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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kverulant</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-22T21:54:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749563</id>
		<title>Arma 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749563"/>
		<updated>2013-10-16T17:19:44Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: Some minor nitpicking.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = ''ArmA III''&lt;br /&gt;
|picture = Arma3BoxArt.jpg&lt;br /&gt;
|series = ''[[ArmA]]''&lt;br /&gt;
|date = 12th September 2013&lt;br /&gt;
|developer = Bohemia Interactive Studio&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|publisher = Bohemia Interactive Studio&lt;br /&gt;
|genre = Military-Simulation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''ArmA III''''' is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on May 19, 2011, and is built around the new ''Real Virtuality 4'' engine owned by BIS. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013. The beta was released on June 25, and the full release was on September 13, 2013. New weapons and vehicles are added with each new part of the free-to-download campaign, split up into multiple chapters.&lt;br /&gt;
&lt;br /&gt;
The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 270km² fictional Mediterranean island called &amp;quot;Altis&amp;quot; (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.&lt;br /&gt;
&lt;br /&gt;
Traditionally with the ''ArmA'' series, the player is able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in ''ArmA III'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] serves as the standard sidearm of NATO forces. It's in game designation is '''P07''', and it's chambered for 9x21mm, the same as the OPFOR pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|300px|Walther P99 with QPQ finished (stainless steel) slide. - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07hud.jpg|thumb|none|600px|FPS view of the P07.]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07world.jpg|thumb|none|600px|A NATO officer with his P07 by his side.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45==&lt;br /&gt;
BLUFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;4-five .45&amp;quot;.&lt;br /&gt;
[[Image:FNP45Tac.jpg|thumb|none|300px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[image:A3stockFNP.jpg|thumb|none|600px|The 4-five .45 without any accessories.]]&lt;br /&gt;
[[image:A3rdsFNP.jpg|thumb|none|600px|The 4-five .45 with a red dot sight mounted onto its slide.]]&lt;br /&gt;
[[image:A3supprdsFNP.jpg|thumb|none|600px|The 4-five .45 with both a red dot sight and suppressor attached.]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears as the OPFOR pistol under the fictional classification of '''Rook 40'''. Like the P99, it is chambered in 9x21mm, and their magazines are interchangable.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40hud.jpg|thumb|none|600px|The Rook 40 in FPS.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40world.jpg|thumb|none|600px|A CSAT officer with his Rook 40 drawn..]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
OPFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;Zubr&amp;quot;, and is chambered in .45 ACP.&lt;br /&gt;
[[Image:Chiappa Rhino 6&amp;quot;.jpg|thumb|none|300px|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
[[image:A3chia.jpg|thumb|none|600px|Replace with better FPS view shot when available.]]&lt;br /&gt;
[[image:A3-zubr-nil.jpg|thumb|none|600px|The Zubr in-game.]]&lt;br /&gt;
[[image:A3-zubr-rds.jpg|thumb|none|600px|The Zubr in-game, with a red dot sight mounted onto its 12 0'clock Picatinny rail.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;ACP-C2&amp;quot; ==&lt;br /&gt;
The '''ACP C2''' is the sidearm of the GREENFOR forces. It is a 1911 variant, based on a combination of a variety of models, namely the Kimber Custom Covert II, with the [[Kimber Desert Warrior]] and the [[Colt Rail Gun]]. It is chambered in .45 ACP and has a magazine capacity of nine.&lt;br /&gt;
&lt;br /&gt;
[[image:1911hud.jpg|thumb|none|600px|FPS view of the ACP-C2. During the beta, the hammer was incorrectly modeled as double-action. This has been rectified.]]&lt;br /&gt;
&lt;br /&gt;
[[image:1911world.jpg|thumb|none|600px|An AAF officer models his ACP-C2.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The [[TDI Vector]] is the BLUFOR SMG of choice. It is known as the '''Vermin SBR''', and fires the .45 ACP cartridge, with a magazine capacity of 30.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminhud.jpg|thumb|none|600px|HUD view of the Vermin, on a peaceful Altis street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminworld.jpg|thumb|none|600px|A NATO helicopter pilot models his Vermin for us.]]&lt;br /&gt;
&lt;br /&gt;
== CZ SCORPION EVO 3 A1 ==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] is the OPFOR SMG of choice. It's known in game as the '''Sting 9mm''', and uses 9x21mm ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:stinghud.jpg|thumb|none|600px|HUD view of the Sting, overlooking a solar field.]]&lt;br /&gt;
&lt;br /&gt;
[[image:stingworld.jpg|thumb|none|600px|In the midst of the solar panels, a lone CSAT chopper pilot shows off his Sting for us.]]&lt;br /&gt;
&lt;br /&gt;
== ST Kinetics CPW ==&lt;br /&gt;
&lt;br /&gt;
The [[ST Kinetics CPW]] is the INDFOR SMG of choice. It's know in game as the '''PDW2000''', and uses 9x21mm ammo.&lt;br /&gt;
[[Image:ST_Kinetics_CPW.jpg|thumb|none|400px|ST Kinetics CPW - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwhud.jpg|thumb|none|600px|HUD view of the PDW2000. It's short size is very apparent from this view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwworld.jpg|thumb|none|600px|An AAF jet pilot with his firearm. No less than a machine pistol, almost.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;MX 6.5mm&amp;quot; ==&lt;br /&gt;
U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the [[Remington ACR]] and [[Robinson Armament XCR]]. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon.&lt;br /&gt;
&lt;br /&gt;
The MX comes in five variants- a standard rifle, a carbine, a grenadier (3GL mounted at its 6 o'clock rail), a squad support weapon, and a Designated Marksman Rifle variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Robarm XCR R.jpg|thumb|none|400px|Robinson Armament XCR-L Standard - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxhud.jpg|thumb|none|600px|The standard MX rifle in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxworld.jpg|thumb|none|600px|A NATO soldier and his trusty MX rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxchud.jpg|thumb|none|600px|The FPS view of the shortened MXC.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxcworld.jpg|thumb|none|600px|In the shade of a house, a soldier aims down his MXC's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswhud.jpg|thumb|none|600px|The heavy MXSW aimed down a tranquil street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswworld.jpg|thumb|none|600px|A soldier prepares to lay down suppressing fire. Bipods, unfortunately, do not unfold in ArmA 3.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glhud.jpg|thumb|none|600px|FPS view of the MX 3GL. 3 round magazines for the 3GL do exist, but are not common.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO squad lead takes aim with his MX 3GL rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmhud.jpg|thumb|none|600px|FPS view of the MXM overwatching the village.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmworld.jpg|thumb|none|600px|Gripping his foregrip tightly, a NATO soldier takes aim with his MXM.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
Iranian soldiers are seen with a fictional variant of the [[DIO KH2002|DIO KH2002 Sama]], known in game as the '''Katiba 6.5mm'''. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibahud.jpg|thumb|none|600px|FPS view of the Katiba, as the wielder moves into a power plant.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaworld.jpg|thumb|none|600px|A CSAT soldier on duty with his Katiba rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbinehud.jpg|thumb|none|600px|FPS view of the Katiba Carbine, as the owner observes the Agios Solar's facilities.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbineworld.jpg|thumb|none|600px|A soldier standing atop one of the power plant's facilities, with his Katiba Carbine.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglhud.jpg|thumb|none|600px|An old power transformer, overseen by a CSAT soldier and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|A shady soldier, and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
A fictional variant of the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is used by INDFOR soldiers and appears as the '''Mk 20'''. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the &amp;quot;Mk 20GL&amp;quot;. It is based on the [[FN GL-1]]. &lt;br /&gt;
&lt;br /&gt;
[[File:FS2000 monolith arms handguard.jpg|thumb|none|500px|FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20hud.jpg|thumb|none|600px|An AAF soldier peeks around a wall, Mk 20 rifle in hand.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20world.jpg|thumb|none|600px|A soldier takes a knee, with his Mk 20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20chud.jpg|thumb|none|600px|A soldier takes aim at a suspicious set of ruins, his Mk 20 C trained tight on the dangerous target.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20cworld.jpg|thumb|none|600px|Mk 20 C in hand, an Altian soldier walks by a telephone pole.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmhud.jpg|thumb|none|600px|An Altian team leader aims at a house, with his Mk 20 EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|Moving in with his Mk 20 EGLM, a soldier prepares to take some scalps.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] is used by the NATO faction, specifically the FIA guerrillas. The in game designation for the full length variant is '''TRG-21''', while its carbine version is known as '''TRG-20'''-. They're is chambered in 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21hud.jpg|thumb|none|600px|The TRG-21 in the hands of an FIA guerrilla.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21world.jpg|thumb|none|600px|This FIA fighter takes his fuse-changing seriously, his TRG-21 always with him in his electrical duties.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20hud.jpg|thumb|none|600px|The TRG-20, a carbine variant, looking over some sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20world.jpg|thumb|none|600px|A shemag'ed soldier, towering over the landscape, in a tower, with his TRG-20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmhud.jpg|thumb|none|600px|A squad lead props his TRG-21 EGLM on a set of sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA leader, his radical bandana, and his TRG-21 EGLM, in the shade of a small coniferous bush.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec RFB Carbine ==&lt;br /&gt;
The [[Kel-Tec RFB Carbine]] appears as the '''SDAR 5.56mm''', and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though. Oddly enough, its selector switch has only two positions marked; safe and fire, albeit the rifle's ability to fire in semi, three-round burst and full automatic modes. To compensate for its selectable settings, the switch will just stop halfway- at the 6 o'clock position, for burst fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarhud.jpg|thumb|none|600px|A diver takes cover by a rock, as his target fish swims away. The SDAR is mostly useless beyond 30m, this figure getting worse the deeper one goes.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarworld.jpg|thumb|none|600px|This diver is taking a good, close look at the seaweed, with his SDAR close by.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== CheyTac M200 ==&lt;br /&gt;
The [[CheyTac M200]] is the anti-materiel rifle of the BLUFOR faction, and is labelled as the '''M320 LRR .408''' ingame. It is chambered in .408 CheyTac.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
&lt;br /&gt;
[[image:m32hud.jpg|thumb|none|600px|A NATO sniper overlooks the red roofs of Altis, with his M320 trained on them tightly.]]&lt;br /&gt;
