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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Leadback</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-10T03:54:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Cod2_m1a1.jpg&amp;diff=539811</id>
		<title>File:Cod2 m1a1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Cod2_m1a1.jpg&amp;diff=539811"/>
		<updated>2012-03-30T00:59:31Z</updated>

		<summary type="html">&lt;p&gt;Leadback: Thompson M1A1 in Call of Duty: Big Red 1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thompson M1A1 in Call of Duty: Big Red 1.&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Cod2_m1.jpg&amp;diff=539802</id>
		<title>File:Cod2 m1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Cod2_m1.jpg&amp;diff=539802"/>
		<updated>2012-03-30T00:28:14Z</updated>

		<summary type="html">&lt;p&gt;Leadback: M1 Garand in Call of duty: Big Red 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M1 Garand in Call of duty: Big Red 1&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=AMT_Automag_Pistol_Series&amp;diff=288220</id>
		<title>AMT Automag Pistol Series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=AMT_Automag_Pistol_Series&amp;diff=288220"/>
		<updated>2010-06-17T04:38:58Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* AMT Automag II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The AMT Automag series of pistols have been used in the following films:'''&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
AMT (Arcadia Machine and Tool), in an attempt to resurrect the Auto Mag pistols, took on the old AMC name, even though their designs had little to do with the original [[AMC .44 Auto Mag Pistol]]. To prevent lawsuit, it is commonly know that these pistols are written &amp;quot;Automag&amp;quot; while the original AMC models were written Auto Mag. These guns are built to fire unique high powered cartridges, and they mainly are longslide guns. These are the variants:&lt;br /&gt;
&lt;br /&gt;
==AMT Automag II==&lt;br /&gt;
Chambered in .22 Winchester Magnum Rimfire (WMR), this is technically the first of the AMT Automags despite being labeled number II.&lt;br /&gt;
[[Image:AMTAutoMagII.jpg|thumb|right|450px|AMT Automag II - .22 WMR.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
[[Don Scribner]] as Eric Wilde in ''[[Wild Man]]'' (it's got a 6&amp;quot; barrel attached to a shorter slide)&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
&lt;br /&gt;
* this handgun appears as the &amp;quot;Automag&amp;quot; in ''[[Geist]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AMT Automag III==&lt;br /&gt;
Chambered in .30 Carbine, originally built for the [[M1 Carbine]].&lt;br /&gt;
[[Image:AMTAutoMagIII.jpg|thumb|right|450px|AMT Automag III - .30 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
===Television===&lt;br /&gt;
Terminator (with a laser attached)&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
* A crooked cop in episode 13 of ''[[Mezzo DSA]]''&lt;br /&gt;
===Video Game===&lt;br /&gt;
* ''[[Jagged Alliance 2 ]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AMT Automag IV==&lt;br /&gt;
Chambered in .45 Winchester Magnum or 10mm Magnum.&lt;br /&gt;
[[Image:AMTAutoMagIV.jpg|thumb|right|450px|AMT Automag IV - .45 Win Mag.]]&lt;br /&gt;
===Film===&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
===Video Game===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AMT Automag V==&lt;br /&gt;
Chambered in .50 AE, a decent attempt to rival the [[Desert Eagle]], the previously maverick gun chambered in this caliber.&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|right|450px|AMT Automag V - .50 AE.]]&lt;br /&gt;
===Film===&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' ||Automag V|| None || None || (2007)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AMT Baby Auto Mag==&lt;br /&gt;
While this gun more closely resembles the AMC version of the Auto Mag, it is still produced by AMT so it goes on this page. Chambered in .22 Long Rifle (LR).&lt;br /&gt;
[[Image:AMTBabyAutomag.jpg|thumb|right|450px|AMT Baby Auto Mag - .22 LR.]]&lt;br /&gt;
===Film===&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
===Video Game===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ingram_m-6.jpg&amp;diff=287042</id>
		<title>File:Ingram m-6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ingram_m-6.jpg&amp;diff=287042"/>
		<updated>2010-06-14T22:57:33Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=283912</id>
		<title>User:Leadback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=283912"/>
		<updated>2010-06-07T22:39:46Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;please forward all complaints to leadback@live.com&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=283911</id>
		<title>User:Leadback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=283911"/>
		<updated>2010-06-07T22:38:50Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;please forward all complaints 2 leadback@live.com&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283512</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283512"/>
		<updated>2010-06-06T23:52:07Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Mauser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh mau.jpg|thumb|none|450px|screenshot of cutscene]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh m98.jpg|thumb|none|450px|mauser 98 in game]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh pzf.jpg|thumb|none|450px|panzerfaust in game]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh shg.jpg|thumb|none|450px|stielhandgranate in game]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283505</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283505"/>
		<updated>2010-06-06T23:40:59Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh m98.jpg|thumb|none|450px|mauser 98 in game]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh pzf.jpg|thumb|none|450px|panzerfaust in game]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh shg.jpg|thumb|none|450px|stielhandgranate in game]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283498</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283498"/>
		<updated>2010-06-06T23:33:10Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Panzerfaust */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh m98.jpg|thumb|none|450px|mauser 98 in game]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh pzf.jpg|thumb|none|450px|panzerfaust in game]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283493</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283493"/>
		<updated>2010-06-06T23:28:37Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Mauser 98 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh m98.jpg|thumb|none|450px|mauser 98 in game]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283491</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283491"/>
		<updated>2010-06-06T23:27:10Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Mauser 98 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh.jpg|thumb|none|450px|mauser 98 in game]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283486</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=283486"/>
		<updated>2010-06-06T23:22:15Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* MP44 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter (who is featured in the original ''[[Medal of Honor (1999)|Medal of Honor]]'') during the early years of World War II in Europe.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor: Underground'':'''&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
''The Big Joe as it was referred to was a crossbow actually used by the OSS at the time''&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:moh stg.jpg|thumb|none|450px|Sturmgewehr 44 in game]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sa_vz._61_Skorpion&amp;diff=271955</id>
		<title>Sa vz. 61 Skorpion</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sa_vz._61_Skorpion&amp;diff=271955"/>
		<updated>2010-05-12T14:50:16Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The SA Vz.61 Skorpion and variants have been used in the following films, television series, video games, and anime by the following actors:'''&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|350px|right|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:Skorpion-ZA-VZ61 side.jpg|thumb|350px|right|Skorpion SA Vz 61 with stock extended - .32 ACP]]&lt;br /&gt;
[[Image:VZ61SemiAutoPistol.jpg|thumb|300px|right|Czech D-Technik SA Vz 61 semiautomatic sporting pistol, imported into the United States from the Czech Republic - .32 ACP.  Basically a civilian copy of the famous Skorpion Full auto pistol, this gun also fell victim to the 'assault weapon' hysteria by gun ignorant politicians.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Submachine-gun/Automatic Pistol (Arguments favoring both have been made)&lt;br /&gt;
 &lt;br /&gt;
'''Caliber:''' .32ACP (Vz. 61), .380ACP (Vz. 83), 9x18mm Makarov (Vz. 82), 9x19 Luger/Parabellum (SA 361)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 10, 20 round box magazines&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Full-Auto and Semi Auto (Vz 61), Semi Auto only (Vz 61 Sporting Pistol)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film: ===&lt;br /&gt;
&lt;br /&gt;
* [[Keanu Reeves]] as Neo in ''[[The Matrix]]'' (fitted with barrel shrouds)&lt;br /&gt;
&lt;br /&gt;
* Bodyguards in ''[[Ronin]]''&lt;br /&gt;
&lt;br /&gt;
* [[Richy Müller]] as Milan Sova in ''[[xXx]]''&lt;br /&gt;
&lt;br /&gt;
* One of the Merovingian's henchmen in ''[[The Matrix Revolutions]]''&lt;br /&gt;
&lt;br /&gt;
* Terrorists in ''[[Executive Decision]]''&lt;br /&gt;
&lt;br /&gt;
* [[Tommy Flanagan]] as Lazlo Soot in ''[[Smokin' Aces]]'' (with custom two-tone finish)&lt;br /&gt;
&lt;br /&gt;
* [[Birthe Neumann]] as Risberg in ''[[The Black Madonna]]''&lt;br /&gt;
&lt;br /&gt;
* Many of Arnold Gundars' ([[Malcolm McDowell]]) men in ''[[I Spy]]''&lt;br /&gt;
&lt;br /&gt;
* [[Steve Carell]] as Agent 86 in ''[[Get Smart]]''&lt;br /&gt;
&lt;br /&gt;
* Members of the Joker's gang in ''[[The Dark Knight]]''&lt;br /&gt;
&lt;br /&gt;
* Nyssa (Leonor Varela) in ''[[Blade II]]''&lt;br /&gt;
&lt;br /&gt;
* [[Leonardo DiCaprio]] as agent Roger Ferris in ''[[Body of Lies]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
* ''[[Bugs]]'' (episode &amp;quot;Buried Treasure&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* Starbuck in ''[[Battlestar Galactica]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Theft Auto: Vice City Stories]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong 2]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||CZ-61||w/ variety of accesories||||2003&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[GoldenEye 007]]||Klobb||||||1997&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rouge Spear]]||||||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 3: Snake Eater]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||Skorpion||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||Skorpion VZ83||w/ variety of accesories||features straight magazine implying it is the 9mm Czech version||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[America's Army]]||||||Non-player weapon||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Resident Evil 5]]||VZ61||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect Dark]]||Klo1313||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]|| || || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Skorpion||||||2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Gunslinger Girl]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gungrave]]''&lt;br /&gt;
&lt;br /&gt;
* Used by a robber in [[Ghost in the Shell Stand Alone Complex]]&lt;br /&gt;
&lt;br /&gt;
* Carried by several of the terrorists who invade the Chinese embassy in [[Ghost in the Shell Stand Alone Complex 2nd gig]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=RPK&amp;diff=271953</id>
		<title>RPK</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=RPK&amp;diff=271953"/>
		<updated>2010-05-12T14:35:26Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The RPK light machine gun and variants have been seen in the following films, television series, and video games by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
''NOTE: Some films use the [[Valmet M78]] to impersonate the RPK. please see the Valmet M78 page for differences between these two weapons.''&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|right|500px|RPK Light Machine Gun - 7.62x39mm with 40 round magazine]]&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|right|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Three Kings]] ||  || Iraqi soldier ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Scorpion]] || [[Dolph Lundgren]] || Lt. Nikolai Rachenko ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Navy SEALs]] || [[Rick Rossovich]] || Leary ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] ||  || Militia fighter ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Iraqi insurgent || [[Over There]] / &amp;quot;Prisoner&amp;quot; ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Terrorist || [[Unit, The|The Unit]] / &amp;quot;Always Kiss Them Goodbye&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || With 75-round drum magazine ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Operations: Typhoon Rising]] || RPK || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || AK-47 LMG || With 75-round drum magazine ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Insurgency]] || || With 75-round drum magazine || || &lt;br /&gt;
|-&lt;br /&gt;
|  [[ArmA II]] || || With 75-round drum magazine || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|right|400px|RPK-74 light machine gun 5.45x39mm with 45-round box magazine]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye]] ||  || Soviet soldier ||Mockup only || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || Available hand-held and in fixed positions, and vehicle-mounted || Inaccurately shown with drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Fixed and vehicle-mounted || Inaccurately shown with drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] ||  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  || Inaccurately shown with drum magazine || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] || RTK-74||  || w/ muzzle brake removed and nonexistent drum magazine || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With muzzle brake removed and nonexistent drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel Beats!]] || || ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Zastava M72B1 ==&lt;br /&gt;
[[Image:ZastavaM72.jpg|400px|thumb|right|Zastava M72B1 Light Machine Gun with 40-round box magazine 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[No Man's Land]] ||  || Serbian soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[No Man's Land]] ||  || Bosnian soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=(Hellboy_I_%26_II)_-_Samaritan&amp;diff=271952</id>
		<title>(Hellboy I &amp; II) - Samaritan</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=(Hellboy_I_%26_II)_-_Samaritan&amp;diff=271952"/>
		<updated>2010-05-12T14:34:18Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Samaritan has been used in the following films by the following actors:'''&lt;br /&gt;
[[Image:Samaritan1.jpg|thumb|right|400px|Samaritan replica on display with four bullets.]]&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
Aquired in the '50s from the BPRD, Hellboy named it the &amp;quot;Samaritan&amp;quot; because it puts monsters out of their misery. The metal of the gun is forged from a combination of Irish church bells, cold iron from crucifixes, blessed silver, and other mystic metals. The grips have the BPRD insignia on each side and the wood of the grips is believed to be that of the cross of which Jesus Christ was crucified on. The gun has immense muzzle energy and is believed capable of breaking a normal man's arm due to great recoil. The gun holds 4 shots and fires bullets HB makes himself as a hobby. He puts Holy water, Garlic cloves, and white oak shavings in his special rounds he calls &amp;quot;The Works.&amp;quot; The gun uses a tip-open action similiar to a Webley or Schofield action revolver. It fires double action and single action. When out of bullets, Hellboy likes to use it as a hammer as the cannon weighs around 10 pounds! &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* [[Ron Perlman]] as Hellboy in ''[[Hellboy]]''&lt;br /&gt;
&lt;br /&gt;
* [[Ron Perlman]] as Hellboy in ''[[Hellboy II: The Golden Army]]''&lt;br /&gt;
&lt;br /&gt;
==Telivision==&lt;br /&gt;
&lt;br /&gt;
* [[Adam Savage]] held a replica in the &amp;quot;Spy Special 2&amp;quot; episode of [[Mythbusters]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Fictional Firearm]]&lt;br /&gt;
[[Category:Revolver]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=FN_P90&amp;diff=271949</id>
		<title>FN P90</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=FN_P90&amp;diff=271949"/>
		<updated>2010-05-12T14:20:51Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Television */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;''P90 redirects here. For the Ruger pistol see [[Ruger P90]]''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The FN P90 has appeared in the following films, television series, video games, and anime being used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|right|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|right|400px|FN P90 - side view - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Personal Defense Weapon &lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.7x28mm SS190 FN&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 50 round horizontal box magazine &lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe - Semi-auto - Automatic (900 RPM) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomorrow Never Dies]]||||||Seen in Wai Lyn's safehouse armory||1997&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough]]||[[Robert Carlyle]]||Renard||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough]]||[[Pierce Brosnan]]||James Bond||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough]]||???||Renard's Henchmen||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[3000 Miles to Graceland]]||[[Ice-T]]||Hamilton||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade II]]||???||Research Facility guards||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Ballistic: Ecks vs. Sever]]||[[Lucy Liu]]||Sever||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[XXX]]||[[Petr Jákl]]||Kolya||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[X2: X-Men United]]||???||Black ops Soldiers||Fitted with tactical flashlights and silencers||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Taxi]]||???|| German bank robber||||1997&lt;br /&gt;
|-&lt;br /&gt;
|[[Taxi 2]]||???|| Yakuza member||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[I, Robot]]||???||SWAT officers||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Hostage]]||???||Counterfeit FBI HRT Operatives||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Rush Hour 3]]||???||Henchmen||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Babylon A.D.]]||||||Trunk of Toorop's car,fitted with suppresor||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Gamer]]||||Prison guard guarding the Slayers||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Richard Dean Anderson]] || Jack O'Neil || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Amanda Tapping]] || Samantha Carter || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Michael Shanks]] || Daniel Jackson || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Christopher Judge]] || Teal'c || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Ben Bowder]] || Cameron Mitchell || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || [[Claudia Black]] || Vala Mal Doran || With Surefire Universal Weaponlight || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Who]] || Various || Soldiers || Tan with large flash hider || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Supernatural]] / &amp;quot;Born Under A Bad Sign&amp;quot; ||  ||  || Seen in weapons cabinet || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] / &amp;quot;Crime Wave&amp;quot; ||  || Bank Robbers ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Numb3rs]] ||  || Triad Henchmen ||  || 2005 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] || [[Joe Flanigan]] || Lt.Col John Sheppard || With Surefire Universal Weaponlight || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] || [[Jason Momoa]] || Ronon Dex || With Surefire Universal Weaponlight || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Angel]] ||  || Maticore Assassins ||  || 2000 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Universe]] ||  ||  ||  || 2009 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || Secret Service Counter-Assault Team ||  || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[GoldenEye 007]]||RC-P90||||||1997&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough (video game)|The World Is Not Enough]]||MB PDW 90||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Agent Under Fire]]||Munitions Belgique PS100||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 2: Sons of Liberty]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry]]||P90 SMG||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Tom Clancy's Rainbow Six]]||||||||1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane and Lynch: Dead Men]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Black]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Half-Life: Counter-strike - HL: CS Condition Zero]]||ES C90||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter Strike: Source]]||ES C90||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||||w/ laser sight, suppressor and flashlight||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Combined Assault]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Cold Winter]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Timesplitters 2]]||SBP 90||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Timesplitters: Future Perfect]]||SBP500||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||ES C90||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||???&lt;br /&gt;
|-&lt;br /&gt;
|[[Punisher]]||5.7mm Submachine Gun||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Sudden Attack]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of Fortune: Payback]]||TBD||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect Dark]]||RC-P45||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||||Optional reflix scope, laser sight, ACOG scope, silencer, or rifle scope||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* Jan in ''[[Hellsing]]'' (heavily modified, fitted with silencers)&lt;br /&gt;
&lt;br /&gt;
* Henrietta in ''[[Gunslinger Girl]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Blassreiter]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Metal Panic]]!''&lt;br /&gt;
&lt;br /&gt;
* Mana Tatsumiya in ''[[Mahou Sensei Negima!]]''&lt;br /&gt;
&lt;br /&gt;
==P90TR==&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|right|FN P90TR 5.7x28mm]]&lt;br /&gt;
[[Image:FNP90wEOTECHsight.jpg‎ |thumb|right|400px|FN P90TR with EOTech red dot sight (this is a real movie 'blank adapted' firearm) - 5.7x28mm]]&lt;br /&gt;
'''Type:''' Personal Defense Weapon &lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.7x28mm SS190 FN.&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 50 round horizontal box magazine &lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe - Semi-auto - Automatic (900 rpm) &lt;br /&gt;
&lt;br /&gt;
The P90TR (Tactical Rail) model has a Picatinny rail in place of the integrated red dot sight for mounting other optics.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid Philanthropy]] || [[Patrizia Liccardi]] || Elizabeth Laeken || With C-More red dot sight, with &amp;amp; without silencer || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor Who (New Series)|Doctor Who]] || [[Danny Webb]] || John Maynard Jefferson || P90TR, with blue-lense weaponlight and silencer || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Notice]] / &amp;quot;Family Business&amp;quot; || [[Jeffrey Donovan]] || Michael Westen || With EOTech red dot sight || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Socom: US Navy SEALs]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six Vegas]]||P90||Various customization options available||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||P90||Various customization options available||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Club, The|The Club]]||PD9 Black Widow||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two]]||P90||Various customization options available||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six Vegas 2]]||P90||Various customization options available||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Warfare 2]]||P90||Various customization options available||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PS90==&lt;br /&gt;
[[Image:Fnps90_1.jpg|thumb|right|450px|FN PS90, 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Personal Defense Weapon&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.7x28mm SS190 FN.&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 50 round horizontal box magazine &lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe - Semi-auto  &lt;br /&gt;
&lt;br /&gt;
Semi-automatic only copy of the P90 for civilian use with 16-inch barrel.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation 7]] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;br /&gt;
[[Category:Personal Defense Weapon]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon:_Future_Soldier&amp;diff=271948</id>
		<title>Talk:Ghost Recon: Future Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon:_Future_Soldier&amp;diff=271948"/>
		<updated>2010-05-12T14:12:01Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Not looking good so far... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fictional Weaponry==&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle===&lt;br /&gt;
The bullpup assault rifle has an in-built shotgun under the barrel, and the overall design has a faint resemblace with [[FN F2000]]. It is used by Ghost Recon operatives.&lt;br /&gt;
[[Image:GRFS-AR-3.jpg|400px|thumb|none|Fiction Bullpup Assault Rifle, 5.56 Uranium]]&lt;br /&gt;
[[Image:GRFW-AR.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AR-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle #2===&lt;br /&gt;
Seems to be based on the [[OTs-14 Groza]] with a AR-15 carry handle. Used by the Ultranationalists and their leader Ivan Illitch Kerenski.&lt;br /&gt;
[[Image:GRFW-AR2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AK47.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AR2-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle #3===&lt;br /&gt;
Seems to be a hybrid of [[XM8]]/[[G36]] and [[AN-94]], firing 7.62x39mm.&lt;br /&gt;
[[Image:GRFS-AR3.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
:The body almost looks like a modern M14&lt;br /&gt;
&lt;br /&gt;
===Fictional Grenade Launcher===&lt;br /&gt;
It used by Russian Forces to fire tear gas shells at the Ultranationalist mob. Seems to have been inspired by the [[Brügger &amp;amp; Thomet GL-06]].&lt;br /&gt;
[[Image:GRFW-GL.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Backpack Rocket Launcher===&lt;br /&gt;
[[Image:GRFW-RL.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Plot and set-up of this game?==&lt;br /&gt;
&lt;br /&gt;
Is Scott Mitchell, the player character from Ghost Recon Advanced Warfighter, making a comeback in this game? Will there be a different version for the PC players this time too, as was the case for GRAW2? I like those kinds of &amp;quot;enhanced PC ports&amp;quot; that take full advantage of mouse and keyboard and possibly better hardware as well.--[[User:Mazryonh|Mazryonh]] 17:59, 13 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Not looking good so far...==&lt;br /&gt;
It's not the Sci-Fi..ness that gets to me, I mean it bothers me but I could get past it. They could be Jedis and I might still like this(might, but probably not), but what I can't get past is that these designs are just UGLY! DX [[User:Leadback|Leadback]]&lt;br /&gt;
&lt;br /&gt;
I've been a big fan of Ghost Recon ever since I played the original back in the day (and even liked both Advanced Warfighters, despite the largely mixed reviews they got), but this one is beginning to look ''too much'' like ''Halo'' for my comfort. Fictional weapons, optic camouflage, ''backpack-mounted rocket pods''? What's next, Master Chief armored suits? [[User:Spartan198|Spartan198]] 06:23, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it's in the discussion section, so it's not too much of a problem [[User:Excalibur01|Excalibur01]] 06:45, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Good point. Why does the &amp;quot;future&amp;quot; always involve wildldy complex electronics, invisibiility, and stupid-looking weapons? Maybee the developers started thinking the whole &amp;quot;Furture warrior&amp;quot; project and thought it might actualy work. In GRAW2, I usualy go for the SCAR-L or HK416, with MP5SD secondary and the Mk46 for my support. I don't want or need super-weapons like the melting Xm8 and the dosn't-actualy-exist MR-C. I just hope there's a mission with the enemy sets of an EMP, leaving you with watever dosn't use electricity. Seriously, optic camo is just dumb. --[[User:Mandolin|Mandolin]] 13:50, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think optic camo is the way of the future when it comes to camo. You are invisible to the enemy. Literally invisible. Don't you think that is much more advantageous than just blending in with camo colors? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
Another thing - the game is set in &amp;quot;near future&amp;quot; in late 2020's or early 2030's but in my opinion presented technologies are just too modern. Optical camouflage? Miniature &amp;quot;box-of--chocolate-chip-cookies-sized&amp;quot; rocket launchers capable of taking down a MBT in one shot? Oh, come on. Those things are not even in prototype stage yet. And I strongly doubt they would be in 10-15 years. As someone said, this looks much more like HALO than hard-core military FPS. Probably the best was the first &amp;quot;trilogy&amp;quot; - original Ghost Recon + Desert Siege and Island Thunder expansion packs. Plot line was not so shitty (well yeah, we still got the ultranationalists in Russia but ethnical cleansing in Sudan or colapse of Cuban regime were in my opinion quite realistic), you did not have any super cool hi-tech stuff (like AI driven battle robots, predator-like camouflage or laser guided beer can openers) and one 7,62x39mm round from an AK was capable of killing or incapacitating you. It was Advanced Warfighter, which started this &amp;quot;modern technologies&amp;quot; trend. The game was also set in &amp;quot;near future&amp;quot; (in 2014 to be precise) but it was much more &amp;quot;believable&amp;quot;. You know, RC controlled drones/recon UAVs - why not? Military uses UAVs extensively even on todays battlefields and there are plans for further development. And speaking about weapons, &amp;quot;Ghost&amp;quot; were still using HK-416s, SCARs, MP-5s, MK-46s and other good &amp;quot;old fashioned&amp;quot; weapons (ok, there were few oversights like MR-C) rather than bullpup carabines firing &amp;quot;uranium&amp;quot; 5,56 rounds. W-T-F is that? What's next - Ghost Recon going Star Wars style aka Attack of mutant Jedi Clones firing lightsabers from their rocket lauchers? My point is - Modern technologies? Fine, but at least make it believable. Is there anyone else who would like to see e.g. 6,5x39 or 6,8x43 based weapons and other non-sci-fi stuff rather than railguns, lasers and plasma carbines? [Ragnar]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon:_Future_Soldier&amp;diff=271947</id>
		<title>Talk:Ghost Recon: Future Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon:_Future_Soldier&amp;diff=271947"/>
		<updated>2010-05-12T14:10:45Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Not looking good so far... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fictional Weaponry==&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle===&lt;br /&gt;
The bullpup assault rifle has an in-built shotgun under the barrel, and the overall design has a faint resemblace with [[FN F2000]]. It is used by Ghost Recon operatives.&lt;br /&gt;
[[Image:GRFS-AR-3.jpg|400px|thumb|none|Fiction Bullpup Assault Rifle, 5.56 Uranium]]&lt;br /&gt;
[[Image:GRFW-AR.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AR-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle #2===&lt;br /&gt;
Seems to be based on the [[OTs-14 Groza]] with a AR-15 carry handle. Used by the Ultranationalists and their leader Ivan Illitch Kerenski.&lt;br /&gt;
[[Image:GRFW-AR2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AK47.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:GRFW-AR2-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Assault Rifle #3===&lt;br /&gt;
Seems to be a hybrid of [[XM8]]/[[G36]] and [[AN-94]], firing 7.62x39mm.&lt;br /&gt;
[[Image:GRFS-AR3.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
:The body almost looks like a modern M14&lt;br /&gt;
&lt;br /&gt;
===Fictional Grenade Launcher===&lt;br /&gt;
It used by Russian Forces to fire tear gas shells at the Ultranationalist mob. Seems to have been inspired by the [[Brügger &amp;amp; Thomet GL-06]].&lt;br /&gt;
[[Image:GRFW-GL.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===Backpack Rocket Launcher===&lt;br /&gt;
[[Image:GRFW-RL.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Plot and set-up of this game?==&lt;br /&gt;
&lt;br /&gt;
Is Scott Mitchell, the player character from Ghost Recon Advanced Warfighter, making a comeback in this game? Will there be a different version for the PC players this time too, as was the case for GRAW2? I like those kinds of &amp;quot;enhanced PC ports&amp;quot; that take full advantage of mouse and keyboard and possibly better hardware as well.--[[User:Mazryonh|Mazryonh]] 17:59, 13 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Not looking good so far...==&lt;br /&gt;
It's not the Sci-Fi..ness that gets to me, I mean it bothers me but I could get past it. They could be Jedis and I might still like the game(might, but probably not), but what I can't get past is that these designs are just UGLY! DX [[User:Leadback|Leadback]]&lt;br /&gt;
&lt;br /&gt;
I've been a big fan of Ghost Recon ever since I played the original back in the day (and even liked both Advanced Warfighters, despite the largely mixed reviews they got), but this one is beginning to look ''too much'' like ''Halo'' for my comfort. Fictional weapons, optic camouflage, ''backpack-mounted rocket pods''? What's next, Master Chief armored suits? [[User:Spartan198|Spartan198]] 06:23, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it's in the discussion section, so it's not too much of a problem [[User:Excalibur01|Excalibur01]] 06:45, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Good point. Why does the &amp;quot;future&amp;quot; always involve wildldy complex electronics, invisibiility, and stupid-looking weapons? Maybee the developers started thinking the whole &amp;quot;Furture warrior&amp;quot; project and thought it might actualy work. In GRAW2, I usualy go for the SCAR-L or HK416, with MP5SD secondary and the Mk46 for my support. I don't want or need super-weapons like the melting Xm8 and the dosn't-actualy-exist MR-C. I just hope there's a mission with the enemy sets of an EMP, leaving you with watever dosn't use electricity. Seriously, optic camo is just dumb. --[[User:Mandolin|Mandolin]] 13:50, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think optic camo is the way of the future when it comes to camo. You are invisible to the enemy. Literally invisible. Don't you think that is much more advantageous than just blending in with camo colors? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
Another thing - the game is set in &amp;quot;near future&amp;quot; in late 2020's or early 2030's but in my opinion presented technologies are just too modern. Optical camouflage? Miniature &amp;quot;box-of--chocolate-chip-cookies-sized&amp;quot; rocket launchers capable of taking down a MBT in one shot? Oh, come on. Those things are not even in prototype stage yet. And I strongly doubt they would be in 10-15 years. As someone said, this looks much more like HALO than hard-core military FPS. Probably the best was the first &amp;quot;trilogy&amp;quot; - original Ghost Recon + Desert Siege and Island Thunder expansion packs. Plot line was not so shitty (well yeah, we still got the ultranationalists in Russia but ethnical cleansing in Sudan or colapse of Cuban regime were in my opinion quite realistic), you did not have any super cool hi-tech stuff (like AI driven battle robots, predator-like camouflage or laser guided beer can openers) and one 7,62x39mm round from an AK was capable of killing or incapacitating you. It was Advanced Warfighter, which started this &amp;quot;modern technologies&amp;quot; trend. The game was also set in &amp;quot;near future&amp;quot; (in 2014 to be precise) but it was much more &amp;quot;believable&amp;quot;. You know, RC controlled drones/recon UAVs - why not? Military uses UAVs extensively even on todays battlefields and there are plans for further development. And speaking about weapons, &amp;quot;Ghost&amp;quot; were still using HK-416s, SCARs, MP-5s, MK-46s and other good &amp;quot;old fashioned&amp;quot; weapons (ok, there were few oversights like MR-C) rather than bullpup carabines firing &amp;quot;uranium&amp;quot; 5,56 rounds. W-T-F is that? What's next - Ghost Recon going Star Wars style aka Attack of mutant Jedi Clones firing lightsabers from their rocket lauchers? My point is - Modern technologies? Fine, but at least make it believable. Is there anyone else who would like to see e.g. 6,5x39 or 6,8x43 based weapons and other non-sci-fi stuff rather than railguns, lasers and plasma carbines? [Ragnar]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271945</id>
		<title>Rainbow Six: Vegas 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271945"/>
		<updated>2010-05-12T13:45:23Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Heckler &amp;amp; Koch G3KA4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
'''The following weapons appear in the video game ''Rainbow Six: Vegas 2'':'''&lt;br /&gt;
[[Image:Tcrbsv2-360-cover.jpg|thumb|right|300px|''Rainbow Six: Vegas 2'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears in the game as the &amp;quot;92FS&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It can be seen as the sidearm used by the LVPD SWAT officers and terrorists in game. Interestingly, the in-game 92FS has a skeleton hammer as opposed to the standard ring hammer. Also note that in all of the screencaps below, the safety switch is on. Oops.&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed when you hold the 92FS in first person the player is using an unusually low grip? about 1/4 of the backstrap is visible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:RSV2m92fs.jpg|thumb|600px|none|The 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsironsights.jpg|thumb|600px|none|The 92FS's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsreload.jpg|thumb|600px|none|Reloading the 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fssuppresed.jpg|thumb|600px|none|The 92FS equipped with a laser sight and supressor.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] appears in the game as the .40 caliber variant &amp;quot;USP 40.&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It is used by some of the Rainbow operatives.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KUSP40.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:RSV2usp45.jpg|thumb|600px|none|The USP in the game. Equipped with a laser sight.]]&lt;br /&gt;
[[Image:RSV2usp45ironsights.jpg|thumb|600px|none|The USP's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2usp45laser.jpg|thumb|600px|none|The USP in the game with its laser sight active.]]&lt;br /&gt;
[[Image:RSV2usp45reload.jpg|thumb|600px|none|Reloading the USP in the game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle XIX==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game, it can be modified with laser and high capacity magazines, but not a silencer. It is the side arm of some terrorists in game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle XIX, .50 Action Express]]&lt;br /&gt;
[[Image:RSV2deserteagle.jpg|thumb|600px|none|The Desert Eagle in the game.]]&lt;br /&gt;
[[Image:RSV2deserteagleironsights.jpg|thumb|600px|none|The Desert Eagle's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2deserteaglereload.jpg|thumb|600px|none|The Desert Eagles being reloaded in the game equipped with a laser sight.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game, it can only be modified with a laser. It is used as a sidearm by some of the terrorists in game. The one used in the game is chambered for .44 magnum, as that is the only caliber that has a 6 round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull, .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] appears in the game, and can be modified like all the pistols. It is the most popular pistol on online servers. In game it is the standard sidearm used by the Rainbow team.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|300px|none|Heckler &amp;amp; Koch Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] appears in the game and can be modified with a laser pointer and high capacity magazines. It is used by a sidearm by some terrorists. It features a full-auto fire mode unique among the pistols of the game. Standard magazine is 10 rounds though using the extended magazine attachment gives it the correct factory magazine with 17 bullets, the largest magazine capacity of the Glocks are 33 rounds. The real world model used for the gun in the game is a KWA airsoft g18c, evidence by the built in compensator on the top (only seen in the airsoft gun) and the lack of engravings. An interesting note about this gun is that when it is fired the breach is never opened, rather the integrated compensator open up and releases the spent shell/s (this is of course not the case with the real weapon.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18 9x19mm]]&lt;br /&gt;
[[Image:RSV2glock.jpg|thumb|600px|none|The Glock 18 in the game.]]&lt;br /&gt;
[[Image:RSV2glockfireing.jpg|thumb|600px|none|The Glock 18 being fired in the game.]]&lt;br /&gt;
[[Image:RSV2glockironsights.jpg|thumb|600px|none|The player using a Glock 18's iron sights in the game, as a terrorist gets shot to bloody pieces.]]&lt;br /&gt;
[[Image:RSV2glockreload.jpg|thumb|600px|none|Reloading the Glock 18 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game (as the version chambered for the .40 S&amp;amp;W cartridge), and can be modified like all the pistols. It is (quite rarely) seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|300px|none|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:RSV2p99fire.jpg|thumb|600px|none|A P99 being fired.]]&lt;br /&gt;
[[Image:RSV2p99ironsight.jpg|thumb|600px|none|A P99's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2p99reload.jpg|thumb|600px|none|Reloading the P99 in the game.]]&lt;br /&gt;
&lt;br /&gt;
''Wow, that's some horrible imaging there.  It's like they didn't even try to model the P99.'' --[[User:Clutch|Clutch]] 02:15, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Česká Zbrojovka CZ-G2000==&lt;br /&gt;
&lt;br /&gt;
The [[CZ-G2000]] can be seen in the armory behind your character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|300px|CZ-G2000, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5/MP5N==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] is in the game as the &amp;quot;MP5N&amp;quot; cosign used by the United States Navy and the SEALs and is modifiable like all weapons in the game. It is used by Rainbow (especially Bishop and Logan), LVPD SWAT, and by the terrorists. The In-game model is of the MP5N, meaning that the 3 round burst setting is absent from the left side of the gun making it appear as the navy model, but it has a three-round burst setting in the gun's silencer/fire mode menu, making it an MP5A5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:RSV2mp5nsuppressed.jpg|thumb|none|600px|The MP5A5/MP5N equipped with a supressor and ACOG.]]&lt;br /&gt;
[[Image:RSV2mp5nthirdperson.jpg|thumb|none|600px|The MP5A5/MP5N in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-11==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10#MAC-11|Ingram MAC-11]], referred to as the &amp;quot;M11&amp;quot; is in the game and like the other weapons, it can be modified. It is often seen in terrorist hands. One note of interest is that it's modeled after the semi-auto civilian legal M11 that is modified to full auto. Its closed bolt is the telltale sign. Has an extremely high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|300px|Ingram MAC-11 .380 ACP]]&lt;br /&gt;
[[Image:RSV2m11.jpg|thumb|none|600px|The player overlooking the city with an &amp;quot;M11&amp;quot; in the game.]]&lt;br /&gt;
[[Image:RSV2m11ironsights.jpg|thumb|none|600px|The M11's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m11reload.jpg|thumb|none|600px|Reloading the M11 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is in the game, it can be modified with everything except the extended magazine. Occasionally terrorists will be equipped with this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is in the game, it can be modified with everything except the extended magazine. The MP7A1 is used with a suppressor by several Rainbow operatives; it is the secondary weapon for Jung Park when he isn't using a G36C and for Michael Walters when he isn't using a Mk. 46 machine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp7a1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is in the game, it can be modified with everything. It is often used by terrorists later in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP.jpg|thumb|none|500px|UMP in game with laser and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] is in the game, it can be modified with everything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|Brügger &amp;amp; Thomet MP-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is seen in the game as a submachine gun with a high cyclic rate, and can be modified with everything. It is used by LVPD SWAT and by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGpara.jpg|thumb|none|500px|AUG Para in game with ACOG scope.]]&lt;br /&gt;
&lt;br /&gt;
==Type 05 JS==&lt;br /&gt;
&lt;br /&gt;
The PDW variant of the Chinese [[QBZ-95]] assault rifle. It is one of the more powerful submachine guns in game and can be modified with everything except for the high capacity magazine. The Type 05 can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type 05, 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.83 Skorpion==&lt;br /&gt;
&lt;br /&gt;
The [[SA Vz.83 Skorpion]] appears in the game as the &amp;quot;Skorpion VZ83&amp;quot; chambered in .380 ACP, and can be modified with everything except for the ACOG scope. It is occasionally used by terrorists in game.  PC version allows for semi-auto fire as well as the default full-auto option, but sights must be reset after EVERY shot as the weapon becomes misaligned after the first shot is fired in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|SA Vz.61 Skorpion .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Uzi|IMI Uzi]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;552 Commando&amp;quot; and can be modified with everything. It is one of the assault rifles used by the Rainbow team (it is the preferred rifle of both Logan and Chavez) and is also sometimes used by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|350px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AK Variant==&lt;br /&gt;
&lt;br /&gt;
This weapon claims to be an AK-47 in-game, but it doesn't use the more curved 7.62x39 magazines that a real AK-47 would. It has the same statistics as the AKS-74U, which would appear to support the hypothesis that it uses 5.45x39mm rounds. The alleged [[AK-47]] is a very common terrorist weapon in game, it can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. The jury is still out on what this gun actually is. Post on the discussion page if you have any idea.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|350px|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:RSV2ak47.jpg|600px|thumb|none|The AK47 in the game. Equipped with an extended magazine.]]&lt;br /&gt;
[[Image:RSV2ak47suppressed.jpg|600px|thumb|none|A suppressed AK47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is present in game and can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. It can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
It is shown to take the same magazines as the AK-47. This may therefore be a mislabled AKMSU. Note: The handguard is wrong for the russian AKSU in game, it's not supposed to have a handguard like that of the AK47.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale FNC 80==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNC]] is one of the assault rifles in the game, and can be equipped with all addons. It is sometimes used by Rainbow operatives and is very often used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg‎|thumb|350px|none|FN FNC 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is in the game as the &amp;quot;AUG A3&amp;quot; and can be modified with everything. It is occasionally used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|350px|Steyr AUG A3 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
[[Image:RSV2auga3.jpg|600px|thumb|none|An AUG A3 in the game.]]&lt;br /&gt;
[[Image:RSV2auga3ironsights.jpg|600px|thumb|none|The AUG A3's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2auga3thirdperson.jpg|600px|thumb|none|The AUG A3 in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==GIAT FAMAS F1==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS]] is in the game, it can be modified with everything. It can sometimes be seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|GIAT FAMAS F1 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2famaswithscope.jpg|600px|thumb|none|The FAMAS in the game. Equipped with a scope.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson2.jpg|600px|thumb|none|The FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson.jpg|600px|thumb|none|Another shot of the FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasfiring.jpg|600px|thumb|none|A terrorist getting shot to pieces with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is in the game, it can be modified with everything. It is teammate Jung Park's primary weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2g36c.jpg|thumb|600px|none|The G36C in the game.]]&lt;br /&gt;
[[Image:RSV2g36cthirdperson.jpg|thumb|600px|none|A third-person view of the G36C.]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope, with the player wielding an HK21E.]]&lt;br /&gt;
[[Image:RSV2g36cjung2.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope onboard a helicopter en-route to the mission level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3KA4==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3KA4|Heckler &amp;amp; Koch G3KA4]] is in the game, it can be modified with everything. It is occasionally used by terrorists. There are some inaccuracies in that it uses 30 round mags but the size indicates the use of a 20 round.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4,.jpg|thumb|none|500px|Player holding G3KA4 with ACOG scope.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21]] is in the game and can be modified with everything. It is very popular on online servers due to their high rate of fire. Players who have taken a liking to the Tavor have often been called &amp;quot;TARDs&amp;quot;. It is sometimes used by Rainbow operatives and is quite common in terrorist use.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strangely, you cannot use it without the MARS sight. It has no iron sights in the first game either. An upside to this is that you can use the extended mag while having the MARS sight as well. &lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is in the game as the &amp;quot;M8&amp;quot;, it can be modified with everything. It is obtained late in the game, and is never used by terrorists or Rainbow. It is seen as having an accessory rail that extends to the end of the carrying handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The version in game looks like the Xm8r, a version of the Xm8 built to use standard 20mm rail systems. ~Theonemoo&lt;br /&gt;
