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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Keroro1keroro1</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Keroro1keroro1"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Keroro1keroro1"/>
	<updated>2026-05-27T12:48:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428662</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428662"/>
		<updated>2011-06-14T10:19:44Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Unused weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:Glock21.jpg|thumb|300px|none|Glock 21 - .45 ACP]]&lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The VICE 9 from the first game, which was a poorly done [[Beretta 92FS]], is used only cutscenes.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle with chrome finish - .50 AE ]]&lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|none|thumb|250px]]&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Intratec TEC-9]] ==&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|500px|none|The TEC-9 in-game]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==  &lt;br /&gt;
&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|H&amp;amp;K MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|300px|H&amp;amp;K MP5K -  9x19mm]]&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|450px|USAS 12 full auto shotgun - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than it can ever possibly hold in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|400px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|400px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|500px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:XM8.JPG|thumb|450px|none|Heckler and Koch XM8]]&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|AK-47 Type III - 7.62x39mm]]&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249-E2 SAW]] ==&lt;br /&gt;
The M249-E2 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|450px|Barrett XM109]]&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. It is the most powerful weapon in the game able to destroy anything that can be destroyed in the game. Strangely the player holds the weapon with one hand on the trigger while the other on the top, even though the proper way to hold it, is one hand on the trigger grip and the other on the rear grip. The player holds the weapon very much like the [[Type 69 RPG#Type 69 RPG|Type 69 RPG.]] (the chinese version of the RPG-7). A part of its iron sights are gone while the other is there unfliped.  &lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome and a panzerfaust like warhead) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px|The RPG as it appears in the game.]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|400px|none|The Annihilator RPG.]]&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|300px|none|The Annihilator RPG in the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
==SKR-7 Spree==&lt;br /&gt;
The SKR-7 Spree from ''[[Saints Row]] 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 open bolt submachine gun - .45 ACP]]‎&lt;br /&gt;
[[File:Mini UZI(only in Friendly Fire)(SR2).JPG|thumb|none|400px|SKR-7 Spree in Saints Row 2, seen in Friendly Fire, and in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW ==&lt;br /&gt;
The McManus from ''[[Saints Row]] 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|450px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
[[Image:L96A1(only in Friendly Fire)(SR2).jpg|thumb|none|450px|The Saints Row 1 McManus, seen in Friendly Fire, and shown in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[File:SPAS12(only in Friendly Fire).jpg|thumb|none|450px|The As12 Riot in Saints Row 2, as seen in friendly fire and in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G36C ==&lt;br /&gt;
&lt;br /&gt;
A chopped-down version is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mini_UZI(only_in_Friendly_Fire)(SR2).JPG&amp;diff=428423</id>
		<title>File:Mini UZI(only in Friendly Fire)(SR2).JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mini_UZI(only_in_Friendly_Fire)(SR2).JPG&amp;diff=428423"/>
		<updated>2011-06-13T15:08:21Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428416</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428416"/>
		<updated>2011-06-13T14:52:26Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:Glock21.jpg|thumb|300px|none|Glock 21 - .45 ACP]]&lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The VICE 9 from the first game, which was a poorly done [[Beretta 92FS]], is used only cutscenes.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle with chrome finish - .50 AE ]]&lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|none|thumb|250px]]&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Intratec TEC-9]] ==&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|500px|none|The TEC-9 in-game]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==  &lt;br /&gt;
&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|H&amp;amp;K MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|300px|H&amp;amp;K MP5K -  9x19mm]]&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|450px|USAS 12 full auto shotgun - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than it can ever possibly hold in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|400px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|400px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|500px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:XM8.JPG|thumb|450px|none|Heckler and Koch XM8]]&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|AK-47 Type III - 7.62x39mm]]&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249-E2 SAW]] ==&lt;br /&gt;