&lt;br /&gt;
[[image:m320world.jpg|thumb|none|600px|Keeping himself shady, said sniper's earlier position is revealed, and his M320's hefty barrel is shown off.]]&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO. It's chambered in 12.7x108mm Sovjet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|500px|Gepard GM6 Lynx - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6hud.jpg|thumb|none|600px|An OPFOR sniper takes aim at a small hill with his GM6 Lynx.]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6world.jpg|thumb|none|600px|Said sniper, and his GM6 Lynx. For such a rare weapon, the detail on display is phenomenal.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] is used by INDFOR soldiers, in the Marksman role. It's known in-game as the '''Mk 18 ABR 7.62''', and is chambered for 7.62x51mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|Mk 14 Mod 0 EBR - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18hud.jpg|thumb|none|600px|An OPFOR marksman, overlooking the solar field of Altis with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18world.jpg|thumb|none|600px|The red warning light flashing, a soldier takes steady aim at a distant target with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash VS-121 ==&lt;br /&gt;
&lt;br /&gt;
The VS-121 was released as free DLC and replaces the Mk14 EBR for OPFOR's marksman.&lt;br /&gt;
&lt;br /&gt;
[[Image:VS-121.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[image:A3vs.jpg|thumb|none|600px|A development screen for the VS-121 [replace with ingame screen when available].]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Knight's Armament Company Light Machine Gun ==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]], appearing as the '''Mk200 6.5mm''', is the machine gun available to INDFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5x39mm caseless ammunition.&lt;br /&gt;
&lt;br /&gt;
[[File:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200hud.jpg|thumb|none|600px|This Altian machinegunner probably knows what Frini Opuvn means, but his Mk 200 does not.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200world.jpg|thumb|none|600px|An AAF autorifleman takes aim around a corner of a small wall, his Mk 200 ready to lay down some Dakka.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Negev ==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Negev]] is the OPFOR medium machine gun, chambered in 7.62x51mm NATO, and appears as the '''Zafir 7.62mm'''. It is fitted with a variety of modern furniture, including a FAB Defense stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|600px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirhud.jpg|thumb|none|600px|An OPFOR machinegunner pokes his head out of his defilade position, preparing his Zafir to rain down hell on some colourful containers.]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirworld.jpg|thumb|none|600px|Another view of our OPFOR machinegunner. Bipods still don't deploy, even on this lovely Zafir.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Metal Storm 3GL ==&lt;br /&gt;
The Metal Storm 3GL is the standard underbarrel launcher of NATO forces, mounted on the MX rifle. It fires both single rounds and 3 round magazines, in flare and smoke variants.&lt;br /&gt;
&lt;br /&gt;
[[File:3gl on m16.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO leader, and his 3GL. The pistol grip is never used, unfortunately.]]&lt;br /&gt;
&lt;br /&gt;
== EGLM ==&lt;br /&gt;
[[FN EGLM]] launchers are seen mounted on [[DIO KH2002]], [[FN F2000 Tactical]], and [[Tavor TAR-21]] rifles in-game. It fires frag, flare, and smoke rounds, of varying types.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNGL1.jpg|thumb|none|400px|FN GL-1 - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|An OPFOR leader, taking aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|An AAF soldier, poking around a corner, his EGLM trained on something suspect.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA guerrilla takes careful aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
== NLAW ==&lt;br /&gt;
The [[NLAW]] (British designation for the MBT LAW) is the standard launcher of NATO troops. It is designated the '''PCML''' in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:NLAW.jpg|thumb|400px|none|SAAB Bofors Dynamics MBT LAW rocket launcher - 150mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlhud.jpg|thumb|none|600px|A NATO Rifleman Anti Tank soldier takes aim over a hill, with his PCML.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlworld.jpg|thumb|none|600px|Posing under a handy sign with his PCML, this soldier demonstrates it's lovely green hue.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-32 ==&lt;br /&gt;
The [[RPG-32]] appears as the '''RPG-42''' and is the standard OPFOR launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-32 Hashim.jpg|thumb|400px|none|RPG-32 Hashim - 105mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42hud.jpg|thumb|none|600px|An OPFOR takes aim at an already-wrecked car with his RPG-42.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42world.jpg|thumb|none|600px|The RPG-42's hex camo matches the soldier's helmet very nicely.]]&lt;br /&gt;
&lt;br /&gt;
== Rafael Mini-Spike ==&lt;br /&gt;
The [[Rafael Mini-Spike]] appears as the '''Titan''', in two variants. A normal, AA variant, and a shortened, AT and AP variant. It also comes in tripod mounted variants. It is universal to all factions. The compact version features a small launch tube with a square profile which is taken from the actual Mini-Spike, whereas the standard launcher has a fictitious larger hexagonal tube whilst still using the Command and Launch Unit (CLU) from the Mini-Spike.&lt;br /&gt;
&lt;br /&gt;
[[File:Rafael Mini-Spike.jpg|thumb|400px|none|Rafael Mini-Spike]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanhud.jpg|thumb|none|600px|An OPFOR soldier takes aim at some rocks, rather uselessly for an AA launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanworld.jpg|thumb|none|600px|An OPFOR soldier stands under a modern windmill with his Titan AA. The hex camo is unique to the OPFOR variant of the Titan.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompacthud.jpg|thumb|none|600px|A NATO soldier takes aim on some crimson roofs with his Titan Compact. ]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompactworld.jpg|thumb|none|600px|A soldier stands under an old-fashioned windmill with his Titan Compact. This variant can launch AT and AP rockets.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Browning M2 Heavy Barrel ==&lt;br /&gt;
The [[Browning M2 Heavy Barrel|Browning M2HB]] is seen mounted on the back of the Offroad Technical, used by the FIA faction in-game. It also features as part of the Remote Controlled Weapon System, or the '''RCWS''', alongside the GMG. &lt;br /&gt;
&lt;br /&gt;
[[File:BrowningM2_plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2hud.jpg|thumb|none|600px|An FIA machinegunner admires his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2world.jpg|thumb|none|600px|An FIA partisan waits for the signal to unleash hell with his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwshmg.jpg|thumb|none|600px|An RCWS setup with a single HMG, mounted on the OPFOR Ifrit MRAP.]] &lt;br /&gt;
&lt;br /&gt;
[[image:gmgworld.jpg|thumb|none|600px|The RCWS is also used in a dual-fire capacity, firing from the M2 HMG, and the H&amp;amp;K GMG. It features on a variety of light APCs, artillery units and on the autonomous Stomper vehicle.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
The [[Heckler &amp;amp; Koch GMG]] is seen as part of the RCWS, and is mounted on a bevvy of Arma 3's vehicles.&lt;br /&gt;
&lt;br /&gt;
[[image:HKGMG.jpg|thumb|none|400px|Hechkler &amp;amp; Kock GMG - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwsgmg.jpg|thumb|none|600px|An RCWS mounted on an AAF Strider MRAP, equipped with a single GMG launcher.]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] appears as the '''Mk30'''. It's used in tripods, raised tripods, autonomous tripods, and on patrol boats. It's used by the NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[File:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30aworld.jpg|thumb|none|600px|The Mk30, mounted on a low tripod. This particular variant is autonomous, and controlled via the UAV interface. It can also act without human control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30world.jpg|thumb|none|600px|A raised variant of the Mk30, crewed by someone looking to raise some hell.]]&lt;br /&gt;
&lt;br /&gt;
== XM307 ==&lt;br /&gt;
&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM307]] appears as the '''Mk32'''. It's used in tripods, raised tripods, and autonomous tripods. It's used by NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32a.jpg|thumb|none|600px|The Mk32, mounted on a low tripod, with autonomous control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32world.jpg|thumb|none|600px|A taller tripd, crewed by a NATO soldier.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
The [[Dillon Aero M134 Minigun|DA M134 Minigun]] is seen mounted on the &amp;quot;AH-9&amp;quot; attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game. It's also seen on the Assault Boat, and on the PO-30 Orca OPFOR helicopter.&lt;br /&gt;
&lt;br /&gt;
[[File:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:minigunhud.jpg|thumb|none|600px|A NATO soldier inspects the textures and bump mapping of the Minigun mounted on his assault boat.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld.jpg|thumb|none|600px|The same soldier, from a different angle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld2.jpg|thumb|none|600px|The AH-9's minigun, one of a pair, before spinning up and unleashing a hellstorm.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld3.jpg|thumb|none|600px|The PO-30 Orca only has one minigun, but it can still cause some havoc.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics XM301 ==&lt;br /&gt;
The [[General Dynamics XM301|GD XM301]] is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:ah99world.jpg|thumb|none|600px|The AH-99 Commanche, flying with it's XM301 on proud display.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
The [[General Dynamics GAU-19/A|GD GAU-19/A]] is seen mounted on the &amp;quot;Mi-48 Kajman&amp;quot; attack helicopter (derived from the Mi-28 &amp;quot;Havoc&amp;quot;) used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the [[Shipunov 2A42]], although this reason could be for ''ArmA III'''s futuristic background. It does act like the 2A42, switching from HE to AP without needing to re-chamber.&lt;br /&gt;
&lt;br /&gt;
[[File:Gau_19-2.jpg|thumb|none|400px|General Dynamics GAU-19/A with muzzle brake and mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:mi48world.jpg|thumb|none|600px|The Mi-48 Kamjman, with it's GAU-19/A ready to spin up.]]&lt;br /&gt;
&lt;br /&gt;
==ZVI Plamen PL-20 2x20mm gun pod==&lt;br /&gt;
The L-159 Alca comes with an underslung gun pod with dual 20mm cannons.&lt;br /&gt;
&lt;br /&gt;
[[File:Plamen.jpg|thumb|none|450px|ZVI Plamen PL-20 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:l143world.jpg|thumb|none|600px|The ZVI Plamen PL-20, mounted underneath the L-159 Alca. If the gear of the craft isn't raised, it isn't damaged by the cannon's fire.]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
As of the moment the following weapons have been removed from the game despite being fully functioning in earlier builds. The developers say that they might make their way back in post-release, &amp;quot;maybe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli_M4#Benelli_M4|Benelli M4 Super 90]] appears as the &amp;quot;M4 SASS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 6-shot tube - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3 -BenelliM4.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-BenelliM4irons.jpg|thumb|none|600px|Down the sights of the M4 SASS.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is a confirmed weapon to be featured in the game, and can be fitted with various accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3_ksg.jpg|thumb|none|600px|A NATO soldier aiming a Kel-Tec KSG, fitted with front and rear BUISs, C-More red dot sight, and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM25 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25|H&amp;amp;K XM25]] is a confirmed weapon to be featured in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25x40mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_xm25.jpg|thumb|none|600px|The NATO soldier circled in red is holding a H&amp;amp;K XM25.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-22/A ==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GD GAU-22/A]] is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:F-35_GAU-22A.jpg|thumb|none|400px|General Dynamics GAU-22/A - 25x137mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_facebook_4_4.jpg|thumb|none|600px|A pair of F-35Bs in flight. The GAU-22/A could be mounted on them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*''[[ArmA]]'' series&lt;br /&gt;
