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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635570</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635570"/>
		<updated>2012-11-30T13:18:34Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* M60D Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, sending society back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]] appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
[[Image:RevS1E03 13.jpg|thumb|none|600px|Closeup of the Enfield in &amp;quot;No Quarter&amp;quot; (S1E03).  Note the &amp;quot;1853 Enfield&amp;quot; imprint.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700== &lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship. This rifle is also seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03). Despite being a bolt action rifle we only see Trevor cycle the action when he initially loads it. The rifle is also incorrectly referred to as a &amp;quot;Marine Corps M40A&amp;quot; by the militia unit's leader. However, the [[Remington Model 700#M40A3 Sniper Rifle|M40A3 and M40A5]] are built on the Remington 700 - so having only heard the report of the rifle it's a damn good guess by the character.&lt;br /&gt;
[[File:RemingtonPSS700.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:RevS1E02_06.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship.]]&lt;br /&gt;
[[File:RevS1E02_08.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), closeup as the rifle falls to the ground.]]&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|601px|This rifle is seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Monroe Republic Militia soldiers carry M4 carbines in later episodes in Philadelphia; mostly without carrying handles. Miles and Charlie also commandeered M4s from the guards from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Revolution_m4a1_1.jpg|thumb|none|600px|Miles ([[Billy Burke]]) aims an ACOG sight-equipped [[M4A1]] at Monroe in the episode &amp;quot;Nobody's Fault But Mine&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
Used by Militia Soldiers under Sergeant Will Strausser (David Meunier) in the Season 1 episode &amp;quot;Ties That Bind&amp;quot;&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Revolution_m16_1.jpg|thumb|none|600px|A Militiaman fires his [[M16A2]]]]&lt;br /&gt;
[[Image:Revolution_m16_1a.jpg|thumb|none|600px|Same scene, with muzzle flash to show clearer details of the rifle]]&lt;br /&gt;
[[Image:Revolution_m16_4.jpg|thumb|none|600px|Nora (Daniella Alonso) fires a captured M16A2 at Strausser's men]]&lt;br /&gt;
[[Image:Revolution_m16_2.jpg|thumb|none|600px|Miles ([[Billy Burke]]) points a commandeered M16A2 at Strausser]]&lt;br /&gt;
[[Image:Revolution_m16_3.jpg|thumb|none|600px|A Militiaman fires his M16A2 at Miles and Charlie's group]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Rev_m16_crate_credits.jpg|thumb|none|600px|[[M16A4]]s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47]]&lt;br /&gt;
[[Image:Rev_ak_crate_credits.jpg|thumb|none|600px|AK-47s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt New Service==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.&lt;br /&gt;
[[Image:ColtModel1909Army.jpg|thumb|none|300px|Model 1909 Colt Army Revolver - .45 LC.  This model is stamped &amp;quot;Property of U.S. Government&amp;quot; under barrel and &amp;quot;M1909&amp;quot; on front bottom of grip strap. Grips not original - US issue bore plain uncheckered walnut]]&lt;br /&gt;
[[File:RevS1E02 11.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.]]&lt;br /&gt;
[[File:RevS1E02 14.jpg|thumb|none|600px|One of Neville's men is taken down by the revolver in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.&lt;br /&gt;
[[File:Colt1911A1PreWar.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:RevS1E03 16.jpg|thumb|none|600px|Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle Mark XIX]] as his sidearm throughout the series. Sebastian Monroe ([[David Lyons]]) also uses one from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:RevS1E02 10.jpg|thumb|none|600px|Neville ([[Giancarlo Esposito]]) fires his Desert Eagle in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:Revolution_deagle_1.jpg|thumb|none|600px|Monroe ([[David Lyons]]) aims his Desert Eagle at Miles in &amp;quot;Nobody's Fault But Mine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6906==&lt;br /&gt;
Seen in a flashback, both Ben Matheson ([[Tim Guinee]]) and Rachel Matheson ([[Elizabeth Mitchell]]) are both armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:S&amp;amp;W6906LEFT.jpg|thumb|300px|none|Smith &amp;amp; Wesson 6906 - 9x19mm]]&lt;br /&gt;
[[File:RevS1E02 05.jpg|thumb|none|600px|In a flashback, Ben Matheson ([[Tim Guinee]]) is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:RevS1E02 07.jpg|thumb|none|600px|Rachel Matheson ([[Elizabeth Mitchell]]) also is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 65==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm. He is seen making a prisoner play Russian roulette with the revolver.  The revolver appears to be a 'non gun' as a safety precaution when the firearm is put to the head of the prisoner. When the rebel is out of frame it appears to be a .357 [[Smith &amp;amp; Wesson Model 65|Model 65]]. &lt;br /&gt;
[[Image:Smith653.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum. Four inch barrel and rubber grips.]]&lt;br /&gt;
[[Image:RevS1E03 05.jpg|thumb|none|600px|In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm.]]&lt;br /&gt;
[[Image:Rev-SW-ng.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), non-gun revolver]]&lt;br /&gt;
[[Image:Rev-SW65.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), dummy head stand-in]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:IthacaModel37.jpg|thumb|none|450px|Ithaca 37, riot version - 12 gauge]]&lt;br /&gt;
[[File:RevS1E02 01.jpg|thumb|none|600px|A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60D Machine Gun==&lt;br /&gt;
In &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) there are [[M60D#M60D Machine Gun|M60D Machine Guns]] mounted on Bell-UH1 Huey helicopters.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Revolution m60.jpg |thumb|none|601px|[[M60D#M60D Machine Gun|M60D Machine Guns]] seen mounted on the sides of the helicopters.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:Revolution.2012.S01E02.jpg|thumb|none|601px|In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].]]&lt;br /&gt;
[[File:Revolution gun.jpg|thumb|none|601px|Seen again in &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) mounted on a Bell-UH1 Huey helicopter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635569</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635569"/>
		<updated>2012-11-30T13:18:15Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* M60D Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, sending society back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]] appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
[[Image:RevS1E03 13.jpg|thumb|none|600px|Closeup of the Enfield in &amp;quot;No Quarter&amp;quot; (S1E03).  Note the &amp;quot;1853 Enfield&amp;quot; imprint.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700== &lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship. This rifle is also seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03). Despite being a bolt action rifle we only see Trevor cycle the action when he initially loads it. The rifle is also incorrectly referred to as a &amp;quot;Marine Corps M40A&amp;quot; by the militia unit's leader. However, the [[Remington Model 700#M40A3 Sniper Rifle|M40A3 and M40A5]] are built on the Remington 700 - so having only heard the report of the rifle it's a damn good guess by the character.&lt;br /&gt;
[[File:RemingtonPSS700.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:RevS1E02_06.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship.]]&lt;br /&gt;
[[File:RevS1E02_08.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), closeup as the rifle falls to the ground.]]&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|601px|This rifle is seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Monroe Republic Militia soldiers carry M4 carbines in later episodes in Philadelphia; mostly without carrying handles. Miles and Charlie also commandeered M4s from the guards from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Revolution_m4a1_1.jpg|thumb|none|600px|Miles ([[Billy Burke]]) aims an ACOG sight-equipped [[M4A1]] at Monroe in the episode &amp;quot;Nobody's Fault But Mine&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
Used by Militia Soldiers under Sergeant Will Strausser (David Meunier) in the Season 1 episode &amp;quot;Ties That Bind&amp;quot;&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Revolution_m16_1.jpg|thumb|none|600px|A Militiaman fires his [[M16A2]]]]&lt;br /&gt;
[[Image:Revolution_m16_1a.jpg|thumb|none|600px|Same scene, with muzzle flash to show clearer details of the rifle]]&lt;br /&gt;
[[Image:Revolution_m16_4.jpg|thumb|none|600px|Nora (Daniella Alonso) fires a captured M16A2 at Strausser's men]]&lt;br /&gt;
[[Image:Revolution_m16_2.jpg|thumb|none|600px|Miles ([[Billy Burke]]) points a commandeered M16A2 at Strausser]]&lt;br /&gt;
[[Image:Revolution_m16_3.jpg|thumb|none|600px|A Militiaman fires his M16A2 at Miles and Charlie's group]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Rev_m16_crate_credits.jpg|thumb|none|600px|[[M16A4]]s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47]]&lt;br /&gt;
[[Image:Rev_ak_crate_credits.jpg|thumb|none|600px|AK-47s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt New Service==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.&lt;br /&gt;
[[Image:ColtModel1909Army.jpg|thumb|none|300px|Model 1909 Colt Army Revolver - .45 LC.  This model is stamped &amp;quot;Property of U.S. Government&amp;quot; under barrel and &amp;quot;M1909&amp;quot; on front bottom of grip strap. Grips not original - US issue bore plain uncheckered walnut]]&lt;br /&gt;
[[File:RevS1E02 11.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.]]&lt;br /&gt;
[[File:RevS1E02 14.jpg|thumb|none|600px|One of Neville's men is taken down by the revolver in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.&lt;br /&gt;
[[File:Colt1911A1PreWar.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:RevS1E03 16.jpg|thumb|none|600px|Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle Mark XIX]] as his sidearm throughout the series. Sebastian Monroe ([[David Lyons]]) also uses one from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:RevS1E02 10.jpg|thumb|none|600px|Neville ([[Giancarlo Esposito]]) fires his Desert Eagle in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:Revolution_deagle_1.jpg|thumb|none|600px|Monroe ([[David Lyons]]) aims his Desert Eagle at Miles in &amp;quot;Nobody's Fault But Mine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6906==&lt;br /&gt;
Seen in a flashback, both Ben Matheson ([[Tim Guinee]]) and Rachel Matheson ([[Elizabeth Mitchell]]) are both armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:S&amp;amp;W6906LEFT.jpg|thumb|300px|none|Smith &amp;amp; Wesson 6906 - 9x19mm]]&lt;br /&gt;
[[File:RevS1E02 05.jpg|thumb|none|600px|In a flashback, Ben Matheson ([[Tim Guinee]]) is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:RevS1E02 07.jpg|thumb|none|600px|Rachel Matheson ([[Elizabeth Mitchell]]) also is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 65==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm. He is seen making a prisoner play Russian roulette with the revolver.  The revolver appears to be a 'non gun' as a safety precaution when the firearm is put to the head of the prisoner. When the rebel is out of frame it appears to be a .357 [[Smith &amp;amp; Wesson Model 65|Model 65]]. &lt;br /&gt;
[[Image:Smith653.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum. Four inch barrel and rubber grips.]]&lt;br /&gt;
[[Image:RevS1E03 05.jpg|thumb|none|600px|In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm.]]&lt;br /&gt;
[[Image:Rev-SW-ng.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), non-gun revolver]]&lt;br /&gt;
[[Image:Rev-SW65.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), dummy head stand-in]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:IthacaModel37.jpg|thumb|none|450px|Ithaca 37, riot version - 12 gauge]]&lt;br /&gt;
[[File:RevS1E02 01.jpg|thumb|none|600px|A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60D Machine Gun==&lt;br /&gt;
In &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) there are [[M60D#M60D Machine Gun|M60D Machine Guns]] mounted on Bell-UH1 Huey helicopters.&lt;br /&gt;
[[Image:M60d.jpg|thumb|right|400px|M60D machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Revolution m60.jpg |thumb|none|601px|[[M60D#M60D Machine Gun|M60D Machine Guns]] seen mounted on the sides of the helicopters.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:Revolution.2012.S01E02.jpg|thumb|none|601px|In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].]]&lt;br /&gt;
[[File:Revolution gun.jpg|thumb|none|601px|Seen again in &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) mounted on a Bell-UH1 Huey helicopter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M60_machine_gun&amp;diff=635568</id>
		<title>M60 machine gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M60_machine_gun&amp;diff=635568"/>
		<updated>2012-11-30T13:15:13Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* M60D Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;''M60 redirects here. For other uses of M60 or Model 60 see [[M60 (disambiguation)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The M60 machine gun is used by the following actors in the following movies, television series, and anime:'''&lt;br /&gt;
[[Image:M60.jpg|thumb|right|500px|M60 machine gun with bipod extended - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M60GPMG.jpg‎|thumb|right|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Medium Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 100 round belt&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Fully Automatic (~600 RPM)&lt;br /&gt;
&lt;br /&gt;
== M60 Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]]'' || || || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Delta Farce]]'' || [[Larry the Cable Guy]] ||  || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Long Tan, The|The Battle of Long Tan]] || || Australian soldiers || w/ bipod deployed || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]]''  || || || Seen sitting in Eddie's house || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Lord of War]]''  || [[Sammi Rotibi]] ||  André Baptiste Jr. || Nicknamed &amp;quot;the gun of Rambo&amp;quot; || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Resident Evil: Apocalypse]]'' || || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Without a Paddle]]'' || || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Jessica Lynch]]'' ||  || Iraqi insurgents ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cradle 2 the Grave]]'' || [[Anthony Anderson]] ||  Tommy ||  Erroneously shown mounted on an M1 Abrams tank || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crocodile Hunter: Collision Course]]'' || ||   U.S. Army Rangers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[We Were Soldiers]]'' || || U.S. 1st Cavalry Division soldiers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[2009: Lost Memories]]'' ||  || Fureisenjin terrorist || Futurized with digital ammo counter || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Hawk Down]]'' ||  [[Ewen Bremner]] ||  U.S. Army Ranger Nelson ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Going Back]]''  || ||  United States Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tigerland]]'' || ||  U.S. Army soldiers  || ||   2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Beach]]''  ||   [[Robert Carlyle]] ||  Daffy ||  ||  2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[General's Daughter, The|The General's Daughter]]'' || ||   ||  ||  1999&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Three Kings]]'' || || || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier]]'' || || || Mounted on Humvees || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Godzilla (1998)|Godzilla]]'' || ||  U.S Army Soldiers  ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Siege]]'' || || || Mounted on U.S. Army Humvees || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Courage Under Fire]]''  || || U.S. Army soldier || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Independence Day]]'' || || || Mounted on Humvees || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard with a Vengence]]'' || [[Jeremy Irons]] || Simon Gruber ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Boyz]]'' || [[David Barry Gray]] || Lamb ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Boyz]]'' || [[Cary-Hiroyuki Tagawa]] || Vinh Moc ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Boyz]]'' ||  || Vinh Moc's soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forrest Gump]]'' || || U.S. Army soldiers || ||  1994&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Clear and Present Danger]]'' || || U.S. Coast Guard personnel &amp;amp; reciprocity team member ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Hard Boiled]]'' || || || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Universal Soldier]]'' || [[Dolph Lundgren]] || Sgt Andrew Scott/GR13 ||  ||  1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Flight of the Intruder]] ||  || USAF crewmen || Door-mounted on HH-3 &amp;quot;Jolly Green&amp;quot; helicopter || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Terminator 2: Judgement Day]]'' || || || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fire Birds]]'' || || U.S. DEA Agent || ||  1990&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[UHF]]'' || [[Alfred &amp;quot;Weird Al&amp;quot; Yankovic]] || George || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Casualties of War]]'' || ||  U.S Army soldiers  || ||  1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Born on the Fourth of July]]'' || || U.S. Marines || ||  1989&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Hell Comes to Frogtown]]'' || [[Cec Verrell]] ||  Centinella || ||  1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' ||  ||  Helicopter door gunner  ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]''   || || U.S. Army soldiers and Việt Cộng  ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Full Metal Jacket]]'' || [[Tom Colceri]] ||  helicopter door gunner || Mounted on H-34 Choctaw helicopter || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' ||[[Adam Baldwin]]  || &amp;quot;Animal Mother&amp;quot; || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || [[Matthew Modine]] || &amp;quot;Private Joker&amp;quot;  || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eastern Condors]] ''|| [[Yuen Biao]]  ||  Rat Chieh||   || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eastern Condors]] ''|| [[Joyce Godenzi]]  ||  Guerilla Girl #1  ||    || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gardens of Stone]]''  || [[Casey Siemaszko]]|| Pvt. Wildman|| || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Police Academy 3]]'' || [[David Graf]] || Eugene Tackleberry || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Platoon]]'' || || || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heartbreak Ridge]]'' ||  [[Peter Koch]] ||  &amp;quot;Swede&amp;quot; Johanson ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Coordinates of Death (Koordinaty smerti)]]'' || || Viet Cong guerrillas || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Ninja]]'' ||[[Steve James]] ||Cpl. Jackson  ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Rambo: First Blood Part II]]'' || || || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando Leopard]]'' || [[Lewis Collins]] || Enrique Carrasco || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando Leopard]]'' || || Soldiers and rebels || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghostbusters]]'' || ||Army National Guard soldier ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing In Action]]''  || [[Chuck Norris]]  ||	Col. James Braddock  || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Dawn]]'' || || || Gorunov SGM mockup || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name: Wild Geese]]'' || [[Manfred Lehmann]] || Klein || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name: Wild Geese]]'' || [[Lee Van Cleef]] || Travers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name: Wild Geese]]'' || [[Klaus Kinski]] || Charleton || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name: Wild Geese]]'' || || General Khan's soldiers, Charleton's men || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lone Wolf McQuade]]''  || [[David Carradine]]  ||	Rawley Wilkes || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Fire]]''||.