The M249-E2 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|450px|Barrett XM109]]&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. It is the most powerful weapon in the game able to destroy anything that can be destroyed in the game. Strangely the player holds the weapon with one hand on the trigger while the other on the top, even though the proper way to hold it, is one hand on the trigger grip and the other on the rear grip. The player holds the weapon very much like the [[Type 69 RPG#Type 69 RPG|Type 69 RPG.]] (the chinese version of the RPG-7). A part of its iron sights are gone while the other is there unfliped.  &lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome and a panzerfaust like warhead) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px|The RPG as it appears in the game.]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|400px|none|The Annihilator RPG.]]&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|300px|none|The Annihilator RPG in the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|450px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
[[Image:L96A1(only in Friendly Fire)(SR2).jpg|thumb|none|450px|The Saints Row 1 McManus, seen in Friendly Fire, and shown in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
[[Image:FSpas12orign.jpg‎|thumb|none|450px|Franchi SPAS-12 with no stock – 12 Gauge]]&lt;br /&gt;
[[File:SPAS12(only in Friendly Fire).jpg|thumb|none|450px|The As12 Riot in Saints Row 2, as seen in friendly fire and in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G36C ==&lt;br /&gt;
&lt;br /&gt;
A chopped-down version is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428414</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=428414"/>
		<updated>2011-06-13T14:39:54Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Franchi SPAS-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:Glock21.jpg|thumb|300px|none|Glock 21 - .45 ACP]]&lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The VICE 9 from the first game, which was a poorly done [[Beretta 92FS]], is used only cutscenes.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|IMI Desert Eagle with chrome finish - .50 AE ]]&lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Intratec TEC-9]] ==&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|500px|none|The TEC-9 in-game]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==  &lt;br /&gt;
&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|H&amp;amp;K MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|300px|H&amp;amp;K MP5K -  9x19mm]]&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|450px|USAS 12 full auto shotgun - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than it can ever possibly hold in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|400px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|400px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|500px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:XM8.JPG|thumb|450px|none|Heckler and Koch XM8]]&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|AK-47 Type III - 7.62x39mm]]&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249-E2 SAW]] ==&lt;br /&gt;
The M249-E2 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|450px|Barrett XM109]]&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. It is the most powerful weapon in the game able to destroy anything that can be destroyed in the game. Strangely the player holds the weapon with one hand on the trigger while the other on the top, even though the proper way to hold it, is one hand on the trigger grip and the other on the rear grip. The player holds the weapon very much like the [[Type 69 RPG#Type 69 RPG|Type 69 RPG.]] (the chinese version of the RPG-7). A part of its iron sights are gone while the other is there unfliped.  &lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome and a panzerfaust like warhead) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px|The RPG as it appears in the game.]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|400px|none|The Annihilator RPG.]]&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|300px|none|The Annihilator RPG in the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|450px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
[[Image:L96A1(only in Friendly Fire)(SR2).jpg|thumb|none|450px|The Saints Row 1 McManus, seen in Friendly Fire, and shown in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
[[Image:FSpas12orign.jpg‎|thumb|none|450px|Franchi SPAS-12 with no stock – 12 Gauge]]&lt;br /&gt;
[[File:SPAS12(only in Friendly Fire).jpg|thumb|none|450px|The As12 Riot in Saints Row 2, as seen in friendly fire and in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G36C ==&lt;br /&gt;
&lt;br /&gt;
A chopped-down version is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SPAS12(only_in_Friendly_Fire).jpg&amp;diff=428413</id>
		<title>File:SPAS12(only in Friendly Fire).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SPAS12(only_in_Friendly_Fire).jpg&amp;diff=428413"/>
		<updated>2011-06-13T14:38:40Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423089</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423089"/>