**''[[Operation Flashpoint]]'' (also known as ArmA: Cold War Assault)&lt;br /&gt;
**''[[ArmA: Armed Assault]]'' (also known as ArmA: Combat Operations)&lt;br /&gt;
**''[[ArmA II]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749537</id>
		<title>Arma 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749537"/>
		<updated>2013-10-16T10:18:37Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: Added screenshots of the new &amp;quot;Zubr&amp;quot; six-shot revolver; with and without red dot sight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = ''ArmA III''&lt;br /&gt;
|picture = Arma3BoxArt.jpg&lt;br /&gt;
|series = ''[[ArmA]]''&lt;br /&gt;
|date = 12th September 2013&lt;br /&gt;
|developer = Bohemia Interactive Studio&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|publisher = Bohemia Interactive Studio&lt;br /&gt;
|genre = Military-Simulation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''ArmA III''''' is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on May 19, 2011, and is built around the new ''Real Virtuality 4'' engine owned by BIS. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013. The beta was released on June 25, and the full release was on September 13, 2013.&lt;br /&gt;
&lt;br /&gt;
The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 270km² fictional Mediterranean island called &amp;quot;Altis&amp;quot; (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.&lt;br /&gt;
&lt;br /&gt;
Traditionally with the ''ArmA'' series, the player is able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in ''ArmA III'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] serves as the standard sidearm of NATO forces. It's in game designation is '''P07''', and it's chambered for 9x21mm, the same as the OPFOR pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|300px|Walther P99 with QPQ finished (stainless steel) slide. - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07hud.jpg|thumb|none|600px|FPS view of the P07.]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07world.jpg|thumb|none|600px|A NATO officer with his P07 by his side.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45==&lt;br /&gt;
BLUFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;4-five .45&amp;quot;.&lt;br /&gt;
[[Image:FNP45Tac.jpg|thumb|none|300px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[image:A3stockFNP.jpg|thumb|none|600px|The 4-five .45 without any accessories.]]&lt;br /&gt;
[[image:A3rdsFNP.jpg|thumb|none|600px|The 4-five .45 with a red dot sight mounted onto its slide.]]&lt;br /&gt;
[[image:A3supprdsFNP.jpg|thumb|none|600px|The 4-five .45 with both a red dot sight and suppressor attached.]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears as the OPFOR pistol under the fictional classification of '''Rook 40'''. Like the P99, it is chambered in 9x21mm, and their magazines are interchangable.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40hud.jpg|thumb|none|600px|The Rook 40 in FPS.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40world.jpg|thumb|none|600px|A CSAT officer with his Rook 40 drawn..]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
OPFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;Zubr&amp;quot;, and is chambered in .45 ACP.&lt;br /&gt;
[[Image:Chiappa Rhino 6&amp;quot;.jpg|thumb|none|300px|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
[[image:A3chia.jpg|thumb|none|600px|Replace with better shot when available.]]&lt;br /&gt;
[[image:A3-zubr-nil.jpg|thumb|none|600px|The Zubr in-game.]]&lt;br /&gt;
[[image:A3-zubr-rds.jpg|thumb|none|600px|The Zubr in-game, with a red dot sight mounted onto its 12 0'clock Picatinny rail.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;ACP-C2&amp;quot; ==&lt;br /&gt;
The '''ACP C2''' is the sidearm of the GREENFOR forces. It is a 1911 variant, based on a combination of a variety of models, namely the Kimber Custom Covert II, with the [[Kimber Desert Warrior]] and the [[Colt Rail Gun]]. It is chambered in .45 ACP and has a magazine capacity of nine.&lt;br /&gt;
&lt;br /&gt;
[[image:1911hud.jpg|thumb|none|600px|FPS view of the ACP-C2. During the beta, the hammer was incorrectly modeled as double-action. This has been rectified.]]&lt;br /&gt;
&lt;br /&gt;
[[image:1911world.jpg|thumb|none|600px|An AAF officer models his ACP-C2.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The [[TDI Vector]] is the BLUFOR SMG of choice. It is known as the '''Vermin SBR''', and fires .45 ACP, with a magazine capacity of 30.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminhud.jpg|thumb|none|600px|HUD view of the Vermin, on a peaceful Altis street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminworld.jpg|thumb|none|600px|A NATO helicopter pilot models his Vermin for us.]]&lt;br /&gt;
&lt;br /&gt;
== CZ SCORPION EVO 3 A1 ==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] is the OPFOR SMG of choice. It's known in game as the '''Sting 9mm''', and uses 9x21mm ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:stinghud.jpg|thumb|none|600px|HUD view of the Sting, overlooking a solar field.]]&lt;br /&gt;
&lt;br /&gt;
[[image:stingworld.jpg|thumb|none|600px|In the midst of the solar panels, a lone CSAT chopper pilot shows off his Sting for us.]]&lt;br /&gt;
&lt;br /&gt;
== ST Kinetics CPW ==&lt;br /&gt;
&lt;br /&gt;
The [[ST Kinetics CPW]] is the INDFOR SMG of choice. It's know in game as the '''PDW2000''', and uses 9x21mm ammo.&lt;br /&gt;
[[Image:ST_Kinetics_CPW.jpg|thumb|none|400px|ST Kinetics CPW - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwhud.jpg|thumb|none|600px|HUD view of the PDW2000. It's short size is very apparent from this view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwworld.jpg|thumb|none|600px|An AAF jet pilot with his firearm. No less than a machine pistol, almost.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;MX 6.5mm&amp;quot; ==&lt;br /&gt;
U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the [[Remington ACR]] and [[Robinson Armament XCR]]. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon.&lt;br /&gt;
&lt;br /&gt;
The MX comes in five variants. A standard rifle, a carbine, an underbarrel launcher, a squad support weapon, and a Designated Marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Robarm XCR R.jpg|thumb|none|400px|Robinson Armament XCR-L Standard - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxhud.jpg|thumb|none|600px|The standard MX rifle in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxworld.jpg|thumb|none|600px|A NATO soldier and his trusty MX rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxchud.jpg|thumb|none|600px|The FPS view of the shortened MXC.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxcworld.jpg|thumb|none|600px|In the shade of a house, a soldier aims down his MXC's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswhud.jpg|thumb|none|600px|The heavy MXSW aimed down a tranquil street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswworld.jpg|thumb|none|600px|A soldier prepares to lay down suppressing fire. Bipods, unfortunately, do not unfold in ArmA 3.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glhud.jpg|thumb|none|600px|FPS view of the MX 3GL. 3 round magazines for the 3GL do exist, but are not common.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO squad lead takes aim with his MX 3GL rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmhud.jpg|thumb|none|600px|FPS view of the MXM overwatching the village.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmworld.jpg|thumb|none|600px|Gripping his foregrip tightly, a NATO soldier takes aim with his MXM.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
Iranian soldiers are seen with a fictional variant of the [[DIO KH2002|DIO KH2002 Sama]], known in game as the '''Katiba 6.5mm'''. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibahud.jpg|thumb|none|600px|FPS view of the Katiba, as the wielder moves into a power plant.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaworld.jpg|thumb|none|600px|A CSAT soldier on duty with his Katiba rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbinehud.jpg|thumb|none|600px|FPS view of the Katiba Carbine, as the owner observes the Agios Solar's facilities.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbineworld.jpg|thumb|none|600px|A soldier standing atop one of the power plant's facilities, with his Katiba Carbine.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglhud.jpg|thumb|none|600px|An old power transformer, overseen by a CSAT soldier and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|A shady soldier, and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
A fictional variant of the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is used by INDFOR soldiers and appears as the '''Mk 20'''. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the &amp;quot;Mk 20GL&amp;quot;. It is based on the [[FN GL-1]]. &lt;br /&gt;
&lt;br /&gt;
[[File:FS2000 monolith arms handguard.jpg|thumb|none|500px|FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20hud.jpg|thumb|none|600px|An AAF soldier peeks around a wall, Mk 20 rifle in hand.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20world.jpg|thumb|none|600px|A soldier takes a knee, with his Mk 20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20chud.jpg|thumb|none|600px|A soldier takes aim at a suspicious set of ruins, his Mk 20 C trained tight on the dangerous target.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20cworld.jpg|thumb|none|600px|Mk 20 C in hand, an Altian soldier walks by a telephone pole.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmhud.jpg|thumb|none|600px|An Altian team leader aims at a house, with his Mk 20 EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|Moving in with his Mk 20 EGLM, a soldier prepares to take some scalps.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] is used by the NATO faction, specifically the FIA guerrillas. It's in game designation is the '''TRG-21''', and is chambered in 5.56 NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21hud.jpg|thumb|none|600px|The TRG-21 in the hands of an FIA guerrilla.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21world.jpg|thumb|none|600px|This FIA fighter takes his fuse-changing seriously, his TRG-21 always with him in his electrical duties.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20hud.jpg|thumb|none|600px|The TRG-20, a carbine variant, looking over some sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20world.jpg|thumb|none|600px|A shemag'ed soldier, towering over the landscape, in a tower, with his TRG-20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmhud.jpg|thumb|none|600px|A squad lead props his TRG-21 EGLM on a set of sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA leader, his radical bandana, and his TRG-21 EGLM, in the shade of a small coniferous bush.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec RFB Carbine ==&lt;br /&gt;
The [[Kel-Tec RFB Carbine]] appears as the '''SDAR 5.56mm''', and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though&lt;br /&gt;
&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarhud.jpg|thumb|none|600px|A diver takes cover by a rock, as his target fish swims away. The SDAR is mostly useless beyond 30m, this figure getting worse the deeper one goes.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarworld.jpg|thumb|none|600px|This diver is taking a good, close look at the seaweed, with his SDAR close by.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== CheyTac M200 ==&lt;br /&gt;
