<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kwamo92</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kwamo92"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Kwamo92"/>
	<updated>2026-06-06T21:50:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=311809</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=311809"/>
		<updated>2010-08-09T20:50:14Z</updated>

		<summary type="html">&lt;p&gt;Kwamo92: /* Unknown Attachment/Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cover_BLACKOPS_final.jpg|thumb|250px|right|'''''Call of Duty: Black Ops''' (2010)'']]&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them. It should Also note the M16A2 and XM177 rifles that are cross-slung on his back.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|500px|BO's signature soldier weilding dual 1911 pistols with the name &amp;quot;Sally&amp;quot; and tally marks inscribed on them.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;.357 Magnum&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python, .357 Magnum]]&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flaslight in character´s left hand.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
A [[MAC-10]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|MAC-10, .45 ACP]]&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-10 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K, 9x19mm]]&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS G2 FELIN ==&lt;br /&gt;
Highly anachronistic, modified [[FAMAS|FAMAS G2]] version called &amp;quot;Felin&amp;quot; ( ''Developed in 2001'' ) appears in multiplayer foorage.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS G2 Felin, 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG|thumb|none|500px|Idle]]&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|500px|Sights]]&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|500px|Reload]]&lt;br /&gt;
&lt;br /&gt;
== Unknown AK variant ==&lt;br /&gt;
This gun appearing in Black Ops, although being referred as 'AK-47' is not a AK-47 because the magazine is too straight to be a 7.62x39mm and maybe a 5.45x39mm. The hole in the front sight is also different from the one in AK-47. Therefore it is most probably a [[AK-47#WASR-3|WASR-2 or WASR-3]].&lt;br /&gt;
	&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|400px|WASR-2, 5.45x39mm the weapon upon which the in-game AK-47 might be based.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK74PROTOTYPEA.JPG|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg|thumb|none|400px|On-screen blip for picking up a dropped AK-47.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded foward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]], 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|500px|FPS view of the AUG]]&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
[[Image:59.jpg|thumb|none|500px|Steyr Aug without vertgrip in hands of unknown character.]]&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|500px|Steyr Aug´s icon in MP footage. ]]&lt;br /&gt;
&lt;br /&gt;
== AR-15 Carbine ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it seems an unknown variant of the [[AR-15]] Carbine (referred to in-game as the &amp;quot;Commando&amp;quot;) that appears to have a 733 length barrel is seen in use. There are several scenes where it has a flat top. Even though a flat-top AR-15 weapon seems anachronistic, Rock Island Arsenal experimented with an AR-10 fitted with a weaver rail flat-top called the Model 656.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|500px|Suppressed AR-15 Carbine with reflex sight.]]&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|500px|Reflex sight view.]]&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|500px|AR-15 with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|500px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|500px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|500px|Note rear flip up sight]]&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|500px|Nice detail on camouflaged variantion. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
Can be seen few times in Insight video.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBLACKOPSM16.JPG|thumb|none|500px|M16 in hands of unknown Bald soldier with sunglasses in short in-game footage shown in Call of Duty:Black ops INSIGHT video.]]&lt;br /&gt;
[[Image:CODBLACKOPSM162.JPG|thumb|none|500px|M16 in hands of one of main protagonists. - Without carry handle again.]]&lt;br /&gt;
[[Image:CODBLACKOPSM164.JPG|thumb|none|500px|M16 in FPS view. Seen during AI demonstration scene. Note the 30 round mag capacity.]]&lt;br /&gt;
[[Image:CODBOM16KILL.JPG|thumb|none|500px|M16 in killfeed.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg].&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and is pretty anachronistic since it was manufactured only from 1979 whereas Tet offensive, the level in which it appears, took place in 1968. It is also shown firing the Dragon's Breath incendiary shotgun shells .&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
[[Image:CODBOSpas.jpg|thumb|none|500px|A SPAS-12 firing Dragon's Breath rounds.]]&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:CODBO-SPAS12b.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears in the teaser trailer.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
[[Image:BLACKOPSLMG.JPG|thumb|none|500px|Note the RPK-74 front sight in this shot and the relocated rear sight.]]&lt;br /&gt;
