<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kiwigunguy</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kiwigunguy"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Kiwigunguy"/>
	<updated>2026-06-30T06:35:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1206074</id>
		<title>Talk:The Cotton Club</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1206074"/>
		<updated>2018-08-14T02:49:42Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11, due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely in this time setting. Cheers, Kiwigunguy.[[User:Kiwigunguy|Kiwigunguy]] ([[User talk:Kiwigunguy|talk]]) 22:49, 13 August 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1206073</id>
		<title>Talk:The Cotton Club</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1206073"/>
		<updated>2018-08-14T02:49:05Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11, due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely. Cheers, Kiwigunguy.&lt;br /&gt;
&lt;br /&gt;
I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11, due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely in this time setting. Cheers, Kiwigunguy.[[User:Kiwigunguy|Kiwigunguy]] ([[User talk:Kiwigunguy|talk]]) 22:49, 13 August 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1206072</id>
		<title>Talk:The Newton Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1206072"/>
		<updated>2018-08-14T02:32:09Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the use of plastic shotgun shells in the Browning Auto-5 is anachronistic.&lt;br /&gt;
The last of the robberies portrayed in the film occurred in 1924, but plastic shotgun shells weren't introduced until 1960.&lt;br /&gt;
Paper or solid brass shotgun shells would be more correct for the time period.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy[[User:Kiwigunguy|Kiwigunguy]] ([[User talk:Kiwigunguy|talk]]) 22:31, 13 August 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1206071</id>
		<title>Talk:The Newton Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1206071"/>
		<updated>2018-08-14T02:31:11Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the use of plastic shotgun shells in the Browning Auto-5 is anachronistic.&lt;br /&gt;
The last of the robberies portrayed in the film occurred in 1924, but plastic shotgun shells weren't introduced until 1960.&lt;br /&gt;
Paper or solid brass shotgun shells would be more correct for the time period.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy&lt;br /&gt;
&lt;br /&gt;
I believe that the use of plastic shotgun shells in the Browning Auto-5 is anachronistic.&lt;br /&gt;
The last of the robberies portrayed in the film occurred in 1924, but plastic shotgun shells weren't introduced until 1960.&lt;br /&gt;
Paper or solid brass shotgun shells would be more correct for the time period.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy[[User:Kiwigunguy|Kiwigunguy]] ([[User talk:Kiwigunguy|talk]]) 22:31, 13 August 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield:_1918&amp;diff=1206012</id>
		<title>Talk:Battlefield: 1918</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield:_1918&amp;diff=1206012"/>
		<updated>2018-08-13T19:14:52Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;quot;Federov&amp;quot; Avtomat: mispronounced ==&lt;br /&gt;
Not &amp;quot;Federov&amp;quot; but '''Fyodorov''' (Russian: Фёдоров) (the same as in &amp;quot;[[Degtyaryov DP Series Machine Gun|Degtyaryov]]&amp;quot;). [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 16:36, 15 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Stielhandgranate is Model 16 or Model 17 ? ==&lt;br /&gt;
&lt;br /&gt;
The stielhandgranate is that [[Model 17 Stielhandgranate]]? I think [[Model 16 Stielhandgranate]]. -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 23:18, 12 January 2017 (JST)&lt;br /&gt;
[[File:Bf1918gergranate1.JPG|thumb|none|400px|in game.]]&lt;br /&gt;
[[File:M16stick.jpg|300px]][[File:German ww1 hand grenade.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
Model 16 in my opinion. --[[User:Hchris|Hchris]] ([[User talk:Hchris|talk]]) 16:32, 12 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Link missing to Jam Tin Grenade ==&lt;br /&gt;
&lt;br /&gt;
The link to the [[Jam Tin Grenade]] is missing but I cannot edit the page because it is locked, can somebody who has the permission to edit this page add the link? Also the grenade above should be corrected --[[User:Hchris|Hchris]] ([[User talk:Hchris|talk]]) 07:37, 15 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Link missing to No.2 Hale grenade ==&lt;br /&gt;
&lt;br /&gt;
As the page is locked, can somebody who has the permission please add the link to the No. 2 Hale grenade page?&lt;br /&gt;
You can copy the entry from the [[Battlefield 1]] page.&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/wiki/No._2_Hand_Grenade_%22Hale%22&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
&lt;br /&gt;
--[[User:Hchris|Hchris]] ([[User talk:Hchris|talk]]) 07:56, 27 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== a notice ==&lt;br /&gt;
&lt;br /&gt;
the Maxim M1910-30 machine gun that is used in battlefield 1918 is a 1930 modification how about to use a 1910 for historical accuracy&lt;br /&gt;
&lt;br /&gt;
the screen name of the DWM Parabellum machinen gewehr MG14 writes that it is a DWM Parabellum machinen gewehr MG13 (a combination of water cooled version and air cooled version)&lt;br /&gt;
&lt;br /&gt;
the Villar-Perosa M1915 is considered a machine gun and not a submachine gun&lt;br /&gt;
&lt;br /&gt;
the Madsen M1903-21 machine gun that is used in battlefield 1918 is a 1921 modification how about to use a 1903 for historical accuracy&lt;br /&gt;
&lt;br /&gt;
in battlefield 1918 there is also the Steyr Hahn M1912-P16 machinen pistole (submachine gun)&lt;br /&gt;
&lt;br /&gt;
the Schwarzlose M1907-24 machinen gewehr that is used in battlefield 1918 is a 1924 modification how about to use a 1907 for historical accuracy&lt;br /&gt;
&lt;br /&gt;
in battlefield 1918 there is also the Flachmine 17&lt;br /&gt;
&lt;br /&gt;
the Bergmann machinen gewehr MG02 that is in battlefield 1918 is a Bergmann machinen gewehr MG15 (water cooled version)&lt;br /&gt;
&lt;br /&gt;
also in battlefield 1918 there are two flamethrowers the Flammenwerfer M1916 (carried by one infantry) and the Kleinflammenwerfer M1911 (carried by two infantry)&lt;br /&gt;
&lt;br /&gt;
I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11 due to the lack of magazine cutoff. 1918 is too early for it to be a Savage 720 so it must be a Remington. Cheers, Kiwigunguy.&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1205807</id>
		<title>Talk:The Cotton Club</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Cotton_Club&amp;diff=1205807"/>
		<updated>2018-08-12T17:30:01Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: Created page with &amp;quot;I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11, due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely. Cheers, ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11, due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely. Cheers, Kiwigunguy.&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1205804</id>
		<title>Talk:The Newton Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Newton_Boys&amp;diff=1205804"/>
		<updated>2018-08-12T17:26:32Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: Created page with &amp;quot;I believe that the use of plastic shotgun shells in the Browning Auto-5 is anachronistic. The last of the robberies portrayed in the film occurred in 1924, but plastic shotgun...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the use of plastic shotgun shells in the Browning Auto-5 is anachronistic.&lt;br /&gt;
