb|none|600px|An M2 on an FV433 Abbot as a crewman bails out.]]&lt;br /&gt;
&lt;br /&gt;
==M2A1-7 Flamethrower== &lt;br /&gt;
An [[M2 Flamethrower|M2-2 Flamethrower]] is used by a USAF airman to initiate &amp;quot;Operation Walking Distance&amp;quot;.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower - Seven second burn time.]]&lt;br /&gt;
[[File:Super8_M2A1_01.jpg|thumb|none|600px|&amp;quot;Operation Walking Distance&amp;quot; begins.]]&lt;br /&gt;
[[File:S8 04.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10HB==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 10HB]] is held by Dr. Woodward ([[Glynn Turman]]) after the train crash. Sheriff Pruitt ([[Brett Rice]]) carries one, and it is found on the ground at the site of his disappearance.&lt;br /&gt;
[[File:S&amp;amp;WModel10HB.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 10 -.38 Special]]&lt;br /&gt;
[[File:Super8_SW10_01.jpg|thumb|none|600px|Dr. Woodward with his S&amp;amp;W 10HB.]]&lt;br /&gt;
[[File:S8 06.jpg|thumb|none|601px|Dr. Woodward points his S&amp;amp;W 10HB at the kids, forcing them to run away.]]&lt;br /&gt;
[[File:S8 02.jpg|thumb|none|601px|Deputy Sheriff Lamb finds the S&amp;amp;W 10HB while searching for Pruitt.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Though he never draws it and it is seen only briefly, Deputy Sheriff Jackson Lamb seems to have a [[M1911A1]].&lt;br /&gt;
[[File:M1911Colt.jpg|thumb|none|300px|M1911A1-.45 ACP]]&lt;br /&gt;
[[File:Super8_M1911_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Super8_M1911_02.jpg|thumb|none|600px|The grip safety is very clearly seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Steven Spielberg]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Looper22&amp;diff=1202192</id>
		<title>User:Looper22</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Looper22&amp;diff=1202192"/>
		<updated>2018-07-28T06:34:18Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I specialise in flamethrowers primarily. I notice that many of the flamethrowers in games/movies are misidentified frequently, so I'd like to try and fix that.&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202191</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202191"/>
		<updated>2018-07-28T06:29:42Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 volt alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. reportedly the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group.]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group, the batteries are stored in the compartment labelled B]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202190</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202190"/>
		<updated>2018-07-28T05:45:45Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. reportedly the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group.]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group, the batteries are stored in the compartment labelled B]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Looper22&amp;diff=1202189</id>
		<title>User:Looper22</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Looper22&amp;diff=1202189"/>
		<updated>2018-07-28T05:43:16Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I specialise in flamethrowers primarily. I notice that many of the flamethrowers in games/movies are misidentified frequently, so I'd like to try to fix that.&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202188</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202188"/>
		<updated>2018-07-28T05:13:54Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* LC-T1-M1 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name =  Rambo (2008)&lt;br /&gt;
|picture = RamboDVD.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|23px|border]] United States&amp;lt;br&amp;gt;[[Image:GER.jpg|23px|border]] Germany&lt;br /&gt;
|director = [[Sylvester Stallone]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|language = English&amp;lt;br&amp;gt;Burmesse&lt;br /&gt;
|studio=Lionsgate&amp;lt;br&amp;gt;Equity Pictures Medienfonds GmbH &amp;amp; Co. KG IV&lt;br /&gt;
|distributor=The Weinstein Company&lt;br /&gt;
|character1=John Rambo&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Sarah&lt;br /&gt;
|actor2=[[Julie Benz]]&lt;br /&gt;
|character3=School Boy&lt;br /&gt;
|actor3=[[Matthew Marsden]]&lt;br /&gt;
|character4=Lewis&lt;br /&gt;
|actor4=[[Graham McTavish]]&lt;br /&gt;
|character5=Reese&lt;br /&gt;
|actor5=[[Jake La Botz]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rambo''''' is the fourth installment in the [[John Rambo]] film saga that marks the return of the character that hadn't been seen on film since 1988's ''[[Rambo III]]''. [[Sylvester Stallone]] returns as John Rambo, the former Green Beret and Vietnam veteran who in present day works as a boat captain in Southeast Asia and takes a job transporting missionaries on a medical aid mission.  When the missionaries are captured by Burmese Junta soldiers, Rambo joins a group of mercenaries on a rescue mission. The 2008 sequel also marked the only [[Rambo]] film to be both written and directed by Stallone.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is seen pulling a [[Walther P38]] on Rambo.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 - 9x9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|600px|Burmese pirate leader with a Walther P-38]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|600px|[[Tokarev TT-33]] pistol on the deck of the Boat]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1 (Custom)==&lt;br /&gt;
&lt;br /&gt;
Rambo uses a customized [[M1911A1]] to take down the Burmese Pirates on the River.&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|300px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|600px|Rambo fires his M1911A1 pistol]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
&lt;br /&gt;
During a flashback to his old days of killing,  Rambo is seen being shot with an [[M1911A1]] by Col. Trautman ([[Richard Crenna]]) in what appears to be a sequence from the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.  The alternate ending was previously only seen on the DVD extras for ''[[First Blood]]''.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Rambo08 138.jpg|thumb|none|600px|During a flashback to his old days of killing,  Rambo is seen being shot by Col. Trautman ([[Richard Crenna]]) in what appears to be the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.]]&lt;br /&gt;
[[Image:Rambo1Colt1911-3.jpg|thumb|none|600px|The actual deleted scene from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 RS Semi-Compact==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941 RS Semi-Compact]] was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
[[File:Jericho 941 semi compact.jpg|thumb|none|300px|Jericho 941 RS Semi-Compact - 9x19mm]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|600px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a semi-compact Jericho 941 at the final battle.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941 RS Semi-Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|600px|Two Burmese soldiers raiding the village wield AKMs.]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|600px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|602px|A Burmese soldier prepares to execute the mercenaries with his AKM.]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|602px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]s) are seen in the hands of the Burmese junta soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|600px|Burmese soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|600px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|600px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|600px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|600px|In this screenshot, the Norinco Type 56 used by Lewis changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock.]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|601px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen rebel leader carries a cut down [[AKMS]]. The custom rifle has parts from the [[Norinco Type 56]] and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder.]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder.]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|601px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it.]]&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|600px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Karen rebels carry [[M16A1]] rifles as well.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|600px|Karen rebel with an M16A1.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the original film ''[[First Blood]]'' are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. &lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|600px|In a flashback to the original film ''[[First Blood]]'', Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
Reese ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|Colt M4A1 carbine - 5.56x45mm with M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|601px|Tombstone ([[Jake La Botz]]) with his M4A1/M203. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a [[FN_FAL#DSA_SA58_OSW|DSA SA-58 OSW]] short FAL Carbine with a folding stock. Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|600px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight.]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|600px|Diaz ([[Reynaldo A. Gallegos]]) with his DSA SA58 OSW rifle.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08_23.jpg|thumb|none|600px|A SIG SG 551 is carried by En-Joo ([[Tim Kang]]).]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|600px|En-Joo on Rambo's boat with his SIG SG-551.]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|600px|En-Joo carries his SIG SG-551.]]&lt;br /&gt;
&lt;br /&gt;
==AKM/Type 56 hybrid==&lt;br /&gt;
A bizarre AKM rifle is seen with some Chinese Type 56 parts. This rifle cannot be confused with a similar Norinco Type 56, because it has a bakelite grip, ribbed dust cover, palm swell handguards and non-ported gas tube. This appears to be a custom AKM with a Chinese &amp;quot;pig sticker&amp;quot; spike underfolding bayonet. The bolt carrier is also blued, a feature Chinese AKs rarely have. The magazine, however, does appear to be a Type 56 Chinese &amp;quot;flat back&amp;quot; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|600px|A Junta soldier raids the village with an AKM/Type 56 hybrid rifle. ]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|450px|Barret Barrett M107CQ sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08 089.jpg|thumb|none|601px|School Boy ([[Matthew Marsden]]) takes up a sniper position with his suppressed Barrett M107CQ]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|601px|School Boy with the suppressed Barrett M107CQ during the night raid, fitted with an AN/PEQ-2A on the scope.]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|601px|The business end of a Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|601px|Detail shot of the side of the Barrett M107CQ.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M107CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical top receiver rail with an EOTech holographic sight.&lt;br /&gt;
[[File:Moss590M4.jpg|thumb|none|500px|Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge]]&lt;br /&gt;
[[File:Rambo08 21.jpg‎|thumb|none|600px|Lewis exits the boat with his shotgun.]]&lt;br /&gt;
[[File:Rambo08 26.jpg‎|thumb|none|600px|Lewis ([[Graham McTavish]]) carries his shotgun on the right.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|600px|Lewis ([[Graham McTavish]]) with a custom 590.]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|600px|Lewis ([[Graham McTavish]]) with his custom 590.]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|600px|Closer shot, detailing the Magpul M93A stock.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2 Aircraft]] version of the .50 Cal machine gun used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in World War II, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel. It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: [[Sylvester Stallone]] was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2 - .50 BMG]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|600px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers.]]&lt;br /&gt;
[[Image:Rambo08 052.jpg‎|thumb|600px|none|Rambo charges the M2 - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08 084.jpg‎|thumb|600px|none|Rambo uses the M2 to obliterate the driver.]]&lt;br /&gt;
[[Image:Rambo‎08 055.jpg‎|thumb|600px|none|Rambo lets out his war cry while on the M2.]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|600px|none|M2 .50 caliber machine gun, used by Rambo to kick ass.]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|600px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|600px|none|Good side shot of M2 .50 caliber machine gun.]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|600px|none|Browning M2 Aircraft version is also seen mounted on the Burmese patrol boat with a snail drum magazine (common on Naval boat mounted guns).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
The only standard [[Browning M2HB]] in the film is seen on the Burmese Pirate Boat.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|600px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat.]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|601px|Rambo pours gasoline on the Browning M2HB before burning down the boat. The missing primers on the rounds indicate that they are dummy cartridges, rather than live ammunition.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG]] is seen in a guard tower where Schoolboy sets up a sniper position.  The machine gun also is seen on the Burmese Patrol boat. The [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|450px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|600px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen.]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|600px|MAG 58 used by a Burmese sailor.  It appears to have an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. ]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen using the [[M60#M60E3 machine gun|M60E3 machine gun]] in a sequence from ''[[Rambo: First Blood Part II]]''.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|601px|Rambo with the M60E3 in ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|602px|Close up of the M60E3 firing from ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
&lt;br /&gt;
==M60 GPMG==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen holding the [[M60 machine gun]] in a sequence from the original ''[[First Blood]]''.&lt;br /&gt;
[[Image:M60.jpg‎ |thumb|none|500px|M60 Machine Gun - 7.62x51mm NATO.]]‎&lt;br /&gt;
[[Image:Rambo08 133.jpg|thumb|none|600px|Rambo holds the M60 from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
Rambo grabs an [[M18A1_Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|600px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|600px|none|En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch.]]&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|600px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese patrol boat.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|600px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
== M1 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
[[M1 Mortar]]s are used by Junta forces and the Karen Rebels.&lt;br /&gt;
[[Image:M1m81 1.jpg|thumb|none|300px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|600px|M1 81mm Mortar used by Junta troops. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk. Note the marking saying M43A1 on the round, which is actually the correct HE round for the M1.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|600px|M1 81mm Mortar used by Junta troops.]]&lt;br /&gt;
&lt;br /&gt;
==LC-T1-M1 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized [[LC-T1-M1 flamethrower]] twice in the film, the flamethrower is a combination of the tanks from the older [[M2 Flamethrower]] and the gun from the newer [[LC-T1-M1 flamethrower]].&lt;br /&gt;
[[File:LC-T1-M1_M2.jpg|thumb|none|350px|[[LC-T1-M1 flamethrower]]]]&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|600px|Burmese junta soldier fires his [[LC-T1-M1 flamethrower]].]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|600px|Burmese junta soldier using the flamethrower to torch a hut.]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|600px|Burmese sailors on the patrol boat use the same flamethrower, this time behind a cradle-mounted gun shield.]]&lt;br /&gt;
&lt;br /&gt;
==ML14 Mountaineer Longbow==&lt;br /&gt;
Rambo uses an ML14 Mountaineer Longbow with an attached reel to fish from the bow of his boat in the beginning of the film. It can be differentiated from the compound bow he uses throughout the rest of the film by its lack of cam wheels.&lt;br /&gt;
[[Image:Rambo08 114.jpg|thumb|none|602px|Rambo fishes with ML14.]]&lt;br /&gt;
&lt;br /&gt;
==Martin Cougar II Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|600px|Rambo takes out the Junta soldiers in the rice paddy with the Martin Cougar II compound bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|600px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time restrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|600px|Rambo chops off the M3 gunner's head with the machete. The initial &amp;quot;Red Band&amp;quot; trailers released online were of such poor video quality that when this sequence was seen, the knife was barely visible and people were led to believe Rambo actually punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|600px|Rambo disembowels an enemy with his machete.]]&lt;br /&gt;
[[Image:Rambo08 129.jpg|thumb|none|600px|Rambo with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==''Rambo: First Blood Part II'' knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
{{Rambo Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202187</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202187"/>
		<updated>2018-07-28T05:13:38Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* LC-T1-M1 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name =  Rambo (2008)&lt;br /&gt;
|picture = RamboDVD.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|23px|border]] United States&amp;lt;br&amp;gt;[[Image:GER.jpg|23px|border]] Germany&lt;br /&gt;
|director = [[Sylvester Stallone]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|language = English&amp;lt;br&amp;gt;Burmesse&lt;br /&gt;
|studio=Lionsgate&amp;lt;br&amp;gt;Equity Pictures Medienfonds GmbH &amp;amp; Co. KG IV&lt;br /&gt;
|distributor=The Weinstein Company&lt;br /&gt;
|character1=John Rambo&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Sarah&lt;br /&gt;
|actor2=[[Julie Benz]]&lt;br /&gt;
|character3=School Boy&lt;br /&gt;
|actor3=[[Matthew Marsden]]&lt;br /&gt;
|character4=Lewis&lt;br /&gt;
|actor4=[[Graham McTavish]]&lt;br /&gt;
|character5=Reese&lt;br /&gt;
|actor5=[[Jake La Botz]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rambo''''' is the fourth installment in the [[John Rambo]] film saga that marks the return of the character that hadn't been seen on film since 1988's ''[[Rambo III]]''. [[Sylvester Stallone]] returns as John Rambo, the former Green Beret and Vietnam veteran who in present day works as a boat captain in Southeast Asia and takes a job transporting missionaries on a medical aid mission.  When the missionaries are captured by Burmese Junta soldiers, Rambo joins a group of mercenaries on a rescue mission. The 2008 sequel also marked the only [[Rambo]] film to be both written and directed by Stallone.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is seen pulling a [[Walther P38]] on Rambo.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 - 9x9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|600px|Burmese pirate leader with a Walther P-38]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|600px|[[Tokarev TT-33]] pistol on the deck of the Boat]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1 (Custom)==&lt;br /&gt;
&lt;br /&gt;
Rambo uses a customized [[M1911A1]] to take down the Burmese Pirates on the River.&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|300px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|600px|Rambo fires his M1911A1 pistol]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
&lt;br /&gt;
During a flashback to his old days of killing,  Rambo is seen being shot with an [[M1911A1]] by Col. Trautman ([[Richard Crenna]]) in what appears to be a sequence from the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.  The alternate ending was previously only seen on the DVD extras for ''[[First Blood]]''.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Rambo08 138.jpg|thumb|none|600px|During a flashback to his old days of killing,  Rambo is seen being shot by Col. Trautman ([[Richard Crenna]]) in what appears to be the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.]]&lt;br /&gt;
[[Image:Rambo1Colt1911-3.jpg|thumb|none|600px|The actual deleted scene from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 RS Semi-Compact==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941 RS Semi-Compact]] was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
[[File:Jericho 941 semi compact.jpg|thumb|none|300px|Jericho 941 RS Semi-Compact - 9x19mm]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|600px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a semi-compact Jericho 941 at the final battle.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941 RS Semi-Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|600px|Two Burmese soldiers raiding the village wield AKMs.]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|600px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|602px|A Burmese soldier prepares to execute the mercenaries with his AKM.]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|602px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]s) are seen in the hands of the Burmese junta soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|600px|Burmese soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|600px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|600px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|600px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|600px|In this screenshot, the Norinco Type 56 used by Lewis changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock.]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|601px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen rebel leader carries a cut down [[AKMS]]. The custom rifle has parts from the [[Norinco Type 56]] and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder.]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder.]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|601px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it.]]&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|600px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Karen rebels carry [[M16A1]] rifles as well.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|600px|Karen rebel with an M16A1.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the original film ''[[First Blood]]'' are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. &lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|600px|In a flashback to the original film ''[[First Blood]]'', Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
Reese ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|Colt M4A1 carbine - 5.56x45mm with M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|601px|Tombstone ([[Jake La Botz]]) with his M4A1/M203. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a [[FN_FAL#DSA_SA58_OSW|DSA SA-58 OSW]] short FAL Carbine with a folding stock. Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|600px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight.]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|600px|Diaz ([[Reynaldo A. Gallegos]]) with his DSA SA58 OSW rifle.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08_23.jpg|thumb|none|600px|A SIG SG 551 is carried by En-Joo ([[Tim Kang]]).]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|600px|En-Joo on Rambo's boat with his SIG SG-551.]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|600px|En-Joo carries his SIG SG-551.]]&lt;br /&gt;
&lt;br /&gt;
==AKM/Type 56 hybrid==&lt;br /&gt;
A bizarre AKM rifle is seen with some Chinese Type 56 parts. This rifle cannot be confused with a similar Norinco Type 56, because it has a bakelite grip, ribbed dust cover, palm swell handguards and non-ported gas tube. This appears to be a custom AKM with a Chinese &amp;quot;pig sticker&amp;quot; spike underfolding bayonet. The bolt carrier is also blued, a feature Chinese AKs rarely have. The magazine, however, does appear to be a Type 56 Chinese &amp;quot;flat back&amp;quot; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|600px|A Junta soldier raids the village with an AKM/Type 56 hybrid rifle. ]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|450px|Barret Barrett M107CQ sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08 089.jpg|thumb|none|601px|School Boy ([[Matthew Marsden]]) takes up a sniper position with his suppressed Barrett M107CQ]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|601px|School Boy with the suppressed Barrett M107CQ during the night raid, fitted with an AN/PEQ-2A on the scope.]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|601px|The business end of a Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|601px|Detail shot of the side of the Barrett M107CQ.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M107CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical top receiver rail with an EOTech holographic sight.&lt;br /&gt;