&lt;br /&gt;
http://i210.photobucket.com/albums/bb241/theonemoo/xm8malaysia_01.jpg&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] is in the game, it can be modified with everything. It is extensively used by Rainbow and is often seen in terrorist use. It is Gabriel Nowak's weapon of choice along with his MP5A3/MP5N in the earlier missions prior to the events in Rainbow Six: Vegas 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|350px|Fabrique Nationale SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:RSV2scarh.jpg|thumb|none|600px|The player and Gabriel Nowak wielding SCAR-Hs.]]&lt;br /&gt;
[[Image:RSV2scarhironsights.jpg|thumb|none|600px|The SCAR-H's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2scarhreload.jpg|thumb|none|600px|Reloading the SCAR-H in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
&lt;br /&gt;
The [[SA80]] can be seen in game referred to by the British military designation L85A2, and can be equipped with everything. A Rainbow operative can be seen using this rifle in one of the game's levels. Er... Where? not in the PC version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2l85a2.jpg|thumb|none|600px|The L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2ironsights.jpg|thumb|none|600px|The L85A2's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2reload.jpg|thumb|none|600px|Reloading the L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2thirdperson.jpg|thumb|none|600px|A third-person view of the L85A2. Note the Sam Fisher cosplayer about to be blindfired on by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Barret M468==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] appears in game. As opposed to the belief of those who haven't played it, it IS the M468. It is an unlockable weapon, and can be seen used by Rainbow operatives (it is Bishop's preferred rifle) and terrorists (occasionally) in game.&lt;br /&gt;
&lt;br /&gt;
Note that the selector only has &amp;quot;SAFE&amp;quot; and &amp;quot;FIRE&amp;quot; positions.  The lower receiver also lacks a hole for the autosear above the selector, despite the weapon's full auto capability in-game.  Additionally, 6.8 SPC caliber weapons only have a 25 round capacity, rather than 30 rounds as portrayed in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MODEL468.jpg|thumb|none|350px|Barrett M468 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:RSV2m468.jpg|thumb|none|600px|An M468 in the game.]]&lt;br /&gt;
[[Image:RSV2m468reload.jpg|thumb|none|600px|Reloading an M468 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] can be seen in the armory behind the character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. It is portrayed as pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|300px|Benelli M3 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:RSV2m3thirdpersonview.jpg|thumb|600px|none|A third-person view of the M3 Super 90.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500|Mossberg 500]] appears in the game and can be modified with lasersights, Rifle scope and Reflex sights. It is used often by the terrorists in game. It is the last weapon to be unlocked with CQB Points&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|350px|none|Mossberg 500 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
Called the M500 tactical in-game&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
The MCS variant of the [[Remington 870 Shotgun|Remington 870 shotgun]] appears in the game, and it can be modified with laser sights, Rifle scope and Reflex sights. Terrorists use this weapon fairly often.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs 14.jpg|thumb|none|350px|Remington 870 MCS 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. In game, it can be found in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
It appears in only pump-action operation when the actual gun has semi-auto operation. A lot of games do this to the Spas 12.--[[User:FirearmFanatic|FirearmFanatic]] 13:23, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Acessory Shotgun System==&lt;br /&gt;
&lt;br /&gt;
The stand-alone version of the [[M26 Modular Acessory Shotgun System]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights.  Puzzlingly, the M26 in the game is select-fire, while the real one is a straight-pull bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|350px|M26 MASS 12 Gauge stand-alone version with telescoping stock and pistol grip]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12, 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] appears in the game, like the other sniper rifles, it can be modified with bigger scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎|thumb|none|350px|M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
&lt;br /&gt;
The SV-98 appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. It is often used by terrorist snipers in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Scout Tactical==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. A few of the terrorist snipers use this rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|350px|Steyr Scout Tactical 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Strangely, in this game when you pick up this gun, the barrel is exposed on top, which on the steyr scout it is not. In the Outfitting menu, it is the scout tactical and the picture is a Steyr.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is in the game, like the other sniper rifles, it can be modified with a 12x Scope. The PSG-1 is the standard Rainbow sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96 Arctic Warfare==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] appears in game, and can be modified with a 12x scope. It is the last weapon to be unlocked with Marksman Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==KAC SR-25 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25]] is a silenced sniper rifle based on the M16 rifle, it can be modified with a 12x scope.&lt;br /&gt;
The SR-25 is a upscaled version of the [[M16 rifle series|M16]], it is not an [[Armalite AR-10|AR-10]] as popularly believed, both the lower and upper receiver are completely different to that of an AR-10. the SR-25 is a STONER RIFLE (25), by Eugene Stoner from KAC, (Knights Armament Corporation). Armalite holds the patents to the name and design of &amp;quot;AR-10&amp;quot;. It can be seen used by Rainbow operatives in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
Fun fact: the designation 25 in Sr-25 is from adding Ar-10 and AR-15.&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50, .50 BMG]]&lt;br /&gt;
 &lt;br /&gt;
==Mk 46 Mod 0 Light Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better stock. It is the squad support weapon of choice for Rainbow and is used by Michael Walters in Bishop's team.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2mk46.jpg|thumb|none|600px|Fireing the Mk 46 in the game.]]&lt;br /&gt;
[[Image:RSV2mk46ironsights.jpg|thumb|none|600px|The Mk 46's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2mk46walters.jpg|thumb|none|600px|Michael Walters holding his Mk 46 in the helicopter ride to the next level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21 machine gun]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. It is used by the terrorists often.  Despite the appearance of a fire-selector switch and the appropriate markings, the HK21E is restricted to full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|none|600px|The player wielding an HK21E]]&lt;br /&gt;
&lt;br /&gt;
==M249 SPW==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SPW]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. Mostly found as fixed postion turrets throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:RSV2m249.jpg|thumb|none|600px|The player wielding an M249 SPW.]]&lt;br /&gt;
[[Image:RSV2m249ironsights.jpg|thumb|none|600px|The M249's iron sights in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is frequently used by enemies in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock.  Despite being based on a regular G36 rifle, the MG36 is restricted to full-auto only, even though its counterpart in the Ghost Recon series allows for selection between semi, tri-burst, and full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine.]]&lt;br /&gt;
[[Image:RSV2mg36.jpg|thumb|none|600px|An MG36 in the game equipped with a telescoping sight.]]&lt;br /&gt;
[[Image:RSV2mg36reload.jpg|thumb|none|600px|Reloading an MG36 in the game.]]&lt;br /&gt;
[[Image:RSV2mg36thirdperson.jpg|thumb|none|600px|A third-person view of the MG36 in the game.]]&lt;br /&gt;
The Scope on top of the weapon cannot be removed in real-life, and why in-game, does it reveal a picatinney rail underneath? - Camden&lt;br /&gt;
&lt;br /&gt;
==ACOG Scope==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2acogscope.jpg|thumb|none|600px|An ACOG scope mounted on an MP5A5/MP5N]]&lt;br /&gt;
&lt;br /&gt;
==C-More Reflex Sight==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2reflexsight.jpg|thumb|none|600px|A reflex sight mounted on a firearm]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The ubiquitous [[M67 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==AN-M14 TH Incendiary Grenade==&lt;br /&gt;
Grenade that sets it's victims on fire.Also disrupts thermal vision for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[Image:c4_explosives.png|thumb|c4 explosive charge|none|400px]]&lt;br /&gt;
Er... That's from battlefield 2&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
==Breach Charge==&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher==&lt;br /&gt;
&lt;br /&gt;
At the train station, the terrorists fire a rocket at the player. It is unknown what weapon it is, because you only see the rocket coming towards &lt;br /&gt;
&lt;br /&gt;
==Game Trivia==&lt;br /&gt;
&lt;br /&gt;
*This is one of the few games where it depicts cartridges actually being pushed upwards [Or in the P90's case, backwards] as they are fired through clear magazines.&lt;br /&gt;
&lt;br /&gt;
*When the Silencer is placed on it, it sounds like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5SD]] sound used in [[Bad Boys II]]&lt;br /&gt;
&lt;br /&gt;
*The odd thing about the [[SA80|L85A2]] in the game is when in its basic mode, with no attachments, the standard magazine capacity is 25 rounds instead of 30 round as it should be. One can get an &amp;quot;extended magazine&amp;quot; which increases the mag capacity to 35. Realistically, such a thing doesn't exist. And when equipped with a scope, you can't get a SUSAT, originally fitted to all models, now replaced by the ACOG.&lt;br /&gt;
*The L85A2 has the sound of the AK47 from the original Rainbow Six: Vegas, despite having two different cartridge types.&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AUGpara.jpg&amp;diff=271944</id>
		<title>File:AUGpara.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AUGpara.jpg&amp;diff=271944"/>
		<updated>2010-05-12T13:41:44Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271943</id>
		<title>Rainbow Six: Vegas 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271943"/>
		<updated>2010-05-12T13:41:27Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Steyr AUG Para */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
'''The following weapons appear in the video game ''Rainbow Six: Vegas 2'':'''&lt;br /&gt;
[[Image:Tcrbsv2-360-cover.jpg|thumb|right|300px|''Rainbow Six: Vegas 2'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears in the game as the &amp;quot;92FS&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It can be seen as the sidearm used by the LVPD SWAT officers and terrorists in game. Interestingly, the in-game 92FS has a skeleton hammer as opposed to the standard ring hammer. Also note that in all of the screencaps below, the safety switch is on. Oops.&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed when you hold the 92FS in first person the player is using an unusually low grip? about 1/4 of the backstrap is visible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:RSV2m92fs.jpg|thumb|600px|none|The 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsironsights.jpg|thumb|600px|none|The 92FS's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsreload.jpg|thumb|600px|none|Reloading the 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fssuppresed.jpg|thumb|600px|none|The 92FS equipped with a laser sight and supressor.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] appears in the game as the .40 caliber variant &amp;quot;USP 40.&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It is used by some of the Rainbow operatives.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KUSP40.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:RSV2usp45.jpg|thumb|600px|none|The USP in the game. Equipped with a laser sight.]]&lt;br /&gt;
[[Image:RSV2usp45ironsights.jpg|thumb|600px|none|The USP's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2usp45laser.jpg|thumb|600px|none|The USP in the game with its laser sight active.]]&lt;br /&gt;
[[Image:RSV2usp45reload.jpg|thumb|600px|none|Reloading the USP in the game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle XIX==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game, it can be modified with laser and high capacity magazines, but not a silencer. It is the side arm of some terrorists in game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle XIX, .50 Action Express]]&lt;br /&gt;
[[Image:RSV2deserteagle.jpg|thumb|600px|none|The Desert Eagle in the game.]]&lt;br /&gt;
[[Image:RSV2deserteagleironsights.jpg|thumb|600px|none|The Desert Eagle's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2deserteaglereload.jpg|thumb|600px|none|The Desert Eagles being reloaded in the game equipped with a laser sight.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game, it can only be modified with a laser. It is used as a sidearm by some of the terrorists in game. The one used in the game is chambered for .44 magnum, as that is the only caliber that has a 6 round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull, .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] appears in the game, and can be modified like all the pistols. It is the most popular pistol on online servers. In game it is the standard sidearm used by the Rainbow team.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|300px|none|Heckler &amp;amp; Koch Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] appears in the game and can be modified with a laser pointer and high capacity magazines. It is used by a sidearm by some terrorists. It features a full-auto fire mode unique among the pistols of the game. Standard magazine is 10 rounds though using the extended magazine attachment gives it the correct factory magazine with 17 bullets, the largest magazine capacity of the Glocks are 33 rounds. The real world model used for the gun in the game is a KWA airsoft g18c, evidence by the built in compensator on the top (only seen in the airsoft gun) and the lack of engravings. An interesting note about this gun is that when it is fired the breach is never opened, rather the integrated compensator open up and releases the spent shell/s (this is of course not the case with the real weapon.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18 9x19mm]]&lt;br /&gt;
[[Image:RSV2glock.jpg|thumb|600px|none|The Glock 18 in the game.]]&lt;br /&gt;
[[Image:RSV2glockfireing.jpg|thumb|600px|none|The Glock 18 being fired in the game.]]&lt;br /&gt;
[[Image:RSV2glockironsights.jpg|thumb|600px|none|The player using a Glock 18's iron sights in the game, as a terrorist gets shot to bloody pieces.]]&lt;br /&gt;
[[Image:RSV2glockreload.jpg|thumb|600px|none|Reloading the Glock 18 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game (as the version chambered for the .40 S&amp;amp;W cartridge), and can be modified like all the pistols. It is (quite rarely) seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|300px|none|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:RSV2p99fire.jpg|thumb|600px|none|A P99 being fired.]]&lt;br /&gt;
[[Image:RSV2p99ironsight.jpg|thumb|600px|none|A P99's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2p99reload.jpg|thumb|600px|none|Reloading the P99 in the game.]]&lt;br /&gt;
&lt;br /&gt;
''Wow, that's some horrible imaging there.  It's like they didn't even try to model the P99.'' --[[User:Clutch|Clutch]] 02:15, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Česká Zbrojovka CZ-G2000==&lt;br /&gt;
&lt;br /&gt;
The [[CZ-G2000]] can be seen in the armory behind your character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|300px|CZ-G2000, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5/MP5N==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] is in the game as the &amp;quot;MP5N&amp;quot; cosign used by the United States Navy and the SEALs and is modifiable like all weapons in the game. It is used by Rainbow (especially Bishop and Logan), LVPD SWAT, and by the terrorists. The In-game model is of the MP5N, meaning that the 3 round burst setting is absent from the left side of the gun making it appear as the navy model, but it has a three-round burst setting in the gun's silencer/fire mode menu, making it an MP5A5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:RSV2mp5nsuppressed.jpg|thumb|none|600px|The MP5A5/MP5N equipped with a supressor and ACOG.]]&lt;br /&gt;
[[Image:RSV2mp5nthirdperson.jpg|thumb|none|600px|The MP5A5/MP5N in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-11==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10#MAC-11|Ingram MAC-11]], referred to as the &amp;quot;M11&amp;quot; is in the game and like the other weapons, it can be modified. It is often seen in terrorist hands. One note of interest is that it's modeled after the semi-auto civilian legal M11 that is modified to full auto. Its closed bolt is the telltale sign. Has an extremely high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|300px|Ingram MAC-11 .380 ACP]]&lt;br /&gt;
[[Image:RSV2m11.jpg|thumb|none|600px|The player overlooking the city with an &amp;quot;M11&amp;quot; in the game.]]&lt;br /&gt;
[[Image:RSV2m11ironsights.jpg|thumb|none|600px|The M11's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m11reload.jpg|thumb|none|600px|Reloading the M11 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is in the game, it can be modified with everything except the extended magazine. Occasionally terrorists will be equipped with this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is in the game, it can be modified with everything except the extended magazine. The MP7A1 is used with a suppressor by several Rainbow operatives; it is the secondary weapon for Jung Park when he isn't using a G36C and for Michael Walters when he isn't using a Mk. 46 machine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp7a1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is in the game, it can be modified with everything. It is often used by terrorists later in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP.jpg|thumb|none|500px|UMP in game with laser and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] is in the game, it can be modified with everything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|Brügger &amp;amp; Thomet MP-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is seen in the game as a submachine gun with a high cyclic rate, and can be modified with everything. It is used by LVPD SWAT and by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGpara.jpg|thumb|none|500px|AUG Para in game with ACOG scope.]]&lt;br /&gt;
&lt;br /&gt;
==Type 05 JS==&lt;br /&gt;
&lt;br /&gt;
The PDW variant of the Chinese [[QBZ-95]] assault rifle. It is one of the more powerful submachine guns in game and can be modified with everything except for the high capacity magazine. The Type 05 can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type 05, 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.83 Skorpion==&lt;br /&gt;
&lt;br /&gt;
The [[SA Vz.83 Skorpion]] appears in the game as the &amp;quot;Skorpion VZ83&amp;quot; chambered in .380 ACP, and can be modified with everything except for the ACOG scope. It is occasionally used by terrorists in game.  PC version allows for semi-auto fire as well as the default full-auto option, but sights must be reset after EVERY shot as the weapon becomes misaligned after the first shot is fired in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|SA Vz.61 Skorpion .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Uzi|IMI Uzi]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;552 Commando&amp;quot; and can be modified with everything. It is one of the assault rifles used by the Rainbow team (it is the preferred rifle of both Logan and Chavez) and is also sometimes used by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|350px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AK Variant==&lt;br /&gt;
&lt;br /&gt;
This weapon claims to be an AK-47 in-game, but it doesn't use the more curved 7.62x39 magazines that a real AK-47 would. It has the same statistics as the AKS-74U, which would appear to support the hypothesis that it uses 5.45x39mm rounds. The alleged [[AK-47]] is a very common terrorist weapon in game, it can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. The jury is still out on what this gun actually is. Post on the discussion page if you have any idea.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|350px|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:RSV2ak47.jpg|600px|thumb|none|The AK47 in the game. Equipped with an extended magazine.]]&lt;br /&gt;
[[Image:RSV2ak47suppressed.jpg|600px|thumb|none|A suppressed AK47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is present in game and can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. It can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
It is shown to take the same magazines as the AK-47. This may therefore be a mislabled AKMSU. Note: The handguard is wrong for the russian AKSU in game, it's not supposed to have a handguard like that of the AK47.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale FNC 80==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNC]] is one of the assault rifles in the game, and can be equipped with all addons. It is sometimes used by Rainbow operatives and is very often used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg‎|thumb|350px|none|FN FNC 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is in the game as the &amp;quot;AUG A3&amp;quot; and can be modified with everything. It is occasionally used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|350px|Steyr AUG A3 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
[[Image:RSV2auga3.jpg|600px|thumb|none|An AUG A3 in the game.]]&lt;br /&gt;
[[Image:RSV2auga3ironsights.jpg|600px|thumb|none|The AUG A3's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2auga3thirdperson.jpg|600px|thumb|none|The AUG A3 in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==GIAT FAMAS F1==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS]] is in the game, it can be modified with everything. It can sometimes be seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|GIAT FAMAS F1 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2famaswithscope.jpg|600px|thumb|none|The FAMAS in the game. Equipped with a scope.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson2.jpg|600px|thumb|none|The FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson.jpg|600px|thumb|none|Another shot of the FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasfiring.jpg|600px|thumb|none|A terrorist getting shot to pieces with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is in the game, it can be modified with everything. It is teammate Jung Park's primary weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2g36c.jpg|thumb|600px|none|The G36C in the game.]]&lt;br /&gt;
[[Image:RSV2g36cthirdperson.jpg|thumb|600px|none|A third-person view of the G36C.]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope, with the player wielding an HK21E.]]&lt;br /&gt;
[[Image:RSV2g36cjung2.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope onboard a helicopter en-route to the mission level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3KA4==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3KA4|Heckler &amp;amp; Koch G3KA4]] is in the game, it can be modified with everything. It is occasionally used by terrorists. There are some inaccuracies in that it uses 30 round mags but the size indicates the use of a 20 round.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21]] is in the game and can be modified with everything. It is very popular on online servers due to their high rate of fire. Players who have taken a liking to the Tavor have often been called &amp;quot;TARDs&amp;quot;. It is sometimes used by Rainbow operatives and is quite common in terrorist use.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strangely, you cannot use it without the MARS sight. It has no iron sights in the first game either. An upside to this is that you can use the extended mag while having the MARS sight as well. &lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is in the game as the &amp;quot;M8&amp;quot;, it can be modified with everything. It is obtained late in the game, and is never used by terrorists or Rainbow. It is seen as having an accessory rail that extends to the end of the carrying handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The version in game looks like the Xm8r, a version of the Xm8 built to use standard 20mm rail systems. ~Theonemoo&lt;br /&gt;
&lt;br /&gt;
http://i210.photobucket.com/albums/bb241/theonemoo/xm8malaysia_01.jpg&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] is in the game, it can be modified with everything. It is extensively used by Rainbow and is often seen in terrorist use. It is Gabriel Nowak's weapon of choice along with his MP5A3/MP5N in the earlier missions prior to the events in Rainbow Six: Vegas 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|350px|Fabrique Nationale SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:RSV2scarh.jpg|thumb|none|600px|The player and Gabriel Nowak wielding SCAR-Hs.]]&lt;br /&gt;
[[Image:RSV2scarhironsights.jpg|thumb|none|600px|The SCAR-H's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2scarhreload.jpg|thumb|none|600px|Reloading the SCAR-H in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
&lt;br /&gt;
The [[SA80]] can be seen in game referred to by the British military designation L85A2, and can be equipped with everything. A Rainbow operative can be seen using this rifle in one of the game's levels. Er... Where? not in the PC version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2l85a2.jpg|thumb|none|600px|The L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2ironsights.jpg|thumb|none|600px|The L85A2's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2reload.jpg|thumb|none|600px|Reloading the L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2thirdperson.jpg|thumb|none|600px|A third-person view of the L85A2. Note the Sam Fisher cosplayer about to be blindfired on by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Barret M468==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] appears in game. As opposed to the belief of those who haven't played it, it IS the M468. It is an unlockable weapon, and can be seen used by Rainbow operatives (it is Bishop's preferred rifle) and terrorists (occasionally) in game.&lt;br /&gt;
&lt;br /&gt;
Note that the selector only has &amp;quot;SAFE&amp;quot; and &amp;quot;FIRE&amp;quot; positions.  The lower receiver also lacks a hole for the autosear above the selector, despite the weapon's full auto capability in-game.  Additionally, 6.8 SPC caliber weapons only have a 25 round capacity, rather than 30 rounds as portrayed in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MODEL468.jpg|thumb|none|350px|Barrett M468 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:RSV2m468.jpg|thumb|none|600px|An M468 in the game.]]&lt;br /&gt;
[[Image:RSV2m468reload.jpg|thumb|none|600px|Reloading an M468 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] can be seen in the armory behind the character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. It is portrayed as pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|300px|Benelli M3 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:RSV2m3thirdpersonview.jpg|thumb|600px|none|A third-person view of the M3 Super 90.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500|Mossberg 500]] appears in the game and can be modified with lasersights, Rifle scope and Reflex sights. It is used often by the terrorists in game. It is the last weapon to be unlocked with CQB Points&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|350px|none|Mossberg 500 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
Called the M500 tactical in-game&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
The MCS variant of the [[Remington 870 Shotgun|Remington 870 shotgun]] appears in the game, and it can be modified with laser sights, Rifle scope and Reflex sights. Terrorists use this weapon fairly often.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs 14.jpg|thumb|none|350px|Remington 870 MCS 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. In game, it can be found in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
It appears in only pump-action operation when the actual gun has semi-auto operation. A lot of games do this to the Spas 12.--[[User:FirearmFanatic|FirearmFanatic]] 13:23, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Acessory Shotgun System==&lt;br /&gt;
&lt;br /&gt;
The stand-alone version of the [[M26 Modular Acessory Shotgun System]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights.  Puzzlingly, the M26 in the game is select-fire, while the real one is a straight-pull bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|350px|M26 MASS 12 Gauge stand-alone version with telescoping stock and pistol grip]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12, 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] appears in the game, like the other sniper rifles, it can be modified with bigger scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎|thumb|none|350px|M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
&lt;br /&gt;
The SV-98 appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. It is often used by terrorist snipers in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Scout Tactical==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. A few of the terrorist snipers use this rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|350px|Steyr Scout Tactical 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Strangely, in this game when you pick up this gun, the barrel is exposed on top, which on the steyr scout it is not. In the Outfitting menu, it is the scout tactical and the picture is a Steyr.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is in the game, like the other sniper rifles, it can be modified with a 12x Scope. The PSG-1 is the standard Rainbow sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96 Arctic Warfare==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] appears in game, and can be modified with a 12x scope. It is the last weapon to be unlocked with Marksman Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==KAC SR-25 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25]] is a silenced sniper rifle based on the M16 rifle, it can be modified with a 12x scope.&lt;br /&gt;
The SR-25 is a upscaled version of the [[M16 rifle series|M16]], it is not an [[Armalite AR-10|AR-10]] as popularly believed, both the lower and upper receiver are completely different to that of an AR-10. the SR-25 is a STONER RIFLE (25), by Eugene Stoner from KAC, (Knights Armament Corporation). Armalite holds the patents to the name and design of &amp;quot;AR-10&amp;quot;. It can be seen used by Rainbow operatives in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
Fun fact: the designation 25 in Sr-25 is from adding Ar-10 and AR-15.&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50, .50 BMG]]&lt;br /&gt;
 &lt;br /&gt;
==Mk 46 Mod 0 Light Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better stock. It is the squad support weapon of choice for Rainbow and is used by Michael Walters in Bishop's team.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2mk46.jpg|thumb|none|600px|Fireing the Mk 46 in the game.]]&lt;br /&gt;
[[Image:RSV2mk46ironsights.jpg|thumb|none|600px|The Mk 46's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2mk46walters.jpg|thumb|none|600px|Michael Walters holding his Mk 46 in the helicopter ride to the next level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21 machine gun]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. It is used by the terrorists often.  Despite the appearance of a fire-selector switch and the appropriate markings, the HK21E is restricted to full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|none|600px|The player wielding an HK21E]]&lt;br /&gt;
&lt;br /&gt;
==M249 SPW==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SPW]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. Mostly found as fixed postion turrets throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:RSV2m249.jpg|thumb|none|600px|The player wielding an M249 SPW.]]&lt;br /&gt;
[[Image:RSV2m249ironsights.jpg|thumb|none|600px|The M249's iron sights in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is frequently used by enemies in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock.  Despite being based on a regular G36 rifle, the MG36 is restricted to full-auto only, even though its counterpart in the Ghost Recon series allows for selection between semi, tri-burst, and full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine.]]&lt;br /&gt;
[[Image:RSV2mg36.jpg|thumb|none|600px|An MG36 in the game equipped with a telescoping sight.]]&lt;br /&gt;
[[Image:RSV2mg36reload.jpg|thumb|none|600px|Reloading an MG36 in the game.]]&lt;br /&gt;
[[Image:RSV2mg36thirdperson.jpg|thumb|none|600px|A third-person view of the MG36 in the game.]]&lt;br /&gt;
The Scope on top of the weapon cannot be removed in real-life, and why in-game, does it reveal a picatinney rail underneath? - Camden&lt;br /&gt;
&lt;br /&gt;
==ACOG Scope==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2acogscope.jpg|thumb|none|600px|An ACOG scope mounted on an MP5A5/MP5N]]&lt;br /&gt;
&lt;br /&gt;
==C-More Reflex Sight==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2reflexsight.jpg|thumb|none|600px|A reflex sight mounted on a firearm]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The ubiquitous [[M67 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==AN-M14 TH Incendiary Grenade==&lt;br /&gt;
Grenade that sets it's victims on fire.Also disrupts thermal vision for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[Image:c4_explosives.png|thumb|c4 explosive charge|none|400px]]&lt;br /&gt;
Er... That's from battlefield 2&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
==Breach Charge==&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher==&lt;br /&gt;
&lt;br /&gt;
At the train station, the terrorists fire a rocket at the player. It is unknown what weapon it is, because you only see the rocket coming towards &lt;br /&gt;
&lt;br /&gt;
==Game Trivia==&lt;br /&gt;
&lt;br /&gt;
*This is one of the few games where it depicts cartridges actually being pushed upwards [Or in the P90's case, backwards] as they are fired through clear magazines.&lt;br /&gt;
&lt;br /&gt;
*When the Silencer is placed on it, it sounds like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5SD]] sound used in [[Bad Boys II]]&lt;br /&gt;
&lt;br /&gt;
*The odd thing about the [[SA80|L85A2]] in the game is when in its basic mode, with no attachments, the standard magazine capacity is 25 rounds instead of 30 round as it should be. One can get an &amp;quot;extended magazine&amp;quot; which increases the mag capacity to 35. Realistically, such a thing doesn't exist. And when equipped with a scope, you can't get a SUSAT, originally fitted to all models, now replaced by the ACOG.&lt;br /&gt;
*The L85A2 has the sound of the AK47 from the original Rainbow Six: Vegas, despite having two different cartridge types.&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271942</id>
		<title>Rainbow Six: Vegas 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271942"/>
		<updated>2010-05-12T13:38:00Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Heckler &amp;amp; Koch UMP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
'''The following weapons appear in the video game ''Rainbow Six: Vegas 2'':'''&lt;br /&gt;
[[Image:Tcrbsv2-360-cover.jpg|thumb|right|300px|''Rainbow Six: Vegas 2'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears in the game as the &amp;quot;92FS&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It can be seen as the sidearm used by the LVPD SWAT officers and terrorists in game. Interestingly, the in-game 92FS has a skeleton hammer as opposed to the standard ring hammer. Also note that in all of the screencaps below, the safety switch is on. Oops.&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed when you hold the 92FS in first person the player is using an unusually low grip? about 1/4 of the backstrap is visible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:RSV2m92fs.jpg|thumb|600px|none|The 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsironsights.jpg|thumb|600px|none|The 92FS's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsreload.jpg|thumb|600px|none|Reloading the 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fssuppresed.jpg|thumb|600px|none|The 92FS equipped with a laser sight and supressor.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] appears in the game as the .40 caliber variant &amp;quot;USP 40.&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It is used by some of the Rainbow operatives.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KUSP40.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:RSV2usp45.jpg|thumb|600px|none|The USP in the game. Equipped with a laser sight.]]&lt;br /&gt;
[[Image:RSV2usp45ironsights.jpg|thumb|600px|none|The USP's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2usp45laser.jpg|thumb|600px|none|The USP in the game with its laser sight active.]]&lt;br /&gt;
[[Image:RSV2usp45reload.jpg|thumb|600px|none|Reloading the USP in the game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle XIX==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game, it can be modified with laser and high capacity magazines, but not a silencer. It is the side arm of some terrorists in game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle XIX, .50 Action Express]]&lt;br /&gt;
[[Image:RSV2deserteagle.jpg|thumb|600px|none|The Desert Eagle in the game.]]&lt;br /&gt;
[[Image:RSV2deserteagleironsights.jpg|thumb|600px|none|The Desert Eagle's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2deserteaglereload.jpg|thumb|600px|none|The Desert Eagles being reloaded in the game equipped with a laser sight.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game, it can only be modified with a laser. It is used as a sidearm by some of the terrorists in game. The one used in the game is chambered for .44 magnum, as that is the only caliber that has a 6 round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull, .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] appears in the game, and can be modified like all the pistols. It is the most popular pistol on online servers. In game it is the standard sidearm used by the Rainbow team.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|300px|none|Heckler &amp;amp; Koch Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] appears in the game and can be modified with a laser pointer and high capacity magazines. It is used by a sidearm by some terrorists. It features a full-auto fire mode unique among the pistols of the game. Standard magazine is 10 rounds though using the extended magazine attachment gives it the correct factory magazine with 17 bullets, the largest magazine capacity of the Glocks are 33 rounds. The real world model used for the gun in the game is a KWA airsoft g18c, evidence by the built in compensator on the top (only seen in the airsoft gun) and the lack of engravings. An interesting note about this gun is that when it is fired the breach is never opened, rather the integrated compensator open up and releases the spent shell/s (this is of course not the case with the real weapon.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18 9x19mm]]&lt;br /&gt;
[[Image:RSV2glock.jpg|thumb|600px|none|The Glock 18 in the game.]]&lt;br /&gt;
[[Image:RSV2glockfireing.jpg|thumb|600px|none|The Glock 18 being fired in the game.]]&lt;br /&gt;
[[Image:RSV2glockironsights.jpg|thumb|600px|none|The player using a Glock 18's iron sights in the game, as a terrorist gets shot to bloody pieces.]]&lt;br /&gt;
[[Image:RSV2glockreload.jpg|thumb|600px|none|Reloading the Glock 18 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game (as the version chambered for the .40 S&amp;amp;W cartridge), and can be modified like all the pistols. It is (quite rarely) seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|300px|none|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:RSV2p99fire.jpg|thumb|600px|none|A P99 being fired.]]&lt;br /&gt;
[[Image:RSV2p99ironsight.jpg|thumb|600px|none|A P99's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2p99reload.jpg|thumb|600px|none|Reloading the P99 in the game.]]&lt;br /&gt;
&lt;br /&gt;
''Wow, that's some horrible imaging there.  It's like they didn't even try to model the P99.'' --[[User:Clutch|Clutch]] 02:15, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Česká Zbrojovka CZ-G2000==&lt;br /&gt;
&lt;br /&gt;
The [[CZ-G2000]] can be seen in the armory behind your character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|300px|CZ-G2000, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5/MP5N==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] is in the game as the &amp;quot;MP5N&amp;quot; cosign used by the United States Navy and the SEALs and is modifiable like all weapons in the game. It is used by Rainbow (especially Bishop and Logan), LVPD SWAT, and by the terrorists. The In-game model is of the MP5N, meaning that the 3 round burst setting is absent from the left side of the gun making it appear as the navy model, but it has a three-round burst setting in the gun's silencer/fire mode menu, making it an MP5A5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:RSV2mp5nsuppressed.jpg|thumb|none|600px|The MP5A5/MP5N equipped with a supressor and ACOG.]]&lt;br /&gt;
[[Image:RSV2mp5nthirdperson.jpg|thumb|none|600px|The MP5A5/MP5N in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-11==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10#MAC-11|Ingram MAC-11]], referred to as the &amp;quot;M11&amp;quot; is in the game and like the other weapons, it can be modified. It is often seen in terrorist hands. One note of interest is that it's modeled after the semi-auto civilian legal M11 that is modified to full auto. Its closed bolt is the telltale sign. Has an extremely high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|300px|Ingram MAC-11 .380 ACP]]&lt;br /&gt;
[[Image:RSV2m11.jpg|thumb|none|600px|The player overlooking the city with an &amp;quot;M11&amp;quot; in the game.]]&lt;br /&gt;
[[Image:RSV2m11ironsights.jpg|thumb|none|600px|The M11's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m11reload.jpg|thumb|none|600px|Reloading the M11 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is in the game, it can be modified with everything except the extended magazine. Occasionally terrorists will be equipped with this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is in the game, it can be modified with everything except the extended magazine. The MP7A1 is used with a suppressor by several Rainbow operatives; it is the secondary weapon for Jung Park when he isn't using a G36C and for Michael Walters when he isn't using a Mk. 46 machine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp7a1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is in the game, it can be modified with everything. It is often used by terrorists later in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP.jpg|thumb|none|500px|UMP in game with laser and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] is in the game, it can be modified with everything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|Brügger &amp;amp; Thomet MP-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is seen in the game as a submachine gun with a high cyclic rate, and can be modified with everything. It is used by LVPD SWAT and by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Type 05 JS==&lt;br /&gt;
&lt;br /&gt;
The PDW variant of the Chinese [[QBZ-95]] assault rifle. It is one of the more powerful submachine guns in game and can be modified with everything except for the high capacity magazine. The Type 05 can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type 05, 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.83 Skorpion==&lt;br /&gt;
&lt;br /&gt;
The [[SA Vz.83 Skorpion]] appears in the game as the &amp;quot;Skorpion VZ83&amp;quot; chambered in .380 ACP, and can be modified with everything except for the ACOG scope. It is occasionally used by terrorists in game.  PC version allows for semi-auto fire as well as the default full-auto option, but sights must be reset after EVERY shot as the weapon becomes misaligned after the first shot is fired in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|SA Vz.61 Skorpion .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Uzi|IMI Uzi]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;552 Commando&amp;quot; and can be modified with everything. It is one of the assault rifles used by the Rainbow team (it is the preferred rifle of both Logan and Chavez) and is also sometimes used by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|350px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AK Variant==&lt;br /&gt;
&lt;br /&gt;
This weapon claims to be an AK-47 in-game, but it doesn't use the more curved 7.62x39 magazines that a real AK-47 would. It has the same statistics as the AKS-74U, which would appear to support the hypothesis that it uses 5.45x39mm rounds. The alleged [[AK-47]] is a very common terrorist weapon in game, it can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. The jury is still out on what this gun actually is. Post on the discussion page if you have any idea.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|350px|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:RSV2ak47.jpg|600px|thumb|none|The AK47 in the game. Equipped with an extended magazine.]]&lt;br /&gt;
[[Image:RSV2ak47suppressed.jpg|600px|thumb|none|A suppressed AK47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is present in game and can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. It can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
It is shown to take the same magazines as the AK-47. This may therefore be a mislabled AKMSU. Note: The handguard is wrong for the russian AKSU in game, it's not supposed to have a handguard like that of the AK47.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale FNC 80==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNC]] is one of the assault rifles in the game, and can be equipped with all addons. It is sometimes used by Rainbow operatives and is very often used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg‎|thumb|350px|none|FN FNC 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is in the game as the &amp;quot;AUG A3&amp;quot; and can be modified with everything. It is occasionally used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|350px|Steyr AUG A3 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
[[Image:RSV2auga3.jpg|600px|thumb|none|An AUG A3 in the game.]]&lt;br /&gt;
[[Image:RSV2auga3ironsights.jpg|600px|thumb|none|The AUG A3's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2auga3thirdperson.jpg|600px|thumb|none|The AUG A3 in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==GIAT FAMAS F1==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS]] is in the game, it can be modified with everything. It can sometimes be seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|GIAT FAMAS F1 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2famaswithscope.jpg|600px|thumb|none|The FAMAS in the game. Equipped with a scope.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson2.jpg|600px|thumb|none|The FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson.jpg|600px|thumb|none|Another shot of the FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasfiring.jpg|600px|thumb|none|A terrorist getting shot to pieces with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is in the game, it can be modified with everything. It is teammate Jung Park's primary weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2g36c.jpg|thumb|600px|none|The G36C in the game.]]&lt;br /&gt;
[[Image:RSV2g36cthirdperson.jpg|thumb|600px|none|A third-person view of the G36C.]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope, with the player wielding an HK21E.]]&lt;br /&gt;
[[Image:RSV2g36cjung2.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope onboard a helicopter en-route to the mission level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3KA4==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3KA4|Heckler &amp;amp; Koch G3KA4]] is in the game, it can be modified with everything. It is occasionally used by terrorists. There are some inaccuracies in that it uses 30 round mags but the size indicates the use of a 20 round.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21]] is in the game and can be modified with everything. It is very popular on online servers due to their high rate of fire. Players who have taken a liking to the Tavor have often been called &amp;quot;TARDs&amp;quot;. It is sometimes used by Rainbow operatives and is quite common in terrorist use.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strangely, you cannot use it without the MARS sight. It has no iron sights in the first game either. An upside to this is that you can use the extended mag while having the MARS sight as well. &lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is in the game as the &amp;quot;M8&amp;quot;, it can be modified with everything. It is obtained late in the game, and is never used by terrorists or Rainbow. It is seen as having an accessory rail that extends to the end of the carrying handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The version in game looks like the Xm8r, a version of the Xm8 built to use standard 20mm rail systems. ~Theonemoo&lt;br /&gt;
&lt;br /&gt;
http://i210.photobucket.com/albums/bb241/theonemoo/xm8malaysia_01.jpg&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] is in the game, it can be modified with everything. It is extensively used by Rainbow and is often seen in terrorist use. It is Gabriel Nowak's weapon of choice along with his MP5A3/MP5N in the earlier missions prior to the events in Rainbow Six: Vegas 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|350px|Fabrique Nationale SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:RSV2scarh.jpg|thumb|none|600px|The player and Gabriel Nowak wielding SCAR-Hs.]]&lt;br /&gt;
[[Image:RSV2scarhironsights.jpg|thumb|none|600px|The SCAR-H's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2scarhreload.jpg|thumb|none|600px|Reloading the SCAR-H in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
&lt;br /&gt;