||Chadian Military||.||1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Blood]]''   || [[Sylvester Stallone]]  || John Rambo  || || 1982&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Dogs of War]]'' || || || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || [[Laurence Fishburne]] || Tyrone &amp;quot;Mr Clean&amp;quot; Miller ||  Mounted on U.S. Navy Patrol boat || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Odd Angry Shot]]'' ||  || Australian SAS Troopers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Hickey &amp;amp; Boggs]]'' || [[Michael Moriarty]]|| Ballard || || 1972&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (1968)|Hawaii Five-O]]'' || Various || Revolutionaries ||Season 2 Episode: &amp;quot;Savage Sunday&amp;quot; || 1968-1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnum, P.I.]]' || [[Larry Manetti]] ||  Rick Orville Wright  || ||  1980-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V: The Original Miniseries]]'' || ||  Various  || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The|A-Team]]'' || ||  Various  || || 1983 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice]]'' || Coati Mundi  || Ramone  || || 1984 - 1989 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' || || U.S. military personnel  || || 1987 - 1990&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The X-Files]]'' || ||  Various || || 1993 - 2002&lt;br /&gt;
|-&lt;br /&gt;
|   ''[[Stand, The|The Stand]]'' || ||   U.S. military personnel  || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Viper]]'' || || Gangbaner || || 1996 - 1999 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate SG-1]]'' || ||  Various  || || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Ultimate Force - Season 4|Ultimate Force]]'' ||  || Columbian Army || || rowspan=&amp;quot;2&amp;quot;|2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Trevor White]] || Ritzic || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guns]]'' ||  ||  || || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadliest Warrior]]'' ||  || Medellin Cartel ||Season 2 Episode: &amp;quot;Somali Pirate vs Medellin Cartel&amp;quot; || 2009-???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| BMA terrorist || ''[[Rideback]]''  || ||  2009&lt;br /&gt;
|-&lt;br /&gt;
| Rico || ''[[Black Lagoon]]'' || ||  2006&lt;br /&gt;
|-&lt;br /&gt;
| Batou || ''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''  || With futuristic detailing and furniture ||  2004 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || ''[[Kochikame, The UFO Movie]]''  || ||   1996 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| Yu || ''[[Spriggan]]''  || ||  1998&lt;br /&gt;
|-&lt;br /&gt;
| || ''[[Full Metal Alchemist]]''  || ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || || ||  ||  2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon: Desert Siege]] || M60|| ||  ||  2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] ||  || With weaponlight and optional laser sight || Cannot be reloaded || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || Handheld and mounted on rigid inflatable boats || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] ||  ||  || Handheld and vehicle mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Shellshock Nam '67]] ||  || Upgradable with extended barrel and 1,000 round ammo backpack ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[The Suffering: Ties That Bind]] ||  |||| || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] ||  ||  || Handheld and mounted on helicopter || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer: Red Alert 2]] ||  ||  || Seen in cutscene, non-playable || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M60 &amp;amp; M60SB||||w/ various upgrades||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Bad Company 2]] || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault on Terror]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|[[World in Conflict]]||||||Cutscenes only||2007&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] ||  || || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)|Breach]] ||M60 || || w/ railed top|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Harvest: Phantom Ops]] ||Minigun || ||twin-mounted on Humvees and Black Hawks|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong 2]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality: Vietnam]] ||  ||  || Hand-held and vehicle-mounted || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M60C Machine Gun ==&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Vehicle'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starman]]'' || UH-1 Huey || M-6E3 Weapons System || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || UH-1 Huey || M-6E3 Weapons System || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Green Berets]]'' || UH-1 Huey || M-6E3 Weapons System || 1968&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M60D Machine Gun ==&lt;br /&gt;
[[Image:M60d.jpg|thumb|right|400px|M60D machine gun - 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Green Berets, The|The Green Berets]]'' ||  || US Army soldiers || Door-mounted on UH-1 Huey helicopters || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' ||  || US Army soldiers || Door-mounted on UH-1 Huey helicopters || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Dawn]]'' || [[Lea Thompson]] || Erica Mason || Mocked up as DShK heavy machine gun]], mounted on tripod || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Dawn]]'' ||  || Soviet Army soldiers || Mocked up as [[DShK heavy machine gun]], mounted on tripods &amp;amp; fake T-72 tanks and door-mounted on fake Mi-24 Hind helicopters || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' ||  || Soviet Army soldiers || Mocked up as DShK heavy machine gun, door-mounted on fake Mi-24 Hind helicopter || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando Leopard]]'' || || Soldiers || Door-mounted on helicopters || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]'' ||  || US Army soldiers || Door-mounted on UH-1 Huey helicopters || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casualties of War]]'' ||  || US Army soldiers || Door-mounted on UH-1 Huey helicopters || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force 2: The Colombian Connection]]'' ||  ||  || Door-mounted on helicopter || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toy Soldiers]]'' || || US Army soldiers || Door-mounted on UH-60 Blackhawk helicopters || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' ||  ||  || Mounted on desert patrol vehicles || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Courage Under Fire]]'' ||  || US Army soldiers || Standing in for [[FN MAG#M240 Machine Gun|M240D machine gun]], mounted on fake M1 Abrams tanks || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Going Back]]'' ||  || US Marine || Door-mounted on UH-1 Huey helicopter || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marines || Door-mounted on UH-1N &amp;amp; UH-1H Huey helicopters || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' ||  || US Navy crewmen || Door-mounted on SH-60 Seahawk helicopters || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Jessica Lynch]]'' ||  || US Army soldiers || Door-mounted on UH-60 Black Hawk helicopters || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' ||  ||  || Door-mounted on UH-1N Huey helicopter || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]]'' ||  || Door gunner || Door-mounted on UH-1 Huey helicopter || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator Salvation]]'' || [[Christian Bale]] || John Connor || Door-mounted on UH-1 Huey helicopter || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]]'' ||  || US Navy || Door-mounted on SH-60/HH-60/MH-60 Sea Hawk helicopter || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Force - Season 4|Ultimate Force]] || ||  || Unused, door-mounted on UH-1 Huey helicopters || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Situation Critical]] || ||  ||  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Revolution (TV Series)|Revolution]] || ||  || S01E10, seen door-mounted on UH-1 Huey helicopters  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]] ||  ||  || mounted on various vehicles || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M60E3 Machine Gun ==&lt;br /&gt;
[[Image:M60E3Short.jpg|thumb|right|450px|M60E3 machine gun with short barrel as seen in ''[[Commando]]'' - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|right|450px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || Short barrel || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || || Arius' men || Short barrel || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || [[Sylvester Stallone]] || John Rambo || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator]]'' || [[Bill Duke]] || Sgt. Mac || Short barrel || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Henchmen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' || || Terrorists || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulletproof (1988)|Bulletproof]]'' || [[Danny Trejo]] || Sharkey || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' || [[Charlie Sheen]] || Topper Harley || Short barrel || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' || [[Pauly Shore]] || PFC Bones Conway || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' || || Special Ops members || Short barrel || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || [[Steve Harris]] || Pvt. McCoy || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomorrow Never Dies]]'' || [[Götz Otto]] || Robert Stamper || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' || || A helicopter gunner || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' || || U.S. Marines || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The (2010)|The A-Team]]'' || || A helicopter gunner || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate SG-1]]'' || || U.S. military personnel || || 1997 – 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Realm]]'' || || Republican Guard || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlestar Galactica]]'' || || Colonial Marine || || 2004-2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sky Blue]]'' || A rebel || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eden of the East]]'' || || Seen in Takizawa's closet || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || M60 ||  ||Black Thorn expansion  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard: Nakatomi Plaza]] || N/A ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || M60E4 ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (VG)|The Punisher]] || &amp;quot;Machine Gun&amp;quot; || Short-barreled version || Can be dual-wielded || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Chaos Theory]] ||  ||  || Seen in crate of weapons, non-playable || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || M60 ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas]]||||||cut weapon||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||||||cut weapon||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|right|450px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M60E3.jpg|thumb|right|450px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] ||  || U.S. Navy SEAL ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (2004)|Dawn of the Dead]] || [[Zac Snyder]] || Commando ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade: Trinity]] || [[Paul Levesque]] || Jarko Grimwood ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter]] ||  ||  ||X360 only  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  ||X360 only  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: Confrontation]] ||  || With optional foregrip and various optics ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  || Available in the Operation Arrowhead expansion  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MK43 Mod 0/1 ==&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|right|450px|M60E4 MK43 Mod 0 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
=== Television ===&lt;br /&gt;
* [[Dennis Haysbert]] as Jonas in ''[[The Unit]]'' season 4, episode 7&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M60E4 || With optional foregrip, laser pointer, and various optics ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M60 Machine Gun ||  || Can be fitted with sights || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || M60 || || With optional tan foregrip, pistol grip, and stock || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] ||M60E4|| With various optional attachments || ||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM 4: US Navy SEALs]]||M60||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon: Future Soldier]]||M60||w/ various attachments||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[U.S. Ordnance]] - A list of all firearms manufactured by USORD.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635567</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635567"/>
		<updated>2012-11-30T13:12:49Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, sending society back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]] appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
[[Image:RevS1E03 13.jpg|thumb|none|600px|Closeup of the Enfield in &amp;quot;No Quarter&amp;quot; (S1E03).  Note the &amp;quot;1853 Enfield&amp;quot; imprint.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700== &lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship. This rifle is also seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03). Despite being a bolt action rifle we only see Trevor cycle the action when he initially loads it. The rifle is also incorrectly referred to as a &amp;quot;Marine Corps M40A&amp;quot; by the militia unit's leader. However, the [[Remington Model 700#M40A3 Sniper Rifle|M40A3 and M40A5]] are built on the Remington 700 - so having only heard the report of the rifle it's a damn good guess by the character.&lt;br /&gt;
[[File:RemingtonPSS700.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:RevS1E02_06.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship.]]&lt;br /&gt;
[[File:RevS1E02_08.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), closeup as the rifle falls to the ground.]]&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|601px|This rifle is seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Monroe Republic Militia soldiers carry M4 carbines in later episodes in Philadelphia; mostly without carrying handles. Miles and Charlie also commandeered M4s from the guards from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Revolution_m4a1_1.jpg|thumb|none|600px|Miles ([[Billy Burke]]) aims an ACOG sight-equipped [[M4A1]] at Monroe in the episode &amp;quot;Nobody's Fault But Mine&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
Used by Militia Soldiers under Sergeant Will Strausser (David Meunier) in the Season 1 episode &amp;quot;Ties That Bind&amp;quot;&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Revolution_m16_1.jpg|thumb|none|600px|A Militiaman fires his [[M16A2]]]]&lt;br /&gt;
[[Image:Revolution_m16_1a.jpg|thumb|none|600px|Same scene, with muzzle flash to show clearer details of the rifle]]&lt;br /&gt;
[[Image:Revolution_m16_4.jpg|thumb|none|600px|Nora (Daniella Alonso) fires a captured M16A2 at Strausser's men]]&lt;br /&gt;
[[Image:Revolution_m16_2.jpg|thumb|none|600px|Miles ([[Billy Burke]]) points a commandeered M16A2 at Strausser]]&lt;br /&gt;
[[Image:Revolution_m16_3.jpg|thumb|none|600px|A Militiaman fires his M16A2 at Miles and Charlie's group]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Rev_m16_crate_credits.jpg|thumb|none|600px|[[M16A4]]s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47]]&lt;br /&gt;
[[Image:Rev_ak_crate_credits.jpg|thumb|none|600px|AK-47s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt New Service==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.&lt;br /&gt;
[[Image:ColtModel1909Army.jpg|thumb|none|300px|Model 1909 Colt Army Revolver - .45 LC.  This model is stamped &amp;quot;Property of U.S. Government&amp;quot; under barrel and &amp;quot;M1909&amp;quot; on front bottom of grip strap. Grips not original - US issue bore plain uncheckered walnut]]&lt;br /&gt;
[[File:RevS1E02 11.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.]]&lt;br /&gt;
[[File:RevS1E02 14.jpg|thumb|none|600px|One of Neville's men is taken down by the revolver in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.&lt;br /&gt;