[[File:Moss590M4.jpg|thumb|none|500px|Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge]]&lt;br /&gt;
[[File:Rambo08 21.jpg‎|thumb|none|600px|Lewis exits the boat with his shotgun.]]&lt;br /&gt;
[[File:Rambo08 26.jpg‎|thumb|none|600px|Lewis ([[Graham McTavish]]) carries his shotgun on the right.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|600px|Lewis ([[Graham McTavish]]) with a custom 590.]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|600px|Lewis ([[Graham McTavish]]) with his custom 590.]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|600px|Closer shot, detailing the Magpul M93A stock.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2 Aircraft]] version of the .50 Cal machine gun used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in World War II, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel. It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: [[Sylvester Stallone]] was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2 - .50 BMG]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|600px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers.]]&lt;br /&gt;
[[Image:Rambo08 052.jpg‎|thumb|600px|none|Rambo charges the M2 - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08 084.jpg‎|thumb|600px|none|Rambo uses the M2 to obliterate the driver.]]&lt;br /&gt;
[[Image:Rambo‎08 055.jpg‎|thumb|600px|none|Rambo lets out his war cry while on the M2.]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|600px|none|M2 .50 caliber machine gun, used by Rambo to kick ass.]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|600px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|600px|none|Good side shot of M2 .50 caliber machine gun.]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|600px|none|Browning M2 Aircraft version is also seen mounted on the Burmese patrol boat with a snail drum magazine (common on Naval boat mounted guns).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
The only standard [[Browning M2HB]] in the film is seen on the Burmese Pirate Boat.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|600px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat.]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|601px|Rambo pours gasoline on the Browning M2HB before burning down the boat. The missing primers on the rounds indicate that they are dummy cartridges, rather than live ammunition.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG]] is seen in a guard tower where Schoolboy sets up a sniper position.  The machine gun also is seen on the Burmese Patrol boat. The [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|450px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|600px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen.]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|600px|MAG 58 used by a Burmese sailor.  It appears to have an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. ]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen using the [[M60#M60E3 machine gun|M60E3 machine gun]] in a sequence from ''[[Rambo: First Blood Part II]]''.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|601px|Rambo with the M60E3 in ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|602px|Close up of the M60E3 firing from ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
&lt;br /&gt;
==M60 GPMG==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen holding the [[M60 machine gun]] in a sequence from the original ''[[First Blood]]''.&lt;br /&gt;
[[Image:M60.jpg‎ |thumb|none|500px|M60 Machine Gun - 7.62x51mm NATO.]]‎&lt;br /&gt;
[[Image:Rambo08 133.jpg|thumb|none|600px|Rambo holds the M60 from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
Rambo grabs an [[M18A1_Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|600px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|600px|none|En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch.]]&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|600px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese patrol boat.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|600px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
== M1 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
[[M1 Mortar]]s are used by Junta forces and the Karen Rebels.&lt;br /&gt;
[[Image:M1m81 1.jpg|thumb|none|300px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|600px|M1 81mm Mortar used by Junta troops. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk. Note the marking saying M43A1 on the round, which is actually the correct HE round for the M1.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|600px|M1 81mm Mortar used by Junta troops.]]&lt;br /&gt;
&lt;br /&gt;
==LC-T1-M1 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized [[LC-T1-M1 flamethrower]] twice in the film, the flamethrower is a combination of the tanks from the older [[M2 flamethrower]] and the gun from the newer [[LC-T1-M1 flamethrower]].&lt;br /&gt;
[[File:LC-T1-M1_M2.jpg|thumb|none|350px|[[LC-T1-M1 flamethrower]]]]&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|600px|Burmese junta soldier fires his [[LC-T1-M1 flamethrower]].]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|600px|Burmese junta soldier using the flamethrower to torch a hut.]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|600px|Burmese sailors on the patrol boat use the same flamethrower, this time behind a cradle-mounted gun shield.]]&lt;br /&gt;
&lt;br /&gt;
==ML14 Mountaineer Longbow==&lt;br /&gt;
Rambo uses an ML14 Mountaineer Longbow with an attached reel to fish from the bow of his boat in the beginning of the film. It can be differentiated from the compound bow he uses throughout the rest of the film by its lack of cam wheels.&lt;br /&gt;
[[Image:Rambo08 114.jpg|thumb|none|602px|Rambo fishes with ML14.]]&lt;br /&gt;
&lt;br /&gt;
==Martin Cougar II Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|600px|Rambo takes out the Junta soldiers in the rice paddy with the Martin Cougar II compound bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|600px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time restrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|600px|Rambo chops off the M3 gunner's head with the machete. The initial &amp;quot;Red Band&amp;quot; trailers released online were of such poor video quality that when this sequence was seen, the knife was barely visible and people were led to believe Rambo actually punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|600px|Rambo disembowels an enemy with his machete.]]&lt;br /&gt;
[[Image:Rambo08 129.jpg|thumb|none|600px|Rambo with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==''Rambo: First Blood Part II'' knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
{{Rambo Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=King_Kong_(1976)&amp;diff=1202186</id>
		<title>King Kong (1976)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=King_Kong_(1976)&amp;diff=1202186"/>
		<updated>2018-07-28T05:03:32Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M2A1-7 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:King kong1976.jpg|thumb|right|300px|''King Kong (1976)'']]&lt;br /&gt;
&lt;br /&gt;
'''''King Kong''''' is the 1976 adventure film remake of the [[King Kong (1933)|1933 adventure film of the same name]] and was directed by John Guillermin (''[[The Blue Max]]'').   The film follows an oil expedition that stumbles upon a mysterious island where the legendary creature is found to exist.  The film's cast included [[Jeff Bridges]], Jessica Lange, and [[Charles Grodin]].  The film was produced by Dino De Laurentiis, who would also produce a 1986 sequel ''[[King Kong Lives]]''.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The first mate of the ''Petrox Explorer'', Carnahan ([[Ed Lauter]]), uses what appears to be [[Colt Python]].&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|300px|none|[[Colt Python]] with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:kong14.jpg|thumb|none|600px|Carnahan holsters his [[Colt Python]].]]&lt;br /&gt;
[[Image:kong15.jpg|thumb|none|600px|Carnahan speaks to Captain Ross, the [[Colt Python]] in view.]]&lt;br /&gt;
[[Image:kong16.jpg|thumb|none|600px|Carnahan draws his [[Colt Python]] when the search party is confronted by Kong on the log.]]&lt;br /&gt;
&lt;br /&gt;
==Star Model B==&lt;br /&gt;
A [[Star Model B]] pistol is carried by Fred Wilson ([[Charles Grodin]]) in his holster.&lt;br /&gt;
[[Image:StarPistolB.jpg|thumb|none|300px|Star Model B Pistol, blued finish - 9x19mm]]&lt;br /&gt;
[[File:KK76 13.jpg|thumb|none|600px|Fred Wilson ([[Charles Grodin]]) carries the pistol on the right.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
== M16== &lt;br /&gt;
[[M16 Rifle|M16]] rifles are carried by National Guardsmen in New York.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:76kong26.jpg|thumb|none|600px|The soldier on the left holds his M16.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 760==&lt;br /&gt;
Timmons ([[Mario Gallo]]), one of the sailors, uses a [[Remington Model 760]] pump action rifle.  This also appears to be the rifle used by &lt;br /&gt;
Jack Prescott ([[Jeff Bridges]]).&lt;br /&gt;
[[Image:RemingtonModel760.jpg|thumb|none|400px|Remington 760 - first introduced in 1952]]&lt;br /&gt;
[[Image:76kong2.jpg|thumb|none|600px|Timmons, on the left with the knit cap, carrying a Remington Model 760.]]&lt;br /&gt;
[[Image:76kong5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:76kong7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:76kong9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
Boan ([[Julius Harris]]) uses a [[Marlin Model 336]] rifle.&lt;br /&gt;
[[Image:MarlinModel336C.jpg|thumb|none|400px|Marlin 336C Carbine - .30-30 Carbine]]&lt;br /&gt;
[[Image:76kong2.jpg|thumb|none|600px|Boan (right) with his scoped rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
One of the sailors, Joe Perko ([[Jack O'Halloran]]), carries a [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]]&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge.]]&lt;br /&gt;
[[Image:76kong1.jpg|thumb|none|601px|Joe Perko ([[Jack O'Halloran]]) talks to Roy Bagley ([[René Auberjonois]]), with his Trench Gun on the beach.]]&lt;br /&gt;
[[Image:76kong2.jpg|thumb|none|600px|Joe and the other sailors react to the sound of distant drums.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M134 Minigun == &lt;br /&gt;
While on top of the World Trade Center, Kong is strafed by Huey gunships armed with rockets and [[M134 minigun]]s. Footage of the minigun firing was later reused in the 1987 film ''[[The Running Man]]'', which inspired [http://www.youtube.com/watch?v=nvUjldHxiXo this amusing mashup video]''.&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge M158 Rocket Launcher.)]]&lt;br /&gt;
[[Image:76kong30.jpg|thumb|none|601px|An M134 minigun is mounted on the helicopter.]]&lt;br /&gt;
[[Image:76kong32.jpg|thumb|none|601px|The minigun fires. Footage of the minigun firing was later reused in the 1987 film ''[[The Running Man]].'' This moment inspired [http://www.youtube.com/watch?v=nvUjldHxiXo this amusing video]''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== M2A1-7 Flamethrower ==&lt;br /&gt;
National Guardsmen atop the World Trade Center use an [[M2A1-7]] flamethrower. This pairs the older M2 tanks with the newer M7 wand.&lt;br /&gt;
[[File:M2A1-7 Flamethrower.jpg|thumb|none|250px|M2 Flamethrower]]&lt;br /&gt;
[[Image:76kong27.jpg|thumb|none|601px|A National Guardsman uses his flamethrower. Note that the wand only has one pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{King Kong}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202184</id>
		<title>M1 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202184"/>
		<updated>2018-07-28T05:01:25Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:M1A1 Flamethrower.JPG|thumb|right|350px|M1A1 Flamethrower]]&lt;br /&gt;
In June 1943 the U.S. Army issued the M1A1 Flamethrower. The M1A1 Flamethrower used thickened gasoline as a fuel, and required two men to operate; an operator to wield the flamethrower itself, and an assistant to open the fuel source valves and carry extra fuel, tools, and weapons for the both of them. There were approximately 14,000 M1A1s were produced, and eventually replaced by the [[M2 Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Flamethrower'''&lt;br /&gt;
* Weight: 70 Lbs&lt;br /&gt;
* Range: 45-50 Yards&lt;br /&gt;
* Duration: 10 seconds of fire&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]|| [[James Coburn]] &amp;amp; [[Bobby Darin]] || Cpl. Henshaw &amp;amp; Pvt. Corby || || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || Uncredited stuntman || John Eastland || Custom firing device || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Red Line]]'' || || U.S. Army infantrymen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Private Ryan]]'' || [[Glenn Wrage]] || Doyle || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || [[Jeffrey Dean Morgan]] || The Comedian || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Oba: The Last Samurai]]'' || || US Marines || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Long Nguyen]] || Vietnamese Priest || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parer's War]]'' || || US Marines || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202183</id>
		<title>M1 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202183"/>
		<updated>2018-07-28T05:00:33Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:M1A1 Flamethrower.JPG|thumb|right|350px|M1A1 Flamethrower]]&lt;br /&gt;
In June 1943 the U.S. Army issued the M1A1 Flamethrower. The M1A1 Flamethrower used thickened gasoline as a fuel, and required two men to operate; an operator to wield the flamethrower itself, and an assistant to open the fuel source valves and carry extra fuel, tools, and weapons for the both of them. There were approximately 14,000 M1A1s were produced, and eventually replaced by the M2 Flamethrower.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Flamethrower'''&lt;br /&gt;
* Weight: 70 Lbs&lt;br /&gt;
* Range: 45-50 Yards&lt;br /&gt;
* Duration: 10 seconds of fire&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]|| [[James Coburn]] &amp;amp; [[Bobby Darin]] || Cpl. Henshaw &amp;amp; Pvt. Corby || || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || Uncredited stuntman || John Eastland || Custom firing device || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Red Line]]'' || || U.S. Army infantrymen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Private Ryan]]'' || [[Glenn Wrage]] || Doyle || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || [[Jeffrey Dean Morgan]] || The Comedian || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Oba: The Last Samurai]]'' || || US Marines || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Long Nguyen]] || Vietnamese Priest || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parer's War]]'' || || US Marines || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202182</id>
		<title>M1 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202182"/>
		<updated>2018-07-28T04:58:06Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:M1A1 Flamethrower.JPG|thumb|right|350px|M1A1 Flamethrower]]&lt;br /&gt;
In June 1943 the U.S. Army issued the M1A1 Flamethrower. The M1A1 Flamethrower used thickened gasoline as a fuel, and required two men to operate; an operator to wield the flamethrower itself, and an assistant to open the fuel source valves and carry extra fuel, tools, and weapons for the both of them. There were approximately 14,000 M1A1s were produced, and eventually replaced by the M2 Flamethrower.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Flamethrower'''&lt;br /&gt;
* Weight: 70 Lbs&lt;br /&gt;
* Range: 45-50 Yards&lt;br /&gt;
* Duration: 10 seconds of fire&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]|| [[James Coburn]] &amp;amp; [[Bobby Darin]] || Cpl. Henshaw &amp;amp; Pvt. Corby || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || Uncredited stuntman || John Eastland || Custom firing device || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Red Line]]'' || || U.S. Army infantrymen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Private Ryan]]'' || [[Glenn Wrage]] || Doyle || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || [[Jeffrey Dean Morgan]] || The Comedian || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Oba: The Last Samurai]]'' || || US Marines || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Long Nguyen]] || Vietnamese Priest || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parer's War]]'' || || US Marines || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202181</id>
		<title>M1 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1_Flamethrower&amp;diff=1202181"/>
		<updated>2018-07-28T04:52:32Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:M1A1 Flamethrower.JPG|thumb|right|350px|M1A1 Flamethrower]]&lt;br /&gt;
In June 1943 the U.S. Army issued the M1A1 Flamethrower. The M1A1 Flamethrower used thickened gasoline as a fuel, and required two men to operate; an operator to wield the flamethrower itself, and an assistant to open the fuel source valves and carry extra fuel, tools, and weapons for the both of them. There were approximately 14,000 M1A1s were produced, and eventually replaced by the M2 Flamethrower.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Flamethrower'''&lt;br /&gt;
* Weight: 70 Lbs&lt;br /&gt;
* Range: 45-50 Yards&lt;br /&gt;
* Duration: 10 seconds of fire&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King Kong (1976)|King Kong]]'' || || National Guardsman || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || Uncredited stuntman || John Eastland || Custom firing device || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Red Line]]'' || || U.S. Army infantrymen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Private Ryan]]'' || [[Glenn Wrage]] || Doyle || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || [[Jeffrey Dean Morgan]] || The Comedian || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Oba: The Last Samurai]]'' || || US Marines || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Long Nguyen]] || Vietnamese Priest || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parer's War]]'' || || US Marines || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202180</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202180"/>
		<updated>2018-07-28T04:51:32Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group.]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group, the batteries are stored in the compartment labelled B]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202179</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202179"/>
		<updated>2018-07-28T04:48:05Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group.]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group, the batteries are stored in the compartment labelled B]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202178</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202178"/>
		<updated>2018-07-28T04:44:20Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
==Films==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)]]'' || Unknown || Burmese soldier||The unit uses [[M2 Flamethrower]] tanks|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202177</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202177"/>
		<updated>2018-07-28T04:33:51Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|300px|thumb|Tank Group]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|300px|thumb|Gun Group]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202176</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202176"/>
		<updated>2018-07-28T04:32:38Z</updated>

		<summary type="html">&lt;p&gt;Looper22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
[[File:LC-T1-M1 tanks.jpg|thumb|Tank Group]]&lt;br /&gt;
[[File:LC-T1-M1 wand.jpg|thumb|Gun Group]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202175</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202175"/>
		<updated>2018-07-28T04:30:41Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
==Specifications==&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202174</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202174"/>
		<updated>2018-07-28T04:30:23Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
==Specifications==&lt;br /&gt;
[[File:LC-T1-M1_wand.jpg|thumb|Caption text]]&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=1202173</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=1202173"/>
		<updated>2018-07-28T04:21:37Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tf2 standalonebox.jpg|thumb|right|300px|''Team Fortress 2'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
'''''Team Fortress 2''''' is a Source engine first-person shooter created by Valve. As the name implies, the action is team-based, with both teams composed of nine distinct classes divided into offensive, defensive, and support categories. The game is well known for its dark humor, infinite fan-controversy and incredibly lazy, if hilarious, animations.&lt;br /&gt;
&lt;br /&gt;
The game's art style is a distinctive cartoonish take on Sixties espionage; the designs of the game's weapons are stylized versions of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
= Shared Weapons =&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
The secondary weapon for the Engineer and Scout classes, the Pistol is a mixture of the [[Makarov PM]], [[Walther PPK]], and [[Smith &amp;amp; Wesson 61 Escort]]. It possesses the Makarov's slide, trigger, upper frame, the PPK's ejection port, handle, handgrips, and the S&amp;amp;W's trigger guard.&lt;br /&gt;
&lt;br /&gt;
It lacks power and has only average accuracy, but has good range and is semi-automatic with a very fast reload time for its twelve-round magazine. The light-traveling Scout carries three extra magazines, and the ever-prepared Engineer carries sixteen extra magazines and two-thirds of one more.&lt;br /&gt;
&lt;br /&gt;
The Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies at a distance.&lt;br /&gt;
&lt;br /&gt;
Interestingly, early [http://wiki.teamfortress.com/wiki/File:Weapons_concept.jpg concept art] shows that there was originally supposed to be a sidearm based on the [[SIG P210]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|left|300px|none|Russian '''Makarov PM''' - 9x18mm Makarov]]&lt;br /&gt;
[[Image:WaltherPPK.jpg|thumb|left|300px|none|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:S&amp;amp;W61Escort.jpg‎|thumb|left|300px|none|Smith &amp;amp; Wesson 61 Escort - .22 Long Rifle (Blank adapted movie gun)]]&lt;br /&gt;
[[Image:Engineer_Pistol.jpg|thumb|left|400px|none|In-game model, simply called &amp;quot;Pistol&amp;quot;]]&lt;br /&gt;
[[File:TF2 - Pistol Ingame.jpg|thumb|left|500px|none|The Engineer holds his Pistol in-game in his optional prosthetic &amp;quot;Gunslinger&amp;quot; hand]]&lt;br /&gt;
[[File:TF2 - Pistol Taunt Ingame.jpg|thumb|left|500px|none|An Engineer taunts while holding the Pistol in his prosthetic &amp;quot;Gunslinger&amp;quot; hand.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Max's signature &amp;quot;Lugermorph&amp;quot; sidearm in the ''Sam and Max: Freelance Police'' series appears as an unlockable secondary weapon for the Scout (and the Engineer after the July 1st 2010 update) for players who pre-ordered ''Sam &amp;amp; Max: The Devil's Playhouse'' or bought it within the first week of its release, or by winning it from Max in the game ''Poker Night at the Inventory''. Based on the [[Luger P08]], the Lugermorph is only a cosmetic reskin of the regular Pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:Weapon lugermorph.png|thumb|400px|none|Max's sidearm from the ''Sam &amp;amp; Max'' adventure game series]]&lt;br /&gt;
[[File:TF2Lugermorph1stPerson.jpg|thumb|400px|none|The Luger P08 in first person.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