The last of the robberies portrayed in the film occurred in 1924, but plastic shotgun shells weren't introduced until 1960.&lt;br /&gt;
Paper or solid brass shotgun shells would be more correct for the time period.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hot_Dogs,_Horseshoes_%26_Hand_Grenades&amp;diff=1205770</id>
		<title>Talk:Hot Dogs, Horseshoes &amp; Hand Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hot_Dogs,_Horseshoes_%26_Hand_Grenades&amp;diff=1205770"/>
		<updated>2018-08-12T17:07:33Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fabarm naming ==&lt;br /&gt;
&lt;br /&gt;
I couldn't find any consistent naming conventions for the Fabarm series (complicated by it being an obsolete model). H&amp;amp;K, Fabarm (FABARM?), SDASS, etc. Any knowledge welcome.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== Regarding the &amp;quot;KWG1&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hey, everybody. I think that I may have found it: [http://ic.pics.livejournal.com/kutejnikov/31156678/109511/109511_original.jpg]; and here's someone's 3D render of it: [http://kutejnikov.deviantart.com/art/shotgun-3-607200998]. Sincerely, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:06, 12 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Coming updates. ==&lt;br /&gt;
&lt;br /&gt;
So, apparently there's a serious update in the works, both in terms of functionality and content. In the case of the latter, there are apparently some WW2-era guns coming up, judging by the recently added ammo types, including 7.92x57mm Mauser and .30-06 Springfield, which could be in a few different guns, as well as some that are pretty obvious in terms of purpose, namely: 7.63x25mm Mauser, 7.62x38mmR Nagant, 10.6x25mmR German Ordnance, and .30 Carbine. Also, given the addition of the 7.5x54mm French round, which the MAS-49/56 was rechambered in (would someone let me know what it was chambered in before, please?), a MAS-36 is possible. Thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:56, 20 July 2017 (EDT)&lt;br /&gt;
:Also, completely unrelated, but can anybody who's actually played the game and/or seen gameplay tell me if the S&amp;amp;W 327 is left-handed? I'd heard talk of a left-handed revolver over on their Reddit page, and I wasn't sure if this was the one, or if the screenshot we have is just mirrored. RSVP, ASAP. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 15:59, 20 July 2017 (EDT)&lt;br /&gt;
::It is. All the screens I took are un-mirrored.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 09:33, 25 July 2017 (EDT)&lt;br /&gt;
And, following an update, the C96 is now a thing, along with a VERY interesting take on the LAPD 2019 Blaster. Not to mention that there's apparently a crank-operated Gatling gun in Wurstworld, which follows the standard video game logic of &amp;quot;it can't run out of ammo if you never loaded it to begin with&amp;quot;. I would add these right now, but it's 12:17 in the morning, and that means that I have memes to browse. See ya later, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:18, 31 July 2017 (EDT)&lt;br /&gt;
:Well, now that it's later, and I have had my &amp;lt;s&amp;gt;daily&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;hourly&amp;lt;/s&amp;gt; minute-ly (is that even a word) dose of fresh, crispy memes, I've added them to the page. Until we meet again, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:45, 1 August 2017 (EDT)&lt;br /&gt;
Even later now, and I could use some help with [https://www.youtube.com/watch?v=GHw3U1W-jpo this]. Anybody know what this &amp;quot;QC9 PDW&amp;quot; is? I mean, I know that it's some sort of 9mm AR setup, but I'm not sure about the specific model. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:17, 16 September 2017 (EDT)&lt;br /&gt;
:Well, I've done some checking about, and what I've found so far is that it seems to have a VLTOR upper and a QC10 9mm lower, but other than that and some obvious stuff (i.e. the Magpul MOE stock), I'm not certain. I'm also not quite sure what we should call this, or what we should use as a reference image. Thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:49, 1 October 2017 (EDT)&lt;br /&gt;
::[https://www.reddit.com/r/ar15/comments/3a3l2m/someone_mentioned_9mm_ars/ This] is very close to the in-game configuration, I'd say just call it &amp;quot;custom 9mm AR15&amp;quot; since it's a nonstandard configuration that could potentially be built from real parts rather than a completely fictional weapon. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 22:56, 6 October 2017 (EDT)&lt;br /&gt;
:::Heh, funny you should show that picture, since that was also the exact one that I looked at to find out the receiver's name. Well, the idea you have is nice, and I'll get to it right away, but what should we do about a reference image? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 08:38, 7 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 listing==&lt;br /&gt;
I've replaced it back into the SMG section and would ask for some input on this. Basically, I can't really support it being listed in any 'rifle' section, and have to suggest it be listed in with the SMGs. If this is based on barrel length, well, there are plenty of long barrel pistol-caliber subguns that are still submachine guns. Yes I know, this is semiauto only. Well, conversely to my previous, some subguns and machine pistols have semiauto only civilian variants that are legally considered 'pistols' but even so we still list them under SMGs, not handguns/pistols. Ditto for the few 'legal pistol' SBRs which are listed in rifle sections. So I don't think lack of selective fire is a real solid metric here, and I ''know'' we don't use legal specifications as any standard for classification. Given about 99% of all firearms we call 'carbines' on here are similar long-barrel SMGs or short-barreled rifles (and keep in mind by rifle, I mean it fires a rifle caliber cartridge, which this doesn't) I think sticking to that classification is simply rather arbitrary in this case, and trying to shoehorn it into a 'rifle' section on that basis even moreso. I know it's done elsewhere (and I'll even change those entries myself if it gets to that), then again I've seen them listed as SMGs, as have Calicos, even long-barrel versions. Bottom-line I just don't feel listing it in a Rifle category is appropriate. It fires a pistol cartridge akin to a SMG, there it should be listed. The gun isn't a rifle. Not in the proper sense, and not as we generally list on pages. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:30, 26 August 2017 (EDT)&lt;br /&gt;
: PS - Maybe have a 'carbines' section and put it there perhaps.. Granted doing that would, I feel, really compound a larger issue, but for here and now, perhaps that would work as an alternative. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:35, 26 August 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Not that I'm confident that anybody really cares, but getting screenshots for this game has been rather... ''interesting''. Obviously, I don't own the game, so my first thought was to get screenshots from the official devlogs on YouTube. However, the standard YT screenshotting site doesn't work on Macs, which led to the first failed upload (which wound up being a tiny little thumbnail, rather than the image that I actually wanted to screenshot). Upon further investigation, I found out that by hitting command+shift+4, one can create a click-and-drag screenshot box. Trouble is, if a YouTube video is paused, then the progress bar at the bottom is always present, and will show up in the shot, so instead, I have to select the point in the video I want to capture, go about 10-15 seconds before it, set up the box, and try to the best of my ability to get the timing right. This isn't exactly a quickly repeatable process, so certain things, such as a shot of the M1 ejecting its en-bloc clip, are going to be pretty much impossible to obtain (honestly, that one Luger shot was pure luck). Hope that this is okay with everybody. Anyways, now that you're done not reading my entirely pointless rambling, it's time for [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:30, 27 November 2017 (EST) to say goodbye.&lt;br /&gt;