[[File:Colt1911A1PreWar.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:RevS1E03 16.jpg|thumb|none|600px|Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle Mark XIX]] as his sidearm throughout the series. Sebastian Monroe ([[David Lyons]]) also uses one from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:RevS1E02 10.jpg|thumb|none|600px|Neville ([[Giancarlo Esposito]]) fires his Desert Eagle in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:Revolution_deagle_1.jpg|thumb|none|600px|Monroe ([[David Lyons]]) aims his Desert Eagle at Miles in &amp;quot;Nobody's Fault But Mine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6906==&lt;br /&gt;
Seen in a flashback, both Ben Matheson ([[Tim Guinee]]) and Rachel Matheson ([[Elizabeth Mitchell]]) are both armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:S&amp;amp;W6906LEFT.jpg|thumb|300px|none|Smith &amp;amp; Wesson 6906 - 9x19mm]]&lt;br /&gt;
[[File:RevS1E02 05.jpg|thumb|none|600px|In a flashback, Ben Matheson ([[Tim Guinee]]) is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:RevS1E02 07.jpg|thumb|none|600px|Rachel Matheson ([[Elizabeth Mitchell]]) also is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 65==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm. He is seen making a prisoner play Russian roulette with the revolver.  The revolver appears to be a 'non gun' as a safety precaution when the firearm is put to the head of the prisoner. When the rebel is out of frame it appears to be a .357 [[Smith &amp;amp; Wesson Model 65|Model 65]]. &lt;br /&gt;
[[Image:Smith653.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum. Four inch barrel and rubber grips.]]&lt;br /&gt;
[[Image:RevS1E03 05.jpg|thumb|none|600px|In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm.]]&lt;br /&gt;
[[Image:Rev-SW-ng.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), non-gun revolver]]&lt;br /&gt;
[[Image:Rev-SW65.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), dummy head stand-in]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:IthacaModel37.jpg|thumb|none|450px|Ithaca 37, riot version - 12 gauge]]&lt;br /&gt;
[[File:RevS1E02 01.jpg|thumb|none|600px|A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60D Machine Gun==&lt;br /&gt;
In &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) there are [[M60D#M60D Machine Gun|M60D Machine Guns]] mounted on Bell-UH1 Huey helicopters.&lt;br /&gt;
[[File:Revolution m60.jpg |thumb|none|601px|[[M60D#M60D Machine Gun|M60D Machine Guns]] seen mounted on the sides of the helicopters.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:Revolution.2012.S01E02.jpg|thumb|none|601px|In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].]]&lt;br /&gt;
[[File:Revolution gun.jpg|thumb|none|601px|Seen again in &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) mounted on a Bell-UH1 Huey helicopter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635566</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=635566"/>
		<updated>2012-11-30T13:07:49Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* GE M134 Minigun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, sending society back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]] appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
[[Image:RevS1E03 13.jpg|thumb|none|600px|Closeup of the Enfield in &amp;quot;No Quarter&amp;quot; (S1E03).  Note the &amp;quot;1853 Enfield&amp;quot; imprint.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700== &lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship. This rifle is also seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03). Despite being a bolt action rifle we only see Trevor cycle the action when he initially loads it. The rifle is also incorrectly referred to as a &amp;quot;Marine Corps M40A&amp;quot; by the militia unit's leader. However, the [[Remington Model 700#M40A3 Sniper Rifle|M40A3 and M40A5]] are built on the Remington 700 - so having only heard the report of the rifle it's a damn good guess by the character.&lt;br /&gt;
[[File:RemingtonPSS700.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:RevS1E02_06.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), ''Revolution'''s version of [[Cool Hand Luke#Winchester Model 70|&amp;quot;The Man with No Eyes&amp;quot;]] is armed with a [[Remington 700PSS]] rifle while guarding a chain gang of prisoners moving a helicopter gunship.]]&lt;br /&gt;
[[File:RevS1E02_08.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), closeup as the rifle falls to the ground.]]&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|601px|This rifle is seen used by Trevor in &amp;quot;No Quarter&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Monroe Republic Militia soldiers carry M4 carbines in later episodes in Philadelphia; mostly without carrying handles. Miles and Charlie also commandeered M4s from the guards from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Revolution_m4a1_1.jpg|thumb|none|600px|Miles ([[Billy Burke]]) aims an ACOG sight-equipped [[M4A1]] at Monroe in the episode &amp;quot;Nobody's Fault But Mine&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
Used by Militia Soldiers under Sergeant Will Strausser (David Meunier) in the Season 1 episode &amp;quot;Ties That Bind&amp;quot;&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Revolution_m16_1.jpg|thumb|none|600px|A Militiaman fires his [[M16A2]]]]&lt;br /&gt;
[[Image:Revolution_m16_1a.jpg|thumb|none|600px|Same scene, with muzzle flash to show clearer details of the rifle]]&lt;br /&gt;
[[Image:Revolution_m16_4.jpg|thumb|none|600px|Nora (Daniella Alonso) fires a captured M16A2 at Strausser's men]]&lt;br /&gt;
[[Image:Revolution_m16_2.jpg|thumb|none|600px|Miles ([[Billy Burke]]) points a commandeered M16A2 at Strausser]]&lt;br /&gt;
[[Image:Revolution_m16_3.jpg|thumb|none|600px|A Militiaman fires his M16A2 at Miles and Charlie's group]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Rev_m16_crate_credits.jpg|thumb|none|600px|[[M16A4]]s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Seen in the opening credits.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47]]&lt;br /&gt;
[[Image:Rev_ak_crate_credits.jpg|thumb|none|600px|AK-47s are found on crates collected by the militia in the opening credits]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt New Service==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.&lt;br /&gt;
[[Image:ColtModel1909Army.jpg|thumb|none|300px|Model 1909 Colt Army Revolver - .45 LC.  This model is stamped &amp;quot;Property of U.S. Government&amp;quot; under barrel and &amp;quot;M1909&amp;quot; on front bottom of grip strap. Grips not original - US issue bore plain uncheckered walnut]]&lt;br /&gt;
[[File:RevS1E02 11.jpg|thumb|none|600px|In &amp;quot;Chained Heat&amp;quot; (S1E02), the man who gives up his shotgun to Neville is seen pulling what appears to be a [[Colt New Service]] revolver when the militia attempt to search the rest of his house.]]&lt;br /&gt;
[[File:RevS1E02 14.jpg|thumb|none|600px|One of Neville's men is taken down by the revolver in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.&lt;br /&gt;
[[File:Colt1911A1PreWar.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:RevS1E03 16.jpg|thumb|none|600px|Miles Matheson ([[Billy Burke]]) is seen carrying an [[M1911A1]] during a flashback.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle Mark XIX]] as his sidearm throughout the series. Sebastian Monroe ([[David Lyons]]) also uses one from the episode &amp;quot;Nobody's Fault But Mine&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:RevS1E02 10.jpg|thumb|none|600px|Neville ([[Giancarlo Esposito]]) fires his Desert Eagle in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:Revolution_deagle_1.jpg|thumb|none|600px|Monroe ([[David Lyons]]) aims his Desert Eagle at Miles in &amp;quot;Nobody's Fault But Mine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6906==&lt;br /&gt;
Seen in a flashback, both Ben Matheson ([[Tim Guinee]]) and Rachel Matheson ([[Elizabeth Mitchell]]) are both armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:S&amp;amp;W6906LEFT.jpg|thumb|300px|none|Smith &amp;amp; Wesson 6906 - 9x19mm]]&lt;br /&gt;
[[File:RevS1E02 05.jpg|thumb|none|600px|In a flashback, Ben Matheson ([[Tim Guinee]]) is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:RevS1E02 07.jpg|thumb|none|600px|Rachel Matheson ([[Elizabeth Mitchell]]) also is armed with the [[Smith &amp;amp; Wesson 6906]] in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 65==&lt;br /&gt;
In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm. He is seen making a prisoner play Russian roulette with the revolver.  The revolver appears to be a 'non gun' as a safety precaution when the firearm is put to the head of the prisoner. When the rebel is out of frame it appears to be a .357 [[Smith &amp;amp; Wesson Model 65|Model 65]]. &lt;br /&gt;
[[Image:Smith653.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum. Four inch barrel and rubber grips.]]&lt;br /&gt;
[[Image:RevS1E03 05.jpg|thumb|none|600px|In &amp;quot;No Quarter&amp;quot; (S1E03), Jeremy ([[Mark Pellegrino]]) appears to carry a .357 [[Smith &amp;amp; Wesson Model 65]] as his sidearm.]]&lt;br /&gt;
[[Image:Rev-SW-ng.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), non-gun revolver]]&lt;br /&gt;
[[Image:Rev-SW65.jpg|thumb|none|601px|In &amp;quot;No Quarter&amp;quot; (S1E03), dummy head stand-in]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).&lt;br /&gt;
[[File:IthacaModel37.jpg|thumb|none|450px|Ithaca 37, riot version - 12 gauge]]&lt;br /&gt;
[[File:RevS1E02 01.jpg|thumb|none|600px|A man surrenders an [[Ithaca 37]] which he has illegally used to kill a deer in &amp;quot;Chained Heat&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:Revolution.2012.S01E02.jpg|thumb|none|601px|In &amp;quot;Chained Heat&amp;quot; (S1E02), a Bell-UH1 Huey helicopter is seen mounted with an [[M134 minigun]].]]&lt;br /&gt;
[[File:Revolution gun.jpg|thumb|none|601px|Seen again in &amp;quot;Nobody's Fault But Mine&amp;quot; (S1E10) mounted on a Bell-UH1 Huey helicopter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolution_m60.jpg&amp;diff=635565</id>
		<title>File:Revolution m60.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolution_m60.jpg&amp;diff=635565"/>
		<updated>2012-11-30T13:05:47Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolution_gun.jpg&amp;diff=635564</id>
		<title>File:Revolution gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolution_gun.jpg&amp;diff=635564"/>
		<updated>2012-11-30T13:05:34Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618350</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618350"/>
		<updated>2012-10-03T08:15:42Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, society is sent back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]]  appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|600px|Episode 3, used by Trevor]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle]] as his sidearm.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|[[Desert Eagle|Desert Eagle .50 AE Chrome]]]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==[[GE M134 Minigun]]==&lt;br /&gt;
Seen on the second episode, mounted on a Bell-UH1 Huey helicopter&lt;br /&gt;
[[Image:Revolution.2012.S01E02.jpg|thumb|none|600px|GE M134 MINIGUN]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolution.2012.S01E02.jpg&amp;diff=618349</id>
		<title>File:Revolution.2012.S01E02.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolution.2012.S01E02.jpg&amp;diff=618349"/>
		<updated>2012-10-03T08:13:13Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618348</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618348"/>
		<updated>2012-10-03T07:57:32Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* |Sniper Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, society is sent back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]]  appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|600px|Episode 3, used by Trevor]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle]] as his sidearm.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|[[Desert Eagle|Desert Eagle .50 AE Chrome]]]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618347</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618347"/>
		<updated>2012-10-03T07:57:21Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, society is sent back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]]  appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=|Sniper Rifles=&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|600px|Episode 3, used by Trevor]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle]] as his sidearm.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|[[Desert Eagle|Desert Eagle .50 AE Chrome]]]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618346</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618346"/>
		<updated>2012-10-03T07:56:08Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, society is sent back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]]  appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
[[Image:Revolution.2012.S01E03.jpg|thumb|none|600px|Episode 3, used by Trevor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle]] as his sidearm.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|[[Desert Eagle|Desert Eagle .50 AE Chrome]]]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Revolution.2012.S01E03.jpg&amp;diff=618345</id>
		<title>File:Revolution.2012.S01E03.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Revolution.2012.S01E03.jpg&amp;diff=618345"/>
		<updated>2012-10-03T07:51:48Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618344</id>
		<title>Revolution (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Revolution_(TV_Series)&amp;diff=618344"/>
		<updated>2012-10-03T07:43:07Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Heckler &amp;amp; Koch UMP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{ongoing}}&lt;br /&gt;
[[Image:Revolution title poster.jpg|thumb|right|301px|''Revolution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Revolution'' is a [[Category:Post_Apocalyptic|post-apocalyptic]] television drama that premiered in September of 2012 on NBC in the US.  The premise of the series centers around an unknown event that suddenly stops electricity from flowing in electronics and batteries, society is sent back to pre-industrial times.  Fifteen years following this event, what was once the the United States of America is controlled by militias, who have stockpiled all modern firearms and have banned anyone outside the militia from possessing them.  Now, a young girl and a small band of followers travel throughout the country, unaware that they may hold the secret to returning the world to its former state.  The series was created by Eric Kripke (''[[Supernatural]]'') and is co-executive produced by [[J.J. Abrams]] and Jon Favreau (''[[Iron Man]]'') directed the pilot episode.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[Enfield Pattern 1853]]  appears to be the rifle used by militia following Captain Tom Neville ([[Giancarlo Esposito]]).&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|600px|an original Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:RevS1E01 101.jpg|thumb|none|600px|In &amp;quot;Pilot&amp;quot; (S1E01), one of Neville's men holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Captain Tom Neville ([[Giancarlo Esposito]]) is seen carrying a stainless [[Desert Eagle]] as his sidearm.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|300px|[[Desert Eagle|Desert Eagle .50 AE Chrome]]]]&lt;br /&gt;
[[File:RevS1E01 105.jpg|thumb|none|600px|Captain Tom Neville ([[Giancarlo Esposito]]) with a stainless [[Desert Eagle]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double Barrel Shotgun==&lt;br /&gt;
Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RevS1E01 107.jpg|thumb|none|600px|Grace Beaumont (Maria Howell) is seen holding a [[12 Gauge Double Barreled Shotgun]] on Danny Matheson in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] with EOTech holo-sight and AN/PEQ-2 laser designators .&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:RevS1E01 110.jpg|thumb|none|600px|Soldiers seen in General Monroe's encampment are armed with the [[Heckler &amp;amp; Koch UMP]] in &amp;quot;Pilot&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:J.J. Abrams]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_UMP&amp;diff=618343</id>
		<title>Heckler &amp; Koch UMP</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_UMP&amp;diff=618343"/>
		<updated>2012-10-03T07:42:31Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Heckler &amp;amp; Koch UMP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Heckler &amp;amp; Koch UMP and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1999 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Submachine Gun / Sporting Carbine&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm, .40 S&amp;amp;W, .45 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|lbs|4.96}} in 9x19mm and .40 S&amp;amp;W, {{convert|lbs|5.4}} in .45 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|in|17.71}} stock folded, {{convert|in|27.16}} stock open&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|in|7.87}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 30 round box magazine in 9x19mm and .40 S&amp;amp;W, 25 round box magazine in .45 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Safe/Semi/Full-Auto/Optional 2-round burst (UMP), Safe/Semi (USC)&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|right|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|right|350px|Heckler &amp;amp; Koch UMP9 (note curved magazine) - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KUMP9WSuppressor.jpg‎ |thumb|right|350px|Heckler &amp;amp; Koch UMP9 with lower grip plate and custom suppressor as seen in ''[[Casino Royale]]'' - 9x19mm]]&lt;br /&gt;