The [[SA80]] can be seen in game referred to by the British military designation L85A2, and can be equipped with everything. A Rainbow operative can be seen using this rifle in one of the game's levels. Er... Where? not in the PC version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2l85a2.jpg|thumb|none|600px|The L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2ironsights.jpg|thumb|none|600px|The L85A2's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2reload.jpg|thumb|none|600px|Reloading the L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2thirdperson.jpg|thumb|none|600px|A third-person view of the L85A2. Note the Sam Fisher cosplayer about to be blindfired on by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Barret M468==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] appears in game. As opposed to the belief of those who haven't played it, it IS the M468. It is an unlockable weapon, and can be seen used by Rainbow operatives (it is Bishop's preferred rifle) and terrorists (occasionally) in game.&lt;br /&gt;
&lt;br /&gt;
Note that the selector only has &amp;quot;SAFE&amp;quot; and &amp;quot;FIRE&amp;quot; positions.  The lower receiver also lacks a hole for the autosear above the selector, despite the weapon's full auto capability in-game.  Additionally, 6.8 SPC caliber weapons only have a 25 round capacity, rather than 30 rounds as portrayed in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MODEL468.jpg|thumb|none|350px|Barrett M468 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:RSV2m468.jpg|thumb|none|600px|An M468 in the game.]]&lt;br /&gt;
[[Image:RSV2m468reload.jpg|thumb|none|600px|Reloading an M468 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] can be seen in the armory behind the character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. It is portrayed as pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|300px|Benelli M3 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:RSV2m3thirdpersonview.jpg|thumb|600px|none|A third-person view of the M3 Super 90.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500|Mossberg 500]] appears in the game and can be modified with lasersights, Rifle scope and Reflex sights. It is used often by the terrorists in game. It is the last weapon to be unlocked with CQB Points&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|350px|none|Mossberg 500 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
Called the M500 tactical in-game&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
The MCS variant of the [[Remington 870 Shotgun|Remington 870 shotgun]] appears in the game, and it can be modified with laser sights, Rifle scope and Reflex sights. Terrorists use this weapon fairly often.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs 14.jpg|thumb|none|350px|Remington 870 MCS 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. In game, it can be found in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
It appears in only pump-action operation when the actual gun has semi-auto operation. A lot of games do this to the Spas 12.--[[User:FirearmFanatic|FirearmFanatic]] 13:23, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Acessory Shotgun System==&lt;br /&gt;
&lt;br /&gt;
The stand-alone version of the [[M26 Modular Acessory Shotgun System]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights.  Puzzlingly, the M26 in the game is select-fire, while the real one is a straight-pull bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|350px|M26 MASS 12 Gauge stand-alone version with telescoping stock and pistol grip]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12, 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] appears in the game, like the other sniper rifles, it can be modified with bigger scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎|thumb|none|350px|M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
&lt;br /&gt;
The SV-98 appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. It is often used by terrorist snipers in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Scout Tactical==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. A few of the terrorist snipers use this rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|350px|Steyr Scout Tactical 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Strangely, in this game when you pick up this gun, the barrel is exposed on top, which on the steyr scout it is not. In the Outfitting menu, it is the scout tactical and the picture is a Steyr.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is in the game, like the other sniper rifles, it can be modified with a 12x Scope. The PSG-1 is the standard Rainbow sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96 Arctic Warfare==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] appears in game, and can be modified with a 12x scope. It is the last weapon to be unlocked with Marksman Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==KAC SR-25 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25]] is a silenced sniper rifle based on the M16 rifle, it can be modified with a 12x scope.&lt;br /&gt;
The SR-25 is a upscaled version of the [[M16 rifle series|M16]], it is not an [[Armalite AR-10|AR-10]] as popularly believed, both the lower and upper receiver are completely different to that of an AR-10. the SR-25 is a STONER RIFLE (25), by Eugene Stoner from KAC, (Knights Armament Corporation). Armalite holds the patents to the name and design of &amp;quot;AR-10&amp;quot;. It can be seen used by Rainbow operatives in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
Fun fact: the designation 25 in Sr-25 is from adding Ar-10 and AR-15.&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50, .50 BMG]]&lt;br /&gt;
 &lt;br /&gt;
==Mk 46 Mod 0 Light Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better stock. It is the squad support weapon of choice for Rainbow and is used by Michael Walters in Bishop's team.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2mk46.jpg|thumb|none|600px|Fireing the Mk 46 in the game.]]&lt;br /&gt;
[[Image:RSV2mk46ironsights.jpg|thumb|none|600px|The Mk 46's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2mk46walters.jpg|thumb|none|600px|Michael Walters holding his Mk 46 in the helicopter ride to the next level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21 machine gun]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. It is used by the terrorists often.  Despite the appearance of a fire-selector switch and the appropriate markings, the HK21E is restricted to full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|none|600px|The player wielding an HK21E]]&lt;br /&gt;
&lt;br /&gt;
==M249 SPW==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SPW]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. Mostly found as fixed postion turrets throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:RSV2m249.jpg|thumb|none|600px|The player wielding an M249 SPW.]]&lt;br /&gt;
[[Image:RSV2m249ironsights.jpg|thumb|none|600px|The M249's iron sights in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is frequently used by enemies in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock.  Despite being based on a regular G36 rifle, the MG36 is restricted to full-auto only, even though its counterpart in the Ghost Recon series allows for selection between semi, tri-burst, and full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine.]]&lt;br /&gt;
[[Image:RSV2mg36.jpg|thumb|none|600px|An MG36 in the game equipped with a telescoping sight.]]&lt;br /&gt;
[[Image:RSV2mg36reload.jpg|thumb|none|600px|Reloading an MG36 in the game.]]&lt;br /&gt;
[[Image:RSV2mg36thirdperson.jpg|thumb|none|600px|A third-person view of the MG36 in the game.]]&lt;br /&gt;
The Scope on top of the weapon cannot be removed in real-life, and why in-game, does it reveal a picatinney rail underneath? - Camden&lt;br /&gt;
&lt;br /&gt;
==ACOG Scope==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2acogscope.jpg|thumb|none|600px|An ACOG scope mounted on an MP5A5/MP5N]]&lt;br /&gt;
&lt;br /&gt;
==C-More Reflex Sight==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2reflexsight.jpg|thumb|none|600px|A reflex sight mounted on a firearm]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The ubiquitous [[M67 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==AN-M14 TH Incendiary Grenade==&lt;br /&gt;
Grenade that sets it's victims on fire.Also disrupts thermal vision for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[Image:c4_explosives.png|thumb|c4 explosive charge|none|400px]]&lt;br /&gt;
Er... That's from battlefield 2&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
==Breach Charge==&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher==&lt;br /&gt;
&lt;br /&gt;
At the train station, the terrorists fire a rocket at the player. It is unknown what weapon it is, because you only see the rocket coming towards &lt;br /&gt;
&lt;br /&gt;
==Game Trivia==&lt;br /&gt;
&lt;br /&gt;
*This is one of the few games where it depicts cartridges actually being pushed upwards [Or in the P90's case, backwards] as they are fired through clear magazines.&lt;br /&gt;
&lt;br /&gt;
*When the Silencer is placed on it, it sounds like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5SD]] sound used in [[Bad Boys II]]&lt;br /&gt;
&lt;br /&gt;
*The odd thing about the [[SA80|L85A2]] in the game is when in its basic mode, with no attachments, the standard magazine capacity is 25 rounds instead of 30 round as it should be. One can get an &amp;quot;extended magazine&amp;quot; which increases the mag capacity to 35. Realistically, such a thing doesn't exist. And when equipped with a scope, you can't get a SUSAT, originally fitted to all models, now replaced by the ACOG.&lt;br /&gt;
*The L85A2 has the sound of the AK47 from the original Rainbow Six: Vegas, despite having two different cartridge types.&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271940</id>
		<title>Rainbow Six: Vegas 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rainbow_Six:_Vegas_2&amp;diff=271940"/>
		<updated>2010-05-12T13:36:34Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Heckler &amp;amp; Koch UMP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
'''The following weapons appear in the video game ''Rainbow Six: Vegas 2'':'''&lt;br /&gt;
[[Image:Tcrbsv2-360-cover.jpg|thumb|right|300px|''Rainbow Six: Vegas 2'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears in the game as the &amp;quot;92FS&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It can be seen as the sidearm used by the LVPD SWAT officers and terrorists in game. Interestingly, the in-game 92FS has a skeleton hammer as opposed to the standard ring hammer. Also note that in all of the screencaps below, the safety switch is on. Oops.&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed when you hold the 92FS in first person the player is using an unusually low grip? about 1/4 of the backstrap is visible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:RSV2m92fs.jpg|thumb|600px|none|The 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsironsights.jpg|thumb|600px|none|The 92FS's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m92fsreload.jpg|thumb|600px|none|Reloading the 92FS in the game.]]&lt;br /&gt;
[[Image:RSV2m92fssuppresed.jpg|thumb|600px|none|The 92FS equipped with a laser sight and supressor.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] appears in the game as the .40 caliber variant &amp;quot;USP 40.&amp;quot;, and can be modified with silencer, laser and high capacity magazines like the other pistols. It is used by some of the Rainbow operatives.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KUSP40.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:RSV2usp45.jpg|thumb|600px|none|The USP in the game. Equipped with a laser sight.]]&lt;br /&gt;
[[Image:RSV2usp45ironsights.jpg|thumb|600px|none|The USP's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2usp45laser.jpg|thumb|600px|none|The USP in the game with its laser sight active.]]&lt;br /&gt;
[[Image:RSV2usp45reload.jpg|thumb|600px|none|Reloading the USP in the game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle XIX==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game, it can be modified with laser and high capacity magazines, but not a silencer. It is the side arm of some terrorists in game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle XIX, .50 Action Express]]&lt;br /&gt;
[[Image:RSV2deserteagle.jpg|thumb|600px|none|The Desert Eagle in the game.]]&lt;br /&gt;
[[Image:RSV2deserteagleironsights.jpg|thumb|600px|none|The Desert Eagle's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2deserteaglereload.jpg|thumb|600px|none|The Desert Eagles being reloaded in the game equipped with a laser sight.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game, it can only be modified with a laser. It is used as a sidearm by some of the terrorists in game. The one used in the game is chambered for .44 magnum, as that is the only caliber that has a 6 round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull, .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] appears in the game, and can be modified like all the pistols. It is the most popular pistol on online servers. In game it is the standard sidearm used by the Rainbow team.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|300px|none|Heckler &amp;amp; Koch Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] appears in the game and can be modified with a laser pointer and high capacity magazines. It is used by a sidearm by some terrorists. It features a full-auto fire mode unique among the pistols of the game. Standard magazine is 10 rounds though using the extended magazine attachment gives it the correct factory magazine with 17 bullets, the largest magazine capacity of the Glocks are 33 rounds. The real world model used for the gun in the game is a KWA airsoft g18c, evidence by the built in compensator on the top (only seen in the airsoft gun) and the lack of engravings. An interesting note about this gun is that when it is fired the breach is never opened, rather the integrated compensator open up and releases the spent shell/s (this is of course not the case with the real weapon.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18 9x19mm]]&lt;br /&gt;
[[Image:RSV2glock.jpg|thumb|600px|none|The Glock 18 in the game.]]&lt;br /&gt;
[[Image:RSV2glockfireing.jpg|thumb|600px|none|The Glock 18 being fired in the game.]]&lt;br /&gt;
[[Image:RSV2glockironsights.jpg|thumb|600px|none|The player using a Glock 18's iron sights in the game, as a terrorist gets shot to bloody pieces.]]&lt;br /&gt;
[[Image:RSV2glockreload.jpg|thumb|600px|none|Reloading the Glock 18 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game (as the version chambered for the .40 S&amp;amp;W cartridge), and can be modified like all the pistols. It is (quite rarely) seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|300px|none|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:RSV2p99fire.jpg|thumb|600px|none|A P99 being fired.]]&lt;br /&gt;
[[Image:RSV2p99ironsight.jpg|thumb|600px|none|A P99's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2p99reload.jpg|thumb|600px|none|Reloading the P99 in the game.]]&lt;br /&gt;
&lt;br /&gt;
''Wow, that's some horrible imaging there.  It's like they didn't even try to model the P99.'' --[[User:Clutch|Clutch]] 02:15, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Česká Zbrojovka CZ-G2000==&lt;br /&gt;
&lt;br /&gt;
The [[CZ-G2000]] can be seen in the armory behind your character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|300px|CZ-G2000, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5/MP5N==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] is in the game as the &amp;quot;MP5N&amp;quot; cosign used by the United States Navy and the SEALs and is modifiable like all weapons in the game. It is used by Rainbow (especially Bishop and Logan), LVPD SWAT, and by the terrorists. The In-game model is of the MP5N, meaning that the 3 round burst setting is absent from the left side of the gun making it appear as the navy model, but it has a three-round burst setting in the gun's silencer/fire mode menu, making it an MP5A5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:RSV2mp5nsuppressed.jpg|thumb|none|600px|The MP5A5/MP5N equipped with a supressor and ACOG.]]&lt;br /&gt;
[[Image:RSV2mp5nthirdperson.jpg|thumb|none|600px|The MP5A5/MP5N in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-11==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10#MAC-11|Ingram MAC-11]], referred to as the &amp;quot;M11&amp;quot; is in the game and like the other weapons, it can be modified. It is often seen in terrorist hands. One note of interest is that it's modeled after the semi-auto civilian legal M11 that is modified to full auto. Its closed bolt is the telltale sign. Has an extremely high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|300px|Ingram MAC-11 .380 ACP]]&lt;br /&gt;
[[Image:RSV2m11.jpg|thumb|none|600px|The player overlooking the city with an &amp;quot;M11&amp;quot; in the game.]]&lt;br /&gt;
[[Image:RSV2m11ironsights.jpg|thumb|none|600px|The M11's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2m11reload.jpg|thumb|none|600px|Reloading the M11 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is in the game, it can be modified with everything except the extended magazine. Occasionally terrorists will be equipped with this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is in the game, it can be modified with everything except the extended magazine. The MP7A1 is used with a suppressor by several Rainbow operatives; it is the secondary weapon for Jung Park when he isn't using a G36C and for Michael Walters when he isn't using a Mk. 46 machine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp7a1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is in the game, it can be modified with everything. It is often used by terrorists later in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP.jpg|thumb|none|500px|UMP in game.]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP-9==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] is in the game, it can be modified with everything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|Brügger &amp;amp; Thomet MP-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is seen in the game as a submachine gun with a high cyclic rate, and can be modified with everything. It is used by LVPD SWAT and by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Type 05 JS==&lt;br /&gt;
&lt;br /&gt;
The PDW variant of the Chinese [[QBZ-95]] assault rifle. It is one of the more powerful submachine guns in game and can be modified with everything except for the high capacity magazine. The Type 05 can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type 05, 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.83 Skorpion==&lt;br /&gt;
&lt;br /&gt;
The [[SA Vz.83 Skorpion]] appears in the game as the &amp;quot;Skorpion VZ83&amp;quot; chambered in .380 ACP, and can be modified with everything except for the ACOG scope. It is occasionally used by terrorists in game.  PC version allows for semi-auto fire as well as the default full-auto option, but sights must be reset after EVERY shot as the weapon becomes misaligned after the first shot is fired in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|SA Vz.61 Skorpion .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Uzi|IMI Uzi]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;552 Commando&amp;quot; and can be modified with everything. It is one of the assault rifles used by the Rainbow team (it is the preferred rifle of both Logan and Chavez) and is also sometimes used by terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|350px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AK Variant==&lt;br /&gt;
&lt;br /&gt;
This weapon claims to be an AK-47 in-game, but it doesn't use the more curved 7.62x39 magazines that a real AK-47 would. It has the same statistics as the AKS-74U, which would appear to support the hypothesis that it uses 5.45x39mm rounds. The alleged [[AK-47]] is a very common terrorist weapon in game, it can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. The jury is still out on what this gun actually is. Post on the discussion page if you have any idea.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|350px|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:RSV2ak47.jpg|600px|thumb|none|The AK47 in the game. Equipped with an extended magazine.]]&lt;br /&gt;
[[Image:RSV2ak47suppressed.jpg|600px|thumb|none|A suppressed AK47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AKS-74U==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is present in game and can be modified with a lasersight, ACOG, holographic sight, and 3X Scope. It can be seen in terrorist hands in game.&lt;br /&gt;
&lt;br /&gt;
It is shown to take the same magazines as the AK-47. This may therefore be a mislabled AKMSU. Note: The handguard is wrong for the russian AKSU in game, it's not supposed to have a handguard like that of the AK47.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale FNC 80==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNC]] is one of the assault rifles in the game, and can be equipped with all addons. It is sometimes used by Rainbow operatives and is very often used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg‎|thumb|350px|none|FN FNC 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is in the game as the &amp;quot;AUG A3&amp;quot; and can be modified with everything. It is occasionally used by the terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|350px|Steyr AUG A3 5.56x45mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
[[Image:RSV2auga3.jpg|600px|thumb|none|An AUG A3 in the game.]]&lt;br /&gt;
[[Image:RSV2auga3ironsights.jpg|600px|thumb|none|The AUG A3's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2auga3thirdperson.jpg|600px|thumb|none|The AUG A3 in a third-person view.]]&lt;br /&gt;
&lt;br /&gt;
==GIAT FAMAS F1==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS]] is in the game, it can be modified with everything. It can sometimes be seen in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|GIAT FAMAS F1 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2famaswithscope.jpg|600px|thumb|none|The FAMAS in the game. Equipped with a scope.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson2.jpg|600px|thumb|none|The FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasthirdperson.jpg|600px|thumb|none|Another shot of the FAMAS in a third-person view.]]&lt;br /&gt;
[[Image:RSV2famasfiring.jpg|600px|thumb|none|A terrorist getting shot to pieces with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is in the game, it can be modified with everything. It is teammate Jung Park's primary weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2g36c.jpg|thumb|600px|none|The G36C in the game.]]&lt;br /&gt;
[[Image:RSV2g36cthirdperson.jpg|thumb|600px|none|A third-person view of the G36C.]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope, with the player wielding an HK21E.]]&lt;br /&gt;
[[Image:RSV2g36cjung2.jpg|thumb|600px|none|Jung Park's G36C equipped with an ACOG scope onboard a helicopter en-route to the mission level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3KA4==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3KA4|Heckler &amp;amp; Koch G3KA4]] is in the game, it can be modified with everything. It is occasionally used by terrorists. There are some inaccuracies in that it uses 30 round mags but the size indicates the use of a 20 round.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21]] is in the game and can be modified with everything. It is very popular on online servers due to their high rate of fire. Players who have taken a liking to the Tavor have often been called &amp;quot;TARDs&amp;quot;. It is sometimes used by Rainbow operatives and is quite common in terrorist use.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strangely, you cannot use it without the MARS sight. It has no iron sights in the first game either. An upside to this is that you can use the extended mag while having the MARS sight as well. &lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is in the game as the &amp;quot;M8&amp;quot;, it can be modified with everything. It is obtained late in the game, and is never used by terrorists or Rainbow. It is seen as having an accessory rail that extends to the end of the carrying handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The version in game looks like the Xm8r, a version of the Xm8 built to use standard 20mm rail systems. ~Theonemoo&lt;br /&gt;
&lt;br /&gt;
http://i210.photobucket.com/albums/bb241/theonemoo/xm8malaysia_01.jpg&lt;br /&gt;
&lt;br /&gt;
==Fabrique Nationale SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] is in the game, it can be modified with everything. It is extensively used by Rainbow and is often seen in terrorist use. It is Gabriel Nowak's weapon of choice along with his MP5A3/MP5N in the earlier missions prior to the events in Rainbow Six: Vegas 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|350px|Fabrique Nationale SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:RSV2scarh.jpg|thumb|none|600px|The player and Gabriel Nowak wielding SCAR-Hs.]]&lt;br /&gt;
[[Image:RSV2scarhironsights.jpg|thumb|none|600px|The SCAR-H's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2scarhreload.jpg|thumb|none|600px|Reloading the SCAR-H in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
&lt;br /&gt;
The [[SA80]] can be seen in game referred to by the British military designation L85A2, and can be equipped with everything. A Rainbow operative can be seen using this rifle in one of the game's levels. Er... Where? not in the PC version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2l85a2.jpg|thumb|none|600px|The L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2ironsights.jpg|thumb|none|600px|The L85A2's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2reload.jpg|thumb|none|600px|Reloading the L85A2 in the game.]]&lt;br /&gt;
[[Image:RSV2l85a2thirdperson.jpg|thumb|none|600px|A third-person view of the L85A2. Note the Sam Fisher cosplayer about to be blindfired on by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Barret M468==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] appears in game. As opposed to the belief of those who haven't played it, it IS the M468. It is an unlockable weapon, and can be seen used by Rainbow operatives (it is Bishop's preferred rifle) and terrorists (occasionally) in game.&lt;br /&gt;
&lt;br /&gt;
Note that the selector only has &amp;quot;SAFE&amp;quot; and &amp;quot;FIRE&amp;quot; positions.  The lower receiver also lacks a hole for the autosear above the selector, despite the weapon's full auto capability in-game.  Additionally, 6.8 SPC caliber weapons only have a 25 round capacity, rather than 30 rounds as portrayed in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MODEL468.jpg|thumb|none|350px|Barrett M468 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:RSV2m468.jpg|thumb|none|600px|An M468 in the game.]]&lt;br /&gt;
[[Image:RSV2m468reload.jpg|thumb|none|600px|Reloading an M468 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] can be seen in the armory behind the character in the character customization, but is not usable in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. It is portrayed as pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|300px|Benelli M3 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:RSV2m3thirdpersonview.jpg|thumb|600px|none|A third-person view of the M3 Super 90.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500|Mossberg 500]] appears in the game and can be modified with lasersights, Rifle scope and Reflex sights. It is used often by the terrorists in game. It is the last weapon to be unlocked with CQB Points&lt;br /&gt;
&lt;br /&gt;
[[Image:50577.jpg|thumb|350px|none|Mossberg 500 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
Called the M500 tactical in-game&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
The MCS variant of the [[Remington 870 Shotgun|Remington 870 shotgun]] appears in the game, and it can be modified with laser sights, Rifle scope and Reflex sights. Terrorists use this weapon fairly often.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs 14.jpg|thumb|none|350px|Remington 870 MCS 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights. In game, it can be found in terrorist hands.&lt;br /&gt;
&lt;br /&gt;
It appears in only pump-action operation when the actual gun has semi-auto operation. A lot of games do this to the Spas 12.--[[User:FirearmFanatic|FirearmFanatic]] 13:23, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Acessory Shotgun System==&lt;br /&gt;
&lt;br /&gt;
The stand-alone version of the [[M26 Modular Acessory Shotgun System]] appears in the game, it can be modified with lasersights, Rifle scope and Reflex sights.  Puzzlingly, the M26 in the game is select-fire, while the real one is a straight-pull bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|350px|M26 MASS 12 Gauge stand-alone version with telescoping stock and pistol grip]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12, 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] appears in the game, like the other sniper rifles, it can be modified with bigger scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎|thumb|none|350px|M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
&lt;br /&gt;
The SV-98 appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. It is often used by terrorist snipers in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Scout Tactical==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] appears in the game, like the other sniper rifles, it can be modified with a 12x Scope. A few of the terrorist snipers use this rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|350px|Steyr Scout Tactical 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Strangely, in this game when you pick up this gun, the barrel is exposed on top, which on the steyr scout it is not. In the Outfitting menu, it is the scout tactical and the picture is a Steyr.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is in the game, like the other sniper rifles, it can be modified with a 12x Scope. The PSG-1 is the standard Rainbow sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96 Arctic Warfare==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] appears in game, and can be modified with a 12x scope. It is the last weapon to be unlocked with Marksman Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==KAC SR-25 Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25]] is a silenced sniper rifle based on the M16 rifle, it can be modified with a 12x scope.&lt;br /&gt;
The SR-25 is a upscaled version of the [[M16 rifle series|M16]], it is not an [[Armalite AR-10|AR-10]] as popularly believed, both the lower and upper receiver are completely different to that of an AR-10. the SR-25 is a STONER RIFLE (25), by Eugene Stoner from KAC, (Knights Armament Corporation). Armalite holds the patents to the name and design of &amp;quot;AR-10&amp;quot;. It can be seen used by Rainbow operatives in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
&lt;br /&gt;
Fun fact: the designation 25 in Sr-25 is from adding Ar-10 and AR-15.&lt;br /&gt;
-FirearmFanatic&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in the armory behind the character in the character customization, but is not usable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50, .50 BMG]]&lt;br /&gt;
 &lt;br /&gt;
==Mk 46 Mod 0 Light Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better stock. It is the squad support weapon of choice for Rainbow and is used by Michael Walters in Bishop's team.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun 5.56x45mm]]&lt;br /&gt;
[[Image:RSV2mk46.jpg|thumb|none|600px|Fireing the Mk 46 in the game.]]&lt;br /&gt;
[[Image:RSV2mk46ironsights.jpg|thumb|none|600px|The Mk 46's iron sights in the game.]]&lt;br /&gt;
[[Image:RSV2mk46walters.jpg|thumb|none|600px|Michael Walters holding his Mk 46 in the helicopter ride to the next level.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21 machine gun]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. It is used by the terrorists often.  Despite the appearance of a fire-selector switch and the appropriate markings, the HK21E is restricted to full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RSV2hk21e.jpg|thumb|none|600px|The player wielding an HK21E]]&lt;br /&gt;
&lt;br /&gt;
==M249 SPW==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SPW]] is in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock. Mostly found as fixed postion turrets throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:RSV2m249.jpg|thumb|none|600px|The player wielding an M249 SPW.]]&lt;br /&gt;
[[Image:RSV2m249ironsights.jpg|thumb|none|600px|The M249's iron sights in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is frequently used by enemies in the game, it can be modified with Reflex sight, laser sight, rifle scope and better buttstock.  Despite being based on a regular G36 rifle, the MG36 is restricted to full-auto only, even though its counterpart in the Ghost Recon series allows for selection between semi, tri-burst, and full-auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine.]]&lt;br /&gt;
[[Image:RSV2mg36.jpg|thumb|none|600px|An MG36 in the game equipped with a telescoping sight.]]&lt;br /&gt;
[[Image:RSV2mg36reload.jpg|thumb|none|600px|Reloading an MG36 in the game.]]&lt;br /&gt;
[[Image:RSV2mg36thirdperson.jpg|thumb|none|600px|A third-person view of the MG36 in the game.]]&lt;br /&gt;
The Scope on top of the weapon cannot be removed in real-life, and why in-game, does it reveal a picatinney rail underneath? - Camden&lt;br /&gt;
&lt;br /&gt;
==ACOG Scope==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2acogscope.jpg|thumb|none|600px|An ACOG scope mounted on an MP5A5/MP5N]]&lt;br /&gt;
&lt;br /&gt;
==C-More Reflex Sight==&lt;br /&gt;
&lt;br /&gt;
[[Image:RSV2reflexsight.jpg|thumb|none|600px|A reflex sight mounted on a firearm]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The ubiquitous [[M67 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==AN-M14 TH Incendiary Grenade==&lt;br /&gt;
Grenade that sets it's victims on fire.Also disrupts thermal vision for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[Image:c4_explosives.png|thumb|c4 explosive charge|none|400px]]&lt;br /&gt;
Er... That's from battlefield 2&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
==Breach Charge==&lt;br /&gt;
&lt;br /&gt;
==Unknown rocket launcher==&lt;br /&gt;
&lt;br /&gt;
At the train station, the terrorists fire a rocket at the player. It is unknown what weapon it is, because you only see the rocket coming towards &lt;br /&gt;
&lt;br /&gt;
==Game Trivia==&lt;br /&gt;
&lt;br /&gt;
*This is one of the few games where it depicts cartridges actually being pushed upwards [Or in the P90's case, backwards] as they are fired through clear magazines.&lt;br /&gt;
&lt;br /&gt;
*When the Silencer is placed on it, it sounds like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5SD]] sound used in [[Bad Boys II]]&lt;br /&gt;
&lt;br /&gt;
*The odd thing about the [[SA80|L85A2]] in the game is when in its basic mode, with no attachments, the standard magazine capacity is 25 rounds instead of 30 round as it should be. One can get an &amp;quot;extended magazine&amp;quot; which increases the mag capacity to 35. Realistically, such a thing doesn't exist. And when equipped with a scope, you can't get a SUSAT, originally fitted to all models, now replaced by the ACOG.&lt;br /&gt;
*The L85A2 has the sound of the AK47 from the original Rainbow Six: Vegas, despite having two different cartridge types.&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271488</id>
		<title>Talk:M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271488"/>
		<updated>2010-05-11T18:59:26Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Primary M1911 description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:ColtMkIVSilver DeNiro Machete.jpg‎|thumb|none|450px|Custom engraved nickel plated Colt MKIV Series 80 with pearl grips - .45 ACP.  This is the screen used pistol for [[Robert De Niro]] playing Senator McLaughlin in the upcoming Robert Rodriguez film [[Machete]] (scheduled for release on April 16, 2010).  Though the slide is marked &amp;quot;Mk IV Series 80&amp;quot;, it appears to have been a standard M1911A1 frame. ]]&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|450px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film ''[[XXX 2: State of the Union]]''.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|450px|The Colt/Detonics M1911A1 Series 70 hybrid pistol used in the film ''[[Terminator 2: Judgement Day]]'' - 9x19mm.]]&lt;br /&gt;
[[Image:.38Super1911MachinePistol.jpg|thumb|none|450px|The real-life Dillinger's .38 Super M1911A1 Machine Pistol, for comparison purposes.]]&lt;br /&gt;
[[Image:SPRINGFIELD ARMORY 1911 PISTOL.jpg|thumb|none|450px|Springfield Armory M1911A1 mil-spec stainless - .45 ACP.]]&lt;br /&gt;
[[Image:SpringfieldArmoryM1911A1stainless.jpg|thumb|none|450px|Springfield Armory M1911A1 &amp;quot;Mil-Spec&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCM1911A1-1.jpg|thumb|none|450px|The stainless Springfield Armory M1911A1 used by [[Benicio del Toro|Benico Del Toro]] as Detective Jack Rafferty in the film ''[[Sin City]]'' - .45 ACP.]]&lt;br /&gt;
[[Image:TitanicM1911.jpg|thumb|none|450px|A Nickel-Plated Titanic M1911 from Stembridge Gun Rentals - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|none|450px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:ED 45.jpg|thumb|none|450px|AMT Hardballer Longslide - .45 ACP with laserlock sight as used in the film ''[[The Terminator]]''.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|450px|Actual movie props used by the Comedian [[Jeffrey Dean Morgan]] in ''[[Watchmen]]''.]]&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|450px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film ''[[Wanted]]'' - .45 ACP. Note Safari Arms Lion logo.]]&lt;br /&gt;
[[Image:MilSpec-1911.jpg|thumb|none|450px|Springfield Armory Mil-spec M1911A1 - .45 ACP. This was one of the most commonly seen .45s used by LAPD SWAT before the Kimber Custom TLE II.]]&lt;br /&gt;
[[Image:0862731R.jpg|thumb|none|450px|M1911A1 Commercial (Same marks of the movie's pistol) - .45 ACP.]]&lt;br /&gt;
[[Image:IMG 1509.JPG|thumb|none|450px|A Strayer Voight Infinity - .45 ACP.  This is one of the actual guns that has been used by The Company henchmen on ''[[Heroes]]''; this weapon was supplied to the show by Independent Studio Services and has been used on every season.]]&lt;br /&gt;
&lt;br /&gt;
==Video game appearances of this pistol series==&lt;br /&gt;
&lt;br /&gt;
Why is it that the &amp;quot;Video Game appearances&amp;quot; tables have a column named &amp;quot;Passwords&amp;quot;? I don't think it's for passwords to unlock them, because to my knowledge very few video games actually have a password system to unlock weapons. Wouldn't it make more sense to have a &amp;quot;Notes&amp;quot; after the &amp;quot;Mods&amp;quot; section where certain pertinent but miscellaneous information can be written, such as what copyright-infringement-avoiding name it goes under in the game, or whether it is chambered in a non-standard caliber?&lt;br /&gt;
&lt;br /&gt;
I'd like this cleared up. Oh, and someone needs to include a note saying that &amp;quot;mods&amp;quot; is short for &amp;quot;modifications/customizations for the weapon,&amp;quot; not &amp;quot;downloadable modifications to the game itself.&amp;quot;--[[User:Mazryonh|Mazryonh]] 06:20, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree. Frankly I think both the &amp;quot;Mods&amp;quot; and &amp;quot;Passwords&amp;quot; sections can go, since the latter is pointless and the former's purpose can be adequately served by &amp;quot;Notes&amp;quot;. --[[User:MattyDienhoff|MattyDienhoff]] 15:17, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model Section==&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
First, the Colt Government Model was introduced in 1912, and as such, it was originally in the M1911 configuration. When the U.S. Military switched to the M1911A1 configuration in the mid 1920s, Colt began manufacturing their Government Models in the M1911A1 configuration as well. So early Government Models parallel the military's M1911 configuration, while later Government Models (after the mid 1920s) parallel the military's M1911A1 configuration. Additionally, not only pre-Series 70 guns are Government Models. Series 70 and Series 80 guns are both Government Models. In fact, Colt still makes the Government Model to this day in various configurations.&lt;br /&gt;
&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;For IMFDB purposes, this can also be referred to as an M1911A1. In this manner, there is no need to list film, television, anime, video games in this section.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It is sloppy to refer to a Colt Government Model as an M1911A1. &amp;quot;M1911A1&amp;quot; is the U.S. Military designation for a particular type of gun, and most of them were not even made by Colt (Remington Rand [the typewriter company] made most of them). I can see referring to a gun as an &amp;quot;M1911 type&amp;quot; or &amp;quot;M1911A1 type&amp;quot; if the manufacturer can't be determined, but when you simply type &amp;quot;M1911&amp;quot; or &amp;quot;M1911A1&amp;quot; you are referring to a U.S. Military contract pistol. &lt;br /&gt;
&lt;br /&gt;
On top of that, the pictured gun in the Colt Government Model section is not even a &amp;quot;Pre-Series 70&amp;quot;, it is a pre-enhanced Series 80 Government Model.  &lt;br /&gt;
 &lt;br /&gt;
--[[User:MaximRecoil|MaximRecoil]] 21:44, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:So it's like how we don't call it the Beretta M9, we call it the Beretta 92FS. -[[User:Gunman69|Gunman69]] 03:52, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::With the M9 vs. 92FS situation, it is next to impossible to tell the difference between the two onscreen, unless there is a closeup allowing one to read the markings. In such cases I would say, if a civilian character is using the gun, it is probably intended to be a 92F or 92FS. If a military character is using it, it is probably intended to be an M9, regardless of what the actual prop is. I would assume that most—if not all—movie and TV props are actually 92Fs or 92FSs, because I don't believe that actual M9s have ever been made available for civilian sale.&lt;br /&gt;
&lt;br /&gt;
::With the M1911 or M1911A1 vs. the Colt Government Model (or other brands of 1911-type guns), it is usually possible to tell the difference onscreen without being able to read the markings. For example, the Colt Government Model does not have a lanyard loop. Most M1911A1s were parkerized, while no Government Models were parkerized. When dealing with more modern Government Models, there are even more differences. For example, starting in 1950, Government Models started coming with a full-shelf thumb safety; while all M1911[A1]s had partial-shelf thumb safeties. Also at this time, Government Models started being given a finish with polished flats and matte radiuses, while blued and Du-Lite (similar to bluing in appearance) M1911A1s had polished radiuses and brushed flats or entirely polished (depending on the manufacturer and/or time of manufacture); and of course the more common parkerized M1911A1s were simply all matte.&lt;br /&gt;
&lt;br /&gt;
::Additionally, the newer Government Models as mentioned above have narrow hammers with polished sides left &amp;quot;in the white&amp;quot;, and polished chamber hoods also left &amp;quot;in the white&amp;quot;. Many M1911A1s had wide-spur hammers, and the ones that had narrow hammers were fully finished (no polished &amp;quot;in the white&amp;quot; sides) and they all had fully blued barrels, including the otherwise parkerized ones (no polished &amp;quot;in the white&amp;quot; chamber hoods).&lt;br /&gt;
&lt;br /&gt;
::Most of the Government Models you see onscreen from the early 70s to the mid-to-late '80s were actually 9mm versions, though they were usually representing a &amp;quot;forty-five&amp;quot; onscreen. This had to do with reliable functioning with readily available 9mm blanks. Colt introduced the 9mm version of the Government Model when they introduced the Series 70 in the early 1970s, and the 9mm version of the CGM had a lowered ejection port (while the .45 ACP version still had the standard military style ejection port). With the introduction of the Series 80 Government Model in 1983, the .45 ACP version also got a lowered ejection port. No M1911[A1] had a lowered ejection port.&lt;br /&gt;
&lt;br /&gt;
::I'll give an example. In the show Magnum, P.I., his gun is blued with polished flats and matte radiuses; polished &amp;quot;in the white&amp;quot; chamber hood and hammer sides, and a lowered ejection port. It is clear from looking that the gun is a Series 70 Colt Government Model chambered for 9mm (though it was always addressed as a &amp;quot;forty-five&amp;quot; in the show's dialogue); and is definitely not an M1911A1. Recently the gun came up for auction and is now in the NRA's National Firearms Museum, and it has been confirmed that that is exactly what the main prop gun was (serial # 70L33101 to be exact).&lt;br /&gt;
&lt;br /&gt;
::--[[User:MaximRecoil|MaximRecoil]] 21:58, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Primary M1911 description==&lt;br /&gt;
Who wrote this?  The historical paragraph (on the background of the M1911) implies that the M1911 was replaced by the U.S. Military AFTER Operation Desert Storm (1991) which is not true.  The Beretta M92 (M9) was already approved and adopted by 1985.&lt;br /&gt;
&lt;br /&gt;
Well for a period of time both the 1911 and M9 were in use by the U.S. military,therefore just because the M9 was in service does'nt mean it replaced the 1911 by that time, and for awhile soldiers actualy got to choose which weapon they prefered :o [[User:Leadback|Leadback]]&lt;br /&gt;
&lt;br /&gt;
==Image Sizes==&lt;br /&gt;
The dimensions on a lot of the images are rather large. I'm tinkering with reducing them by 100 pixels each for the sake of conserving page length. Since a lot of people here are familiar with the wiki technology, they know they can click on the images to enlarge the images if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/68.167.206.53|68.167.206.53]] 04:27, 21 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Please don't change the page format. Everything works together now and it took me a long time to fix. - [[User:Gunmaster45|Gunmaster45]] 02:20, 1 December 2008 (UTC)&lt;br /&gt;
::Uh sorry, but it's FUBARed again.  I am going to try a weird little formatting trick, please bear with me [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:30, 11 January 2009 (UTC)&lt;br /&gt;
:::Hold on, I'm gonna see if I can make this work out better... -[[User:MT2008|MT2008]] 00:49, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::OK, I have fixed it. From now on, it won't matter if anyone hits &amp;quot;Edit&amp;quot; to one pistol (instead of the whole page); the edit won't remove all the other paragraph spaces automatically (which is what was causing the problem). -[[User:MT2008|MT2008]] 01:32, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Para-Ordance==&lt;br /&gt;
Shouldnt these guns get their own page? Sure they are a 1911 varients, but their made by a totally different company.[[User:The Winchester|The Winchester]] 00:38, 25 February 2009 (UTC)&lt;br /&gt;
:Yeah, but they're 1911 variants. This is the M1911 pistol series page, and they are 1911s. That's why they are on here. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::I would prefer the Para Ordnance series of pistols have their own page due PRIMARILY to the fact that the Paras have a whole slew of different calibers that other M1911 makes and models don't have [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:40, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The M in the page title ==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but isn't the M in the page title incorrect?  These are Colt 1911s (or 1911a1s, etc.), not Colt M1911s, unless referred to by US military nomenclature, just the same way that a Beretta 92f is an M9 only to the US Army and a SIG Sauer P228 is an M11 only in USAF terms.  Just because it's the model of 1911 doesn't make it an M1911, any more than a '67 Shelby GT500 is an M67 Shelby GT500.[[User:YourMessageHere|YourMessageHere]] 08:09, 1 April 2009 (UTC)&lt;br /&gt;
::No. The Colt pistol was formally adopted by the Army on March 29, 1911, thus gaining its designation, M1911 (Model of 1911).  Only examples or prototypes prior to the year 1911 would NOT have the M designation (which is extremely rare). Between the years of 1907 and 1910 the Colt pistol was constantly being modified and re-designed to win the Army's trials for adoption of a new handgun.  The gun was only mass produced AFTER winning the Army's pistol trials.  The Beretta 92FS was already famous world wide and was commercially available as the 92F/FS for YEARS before the Army adopted it.  Every 1911 design came AFTER the M1911 (aka Model of 1911) so it is the correct nomenclature. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;1911&amp;quot; to refer to any and all pistols based on the M1911 design has only been popular for about fifteen years.  Prior to that, the vast majority of such pistols were Colts, and were usually called &amp;quot;Colt .45s&amp;quot;, even if they were pistols made by wartime contractors like Remington Rand.  Those commercial guns that weren't made by Colt, as made by Vega, Randall, Federal Ordnance, Essex, etc., were called &amp;quot;clones&amp;quot;, as they were generally close copies of the Colt.  When makers started adding previously &amp;quot;custom&amp;quot; features to production-line guns, and branching into areas that Colt hadn't, a new name was needed, and &amp;quot;1911&amp;quot; became popular.  The problem that I have with the various names on the site is the mixing of military and commercial designations; a gun cannot be a &amp;quot;M1911A1 Government Model&amp;quot;, as M1911A1 is a military designation, and Government Model is what Colt has always called the civilian version of the &amp;quot;M&amp;quot; military pistols.  Colt has made M1911s (1912-circa 1924), M1911A1s (circa 1926-1945), and Government Models (1912-date), but you can't mix or combine those names without confusing the issue.&lt;br /&gt;
&lt;br /&gt;
==WHO KEEPS ON F#$%KING WITH THE FORMAT?==&lt;br /&gt;
I noticed yet AGAIN, the pictures are not aligning with their sections.  We need to tell these anonymous members not to mess with a page's format if they don't know what they are doing!!!!!!! [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:13, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've added a new category (Imbel 1911), but I'm not able to properly aling the picture of the gun with its section. Can anyone tell me what am I doing wrong? (and help me to fix it, please)&lt;br /&gt;
:Sign your posts. Also, what you did isn't a category. It's a Section.--[[User:Oliveira|Oliveira]] 17:28, 18 November 2009 (UTC)&lt;br /&gt;
::Looking at the section, the picture is alinged. I don't see anything wrong.--[[User:Oliveira|Oliveira]] 17:29, 18 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually I aligned it later.-[[User:SB2296|SB2296]]&lt;br /&gt;
&lt;br /&gt;
==Caliber question==&lt;br /&gt;
I thought I would ask permission before making this change considering how important this article is: in the specifications category the caliber is listed solely as .45 ACP. I was wondering whether or not that should be changed to include .380 ACP, .38 Super, 9mm, and .40 S&amp;amp;W?&lt;br /&gt;
:-[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
No, since the ORIGINAL Colt M1911 is .45 ACP Caliber, it should stay like that, since copies of the M1911 maybe have different calibers those should be put on the &amp;quot;copy&amp;quot; section&lt;br /&gt;
&lt;br /&gt;
==M1991 Series==&lt;br /&gt;
I was wondering: what exactly is the difference between the 1911 series and the 1991 series? -[[User:Gunman69|Gunman69]] 17:18, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt introduced (announced) the M1991A1 in 1991 as a sort of economy version of the Government Model, resembling the military M1911A1, and with the serial numbers picking up where the military gun left off after WWII.  The gun was made in that form until about 2003, at which time the finish was changed to polished blue rather than matte blue, and the black rubber grips replaced with checkered wood.&lt;br /&gt;
:I heard a guy explain on youtube that 1991 got &amp;quot;extra safety feature&amp;quot; which blocked firing pin movement entirely when trigger was not pressed; allegedly this modification appeared after a incident involving police officer accidentally killing suspect while snapping him with the gun. However, this modification somehow managed to eject firing pin from the slide during decocking so only few people liked it --[[User:Cover72|Cover72]] 21:59, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Terminator 2==&lt;br /&gt;