The [[CheyTac M200]] is the anti-materiel rifle of the BLUFOR faction, and is labelled as the '''M320 LRR .408''' ingame. It is chambered in .408 CheyTac.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
&lt;br /&gt;
[[image:m32hud.jpg|thumb|none|600px|A NATO sniper overlooks the red roofs of Altis, with his M320 trained on them tightly.]]&lt;br /&gt;
&lt;br /&gt;
[[image:m320world.jpg|thumb|none|600px|Keeping himself shady, said sniper's earlier position is revealed, and his M320's hefty barrel is shown off.]]&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO. It's chambered in 12.7x108mm.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|500px|Gepard GM6 Lynx - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6hud.jpg|thumb|none|600px|An OPFOR sniper takes aim at a small hill with his GM6 Lynx.]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6world.jpg|thumb|none|600px|Said sniper, and his GM6 Lynx. For such a rare weapon, the detail on display is phenomenal.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] is used by INDFOR soldiers, in the Marksman role. It's known ingame as the '''Mk 18 ABR 7.62''', and is chambered for 7.62 NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|Mk 14 Mod 0 EBR - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18hud.jpg|thumb|none|600px|An OPFOR marksman, overlooking the solar field of Altis with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18world.jpg|thumb|none|600px|The red warning light flashing, a soldier takes steady aim at a distant target with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash VS-121 ==&lt;br /&gt;
&lt;br /&gt;
The VS-121 was released as free DLC and replaces the Mk14 EBR for OPFOR's marksman.&lt;br /&gt;
&lt;br /&gt;
[[Image:VS-121.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[image:A3vs.jpg|thumb|none|600px|A development screen for the VS-121 [replace with ingame screen when available].]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Knight's Armament Company Light Machine Gun ==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]], appearing as the '''Mk200 6.5mm''', is the machine gun available to INDFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5mm caseless ammunition.&lt;br /&gt;
&lt;br /&gt;
[[File:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200hud.jpg|thumb|none|600px|This Altian machinegunner probably knows what Frini Opuvn means, but his Mk 200 does not.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200world.jpg|thumb|none|600px|An AAF autorifleman takes aim around a corner of a small wall, his Mk 200 ready to lay down some Dakka.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Negev ==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Negev]] is the OPFOR medium machine gun, chambered in 7.62mm, and appears as the '''Zafir 7.62mm'''. It is fitted with a variety of modern furniture, including a FAB Defense stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|600px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirhud.jpg|thumb|none|600px|An OPFOR machinegunner pokes his head out of his defilade position, preparing his Zafir to rain down hell on some colourful containers.]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirworld.jpg|thumb|none|600px|Another view of our OPFOR machinegunner. Bipods still don't deploy, even on this lovely Zafir.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Metal Storm 3GL ==&lt;br /&gt;
The Metal Storm 3GL is the standard underbarrel launcher of NATO forces, mounted on the MX rifle. It fires both single rounds and 3 round magazines, in flare and smoke variants.&lt;br /&gt;
&lt;br /&gt;
[[File:3gl on m16.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO leader, and his 3GL. The pistol grip is never used, unfortunately.]]&lt;br /&gt;
&lt;br /&gt;
== EGLM ==&lt;br /&gt;
[[FN EGLM]] launchers are seen mounted on [[DIO KH2002]], [[FN F2000 Tactical]], and [[Tavor TAR-21]] rifles in-game. It fires frag, flare, and smoke rounds, of varying types.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNGL1.jpg|thumb|none|400px|FN GL-1 - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|An OPFOR leader, taking aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|An AAF soldier, poking around a corner, his EGLM trained on something suspect.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA guerrilla takes careful aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
== NLAW ==&lt;br /&gt;
The [[NLAW]] (British designation for the MBT LAW) is the standard launcher of NATO troops. It is designated the '''PCML''' in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:NLAW.jpg|thumb|400px|none|SAAB Bofors Dynamics MBT LAW rocket launcher - 150mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlhud.jpg|thumb|none|600px|A NATO Rifleman Anti Tank soldier takes aim over a hill, with his PCML.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlworld.jpg|thumb|none|600px|Posing under a handy sign with his PCML, this soldier demonstrates it's lovely green hue.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-32 ==&lt;br /&gt;
The [[RPG-32]] appears as the '''RPG-42''' and is the standard OPFOR launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-32 Hashim.jpg|thumb|400px|none|RPG-32 Hashim - 105mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42hud.jpg|thumb|none|600px|An OPFOR takes aim at an already-wrecked car with his RPG-42.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42world.jpg|thumb|none|600px|The RPG-42's hex camo matches the soldier's helmet very nicely.]]&lt;br /&gt;
&lt;br /&gt;
== Rafael Mini-Spike ==&lt;br /&gt;
The [[Rafael Mini-Spike]] appears as the '''Titan''', in two variants. A normal, AA variant, and a shortened, AT and AP variant. It also comes in tripod mounted variants. It is universal to all factions. The compact version features a small launch tube with a square profile which is taken from the actual Mini-Spike, whereas the standard launcher has a fictitious larger hexagonal tube whilst still using the Command and Launch Unit (CLU) from the Mini-Spike.&lt;br /&gt;
&lt;br /&gt;
[[File:Rafael Mini-Spike.jpg|thumb|400px|none|Rafael Mini-Spike]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanhud.jpg|thumb|none|600px|An OPFOR soldier takes aim at some rocks, rather uselessly for an AA launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanworld.jpg|thumb|none|600px|An OPFOR soldier stands under a modern windmill with his Titan AA. The hex camo is unique to the OPFOR variant of the Titan.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompacthud.jpg|thumb|none|600px|A NATO soldier takes aim on some crimson roofs with his Titan Compact. ]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompactworld.jpg|thumb|none|600px|A soldier stands under an old-fashioned windmill with his Titan Compact. This variant can launch AT and AP rockets.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Browning M2 Heavy Barrel ==&lt;br /&gt;
The [[Browning M2 Heavy Barrel|Browning M2HB]] is seen mounted on the back of the Offroad Technical, used by the FIA faction in-game. It also features as part of the Remote Controlled Weapon System, or the '''RCWS''', alongside the GMG. &lt;br /&gt;
&lt;br /&gt;
[[File:BrowningM2_plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2hud.jpg|thumb|none|600px|An FIA machinegunner admires his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2world.jpg|thumb|none|600px|An FIA partisan waits for the signal to unleash hell with his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwshmg.jpg|thumb|none|600px|An RCWS setup with a single HMG, mounted on the OPFOR Ifrit MRAP.]] &lt;br /&gt;
&lt;br /&gt;
[[image:gmgworld.jpg|thumb|none|600px|The RCWS is also used in a dual-fire capacity, firing from the M2 HMG, and the H&amp;amp;K GMG. It features on a variety of light APCs, artillery units and on the autonomous Stomper vehicle.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
The [[Heckler &amp;amp; Koch GMG]] is seen as part of the RCWS, and is mounted on a bevvy of Arma 3's vehicles.&lt;br /&gt;
&lt;br /&gt;
[[image:HKGMG.jpg|thumb|none|400px|Hechkler &amp;amp; Kock GMG - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwsgmg.jpg|thumb|none|600px|An RCWS mounted on an AAF Strider MRAP, equipped with a single GMG launcher.]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] appears as the '''Mk30'''. It's used in tripods, raised tripods, autonomous tripods, and on patrol boats. It's used by the NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[File:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30aworld.jpg|thumb|none|600px|The Mk30, mounted on a low tripod. This particular variant is autonomous, and controlled via the UAV interface. It can also act without human control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30world.jpg|thumb|none|600px|A raised variant of the Mk30, crewed by someone looking to raise some hell.]]&lt;br /&gt;
&lt;br /&gt;
== XM307 ==&lt;br /&gt;
&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM307]] appears as the '''Mk32'''. It's used in tripods, raised tripods, and autonomous tripods. It's used by NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32a.jpg|thumb|none|600px|The Mk32, mounted on a low tripod, with autonomous control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32world.jpg|thumb|none|600px|A taller tripd, crewed by a NATO soldier.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
The [[Dillon Aero M134 Minigun|DA M134 Minigun]] is seen mounted on the &amp;quot;AH-9&amp;quot; attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game. It's also seen on the Assault Boat, and on the PO-30 Orca OPFOR helicopter.&lt;br /&gt;
&lt;br /&gt;
[[File:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:minigunhud.jpg|thumb|none|600px|A NATO soldier inspects the textures and bump mapping of the Minigun mounted on his assault boat.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld.jpg|thumb|none|600px|The same soldier, from a different angle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld2.jpg|thumb|none|600px|The AH-9's minigun, one of a pair, before spinning up and unleashing a hellstorm.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld3.jpg|thumb|none|600px|The PO-30 Orca only has one minigun, but it can still cause some havoc.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics XM301 ==&lt;br /&gt;
The [[General Dynamics XM301|GD XM301]] is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:ah99world.jpg|thumb|none|600px|The AH-99 Commanche, flying with it's XM301 on proud display.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
The [[General Dynamics GAU-19/A|GD GAU-19/A]] is seen mounted on the &amp;quot;Mi-48 Kajman&amp;quot; attack helicopter (derived from the Mi-28 &amp;quot;Havoc&amp;quot;) used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the [[Shipunov 2A42]], although this reason could be for ''ArmA III'''s futuristic background. It does act like the 2A42, switching from HE to AP without needing to re-chamber.&lt;br /&gt;
&lt;br /&gt;
[[File:Gau_19-2.jpg|thumb|none|400px|General Dynamics GAU-19/A with muzzle brake and mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:mi48world.jpg|thumb|none|600px|The Mi-48 Kamjman, with it's GAU-19/A ready to spin up.]]&lt;br /&gt;
&lt;br /&gt;
==ZVI Plamen PL-20 2x20mm gun pod==&lt;br /&gt;
The L-159 Alca comes with an underslung gun pod with dual 20mm cannons.&lt;br /&gt;
&lt;br /&gt;
[[File:Plamen.jpg|thumb|none|450px|ZVI Plamen PL-20 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:l143world.jpg|thumb|none|600px|The ZVI Plamen PL-20, mounted underneath the L-159 Alca. If the gear of the craft isn't raised, it isn't damaged by the cannon's fire.]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