:I actually did a similar thing with some screenshots from the first COD WWII trailer. In other news, my buddy has a VR room at his home and I dropped $20 to play this game in his steam account lol. Frankly, VR wasn't as discombobulating as a lot of people claim it is.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:41, 28 November 2017 (EST)&lt;br /&gt;
::Well, that's interesting to hear. Glad that I'm not the only one to have done this before. How're you liking the game? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:09, 28 November 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Regarding the Skorpion ==&lt;br /&gt;
&lt;br /&gt;
So, the one in-game is called a Vz. 64, and chambered in .380 ACP. Now, obviously it's visually based on a Vz. 61, but the problem is that from all of my searching, I can't seem to find any conclusive statements as to whether the .380 version was the Vz. 64 or the Vz. 83, or perhaps both. I was going to put in an image of a Vz. 64 for comparison, but it doesn't seem that we have one. So, does anybody know what the .380 variant is actually called, and what I should do about a reference/comparison image? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 15:06, 2 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fallout connection? ==&lt;br /&gt;
&lt;br /&gt;
I haven't seen Blade Runner, but I was under the impression that the LAPD 2019 Blaster wasn't depicted as a revolver until the Fallout games. If this is the case (which it might not be), should the info be added?--[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 12:27, 11 December 2017 (EST)H3nry8adger1982&lt;br /&gt;
:Well, in the official devlog that preceded the 2019's official introduction, Anton did mention its appearances in the Fallout games (more specifically, its ''New Vegas'' moniker of &amp;quot;That Gun&amp;quot;), but I'm not sure that this is the only reason that it's a revolver in-game. I think that could also have something to do with it both visually resembling one, and it being relatively common knowledge that it's partially made out of one. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:18, 11 December 2017 (EST) P.S.: You haven't seen ''Blade Runner''? Man, you're missing out.&lt;br /&gt;
&lt;br /&gt;
== M1911 Tactical ==&lt;br /&gt;
&lt;br /&gt;
So, a new devlog was released recently, and it included, among other things, a new handgun. It's a modernized M1911A1 with a permanently attached RDS, and it looks like this:&lt;br /&gt;
[[File:H3VR M1911 Tactical Locked.jpg|thumb|none|600px|The extended magazines hold 11 rounds, and are interchangeable with standard 7-rounders.]]&lt;br /&gt;
Does anybody know exactly what type of M1911 this is? There are a lot of different models out there nowadays, and I'm not sure which one, if any, this is. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:49, 23 December 2017 (EST)&lt;br /&gt;
:Update: Could it be a Kimber Warrior?&lt;br /&gt;
[[File:KimberWarriorII.jpg|thumb|none|450px|Kimber Warrior - .45 ACP. Note the similarities in nearly all areas- the only noticeable differences are the grip panels, and the (understandable) lack of trademarks on the in-game version. The one in H3 also has a ring hammer, just barely visible behind the beavertail in the provided picture.]]&lt;br /&gt;
Thoughts, anybody? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 23:03, 23 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
Well, nice interesting rare guns. So for which platform is? PC? XBox? PS4? The only thing listed here is that is for VR. I would kinda like it to play.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 10:18, 25 January 2018 (EST)&lt;br /&gt;
:It's a PC exclusive, and can be used with an Oculus Rift or an HTC Vive. If you were able to pick up a copy, that'd be nice, because then I wouldn't have to get screenshots from the devlogs, but I know that VR systems can be pricey, so it's really a question of whether or not you want to. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:26, 25 January 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Another M1911 Variant ==&lt;br /&gt;
&lt;br /&gt;
So, with the latest devlog, another [[M1911]] variant was shown off, referred to as the &amp;quot;1911 Operator&amp;quot; model. Does anybody know what this might be?&lt;br /&gt;
[[File:H3VR M1911 Operator Left.jpg|thumb|none|600px|Examining the left side of the pistol...]]&lt;br /&gt;
[[File:H3VR M1911 Operator Right.jpg|thumb|none|600px|...and the right.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Aiming.jpg|thumb|none|600px|Aiming the Operator. As with the earlier Tactical model (the [[Kimber Warrior]]), the Operator has an integrated red-dot sight, albeit a different, higher-profile model than the earlier pistol.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Firing.jpg|thumb|none|600px|Firing a round. As with all the other M1911 variants, it's chambered in .45 ACP.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Loading.jpg|thumb|none|600px|Replacing the now-empty magazine with a fresh one.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Racking.jpg|thumb|none|600px|Finishing off the reload with a quick tug of the slide. Note that the slide is further back here than it was in the previous shot; ''H3'' does, in fact, show that a weapon's bolt or slide can be pulled back past its lock point.]]&lt;br /&gt;
Any thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 14:53, 31 March 2018 (EDT) P.S.: Sorry for asking a bunch of questions lately.&lt;br /&gt;
:What happened to the trigger in the first few images? (Also to me it looks like the Kimber Warrior model further modified with custom grips and some custom cuts in the slide, but I'm not very well versed on M1911 variants) --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:40, 9 July 2018 (EDT)&lt;br /&gt;
::That was a bug that later got fixed; the trigger was placed too far back, so it's actually in the magazine well. The same issue is actually present with the Colt Defender in the page. And thank you for all of the edits you've been making lately; it's nice to see someone else who bothers to re-format improperly-done tables, but you've taken it a step further by actually ''adding'' a table to a page with loose entries. Props to you, good sir, props. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 09:52, 9 July 2018 (EDT)&lt;br /&gt;
:::Thanks for the support! I personally think that the in-game model is the Kimber Warrior model but modified, since they have similar underbarrel rails. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:14, 9 July 2018 (EDT)&lt;br /&gt;
::::Well, since that seems logical, and since this is the first suggestion I've gotten, I think that it'll go onto the page under the Warrior. If anyone else has ideas, feel free to let me know. In the meantime, thanks, Wuzh. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:43, 9 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Note about shared assets? ==&lt;br /&gt;
&lt;br /&gt;