[[Image:UMP-45 Ironman.jpg|thumb|right|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP.  This is a Screen used UMP-45 fitted with a C-More red dot sight and Surefire M900 weaponlight foregrip as used on the films ''[[Iron Man (2008)]]'' and ''[[Live Free or Die Hard]]''. A similar configuration, with the Surefire M900 replaced with a standard RIS foregrip, was used in ''[[XXX]]'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bad Boys II]] || [[Martin Lawrence]] || Det. Marcus Burnett ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Bad Boys II]] || [[Will Smith]] || Det. Mike Lowrey ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  || Anarchy 99 henchmen || With C-More red dot sights, RIS foregrip, Beta-C drum mags, and dual mag clamps || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] || [[Angelina Jolie]] || Jane Smith || With silencer, C-More red dot sight, and dual mag clamp || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator 3: Rise of the Machines]] || [[Arnold Schwarzenegger]] || Terminator || With C-More red dot sight and custom buttcap || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] ||  || Twin || With C-More red dot sight and custom handguard || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Revolutions, The|The Matrix Revolutions]] ||  || Henchman || UMP9 with stock removed || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Bruce Willis]] || Det. John McClane || With C-More red dot sight and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Edoardo Costa]] || Emerson || With C-More red dot sight and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] ||  || Terrorists || With C-More red dot sight and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Transporter 2]] ||  || Henchmen || With RIS foregrip, Surefire Universal weaponlight, with &amp;amp; without ACOG scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Transporter 2]] ||  || Miami P.D. SWAT || With EOTech red dot sight, RIS foregrip, and Surefire Universal weaponlight || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Man (2008)|Iron Man]] ||  || Terrorists || With C-More red dot sights, RIS foregrips, and Surefire M900 weaponlight foregrips || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale (2006)|Casino Royale]] || [[Daniel Craig]] || James Bond || UMP9 with silencer || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale (2006)|Casino Royale]] ||  || Henchmen || With silencers, RIS foregrips, with &amp;amp; without red dot scopes || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld: Evolution]] || [[Kate Beckinsale]] ||Selene |||| 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld: Evolution]] ||  || &amp;quot;Cleaners&amp;quot; |||| 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum of Solace]] || [[Daniel Craig]] || James Bond || UMP9 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Babylon A.D.]] ||  || Soldier || With ACOG scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]] ||  || Sector 7 soldiers || With &amp;amp; without C-More red dot sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne (2008)|Max Payne]] ||  || Guards ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[District 13: Ultimatum]] || ||French police  || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[The Town]] || [[Ben Affleck]]  || Doug MacRay  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[The A-Team (2010)|The A-Team]] ||  || CIA Agents ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Sucker Punch]] || [[Jena Malone]]  || Rocket  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Recall (2012)|Total Recall]]|| || Rebel ||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| . || German SEK Officers || [[Alarm für Cobra 11 - Die Autobahnpolizei]] ||.|| 1996-????&lt;br /&gt;
|-&lt;br /&gt;
|  || Mercenaries || [[Doctor Who (New Series)|Doctor Who]] / &amp;quot;Dalek&amp;quot; || UMP9 || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || Special Forces soldiers || [[E-Ring]] / &amp;quot;Toy Soldiers&amp;quot; || With silencers, M68 Aimpoint red dot scopes, and RIS foregrips || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || Soldiers || [[Jericho]] ||.|| 2006-2008&lt;br /&gt;
|-&lt;br /&gt;
|  || GSG-9 agents || [[GSG-9]] || With M68 Aimpoint red dot scopes || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|  ||SCIU agents || [[Sanctuary]] ||  || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Ferreira]] || Col. Everett Young || [[Stargate Universe]] || With RIS foregrip and Surefire Universal weaponlight || 2009 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian J. Smith]] || 1st Lt. Matthew Scott || [[Stargate Universe]] / &amp;quot;Water&amp;quot; || With RIS foregrip and Surefire Universal weaponlight || 2009 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Jessy Schram]] || Karen || [[Falling Skies - Season 1]] || UMP9 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Rachael Taylor]] ||Abby  || [[Charlie's Angels (2011)|Charlie's Angels]] || with EOTech holo-sight  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Minka Kelly]] ||Eve  || [[Charlie's Angels (2011)|Charlie's Angels]] || with EOTech holo-sight  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Annie Ilonzeh]] ||Kate  || [[Charlie's Angels (2011)|Charlie's Angels]] || with EOTech holo-sight  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Continuum - Season 1]]/&amp;quot;Endtime&amp;quot; (S01E10) || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || Militia camp guards || [[ Revolution (TV Series) ]] || with EOTech holo-sight and AN/PEQ-2 laser designator || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;HK UMP 45&amp;quot;  || w/ optional suppressor || Burst mode fires 3 rounds rather than the correct 2. || 1999&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough (video game)|The World Is Not Enough]]||Deutsche M45||w/ RIS foregrip||with 2-round burst mode||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Land Warrior]]||||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike]]||KM UMP45||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Urban Terror]]||||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter the Matrix]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Condition Zero]]||KM UMP45||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter Strike: Source]]||KM UMP45||||||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  || UMP9|| || 2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Black Arrow]]||UMP .45||with suppressor and C-More sight||none||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||||w/ RIS foregrip||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[SWAT 4]]||.45 SMG||w/ flashlight||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas]]||UMP45||w/ variety of accessories||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Syphon Filter: Dark Mirror]]||UNP .45||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs Fireteam Bravo 2]]||GMP||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Splinter Cell: Chaos Theory]]||||9x19mm variant with reflex scope||unusable||2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With RIS foregrip, M68 Aimpoint red dot scope, and removable silencer ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||KM UMP45||||||2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas (PSP)]] ||UMP45  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Syphon Filter: Logan's Shadow]]||UNP||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||w/ various attachments||in .45 ACP||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] ||UMP||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||UMP45||w/ variety of accessories||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 2]]||||Rapid fire upgrade, suppressor, red dot sight, EOTech holographic sight, Trijicon ACOG, thermal scope, extended magazine||incorrect 32-round capacity||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs Fireteam Bravo 3]]||GMP||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Splinter Cell: Conviction]]||UMP-45||w/ suppressor, LAM &amp;amp; HP ammo ||erroneously holds 30 rounds||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]]||UMP-45||w/ integral silencer and various optics||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[F.3.A.R.]] || Briggs SMG ||futuristic mock-up w/ reflex scope ||holds 35 rounds|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || UMP 45 ||  || With optional EOTech or Sightmark Sure Shot red dot sight &amp;amp; desert tan paint scheme || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] || ||  ||not usable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] ||UMP-45||various optional accessories||usable full-auto/2-round burst/semi-auto modes||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]]||||w/ various attachments||incorrect 32-round capacity||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] || || w/ foregrip ||cut from final game  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]] || ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Spec Ops: The Line]] || UMP45 ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Mayoi Neko Overrun!]] || With Surefire M900 weaponlight foregrip and C-More red dot sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USC ==&lt;br /&gt;
[[Image:Lg usc.jpg|thumb|right|400px|Heckler &amp;amp; Koch USC .45 ACP Tactical Match Rifle]]&lt;br /&gt;
[[Image:H&amp;amp;K-USC Rifle.jpg|thumb|right|400px|Heckler &amp;amp; Koch USC .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit Wounds]] ||  ||  || Seen on livingroom floor || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[J.D. Williams]] || Marshal &amp;quot;Mr. Cat&amp;quot; O'Brien, Jr. || [[Kill Point, The|The Kill Point]] ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation 7]] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch 2: Dog Days]] || As the &amp;quot;TOQ SBR&amp;quot; || Capable of automatic fire ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=See Also=&lt;br /&gt;
{{HK}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Enfield_Pattern_1853&amp;diff=618341</id>
		<title>Enfield Pattern 1853</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Enfield_Pattern_1853&amp;diff=618341"/>
		<updated>2012-10-03T07:36:58Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:1853enfield.jpg|thumb|right|400px|Enfield Pattern 1853.]]&lt;br /&gt;
[[Image:Enfield1853.jpg|thumb|right|400px|Enfield 1853.]]&lt;br /&gt;
The Enfield 1853 Rifle-Musket was used by both the North and the South in the American Civil War, and was the second most widely used infantry weapon in the war, surpassed only by the Springfield Model 1861 Rifled Musket. The Confederates imported more Enfields during the course of the war than any other small arm, buying from private contractors and gun runners when the British government refused to sell them arms after it became obvious that the Confederacy could not win the war. It has been estimated that over 900,000 P53 Enfields were imported to America and saw service in every major engagement from the Battle of Shiloh (April, 1862) and the Siege of Vicksburg (May 1863), to the final battles of 1865. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	9 lb 5 oz, unloaded&lt;br /&gt;
*Length: 	55in&lt;br /&gt;
*Calibre: 	.577 Ball&lt;br /&gt;
*Action: 	Percussion Cap&lt;br /&gt;
*Rate of fire: 	User dependent, Usually 3+ rounds a minute&lt;br /&gt;
*Muzzle velocity: 	900 ft/s (270 m/s)&lt;br /&gt;
*Maximum range: 	2000 yd&lt;br /&gt;
*Feed system: 	Muzzle-loading&lt;br /&gt;
*Sights: 	adjustable ramp rear sights, Fixed-post front sights&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Enfield Pattern 1853 has appeared in the following movies, television shows and video games used by the following actors: '''&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Glory]]'' || [[Denzel Washington]] || Pvt. Trip || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Glory]]'' || || Union and Confederate troops || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Hunter Black Heart]]'' || || || Seen in John Wilson's house || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dances With Wolves]]'' || || Confederate soldiers || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far and Away]]'' || || One of Stephen Chase's men || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gettysburg]]'' || || Union and Confederate troops || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine]]'' || [[Hugh Jackman]] || James Howlett || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine]]'' || || Civil War soldiers || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revolution (TV Series)]]'' || Militia men |||| || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Royal Small Arms Factory]] - A list of weapons produced by RSAF Enfield&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=579817</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=579817"/>
		<updated>2012-06-19T18:04:49Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* MEU(SOC) Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Battlefield 3&lt;br /&gt;
|picture = Bf3-pc-cover.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= Battlefield&lt;br /&gt;
|date= 2011&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=Xbox 360&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Playstation 3&lt;br /&gt;
|publisher= EA&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{workinprogress}}&lt;br /&gt;
'''''Battlefield 3''''' (also known as '''''BF3''''') is the twelfth installment of the ''[[Battlefield|Battlefield series]]'', and direct sequel to ''[[Battlefield 2]]''. The game was developed by the Swedish company Digital Illusions Creative Entertainment (DICE) and published by Electronic Arts in 2011 for the PC, PS3 and Xbox 360. The game is powered by the proprietary Frostbite 2 engine, a further development of the engine used in the ''Bad Company'' games.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92SB]], modified to resemble the [[Beretta 93R|93R]], can be unlocked as a sidearm in Co-Op requiring a 86,000 Co-Op Score. The weapon has been fitted with the 93R's muzzle brake and foregrip, as well as being modified to fire 3 round bursts. Uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|400px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_93r_slide_locked.jpg|thumb|none|600px|The player character stops to admire his custom weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
In the beginning of the single-player mission &amp;quot;Semper Fidelis&amp;quot; and &amp;quot;The Great Destroyer&amp;quot;, Blackburn acquires a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]]. It can also be seen holstered on some US Marine throughout the single-player campaign. In multiplayer it is the starting handgun for US forces. Another note of interest is that unlike in [[Battlefield: Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]]'s multiplayer, the M9's magazine is 15 rounds + 1 in the chamber like in reality. In multiplayer, Players can unlock additional M9's outfitted with a Tactical Light and a Sound Suppressor separately as they level (rank) up.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm.]]&lt;br /&gt;
[[File:BF3-M9-1.jpg|thumb|none|601px|Blackburn holds an M9 at the start of the introductory mission &amp;quot;Semper Fidelis.&amp;quot; This one of only two times in the entire campaign the player character has a sidearm.]]&lt;br /&gt;
[[File:BF3-M9-2.jpg|thumb|none|600px|A US Marine holds a M9 in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-3.jpg|thumb|none|600px|A M9 being reloaded in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-4.jpg|thumb|none|600px|A Marine aims at a suspicious looking M1161 &amp;quot;Growler&amp;quot; ITV. Note that the sights are correct for a M9.]]&lt;br /&gt;
[[File:Bf3_M9_suppressed.jpg|thumb|none|600px|The M9 with a suppressor. Different classes of weapon use different suppressor models, but those models are shared among the weapons of that class. The only exceptions to this are the G3A3 and SCAR-H CQC, which use the same model as the sniper rifles because of their caliber.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 17|Glock 17]] is shown in an official screenshot for the Battlelog. Called &amp;quot;G17C&amp;quot;, although it is modeled after a standard Glock 17 as there are no compensator cuts on the top of the slide. It comes standard with a laser sight, while a variant that has both a laser sight and a suppressor is available as a later unlock. It is the only handgun that lets you equip two attachments at a time. Also, all of the US Assault kit soldiers have a G17 in a chest holster in addition to whatever their selected sidearm is, and this G17 does not have a laser.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:BF3-Glock-1.jpg|thumb|none|600px|A dead PLR soldier with a Glock 17 at his side.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rrt877 g17c.jpg|thumb|none|600px|Glock 17 in multiplayer.]]&lt;br /&gt;
[[File:Rrt877 g17c reloading.jpg|thumb|none|600px|Glock 17 in multiplayer reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock 18]] appears as the &amp;quot;G18&amp;quot;. It has an extended magazine base that gives it a 19 round capacity. Interestingly enough in the beta, the suppressed Glock 18 is unlocked before the standard unsuppressed variant (though this has been fixed in the regular game and the unsuppressed version is unlocked at Rank 30 with the suppressed variant unlocked at 41). Note that the Battlelog picture (seen below) lacks a fire selector, but is actually different than that G17's picture. This is most likely because it is from an early build of the game, as it appears correctly in-game. It is an incredibly effective sidearm in close quarters, but is useless at medium range and beyond unless burst fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm. The model in-game is not a &amp;quot;C&amp;quot; model.]]&lt;br /&gt;
[[Image:BF3BLG18.jpg|thumb|none|350px|G18 in-game render.]]&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol==&lt;br /&gt;
&lt;br /&gt;
The USMC variant of the [[M1911]],  the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]], can be used if the player is a Battlefield Veteran or a member of the EA Gun Club. All three variants of the M1911 are also unlocked for multiplayer by completing the single player campaign. It is a standard M1911A1 with a three-hole trigger, a Springfield slide, commander-style hammer, beavertail grip safety, Pachmayr rubber grips, and uses 8 round magazines. It comes with additional variants that incorporate a Tactical Flashlight or Sound Suppressor. A variant with both aforementioned attachments (named ''M1911 S-TAC'')  is available only to DICE employees. &lt;br /&gt;