		<updated>2011-05-27T14:58:24Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Accuracy International AWS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|200px]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|300px]]&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:L96A1(only in Friendly Fire)(SR2).jpg|thumb|none|450px|The Saints Row 1 McManus, seen in Friendly Fire, and shown in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423088</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423088"/>
		<updated>2011-05-27T14:57:55Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Accuracy International AWS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|200px]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|300px]]&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
[[Image:L96A1(only in Friendly Fire)(SR2).jpg|thumb|none|200px|The Saints Row 1 McManus, seen in Friendly Fire, and shown in a model viewer]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:L96A1(only_in_Friendly_Fire)(SR2).jpg&amp;diff=423087</id>
		<title>File:L96A1(only in Friendly Fire)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:L96A1(only_in_Friendly_Fire)(SR2).jpg&amp;diff=423087"/>
		<updated>2011-05-27T14:57:42Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423086</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423086"/>
		<updated>2011-05-27T14:55:33Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* RPG-7/RPG-7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|200px]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|300px]]&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423085</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423085"/>
		<updated>2011-05-27T14:55:08Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* RPG-7/RPG-7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|200px]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|450px]]&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423084</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423084"/>
		<updated>2011-05-27T14:54:41Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* RPG-7/RPG-7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
[[Image:Unlock weapon mayhem 1 whole.jpg|thumb|200px]]&lt;br /&gt;
[[Image:Annihilator RPG(SR2).jpg|thumb|450px]]&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unlock_weapon_mayhem_1_whole.jpg&amp;diff=423083</id>
		<title>File:Unlock weapon mayhem 1 whole.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unlock_weapon_mayhem_1_whole.jpg&amp;diff=423083"/>
		<updated>2011-05-27T14:54:05Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Annihilator_RPG(SR2).jpg&amp;diff=423082</id>
		<title>File:Annihilator RPG(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Annihilator_RPG(SR2).jpg&amp;diff=423082"/>
		<updated>2011-05-27T14:53:35Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423081</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423081"/>
		<updated>2011-05-27T14:51:26Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* RPG-7/RPG-7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
[[Image:RPG Launcher (RPG-7)(SR2).jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPG_Launcher_(RPG-7)(SR2).jpg&amp;diff=423080</id>
		<title>File:RPG Launcher (RPG-7)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPG_Launcher_(RPG-7)(SR2).jpg&amp;diff=423080"/>
		<updated>2011-05-27T14:50:45Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423079</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423079"/>
		<updated>2011-05-27T14:50:37Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Barrett XM109 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
[[Image:McManus 2010(M82A1)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:McManus_2010(M82A1)(SR2).jpg&amp;diff=423078</id>
		<title>File:McManus 2010(M82A1)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:McManus_2010(M82A1)(SR2).jpg&amp;diff=423078"/>
		<updated>2011-05-27T14:50:16Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423077</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423077"/>
		<updated>2011-05-27T14:49:43Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Heckler &amp;amp; Koch XM8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
[[Image:Unlock weapon div combatgun.jpg|thumb|300px]]&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
[[Image:AR-50 XMAC(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AR-50w Grenade Launcher(XM8)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unlock_weapon_div_combatgun.jpg&amp;diff=423076</id>
		<title>File:Unlock weapon div combatgun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unlock_weapon_div_combatgun.jpg&amp;diff=423076"/>
		<updated>2011-05-27T14:49:22Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AR-50w_Grenade_Launcher(XM8)(SR2).jpg&amp;diff=423075</id>
		<title>File:AR-50w Grenade Launcher(XM8)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AR-50w_Grenade_Launcher(XM8)(SR2).jpg&amp;diff=423075"/>
		<updated>2011-05-27T14:49:01Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AR-50_XMAC(XM8)(SR2).jpg&amp;diff=423074</id>
		<title>File:AR-50 XMAC(XM8)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AR-50_XMAC(XM8)(SR2).jpg&amp;diff=423074"/>
		<updated>2011-05-27T14:47:56Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423073</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423073"/>
		<updated>2011-05-27T14:43:26Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Satchel Charge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