I was looking at [[Virtual Warfighter]] and watching some of Anton Hand's videos the other day, and he mentioned that some of the weapon assets in the game are from public weapon artists. I then started to see a very strong resemblance between the MP5KA4 model and the Mk 18 Mod 1 model between that game and H3VR, and I think that some art assets between the two games are definitely public art assets. Should we put a note about this somewhere on the page? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 06:11, 2 April 2018 (EDT)&lt;br /&gt;
:I was considering adding a note about this when I screencapped these respective weapons, but if you want to do so, by all means. Also, I wasn't aware that the MP5K model was shared too. Nice catch. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 09:05, 2 April 2018 (EDT)&lt;br /&gt;
The game is made in Unity, so I did a search on the Unity asset store. [https://assetstore.unity.com/packages/3d/fps-mk18-holosight-model-textures-64619 Here's an MK18] from the Unity asset store that looks like the one in H3VR and Virtual Warfighter (it's like the only MK18 asset out there, and all the tan colored parts and the little white decal match exactly). The same asset creator, [https://chamferzone.com/#filter:weapon ChamferZone], also has a lot of other high-quality weapon assets that seems to be in H3VR and/or Virtual Warfighter, like this [https://assetstore.unity.com/packages/3d/fps-smg-5-model-textures-64629 MP5 with Surefire forend], [https://assetstore.unity.com/packages/3d/fps-hunter-rifle-85-model-textures-64635 Sako 85] (note scope marked with ZIEL), [https://assetstore.unity.com/packages/3d/fps-dt22-model-textures-64622 DT-11], [https://assetstore.unity.com/packages/3d/fps-gruber-mk2-model-textures-64634 this Ruger marked as Gruber], [https://assetstore.unity.com/packages/3d/fps-g22-model-textures-64623 this Glock 22 saying EDER 22], [https://assetstore.unity.com/packages/3d/fps-fab-model-textures-64624 FAB saying NAVAJO], and maybe some other pistols too (ChamferZone sells them all under this [https://www.assetstore.unity3d.com/en/#!/content/64555/ Ultimate FPS Weapons Pack]). I'll be looking if I can find the source for some of the other public weapon assets.&lt;br /&gt;
&lt;br /&gt;
ChamferZone also quite literally sells the same pack of weapons in like 20 other public 3D model asset stores, including the Unreal engine store. In all of them his pack is one of the most popular asset packs in the weapons category, so I think it might not be a surprise if we see these models elsewhere in the future.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:13, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
Aha. New discovery. Here's weapon artist [https://www.cgtrader.com/steffe-engdahl#tab-cg Stefan Engdahl]'s CG Trader page (who btw is also working on Hell Let Loose [http://stefanengdahl.com/ according to his official page] which I'm interested in), and he's got some of the other assets we've been looking at. Here's the [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-m1917-trench-carbine M1917 Trench Carbine] with the thinned-down magazine well. [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-m712-assault-carbine Here's the Mauser Assault Carbine], and yes, both come under one [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-pistol-pack Mauser Pistol Pack]. He seems to be more interested in historical weapon assets, like the [https://www.cgtrader.com/3d-models/military/gun/pbr-soviet-svt-40-semi-automatic-battle-rifle SVT-40] or the [https://www.cgtrader.com/3d-models/military/gun/m1-garand-and-attachments M1 Garand] (M1D version as well with the M84 scope), and [https://www.cgtrader.com/3d-models/military/gun/pbr-winchester-model-1887 Winchester Model 1887 with short variants]. I think at this point we definitely should leave a note somewhere on the main page about public weapon assets, at least regarding the Mauser C96s. I'll keep on digging and see what I can find. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:37, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
I found the model for the [https://www.artstation.com/artwork/BW6Az Bergmann Simplex] and the [https://www.artstation.com/artwork/ADoLo UNION pistol] online. There doesn't seem to by any particular notes that made me identify them as being specifically the ones in-game, but I don't think that any other 3D models for these two obscure weapons exist online. Make of that what you will.  --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:37, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
[https://www.artstation.com/artwork/Y0dE6 1911 Operator] model, which the weapon artist specifically mentions as being in H3VR. Simply searching H3VR in Artstation also provides [https://www.artstation.com/search?q=h3vr&amp;amp;sorting=recent this little list] of weapon models that could be interesting. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:42, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:As a side note having assets on artstation does not automatically imply the asset is public available.  [[User:GamerGunNut|GamerGunNut]] ([[User talk:GamerGunNut|talk]]) 08:52, 12 April 2018 (CET)&lt;br /&gt;
::I know that. I will be noting if an asset is a publicly available asset or a private donated asset. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 03:53, 12 April 2018 (EDT)&lt;br /&gt;
:::Doesn't need to be a donated one either, could be a paid one of a kind asset made solely for the game in question. &lt;br /&gt;
:::I know Warfighter had their C4 made custom, and also Anton have had lots of rails  etc done custom.  [[User:GamerGunNut|GamerGunNut]] ([[User talk:GamerGunNut|talk]]) 12:27, 12 April 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/PqHCQavQ_Sc?t=31s Anton Hand thanked] Malte Resenberger in his Chiappa Rhino update video for the Rhino models. [https://www.artstation.com/artwork/qYYEz These are likely the models he's talking about]. I also found out that Resenberger made this [https://www.artstation.com/artwork/o6GgO MP5KA4] model ([https://blog.sketchfab.com/art-spotlight-mp5k/#comment-54813 it's even in a spotlight]), which is a dead ringer for the MP5KA4 models in Virtual Warfighter and H3VR. (Anton also thanked Malte for donating the SPAS-12 in [https://youtu.be/kH8p3dCeFtw?t=57s Update #24] video, which is likely [https://www.artstation.com/artwork/X3BND this model]) --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:52, 7 April 2018 (EDT)&lt;br /&gt;
:Wow, I'd known that there were some artists who'd sold/donated assets to the project, but you went all-out in finding them. It does seem like a good thing to note; perhaps we could have a note at the beginning of the page that points out how these assets were obtained from various 3D artists, and then give credit and links in the respective weapon sections? We'd have to go through a lot of captchas, but it'd be worth it, at least in my opinion. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:28, 7 April 2018 (EDT) P.S.: Wuzh, I'd like to personally thank you for all the work you've done here, and on this site in general. You rock.&lt;br /&gt;
:: :P You're welcome. PS: I also found out that Anton Hand accepts model donations to his email, as detailed [https://steamcommunity.com/app/450540/discussions/0/1471967529572587209/ here]. I think some of the non-public models were donated to him by weapon artists out of goodwill. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:16, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