It was my understanding that the 1911 used in the film was a custom Colt frame with a fitted Detonic slide. Was it a combatmaster slide? [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:33, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== blank firers / K911 ==&lt;br /&gt;
&lt;br /&gt;
I've added/moved blank firing Kimar 911 to the bottom of page as told by MoviePropMaster2008 ''(&amp;quot;Non-firing replicas of the M1911 belong on the bottom of the M1911 page. Thanks.&amp;quot;)''&amp;lt;br&amp;gt;&lt;br /&gt;
But I wonder, shouldn't there be an entire sub-category of blank firers (with K911 being sub-section of this) in order to distinguish blanks from the real ones? It ''might'' look confusing this way. And also, I made multiple photos of K911 for what I thought would be it's page here including disassembled weapon photo, so perhaps these unused ones might be deleted? --[[User:Cover72|Cover72]] 21:46, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strayer Voigt Infinity ==&lt;br /&gt;
This gun is using a frame from STI, they call that frame the 2011, it's double stacked. And is made from steel and polymer.&lt;br /&gt;
&lt;br /&gt;
:are Strayer Voigt Infinity custom built guns? or just have alot of  models? Rex095&lt;br /&gt;
&lt;br /&gt;
The modular frames look exactly like those used by STI. http://www.sviguns.com&lt;br /&gt;
Don't know if they collaborate or something. They (SVI) have more optional grips than STI.&lt;br /&gt;
&lt;br /&gt;
Both companies reside in Texas.&lt;br /&gt;
::Read up: [http://en.wikipedia.org/wiki/Strayer_Voigt_Inc http://en.wikipedia.org/wiki/Strayer_Voigt_Inc]&lt;br /&gt;
&lt;br /&gt;
==Police service pistols==&lt;br /&gt;
&lt;br /&gt;
Before the 90s were American Police ever issued the M1911, or were they're only given to the FBI and SWAT team?&lt;br /&gt;
&lt;br /&gt;
- Some regular state/county/municipal departments might have used a 1911 as a standard duty-weapon before semiautos came into heavy use following the eighties, but I imagine that's a very low number. I certainly don't know of any specific departments myself offhand. Not that many departments use 'em much today. As a 1911 generally was considered a large pistol with a fairly powerful round it wasn't considered easy to use and handle by regular officers. Same general reason why departments in older times stuck with .38s over .357s - The .357 was generally considered too powerful for standard-duty officers. As such, most police departments used 9mms when they first went to automatics in the eighties as there were few semiauto calibers with lower recoil impulse and power at the time than .45ACP.&lt;br /&gt;
&lt;br /&gt;
Some other police units might have used 1911s when it suited them - Homicide detectives in our county's police dept. carried 1911 type pistols, though I don't think that was the county's standard sidearm for uniformed officers. [[User:StanTheMan|StanTheMan]] 02:04, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There's another reason, besides caliber, that the 1911 wouldn't have been too popular in the old days - it's a single-action.  Before DA-only became more acceptable (i.e. Glocks), most LE departments preferred handguns that were SA/DA.  Almost all police revolvers used prior to the 1980s, like the S&amp;amp;W Model 15 and 19, or the Colt Python, were single- or double-action.  This bias continued into the 1980s when a lot of departments started adopting the Beretta 92F and the 3rd Generation Smith &amp;amp; Wesson autos.  Now that Glocks have been around long enough, DA-only is finally becoming the standard.  But SA-only is pretty much a no-go to any LE agency, and that's the way it was even before the 1980s. -[[User:MT2008|MT2008]] 02:30, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Isn't Glocks SA-only? The firing pin is cocked by cambering a round?&lt;br /&gt;
&lt;br /&gt;
Would a Smith and Wesson Model 39 or 639 or Colt Commander be more acceptable for police use back then?&lt;br /&gt;
&lt;br /&gt;
- To MT, that's a good point as well. SA weapons do require a lot of training and familiarity to operate effectively and safely, and as such, again, weren't considered practical for regular police officers either. Very good to point out. If I'm not mistaken, that's one of the main reasons why the 1911 fell out of favor in the Armed Forces as well - the fact they required extensive training and familiarity to use and carry safely. DA weapons are easier to train and operate with. Very true.&lt;br /&gt;
&lt;br /&gt;
As for the Glock question, no, Glocks are actually DA only. &lt;br /&gt;
&lt;br /&gt;
As for actions - In a Single-Action (SA) firearm, the hammer must be manually cocked to a firing position prior to pulling the trigger. Just like revolvers of the old west. Double action firearms will both cock and release the hammer when the trigger is pulled. SA/DA firearms use double-action by default, but feature an externally accessible hammer to allow single-action style firing (by cocking the hammer back and then pulling the trigger). Modern revolvers are perhaps the simplest examples of this.&lt;br /&gt;
&lt;br /&gt;
DAO (Double-Action-Only) firearms only fire by double-action as they don't have an accessible hammer for single-action cocking. Such as Glock and various other semiauto pistols.&lt;br /&gt;
&lt;br /&gt;
So if you have empty casing in the chamber, an pull the trigger several times, you would hear a loud click every time because the firing pin would be cocked every time? That's what happens in a DAO gun. If not, it's a SAO.&lt;br /&gt;
&lt;br /&gt;
And on the last question, yes the Smith 39/59 pistols were used by police departments back then. Illinois State Police used the 59 back in the 60s/70s if I remember my Jane's Gun Recognition book correctly. [[User:StanTheMan|StanTheMan]] 05:07, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versus modern pistols==&lt;br /&gt;
&lt;br /&gt;
One thing I've noticed about this pistol is that almost everyone loves it, as though it were the best, most versatile handgun ever made. But really, what makes this thing, almost 100 years old now, any better than any modern pistols? Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.--[[User:Zblayde|Zblayde]] 21:54, 21 April 2010 (UTC)&lt;br /&gt;
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Familiarity, accuracy, ease of getting parts, feel, simplicity (yes I know there are designs that are simpler, but for what this pistol is, it is simple), many different makes and models of the 1911, modularity, traditionalism. There are many makes and models of the 1911 style that have the same features as many modern &amp;quot;wonder guns&amp;quot;. Want more ammo? Get a Para Ord P14, ditto for DA, and DA/SA. Want a 9mm/ 10mm/ etc? there are many types of 1911 platform pistols ranging from .22lr to .44 Magnum. A quote I heard about the 1911 a few years ago is &amp;quot;It's like a '32 Ford Hotrod, its cheap, reliable, powerful, fun, and is easy to make it your own. Just don't think you'll get much mileage out of a tank of gas.&amp;quot; Now tell me can you put custom grips, barrels, sights, slides, frames, triggers, hammers, finishes, safeties, slide releases magazines, etc etc etc on a Glock, XD, SIG, Beretta, etc? Maby a few of those, but at what price, and can you do it all? -[[User:Ranger01|Ranger01]] 08:51, 22 April 2010 (UTC)&lt;br /&gt;
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: ''Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.''&lt;br /&gt;
&lt;br /&gt;
- Funny, several pistols I can think of that fit that criteria are little more than updated 1911 pistols.  [[User:StanTheMan|StanTheMan]] 20:08, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;bigger clips&amp;quot;&lt;br /&gt;
: Fail. I believe you meant Magazines. [[User:The Wierd It|The Wierd It]] 21:28, 22 April 2010 (UTC)&lt;br /&gt;
ya Unless your talkin about a Mauser broomhandle (which you're not) I would prefer if you said magazine instead of clip&lt;br /&gt;
&lt;br /&gt;
::Actually, that's another thing I'm questioning. Really, what is the difference between the detaachable box magazines and clips? I mean, clips hold bullets for easy loading, right? SO wouldn't modern detachable magazines be classified as clips too?--[[User:Zblayde|Zblayde]] 20:17, 6 May 2010 (UTC)&lt;br /&gt;
:::Simplest way I can put this - a clip loads a magazine.  The magazine is what the gun feeds from - NOT THE CLIP.  It just so happens that on some guns, the magazine is affixed to the weapon (the M1 Garand and the Mauser, for example).  Thus, users have to use clips to reload them.  On, say, a M1911 or an M16, the magazine falls out, thus allowing the user to swap in a new one when needed.  A magazine could hold a clip, if so designed...but that particular road is one-way only. --[[User:Clutch|Clutch]] 20:47, 6 May 2010 (UTC)&lt;br /&gt;
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::The &amp;quot;clip vs. magazine&amp;quot; distinction is something that really needs to be clarified, and one of the reasons why I asked for the &amp;quot;general information&amp;quot; section in the first place. Hopefully someone can make a good article there showing the various type of bullet clips and why they should not be confused with magazines. By the way, revolvers when not loaded manually use bullet clips. --[[User:Mazryonh|Mazryonh]] 05:03, 7 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271486</id>
		<title>Talk:M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271486"/>
		<updated>2010-05-11T18:57:26Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Primary M1911 description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:ColtMkIVSilver DeNiro Machete.jpg‎|thumb|none|450px|Custom engraved nickel plated Colt MKIV Series 80 with pearl grips - .45 ACP.  This is the screen used pistol for [[Robert De Niro]] playing Senator McLaughlin in the upcoming Robert Rodriguez film [[Machete]] (scheduled for release on April 16, 2010).  Though the slide is marked &amp;quot;Mk IV Series 80&amp;quot;, it appears to have been a standard M1911A1 frame. ]]&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|450px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film ''[[XXX 2: State of the Union]]''.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|450px|The Colt/Detonics M1911A1 Series 70 hybrid pistol used in the film ''[[Terminator 2: Judgement Day]]'' - 9x19mm.]]&lt;br /&gt;
[[Image:.38Super1911MachinePistol.jpg|thumb|none|450px|The real-life Dillinger's .38 Super M1911A1 Machine Pistol, for comparison purposes.]]&lt;br /&gt;
[[Image:SPRINGFIELD ARMORY 1911 PISTOL.jpg|thumb|none|450px|Springfield Armory M1911A1 mil-spec stainless - .45 ACP.]]&lt;br /&gt;
[[Image:SpringfieldArmoryM1911A1stainless.jpg|thumb|none|450px|Springfield Armory M1911A1 &amp;quot;Mil-Spec&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCM1911A1-1.jpg|thumb|none|450px|The stainless Springfield Armory M1911A1 used by [[Benicio del Toro|Benico Del Toro]] as Detective Jack Rafferty in the film ''[[Sin City]]'' - .45 ACP.]]&lt;br /&gt;
[[Image:TitanicM1911.jpg|thumb|none|450px|A Nickel-Plated Titanic M1911 from Stembridge Gun Rentals - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|none|450px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:ED 45.jpg|thumb|none|450px|AMT Hardballer Longslide - .45 ACP with laserlock sight as used in the film ''[[The Terminator]]''.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|450px|Actual movie props used by the Comedian [[Jeffrey Dean Morgan]] in ''[[Watchmen]]''.]]&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|450px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film ''[[Wanted]]'' - .45 ACP. Note Safari Arms Lion logo.]]&lt;br /&gt;
[[Image:MilSpec-1911.jpg|thumb|none|450px|Springfield Armory Mil-spec M1911A1 - .45 ACP. This was one of the most commonly seen .45s used by LAPD SWAT before the Kimber Custom TLE II.]]&lt;br /&gt;
[[Image:0862731R.jpg|thumb|none|450px|M1911A1 Commercial (Same marks of the movie's pistol) - .45 ACP.]]&lt;br /&gt;
[[Image:IMG 1509.JPG|thumb|none|450px|A Strayer Voight Infinity - .45 ACP.  This is one of the actual guns that has been used by The Company henchmen on ''[[Heroes]]''; this weapon was supplied to the show by Independent Studio Services and has been used on every season.]]&lt;br /&gt;
&lt;br /&gt;
==Video game appearances of this pistol series==&lt;br /&gt;
&lt;br /&gt;
Why is it that the &amp;quot;Video Game appearances&amp;quot; tables have a column named &amp;quot;Passwords&amp;quot;? I don't think it's for passwords to unlock them, because to my knowledge very few video games actually have a password system to unlock weapons. Wouldn't it make more sense to have a &amp;quot;Notes&amp;quot; after the &amp;quot;Mods&amp;quot; section where certain pertinent but miscellaneous information can be written, such as what copyright-infringement-avoiding name it goes under in the game, or whether it is chambered in a non-standard caliber?&lt;br /&gt;
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I'd like this cleared up. Oh, and someone needs to include a note saying that &amp;quot;mods&amp;quot; is short for &amp;quot;modifications/customizations for the weapon,&amp;quot; not &amp;quot;downloadable modifications to the game itself.&amp;quot;--[[User:Mazryonh|Mazryonh]] 06:20, 23 February 2010 (UTC)&lt;br /&gt;
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:I agree. Frankly I think both the &amp;quot;Mods&amp;quot; and &amp;quot;Passwords&amp;quot; sections can go, since the latter is pointless and the former's purpose can be adequately served by &amp;quot;Notes&amp;quot;. --[[User:MattyDienhoff|MattyDienhoff]] 15:17, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model Section==&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
First, the Colt Government Model was introduced in 1912, and as such, it was originally in the M1911 configuration. When the U.S. Military switched to the M1911A1 configuration in the mid 1920s, Colt began manufacturing their Government Models in the M1911A1 configuration as well. So early Government Models parallel the military's M1911 configuration, while later Government Models (after the mid 1920s) parallel the military's M1911A1 configuration. Additionally, not only pre-Series 70 guns are Government Models. Series 70 and Series 80 guns are both Government Models. In fact, Colt still makes the Government Model to this day in various configurations.&lt;br /&gt;
&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;For IMFDB purposes, this can also be referred to as an M1911A1. In this manner, there is no need to list film, television, anime, video games in this section.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It is sloppy to refer to a Colt Government Model as an M1911A1. &amp;quot;M1911A1&amp;quot; is the U.S. Military designation for a particular type of gun, and most of them were not even made by Colt (Remington Rand [the typewriter company] made most of them). I can see referring to a gun as an &amp;quot;M1911 type&amp;quot; or &amp;quot;M1911A1 type&amp;quot; if the manufacturer can't be determined, but when you simply type &amp;quot;M1911&amp;quot; or &amp;quot;M1911A1&amp;quot; you are referring to a U.S. Military contract pistol. &lt;br /&gt;
&lt;br /&gt;
On top of that, the pictured gun in the Colt Government Model section is not even a &amp;quot;Pre-Series 70&amp;quot;, it is a pre-enhanced Series 80 Government Model.  &lt;br /&gt;
 &lt;br /&gt;
--[[User:MaximRecoil|MaximRecoil]] 21:44, 22 October 2009 (UTC)&lt;br /&gt;
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:So it's like how we don't call it the Beretta M9, we call it the Beretta 92FS. -[[User:Gunman69|Gunman69]] 03:52, 23 October 2009 (UTC)&lt;br /&gt;
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::With the M9 vs. 92FS situation, it is next to impossible to tell the difference between the two onscreen, unless there is a closeup allowing one to read the markings. In such cases I would say, if a civilian character is using the gun, it is probably intended to be a 92F or 92FS. If a military character is using it, it is probably intended to be an M9, regardless of what the actual prop is. I would assume that most—if not all—movie and TV props are actually 92Fs or 92FSs, because I don't believe that actual M9s have ever been made available for civilian sale.&lt;br /&gt;
&lt;br /&gt;
::With the M1911 or M1911A1 vs. the Colt Government Model (or other brands of 1911-type guns), it is usually possible to tell the difference onscreen without being able to read the markings. For example, the Colt Government Model does not have a lanyard loop. Most M1911A1s were parkerized, while no Government Models were parkerized. When dealing with more modern Government Models, there are even more differences. For example, starting in 1950, Government Models started coming with a full-shelf thumb safety; while all M1911[A1]s had partial-shelf thumb safeties. Also at this time, Government Models started being given a finish with polished flats and matte radiuses, while blued and Du-Lite (similar to bluing in appearance) M1911A1s had polished radiuses and brushed flats or entirely polished (depending on the manufacturer and/or time of manufacture); and of course the more common parkerized M1911A1s were simply all matte.&lt;br /&gt;
&lt;br /&gt;
::Additionally, the newer Government Models as mentioned above have narrow hammers with polished sides left &amp;quot;in the white&amp;quot;, and polished chamber hoods also left &amp;quot;in the white&amp;quot;. Many M1911A1s had wide-spur hammers, and the ones that had narrow hammers were fully finished (no polished &amp;quot;in the white&amp;quot; sides) and they all had fully blued barrels, including the otherwise parkerized ones (no polished &amp;quot;in the white&amp;quot; chamber hoods).&lt;br /&gt;
&lt;br /&gt;
::Most of the Government Models you see onscreen from the early 70s to the mid-to-late '80s were actually 9mm versions, though they were usually representing a &amp;quot;forty-five&amp;quot; onscreen. This had to do with reliable functioning with readily available 9mm blanks. Colt introduced the 9mm version of the Government Model when they introduced the Series 70 in the early 1970s, and the 9mm version of the CGM had a lowered ejection port (while the .45 ACP version still had the standard military style ejection port). With the introduction of the Series 80 Government Model in 1983, the .45 ACP version also got a lowered ejection port. No M1911[A1] had a lowered ejection port.&lt;br /&gt;
&lt;br /&gt;
::I'll give an example. In the show Magnum, P.I., his gun is blued with polished flats and matte radiuses; polished &amp;quot;in the white&amp;quot; chamber hood and hammer sides, and a lowered ejection port. It is clear from looking that the gun is a Series 70 Colt Government Model chambered for 9mm (though it was always addressed as a &amp;quot;forty-five&amp;quot; in the show's dialogue); and is definitely not an M1911A1. Recently the gun came up for auction and is now in the NRA's National Firearms Museum, and it has been confirmed that that is exactly what the main prop gun was (serial # 70L33101 to be exact).&lt;br /&gt;
&lt;br /&gt;
::--[[User:MaximRecoil|MaximRecoil]] 21:58, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Primary M1911 description==&lt;br /&gt;
Who wrote this?  The historical paragraph (on the background of the M1911) implies that the M1911 was replaced by the U.S. Military AFTER Operation Desert Storm (1991) which is not true.  The Beretta M92 (M9) was already approved and adopted by 1985.&lt;br /&gt;
&lt;br /&gt;
Well for a period of time both the 1911 and M9 were in use by the U.S. military, and for awhile soldiers actualy got to choose :o [[User:Leadback|Leadback]]&lt;br /&gt;
&lt;br /&gt;
==Image Sizes==&lt;br /&gt;
The dimensions on a lot of the images are rather large. I'm tinkering with reducing them by 100 pixels each for the sake of conserving page length. Since a lot of people here are familiar with the wiki technology, they know they can click on the images to enlarge the images if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/68.167.206.53|68.167.206.53]] 04:27, 21 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Please don't change the page format. Everything works together now and it took me a long time to fix. - [[User:Gunmaster45|Gunmaster45]] 02:20, 1 December 2008 (UTC)&lt;br /&gt;
::Uh sorry, but it's FUBARed again.  I am going to try a weird little formatting trick, please bear with me [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:30, 11 January 2009 (UTC)&lt;br /&gt;
:::Hold on, I'm gonna see if I can make this work out better... -[[User:MT2008|MT2008]] 00:49, 13 February 2009 (UTC)&lt;br /&gt;
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:::OK, I have fixed it. From now on, it won't matter if anyone hits &amp;quot;Edit&amp;quot; to one pistol (instead of the whole page); the edit won't remove all the other paragraph spaces automatically (which is what was causing the problem). -[[User:MT2008|MT2008]] 01:32, 13 February 2009 (UTC)&lt;br /&gt;
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==Para-Ordance==&lt;br /&gt;
Shouldnt these guns get their own page? Sure they are a 1911 varients, but their made by a totally different company.[[User:The Winchester|The Winchester]] 00:38, 25 February 2009 (UTC)&lt;br /&gt;
:Yeah, but they're 1911 variants. This is the M1911 pistol series page, and they are 1911s. That's why they are on here. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::I would prefer the Para Ordnance series of pistols have their own page due PRIMARILY to the fact that the Paras have a whole slew of different calibers that other M1911 makes and models don't have [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:40, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The M in the page title ==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but isn't the M in the page title incorrect?  These are Colt 1911s (or 1911a1s, etc.), not Colt M1911s, unless referred to by US military nomenclature, just the same way that a Beretta 92f is an M9 only to the US Army and a SIG Sauer P228 is an M11 only in USAF terms.  Just because it's the model of 1911 doesn't make it an M1911, any more than a '67 Shelby GT500 is an M67 Shelby GT500.[[User:YourMessageHere|YourMessageHere]] 08:09, 1 April 2009 (UTC)&lt;br /&gt;
::No. The Colt pistol was formally adopted by the Army on March 29, 1911, thus gaining its designation, M1911 (Model of 1911).  Only examples or prototypes prior to the year 1911 would NOT have the M designation (which is extremely rare). Between the years of 1907 and 1910 the Colt pistol was constantly being modified and re-designed to win the Army's trials for adoption of a new handgun.  The gun was only mass produced AFTER winning the Army's pistol trials.  The Beretta 92FS was already famous world wide and was commercially available as the 92F/FS for YEARS before the Army adopted it.  Every 1911 design came AFTER the M1911 (aka Model of 1911) so it is the correct nomenclature. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;1911&amp;quot; to refer to any and all pistols based on the M1911 design has only been popular for about fifteen years.  Prior to that, the vast majority of such pistols were Colts, and were usually called &amp;quot;Colt .45s&amp;quot;, even if they were pistols made by wartime contractors like Remington Rand.  Those commercial guns that weren't made by Colt, as made by Vega, Randall, Federal Ordnance, Essex, etc., were called &amp;quot;clones&amp;quot;, as they were generally close copies of the Colt.  When makers started adding previously &amp;quot;custom&amp;quot; features to production-line guns, and branching into areas that Colt hadn't, a new name was needed, and &amp;quot;1911&amp;quot; became popular.  The problem that I have with the various names on the site is the mixing of military and commercial designations; a gun cannot be a &amp;quot;M1911A1 Government Model&amp;quot;, as M1911A1 is a military designation, and Government Model is what Colt has always called the civilian version of the &amp;quot;M&amp;quot; military pistols.  Colt has made M1911s (1912-circa 1924), M1911A1s (circa 1926-1945), and Government Models (1912-date), but you can't mix or combine those names without confusing the issue.&lt;br /&gt;
&lt;br /&gt;
==WHO KEEPS ON F#$%KING WITH THE FORMAT?==&lt;br /&gt;
I noticed yet AGAIN, the pictures are not aligning with their sections.  We need to tell these anonymous members not to mess with a page's format if they don't know what they are doing!!!!!!! [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:13, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've added a new category (Imbel 1911), but I'm not able to properly aling the picture of the gun with its section. Can anyone tell me what am I doing wrong? (and help me to fix it, please)&lt;br /&gt;
:Sign your posts. Also, what you did isn't a category. It's a Section.--[[User:Oliveira|Oliveira]] 17:28, 18 November 2009 (UTC)&lt;br /&gt;
::Looking at the section, the picture is alinged. I don't see anything wrong.--[[User:Oliveira|Oliveira]] 17:29, 18 November 2009 (UTC)&lt;br /&gt;
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:Actually I aligned it later.-[[User:SB2296|SB2296]]&lt;br /&gt;
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==Caliber question==&lt;br /&gt;
I thought I would ask permission before making this change considering how important this article is: in the specifications category the caliber is listed solely as .45 ACP. I was wondering whether or not that should be changed to include .380 ACP, .38 Super, 9mm, and .40 S&amp;amp;W?&lt;br /&gt;
:-[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
No, since the ORIGINAL Colt M1911 is .45 ACP Caliber, it should stay like that, since copies of the M1911 maybe have different calibers those should be put on the &amp;quot;copy&amp;quot; section&lt;br /&gt;
&lt;br /&gt;
==M1991 Series==&lt;br /&gt;
I was wondering: what exactly is the difference between the 1911 series and the 1991 series? -[[User:Gunman69|Gunman69]] 17:18, 19 July 2009 (UTC)&lt;br /&gt;
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Colt introduced (announced) the M1991A1 in 1991 as a sort of economy version of the Government Model, resembling the military M1911A1, and with the serial numbers picking up where the military gun left off after WWII.  The gun was made in that form until about 2003, at which time the finish was changed to polished blue rather than matte blue, and the black rubber grips replaced with checkered wood.&lt;br /&gt;
:I heard a guy explain on youtube that 1991 got &amp;quot;extra safety feature&amp;quot; which blocked firing pin movement entirely when trigger was not pressed; allegedly this modification appeared after a incident involving police officer accidentally killing suspect while snapping him with the gun. However, this modification somehow managed to eject firing pin from the slide during decocking so only few people liked it --[[User:Cover72|Cover72]] 21:59, 20 January 2010 (UTC)&lt;br /&gt;
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==Terminator 2==&lt;br /&gt;
It was my understanding that the 1911 used in the film was a custom Colt frame with a fitted Detonic slide. Was it a combatmaster slide? [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:33, 13 March 2010 (UTC)&lt;br /&gt;
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== blank firers / K911 ==&lt;br /&gt;
&lt;br /&gt;
I've added/moved blank firing Kimar 911 to the bottom of page as told by MoviePropMaster2008 ''(&amp;quot;Non-firing replicas of the M1911 belong on the bottom of the M1911 page. Thanks.&amp;quot;)''&amp;lt;br&amp;gt;&lt;br /&gt;
But I wonder, shouldn't there be an entire sub-category of blank firers (with K911 being sub-section of this) in order to distinguish blanks from the real ones? It ''might'' look confusing this way. And also, I made multiple photos of K911 for what I thought would be it's page here including disassembled weapon photo, so perhaps these unused ones might be deleted? --[[User:Cover72|Cover72]] 21:46, 20 January 2010 (UTC)&lt;br /&gt;
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==Strayer Voigt Infinity ==&lt;br /&gt;
This gun is using a frame from STI, they call that frame the 2011, it's double stacked. And is made from steel and polymer.&lt;br /&gt;
&lt;br /&gt;
:are Strayer Voigt Infinity custom built guns? or just have alot of  models? Rex095&lt;br /&gt;
&lt;br /&gt;
The modular frames look exactly like those used by STI. http://www.sviguns.com&lt;br /&gt;
Don't know if they collaborate or something. They (SVI) have more optional grips than STI.&lt;br /&gt;
&lt;br /&gt;
Both companies reside in Texas.&lt;br /&gt;
::Read up: [http://en.wikipedia.org/wiki/Strayer_Voigt_Inc http://en.wikipedia.org/wiki/Strayer_Voigt_Inc]&lt;br /&gt;
&lt;br /&gt;
==Police service pistols==&lt;br /&gt;
&lt;br /&gt;
Before the 90s were American Police ever issued the M1911, or were they're only given to the FBI and SWAT team?&lt;br /&gt;
&lt;br /&gt;
- Some regular state/county/municipal departments might have used a 1911 as a standard duty-weapon before semiautos came into heavy use following the eighties, but I imagine that's a very low number. I certainly don't know of any specific departments myself offhand. Not that many departments use 'em much today. As a 1911 generally was considered a large pistol with a fairly powerful round it wasn't considered easy to use and handle by regular officers. Same general reason why departments in older times stuck with .38s over .357s - The .357 was generally considered too powerful for standard-duty officers. As such, most police departments used 9mms when they first went to automatics in the eighties as there were few semiauto calibers with lower recoil impulse and power at the time than .45ACP.&lt;br /&gt;
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Some other police units might have used 1911s when it suited them - Homicide detectives in our county's police dept. carried 1911 type pistols, though I don't think that was the county's standard sidearm for uniformed officers. [[User:StanTheMan|StanTheMan]] 02:04, 11 April 2010 (UTC)&lt;br /&gt;
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:There's another reason, besides caliber, that the 1911 wouldn't have been too popular in the old days - it's a single-action.  Before DA-only became more acceptable (i.e. Glocks), most LE departments preferred handguns that were SA/DA.  Almost all police revolvers used prior to the 1980s, like the S&amp;amp;W Model 15 and 19, or the Colt Python, were single- or double-action.  This bias continued into the 1980s when a lot of departments started adopting the Beretta 92F and the 3rd Generation Smith &amp;amp; Wesson autos.  Now that Glocks have been around long enough, DA-only is finally becoming the standard.  But SA-only is pretty much a no-go to any LE agency, and that's the way it was even before the 1980s. -[[User:MT2008|MT2008]] 02:30, 11 April 2010 (UTC)&lt;br /&gt;
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Isn't Glocks SA-only? The firing pin is cocked by cambering a round?&lt;br /&gt;
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Would a Smith and Wesson Model 39 or 639 or Colt Commander be more acceptable for police use back then?&lt;br /&gt;
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- To MT, that's a good point as well. SA weapons do require a lot of training and familiarity to operate effectively and safely, and as such, again, weren't considered practical for regular police officers either. Very good to point out. If I'm not mistaken, that's one of the main reasons why the 1911 fell out of favor in the Armed Forces as well - the fact they required extensive training and familiarity to use and carry safely. DA weapons are easier to train and operate with. Very true.&lt;br /&gt;
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As for the Glock question, no, Glocks are actually DA only. &lt;br /&gt;
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As for actions - In a Single-Action (SA) firearm, the hammer must be manually cocked to a firing position prior to pulling the trigger. Just like revolvers of the old west. Double action firearms will both cock and release the hammer when the trigger is pulled. SA/DA firearms use double-action by default, but feature an externally accessible hammer to allow single-action style firing (by cocking the hammer back and then pulling the trigger). Modern revolvers are perhaps the simplest examples of this.&lt;br /&gt;
&lt;br /&gt;
DAO (Double-Action-Only) firearms only fire by double-action as they don't have an accessible hammer for single-action cocking. Such as Glock and various other semiauto pistols.&lt;br /&gt;
&lt;br /&gt;
So if you have empty casing in the chamber, an pull the trigger several times, you would hear a loud click every time because the firing pin would be cocked every time? That's what happens in a DAO gun. If not, it's a SAO.&lt;br /&gt;
&lt;br /&gt;
And on the last question, yes the Smith 39/59 pistols were used by police departments back then. Illinois State Police used the 59 back in the 60s/70s if I remember my Jane's Gun Recognition book correctly. [[User:StanTheMan|StanTheMan]] 05:07, 12 April 2010 (UTC)&lt;br /&gt;
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==Versus modern pistols==&lt;br /&gt;
&lt;br /&gt;
One thing I've noticed about this pistol is that almost everyone loves it, as though it were the best, most versatile handgun ever made. But really, what makes this thing, almost 100 years old now, any better than any modern pistols? Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.--[[User:Zblayde|Zblayde]] 21:54, 21 April 2010 (UTC)&lt;br /&gt;
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Familiarity, accuracy, ease of getting parts, feel, simplicity (yes I know there are designs that are simpler, but for what this pistol is, it is simple), many different makes and models of the 1911, modularity, traditionalism. There are many makes and models of the 1911 style that have the same features as many modern &amp;quot;wonder guns&amp;quot;. Want more ammo? Get a Para Ord P14, ditto for DA, and DA/SA. Want a 9mm/ 10mm/ etc? there are many types of 1911 platform pistols ranging from .22lr to .44 Magnum. A quote I heard about the 1911 a few years ago is &amp;quot;It's like a '32 Ford Hotrod, its cheap, reliable, powerful, fun, and is easy to make it your own. Just don't think you'll get much mileage out of a tank of gas.&amp;quot; Now tell me can you put custom grips, barrels, sights, slides, frames, triggers, hammers, finishes, safeties, slide releases magazines, etc etc etc on a Glock, XD, SIG, Beretta, etc? Maby a few of those, but at what price, and can you do it all? -[[User:Ranger01|Ranger01]] 08:51, 22 April 2010 (UTC)&lt;br /&gt;
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: ''Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.''&lt;br /&gt;
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- Funny, several pistols I can think of that fit that criteria are little more than updated 1911 pistols.  [[User:StanTheMan|StanTheMan]] 20:08, 22 April 2010 (UTC)&lt;br /&gt;
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&amp;quot;bigger clips&amp;quot;&lt;br /&gt;
: Fail. I believe you meant Magazines. [[User:The Wierd It|The Wierd It]] 21:28, 22 April 2010 (UTC)&lt;br /&gt;
ya Unless your talkin about a Mauser broomhandle (which you're not) I would prefer if you said magazine instead of clip&lt;br /&gt;
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::Actually, that's another thing I'm questioning. Really, what is the difference between the detaachable box magazines and clips? I mean, clips hold bullets for easy loading, right? SO wouldn't modern detachable magazines be classified as clips too?--[[User:Zblayde|Zblayde]] 20:17, 6 May 2010 (UTC)&lt;br /&gt;
:::Simplest way I can put this - a clip loads a magazine.  The magazine is what the gun feeds from - NOT THE CLIP.  It just so happens that on some guns, the magazine is affixed to the weapon (the M1 Garand and the Mauser, for example).  Thus, users have to use clips to reload them.  On, say, a M1911 or an M16, the magazine falls out, thus allowing the user to swap in a new one when needed.  A magazine could hold a clip, if so designed...but that particular road is one-way only. --[[User:Clutch|Clutch]] 20:47, 6 May 2010 (UTC)&lt;br /&gt;
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::The &amp;quot;clip vs. magazine&amp;quot; distinction is something that really needs to be clarified, and one of the reasons why I asked for the &amp;quot;general information&amp;quot; section in the first place. Hopefully someone can make a good article there showing the various type of bullet clips and why they should not be confused with magazines. By the way, revolvers when not loaded manually use bullet clips. --[[User:Mazryonh|Mazryonh]] 05:03, 7 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271484</id>
		<title>Talk:M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271484"/>
		<updated>2010-05-11T18:55:21Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Primary M1911 description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:ColtMkIVSilver DeNiro Machete.jpg‎|thumb|none|450px|Custom engraved nickel plated Colt MKIV Series 80 with pearl grips - .45 ACP.  This is the screen used pistol for [[Robert De Niro]] playing Senator McLaughlin in the upcoming Robert Rodriguez film [[Machete]] (scheduled for release on April 16, 2010).  Though the slide is marked &amp;quot;Mk IV Series 80&amp;quot;, it appears to have been a standard M1911A1 frame. ]]&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|450px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film ''[[XXX 2: State of the Union]]''.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|450px|The Colt/Detonics M1911A1 Series 70 hybrid pistol used in the film ''[[Terminator 2: Judgement Day]]'' - 9x19mm.]]&lt;br /&gt;
[[Image:.38Super1911MachinePistol.jpg|thumb|none|450px|The real-life Dillinger's .38 Super M1911A1 Machine Pistol, for comparison purposes.]]&lt;br /&gt;
[[Image:SPRINGFIELD ARMORY 1911 PISTOL.jpg|thumb|none|450px|Springfield Armory M1911A1 mil-spec stainless - .45 ACP.]]&lt;br /&gt;
[[Image:SpringfieldArmoryM1911A1stainless.jpg|thumb|none|450px|Springfield Armory M1911A1 &amp;quot;Mil-Spec&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCM1911A1-1.jpg|thumb|none|450px|The stainless Springfield Armory M1911A1 used by [[Benicio del Toro|Benico Del Toro]] as Detective Jack Rafferty in the film ''[[Sin City]]'' - .45 ACP.]]&lt;br /&gt;
[[Image:TitanicM1911.jpg|thumb|none|450px|A Nickel-Plated Titanic M1911 from Stembridge Gun Rentals - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|none|450px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:ED 45.jpg|thumb|none|450px|AMT Hardballer Longslide - .45 ACP with laserlock sight as used in the film ''[[The Terminator]]''.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|450px|Actual movie props used by the Comedian [[Jeffrey Dean Morgan]] in ''[[Watchmen]]''.]]&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|450px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film ''[[Wanted]]'' - .45 ACP. Note Safari Arms Lion logo.]]&lt;br /&gt;
[[Image:MilSpec-1911.jpg|thumb|none|450px|Springfield Armory Mil-spec M1911A1 - .45 ACP. This was one of the most commonly seen .45s used by LAPD SWAT before the Kimber Custom TLE II.]]&lt;br /&gt;
[[Image:0862731R.jpg|thumb|none|450px|M1911A1 Commercial (Same marks of the movie's pistol) - .45 ACP.]]&lt;br /&gt;
[[Image:IMG 1509.JPG|thumb|none|450px|A Strayer Voight Infinity - .45 ACP.  This is one of the actual guns that has been used by The Company henchmen on ''[[Heroes]]''; this weapon was supplied to the show by Independent Studio Services and has been used on every season.]]&lt;br /&gt;
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==Video game appearances of this pistol series==&lt;br /&gt;
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Why is it that the &amp;quot;Video Game appearances&amp;quot; tables have a column named &amp;quot;Passwords&amp;quot;? I don't think it's for passwords to unlock them, because to my knowledge very few video games actually have a password system to unlock weapons. Wouldn't it make more sense to have a &amp;quot;Notes&amp;quot; after the &amp;quot;Mods&amp;quot; section where certain pertinent but miscellaneous information can be written, such as what copyright-infringement-avoiding name it goes under in the game, or whether it is chambered in a non-standard caliber?&lt;br /&gt;
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I'd like this cleared up. Oh, and someone needs to include a note saying that &amp;quot;mods&amp;quot; is short for &amp;quot;modifications/customizations for the weapon,&amp;quot; not &amp;quot;downloadable modifications to the game itself.&amp;quot;--[[User:Mazryonh|Mazryonh]] 06:20, 23 February 2010 (UTC)&lt;br /&gt;
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:I agree. Frankly I think both the &amp;quot;Mods&amp;quot; and &amp;quot;Passwords&amp;quot; sections can go, since the latter is pointless and the former's purpose can be adequately served by &amp;quot;Notes&amp;quot;. --[[User:MattyDienhoff|MattyDienhoff]] 15:17, 13 March 2010 (UTC)&lt;br /&gt;
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==Colt Government Model Section==&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
First, the Colt Government Model was introduced in 1912, and as such, it was originally in the M1911 configuration. When the U.S. Military switched to the M1911A1 configuration in the mid 1920s, Colt began manufacturing their Government Models in the M1911A1 configuration as well. So early Government Models parallel the military's M1911 configuration, while later Government Models (after the mid 1920s) parallel the military's M1911A1 configuration. Additionally, not only pre-Series 70 guns are Government Models. Series 70 and Series 80 guns are both Government Models. In fact, Colt still makes the Government Model to this day in various configurations.&lt;br /&gt;
&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;For IMFDB purposes, this can also be referred to as an M1911A1. In this manner, there is no need to list film, television, anime, video games in this section.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It is sloppy to refer to a Colt Government Model as an M1911A1. &amp;quot;M1911A1&amp;quot; is the U.S. Military designation for a particular type of gun, and most of them were not even made by Colt (Remington Rand [the typewriter company] made most of them). I can see referring to a gun as an &amp;quot;M1911 type&amp;quot; or &amp;quot;M1911A1 type&amp;quot; if the manufacturer can't be determined, but when you simply type &amp;quot;M1911&amp;quot; or &amp;quot;M1911A1&amp;quot; you are referring to a U.S. Military contract pistol. &lt;br /&gt;
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On top of that, the pictured gun in the Colt Government Model section is not even a &amp;quot;Pre-Series 70&amp;quot;, it is a pre-enhanced Series 80 Government Model.  &lt;br /&gt;
 &lt;br /&gt;
--[[User:MaximRecoil|MaximRecoil]] 21:44, 22 October 2009 (UTC)&lt;br /&gt;
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:So it's like how we don't call it the Beretta M9, we call it the Beretta 92FS. -[[User:Gunman69|Gunman69]] 03:52, 23 October 2009 (UTC)&lt;br /&gt;
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::With the M9 vs. 92FS situation, it is next to impossible to tell the difference between the two onscreen, unless there is a closeup allowing one to read the markings. In such cases I would say, if a civilian character is using the gun, it is probably intended to be a 92F or 92FS. If a military character is using it, it is probably intended to be an M9, regardless of what the actual prop is. I would assume that most—if not all—movie and TV props are actually 92Fs or 92FSs, because I don't believe that actual M9s have ever been made available for civilian sale.&lt;br /&gt;
&lt;br /&gt;
::With the M1911 or M1911A1 vs. the Colt Government Model (or other brands of 1911-type guns), it is usually possible to tell the difference onscreen without being able to read the markings. For example, the Colt Government Model does not have a lanyard loop. Most M1911A1s were parkerized, while no Government Models were parkerized. When dealing with more modern Government Models, there are even more differences. For example, starting in 1950, Government Models started coming with a full-shelf thumb safety; while all M1911[A1]s had partial-shelf thumb safeties. Also at this time, Government Models started being given a finish with polished flats and matte radiuses, while blued and Du-Lite (similar to bluing in appearance) M1911A1s had polished radiuses and brushed flats or entirely polished (depending on the manufacturer and/or time of manufacture); and of course the more common parkerized M1911A1s were simply all matte.&lt;br /&gt;
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::Additionally, the newer Government Models as mentioned above have narrow hammers with polished sides left &amp;quot;in the white&amp;quot;, and polished chamber hoods also left &amp;quot;in the white&amp;quot;. Many M1911A1s had wide-spur hammers, and the ones that had narrow hammers were fully finished (no polished &amp;quot;in the white&amp;quot; sides) and they all had fully blued barrels, including the otherwise parkerized ones (no polished &amp;quot;in the white&amp;quot; chamber hoods).&lt;br /&gt;
&lt;br /&gt;
::Most of the Government Models you see onscreen from the early 70s to the mid-to-late '80s were actually 9mm versions, though they were usually representing a &amp;quot;forty-five&amp;quot; onscreen. This had to do with reliable functioning with readily available 9mm blanks. Colt introduced the 9mm version of the Government Model when they introduced the Series 70 in the early 1970s, and the 9mm version of the CGM had a lowered ejection port (while the .45 ACP version still had the standard military style ejection port). With the introduction of the Series 80 Government Model in 1983, the .45 ACP version also got a lowered ejection port. No M1911[A1] had a lowered ejection port.&lt;br /&gt;
&lt;br /&gt;
::I'll give an example. In the show Magnum, P.I., his gun is blued with polished flats and matte radiuses; polished &amp;quot;in the white&amp;quot; chamber hood and hammer sides, and a lowered ejection port. It is clear from looking that the gun is a Series 70 Colt Government Model chambered for 9mm (though it was always addressed as a &amp;quot;forty-five&amp;quot; in the show's dialogue); and is definitely not an M1911A1. Recently the gun came up for auction and is now in the NRA's National Firearms Museum, and it has been confirmed that that is exactly what the main prop gun was (serial # 70L33101 to be exact).&lt;br /&gt;
&lt;br /&gt;
::--[[User:MaximRecoil|MaximRecoil]] 21:58, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Primary M1911 description==&lt;br /&gt;
Who wrote this?  The historical paragraph (on the background of the M1911) implies that the M1911 was replaced by the U.S. Military AFTER Operation Desert Storm (1991) which is not true.  The Beretta M92 (M9) was already approved and adopted by 1985.&lt;br /&gt;
&lt;br /&gt;
Well for a period of time both the 1911 and M9 were in use by the U.S. military, and for awhile soldiers actualy got to choose :o&lt;br /&gt;
&lt;br /&gt;
==Image Sizes==&lt;br /&gt;
The dimensions on a lot of the images are rather large. I'm tinkering with reducing them by 100 pixels each for the sake of conserving page length. Since a lot of people here are familiar with the wiki technology, they know they can click on the images to enlarge the images if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/68.167.206.53|68.167.206.53]] 04:27, 21 January 2009 (UTC)&lt;br /&gt;
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: Please don't change the page format. Everything works together now and it took me a long time to fix. - [[User:Gunmaster45|Gunmaster45]] 02:20, 1 December 2008 (UTC)&lt;br /&gt;
::Uh sorry, but it's FUBARed again.  I am going to try a weird little formatting trick, please bear with me [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:30, 11 January 2009 (UTC)&lt;br /&gt;
:::Hold on, I'm gonna see if I can make this work out better... -[[User:MT2008|MT2008]] 00:49, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::OK, I have fixed it. From now on, it won't matter if anyone hits &amp;quot;Edit&amp;quot; to one pistol (instead of the whole page); the edit won't remove all the other paragraph spaces automatically (which is what was causing the problem). -[[User:MT2008|MT2008]] 01:32, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Para-Ordance==&lt;br /&gt;
Shouldnt these guns get their own page? Sure they are a 1911 varients, but their made by a totally different company.[[User:The Winchester|The Winchester]] 00:38, 25 February 2009 (UTC)&lt;br /&gt;
:Yeah, but they're 1911 variants. This is the M1911 pistol series page, and they are 1911s. That's why they are on here. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::I would prefer the Para Ordnance series of pistols have their own page due PRIMARILY to the fact that the Paras have a whole slew of different calibers that other M1911 makes and models don't have [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:40, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The M in the page title ==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but isn't the M in the page title incorrect?  These are Colt 1911s (or 1911a1s, etc.), not Colt M1911s, unless referred to by US military nomenclature, just the same way that a Beretta 92f is an M9 only to the US Army and a SIG Sauer P228 is an M11 only in USAF terms.  Just because it's the model of 1911 doesn't make it an M1911, any more than a '67 Shelby GT500 is an M67 Shelby GT500.[[User:YourMessageHere|YourMessageHere]] 08:09, 1 April 2009 (UTC)&lt;br /&gt;
::No. The Colt pistol was formally adopted by the Army on March 29, 1911, thus gaining its designation, M1911 (Model of 1911).  Only examples or prototypes prior to the year 1911 would NOT have the M designation (which is extremely rare). Between the years of 1907 and 1910 the Colt pistol was constantly being modified and re-designed to win the Army's trials for adoption of a new handgun.  The gun was only mass produced AFTER winning the Army's pistol trials.  The Beretta 92FS was already famous world wide and was commercially available as the 92F/FS for YEARS before the Army adopted it.  Every 1911 design came AFTER the M1911 (aka Model of 1911) so it is the correct nomenclature. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;1911&amp;quot; to refer to any and all pistols based on the M1911 design has only been popular for about fifteen years.  Prior to that, the vast majority of such pistols were Colts, and were usually called &amp;quot;Colt .45s&amp;quot;, even if they were pistols made by wartime contractors like Remington Rand.  Those commercial guns that weren't made by Colt, as made by Vega, Randall, Federal Ordnance, Essex, etc., were called &amp;quot;clones&amp;quot;, as they were generally close copies of the Colt.  When makers started adding previously &amp;quot;custom&amp;quot; features to production-line guns, and branching into areas that Colt hadn't, a new name was needed, and &amp;quot;1911&amp;quot; became popular.  The problem that I have with the various names on the site is the mixing of military and commercial designations; a gun cannot be a &amp;quot;M1911A1 Government Model&amp;quot;, as M1911A1 is a military designation, and Government Model is what Colt has always called the civilian version of the &amp;quot;M&amp;quot; military pistols.  Colt has made M1911s (1912-circa 1924), M1911A1s (circa 1926-1945), and Government Models (1912-date), but you can't mix or combine those names without confusing the issue.&lt;br /&gt;
&lt;br /&gt;
==WHO KEEPS ON F#$%KING WITH THE FORMAT?==&lt;br /&gt;