As of the moment the following weapons have been removed from the game despite being fully functioning in earlier builds. The developers say that they might make their way back in post-release, &amp;quot;maybe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli_M4#Benelli_M4|Benelli M4 Super 90]] appears as the &amp;quot;M4 SASS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 6-shot tube - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3 -BenelliM4.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-BenelliM4irons.jpg|thumb|none|600px|Down the sights of the M4 SASS.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is a confirmed weapon to be featured in the game, and can be fitted with various accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3_ksg.jpg|thumb|none|600px|A NATO soldier aiming a Kel-Tec KSG, fitted with front and rear BUISs, C-More red dot sight, and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM25 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25|H&amp;amp;K XM25]] is a confirmed weapon to be featured in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25x40mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_xm25.jpg|thumb|none|600px|The NATO soldier circled in red is holding a H&amp;amp;K XM25.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-22/A ==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GD GAU-22/A]] is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:F-35_GAU-22A.jpg|thumb|none|400px|General Dynamics GAU-22/A - 25x137mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_facebook_4_4.jpg|thumb|none|600px|A pair of F-35Bs in flight. The GAU-22/A could be mounted on them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*''[[ArmA]]'' series&lt;br /&gt;
**''[[Operation Flashpoint]]'' (also known as ArmA: Cold War Assault)&lt;br /&gt;
**''[[ArmA: Armed Assault]]'' (also known as ArmA: Combat Operations)&lt;br /&gt;
**''[[ArmA II]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749534</id>
		<title>Arma 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=749534"/>
		<updated>2013-10-16T10:13:20Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: Added images of the new Fabrique Nationalé Herstal FNP-45, named &amp;quot;4-five .45&amp;quot; in the game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = ''ArmA III''&lt;br /&gt;
|picture = Arma3BoxArt.jpg&lt;br /&gt;
|series = ''[[ArmA]]''&lt;br /&gt;
|date = 12th September 2013&lt;br /&gt;
|developer = Bohemia Interactive Studio&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|publisher = Bohemia Interactive Studio&lt;br /&gt;
|genre = Military-Simulation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''ArmA III''''' is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on May 19, 2011, and is built around the new ''Real Virtuality 4'' engine owned by BIS. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013. The beta was released on June 25, and the full release was on September 13, 2013.&lt;br /&gt;
&lt;br /&gt;
The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 270km² fictional Mediterranean island called &amp;quot;Altis&amp;quot; (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.&lt;br /&gt;
&lt;br /&gt;
Traditionally with the ''ArmA'' series, the player is able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in ''ArmA III'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] serves as the standard sidearm of NATO forces. It's in game designation is '''P07''', and it's chambered for 9x21mm, the same as the OPFOR pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|300px|Walther P99 with QPQ finished (stainless steel) slide. - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07hud.jpg|thumb|none|600px|FPS view of the P07.]]&lt;br /&gt;
&lt;br /&gt;
[[image:p07world.jpg|thumb|none|600px|A NATO officer with his P07 by his side.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45==&lt;br /&gt;
BLUFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;4-five .45&amp;quot;.&lt;br /&gt;
[[Image:FNP45Tac.jpg|thumb|none|300px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[image:A3stockFNP.jpg|thumb|none|600px|The 4-five .45 without any accessories.]]&lt;br /&gt;
[[image:A3rdsFNP.jpg|thumb|none|600px|The 4-five .45 with a red dot sight mounted onto its slide.]]&lt;br /&gt;
[[image:A3supprdsFNP.jpg|thumb|none|600px|The 4-five .45 with both a red dot sight and suppressor attached.]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears as the OPFOR pistol under the fictional classification of '''Rook 40'''. Like the P99, it is chambered in 9x21mm, and their magazines are interchangable.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40hud.jpg|thumb|none|600px|The Rook 40 in FPS.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rook40world.jpg|thumb|none|600px|A CSAT officer with his Rook 40 drawn..]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
OPFOR's &amp;quot;heavy pistol&amp;quot;. Released as a free update. In-game, it is named &amp;quot;Zubr&amp;quot;, and is chambered in .45 ACP.&lt;br /&gt;
[[Image:Chiappa Rhino 6&amp;quot;.jpg|thumb|none|300px|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
[[image:A3chia.jpg|thumb|none|600px|Replace with better shot when available.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;ACP-C2&amp;quot; ==&lt;br /&gt;
The '''ACP C2''' is the sidearm of the GREENFOR forces. It is a 1911 variant, based on a combination of a variety of models, namely the Kimber Custom Covert II, with the [[Kimber Desert Warrior]] and the [[Colt Rail Gun]]. It is chambered in .45 ACP and has a magazine capacity of nine.&lt;br /&gt;
&lt;br /&gt;
[[image:1911hud.jpg|thumb|none|600px|FPS view of the ACP-C2. During the beta, the hammer was incorrectly modeled as double-action. This has been rectified.]]&lt;br /&gt;
&lt;br /&gt;
[[image:1911world.jpg|thumb|none|600px|An AAF officer models his ACP-C2.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The [[TDI Vector]] is the BLUFOR SMG of choice. It is known as the '''Vermin SBR''', and fires .45 ACP, with a magazine capacity of 30.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminhud.jpg|thumb|none|600px|HUD view of the Vermin, on a peaceful Altis street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:verminworld.jpg|thumb|none|600px|A NATO helicopter pilot models his Vermin for us.]]&lt;br /&gt;
&lt;br /&gt;
== CZ SCORPION EVO 3 A1 ==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] is the OPFOR SMG of choice. It's known in game as the '''Sting 9mm''', and uses 9x21mm ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:stinghud.jpg|thumb|none|600px|HUD view of the Sting, overlooking a solar field.]]&lt;br /&gt;
&lt;br /&gt;
[[image:stingworld.jpg|thumb|none|600px|In the midst of the solar panels, a lone CSAT chopper pilot shows off his Sting for us.]]&lt;br /&gt;
&lt;br /&gt;
== ST Kinetics CPW ==&lt;br /&gt;
&lt;br /&gt;
The [[ST Kinetics CPW]] is the INDFOR SMG of choice. It's know in game as the '''PDW2000''', and uses 9x21mm ammo.&lt;br /&gt;
[[Image:ST_Kinetics_CPW.jpg|thumb|none|400px|ST Kinetics CPW - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwhud.jpg|thumb|none|600px|HUD view of the PDW2000. It's short size is very apparent from this view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pdwworld.jpg|thumb|none|600px|An AAF jet pilot with his firearm. No less than a machine pistol, almost.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;MX 6.5mm&amp;quot; ==&lt;br /&gt;
U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the [[Remington ACR]] and [[Robinson Armament XCR]]. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon.&lt;br /&gt;
&lt;br /&gt;
The MX comes in five variants. A standard rifle, a carbine, an underbarrel launcher, a squad support weapon, and a Designated Marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Robarm XCR R.jpg|thumb|none|400px|Robinson Armament XCR-L Standard - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxhud.jpg|thumb|none|600px|The standard MX rifle in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxworld.jpg|thumb|none|600px|A NATO soldier and his trusty MX rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxchud.jpg|thumb|none|600px|The FPS view of the shortened MXC.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxcworld.jpg|thumb|none|600px|In the shade of a house, a soldier aims down his MXC's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswhud.jpg|thumb|none|600px|The heavy MXSW aimed down a tranquil street.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxswworld.jpg|thumb|none|600px|A soldier prepares to lay down suppressing fire. Bipods, unfortunately, do not unfold in ArmA 3.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glhud.jpg|thumb|none|600px|FPS view of the MX 3GL. 3 round magazines for the 3GL do exist, but are not common.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO squad lead takes aim with his MX 3GL rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmhud.jpg|thumb|none|600px|FPS view of the MXM overwatching the village.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mxmworld.jpg|thumb|none|600px|Gripping his foregrip tightly, a NATO soldier takes aim with his MXM.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
Iranian soldiers are seen with a fictional variant of the [[DIO KH2002|DIO KH2002 Sama]], known in game as the '''Katiba 6.5mm'''. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibahud.jpg|thumb|none|600px|FPS view of the Katiba, as the wielder moves into a power plant.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaworld.jpg|thumb|none|600px|A CSAT soldier on duty with his Katiba rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbinehud.jpg|thumb|none|600px|FPS view of the Katiba Carbine, as the owner observes the Agios Solar's facilities.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibacarbineworld.jpg|thumb|none|600px|A soldier standing atop one of the power plant's facilities, with his Katiba Carbine.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglhud.jpg|thumb|none|600px|An old power transformer, overseen by a CSAT soldier and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|A shady soldier, and his Katiba GL.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
A fictional variant of the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is used by INDFOR soldiers and appears as the '''Mk 20'''. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the &amp;quot;Mk 20GL&amp;quot;. It is based on the [[FN GL-1]]. &lt;br /&gt;
&lt;br /&gt;
[[File:FS2000 monolith arms handguard.jpg|thumb|none|500px|FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20hud.jpg|thumb|none|600px|An AAF soldier peeks around a wall, Mk 20 rifle in hand.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20world.jpg|thumb|none|600px|A soldier takes a knee, with his Mk 20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20chud.jpg|thumb|none|600px|A soldier takes aim at a suspicious set of ruins, his Mk 20 C trained tight on the dangerous target.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20cworld.jpg|thumb|none|600px|Mk 20 C in hand, an Altian soldier walks by a telephone pole.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmhud.jpg|thumb|none|600px|An Altian team leader aims at a house, with his Mk 20 EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|Moving in with his Mk 20 EGLM, a soldier prepares to take some scalps.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] is used by the NATO faction, specifically the FIA guerrillas. It's in game designation is the '''TRG-21''', and is chambered in 5.56 NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tar1.jpg|thumb|none|450px|Airsoft Ares Tavor TAR-21]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21hud.jpg|thumb|none|600px|The TRG-21 in the hands of an FIA guerrilla.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21world.jpg|thumb|none|600px|This FIA fighter takes his fuse-changing seriously, his TRG-21 always with him in his electrical duties.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20hud.jpg|thumb|none|600px|The TRG-20, a carbine variant, looking over some sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg20world.jpg|thumb|none|600px|A shemag'ed soldier, towering over the landscape, in a tower, with his TRG-20.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmhud.jpg|thumb|none|600px|A squad lead props his TRG-21 EGLM on a set of sandbags.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA leader, his radical bandana, and his TRG-21 EGLM, in the shade of a small coniferous bush.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec RFB Carbine ==&lt;br /&gt;
The [[Kel-Tec RFB Carbine]] appears as the '''SDAR 5.56mm''', and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though&lt;br /&gt;