&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-1.jpg|thumb|none|600px|A player character in multiplayer holds a MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-2.jpg|thumb|none|600px|Reloading the MEU(SOC) pistol in multiplayer, the player character dumps the empty magazine...]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-3.jpg|thumb|none|600px|...and lines up a fresh one (that's actually loaded) with the magazine well. Note that the markings and slanted serrations show it is a Springfield made slide.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-5.jpg|thumb|none|600px|A player character aims down the tritium sights of his MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-4.jpg|thumb|none|600px|A player character vaults over a fence with his MEU(SOC) pistol, appreciative of the fact that he actually has legs in this game.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX|MP-412]] revolver returns from ''Bad Company'' and ''Bad Company 2'' as an unlockable sidearm that can only be unlocked by achieving a 5000 Co-Op Score. Unlike in ''Bad Company 2'', the top break cartridge ejector is seen in full effect actually ejecting spent rounds as opposed to &amp;quot;flicking&amp;quot; them out. It is considerably different by having a slightly faster rate of fire and being more effective at close range compared to it's larger .44 cousin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BF3 REX.jpg|600px|thumb|none|The player character in multiplayer holds an MP-412 REX.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_1.jpg|600px|thumb|none|Pictured: the automatic extractor in action. Not pictured: Antigravity field generator.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[image:Bf3_MP412_reload_3.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin_PYa#MP-443_Grach|MP-443]] returns from ''Bad Company 2'' and is the Russian faction's sidearm. In Multiplayer the player unlocks the Tactical Light and Sound Suppressor as they level up instead of by gaining kills with the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BF3-MP443-1.jpg|thumb|none|600px|Vladimir uses his MP-443 as one of Solomon's men demonstrates how not to steal a car stereo.]]&lt;br /&gt;
[[Image:BF3-MP443-2.jpg|thumb|none|600px|Dmitri Mayakovsky holds his MP-443 on Blackburn as he tries to blame everything on a fire extinguisher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 grach 16.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 grach reload 16.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Model 444 ==&lt;br /&gt;
&lt;br /&gt;
The .44 version of the [[Taurus Model 44]], the Model 444, appears as an unlockable sidearm, and can be fitted with a scope. Appears as &amp;quot;.44 Magnum&amp;quot;, one of the few weapons in game that does not go by its proper name. In the campaign, the antagonist Solomon uses one as his personal sidearm. In multiplayer, a variant with a PK-A scope is fittingly unlocked at Rank 44.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|none|400px|Taurus Model 444 with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:BF3-Taurus44-1.jpg|thumb|none|601px|Solomon aims his Taurus Model 444 at Blackburn during the introductory level. Visible in the full-sized image is what appears to be an empty speedloader hovering in mid-air behind the weapon, just above Solomon's wrist.]]&lt;br /&gt;
[[Image:BF3-Taurus44-2.jpg|thumb|none|600px|Blackburn soon finds himself getting a closer look at the barrel.]]&lt;br /&gt;
[[Image:BF3-Taurus44-3.jpg|thumb|none|600px|Prior to the start of &amp;quot;Uprising,&amp;quot; Solomon is seen aiming his Taurus at an injured Marine.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
A large number of weapons appear on dog tags associated with a similar weapon, weapon of the same family, weapon of the same category, or in a few cases, weapons that make no sense at all. As there are so many, the weapons found '''only''' on dog tags have been placed in their own category at the bottom of each class of weapon. This is to avoid confusion as to which weapons are actually in the game and which ones are only pictures.&lt;br /&gt;
&lt;br /&gt;
=== Colt 1873 ===&lt;br /&gt;
The [[Single Action Army|Colt 1873]], more commonly known as the Single Action Army, is featured on the Dog Tag the player is rewarded with when they get the ''Handgun Medal'', for getting the ''Handgun Ribbon'' 50 times. A ''Handgun Ribbon'' is awarded when the player kills four enemies with handguns in a game, and can be awarded multiple times in a game.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:BF3SAA.jpg|thumb|none|300px|The Western-themed ''Handgun Dog Tag''.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
The [[M1911A1]] appears on the Dog Tag awarded for 100 kills with the MEU(SOC) pistol.&lt;br /&gt;
&lt;br /&gt;
=== Makarov PB ===&lt;br /&gt;
The [[Makarov PM#Makarov PB|Makarov PB]] very oddly appears on the Dog Tag awarded for getting 100 kills with the Suppressed MP-443 Grach. Though they are both suppressed Russian pistols, they have almost nothing else in common.&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the series, SMGs are all-kit unlockables, and not strictly limited to an Engineer/Spec Ops-type class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|H&amp;amp;K MP7A1]] can be unlocked and used by any kit. It can use either a 20- or 40-round magazine. It must be unlocked in the Co-Op mode, requiring 34,000 Score. It does low damage to enemies, but has a very high rate of fire and manageable recoil to balance it out. An interesting thing to note is that this weapon has separate reload animations for the 20 and 40 round magazines (the 20 round magazine is dropped via the use of gravity, while the 40 round magazine is manually removed).&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF3-MP7-4.jpg|thumb|none|600px|Blackburn holds an MP7A1 with suppressor, EOTech sight and 40-round extended magazine during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MP7-1.jpg|thumb|none|602px|Blackburn loads a new 40-round magazine into his MP7A1 as he is menaced by a series of incomprehensible graffiti tags.]]&lt;br /&gt;
[[Image:BF3-MP7-2.jpg|thumb|none|600px|The 20-round magazine for the MP7A1 frequently glitches and fails to appear during the campaign; here in &amp;quot;The Great Destroyer&amp;quot; Blackburn reloads one with a large flash suppressor, IRNV scope and laser pointer...]]&lt;br /&gt;
[[Image:BF3-MP7-3.jpg|thumb|none|600px|...whereas earlier he just told his vanilla one to imagine it was full of bullets that were ''this'' big.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
This weapon can be used by all four classes, and has an ammo capacity of 25 + 1. The game correctly depicts the UMP's single / 2 round burst / full auto firing modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF3-UMP-1.jpg|thumb|none|601px|Blackburn reloads his UMP during &amp;quot;The Great Destroyer,&amp;quot; wondering why he didn't have it the first time he went through this section. Note the caution on the side of the weapon to read the owner's manual; while this makes some sense on this level where the UMPs are seen in the hands of terrorists, the warning is still present even in &amp;quot;Operation Guillotine&amp;quot; when the UMPs are used by the US military; military UMPs should not have it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ump.jpg|thumb|none|601px|UMP in Multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
The FN P90 TR boasts a large ammo capacity at 50 + 1, a high rate of fire, and excellent accuracy at the expense of suffering from low damage at long distance. The weapon is capable of being used by all four classes in multiplayer.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BF3-P90-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a P90TR during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon-2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon-2]] is included in the Back To Karkand expansion pack, and can be used by any kit. The weapon features a slightly inaccurate magazine capacity of 54 rounds (where the real life 9x19mm Parabellum helical magazine has a max capacity of 53), although post-patch the PP-19 is now even more innacurate in that it was a 55 round magazine chambered in the 9x18mm Makarov, although this could very well be for balancing purposes, as DICE may have felt 64 rounds in an SMG would be a tad unfair. Also to note, the PP-19 is the only 9x18mm Makarov weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|350px|PP-19 Bizon-2 9x18mm Makarov]]&lt;br /&gt;
[[Image:BF3-PP19-1.jpg|thumb|none|600px|PP-19 Bizon-2 on the customise menu.]]&lt;br /&gt;
[[file:bf3 bizon idle.jpg|thumb|none|600px|The PP-19 idle, looking rather ridiculous with a PK-A 3x scope and an enormous flash suppressor.]]&lt;br /&gt;
[[file:bf3 bizon reload.jpg|thumb|none|600px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 bizon bolt.jpg|thumb|none|600px|Pulling the bolt to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] returns from ''Bad Company 2'', feeling much more realistic this time around, with a more believable firing rate and packing a decent punch per shot, as opposed to the previous game, in which its firing rate was more akin to a Minigun and its power-per-shot around the area of lightly tossing a handful of pebbles at your opponent's face. Comes standard with a 20 round mag, and a 40 round extended mag can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]&lt;br /&gt;
[[File:BF3-PP2000-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds his PP-2000 after completing a HALO jump into Northern Iran at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== MP5K ==&lt;br /&gt;
At about 44 seconds in the Close Quarters: Donya Fortress trailer, the following soldier is killed by penetration and dropping a MP5K&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled.jpg]] The MP5K, called M5K in BF3, comes standard with a 15 round magazine that incorrectly holds 20 rounds. However, the Extended Mags attachment gives it a 30 round magazine with the correct ammo count.&lt;br /&gt;
&lt;br /&gt;
[[file:bf3 m5k idle.jpg|thumb|none|600px|The &amp;quot;M5K&amp;quot; in Battlefield 3.]]&lt;br /&gt;
[[file:bf3 m5k reload1.jpg|thumb|none|600px|Pulling back the bolt]]&lt;br /&gt;
[[file:bf3 m5k reload2.jpg|thumb|none|600px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 m5k reload3.jpg|thumb|none|600px|Performing a HK slap]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
For the first time in a main ''Battlefield'' series game (excluding spinoffs like ''[[Battlefield Play4Free]]''), shotguns can be iron-sighted, and like the SMGs, can be used in every kit. In addition, DICE made it so that their shotguns have considerable range, unlike most videogames where you have to see the whites of the enemies' eyes for shotguns to be effective. &lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper  ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]] is included, identifiable by the winding key on the front of the drum magazine and lack of a rear-mounted drum advance lever. The weapon is referred to as the &amp;quot;DAO-12&amp;quot; in material advertising the game's pre-order rewards, as it was in ''[[Battlefield 2]]''; this stands for &amp;quot;double action only, 12 gauge&amp;quot; and is a ''description'' of the weapon rather than a correct name for it. The name was kept as an homage to ''Battlefield 2''. The weapon has an incorrect capacity of 8-rounds by default, but the correct 12 if the extended magazine attachment is used. This is most likely for balance, so players can't use a semi-auto, 12 round shotgun AND 3 attachments on top of that.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge. Visible is the Cobray logo on the side, no visible drum advance lever like on the Striker and the recognizable 'key' in the front of the drum for winding up the rotary cylinder.]]&lt;br /&gt;
[[File:BF3-Streetsweeper-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a Street Sweeper fitted with a Kobra reflex sight at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90|Benelli M1014]] features semi-automatic firing and its tactical stock fully extended during gameplay. Magazine capacities available are either the civilian legal 4+1, or the full-length 6+1 (Indicating the use of 3-inch magnum rounds. The full-length tube normally holds seven 2.75-inch rounds). When reloading from empty, the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube accordingly, just like the 870 MCS. It's unrealistically inaccurate despite having a Cylinder Bore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:BF3-M1014-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M1014 during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m1014.jpg|thumb|none|600px|M1014 in MP.]]&lt;br /&gt;
[[Image:Rrt877 m1014 reload.jpg|thumb|none|600px|M1014 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 MASS]] can be used only in the Assault kit in the &amp;quot;Gadget 1&amp;quot; slot. It may be used either as a standalone weapon, or mounted on any of the assault rifles if said rifle is equipped with the underslung rail. It can fire buckshot, flechettes, FRAG-12 rounds, or slugs, same as the other shotguns. For some odd reason, the AEK-971 and AN-94 cannot mount the M26 MASS despite having underslung rails. A model glitch exists on some weapons that mount the M26 MASS where the charging handle will stay up even when the weapon is not in use.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|400px|M26 MASS - 12 gauge, mounted on [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] with C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|400px|Standalone version of M26 MASS - 12 gauge]]&lt;br /&gt;
[[Image:BF3 Mass.jpg|thumb|none|600px|M26 standalone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mass mounted.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP.]]&lt;br /&gt;
[[Image:Rrt877 mass mounted reloading.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]], called the &amp;quot;MK3A1,&amp;quot; is included in the Back To Karkand expansion pack, and can be used by any kit. It can be safely assumed it will not emulate the real weapon's problems with failing to cycle. It is fully automatic and the only shotgun that can mount a suppressor. It should be noted that the suppressor does absolutely nothing to make the Jackhammer any more quiet and doesn't actually show up on the gun. In fact, the only thing the suppressor does is take up an attachment slot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Jackhammer-1.jpg|thumb|none|600px|Jackhammer on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 MCS ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|Remington 870 MCS]] appears as the &amp;quot;870MCS&amp;quot;. The player pumps the shotgun very quickly, which makes it seem almost semi-automatic in-game, like a pump action combat shotgun should be. Magazine capacities are either the standard 4+1, or the extended 6+1. As with the M1014, when reloading from empty the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube &lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
[[Image:BF3-MCS-1.jpg|thumb|none|600px|Blackburn holds an 870 MCS with a tactical light during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MCS-2.jpg|thumb|none|600px|One of Blackburn's starting weapons in &amp;quot;Operation Guillotine&amp;quot; is this Remington 870 MCS with a laser aiming module. Precisely what this is for when he has his Big Magic White Circle for aiming with is unclear.]]&lt;br /&gt;
[[File:Bf3_870MCS_Frag.jpg|thumb|none|600px|Firing a 12 gauge fragmentation round from the 870. It looks impressive and can suppress enemies well, but it does about as much damage as a firecracker without a direct hit.]]&lt;br /&gt;
[[File:BF3_chamberload_870mcs_ext_mag.jpg|thumb|none|600px|Chamberloading an 870 that has an extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun|Saiga-12K]] returns from ''Battlefield 2'' and is the second semi-auto shotgun unlocked. Magazine capacities are either the standard 5+1, or an extended 10+1 (originally 8+1, following the maximum factory capacity, changed after the 4th update).&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Saiga-1.jpg|thumb|none|601px|Blackburn holds a rather beat-up camouflaged Saiga 12K during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Saiga-2.jpg|thumb|none|600px|The mission &amp;quot;Kaffarov&amp;quot; can be a little on the strange side at times; here Dmitri Mayakovsky holds a Saiga 12K fitted with a laser aiming module and PK-AS optic, watching in bemusement as shooting the windshield of a car makes two men who had clipped inside it dramatically leap through the roof. For a finishing touch, the car exploded immediately afterwards.]]&lt;br /&gt;
[[Image:BF3-Saiga-3.jpg|thumb|none|600px|Wary of any other weirdness, Dmitri reloads his Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] is the only full-auto shotgun in-game, barring Back to Karkand's MK3A1 Jackhammer. The magazine capacity is incorrectly 6+1 by standard or the correct 10+1 with the extended magazines equipped, most likely for balance, same as the Striker. When optics are attached it becomes a WM-12, an American semi-auto clone of the USAS-12, but with a rail instead of the carry handle. Like all shotguns, it can utilise standard Buckshot, Slugs, Flechettes and explosive FRAG-12 rounds as well as fit a variety of accessories and attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:BF3-USAS-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his USAS-12, which, according to the trademarks, was made by &amp;quot;Baewoo Brecisions&amp;quot; of Korea.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] is one of the 10 guns appearing in the upcoming Close Quarters expansion pack.  Despite having a fire selector, it is limited to pump action for balance reasons. It performs similarly to the 870MCS, but reloads slower and comes standard with a four round tube, but can be fitted with a six round tube.  It maximum rate of fire is high enough that the next shot can be fired even before the pump animation finishes.&lt;br /&gt;
&lt;br /&gt;
[[File:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12  - 12 gauge]]&lt;br /&gt;
[[Image:BF3SPAS12.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:BF3SPAS122.jpg|thumb|none|600px|SPAS-12 in the first person view]]&lt;br /&gt;
[[file:bf3 spas idle.jpg|thumb|400px|none|SPAS-12 idle]]&lt;br /&gt;
[[file:bf3 spas iron.jpg|thumb|400px|none|The SPAS-12's iron sights]]&lt;br /&gt;
[[file:bf3 spas chamber.jpg|thumb|400px|none|Inserting a new round into the chamber]]&lt;br /&gt;
[[file:bf3 spas reload.jpg|thumb|400px|none|Continuing the reload. If you look closely, you can make out part of the word &amp;quot;gauge&amp;quot; on the shell.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== SPAS-12 ===&lt;br /&gt;
One of the strangest weapons to appear on a different weapon's Dog Tag, the [[SPAS-12]] appears on the Dog Tag awarded for 100 kills with the USAS-12. Other than four capital letters followed by &amp;quot;-12&amp;quot;, both being 12-gauge, and that they were both in the [[Battlefield: Bad Company]] series, they have little in common.  The Close Quarters DLC, which adds a SPAS-12, still has the USAS-12 displaying a SPAS-12 Dog Tag.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== 5,56A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[5,56A-91]] appears as part of the incredibly vague &amp;quot;Compact Assault Rifle&amp;quot; classification, and thus is used by the 'Engineer' kit. It does not have its 40mm grenade launcher. It is the successor to the [[9A-91]] from ''Bad Company 2'', albeit firing the 5.56mm NATO round instead of the 9A-91's 9x39mm one. Called &amp;quot;[[A-91]]&amp;quot; in the game, which refers to the 7.62x39mm variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5,56A-91 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-A91-1.jpg|thumb|none|600px|Dmitri Mayakovsky looks at fellow GRU agent Vladimir holding a 5,56A-91 as they go to work at the start of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:Rrt877 a-91.jpg|thumb|none|600px|5,56A-91 in MP.]]&lt;br /&gt;