[[Image:blackopslmg2.JPG|thumb|none|500px|Another darkened shot of the RPK-74]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic.  Most definitely not the police variant due to the dark-olive finish on the furniture.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|400px|]]&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for second in newest trailer. That is interesting and it assuring that game will have to do something with JFK´s assassination.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:RPGINBLACKOPS.JPG|thumb|none|500px|A vietcong fighter with RPG-7 in-game.]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy vietcong building in the level 'Victor Charlie'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH, M235 Incendiary TPA]]&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|500px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg].&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade launcher, 40mm]]&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:36.jpg|thumb|none|500px|Crossbow as appeared in Xbox´s gaming magazine.]]&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|500px|Much better view on that beautiful thing.]]&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|500px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|500px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
== Rigged R/C Car ==&lt;br /&gt;
&lt;br /&gt;
A small remote-controlled car rigged with an explosive is available as a killstreak.&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133356.jpg|thumb|none|500px|&amp;quot;Ready to roll out!&amp;quot;]]&lt;br /&gt;
[[Image:Snapshot20100809133404.jpg|thumb|none|500px|&amp;quot;Never knew what hit them&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s. Such systems were used in Vietnam and are one of the few things in the game that are historically accurate. &lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on a APC in the streets of an unknown Vietnamese city.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
=Extras=&lt;br /&gt;
==Wall Of Guns==&lt;br /&gt;
Can be seen in Call of Duty:Black ops INSIGHT, just after AI demonstration scene. ''Probably &amp;quot;list&amp;quot; of guns that will appear ingame'' ?&lt;br /&gt;
[[Image:CODBLACKOPSWALLOFGUNS.JPG|thumb|none|500px|Wall of guns with [[L85]], [[M16]], [[AKS-74U|AKSU]], [[MAC-10]] or [[SA Vz.61 Skorpion|Vz.61 Škorpion]].]]&lt;br /&gt;
I wonder if you guys know this but those are Airsoft guns....I see the orange tip on the guns...&lt;br /&gt;
: Thats sure :) Its indeed unlikely that Treyarch would keep so many firearms in their studio :D&lt;br /&gt;
&lt;br /&gt;
==Unknown Attachment/Equipment==&lt;br /&gt;
Seen in the 'Breach' trailer, this item takes the same position on the controls as the m203 launcher in MW2.&lt;br /&gt;
Some kind of pointed object, I'm not sure what it is but the player is carrying ten of them.&lt;br /&gt;
&lt;br /&gt;
Probably the explosive bolts for the crossbow - [[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
&lt;br /&gt;
Could be. It could be also one of those ballistic knives seen in the MP trailer.&lt;br /&gt;
[[Image:Codblackopsunkownattachment.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kwamo92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=302802</id>
		<title>Mafia II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=302802"/>
		<updated>2010-07-19T13:00:46Z</updated>

		<summary type="html">&lt;p&gt;Kwamo92: /* M3A1 &amp;quot;Grease Gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Following firearms were used in the video game &amp;quot;Mafia II&amp;quot; and its trailers.'''&lt;br /&gt;
[[Image:Gun 1920x1200 - Copy.jpg|right|450px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[M1911]] ==&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Commercial Satin Nickel M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand.]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:01 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seems to be the standard pistol throughout the game. From the gameplay I saw it shows Joe giving himself and Vito a Colt M1911A1 but with a 32 round magazine, it is strange though, it shows the reloading after like 10 shots and it would have been more interesting if the gun was fully-automatic. This weapon is seen being used by Vit, Joe and Henry throughout the game. In the trailer we see Joe kill two men with it and Henry kill a man beging him not to while we see Joe and Vito in the back with the same weapon. In a different version of this Henry is shot in the balls by the man before he is about to kill him with his M1911 which has Joe and Vito shoot him. In a trailer the fat mans guards fire at Vito and his crew when they are spotted before Vito shoots his MG42.&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
The Main Submachine Gun of gangsters and World War II U.S. Soldiers.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies]]&lt;br /&gt;
[[Image:02 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
Thompson M 1928 commonly seen with a 50 round drum. The gameplay video shows it being almost uncontrolable, this is probably because the game has no lock on system. Whenever your in the Drivers seat and your chasing someone, Joe will use this weapon until it runs out. When Henry is shot in the balls, Joe uses a Thompson to kill the man with Vito. Recently in a new trailer, the original thompson was seen.&lt;br /&gt;
&lt;br /&gt;
== [[Beretta Model 38]] ==&lt;br /&gt;
As seen in gameplay footage.&lt;br /&gt;
[[Image:Beretta Model 38A.jpg|thumb|none|400px|Beretta Model 38A - 9x19mm]]&lt;br /&gt;
[[Image:MafiaBeretta.jpg|thumb|none|400px|Beretta Model 38A as seen in game]]&lt;br /&gt;
[[Image:Mafia_II_SMG.png|500px|thumb|none|Vito firing his Beretta at some rival gangsters]]&lt;br /&gt;