[[Image:Unlock weapon div hitman 3.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:SatchelCharge(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unlock_weapon_div_hitman_3.jpg&amp;diff=423072</id>
		<title>File:Unlock weapon div hitman 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unlock_weapon_div_hitman_3.jpg&amp;diff=423072"/>
		<updated>2011-05-27T14:43:02Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SatchelCharge(SR2).jpg&amp;diff=423071</id>
		<title>File:SatchelCharge(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SatchelCharge(SR2).jpg&amp;diff=423071"/>
		<updated>2011-05-27T14:42:25Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423070</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423070"/>
		<updated>2011-05-27T14:40:22Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:K6 Krukov (AK-47)(SR2).jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:K6_Krukov_(AK-47)(SR2).jpg&amp;diff=423069</id>
		<title>File:K6 Krukov (AK-47)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:K6_Krukov_(AK-47)(SR2).jpg&amp;diff=423069"/>
		<updated>2011-05-27T14:40:12Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423068</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423068"/>
		<updated>2011-05-27T14:38:48Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* CAR-15 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
[[Image:AR-40 Xtnd (M4 Carbine)(SR2).jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AR-40_Xtnd_(M4_Carbine)(SR2).jpg&amp;diff=423067</id>
		<title>File:AR-40 Xtnd (M4 Carbine)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AR-40_Xtnd_(M4_Carbine)(SR2).jpg&amp;diff=423067"/>
		<updated>2011-05-27T14:38:04Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423066</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423066"/>
		<updated>2011-05-27T14:37:52Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Mk 46 Mod 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
[[Image:AR200 SAW (Minimi M249)(SR2).jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AR200_SAW_(Minimi_M249)(SR2).jpg&amp;diff=423065</id>
		<title>File:AR200 SAW (Minimi M249)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AR200_SAW_(Minimi_M249)(SR2).jpg&amp;diff=423065"/>
		<updated>2011-05-27T14:37:31Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423064</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423064"/>
		<updated>2011-05-27T14:34:57Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Benelli M3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
[[Image:Tombstone (Benelli M3)(SR2).jpg|thumb|none|300px|The Saints Row 2 Tombstone, seen in a model veiwer]]&lt;br /&gt;
[[Image:Benelli M3(only during cutscenes)(SR2).jpg|thumb|none|300px|The Saints Row Tombstone, used in cutscenes in Saints Row 2.]]&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Tombstone_(Benelli_M3)(SR2).jpg&amp;diff=423063</id>
		<title>File:Tombstone (Benelli M3)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Tombstone_(Benelli_M3)(SR2).jpg&amp;diff=423063"/>
		<updated>2011-05-27T14:34:37Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Benelli_M3(only_during_cutscenes)(SR2).jpg&amp;diff=423062</id>
		<title>File:Benelli M3(only during cutscenes)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Benelli_M3(only_during_cutscenes)(SR2).jpg&amp;diff=423062"/>
		<updated>2011-05-27T14:33:40Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423061</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423061"/>
		<updated>2011-05-27T14:30:26Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Beretta 84F Cheetah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|300px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|300px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423060</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423060"/>
		<updated>2011-05-27T14:29:39Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Beretta 84F Cheetah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Vice 9 (M9)(SR2).jpg|thumb|none|200px|Model of VICE 9 from Saints Row 2]]&lt;br /&gt;
[[Image:M9A1(only during cutscenes)(SR2).jpg|thumb|none|200px|Saints Row 1 VICE 9 model, used in cutscenes in Saints Row 2]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Vice_9_(M9)(SR2).jpg&amp;diff=423059</id>
		<title>File:Vice 9 (M9)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Vice_9_(M9)(SR2).jpg&amp;diff=423059"/>
		<updated>2011-05-27T14:29:16Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M9A1(only_during_cutscenes)(SR2).jpg&amp;diff=423058</id>
		<title>File:M9A1(only during cutscenes)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M9A1(only_during_cutscenes)(SR2).jpg&amp;diff=423058"/>
		<updated>2011-05-27T14:27:55Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423057</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423057"/>
		<updated>2011-05-27T14:24:48Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Glock 21 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
[[Image:NR4 (Glock 21 .45ACP)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:NR4_(Glock_21_.45ACP)(SR2).jpg&amp;diff=423056</id>
		<title>File:NR4 (Glock 21 .45ACP)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:NR4_(Glock_21_.45ACP)(SR2).jpg&amp;diff=423056"/>
		<updated>2011-05-27T14:24:08Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423055</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423055"/>