[[Image:Rrt877 a-91 reloading.jpg|thumb|none|600px|5,56A-91 in MP reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK-971]] is an unlock for the Assault kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. It cannot mount the M26 MASS due to a bug on the Xbox 360 version.&lt;br /&gt;
&lt;br /&gt;
[[Image:aek971_545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock -  5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AEK-1.jpg|thumb|none|600px|Blackburn holds an AEK-971 near the start of the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3 AEK971.jpg|thumb|none|600px|AEK-971 in Battlefield 3 with Kobra Red dot sight and foregrip attached. Note that because of a glitch, both the indirect flightpath crosshair and the standard crosshair appear when switching rapidly between the grenade launcher and primary weapon. Switching to secondary weapon and back again fixes this issue.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877_aek2.jpg|thumb|none|600px|AEK-917 in MP.]]&lt;br /&gt;
[[Image:Rrt877 aek2 reload.jpg|thumb|none|600px|AEK-917 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AK-74|AK-74M]] has been seen in gameplay trailers. It is the standard assault rifle used by the Russian 'Assault' kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AK-1.jpg|thumb|none|601px|Blackburn holds an AK-74M equipped with a PSO-1 scope during &amp;quot;Operation Swordbreaker.&amp;quot; Weapons on the ground do not show their attachments or have text signifying what they have attached, meaning occasionally picking up a boring-looking vanilla weapon will result in the player character producing Excalibur as here.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ak74m.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ak74m reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] has been seen in gameplay trailers. In multiplayer, the AKS-74U, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for Russian Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:BF3-AKS-74U-1.jpg|thumb|none|601px|Blackburn wrestles with one of Solomon's men during the introductory mission &amp;quot;Semper Fidelis.&amp;quot; On the Xbox 360 version before the Back to Karkand update, this terrorist was instead armed with a UMP45, but still gives Blackburn an AKS-74U when he dies.]]&lt;br /&gt;
[[Image:BF3-AKS-1.jpg|thumb|none|601px|At the start of the mission &amp;quot;Uprising,&amp;quot; Blackburn relieves a PLR soldier of this AKS-74U with a Kobra reflex sight, suppressor and tactical light.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 aks74u.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 aks74u reloading.jpg|thumb|none|600px|Aks74u in multiplayer, note the milled receiver.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] returns from the Bad Company series. The AN-94's dual-rate full-auto mode has been correctly featured in Battlefield 3. When set to burst, the weapon fires an 1800RPM 2-round burst, and when set to full auto, it fires the first two shots at 1800RPM, while the rest are fired at 600RPM. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. The AN-94 is unique in that it starts in 2-round burst by default, in contrast to every other weapon in BF3, which all use the most aggressive fire mode available by default, usually full auto. Before a patch, the weapon lacked the semi-automatic mode found on the real weapon, instead featuring only the 2-burst and full-auto modes. One detail that should be noted is that in the single-player campaign, the 2 round burst is shown to incorrectly fire at the 600 rpm as opposed to the correct 1800 rpm, though this may be fixed as the game still contains a handful of bugs. Interesting note about the way the player character reloads the AN-94, he flicks the magazine out with another magazine, the same applies to the AEK-971.&lt;br /&gt;
&lt;br /&gt;
[[Image:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94 Abakan Nikonov - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AN94-1.jpg|thumb|none|600px|Blackburn holds an AN-94 equipped with a PKS-07 long-range scope as he looks over an airdropped Russian D-30 122mm howitzer during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
&lt;br /&gt;
The [[AS Val]] appears as an all kit weapon, most likely due to its small size and unique integrated suppressor, making it too specialized for any specific kit.  The March 2012 update added the option of using extended 30-round box magazines (the largest box mag available for the VSS/AS Val/SR-3 rifles) instead of the standard 20-rounders.&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF3-ASVal-1.jpg|thumb|none|602px|Dmitri Mayakovsky holds his starting weapon, an AS Val assault rifle with a Kobra reflex sight, during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-ASVal-2.jpg|thumb|none|601px|Kiril holds his AS Val near the end of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4/M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. During the alpha stages footage, the in-game M4A1 can be seen fitted with iron sights, EOTech 552 Holographic sight, Trijicon TA01NSN 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate, and a SOPMOD stock. Two different &amp;quot;reload-from-empty&amp;quot; animations have been seen. The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while in the more recent Operation Metro trailer, and the rest since then, the player uses the bolt release. It has been confirmed that both the M4A1 (full-auto) and M4 (3-round burst) will be available for use within the game. The standard M4/M4A1 has a KAC RIS handguard, Crane SOPMOD stock, Hogue pistol grip, M16A1 flash hider, and Magpul Ranger Plates. In multiplayer, the M4A1, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for US Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-M4-1.jpg‎|602px|thumb|none|Blackburn holds an M4A1 during &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M4-2.jpg|600px|thumb|none|Blackburn reloads his M4A1. &amp;quot;For law enforcement / military use&amp;quot; is printed on the side of the EOTech optic. Note also the fire selector on semi-auto.]]&lt;br /&gt;
[[Image:BF3-M4-3.jpg|600px|thumb|none|Reloading with the rifle in shadow reveals a snake-like design engraved on the mag well; this is present in ''[[Medal of Honor (2010)|Medal of Honor]]'', though as a dark shape that shows up in light rather than a silvery etching that only shows up in the dark. Also note that the semi-auto position reads &amp;quot;Fire&amp;quot;, meaning it was modeled on a civilian M4 variant, which also explains why the selector is in this position.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A3/M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] was one of the first weapons to be shown in early gameplay footage, but was lacking rear iron sights and even optical sights because of the alpha stage development; these were added later on. Some later footage showed the M16 with the gas block missing when mounting sights, but this too was corrected in the final release. Both the M16A3 (full-auto) and M16A4 (3-round burst) are available for use within the game. They have [[M16 rifle series#M16A1 Rifle|M16A1]] flash hiders, KAC RIS handguards with a rail cover on the right side rail, a Hogue pistol grip, Magpul loops on the magazines, and a cloth sleeve wrapped around the stock. It is the standard assault rifle used by the US 'Assault' kit. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[Image:BF3-M16-1.jpg|601px|thumb|none|Blackburn holds his M16A3 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-M16-2.jpg|600px|thumb|none|A Marine reloads his M16A3 with a mounted Trijicon ACOG scope in multiplayer. Note that there are actually bullets in the magazine, a relatively rare sight in a modern shooter. But unfortunately, like in most modern shooters, the fire selector is always set to semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
&lt;br /&gt;
The Xbox 360 Operation Guillotine gameplay trailer shows a PLR militant using the [[DIO KH2002|DIO KH2002 Sama]] assault rifle. The weapon is a bullpup conversion of the DIO S-5.56 assault rifle, which is a direct copy of the [[M16 rifle series#Norinco Model 311|Norinco CQ]] assault rifle. The KH2002 was put into service in 2004 as a replacement for the Iranian Military's obsolete G3A3. The model featured in the game is the improved Sama model introduced in 2009, as noted by the diagonal cuts on the receiver as opposed to horizontal, side mounted rails and the combination of long carry handle and barrel mounted front sight. The improved foregrip of the Sama model only appears if the Foregrip attachment is used in multiplayer&lt;br /&gt;
&lt;br /&gt;
In campaign mode, the weapon is often found in the hands of Iranian Army soldiers after the PLR's hostile takeover. It fires in single shot and 3-round burst firing modes, and uses Russian optics. It can be unlocked for multiplayer use with a 17,000 co-op score. &lt;br /&gt;
&lt;br /&gt;
[[File:Kh2002 2009 improved.jpg|thumb|none|400px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-KH2002-1.jpg|thumb|none|601px|Blackburn holds a KH2002 during the mission &amp;quot;Uprising&amp;quot; as he discovers the exit.]]&lt;br /&gt;
[[File:BF3-KH2002-2.jpg|thumb|none|601px|Blackburn reloads his KH2002, showing that the Khaybar variant used in the game is the 2009 model.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS Surbaissé ==&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS|FAMAS Surbaissé]] (FAMAS Low Profile) is included in the Back To Karkand expansion pack, and can be used by the Assault kit. The weapon is shown with the large G1 / G2 trigger guard rather than the twin grips this version seems to use. In-game, the FAMAS has a 30+1 capacity, but is modeled with 25 round magazines. The capacity is going to be reduced to the correct 25+1 in a patch expected in March 2012.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAMASFELIN2.jpg|thumb|none|400px|FAMAS Surbaissé - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-FAMAS-1.jpg|thumb|none|600px|FAMAS Surbaissé on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 famas3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 famas3 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] returns from the Bad Company series, and has much more realistic statistics, most notably that it doesn't have a fire rate resembling a minigun. Due to its lack of an underslung rail, an M320 or M26 MASS will always be carried as a standalone if the F2000 is equipped. The F2000 can mount a bipod and foregrip like the other assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with folding vertical foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-F2000-1.jpg|thumb|none|601px|Dmitri Mayakovsky reloads an F2000 with EOTech reflex sight during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 16 Mod 0 (SCAR-L)==&lt;br /&gt;
The FN MK16 MOD 0, or SCAR-L, is an assault rifle added in the Close Quarters expansion pack and is issued to the Assault kit. It's weaker than it's bigger brother the SCAR-H because of it's smaller round, but it boasts a higher rate of fire (620 rpm) and extremely controllable recoil. It's unlocked by completing the 'Set up us the Bomb' assignment, which involves killing 20 enemies with an underslung grenade launcher and 15 enemies with hand grenades.&lt;br /&gt;
&lt;br /&gt;
[[file:FN_SCAR-L_(Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]][[File:Bf3_cq_SCARL.jpg|400px|thumb|none|The SCAR-L idle]][[File:BF3_cq_SCAR_L_Iron.jpg|thumb|400px|none|The SCAR-L's iron sights]][[file:BF3_CQ_SCAR_l_reload.jpg|thumb|400px|none|The SCAR-L's reload.]][[file:BF3_SCAR_L_bolt.jpg|thumb|400px|none| Pressing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== FN Mk 17 Mod 0 (SCAR-H CQC) ==&lt;br /&gt;
&lt;br /&gt;
The First Generation FN Mk 17 Mod 0, or [[FN SCAR#FN SCAR-H|SCAR-H CQC]], can be seen in the new Caspian Border gameplay trailer. In multiplayer, the SCAR-H is used by the 'Engineer' kit. A modelling mistakes shows the fire selector switch set on semi-auto as the weapon itself fires on full-auto by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|400px|First Gen Fabrique Nationale SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-SCAR-1.jpg|thumb|none|601px|Blackburn reloads his SCAR-H at the start of &amp;quot;Operation Guillotine.&amp;quot; Note that even though the weapon fires on full-auto, the fire selector switch is set on semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mk17.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 mk17 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 (&amp;quot;MG36&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Heckler &amp;amp; Koch G36]] and G36C, mislabeled as &amp;quot;MG36&amp;quot; (a weapon with a production run of around 100 units) is included in the Back To Karkand expansion pack, and can be used by the Support kit. The weapon has the full-length forearm and barrel of the G36, but the carry handle and shorter stock of the G36C, as well as having a C-Mag fitted. The C-Mag only holds 50+1 instead of the correct 100+1.  While the correct capacity can be obtained using the &amp;quot;Extended Magazines&amp;quot; attachment, this option is no longer available for the PS3 (As of the March 27th, 2012 update), and the X360 (As of the rent-a-server patch) versions, with the Heavy Barrel attachment taking its place.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called &amp;quot;MG36;&amp;quot; actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-MG36-1.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; on the customization menu.  Note the 12x sniper scope attached, in case you feel the need to give suppressive fire from 1000+ meters.]]&lt;br /&gt;
[[file:bf3 mg36 idle.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; idle, with a Beta C-mag that only holds 50 rounds]]&lt;br /&gt;
[[file:bf3 mg36 iron.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot;'s iron sights]]&lt;br /&gt;
[[file:bf3 mg36 reload1.jpg|thumb|none|600px|Inserting a fresh magazine]]&lt;br /&gt;
[[file:bf3 mg36 reload2.jpg|thumb|none|600px|Pulling the charging handle]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is briefly seen being used by one of the players in PAX coverage from NVIDIA. It can fire, semi, auto, or two-round burst. In multiplayer, the G36C, being a carbine, is used by the 'Engineer' kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C with vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-G36-1.jpg|thumb|none|601px|Dmitri Mayakovsky holds a G36C he took from a French police officer during the mission &amp;quot;Comrades.&amp;quot; Note that while the fire selector is in the correct position for fully automatic fire, the white position indicator is pointing to &amp;quot;safe.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3|G3A3]] is available in both single and multiplayer. It is an actual H&amp;amp;K G3A3, and not an Iranian clone. It has a wide handguard, and the fire selector markings are S-E-F. The Iranian-manufactured version differs in that it utilizes a slimline handguard and has Farsi writing on the receiver. It can be unlocked for use in multiplayer by gaining 160,000 Co-Op score.&lt;br /&gt;
&lt;br /&gt;
[[File:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-G3-1.jpg|thumb|none|602px|Blackburn holds a G3A3 with ACOG scope during the mission &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[File:BF3-G3A3-Pickup.jpg|thumb|none|600px|The detailed pick-up icon for the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[HK416]] returns from Bad Company and Bad Company 2 having a 10.4&amp;quot; barrel and OD furniture. It is the first unlock for the Assault kit and can have an M320 (which replaces the kit's Medkit) mounted as long as a grip or bipod are not. It once again appears as the &amp;quot;M416,&amp;quot; seemingly just because that's what it was called in the ''Bad Company'' games since it is no longer shown as a standardised US military weapon in singleplayer. At release, it featured semi-auto, burst, and full-auto modes, something that isn't typically possible with AR-15 type rifles and derivatives. A patch in December of 2011 removed the burst mode for PC, and as of the March 2012 patch, the Xbox 360 version's M416 has it removed as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3-HK416-1.jpg|thumb|none|600px|Blackburn runs with his HK416 with M320 grenade launcher, straight into a most unpleasant surprise. The Russian transport craft depicted is an Antonov An-22. The pilot of the Antonov is a big fan of ''[[Top Gun]]'' and is getting as much low-altitude fly-by practice in as he can before the real war starts.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk416.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33|HK53]] is included in the Back To Karkand expansion pack as the G53.  It was listed in game under its original &amp;quot;HK53&amp;quot; name on the PS3 version until a patch altered it to G53 as used in the PC and X360 versions. It is a compact version of the HK33 rifle, and as a carbine, it can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-HK53-1.jpg|thumb|none|600px|HK53 on the customization screen.  This is a pre-patch screnshot from the PS3 version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk53.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 hk53 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the Back To Karkand expansion pack, and can be used by the Assault kit. It features very high accuracy, low recoil and better hip-fire accuracy due to its bullpup configuration but suffers in close quarters due to it's 650 rpm rate of fire. It cannot mount an underslung M320, despite being able to mount a variant of it in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|400px|L85A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-L85-1.jpg|thumb|none|600px|L85A2 on the customisation screen.]]&lt;br /&gt;
[[file:bf3 l85 idle.jpg|thumb|none|600px|L85A2 idle, fitted with an ACOG sight and a bipod.]]&lt;br /&gt;
[[file:bf3 l85 reload.jpg|thumb|none|600px|Removing the empty magazine.]]&lt;br /&gt;