&lt;br /&gt;
== Gun Shop ==&lt;br /&gt;
[[Image:09 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
A poster of an [[MG 34]] is seen in the background as well as numerous cases of various ammunition boxes, gas masks, and artillery shells for some reason&lt;br /&gt;
&lt;br /&gt;
== [[M3A1 &amp;quot;Grease Gun&amp;quot;]] ==&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP]]&lt;br /&gt;
[[Image:09 x (4).jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen in screen shot of what appears to be a gun shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also a gameplay video from GDC showcasing a bunch of gangsters shooting up a diner with Thompsons and a baldy with the M3A1.&lt;br /&gt;
In the second developer diary you can see Vito wielding a M3A1 in 1:07&lt;br /&gt;
http://www.gametrailers.com/video/exclusive-developer-mafia-ii/65300&lt;br /&gt;
&lt;br /&gt;
==[[M1 Garand]]==&lt;br /&gt;
Seen be used in a gameplay video.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Seen in a recent trailer.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]].&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] submachine gun == &lt;br /&gt;
MP40 Was captured From German Forces in World War II.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9mm]]&lt;br /&gt;
[[Image:09 x (3).jpg]]&lt;br /&gt;
&lt;br /&gt;
Also seen in gun shop screen&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm]]&lt;br /&gt;
[[Image:09 x (2).jpg]]&lt;br /&gt;
&lt;br /&gt;
Vito Scaletta is seen holding an [[MG42]] in the gun shop screen. In a trailer we see the man with an eye patch is seen holding this. Vito is then seen firing it into the fat mans car until it explodes.&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Field gun ==&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|600px|Remington 870 Field gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:09 x - Copy.jpg]]&lt;br /&gt;
&lt;br /&gt;
A [[Remington 870]] is seen on the table in the gun shop screen. From the trailer you can see this weapon being used by a line of Mobsters shooting at you. Recent gameplay shows Vito using the shotgun.&lt;br /&gt;
&lt;br /&gt;
== Baseball Bat ==&lt;br /&gt;
[[Image:09 x (4) 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Not exactly a firearm but the handle of a baseball bat can be seen in the gunshop&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 19, 6 inch &amp;quot;patridge&amp;quot; front sight barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:18 x.jpg]]&lt;br /&gt;
[[Image:18 x (2).jpg]]&lt;br /&gt;
&lt;br /&gt;
Vito is seen firing an Smith &amp;amp; Wesson Model 19 in many gameplays. Another unkown revolver is used by the fat man to shoot Henry in the balls.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
All screenshots are from Mafia 2's website [http://www.mafia2game.com/home.html]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Kwamo92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=302794</id>
		<title>Mafia II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=302794"/>
		<updated>2010-07-19T10:50:31Z</updated>

		<summary type="html">&lt;p&gt;Kwamo92: /* M3A1 &amp;quot;Grease Gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Following firearms were used in the video game &amp;quot;Mafia II&amp;quot; and its trailers.'''&lt;br /&gt;
[[Image:Gun 1920x1200 - Copy.jpg|right|450px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[M1911]] ==&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Commercial Satin Nickel M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand.]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:01 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seems to be the standard pistol throughout the game. From the gameplay I saw it shows Joe giving himself and Vito a Colt M1911A1 but with a 32 round magazine, it is strange though, it shows the reloading after like 10 shots and it would have been more interesting if the gun was fully-automatic. This weapon is seen being used by Vit, Joe and Henry throughout the game. In the trailer we see Joe kill two men with it and Henry kill a man beging him not to while we see Joe and Vito in the back with the same weapon. In a different version of this Henry is shot in the balls by the man before he is about to kill him with his M1911 which has Joe and Vito shoot him. In a trailer the fat mans guards fire at Vito and his crew when they are spotted before Vito shoots his MG42.&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
The Main Submachine Gun of gangsters and World War II U.S. Soldiers.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies]]&lt;br /&gt;
[[Image:02 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
Thompson M 1928 commonly seen with a 50 round drum. The gameplay video shows it being almost uncontrolable, this is probably because the game has no lock on system. Whenever your in the Drivers seat and your chasing someone, Joe will use this weapon until it runs out. When Henry is shot in the balls, Joe uses a Thompson to kill the man with Vito. Recently in a new trailer, the original thompson was seen.&lt;br /&gt;
&lt;br /&gt;
== [[Beretta Model 38]] ==&lt;br /&gt;
As seen in gameplay footage.&lt;br /&gt;
[[Image:Beretta Model 38A.jpg|thumb|none|400px|Beretta Model 38A - 9x19mm]]&lt;br /&gt;
[[Image:MafiaBeretta.jpg|thumb|none|400px|Beretta Model 38A as seen in game]]&lt;br /&gt;
[[Image:Mafia_II_SMG.png|500px|thumb|none|Vito firing his Beretta at some rival gangsters]]&lt;br /&gt;
&lt;br /&gt;
== Gun Shop ==&lt;br /&gt;
[[Image:09 x.jpg]]&lt;br /&gt;
&lt;br /&gt;