		<updated>2011-05-27T14:23:59Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Kobra Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px]]&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423054</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423054"/>
		<updated>2011-05-27T14:23:39Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Kobra Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
[[Image:Kobra (M1912)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Unlock weapon fuzz 1 half.jpg|thumb|300px|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unlock_weapon_fuzz_1_half.jpg&amp;diff=423053</id>
		<title>File:Unlock weapon fuzz 1 half.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unlock_weapon_fuzz_1_half.jpg&amp;diff=423053"/>
		<updated>2011-05-27T14:23:18Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Kobra_(M1912)(SR2).jpg&amp;diff=423052</id>
		<title>File:Kobra (M1912)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Kobra_(M1912)(SR2).jpg&amp;diff=423052"/>
		<updated>2011-05-27T14:21:41Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423051</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423051"/>
		<updated>2011-05-27T14:21:25Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* IMI Desert Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
[[Image:GDHC .50 (Desert Eagle)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GDHC_.50_(Desert_Eagle)(SR2).jpg&amp;diff=423050</id>
		<title>File:GDHC .50 (Desert Eagle)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GDHC_.50_(Desert_Eagle)(SR2).jpg&amp;diff=423050"/>
		<updated>2011-05-27T14:20:54Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423049</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423049"/>
		<updated>2011-05-27T14:20:37Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* Colt Anaconda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:44 Shepherd (Colt Anaconda)(SR2).jpg|thumb|300px|none]]&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:44_Shepherd_(Colt_Anaconda)(SR2).jpg&amp;diff=423048</id>
		<title>File:44 Shepherd (Colt Anaconda)(SR2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:44_Shepherd_(Colt_Anaconda)(SR2).jpg&amp;diff=423048"/>
		<updated>2011-05-27T14:19:39Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423047</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423047"/>
		<updated>2011-05-27T14:15:36Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* IMI Uzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Anaconda]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
== Kobra Pistol ==&lt;br /&gt;
&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
&lt;br /&gt;
== IMI [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg|thumb]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== [[USAS-12 Shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
&lt;br /&gt;
== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
&lt;br /&gt;
== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charge ==&lt;br /&gt;
&lt;br /&gt;
Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
&lt;br /&gt;
= Special Weapons =&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
&lt;br /&gt;
An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
&lt;br /&gt;
== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
&lt;br /&gt;
== G36 ==&lt;br /&gt;
&lt;br /&gt;
Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423046</id>
		<title>Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row_2&amp;diff=423046"/>
		<updated>2011-05-27T14:15:13Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: /* IMI Uzi */&lt;/p&gt;
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&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Saints Row 2.jpg|thumb|right|300px|Saints Row 2 (2008)]]&lt;br /&gt;
In Saints Row 2, all one-handed weapons can be dual wielded by the player and can sometimes be seen being dual wielded by NPCs as well. There are also many improvised weapons available.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
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== [[Taser]] ==&lt;br /&gt;
&lt;br /&gt;
Used by police and Ultor guards in-game when at low police notoriety levels. Referred to in-game as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Stungun (Taser M18)(SR2).jpg|thumb|none|250px|Stungun (Taser M18)(SR2).jpg]]&lt;br /&gt;
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== [[Glock]] [[Glock#Glock 21|21]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;NR4&amp;quot;. It is different from the icon above the armory, as it does not have an extended barrel, and the trigger guard is different. It is the sidearm of the Stilwater Police Department and the Ultor Security Services in Saint's Row District. Some gang members use this weapon as well. This gun in the game holds 12 rounds In real life it holds 13 rounds. &lt;br /&gt;
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[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]]&lt;br /&gt;
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== [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta 84F Cheetah]] ==&lt;br /&gt;
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Appears as &amp;quot;VICE 9&amp;quot;, replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are available (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, then later uses it to intimidate Donnie, and then not long after kill the Brotherhood Leader Maero with it.  &lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]]&lt;br /&gt;