I noticed yet AGAIN, the pictures are not aligning with their sections.  We need to tell these anonymous members not to mess with a page's format if they don't know what they are doing!!!!!!! [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:13, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've added a new category (Imbel 1911), but I'm not able to properly aling the picture of the gun with its section. Can anyone tell me what am I doing wrong? (and help me to fix it, please)&lt;br /&gt;
:Sign your posts. Also, what you did isn't a category. It's a Section.--[[User:Oliveira|Oliveira]] 17:28, 18 November 2009 (UTC)&lt;br /&gt;
::Looking at the section, the picture is alinged. I don't see anything wrong.--[[User:Oliveira|Oliveira]] 17:29, 18 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually I aligned it later.-[[User:SB2296|SB2296]]&lt;br /&gt;
&lt;br /&gt;
==Caliber question==&lt;br /&gt;
I thought I would ask permission before making this change considering how important this article is: in the specifications category the caliber is listed solely as .45 ACP. I was wondering whether or not that should be changed to include .380 ACP, .38 Super, 9mm, and .40 S&amp;amp;W?&lt;br /&gt;
:-[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
No, since the ORIGINAL Colt M1911 is .45 ACP Caliber, it should stay like that, since copies of the M1911 maybe have different calibers those should be put on the &amp;quot;copy&amp;quot; section&lt;br /&gt;
&lt;br /&gt;
==M1991 Series==&lt;br /&gt;
I was wondering: what exactly is the difference between the 1911 series and the 1991 series? -[[User:Gunman69|Gunman69]] 17:18, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt introduced (announced) the M1991A1 in 1991 as a sort of economy version of the Government Model, resembling the military M1911A1, and with the serial numbers picking up where the military gun left off after WWII.  The gun was made in that form until about 2003, at which time the finish was changed to polished blue rather than matte blue, and the black rubber grips replaced with checkered wood.&lt;br /&gt;
:I heard a guy explain on youtube that 1991 got &amp;quot;extra safety feature&amp;quot; which blocked firing pin movement entirely when trigger was not pressed; allegedly this modification appeared after a incident involving police officer accidentally killing suspect while snapping him with the gun. However, this modification somehow managed to eject firing pin from the slide during decocking so only few people liked it --[[User:Cover72|Cover72]] 21:59, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Terminator 2==&lt;br /&gt;
It was my understanding that the 1911 used in the film was a custom Colt frame with a fitted Detonic slide. Was it a combatmaster slide? [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:33, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== blank firers / K911 ==&lt;br /&gt;
&lt;br /&gt;
I've added/moved blank firing Kimar 911 to the bottom of page as told by MoviePropMaster2008 ''(&amp;quot;Non-firing replicas of the M1911 belong on the bottom of the M1911 page. Thanks.&amp;quot;)''&amp;lt;br&amp;gt;&lt;br /&gt;
But I wonder, shouldn't there be an entire sub-category of blank firers (with K911 being sub-section of this) in order to distinguish blanks from the real ones? It ''might'' look confusing this way. And also, I made multiple photos of K911 for what I thought would be it's page here including disassembled weapon photo, so perhaps these unused ones might be deleted? --[[User:Cover72|Cover72]] 21:46, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strayer Voigt Infinity ==&lt;br /&gt;
This gun is using a frame from STI, they call that frame the 2011, it's double stacked. And is made from steel and polymer.&lt;br /&gt;
&lt;br /&gt;
:are Strayer Voigt Infinity custom built guns? or just have alot of  models? Rex095&lt;br /&gt;
&lt;br /&gt;
The modular frames look exactly like those used by STI. http://www.sviguns.com&lt;br /&gt;
Don't know if they collaborate or something. They (SVI) have more optional grips than STI.&lt;br /&gt;
&lt;br /&gt;
Both companies reside in Texas.&lt;br /&gt;
::Read up: [http://en.wikipedia.org/wiki/Strayer_Voigt_Inc http://en.wikipedia.org/wiki/Strayer_Voigt_Inc]&lt;br /&gt;
&lt;br /&gt;
==Police service pistols==&lt;br /&gt;
&lt;br /&gt;
Before the 90s were American Police ever issued the M1911, or were they're only given to the FBI and SWAT team?&lt;br /&gt;
&lt;br /&gt;
- Some regular state/county/municipal departments might have used a 1911 as a standard duty-weapon before semiautos came into heavy use following the eighties, but I imagine that's a very low number. I certainly don't know of any specific departments myself offhand. Not that many departments use 'em much today. As a 1911 generally was considered a large pistol with a fairly powerful round it wasn't considered easy to use and handle by regular officers. Same general reason why departments in older times stuck with .38s over .357s - The .357 was generally considered too powerful for standard-duty officers. As such, most police departments used 9mms when they first went to automatics in the eighties as there were few semiauto calibers with lower recoil impulse and power at the time than .45ACP.&lt;br /&gt;
&lt;br /&gt;
Some other police units might have used 1911s when it suited them - Homicide detectives in our county's police dept. carried 1911 type pistols, though I don't think that was the county's standard sidearm for uniformed officers. [[User:StanTheMan|StanTheMan]] 02:04, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There's another reason, besides caliber, that the 1911 wouldn't have been too popular in the old days - it's a single-action.  Before DA-only became more acceptable (i.e. Glocks), most LE departments preferred handguns that were SA/DA.  Almost all police revolvers used prior to the 1980s, like the S&amp;amp;W Model 15 and 19, or the Colt Python, were single- or double-action.  This bias continued into the 1980s when a lot of departments started adopting the Beretta 92F and the 3rd Generation Smith &amp;amp; Wesson autos.  Now that Glocks have been around long enough, DA-only is finally becoming the standard.  But SA-only is pretty much a no-go to any LE agency, and that's the way it was even before the 1980s. -[[User:MT2008|MT2008]] 02:30, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Isn't Glocks SA-only? The firing pin is cocked by cambering a round?&lt;br /&gt;
&lt;br /&gt;
Would a Smith and Wesson Model 39 or 639 or Colt Commander be more acceptable for police use back then?&lt;br /&gt;
&lt;br /&gt;
- To MT, that's a good point as well. SA weapons do require a lot of training and familiarity to operate effectively and safely, and as such, again, weren't considered practical for regular police officers either. Very good to point out. If I'm not mistaken, that's one of the main reasons why the 1911 fell out of favor in the Armed Forces as well - the fact they required extensive training and familiarity to use and carry safely. DA weapons are easier to train and operate with. Very true.&lt;br /&gt;
&lt;br /&gt;
As for the Glock question, no, Glocks are actually DA only. &lt;br /&gt;
&lt;br /&gt;
As for actions - In a Single-Action (SA) firearm, the hammer must be manually cocked to a firing position prior to pulling the trigger. Just like revolvers of the old west. Double action firearms will both cock and release the hammer when the trigger is pulled. SA/DA firearms use double-action by default, but feature an externally accessible hammer to allow single-action style firing (by cocking the hammer back and then pulling the trigger). Modern revolvers are perhaps the simplest examples of this.&lt;br /&gt;
&lt;br /&gt;
DAO (Double-Action-Only) firearms only fire by double-action as they don't have an accessible hammer for single-action cocking. Such as Glock and various other semiauto pistols.&lt;br /&gt;
&lt;br /&gt;
So if you have empty casing in the chamber, an pull the trigger several times, you would hear a loud click every time because the firing pin would be cocked every time? That's what happens in a DAO gun. If not, it's a SAO.&lt;br /&gt;
&lt;br /&gt;
And on the last question, yes the Smith 39/59 pistols were used by police departments back then. Illinois State Police used the 59 back in the 60s/70s if I remember my Jane's Gun Recognition book correctly. [[User:StanTheMan|StanTheMan]] 05:07, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versus modern pistols==&lt;br /&gt;
&lt;br /&gt;
One thing I've noticed about this pistol is that almost everyone loves it, as though it were the best, most versatile handgun ever made. But really, what makes this thing, almost 100 years old now, any better than any modern pistols? Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.--[[User:Zblayde|Zblayde]] 21:54, 21 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Familiarity, accuracy, ease of getting parts, feel, simplicity (yes I know there are designs that are simpler, but for what this pistol is, it is simple), many different makes and models of the 1911, modularity, traditionalism. There are many makes and models of the 1911 style that have the same features as many modern &amp;quot;wonder guns&amp;quot;. Want more ammo? Get a Para Ord P14, ditto for DA, and DA/SA. Want a 9mm/ 10mm/ etc? there are many types of 1911 platform pistols ranging from .22lr to .44 Magnum. A quote I heard about the 1911 a few years ago is &amp;quot;It's like a '32 Ford Hotrod, its cheap, reliable, powerful, fun, and is easy to make it your own. Just don't think you'll get much mileage out of a tank of gas.&amp;quot; Now tell me can you put custom grips, barrels, sights, slides, frames, triggers, hammers, finishes, safeties, slide releases magazines, etc etc etc on a Glock, XD, SIG, Beretta, etc? Maby a few of those, but at what price, and can you do it all? -[[User:Ranger01|Ranger01]] 08:51, 22 April 2010 (UTC)&lt;br /&gt;
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: ''Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.''&lt;br /&gt;
&lt;br /&gt;
- Funny, several pistols I can think of that fit that criteria are little more than updated 1911 pistols.  [[User:StanTheMan|StanTheMan]] 20:08, 22 April 2010 (UTC)&lt;br /&gt;
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&amp;quot;bigger clips&amp;quot;&lt;br /&gt;
: Fail. I believe you meant Magazines. [[User:The Wierd It|The Wierd It]] 21:28, 22 April 2010 (UTC)&lt;br /&gt;
ya Unless your talkin about a Mauser broomhandle (which you're not) I would prefer if you said magazine instead of clip&lt;br /&gt;
&lt;br /&gt;
::Actually, that's another thing I'm questioning. Really, what is the difference between the detaachable box magazines and clips? I mean, clips hold bullets for easy loading, right? SO wouldn't modern detachable magazines be classified as clips too?--[[User:Zblayde|Zblayde]] 20:17, 6 May 2010 (UTC)&lt;br /&gt;
:::Simplest way I can put this - a clip loads a magazine.  The magazine is what the gun feeds from - NOT THE CLIP.  It just so happens that on some guns, the magazine is affixed to the weapon (the M1 Garand and the Mauser, for example).  Thus, users have to use clips to reload them.  On, say, a M1911 or an M16, the magazine falls out, thus allowing the user to swap in a new one when needed.  A magazine could hold a clip, if so designed...but that particular road is one-way only. --[[User:Clutch|Clutch]] 20:47, 6 May 2010 (UTC)&lt;br /&gt;
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::The &amp;quot;clip vs. magazine&amp;quot; distinction is something that really needs to be clarified, and one of the reasons why I asked for the &amp;quot;general information&amp;quot; section in the first place. Hopefully someone can make a good article there showing the various type of bullet clips and why they should not be confused with magazines. By the way, revolvers when not loaded manually use bullet clips. --[[User:Mazryonh|Mazryonh]] 05:03, 7 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271483</id>
		<title>Talk:M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271483"/>
		<updated>2010-05-11T18:55:10Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Primary M1911 description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:ColtMkIVSilver DeNiro Machete.jpg‎|thumb|none|450px|Custom engraved nickel plated Colt MKIV Series 80 with pearl grips - .45 ACP.  This is the screen used pistol for [[Robert De Niro]] playing Senator McLaughlin in the upcoming Robert Rodriguez film [[Machete]] (scheduled for release on April 16, 2010).  Though the slide is marked &amp;quot;Mk IV Series 80&amp;quot;, it appears to have been a standard M1911A1 frame. ]]&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|450px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film ''[[XXX 2: State of the Union]]''.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|450px|The Colt/Detonics M1911A1 Series 70 hybrid pistol used in the film ''[[Terminator 2: Judgement Day]]'' - 9x19mm.]]&lt;br /&gt;
[[Image:.38Super1911MachinePistol.jpg|thumb|none|450px|The real-life Dillinger's .38 Super M1911A1 Machine Pistol, for comparison purposes.]]&lt;br /&gt;
[[Image:SPRINGFIELD ARMORY 1911 PISTOL.jpg|thumb|none|450px|Springfield Armory M1911A1 mil-spec stainless - .45 ACP.]]&lt;br /&gt;
[[Image:SpringfieldArmoryM1911A1stainless.jpg|thumb|none|450px|Springfield Armory M1911A1 &amp;quot;Mil-Spec&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCM1911A1-1.jpg|thumb|none|450px|The stainless Springfield Armory M1911A1 used by [[Benicio del Toro|Benico Del Toro]] as Detective Jack Rafferty in the film ''[[Sin City]]'' - .45 ACP.]]&lt;br /&gt;
[[Image:TitanicM1911.jpg|thumb|none|450px|A Nickel-Plated Titanic M1911 from Stembridge Gun Rentals - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|none|450px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:ED 45.jpg|thumb|none|450px|AMT Hardballer Longslide - .45 ACP with laserlock sight as used in the film ''[[The Terminator]]''.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|450px|Actual movie props used by the Comedian [[Jeffrey Dean Morgan]] in ''[[Watchmen]]''.]]&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|450px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film ''[[Wanted]]'' - .45 ACP. Note Safari Arms Lion logo.]]&lt;br /&gt;
[[Image:MilSpec-1911.jpg|thumb|none|450px|Springfield Armory Mil-spec M1911A1 - .45 ACP. This was one of the most commonly seen .45s used by LAPD SWAT before the Kimber Custom TLE II.]]&lt;br /&gt;
[[Image:0862731R.jpg|thumb|none|450px|M1911A1 Commercial (Same marks of the movie's pistol) - .45 ACP.]]&lt;br /&gt;
[[Image:IMG 1509.JPG|thumb|none|450px|A Strayer Voight Infinity - .45 ACP.  This is one of the actual guns that has been used by The Company henchmen on ''[[Heroes]]''; this weapon was supplied to the show by Independent Studio Services and has been used on every season.]]&lt;br /&gt;
&lt;br /&gt;
==Video game appearances of this pistol series==&lt;br /&gt;
&lt;br /&gt;
Why is it that the &amp;quot;Video Game appearances&amp;quot; tables have a column named &amp;quot;Passwords&amp;quot;? I don't think it's for passwords to unlock them, because to my knowledge very few video games actually have a password system to unlock weapons. Wouldn't it make more sense to have a &amp;quot;Notes&amp;quot; after the &amp;quot;Mods&amp;quot; section where certain pertinent but miscellaneous information can be written, such as what copyright-infringement-avoiding name it goes under in the game, or whether it is chambered in a non-standard caliber?&lt;br /&gt;
&lt;br /&gt;
I'd like this cleared up. Oh, and someone needs to include a note saying that &amp;quot;mods&amp;quot; is short for &amp;quot;modifications/customizations for the weapon,&amp;quot; not &amp;quot;downloadable modifications to the game itself.&amp;quot;--[[User:Mazryonh|Mazryonh]] 06:20, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree. Frankly I think both the &amp;quot;Mods&amp;quot; and &amp;quot;Passwords&amp;quot; sections can go, since the latter is pointless and the former's purpose can be adequately served by &amp;quot;Notes&amp;quot;. --[[User:MattyDienhoff|MattyDienhoff]] 15:17, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model Section==&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
First, the Colt Government Model was introduced in 1912, and as such, it was originally in the M1911 configuration. When the U.S. Military switched to the M1911A1 configuration in the mid 1920s, Colt began manufacturing their Government Models in the M1911A1 configuration as well. So early Government Models parallel the military's M1911 configuration, while later Government Models (after the mid 1920s) parallel the military's M1911A1 configuration. Additionally, not only pre-Series 70 guns are Government Models. Series 70 and Series 80 guns are both Government Models. In fact, Colt still makes the Government Model to this day in various configurations.&lt;br /&gt;
&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;For IMFDB purposes, this can also be referred to as an M1911A1. In this manner, there is no need to list film, television, anime, video games in this section.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It is sloppy to refer to a Colt Government Model as an M1911A1. &amp;quot;M1911A1&amp;quot; is the U.S. Military designation for a particular type of gun, and most of them were not even made by Colt (Remington Rand [the typewriter company] made most of them). I can see referring to a gun as an &amp;quot;M1911 type&amp;quot; or &amp;quot;M1911A1 type&amp;quot; if the manufacturer can't be determined, but when you simply type &amp;quot;M1911&amp;quot; or &amp;quot;M1911A1&amp;quot; you are referring to a U.S. Military contract pistol. &lt;br /&gt;
&lt;br /&gt;
On top of that, the pictured gun in the Colt Government Model section is not even a &amp;quot;Pre-Series 70&amp;quot;, it is a pre-enhanced Series 80 Government Model.  &lt;br /&gt;
 &lt;br /&gt;
--[[User:MaximRecoil|MaximRecoil]] 21:44, 22 October 2009 (UTC)&lt;br /&gt;
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:So it's like how we don't call it the Beretta M9, we call it the Beretta 92FS. -[[User:Gunman69|Gunman69]] 03:52, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::With the M9 vs. 92FS situation, it is next to impossible to tell the difference between the two onscreen, unless there is a closeup allowing one to read the markings. In such cases I would say, if a civilian character is using the gun, it is probably intended to be a 92F or 92FS. If a military character is using it, it is probably intended to be an M9, regardless of what the actual prop is. I would assume that most—if not all—movie and TV props are actually 92Fs or 92FSs, because I don't believe that actual M9s have ever been made available for civilian sale.&lt;br /&gt;
&lt;br /&gt;
::With the M1911 or M1911A1 vs. the Colt Government Model (or other brands of 1911-type guns), it is usually possible to tell the difference onscreen without being able to read the markings. For example, the Colt Government Model does not have a lanyard loop. Most M1911A1s were parkerized, while no Government Models were parkerized. When dealing with more modern Government Models, there are even more differences. For example, starting in 1950, Government Models started coming with a full-shelf thumb safety; while all M1911[A1]s had partial-shelf thumb safeties. Also at this time, Government Models started being given a finish with polished flats and matte radiuses, while blued and Du-Lite (similar to bluing in appearance) M1911A1s had polished radiuses and brushed flats or entirely polished (depending on the manufacturer and/or time of manufacture); and of course the more common parkerized M1911A1s were simply all matte.&lt;br /&gt;
&lt;br /&gt;
::Additionally, the newer Government Models as mentioned above have narrow hammers with polished sides left &amp;quot;in the white&amp;quot;, and polished chamber hoods also left &amp;quot;in the white&amp;quot;. Many M1911A1s had wide-spur hammers, and the ones that had narrow hammers were fully finished (no polished &amp;quot;in the white&amp;quot; sides) and they all had fully blued barrels, including the otherwise parkerized ones (no polished &amp;quot;in the white&amp;quot; chamber hoods).&lt;br /&gt;
&lt;br /&gt;
::Most of the Government Models you see onscreen from the early 70s to the mid-to-late '80s were actually 9mm versions, though they were usually representing a &amp;quot;forty-five&amp;quot; onscreen. This had to do with reliable functioning with readily available 9mm blanks. Colt introduced the 9mm version of the Government Model when they introduced the Series 70 in the early 1970s, and the 9mm version of the CGM had a lowered ejection port (while the .45 ACP version still had the standard military style ejection port). With the introduction of the Series 80 Government Model in 1983, the .45 ACP version also got a lowered ejection port. No M1911[A1] had a lowered ejection port.&lt;br /&gt;
&lt;br /&gt;
::I'll give an example. In the show Magnum, P.I., his gun is blued with polished flats and matte radiuses; polished &amp;quot;in the white&amp;quot; chamber hood and hammer sides, and a lowered ejection port. It is clear from looking that the gun is a Series 70 Colt Government Model chambered for 9mm (though it was always addressed as a &amp;quot;forty-five&amp;quot; in the show's dialogue); and is definitely not an M1911A1. Recently the gun came up for auction and is now in the NRA's National Firearms Museum, and it has been confirmed that that is exactly what the main prop gun was (serial # 70L33101 to be exact).&lt;br /&gt;
&lt;br /&gt;
::--[[User:MaximRecoil|MaximRecoil]] 21:58, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Primary M1911 description==&lt;br /&gt;
Who wrote this?  The historical paragraph (on the background of the M1911) implies that the M1911 was replaced by the U.S. Military AFTER Operation Desert Storm (1991) which is not true.  The Beretta M92 (M9) was already approved and adopted by 1985.&lt;br /&gt;
&lt;br /&gt;
Well for a period of time both the 1911 and M9 were in use by the U.S. military, and for awhile soldiers actualy got to choose :o [[leadback]]&lt;br /&gt;
&lt;br /&gt;
==Image Sizes==&lt;br /&gt;
The dimensions on a lot of the images are rather large. I'm tinkering with reducing them by 100 pixels each for the sake of conserving page length. Since a lot of people here are familiar with the wiki technology, they know they can click on the images to enlarge the images if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/68.167.206.53|68.167.206.53]] 04:27, 21 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Please don't change the page format. Everything works together now and it took me a long time to fix. - [[User:Gunmaster45|Gunmaster45]] 02:20, 1 December 2008 (UTC)&lt;br /&gt;
::Uh sorry, but it's FUBARed again.  I am going to try a weird little formatting trick, please bear with me [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:30, 11 January 2009 (UTC)&lt;br /&gt;
:::Hold on, I'm gonna see if I can make this work out better... -[[User:MT2008|MT2008]] 00:49, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::OK, I have fixed it. From now on, it won't matter if anyone hits &amp;quot;Edit&amp;quot; to one pistol (instead of the whole page); the edit won't remove all the other paragraph spaces automatically (which is what was causing the problem). -[[User:MT2008|MT2008]] 01:32, 13 February 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
==Para-Ordance==&lt;br /&gt;
Shouldnt these guns get their own page? Sure they are a 1911 varients, but their made by a totally different company.[[User:The Winchester|The Winchester]] 00:38, 25 February 2009 (UTC)&lt;br /&gt;
:Yeah, but they're 1911 variants. This is the M1911 pistol series page, and they are 1911s. That's why they are on here. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::I would prefer the Para Ordnance series of pistols have their own page due PRIMARILY to the fact that the Paras have a whole slew of different calibers that other M1911 makes and models don't have [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:40, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The M in the page title ==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but isn't the M in the page title incorrect?  These are Colt 1911s (or 1911a1s, etc.), not Colt M1911s, unless referred to by US military nomenclature, just the same way that a Beretta 92f is an M9 only to the US Army and a SIG Sauer P228 is an M11 only in USAF terms.  Just because it's the model of 1911 doesn't make it an M1911, any more than a '67 Shelby GT500 is an M67 Shelby GT500.[[User:YourMessageHere|YourMessageHere]] 08:09, 1 April 2009 (UTC)&lt;br /&gt;
::No. The Colt pistol was formally adopted by the Army on March 29, 1911, thus gaining its designation, M1911 (Model of 1911).  Only examples or prototypes prior to the year 1911 would NOT have the M designation (which is extremely rare). Between the years of 1907 and 1910 the Colt pistol was constantly being modified and re-designed to win the Army's trials for adoption of a new handgun.  The gun was only mass produced AFTER winning the Army's pistol trials.  The Beretta 92FS was already famous world wide and was commercially available as the 92F/FS for YEARS before the Army adopted it.  Every 1911 design came AFTER the M1911 (aka Model of 1911) so it is the correct nomenclature. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;1911&amp;quot; to refer to any and all pistols based on the M1911 design has only been popular for about fifteen years.  Prior to that, the vast majority of such pistols were Colts, and were usually called &amp;quot;Colt .45s&amp;quot;, even if they were pistols made by wartime contractors like Remington Rand.  Those commercial guns that weren't made by Colt, as made by Vega, Randall, Federal Ordnance, Essex, etc., were called &amp;quot;clones&amp;quot;, as they were generally close copies of the Colt.  When makers started adding previously &amp;quot;custom&amp;quot; features to production-line guns, and branching into areas that Colt hadn't, a new name was needed, and &amp;quot;1911&amp;quot; became popular.  The problem that I have with the various names on the site is the mixing of military and commercial designations; a gun cannot be a &amp;quot;M1911A1 Government Model&amp;quot;, as M1911A1 is a military designation, and Government Model is what Colt has always called the civilian version of the &amp;quot;M&amp;quot; military pistols.  Colt has made M1911s (1912-circa 1924), M1911A1s (circa 1926-1945), and Government Models (1912-date), but you can't mix or combine those names without confusing the issue.&lt;br /&gt;
&lt;br /&gt;
==WHO KEEPS ON F#$%KING WITH THE FORMAT?==&lt;br /&gt;
I noticed yet AGAIN, the pictures are not aligning with their sections.  We need to tell these anonymous members not to mess with a page's format if they don't know what they are doing!!!!!!! [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:13, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've added a new category (Imbel 1911), but I'm not able to properly aling the picture of the gun with its section. Can anyone tell me what am I doing wrong? (and help me to fix it, please)&lt;br /&gt;
:Sign your posts. Also, what you did isn't a category. It's a Section.--[[User:Oliveira|Oliveira]] 17:28, 18 November 2009 (UTC)&lt;br /&gt;
::Looking at the section, the picture is alinged. I don't see anything wrong.--[[User:Oliveira|Oliveira]] 17:29, 18 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually I aligned it later.-[[User:SB2296|SB2296]]&lt;br /&gt;
&lt;br /&gt;
==Caliber question==&lt;br /&gt;
I thought I would ask permission before making this change considering how important this article is: in the specifications category the caliber is listed solely as .45 ACP. I was wondering whether or not that should be changed to include .380 ACP, .38 Super, 9mm, and .40 S&amp;amp;W?&lt;br /&gt;
:-[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
No, since the ORIGINAL Colt M1911 is .45 ACP Caliber, it should stay like that, since copies of the M1911 maybe have different calibers those should be put on the &amp;quot;copy&amp;quot; section&lt;br /&gt;
&lt;br /&gt;
==M1991 Series==&lt;br /&gt;
I was wondering: what exactly is the difference between the 1911 series and the 1991 series? -[[User:Gunman69|Gunman69]] 17:18, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt introduced (announced) the M1991A1 in 1991 as a sort of economy version of the Government Model, resembling the military M1911A1, and with the serial numbers picking up where the military gun left off after WWII.  The gun was made in that form until about 2003, at which time the finish was changed to polished blue rather than matte blue, and the black rubber grips replaced with checkered wood.&lt;br /&gt;
:I heard a guy explain on youtube that 1991 got &amp;quot;extra safety feature&amp;quot; which blocked firing pin movement entirely when trigger was not pressed; allegedly this modification appeared after a incident involving police officer accidentally killing suspect while snapping him with the gun. However, this modification somehow managed to eject firing pin from the slide during decocking so only few people liked it --[[User:Cover72|Cover72]] 21:59, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Terminator 2==&lt;br /&gt;
It was my understanding that the 1911 used in the film was a custom Colt frame with a fitted Detonic slide. Was it a combatmaster slide? [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:33, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== blank firers / K911 ==&lt;br /&gt;
&lt;br /&gt;
I've added/moved blank firing Kimar 911 to the bottom of page as told by MoviePropMaster2008 ''(&amp;quot;Non-firing replicas of the M1911 belong on the bottom of the M1911 page. Thanks.&amp;quot;)''&amp;lt;br&amp;gt;&lt;br /&gt;
But I wonder, shouldn't there be an entire sub-category of blank firers (with K911 being sub-section of this) in order to distinguish blanks from the real ones? It ''might'' look confusing this way. And also, I made multiple photos of K911 for what I thought would be it's page here including disassembled weapon photo, so perhaps these unused ones might be deleted? --[[User:Cover72|Cover72]] 21:46, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strayer Voigt Infinity ==&lt;br /&gt;
This gun is using a frame from STI, they call that frame the 2011, it's double stacked. And is made from steel and polymer.&lt;br /&gt;
&lt;br /&gt;
:are Strayer Voigt Infinity custom built guns? or just have alot of  models? Rex095&lt;br /&gt;
&lt;br /&gt;
The modular frames look exactly like those used by STI. http://www.sviguns.com&lt;br /&gt;
Don't know if they collaborate or something. They (SVI) have more optional grips than STI.&lt;br /&gt;
&lt;br /&gt;
Both companies reside in Texas.&lt;br /&gt;
::Read up: [http://en.wikipedia.org/wiki/Strayer_Voigt_Inc http://en.wikipedia.org/wiki/Strayer_Voigt_Inc]&lt;br /&gt;
&lt;br /&gt;
==Police service pistols==&lt;br /&gt;
&lt;br /&gt;
Before the 90s were American Police ever issued the M1911, or were they're only given to the FBI and SWAT team?&lt;br /&gt;
&lt;br /&gt;
- Some regular state/county/municipal departments might have used a 1911 as a standard duty-weapon before semiautos came into heavy use following the eighties, but I imagine that's a very low number. I certainly don't know of any specific departments myself offhand. Not that many departments use 'em much today. As a 1911 generally was considered a large pistol with a fairly powerful round it wasn't considered easy to use and handle by regular officers. Same general reason why departments in older times stuck with .38s over .357s - The .357 was generally considered too powerful for standard-duty officers. As such, most police departments used 9mms when they first went to automatics in the eighties as there were few semiauto calibers with lower recoil impulse and power at the time than .45ACP.&lt;br /&gt;
&lt;br /&gt;
Some other police units might have used 1911s when it suited them - Homicide detectives in our county's police dept. carried 1911 type pistols, though I don't think that was the county's standard sidearm for uniformed officers. [[User:StanTheMan|StanTheMan]] 02:04, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There's another reason, besides caliber, that the 1911 wouldn't have been too popular in the old days - it's a single-action.  Before DA-only became more acceptable (i.e. Glocks), most LE departments preferred handguns that were SA/DA.  Almost all police revolvers used prior to the 1980s, like the S&amp;amp;W Model 15 and 19, or the Colt Python, were single- or double-action.  This bias continued into the 1980s when a lot of departments started adopting the Beretta 92F and the 3rd Generation Smith &amp;amp; Wesson autos.  Now that Glocks have been around long enough, DA-only is finally becoming the standard.  But SA-only is pretty much a no-go to any LE agency, and that's the way it was even before the 1980s. -[[User:MT2008|MT2008]] 02:30, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Isn't Glocks SA-only? The firing pin is cocked by cambering a round?&lt;br /&gt;
&lt;br /&gt;
Would a Smith and Wesson Model 39 or 639 or Colt Commander be more acceptable for police use back then?&lt;br /&gt;
&lt;br /&gt;
- To MT, that's a good point as well. SA weapons do require a lot of training and familiarity to operate effectively and safely, and as such, again, weren't considered practical for regular police officers either. Very good to point out. If I'm not mistaken, that's one of the main reasons why the 1911 fell out of favor in the Armed Forces as well - the fact they required extensive training and familiarity to use and carry safely. DA weapons are easier to train and operate with. Very true.&lt;br /&gt;
&lt;br /&gt;
As for the Glock question, no, Glocks are actually DA only. &lt;br /&gt;
&lt;br /&gt;
As for actions - In a Single-Action (SA) firearm, the hammer must be manually cocked to a firing position prior to pulling the trigger. Just like revolvers of the old west. Double action firearms will both cock and release the hammer when the trigger is pulled. SA/DA firearms use double-action by default, but feature an externally accessible hammer to allow single-action style firing (by cocking the hammer back and then pulling the trigger). Modern revolvers are perhaps the simplest examples of this.&lt;br /&gt;
&lt;br /&gt;
DAO (Double-Action-Only) firearms only fire by double-action as they don't have an accessible hammer for single-action cocking. Such as Glock and various other semiauto pistols.&lt;br /&gt;
&lt;br /&gt;
So if you have empty casing in the chamber, an pull the trigger several times, you would hear a loud click every time because the firing pin would be cocked every time? That's what happens in a DAO gun. If not, it's a SAO.&lt;br /&gt;
&lt;br /&gt;
And on the last question, yes the Smith 39/59 pistols were used by police departments back then. Illinois State Police used the 59 back in the 60s/70s if I remember my Jane's Gun Recognition book correctly. [[User:StanTheMan|StanTheMan]] 05:07, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versus modern pistols==&lt;br /&gt;
&lt;br /&gt;
One thing I've noticed about this pistol is that almost everyone loves it, as though it were the best, most versatile handgun ever made. But really, what makes this thing, almost 100 years old now, any better than any modern pistols? Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.--[[User:Zblayde|Zblayde]] 21:54, 21 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Familiarity, accuracy, ease of getting parts, feel, simplicity (yes I know there are designs that are simpler, but for what this pistol is, it is simple), many different makes and models of the 1911, modularity, traditionalism. There are many makes and models of the 1911 style that have the same features as many modern &amp;quot;wonder guns&amp;quot;. Want more ammo? Get a Para Ord P14, ditto for DA, and DA/SA. Want a 9mm/ 10mm/ etc? there are many types of 1911 platform pistols ranging from .22lr to .44 Magnum. A quote I heard about the 1911 a few years ago is &amp;quot;It's like a '32 Ford Hotrod, its cheap, reliable, powerful, fun, and is easy to make it your own. Just don't think you'll get much mileage out of a tank of gas.&amp;quot; Now tell me can you put custom grips, barrels, sights, slides, frames, triggers, hammers, finishes, safeties, slide releases magazines, etc etc etc on a Glock, XD, SIG, Beretta, etc? Maby a few of those, but at what price, and can you do it all? -[[User:Ranger01|Ranger01]] 08:51, 22 April 2010 (UTC)&lt;br /&gt;
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: ''Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.''&lt;br /&gt;
&lt;br /&gt;
- Funny, several pistols I can think of that fit that criteria are little more than updated 1911 pistols.  [[User:StanTheMan|StanTheMan]] 20:08, 22 April 2010 (UTC)&lt;br /&gt;
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&amp;quot;bigger clips&amp;quot;&lt;br /&gt;
: Fail. I believe you meant Magazines. [[User:The Wierd It|The Wierd It]] 21:28, 22 April 2010 (UTC)&lt;br /&gt;
ya Unless your talkin about a Mauser broomhandle (which you're not) I would prefer if you said magazine instead of clip&lt;br /&gt;
&lt;br /&gt;
::Actually, that's another thing I'm questioning. Really, what is the difference between the detaachable box magazines and clips? I mean, clips hold bullets for easy loading, right? SO wouldn't modern detachable magazines be classified as clips too?--[[User:Zblayde|Zblayde]] 20:17, 6 May 2010 (UTC)&lt;br /&gt;
:::Simplest way I can put this - a clip loads a magazine.  The magazine is what the gun feeds from - NOT THE CLIP.  It just so happens that on some guns, the magazine is affixed to the weapon (the M1 Garand and the Mauser, for example).  Thus, users have to use clips to reload them.  On, say, a M1911 or an M16, the magazine falls out, thus allowing the user to swap in a new one when needed.  A magazine could hold a clip, if so designed...but that particular road is one-way only. --[[User:Clutch|Clutch]] 20:47, 6 May 2010 (UTC)&lt;br /&gt;
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::The &amp;quot;clip vs. magazine&amp;quot; distinction is something that really needs to be clarified, and one of the reasons why I asked for the &amp;quot;general information&amp;quot; section in the first place. Hopefully someone can make a good article there showing the various type of bullet clips and why they should not be confused with magazines. By the way, revolvers when not loaded manually use bullet clips. --[[User:Mazryonh|Mazryonh]] 05:03, 7 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271481</id>
		<title>Talk:M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1911_pistol_series&amp;diff=271481"/>
		<updated>2010-05-11T18:54:37Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Primary M1911 description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:ColtMkIVSilver DeNiro Machete.jpg‎|thumb|none|450px|Custom engraved nickel plated Colt MKIV Series 80 with pearl grips - .45 ACP.  This is the screen used pistol for [[Robert De Niro]] playing Senator McLaughlin in the upcoming Robert Rodriguez film [[Machete]] (scheduled for release on April 16, 2010).  Though the slide is marked &amp;quot;Mk IV Series 80&amp;quot;, it appears to have been a standard M1911A1 frame. ]]&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|450px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film ''[[XXX 2: State of the Union]]''.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|450px|The Colt/Detonics M1911A1 Series 70 hybrid pistol used in the film ''[[Terminator 2: Judgement Day]]'' - 9x19mm.]]&lt;br /&gt;
[[Image:.38Super1911MachinePistol.jpg|thumb|none|450px|The real-life Dillinger's .38 Super M1911A1 Machine Pistol, for comparison purposes.]]&lt;br /&gt;
[[Image:SPRINGFIELD ARMORY 1911 PISTOL.jpg|thumb|none|450px|Springfield Armory M1911A1 mil-spec stainless - .45 ACP.]]&lt;br /&gt;
[[Image:SpringfieldArmoryM1911A1stainless.jpg|thumb|none|450px|Springfield Armory M1911A1 &amp;quot;Mil-Spec&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCM1911A1-1.jpg|thumb|none|450px|The stainless Springfield Armory M1911A1 used by [[Benicio del Toro|Benico Del Toro]] as Detective Jack Rafferty in the film ''[[Sin City]]'' - .45 ACP.]]&lt;br /&gt;
[[Image:TitanicM1911.jpg|thumb|none|450px|A Nickel-Plated Titanic M1911 from Stembridge Gun Rentals - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|none|450px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:ED 45.jpg|thumb|none|450px|AMT Hardballer Longslide - .45 ACP with laserlock sight as used in the film ''[[The Terminator]]''.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|450px|Actual movie props used by the Comedian [[Jeffrey Dean Morgan]] in ''[[Watchmen]]''.]]&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|450px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film ''[[Wanted]]'' - .45 ACP. Note Safari Arms Lion logo.]]&lt;br /&gt;
[[Image:MilSpec-1911.jpg|thumb|none|450px|Springfield Armory Mil-spec M1911A1 - .45 ACP. This was one of the most commonly seen .45s used by LAPD SWAT before the Kimber Custom TLE II.]]&lt;br /&gt;
[[Image:0862731R.jpg|thumb|none|450px|M1911A1 Commercial (Same marks of the movie's pistol) - .45 ACP.]]&lt;br /&gt;
[[Image:IMG 1509.JPG|thumb|none|450px|A Strayer Voight Infinity - .45 ACP.  This is one of the actual guns that has been used by The Company henchmen on ''[[Heroes]]''; this weapon was supplied to the show by Independent Studio Services and has been used on every season.]]&lt;br /&gt;
&lt;br /&gt;
==Video game appearances of this pistol series==&lt;br /&gt;
&lt;br /&gt;
Why is it that the &amp;quot;Video Game appearances&amp;quot; tables have a column named &amp;quot;Passwords&amp;quot;? I don't think it's for passwords to unlock them, because to my knowledge very few video games actually have a password system to unlock weapons. Wouldn't it make more sense to have a &amp;quot;Notes&amp;quot; after the &amp;quot;Mods&amp;quot; section where certain pertinent but miscellaneous information can be written, such as what copyright-infringement-avoiding name it goes under in the game, or whether it is chambered in a non-standard caliber?&lt;br /&gt;
&lt;br /&gt;
I'd like this cleared up. Oh, and someone needs to include a note saying that &amp;quot;mods&amp;quot; is short for &amp;quot;modifications/customizations for the weapon,&amp;quot; not &amp;quot;downloadable modifications to the game itself.&amp;quot;--[[User:Mazryonh|Mazryonh]] 06:20, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree. Frankly I think both the &amp;quot;Mods&amp;quot; and &amp;quot;Passwords&amp;quot; sections can go, since the latter is pointless and the former's purpose can be adequately served by &amp;quot;Notes&amp;quot;. --[[User:MattyDienhoff|MattyDienhoff]] 15:17, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model Section==&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
First, the Colt Government Model was introduced in 1912, and as such, it was originally in the M1911 configuration. When the U.S. Military switched to the M1911A1 configuration in the mid 1920s, Colt began manufacturing their Government Models in the M1911A1 configuration as well. So early Government Models parallel the military's M1911 configuration, while later Government Models (after the mid 1920s) parallel the military's M1911A1 configuration. Additionally, not only pre-Series 70 guns are Government Models. Series 70 and Series 80 guns are both Government Models. In fact, Colt still makes the Government Model to this day in various configurations.&lt;br /&gt;
&lt;br /&gt;
With regard to the following sentence:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;For IMFDB purposes, this can also be referred to as an M1911A1. In this manner, there is no need to list film, television, anime, video games in this section.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It is sloppy to refer to a Colt Government Model as an M1911A1. &amp;quot;M1911A1&amp;quot; is the U.S. Military designation for a particular type of gun, and most of them were not even made by Colt (Remington Rand [the typewriter company] made most of them). I can see referring to a gun as an &amp;quot;M1911 type&amp;quot; or &amp;quot;M1911A1 type&amp;quot; if the manufacturer can't be determined, but when you simply type &amp;quot;M1911&amp;quot; or &amp;quot;M1911A1&amp;quot; you are referring to a U.S. Military contract pistol. &lt;br /&gt;
&lt;br /&gt;
On top of that, the pictured gun in the Colt Government Model section is not even a &amp;quot;Pre-Series 70&amp;quot;, it is a pre-enhanced Series 80 Government Model.  &lt;br /&gt;
 &lt;br /&gt;
--[[User:MaximRecoil|MaximRecoil]] 21:44, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:So it's like how we don't call it the Beretta M9, we call it the Beretta 92FS. -[[User:Gunman69|Gunman69]] 03:52, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::With the M9 vs. 92FS situation, it is next to impossible to tell the difference between the two onscreen, unless there is a closeup allowing one to read the markings. In such cases I would say, if a civilian character is using the gun, it is probably intended to be a 92F or 92FS. If a military character is using it, it is probably intended to be an M9, regardless of what the actual prop is. I would assume that most—if not all—movie and TV props are actually 92Fs or 92FSs, because I don't believe that actual M9s have ever been made available for civilian sale.&lt;br /&gt;
&lt;br /&gt;
::With the M1911 or M1911A1 vs. the Colt Government Model (or other brands of 1911-type guns), it is usually possible to tell the difference onscreen without being able to read the markings. For example, the Colt Government Model does not have a lanyard loop. Most M1911A1s were parkerized, while no Government Models were parkerized. When dealing with more modern Government Models, there are even more differences. For example, starting in 1950, Government Models started coming with a full-shelf thumb safety; while all M1911[A1]s had partial-shelf thumb safeties. Also at this time, Government Models started being given a finish with polished flats and matte radiuses, while blued and Du-Lite (similar to bluing in appearance) M1911A1s had polished radiuses and brushed flats or entirely polished (depending on the manufacturer and/or time of manufacture); and of course the more common parkerized M1911A1s were simply all matte.&lt;br /&gt;
&lt;br /&gt;
::Additionally, the newer Government Models as mentioned above have narrow hammers with polished sides left &amp;quot;in the white&amp;quot;, and polished chamber hoods also left &amp;quot;in the white&amp;quot;. Many M1911A1s had wide-spur hammers, and the ones that had narrow hammers were fully finished (no polished &amp;quot;in the white&amp;quot; sides) and they all had fully blued barrels, including the otherwise parkerized ones (no polished &amp;quot;in the white&amp;quot; chamber hoods).&lt;br /&gt;
&lt;br /&gt;
::Most of the Government Models you see onscreen from the early 70s to the mid-to-late '80s were actually 9mm versions, though they were usually representing a &amp;quot;forty-five&amp;quot; onscreen. This had to do with reliable functioning with readily available 9mm blanks. Colt introduced the 9mm version of the Government Model when they introduced the Series 70 in the early 1970s, and the 9mm version of the CGM had a lowered ejection port (while the .45 ACP version still had the standard military style ejection port). With the introduction of the Series 80 Government Model in 1983, the .45 ACP version also got a lowered ejection port. No M1911[A1] had a lowered ejection port.&lt;br /&gt;
&lt;br /&gt;
::I'll give an example. In the show Magnum, P.I., his gun is blued with polished flats and matte radiuses; polished &amp;quot;in the white&amp;quot; chamber hood and hammer sides, and a lowered ejection port. It is clear from looking that the gun is a Series 70 Colt Government Model chambered for 9mm (though it was always addressed as a &amp;quot;forty-five&amp;quot; in the show's dialogue); and is definitely not an M1911A1. Recently the gun came up for auction and is now in the NRA's National Firearms Museum, and it has been confirmed that that is exactly what the main prop gun was (serial # 70L33101 to be exact).&lt;br /&gt;
&lt;br /&gt;
::--[[User:MaximRecoil|MaximRecoil]] 21:58, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Primary M1911 description==&lt;br /&gt;
Who wrote this?  The historical paragraph (on the background of the M1911) implies that the M1911 was replaced by the U.S. Military AFTER Operation Desert Storm (1991) which is not true.  The Beretta M92 (M9) was already approved and adopted by 1985.&lt;br /&gt;
&lt;br /&gt;
Well for a period of time both the 1911 and M9 were in use by the U.S. military, and for awhile soldiers actualy got to choose :o [[Leadback]]&lt;br /&gt;
&lt;br /&gt;
==Image Sizes==&lt;br /&gt;
The dimensions on a lot of the images are rather large. I'm tinkering with reducing them by 100 pixels each for the sake of conserving page length. Since a lot of people here are familiar with the wiki technology, they know they can click on the images to enlarge the images if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/68.167.206.53|68.167.206.53]] 04:27, 21 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Please don't change the page format. Everything works together now and it took me a long time to fix. - [[User:Gunmaster45|Gunmaster45]] 02:20, 1 December 2008 (UTC)&lt;br /&gt;
::Uh sorry, but it's FUBARed again.  I am going to try a weird little formatting trick, please bear with me [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:30, 11 January 2009 (UTC)&lt;br /&gt;
:::Hold on, I'm gonna see if I can make this work out better... -[[User:MT2008|MT2008]] 00:49, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::OK, I have fixed it. From now on, it won't matter if anyone hits &amp;quot;Edit&amp;quot; to one pistol (instead of the whole page); the edit won't remove all the other paragraph spaces automatically (which is what was causing the problem). -[[User:MT2008|MT2008]] 01:32, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Para-Ordance==&lt;br /&gt;
Shouldnt these guns get their own page? Sure they are a 1911 varients, but their made by a totally different company.[[User:The Winchester|The Winchester]] 00:38, 25 February 2009 (UTC)&lt;br /&gt;
:Yeah, but they're 1911 variants. This is the M1911 pistol series page, and they are 1911s. That's why they are on here. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::I would prefer the Para Ordnance series of pistols have their own page due PRIMARILY to the fact that the Paras have a whole slew of different calibers that other M1911 makes and models don't have [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:40, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The M in the page title ==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but isn't the M in the page title incorrect?  These are Colt 1911s (or 1911a1s, etc.), not Colt M1911s, unless referred to by US military nomenclature, just the same way that a Beretta 92f is an M9 only to the US Army and a SIG Sauer P228 is an M11 only in USAF terms.  Just because it's the model of 1911 doesn't make it an M1911, any more than a '67 Shelby GT500 is an M67 Shelby GT500.[[User:YourMessageHere|YourMessageHere]] 08:09, 1 April 2009 (UTC)&lt;br /&gt;
::No. The Colt pistol was formally adopted by the Army on March 29, 1911, thus gaining its designation, M1911 (Model of 1911).  Only examples or prototypes prior to the year 1911 would NOT have the M designation (which is extremely rare). Between the years of 1907 and 1910 the Colt pistol was constantly being modified and re-designed to win the Army's trials for adoption of a new handgun.  The gun was only mass produced AFTER winning the Army's pistol trials.  The Beretta 92FS was already famous world wide and was commercially available as the 92F/FS for YEARS before the Army adopted it.  Every 1911 design came AFTER the M1911 (aka Model of 1911) so it is the correct nomenclature. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;1911&amp;quot; to refer to any and all pistols based on the M1911 design has only been popular for about fifteen years.  Prior to that, the vast majority of such pistols were Colts, and were usually called &amp;quot;Colt .45s&amp;quot;, even if they were pistols made by wartime contractors like Remington Rand.  Those commercial guns that weren't made by Colt, as made by Vega, Randall, Federal Ordnance, Essex, etc., were called &amp;quot;clones&amp;quot;, as they were generally close copies of the Colt.  When makers started adding previously &amp;quot;custom&amp;quot; features to production-line guns, and branching into areas that Colt hadn't, a new name was needed, and &amp;quot;1911&amp;quot; became popular.  The problem that I have with the various names on the site is the mixing of military and commercial designations; a gun cannot be a &amp;quot;M1911A1 Government Model&amp;quot;, as M1911A1 is a military designation, and Government Model is what Colt has always called the civilian version of the &amp;quot;M&amp;quot; military pistols.  Colt has made M1911s (1912-circa 1924), M1911A1s (circa 1926-1945), and Government Models (1912-date), but you can't mix or combine those names without confusing the issue.&lt;br /&gt;