A poster of an [[MG 34]] is seen in the background as well as numerous cases of various ammunition boxes, gas masks, and artillery shells for some reason&lt;br /&gt;
&lt;br /&gt;
== [[M3A1 &amp;quot;Grease Gun&amp;quot;]] ==&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP]]&lt;br /&gt;
[[Image:09 x (4).jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen in screen shot of what appears to be a gun shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also a gameplay video from GDC showcasing a bunch of gangsters shooting up a diner with Thompsons and a baldy with the M3A1.&lt;br /&gt;
&lt;br /&gt;
==[[M1 Garand]]==&lt;br /&gt;
Seen be used in a gameplay video.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Seen in a recent trailer.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]].&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] submachine gun == &lt;br /&gt;
MP40 Was captured From German Forces in World War II.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9mm]]&lt;br /&gt;
[[Image:09 x (3).jpg]]&lt;br /&gt;
&lt;br /&gt;
Also seen in gun shop screen&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Light Machine Gun 7.92x57mm]]&lt;br /&gt;
[[Image:09 x (2).jpg]]&lt;br /&gt;
&lt;br /&gt;
Vito Scaletta is seen holding an [[MG42]] in the gun shop screen. In a trailer we see the man with an eye patch is seen holding this. Vito is then seen firing it into the fat mans car until it explodes.&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Field gun ==&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|600px|Remington 870 Field gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:09 x - Copy.jpg]]&lt;br /&gt;
&lt;br /&gt;
A [[Remington 870]] is seen on the table in the gun shop screen. From the trailer you can see this weapon being used by a line of Mobsters shooting at you. Recent gameplay shows Vito using the shotgun.&lt;br /&gt;
&lt;br /&gt;
== Baseball Bat ==&lt;br /&gt;
[[Image:09 x (4) 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Not exactly a firearm but the handle of a baseball bat can be seen in the gunshop&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 19, 6 inch &amp;quot;patridge&amp;quot; front sight barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:18 x.jpg]]&lt;br /&gt;
[[Image:18 x (2).jpg]]&lt;br /&gt;
&lt;br /&gt;
Vito is seen firing an Smith &amp;amp; Wesson Model 19 in many gameplays. Another unkown revolver is used by the fat man to shoot Henry in the balls.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
All screenshots are from Mafia 2's website [http://www.mafia2game.com/home.html]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Kwamo92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=273681</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=273681"/>
		<updated>2010-05-16T20:43:50Z</updated>

		<summary type="html">&lt;p&gt;Kwamo92: /* M14 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Heckler &amp;amp; Koch USP45===&lt;br /&gt;
Modified (with threaded barrels) [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]]s have been seen in single and multiplayer and can be identified by the slide. They are equipped with unidentified non-removable, non-usable Laser Aiming Modules and suppressors. One of the main sidearms of the Russian forces and Task Force 141. (Note that the rear sights are not adjustable ones like that of the USP Tactical.)&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the USP during a CTF.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda .44===&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92SB===&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9. Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer and is rarily used by the Middle Eastern OpFor and the Russian Airport security.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with Beretta 92SB pistol (posing as the M9).]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|92SB pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta 92SB in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle===&lt;br /&gt;
Faust carries a [[Desert Eagle]] with a laser aiming module attached it. Equipped with incorrect 3-dot sights. It is modelled with Magnum Researches new barrel with a picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
The choreography of this scene is an homage to the briefcase scene in Collateral&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Eagle in first-person view. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield Armory Professional 1911===&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta M9s.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in first-person view.]]&lt;br /&gt;
[[Image:Mw21911.jpg|thumb|400px|none|museum bonus level]]&lt;br /&gt;
&lt;br /&gt;
==Knives==&lt;br /&gt;
===Blackhawk Tatang===&lt;br /&gt;
The Blackhawk Tatang is the knife used as the melee knife, tactical knife, and throwing knife. It not, however, the knife used by &amp;quot;Soap&amp;quot; MacTavish at end of the last mission; that knife looks more like the one from the first Modern Warfare (the SOG Bowie), which would make sense since it belongs to MacTavish himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BH15TT00BK.jpg|thumb|none|400px|The Blackhawk Tatang]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|Same image as above. The Tatang is identifiable by its curved handle and double sided blade (look closely). The in-game model has serrations which the real one lacks.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Pistols==&lt;br /&gt;
===PP-2000===&lt;br /&gt;