A sawed-off [[Ithaca 37]] &amp;quot;Shotgun&amp;quot; is the Engineer's primary weapon and the secondary weapon for the Soldier, Pyro, and Heavy. Although it is his primary weapon, the Engineer uses it primarily in self-defense and in defense of his buildings. At close range, the Shotgun deals great damage, but falls off noticeably at mid range. The other classes that use the Shotgun as a secondary have highly-damaging primary weapons and use the Shotgun to finish off injured opponents or to conserve primary weapon ammo. In the Soldier's Shotgun taunt, he fires three shots in the manner of a twenty-one-gun salute, though no ammo is expended and causes no damage. Also when drawing it, the Pyro will rack the slide, which the other classes don't do.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca m37sawedoff.jpg|thumb|none|400px|Ithaca 37 with sawed-off stock and barrel - 12 Gauge]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's ejection port is on the left side, not the bottom like the real Ithaca 37, but oddly ejects to the right in-game.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 MeetTheSpy.jpg|thumb|500px|none|The Soldier racks the Ithaca 37's pump action after he deals with a Spy in ''Meet the Spy''.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 MeetTheScout.jpg|thumb|500px|none|The Heavy shoulders his Ithaca 37 in ''Meet the Scout''. Note that his ring-finger fills up the entire trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 ==&lt;br /&gt;
&lt;br /&gt;
There are two shotguns in the game that bear a resemblance to the [[Mossberg 500]]. &amp;quot;The Family Business&amp;quot; is an unlockable secondary weapon for the Heavy, is fitted with wooden furniture and tubular stock and a safety selector mounted on the left side of the receiver above the trigger. It holds eight rounds (the highest ammo capacity of all the shotguns in the game) and appears to be 20 gauge, since it does less damage per shot. Due to a bug, spent shells from &amp;quot;The Family Business&amp;quot; are ejected from the center of the screen, appearing out of thin air. In addition, the pump has no animation; the whole weapon moves back and forth instead of the pump. It fires 15% faster than the default Shotgun&lt;br /&gt;
&lt;br /&gt;
The other shotgun is the &amp;quot;Reserve Shooter&amp;quot;, which features a green frame with a white star inside of a ring similar to the symbol seen on US Army vehicles in World War II, a green USMC-style barrel clamp, wooden sawed-off stock, and wooden forend. Originally available exclusively to the Soldier, recent updates allowed it to be used by the Pyro as well. It only holds four rounds, and for five seconds after drawing it will deliver mini-crits to targets in mid-air, though only ones launched as a result of knockback, such as explosives. As of the Jungle Inferno Update on October 20 of 2017, it cannot mini-crit airblasted targets, but does get mini-crits on enemy Pyros who are flying with the Thermal Thruster jetpack. As another effect, the user will switch to the weapon 20% faster. Interestingly, the weapon has an ejection port on the left side, but ejects spent shells to the right when fired. The &amp;quot;Reserve Shooter&amp;quot; also makes a distinctly deeper sound when fired that is noticeably different from most of the other shotguns in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:TF2-The Family Business.jpg|thumb|none|400px|&amp;quot;The Family Business&amp;quot;]]&lt;br /&gt;
[[File:TF2 - FamilyBusiness Taunt Ingame.jpg|thumb|none|500px|A Heavy taunts with the &amp;quot;Family Business.&amp;quot; Note the Soviet hammer and sickle symbol on the stock.]]&lt;br /&gt;
[[File:TF2ReserveShooterConceptArt.jpg|thumb|none|400px|Concept art for the Reserve Shooter.]]&lt;br /&gt;
[[File:TF2ReserveShooterReload.jpg|thumb|none|500px|Reloading the Reserve Shooter.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The &amp;quot;Panic Attack&amp;quot; shotgun is based off a [[Winchester Model 1897]] in it's famous &amp;quot;Trench Gun&amp;quot; configuration, with a sawed down stock and a drum magazine loaded into the bayonet mount. The weapon acts similarly to the Soldier's Beggar's Bazooka, having the player load in rounds and firing them off in a quick succession. The weapon also loads shells 50% faster than the Ithaca 37 listed above. The weapon also fires faster as the player's health gets lower, but accuracy decreases as well.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
= Scout =&lt;br /&gt;
&lt;br /&gt;
== COP 357 ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Shortstop,&amp;quot; a pearl-gripped derringer based on the [[COP 357 Derringer|COP 357]] with a single external hammer, is one of the Scout's unlockable primary weapons. It has a tighter spread than the Scattergun, fires 75% faster, and reloads in one second, but inflicts 20% less damage overall and only loads four rounds. It is the only primary weapon based on a secondary. Though the Shortstop seems to fire .357 Magnum rounds loaded with &amp;quot;snake shot&amp;quot; instead of bullets, it used to draw from the same ammunition pool as the Pistol, Lugermorph, or Winger, which has been changed. The Shortstop currently has the unique feature of enabling the Scout to do a shove attack at an enemy in front of him, though it increases all knockback force taken by 20% while active.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|300px|COP 357 - .357 Magnum]]&lt;br /&gt;
[[Image:Tf2derringer.jpg|thumb|none|300px|The Shortstop]]&lt;br /&gt;
[[File:TF2 - Shortstop Ingame.jpg|thumb|none|500px|The Shortstop in-game. Clearly visible here is the weapon's external hammer ,which isn't lined up with any of the barrels, leaving one to guess at the weapon's internal workings.]]&lt;br /&gt;
[[File:TF2 - Shortstop 3rdP Ingame.jpg|thumb|none|500px|The Scout holds his Shortstop on pl_upward.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 3032 Tomcat ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Winger&amp;quot; resembles a [[Beretta 3032 Tomcat]] with a radiation hazard symbol on the grips and yellow wings imprinted at the rear of the slide and a squared back-end with no external hammer. It is an unlockable secondary weapon for Scout, which inflicts 15% more damage per shot than the Pistol, but only loads five rounds. It also increases the user's maximum jump height by 25%.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta3032TomcatSS.jpg|thumb|none|300px|Beretta 3032 Tomcat in Stainless Steel - .32 ACP]]&lt;br /&gt;
[[File:TF2 - Winger Ingame.jpg|thumb|none|500px|The Winger ingame.]]&lt;br /&gt;
[[File:TF2 - Winger 3rdP Ingame.jpg|thumb|none|500px|Third-person shot of the Winger.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 1908 Vest Pocket ==&lt;br /&gt;
&lt;br /&gt;
Released as part of the Pyromania Update, the &amp;quot;Pretty Boy's Pocket Pistol&amp;quot; is based on the [[Colt Model 1908 Vest Pocket]] with wood grips. The pistol's name is inspired by notorious gangster Charles &amp;quot;Pretty Boy&amp;quot; Floyd. The weapon also shares the same reloading animation as the Scout's default pistol. It fires 10% slower than the normal Pistol and holds only 9 rounds in the magazine, but can heal the Scout for up to 7 health per hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt1908pocket.jpg|thumb|none|300px|Colt Model 1908 Vest Pocket with wood grips .25 ACP]]&lt;br /&gt;
[[File:TF2PrettyBoysPocketPistol.jpg|thumb|none|500px|The Colt Model 1908 in first person.]]&lt;br /&gt;
[[File:TF2Colt1908PromoImage.jpg|thumb|none|500px|Promo image for the Colt M1908.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Double Barreled Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Scout's default primary weapon is a sawed-off double-barreled &amp;quot;Scattergun&amp;quot; with an integral six-round drum magazine and lever action.&lt;br /&gt;
&lt;br /&gt;
Oddly, the Scout never actually loads new shells into the weapon; he simply works the lever to eject spent shells (perhaps due to a bug, the shells are ejected facing backward), which replaces them with fresh ammo. The Scattergun is one of a few weapons that has unique damage ramp-up at short range, having a higher upper cap than even other shotguns&lt;br /&gt;
&lt;br /&gt;
[[Image:TF2 Scattergun.jpg|thumb|none|450px|The Scattergun]]&lt;br /&gt;
[[File:TF2 - DoubleBarrel MeetTheScout.jpg|thumb|none|500px|The Scout readies his Scattergun in ''Meet the Scout''.]]&lt;br /&gt;
[[File:TF2 - Scattergun Ingame.jpg|thumb|none|500px|A burning Scout flies through the air, holding his Scattergun, on pl_goldrush.]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Scout's initial unlockable primary weapon is a [[12 Gauge Double Barreled Shotgun]] with sawed-off barrels called the &amp;quot;Force-A-Nature.&amp;quot; Compared to the Scattergun, it has a higher rate of fire and fires more pellets per shot, but does slightly less damage per pellet and only holds two shots at a time. Targets hit at close range are knocked back a considerable distance; if the Scout fires it in mid-air, he is knocked back as well, which can be used to give the Scout a third jump.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Soda Popper&amp;quot; is a haphazardly-repaired Force-A-Nature with a can of Crit-a-Cola taped under the barrels replacing the foregrip. The Soda Popper reloads 25% faster than the Force-A-Nature and fires 50% faster than the Scattergun. Equipping the Popper gives the Scout a &amp;quot;Hype&amp;quot; meter, filled by moving and jumping, and if activated when full will allow him to jump five extra times in mid-air until the boost ends.&lt;br /&gt;
&lt;br /&gt;
Both the Force-A-Nature and Soda Popper only load two shots, and reloading while one round is left wastes the unfired round. The Soda Popper's shells have radiation hazard symbols on the bases.&lt;br /&gt;
	 	&lt;br /&gt;
[[Image:Sawed-off Stevens 1960s SBS.jpg|thumb|none|400px|A Stevens 1960s SBS 12 gauge with the barrels sawed-off, similar to the Force-A-Nature, but less compact and cartoonishly proportioned.]]&lt;br /&gt;
[[Image:TF2 Force-A-Nature.jpg|thumb|none|400px|The Force-A-Nature]]&lt;br /&gt;
[[File:TF2 - ForceANature Ingame.jpg|thumb|none|500px|The Force-A-Nature in-game.]]&lt;br /&gt;
[[File:TF2 - ForceANature Taunt Ingame.jpg|thumb|none|500px|A Scout taunts with the Force-A-Nature on pl_hoodoo_final.]]&lt;br /&gt;
[[File:TF2SodaPoperPromoImage.jpg|thumb|none|400px|Promo image for the Soda Popper.]]&lt;br /&gt;
[[File:TF2SodaPoper1stPerson.jpg|thumb|none|500px|Soda Popper in 1st person.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
Released as part of the Love and War Update, the &amp;quot;Back Scatter&amp;quot; appears to be a [[Winchester Model 1887]] with an [[MG15 machine gun|MG15]] style magazine, as well as a sawed-off barrel and stock. The &amp;quot;Back Scatter&amp;quot; works similarly to the Pyro's &amp;quot;Backburner&amp;quot; flame thrower, dealing out more damage if the enemy is shot from behind. Enemies shot from behind within roughly thirty feet suffer mini-crits, though the weapon cannot inflict random critical hits and is twenty percent less accurate than the normal Scattergun. Just like the Scout's default Scattergun, the weapon is reloaded by cycling the lever action, with no new shells shown being loaded into the weapon.&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|450px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 Gauge]]&lt;br /&gt;
[[Image:TF2BackScatter.JPG|thumb|none|400px|The Back Scatter]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
&lt;br /&gt;
Released as part of the Pyromania Update, the [[Browning Auto-5]] appears as an unlockable primary weapon for the Scout, referred to in-game as the &amp;quot;Baby Face's Blaster&amp;quot;. The weapon has a lever-action loop, integral drum magazine and a &amp;quot;mare's leg&amp;quot; style sawed-off stock &amp;amp; barrel. It functions similar to the default Scattergun, though reduces Scout's initial speed by 10% and holds only 4 shells. However, dealing damage with the weapon fills a &amp;quot;Boost&amp;quot; meter, which allows the Scout to run faster, up to a max of double speed at full Boost. The boost is partly lost when jumping and when taking damage. The name is inspired from infamous gangster &amp;quot;Baby-Face Nelson&amp;quot;. It also has a similar firing sound as the &amp;quot;Reserve Shooter&amp;quot; mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:RemingtonRiot11.jpg|thumb|none|350px|Browning Auto-5 12 gauge]]&lt;br /&gt;
[[File:TF2Auto51stPerson.jpg|thumb|none|500px|The Auto-5 in first person.]]&lt;br /&gt;
[[File:TF2BabyFace'sBlasterPromoImage.jpg|thumb|none|500px|Promo image for the Baby Face Blaster.]]&lt;br /&gt;
&lt;br /&gt;
=  Soldier =&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The Soldier's primary weapon is the &amp;quot;Rocket Launcher.&amp;quot; Unlike its single-shot real-life counterpart, the [[RPG-7]], the Rocket Launcher can pack four rockets at a time inside the tube and it has its grip orientation reversed. The game allows for &amp;quot;rocket jumping,&amp;quot; wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game: a critical shot from either is usually enough to take out any enemy player in the blast radius. It is worth noting, however, that  [http://wiki.teamfortress.com/wiki/File:Weapons_concept.jpg concept art] features the correct grip orientation, along with a scope and front sight.&lt;br /&gt;
&lt;br /&gt;
A craftable or purchased variant called &amp;quot;Rocket Jumper&amp;quot; comes with forty spare rounds but inflicts no damage. It is intended for players to use for rocket jumping practice.&lt;br /&gt;
&lt;br /&gt;
The unlockable &amp;quot;Direct Hit&amp;quot; resembles the Soldier's original Rocket Launcher but with a fatter body, slimmed-down exhaust tube, and a (cosmetic) targeting scope. The Direct Hit has 30% of the Rocket Launcher's splash radius, but its rockets travel 80% faster (roughly 84 mph).&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from ''Team Fortress 2''.]]&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|none|500px|none|This is all that's left of a BLU Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[File:TF2 - RPG Trailer2.jpg|thumb|none|500px|none|Multiple soldiers holding the RPG-7-based weapon in ''Trailer 2''. The rocket on the end of the tube made its resemblance to the RPG-7 even closer, and was removed prior to the game's release.]]&lt;br /&gt;
[[Image:TF2-Direct Hit.jpg|thumb|none|400px|none|The &amp;quot;Direct Hit&amp;quot;.]]&lt;br /&gt;
[[File:TF2 - DirectHit Ingame.jpg|thumb|none|500px|none|The Soldier with the &amp;quot;Direct Hit&amp;quot; on pl_goldrush.]]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
&lt;br /&gt;
A single-barreled version of the [[M202 FLASH]] rocket launcher without the scope is an unlockable Soldier weapon called &amp;quot;The Black Box.&amp;quot; It restores up to 20 health per rocket fired, but only holds 3 rockets.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2_FLASH.JPG|thumb|none|350px|M202A1 FLASH - 66mm]]&lt;br /&gt;
[[Image:TF2-Black Box.jpg|thumb|none|350px|The &amp;quot;Black Box&amp;quot;]]&lt;br /&gt;
[[File:TF2 - Blackbox Ingame.jpg|thumb|none|500px|A Soldier carries the Black Box on ctf_turbine.]]&lt;br /&gt;
&lt;br /&gt;
== M20A1 &amp;quot;Super Bazooka&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Liberty Launcher&amp;quot; is an unlockable rocket launcher for the Soldier. Although made as an ambiguous old [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;|&amp;quot;Bazooka&amp;quot;]] type weapon, it is notably based on the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;#M20A1/A1B1 &amp;quot;Super Bazooka&amp;quot;(3.5&amp;quot; Rocket)|M20A1 &amp;quot;Super Bazooka&amp;quot;]] with many elements from the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;|M1 &amp;quot;Bazooka&amp;quot;]] and [[RPG-7]]. It holds one extra rocket and its rockets fly 40% faster than the basic Rocket Launcher's but they deal 25% less damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:M20A1.gif|thumb|none|450px|M20A1 &amp;quot;Super Bazooka&amp;quot; - 3.5&amp;quot; Rocket]]&lt;br /&gt;
[[Image:Bazookasmithsonian.jpg|thumb|none|450px|M1 Bazooka - 2.36&amp;quot; Rocket]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:TF2-Liberty Launcher.jpg |thumb|none|450px|The &amp;quot;Liberty Launcher&amp;quot;]]&lt;br /&gt;
[[File:TF2 - LibertyLauncher Ingame.jpg|thumb|none|500px|The &amp;quot;Liberty Launcher&amp;quot; ingame.]]&lt;br /&gt;
[[File:TF2 - LibertyLauncher 3rdP Ingame.jpg|thumb|none|500px|Third Person view of the &amp;quot;Liberty Launcher&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Beggar's Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A fictional rocket launcher that was added in the Pyromania Update; the &amp;quot;Beggar's Bazooka&amp;quot; is a rocket launcher that the Soldier constructed out of assorted salvaged materials. A distinctive feature of this weapon is the ability to fire three rockets in a 'burst mode', dealing devastating damage to all but the strongest enemies. Accidentally loading a fourth rocket will cause an explosion in the launcher, damaging the Soldier and removing one stored rocket. The weapon cannot regain ammunition from friendly Dispensers when held out, and differs from all other rocket launchers in that it features a small degree of random projectile spread&lt;br /&gt;
&lt;br /&gt;
[[File:TF2BeggersBazooka.jpg|thumb|none|500px|Beggar's Bazooka.]]&lt;br /&gt;
[[File:TF2BeggersBazooka1stPerson.jpg|thumb|none|500px|First-person view of the Beggar's Bazooka]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The Soldier wears two [[Mk 2 hand grenade]]s strapped to his chest. He uses them as demonstration aids in the ''Meet the Soldier'' promotional video. He only uses them in-game as part of his &amp;quot;kamikaze&amp;quot; taunt: he pulls the pin on one and waits, killing himself and any enemy within a six foot radius. The grenades appear to have an overall black coloration with an orange/yellow band around the body. In another taunt, the Soldier will juggle these grenades and extra ammo for his Rocket Launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[Image:TF2SoldierNades.JPG|thumb|none|500px|The Soldier with his hand grenades in ''Meet the Soldier''.]]&lt;br /&gt;
&lt;br /&gt;
= Pyro =&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
&lt;br /&gt;
The Pyro's primary weapon is a custom-built flamethrower which appears to be based on a commercial weed-burner rather than a military weapon, although it's quite similar to the [[M1 Flamethrower]] in some ways. It uses a propane tank as a fuel source and a team-colored gasoline pump handle for a trigger assembly. Enemies hit with the flame from the weapon will instantly ignite and take additional damage for approximately three to ten seconds unless extinguished (with the exception of other Pyros, who do not burn). The alternate fire emits a blast of propellant that can extinguish burning teammates (rewarding the Pyro with a small health bonus), bounce enemies, and deflect non-hitscan projectiles (i.e. everything except bullets). There are four (not including reskins) alternate flamethrowers available, the Backburner, the Degreaser, the Phlogistinator, and the Dragon's Fury.&lt;br /&gt;
&lt;br /&gt;
The Backburner is distinguished by a crudely-made team-colored dragon head welded over the muzzle. It always inflicts critical hits from behind (hence the name), but uses 50 ammo per airblast and cannot get random critical hits.&lt;br /&gt;
&lt;br /&gt;
The Degreaser is comprised of a gas pump, car muffler, exhaust pipe, a team-colored fire extinguisher, and stove top burner. When equipped, the Pyro will switch to it 60% faster than the other flamethrowers, though it deals 66% less damage via afterburn and uses 25 ammo for every airblast instead of 20&lt;br /&gt;
&lt;br /&gt;
The Phlogistinator is a steampunk ray gun. It does not have an airblast, but features a critical boost called &amp;quot;Mmmph&amp;quot;, filled by burning enemies. When full, the Pyro can taunt to use the boost, giving guaranteed critical hits until it wears off (as well as invulnerability during the taunt itself), though it cannot get random critical hits&lt;br /&gt;
&lt;br /&gt;
The Dragon's Fury is a bulkier flamethrower design with a much longer muzzle, and holds a magazine of only 40 units as opposed to 200. Instead of a cone of flame, it fires a fast-moving medium-range fire blast and has a short repressurization cooldown between uses. A successful hit will cause 50% faster repressurization, and the weapon deals +300% damage against burning targets. Airblast uses only a single ammo unit, as with the fire blast, but causes repressurization to be 50% slower&lt;br /&gt;
&lt;br /&gt;
[[Image:TF2PyroNades.JPG|thumb|none|400px|A BLU Pyro firing the Flamethrower in ''Meet the Soldier'']]&lt;br /&gt;
[[File:TF2FlameThrower1stPerson.jpg|thumb|none|400px|1st person view of the Flame Thrower.]]&lt;br /&gt;
[[File:TF2FlameThrowerPromoImage.jpg|thumb|none|400px|Promo image of the Pyro holding the Flame Thrower.]]&lt;br /&gt;
&lt;br /&gt;
==Orion Flare Gun==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Flare Gun&amp;quot; is an unlockable secondary weapon for the Pyro. It is an oversized, elongated flare gun in team colors. It has an overall appearance similar to the [[Orion Flare Gun]] with the latching mechanism of the [[M8 flare pistol]]. Enemies hit with its projectiles (with the exception of other Pyros) are set on fire, and it inflicts a critical hit on a target that is already on fire.&lt;br /&gt;
&lt;br /&gt;
The Über Update added the &amp;quot;Detonator,&amp;quot; a modified flare gun that allows its user to detonate its rounds in mid-flight, though it deals 25% less damage than the Flare Gun. Targets in the blast radius are set alight just as if they had taken a direct hit. The Pyro wielding it suffers 50% more damage from his own weapons, making premature detonation a serious matter. Skilled Pyros can also use the Detonator to launch themselves into the air in a similar manner to the Soldier and Demoman using their rocket launcher and sticky launcher. Unlike the Flare Gun, the Detonator will only get mini-crits on burning targets. As of the Jungle Inferno Update, all flare guns deal a fixed 7.5 seconds of afterburn to ignited foes&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion_Flare_gun.jpg|thumb|400px|none|Orion Flare Gun - 12 Gauge]]&lt;br /&gt;
[[Image:The_Tf2_Flare_Gun.jpg|thumb|400px|none|&amp;quot;The Flare Gun.&amp;quot; Note that the breech latch seems to be based on that of the [[M8 Flare Pistol]].]]&lt;br /&gt;
[[File:TF2 - Flaregun Ingame.jpg|thumb|500px|none|The Flare Gun in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Scorch Shot ==&lt;br /&gt;
&lt;br /&gt;
A third flare gun added as part of the Pyromania Update is the &amp;quot;Scorch Shot.&amp;quot; It is overall grey in color with an orange band around the muzzle. In addition to setting enemies on fire, it also knocks them backwards, similar to the effects of the Scout's Force-A-Nature shotgun. The projectiles fired by the Scorch Shot will bounce off whatever they hit, and can injure the Pyro who fired them if they hit him (such as if he fires at a wall directly in front of himself). Taunting with the Scorch Shot will perform his 'execution' taunt, wherein the Pyro stands side-on to wherever he's aiming at the time and draws down with the Scorch Shot, firing a single round. Like other attack taunts in the game, the 'execution' taunt will kill enemies hit by it at close range, while only doing normal damage at a distance (it is also the only taunt attack that consumes ammo; expending one round per taunt). The flares fired by the Scorch Shot will also destroy sticky bombs, just like the Demoman's Scottish Resistance mentioned below. They also deal 35% less damage than the Flare Gun and will do mini-crit damage to burning targets, just like the Detonator&lt;br /&gt;
&lt;br /&gt;
[[File:TF2SorchShot.jpg|thumb|400px|none|The Scorch Shot.]]&lt;br /&gt;
[[File:TF2SorchShot1stPerson.jpg|thumb|400px|none|First-person view of the Scorch Shot]]&lt;br /&gt;
&lt;br /&gt;
==Incendiary Grenade==&lt;br /&gt;
&lt;br /&gt;
The Pyro wears three cylindrical grenades strapped to his chest. Given that most of the Pyro's weapons are fire-based, it's reasonable to assume these are supposed to be incendiary grenades; their shape is similar to the [[AN/M14 incendiary grenade]]. They have black bodies with an orange/yellow band and spoons.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|150px|AN/M14 Incendiary Grenade]]&lt;br /&gt;
[[Image:TF2PyroNades.JPG|thumb|none|500px|A view of the incendiary grenades on the chest of a BLU Pyro in ''Meet the Soldier'']]&lt;br /&gt;
&lt;br /&gt;
= Demoman =&lt;br /&gt;
&lt;br /&gt;
==Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
The Demoman's primary weapon is a grenade launcher that appears to be an amalgamation of several designs. In particular, it has the rotary magazine and break-open reloading of a [[Milkor MGL]] attached to the stock, handguard, and front leaf sight of an [[M79 grenade launcher]]. Despite being modeled with a six-round cylinder, the weapon only holds a maximum of four grenades, due to the fact that it originally held six, but the model was never updated. The launcher fires team-colored grenades that detonate after a few seconds' delay or on impact with an enemy.&lt;br /&gt;
&lt;br /&gt;
A popular tactic with this weapon is to lob volleys of grenades like mortar rounds at dug-in enemies to soften up their defenses prior to an assault.&lt;br /&gt;
&lt;br /&gt;