[https://assetstore.unity.com/packages/3d/props/weapons/tt-gun-53455 This TT pistol] looks like the in-game one, with its distinct lack of grips with stars, &amp;quot;chuky&amp;quot; grips, exposed slot screws, and detailed internal modeling. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:30, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think don't use the links just because it makes the article look bad having that stupid blue padlock icon all over the place, just give the name of the pack and the creator's name and anyone with The Google can find it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:46, 9 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
In Anton's [https://www.youtube.com/watch?v=k-fnhhPiviA latest update video] he mentioned a &amp;quot;Ben Calla&amp;quot; who I think is a mispronouced [http://www.luchadordev.com/ Ben Colclough] (actually pronounced Coke-lee), who Anton said made the M79 and some other weapon models for the game. Ben is also known as [https://www.turbosquid.com/Search/Artists/Luchador Luchador]. Supporting the idea that &amp;quot;Ben Calla&amp;quot; is Ben Colclough is this [https://www.turbosquid.com/FullPreview/Index.cfm/ID/1103748 M2 Carbine] model with a distinctive heat shield (the [https://sketchfab.com/models/6ea22f954ed2491aa98f268ff35077dd M79 Grenade Launcher] by Luchador on Sketchfab is also the only one for sale on Sketchfab). If the &amp;quot;Ben Calla&amp;quot; is Ben Colclough, I think Anton likely contacted him to create some custom weapon models in addition to buying some for sale models. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:40, 13 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
...OK. I think that's enough for now. I'll revisit the research if some more indie VR Unity shooter in the future has some shared assets.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:14, 16 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Sci-fi pistol in early Anton Hand videos ==&lt;br /&gt;
&lt;br /&gt;
[[File:H3vrm4.jpg|thumb|none|600px|Background]]&lt;br /&gt;
I was intrigued by these models in the early dev version of H3VR. These were the first pistols implemented into the game to demonstrate how magazines interact with weapons and how slides and chambering work, and I swear I've seen them somewhere before. I looked up on the asset store yet I can't find them. Is it just my memory deceiving me or are they actual 3D models by other people? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:53, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11 due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely. Cheers, Kiwigunguy.&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hot_Dogs,_Horseshoes_%26_Hand_Grenades&amp;diff=1205768</id>
		<title>Talk:Hot Dogs, Horseshoes &amp; Hand Grenades</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hot_Dogs,_Horseshoes_%26_Hand_Grenades&amp;diff=1205768"/>
		<updated>2018-08-12T17:06:59Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fabarm naming ==&lt;br /&gt;
&lt;br /&gt;
I couldn't find any consistent naming conventions for the Fabarm series (complicated by it being an obsolete model). H&amp;amp;K, Fabarm (FABARM?), SDASS, etc. Any knowledge welcome.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== Regarding the &amp;quot;KWG1&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hey, everybody. I think that I may have found it: [http://ic.pics.livejournal.com/kutejnikov/31156678/109511/109511_original.jpg]; and here's someone's 3D render of it: [http://kutejnikov.deviantart.com/art/shotgun-3-607200998]. Sincerely, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:06, 12 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Coming updates. ==&lt;br /&gt;
&lt;br /&gt;
So, apparently there's a serious update in the works, both in terms of functionality and content. In the case of the latter, there are apparently some WW2-era guns coming up, judging by the recently added ammo types, including 7.92x57mm Mauser and .30-06 Springfield, which could be in a few different guns, as well as some that are pretty obvious in terms of purpose, namely: 7.63x25mm Mauser, 7.62x38mmR Nagant, 10.6x25mmR German Ordnance, and .30 Carbine. Also, given the addition of the 7.5x54mm French round, which the MAS-49/56 was rechambered in (would someone let me know what it was chambered in before, please?), a MAS-36 is possible. Thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:56, 20 July 2017 (EDT)&lt;br /&gt;
:Also, completely unrelated, but can anybody who's actually played the game and/or seen gameplay tell me if the S&amp;amp;W 327 is left-handed? I'd heard talk of a left-handed revolver over on their Reddit page, and I wasn't sure if this was the one, or if the screenshot we have is just mirrored. RSVP, ASAP. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 15:59, 20 July 2017 (EDT)&lt;br /&gt;
::It is. All the screens I took are un-mirrored.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 09:33, 25 July 2017 (EDT)&lt;br /&gt;
And, following an update, the C96 is now a thing, along with a VERY interesting take on the LAPD 2019 Blaster. Not to mention that there's apparently a crank-operated Gatling gun in Wurstworld, which follows the standard video game logic of &amp;quot;it can't run out of ammo if you never loaded it to begin with&amp;quot;. I would add these right now, but it's 12:17 in the morning, and that means that I have memes to browse. See ya later, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:18, 31 July 2017 (EDT)&lt;br /&gt;
:Well, now that it's later, and I have had my &amp;lt;s&amp;gt;daily&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;hourly&amp;lt;/s&amp;gt; minute-ly (is that even a word) dose of fresh, crispy memes, I've added them to the page. Until we meet again, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:45, 1 August 2017 (EDT)&lt;br /&gt;
Even later now, and I could use some help with [https://www.youtube.com/watch?v=GHw3U1W-jpo this]. Anybody know what this &amp;quot;QC9 PDW&amp;quot; is? I mean, I know that it's some sort of 9mm AR setup, but I'm not sure about the specific model. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:17, 16 September 2017 (EDT)&lt;br /&gt;
:Well, I've done some checking about, and what I've found so far is that it seems to have a VLTOR upper and a QC10 9mm lower, but other than that and some obvious stuff (i.e. the Magpul MOE stock), I'm not certain. I'm also not quite sure what we should call this, or what we should use as a reference image. Thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:49, 1 October 2017 (EDT)&lt;br /&gt;
::[https://www.reddit.com/r/ar15/comments/3a3l2m/someone_mentioned_9mm_ars/ This] is very close to the in-game configuration, I'd say just call it &amp;quot;custom 9mm AR15&amp;quot; since it's a nonstandard configuration that could potentially be built from real parts rather than a completely fictional weapon. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 22:56, 6 October 2017 (EDT)&lt;br /&gt;
:::Heh, funny you should show that picture, since that was also the exact one that I looked at to find out the receiver's name. Well, the idea you have is nice, and I'll get to it right away, but what should we do about a reference image? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 08:38, 7 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 listing==&lt;br /&gt;