Used by Russian Paratroopers and Makarov's Ultranationalist. The [[PP-2000]] can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in first-person view]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 converted to full-auto===&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The [[Glock#Glock 18|Glock 18]] is used by the Brazilian Milita, Task Force 141, and rarely Middle-Eastearn Opfor, and a wounded Shadow Company soldier in the level &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:Glock_12892-1-.jpg|thumb|none|300px|Glock 17 OD Green - 9x19mm]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The Glock 17 converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The Glock 17 converted in first-person view, idle.]][[Image:MW2Glock.jpg|thumb|none|400px|A Glock 17 converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS converted to selective fire===&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though. Seen in the armory in &amp;quot;The Gulag&amp;quot;.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|[[Beretta 93R]], 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present.]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Burst converted Beretta 92FS as the M93 Raffica.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Burst converted Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
===Brügger And Thomet MP9===&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by Middle Eastern OpFor,Russian Airport Security Police, Makarov's Ultranationalist and Shadow Company and is often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights). In multiplayer is has a small 15 round magazine, but extremely low recoil and great accuracy.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in first-person view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-machine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5K===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Used by Brazilian Milita, Middle Eastern OpFor, Rangers, Task Force 141, Russian Internal Troops\FSB, and some Russian soldiers\Ultranationalist. It is often seen with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]][[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP 45===&lt;br /&gt;
Used by Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP]] can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in-game.]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two Russian soldiers with a UMP.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
===TDI Vector===&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with its experimental 26-round magazine and possible EOTech Holographic sight. Used by Russians, Shadow Company, and occasionally Task Force 141, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red-dot sight in multiplayer.]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A Russian Ultranationalist with a TDI Vector.]]&lt;br /&gt;
&lt;br /&gt;
===FN P90TR===&lt;br /&gt;
Used by Russians and Shadow Company in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]].]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in first-person view.]]&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[Uzi#Mini Uzi|Mini Uzi]] used by Brazilian Militia,  Mideast OpFor and rarely Makarov's Ultranationalist in the level &amp;quot;Enemy of My Enemy&amp;quot;. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and gun would shoot high in reality.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|Mini Uzi in-game.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===FAMAS F1===&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]][[Image:MW2FamasF1.jpg|thumb|none|400px|Russian Ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
===M4A1 Carbine===&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] variant with ARMS S.I.R. system and flip-up PRI front and ARMS #40L rear back up iron sights. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this. The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] is used by the Rangers, Task Force 141, and Makarov's Russian terrorist assaulting the Russian airport.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in first-person view. Also note the aircraft in the backdrop with an inflatable evacuation slide deployed, showing that Modern Warefare 2 took more care in the realism of the graphics.]][[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EOTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R.]]&lt;br /&gt;
:*A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-H CQC===&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, U.S. Army Rangers, and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]][[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Tavor TAR-21===&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The IMI Tavor TAR-21 known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in first-person view.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
&lt;br /&gt;
===FN FAL===&lt;br /&gt;