[[File:MMGLMk1.jpg|thumb|none|350px|Milkor MGL - 40mm]]&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:TF2-Grenade Launcher .jpg|thumb|none|350px|The Grenade Launcher from ''Team Fortress 2'']]&lt;br /&gt;
[[Image:TF2DemoNade.JPG|thumb|none|500px|The Demoman's grenade launcher in ''Team Fortress 2'']]&lt;br /&gt;
[[File:TF2 - M79 MeetTheDemoman.jpg|thumb|none|500px|The Demoman holds his launcher in ''Meet the Demoman''.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Loch-n-Load&amp;quot; is a craftable or purchased primary weapon for the Demoman. It resembles a double-barreled M79 grenade launcher arranged in an over/under configuration. The weapon only holds three (yes, three) grenades compared to the Grenade Launcher, but grenades deal 20% more damage to buildings only and fly 25% faster, similar to the Direct Hit. However, grenades fired will shatter harmlessly unless hitting an enemy player or building, and have a 25% smaller explosion range on a direct hit. Its double-barreled model was originally due to its former capacity of only two grenades, much like the regular Grenade Launcher displaying six chambers rather than four, but this has been changed as of December 22, 2014.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:TF2-Loch n' Load.jpg|thumb|none|350px|The Loch-n-Load]]&lt;br /&gt;
[[File:TF2 - Lochnload Ingame.jpg|thumb|none|500px|A Demoman carries the Loch-n-Load grenade launcher in the BLU spawn room on ctf_turbine. Note how the front sight is out of alignment with the mounting bracket; this is a bug that was caused by an update after the Loch-n-Load was released]]&lt;br /&gt;
&lt;br /&gt;
== Sticky Bomb Launcher ==&lt;br /&gt;
&lt;br /&gt;
The secondary weapon of the Demoman is a drum-fed grenade launcher known as the Sticky Bomb Launcher, resembling a very fat [[Sten]] with the charging handle on the wrong side. It holds up to 8 sticky bombs at a time which stick to non-moving surfaces and are manually detonated by the player. The range of the weapon can be increased by holding down the fire button, making the bombs fly further when they're finally fired. The Demoman reloads this weapon by ratcheting a charging handle mounted on the left side above the trigger. Like the Scout's Scattergun, no new ammo is seen being loaded into the launcher during reloading. Like the Soldier's Rocket Launcher, the Demoman can 'sticky-jump' by jumping just as he detonates a sticky bomb under his feet. Two specialized versions of the Sticky Bomb Launcher are also available; the &amp;quot;Scottish Resistance&amp;quot;, which has a higher rate of fire, the ability to set more bombs, and the ability to detonate individual bombs by aiming at them (which can also destroy enemy sticky bombs) and the &amp;quot;Sticky Jumper&amp;quot; which fires sticky bombs that do no damage at all and are used solely for executing sticky jumps.&lt;br /&gt;
&lt;br /&gt;
[[File:TF2StickyBombLauncher.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:TF2StickyLauncher.JPG|thumb|none|500px|A Sticky Bomb Launcher in ''Team Fortress 2'']]&lt;br /&gt;
[[Image:TF2ScotResist.JPG|thumb|none|500px|A Scottish Resistance in ''Team Fortress 2''. Note that the front sights seem to have been replaced with a laser pointer taped atop the muzzle, also the model itself is lower quality than the Sticky Bomb Launcher.]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
&lt;br /&gt;
Released alongside the Loch-n-Load, the &amp;quot;Ullapool Caber&amp;quot; is a Mann Co.-branded [[Model 24 Stielhandgranate]] with black tape around the grip. The Demoman does not throw it (as one would expect a Scot to throw a caber or a sober man to throw a grenade); he swings it as a melee weapon. The first hit with the Caber against an enemy or solid object causes it to detonate, propelling the Demoman into the air and leaving him with a weak melee weapon (if he survives the fall) until he respawns or resupplies.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|350px|Model 24 Stielhandgranate High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TF2-Ullapool Caber.jpg|thumb|none|300px|The Ullapool Caber]]&lt;br /&gt;
[[File:TF2 - Telefonmast Ingame.jpg|thumb|none|500px|The Demoman swings the Ullapool Caber.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy =&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy's signature weapon is &amp;quot;Sasha,&amp;quot; a portable minigun based on a [[GE M134 Minigun]] with Dillon Aero flash suppressors and a white 200-round ammunition drum, in a configuration probably based on the feed system used by the [[M61 Vulcan]] mounted on the F/A-18. Heavy claims that she weighs 150 kilograms (roughly 331 pounds) and fires $200 custom-tooled cartridges at 10,000 RPM (in-game, she fires at 2,400 RPM). Given a complete M134 minigun (sans ammunition) only weighs 61 pounds, this implies Sasha fires something much larger than the standard 7.62mm NATO. Heavy has to ready Sasha before she can fire; while her barrels spin, Heavy's movement speed is reduced to 47%. The weapon also has lessened damage and accuracy for a short time after being spun.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Natascha&amp;quot; is an unlockable primary weapon for Heavy. Natascha has a black ammo drum and an external feed mechanism. Hits from Natascha reduce the target's movement speed, but she requires 30% more spin-up time and inflicts 25% less damage. As an additional upside, Natascha gives the Heavy 20% damage resistance when fully spun-up&lt;br /&gt;
&lt;br /&gt;
Winning against the Heavy in the crossover poker game ''Poker Night at the Inventory'' unlocks a Minigun called the &amp;quot;Iron Curtain.&amp;quot; Heavy claims he made it himself from Soviet iron and mahogany from Alexander II's favorite chair and it displays the hammer and sickle on the drum. The Iron Curtain is a cosmetic reskin of Sasha.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M61-FA-18.jpg|thumb|none|400px|M61 Vulcan in the mounting used by the F/A-18 Hornet - 20x102mm]]&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[File:TF2IronCurtain.jpg|thumb|none|400px|none|The Iron Curtain.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natascha, also a minigun.]]&lt;br /&gt;
[[File:TF2 - Minigun Trailer2.jpg|thumb|none|500px|none|The Heavy fires Sasha in ''Trailer 2''. This was before the game's release, showing that this particular weapon is one of the few that did not go through any more design changes.]]&lt;br /&gt;
[[File:TF2 - Minigun2 Ingame.jpg|thumb|none|500px|none|A burning Heavy fires Natascha on ctf_turbine.]]&lt;br /&gt;
[[File:TF2 - Sascha Taunt Ingame.jpg|thumb|none|500px|none|Heavy loves his gun.]]&lt;br /&gt;
&lt;br /&gt;
== 1861 Gatling Gun == &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Brass Beast&amp;quot; is another unlockable primary weapon for the Heavy, based on an 1860's [[Gatling Gun]]. It appears to have a Broadwell drum modified with an ammo chain rather than gravity-feeding and is electric-powered instead of hand-cranked. It does 25% more damage than Sasha but requires 50% more spin-up time and reduces Heavy's movement speed 60%, making it more of a stationary defensive weapon. To complement this, it also gives the Heavy a 20% damage resistance buff when fully spun-up&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 Gatling Gun - .45-70]]&lt;br /&gt;
[[Image:BrassBeast.jpg|thumb|none|400px|none|The Brass Beast]]&lt;br /&gt;
[[File:TF2 - BrassBeast Taunt Ingame.jpg|thumb|none|500px|none|Heavy also loves this gun. Note how the ammo chain and magazine clip through the Heavy's right arm.]]&lt;br /&gt;
&lt;br /&gt;
== Thompson Submachine Gun ==&lt;br /&gt;
&lt;br /&gt;
An enlarged, highly-modified [[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928A1 Thompson]] called &amp;quot;Tomislav&amp;quot; is a purchased alternate primary weapon for the Heavy. All that remains of the base Tommy gun are its receiver, handguard, and barrel; the feed mechanism and trigger have been altered to resemble Sasha's two-hundred-round drum and chainsaw grip. The Tomislav has a 20% slower rate of fire but is readied 20% faster and has no spin-up sound, and has 20% less spread than the Minigun. It is the only weapon in the game depicted by default with a fitted sling.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg|thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Tomislav.jpg|thumb|none|400px|Tomislav]]&lt;br /&gt;
&lt;br /&gt;
= Engineer =&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 (Full length) == &lt;br /&gt;
&lt;br /&gt;
The Engineer's first unlockable primary weapon is a full-length Ithaca 37 with an engraved receiver and team-colored capacitor called &amp;quot;Frontier Justice.&amp;quot; Instead of regular critical hits, Frontier Justice earns two &amp;quot;Revenge Crits&amp;quot; for every Sentry kill and one for assists, to a maximum of thirty-five, awarded when the Sentry is destroyed. Despite having an extended magazine tube, it has half the magazine size of the regular shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|none|400px|Ithaca 37 with extended magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:Frontierjustice.PNG|thumb|none|400px|The &amp;quot;Frontier Justice&amp;quot;]]&lt;br /&gt;
[[File:TF2 - Ithaca37 Ingame.jpg|thumb|none|500px|An Engineer fires the &amp;quot;Frontier Justice&amp;quot; on ctf_turbine.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 mac Trailer.jpg|thumb|none|500px|The Engineer chambers a round in the Frontier Justice during the ''Mac Trailer'', which was released to announce the porting of numerous Valve Software games to the Apple OS.]]&lt;br /&gt;
&lt;br /&gt;
== SRM Arms Model 1208 ==&lt;br /&gt;
&lt;br /&gt;
Players who pre-ordered ''[[Deus Ex: Human Revolution]]'' earned the &amp;quot;[[Deus_Ex:_Human_Revolution#SRM_Arms_Model_1208|Widowmaker]]&amp;quot; (itself based on the [[SRM Arms 1200 Series Shotguns|SRM Arms Model 1208]]) in Genuine quality as an alternate primary weapon for the Engineer. For other players, it can be obtained in Unique quality via the drop system, trading, or buying it in the in-game store. Each shot consumes thirty units of the Engineer's metal and returns one unit for every point of damage dealt. The sound effect for pumping the shotgun plays when the Widowmaker is drawn, despite it not requiring loading. The weapon also deals 10% extra damage if fired at an enemy currently being targeted by the owner's sentry gun&lt;br /&gt;
&lt;br /&gt;
[[File:SRM 1208.jpg|thumb|none|400px|SRM Arms Model 1208 - 12 Gauge]]&lt;br /&gt;
[[File:Widowmaker.jpg|thumb|none|400px|The Widowmaker]]&lt;br /&gt;
[[File:TF2Widowmaker1stPerson.jpg|thumb|none|400px|FPS view.]]&lt;br /&gt;
&lt;br /&gt;
== Sentry Gun ==&lt;br /&gt;
&lt;br /&gt;
The Engineer's signature weapon is an automated Sentry Gun that can be upgraded with twin [[M134 Minigun]]s. The missile launcher on the level 3 sentry appears not to be based on any real model. An unlockable secondary weapon for the Engineer called the &amp;quot;Wrangler&amp;quot; is a remote control that allows him to take manual control of his Sentry Gun to engage enemies outside the Sentry's normal detection range and reduce damage it takes, though it also reduces repairing done.&lt;br /&gt;
&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px|none|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:Sentry_gun.jpg|500px|thumb|none|At level 2, the Sentry Gun acquires a pair of miniguns.]]&lt;br /&gt;
[[File:TF2 - SentryLevel3 Minigun MeetTheSpy.jpg|thumb|none|500px|none|A level 3 Sentry as seen in ''Meet the Spy''. Were this an actual game, the Sentry would have detected the Spy in the background and opened fire.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper =&lt;br /&gt;
&lt;br /&gt;
== SMG ==&lt;br /&gt;
&lt;br /&gt;
The Sniper's secondary weapon is a submachine gun called &amp;quot;SMG.&amp;quot; It combines the general shape and distinctive front sight of a [[MAT-49]] with the rear sight, magazine, and bolt of an [[M1A1 Thompson]]. It deals very low damage and has average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a twenty-five-round magazine and the Sniper carries three more. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather be able to defend himself during medium-range combat when there isn't enough time to snipe an incoming enemy.&lt;br /&gt;
&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 Submachine Gun - 9x19mm]]&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with thirty-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|500px|none|The Sniper's SMG]]&lt;br /&gt;
[[File:TF2 - SMG Trailer1.jpg|thumb|500px|none|The Scout holds the SMG in ''Trailer 1''. It was originally meant as his primary weapon, but was later switched to the Sniper's secondary weapon.]]&lt;br /&gt;
[[File:TF2 - SMG Ingame.jpg|thumb|500px|none|The SMG in-game.]]&lt;br /&gt;
[[File:TF2 - SMG 3rdP Ingame.jpg|thumb|500px|none|A Sniper wields the SMG on pl_hoodoo_final.]]&lt;br /&gt;
&lt;br /&gt;
== Kimel AP-9 ==&lt;br /&gt;
&lt;br /&gt;
Released as part of the Pyromania Update, the &amp;quot;Cleaner's Carbine&amp;quot; is a submachine gun bearing resemblance to the [[Kimel AP-9]] with a silencer, side-folding wire-frame stock, left-hand ejection port, wood grips, and top-mounted charging handle as seen on the [[Uzi]]. It holds five fewer rounds and fires 35% slower than the standard SMG and cannot deliver random critical hits, rather coming with a &amp;quot;Crikey&amp;quot; meter that fills as the Sniper deals damage with the weapon. When full, the Sniper can activate 8 seconds of mini-crit buff for all his weapons&lt;br /&gt;
&lt;br /&gt;
[[Image:AP9Mini.jpg|thumb|none|300px|Kimel AP-9 9x19mm]]&lt;br /&gt;
[[File:TF2CleanersCarbine1stPerson.jpg|thumb|none|300px|The Cleaner's Carbine in 1st person view.]]&lt;br /&gt;
[[File:TF2CleanersCarbinePromoImage.jpg|thumb|none|300px|Promo image of the Cleaner's Carbine.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Sniper's primary weapon is a &amp;quot;Sniper Rifle&amp;quot; based on the [[Remington 700]] with a visible laser sight and cartoonishly large scope (which looks similar to the AN/PVS-2 Starlight scope but without the night-vision abilities). It only holds one round at a time; the Sniper manually loads a new round every time he opens the bolt. Targeting through the scope will charge the projectile and make it hit harder when fired. After 3.3 seconds, the zoom acquires max charge, enough to take out lower-health classes with a body shot and kill with one headshot even an overhealed Heavy. The rifle can be fired without looking through the scope, but it only inflicts minimum damage and cannot deal headshots. This is the only hitscan weapon in the game (not counting sentries or critical hits) that has no damage falloff (reduced damage over long range).&lt;br /&gt;
&lt;br /&gt;
A bolt-action air rifle based on the default Sniper Rifle called the &amp;quot;Sydney Sleeper&amp;quot; is a purchased alternate primary weapon for the Sniper. It acquires a full charge after 2.8 seconds of zoom, and any enemy target hit when scoped will receive Jarate as well as damage, with the Jarate's duration depending on its charge. The Sydney Sleeper cannot inflict critical hits or headshots, though hitting the target's head will cause a splash of Jarate around them in addition to coating them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg|thumb|none|400px|Remington 700 - .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg|thumb|none|500px|&amp;quot;Sniper Rifle&amp;quot; in ''Team Fortress 2''. The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|none|500px|The Sniper Rifle in-game.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper.jpg|thumb|none|500px|The Sniper is about to realize that his target's ally has spotted him in ''Meet the Sniper''.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper Trailer2.jpg|thumb|none|500px|The Sniper aims his Sniper Rifle in ''Trailer 2''.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper Ingame.jpg|thumb|none|500px|A RED Sniper aims his Sniper Rifle on pl_goldrush.]]&lt;br /&gt;
&lt;br /&gt;
==Jezail Musket==&lt;br /&gt;
A centerfire-converted [[Jezail musket]] with an underbarrel laser pointer and magnifying glass scope called the &amp;quot;Bazaar Bargain&amp;quot; is a purchased or crafted alternate primary weapon for the Sniper. It takes 50% longer to charge while zoomed, but every headshot kill decreases the charge by 25% up to a maximum of 200%. Due to a bug, spent casings are ejected from the center of the screen, appearing out of thin air.&lt;br /&gt;
&lt;br /&gt;
[[Image:jezail1.jpg|thumb|none|500px|Jezail musket]]&lt;br /&gt;
[[Image:Bazaar Bargain 1st person.jpg|thumb|none|300px|First person view of the Bazaar Bargain]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
A suppressed [[Walther WA 2000]] known as the &amp;quot;Hitman's Heatmaker&amp;quot; was added in the Pyromania Update. The weapon builds up a &amp;quot;Focus&amp;quot; meter on kills and assists and, once full, charges 25% faster, fires tracer rounds and allows the player to stay scoped after firing. However, it deals 20% less damage on a bodyshot. The weapon also decapitates targets killed with a headshot. &lt;br /&gt;
&lt;br /&gt;
[[File:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[File:TF2HitmansHeatmaker.jpg|thumb|none|300px|The Hitman's Heatmaker.]]&lt;br /&gt;
[[File:TF2HitmansHeatmaker1stPerson.jpg|thumb|none|300px|In 1st person.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
Introduced as a promotional item for pre-orders of ''[[Counter-Strike: Global Offensive]]'', the &amp;quot;AWPer Hand&amp;quot; is a cosmetic reskin of the Sniper Rifle as an [[Accuracy International Arctic Warfare]] fitted with a folded Harris bipod. Its item description references the AW's notoriety in the ''Counter-Strike'' community.&lt;br /&gt;
[[File:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[File:TF2AWPerHand1stPerson.jpg|thumb|none|300px|The AWPer Hand in first person.]]&lt;br /&gt;
[[File:TF2AWPerHandSniper.jpg|thumb|none|300px|Sniper holds the AWPer Hand in a promotional picture.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36==&lt;br /&gt;
Introduced as part of the Love and War Update, the &amp;quot;Classic&amp;quot; is a sniper rifle made to resemble a long-barreled [[Heckler &amp;amp; Koch G36]] with an olive-drab handguard, stock, and lower receiver. As per all the Sniper's rifles in the game, the Classic is fitted with a laser pointer, the team-colored beam emitting from the top part of the ZF 3x4° dual sight system when the weapon has a fully-charged shot ready to fire. Unlike the Sniper's other rifles, the Classic can be charged and can deal head shots without having to look through the scope (though the Sniper will move slower as if scoped in), and the Sniper can also fire multiple shots while staying scoped-in. Enemies killed by a charged shot from this weapon will be gibbed and leave a brief cloud of red mist where they were killed, though the rifle also deals 10% less damage on bodyshots. The Classic is a throwback to the Sniper Rifle from ''Team Fortress Classic'', which operated with almost identical mechanics and also heavily resembled a G36.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36 5.56x45mm]]&lt;br /&gt;
[[Image:TF2G36.JPG|thumb|none|500px|The &amp;quot;Classic&amp;quot; in ''Team Fortress 2''. Note that it has a RIS rail instead of a charging handle.]]&lt;br /&gt;
&lt;br /&gt;
= Spy =&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Revolver&amp;quot; is a [[Colt Python]] with a six-inch barrel and ivory grips, the Spy's primary weapon. It is fairly strong and has better-than-average range. The Revolver is strong enough at close range to take out the lower-health classes with two or three well-aimed shots. However, its purpose is to have something to fall back on in case of trouble, rather than for attacking.&lt;br /&gt;
 &lt;br /&gt;
[[File:ColtPython&amp;amp;IvoryGrips.jpg|thumb|none|400px|Colt Python with 6&amp;quot; barrel &amp;amp; Ivory Grips- .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
[[Image:Python2.jpg|thumb|none|500px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[File:TF2 - Revolver Ingame.jpg|thumb|none|500px|A Spy holds his Revolver on pl_goldrush.]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC .357 ==&lt;br /&gt;
&lt;br /&gt;
The Spy's unlockable &amp;quot;Ambassador&amp;quot; is a [[Dan Wesson revolvers#Dan Wesson PPC|Dan Wesson PPC .357]] revolver heavily customized with rosewood grips and engravings on the barrel depicting the Scout's mother. It deals 15% less damage than the Revolver, only inflicts critical hits on headshots, and has a short period of severe inaccuracy right after each shot. The Ambassador is otherwise almost as accurate as the Sniper Rifle, though as of the Jungle Inferno Update this is counterbalanced with a range penalty, removing the critical hit bonus after a certain distance. The Russian &amp;quot;Sniper vs. Spy&amp;quot; page claims that the Ambassador is chambered in .50 caliber.&lt;br /&gt;
&lt;br /&gt;
The Ambassador is missing three things essential to real-life operation (L'Etranger shares these oddities):&lt;br /&gt;
&lt;br /&gt;
* The rear of the barrel is blocked (noticeable during the reload animation) as if it was a deactivated gun. &lt;br /&gt;
*The crane and the ejector rod do not follow the cylinder when it swings out, leaving the cylinder hovering in midair.&lt;br /&gt;
*No bullets are ejected or loaded during its reload; the cylinder is simply opened and then closed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dan Wesson PPC-2.jpg|thumb|none|400px|Dan Wesson PPC Stainless Steel - .357 Magnum]]&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|The Ambassador. Note the odd single-action trigger on a double-action revolver and lack of cylinder latch.]]&lt;br /&gt;
[[image:TF2REVOLVER2.jpg|thumb|none|500px|The Ambassador in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Detective Special ==&lt;br /&gt;
&lt;br /&gt;
The Spy's crafted or purchased &amp;quot;Enforcer&amp;quot; alternate pistol is a stainless [[Colt Detective Special]] with pearl grips. It inflicts 20% more damage than the Revolver but fires 20% slower than the Revolver and does not deal random critical hits. The damage bonus doesn't take effect however unless the player is disguised when they fire the shot (though firing while disguised will drop the disguise).&lt;br /&gt;
&lt;br /&gt;
The Enforcer's hammer and cylinder do not move when firing. When reloading, the bullets appear to float into the cylinder. The weapon also lacks a solid top above the cylinder.&lt;br /&gt;
&lt;br /&gt;
[[File:ColtNickelDS.jpg|thumb|none|300px|Colt Detective Special .38 Special with stainless finish and pearl grips]]&lt;br /&gt;
[[Image:TF2-The Enforcer.jpg|thumb|none|300px|The Enforcer]]&lt;br /&gt;
[[File:TF2 - Enforcer Ingame.jpg|thumb|none|500px|The Enforcer in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Nagant M1895 ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;L'Etranger,&amp;quot; a silver [[Nagant M1895]] revolver with custom engraved ivory grips and an extended barrel, was added during the &amp;quot;Mann-conomy&amp;quot; (Polycount) Update as a new Spy weapon. [http://steamcommunity.com/id/chemicalalia Shaylyn &amp;quot;Chemical Alia&amp;quot; Hamm] created it for the Polycount Pack contest. It restores 15% of the user's cloak charge on hit, but does 20% less damage. It also extends the cloak duration of any Spy watch by 40%.&lt;br /&gt;
&lt;br /&gt;
L'Etranger, unlike the Nagant, loads from a six-round cylinder that flips open for reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 Pistol - 7.62x38N cartridge (aka 7.62 Nagant ammo)]]&lt;br /&gt;
[[Image:TF2Nagant.jpg|thumb|none|400px|L'Etranger as seen in the previews]]&lt;br /&gt;
[[File:TF2 - Letranger Ingame.jpg|thumb|none|500px|L'Etranger in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 29 ==&lt;br /&gt;
&lt;br /&gt;
Players who pre-ordered or bought ''Sam &amp;amp; Max: The Devil's Playhouse'' within the first week of its release earned Sam's signature sidearm, the &amp;quot;Big Kill,&amp;quot; as a replacement primary weapon for the Spy. It is a reskinned Ambassador with the same stats as the Revolver and the same animation bugs as the Ambassador. The gun is based on a [[Smith &amp;amp; Wesson Model 29]], though it is much smaller than its ''Sam &amp;amp; Max'' counterpart.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith wesson 44mag 8inch barrel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 revolver with 8 3/8&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:Weapon thebigkill.png|thumb|400px|none|Sam's sidearm from the ''Sam &amp;amp; Max'' adventure game series]]&lt;br /&gt;
[[File:TF2BigKill1stPerson.jpg|thumb|400px|none|In 1st person.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The first ''Team Fortress 2'' trailer showed the Spy wielding a stainless [[Baikal MCM]] &amp;quot;Tranquilizer Gun.&amp;quot; It was replaced with the Revolver by the game's release. The model, though not usable, remains in the game's files.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCM.jpg|thumb|none|400px|Baikal MCM with magazine removed - .22 LR.]]&lt;br /&gt;