I've replaced it back into the SMG section and would ask for some input on this. Basically, I can't really support it being listed in any 'rifle' section, and have to suggest it be listed in with the SMGs. If this is based on barrel length, well, there are plenty of long barrel pistol-caliber subguns that are still submachine guns. Yes I know, this is semiauto only. Well, conversely to my previous, some subguns and machine pistols have semiauto only civilian variants that are legally considered 'pistols' but even so we still list them under SMGs, not handguns/pistols. Ditto for the few 'legal pistol' SBRs which are listed in rifle sections. So I don't think lack of selective fire is a real solid metric here, and I ''know'' we don't use legal specifications as any standard for classification. Given about 99% of all firearms we call 'carbines' on here are similar long-barrel SMGs or short-barreled rifles (and keep in mind by rifle, I mean it fires a rifle caliber cartridge, which this doesn't) I think sticking to that classification is simply rather arbitrary in this case, and trying to shoehorn it into a 'rifle' section on that basis even moreso. I know it's done elsewhere (and I'll even change those entries myself if it gets to that), then again I've seen them listed as SMGs, as have Calicos, even long-barrel versions. Bottom-line I just don't feel listing it in a Rifle category is appropriate. It fires a pistol cartridge akin to a SMG, there it should be listed. The gun isn't a rifle. Not in the proper sense, and not as we generally list on pages. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:30, 26 August 2017 (EDT)&lt;br /&gt;
: PS - Maybe have a 'carbines' section and put it there perhaps.. Granted doing that would, I feel, really compound a larger issue, but for here and now, perhaps that would work as an alternative. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:35, 26 August 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Not that I'm confident that anybody really cares, but getting screenshots for this game has been rather... ''interesting''. Obviously, I don't own the game, so my first thought was to get screenshots from the official devlogs on YouTube. However, the standard YT screenshotting site doesn't work on Macs, which led to the first failed upload (which wound up being a tiny little thumbnail, rather than the image that I actually wanted to screenshot). Upon further investigation, I found out that by hitting command+shift+4, one can create a click-and-drag screenshot box. Trouble is, if a YouTube video is paused, then the progress bar at the bottom is always present, and will show up in the shot, so instead, I have to select the point in the video I want to capture, go about 10-15 seconds before it, set up the box, and try to the best of my ability to get the timing right. This isn't exactly a quickly repeatable process, so certain things, such as a shot of the M1 ejecting its en-bloc clip, are going to be pretty much impossible to obtain (honestly, that one Luger shot was pure luck). Hope that this is okay with everybody. Anyways, now that you're done not reading my entirely pointless rambling, it's time for [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:30, 27 November 2017 (EST) to say goodbye.&lt;br /&gt;
:I actually did a similar thing with some screenshots from the first COD WWII trailer. In other news, my buddy has a VR room at his home and I dropped $20 to play this game in his steam account lol. Frankly, VR wasn't as discombobulating as a lot of people claim it is.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:41, 28 November 2017 (EST)&lt;br /&gt;
::Well, that's interesting to hear. Glad that I'm not the only one to have done this before. How're you liking the game? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:09, 28 November 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Regarding the Skorpion ==&lt;br /&gt;
&lt;br /&gt;
So, the one in-game is called a Vz. 64, and chambered in .380 ACP. Now, obviously it's visually based on a Vz. 61, but the problem is that from all of my searching, I can't seem to find any conclusive statements as to whether the .380 version was the Vz. 64 or the Vz. 83, or perhaps both. I was going to put in an image of a Vz. 64 for comparison, but it doesn't seem that we have one. So, does anybody know what the .380 variant is actually called, and what I should do about a reference/comparison image? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 15:06, 2 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fallout connection? ==&lt;br /&gt;
&lt;br /&gt;
I haven't seen Blade Runner, but I was under the impression that the LAPD 2019 Blaster wasn't depicted as a revolver until the Fallout games. If this is the case (which it might not be), should the info be added?--[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 12:27, 11 December 2017 (EST)H3nry8adger1982&lt;br /&gt;
:Well, in the official devlog that preceded the 2019's official introduction, Anton did mention its appearances in the Fallout games (more specifically, its ''New Vegas'' moniker of &amp;quot;That Gun&amp;quot;), but I'm not sure that this is the only reason that it's a revolver in-game. I think that could also have something to do with it both visually resembling one, and it being relatively common knowledge that it's partially made out of one. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:18, 11 December 2017 (EST) P.S.: You haven't seen ''Blade Runner''? Man, you're missing out.&lt;br /&gt;
&lt;br /&gt;
== M1911 Tactical ==&lt;br /&gt;
&lt;br /&gt;
So, a new devlog was released recently, and it included, among other things, a new handgun. It's a modernized M1911A1 with a permanently attached RDS, and it looks like this:&lt;br /&gt;
[[File:H3VR M1911 Tactical Locked.jpg|thumb|none|600px|The extended magazines hold 11 rounds, and are interchangeable with standard 7-rounders.]]&lt;br /&gt;
Does anybody know exactly what type of M1911 this is? There are a lot of different models out there nowadays, and I'm not sure which one, if any, this is. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:49, 23 December 2017 (EST)&lt;br /&gt;
:Update: Could it be a Kimber Warrior?&lt;br /&gt;
[[File:KimberWarriorII.jpg|thumb|none|450px|Kimber Warrior - .45 ACP. Note the similarities in nearly all areas- the only noticeable differences are the grip panels, and the (understandable) lack of trademarks on the in-game version. The one in H3 also has a ring hammer, just barely visible behind the beavertail in the provided picture.]]&lt;br /&gt;
Thoughts, anybody? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 23:03, 23 December 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
Well, nice interesting rare guns. So for which platform is? PC? XBox? PS4? The only thing listed here is that is for VR. I would kinda like it to play.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 10:18, 25 January 2018 (EST)&lt;br /&gt;
:It's a PC exclusive, and can be used with an Oculus Rift or an HTC Vive. If you were able to pick up a copy, that'd be nice, because then I wouldn't have to get screenshots from the devlogs, but I know that VR systems can be pricey, so it's really a question of whether or not you want to. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:26, 25 January 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Another M1911 Variant ==&lt;br /&gt;
&lt;br /&gt;
So, with the latest devlog, another [[M1911]] variant was shown off, referred to as the &amp;quot;1911 Operator&amp;quot; model. Does anybody know what this might be?&lt;br /&gt;
[[File:H3VR M1911 Operator Left.jpg|thumb|none|600px|Examining the left side of the pistol...]]&lt;br /&gt;
[[File:H3VR M1911 Operator Right.jpg|thumb|none|600px|...and the right.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Aiming.jpg|thumb|none|600px|Aiming the Operator. As with the earlier Tactical model (the [[Kimber Warrior]]), the Operator has an integrated red-dot sight, albeit a different, higher-profile model than the earlier pistol.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Firing.jpg|thumb|none|600px|Firing a round. As with all the other M1911 variants, it's chambered in .45 ACP.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Loading.jpg|thumb|none|600px|Replacing the now-empty magazine with a fresh one.]]&lt;br /&gt;