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== [[Colt Anaconda]] ==&lt;br /&gt;
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Appears again as &amp;quot;.44 Shepherd&amp;quot;. Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]]&lt;br /&gt;
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== Kobra Pistol ==&lt;br /&gt;
&lt;br /&gt;
The Kobra pistol is a fully automatic pistol, based on the Steyr M1912. It carries fifteen rounds of 9mm ammo, and comes equipped with a laser sight mounted atop the gun. It is unlocked by completing Fuzz, Mission 3 (Projects) in the game.&lt;br /&gt;
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== IMI [[Desert Eagle]] ==&lt;br /&gt;
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Appears again as &amp;quot;GDHC .50&amp;quot;. Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. &lt;br /&gt;
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[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]]&lt;br /&gt;
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= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9]] ==&lt;br /&gt;
[[Image:Sr 09a gunfire.jpg|thumb|300px|The TEC-9 in-game]]&lt;br /&gt;
9mm SMG, the cheapest one in the game. Called the &amp;quot;T3K Urban&amp;quot; in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.&lt;br /&gt;
[[image:T3K Urban (Tec-9)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]]&lt;br /&gt;
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== IMI [[Uzi]] ==&lt;br /&gt;
[[File:Unlock weapon snatch 2 half.jpg]]&lt;br /&gt;
Known in-game as &amp;quot;GAL 43&amp;quot;, and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the &amp;quot;Snatch&amp;quot; Activities. Extremely high-rate of fire and a sort of minigun sound effect. The name &amp;quot;GAL&amp;quot; is likely a reference to the creator of the Uzi, Uziel Gal.&lt;br /&gt;
[[Image:GAL-43 (Mini UZI)(SR2).jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler and Koch MP5K|MP5K]] ==&lt;br /&gt;
Appears in-game as the &amp;quot;SKR-9 Threat&amp;quot;. Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. in the game the gun holds 40 rounds but in real life the gun would only hold 15 with the short magazine depicted in game. Can be purchased from Friendly Fire.&lt;br /&gt;
[[Image:SKR-9 Threat (MP5K)(SR2).jpg|thumb|none|250px]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|250px|H&amp;amp;K MP5K -  9mm]]&lt;br /&gt;
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= Shotguns =&lt;br /&gt;
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== [[USAS-12 Shotgun]] ==&lt;br /&gt;
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Appears as the &amp;quot;AS14 Hammer&amp;quot;. Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. It is wrongly depicted as having a 12-round drum magazine, where it actually holds 20 rounds.&lt;br /&gt;
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[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]]&lt;br /&gt;
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== [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A]] ==&lt;br /&gt;
&lt;br /&gt;
Appears again from the last game as the &amp;quot;12 Gauge&amp;quot;. Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. In game it holds six shells at once, four more than in real life.&lt;br /&gt;
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== [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] ==&lt;br /&gt;
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Appears again as &amp;quot;Tombstone.&amp;quot; Used by Police and Ultor members. &lt;br /&gt;
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[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
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[[Image:Sr 04a ronin 11.jpg|thumb|none|300px|Gat holding the Benelli in-game]]&lt;br /&gt;
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== XS-2 Ultimax ==&lt;br /&gt;
&lt;br /&gt;
A fictional, fully automatic combat shotgun. Complete Drug Trafficking, Mission 3 (Airport) to unlock this weapon. A grenade launcher is connected to the bottom of the barrel.&lt;br /&gt;
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= Assault Rifles =&lt;br /&gt;
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== [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] ==&lt;br /&gt;
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Appears again as the &amp;quot;AR-40 Xtnd&amp;quot;. Used by Ultor Masako Assault Teams and SWAT. It also has no bolt assist, and is probably the only weapon that cannot be acquired by in-game cheats.&lt;br /&gt;
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[[Image:M4_SR2.jpg|500px|thumb|none|A character designed to look like Faith (Yes, the one from [[Mirror's Edge]]) disarms a policeman of his CAR-15]]&lt;br /&gt;
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== [[Heckler &amp;amp; Koch XM8]] ==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;AR-50 XMAC&amp;quot; in-game. Seen in the hands of the Ultor &amp;quot;Masako&amp;quot; assault team in a trailer, as well as in several cutscenes in game. Scoring the maximum rating for Gang Kills and earning one rating for the other combat ratings unlocks a variant with a grenade launcher, which uses grenades in your inventory as ammo. In this game the magazine of the XM8 is 50 rounds but in real life it is only 30 rounds. The non-grenade launching version can be purchased at Friendly Fire.&lt;br /&gt;