[[File:TF2 - Baikal Trailer1.jpg|thumb|none|500px|The Spy holds his Tranquilizer Gun in ''Trailer 1''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==American Derringer Model 1==&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;Expiration Date&amp;quot; animation released to promote the Love and War Update, Miss Pauling can be seen wielding a double-barreled derringer that resembles an [[American Derringer Model 1]], albeit scaled up to the size of a normal handgun. This is thus far the only weapon that has appeared in an official animation that is not playable in the game in any form.&lt;br /&gt;
&lt;br /&gt;
[[Image:American Derringer Stainless Steel M-1.jpg|thumb|none|400px|American Derringer Model 1 .45 Long Colt]]&lt;br /&gt;
[[Image:TF2PaulingDerringer.JPG|thumb|none|500px|Miss Pauling with her derringer drawn in the &amp;quot;Expiration Date&amp;quot; animation]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202172</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202172"/>
		<updated>2018-07-28T04:14:56Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* LC-T1-M1 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name =  Rambo (2008)&lt;br /&gt;
|picture = RamboDVD.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|23px|border]] United States&amp;lt;br&amp;gt;[[Image:GER.jpg|23px|border]] Germany&lt;br /&gt;
|director = [[Sylvester Stallone]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|language = English&amp;lt;br&amp;gt;Burmesse&lt;br /&gt;
|studio=Lionsgate&amp;lt;br&amp;gt;Equity Pictures Medienfonds GmbH &amp;amp; Co. KG IV&lt;br /&gt;
|distributor=The Weinstein Company&lt;br /&gt;
|character1=John Rambo&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Sarah&lt;br /&gt;
|actor2=[[Julie Benz]]&lt;br /&gt;
|character3=School Boy&lt;br /&gt;
|actor3=[[Matthew Marsden]]&lt;br /&gt;
|character4=Lewis&lt;br /&gt;
|actor4=[[Graham McTavish]]&lt;br /&gt;
|character5=Reese&lt;br /&gt;
|actor5=[[Jake La Botz]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rambo''''' is the fourth installment in the [[John Rambo]] film saga that marks the return of the character that hadn't been seen on film since 1988's ''[[Rambo III]]''. [[Sylvester Stallone]] returns as John Rambo, the former Green Beret and Vietnam veteran who in present day works as a boat captain in Southeast Asia and takes a job transporting missionaries on a medical aid mission.  When the missionaries are captured by Burmese Junta soldiers, Rambo joins a group of mercenaries on a rescue mission. The 2008 sequel also marked the only [[Rambo]] film to be both written and directed by Stallone.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is seen pulling a [[Walther P38]] on Rambo.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 - 9x9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|600px|Burmese pirate leader with a Walther P-38]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|600px|[[Tokarev TT-33]] pistol on the deck of the Boat]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1 (Custom)==&lt;br /&gt;
&lt;br /&gt;
Rambo uses a customized [[M1911A1]] to take down the Burmese Pirates on the River.&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|300px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|600px|Rambo fires his M1911A1 pistol]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
&lt;br /&gt;
During a flashback to his old days of killing,  Rambo is seen being shot with an [[M1911A1]] by Col. Trautman ([[Richard Crenna]]) in what appears to be a sequence from the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.  The alternate ending was previously only seen on the DVD extras for ''[[First Blood]]''.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Rambo08 138.jpg|thumb|none|600px|During a flashback to his old days of killing,  Rambo is seen being shot by Col. Trautman ([[Richard Crenna]]) in what appears to be the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.]]&lt;br /&gt;
[[Image:Rambo1Colt1911-3.jpg|thumb|none|600px|The actual deleted scene from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 RS Semi-Compact==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941 RS Semi-Compact]] was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
[[File:Jericho 941 semi compact.jpg|thumb|none|300px|Jericho 941 RS Semi-Compact - 9x19mm]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|600px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a semi-compact Jericho 941 at the final battle.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941 RS Semi-Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|600px|Two Burmese soldiers raiding the village wield AKMs.]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|600px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|602px|A Burmese soldier prepares to execute the mercenaries with his AKM.]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|602px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]s) are seen in the hands of the Burmese junta soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|600px|Burmese soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|600px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|600px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|600px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|600px|In this screenshot, the Norinco Type 56 used by Lewis changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock.]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|601px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen rebel leader carries a cut down [[AKMS]]. The custom rifle has parts from the [[Norinco Type 56]] and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder.]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder.]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|601px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it.]]&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|600px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Karen rebels carry [[M16A1]] rifles as well.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|600px|Karen rebel with an M16A1.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the original film ''[[First Blood]]'' are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. &lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|600px|In a flashback to the original film ''[[First Blood]]'', Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
Reese ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|Colt M4A1 carbine - 5.56x45mm with M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|601px|Tombstone ([[Jake La Botz]]) with his M4A1/M203. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a [[FN_FAL#DSA_SA58_OSW|DSA SA-58 OSW]] short FAL Carbine with a folding stock. Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|600px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight.]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|600px|Diaz ([[Reynaldo A. Gallegos]]) with his DSA SA58 OSW rifle.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08_23.jpg|thumb|none|600px|A SIG SG 551 is carried by En-Joo ([[Tim Kang]]).]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|600px|En-Joo on Rambo's boat with his SIG SG-551.]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|600px|En-Joo carries his SIG SG-551.]]&lt;br /&gt;
&lt;br /&gt;
==AKM/Type 56 hybrid==&lt;br /&gt;
A bizarre AKM rifle is seen with some Chinese Type 56 parts. This rifle cannot be confused with a similar Norinco Type 56, because it has a bakelite grip, ribbed dust cover, palm swell handguards and non-ported gas tube. This appears to be a custom AKM with a Chinese &amp;quot;pig sticker&amp;quot; spike underfolding bayonet. The bolt carrier is also blued, a feature Chinese AKs rarely have. The magazine, however, does appear to be a Type 56 Chinese &amp;quot;flat back&amp;quot; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|600px|A Junta soldier raids the village with an AKM/Type 56 hybrid rifle. ]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|450px|Barret Barrett M107CQ sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08 089.jpg|thumb|none|601px|School Boy ([[Matthew Marsden]]) takes up a sniper position with his suppressed Barrett M107CQ]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|601px|School Boy with the suppressed Barrett M107CQ during the night raid, fitted with an AN/PEQ-2A on the scope.]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|601px|The business end of a Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|601px|Detail shot of the side of the Barrett M107CQ.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M107CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical top receiver rail with an EOTech holographic sight.&lt;br /&gt;
[[File:Moss590M4.jpg|thumb|none|500px|Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge]]&lt;br /&gt;
[[File:Rambo08 21.jpg‎|thumb|none|600px|Lewis exits the boat with his shotgun.]]&lt;br /&gt;
[[File:Rambo08 26.jpg‎|thumb|none|600px|Lewis ([[Graham McTavish]]) carries his shotgun on the right.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|600px|Lewis ([[Graham McTavish]]) with a custom 590.]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|600px|Lewis ([[Graham McTavish]]) with his custom 590.]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|600px|Closer shot, detailing the Magpul M93A stock.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2 Aircraft]] version of the .50 Cal machine gun used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in World War II, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel. It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: [[Sylvester Stallone]] was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2 - .50 BMG]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|600px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers.]]&lt;br /&gt;
[[Image:Rambo08 052.jpg‎|thumb|600px|none|Rambo charges the M2 - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08 084.jpg‎|thumb|600px|none|Rambo uses the M2 to obliterate the driver.]]&lt;br /&gt;
[[Image:Rambo‎08 055.jpg‎|thumb|600px|none|Rambo lets out his war cry while on the M2.]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|600px|none|M2 .50 caliber machine gun, used by Rambo to kick ass.]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|600px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|600px|none|Good side shot of M2 .50 caliber machine gun.]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|600px|none|Browning M2 Aircraft version is also seen mounted on the Burmese patrol boat with a snail drum magazine (common on Naval boat mounted guns).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
The only standard [[Browning M2HB]] in the film is seen on the Burmese Pirate Boat.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|600px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat.]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|601px|Rambo pours gasoline on the Browning M2HB before burning down the boat. The missing primers on the rounds indicate that they are dummy cartridges, rather than live ammunition.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG]] is seen in a guard tower where Schoolboy sets up a sniper position.  The machine gun also is seen on the Burmese Patrol boat. The [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|450px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|600px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen.]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|600px|MAG 58 used by a Burmese sailor.  It appears to have an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. ]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen using the [[M60#M60E3 machine gun|M60E3 machine gun]] in a sequence from ''[[Rambo: First Blood Part II]]''.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|601px|Rambo with the M60E3 in ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|602px|Close up of the M60E3 firing from ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
&lt;br /&gt;
==M60 GPMG==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen holding the [[M60 machine gun]] in a sequence from the original ''[[First Blood]]''.&lt;br /&gt;
[[Image:M60.jpg‎ |thumb|none|500px|M60 Machine Gun - 7.62x51mm NATO.]]‎&lt;br /&gt;
[[Image:Rambo08 133.jpg|thumb|none|600px|Rambo holds the M60 from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
Rambo grabs an [[M18A1_Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|600px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|600px|none|En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch.]]&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|600px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese patrol boat.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|600px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
== M1 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
[[M1 Mortar]]s are used by Junta forces and the Karen Rebels.&lt;br /&gt;
[[Image:M1m81 1.jpg|thumb|none|300px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|600px|M1 81mm Mortar used by Junta troops. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk. Note the marking saying M43A1 on the round, which is actually the correct HE round for the M1.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|600px|M1 81mm Mortar used by Junta troops.]]&lt;br /&gt;
&lt;br /&gt;
==LC-T1-M1 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized LC-T1-M1 flamethrower twice in the film, the flamethrower is a combination of the tanks from the older [[M2 Flamethrower]] and the gun from the newer [[LC-T1-M1 flamethrower]].&lt;br /&gt;
[[File:LC-T1-M1_M2.jpg|thumb|none|350px|[[LC-T1-M1 flamethrower]]]]&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|600px|Burmese junta soldier fires his [[LC-T1-M1 flamethrower]].]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|600px|Burmese junta soldier using the flamethrower to torch a hut.]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|600px|Burmese sailors on the patrol boat use the same flamethrower, this time behind a cradle-mounted gun shield.]]&lt;br /&gt;
&lt;br /&gt;
==ML14 Mountaineer Longbow==&lt;br /&gt;
Rambo uses an ML14 Mountaineer Longbow with an attached reel to fish from the bow of his boat in the beginning of the film. It can be differentiated from the compound bow he uses throughout the rest of the film by its lack of cam wheels.&lt;br /&gt;
[[Image:Rambo08 114.jpg|thumb|none|602px|Rambo fishes with ML14.]]&lt;br /&gt;
&lt;br /&gt;
==Martin Cougar II Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|600px|Rambo takes out the Junta soldiers in the rice paddy with the Martin Cougar II compound bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|600px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time restrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|600px|Rambo chops off the M3 gunner's head with the machete. The initial &amp;quot;Red Band&amp;quot; trailers released online were of such poor video quality that when this sequence was seen, the knife was barely visible and people were led to believe Rambo actually punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|600px|Rambo disembowels an enemy with his machete.]]&lt;br /&gt;
[[Image:Rambo08 129.jpg|thumb|none|600px|Rambo with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==''Rambo: First Blood Part II'' knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
{{Rambo Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:LC-T1-M1_M2.jpg&amp;diff=1202171</id>
		<title>File:LC-T1-M1 M2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:LC-T1-M1_M2.jpg&amp;diff=1202171"/>
		<updated>2018-07-28T04:08:54Z</updated>

		<summary type="html">&lt;p&gt;Looper22: The gun group of the LC-T1-M1 flamethrower paired with the older M2A1 flamethrower tanks, a combination used often in the Brazilian army.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gun group of the LC-T1-M1 flamethrower paired with the older M2A1 flamethrower tanks, a combination used often in the Brazilian army.&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:LC-T1-M1_tanks.jpg&amp;diff=1202170</id>
		<title>File:LC-T1-M1 tanks.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:LC-T1-M1_tanks.jpg&amp;diff=1202170"/>
		<updated>2018-07-28T04:07:40Z</updated>

		<summary type="html">&lt;p&gt;Looper22: The tank group of the obscure Brazilian LC-T1-M1 flamethrower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The tank group of the obscure Brazilian LC-T1-M1 flamethrower&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:LC-T1-M1_wand.jpg&amp;diff=1202169</id>
		<title>File:LC-T1-M1 wand.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:LC-T1-M1_wand.jpg&amp;diff=1202169"/>
		<updated>2018-07-28T04:06:49Z</updated>

		<summary type="html">&lt;p&gt;Looper22: The gun group of the obscure Brazilian LC-T1-M1 Flamethrower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gun group of the obscure Brazilian LC-T1-M1 Flamethrower&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202168</id>
		<title>LC-T1-M1 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=LC-T1-M1_flamethrower&amp;diff=1202168"/>
		<updated>2018-07-28T03:57:02Z</updated>

		<summary type="html">&lt;p&gt;Looper22: Created page with &amp;quot;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era M2 Flamethrower. it is comprised of two u...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LC-T1-M1 was built by the Brazilian company Hydroar for the Brazilian army in 1984 to serve as a replacement for the WWII era [[M2 Flamethrower]]. it is comprised of two units: the tank group and the gun group. the tank group works in a similar way to the [[M2 Flamethrower]], the two vertical tanks are filled with fuel and the single horizontal tank is filled with inert gas at high pressure. A regulator is then used to supply a constant pressure of 250-350psi to the two fuel tanks. The gun group is operated by first pressing the front trigger to engage the igniter, then the rear lever is pushed forwards to discharge the fuel. One of the ways in which the system differs from the older M2-2 flamethrower is that the igniter is entirely electronic. It's powered by 8 1.5 alkaline batteries passing through a transformer to generate 20,000 volts. This creates an electrical ark between two electrodes placed either side of the nozzle. Hydroar claims that the igniter can be used up to 1,000 times before the batteries have to be replaced.&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
* '''LC-T1-M1 Flamethrower'''&lt;br /&gt;
* Weight:   77 Lbs&lt;br /&gt;
* Range:    215 feet&lt;br /&gt;
* Duration: 7 seconds&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202167</id>
		<title>M2 Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M2_Flamethrower&amp;diff=1202167"/>
		<updated>2018-07-28T03:53:14Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M2 flamethrower can be seen in the following films and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:M2-2FlameAth.jpg|thumb|right|300px|M2-2 flamethrower]]&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|right|300px|M2 Flamethrower]]&lt;br /&gt;
[[File:M2A1-7 Flamethrower.jpg|thumb|right|301px|M2A1-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	43 lb (19.5 kg) empty&lt;br /&gt;
*68 lb (30.8 kg) filled&lt;br /&gt;
*Crew: 	1&lt;br /&gt;
*Rate of fire: 	Approx. half a gallon a second&lt;br /&gt;
*Effective range: 	65½ feet (20m)&lt;br /&gt;
*Maximum range: 	132 feet (40m)&lt;br /&gt;
*Feed system: 	2 (2 gal) Gasoline tanks (fuel)&lt;br /&gt;
*1 Nitrogen tank (propellant)&lt;br /&gt;
*Sights: 	None&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Them!]]'' || [[James Whitmore]] || Sgt. Ben Peterson ||  || 1954&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It Came from Beneath the Sea]]'' ||  || US Army soldiers ||  || 1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[20 Million Miles to Earth]]'' ||  || Sicilian police officer ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadly Mantis, The|The Deadly Mantis]]'' ||  || US military personnel ||  || 1957&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pork Chop Hill]]'' || || US Army soldiers || || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Reptilicus]]'' || [[Carl Ottosen]] || Gen. Mark Grayson || || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell Is for Heroes]]'' ||  || US Army soldiers ||  || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pasha (Le Pacha)]]'' || [[Gérard Buhr]] || Arsène || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Island of Lost Girls]]'' || || Thai soldier || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Deer Hunter]]'' || [[Robert De Niro]] || Michael ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Thing, The (1982)|The Thing]]'' || [[Keith David]] || Childs || It is a M2A1-7 model due to lack of front handle. || rowspan=2 | 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Kurt Russell]] || MacReady || It is a M2A1-7 model due to lack of front handle&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Missing In Action 2: The Beginning]]'' || [[Chuck Norris]] || Colonel Braddock ||  || rowspan=2 | 1985&lt;br /&gt;
|-&lt;br /&gt;
| || NVA Sentry ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bulletproof (1988)|Bulletproof]]''||  || Henchman || It is a M2A1-7 model due to lack of front handle. ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Diên Biên Phú]]''||||French Army||||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[When Trumpets Fade]]''||[[Zak Orth]]||Pvt. Sanderson||||1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Windtalkers]]'' || [[Brian Van Holt]] || Private Harrigan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tae Guk Gi]]'' ||  || South Korean soldiers ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flags of Our Fathers]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Letters from Iwo Jima]]'' || [[Alessandro Mastrobuono]] || Corporal Charles W. Lindberg ||  || rowspan=2 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas Elliott]] || Sam ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' ||  || US Army soldier ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super 8]]'' ||  || soldier/airman ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Largo Winch II (2011)]]'' ||  || Burmese troops || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' || [[Nico Cortez]] || Wal Kirzinski || || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' ||  || US Army soldiers || || 2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[WWII G.I.]]'' || &amp;quot;Flamethrower&amp;quot; || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Castle Wolfenstein]]'' ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 2: Men of Courage]]'' ||  ||M2-2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 3: Destination Berlin]]'' || &amp;quot;Flamethrower&amp;quot; || ||2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time Crisis 3]]'' ||  || Unusable || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolfenstein: Enemy Territory]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham Asylum]]'' || ||not usable || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 5]]'' || ||made to look modern || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)]]'' || |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]''||||||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7554]]'' || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 6]]'' || || Lifted directly from the previous game, unusable || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Torchweaver || ''[[Black Lagoon: The Second Barrage]]'' ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Flamethrower]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battle_Cry&amp;diff=1202151</id>
		<title>Battle Cry</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battle_Cry&amp;diff=1202151"/>
		<updated>2018-07-28T02:36:38Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M2-2 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:battle_poster.jpg|thumb|right|300px|''Battle Cry'' (1955)]]&lt;br /&gt;
'''''Battle Cry''''' (1955) was directed by [[Raoul Walsh]] (''[[The Big Trail]]'', ''[[White Heat]]'', ''[[The Enforcer (1951)|The Enforcer]]'') and was based on the novel by Leon Uris. The film stars [[Van Heflin]], [[Aldo Ray]], Nancy Olson, [[James Whitmore]], Raymond Massey, Tab Hunter, Anne Francis, and [[Fess Parker]] and follows the 2nd Marine Battalion while relegated to mop-up tours in the Pacific until finally assigned to a dangerous mission on Saipan.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==M1911A1==&lt;br /&gt;
US Marines carry the [[M1911A1]] pistol in combat.&lt;br /&gt;
[[Image: M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 Pistol - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1.]]&lt;br /&gt;
[[Image:battle13_sm.jpg|thumb|600px|none|Major Sam Huxley (CO, 2nd Bn., 6th Marine Regt.) ([[Van Heflin]]) gives Pvt. / Pfc Andy Hookens ([[Aldo Ray]]) an order he can’t refuse.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Throughout the film, U.S. Marines carry the [[M1 Garand]] automatic rifle.&lt;br /&gt;