&lt;br /&gt;
==WHO KEEPS ON F#$%KING WITH THE FORMAT?==&lt;br /&gt;
I noticed yet AGAIN, the pictures are not aligning with their sections.  We need to tell these anonymous members not to mess with a page's format if they don't know what they are doing!!!!!!! [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:13, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've added a new category (Imbel 1911), but I'm not able to properly aling the picture of the gun with its section. Can anyone tell me what am I doing wrong? (and help me to fix it, please)&lt;br /&gt;
:Sign your posts. Also, what you did isn't a category. It's a Section.--[[User:Oliveira|Oliveira]] 17:28, 18 November 2009 (UTC)&lt;br /&gt;
::Looking at the section, the picture is alinged. I don't see anything wrong.--[[User:Oliveira|Oliveira]] 17:29, 18 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually I aligned it later.-[[User:SB2296|SB2296]]&lt;br /&gt;
&lt;br /&gt;
==Caliber question==&lt;br /&gt;
I thought I would ask permission before making this change considering how important this article is: in the specifications category the caliber is listed solely as .45 ACP. I was wondering whether or not that should be changed to include .380 ACP, .38 Super, 9mm, and .40 S&amp;amp;W?&lt;br /&gt;
:-[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
No, since the ORIGINAL Colt M1911 is .45 ACP Caliber, it should stay like that, since copies of the M1911 maybe have different calibers those should be put on the &amp;quot;copy&amp;quot; section&lt;br /&gt;
&lt;br /&gt;
==M1991 Series==&lt;br /&gt;
I was wondering: what exactly is the difference between the 1911 series and the 1991 series? -[[User:Gunman69|Gunman69]] 17:18, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt introduced (announced) the M1991A1 in 1991 as a sort of economy version of the Government Model, resembling the military M1911A1, and with the serial numbers picking up where the military gun left off after WWII.  The gun was made in that form until about 2003, at which time the finish was changed to polished blue rather than matte blue, and the black rubber grips replaced with checkered wood.&lt;br /&gt;
:I heard a guy explain on youtube that 1991 got &amp;quot;extra safety feature&amp;quot; which blocked firing pin movement entirely when trigger was not pressed; allegedly this modification appeared after a incident involving police officer accidentally killing suspect while snapping him with the gun. However, this modification somehow managed to eject firing pin from the slide during decocking so only few people liked it --[[User:Cover72|Cover72]] 21:59, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Terminator 2==&lt;br /&gt;
It was my understanding that the 1911 used in the film was a custom Colt frame with a fitted Detonic slide. Was it a combatmaster slide? [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:33, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== blank firers / K911 ==&lt;br /&gt;
&lt;br /&gt;
I've added/moved blank firing Kimar 911 to the bottom of page as told by MoviePropMaster2008 ''(&amp;quot;Non-firing replicas of the M1911 belong on the bottom of the M1911 page. Thanks.&amp;quot;)''&amp;lt;br&amp;gt;&lt;br /&gt;
But I wonder, shouldn't there be an entire sub-category of blank firers (with K911 being sub-section of this) in order to distinguish blanks from the real ones? It ''might'' look confusing this way. And also, I made multiple photos of K911 for what I thought would be it's page here including disassembled weapon photo, so perhaps these unused ones might be deleted? --[[User:Cover72|Cover72]] 21:46, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strayer Voigt Infinity ==&lt;br /&gt;
This gun is using a frame from STI, they call that frame the 2011, it's double stacked. And is made from steel and polymer.&lt;br /&gt;
&lt;br /&gt;
:are Strayer Voigt Infinity custom built guns? or just have alot of  models? Rex095&lt;br /&gt;
&lt;br /&gt;
The modular frames look exactly like those used by STI. http://www.sviguns.com&lt;br /&gt;
Don't know if they collaborate or something. They (SVI) have more optional grips than STI.&lt;br /&gt;
&lt;br /&gt;
Both companies reside in Texas.&lt;br /&gt;
::Read up: [http://en.wikipedia.org/wiki/Strayer_Voigt_Inc http://en.wikipedia.org/wiki/Strayer_Voigt_Inc]&lt;br /&gt;
&lt;br /&gt;
==Police service pistols==&lt;br /&gt;
&lt;br /&gt;
Before the 90s were American Police ever issued the M1911, or were they're only given to the FBI and SWAT team?&lt;br /&gt;
&lt;br /&gt;
- Some regular state/county/municipal departments might have used a 1911 as a standard duty-weapon before semiautos came into heavy use following the eighties, but I imagine that's a very low number. I certainly don't know of any specific departments myself offhand. Not that many departments use 'em much today. As a 1911 generally was considered a large pistol with a fairly powerful round it wasn't considered easy to use and handle by regular officers. Same general reason why departments in older times stuck with .38s over .357s - The .357 was generally considered too powerful for standard-duty officers. As such, most police departments used 9mms when they first went to automatics in the eighties as there were few semiauto calibers with lower recoil impulse and power at the time than .45ACP.&lt;br /&gt;
&lt;br /&gt;
Some other police units might have used 1911s when it suited them - Homicide detectives in our county's police dept. carried 1911 type pistols, though I don't think that was the county's standard sidearm for uniformed officers. [[User:StanTheMan|StanTheMan]] 02:04, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There's another reason, besides caliber, that the 1911 wouldn't have been too popular in the old days - it's a single-action.  Before DA-only became more acceptable (i.e. Glocks), most LE departments preferred handguns that were SA/DA.  Almost all police revolvers used prior to the 1980s, like the S&amp;amp;W Model 15 and 19, or the Colt Python, were single- or double-action.  This bias continued into the 1980s when a lot of departments started adopting the Beretta 92F and the 3rd Generation Smith &amp;amp; Wesson autos.  Now that Glocks have been around long enough, DA-only is finally becoming the standard.  But SA-only is pretty much a no-go to any LE agency, and that's the way it was even before the 1980s. -[[User:MT2008|MT2008]] 02:30, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Isn't Glocks SA-only? The firing pin is cocked by cambering a round?&lt;br /&gt;
&lt;br /&gt;
Would a Smith and Wesson Model 39 or 639 or Colt Commander be more acceptable for police use back then?&lt;br /&gt;
&lt;br /&gt;
- To MT, that's a good point as well. SA weapons do require a lot of training and familiarity to operate effectively and safely, and as such, again, weren't considered practical for regular police officers either. Very good to point out. If I'm not mistaken, that's one of the main reasons why the 1911 fell out of favor in the Armed Forces as well - the fact they required extensive training and familiarity to use and carry safely. DA weapons are easier to train and operate with. Very true.&lt;br /&gt;
&lt;br /&gt;
As for the Glock question, no, Glocks are actually DA only. &lt;br /&gt;
&lt;br /&gt;
As for actions - In a Single-Action (SA) firearm, the hammer must be manually cocked to a firing position prior to pulling the trigger. Just like revolvers of the old west. Double action firearms will both cock and release the hammer when the trigger is pulled. SA/DA firearms use double-action by default, but feature an externally accessible hammer to allow single-action style firing (by cocking the hammer back and then pulling the trigger). Modern revolvers are perhaps the simplest examples of this.&lt;br /&gt;
&lt;br /&gt;
DAO (Double-Action-Only) firearms only fire by double-action as they don't have an accessible hammer for single-action cocking. Such as Glock and various other semiauto pistols.&lt;br /&gt;
&lt;br /&gt;
So if you have empty casing in the chamber, an pull the trigger several times, you would hear a loud click every time because the firing pin would be cocked every time? That's what happens in a DAO gun. If not, it's a SAO.&lt;br /&gt;
&lt;br /&gt;
And on the last question, yes the Smith 39/59 pistols were used by police departments back then. Illinois State Police used the 59 back in the 60s/70s if I remember my Jane's Gun Recognition book correctly. [[User:StanTheMan|StanTheMan]] 05:07, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versus modern pistols==&lt;br /&gt;
&lt;br /&gt;
One thing I've noticed about this pistol is that almost everyone loves it, as though it were the best, most versatile handgun ever made. But really, what makes this thing, almost 100 years old now, any better than any modern pistols? Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.--[[User:Zblayde|Zblayde]] 21:54, 21 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Familiarity, accuracy, ease of getting parts, feel, simplicity (yes I know there are designs that are simpler, but for what this pistol is, it is simple), many different makes and models of the 1911, modularity, traditionalism. There are many makes and models of the 1911 style that have the same features as many modern &amp;quot;wonder guns&amp;quot;. Want more ammo? Get a Para Ord P14, ditto for DA, and DA/SA. Want a 9mm/ 10mm/ etc? there are many types of 1911 platform pistols ranging from .22lr to .44 Magnum. A quote I heard about the 1911 a few years ago is &amp;quot;It's like a '32 Ford Hotrod, its cheap, reliable, powerful, fun, and is easy to make it your own. Just don't think you'll get much mileage out of a tank of gas.&amp;quot; Now tell me can you put custom grips, barrels, sights, slides, frames, triggers, hammers, finishes, safeties, slide releases magazines, etc etc etc on a Glock, XD, SIG, Beretta, etc? Maby a few of those, but at what price, and can you do it all? -[[User:Ranger01|Ranger01]] 08:51, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: ''Really, modern pistols can fire the same rounds, bigger clips, better design, picatinny rails, etc.''&lt;br /&gt;
&lt;br /&gt;
- Funny, several pistols I can think of that fit that criteria are little more than updated 1911 pistols.  [[User:StanTheMan|StanTheMan]] 20:08, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;bigger clips&amp;quot;&lt;br /&gt;
: Fail. I believe you meant Magazines. [[User:The Wierd It|The Wierd It]] 21:28, 22 April 2010 (UTC)&lt;br /&gt;
ya Unless your talkin about a Mauser broomhandle (which you're not) I would prefer if you said magazine instead of clip&lt;br /&gt;
&lt;br /&gt;
::Actually, that's another thing I'm questioning. Really, what is the difference between the detaachable box magazines and clips? I mean, clips hold bullets for easy loading, right? SO wouldn't modern detachable magazines be classified as clips too?--[[User:Zblayde|Zblayde]] 20:17, 6 May 2010 (UTC)&lt;br /&gt;
:::Simplest way I can put this - a clip loads a magazine.  The magazine is what the gun feeds from - NOT THE CLIP.  It just so happens that on some guns, the magazine is affixed to the weapon (the M1 Garand and the Mauser, for example).  Thus, users have to use clips to reload them.  On, say, a M1911 or an M16, the magazine falls out, thus allowing the user to swap in a new one when needed.  A magazine could hold a clip, if so designed...but that particular road is one-way only. --[[User:Clutch|Clutch]] 20:47, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The &amp;quot;clip vs. magazine&amp;quot; distinction is something that really needs to be clarified, and one of the reasons why I asked for the &amp;quot;general information&amp;quot; section in the first place. Hopefully someone can make a good article there showing the various type of bullet clips and why they should not be confused with magazines. By the way, revolvers when not loaded manually use bullet clips. --[[User:Mazryonh|Mazryonh]] 05:03, 7 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Thompson_Submachine_Gun&amp;diff=271476</id>
		<title>Talk:Thompson Submachine Gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Thompson_Submachine_Gun&amp;diff=271476"/>
		<updated>2010-05-11T18:47:56Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* well.. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==A Scope on a Thompson submachine gun?==&lt;br /&gt;
[[Image:Wallace beery the big house 2 edit b.jpg|thumb|right]]This is from the MGM film 'The Big House'.  Has anyone ever seen a Thompson with this kind of scope in real life?  Does anyone know anything about them?  I've only seen it in the one film[[User:Foofbun|Foofbun]] 11:10, 15 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A scope on a Tommy gun sub machine gun seem impractical back then.&lt;br /&gt;
:I imagine a scope could be attached, but like the above poster said, totally impractical. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 00:39, 28 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come the military do not use the drum magazine that much? Isn't a large 50 round clip good?&lt;br /&gt;
: First off its MAGAZINE not clip. Secondly there is a very good reason why Thompson owners prefer the 20 and 30 round stick MAGAZINES to the 50 or 100 round drum MAGAZINES. The Thompson Submachinegun is frigging heavy at nearly ten pounds of wood and steel. This means that while it is a good submachinegun people don'tr like to have to carry all those drums around. Plus the drums are less than reliable compaired to the stick magazines.[[User:Rockwolf66|Rockwolf66]] 04:27, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Those fifty and one hundred round drum magazines are also a real bear to load up and they're noisy if you need to be moving silently. The British found that out in the earl days of World War Two. All those cartridges have a tendency to move around and slap against the container. Oh and did I mention that with those drug mags reloading is a real chore. You really need a third hand to change them out. The stick mags are faster. Much faster. Watch ''[[Public Enemies]]''.Almost none of those guys use the drum mags. Only the stick mags. Which I understand was historically correct. --[[User:Jcordell|Jcordell]] 04:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
it look like the just use the drum in the start of attacks. once that dry, the use stick mags.&lt;br /&gt;
:That's like how the Soviets used to handle mags with the PPSh, one drum mag, and then all box mags. And while we're here, is the guy in the photo Curly from the Three Stooges? --[[User:Funkychinaman|Funkychinaman]] 06:18, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== well.. ==&lt;br /&gt;
&lt;br /&gt;
I'm not saying it would ever be practical for a scope to be mounted on a Thompson, but it might be a slightly better idea to slap one on the Thompson M1A1. considering it has a lower firing rate than the &amp;quot;original&amp;quot; 1917 Thompson, and (in theory) a bit easier to control.&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=271467</id>
		<title>User:Leadback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Leadback&amp;diff=271467"/>
		<updated>2010-05-11T18:34:44Z</updated>

		<summary type="html">&lt;p&gt;Leadback: New page: the guy that likes nachos...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the guy that likes nachos...&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271466</id>
		<title>ZB37</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271466"/>
		<updated>2010-05-11T18:32:41Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''ZB37''' is an 8mm mauser belt fed heavy MG with two rates of fire. Used in WWII by the German and Axis powers and after the war by israel, greece and many other countries.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|right|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
[[Image:ZB37,2.jpg|thumb|right|400px|Czech ZB37 on a first model tripod.]]&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271465</id>
		<title>ZB37</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271465"/>
		<updated>2010-05-11T18:31:41Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''ZB37''' is an 8mm mauser belt fed heavy MG with two rates of fire. Used in WWII by the German and Axis powers and after the war by israel, greece and many other countries.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|right|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
[[Image:ZB37,2.jpg|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271463</id>
		<title>ZB37</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=ZB37&amp;diff=271463"/>
		<updated>2010-05-11T18:31:02Z</updated>

		<summary type="html">&lt;p&gt;Leadback: New page: The '''ZB37''' is an 8mm mauser belt fed heavy MG with two rates of fire. Used in WWII by the German and Axis powers and after the war by israel, greece and many other countries.  [[Image:...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''ZB37''' is an 8mm mauser belt fed heavy MG with two rates of fire. Used in WWII by the German and Axis powers and after the war by israel, greece and many other countries.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|right|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
[[Image:ZB37,2.jpg|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Undergound]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271445</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271445"/>
		<updated>2010-05-11T18:02:57Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* M1 Garand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271444</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271444"/>
		<updated>2010-05-11T18:02:40Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* M1 Garand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[moh2.jpg|thumb|none|500px|M1 Garand in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271440</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271440"/>
		<updated>2010-05-11T18:00:03Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* 1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[image:moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271439</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271439"/>
		<updated>2010-05-11T17:59:36Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* 1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[moh|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271437</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271437"/>
		<updated>2010-05-11T17:58:44Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* 1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
[[moh.jpg|thumb|350px|none|M1911 in game]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271433</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271433"/>
		<updated>2010-05-11T17:53:39Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* ZB37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a [[ZB37]], it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271432</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271432"/>
		<updated>2010-05-11T17:52:59Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* ZB37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a ZB37, it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|ZB37 8mm Mauser machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271430</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271430"/>
		<updated>2010-05-11T17:52:01Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* ZB37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a ZB37, it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ZB37.jpg&amp;diff=271427</id>
		<title>File:ZB37.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ZB37.jpg&amp;diff=271427"/>
		<updated>2010-05-11T17:49:14Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271425</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271425"/>
		<updated>2010-05-11T17:44:39Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* ZB37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a ZB37, it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZB37|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271424</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271424"/>
		<updated>2010-05-11T17:44:24Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==ZB37==&lt;br /&gt;
&lt;br /&gt;
Another machine gun often found mounted up in game is what I believe to be a ZB37, it fires quite slowly but is more powerfull than the MG42.&lt;br /&gt;
&lt;br /&gt;
[[Image:|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MG_42&amp;diff=271418</id>
		<title>MG 42</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MG_42&amp;diff=271418"/>
		<updated>2010-05-11T17:34:50Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The MG42 was the World War II upgrade of the [[MG34]].  Though a different enough design to merit being listed as a different gun, the MG42 was an attempt by Wartime Germany to create a crew served machine gun that was easier to manufacture.  The MG42 used stampings whereas the MG34 was a finely machined gun, thus slow to produce in large quantities.  It was chambered in 7.92x57mm Mauser aka 8mm Mauser also tested after the war in .30-06 at Aberdeen Proving Grounds, Maryland.&lt;br /&gt;
&lt;br /&gt;
Adopted by Germany in 1942, in an effort to reduce the machining time and cost inherent in the production of the MG-34, the [[MG42]] is perhaps the deadliest machine gun used during the war. With a fire rate of 1200 rounds per minute, individual shots are mostly non-discernable. The demoralizing and psychological effect of its very sound prompted the U.S. to make a training film for troops who would encounter it. Unlike the MG-34, the MG-42 has a receiver made from a series of stampings, instead of the finely machined components encountered in the MG-34. &lt;br /&gt;
The gun is fed from a 50-round belt just as with the MG-34. These belts can be linked together for upwards of 250 continuous rounds from one can, with any number of cans in tow given the situation or position. &lt;br /&gt;
The gun is chambered in the 7.92X57 Mauser cartridge, the same cartridge used in the well known K98k infantry rifles, and ammunition is interchangeable, although machine gun ammunition was often slightly more powerful in order to avoid jams and run the guns mechanism more reliably.&lt;br /&gt;
It can be used with a fold-up bipod, or with the more complicated Lafette tripod, which could have scope-optics and remote control firing capabilities.&lt;br /&gt;
Its downfalls were its high rate of fire, which exhausted ammunition supplies very quickly, and this was very apparent on the Russian front, where the weather often delayed much needed supplies.&lt;br /&gt;
Its most effective use (as with most machine guns) was not in sweeping fire, but in concentrated direct fire using the shortest burst possible, and directing these bursts over the intended area.&lt;br /&gt;
The MG-42 was often seen mounted on an anti-aircraft tripod for use against low altitude aircraft.&lt;br /&gt;
&lt;br /&gt;
Trivia: The MG42 TMH is used in the Iranian [http://www.defencetalk.com/pictures/data/4699/medium/LP_26_5_SIGNAL_PISTOL.jpg LP26 Flare Pistol]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
===Specifications===&lt;br /&gt;
[[Image:MG42.jpg|thumb|right|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
''MG42 Light Machine Gun.''&lt;br /&gt;
* '''Caliber:''' 7.92x57mm Mauser, .30-06&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 48 inches&lt;br /&gt;
&lt;br /&gt;
* '''Barrel Length:''' 20.18 inches&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' Gun: 25.50 pounds&lt;br /&gt;
&lt;br /&gt;
* '''Muzzle Velocity:''' 2475 feet per second&lt;br /&gt;
&lt;br /&gt;
* '''Maximum range:''' is 3,500 meters&lt;br /&gt;
&lt;br /&gt;
* '''Maximum effective range:''' is 914 meters&lt;br /&gt;
&lt;br /&gt;
* '''Cyclic rate of fire:''' 1200-1350 rounds per minute&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The MG42 machine gun appears in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* German soldiers and Soviet soldiers in ''[[Brother's War]]''  (2009)&lt;br /&gt;
&lt;br /&gt;
* German soldiers during an ambush in ''[[Darby's Rangers]]'' (1958)&lt;br /&gt;
&lt;br /&gt;
* German soldiers and [[Audie Murphy]] as himself in ''[[To Hell and Back]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[A Bridge Too Far]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Dirty Dozen: Next Mission, The|The Dirty Dozen: Next Mission]]'' (1985)&lt;br /&gt;
&lt;br /&gt;
* [[Sonny Landham]] as Sam Sixkiller in ''[[Dirty Dozen: Next Mission, The|The Dirty Dozen: Next Mission]]'' (1985)&lt;br /&gt;
&lt;br /&gt;
* [[Tommy Lee Jones]] as Mitch Garnett in ''[[The Park is Mine]]''&lt;br /&gt;
&lt;br /&gt;
* Used as part of the M56 Smart Guns in ''[[Aliens]]''&lt;br /&gt;
&lt;br /&gt;
* German prison guards in ''[[The Great Escape]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Valkyrie]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Fistful of Dynamite]]'' (1971)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[The Longest Day]]'' (1963)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[The Bridge at Remagen]]'' (1969)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[The Devil's Brigade]]''  (1968)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Saving Private Ryan]]''&lt;br /&gt;
&lt;br /&gt;
* [[Martin Balsam]] as Bennett in ''[[Death Wish 3]]''&lt;br /&gt;
&lt;br /&gt;
=== Television===&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
* German soldiers in ''[[Band of Brothers]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Combat!]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Rat Patrol]]''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield: 1942]]'' (mounted on german,japanese,soviet vehicle &amp;amp; on sand bag)&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield: Bad Company 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: Big Red One]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hour of Victory]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Red Orchestra: Ostfront 41-45]]''&lt;br /&gt;
&lt;br /&gt;
*''[[Medal of Honor: Allied Assault]]'' (MG42 mounted) and in two expansion pack.(Spearhead and Breakthrough  Expansion Pack)&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Underground]]'' mounted only.&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Day Of Defeat: Source]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Mafia 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Return to Castle Wolfenstein]]'' (MG42 mounted)&lt;br /&gt;
&lt;br /&gt;
* ''[[Sniper Elite]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Silent Storm]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Wolfenstein]]'' (MG42 mounted, and as part of the fictional Particle Cannon)&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Jin-Roh: The Wolf Brigade]]''&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
The MG3 is the modern rendition of the MG42 machine gun. Changes include a chrome-lined barrel, a new friction ring buffer, an improved feeding mechanism, recalibrated sights and NATO compatibility.[http://en.wikipedia.org/wiki/MG3]  The MG3 is chambered in 7.62x51mm NATO.  &lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
[[Image:MG 3.jpg|thumb|right|400px|MG3 Machine Gun in 7.62x51mm NATO]]&lt;br /&gt;
'' MG3 Machine Gun.''&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 48.22 inches&lt;br /&gt;
&lt;br /&gt;
* '''Barrel Length:''' 22.24 inches&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' &lt;br /&gt;
* :Gun: 25 pounds&lt;br /&gt;
* :Tripod: 36 pounds&lt;br /&gt;
* :Total: 61 pounds&lt;br /&gt;
&lt;br /&gt;
* '''Muzzle Velocity:''' 2,690 feet per second&lt;br /&gt;
&lt;br /&gt;
* '''Maximum range:''' is 3,500 meters&lt;br /&gt;
&lt;br /&gt;
* '''Maximum effective range:''' is 1,200 meters&lt;br /&gt;
&lt;br /&gt;
* '''Cyclic rate of fire:''' 700-800 or 1100-1200 rounds per minute depending on the Booster and Bolt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The MG3 machine gun appears in the following films and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* Used by Sailor  ([[Randall 'Tex' Cobb]]) while in the Huey helicopter in ''[[Uncommon Valor]]''&lt;br /&gt;
&lt;br /&gt;
* Mounted on Jeeps in ''[[Hotel Rwanda]]''&lt;br /&gt;
&lt;br /&gt;
* Hatcher's men in ''[[Rundown, The]]''&lt;br /&gt;
* Czech soldiers in ''[[The Living Daylights]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steel Beasts]]||MG3A1||||Mounted on Leopard 2A4 tanks||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||Terminator||Christmas Special||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Socom Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||||MG3A1, coaxial mounting||Mounted on Leopard 2A6 tanks||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||||With ELCAN scope||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]]||||Red dot and/or ACOG sight||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* Rico in ''[[Gunslinger Girl]]''&lt;br /&gt;
&lt;br /&gt;
* Daedala forces in ''[[Canaan]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Angel Beats!]]''&lt;br /&gt;
&lt;br /&gt;
==Cetme Ameli 5.56==&lt;br /&gt;
[[Image:CetmeAmeli556.jpg|thumb|right|500px|Cetme Ameli 5.56 Light Machine Gun - 5.56x45mm.   Basically a miniaturized version of the the full sized MG42/MG3 with some modern design changes.]]&lt;br /&gt;
The Spanish version of the MG42/MG3 chambered in 5.56x45mm NATO / .223 Remington.  It has been in service from 1982 to the present day.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* ''[[RoboCop 2]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||With 200-round ammo drum||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271417</id>
		<title>Medal of Honor: Underground</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Underground&amp;diff=271417"/>
		<updated>2010-05-11T17:33:39Z</updated>

		<summary type="html">&lt;p&gt;Leadback: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Medal of Honor: Underground'' is the 2000 videogame prequel videogame for the Playstation.  It follows the exploits of a female French Resistance fighter during the early years of the European conflict of World War II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons have been featured in ''Medal of Honor: Underground'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHU.jpg|thumb|right|300px|''Medal of Honor: Underground'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
&lt;br /&gt;
In the game the first automatic weapon is the [[Sten | Sten MKII]] which holds 32 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:MOHU01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
&lt;br /&gt;
You are first given the [[MP40]] in the level &amp;quot;hunting the desert fox&amp;quot; it holds 32 rounds and is used by a majority of enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOHU05.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P38]] is the weapon you start with in the game, it holds 8 rounds. in a later level you are given a suppressed version. some enemies will be equipped with the P38.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP38.jpg|thumb|none|400px|Walther P38 with shiny silver finish and black grips - 9mm]]&lt;br /&gt;
[[Image:MOHU06.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser==&lt;br /&gt;
&lt;br /&gt;
An unspecified mauser probably the [[Mauser C96]] is seen in a cutscene but not usable in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser. Note the rear tangent sight; in something of a display of wishful thinking, the C96's sight is adjustable for ranges up to 1000 metres.]]&lt;br /&gt;
&lt;br /&gt;
==1911==&lt;br /&gt;
&lt;br /&gt;
In one of the latter levels of the game you are given the [[M1911]], it holds 7 rounds and has olive grips whitch I find odd for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|none|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is given to you in the &amp;quot;dark camelot&amp;quot; level, it holds 7 rounds and has a limited firing rate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==Mauser 98==&lt;br /&gt;
&lt;br /&gt;
The game's main sniping weapon is the [[Mauser Gewehr 1898]] fitted with an adjustable scope. It is used by some enemies without the scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser g98 sniper.jpg|thumb|none|450px|Mauser &amp;quot;Radfahrer Gewehr&amp;quot; (Bicycle Troops Rifle) 1898 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
Although technicaly not a firearm(therefore not a rifle) a crossbow is used as a silent sniping weapon. The bowstring appears to be an elastic band suspended on a metal frame. It fires all metal bolts.&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
&lt;br /&gt;
The game's one and only assault rifle is the [[Sturmgewehr 44]], it holds 30 rounds and lacks some accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
&lt;br /&gt;
Since the game only has one shotgun I figured I'd put it in with the rifles. I believe this shotgun to be the [[Ithaca 37]]trench gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:MOHU02.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
&lt;br /&gt;
The game's &amp;quot;rocket launcher&amp;quot; is the [[Panzerfaust]], in the game it takes 3 to 4 shots to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust 44mm with 149mm warhead]]&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
&lt;br /&gt;
The player can also use the [[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;]], but it is only available in multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade==&lt;br /&gt;
&lt;br /&gt;
The game's main grenade is the [[Model 24 Stielhandgranate]], best to let it &amp;quot;burn off&amp;quot; or the enemy might toss it back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; Stick grenade with Frag Sleeve.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
&lt;br /&gt;
The first explosives in the game are [[Molotov Cocktail]]s, the enemy has a habit of catching them in mid flight to throw them back...best to have your gun ready.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov-cocktail200.jpg‎|thumb|none|500px|Molotov Cocktail in flight.]]&lt;br /&gt;
[[Image:MOHU07.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
At some points the player will find mounted [[MG42]]s with a fairly fast firing rate and unlimited ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=271410</id>
		<title>M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=271410"/>
		<updated>2010-05-11T17:26:06Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M16 series of assault rifles and carbine variants are used by the following actors in the following movies, television series, video games, and anime:'''&lt;br /&gt;
&lt;br /&gt;
'''Please check the [[Talk:M16 rifle series|talk page]] for additional variants not shown on the main page.'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.56x45mm NATO (various other calibers available via after-market conversion kits)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 20, 30, 40 round box magazine/ 90 round snail drum/ 100 round dual drum Beta-C magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi (Mk 12 SPR, AR-15, civilian variants) Safe/Semi/Burst (M16A2, M16A4, M4) Safe/Semi/Auto (M16, M16A1, M16A3, M4A1)&lt;br /&gt;
&lt;br /&gt;
== M16 Rifle ==&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|right|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to imitate the M16A1 in many Vietnam era movies. This version has a 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16-A2 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Since the original M16 is the first pattern AR-15 select fire rifle that was adopted in 1964 by the U.S. Air Force in Vietnam (and also given to the ARVN) all appearances of the slab side M16 in movies and television shows would be either the Class III Colt M16 or the commercially available Colt AR-15 SP1 rifle.  After being phased out from active duty, the military owned weapons were issued to National guard units (and later bequeathed to Federal and local law enforcement agencies).  Movie Armorers could acquire Law Enforcement Sales models of the M16, as Class III transferable weapons or built as Class III manufacturers.  However, an easier way was for commercially sold semiautomatic Colt AR-15 SP1 rifles to be converted to full auto fire in the 1970s and 1980s and these were in movie armories for years.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Across The Universe]] || Various || National Guardsmen || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Alone in the Dark (2005)]] || Various || Bureau 713 Commandos || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the Dead]] || Various || U.S. Army soldiers || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in Mexico]] || Gerardo Vigil || General Marquez || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in Mexico]] || Various || General Soldiers || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Coronado]] || Clayton Rohner || Arnet McClure || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Coronado]] || Various || Rebel Soldiers || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Analyze This]] || Various || Mobsters || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The Matrix]] || Various || Lobby guards|| Fitted with both 3-prong and [[M16A1]] flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The Matrix]] || [[Keanu Reeves]] || Neo || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The Rock]] || [[Tony Todd]] || Captain Darrow|| Fitted with [[M16A1]] flash hider and [[M203 grenade launcher]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Tom Hanks]] || Forrest Gump || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || Various || U.S. Army soldiers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]]|| [[Pauly Shore]]||PFC &amp;quot;Bones&amp;quot; Conway|| LaFrance-converted AR-15 SP1; fitted with [[M16A1]] flash hider and [[M16A2]] hand guards|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]]|| Various || U.S. Army personnel|| LaFrance-converted AR-15 SP1s; fitted with [[M16A1]] flash hiders and [[M16A2]] hand guards|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park]] || Unknown actor || InGen worker || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hider|| 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Showdown in Little Tokyo]]|| [[Dolph Lundgren]]|| Sergeant Chris Kenner || Fitted with [[M16A2]] hand guards || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Showdown in Little Tokyo]]|| [[Brandon Lee]]|| Johnny Murata || Fitted with [[M16A2]] hand guards || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard]] || Various || LAPD S.W.A.T. officers || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || [[Roddy Piper]]|| Nada || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || [[Keith David]]|| Frank|| || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || Various || Cable 54 building guards|| || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Metal Jacket]]||Various || U.S. Marines || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon]]||Various || LAPD S.W.A.T. officers ||Deleted scene only|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Dutch ||Fitted with [[M16A1]] flash hider and [[Cobray 37mm Launcher|Fake M203 Launcher]] || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Sonny Landham]] || Billy ||Fitted with [[M16A2]] hand guards, [[M16A1]] flash hider, and [[Mossberg 500]] shotgun || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]] || Various || U.S. Marines || Fitted with [[M16A1]] flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[The Park is Mine]] || Various || N.Y.P.D. SWAT officers || Fitted with AN/PVS-2 Starlight night vision scopes ||1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]] || [[Chris Pedersen]] || Crawford || Fitted with [[M16A1]] flash hider || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Raw Deal]] || Various || Patrovita's thugs|| || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || [[Arnold Schwarzenegger]]|| John Matrix||Fitted with [[M16A1]] flash hider; becomes an [[M16A1]] in some shots || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || Various || Arius' men and U.S. Army soldiers||Fitted with [[M16A1]] flash hiders, some with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]] || [[Brian Dennehy]] || Hope Sheriff Will Teasle || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]] || Various || Hope County sheriff's deputies || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Stripes]] || Various || U.S. Army soldiers || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Taps]] || Various || Cadets || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from New York]] || Various || U.S. Police Force and Secret Service Agents || handguards removed || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]] || Various || U.S. Army soldiers || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Spy Who Loved Me]]||Various || U.S. Navy sailors || Stolen from Armoury and Stromberg guards || 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[The Enforcer]]|| Various || People's Revolutionary Strike Force terrorists and SFPD officers || Fitted with both 3-prong and [[M16A1]] flash hiders || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Streak]] || Various || FBI Agents || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Station Zebra]] || Various || U.S. Navy crew || || 1968&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days in May]] || [[Andrew Duggan]] || Col. William 'Mutt' Henderson ||Possibly the first depiction of an M-16 in a Hollywood film || 1964&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Supernatural]] || Unknown actor || Conspiracy theorist || || 2005-&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] || [[R. Lee Ermey]] || Himself || || 2002-&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] || Various || U.S. soldiers || Only seen in flashbacks to Vietnam War || 1995-2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois and Clark: The New Adventures of Superman]] || Various || U.S. soldiers, guards, criminals || || 1993-1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || Unknown actor || henchman || || 1994&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City Stories]]|| || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== XM16E1 Rifle ==&lt;br /&gt;
[[Image:XM16E1 WeWereSoldiers.jpg|thumb|right|500px|Currently seen Mockup of an XM16E1 (built from an M16A1 as the base) with 20 round magazine - 5.56x45mm.  This example is the screen-used rifle used by [[Mel Gibson]] in ''[[We Were Soldiers]]''.]]&lt;br /&gt;
&lt;br /&gt;
The XM16E1 is an improved variant of the original M16 which featured several improvements, including the forward assist (visually, the most obvious difference). The Army requested this feature, but the Air Force believed it had no benefit and only increased the weapon's per-unit cost. Consequently, the M16 (SP1) was the version adopted by the Air Force, while the Army adopted the (slightly) more expensive XM16E1. After the M16A1 was introduced in 1967, both services transitioned to this rifle. Before 1968, this was the most common version of the M16 rifle platform.  '''Most examples in recent films are actually 'faux' XM16E1 rifles'''.  Apparently there are no 'real' XM16E1s in movie armories any more, since all examples of the XM16E1 seen in films are mocked up from M16A1 rifles.   The real XM16E1 has a partial magazine fence on its' lower receiver, whereas the M16A1 has a full raised rib around the magazine release button.  The only known examples of an authentic XM16E1 rifle in a motion picture was in the [[John Wayne]] film ''[[The Green Berets]]'' (which may be a result of the film having so much help from the U.S. Army).  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]]|| [[Jay Baruchel]] ||  Kevin Sandusky ||mocked up from an M16A1|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]]|| [[Brandon T. Jackson]] ||  Alpo Chino ||mocked up from an M16A1|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]]|| Various || Actors playing U.S. soldiers ||mocked up from an M16A1|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]]|| [[Mel Gibson]]|| Lt. Col. Hal Moore ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || [[Barry Pepper]] || Joe Galloway ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || [[Josh Daugherty]] || Spc. Robert Ouellette ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || [[Ryan Hurst]] || Sgt. Ernie Savage ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || [[Robert Bagnell]] || 1LT. Charlie Hastings ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || [[Chris Klein]] || 2LT. Jack Geoghegan ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]]|| Various || U.S. Army soldiers ||mocked up from an M16A1|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Presidents]]|| [[Jaimz Woolvett]] || Lieutenant Dugan ||mocked up from an M16A1|| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Presidents]]|| Various || U.S. Marines||mocked up from an M16A1|| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamburger Hill]]|| Various || U.S. Army 101st Airborne personnel||mocked up from an M16A1|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Berets, The|The Green Berets]]|| [[John Wayne]]|| Colonel Mike Kirby ||Real XM16E1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Berets, The|The Green Berets]]|| Various || U.S. Special Forces ||Real XM16E1|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
[[Image:M16A1.jpg|thumb|right|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|right|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|right|500px|M16A1 with A2 style handguards - 5.56x45mm.  Putting the distinctive A2 handguards on the older rifle was a method used by Movie/TV armorers to simulate A2 rifles when M16A1s were the only ones available. The same thing has been done vice-versa, Using M16A2's with A1 handguards for Vietnam War B Movies.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)]] || Various || Karen rebels || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[The Departed]] || Various || Massachusetts State Police at funeral || Fitted with [[M16A2]] hand guards || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[The Devil's Rejects]] || Various || Sheriffs deparment and Rejects || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the Dead]] || Various || Fiddler's Green Soldiers || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crocodile Hunter: Collision Course]] || Various || U.S. Army Rangers || Some fitted with [[M203 grenade launcher]]s || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] || Unknown actor|| Colombian narcotics officer || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Streak]] || Various || Mexican Border Security Officers || Fitted with [[M16A2]] hand guards || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Air]] || Various || Convicts and U.S. National Guardsmen || Fitted with [[M16A2]] hand guards || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[The Postman]] || Various || Holnist soldiers || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Eraser]] || Various || U.S. Marshalls || Fitted with [[M16A2]] hand guards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[The Rock]]|| Various || Rogue U.S. Marines || Fitted with [[M16A2]] hand guards and tactical flashlights; some fitted with [[M203 grenade launcher]]s || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Romeo &amp;amp; Juliet]] || Various || Verona Beach police officers || Some fitted with [[M16A2]] hand guards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Species]]|| Background extras|| U.S. Soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Heat]]|| [[Wes Studi]]|| Detective Casals || Fitted with [[M16A2]] hand guards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]]|| [[Philip Kwok]] || Mad Dog ||Fitted with [[M203 grenade launcher]] || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]]|| Various || Hong Kong police and Johnny Wong's thugs || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator 2: Judgement Day]] || N/A || N/A || Seen on the walls of Sarah's armory || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Soldiers]] || Various || Colombian soldiers || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Nothing But Trouble]] || Various || National Guardsmen || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard 2]]|| Various || Airport police and U.S. Army Special Forces || The Army team's fitted with [[M16A2]] hand guards || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Birds]]|| Various || U.S. Army soldiers ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Recall]] || N/A || N/A || Seen at Kuato's resistance base || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Chow Yun-Fat]] || Mark Lee || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Anita Mui]] || Chow Ying Kit || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Tony Leung Ka-Fai]] || Cheung Chi Mun|| || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || Various || ARVN soldiers || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Casualties of War]] || Various || U.S. Army soldiers || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Eagle II]] || Various || U.S. Military Police || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Prejudice]]|| Various || Special Unit and cartel members || some with A2 hand guards || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamburger Hill]]|| Various || U.S. Army 101st Airborne personnel || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] || N/A || N/A || Seen on the walls of the ''Sulaco'''s armory || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Equalizer 2000]]|| Various || Gang members || Some fitted with futuristic shells || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]]|| Various || U.S. Marines || With and without MILES gear || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Eagle]] || Various|| U.S. Air Force security guards || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[The Park is Mine]]|| Various || NYPD S.W.A.T. officers ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]]|| [[Charlie Sheen]]|| Pvt. Chris Taylor  ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]]|| Various|| U.S. Army soldiers ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek IV: The Voyage Home]] || Various || U.S. Marines || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]|| [[Arnold Schwarzenegger]] || John Matrix || Alternates with [[M16 rifle series#M16 Rifle|M16 SP1]] || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]|| Various|| Arius' men and U.S. Army soldiers || Some fitted with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Day of The Dead (1985)|Day of the Dead]]|| Various|| U.S. Army soldiers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood Part II]]|| Various|| Vietnamese troops and pirates || Some fitted with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghostbusters]]|| Various || U.S. National Guardsmen ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| [[Paul Winfield]] || Lt. Edward Traxler ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| [[Lance Henriksen]] || Detective Hal Vukovich ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| Various || LAPD officers ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]]|| Various || U.S. National Guardsmen ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[The Day After]]|| Various || U.S. Air Force Security Police ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 2]]|| Various || Thugs ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[The Blues Brothers]]|| [[Carrie Fisher]]|| Jake's ex-fiance ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[The Blues Brothers]]|| Various || State Troopers, Sheriff's Deputies, Chicago Police SWAT, U.S. Army soldiers ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[The Final Countdown]]|| Various || U.S. Marines ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]] || Various || U.S. Army soldiers || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Jerk, The|The Jerk]] || [[M. Emmet Walsh]] || The Madman || Fitted with scope || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonraker]] || Various || Drake launch base guards || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Odd Angry Shot]] || Various || Australian SAS troopers || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Enforcer]] || Various || SFPD officers || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sniper]] ||  || hong Kong SDU Sniper Team || M16A1 with A2 style handguards and ACOG || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsh Realm]] || Various || U.S. Army soldiers || Fitted with [[M16A2]] hand guards || 1999-2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] || Various || U.S. Army personnel|| Fitted with [[M16A2]] hand guards, some fitted with [[Cobray 37mm Launcher|Cobray CM203 Flare Launchers]], one fitted with a night-vision scope || 1998-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugs]] || Various || || || 1995-1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || [[Gary Sinise]]|| Stud Redman|| || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || Various || U.S. Army soldiers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tour of Duty]] || Various || U.S. Army soldiers || || 1987-1988&lt;br /&gt;