&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarhud.jpg|thumb|none|600px|A diver takes cover by a rock, as his target fish swims away. The SDAR is mostly useless beyond 30m, this figure getting worse the deeper one goes.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Sdarworld.jpg|thumb|none|600px|This diver is taking a good, close look at the seaweed, with his SDAR close by.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== CheyTac M200 ==&lt;br /&gt;
The [[CheyTac M200]] is the anti-materiel rifle of the BLUFOR faction, and is labelled as the '''M320 LRR .408''' ingame. It is chambered in .408 CheyTac.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
&lt;br /&gt;
[[image:m32hud.jpg|thumb|none|600px|A NATO sniper overlooks the red roofs of Altis, with his M320 trained on them tightly.]]&lt;br /&gt;
&lt;br /&gt;
[[image:m320world.jpg|thumb|none|600px|Keeping himself shady, said sniper's earlier position is revealed, and his M320's hefty barrel is shown off.]]&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO. It's chambered in 12.7x108mm.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|500px|Gepard GM6 Lynx - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6hud.jpg|thumb|none|600px|An OPFOR sniper takes aim at a small hill with his GM6 Lynx.]]&lt;br /&gt;
&lt;br /&gt;
[[image:gm6world.jpg|thumb|none|600px|Said sniper, and his GM6 Lynx. For such a rare weapon, the detail on display is phenomenal.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] is used by INDFOR soldiers, in the Marksman role. It's known ingame as the '''Mk 18 ABR 7.62''', and is chambered for 7.62 NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|Mk 14 Mod 0 EBR - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18hud.jpg|thumb|none|600px|An OPFOR marksman, overlooking the solar field of Altis with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk18world.jpg|thumb|none|600px|The red warning light flashing, a soldier takes steady aim at a distant target with his Mk 18 ABR.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash VS-121 ==&lt;br /&gt;
&lt;br /&gt;
The VS-121 was released as free DLC and replaces the Mk14 EBR for OPFOR's marksman.&lt;br /&gt;
&lt;br /&gt;
[[Image:VS-121.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[image:A3vs.jpg|thumb|none|600px|A development screen for the VS-121 [replace with ingame screen when available].]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Knight's Armament Company Light Machine Gun ==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]], appearing as the '''Mk200 6.5mm''', is the machine gun available to INDFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5mm caseless ammunition.&lt;br /&gt;
&lt;br /&gt;
[[File:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200hud.jpg|thumb|none|600px|This Altian machinegunner probably knows what Frini Opuvn means, but his Mk 200 does not.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk200world.jpg|thumb|none|600px|An AAF autorifleman takes aim around a corner of a small wall, his Mk 200 ready to lay down some Dakka.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Negev ==&lt;br /&gt;
&lt;br /&gt;
The [[IMI Negev]] is the OPFOR medium machine gun, chambered in 7.62mm, and appears as the '''Zafir 7.62mm'''. It is fitted with a variety of modern furniture, including a FAB Defense stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|600px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirhud.jpg|thumb|none|600px|An OPFOR machinegunner pokes his head out of his defilade position, preparing his Zafir to rain down hell on some colourful containers.]]&lt;br /&gt;
&lt;br /&gt;
[[image:zafirworld.jpg|thumb|none|600px|Another view of our OPFOR machinegunner. Bipods still don't deploy, even on this lovely Zafir.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Metal Storm 3GL ==&lt;br /&gt;
The Metal Storm 3GL is the standard underbarrel launcher of NATO forces, mounted on the MX rifle. It fires both single rounds and 3 round magazines, in flare and smoke variants.&lt;br /&gt;
&lt;br /&gt;
[[File:3gl on m16.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
[[image:mx3glworld.jpg|thumb|none|600px|A NATO leader, and his 3GL. The pistol grip is never used, unfortunately.]]&lt;br /&gt;
&lt;br /&gt;
== EGLM ==&lt;br /&gt;
[[FN EGLM]] launchers are seen mounted on [[DIO KH2002]], [[FN F2000 Tactical]], and [[Tavor TAR-21]] rifles in-game. It fires frag, flare, and smoke rounds, of varying types.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNGL1.jpg|thumb|none|400px|FN GL-1 - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:katibaglworld.jpg|thumb|none|600px|An OPFOR leader, taking aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk20eglmworld.jpg|thumb|none|600px|An AAF soldier, poking around a corner, his EGLM trained on something suspect.]]&lt;br /&gt;
&lt;br /&gt;
[[image:trg21eglmworld.jpg|thumb|none|600px|An FIA guerrilla takes careful aim with his EGLM.]]&lt;br /&gt;
&lt;br /&gt;
== NLAW ==&lt;br /&gt;
The [[NLAW]] (British designation for the MBT LAW) is the standard launcher of NATO troops. It is designated the '''PCML''' in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:NLAW.jpg|thumb|400px|none|SAAB Bofors Dynamics MBT LAW rocket launcher - 150mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlhud.jpg|thumb|none|600px|A NATO Rifleman Anti Tank soldier takes aim over a hill, with his PCML.]]&lt;br /&gt;
&lt;br /&gt;
[[image:pcmlworld.jpg|thumb|none|600px|Posing under a handy sign with his PCML, this soldier demonstrates it's lovely green hue.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-32 ==&lt;br /&gt;
The [[RPG-32]] appears as the '''RPG-42''' and is the standard OPFOR launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-32 Hashim.jpg|thumb|400px|none|RPG-32 Hashim - 105mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42hud.jpg|thumb|none|600px|An OPFOR takes aim at an already-wrecked car with his RPG-42.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rpg42world.jpg|thumb|none|600px|The RPG-42's hex camo matches the soldier's helmet very nicely.]]&lt;br /&gt;
&lt;br /&gt;
== Rafael Mini-Spike ==&lt;br /&gt;
The [[Rafael Mini-Spike]] appears as the '''Titan''', in two variants. A normal, AA variant, and a shortened, AT and AP variant. It also comes in tripod mounted variants. It is universal to all factions. The compact version features a small launch tube with a square profile which is taken from the actual Mini-Spike, whereas the standard launcher has a fictitious larger hexagonal tube whilst still using the Command and Launch Unit (CLU) from the Mini-Spike.&lt;br /&gt;
&lt;br /&gt;
[[File:Rafael Mini-Spike.jpg|thumb|400px|none|Rafael Mini-Spike]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanhud.jpg|thumb|none|600px|An OPFOR soldier takes aim at some rocks, rather uselessly for an AA launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titanworld.jpg|thumb|none|600px|An OPFOR soldier stands under a modern windmill with his Titan AA. The hex camo is unique to the OPFOR variant of the Titan.]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompacthud.jpg|thumb|none|600px|A NATO soldier takes aim on some crimson roofs with his Titan Compact. ]]&lt;br /&gt;
&lt;br /&gt;
[[image:titancompactworld.jpg|thumb|none|600px|A soldier stands under an old-fashioned windmill with his Titan Compact. This variant can launch AT and AP rockets.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Browning M2 Heavy Barrel ==&lt;br /&gt;
The [[Browning M2 Heavy Barrel|Browning M2HB]] is seen mounted on the back of the Offroad Technical, used by the FIA faction in-game. It also features as part of the Remote Controlled Weapon System, or the '''RCWS''', alongside the GMG. &lt;br /&gt;
&lt;br /&gt;
[[File:BrowningM2_plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2hud.jpg|thumb|none|600px|An FIA machinegunner admires his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[File:m2world.jpg|thumb|none|600px|An FIA partisan waits for the signal to unleash hell with his M2.]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwshmg.jpg|thumb|none|600px|An RCWS setup with a single HMG, mounted on the OPFOR Ifrit MRAP.]] &lt;br /&gt;
&lt;br /&gt;
[[image:gmgworld.jpg|thumb|none|600px|The RCWS is also used in a dual-fire capacity, firing from the M2 HMG, and the H&amp;amp;K GMG. It features on a variety of light APCs, artillery units and on the autonomous Stomper vehicle.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
The [[Heckler &amp;amp; Koch GMG]] is seen as part of the RCWS, and is mounted on a bevvy of Arma 3's vehicles.&lt;br /&gt;
&lt;br /&gt;
[[image:HKGMG.jpg|thumb|none|400px|Hechkler &amp;amp; Kock GMG - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[image:rcwsgmg.jpg|thumb|none|600px|An RCWS mounted on an AAF Strider MRAP, equipped with a single GMG launcher.]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] appears as the '''Mk30'''. It's used in tripods, raised tripods, autonomous tripods, and on patrol boats. It's used by the NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[File:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30aworld.jpg|thumb|none|600px|The Mk30, mounted on a low tripod. This particular variant is autonomous, and controlled via the UAV interface. It can also act without human control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk30world.jpg|thumb|none|600px|A raised variant of the Mk30, crewed by someone looking to raise some hell.]]&lt;br /&gt;
&lt;br /&gt;
== XM307 ==&lt;br /&gt;
&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM307]] appears as the '''Mk32'''. It's used in tripods, raised tripods, and autonomous tripods. It's used by NATO, OPFOR, and INDFOR factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32a.jpg|thumb|none|600px|The Mk32, mounted on a low tripod, with autonomous control.]]&lt;br /&gt;
&lt;br /&gt;
[[image:mk32world.jpg|thumb|none|600px|A taller tripd, crewed by a NATO soldier.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
The [[Dillon Aero M134 Minigun|DA M134 Minigun]] is seen mounted on the &amp;quot;AH-9&amp;quot; attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game. It's also seen on the Assault Boat, and on the PO-30 Orca OPFOR helicopter.&lt;br /&gt;
&lt;br /&gt;
[[File:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:minigunhud.jpg|thumb|none|600px|A NATO soldier inspects the textures and bump mapping of the Minigun mounted on his assault boat.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld.jpg|thumb|none|600px|The same soldier, from a different angle.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld2.jpg|thumb|none|600px|The AH-9's minigun, one of a pair, before spinning up and unleashing a hellstorm.]]&lt;br /&gt;
&lt;br /&gt;
[[image:minigunworld3.jpg|thumb|none|600px|The PO-30 Orca only has one minigun, but it can still cause some havoc.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics XM301 ==&lt;br /&gt;
The [[General Dynamics XM301|GD XM301]] is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:ah99world.jpg|thumb|none|600px|The AH-99 Commanche, flying with it's XM301 on proud display.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
The [[General Dynamics GAU-19/A|GD GAU-19/A]] is seen mounted on the &amp;quot;Mi-48 Kajman&amp;quot; attack helicopter (derived from the Mi-28 &amp;quot;Havoc&amp;quot;) used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the [[Shipunov 2A42]], although this reason could be for ''ArmA III'''s futuristic background. It does act like the 2A42, switching from HE to AP without needing to re-chamber.&lt;br /&gt;
&lt;br /&gt;
[[File:Gau_19-2.jpg|thumb|none|400px|General Dynamics GAU-19/A with muzzle brake and mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:mi48world.jpg|thumb|none|600px|The Mi-48 Kamjman, with it's GAU-19/A ready to spin up.]]&lt;br /&gt;
&lt;br /&gt;
==ZVI Plamen PL-20 2x20mm gun pod==&lt;br /&gt;
The L-159 Alca comes with an underslung gun pod with dual 20mm cannons.&lt;br /&gt;
&lt;br /&gt;
[[File:Plamen.jpg|thumb|none|450px|ZVI Plamen PL-20 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:l143world.jpg|thumb|none|600px|The ZVI Plamen PL-20, mounted underneath the L-159 Alca. If the gear of the craft isn't raised, it isn't damaged by the cannon's fire.]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