[[File:H3VR M1911 Operator Racking.jpg|thumb|none|600px|Finishing off the reload with a quick tug of the slide. Note that the slide is further back here than it was in the previous shot; ''H3'' does, in fact, show that a weapon's bolt or slide can be pulled back past its lock point.]]&lt;br /&gt;
Any thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 14:53, 31 March 2018 (EDT) P.S.: Sorry for asking a bunch of questions lately.&lt;br /&gt;
:What happened to the trigger in the first few images? (Also to me it looks like the Kimber Warrior model further modified with custom grips and some custom cuts in the slide, but I'm not very well versed on M1911 variants) --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 01:40, 9 July 2018 (EDT)&lt;br /&gt;
::That was a bug that later got fixed; the trigger was placed too far back, so it's actually in the magazine well. The same issue is actually present with the Colt Defender in the page. And thank you for all of the edits you've been making lately; it's nice to see someone else who bothers to re-format improperly-done tables, but you've taken it a step further by actually ''adding'' a table to a page with loose entries. Props to you, good sir, props. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 09:52, 9 July 2018 (EDT)&lt;br /&gt;
:::Thanks for the support! I personally think that the in-game model is the Kimber Warrior model but modified, since they have similar underbarrel rails. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:14, 9 July 2018 (EDT)&lt;br /&gt;
::::Well, since that seems logical, and since this is the first suggestion I've gotten, I think that it'll go onto the page under the Warrior. If anyone else has ideas, feel free to let me know. In the meantime, thanks, Wuzh. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:43, 9 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Note about shared assets? ==&lt;br /&gt;
&lt;br /&gt;
I was looking at [[Virtual Warfighter]] and watching some of Anton Hand's videos the other day, and he mentioned that some of the weapon assets in the game are from public weapon artists. I then started to see a very strong resemblance between the MP5KA4 model and the Mk 18 Mod 1 model between that game and H3VR, and I think that some art assets between the two games are definitely public art assets. Should we put a note about this somewhere on the page? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 06:11, 2 April 2018 (EDT)&lt;br /&gt;
:I was considering adding a note about this when I screencapped these respective weapons, but if you want to do so, by all means. Also, I wasn't aware that the MP5K model was shared too. Nice catch. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 09:05, 2 April 2018 (EDT)&lt;br /&gt;
The game is made in Unity, so I did a search on the Unity asset store. [https://assetstore.unity.com/packages/3d/fps-mk18-holosight-model-textures-64619 Here's an MK18] from the Unity asset store that looks like the one in H3VR and Virtual Warfighter (it's like the only MK18 asset out there, and all the tan colored parts and the little white decal match exactly). The same asset creator, [https://chamferzone.com/#filter:weapon ChamferZone], also has a lot of other high-quality weapon assets that seems to be in H3VR and/or Virtual Warfighter, like this [https://assetstore.unity.com/packages/3d/fps-smg-5-model-textures-64629 MP5 with Surefire forend], [https://assetstore.unity.com/packages/3d/fps-hunter-rifle-85-model-textures-64635 Sako 85] (note scope marked with ZIEL), [https://assetstore.unity.com/packages/3d/fps-dt22-model-textures-64622 DT-11], [https://assetstore.unity.com/packages/3d/fps-gruber-mk2-model-textures-64634 this Ruger marked as Gruber], [https://assetstore.unity.com/packages/3d/fps-g22-model-textures-64623 this Glock 22 saying EDER 22], [https://assetstore.unity.com/packages/3d/fps-fab-model-textures-64624 FAB saying NAVAJO], and maybe some other pistols too (ChamferZone sells them all under this [https://www.assetstore.unity3d.com/en/#!/content/64555/ Ultimate FPS Weapons Pack]). I'll be looking if I can find the source for some of the other public weapon assets.&lt;br /&gt;
&lt;br /&gt;
ChamferZone also quite literally sells the same pack of weapons in like 20 other public 3D model asset stores, including the Unreal engine store. In all of them his pack is one of the most popular asset packs in the weapons category, so I think it might not be a surprise if we see these models elsewhere in the future.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:13, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
Aha. New discovery. Here's weapon artist [https://www.cgtrader.com/steffe-engdahl#tab-cg Stefan Engdahl]'s CG Trader page (who btw is also working on Hell Let Loose [http://stefanengdahl.com/ according to his official page] which I'm interested in), and he's got some of the other assets we've been looking at. Here's the [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-m1917-trench-carbine M1917 Trench Carbine] with the thinned-down magazine well. [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-m712-assault-carbine Here's the Mauser Assault Carbine], and yes, both come under one [https://www.cgtrader.com/3d-models/military/gun/pbr-mauser-pistol-pack Mauser Pistol Pack]. He seems to be more interested in historical weapon assets, like the [https://www.cgtrader.com/3d-models/military/gun/pbr-soviet-svt-40-semi-automatic-battle-rifle SVT-40] or the [https://www.cgtrader.com/3d-models/military/gun/m1-garand-and-attachments M1 Garand] (M1D version as well with the M84 scope), and [https://www.cgtrader.com/3d-models/military/gun/pbr-winchester-model-1887 Winchester Model 1887 with short variants]. I think at this point we definitely should leave a note somewhere on the main page about public weapon assets, at least regarding the Mauser C96s. I'll keep on digging and see what I can find. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:37, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
I found the model for the [https://www.artstation.com/artwork/BW6Az Bergmann Simplex] and the [https://www.artstation.com/artwork/ADoLo UNION pistol] online. There doesn't seem to by any particular notes that made me identify them as being specifically the ones in-game, but I don't think that any other 3D models for these two obscure weapons exist online. Make of that what you will.  --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:37, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
[https://www.artstation.com/artwork/Y0dE6 1911 Operator] model, which the weapon artist specifically mentions as being in H3VR. Simply searching H3VR in Artstation also provides [https://www.artstation.com/search?q=h3vr&amp;amp;sorting=recent this little list] of weapon models that could be interesting. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:42, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:As a side note having assets on artstation does not automatically imply the asset is public available.  [[User:GamerGunNut|GamerGunNut]] ([[User talk:GamerGunNut|talk]]) 08:52, 12 April 2018 (CET)&lt;br /&gt;
::I know that. I will be noting if an asset is a publicly available asset or a private donated asset. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 03:53, 12 April 2018 (EDT)&lt;br /&gt;
:::Doesn't need to be a donated one either, could be a paid one of a kind asset made solely for the game in question. &lt;br /&gt;