|-&lt;br /&gt;
| [[The A-Team]] || Various || U.S. Army soldiers || || 1983-1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Portable Ops]] || || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface: The World is Yours]] || ||Can be fitted with [[M203 grenade launcher]] || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] || |||| 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || also available with M203 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto III]]  || || Fitted with fictional 60-rd magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer: Red Alert]] || || Fitted with [[M16A2]] hand guards; used by Allied soldiers in FMV cut scenes only || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] || ACOG Scope || Possibly an A1 fitted with A2 handgrips || 2002&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|                                             || [[Kochikame, The UFO Movie]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Sousuke Sagara || [[Full Metal Panic]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Ulgian Soldiers || [[Noir]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Rally Vincent's Bedroom || [[Riding Bean]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|US Army soldiers || [[Blood+]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
* Seen in the Vietnam War flashback in the ''[[Ring Raiders]]'' (episode: &amp;quot;The Best Man for the Job is a Woman&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
In contrast to the real world M16A2 rifle adopted by the U.S. Military in the early 1980s, most of the A2s seen in movies are A2 'kits' built on A1 full auto lower receivers (or converted A2 style receivers). Most movie &amp;quot;M16A2&amp;quot; rifles have the A1 Birdcage flash hider installed, since Cinematographers want the &amp;quot;starburst&amp;quot; of the Flash to go all the way around, not just divert upwards (as is the case with the correct A2 Flash hider). In the real world, the fully automatic version of the M16A2 is known as the '''M16A3''', however, '''because nearly all movie &amp;quot;M16A2s&amp;quot; fire full automatic, it is not IMFDB policy to designate these rifles as &amp;quot;M16A3s&amp;quot; when identifying them in movies, since in nearly all cases they are intended to pass for M16A2s.'''&lt;br /&gt;
&lt;br /&gt;
Also note that some American movies feature [[M16 rifle series#M16A1 Rifle|M16A1]] rifles fitted with M16A2-style handguards, such as ''[[Heat]]'' and ''[[Die Hard 2]]''. An example of such a rifle can be seen in the M16A1 entry above. When identifying M16 variants, please look at the '''receiver''' of the rifle in question, not just its handguards, to determine whether it is an A1 or an A2.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|right|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|right|500px|Colt Government Model HBAR, the A2 version of the AR15 Civilian Rifle - 5.56x45mm (note the lack of a third position for burst mode for the selector switch)]] &lt;br /&gt;
&lt;br /&gt;
* LAPD SWAT officers in ''[[44_Minutes:_The_North_Hollywood_Shootout]]''&lt;br /&gt;
&lt;br /&gt;
* Convicts in ''[[Con Air]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Cloverfield]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[XXX 2: State of the Union|XXX: State of the Union]]''&lt;br /&gt;
&lt;br /&gt;
* [[Bruce Willis]] as Jimmy and [[Matthew Perry]] as Oz in ''[[The Whole Ten Yards]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines doing the 21 Gun Salute in ''[[The Rock]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Soldier in ''[[I Am Legend]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Rangers in ''[[Black Hawk Down]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers and Marines in ''[[War of The Worlds|War of the Worlds]]''(2005)&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Jarhead]]''&lt;br /&gt;
&lt;br /&gt;
* Miami P.D. officers and U.S. military personnel in ''[[Bad Boys II]]''&lt;br /&gt;
&lt;br /&gt;
* Several U.S. characters in ''[[Three Kings]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[The Siege]]''&lt;br /&gt;
&lt;br /&gt;
* [[John Leguizamo]] as Pestario &amp;quot;Pest&amp;quot; Vargas in ''[[The Pest]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[The Day After Tomorrow]]''&lt;br /&gt;
&lt;br /&gt;
* Seen on a gun rack in ''[[Underworld]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Clear and Present Danger]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel and South Korean MP's in ''[[Die Another Day]]''&lt;br /&gt;
&lt;br /&gt;
* Cocaine plant guards in ''[[A Man Apart]]''&lt;br /&gt;
&lt;br /&gt;
* LAPD SWAT members and DEA agents in ''[[Bulletproof_(1996)]]''&lt;br /&gt;
&lt;br /&gt;
* [[Michael Gross]] as Burt Gummer in ''[[Tremors]]''&lt;br /&gt;
&lt;br /&gt;
* National Guard soldiers in ''[[Volcano]]''&lt;br /&gt;
&lt;br /&gt;
* U.S Army soldiers in ''[[Godzilla (1998)|Godzilla]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Courage Under Fire]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[The Core]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[X-Men: The Last Stand]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Independence Day]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Armageddon]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Goldeneye]]''&lt;br /&gt;
&lt;br /&gt;
* Security personnel in ''[[Jurassic Park]]'' (with and without barrel-mounted tactical flashlights)&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Jurassic Park III]]''&lt;br /&gt;
&lt;br /&gt;
* [[Cary Elwes]] as Lt. Col. James G. Burton in ''[[The Pentagon Wars]]''&lt;br /&gt;
&lt;br /&gt;
* Japanese soldiers in ''[[Battle Royale II: Requiem]]''&lt;br /&gt;
&lt;br /&gt;
* [[Laurence Fishburne]] as Tad Gruzsa in ''[[Bobby Z]]''&lt;br /&gt;
&lt;br /&gt;
* Brazilian cops (BOPE members) in ''[[Elite Squad]]''&lt;br /&gt;
&lt;br /&gt;
* National Guard Soldiers in ''[[Village of the Damned]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers and Marines in ''[[XXX 2: State of the Union]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Lord of War]]''&lt;br /&gt;
&lt;br /&gt;
* Security Personnel in ''[[The World Is Not Enough]]''&lt;br /&gt;
&lt;br /&gt;
* Police Officers in ''[[The Departed]]''&lt;br /&gt;
&lt;br /&gt;
* U.S Marines in ''[[Behind Enemy Lines]]''&lt;br /&gt;
&lt;br /&gt;
* Sierra Leone Army soldiers and South African mercenaries in ''[[Blood Diamond]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Eraser]]''&lt;br /&gt;
&lt;br /&gt;
* Soldiers in ''[[Stone Cold]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines ''[[Tears of the Sun]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Swordfish]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Cloverfield]]''&lt;br /&gt;
&lt;br /&gt;
* Police sniper in ''[[Bangkok Dangerous]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Babylon A.D.]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. soldiers in ''[[Dreamcatcher]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[X-Men: The Last Stand]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pauly Shore]] as Private First Class Bones Conway in ''[[In the Army Now]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Sum of All Fears, The|The Sum of All Fears]]''&lt;br /&gt;
&lt;br /&gt;
* Colombian Army and Rouge Unit in ''[[Behind Enemy Lines: Colombia]]''&lt;br /&gt;
&lt;br /&gt;
* Hong Kong SDU Sniper Team in ''[[The Sniper]]&lt;br /&gt;
&lt;br /&gt;
* A stripper in ''[[Crank: High Voltage]]''&lt;br /&gt;
&lt;br /&gt;
* [[Michael Gross]] as William Matix in ''[[In the Line of Duty: The FBI Murders]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* [[Nicki Lynn Aycox]] as Pvt. Brenda 'Mrs. B' Mitchell in ''[[Over There]]''&lt;br /&gt;
&lt;br /&gt;
* [[Lizette Carrin]] as PFC Esmaralda 'Doublewide' Del Rio in ''[[Over There]]''&lt;br /&gt;
&lt;br /&gt;
* Pittsburg P.D. officers and an armored van driver in ''[[The Kill Point]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Military personnel in ''[[JAG]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[The Unit]]''&lt;br /&gt;
&lt;br /&gt;
* Various characters in ''[[Jericho (TV series)|Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* Various characters in ''[[Seven Days]]''&lt;br /&gt;
&lt;br /&gt;
* Militant extremists in ''[[Star Trek: Voyager]]'' (episode: &amp;quot;Future's End&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[CSI: NY]]'' (episode: &amp;quot;Heroes&amp;quot;, fitted with ACOG scopes, several having M203 grenade launchers)&lt;br /&gt;
&lt;br /&gt;
* ''[[Tremors: The Series]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ultimate Force]]''&lt;br /&gt;
&lt;br /&gt;
*  Nigerian soldiers in ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The X-Files]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Baywatch]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines and R. Lee Ermy in [[Mail Call]].&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[50 Cent: Bulletproof]] ||  ||  || 2005&lt;br /&gt;
|- &lt;br /&gt;
| [[GoldenEye 007]] || As the &amp;quot;AR33&amp;quot; || Erroneously shown capable of full auto fire || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || With and without M203 grenade launcher || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || With and without M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Desert Storm II: Back to Baghdad]] ||  || With M203 grenade launcher || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || Can be fitted with M203 grenade launcher || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Postal 2]] ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (VG)|The Punisher]] || As the &amp;quot;5.56mm Assault Rifle&amp;quot; || With optional M203 grenade launcher and night-vision scope, incorrectly shown capable of full auto fire  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project I.G.I]] ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Project IGI 2: Covert Strike]] ||  || With M203 grenade launcher || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead]] ||  || With barrel-mounted weaponlight and inaccurate 50-round magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] ||  || With barrel-mounted weaponlight and inaccurate 50-round magazine || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer]] ||  || Seen on box art only, non-playable || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] || As the &amp;quot;M16A3&amp;quot; || Seen in a magazine and on posters, non-playable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || || Available w/ [[M203 grenade launcher]] || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Operations: Typhoon Rising]] || || Available w/ [[M203 grenade launcher]] || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|right|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|right|500px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
The M16A4 is often mistaken as an M16A3 w/ RIS rails. This is not true.  The M16A3 is a full auto M16A2 with the standard A2 upper receiver and barrel.  The Flat top with removable carry handle and RAS rails only appear on the A4s.  Also the A4 is a 3-round burst rifle like the A2.  As is the case with the A2 rifle, all movie/TV appearances of the 'flat top' M16 are full auto, not three round burst, since no director wants to see only three rounds fire at a time. So these are, again, A4 uppers built on full auto lower receivers. Despite the fact that the real world A4 is a three round burst rifle, IMFDB will still refer to the movie incarnations as A4s, since that is the rifle they are supposed to represent on film.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Incredible Hulk, The (2008)|The Incredible Hulk]] ||  || U.S. Army soldiers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || U.S. Army soldiers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] ||  || Sgt. First Class Duhon || With EOTech red dot sight || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || U.S. military personnel || With ACOG scopes, Surefire Universal weaponlights, and RIS foregrips || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines || [[CSI: Miami]] / &amp;quot;Come As You Are&amp;quot; || With ACOG scope, Surefire Universal weaponlight, RIS foregrip, and AN/PEQ-2 IR designator || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || Miami-Dade P.D. officer || [[CSI: Miami]] / &amp;quot;Seeing Red&amp;quot; || With EOTech red dot sight || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || New Bern residents || [[Jericho (TV series)|Jericho]] ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || Beck's soldiers || [[Jericho (TV series)|Jericho]] || With and without M68 Aimpoint scope and Surefire weaponlight || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldier || [[Unit, The|The Unit]] ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || With optional M68 Aimpoint red dot &amp;amp; ACOG scopes and M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || With optional Sure Shot red dot sight and M203 grenade launcher, erroneously shown as capable of full auto fire || 2007&lt;br /&gt;
|- &lt;br /&gt;
| [[Insurgency]] ||  || With or without M203 grenade launcher || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M-16A3&amp;quot; || Erroneously shown as capable of both full auto and 3-round burst fire || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  || With AN/PEQ-2 IR designator, ACOG scope, and M203 grenade launcher || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army 3]] ||  || With optional M68 Aimpoint scope, Surefire weaponlight, or [[Heckler &amp;amp; Koch M320]] grenade launcher || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army 3]] || As the &amp;quot;M16A4 DMR&amp;quot; || With M150 ACOG scope and semi-auto fire only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || As the &amp;quot;M16A2&amp;quot; || With M68 Aimpoint scope and optional M203 grenade launcher || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: True Soldiers]] ||  || With M68 Aimpoint red dot scope and M203 grenade launcher || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || || With a variety of accessories|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] ||  || With ACOG scope and optional M203 grenade launcher || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt AR-15 Model SP1.jpg|thumb|right|500px|Colt AR-15 Sporter-1 (SP1) - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
* [[In the Army Now]]&lt;br /&gt;
&lt;br /&gt;
* [[Trespass]]&lt;br /&gt;
&lt;br /&gt;
* [[Time and Tide]]&lt;br /&gt;
&lt;br /&gt;
* [[Four Brothers]]&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
* [[Star Trek: Voyager]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter Carbine==&lt;br /&gt;
[[Image:Colt-Sporter-I-Carbine.jpg|thumb|right|500px|Colt Sporter I Carbine - 5.56x45mm. Colt's public offering of a lightweight carbine based on the AR-15 Platform. This rifle has been erroneously called &amp;quot;the M16 Shorty&amp;quot; for years by Law Enforcement and Firearms &amp;quot;authors&amp;quot;. The &amp;quot;M16 Shorty&amp;quot; or &amp;quot;Shorty Carbine&amp;quot; have never been authorized or used names for the rifle by Colt or the Government.]]&lt;br /&gt;
[[Image:ColtSporterIICarbine.jpg|thumb|right|500px|Colt Sporter II Carbine with 20 round magazine - 5.56x45mm. Colt model #R-6420. Colt still insisted on using the SP1 style lower receiver so any rifle that looks like this but has the ribbing around the magazine release button is not a Colt rifle. Variants of this rifle have both the round and tear drop forward assist buttons, however, most of the early years of production had the tear drop button, like this rifle in the photo.]]&lt;br /&gt;
[[Image:ColtSporterIIw30RdMag.jpg|thumb|right|500px|Colt Sporter II Carbine with 30 round magazine - 5.56x45mm. This is the exact same rifle as above except with a 30 round magazine instead of a 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
* [[Ben Stiller]] as Tugg Speedman and others in [[Tropic Thunder]]&lt;br /&gt;
::This info is incorrect.  Speedman's rifle, though a 16&amp;quot; carbine is not either a Sporter I or Sporter II. [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:54, 11 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Different Actors || U.S. Army soldiers || [[X-Files, The]] || Mocked up to look like M16A2 || 1993 - 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco C7/Colt Model 715 ==&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg‎ |thumb|right|500px|Colt Model 715 (virtually identical rifle to the Colt Canada C7) - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCanadaC7A1.jpg|thumb|right|500px|Colt Canada C7A1 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
[[Image:C7a2.jpg|thumb|right|500px|Colt Canada C7A2 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Known as the Colt Model 715 in the United States, the Diemaco C7 is a Canadian license-built version of the M16 that was developed in tandem with the M16A2, but retains the rear sight and the automatic firing mode of the earlier M16A1, with the further addition of a heavier barrel and brass deflector. The original C7 was gradually replaced by the C7A1 in Canadian service during the mid 1990s, eliminating the carrying handle in favor of a Weaver rail system and a 3.5x ELCAN optical sight. The C7A2 is a mid-life upgrade of the C7A1 that adds a 4-position M4-style stock, a new handguard and pistol grip in OD green, and a Triad rail system that allows for the mounting of additional accessories such as RIS foregrips or AN/PEQ-2 laser illumination devices. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Diemaco (currently Colt Canada) does not permit sale of their weapons to civilians (including film armorers), so C7s in films is near impossible to see.  However, several AR-15 manufacturers built identically-configured rifles with the same receiver style, which were usually marketed as &amp;quot;budget&amp;quot; alternatives to their [[M16A2]] clones.  Colt manufactured the Model 715, while Olympic Arms manufactured its own version, the K4B (which is currently sold as the &amp;quot;Plinker Plus 20&amp;quot;).  Most of the &amp;quot;C7&amp;quot; rifles appearing in movies and TV shows are the older-model (pre-1994) Olympic Arms K4B rifles; these guns are evidently preferred by the armorers in Vancouver, British Columbia and have been featured on TV shows such as ''[[Stargate: SG1]]'', ''[[The X-Files]]'', ''[[Millennium]]'', and ''[[Viper]]''.  If the movie or TV show you are watching was filmed in British Columbia, chances are that you're seeing a converted Olympic Arms K4B, and not a genuine C7.''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Walking Tall]] ||  || Ex-Deputy || With Beta-C drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Dumbo Drop]] ||  || Green Berets,US Soldiers,ARVN || Mocked up as M16A1 || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Repblican Guard Special Forces || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cherokee rebels || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Survivalists/other characters || [[Millennium]] ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S.A.F. personnel || [[Stargate: SG1]] ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. military personnel/various bad guys || [[Viper]] ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Viper]] / &amp;quot;Diamond in the Rough&amp;quot; || With 20-round magazine and [[Cobray 37mm Launcher#Cobray CM203 37mm Launcher|Cobray CM203 launcher]] || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Villains || [[Viper]] ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Armored van robber || [[Sentinel, The (TV series)|The Sentinel]] / &amp;quot;Love and Guns&amp;quot; || with [[Cobray 37mm Launcher|Cobray CM203]] || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Burgi]] || Det. Jim Ellison || [[Sentinel, The (TV series)|The Sentinel]] / &amp;quot;Siege&amp;quot; ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || C-7 || || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A2, with ELCAN scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16 with M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
''NOTE: In some movies and TV shows, the [[Cobray 37mm Launcher]] is used to impersonate the M203. For a list of ways to tell the two launchers apart, visit the Cobray 37mm Launcher page.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16M203PredatorCombo.jpg|thumb|right|500px|Screen-used Faux M203 launcher attached to M16/SP1 5.56x45mm configured as seen in ''[[Predator]]'' © Copyright MPM2008 - 2009 Licensed to www.imfdb.org ]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|M16A1 5.56x45mm with [[M203 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|right|500px|M16A2 5.56x45mm with M203 grenade launcher - 40mm]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
* Holnist soldier in ''[[The Postman]]'' (1997)&lt;br /&gt;
&lt;br /&gt;
* [[Al Pacino]] as Tony Montana in ''[[Scarface]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* [[Arnold Schwarzenegger]] as Dutch in ''[[Predator]]'' (M16)&lt;br /&gt;
&lt;br /&gt;
* [[David Graf]] as Eugene Tackleberry in ''[[Police Academy 6]]''&lt;br /&gt;
&lt;br /&gt;
* [[Peter Sarsgaard]] as Troy and [[Brian Geraghty]] as Fergus in ''[[Jarhead]]'' (M16A2)&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[The Siege]]'' (M16A2)&lt;br /&gt;
&lt;br /&gt;
* Hanging in [[Tom Barnett]]'s place in ''[[The Boondock Saints]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* [[Ewan McGregor]] as Specialist John Grimes in ''[[Black Hawk Down]]'' (M16A2)&lt;br /&gt;
&lt;br /&gt;
* [[Philip Kwok]] as Mad Dog in ''[[Hard Boiled]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* Reciprocity team member in ''[[Clear and Present Danger]]'' (M16A2)&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Heartbreak Ridge]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Rangers in ''[[The Crocodile Hunter: Collision Course]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* Carver's henchmen in ''[[Tomorrow Never Dies]]'' (M16A2, with Beta-C drum magazines)&lt;br /&gt;
&lt;br /&gt;
* ''[[American Gangster]]''&lt;br /&gt;
&lt;br /&gt;
* Rogue U.S. Recon Marines in ''[[The Rock]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* ''[[American Gangster]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* ''[[Without a Paddle]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* [[Paul McGann]] as Chris Ryan in ''[[The One That Got Away]]''&lt;br /&gt;
&lt;br /&gt;
* [[Sean Bean]] as Andy McNab and [[Kevin Collins]] as Chris Ryan in ''[[Bravo Two Zero]]'' (M16A2, with camouflage paint schemes)&lt;br /&gt;
&lt;br /&gt;
* ''[[Sniper 2]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Star Trek IV: The Voyage Home]]'' (M16A1)&lt;br /&gt;
&lt;br /&gt;
* [[Pauly Shore]] as Bones Conway in ''[[In the Army Now]]'' (M16A1, promotional material only)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Unit, The|The Unit]] || Mounted on M16A2 || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kieran Mulroney]] || Cpl. Mick Kirkland || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Todd Kimsey]] || Lt. Willis || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Dourdan]] || Sgt. Mohmand || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines || [[CSI: NY]] / &amp;quot;Heroes&amp;quot; || Mounted on M16A2, with ACOG scope || 2004- ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || Mounted on M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || on M16A1 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Mounted on M16A4, with optional ACOG scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || Mounted on M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || Mounted on M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  || Mounted on M16A4, with AN/PEQ-2 IR designator and ACOG scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] ||  || Mounted on M16A4 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: True Soldiers]] ||  || Mounted on M16A4, with optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Agent Under Fire]] || As the &amp;quot;Windsor FSU-4&amp;quot; || Mounted on M16A1 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || As the &amp;quot;M16A2&amp;quot; || Mounted on M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] ||  || Mounted on M16A4, with ACOG scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Asano || [[Mezzo DSA]] || Mounted on M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| U.S. soldier || [[Blood+]] || Mounted on M16A2 || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colt XM177/CAR-15/Commando Series ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtModel610-XM177.jpg|thumb|500px|right|GAU-5/A aka Colt Model 610 - 5.56x45mm.  This is the USAF version and was only used by them.  This is NOT the E1 version, which was used almost exclusively by the Army.]]&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|500px|right|'''XM177E2 Carbine''' aka Colt Model 629 aka - 5.56x45mm.  This was the last variant of the XM177 rifle used in the Vietnam War.]]&lt;br /&gt;
[[Image:FakeXM177.jpg|thumb|right|500px|Late 1970s model AR15 Sporter 1 Carbine - converted into an XM177 Lookalike for the film ''[[The Dogs of War]]'' - 5.56mm]]&lt;br /&gt;
[[Image:CAR-15Rifle.jpg|thumb|right|500px|Commercial CAR-15 semiautomatic Rifle - 5.56x45mm.  This is strictly a semiautomatic civilian copy of the XM177 style of rifles.  The flash hider is a smaller diameter copy of the XM-177 and has no sound suppression qualities and is permanently welded onto the barrel to make it legal length for over the counter gun store sales.]]&lt;br /&gt;
&lt;br /&gt;
During the Vietnam War, Colt made several short barreled carbines that were fielded.  The '''Colt Model 607''' (a line of carbines that would eventually be called the CAR-15 in the US Market) was designated the '''XM177''' in Vietnam. It had a 10&amp;quot; barrel and a slab side receiver just like the original AR-15s.  The '''Colt Model 609''' was designated the '''XM177E1''', where they added a forward assist, upgraded breakdown pin assembly and a chromed chamber (the same modifications made to the A1 upgrade of the M16 rifle).  This version was also where they started stamping the receivers &amp;quot;Commando&amp;quot;, thus known as the &amp;quot;Colt Commando&amp;quot; back in the States.   The '''Colt Model 610''' was a version built for the USAF security forces, and was called the '''XM177 GAU-5/A''' or when formally adopted by the US Air Force, 'the '''GAU-5/A''' ' (which is why the gun is seen on the show [[Stargate: SG1]] since the USAF used the carbine until recently).  The '''Colt Model 629''' was officially designated the '''XM177E2''' having changed the barrel from 10&amp;quot; to 11.5&amp;quot; and slightly changing the flash hider/sound suppressor.  This is the version '''most seen''' as replica and airsoft guns throughout the world.  &lt;br /&gt;
&lt;br /&gt;
The XM177 was adopted by the US Air force during the vietnam war and is still used by the USAF. The XM177E1 and the XM177E2 was adopted by the US Army and is no longer used.&lt;br /&gt;
&lt;br /&gt;
''Movie Armorer's note:  Since the ATF viewed the flashhider of the XM177 as a 'silencer' due to the sound baffles within the item, it was as strictly controlled as any other silencer.  Also the interior design of the flash hider / sound suppressor of the XM177 made it difficult to adapt to fire movie blanks.  '''Thus there are virtually NO real XM177s used in movies. ''' Most of the versions seen in films are modified commercial SP1 Carbines/M16 shorties with 'fake' XM177 flash hiders slipped over or welded to the end of the barrel.  Also movie armorers used aftermarket barreled uppers by third party manufacturers and mated them to existing fully automatic lower receivers, thus were constantly swapping parts to build up guns which were requested by movie directors.  So it is possible to see various upper receiver assemblies on recognizable M16/A1/A2 lower receivers.  ''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Sean Connery]] as John Mason, [[Nicolas Cage]] as Stanley Goodspeed, and Rogue US Recon Marines in ''[[The Rock]]'' (fitted with tactical flashlights and/or M203 Grenade Launchers)&lt;br /&gt;
&lt;br /&gt;
* M.O.I. Swat teams in ''[[Brazil]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Double Impact]]''&lt;br /&gt;
&lt;br /&gt;
* Richard Norton in ''[[Equalizer 2000]]'' (heavily modified to look somewhat futuristic)&lt;br /&gt;
&lt;br /&gt;
* [[Leonardo DiCaprio]] as Danny Archer in ''[[Blood Diamond]]'' (with Aimpoint M3 red-dot sight and camouflage paint) (unknown variant; A2 receiver with XM177-style front end)&lt;br /&gt;
&lt;br /&gt;
* Colonel Coetzee ([[Arnold Vosloo]])'s men in ''[[Blood Diamond]]'' ''(with Aimpoint M3 red-dot sight and camouflage paint)'' (unknown variant; A2 receiver with XM177-style front end)&lt;br /&gt;
&lt;br /&gt;
* Counter-terrorist teams in ''[[Toy Soldiers]]''&lt;br /&gt;
&lt;br /&gt;
* Shadow Company goons and [[Gary Busey]] as Mr. Joshua in ''[[Lethal Weapon]]'' (Busey using one with a scope as well as with and without 'jungle-style' taped magazines)&lt;br /&gt;
&lt;br /&gt;
* Drug runners in ''[[Bad Boys II]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Die Another Day]]''&lt;br /&gt;
&lt;br /&gt;
* N.Y.P.D. SWAT in ''[[Park is Mine, The|The Park is Mine]]''&lt;br /&gt;
&lt;br /&gt;
* Bucho's henchmen in ''[[Desperado]]''&lt;br /&gt;
&lt;br /&gt;
* Reciprocity team members in ''[[Clear and Present Danger]]''&lt;br /&gt;
&lt;br /&gt;
* N.Y.P.D. SWAT commander in ''[[The Park is Mine]]''&lt;br /&gt;
&lt;br /&gt;
* [[Danny Glover]] as Lt. Mike Harrigan in ''[[Predator 2]]'', (fitted with [[M203 grenade launcher]])&lt;br /&gt;
&lt;br /&gt;
* U.S. Navy SEALs in ''[[Navy SEALs]]''&lt;br /&gt;
&lt;br /&gt;
* [[Michael Biehn]] as Lt. Curran in ''[[Navy SEALs]]'' (fitted with M203 grenade launcher)&lt;br /&gt;
&lt;br /&gt;
* [[John Castle]] as Paul McDaggart in ''[[RoboCop 3]]''&lt;br /&gt;
&lt;br /&gt;
* [[Arnold Schwarzenegger]] as Ben Richards in ''[[The Running Man]]''&lt;br /&gt;
&lt;br /&gt;
* A Chicago P.D. SWAT sniper in ''[[Fugitive, The|The Fugitive]]''&lt;br /&gt;
&lt;br /&gt;
* [[Judd Nelson]] as Nick in ''[[New Jack City]]''&lt;br /&gt;
&lt;br /&gt;
* Navy Seals in ''[[Hot Shots! Part Deux]]''&lt;br /&gt;
&lt;br /&gt;
* Ramon Cota's men in ''[[Delta Force 2: The Colombian Connection]]''(Fitted with [[M203]] grenade launchers)&lt;br /&gt;
&lt;br /&gt;
* [[Dean Norris]] as Det. Sgt. Goodhart, [[Charles Boswell]] as Jack Axel in ''[[Hard to Kill]]''&lt;br /&gt;
&lt;br /&gt;
* FBI HRT members in ''[[The Cell]]''&lt;br /&gt;
&lt;br /&gt;
* [[Valri Bromfield]] as 'Miss Purdah' in ''[[Nothing But Trouble]]'' (She carries both a civilian CAR-15 and an XM177E2.)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Raymond Cruz]] || Rodriguez || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Seven Days]] || Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || NNL Personnel || [[Seven Days]] || Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Terence Knox]] || Sgt 1st Class Clayton &amp;quot;Zeke&amp;quot; Anderson || [[Tour of Duty]] ||  || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
* ''[[The World Is Not Enough (video game)|The World Is Not Enough]]'' (as the &amp;quot;Mustang MAR-4&amp;quot;, available with an M203 grenade launcher as the &amp;quot;Mustang MAR-4 GL&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Metal Gear Solid: Portable Ops]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Delta Force: Black Hawk Down]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield: Vietnam]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jagged Alliance 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Operation Flashpoint]]'' (XM-177E2)&lt;br /&gt;
&lt;br /&gt;
* ''[[Max Payne]]'' series&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt Carbine/Model 653/Model 727/Model 733==&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM653.jpg|thumb|500px|right|Colt Model 653 Carbine 16&amp;quot; barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM654.jpg‎|thumb|500px|right|Colt Model 654 - a Model 653 designed for export - 14.5&amp;quot; barrel and no forward Assist - 5.56x45mm]]&lt;br /&gt;
After 1973 Colt made several lightweight versions of the M16 and Commando rifles for use with Police and Security forces, as well as civilian sales worldwide.  It had the features of the XM177 rifle series, including the telescoping stock, but had either a 14.5&amp;quot; or a 16&amp;quot; lightweight barrel, depending on the demands of the customer, whether domestic or foreign.  ''It was NOT correct for Viet Nam, despite what the movie '''[[Platoon]]''' portrays.'' Though 'unofficially' called the &amp;quot;M16 Shorty&amp;quot; by some writers and shooters, the 16&amp;quot; barreled lightweight carbine was never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.  It was used in the U.S. by Federal and local law enforcement.  &lt;br /&gt;
&lt;br /&gt;
Colt also made the '''Model 733''', which was a 11.5&amp;quot; barreled version of the Model 653,  intended for Tactical police and security work.  Later manufactured versions of both guns had A2 style heavy barrels.  The '''Model 723''' was a '''733''' designed for export for the UAE and used by US Delta Force.&lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|right|500px|Colt Model 723 - 5.56x45mm.]]&lt;br /&gt;
[[Image:R6520-A2Carbine.jpg‎|thumb|500px|right|Model 725 - aka the Colt R6520 A2 Govt. Model Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|right|500px|Colt Model 727 5.56x45mm]]&lt;br /&gt;
''What is confusing is that other manufacturers made all sorts of modified short barreled AR-15 rifles for the Police and Civilian markets throughout the years.  Colt themselves bastardized so many of their rifles throughout the years, swapping particular uppers with different lowers so that there will always be exceptions to the rule.  The explosion of custom and unique looking AR-15 rifles in the 1980s and 1990s has led to a lot of confusion regarding what rifle is in what movie.  ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|500px|right|Colt Model 733 SMG - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Willem Dafoe]] as Sergeant Elias K. Grodin in ''[[Platoon]]'' (M653)&lt;br /&gt;
&lt;br /&gt;
* [[Tom Berenger]] as Sgt. Bob Barnes in  ''[[Platoon]]'' (M653)&lt;br /&gt;
&lt;br /&gt;
* [[Robert De Niro]] as Neil McCauley in ''[[Heat]]'' (M733)&lt;br /&gt;
&lt;br /&gt;
* [[Val Kilmer]] as Chris Shiherlis in ''[[Heat]]'' (M733)&lt;br /&gt;
&lt;br /&gt;
* [[Michael Paul Chan]] as U.N. Cultural Attache of China Xian Chen in ''[[U.S. Marshals]]'' ((Colt AR-15 Carbine, Civilian version of the Colt M653); fitted with Aimpoint 9000 SC red dot scope and silencer)&lt;br /&gt;
&lt;br /&gt;
* Delta Force operators and [[Ron Eldard]] as Mike Durant in ''[[Black Hawk Down]]'' (M727 and M733, fitted with various accessories including M68 Aimpoint red dot scopes, silencers, tactical flashlights, and camouflage paint)&lt;br /&gt;
&lt;br /&gt;
* [[Linda Hamilton]] as Sarah Connor in ''[[Terminator 2: Judgement Day]]'' (fitted with silencer, laser sight, and ACOG scope, and a standard issue one on the freeway shootout) (Supposed to be an XM177E2 but was Commercial Colt version of the Model 653 with a fake slip on flash hider)&lt;br /&gt;
&lt;br /&gt;
* [[Arnold Schwarzenegger]] as the T-800 in ''[[Terminator 2: Judgement Day]]'' (Supposed to be an XM177E2 but was Commercial Colt version of the Model 653 with a fake slip on flash hider)&lt;br /&gt;
&lt;br /&gt;
* Models at the Berlin Arms Fair in ''[[Lord of War]]'' (M653 and M723)&lt;br /&gt;
&lt;br /&gt;
* Brazilian cops (BOPE members) in ''[[Elite Squad]]''&lt;br /&gt;
* Brad Whitaker ([[Joe Don Baker]]) in ''[[The Living Daylights]]'' (fitted with a transparent bullet-proof shield) (M733)&lt;br /&gt;
* [[Hugh Jackman]] as James Howlett in ''[[X-Men Origins: Wolverine]]'' (M733)&lt;br /&gt;
* A Navy SEAL in ''[[Hot Shots! Part Deux]]'' (fitted with a [[M203]]) (M653)&lt;br /&gt;
* Special Forces soldiers in ''[[Green Zone]]'' (With Aimpoint sights and Surefire Universal tactical lights) (M727)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* [[Johnathan LaPaglia]] as Frank Parker in ''[[Seven Days]]'' (episode &amp;quot;The Fire Last Time&amp;quot;, M733)&lt;br /&gt;
&lt;br /&gt;
* [[Michael Gross]] as Burt Gummer in ''[[Tremors: The Series]]'' (episodes &amp;quot;Shriek and Destroy&amp;quot; and &amp;quot;Night of the Shriekers&amp;quot;, M653)&lt;br /&gt;
&lt;br /&gt;
* [[Victor Browne]] as Tyler Reed in ''[[Tremors: The Series]]'' (episode &amp;quot;Night of the Shriekers&amp;quot;, M653)&lt;br /&gt;
&lt;br /&gt;
* Pittsburg P.D. SWAT in ''[[The Kill Point]]'' (M653, fitted with Surefire M500AB weaponlights)&lt;br /&gt;
&lt;br /&gt;
* ''[[Miami Vice]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || &amp;quot;M16A1 Menosar&amp;quot; || Model 653 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || &amp;quot;M16A1 Mekotzrar&amp;quot; || Model 733, with A1-style upper reciever || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] || &amp;quot;M4&amp;quot; || Model 733 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] || &amp;quot;M4&amp;quot; || Model 733 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Liberty City Stories]] || &amp;quot;M4&amp;quot; || Model 733 || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AR-15 Carbine==&lt;br /&gt;
The AR-15 (for Armalite model 15)Carbine is the common name for the widely-owned semi-automatic rifle which soon afterwards became the selective fire M16 and M4 carbine assault rifles, which are currently in use by the United States military. AR-15 was the original name for what became the militarily designated M16, the assault rifle first used by the U.S. in the Vietnam War. The name AR-15 is now used almost exclusively to refer to the semi-automatic (commercially available) civilian version(s) of the M16 and M4 assault rifles.&lt;br /&gt;
Standard AR-15 rifles accept detachable magazines of widely varying capacities, and have a pistol grip that protrudes beneath the stock. AR-15 rifles are highly configurable and customizable. They are commonly fitted with several accessories such as bipods, folding or collapsing stocks, threaded barrels for the attachment of a flash suppressor, and a rail system for the attachment of vertical grips, flashlights, laser sights, telescopic sights, etc.&lt;br /&gt;
The AR-15 consists of separate upper and lower receiver assemblies, which are attached with two through-pins and can be quickly interchanged with no tools. The upper receiver assembly is simply considered a part, and may be freely purchased and mail-ordered in most locations. This is a very attractive feature for enthusiasts, who often purchase a number of upper receivers (often in different calibers) and interchange them with the same lower receiver. However, one must be thoroughly familiar with firearms laws before doing this as it is possible to make an illegal configuration.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|right|500px|AR-15 Carbine with 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
* [[Freddy Rodriguez]] as El Wray in [[Planet Terror]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|right|500px|Colt M4A1 Carbine with 4 position collapsible stock 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above).]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|right|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The M4 Carbine is a 14.5&amp;quot; barreled select fire Assault Rifle.  It has a distinctive 'step down' in the barrel to allow for mounting the M203 grenade launcher. Many of them in the battlefield are customized with forearm rails (usually holding the AN/PEQ-2 IR designator, a vertical forward grip, sometimes a flashlight, or one of many types of rifle scopes and red-dot or reflex optics).  The M4 has three round burst capability, while the M4A1 has full auto fire capability. The very earliest M4s delivered to the U.S. Army had fixed carry handles and were known in Colt's catalog as the Model 777; however, soon after, the military started buying the Model 920, which featured a detachable carry handle, but continued to call these guns &amp;quot;M4s&amp;quot;. Contrary to popular misconception, the carry handles on most M4s and M4A1s are detachable, and most of these carbines are used with the carry handle removed, and a folding rear sight and optic being attached to the receiver instead. As far as the procurement program has always been concerned, the burst/auto capability is the only difference between an M4 and M4A1, however, the M4A1 also utilizes a heavier barrel profile under the handguards in order to prevent the barrel from rapidly overheating during fully automatic fire.&lt;br /&gt;
&lt;br /&gt;
What is confusing is that many civilian commercial makers of AR-15 style rifles call their 16&amp;quot; Carbine '''&amp;quot;The M4&amp;quot;'''.  Though there is no rule saying they can't name their gun whatever they want, the official M4 is the version used and originally issued by the U.S. Army and built by Colt.  Colt tried to sue other gun makers to stop using the term 'M4'  however, it was ruled that M4 refers to a '''type''' of firearm and Colt cannot copyright the term.  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Kohl Sudduth]] as Officer Luther 'Suitcase' Simpson in ''[[Jesse Stone: Death in Paradise]]'' (2006)&lt;br /&gt;
&lt;br /&gt;
* [[Jeremy Renner]] as Sergeant First Class William James in ''[[The Hurt Locker]]''&lt;br /&gt;
&lt;br /&gt;
* [[Matt Damon]] as Roy Miller in ''[[Green Zone]]''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Company Men&amp;quot; in ''[[Mr. &amp;amp; Mrs. Smith]]''&lt;br /&gt;
&lt;br /&gt;
* [[Gary Oldman]] as Ivan Korshunov in ''[[Air Force One]]'' (fitted with C-More Sight)&lt;br /&gt;
&lt;br /&gt;
* [[Jeremy Renner]] as Brian Gamble, his men, and L.A. Police SWAT in ''[[S.W.A.T.]]'' ''(fitted with ACOG scopes and Surefire M500AB weaponlights)''&lt;br /&gt;
&lt;br /&gt;
* TNT and rescue team members in ''[[Bad Boys II]]''&lt;br /&gt;
&lt;br /&gt;
* SWAT officers and [[Nick Stahl]] as John Connor in ''[[Terminator 3: Rise of the Machines]]'' (fitted with various accessories including Surefire M500AB weaponlights and C-More red dot sights)&lt;br /&gt;
&lt;br /&gt;
* Miami P.D. SWAT in ''[[Transporter 2]]''&lt;br /&gt;
&lt;br /&gt;
* [[Robbie Gee]] as Kahn in ''[[Underworld]]'' (fitted with a scope and a Surefire M500AB weaponlight)&lt;br /&gt;
&lt;br /&gt;
* Child recruits in ''[[Soldier]]'' (fitted with C-More red dot sights)&lt;br /&gt;
&lt;br /&gt;
* [[Ray Stevenson]] as Frank Castle in ''[[Punisher: War Zone]]'' (fitted with a red dot sight, a sound suppresser, and a short version of the [[AG36 grenade launcher]]). &lt;br /&gt;
&lt;br /&gt;
*[[Robert Downey Jr.]] as Kirk Lazarus in ''[[Tropic Thunder]]''.&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Soldiers in ''[[Cloverfield]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Soldiers in ''[[Transformers]]'' (fitted with ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips, some having custom camo paint schemes)&lt;br /&gt;
&lt;br /&gt;
* Resistance members in ''[[Children of Men]]''&lt;br /&gt;
&lt;br /&gt;
* Carver's henchmen in ''[[Tomorrow Never Dies]]'' &lt;br /&gt;
&lt;br /&gt;
* NSA Agents in ''[[XXX 2: State of the Union|XXX: State of the Union]]'' (fitted with Surefire M500AB weaponlights)&lt;br /&gt;
&lt;br /&gt;
* [[Marton Csokas]] as Yorgi, [[Jan Pavel Filipensky]] as Viktor, and Yorgi's henchmen in ''[[XXX]]'' (fitted with M68 Aimpoint scopes, Beta-C mags, and RIS foregrips, Yorgi using one with a Surefire M900 weaponlight foregrip)&lt;br /&gt;
&lt;br /&gt;
* William Stryker ([[Brian Cox]])'s men in ''[[X2: X-Men United]]'' (fitted with RIS foregrips, laser pointers, and tactical flashlights)&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers including [[Jeremy Renner]] as Doyle in ''[[28 Weeks Later]]'' (Renner using one fitted with RIS foregrip, EO-Tech red dot sight, and a night vision scope)&lt;br /&gt;
&lt;br /&gt;
* [[Vin Diesel ]] as Toorop in ''[[Babylon A.D.]]''&lt;br /&gt;
&lt;br /&gt;
* Used by Marines and SRT in ''[[Resident Evil Degeneration]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Lions for Lambs]]''&lt;br /&gt;
&lt;br /&gt;
* A Secret Service agent in ''[[The Sentinel]]'' (fitted with M68 Aimpoint scope)&lt;br /&gt;
&lt;br /&gt;
* U.S. Soldiers in ''[[Dreamcatcher]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers and SWAT in ''[[Dragon Wars: D-War]]'' (fitted with M68 Aimpoint scopes and RIS foregrips)&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Sum of All Fears, The|The Sum of All Fears]]'' (fitted with Trijicon RX01 red dot sight)&lt;br /&gt;
&lt;br /&gt;
* US Navy SEALS and the Colombian Rogue Unit in ''[[Behind Enemy Lines: Colombia]]''&lt;br /&gt;
&lt;br /&gt;
* SAS Commandos in ''[[31 North 62 East]]''&lt;br /&gt;
&lt;br /&gt;
* FBI HRT members in ''[[The Cell]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers and an Iraqi civilian in ''[[Over There]]'' (fitted with RIS foregrip and AN/PEQ-2 laser system)&lt;br /&gt;
&lt;br /&gt;
* [[Keith Robinson]] as Pvt. Avery &amp;quot;Angel&amp;quot; King in ''[[Over There]]'' (fitted with RIS foregrip, AN/PEQ-2 laser system, and ACOG scope)&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Stargate: SG1]]''&lt;br /&gt;
&lt;br /&gt;
* Pittsburgh P.D. SWAT officers on ''[[The Kill Point]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military regulars and Unit members in ''[[The Unit]]''&lt;br /&gt;
&lt;br /&gt;
* Ravenwood mercenaries in ''[[Jericho (TV series)|Jericho]]'' (fitted with RIS foregrips, tactical flashlights, and M68 Aimpoint scopes)&lt;br /&gt;
&lt;br /&gt;
*Several terrorists and a thug in ''[[Lois and Clark: The New Adventures of Superman]]''&lt;br /&gt;
&lt;br /&gt;
* Fake U.S. Marines in ''[[Jericho (TV series)|Jericho]]'' (episode &amp;quot;Semper Fidelis&amp;quot;, fitted with AN/PEQ-2 laser systems and M68 Aimpoint scopes)&lt;br /&gt;
&lt;br /&gt;
* [[Keifer Sutherland]] as Agent Jack Bauer and most CTU Tactical Team members in ''[[24]]''&lt;br /&gt;
&lt;br /&gt;
* Miami P.D. SWAT in ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* SWAT in ''[[Heroes]]''&lt;br /&gt;
&lt;br /&gt;
* Las Vegas P.D. SWAT in ''[[CSI: Crime Scene Investigation]]'' (fitted with Surefire M500AB weaponlights and M68 Aimpoint scopes)&lt;br /&gt;
&lt;br /&gt;
* Various SAS troopers in ''[[Primeval]]'' (fitted with RIS foregrip, flip-up rear sight and ACOG scope)&lt;br /&gt;
&lt;br /&gt;
* N.Y.P.D. SWAT in ''[[Unusuals, The|The Unusuals]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Dark Blue (TV)]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
* ''[[50 Cent: Blood on the Sand]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[ArmA: Armed Assault]]'' (can be fitted with M68 Aimpoint scope and RIS foregrip)&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Spectrum Warrior]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Spectrum Warrior: Ten Hammers]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[America's Army]]'' (can be fitted with M68 Aimpoint red dot and ACOG scopes, Harris bipod, silencer, Trijicon RX01 red dot sight, and M203 grenade launcher)&lt;br /&gt;
&lt;br /&gt;
* ''[[America's Army 3]]'' (can be fitted with M68 Aimpoint red dot scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield 2]]'' (with M68 Aimpoint scope and flip-up rear sight)&lt;br /&gt;
&lt;br /&gt;
* ''[[Max Payne]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Counter-Strike]]'' (as the &amp;quot;Maverick M4A1 Carbine&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]'' (as the &amp;quot;Maverick M4A1 Carbine&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Counter Strike: Source]]'' (as the &amp;quot;Maverick M4A1 Carbine&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]'' (can be fitted with optional M203 grenade launcher, red dot sight, or ACOG scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Grand Theft Auto IV]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Kane and Lynch: Dead Men]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Soldiers in ''[[Combat Mission: Shock Force]]'' (with M68 Aimpoint sight and optional M203 grenade launcher)&lt;br /&gt;
&lt;br /&gt;
* ''[[Metal Gear Solid 4: Guns of the Patriots]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Metal Gear Solid 2: Sons of Liberty]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Far Cry]]'' (as the &amp;quot;M4 Assault Weapon,&amp;quot; despite being an M4A1)&lt;br /&gt;
&lt;br /&gt;
* ''[[Far Cry Instincts: Predator]]'' (with C-More red dot sight, silencer, and camo paint scheme)&lt;br /&gt;
&lt;br /&gt;
* ''[[Counter-Strike Online]]'' (as the &amp;quot;Maverick M4A1 Carbine&amp;quot;,with plastic,camouflage,dragon and gold finishes)&lt;br /&gt;
&lt;br /&gt;
* ''[[Urban Terror]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Combat Arms]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[ArmA II]]'' (with M68 Aimpoint scope and RIS handguards)&lt;br /&gt;
&lt;br /&gt;
* ''[[SWAT 4]]'' (with Surefire M500AB weaponlight and vertical foregrip)&lt;br /&gt;
&lt;br /&gt;
* ''[[Insurgency]]'' (with M68 Aimpoint scope or RIS foregrip)&lt;br /&gt;
&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Mercenaries: Playground of Destruction]]'' (as the &amp;quot;Carbine&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Mercenaries 2: World In Flames]]'' (as the &amp;quot;Carbine&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Saints Row]]'' (as the &amp;quot;AR40 Xtnd,&amp;quot; despite being an M4A1)&lt;br /&gt;
&lt;br /&gt;
* ''[[Saints Row 2]]'' (as the &amp;quot;AR40 Xtnd,&amp;quot; despite being an M4A1)&lt;br /&gt;
&lt;br /&gt;
* ''[[Army of TWO]]'' (can be fitted with folding stock, M203 grenade launcher, box magazine, folding stock, and SIR rail system.)&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|                                             || [[Kochikame, The UFO Movie]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Sousuke Sagara || [[Full Metal Panic]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|1st Division operators || [[Ga-rei: Zero]] || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 with M203 Grenade Launcher ==&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with [[M203 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Eamonn Walker]] as Ellis &amp;quot;Zee&amp;quot; Pettigrew and [[Paul Francis]] as Danny &amp;quot;Doc&amp;quot; Kelley in ''[[Tears of the Sun]]'' (fitted with M68 Aimpoint scopes)&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[War of the Worlds]]'' (fitted with M68 Aimpoint and ACOG scopes, C-More red dot sights, and AN/PEQ-2 laser systems)&lt;br /&gt;
&lt;br /&gt;