As of the moment the following weapons have been removed from the game despite being fully functioning in earlier builds. The developers say that they might make their way back in post-release, &amp;quot;maybe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli_M4#Benelli_M4|Benelli M4 Super 90]] appears as the &amp;quot;M4 SASS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 6-shot tube - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3 -BenelliM4.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-BenelliM4irons.jpg|thumb|none|600px|Down the sights of the M4 SASS.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is a confirmed weapon to be featured in the game, and can be fitted with various accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3_ksg.jpg|thumb|none|600px|A NATO soldier aiming a Kel-Tec KSG, fitted with front and rear BUISs, C-More red dot sight, and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM25 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25|H&amp;amp;K XM25]] is a confirmed weapon to be featured in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25x40mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_xm25.jpg|thumb|none|600px|The NATO soldier circled in red is holding a H&amp;amp;K XM25.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-22/A ==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GD GAU-22/A]] is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:F-35_GAU-22A.jpg|thumb|none|400px|General Dynamics GAU-22/A - 25x137mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_facebook_4_4.jpg|thumb|none|600px|A pair of F-35Bs in flight. The GAU-22/A could be mounted on them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*''[[ArmA]]'' series&lt;br /&gt;
**''[[Operation Flashpoint]]'' (also known as ArmA: Cold War Assault)&lt;br /&gt;
**''[[ArmA: Armed Assault]]'' (also known as ArmA: Combat Operations)&lt;br /&gt;
**''[[ArmA II]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:A3rdsFNP.jpg&amp;diff=749532</id>
		<title>File:A3rdsFNP.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:A3rdsFNP.jpg&amp;diff=749532"/>
		<updated>2013-10-16T10:11:48Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: ArmA III FNH FNP-45 with its red dot sight attached.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ArmA III FNH FNP-45 with its red dot sight attached.&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Thing_(1982)&amp;diff=706480</id>
		<title>The Thing (1982)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Thing_(1982)&amp;diff=706480"/>
		<updated>2013-06-17T21:27:02Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Thing-poster.jpg|thumb|right|300px|Movie Poster for ''The Thing (1982)'', which was created by acclaimed movie poster artist Drew Struzan.]]&lt;br /&gt;
&lt;br /&gt;
'''''The Thing''''' is a 1982 horror film directed by [[John Carpenter]] and reunites him with his ''[[Escape from New York]]'' star [[Kurt Russell]]. The film is a remake of the 1951 classic ''The Thing from Another World'' and [[The Thing (2011)|a prequel]] to this film was released in 2011.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''The Thing:'''''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK93==&lt;br /&gt;
A [[H&amp;amp;K 93|Heckler &amp;amp; Koch HK93]] semi-auto rifle with a scope and a 40 round magazine is used by the Norwegian with Rifle ([[Kurt Russell]]'s brother-in-law at the time of filming [[Larry Franco]]) to try and kill the infected dog while flying from the helicopter. When the helicopter lands the passenger (named Jan Bolen in a deleted scene) emerges with the rifle and continues after the dog while the pilot has a mishap with a grenade. This scene has in part been reproduced for [[The Thing (2011)|the prequel]], and the passenger renamed Lars. Interestingly, any viewers who speak Norwegian would have much of the plot of the movie ruined in this very first scene, as the armed man explains the nature of the threat.&lt;br /&gt;
&lt;br /&gt;
While Norway has never officially used the HK33 or HK93 in any role, most of the Norwegian defence force used a Norwegian clone of the G3 on license, called the AG3, as the primary issue rifle from 1962 to 2005. The use of the HK93 could therefore be a homage to the AG3, or possibly be used simply because a G3, AG3 or HK91 was not available to the film armourer.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK93FullStock.jpg|thumb|500px|none|Heckler &amp;amp; Koch HK93-A2 full stocked Rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:Thing.JPG‎|thumb|601px|none|The Norwegian fires the H&amp;amp;K HK93 from the helicopter.]]&lt;br /&gt;
[[Image:Thing12.JPG‎|thumb|601px|none|The Norwegian with the H&amp;amp;K HK93.]]&lt;br /&gt;
[[Image:Thing13.JPG‎|thumb|601px|none|The Norwegian takes aim at the dog.]]&lt;br /&gt;
[[Image:Thing14.JPG‎|thumb|601px|none|The Norwegian fires the H&amp;amp;K HK93.]]&lt;br /&gt;
[[Image:Thing06.JPG‎|thumb|601px|none|A close up of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37 shotgun==&lt;br /&gt;
MacReady ([[Kurt Russell]]) carries a [[Ithaca 37]] shotgun several times in the film. At one point Windows ([[Thomas G. Waites]]) manages to grab one before he is subdued by the others.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|500px|none|Ithaca Model 37 - 12 Gauge]]&lt;br /&gt;
[[Image:Thing011.JPG‎|thumb|600px|none|MacReady with the Ithaca Model 37 at the Norwegian base.]]&lt;br /&gt;
[[Image:Thing010.JPG‎ |thumb|600px|none|Closeup of the muzzle when at the Norwegian base.]]&lt;br /&gt;
[[Image:Thing08.JPG‎|thumb|600px|none|MacReady right before shooting at The Thing.]]&lt;br /&gt;
[[Image:Macshotgun.jpg|thumb|600px|none|Mac and his Ithaca 37.]]&lt;br /&gt;
[[Image:Thing09.JPG‎|thumb|600px|none|Closeup of the muzzle of the 37 when shooting at The Thing, which is an obvious blank.]]&lt;br /&gt;
[[Image:Thing125.JPG‎|thumb|600px|none|Windows breaks the glass to the gun safe to get a shotgun, note also the HK93.]]&lt;br /&gt;
[[Image:Thing123.JPG‎|thumb|600px|none|Windows with the Ithaca Model 37 from the gun locker, Garry points his revolver at him.]]&lt;br /&gt;
[[Image:Thing124.JPG‎|thumb|600px|none|Windows holding the Ithaca Model 37.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special 3rd Gen.==&lt;br /&gt;
Blair ([[Wilford Brimley]]) retrieves a [[Colt Detective Special|3rd Generation Colt Detective Special]] from his desk drawer.&lt;br /&gt;
[[Image:ColtDS.jpg|thumb|none|300px|Smith and Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:Thing3.JPG‎|thumb|600px|none|Blair keeps his revolver in a desk drawer.]]&lt;br /&gt;
[[Image:Thing4.JPG‎ |thumb|601px|none|Blair takes his gun after reading that there's a 75 percent chance of someone being infected.]]&lt;br /&gt;
[[Image:Thing5.JPG‎|thumb|601px|none|Blair with his revolver.]]&lt;br /&gt;
[[Image:Thing6.JPG‎ |thumb|601px|none|Blair fires his revolver.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper Mk III==&lt;br /&gt;
Garry ([[Donald Moffat]]) carries a [[Colt Trooper#Colt Trooper Mk III|Colt Trooper MkIII]] in a holster on his duty belt. Midway through the film MacReady ([[Kurt Russell]]) gets possession of Garry's revolver and carries it with him from then on. &lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|300px|Colt Trooper Mk III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Thing05.JPG‎|thumb|none|600px|Garry fires his Colt Trooper MkIII at the Norwegian]]&lt;br /&gt;
[[Image:Thing07.JPG‎|thumb|600px|none|Garry shoots and kills the Norwegian (NOTE: Colt trigger guard and shrouded ejector rod housing.)]]&lt;br /&gt;
[[Image:Thing122.JPG‎ |thumb|600px|none|Garry points the Trooper MkIII at Windows.]]&lt;br /&gt;
[[Image:Thing10.JPG‎|thumb|600px|none|MacReady with the Trooper MkIII.]]&lt;br /&gt;
&lt;br /&gt;
==M2A1-7 Flamethrower==&lt;br /&gt;
This flamethrower is used by several members of the team throughout the movie. Palmer uses a different flamethrower, apparently a propane powered model sold commercially, used for burning weeds, and removing ice from planes and other equipment; the flame on the propane model is very short, at most usually 7 feet. Even so, many scenes in the film use genuine, military-spec liquid-fuelled flamethrowers, something of a rarity in movies.&lt;br /&gt;
[[Image:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:Thing2.JPG‎|thumb|601px|none|Childs fires the flamethrower.]]&lt;br /&gt;
[[Image:Thing15.JPG‎|thumb|601px|none|Childs and Palmer holding the flamethrowers.]]&lt;br /&gt;
[[Image:Thing9.JPG‎|thumb|601px|none|MacReady burns The Thing.]]&lt;br /&gt;
[[Image:Thing8.JPG‎|thumb|602px|none|MacReady with his M2A1-7 flamethrower.]]&lt;br /&gt;
[[Image:Thing18.JPG‎|thumb|601px|none|MacReady fires the flamethrower at The Thing, notice the heat wave pinball machine beside him, ironic.]]&lt;br /&gt;
[[Image:Thing17.JPG‎|thumb|600px|none|MacReady fires the flamethrower.]]&lt;br /&gt;
[[Image:Thing11.JPG‎|thumb|601px|none|MacReady fires the flamethrower at The Thing.]]&lt;br /&gt;
&lt;br /&gt;
== AN/M14 Incendiary Grenade==&lt;br /&gt;
The Norwegians use several [[AN/M14 incendiary grenade]]s at the start of the film.&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|150px|AN/M14 Incendiary grenade]]&lt;br /&gt;
[[Image:THING04.jpg|thumb|600px|none|The Norwegian right before throwing the grenade.]]&lt;br /&gt;
[[Image:Thing1.JPG‎|thumb|600px|none|The writing on the grenade looks like thermite.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:John Carpenter]]&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=666157</id>
		<title>Arma 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Arma_3&amp;diff=666157"/>
		<updated>2013-03-06T15:56:38Z</updated>

		<summary type="html">&lt;p&gt;Kverulant: Alpha game is now available.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = ArmA III&lt;br /&gt;
|picture = Arma3-coverart.jpg&lt;br /&gt;
|series = ''[[ArmA]]''&lt;br /&gt;
|date = TBA 2013&lt;br /&gt;
|developer = Bohemia Interactive Studio&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|publisher = Bohemia Interactive Studio&lt;br /&gt;
|genre = Military-Simulation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''ArmA III''''' is an upcoming military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on May 19, 2011, and is built around the new ''Real Virtuality 4'' engine owned by BIS. Release date for the game is to be announced during 2013. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013. &lt;br /&gt;
&lt;br /&gt;
The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 350km² fictional Mediterranean island called &amp;quot;Altis&amp;quot; (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.&lt;br /&gt;
&lt;br /&gt;
Traditionally with the ArmA series, the player will also be able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are currently seen in early release footage and the playable alpha of the upcoming video game ''ArmA III'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] serves as the standard sidearm of NATO forces. It's in game designation is P07, and it's chambered for 9x21mm.&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_P99_1.jpg|thumb|none|600px|World model of P07. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_p99_2.jpg|thumb|none|600px|Kerry wields his P07 during a lovely sunset. Image taken from Alpha]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== CZ SCORPION EVO 3 A1 ==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] is used by NATO combat divers.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ArmA3 Scorpion.jpg|thumb|none|600px|A NATO combat diver with a suppressed SCORPION EVO 3 A1 on his back.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The [[TDI Vector]] was spotted in a gameplay screenshot during Gamescom 2012.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3-TDI.jpg|thumb|none|600px|An American soldier holding a TDI Vector fitted with red dot sight and a suppressor.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli_M4#Benelli_M4|Benelli M4 Super 90]] appears as the &amp;quot;M4 SASS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 6-shot tube - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3 -BenelliM4.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-BenelliM4irons.jpg|thumb|none|600px|Down the sights of the M4 SASS.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is a confirmed weapon to be featured in the game, and can be fitted with various accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3_ksg.jpg|thumb|none|600px|A NATO soldier aiming a Kel-Tec KSG, fitted with front and rear BUISs, C-More red dot sight, and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