The [[FN FAL]] rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the [[AK-47]] by militia, and sometimes by Russians. It's not capable of full-auto fire, which is correct for the Brazilians and OpFor, but is unusual for a full-time military like the Russians. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.  In Multiplayer, the 30-round mags are restricted to 20 rounds unless the Extended Mags are equipped.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in first-person view.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions or by Task Force 141.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode. Also note that the front sight is removed]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in First-person view]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Remington ACR===&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]] is chambered in 5.56x45mm NATO and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the mission &amp;quot;Takedown&amp;quot;, it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul Masada. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force 141 and Shadow Company. Regardless of single-player missions or multiplayer gamemodes, all ACR's use Magpul PMAG's, in place of the STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; Sanderson in Mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000===&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singleplayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infrared scope, first-person view.]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]][[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is seen on a poster in the Multiplayer map 'Sub Base', but is not usable in the game.&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped (most likely in favor of the FAL).&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Galil===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2Galil.png|thumb|none|500px|the left Ultra-nationalist with a Galil ? ]] &lt;br /&gt;
&lt;br /&gt;
===Daewoo K2===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a Daewoo K2.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]] &lt;br /&gt;
[[Image:Mw2k2.png|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L===&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]], but it was never used in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Cheyenne Tactical M-200 Intervention===&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes and by Shadow Company troops in the level &amp;quot;Enemy of My Enemy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in first-person view.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|A Shadow Company soldier fires a Walther Wa 2000]]&lt;br /&gt;
&lt;br /&gt;
===M14 EBR===&lt;br /&gt;
This firearm is an [[M14 Rifle#Mk 14 Mod 0 EBR|M14]] featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
This mistake is visible only in multiplayer where it is depicted as a &amp;quot;M21EBR&amp;quot;, where as the singleplayer got it right.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in first-person view.]][[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Accuracy International Arctic Warfare===&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Light Machine Guns==&lt;br /&gt;
===L86A1 LSW===&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] was first seen in the &amp;quot;Afghanistan&amp;quot; MP gameplay footage. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle. Also, in multiplayer, the ACOG sight is replaced by the standart issue arrow sight.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is used by Russians in some levels and also seen in the Shadow Company base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===RPD Light Machine Gun===&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra-Nationalist. Used by Brazilians, Middle Eastern OpFor, and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The RPD light machine gun and M136 AT4 in the &amp;quot;Create-A-Class&amp;quot; menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a RPD light machine gun.]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RPD with Reflexsight in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG HBAR===&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians. When no sight is mounted in multiplayer, the rear sight is missing.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian Ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
Seen in game trailers.Used by US Army Rangers, Task Force 141,Shadow Company, and Makarov's terrorist assaulting the airport. Often seen with a heartbeat sensor (resemblance to the motion sensors from [[Aliens]] is entirely coincidental... yeah right). Also seen mounted on the Abrams tank (unusable).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist in the controversial level &amp;quot;No Russian&amp;quot;.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke.]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===AA-12===&lt;br /&gt;
The [[AA-12]] is seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
The [[Armsel Striker]] is used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A Russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M4 Super 90===&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|Benelli M4 Super 90 12 gauge, also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|Benelli M4 Super 90 in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
===Sawn Off Double Barrel Shotgun===&lt;br /&gt;
An unknown brand of [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|double barrel shotgun]] is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Remington SBS.jpg|400px|thumb|none|Sawn off double barreled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1887===&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''.&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|400px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 Gauge. Note the metal plate on the lever for better handling during flip-cocking.]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a Russian Ultra-nationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in first-person view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1200===&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|550px|Winchester M1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===AT4===&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