[[Image: M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06.]]&lt;br /&gt;
[[Image:battle2_sm.jpg|thumb|600px|none|Marines train at MCRD San Diego.]]&lt;br /&gt;
[[Image:battle3_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle6_sm.jpg|thumb|600px|none|The 2nd Battalion is welcomed to Guadalcanal after the battle is over.]]&lt;br /&gt;
[[Image:battle4_sm.jpg|thumb|600px|none|Marines take a break.]]&lt;br /&gt;
&lt;br /&gt;
[[File:M1 Garand bayonet second.jpg|thumb|none|500px|M1 Garand with M1 bayonet - .30-06]]&lt;br /&gt;
[[Image:battle16_sm.jpg|thumb|600px|none|Pvt. Speedy ([[Fess Parker]]), left,  carries the M1 Garand with bayonet fixed; Pvt. / Cpl. Dan 'Danny' Forrester (Tab Hunter), second from right, carries the same.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Throughout the film, some Marines carry the [[M1 Carbine]].&lt;br /&gt;
[[Image: M1CarbineLateModel.jpg|thumb|none|400px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine. Most of the World War II variations of the M1 Carbine were sent back to the Military Arsenals and retrofitted with the Bayonet Lug and adjustable rear sight.]]&lt;br /&gt;
[[Image:battle15_sm.jpg|thumb|600px|none|The Marine on the left carries the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle==&lt;br /&gt;
Marines carry the [[Browning Automatic Rifle]] into combat on Saipan.&lt;br /&gt;
[[Image: BARearlymodel.jpg|thumb|none|300px|Early Browning Automatic Rifle - .30-06.]]&lt;br /&gt;
[[Image:battle30_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
==Arisaka Rifle Type 38==&lt;br /&gt;
Japanese soldiers carry the [[Arisaka Rifle]] Type 38.&lt;br /&gt;
[[Image: Arisaka Type38.jpg|thumb|none|300px|Arisaka Type 38 Carbine - 6.5x50mmSR Arisaka.]]&lt;br /&gt;
[[Image:battle10_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
Both Japanese soldiers and U.S. Marines use the [[Browning M1917]] machine gun.&lt;br /&gt;
[[Image: M1917A1 2.jpg|thumb|none|300px|Browning M1917 machine gun with tripod and ammo box - .30-06‎.]]&lt;br /&gt;
[[Image:battle19_sm.jpg|thumb|600px|none| Japanese soldiers form a firing line with the [[Browning M1917]] machine gun.]]&lt;br /&gt;
[[Image:battle18_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle8_sm.jpg|thumb|600px|none|Marines carry a disassembled M1917 into battle.]]&lt;br /&gt;
[[Image:battle25_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
US Marine Sherman tanks have the [[Browning M2]] machine gun mounted on top of the turret.&lt;br /&gt;
[[Image:BrowningM2HB.jpg|thumb|none|500px| Browning M2HB on vehicle mount - .50 BMG.]]&lt;br /&gt;
[[Image:battle17_sm.jpg|thumb|600px|none|US Marine Sherman tanks have the [[Browning M2]] machine gun mounted on top of the turret.]]&lt;br /&gt;
[[Image:battle20_sm.jpg|thumb|600px|none|Battle line of Marine tanks.  While the tank on the far right is a period correct Sherman, it appears that the rest of the tanks on the line are anachronistic M48 Patton tanks.]]&lt;br /&gt;
[[Image:battle9_sm.jpg|thumb|600px|none|Browning M2HB's in M51 Quad Mounted System - .50 BMG, right.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Mortar==&lt;br /&gt;
Marines set up a firing field with the [[M1 Mortar]]&lt;br /&gt;
[[Image: M1m81 1.jpg|thumb|none|301px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:battle22_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle23_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M2-2 Flamethrower==&lt;br /&gt;
Marines use the [[M2 Flamethrower]] to flush out dug-in Japanese soldiers.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|M2-2 Flamethrower.]]&lt;br /&gt;
[[Image:battle26_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M101 Howitzer==&lt;br /&gt;
Marines use the M101 Howitzer in combat.&lt;br /&gt;
[[Image: M101 Howitzer.jpg|thumb|none|300px| M101 Howitzer - 105x372mm.]]&lt;br /&gt;
[[Image:battle12_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle21_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M116 Howitzer==&lt;br /&gt;
Japanese soldiers use the M116 Howitzer in combat.&lt;br /&gt;
[[Image: M116Pack.jpg|thumb|none|300px| M116 75mm “Pack” howitzer.]]&lt;br /&gt;
[[Image:battle11_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Raoul Walsh]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hell_Is_for_Heroes&amp;diff=1202150</id>
		<title>Hell Is for Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hell_Is_for_Heroes&amp;diff=1202150"/>
		<updated>2018-07-28T02:31:05Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:HellisforHeroesPoster.jpg|thumb|right|300px|''Hell is for Heroes (1962)'']]&lt;br /&gt;
&lt;br /&gt;
'''''Hell Is for Heroes''''' is a 1962 World War II film directed by [[Don Siegel]] and stars [[Steve McQueen]] as Pvt. John Reese, a disillusioned US soldier who joins a rifle squad that finds itself short-handed while they are surprised by advancing German forces.  The cast included [[James Coburn]], [[Bobby Darin]], [[Fess Parker]] and [[Bob Newhart]] in his feature film debut. ''Hell Is for Heroes'' was co-written by Robert Pirosh, who served in in World War II as an infantryman with the 320th Infantry Regiment, 35th Infantry Division and saw combat during the Alsace-Ardennes, Rhineland and Central Europe campaigns. Following the war, Pirosh would also write the 1949 war film ''[[Battleground (1949)|Battleground]]'', for which he received the Academy Award for Best Writing, Story and Screenplay and subsequently created the WWII television series ''[[Combat!]]''.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== M3 &amp;quot;Grease Gun&amp;quot; ==&lt;br /&gt;
Pvt. John Reese ([[Steve McQueen]]) uses the [[M3 &amp;quot;Grease Gun&amp;quot;]] throughout the film. He tapes three of his magazines together &amp;quot;jungle style&amp;quot; for faster reloading. Interestingly, Reese only has M1 Garand ammunition pouches, and not any box magazine pouches. &lt;br /&gt;
[[Image:M3_Grease.jpg‎|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot;]]&lt;br /&gt;
[[Image:H4H 21.jpg|thumb|none|600px|Pvt. John Reese ([[Steve McQueen]]) assembles his [[M3 &amp;quot;Grease Gun&amp;quot;]] during a conversation with Homer. Interestingly, Reese only has on his belt M1 Garand ammunition pouches, and not any box magazine pouches. ]]&lt;br /&gt;
[[Image:HIFHM33.JPG‎|thumb|none|600px|Reese turns his M3 towards a clumsy soldier.  Note the three mags taped together &amp;quot;jungle style&amp;quot;.]]&lt;br /&gt;
[[Image:HIFHM36.JPG|thumb|none|600px|Reese prepares his M3 for the final assault on the pillbox.]]&lt;br /&gt;
[[Image:HIFHM37.JPG|thumb|none|600px|Reese firing at the pillbox.]]&lt;br /&gt;
'''Note:''' As is common in firing blank ammunition, many weapons used in the film experienced malfunctions. The M3 submachine gun [[Steve McQueen]] uses in the film appears to have to be cleared constantly of jams by the actor, notably in the final battle. &lt;br /&gt;
[[Image:HIFHM38.JPG|thumb|none|600px|Pvt. John Reese ([[Steve McQueen]]) in the center is seen trying to clear the jammed M3.]]&lt;br /&gt;
[[Image:HIFHM39.JPG‎ |thumb|none|600px|Having to clear another jam.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is used by German troops.&lt;br /&gt;
[[Image:MP40.jpg‎|thumb|none|500px|MP40]]&lt;br /&gt;
[[Image:HIFHMP.JPG|thumb|none|600px|German soldier with holding a MP40.]]&lt;br /&gt;
[[Image:HIFHMP2.JPG|thumb|none|600px|Another shot of the soldier's MP40.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1 Garand]] by various characters including Pvt. Corby ([[Bobby Darin]]), T/Sgt. Pike ([[Fess Parker]]), Sgt. Larkin ([[Harry Guardino]]), Homer Janeczek ([[Nick Adams]]) and Pvt. Driscoll ([[Bob Newhart]]).&lt;br /&gt;
[[Image:M1_Garand.jpg‎|thumb|none|500px|M1 Garand]] &lt;br /&gt;
[[Image:Hifhg.JPG|thumb|none|600px|The M1 Garand is seen in the hands of (from left to right)  Sgt. Larkin ([[Harry Guardino]]), Pvt. Corby ([[Bobby Darin]]) and Pvt. Driscoll ([[Bob Newhart]]).]]&lt;br /&gt;
[[Image:H4H 15.jpg|thumb|none|600px|Pvt. Driscoll ([[Bob Newhart]]) holds the M1 Garand after experiencing an accidental discharge with it.]]&lt;br /&gt;
[[Image:Hifh2.JPG|thumb|none|600px|Pvt. Corby ([[Bobby Darin]]) and Homer Janeczek ([[Nick Adams]]) firing their M1 Garands to cover Pvt. Reese and the others.]]&lt;br /&gt;
[[Image:H4H 41.jpg|thumb|none|600px|Sgt. Larkin ([[Harry Guardino]]) armed with the M1 Garand with bayonet affixed.]]&lt;br /&gt;
[[Image:H4H 109.jpg|thumb|none|600px|Cpl. Henshaw ([[James Coburn]]) armed with the M1 Garand.]]&lt;br /&gt;
[[Image:H4H 01.jpg|thumb|none|600px|Pvt. Corby ([[Bobby Darin]]) armed with the M1 Garand during the final battle.]]&lt;br /&gt;
[[Image:H4H 11.jpg|thumb|none|600px|T/Sgt. Pike ([[Fess Parker]]) armed with the M1 Garand during the final battle.]]&lt;br /&gt;
[[Image:H4H 128.jpg|thumb|none|600px|Pvt. Corby ([[Bobby Darin]]) reloads his M1 Garand during the final battle.]]&lt;br /&gt;
[[Image:Hifhg4.JPG|thumb|none|600px|Homer Janeczek ([[Nick Adams]]) picks up an M1 Garand towards the end of the movie.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
The [[M1 Carbine]] is seen carried by the mortar crews.  The M1 carbines are fitted with the anachronistic bayonet lug.&lt;br /&gt;
[[Image:M1CarbineLateModel.jpg|thumb|none|550px|Korean War Era [[M1 Carbine|M1 Carbine]], with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine. Most of the World War II variations of the M1 Carbine were sent back to the Military Arsenals and retrofitted with the Bayonet Lug and adjustable rear sight. This is the version seen after late 1945 and all the way until the 1960s. This version is seen most often in World War II movies, despite being anachronistic for most World War II battles]]&lt;br /&gt;
[[Image:H4H 25.jpg|thumb|none|600px|Mortar crew with M1 carbines slung.]]&lt;br /&gt;
[[Image:H4H 32.jpg|thumb|none|600px|The M1 carbines are fitted with the anachronistic bayonet lug.]] &lt;br /&gt;
[[Image:H4H 124.jpg|thumb|none|600px|Another shot of the M1 carbines carried by the mortar crew.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle==&lt;br /&gt;
The [[Browning Automatic Rifle]] is seen in the hands of both Cpl. Henshaw ([[James Coburn]]) and Pvt. Kolinski ([[Mike Kellin]]) throughout the film.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|Browning Automatic Rifle &amp;quot;B.A.R.&amp;quot;]]&lt;br /&gt;
[[Image:H4H 20.jpg|thumb|none|600px|The [[Browning Automatic Rifle]] is seen carried by Cpl. Henshaw ([[James Coburn]]).]]&lt;br /&gt;
[[Image:HIFHBAR.JPG|thumb|none|600px|Pvt. Kolinski ([[Mike Kellin]]) escorts a prisoner with his B.A.R.]]&lt;br /&gt;
[[Image:HIFHBAR2.JPG|thumb|none|600px|Pvt. Kolinski ([[Mike Kellin]]) holding the B.A.R.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
The [[Karabiner 98k]] is used by opposing German forces. After killing a charging German, Reese picks up the dead soldier's Karabiner 98k rifle and disables it by removing the bolt.&lt;br /&gt;
[[Image:Karabiner-98K.jpg‎|thumb|none|500px|MP40]]&lt;br /&gt;
[[Image:HIFHM.JPG|thumb|none|600px|An advancing German soldier carrying a Karabiner 98k.]]&lt;br /&gt;
[[Image:HIFHM2.JPG|thumb|none|600px|Reese picks up the dead German's rifle.]]&lt;br /&gt;
[[Image:HIFHRM3.JPG|thumb|none|600px|The rifle is disabled as the bolt is seen in Reese's right hand.]]&lt;br /&gt;
[[Image:HIFHM4.JPG|thumb|none|600px|German soldier on the left fires the Karabiner 98k.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== Schwarzlose Machine Gun Model 07/12 ==&lt;br /&gt;
The [[Schwarzlose Machine Gun Model 07/12]] is seen during the final assault. This is actually stock footage of German soldiers using the machine gun. &lt;br /&gt;
[[Image:07-12.jpg‎|thumb|none|500px|Schwarzlose Machine Gun Model 07/12]]&lt;br /&gt;
[[Image:Schwarzlose.JPG|thumb|none|600px|Stock Footage showing the Schwarzlose MG M.07/12 in action.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
A broken [[MG42]] is seen on the ground early in the movie. The MG misses the rear stock and has it's bolt removed and barrel hatch open.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:HifhMG42A.jpg |thumb|none|600px|The MG42 wedged in between the rocks. The distinct charging handle sticks out.]]&lt;br /&gt;
 &lt;br /&gt;
==Browning 1919==&lt;br /&gt;
The [[Browning M1919A4]] is seen being carried by a soldier in the beginning of the movie, and later on during the final attack.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning 1919 machine gun]]&lt;br /&gt;
[[Image:Hifhb1.JPG|thumb|none|600px|Soldier carrying the Browning 1919 on his shoulder.]]&lt;br /&gt;
[[Image:Hifhb2.JPG|thumb|none|600px|Machine gun teams lay down fire with their Browning 1919's during the final assault.]]&lt;br /&gt;
[[Image:Hifhb3.JPG|thumb|none|600px|Browning 1919 stirring up some dust.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== M2 Mortar ==&lt;br /&gt;
The [[M2 Mortar|M2 Mortar]] is used by the U.S. troops in the film.&lt;br /&gt;
[[Image:M2Mortar60mm.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:M22.JPG|thumb|none|600px|Soldiers firing the M2 mortar.]]&lt;br /&gt;
[[Image:M23.JPG|thumb|none|600px|M2 mortar in action.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Flamethrower==&lt;br /&gt;
The [[M1 Flamethrower]] is used notably by Cpl. Henshaw ([[James Coburn]]) and Pvt. Corby ([[Bobby Darin]]).&lt;br /&gt;
[[File:M1A1_Flamethrower.JPG|thumb|none|350px|[[M1A1 Flamethrower]]]]&lt;br /&gt;
[[Image:Flame.JPG|thumb|none|600px|Cpl. Henshaw ([[James Coburn]]) uses the M1A1 flamethrower to flush out some Germans.]]&lt;br /&gt;
[[Image:Flame3.JPG|thumb|none|600px|Homer helps Corby retrieve the M1 flamethrower.]]&lt;br /&gt;
[[Image:Flame4.JPG|thumb|none|600px|Pvt. Corby ([[Bobby Darin]]) uses the flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==M2-2 Flamethrower==&lt;br /&gt;
The [[M2 Flamethrower]] is used by two soldiers in the final assault&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|350px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:Flame2.JPG|thumb|none|600px|Two soldiers advance with the [[M2 Flamethrower]]. Note the nearest of the two soldiers is climbing with his right hand on the rear trigger. This could easily allow for accidental discharge, while the fuel would not ignite from the back trigger alone it's still bad technique. The farthest soldier is holding the weapon correctly.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
[[Mk 2 hand grenade]]s are used by Reese and various soldiers. &lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 Hand Grenade]]&lt;br /&gt;
[[Image:MK2.JPG|thumb|none|600px|Capt. Loomis (Joseph Hoover) with the MKII Hand Grenades on his belt.]]&lt;br /&gt;
[[Image:MK22.JPG|thumb|none|600px|Reese with a Mk 2 Hand Grenade.]]&lt;br /&gt;
[[Image:MK23.JPG|thumb|none|600px|Closeup of the prop Mk 2 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Satchel Charge==&lt;br /&gt;
Reese also is seen with a satchel charge during the final assault.&lt;br /&gt;
[[Image:H4H 127.jpg|thumb|none|600px|Reese reaches for the satchel charge.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:B&amp;amp;W]]&lt;br /&gt;
[[Category:Don Siegel]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battle_Cry&amp;diff=1202145</id>
		<title>Battle Cry</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battle_Cry&amp;diff=1202145"/>
		<updated>2018-07-28T02:02:13Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M1 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:battle_poster.jpg|thumb|right|300px|''Battle Cry'' (1955)]]&lt;br /&gt;
'''''Battle Cry''''' (1955) was directed by [[Raoul Walsh]] (''[[The Big Trail]]'', ''[[White Heat]]'', ''[[The Enforcer (1951)|The Enforcer]]'') and was based on the novel by Leon Uris. The film stars [[Van Heflin]], [[Aldo Ray]], Nancy Olson, [[James Whitmore]], Raymond Massey, Tab Hunter, Anne Francis, and [[Fess Parker]] and follows the 2nd Marine Battalion while relegated to mop-up tours in the Pacific until finally assigned to a dangerous mission on Saipan.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==M1911A1==&lt;br /&gt;
US Marines carry the [[M1911A1]] pistol in combat.&lt;br /&gt;
[[Image: M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 Pistol - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1.]]&lt;br /&gt;
[[Image:battle13_sm.jpg|thumb|600px|none|Major Sam Huxley (CO, 2nd Bn., 6th Marine Regt.) ([[Van Heflin]]) gives Pvt. / Pfc Andy Hookens ([[Aldo Ray]]) an order he can’t refuse.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Throughout the film, U.S. Marines carry the [[M1 Garand]] automatic rifle.&lt;br /&gt;
[[Image: M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06.]]&lt;br /&gt;
[[Image:battle2_sm.jpg|thumb|600px|none|Marines train at MCRD San Diego.]]&lt;br /&gt;
[[Image:battle3_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle6_sm.jpg|thumb|600px|none|The 2nd Battalion is welcomed to Guadalcanal after the battle is over.]]&lt;br /&gt;
[[Image:battle4_sm.jpg|thumb|600px|none|Marines take a break.]]&lt;br /&gt;
&lt;br /&gt;
[[File:M1 Garand bayonet second.jpg|thumb|none|500px|M1 Garand with M1 bayonet - .30-06]]&lt;br /&gt;
[[Image:battle16_sm.jpg|thumb|600px|none|Pvt. Speedy ([[Fess Parker]]), left,  carries the M1 Garand with bayonet fixed; Pvt. / Cpl. Dan 'Danny' Forrester (Tab Hunter), second from right, carries the same.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Throughout the film, some Marines carry the [[M1 Carbine]].&lt;br /&gt;
[[Image: M1CarbineLateModel.jpg|thumb|none|400px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine. Most of the World War II variations of the M1 Carbine were sent back to the Military Arsenals and retrofitted with the Bayonet Lug and adjustable rear sight.]]&lt;br /&gt;
[[Image:battle15_sm.jpg|thumb|600px|none|The Marine on the left carries the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle==&lt;br /&gt;
Marines carry the [[Browning Automatic Rifle]] into combat on Saipan.&lt;br /&gt;
[[Image: BARearlymodel.jpg|thumb|none|300px|Early Browning Automatic Rifle - .30-06.]]&lt;br /&gt;
[[Image:battle30_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
==Arisaka Rifle Type 38==&lt;br /&gt;
Japanese soldiers carry the [[Arisaka Rifle]] Type 38.&lt;br /&gt;
[[Image: Arisaka Type38.jpg|thumb|none|300px|Arisaka Type 38 Carbine - 6.5x50mmSR Arisaka.]]&lt;br /&gt;
[[Image:battle10_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
Both Japanese soldiers and U.S. Marines use the [[Browning M1917]] machine gun.&lt;br /&gt;
[[Image: M1917A1 2.jpg|thumb|none|300px|Browning M1917 machine gun with tripod and ammo box - .30-06‎.]]&lt;br /&gt;
[[Image:battle19_sm.jpg|thumb|600px|none| Japanese soldiers form a firing line with the [[Browning M1917]] machine gun.]]&lt;br /&gt;
[[Image:battle18_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle8_sm.jpg|thumb|600px|none|Marines carry a disassembled M1917 into battle.]]&lt;br /&gt;
[[Image:battle25_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
US Marine Sherman tanks have the [[Browning M2]] machine gun mounted on top of the turret.&lt;br /&gt;
[[Image:BrowningM2HB.jpg|thumb|none|500px| Browning M2HB on vehicle mount - .50 BMG.]]&lt;br /&gt;
[[Image:battle17_sm.jpg|thumb|600px|none|US Marine Sherman tanks have the [[Browning M2]] machine gun mounted on top of the turret.]]&lt;br /&gt;
[[Image:battle20_sm.jpg|thumb|600px|none|Battle line of Marine tanks.  While the tank on the far right is a period correct Sherman, it appears that the rest of the tanks on the line are anachronistic M48 Patton tanks.]]&lt;br /&gt;
[[Image:battle9_sm.jpg|thumb|600px|none|Browning M2HB's in M51 Quad Mounted System - .50 BMG, right.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Mortar==&lt;br /&gt;
Marines set up a firing field with the [[M1 Mortar]]&lt;br /&gt;
[[Image: M1m81 1.jpg|thumb|none|301px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:battle22_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle23_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M2-2 Flamethrower==&lt;br /&gt;
Marines use the [[M2-2 Flamethrower]] to flush out dug-in Japanese soldiers.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|M2-2 Flamethrower.]]&lt;br /&gt;
[[Image:battle26_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M101 Howitzer==&lt;br /&gt;
Marines use the M101 Howitzer in combat.&lt;br /&gt;
[[Image: M101 Howitzer.jpg|thumb|none|300px| M101 Howitzer - 105x372mm.]]&lt;br /&gt;
[[Image:battle12_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:battle21_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M116 Howitzer==&lt;br /&gt;
Japanese soldiers use the M116 Howitzer in combat.&lt;br /&gt;
[[Image: M116Pack.jpg|thumb|none|300px| M116 75mm “Pack” howitzer.]]&lt;br /&gt;
[[Image:battle11_sm.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Raoul Walsh]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202144</id>
		<title>Hatred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202144"/>
		<updated>2018-07-28T01:57:45Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M9-7 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{Hatred}}&lt;br /&gt;
|name = Hatred&lt;br /&gt;
|picture = Desura 960x1320.jpg&lt;br /&gt;
|caption = ''Hatred''&lt;br /&gt;
|developer= Destructive Creations&lt;br /&gt;
|date= 2015&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|genre= Isometric Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Hatred''''' is a controversial isometric shooter developed by Polish studio Destructive Creations. Players take the role of an unnamed killer known as &amp;quot;The Antagonist,&amp;quot; (more popularly known by his fan nickname &amp;quot;Not Important,&amp;quot; due to a line in his opening monologue), who has intense hatred for all humanity. He decides to go on a rampage and kill as many people as possible before he dies. Due to the context of the game, ''Hatred'' has generated much controversy in gaming media. It is one of the only games to receive an AO (Adults Only) rating from the ESRB for violence, along with ''[[Manhunt 2]]''. At one point, the game was taken down from Steam's Greenlight program, then reinstated with a personal apology to the developers by Valve's founder Gabe Newell.&lt;br /&gt;
&lt;br /&gt;
It was released on June 1st, 2015. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is the game's standard handgun. It is carried by police officers and occasionally found in homes. Holds 10 rounds in a magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock173rdGen.jpg‎|thumb|none|300px|Glock 17 Gen 3 - 9x19mm]]&lt;br /&gt;
[[File:GlockH.jpg|thumb|none|600px|Not Important holds a Glock as he finishes off a victim.]]&lt;br /&gt;
[[File:Glockground.jpg|thumb|none|400px|A Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The August 2015 ''Survival'' update added a survival mode and two new weapons to the game. One such weapon was the [[Desert Eagle|IMI Desert Eagle Mark XIX]]. It is one of the most powerful weapons available, killing most NPCs in one shot. Holds 8 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[‎File:DEMkXIX44.jpg|thumb|none|350px|Desert Eagle Mark XIX with chrome finish- .44 Magnum]]&lt;br /&gt;
[[File:DEAGLE1.jpg|thumb|none|600px|Not Important shows off his Desert Eagle.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns = &lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10]]  is first seen during the level &amp;quot;Train.&amp;quot; Holds 30 rounds in a magazine and boasts a fast rate of fire, but has weak damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|left|Ingram MAC-10 open bolt submachine gun - 9x19mm]]‎&lt;br /&gt;
[[File:Macc10.jpg|thumb|none|600px|left|Not Important broods with a MAC-10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] appears as the favored weapon of SWAT teams. It features a Surefire dedicated forend weaponlight which is always on. Holds 30 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|none|left|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:HatredMp5censored.jpg|thumb|none|600px|left|His MP5A5 on standby, Not Important executes a victim.]]&lt;br /&gt;
[[File:HATRED AD.jpg|thumb|none|600px|left|The MP5A5 is also seen in an advertisement.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
What appears to be a Type III [[AK-47]] is the first available weapon and also seems to be Not Important's favored weapon. He loads one in the introductory cutscene and is seen with it in multiple promotional artworks. Holds 30 rounds in a magazine and deals high damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|left|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] &lt;br /&gt;
[[File:Hatred introAK47.jpg|thumb|none|600px|left|Not Important loads up his weapons in the introduction, including his AK-47. He grabs three spare magazines in the introduction, but starts with 300 spare rounds, ten magazines worth, when the game begins.]]&lt;br /&gt;
[[File:Hatred AK.jpg|thumb|none|600px|left|The AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
&lt;br /&gt;
The [[M16A2]] first appears in the level &amp;quot;Train.&amp;quot; Later, it is carried by National Guard soldiers that attempt to stop Not Important's rampage. It has a higher rate of fire, but less damage, than the AK-47 and is much more commonplace later in the game. Holds 30 rounds in a magazine and fires fully automatic only. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|left|Colt M16A2 Rifle - 5.56x45mm.]]&lt;br /&gt;