A fictional variant of the [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is used by NATO soldiers and appears as the &amp;quot;Mk 20&amp;quot;. It features a tan body scheme and Monolith Arms rail system, and can be customized with a variety of attachments. A unique grenade launcher available only for the weapon and called the &amp;quot;Mk 20GL&amp;quot;, is presumably based on the [[FN GL-1]]. &lt;br /&gt;
&lt;br /&gt;
[[File:FS2000 monolith arms handguard.jpg|thumb|none|500px|FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Scr08.jpg|thumb|none|600px|An American soldier running with a F2000 Tactical, fitted with red dot sight and vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-e3-3.jpg|thumb|none|600px|An American soldier fires a F2000 Tactical, fitted with red dot sight, laser sight, and the presumably FN GL-1. Note that the barrel is shorter than the one seen above.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
Iranian soldiers are seen with a fictional variant of the [[DIO KH2002|DIO KH2002 Sama]], known in game as the &amp;quot;Katiba 6.5mm&amp;quot;. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kh2002 2009 improved.jpg|thumb|none|450px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:A3kio.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_Katiba_2.jpg|thumb|none|600px|World model of the Katiba 6.5mm. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_Katiba_3.jpg|thumb|none|600px|World model of the Katiba Carbine 6.5mm model. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_Katiba_4.jpg|thumb|none|600px|World model of the Katiba GL 6.5mm, with undermounted EGLM. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[Tavor TAR-21]] appears to be the standard issue rifle of the Iranian soldiers; presumably obtaining it from the Israelis after conquering Israel. It can be customized with a variety of attachments as can be seen below. &lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Kimber Mepro 21 red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-tavor-1.jpg|thumb|none|600px|A promotional picture showing the various attachments available for the TAR-21 (as well as for other weapons featured in the game), among the attachments are two types of ELCAN scopes, C-More red dot sight, AN/PEQ-15 ATPIAL-based IR designator, and a [[Noveske Rifleworks rifle series|Noveske Rifleworks]] flash suppressor.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-tavor-2.jpg|thumb|none|600px|Iranian soldiers aiming their TAR-21s. Note: C-More red dot sights are clearly visible.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma_3_steam_aug16_2_4.jpg|thumb|none|650px|Iranian soldiers with TAR-21s.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec RFB Carbine ==&lt;br /&gt;
The [[Kel-Tec RFB Carbine]], appears as the &amp;quot;SDAR 5.56mm&amp;quot;, is used by NATO combat divers in-game and appears to be modified into a fictional underwater weapon, but remains visually identical.&lt;br /&gt;
&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Armarfb.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Armarfb2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;MX 6.5mm&amp;quot; ==&lt;br /&gt;
U.S. Army soldiers use a fictional assault rifle that has design elements from the [[Remington ACR]] and [[Robinson Armament XCR]]. Compact and light machine gun variants are also available.  &lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-e3-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Armxcr.jpg|thumb|none|600px| A MX Rifle with a Leupold HAMR sight.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_MX_1.jpg|thumb|none|600px|Standard rifleman variant of the MX 6.5. Unfortunately, that AFG is not removeable, and neither are any grip or underbarrel launcher attachments. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_MX_2.jpg|thumb|none|600px|Carbine variant of the MX 6.5. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_MX_3.jpg|thumb|none|600px|Squad Weapon variant of the MX 6.5. It utilizes 100 round casket magazines for standard issue, but is interchangable with other 30 round variants, and vice versa. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_3GL_1.jpg|thumb|none|600px|MX 6.5 with underbarrel 3GL. Currently, the 3GL is depicted incorrectly, as a single round launcher. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_MX_4.jpg|thumb|none|600px|Marksman variant of the MX 6.5. In game, it's 7.62mm rifle, despite having almost no dimensional differences to the other rifles. However, the game is still in alpha. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is shown during the Arma 3 GamesCom presentation.&lt;br /&gt;
&lt;br /&gt;
[[File:GM6.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-GM6side.JPG|thumb|none|600px|Side-view of the GM6 Lynx being used by the player.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] is seen used by NATO soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|Mk 14 Mod 0 EBR - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Scr01.jpg|thumb|none|600px|The soldier in the far left and the soldier in the right are holding the Mk. 14.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-M14-1.jpg|thumb|none|600px|The far left soldier is armed with a scoped Mk. 14.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_mk14.jpg|thumb|none|600px|A first-person view of the Mk. 14 used by the player and fitted with RIS foregrip and night vision optical sight.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Knight's Armament Company Light Machine Gun ==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]], appearing as the &amp;quot;Mk200 6.5mm&amp;quot;, is one of the machine guns available to OPFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5mm caseless ammunition.&lt;br /&gt;
&lt;br /&gt;
[[File:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:Armamk200.jpg|thumb|none|600px|In-game KAC LMG with flip-up BUISs and RIS foregrip. Note the caseless ammunition belt.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_mk200.jpg|thumb|none|600px|In-game KAC LMG with flip-up BUISs, C-More red dot sight, and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-e3-1.jpg|thumb|none|600px|An Iranian soldier wields a KAC LMG with ELCAN scope and a RIS foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_MK200_1.jpg|thumb|none|600px|World model of the Mk 200 6.5mm. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Heckler &amp;amp; Koch XM25 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25|H&amp;amp;K XM25]] is a confirmed weapon to be featured in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25x40mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_xm25.jpg|thumb|none|600px|The NATO soldier circled in red is holding a H&amp;amp;K XM25.]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm 3GL ==&lt;br /&gt;
The Metal Storm 3GL is the standard underbarrel launcher of NATO forces. In it's Alpha state, it is not simulated correctly, instead a single shot launcher instead of a three round magazine.&lt;br /&gt;
&lt;br /&gt;
[[File:3gl on m16.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3gl.jpg|thumb|none|600px|The 3GL seen mounted on a MX 6.5 on an armoury table.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_3GL_1.jpg|thumb|none|600px|A 3GL mounted underneath a MX 6.5mm barrel. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== EGLM ==&lt;br /&gt;
[[FN EGLM]] launchers are seen mounted on certain [[Tavor TAR-21]] rifles in-game.&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_EGLM_1.jpg|thumb|none|600px|The TAR-21 with an underbarrel EGLM. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TAR-21_GL.jpg|thumb|none|600px|An early image showing the EGLM mounted on a TAR-21.]]&lt;br /&gt;
&lt;br /&gt;
== NLAW ==&lt;br /&gt;
The [[NLAW]] is the standard launcher of NATO troops. Currently, in the Alpha build, anti-tank launchers can also be used as guided missile launchers. This will be remedied before finalization.&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma3_NLAW_1.jpg|thumb|none|600px|World model of the NLAW. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Arma3_NLAW_2.jpg|thumb|none|600px|FPS view of the NLAW. This AT rifleman has a serious snake phobia, it seems. Image taken from Alpha.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Browning M2 Heavy Barrel ==&lt;br /&gt;
The [[Browning M2 Heavy Barrel|Browning M2HB]] is seen mounted on the Unmanned Ground Vehicle (UGV) used by the NATO faction in-game, alongside a possibly unknown model of a grenade launcher. The M2HB is also mounted on the &amp;quot;Panther&amp;quot; Armored Personnel Carrier (derived from the Namer APC), as well as the armed variant of the &amp;quot;Hunter&amp;quot; light armored vehicle (derived from the Oshkosh M-ATV), both used by the Iranian Armed Forces faction.&lt;br /&gt;
&lt;br /&gt;
[[File:BrowningM2_plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_ugv_m2hb.jpg|thumb|none|600px|In-game Browning M2HB (circled in red) mounted on a NATO UGV.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_namer_apc_m2hb.jpg|thumb|none|600px|In-game Browning M2HB mounted on an Iranian &amp;quot;Panther&amp;quot; APC.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
A possibly [[Dillon Aero M134 Minigun|DE M134 Minigun]] is seen mounted on the &amp;quot;AH-9&amp;quot; attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_ah-9_minigun.jpg|thumb|none|600px|In-game a possibly DE M134 Minigun (circled in red) mounted on a NATO &amp;quot;AH-9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
Strider ARCs that come mounted with turrets use the H&amp;amp;K GMG.&lt;br /&gt;
[[File:HKGMG.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:A3gmg.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
The [[General Dynamics GAU-19/A|GD GAU-19/A]] is seen mounted on the &amp;quot;Mi-48 Kajman&amp;quot; attack helicopter (derived from the Mi-28 &amp;quot;Havoc&amp;quot;) used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the [[Shipunov 2A42]], although this reason could be for ''ArmA III'''s futuristic background.&lt;br /&gt;
&lt;br /&gt;
[[File:Gau_19-2.jpg|thumb|none|400px|General Dynamics GAU-19/A with muzzle brake and mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-22/A ==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GD GAU-22/A]] is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:F-35_GAU-22A.jpg|thumb|none|400px|General Dynamics GAU-22/A - 25x137mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3_facebook_4_4.jpg|thumb|none|600px|A pair of F-35Bs in flight. The GAU-22/A could be mounted on them.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics XM301 ==&lt;br /&gt;
The [[General Dynamics XM301|GD XM301]] is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.&lt;br /&gt;
&lt;br /&gt;
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]], appears as the &amp;quot;M312&amp;quot; in-game, is seen mounted on a patrol boat used by the NATO faction.&lt;br /&gt;
&lt;br /&gt;
[[File:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Other Weapons =&lt;br /&gt;
== Barrett M99 ==&lt;br /&gt;
What appears to be a [[Barrett M99]] is seen on a poster advertising the game and appears to be missing its bipod. It is unknown if the weapon is will be featured in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barett m99-1.jpg|thumb|none|400px|Barret M99 - .50 BMG/.416 Barrett]]&lt;br /&gt;
&lt;br /&gt;
[[File:Arma3-coverart.jpg|thumb|none|350px|A soldier holds a possible M99 on a promotional poster. Note the absence of vent holes and that the bolt is close to the trigger.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*''[[ArmA]]'' series&lt;br /&gt;
**''[[Operation Flashpoint]]'' (also known as ArmA: Cold War Assault)&lt;br /&gt;
**''[[ArmA: Armed Assault]]'' (also known as ArmA: Combat Operations)&lt;br /&gt;
**''[[ArmA II]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Kverulant</name></author>
	</entry>
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