[[file:bf3 l85 bolt.jpg|thumb|none|600px|Moving to press the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul PDR ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul PDR]] appears as an all kit weapon. For unknown reasons, it appears as the &amp;quot;PDW-R&amp;quot;. Uses either 20 or 30 round polymer magazines, with 20 being the default option.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-PDR-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his PDR as he ponders the wisdom of Vladimir's &amp;quot;walking into a fire&amp;quot; plan.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBZ-95B]] is included in the Back To Karkand expansion pack, and, as a carbine, can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|400px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBZ95B-1.jpg|thumb|none|600px|QBZ-95B on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 553 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550|SG 553]] has been confirmed by DICE in the official Battlefield Blog. In multiplayer, being a carbine, is used by the 'Engineer' kit. It can only be unlocked in Co-Op by achieving a score of 120,000. In the campaign mode, the SG 553 is found in two places. The first is in &amp;quot;Comrades&amp;quot;, where a police officer exiting the van has one, and the other one being found by the player after the train crashes in &amp;quot;The Great Destroyer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 with railed handguard, vertical foregrip, flashlight, ACOG and 20-round factory magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-SG553-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a SIG SG 553 during the mission &amp;quot;Comrades&amp;quot; as he fights his way through a French police cordon.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR|Remington ACR]] joins the arsenal of Battlefield 3 as part of the upcoming 'Close Quarters' map pack and was first seen in the &amp;quot;Ziba Tower&amp;quot; gameplay video. Inaccurately appears as the &amp;quot;ACW-R&amp;quot; (Likely meaning 'Adaptive Combat Weapon - Rifle'), much like the PDW-R, and sports the tri-rail foregrip standard on the entry variant. It boasts a high rate of fire with controllable recoil and strangely features a 26 round magazine, despite the model having a 30 round magazine. The possible reason for the 26 round mag capacity is due to the Battlelog description stating that the &amp;quot;ACW-R&amp;quot; is chambered in 6.5x38mm Grendel. &lt;br /&gt;
&lt;br /&gt;
[[File:Bushmasteracrentry.jpg|thumb|none|400px|Remington ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[file:bf3 acr idle.jpg|thumb|400px|none|The &amp;quot;ACW-R&amp;quot; idle. Note the 26+1 magazine.]]&lt;br /&gt;
[[file:bf3 acr reload 1.jpg|thumb|400px|none|Removing an empty mag]]&lt;br /&gt;
[[file:bf3 acr reload 2.jpg|thumb|400px|none| And Inserting a fresh one]]&lt;br /&gt;
[[file:bf3 acr bolt.jpg|thumb|400px|none|Pressing the bolt to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RussianguywithACR.jpg|thumb|none|500px|A Russian Engineer fires his &amp;quot;ACW-R,&amp;quot; note the full length barrel]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUGA3 ==&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG A3 was added in the Close Quarters expansion pack. It serves a similar role the the M416, a stable gun with a steady 700 rpm rate of fire and easy to control recoil. The AUG A3 is unique, as it's the only bullpup assault rifle that can mount an underslung weapon. It was first shown in the &amp;quot;Ziba Tower&amp;quot; gameplay trailer and in pre-release screenshots.&lt;br /&gt;
&lt;br /&gt;
[[File:1.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUGA3 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3wallpaper.jpg|thumb|none|600px|The soldier in the foreground can be seen holding an AUGA3 (Note the tri-railed handguard and the placement of the charging handle) fitted with an EOTech 552 and KAC foregrip]]&lt;br /&gt;
[[file:bf3 aug idle.jpg|thumb|400px|none| The AUG A3 idle. Note the underslung M320 grenade launcher]]&lt;br /&gt;
[[file:bf3 aug iron.jpg|thumb|400px|none| The AUG A3's iron sights]]&lt;br /&gt;
[[file:bf3 aug reload.jpg|thumb|400px|none|The AUG A3 mid-reload]]&lt;br /&gt;
[[file:Bf3_2012-06-06_14-42-49-55.jpg|thumb|400px|none|Pressing the bolt release]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
The IMI Micro Tavor (MTAR-21) is an carbine added in the Close Quarters expansion pack. It features extreme recoil due to it's short barrel length and high rate of fire. In CQB it's capable of mowing down enemies with little trouble due to it's 900 rpm rate of fire, but it's recoil severely limits its long range capabilities.&lt;br /&gt;
&lt;br /&gt;
[[file:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Kimber Mepro red dot sight - 5.56x45mm.]]&lt;br /&gt;
[[file:bf3 mtar idle.jpg|thumb|none|400px|The IMI MTAR-21 idle, fitted with a Trijicon RX01 reflex sight.]]&lt;br /&gt;
[[file:bf3 mtar reload1.jpg|thumb|none|400px|The MTAR-21 with its magazine removed.]]&lt;br /&gt;
[[file:bf3 mtar reload2.jpg|thumb|none|400px|Inserting a fresh magazine.]]&lt;br /&gt;
[[file:bf3 mtar bolt.jpg|thumb|none|400px|Pressing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== M16A1 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag awarded for 500 kills with the M320/GP-30 shows an [[M203]] mounted to an [[M16A1]], complete with the heatshield handguard.&lt;br /&gt;
&lt;br /&gt;
=== M16A2 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag the player recieves for 500 kills with the M16A3/A4 shows an [[M16A2]] instead.&lt;br /&gt;
&lt;br /&gt;
=== FAMAS ===&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS]] (G2?) appears on the Dog Tag awarded for 500 kills with the FAMAS.&lt;br /&gt;
&lt;br /&gt;
=== FN F2000 ===&lt;br /&gt;
&lt;br /&gt;
The standard version of the F2000, with its built in scope, appears on the 500 kill Dog Tag for the F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
=== FN Mk 16 Mod 0 (SCAR-L)===&lt;br /&gt;
&lt;br /&gt;
100 Kills with either the SCAR-H carbine or the SCAR-L assault rifle earns the player a SCAR-L dog tag.  The release of the Close Quarters DLC (which introduced the SCAR-L) has not brought along a proper dog tag for the SCAR-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3_SCAR_L_dogtag.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|Heckler &amp;amp; Koch M27 IAR]] is the starting weapon for the US support class, and uses a 45-round extended magazine. It is shown with a 4-vent handguard, but the correct extended barrel for the version is shown, the handguard simply covering less of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-IAR-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M27 IAR equipped with a Trijicon RX01 reflex sight and tactical light in the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 iar.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LSAT ==&lt;br /&gt;
&lt;br /&gt;
The LSAT (Lightweight Small Arm Technologies) is a Light-Machine gun added to Battlefield 3 through the Close Quarters expansion pack.&lt;br /&gt;
&lt;br /&gt;
[[file:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[file:bf3 lsat idle.jpg|thumb|none|400px|The LSAT idle]]&lt;br /&gt;
[[file:bf3 lsat iron.jpg|thumb|none|400px|The LSAT's iron sights]]&lt;br /&gt;
[[file:bf3 lsat reload1.jpg|thumb|none|400px|Pulling the charging handle to empty the chamber]]&lt;br /&gt;
[[file:bf3 lsat reload2.jpg|thumb|none|400px|Removing the ammo box]]&lt;br /&gt;
[[file:bf3 lsat reload3.jpg|thumb|none|400px|Feeding the ammo belt into the chamber]]&lt;br /&gt;
&lt;br /&gt;
== M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some US Marines, and in the hands of the player character, fitted with an EOTech Holographic Weapon Sight (HWS). The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3-M240-1.jpg|thumb|none|600px|One of Blackburn's fellow Marines, Montes, holds his M240B fitted with an M145 Machine Gun Optic.]]&lt;br /&gt;
[[File:BF3 M240B.jpg|thumb|none|600px|The player character in multiplayer holds an M240B with M145 Machine Gun Optic.]]&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
An [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249E3 Para SAW]] is featured in the game. It has a STANAG magazine well, identifying it as an M249 rather than a Mark 46, but the fixed buttstock and rail system are features of the Mk 46 Mod 0. This configuration is typical of Airsoft &amp;quot;Mk 46&amp;quot; guns which have Mk 46 features but retain their STANAG wells.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-M249-1.jpg|thumb|none|600px|Blackburn holds the hybrid SAW near the end of Operation Swordbreaker. Note the STANAG magazine well visible under the belt.]]&lt;br /&gt;
[[Image:BF3-SAW-1.jpg|thumb|none|601px|Blackburn sets up the bipod of his SAW.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m249.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] is the last MG to be unlocked in the Support kit. Extended magazines gifts the weapon with a massive 200 round box and this is visually shown on the weapon when attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M60-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M60E4 with M145 Machine Gun Optic as Kaffarov's bodyguards have the brilliant idea of firing an RPG-7 indoors.]]&lt;br /&gt;
&lt;br /&gt;
== QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBB-95]] is included in the Back To Karkand expansion pack, and can be used by the Support kit. Uses 75 round drums by default, and can also use 100 round drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBB95Scope.jpg|thumb|none|400px|QBB-95 with 75-round drum magazine and 4x scope - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBB95-1.jpg|thumb|none|600px|QBB-95 on the customise menu.]]&lt;br /&gt;
[[file:bf3 qbb95 idle.jpg|thumb|none|600px|The QBB-95 fitted with a PKA-S holographic sight.]]&lt;br /&gt;
[[file:bf3 qbb95 reload.jpg|thumb|none|600px|Inserting a fresh drum magazine into the QBB-95.]]&lt;br /&gt;
[[file:bf3 qbb95 charge.jpg|thumb|none|600px|Pulling the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
== QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QJY-88]] returns from Bad Company 2, once again called the &amp;quot;Type 88&amp;quot;. This is quite odd, as the QBZ-95B, QBB-95, and QBU-88 all use their proper &amp;quot;QB&amp;quot; names.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QJY88-1.jpg|thumb|none|600px|Dmitri Mayakovsky discovers a QJY-88 with the rare and for some reason unpopular linoleum-plated finish.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|401px|none|PKP Pecheneg machine gun with ammo box - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-PKP-1.jpg|thumb|none|600px|Blackburn holds a PKP Pecheneg as he infiltrates someone's garage in &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-PKP-2.jpg|thumb|none|600px|Dmitri Mayakovski uses his PKP Pecheneg to make some amendments to the internal layout of a building. Mostly new doors.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun]] is the starting weapon for the Russian Support class. It is referred to in game as an &amp;quot;[[RPK light machine gun#RPK-74|RPK-74M]]&amp;quot;, a modernised 5.45x39mm version with synthetic furnishings and a flash hider, despite that it is not shown with a flash hider. The weapon's damage matches the idea that it is a -74 model, as it is scaled to the 5.56mm machine guns, as opposed to behaving like a 7.62x39. When mounting optics the weapon gains side-mounted bracket for attaching them; if it does not mount optics, the bracket is not present. It can sometimes be found fitted with a vertical front grip attached to the underside of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-RPK-1.jpg|thumb|none|601px|Blackburn holds an RPK equipped with a Kobra reflex sight during &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-RPK-2.jpg|thumb|none|600px|Blackburn looks down at an RPK on the ground; note the lack of a rail under the handguard. Despite this, it can still mount a RIS foregrip.]]&lt;br /&gt;
[[Image:BF3-RPK-3.jpg|thumb|none|600px|Reloading an RPK fitted with an odd aftermarket bipod; the real RPK bipod is fixed just behind the front sight and folds backwards. This bipod is actually shorter than the magazine and therefore would not be particularly useful.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 ==&lt;br /&gt;
&lt;br /&gt;
The Enfield L86A1 is an upcoming weapon, being added as a part of the &amp;quot;Close Quarters&amp;quot; map pack. In game it's named the &amp;quot;L86A2&amp;quot; and features a 45+1 magazine, despite being modelled with a 30 round one. Like in [[Call of Duty: Modern Warfare 2]] it's rear foregrip is unused. In game it handles much like the L85A2. It's low rate of fire is balanced by it's low recoil. It comes with a bipod by default.&lt;br /&gt;
&lt;br /&gt;
[[File:SA80-L86A1.jpg|thumb|none|400px|Enfield L86A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:bf3 l86a2 idle.jpg|thumb|400px|none|The &amp;quot;L86A2&amp;quot; idle]]&lt;br /&gt;
[[file:bf3 l86a2 reload.jpg|thumb|400px|none|Removing an empty magazine]]&lt;br /&gt;
[[File:bf3 l86a2 bolt.jpg|thumb|400px|none| Slapping the bolt release to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== MG36 ===&lt;br /&gt;
&lt;br /&gt;
Despite the fact that BF3's &amp;quot;MG36&amp;quot; is a hybrid of G36 variants, a configuration correct for an actual MG36 appears on the Dog Tag the player is awarded with for getting 500 kills with it.&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Unusually, Recon players can opt for low-magnification optics, unmagnified reflex/red-dot sights, or even iron-sights in lieu of the standard high-magnification optics.&lt;br /&gt;
&lt;br /&gt;
== Barrett M98B ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M98B|M98B]] is the last bolt action unlocked. It is incredibly accurate and powerful, but is heavy and suffers from substantial sway unless a bipod is used.&lt;br /&gt;
&lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF3-98B-1.jpg|thumb|none|600px|Blackburn uses an M98B with the bipod set up as he assaults the bank at the end of &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] is confirmed to be in the game, however, DICE felt that the .50 caliber round it uses would either be overpowered if depicted properly, or feel useless if kept balanced, so they opted to simply not have it in multiplayer. It only appears in the singleplayer level &amp;quot;Kaffarov&amp;quot;, where player character Dmitri Mayakovsky acquires it due to a somewhat bizarre series of events that don't seem to play out quite the way they were intended to. Here, it is equipped with a thermal scope. When reloading the weapon from empty, the player character removes the magazine and replaces it with his left hand, but in order the charge the weapon he utilizes his right hand.  This is the only weapon animation in the game where the character utilizes both hands to reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF3-Barrett-1.jpg|thumb|none|600px|In the room ''before'' Dmitri Mayakovsky is actually supposed to get the M107, he acquires the M107 by approaching the door.]]&lt;br /&gt;
[[Image:BF3-Barrett-2.jpg|thumb|none|600px|On opening the door he finds an enemy sniper kindly carrying the M107 he already has, with the barrel pretending to be a bipod and the magazine very badly wanting to be the pistol grip.]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|&amp;quot;Thank you, I had no idea why I was carrying that.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Barrett-3.jpg|thumb|none|600px|Dmitri Mayakovsky thanks the man by murdering him with his own SV-98 and proceeds onward, armed with the M107.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International G22==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Magnum|Accuracy International G22]] is included in the Back To Karkand expansion pack as the &amp;quot;L96&amp;quot;, and can be used by the Recon kit. True to its reputation, the gun is extremely accurate at long ranges, with minimal bullet drop allowing for precise headshots.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International G22 - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:BF3-L96-1.jpg|thumb|none|600px|G22 on the customise menu.]]&lt;br /&gt;
[[file:bf3 l96 idle.jpg|thumb|none|600px|The &amp;quot;L96&amp;quot; idle. Note the Airman camouflage and lack of scope. This editor isn't a fan of high magnification scopes.]]&lt;br /&gt;
[[file:bf3 l96 reload 1.jpg|thumb|none|600px|Pulling back the bolt to empty the chamber]]&lt;br /&gt;
[[file:bf3 l96 reload 2.jpg|thumb|none|600px|Inserting a full magazine]]&lt;br /&gt;
[[file:bf3 l96 reload 3.jpg|thumb|none|600px|Pushing the bolt back into place to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
== MKEK JNG-90 ==&lt;br /&gt;
Within numerous shots of the Battlefield 3's Close Quarters: Donya Fortress Trailer, the film shows the player getting kills with the [[MKEK JNG-90]] at 44 seconds&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled.jpg]]&lt;br /&gt;
[[File:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:bf3 jng idle.jpg|thumb|none|400px|The MKEK JNG-90 fitted with a Russian PKS-07 scope.]]&lt;br /&gt;
[[file:bf3 jng reload1.jpg|thumb|none|400px|Pulling back the bolt]]&lt;br /&gt;
[[file:bf3 jng reload2.jpg|thumb|none|400px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 jng reload3.jpg|thumb|none|400px|Pushing the bolt back into place. The JNG-90 seems to use the same reload animation as the L96.]]&lt;br /&gt;
&lt;br /&gt;
== M39 EMR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#M39 Enhanced Marksman Rifle|M39 EMR]] is the last rifle unlocked for the Recon class. It can be unlocked earlier should a player receive 58,000 Co-Op Score.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|400px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M39-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M39 EBR rather curiously equipped with a Russian PK-AS optic as he looks around Kaffarov's villa. He might be a bad guy, but he sure knows how to keep the place neat.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ebr.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ebr reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M40A5 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5 sniper rifle]] is the second bolt-action rifle unlocked for the Recon class.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|401px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M40-1.jpg|thumb|none|600px|Blackburn holds a suppressed M40A5 fitted with an IR scope during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== HK417 ==&lt;br /&gt;