[[File:Hatred m16a2.jpeg|thumb|none|600px|left|A group of National Guard personnel hold their M16A2s on Not Important.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Mossberg 500== &lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is a [[Mossberg 500]] with synthetic parts and a pistol grip. It is carried by some police officers and is used by hunters that appear in the &amp;quot;Marina&amp;quot; level. It is one of the most common weapons in the game along with the pistol. Holds six shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|left|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.]]&lt;br /&gt;
[[File:Hatred mossberg500.jpg|thumb|none|left|600px|Not Important prepares to ruin someone's day with his Mossberg 500. The rear safety can be seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
= Other = &lt;br /&gt;
&lt;br /&gt;
==M9-7 Flamethrower==&lt;br /&gt;
[[File:M9-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower.jpg]]&lt;br /&gt;
The M9-7 Flamethrower is first acquired in the &amp;quot;Train Station&amp;quot; level. When it is in the inventory, the fuel tanks will be visible on the player character's back at all times.&lt;br /&gt;
&lt;br /&gt;
[[File:Hatred flamethrower.jpg|thumb|none|600px|left|Not important prepares to incinerate a policeman with the M9-7 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Not important and National Guard soldiers use the [[M26 hand grenade]]. Four can be carried at a time. &lt;br /&gt;
&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|none|600px|left|M26 hand grenade.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|A pair of M26 grenades are seen in the introduction.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade== &lt;br /&gt;
&lt;br /&gt;
SWAT team officers use the [[M84 stun grenade]], which can also be used by Not Important. A SWAT team officer always drops one upon death. &lt;br /&gt;
&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|left|M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW== &lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as an unguided rocket launcher first seen in a gun show(!) in the level &amp;quot;Downtown.&amp;quot; It is also used by some National Guard troops, who have a tendency to blow up their allies, civilians, or themselves.    &lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|600px|left|Mk 153 SMAW- 83mm.]]&lt;br /&gt;
[[File:Smawhatred.jpg|thumb|none|600px|left|The Mk 153's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
August 2015's ''Survival'' update also added the [[M79 grenade launcher]] to the game. The grenades launched from the M79 bounce before detonating. &lt;br /&gt;
&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|left|M79 grenade launcher- 40mm.]]&lt;br /&gt;
[[File:Hatredm79.jpg|thumb|none|400px|left|The M79's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M9 Bayonet==&lt;br /&gt;
&lt;br /&gt;
Not Important's only melee weapon is an M9 Bayonet. He cannot use it as a weapon during normal gameplay; it is only used during some executions. &lt;br /&gt;
&lt;br /&gt;
[[File:Hatredbayone.jpg|thumb|none|400px|left|The M9 Bayonet seen during the end credits.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|The bayonet is also seen in the introduction, towards the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:Action]] [[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202143</id>
		<title>Hatred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202143"/>
		<updated>2018-07-28T01:57:32Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M9-7 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{Hatred}}&lt;br /&gt;
|name = Hatred&lt;br /&gt;
|picture = Desura 960x1320.jpg&lt;br /&gt;
|caption = ''Hatred''&lt;br /&gt;
|developer= Destructive Creations&lt;br /&gt;
|date= 2015&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|genre= Isometric Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Hatred''''' is a controversial isometric shooter developed by Polish studio Destructive Creations. Players take the role of an unnamed killer known as &amp;quot;The Antagonist,&amp;quot; (more popularly known by his fan nickname &amp;quot;Not Important,&amp;quot; due to a line in his opening monologue), who has intense hatred for all humanity. He decides to go on a rampage and kill as many people as possible before he dies. Due to the context of the game, ''Hatred'' has generated much controversy in gaming media. It is one of the only games to receive an AO (Adults Only) rating from the ESRB for violence, along with ''[[Manhunt 2]]''. At one point, the game was taken down from Steam's Greenlight program, then reinstated with a personal apology to the developers by Valve's founder Gabe Newell.&lt;br /&gt;
&lt;br /&gt;
It was released on June 1st, 2015. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is the game's standard handgun. It is carried by police officers and occasionally found in homes. Holds 10 rounds in a magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock173rdGen.jpg‎|thumb|none|300px|Glock 17 Gen 3 - 9x19mm]]&lt;br /&gt;
[[File:GlockH.jpg|thumb|none|600px|Not Important holds a Glock as he finishes off a victim.]]&lt;br /&gt;
[[File:Glockground.jpg|thumb|none|400px|A Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The August 2015 ''Survival'' update added a survival mode and two new weapons to the game. One such weapon was the [[Desert Eagle|IMI Desert Eagle Mark XIX]]. It is one of the most powerful weapons available, killing most NPCs in one shot. Holds 8 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[‎File:DEMkXIX44.jpg|thumb|none|350px|Desert Eagle Mark XIX with chrome finish- .44 Magnum]]&lt;br /&gt;
[[File:DEAGLE1.jpg|thumb|none|600px|Not Important shows off his Desert Eagle.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns = &lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10]]  is first seen during the level &amp;quot;Train.&amp;quot; Holds 30 rounds in a magazine and boasts a fast rate of fire, but has weak damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|left|Ingram MAC-10 open bolt submachine gun - 9x19mm]]‎&lt;br /&gt;
[[File:Macc10.jpg|thumb|none|600px|left|Not Important broods with a MAC-10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] appears as the favored weapon of SWAT teams. It features a Surefire dedicated forend weaponlight which is always on. Holds 30 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|none|left|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:HatredMp5censored.jpg|thumb|none|600px|left|His MP5A5 on standby, Not Important executes a victim.]]&lt;br /&gt;
[[File:HATRED AD.jpg|thumb|none|600px|left|The MP5A5 is also seen in an advertisement.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
What appears to be a Type III [[AK-47]] is the first available weapon and also seems to be Not Important's favored weapon. He loads one in the introductory cutscene and is seen with it in multiple promotional artworks. Holds 30 rounds in a magazine and deals high damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|left|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] &lt;br /&gt;
[[File:Hatred introAK47.jpg|thumb|none|600px|left|Not Important loads up his weapons in the introduction, including his AK-47. He grabs three spare magazines in the introduction, but starts with 300 spare rounds, ten magazines worth, when the game begins.]]&lt;br /&gt;
[[File:Hatred AK.jpg|thumb|none|600px|left|The AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
&lt;br /&gt;
The [[M16A2]] first appears in the level &amp;quot;Train.&amp;quot; Later, it is carried by National Guard soldiers that attempt to stop Not Important's rampage. It has a higher rate of fire, but less damage, than the AK-47 and is much more commonplace later in the game. Holds 30 rounds in a magazine and fires fully automatic only. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|left|Colt M16A2 Rifle - 5.56x45mm.]]&lt;br /&gt;
[[File:Hatred m16a2.jpeg|thumb|none|600px|left|A group of National Guard personnel hold their M16A2s on Not Important.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Mossberg 500== &lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is a [[Mossberg 500]] with synthetic parts and a pistol grip. It is carried by some police officers and is used by hunters that appear in the &amp;quot;Marina&amp;quot; level. It is one of the most common weapons in the game along with the pistol. Holds six shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|left|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.]]&lt;br /&gt;
[[File:Hatred mossberg500.jpg|thumb|none|left|600px|Not Important prepares to ruin someone's day with his Mossberg 500. The rear safety can be seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
= Other = &lt;br /&gt;
&lt;br /&gt;
==M9-7 Flamethrower==&lt;br /&gt;
[[File:M9-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower.jpg]]&lt;br /&gt;
The M9-7 Flamethrower is first acquired in the &amp;quot;Train Station&amp;quot; level. When it is in the inventory, the fuel tanks will be visible on the player character's back at all times.&lt;br /&gt;
&lt;br /&gt;
[[File:Hatred flamethrower.jpg|thumb|none|600px|left|Not important prepares to incinerate a policeman with the M9-7 Flamthrower]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Not important and National Guard soldiers use the [[M26 hand grenade]]. Four can be carried at a time. &lt;br /&gt;
&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|none|600px|left|M26 hand grenade.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|A pair of M26 grenades are seen in the introduction.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade== &lt;br /&gt;
&lt;br /&gt;
SWAT team officers use the [[M84 stun grenade]], which can also be used by Not Important. A SWAT team officer always drops one upon death. &lt;br /&gt;
&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|left|M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW== &lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as an unguided rocket launcher first seen in a gun show(!) in the level &amp;quot;Downtown.&amp;quot; It is also used by some National Guard troops, who have a tendency to blow up their allies, civilians, or themselves.    &lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|600px|left|Mk 153 SMAW- 83mm.]]&lt;br /&gt;
[[File:Smawhatred.jpg|thumb|none|600px|left|The Mk 153's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
August 2015's ''Survival'' update also added the [[M79 grenade launcher]] to the game. The grenades launched from the M79 bounce before detonating. &lt;br /&gt;
&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|left|M79 grenade launcher- 40mm.]]&lt;br /&gt;
[[File:Hatredm79.jpg|thumb|none|400px|left|The M79's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M9 Bayonet==&lt;br /&gt;
&lt;br /&gt;
Not Important's only melee weapon is an M9 Bayonet. He cannot use it as a weapon during normal gameplay; it is only used during some executions. &lt;br /&gt;
&lt;br /&gt;
[[File:Hatredbayone.jpg|thumb|none|400px|left|The M9 Bayonet seen during the end credits.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|The bayonet is also seen in the introduction, towards the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:Action]] [[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202142</id>
		<title>Hatred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202142"/>
		<updated>2018-07-28T01:56:16Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M9-7 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{Hatred}}&lt;br /&gt;
|name = Hatred&lt;br /&gt;
|picture = Desura 960x1320.jpg&lt;br /&gt;
|caption = ''Hatred''&lt;br /&gt;
|developer= Destructive Creations&lt;br /&gt;
|date= 2015&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|genre= Isometric Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Hatred''''' is a controversial isometric shooter developed by Polish studio Destructive Creations. Players take the role of an unnamed killer known as &amp;quot;The Antagonist,&amp;quot; (more popularly known by his fan nickname &amp;quot;Not Important,&amp;quot; due to a line in his opening monologue), who has intense hatred for all humanity. He decides to go on a rampage and kill as many people as possible before he dies. Due to the context of the game, ''Hatred'' has generated much controversy in gaming media. It is one of the only games to receive an AO (Adults Only) rating from the ESRB for violence, along with ''[[Manhunt 2]]''. At one point, the game was taken down from Steam's Greenlight program, then reinstated with a personal apology to the developers by Valve's founder Gabe Newell.&lt;br /&gt;
&lt;br /&gt;
It was released on June 1st, 2015. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is the game's standard handgun. It is carried by police officers and occasionally found in homes. Holds 10 rounds in a magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock173rdGen.jpg‎|thumb|none|300px|Glock 17 Gen 3 - 9x19mm]]&lt;br /&gt;
[[File:GlockH.jpg|thumb|none|600px|Not Important holds a Glock as he finishes off a victim.]]&lt;br /&gt;
[[File:Glockground.jpg|thumb|none|400px|A Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The August 2015 ''Survival'' update added a survival mode and two new weapons to the game. One such weapon was the [[Desert Eagle|IMI Desert Eagle Mark XIX]]. It is one of the most powerful weapons available, killing most NPCs in one shot. Holds 8 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[‎File:DEMkXIX44.jpg|thumb|none|350px|Desert Eagle Mark XIX with chrome finish- .44 Magnum]]&lt;br /&gt;
[[File:DEAGLE1.jpg|thumb|none|600px|Not Important shows off his Desert Eagle.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns = &lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10]]  is first seen during the level &amp;quot;Train.&amp;quot; Holds 30 rounds in a magazine and boasts a fast rate of fire, but has weak damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|left|Ingram MAC-10 open bolt submachine gun - 9x19mm]]‎&lt;br /&gt;
[[File:Macc10.jpg|thumb|none|600px|left|Not Important broods with a MAC-10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] appears as the favored weapon of SWAT teams. It features a Surefire dedicated forend weaponlight which is always on. Holds 30 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|none|left|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:HatredMp5censored.jpg|thumb|none|600px|left|His MP5A5 on standby, Not Important executes a victim.]]&lt;br /&gt;
[[File:HATRED AD.jpg|thumb|none|600px|left|The MP5A5 is also seen in an advertisement.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
What appears to be a Type III [[AK-47]] is the first available weapon and also seems to be Not Important's favored weapon. He loads one in the introductory cutscene and is seen with it in multiple promotional artworks. Holds 30 rounds in a magazine and deals high damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|left|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] &lt;br /&gt;
[[File:Hatred introAK47.jpg|thumb|none|600px|left|Not Important loads up his weapons in the introduction, including his AK-47. He grabs three spare magazines in the introduction, but starts with 300 spare rounds, ten magazines worth, when the game begins.]]&lt;br /&gt;
[[File:Hatred AK.jpg|thumb|none|600px|left|The AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
&lt;br /&gt;
The [[M16A2]] first appears in the level &amp;quot;Train.&amp;quot; Later, it is carried by National Guard soldiers that attempt to stop Not Important's rampage. It has a higher rate of fire, but less damage, than the AK-47 and is much more commonplace later in the game. Holds 30 rounds in a magazine and fires fully automatic only. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|left|Colt M16A2 Rifle - 5.56x45mm.]]&lt;br /&gt;
[[File:Hatred m16a2.jpeg|thumb|none|600px|left|A group of National Guard personnel hold their M16A2s on Not Important.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Mossberg 500== &lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is a [[Mossberg 500]] with synthetic parts and a pistol grip. It is carried by some police officers and is used by hunters that appear in the &amp;quot;Marina&amp;quot; level. It is one of the most common weapons in the game along with the pistol. Holds six shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|left|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.]]&lt;br /&gt;
[[File:Hatred mossberg500.jpg|thumb|none|left|600px|Not Important prepares to ruin someone's day with his Mossberg 500. The rear safety can be seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
= Other = &lt;br /&gt;
&lt;br /&gt;
==M9-7 Flamethrower==&lt;br /&gt;
[[File:M9-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower.jpg]]&lt;br /&gt;
The M9-7 Flamethrower is first acquired in the &amp;quot;Train Station&amp;quot; level. When it is in the inventory, the fuel tanks will be visible on the player character's back at all times.&lt;br /&gt;
&lt;br /&gt;
[[File:Hatred flamethrower.jpg|thumb|none|600px|left|Not important prepares to incinerate a policeman]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Not important and National Guard soldiers use the [[M26 hand grenade]]. Four can be carried at a time. &lt;br /&gt;
&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|none|600px|left|M26 hand grenade.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|A pair of M26 grenades are seen in the introduction.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade== &lt;br /&gt;
&lt;br /&gt;
SWAT team officers use the [[M84 stun grenade]], which can also be used by Not Important. A SWAT team officer always drops one upon death. &lt;br /&gt;
&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|left|M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW== &lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as an unguided rocket launcher first seen in a gun show(!) in the level &amp;quot;Downtown.&amp;quot; It is also used by some National Guard troops, who have a tendency to blow up their allies, civilians, or themselves.    &lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|600px|left|Mk 153 SMAW- 83mm.]]&lt;br /&gt;
[[File:Smawhatred.jpg|thumb|none|600px|left|The Mk 153's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
August 2015's ''Survival'' update also added the [[M79 grenade launcher]] to the game. The grenades launched from the M79 bounce before detonating. &lt;br /&gt;
&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|left|M79 grenade launcher- 40mm.]]&lt;br /&gt;
[[File:Hatredm79.jpg|thumb|none|400px|left|The M79's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M9 Bayonet==&lt;br /&gt;
&lt;br /&gt;
Not Important's only melee weapon is an M9 Bayonet. He cannot use it as a weapon during normal gameplay; it is only used during some executions. &lt;br /&gt;
&lt;br /&gt;
[[File:Hatredbayone.jpg|thumb|none|400px|left|The M9 Bayonet seen during the end credits.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|The bayonet is also seen in the introduction, towards the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:Action]] [[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202141</id>
		<title>Hatred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202141"/>
		<updated>2018-07-28T01:52:04Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M9-7Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{Hatred}}&lt;br /&gt;
|name = Hatred&lt;br /&gt;
|picture = Desura 960x1320.jpg&lt;br /&gt;
|caption = ''Hatred''&lt;br /&gt;
|developer= Destructive Creations&lt;br /&gt;
|date= 2015&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|genre= Isometric Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Hatred''''' is a controversial isometric shooter developed by Polish studio Destructive Creations. Players take the role of an unnamed killer known as &amp;quot;The Antagonist,&amp;quot; (more popularly known by his fan nickname &amp;quot;Not Important,&amp;quot; due to a line in his opening monologue), who has intense hatred for all humanity. He decides to go on a rampage and kill as many people as possible before he dies. Due to the context of the game, ''Hatred'' has generated much controversy in gaming media. It is one of the only games to receive an AO (Adults Only) rating from the ESRB for violence, along with ''[[Manhunt 2]]''. At one point, the game was taken down from Steam's Greenlight program, then reinstated with a personal apology to the developers by Valve's founder Gabe Newell.&lt;br /&gt;
&lt;br /&gt;
It was released on June 1st, 2015. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is the game's standard handgun. It is carried by police officers and occasionally found in homes. Holds 10 rounds in a magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock173rdGen.jpg‎|thumb|none|300px|Glock 17 Gen 3 - 9x19mm]]&lt;br /&gt;
[[File:GlockH.jpg|thumb|none|600px|Not Important holds a Glock as he finishes off a victim.]]&lt;br /&gt;
[[File:Glockground.jpg|thumb|none|400px|A Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The August 2015 ''Survival'' update added a survival mode and two new weapons to the game. One such weapon was the [[Desert Eagle|IMI Desert Eagle Mark XIX]]. It is one of the most powerful weapons available, killing most NPCs in one shot. Holds 8 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[‎File:DEMkXIX44.jpg|thumb|none|350px|Desert Eagle Mark XIX with chrome finish- .44 Magnum]]&lt;br /&gt;
[[File:DEAGLE1.jpg|thumb|none|600px|Not Important shows off his Desert Eagle.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns = &lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10]]  is first seen during the level &amp;quot;Train.&amp;quot; Holds 30 rounds in a magazine and boasts a fast rate of fire, but has weak damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|left|Ingram MAC-10 open bolt submachine gun - 9x19mm]]‎&lt;br /&gt;
[[File:Macc10.jpg|thumb|none|600px|left|Not Important broods with a MAC-10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] appears as the favored weapon of SWAT teams. It features a Surefire dedicated forend weaponlight which is always on. Holds 30 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|none|left|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:HatredMp5censored.jpg|thumb|none|600px|left|His MP5A5 on standby, Not Important executes a victim.]]&lt;br /&gt;
[[File:HATRED AD.jpg|thumb|none|600px|left|The MP5A5 is also seen in an advertisement.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
What appears to be a Type III [[AK-47]] is the first available weapon and also seems to be Not Important's favored weapon. He loads one in the introductory cutscene and is seen with it in multiple promotional artworks. Holds 30 rounds in a magazine and deals high damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|left|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] &lt;br /&gt;
[[File:Hatred introAK47.jpg|thumb|none|600px|left|Not Important loads up his weapons in the introduction, including his AK-47. He grabs three spare magazines in the introduction, but starts with 300 spare rounds, ten magazines worth, when the game begins.]]&lt;br /&gt;
[[File:Hatred AK.jpg|thumb|none|600px|left|The AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
&lt;br /&gt;
The [[M16A2]] first appears in the level &amp;quot;Train.&amp;quot; Later, it is carried by National Guard soldiers that attempt to stop Not Important's rampage. It has a higher rate of fire, but less damage, than the AK-47 and is much more commonplace later in the game. Holds 30 rounds in a magazine and fires fully automatic only. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|left|Colt M16A2 Rifle - 5.56x45mm.]]&lt;br /&gt;
[[File:Hatred m16a2.jpeg|thumb|none|600px|left|A group of National Guard personnel hold their M16A2s on Not Important.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Mossberg 500== &lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is a [[Mossberg 500]] with synthetic parts and a pistol grip. It is carried by some police officers and is used by hunters that appear in the &amp;quot;Marina&amp;quot; level. It is one of the most common weapons in the game along with the pistol. Holds six shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|left|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.]]&lt;br /&gt;
[[File:Hatred mossberg500.jpg|thumb|none|left|600px|Not Important prepares to ruin someone's day with his Mossberg 500. The rear safety can be seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
= Other = &lt;br /&gt;
&lt;br /&gt;
==M9-7Flamethrower==&lt;br /&gt;
[[File:M9-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower.jpg]]&lt;br /&gt;
The M9-7 Flamethrower is first acquired in the &amp;quot;Train Station&amp;quot; level. When it is in the inventory, the fuel tanks will be visible on the player character's back at all times.&lt;br /&gt;
&lt;br /&gt;