* [[Thomas_Jane|Thomas Jane]] as Frank Castle in ''[[The Punisher (2004)|The Punisher]]'' (fitted with M68 Aimpoint Close Combat Optic)&lt;br /&gt;
&lt;br /&gt;
* [[Götz Otto]] as Richard Stamper in ''[[Tomorrow Never Dies]]''&lt;br /&gt;
&lt;br /&gt;
* [[Jake La Botz]] as Reese in ''[[Rambo (2008)|Rambo]]'' (fitted with ACOG scope and camo paint scheme)&lt;br /&gt;
&lt;br /&gt;
* [[Henry Ian Cusick]] as Udre Belicoff in ''[[Hitman]]''&lt;br /&gt;
&lt;br /&gt;
* [[Tyrese Gibson]] as TSgt. Bobby Epps in ''[[Transformers]]'' (with ACOG scope and camouflage paint scheme)&lt;br /&gt;
&lt;br /&gt;
* A U.S. Marine in ''[[Sum of All Fears, The|The Sum of All Fears]]'' (with Trijicon RX01 red dot sight)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Sgt.Maj. Jonas &amp;quot;Snake Doctor&amp;quot; Blane || [[Unit, The|The Unit]] || With various optics and attachments || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Unit, The|The Unit]] ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Luke MacFarlane]] || Pvt. Frank &amp;quot;Dim&amp;quot; Dumphy || [[Over There]] || With an M68 red dot sight, AN/PEQ-2 IR designator, and [[M203 grenade launcher|M203 Grenade Launcher]]|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexander Skarsgard]] || Sgt. Brad &amp;quot;Iceman&amp;quot; Colbert || [[Generation Kill]] || With AN/PVS-17 night-vision and ACOG scopes and AN/PEQ-2 IR designator || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Wade]] || Cpt. Craig &amp;quot;Encino Man&amp;quot; Schwetje || [[Generation Kill]] || With AN/PEQ-2 IR designator || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || With M68 Aimpoint red dot &amp;amp; ACOG scopes, silencer, and camouflage paint scheme, able to fire HEDP and flare rounds  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || With ACOG scope or ITL MARS red dot sight || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Mission: Shock Force]] ||  || With M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || M4A1 Grenadier / M4A1 SOPMOD || With EOTech red dot sight or SureShot Reflex sight and suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  || With EOTech red dot sight and camouflage paint scheme || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colt Model 933 ==&lt;br /&gt;
[[Image:ColtM4commando.jpg|thumb|right|500px|Colt Model 933 - 5.56x45mm.]]&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|right|500px|Colt Model 933 with stock extended 5.56x45mm]]&lt;br /&gt;
[[Image:Colt m933 03.jpg|thumb|right|500px|Colt Model 933 with SIRS handguard, Surefire M900 weaponlight foregrip, and M68 Aimpoint red dotscope 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The Colt Model 933 carbine is similar to the M4 carbine listed above, except with an 11.5&amp;quot; barrel as opposed to the 14.5&amp;quot; barrel on the M4. Aside from that, it has all the same features, including the removable carry handle/rear sight assembly. this has led some people (including Airsoft manufacturers) to nickname it the &amp;quot;M4 Commando&amp;quot; or &amp;quot;M4 CQB&amp;quot;, though these are not its' official designations.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]] || [[Josh Duhamel]] || Captain William Lennox || With M68 Aimpoint red dot &amp;amp; AN/PVS-17 night vision scopes, Vltor Clubfoot stock, Surefire M900 weaponlight foregrip, AN/PEQ-2 IR designator, and Phantom muzzle brake || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsh Times]] || [[Christian Bale]] || Jim Davis || With M68 Aimpoint red dot scope, AN/PEQ-2 IR designator, Surefire weaponlight, and RIS foregrip || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Romeo Must Die]] || [[DMX]] || Silk || With custom muzzle brake || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] ||  || U.S. Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Sgt.Maj. Jonas &amp;quot;Snake Doctor&amp;quot; Blane || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || SFC Bobby &amp;quot;Cool Breeze&amp;quot; Brown || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || MSGT Mack &amp;quot;Dirt Diver&amp;quot; Gerhardt || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Irby]] || SFC Charles &amp;quot;Betty Blue&amp;quot; Grey || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, Ris foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Promotional material only, with M68 Aimpoint red dot scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Lewis || [[Blood+]] || With Surefire M900 weaponlight foregrip and EOTech red dot sight || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| U.S. Special Forces soldiers || [[Blood+]] || With Surefire M900 weaponlight foregrips and EOTech red dot sights || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CQB-R / Mk. 18 Mod 0==&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|right|500px|Mk. 18 Mod 0 5.56x45mm with RIS handguard]]&lt;br /&gt;
&lt;br /&gt;
An even shorter-barreled M4 Carbine, it has about a 10.5 inch barrel. The upper receiver, which is used on a regular M4 lower receiver, is designated CQB-R (Close Quarters Battle-Receiver), while the entire weapon system is designated as Mark 18 Mod 0 by the United States Navy. Used by Navy VBSS units, NCIS and Navy SEALs. It is another one of the weapons that fell under the 'M4 Commando' Nickname as an airsoft gun.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Work]] || [[Jeff Daniels]] || Jasper 'Buddy' Noone || With front sight removed and C-More red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M4A1 CQB-R&amp;quot;, with Crane stock and SOPMOD rear sight ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Government Carbine==&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel, A2 upper reciever. Designed for law enforcement.&lt;br /&gt;
[[Image:ColtAR-15A2GovernmentCarbine.jpg|thumb|right|500px|Colt AR-15A2 Government Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || With M16-style stock || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Conspiracy Theory]] || [[John Schwartzman]] || Sniper || With night-vision scope, 20-round magazine, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A3 Tactical Carbine==&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel and a removable carry handle. By designating this rifle as an &amp;quot;A3&amp;quot;, much confusion has been made leading people to believe the M16A3 has a removable carry handle as opposed to the M16A4.&lt;br /&gt;
[[Image:ColtAR-15A3TacticalCarbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || With M16-style stock || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
===Anime===&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Law Enforcement Carbine==&lt;br /&gt;
The &amp;quot;M4A1&amp;quot; of the civilian world, this rifle has a 16&amp;quot; barrel (as opposed to the M4A1's 14.5&amp;quot;)  with step-cuts to attach a launcher such as an [[M203 grenade launcher]] and the [[Cobray 37mm Launcher]]. In films, this gun has been converted to full auto to trick viewers into believing it is an M4A1, earning it the nickname &amp;quot;M4gery&amp;quot;.&lt;br /&gt;
[[Image:ColtLawEnforcementCarbine.jpg|thumb|right|500px|Colt Law Enforcement Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] || [[Will Smith]] || Dr. Robert Neville || With ACOG scope and PentagonLight MD3R weaponlight || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale]] ||  || Miami-Dade Police ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|right|500px|Colt 9mm SMG aka (''Colt Model R0635'') - 9x19mm ]]&lt;br /&gt;
[[Image:ColtR6450-9mmCarbine.jpg|thumb|right|500px|Colt 9mm Carbine aka (''AR-15A2 Sporter II carbine in 9mm'') also officially known as the ''Colt Model R6450'' - 9x19mm.  This version is an R6450 barreled upper on a full auto R0635 lower for law enforcement. ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Vin Diesel]] as DEA Agent Sean Vetter in ''[[A Man Apart]]''&lt;br /&gt;
&lt;br /&gt;
* [[Chow Yun-Fat]] as John Lee and Terence Wei's men in ''[[The Replacement Killers]]''&lt;br /&gt;
&lt;br /&gt;
* An FBI Special Agent in ''[[Collateral]]''&lt;br /&gt;
&lt;br /&gt;
* [[Melinda Clark]] as Jessica Priest in ''[[Spawn]]'' (heavily customized with flammable chemicals canister, C-More sight, and laser sight)&lt;br /&gt;
&lt;br /&gt;
* NSA commandos and hidden in the back seat of the GTO in ''[[XXX]]'' (fitted with Surefire M500AB forend weaponlight and C-More red dot sight)&lt;br /&gt;
&lt;br /&gt;
* One of the Merovingian's henchmen in ''[[The Matrix Reloaded]]''&lt;br /&gt;
&lt;br /&gt;
* Special operations soldiers in ''[[The Siege]]'' (fitted with C-More red dot sights)&lt;br /&gt;
&lt;br /&gt;
* Human resistance fighters in ''[[Battlefield Earth]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnathan LaPaglia]] || Frank Parker || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || As the &amp;quot;9mm Carbine&amp;quot; ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 12 Special Purpose Rifle ==&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|right|500px|Mark 12 Mod 0 SPR with Parker &amp;amp; Hale bipod 5.56x45mm]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || Delta Sniper || With 30-round magazine, incorrectly shown firing full auto || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Cyril Raffaelli]] || Rand || With silencer, brass catcher, AN/PEQ-2 IR designator, Surefire M900 weaponlight foregrip, and Leupold CQ/T scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman]] ||  || Sniper || With AN-PEQ-2 IR designator, silencer, and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || With optional silencer ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon 2]] || Incorrectly firing 6.8mm ammo ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Commercial Copies of the M16 Rifle series ==&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|right|The Bushmaster HBAR Carbine - listed in the Bushmaster Sales catalog as &amp;quot;Bushmaster 16&amp;quot; Heavy Barrel Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
Many of the guns seen as '''Colt''' model guns aren't Colt at all, but the many various other manufacturer copies of the M16/AR-15 series of firearms.  The most common clones are the guns made by Bushmaster, PWA, Eagle Arms.  Though there are now many semiautomatic rifles made by companies like Panther DPMS and others, most of the Movie Prop houses acquired their guns before the 1990s.  So only the most common third part manufacturers will be seen.  Since it's difficult to determine which maker built the gun, for the sake of simplicity, the rifle variants in movies will be identified by the COLT model they most look like.&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* [[Barry Pepper]] as Mike Norton in ''[[Three Burials of Melquiades Estrada, The]]''&lt;br /&gt;
&lt;br /&gt;
* [[Rose McGowan]] as Cherry Darling in ''[[Planet Terror]]'' (as a prostetic  leg with grenade launcher)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rock River Arms Tactical CAR-A4 DEA Carbine==&lt;br /&gt;
[[Image:RRA DEA.jpg|thumb|right|500px|Rock River Arms Tactical CAR-A4 Carbine 5.56x45mm with EOTech 552.A65 Holographic sights, a GG&amp;amp;G A2-style BUIS (Back Up Iron Sight), Hogue rubber pistol grip, SureFire M73 1913 Picatinny fore end rail system, and SureFire M951XM05 tactical light w/M49 mount (for M73 rail).]]&lt;br /&gt;
The standard rifle for DEA agents.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
* Used by DEA agents in the SPIKE TV series ''[[DEA]]''&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
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&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==LaFrance Specialties M16K==&lt;br /&gt;
[[Image:LaFranceM16K223.jpg|thumb|right|500px|LaFrance Specialties M16K w/o Forward Assis- 5.56x45mm. ]]&lt;br /&gt;
[[Image:LaFranceM16K223a.jpg|thumb|right|500px|LaFrance Specialties M16K w/ Forward Assist - 5.56x45mm.]]&lt;br /&gt;
Note the sight arrangement to reduce weight and restriction for confined spaces. Special order weapon system built for Law Enforcement and Government Agencies.&lt;br /&gt;
&lt;br /&gt;
===Fim===&lt;br /&gt;
&lt;br /&gt;
* [[Kurt Russell]] as Snake Plisken in ''[[Escape from LA]]'' (used as the platform for the [[Coreburner]])&lt;br /&gt;
&lt;br /&gt;
*[[Jackie Chan]] as Inspector Chan in ''[[Police Story 3: Supercop]]''&lt;br /&gt;
&lt;br /&gt;
*A Mob Assassin in ''[[Dead Pool, The|The Dead Pool]]''&lt;br /&gt;
&lt;br /&gt;
* Militia gang member in ''[[Pink Cadillac]]'' (1989)&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bushmaster XM15 &amp;quot;V-Match&amp;quot; ==&lt;br /&gt;
[[Image:Bushmaster xm15 vmatch 20.jpg|thumb|right|500px|Bushmaster XM15 &amp;quot;V-Match&amp;quot; Note smooth handguard and absence of front sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
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|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  ||  || Seen leaning against wall || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] ||  || Arcadia 234 Inhabitant || With C-More red dot sight || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K23B ==&lt;br /&gt;
[[Image:Full-k23b.jpg|thumb|right|500px|Olympic Arms K23B 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Departed, The|The Departed]] ||  || SWAT officers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Righteous Kill]] || [[Robert De Niro]] || Turk ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Righteous Kill]] || [[Al Pacino]] || Rooster ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=ALl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Non Firing Replicas of the M16 Rifle ==&lt;br /&gt;
===MGC M-16 Model Gun Corp Replica Rifle===&lt;br /&gt;
[[Image:MGC16.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television. The 'forward assist' on the early models like the one imaged here are bolt inserts to keep the receiver together. Modern MGC M16 replicas have improved by third parties over the years (like adding A1 flash hiders) making it more accurate to the real thing making it harder for 'Connoisseurs' to identify]]&lt;br /&gt;
[[Image:MGC16 Closeup.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan.  This is a '''closeup''' of the receiver and clearly shows how the ''''fake' forward assist''' is actually a connector with allen nut in the back.  Removal of this nut separates the upper and lower receivers.]]&lt;br /&gt;
[[Image:MGC CAR-15w20RdMag.jpg|thumb|right|500px|MGC CAR-15 replica assault rifle with 20 round MGC magazine.]]&lt;br /&gt;
[[Image:MGC CAR15.jpg|thumb|right|500px|The MGC CAR-15 Assault rifle: Model Gun Corporation's XM177 offering.  Interesting enough, MGC called their replica rifle the '''CAR-15''' which was Colt's name for the civilian (non-military designation) rifle, rather than any of the names give by the U.S. Military.  This replica rifle was built on the same MGC M16 receiver, however the buttstock was pot metal, not plastic and it did not telescope.  Instead the makers of the gun split the difference and locked the non-adjustable stock into the 'half extended/half closed' position.  This feature did not enamor replica gun collectors to the weapon and it did not sell well.]]&lt;br /&gt;
Before the advent of inexpensive Airsoft guns there were precious few replica weapons that could be used in productions if they didn't want to have a live firing weapon on set, or for a stunt or if they didn't have the budget to get a real gun (and armorer).  Though the U.S. Army had a &amp;quot;rubber duck&amp;quot;, i.e. slang for the hard rubber training M16 they used, it was not readily available on demand for the movie prop houses of the 1970s and the 1980s.  Thus the metal REPLICA gun was used (those models that were actually available for purchase).  Model Gun Corporation of Japan made and built excellent quality metal replica guns between the late 1960s and the early 1980s and the most utilized one was the '''MGC M16 assault rifle'''.  They were sold in the United States by Collector's Armory, Ltd. (and should not be confused with the inferior quality zinc-pot metal replicas currently coming in from Spain). There is also the '''MGC XM177 Commando''' carbine variant (listed in the catalog as the '''CAR-15'''), which is basically the same as above but with a non-retractable stock for imitation purposes. &lt;br /&gt;
&lt;br /&gt;
If you've seen a movie with M16s in it, chances are you've seen many replicas of the rifle on camera.  &lt;br /&gt;
&lt;br /&gt;
In the following, the use of a metal replica M16 was (painfully) obvious:&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* ''[[Apocalypse Now]]'' : mounted on the PBR boat, shot up by tracer rounds.&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Metal Jacket]]'' : the MGC M16 was visible being held by all soldiers who carried the M16.  Only when they were firing on screen, did it switch to a live version of the weapon.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hamburger Hill]]'' : used by background Airborne Soldiers during a medical Evac.&lt;br /&gt;
&lt;br /&gt;
* ''[[The Spy Who Loved Me]]'' : used by the British/Russian/US Navy Sailors during the gun battle on the ''Liparus''.&lt;br /&gt;
&lt;br /&gt;
* ''[[Predator]]'' : Used by Dutch ([[Arnold Schwarzenegger]]), for a scene where his rifle is blown up by the Predator.&lt;br /&gt;
&lt;br /&gt;
* ''[[Commando]]'' : Used by bad guys who kidnap Matrix and hold their M16s on him.&lt;br /&gt;
&lt;br /&gt;
* ''[[Uncommon Valor]]'' : in any of the armory scenes or flashback scenes of soldiers not firing their M16s, the MGC M16 is evident.  Also the CAR-15 replica is heavily used by the LRRP teams in the beginning of the film.  &lt;br /&gt;
&lt;br /&gt;
* ''[[First Blood]]'' : the Army National Guardsmen are seen holding many MGC M16 rifles.  Only when an actor fired, did the weapon change to a real weapon. &lt;br /&gt;
&lt;br /&gt;
* ''[[Rambo: First Blood Part II]]'' : seen in the weapons hold of the pirate boat used to smuggle Rambo up river.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hulk]]'' : when the Hulk explodes out of the ground on Powell Street in San Francisco, many of the U.S. Army Soldiers were carrying MGC-16 replica rifles (in addition to real AR15-A2 rifles).  One of the soldiers holding the fake rifle has a closeup in one of the 'split screen' shots of their reaction to the Hulk.  &lt;br /&gt;
&lt;br /&gt;
* ''[[The Final Countdown]]'' : used by Marines on the deck of the Nimitz in scenes where there is no firing.&lt;br /&gt;
&lt;br /&gt;
* ''[[Barb Wire]]'' : outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders, held by Congressionals.&lt;br /&gt;
&lt;br /&gt;
* ''[[Dragon Wars: D-War]]'' :  outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders, used by background U.S. Army troops defending Los Angeles.&lt;br /&gt;
&lt;br /&gt;
* Used by many cadets in ''[[Taps]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ghostbusters]]'' : some of the Army National Guard soldiers near the climax can be seen with these weapons fitted with A1-style flash hiders, supplimenting real M16A1's.&lt;br /&gt;
&lt;br /&gt;
* An L.A.P.D. SWAT officer in ''[[Bandits]]'' (fitted with A2-style handguards)&lt;br /&gt;
&lt;br /&gt;
* Used by soldiers in ''[[Land of the Dead]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
* ''[[Matt Houston]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The Incredible Hulk (TV Series)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Tour of Duty]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[China Beach]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[V (TV series)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[V.I.P.]]''&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==.22 caliber Clones of the M16 Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Armi-Jager-AP-15.jpg|thumb|right|500px|Armi-Jager AP15 rifle - .22 LR.  The AP -15 has a slab side receiver and a tiny ejection port (for the .22 brass) and a birdcage flash hider.  The AP74 has a three prong flash hider.]]&lt;br /&gt;
[[Image:AdlerJagerAP74.jpg|thumb|right|500px|Adler-Jager AP74 rifle - .22 LR.  Note the sharply angled three prong flash hider and the forward assist, which differentiate it from the AP15.]]&lt;br /&gt;
&lt;br /&gt;
===Adler-Jager AP-74/Armi-Jager AP-15===&lt;br /&gt;
&lt;br /&gt;
Made in Italy and imported by Mitchell Arms, these M16 clones were chambered for .22 LR and looked very similar to the M16 or M16A1 rifles.  The dummy &amp;quot;20 round magazine&amp;quot; was a solid part of the lower receiver.  A small .22LR magazine was inserted into the bottom of the dummy magazine.  They were used sometimes in films due to budgetary reasons, since low budget films (especially in the 1970s and 80s) could pick up a .22LR M16 clone for less than a real AR-15.  There were .22LR guns imported into the U.S. with either Armi-Jager or Adler-Jager markings (but the Armi-Jager was most common), so both names are correct.  &lt;br /&gt;
&lt;br /&gt;
* Peter ([[Ken Foree]]) and Roger ([[Scott H. Reiniger]]) in ''[[Dawn of the Dead (1978)]]'' (AP-74)&lt;br /&gt;
&lt;br /&gt;
* American Soldiers in ''[[1968 Tunnel Rats]]'' (2009) (AP-74)&lt;br /&gt;
&lt;br /&gt;
* American Soldiers in ''[[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)]]'' (AP-74)&lt;br /&gt;
&lt;br /&gt;
* NYPD ESU officer in ''[[Leon (The Professional)]]'' (AP-15 fitted with a fake grenade launcher)&lt;br /&gt;
&lt;br /&gt;
===Armscor M16 22===&lt;br /&gt;
[[Image:ArmscorpM1622.jpg|thumb|right|500px|Armscor (Squires Bingham of the Philippines) M16 22 rifle - .22 LR.  Sometimes sold as the ''M-1600'']]&lt;br /&gt;
Armscor (out of the Philippines) made another .22LR clone rifle, the Armscor M16 22, however this rifle looked even less like a real M16 and was rarely (if ever) used in a film to impersonate an M16 rifle.&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Armalite AR-10]] - Firearm from which the M16 is derived.&lt;br /&gt;
** [[Knight's Armament SR-25]] - Firearm that uses the AR-10 (and by extension the M16) as the base of its' design, sometimes mistaken for the Mk 12 Special Purpose Rifle.&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch HK416]] - Firearm derived from the M4.&lt;br /&gt;
&lt;br /&gt;
* [[Barrett REC7|Barrett REC7 &amp;amp; Barrett M468]] - Firearms derived from the M16 series in 6.8x43mm Remington SPC.&lt;br /&gt;
&lt;br /&gt;
* [[LWRC SRT rifle series]] -Firearms derived from AR-15.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M60_machine_gun&amp;diff=271408</id>
		<title>M60 machine gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M60_machine_gun&amp;diff=271408"/>
		<updated>2010-05-11T17:06:02Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;''M60 redirects here. For other uses of M60 or Model 60 see [[M60 (disambiguation)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The M60 machine gun is used by the following actors in the following movies, television series, and anime:'''&lt;br /&gt;
[[Image:M60.jpg|thumb|right|500px|M60 machine gun with bipod extended - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M60GPMG.jpg‎|thumb|right|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Medium Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 100 round belt&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Fully Automatic (~600 RPM)&lt;br /&gt;
&lt;br /&gt;
== M60 Machine Gun==&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Ewen Bremmer]] as U.S. Army Ranger Nelson in ''[[Black Hawk Down]]''&lt;br /&gt;
&lt;br /&gt;
* [[Dolph Lundgren]] as Sgt Andrew Scott/GR13 in ''[[Universal Soldier]]''&lt;br /&gt;
&lt;br /&gt;
* [[Tom Colceri]] as the helicopter door gunner in ''[[Full Metal Jacket]]'' &lt;br /&gt;
&lt;br /&gt;
* [[Adam Baldwin]] as &amp;quot;Animal Mother&amp;quot; in ''[[Full Metal Jacket]]''&lt;br /&gt;
&lt;br /&gt;
* [[Matthew Modine]] as &amp;quot;Private Joker&amp;quot; in ''[[Full Metal Jacket]]''&lt;br /&gt;
&lt;br /&gt;
* [[Sammi Rotibi]] as André Baptiste Jr. in ''[[Lord of War]]'' (nicknamed &amp;quot;the gun of Rambo&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* [[David Graf]] as Eugene Tackleberry in ''[[Police Academy 3]]''&lt;br /&gt;
&lt;br /&gt;
* [[Robert Carlyle]] in ''[[The Beach]]''&lt;br /&gt;
&lt;br /&gt;
* [[Sylvester Stallone]] as John Rambo in ''[[First Blood]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Coast Guard personnel &amp;amp; reciprocity team member in ''[[Clear and Present Danger]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. 1st Cavalry Division soldiers in ''[[We Were Soldiers]]''&lt;br /&gt;
* Mounted on U.S. Army Humvees in ''[[The Siege]]''&lt;br /&gt;
&lt;br /&gt;
* Seen sitting in Eddie ([[Vince Vaughn]])'s house in ''[[Mr. &amp;amp; Mrs. Smith]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marine helicopter door gunner and [[Peter Koch]] as &amp;quot;Swede&amp;quot; Johanson in ''[[Heartbreak Ridge]]''&lt;br /&gt;
&lt;br /&gt;
*[[Anthony Anderson]] as Tommy in ''[[Cradle 2 the Grave]]'' (erroneously shown mounted on an M1 Abrams tank)&lt;br /&gt;
&lt;br /&gt;
* Mounted on Humvees in ''[[Soldier]]''&lt;br /&gt;
&lt;br /&gt;
* [[Larry the Cable Guy]] in ''[[Delta Farce]]''&lt;br /&gt;
&lt;br /&gt;
* U.S Army Soldiers in ''[[Godzilla (1998)|Godzilla]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army Rangers in ''[[The Crocodile Hunter: Collision Course]]''&lt;br /&gt;
&lt;br /&gt;
* Mounted on Humvees in ''[[Independence Day]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Forrest Gump]]''&lt;br /&gt;
&lt;br /&gt;
* [[Laurence Fishburne]] as Tyrone &amp;quot;Mr Clean&amp;quot; Miller in ''[[Apocalypse Now]]'' (mounted on U.S. Navy Patrol boat)&lt;br /&gt;
&lt;br /&gt;
* [[Jeremy Irons]] as Simon Gruber in ''[[Die Hard with a Vengence]]''&lt;br /&gt;
&lt;br /&gt;
* Helicopter door gunner in ''[[Die Hard]]''&lt;br /&gt;
&lt;br /&gt;
* Australian SAS Troopers in ''[[The Odd Angry Shot]]''&lt;br /&gt;
&lt;br /&gt;
* [[Cec Verrell]] as Centinella in ''[[Hell Comes to Frogtown]]''&lt;br /&gt;
&lt;br /&gt;
* Army National Guard soldier in ''[[Ghostbusters]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Tropic Thunder]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Resident Evil: Apocalypse]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Three Kings]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Terminator 2: Judgement Day]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Rambo: First Blood Part II]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hard Boiled]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Platoon]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Without a Paddle]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The Dogs of War]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers and Việt Cộng in ''[[Hamburger Hill]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Born on the Fourth of July]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Army soldiers in ''[[Tigerland]]''&lt;br /&gt;
&lt;br /&gt;
* U.S Army soldiers in [[Casualties of War]]&lt;br /&gt;
&lt;br /&gt;
* A U.S. Army soldier in ''[[Courage Under Fire]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Drug Enforcement Agency agent in ''[[Fire Birds]]''&lt;br /&gt;
* ''[[Red Dawn]]'' (Gorunov SGM mockup)&lt;br /&gt;
&lt;br /&gt;
=== Television===&lt;br /&gt;
* ''[[Miami Vice]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Stargate SG-1]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Tour of Duty]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[V (tv series)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The X-Files]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Stand, The|The Stand]]''&lt;br /&gt;
&lt;br /&gt;
* Used to build the stand-alone versions of The Defender's machine guns in ''[[Viper]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The|A-Team]]''&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Metal Alchemist]]''&lt;br /&gt;
&lt;br /&gt;
* Batou in ''[[Ghost in the Shell Stand Alone Complex 2nd gig]]'' (with futuristic detailing and furniture)&lt;br /&gt;
&lt;br /&gt;
* ''[[Kochikame, The UFO Movie]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Grand Theft Auto: Vice City]]''&lt;br /&gt;
&lt;br /&gt;
* Seen in Allied Soldiers hands in ''[[Command &amp;amp; Conquer: Red Alert 2]]''&lt;br /&gt;
&lt;br /&gt;
* used by Amercian Personnel in ''[[Battlefield: Vietnam]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Conflict: Vietnam]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Spec Ops: Ranger Elite]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Red Alert: A Path Beyond]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Operation Flashpoint]]''&lt;br /&gt;
* Counter Strike Condition Zero Deleted Scenes&lt;br /&gt;
&lt;br /&gt;
*''[[Left 4 Dead 2]]'' available with ''the passing'' DLC&lt;br /&gt;
&lt;br /&gt;
== M60C Machine Gun ==&lt;br /&gt;
=== Film ===&lt;br /&gt;
* M-6E3 Weapons System mounted on UH-1 Huey in ''[[The Green Berets]]''   (1968)&lt;br /&gt;
&lt;br /&gt;
* M-6E3 Weapons System mounted on UH-1 Huey in ''[[Apocalypse Now]]''   (1979)&lt;br /&gt;
&lt;br /&gt;
== M60D Machine Gun ==&lt;br /&gt;
[[Image:M60d.jpg|thumb|right|400px|M60D machine gun 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a UH-60 Blackhawks in ''[[Toy Soldiers]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a U.S. Marine UH-1 Huey in ''[[Jarhead]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a UH-1 Huey in ''[[Behind Enemy Lines]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on UH-1 Hueys in ''[[Apocalypse Now]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a Crimson Jihad helicopter in ''[[True Lies]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on U.S. Navy SH-60 Seahawk helicopters in ''[[Tears of the Sun]]''&lt;br /&gt;
&lt;br /&gt;
* Dressed up to look like a [[DShK heavy machine gun]] in ''[[Red Dawn]]''&lt;br /&gt;
&lt;br /&gt;
* Dressed up to look like a [[DShK heavy machine gun]] in ''[[Rambo: First Blood Part II]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a UH-1 Huey in ''[[Tropic Thunder]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a UH-1 Huey in ''[[Terminator Salvation]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on UH-60 Blackhawks in ''[[Transformers]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on a CH-47 Chinook in ''[[We Were Soldiers]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on UH-1 Hueys in ''[[The Green Berets]]''   (1968)&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on UH-1 Hueys in ''[[Casualties of War]]''&lt;br /&gt;
&lt;br /&gt;
* Mounted on M1A1 Abrams tanks in ''[[Courage Under Fire]]''&lt;br /&gt;
&lt;br /&gt;
* Mounted on desert patrol vehicles in ''[[In the Army Now]]''&lt;br /&gt;
&lt;br /&gt;
* Door-mounted on UH-1 Hueys in ''[[Hamburger Hill]]''&lt;br /&gt;
&lt;br /&gt;
* Door-Mounted on the Delta Force's helicoper gunship in ''[[Delta Force 2: The Colombian Connection]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Situation Critical]]''&lt;br /&gt;
&lt;br /&gt;
== M60E3 Machine Gun ==&lt;br /&gt;
[[Image:M60E3Short.jpg|thumb|right|450px|M60E3 machine gun with short barrel as seen in ''[[Commando]]'' - 7.62x51mm]]&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|right|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M60E3.jpg|thumb|right|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
* [[Bill Duke]] as Sgt. Mac in ''[[Predator]]''&lt;br /&gt;
&lt;br /&gt;
* [[Sylvester Stallone]] as John Rambo in ''[[Rambo: First Blood Part II]]''&lt;br /&gt;
&lt;br /&gt;
* U.S. Marines in ''[[Jarhead]]''&lt;br /&gt;
&lt;br /&gt;
* Terrorists in ''[[Die Hard]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pauly Shore]] as Private First Class Bones Conway in ''[[In the Army Now]]''&lt;br /&gt;
&lt;br /&gt;
* [[Charlie Sheen]] as Topper Harley in ''[[Hot Shots! Part Deux]]''&lt;br /&gt;
&lt;br /&gt;
* Mounted on desert patrol vehicles in ''[[In the Army Now]]''&lt;br /&gt;
&lt;br /&gt;
* [[Götz Otto]] as Robert Stamper in ''[[Tomorrow Never Dies]]''&lt;br /&gt;
&lt;br /&gt;
* Arius' men and [[Arnold Schwarzenegger]] as John Matrix in ''[[Commando]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Clear and Present Danger]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The Rock]]''&lt;br /&gt;
&lt;br /&gt;
* [[Lucy Liu]] as Agent Sever in ''[[Ballistic: Ecks vs. Sever]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* U.S. military personnel in ''[[Stargate SG-1]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Harsh Realm]]''&lt;br /&gt;
&lt;br /&gt;
* a Colonial Marine in ''[[Battlestar Galactica]]''&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
* Can be unlocked in ''[[Call of Duty 4: Modern Warfare]]'' multiplayer (Listed as M60E4)&lt;br /&gt;
&lt;br /&gt;
* [[Thomas Jane]] as Frank Castle in ''[[The Punisher]]''&lt;br /&gt;
&lt;br /&gt;
* Seen in a crate in ''[[Splinter Cell Chaos Theory]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|right|450px|M60E4 machine gun 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] ||  || U.S. Navy SEAL ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade: Trinity]] || [[Triple H]] || Jarko Grimwood ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
*By Jonas in [[The Unit]] season 4, episode 7&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
*[[Metal Gear Solid 4: Guns of the Patriots]] (used by PMCs in Act 2)&lt;br /&gt;
&lt;br /&gt;
*[[SOCOM: Confrontation]]&lt;br /&gt;
&lt;br /&gt;
*[[MAG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Barrett_M82&amp;diff=271402</id>
		<title>Barrett M82</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Barrett_M82&amp;diff=271402"/>
		<updated>2010-05-11T16:55:57Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Barrett M82 sniper rifle series has appeared in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
[[Image:M82a1.jpg|thumb|right|450px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|right|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Anti-materiel Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .50 BMG (12.7x99mm)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 10 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semiautomatic&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[The Hurt Locker]]||[[Ralph Fiennes]] and [[Anthony Mackie]]|| Contractor Team leader and Sergeant JT Sanborn || M107 model || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Smokin' Aces]]||[[Taraji P. Henson]]||Sharice Watters||M82A1 model||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Shooter]]||[[Mark Wahlberg]]||Bobby Lee Swagger||M107 model||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Miami Vice]]||||Aryan Brotherhood members||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper 3]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Navy SEALs]]||[[Bill Paxton]]||Dane||M82A1 model; equipped with thermal sight and Starlight scope||1990&lt;br /&gt;
|-&lt;br /&gt;
|[[Predator 2]]||[[Thomas Rosales Jr.]]||Colombian gangster||||1990&lt;br /&gt;
|-&lt;br /&gt;
|[[Robocop]]||[[Peter Weller]],[[Nancy Allen]], [[Kurtwood Smith]],[[Paul McCrane]], [[Joe D. Goins]] and [[Ray Wise]]||Robocop, Anne Lewis, Clarence Boddicker, Emil Antonowsky, Joe P. Cox and Leon Nash||as the Cobra Assault Cannon||1987&lt;br /&gt;
|-&lt;br /&gt;
|[[Transformers: Revenge of the Fallen]]||||NEST soldier||M82A1||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[XIII: The Conspiracy]]||[[Steven Dorff]]||XIII||||February 8,2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Terminator: The Sarah Connor Chronicles]]||[[Brian Austin Green]]||Derek Reese||||Season 2, Episode 5; 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[CSI: NY]]||||||Seen in the Season 3 finale &amp;quot;Snow Day&amp;quot;||Season 3, Episode 71; May 16, 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Tremors: The Series]]||[[Michael Gross]]||Burt||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Warp]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||M107||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Spec Ops: Ranger Elite]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter the Matrix]]||M95||w/ incorrect 18 round magazine||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry: Instincts]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Desert Storm]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Desert Storm 2: Back to Baghdad]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||Barrett .50 Cal||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Stranglehold]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Saints Row 2]]||Incorrectly believed to be the McManus 2010; McManus 2010 is actually the XM109||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[America's Army]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Project IGI 2: Covert Strike]]||||Available w/ thermal scope||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Task Force Dagger]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Land Warrior]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 2]]||||Available w/ silencer, ACOG scope, thermal scope, heartbeat sensor, full metal jacket bullets, and extended mags||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || [[Blood+]] ||  || 2005-2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Barrett M82A2 ==&lt;br /&gt;
[[Image:Barrettm82a2.jpg|thumb|right|500px|Barrett M82A2 .50 BMG]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park III]]||[[John Diehl]]||Cooper||Equipped with thermal scope, Harris bipod and a custom muzzle brake||2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Jagged Alliance 2: Unfinished Business]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M82CQ ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|right|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Behind Enemy Lines: Colombia]]|||| U.S Navy SEAL |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Rambo (2008)|Rambo 4]]||[[Matthew Marsden]]||Schoolboy||With &amp;amp; without AN/PEQ-2 IR designator||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=271397</id>
		<title>Remington Model 700</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=271397"/>
		<updated>2010-05-11T16:47:42Z</updated>

		<summary type="html">&lt;p&gt;Leadback: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Remington 700 rifle and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	6 lb 12 oz (3.06 kg) empty without scope&lt;br /&gt;
*Length: 	41.5 in (1055 mm)&lt;br /&gt;
*Barrel length: 	22-24-26 in&lt;br /&gt;
*Cartridge: 	Various (see article)&lt;br /&gt;
*Action: 	Bolt action, rotating bolt with 2 lugs&lt;br /&gt;
*Muzzle velocity: 	Varies (depending on calibre)&lt;br /&gt;
*Maximum range: 	Varies (depending on calibre)&lt;br /&gt;
*Feed system: 	3, 4, 5, 6-Round internal magazine (detachable magazine in model 700 Police DM, M24A2 &amp;amp; M24A3 Sniper Weapon System, M40 &amp;amp; M40A3 Sniper Rifle)&lt;br /&gt;
*Sights: 	Variable Telescopic&lt;br /&gt;
&lt;br /&gt;
== Remington Model 700 ==&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|right|450px|Remington 700 .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Shoot 'Em Up]] || [[Paul Giamatti]] || Mr. Hertz || With stainless steel receiver &amp;amp; barrel, stainless steel Buschnell scope, synthetic stock, and Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (2004)|Dawn of the Dead]] || [[Bruce Bohne]] || Andy || With Harris bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (2004)|Dawn of the Dead]] || [[Michael Kelly]] || CJ || With folding bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Royale II: Requiem]] ||  || Wild Seven Sniper ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens vs Predator: Requiem]] || [[Kurt Max Runt]] || Buddy Benson ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens vs Predator: Requiem]] || [[Liam James]] || Sam ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[No Country for Old Men]] || [[Josh Brolin]] || Llewelyn Moss ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Absolute Power]] || [[Dennis Haysbert]] || Tim Collin || With Harris bipod and synthetic stock || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Absolute Power]] || [[Richard Jenkins]] || Michael McCarty || With stainless steel battel, scope, reciever, and silencer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Blues Brothers, The|The Blues Brothers]] ||  || Chicago Police SWAT Snipers ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[wolf Creek]] || [[John Jarratt]] || Mick Taylor ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Grosse Pointe Blank]] || [[John Cusack]] || Martin Blank || With silencer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Family, The (Città violenta)|The Family (Città violenta)]] || [[Charles Bronson]] || Jeff Heston ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Park is Mine, The|The Park is Mine]] ||  || N.Y.P.D. ESU Marksmen ||  || 1985&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto IV]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] || Sniper Rifle || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] || Hunting Rifle ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] ||  ||  || Heavily stylized, shown as single-shot || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS/700P==&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|right|450px|Remington 700PSS with Harris bipod, in .300 Win Mag]]&lt;br /&gt;
In 1986, Remington developed their dedicated Police Sniper rifle, the 700PSS (called the PSS-700 in many publications contrary to the designation by Remington) was a heavy weight barreled sniper rifle based on the 700 action.  PSS stands for '''Police Sharp Shooter'''.  It had a lightweight synthetic stock.  Remington also made a 'varmint' version with a thinner, tapered barrel called the 700 VS.  Both variants of the 700PSS were chambered in either .308 Winchester (7.62x51mm NATO) or .300 Winchester magnum.  Many snipers in SWAT units and some military units use the rifle with the .300 Win Mag action, but barreled for the .308/7.62x51mm NATO round, giving their armorers the option to swap the barrels for the larger caliber.  Remington ceased sales of the 700PSS to the general public around 1999, rumored to be an attempt to be politically correct, however Remington company literature never mentioned a reason for the decision.  Remington knew that the 700PSS was popular amongst hunters and police snipers alike and pushed the lighter barreled 700VS &amp;quot;Varmint&amp;quot; shooter as substitute.  Though the VS had its fans, it never replaced the heavy barreled PSS in the minds of Remington shooters.  By the early-mid 2000s, Remington has re-released a version of the PSS as the 700P for Law Enforcement and general public sales.  The Barrel on the newer P models is not as heavy as the original PSS models and the new &amp;quot;P&amp;quot; model has a palm swell in the grip of the rifle. In most films, armorers still use PSS models, as they are more readily available in their armories than the newer 700P.  Any film shot prior to 2004, the rifle cannot be the P model, but must be the PSS model, despite being visually identical.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[Colin Farrell]] || Officer Jim Street || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[Josh Charles]] || Officer T.J. McCabe || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[Brian Van Holt]] || Officer Michael Boxer || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[Daniel Ichikawa]] || Sgt. Yamoto || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.]] || [[Michelle Rodriguez]] || Officer Chris Sánchez || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]] ||  || N.Y.P.D. ESU Marksmen || With folding bipods || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Light It Up]] ||  || N.Y.P.D. ESU Marksmen || With folding bipods and laser pointers || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[16 Blocks]] ||  || N.Y.P.D. ESU Marksmen || With and without folding bipods || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Vantage Point]] ||  || Secret Service Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Daredevil]] ||  || N.Y.P.D. ESU Marksman || With Harris bipod || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Rush Hour]] ||  || FBI Agents || With Harris bipod || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Hancock]] ||  || LAPD SWAT Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sentinel, The|The Sentinel]] ||  || Secret Service Agent || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Sentinel, The|The Sentinel]] || [[Al Vrkljan]] || Secret Service Conter-Sniper || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Cell, The|The Cell]] ||  || FBI HRT Sniper || With Harris bipod || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines]] ||  || Serbian Soldier ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX 2: State of the Union]] ||  || Prison Guard ||  || 2005   &lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || The Sniper || With Harris bipod, AICS platform, and Elcan Digital Hunter Day/Night Riflescope || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Shooter]] || [[Mark Wahlberg]] || Bob Lee Swagger || Forest and Arctic camouflage paint || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| [[Shooter]] || [[Michael Peña]] || Nick Memphis|| Forest camouflage paint|| 2007&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Pittsburg P.D. SWAT Snipers || With Harris bipods || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] || [[David Caruso]] || Horatio Caine ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] || [[Emily Proctor]] || Calliegh Duquesne ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Crime Scene Investigation]] / &amp;quot;Cross Jurisdiction&amp;quot; ||  || Miami P.D. SWAT Sniper || With Infra-Red night-vision scope || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] / &amp;quot;Hostage&amp;quot; ||  || N.Y.P.D. ESU Marksmen ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Flashpoint]] || [[Hugh Dillon]] || Ed Lane || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Flashpoint]] || [[Amy Jo Johnson]] || Juliana Callaghan || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Flashpoint]] || [[David Paetkau]] || Sam Braddock || Wtih spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || R700 ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane and Lynch: Dead Men]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Remington Model 710 ==&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|right|Remington Model 710, .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Global Operations]] || 710 || With optional 12x scope ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M40 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎ |thumb|right|450px|Remington M40 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
The M24 SWS (Sniper Weapon System) is the military and police version of the Remington 700 rifle, M24 being the model name assigned by the United States Army after adoption as their standard sniper rifle in 1988. It is also used by the Israeli Defence Forces (IDF). The M24 is referred to as a &amp;quot;weapons system&amp;quot;, because it not only consists of a rifle, but also a detachable telescopic sight and other accessories. &lt;br /&gt;
&lt;br /&gt;
The United States Marine Corps also employs another variant of the Remington 700 as their standard issue sniper rifle, with the model name M40. The main difference between the M40 and the M24 is that the M24 uses the &amp;quot;long&amp;quot; version of Remington 700 receiver versus the M40's &amp;quot;short action&amp;quot;. The M40's short receiver is dedicated to cartridges that do not exceed the length of the issue 7.62 mm NATO round. In contrast, the M24's longer receiver allows the rifle to be converted from 7.62 mm NATO to the more powerful .300 Winchester Magnum cartridge. The U.S. Army specified this capability in case future tactics required the larger cartridge's extra range and penetration. &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Jake Gyllenhaal]] || Anthony Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] ||  || U.S. Marine Scout Snipers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]] || [[Tom Berenger]] || Gunnery Sgt. Thomas Beckett || With custom camouflage || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard]] || [[Robert Davi]] || FBI Special Agent Johnson || With night-vision scope || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines]] ||  || U.S. Marine Sniper ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation Kill]] || [[Josh Barrett]] || Sgt. Larry Shawn &amp;quot;Pappy&amp;quot; Patrick ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation Kill]] ||  || U.S. Navy SEAL Sniper || With spare ammo sleeve and heavy camouflage || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] / &amp;quot;Heroes&amp;quot; ||  || U.S. Marine ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] / &amp;quot;High Ground&amp;quot; || [[Stephen McHattie]] || Gunnery Sgt. Crockett || With Harris bipod || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: Naval Criminal Investigative Service]] / &amp;quot;Kill Ari&amp;quot;, &amp;quot;Truth or Consequences&amp;quot; || [[Mark Harmon]] || Special Agent Leroy Jethro Gibbs ||  || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Life: Opposing Force]] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] ||  || With various available scopes ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] ||  || With various available scopes ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Land Warrior]] ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] || Tranquilizer Rifle ||  || Shown as single-shot CO2-powered tranquilizer rifle || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M40A3 Sniper Rifle ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|right|450px|M40A3 sniper rifle with Harris bipod 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hostage (2005)|Hostage]] ||  || Police snipers || With Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Shooter]] || [[Mark Wahlberg]] || Bobby Lee Swagger || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Shooter]] ||  || Mercenary Snipers || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Task Force Dagger]] || M40-A3 ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || With camouflage paint scheme, Harris bipod, and variable-magnification scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier of Fortune: Payback]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  || With heavy camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
[[Image:M24.jpg|thumb|right|450px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:M24a3.jpg|thumb|right|450px|M24A2 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] || [[Raymond Cruz]] || Domingo Chavez || With silencer and camo paint scheme || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M24 Sniper ||  || M24, with Harris bipod and camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || M24 ||  || M24A3, with Harris bipod and heavy camouflage || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || M24 Sniper Weapon System ||  || M24A3, with Harris bipod and heavy camouflage || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || M24 Sniper Weapon System ||  || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: True Soldiers]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || M24 ||  || With folding bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || M24 Woodland ||  || With folding bipod and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || Orion ||  ||With camo paint   || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Task Force Dagger]] || M24 Sniper ||  || With camo paint scheme || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || M24 ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Terror]] ||  ||  || M24A2, with camo paint scheme and folding bipod || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Korn || [[Case Closed]] ||  || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| Korn || [[Case Closed: The Raven Chaser]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || [[Detective Academy Q]] ||  || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| Library Defense Force soldiers || [[Library War]] || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Remington 700 (D&amp;amp;L Sports Marksman's Rifle MR-700 Conversion)==&lt;br /&gt;
[[Image:MR-700 3 large.jpg|thumb|right|400px|Remington 700 Marksman's Rifle MR-700 Conversion - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Watchmen]] ||  ||  || Seen in closet armory || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Leadback</name></author>
	</entry>
</feed>