:::I know Warfighter had their C4 made custom, and also Anton have had lots of rails  etc done custom.  [[User:GamerGunNut|GamerGunNut]] ([[User talk:GamerGunNut|talk]]) 12:27, 12 April 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/PqHCQavQ_Sc?t=31s Anton Hand thanked] Malte Resenberger in his Chiappa Rhino update video for the Rhino models. [https://www.artstation.com/artwork/qYYEz These are likely the models he's talking about]. I also found out that Resenberger made this [https://www.artstation.com/artwork/o6GgO MP5KA4] model ([https://blog.sketchfab.com/art-spotlight-mp5k/#comment-54813 it's even in a spotlight]), which is a dead ringer for the MP5KA4 models in Virtual Warfighter and H3VR. (Anton also thanked Malte for donating the SPAS-12 in [https://youtu.be/kH8p3dCeFtw?t=57s Update #24] video, which is likely [https://www.artstation.com/artwork/X3BND this model]) --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 05:52, 7 April 2018 (EDT)&lt;br /&gt;
:Wow, I'd known that there were some artists who'd sold/donated assets to the project, but you went all-out in finding them. It does seem like a good thing to note; perhaps we could have a note at the beginning of the page that points out how these assets were obtained from various 3D artists, and then give credit and links in the respective weapon sections? We'd have to go through a lot of captchas, but it'd be worth it, at least in my opinion. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 10:28, 7 April 2018 (EDT) P.S.: Wuzh, I'd like to personally thank you for all the work you've done here, and on this site in general. You rock.&lt;br /&gt;
:: :P You're welcome. PS: I also found out that Anton Hand accepts model donations to his email, as detailed [https://steamcommunity.com/app/450540/discussions/0/1471967529572587209/ here]. I think some of the non-public models were donated to him by weapon artists out of goodwill. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:16, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
[https://assetstore.unity.com/packages/3d/props/weapons/tt-gun-53455 This TT pistol] looks like the in-game one, with its distinct lack of grips with stars, &amp;quot;chuky&amp;quot; grips, exposed slot screws, and detailed internal modeling. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:30, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think don't use the links just because it makes the article look bad having that stupid blue padlock icon all over the place, just give the name of the pack and the creator's name and anyone with The Google can find it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:46, 9 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
In Anton's [https://www.youtube.com/watch?v=k-fnhhPiviA latest update video] he mentioned a &amp;quot;Ben Calla&amp;quot; who I think is a mispronouced [http://www.luchadordev.com/ Ben Colclough] (actually pronounced Coke-lee), who Anton said made the M79 and some other weapon models for the game. Ben is also known as [https://www.turbosquid.com/Search/Artists/Luchador Luchador]. Supporting the idea that &amp;quot;Ben Calla&amp;quot; is Ben Colclough is this [https://www.turbosquid.com/FullPreview/Index.cfm/ID/1103748 M2 Carbine] model with a distinctive heat shield (the [https://sketchfab.com/models/6ea22f954ed2491aa98f268ff35077dd M79 Grenade Launcher] by Luchador on Sketchfab is also the only one for sale on Sketchfab). If the &amp;quot;Ben Calla&amp;quot; is Ben Colclough, I think Anton likely contacted him to create some custom weapon models in addition to buying some for sale models. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:40, 13 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
...OK. I think that's enough for now. I'll revisit the research if some more indie VR Unity shooter in the future has some shared assets.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:14, 16 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Sci-fi pistol in early Anton Hand videos ==&lt;br /&gt;
&lt;br /&gt;
[[File:H3vrm4.jpg|thumb|none|600px|Background]]&lt;br /&gt;
I was intrigued by these models in the early dev version of H3VR. These were the first pistols implemented into the game to demonstrate how magazines interact with weapons and how slides and chambering work, and I swear I've seen them somewhere before. I looked up on the asset store yet I can't find them. Is it just my memory deceiving me or are they actual 3D models by other people? --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 22:53, 7 April 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
I believe that the &amp;quot;Browning Auto-5&amp;quot; is in fact a Remington Model 11 due to the lack of magazine cutoff. It could also be a Savage 720, but that is much less likely. Cheers, Kiwigunguy&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Wild_Target_(Cible_%C3%A9mouvante)&amp;diff=1201961</id>
		<title>Talk:Wild Target (Cible émouvante)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Wild_Target_(Cible_%C3%A9mouvante)&amp;diff=1201961"/>
		<updated>2018-07-27T15:27:35Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think the SIG-Sauer is a P226. You can make out the double stack bulges in some of the shots. And might the unIDed pistol be a Desert Eagle? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:46, 26 August 2014 (EDT)&lt;br /&gt;
: Thanks! I had the same guess about SIG but wasn't sure. The pistol in Antoine's hands seems to be too small for a Desert Eagle but maybe I'm wrong. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 14:58, 26 August 2014 (EDT)&lt;br /&gt;
:Looks like I'm really wrong. Here is Barnabe, the first owner of this pistol, aiming:&lt;br /&gt;
[[File:Cible emouvante-Pistol1-0.jpg|thumb|none|500px]]&lt;br /&gt;
The pistol seems to be large enough for a DE. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 15:02, 26 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 745==&lt;br /&gt;
The pistol currently identified as a 645 is, actually a 745. It can be identified by its two-toned finish, target sights, and wood grips.&lt;br /&gt;
[[File:S&amp;amp;W745.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 745 - .45 acp]]&lt;br /&gt;
[[File:Cible emouvante-Pistol2-4.jpg|thumb|none|600px|The gun currently identified as a S&amp;amp;W 645, note the features identical to the 745 above.]]&lt;br /&gt;
:Thanks a lot! Fixed. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 02:47, 13 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
I believe that the shotgun currently identified as a Remington 870 is, in fact, a Mossberg 500.&lt;br /&gt;
The magazine tube end cap is clearly a Mossberg, as is the very distinctive shell lifter.&lt;br /&gt;
I can't quite make out the safety but the wood furniture and date of filming makes it unlikely to be a Maverick 88.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hunter_-_Season_3&amp;diff=1201959</id>
		<title>Talk:Hunter - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hunter_-_Season_3&amp;diff=1201959"/>
		<updated>2018-07-27T15:16:18Z</updated>

		<summary type="html">&lt;p&gt;Kiwigunguy: Created page with &amp;quot;I believe that the rifle identified as a Winchester Model 100 is, in fact, an HK 770. The folding charging handle and general receiver layout is clearly not a Winchester Model...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe that the rifle identified as a Winchester Model 100 is, in fact, an HK 770.&lt;br /&gt;
The folding charging handle and general receiver layout is clearly not a Winchester Model 100.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
Kiwigunguy&lt;/div&gt;</summary>
		<author><name>Kiwigunguy</name></author>
	</entry>
</feed>