===M79 grenade launcher===&lt;br /&gt;
The [[M79 grenade launcher]] is issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
===FGM-148 Javelin===&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters. Used by the Russians.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
::Actually the Javelin ingame (when locked on to helicopters) shows on the HUD that it's firing in direct-fire mode, but ingame it is only coded to do top-down attacks. [[User:Nohomers48|Nohomers48]] 04:34, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is seen in the &amp;quot;Infamy&amp;quot; trailer and is used by all the enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|[[M203 grenade launcher]] 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===Knight's Armament Masterkey===&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in first-person view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in first-person view.]]&lt;br /&gt;
===GP-25===&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|400px|GP-25 Grenade Launcher -40mm]]&lt;br /&gt;
[[Image:Mw2 ak-47 gp-25.jpg|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47.]]&lt;br /&gt;
==Grenades==&lt;br /&gt;
===M67 hand grenade===&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
==Mounted==&lt;br /&gt;
===GE M134 Minigun===&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.They can also be seen mounted on the Shadow Company SUVs. In some levels it becomes a vulcan cannon firing explosive rounds.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Mark 19 Mod 3 Automatic Grenade Launcher===&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod.]]&lt;br /&gt;
&lt;br /&gt;
===M2 Browning Machine gun===&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW2 M2 Browning.jpg|thumb|none|400px|Browning M2HB as seen in-game. (note the M249 SAW icon which is used for mounted Machine Guns.)]]&lt;br /&gt;
&lt;br /&gt;
===M249 SAW===&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Whiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Mw2 M249.jpg|thumb|none|400px|An M249 SAW mounted on a log in the level&amp;quot;Whiskey Hotel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kwamo92</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=273679</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=273679"/>
		<updated>2010-05-16T20:33:26Z</updated>

		<summary type="html">&lt;p&gt;Kwamo92: /* M4 Carbine type Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:TEASER.JPG|thumb|500px|right|'''''Call of Duty: Black Ops''' (2010)'']]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] appears in the COD:Black Ops Teaser. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|400px|AK-47, 7.62x39mm]]&lt;br /&gt;
[[Image:BLACKOPSAK47.JPG|thumb|none|500px]]&lt;br /&gt;
[[Image:AKacinececko.JPG|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]], 5.56x45mm]]&lt;br /&gt;
[[Image:STEYRAUGBLACKOPS.JPG|thumb|none|500px|Steyr Aug with Arctic camo and silencer in Black Ops teaser.]]&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
== M4 Carbine type Rifle==&lt;br /&gt;
&lt;br /&gt;
A [[M4A1|M4 Carbine type Rifle]] is seen being used.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|400px|none|M4 -5.56x45mm]]&lt;br /&gt;
[[Image:M16BLACKOPS.JPG|thumb|none|500px|M4 type gun as appeared in Black Ops teaser.]]&lt;br /&gt;
[[Image:AR10.JPG|thumb|none|500px|]]&lt;br /&gt;
This weapon above is a m16a1, look at the handguard, is clearly the handguard of the a1.&lt;br /&gt;
But the rifle has no forward assist,it is possiblely the early M16. maybe it's an AR 15.&lt;br /&gt;
&lt;br /&gt;
Could it be the XM177 again, since it's the same character on both images and the hanguard is the same as in the M4 but with a slightly shorter barrel?&lt;br /&gt;
&lt;br /&gt;
== XM177 ==&lt;br /&gt;
Can be seen in few screenshots from Xbox 360 gaming magazine. It may be that unknown M4-type gun. It cant be M4, because protagonist holding this gun can be seen in few moments from teaser/trailer in vietnam - And M4 was developed in late 90´s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|400px|Colt Model 609 aka U.S. Army's XM177E1- 5.56mm.]]&lt;br /&gt;
[[Image:XM177.jpg|thumb|none|300px|XM177E1 on scanned screen.]]&lt;br /&gt;
[[Image:BLACKOPSNIGGAa.JPG|thumb|none|300px|XM177E1 on back of BO´s logo soldier ]]&lt;br /&gt;
&lt;br /&gt;
== M16 ==&lt;br /&gt;
Unknown M16 ( Seems to be A1 ) covered with some kind of cloth or tape appeared in hands of soldier on one of BO´s artworks. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|400px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:BLACKOPSM16.JPG|thumb|none|300px|M16 on cover of French Xbox 360.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[MAC-10]] with silencer can be seen on one of artworks, so maybe wont appear in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|300px|MAC-10 with silencer on cool breaching artwork]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MP5k Prototype ==&lt;br /&gt;
An MP5k Prototype can be seen in beginning of the trailer.&lt;br /&gt;
&lt;br /&gt;
http://www.hkpro.com/mp5kproto.jpg&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK-74]] appears in the teaser.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CODBlackOps Huey.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
A Huey gunship is seen armed with rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CODBlackOps Huey.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
[[M1911A1]] can be seen in hands of BO´s signature soldier.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kwamo92</name></author>
	</entry>
</feed>