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[[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8]]&lt;br /&gt;
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== [[FN Minimi#MK 46 Mod 0|Mk 46 Mod 0]] ==&lt;br /&gt;
The MK46 is called the AR200 SAW in the game. It is used in the first level when making your escape from the prison in the boat, and then afterwards by the player when firing from a helicopter. The Ronin also use this when defending the Recreation Center during a Stronghold Mission. Can also be purchased from Friendly Fire.&lt;br /&gt;
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[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun 7.62x51mm NATO with 200 round mag.]]&lt;br /&gt;
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== [[AK-47]] ==&lt;br /&gt;
Reappears as &amp;quot;K6 Krukov&amp;quot; It is used by many gang thugs in the game. Can be purchased from Friendly Fire.&lt;br /&gt;
 &lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
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= Explosives =&lt;br /&gt;
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== [[RPG-7]]/RPG-7 ==&lt;br /&gt;
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Appears as simply &amp;quot;RPG.&amp;quot; Used by Masako Team units, and gang members, the latter using theirs only  a little later in the game. &lt;br /&gt;
&lt;br /&gt;
There is another version, which has been upgraded to seek out heat and looks more futuristic (it's bulkier, has a scope, and lots more chrome) known as the &amp;quot;Annihilator RPG&amp;quot;. This version can only be unlocked upon completing a certain activity.&lt;br /&gt;
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[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
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== Satchel Charge ==&lt;br /&gt;
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Your basic satchel charge, which sticks to anything when thrown. Ten can be carried at one time.&lt;br /&gt;
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= Special Weapons =&lt;br /&gt;
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== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Replaces .338 Cal &amp;quot;McManus&amp;quot; as the 25x59mm &amp;quot;McManus 2010&amp;quot;. It is seen used by an Ultor Masako Sniper in &amp;quot;Picking a Fight&amp;quot;, and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard stops him. The rifle was thought to be an M82A1, but is actually Barrett's new rifle under development, the XM109. Reasons supporting this is the barrel is shorter than the M82, like the XM109 is designed to be, and the weapon uses large 25x59mm rounds, which are fed through a standard 5-round mag for the rifle.&lt;br /&gt;
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[[Image:SoldierTech_XM109-2.jpg‎|thumb|none|400px|Barrett XM109]]&lt;br /&gt;
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== Flame Thrower ==&lt;br /&gt;
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An over-sized double-barreled futuristic-looking flamer.&lt;br /&gt;
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== [[GE M134 Minigun|XM214 Microgun]] ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;Minigun&amp;quot;. Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. Unlocked by the player after defeating Maero in said mission and put into armory. Fires from 200 round belt or ammo pack not seen on the actual gun.&lt;br /&gt;
[[Image:Unlock weapon bh10 minigun.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|200px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force.]]&lt;br /&gt;
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== [[Browning M2]] ==&lt;br /&gt;
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You find this machine gun on the Bear vehicle, six of them are wing-mounted on the Wolverine, and two are nose-mounted on the Parrot. Oddly, the HUD icon shows a Minigun.&lt;br /&gt;
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== Cane Gun ==&lt;br /&gt;
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Called &amp;quot;Pimp Cane&amp;quot;, it's a shotgun obviously hidden in a pimp cane. Very powerful, kills people instantly from up close and destroys common vehicles in 2 hits. Holds 16 rounds, which is way more that it should.&lt;br /&gt;
&lt;br /&gt;
= Unused weapons =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWS ==&lt;br /&gt;
The McManus from ''Saints Row 1'', though not available to the player in-game, can be seen in gun shops in a glass case.&lt;br /&gt;
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== Franchi SPAS-12 ==&lt;br /&gt;
Similar to the AWS, a SPAS-12 can be seen in a glass case at Friendly Fire, but it cannot be purchased by the player.&lt;br /&gt;
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== G36 ==&lt;br /&gt;
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Is seen on the game's cover art, but is not in the game. It may have been considered, but dropped in favor of the XM8.&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unlock_weapon_snatch_2_half.jpg&amp;diff=423045</id>
		<title>File:Unlock weapon snatch 2 half.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unlock_weapon_snatch_2_half.jpg&amp;diff=423045"/>
		<updated>2011-05-27T14:14:14Z</updated>

		<summary type="html">&lt;p&gt;Keroro1keroro1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keroro1keroro1</name></author>
	</entry>
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