[[File:Hatred flamethrower.jpg|thumb|none|600px|left|Not important prepares to incinerate a policeman]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Not important and National Guard soldiers use the [[M26 hand grenade]]. Four can be carried at a time. &lt;br /&gt;
&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|none|600px|left|M26 hand grenade.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|A pair of M26 grenades are seen in the introduction.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade== &lt;br /&gt;
&lt;br /&gt;
SWAT team officers use the [[M84 stun grenade]], which can also be used by Not Important. A SWAT team officer always drops one upon death. &lt;br /&gt;
&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|left|M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW== &lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as an unguided rocket launcher first seen in a gun show(!) in the level &amp;quot;Downtown.&amp;quot; It is also used by some National Guard troops, who have a tendency to blow up their allies, civilians, or themselves.    &lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|600px|left|Mk 153 SMAW- 83mm.]]&lt;br /&gt;
[[File:Smawhatred.jpg|thumb|none|600px|left|The Mk 153's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
August 2015's ''Survival'' update also added the [[M79 grenade launcher]] to the game. The grenades launched from the M79 bounce before detonating. &lt;br /&gt;
&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|left|M79 grenade launcher- 40mm.]]&lt;br /&gt;
[[File:Hatredm79.jpg|thumb|none|400px|left|The M79's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M9 Bayonet==&lt;br /&gt;
&lt;br /&gt;
Not Important's only melee weapon is an M9 Bayonet. He cannot use it as a weapon during normal gameplay; it is only used during some executions. &lt;br /&gt;
&lt;br /&gt;
[[File:Hatredbayone.jpg|thumb|none|400px|left|The M9 Bayonet seen during the end credits.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|The bayonet is also seen in the introduction, towards the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:Action]] [[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202140</id>
		<title>Hatred</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hatred&amp;diff=1202140"/>
		<updated>2018-07-28T01:51:21Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* M9-7 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{Hatred}}&lt;br /&gt;
|name = Hatred&lt;br /&gt;
|picture = Desura 960x1320.jpg&lt;br /&gt;
|caption = ''Hatred''&lt;br /&gt;
|developer= Destructive Creations&lt;br /&gt;
|date= 2015&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|genre= Isometric Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Hatred''''' is a controversial isometric shooter developed by Polish studio Destructive Creations. Players take the role of an unnamed killer known as &amp;quot;The Antagonist,&amp;quot; (more popularly known by his fan nickname &amp;quot;Not Important,&amp;quot; due to a line in his opening monologue), who has intense hatred for all humanity. He decides to go on a rampage and kill as many people as possible before he dies. Due to the context of the game, ''Hatred'' has generated much controversy in gaming media. It is one of the only games to receive an AO (Adults Only) rating from the ESRB for violence, along with ''[[Manhunt 2]]''. At one point, the game was taken down from Steam's Greenlight program, then reinstated with a personal apology to the developers by Valve's founder Gabe Newell.&lt;br /&gt;
&lt;br /&gt;
It was released on June 1st, 2015. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is the game's standard handgun. It is carried by police officers and occasionally found in homes. Holds 10 rounds in a magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock173rdGen.jpg‎|thumb|none|300px|Glock 17 Gen 3 - 9x19mm]]&lt;br /&gt;
[[File:GlockH.jpg|thumb|none|600px|Not Important holds a Glock as he finishes off a victim.]]&lt;br /&gt;
[[File:Glockground.jpg|thumb|none|400px|A Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The August 2015 ''Survival'' update added a survival mode and two new weapons to the game. One such weapon was the [[Desert Eagle|IMI Desert Eagle Mark XIX]]. It is one of the most powerful weapons available, killing most NPCs in one shot. Holds 8 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[‎File:DEMkXIX44.jpg|thumb|none|350px|Desert Eagle Mark XIX with chrome finish- .44 Magnum]]&lt;br /&gt;
[[File:DEAGLE1.jpg|thumb|none|600px|Not Important shows off his Desert Eagle.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns = &lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10]]  is first seen during the level &amp;quot;Train.&amp;quot; Holds 30 rounds in a magazine and boasts a fast rate of fire, but has weak damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|left|Ingram MAC-10 open bolt submachine gun - 9x19mm]]‎&lt;br /&gt;
[[File:Macc10.jpg|thumb|none|600px|left|Not Important broods with a MAC-10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] appears as the favored weapon of SWAT teams. It features a Surefire dedicated forend weaponlight which is always on. Holds 30 rounds in a magazine.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|none|left|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:HatredMp5censored.jpg|thumb|none|600px|left|His MP5A5 on standby, Not Important executes a victim.]]&lt;br /&gt;
[[File:HATRED AD.jpg|thumb|none|600px|left|The MP5A5 is also seen in an advertisement.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
What appears to be a Type III [[AK-47]] is the first available weapon and also seems to be Not Important's favored weapon. He loads one in the introductory cutscene and is seen with it in multiple promotional artworks. Holds 30 rounds in a magazine and deals high damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|left|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] &lt;br /&gt;
[[File:Hatred introAK47.jpg|thumb|none|600px|left|Not Important loads up his weapons in the introduction, including his AK-47. He grabs three spare magazines in the introduction, but starts with 300 spare rounds, ten magazines worth, when the game begins.]]&lt;br /&gt;
[[File:Hatred AK.jpg|thumb|none|600px|left|The AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
&lt;br /&gt;
The [[M16A2]] first appears in the level &amp;quot;Train.&amp;quot; Later, it is carried by National Guard soldiers that attempt to stop Not Important's rampage. It has a higher rate of fire, but less damage, than the AK-47 and is much more commonplace later in the game. Holds 30 rounds in a magazine and fires fully automatic only. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|left|Colt M16A2 Rifle - 5.56x45mm.]]&lt;br /&gt;
[[File:Hatred m16a2.jpeg|thumb|none|600px|left|A group of National Guard personnel hold their M16A2s on Not Important.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Mossberg 500== &lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is a [[Mossberg 500]] with synthetic parts and a pistol grip. It is carried by some police officers and is used by hunters that appear in the &amp;quot;Marina&amp;quot; level. It is one of the most common weapons in the game along with the pistol. Holds six shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|left|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.]]&lt;br /&gt;
[[File:Hatred mossberg500.jpg|thumb|none|left|600px|Not Important prepares to ruin someone's day with his Mossberg 500. The rear safety can be seen in this shot.]]&lt;br /&gt;
&lt;br /&gt;
= Other = &lt;br /&gt;
&lt;br /&gt;
==M9-7Flamethrower==&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower]]&lt;br /&gt;
The M9-7 Flamethrower is first acquired in the &amp;quot;Train Station&amp;quot; level. When it is in the inventory, the fuel tanks will be visible on the player character's back at all times.&lt;br /&gt;
&lt;br /&gt;
[[File:Hatred flamethrower.jpg|thumb|none|600px|left|Not important prepares to incinerate a policeman]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Not important and National Guard soldiers use the [[M26 hand grenade]]. Four can be carried at a time. &lt;br /&gt;
&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|none|600px|left|M26 hand grenade.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|A pair of M26 grenades are seen in the introduction.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade== &lt;br /&gt;
&lt;br /&gt;
SWAT team officers use the [[M84 stun grenade]], which can also be used by Not Important. A SWAT team officer always drops one upon death. &lt;br /&gt;
&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|left|M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW== &lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as an unguided rocket launcher first seen in a gun show(!) in the level &amp;quot;Downtown.&amp;quot; It is also used by some National Guard troops, who have a tendency to blow up their allies, civilians, or themselves.    &lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|600px|left|Mk 153 SMAW- 83mm.]]&lt;br /&gt;
[[File:Smawhatred.jpg|thumb|none|600px|left|The Mk 153's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
August 2015's ''Survival'' update also added the [[M79 grenade launcher]] to the game. The grenades launched from the M79 bounce before detonating. &lt;br /&gt;
&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|left|M79 grenade launcher- 40mm.]]&lt;br /&gt;
[[File:Hatredm79.jpg|thumb|none|400px|left|The M79's icon seen in the cheats menu.]]&lt;br /&gt;
&lt;br /&gt;
==M9 Bayonet==&lt;br /&gt;
&lt;br /&gt;
Not Important's only melee weapon is an M9 Bayonet. He cannot use it as a weapon during normal gameplay; it is only used during some executions. &lt;br /&gt;
&lt;br /&gt;
[[File:Hatredbayone.jpg|thumb|none|400px|left|The M9 Bayonet seen during the end credits.]]&lt;br /&gt;
[[File:Hatred M26grenadejpg.jpeg|thumb|none|600px|left|The bayonet is also seen in the introduction, towards the bottom left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:Action]] [[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202138</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=1202138"/>
		<updated>2018-07-28T01:37:55Z</updated>

		<summary type="html">&lt;p&gt;Looper22: /* LC-T1-M1 Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name =  Rambo (2008)&lt;br /&gt;
|picture = RamboDVD.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|23px|border]] United States&amp;lt;br&amp;gt;[[Image:GER.jpg|23px|border]] Germany&lt;br /&gt;
|director = [[Sylvester Stallone]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|language = English&amp;lt;br&amp;gt;Burmesse&lt;br /&gt;
|studio=Lionsgate&amp;lt;br&amp;gt;Equity Pictures Medienfonds GmbH &amp;amp; Co. KG IV&lt;br /&gt;
|distributor=The Weinstein Company&lt;br /&gt;
|character1=John Rambo&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Sarah&lt;br /&gt;
|actor2=[[Julie Benz]]&lt;br /&gt;
|character3=School Boy&lt;br /&gt;
|actor3=[[Matthew Marsden]]&lt;br /&gt;
|character4=Lewis&lt;br /&gt;
|actor4=[[Graham McTavish]]&lt;br /&gt;
|character5=Reese&lt;br /&gt;
|actor5=[[Jake La Botz]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rambo''''' is the fourth installment in the [[John Rambo]] film saga that marks the return of the character that hadn't been seen on film since 1988's ''[[Rambo III]]''. [[Sylvester Stallone]] returns as John Rambo, the former Green Beret and Vietnam veteran who in present day works as a boat captain in Southeast Asia and takes a job transporting missionaries on a medical aid mission.  When the missionaries are captured by Burmese Junta soldiers, Rambo joins a group of mercenaries on a rescue mission. The 2008 sequel also marked the only [[Rambo]] film to be both written and directed by Stallone.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is seen pulling a [[Walther P38]] on Rambo.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 - 9x9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|600px|Burmese pirate leader with a Walther P-38]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|600px|[[Tokarev TT-33]] pistol on the deck of the Boat]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1 (Custom)==&lt;br /&gt;
&lt;br /&gt;
Rambo uses a customized [[M1911A1]] to take down the Burmese Pirates on the River.&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|300px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|600px|Rambo fires his M1911A1 pistol]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
&lt;br /&gt;
During a flashback to his old days of killing,  Rambo is seen being shot with an [[M1911A1]] by Col. Trautman ([[Richard Crenna]]) in what appears to be a sequence from the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.  The alternate ending was previously only seen on the DVD extras for ''[[First Blood]]''.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Rambo08 138.jpg|thumb|none|600px|During a flashback to his old days of killing,  Rambo is seen being shot by Col. Trautman ([[Richard Crenna]]) in what appears to be the original film ''[[First Blood]]''.  This actually was the original ending to the 1982 film, but was changed when it is decided that Rambo should live.]]&lt;br /&gt;
[[Image:Rambo1Colt1911-3.jpg|thumb|none|600px|The actual deleted scene from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 RS Semi-Compact==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941 RS Semi-Compact]] was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
[[File:Jericho 941 semi compact.jpg|thumb|none|300px|Jericho 941 RS Semi-Compact - 9x19mm]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|600px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a semi-compact Jericho 941 at the final battle.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941 RS Semi-Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|600px|Two Burmese soldiers raiding the village wield AKMs.]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|600px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|602px|A Burmese soldier prepares to execute the mercenaries with his AKM.]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|602px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]s) are seen in the hands of the Burmese junta soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|600px|Burmese soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards.]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|600px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|600px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|600px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock.]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|600px|In this screenshot, the Norinco Type 56 used by Lewis changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock.]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|601px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen rebel leader carries a cut down [[AKMS]]. The custom rifle has parts from the [[Norinco Type 56]] and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder.]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|600px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder.]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|601px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it.]]&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|600px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Karen rebels carry [[M16A1]] rifles as well.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|600px|Karen rebel with an M16A1.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the original film ''[[First Blood]]'' are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. &lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|600px|In a flashback to the original film ''[[First Blood]]'', Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
Reese ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|Colt M4A1 carbine - 5.56x45mm with M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|601px|Tombstone ([[Jake La Botz]]) with his M4A1/M203. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a [[FN_FAL#DSA_SA58_OSW|DSA SA-58 OSW]] short FAL Carbine with a folding stock. Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|600px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight.]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|600px|Diaz ([[Reynaldo A. Gallegos]]) with his DSA SA58 OSW rifle.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08_23.jpg|thumb|none|600px|A SIG SG 551 is carried by En-Joo ([[Tim Kang]]).]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|600px|En-Joo on Rambo's boat with his SIG SG-551.]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|600px|En-Joo carries his SIG SG-551.]]&lt;br /&gt;
&lt;br /&gt;
==AKM/Type 56 hybrid==&lt;br /&gt;
A bizarre AKM rifle is seen with some Chinese Type 56 parts. This rifle cannot be confused with a similar Norinco Type 56, because it has a bakelite grip, ribbed dust cover, palm swell handguards and non-ported gas tube. This appears to be a custom AKM with a Chinese &amp;quot;pig sticker&amp;quot; spike underfolding bayonet. The bolt carrier is also blued, a feature Chinese AKs rarely have. The magazine, however, does appear to be a Type 56 Chinese &amp;quot;flat back&amp;quot; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|600px|A Junta soldier raids the village with an AKM/Type 56 hybrid rifle. ]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|450px|Barret Barrett M107CQ sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08 089.jpg|thumb|none|601px|School Boy ([[Matthew Marsden]]) takes up a sniper position with his suppressed Barrett M107CQ]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|601px|School Boy with the suppressed Barrett M107CQ during the night raid, fitted with an AN/PEQ-2A on the scope.]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|601px|The business end of a Barrett M107CQ.]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|601px|Detail shot of the side of the Barrett M107CQ.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M107CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical top receiver rail with an EOTech holographic sight.&lt;br /&gt;
[[File:Moss590M4.jpg|thumb|none|500px|Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge]]&lt;br /&gt;
[[File:Rambo08 21.jpg‎|thumb|none|600px|Lewis exits the boat with his shotgun.]]&lt;br /&gt;
[[File:Rambo08 26.jpg‎|thumb|none|600px|Lewis ([[Graham McTavish]]) carries his shotgun on the right.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|600px|Lewis ([[Graham McTavish]]) with a custom 590.]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|600px|Lewis ([[Graham McTavish]]) with his custom 590.]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|600px|Closer shot, detailing the Magpul M93A stock.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2 Aircraft]] version of the .50 Cal machine gun used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in World War II, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel. It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: [[Sylvester Stallone]] was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2 - .50 BMG]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|600px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers.]]&lt;br /&gt;
[[Image:Rambo08 052.jpg‎|thumb|600px|none|Rambo charges the M2 - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08 084.jpg‎|thumb|600px|none|Rambo uses the M2 to obliterate the driver.]]&lt;br /&gt;
[[Image:Rambo‎08 055.jpg‎|thumb|600px|none|Rambo lets out his war cry while on the M2.]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|600px|none|M2 .50 caliber machine gun, used by Rambo to kick ass.]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|600px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|600px|none|Good side shot of M2 .50 caliber machine gun.]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|600px|none|Browning M2 Aircraft version is also seen mounted on the Burmese patrol boat with a snail drum magazine (common on Naval boat mounted guns).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
The only standard [[Browning M2HB]] in the film is seen on the Burmese Pirate Boat.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|600px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat.]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|601px|Rambo pours gasoline on the Browning M2HB before burning down the boat. The missing primers on the rounds indicate that they are dummy cartridges, rather than live ammunition.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG]] is seen in a guard tower where Schoolboy sets up a sniper position.  The machine gun also is seen on the Burmese Patrol boat. The [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|450px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|600px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen.]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|600px|MAG 58 used by a Burmese sailor.  It appears to have an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. ]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen using the [[M60#M60E3 machine gun|M60E3 machine gun]] in a sequence from ''[[Rambo: First Blood Part II]]''.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|601px|Rambo with the M60E3 in ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|602px|Close up of the M60E3 firing from ''[[Rambo: First Blood Part II]]''.]]&lt;br /&gt;
&lt;br /&gt;
==M60 GPMG==&lt;br /&gt;
When he has a flashback to his old days of killing, Rambo ([[Sylvester Stallone]]) is seen holding the [[M60 machine gun]] in a sequence from the original ''[[First Blood]]''.&lt;br /&gt;
[[Image:M60.jpg‎ |thumb|none|500px|M60 Machine Gun - 7.62x51mm NATO.]]‎&lt;br /&gt;
[[Image:Rambo08 133.jpg|thumb|none|600px|Rambo holds the M60 from the original ''[[First Blood]]''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
Rambo grabs an [[M18A1_Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|600px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|600px|none|En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch.]]&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|600px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese patrol boat.&lt;br /&gt;
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[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|600px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
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== M1 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
[[M1 Mortar]]s are used by Junta forces and the Karen Rebels.&lt;br /&gt;
[[Image:M1m81 1.jpg|thumb|none|300px|M1 Mortar - 81mm]]&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|600px|M1 81mm Mortar used by Junta troops. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk. Note the marking saying M43A1 on the round, which is actually the correct HE round for the M1.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|600px|M1 81mm Mortar used by Junta troops.]]&lt;br /&gt;
&lt;br /&gt;
==T-148 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized Brazilian LC-T1-M1 flamethrower to incinerate villagers. Burmese sailors on the patrol boat use the same flamethrower, this time behind a cradle-mounted gun shield.&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|600px|Burmese junta soldier fires his T-148 flamethrower.]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|600px|Burmese junta soldier using a flamethrower to torch a hut.]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|600px|Burmese sailors on the patrol boat use the same flamethrower, this time behind a cradle-mounted gun shield.]]&lt;br /&gt;
&lt;br /&gt;
==ML14 Mountaineer Longbow==&lt;br /&gt;
Rambo uses an ML14 Mountaineer Longbow with an attached reel to fish from the bow of his boat in the beginning of the film. It can be differentiated from the compound bow he uses throughout the rest of the film by its lack of cam wheels.&lt;br /&gt;
[[Image:Rambo08 114.jpg|thumb|none|602px|Rambo fishes with ML14.]]&lt;br /&gt;
&lt;br /&gt;
==Martin Cougar II Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|600px|Rambo takes out the Junta soldiers in the rice paddy with the Martin Cougar II compound bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|600px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time restrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|600px|Rambo chops off the M3 gunner's head with the machete. The initial &amp;quot;Red Band&amp;quot; trailers released online were of such poor video quality that when this sequence was seen, the knife was barely visible and people were led to believe Rambo actually punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|600px|Rambo disembowels an enemy with his machete.]]&lt;br /&gt;
[[Image:Rambo08 129.jpg|thumb|none|600px|Rambo with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==''Rambo: First Blood Part II'' knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
{{Rambo Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Looper22</name></author>
	</entry>
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