The Heckler and Koch [[HK417]] is added in the Close Quarters expansion pack. Much like the HK53 and the HK416, it lacks the 'HK' prefix and is instead called the M417 in game. It's limited to semi-automatic fire in game and features a 20 round magazine. In game it performs as a hybrid of the Mk11/M39/SVD and the SKS. It has the damage of the MK11/M39/SVD with the capacity of the SKS and a rate of fire that's inbetween the two. It has manageable recoil, and comes with a 8x scope by default. It's fed by 20-round STANAG magazines, as opposed to its usual one.&lt;br /&gt;
[[file:HK417_20MOD.jpg|thumb|400px|none|Heckler &amp;amp; Koch 417 with 20&amp;quot; barrel, Leupold Mark 4 scope, and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[file:bf3 m417 idle.jpg|thumb|400px|none| The &amp;quot;M417&amp;quot; idle, equipped with an 8x scope]]&lt;br /&gt;
[[file:bf3 m417 reload1.jpg|thumb|400px|none| The &amp;quot;M417&amp;quot; with it's magazine removed]]&lt;br /&gt;
[[File:bf3 m417 reload2.jpg|thumb|400px|none|Inserting a new magazine. Note the STANAG magazine]]&lt;br /&gt;
[[file:bf3 m417 bolt.jpg|thumb|400px|none|Slapping the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 11 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|Mk 11 Mod 0]] can be found occasionally in the single-player campaign. It is the default rifle for the US Recon kit in multiplayer, outfitted by standard with a 8x rifle scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 (known as Mk 11 Mod 0 in USMC and US Navy service) with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-Mod11-1.jpg|thumb|none|602px|Blackburn holds a scoped Mk 11 Mod 0 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-Mk 11-1.jpg|thumb|none|600px|A Marine sniper in multiplayer provides some overwatch with his scoped Mk 11 Mod 0.]]&lt;br /&gt;
[[Image:BF3-Mk 11-2.jpg|thumb|none|601px|After some successful hunting, he reloads his rifle...]]&lt;br /&gt;
[[Image:BF3-Mk 11-3.jpg|thumb|none|600px|...And hits the bolt-release. Note that the fire-selector is set to safe.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 variant of the [[SVD_Dragunov#Norinco_NDM-86|Norinco NDM-86]] returns from ''[[Battlefield Play4Free]]'', once again appearing as the ''[[SVD]]'' It is default for the Russian Recon Kit sporting a PKS-07 7x Scope by default, though the correct PSO-1 4x scope is the first attachment unlocked at only 10 kills.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3 NorincoNDM Multi.jpg|thumb|none|600px|The player character in multiplayer holds an NDM-86 fitted with a PKS-07 scope.]]&lt;br /&gt;
&lt;br /&gt;
== QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBU-88]] is included in the Back To Karkand expansion pack, and can be used by the Recon kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBU88-1.jpg|thumb|none|600px|QBU-88 on the customise menu.]]&lt;br /&gt;
[[file:Bf3 Qbu 88 idle.jpg|thumb|none|600px|The QBU-88 Idle, fitted with a PKS-07 7x scope.]]&lt;br /&gt;
[[file:bf3 qbu 88 reload.jpg|thumb|none|600px|The QBU-88 reloading. Oddly, the empty magazine is slapped out with the players hand. This is similar to the AEK-971/AN-94 reload, and very unusual to witness in first person.]]&lt;br /&gt;
[[file:bf3 qbu 88 bolt.jpg|thumb|none|600px|Pulling the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
&lt;br /&gt;
The [[SKS rifle|SKS]] is seen mentioned in pre-order information. In-game, it has synthetic Tapco furniture and uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sks_tapco_stock.jpg|thumb|none|400px|SKS with Tapco furniture installed as it appears ingame - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-SKS-1.jpg|thumb|none|600px|SKS on the customise menu.]]&lt;br /&gt;
[[Image:BF3 SKS.jpg|thumb|none|600px|The player character in multiplayer holds an SKS as he ponders if there might be a tank nearby.]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] returns as the first unlockable bolt action rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|During an extremely confusing QTE, an enemy sniper holds an SV-98.]]&lt;br /&gt;
[[Image:BF3 SV98.jpg|thumb|none|600px|SV-98 fitted with the unnamed 12x scope, without a bipod.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin|Javelin]] appears and can be used in either top-down or direct-fire modes, and obviously needs a lock to fire. In the campaign, Blackburn uses one during &amp;quot;Operation Guillotine;&amp;quot; here it has infinite ammunition. During the latter sequence, the Javelin is shown firing at absurdly short range; in real life it has a minimum range of around 250 feet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF3-Javelin-1.jpg|thumb|none|600px|Harassed by tanks during &amp;quot;Operation Guillotine,&amp;quot; Blackburn comes across his salvation in the form of an FGM-148 Javelin launcher.]]&lt;br /&gt;
[[Image:BF3-Javelin-2.jpg|thumb|none|600px|Blackburn holds the Javelin. Note the help text misidentifies it as a SMAW.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] appears as the American Engineer's anti-air launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF3-Stinger-1.jpg|thumb|none|600px|Finding himself under attack from an Su-25 &amp;quot;Frogfoot&amp;quot; ground-attack plane, Blackburn searches the wreckage of an M1161 &amp;quot;Growler&amp;quot; ITV. Thankfully, the Stinger is apparently made of stronger stuff than the light vehicle which exploded with it inside. The weapon resting on its unfolded tracking antenna cannot be good for the launcher.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
&lt;br /&gt;
Interestingly, if the M320 is mounted to a Russian weapon, it instead becomes a [[GP-30]]. It is also correctly depicted firing VOG-25 caseless rounds, as the launcher is not flicked downwards to eject the spent casing as is common in first person shooters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] is the standard grenade launcher and can fire standard HE rounds, buckshot, or smoke rounds. It can either be mounted on the rifle, or standalone.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[Image:BF3-M320-1.jpg|thumb|none|600px|Blackburn holds a standalone M320 at the start of &amp;quot;Operation Guillotine.&amp;quot; This appears to be randomly dropped by US infantry in this area.]]&lt;br /&gt;
[[Image:BF3-M320-2.jpg|thumb|none|600px|As usual for an FPS protagonist, Blackburn is of the &amp;quot;pick a random notch and use it like a regular iron sight&amp;quot; school of leaf sight use.]]&lt;br /&gt;
[[Image:BF3-M320-3.jpg|thumb|none|600px|Reloading the standalone M320; note the front grip visible and the fire selector always set to safe.]]&lt;br /&gt;
[[Image:BF3-M320-4.jpg|thumb|none|600px|Blackburn reloads the M320 mounted under his HK416. Note that here he is removing the &amp;quot;spent&amp;quot; round; there appears to only be one grenade round model, so the fired round is shown unfired.]]&lt;br /&gt;
&lt;br /&gt;
== Pansarskott m/86 ==&lt;br /&gt;
&lt;br /&gt;
The Pansarskott m/86, a Swedish version of the [[M136 AT4]] with a folding front grip, appears in the hands of US Marines. The m/86 only appears in the Singleplayer campaign. It is incorrectly referred to as an &amp;quot;RPG&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pskott86.jpg|thumb|none|400px|Pansarskott m/86, Swedish Army version of the M136 AT4 with folding foregrip - 84mm]]&lt;br /&gt;
[[Image:BF3-AT4-3.jpg‎|thumb|none|600px|Blackburn readies a Pansarskott m/86 as the squad try to take out a sniper hidden in a hotel.]]&lt;br /&gt;
[[Image:BF3-AT4-2.jpg‎|thumb|none|600px|The results are fairly predictable.]]&lt;br /&gt;
[[Image:BF3-AT4-1.jpg|thumb|none|601px|Throughout the campaign, Matkovic carries a Pansarskott m/86 on his back.]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
&lt;br /&gt;
At the start of &amp;quot;Operation Guillotine,&amp;quot; Blackburn is tasked with briefly carrying an [[M224 Mortar]] as he advances with his fellow Marines; here it cannot be used by the player, and is used by NPCs to fire illumination rounds during the night-time mission. In multiplayer it can be used by the Support class; the M224 in multiplayer has infinite ammunition and can fire smoke or HE rounds. In singleplayer, it is shown with no baseplate fitted, which would make it practically impossible to actually use.&lt;br /&gt;
&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|400px|M224 Mortar - 60mm]]&lt;br /&gt;
[[Image:BF3-M224-1.jpg|thumb|none|600px|Blackburn looks at the set-up M224, wondering when he can have a go.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as the American Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3 SMAW.jpg|thumb|none|600px|The player wields the MK 153 SMAW as he prepares to dish out some disproportionate retribution on some tumbleweeds for giving him allergies.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7V2 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7#RPG-7|RPG-7]] is featured as the Russian Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3-RPG7-1.jpg|thumb|none|601px|Practically invisible in his well-planned cover position, an Iranian soldier with an RPG-7 plots his next move.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 rpg.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 rpg reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SA-7 Grail ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-7 Grail]] appears as the Russian Engineer's anti-air launcher, misnamed as an [[SA-18 Grouse]] (Russian: 9K38 Igla). As in the previous ''Battlefield'' games the name is given as &amp;quot;SA-18 Igla&amp;quot;, using the US designation, but the Russian nickname.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 Grail launcher and missile - 70mm]]&lt;br /&gt;
[[Image:BF3BL9K38.jpg|thumb|none|350px|In-game render of the SA-7.]]&lt;br /&gt;
[[Image:BF3 SA18 Multi.jpg|thumb|none|600px|The player character holds an SA-7 in multiplayer as he wonders whether a checkpoint office counts as a vehicle.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== GL1 ===&lt;br /&gt;
The F2000's GL1 appears on the Dog Tag awarded for 100 kills with the F2000, mounted to the rifle.&lt;br /&gt;
&lt;br /&gt;
=== M203 ===&lt;br /&gt;
The [[M203]] appears on three Dog Tags. The first is the Dog Tag awarded for 100 kills with the M320/GP-30 where it appears not mounted to anything, the second is the Dog Tag awarded for 500 kills with the M320/GP-30, where it appears mounted to an M16A1, and the third is the Dog Tag awarded for 100 kills with the HK416, mounted to the rifle, just like it was in the ''Bad Company'' series.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank mine ==&lt;br /&gt;
&lt;br /&gt;
The [[M15 anti-tank mine|M15 Anti-Tank mine]] can be used by the Engineer kit. In Multiplayer mines that are placed can only be destroyed with explosives, shooting them has no effect. The mine is pressure activated, meaning only something heavy like a vehicle will set it off, infantry running across will not detonate it.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|350px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF3 ATMine Multi.jpg|thumb|none|600px|The player ponders the idea of putting AT mines inside a tire and rolling them toward a tank. ]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]] anti-personnel mines can also be used by the Support kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the primary grenade seen in ''Battlefield 3'', used by all factions. Instead of a grenade indicator, the body of the grenade flashes to make it more easily visible. Three grenades are carried in singleplayer. In multiplayer, every kit gets one as standard, but can equip two by using the &amp;quot;FRAG&amp;quot; specialization. There are two ways to throw grenades; either using a hotkey or by selecting the grenade as a weapon. The hotkey tosses the grenade instantly then switches back to the previously equipped weapon. Selecting the grenade manually allows multiple grenades to be thrown one after the other, and also allows the pin to be pulled and the grenade prepared for tossing - though as the spoon is held down, this does not actually &amp;quot;cook&amp;quot; the grenade's fuse.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 hand grenade]]&lt;br /&gt;
[[Image:BF3-M67-1.jpg|thumb|none|600px|Blackburn readies an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
&lt;br /&gt;
Blackburn uses an [[M84 stun grenade]] to disorient a group of PLR fighters at the bottom of an elevator shaft.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:BF3-Flashbang-1.jpg|thumb|none|600px|Blackburn, after managing not to fall to his death while rappelling down an elevator, readies an M84 &amp;quot;flashbang&amp;quot; grenade.]]&lt;br /&gt;
[[Image:BF3-Flashbang-2.jpg|thumb|none|600px|Blackburn throws the grenade. This frame and the next both show that, in common with many modern shooters, the thrown model is the same as the &amp;quot;in world&amp;quot; model for this grenade and so the safety lever is still attached.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== AT-14 Spriggan ==&lt;br /&gt;
&lt;br /&gt;
The [[AT-14 Spriggan]] appears in the game as the Russian counter to the American BGM-71 TOW mentioned below, and is also a secondary weapon on the BMP-2M APC.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. In terms of gameplay, the M2HB behaves more like a medium machine gun, requiring three or four shots to kill infantry, and dozens to disable a vehicle. In multiplayer, M1 tanks can be fitted with an M2HB mounted above the main cannon. When mounted like this, the M2's rate of fire slows to about 400rpm but gains a damage bonus that puts its power more in line with its real life counterpart. These changes were likely made to keep heavy machine guns from being overly powerful compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF3-M2-1.jpg|thumb|none|601px|At the end of &amp;quot;Uprising,&amp;quot; Blackburn takes control of an M2HB mounted on a Humvee as he defends a landing zone until a V-22 Osprey can extract the scattered Marines.]]&lt;br /&gt;
[[Image:BF3-M2-2.jpg|thumb|none|600px|Near the end of &amp;quot;Thunder Run,&amp;quot; Sergeant Jonathan Miller mans his tank's .50 cal. It seems in the game's fiction the US Marine Corps has upgraded their Abrams tanks, since Anvil 3 is an M1A2, currently used only by the US Army. Note the TUSK gunshields for the missing loader's M240 are instead fitted to the M2.]]&lt;br /&gt;
[[Image:BF3-M2-3.jpg|thumb|none|600px|A M2HB mounted on M1161 &amp;quot;Growler&amp;quot; ITV.]]&lt;br /&gt;
&lt;br /&gt;
== DShK heavy machine gun (mounting) ==&lt;br /&gt;
&lt;br /&gt;
Mountings for the [[DShK heavy machine gun]] can be seen on Iranian Type-72Z main battle tanks, modernised versions of the Russian T-55. These tanks seem to have been modelled from museum display vehicles, since the gun itself is missing from the mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|400px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-DShK-1.jpg|thumb|none|601px|An Iranian Type-72Z shows off the DShK it conspicuously does not have. Note the border at the edge of the screenshot is authentic, intended to display the edge of the Abrams' display screen as the vehicle moves around.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet. The A-10 is not playable during campaign mode, but can be piloted in certain multiplayer maps, wherein the A-10's GAU-8/A is devastating against soft targets caught in the open.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF3-GAU-1.jpg|thumb|none|601px|Jennifer Hawkins looks out at an A-10 Thunderbolt II armed with a GAU-8/A during the mission &amp;quot;Going Hunting.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-GAU-2.jpg|thumb|none|601px|Later in the mission Hawkins gets to call in gun runs from the A-10, here shown on thermal imaging.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is seen mounted on AH-6 Little Birds in both single and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M134-1.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; opens fire with its M134 minigun. Note that tracers are treated as solid by the engine, meaning the underside of what should be a bright light source is shown in shadow here. This is only really visible in stills.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
Two [[M134_Minigun#General_Dynamics_GAU-17.2FA|GAU-17/A miniguns]] are mounted on the sides of UH-1Y helicopters. More strangely, two are mounted on the windows of Kaffarov's Ka-60 Kasatka helicopter in the singleplayer campaign.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-GAU17-1.jpg|thumb|none|600px|A GAU-17/A can be seen mounted on Kaffarov's private helicopter as Dmitri Mayakovsky dangles from it. Note it has no ammo feed.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-1|Gryazev-Shipunov GSh-30-1]] appears in the game as the secondary armament of the Su-35BM Flanker-E fighter jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]&lt;br /&gt;
[[Image:BF3-MiG-3.jpg|thumb|none|600px|During the mission &amp;quot;Going Hunting,&amp;quot; Hawkins faces several Su-35BM Flanker-E aircraft, incorrectly referred to throughout as &amp;quot;MiGs.&amp;quot; This error is only present in the text in this mission; they are correctly named elsewhere in the game.]]&lt;br /&gt;
[[Image:BF3-MiG-1.jpg|thumb|none|601px|Chased by ''Shark 4-6'', one Su-35BM decides to show off with Pugachev's Cobra manoeuvre...]]&lt;br /&gt;
[[Image:BF3-MiG-2.jpg|thumb|none|600px|...giving Hawkins a nice look at its missile armament.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30-2]] appears in the game as the secondary armament of the Su-25TM (Su-39) Frogfoot ground attack jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:BF3-Frogfoot-1.jpg|thumb|none|600px|A Su-39 Frogfoot ground attack aircraft flies over as Blackburn finds himself between Iraq and a hard place.]]&lt;br /&gt;
[[Image:BF3-Frogfoot-2.jpg|thumb|none|600px|It soon returns for a series of gun runs as Blackburn has to move from cover to cover to find a Stinger. The Frogfoot here is basically firing a death ray with a deadzone around pieces of cover; moving out of cover is instant death during the time that counts as its attack even if it has already flown overhead and stopped firing.]]&lt;br /&gt;
&lt;br /&gt;
== Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on the T-90A tank, Russian army buggies and Vodniks, and a number of technicals. It behaves very similarly to the [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]]: more in line with a medium machine gun, and can be mounted on a T-90 with a lowered rate of fire but higher shot-for-shot damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|401px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-Kord-3.jpg|thumb|none|600px|Blackburn looks over a Kord machine gun mounted on a technical.]]&lt;br /&gt;
[[Image:BF3-Kord-1.jpg|thumb|none|602px|He soon discovers the hard way that manning a Kord during an earthquake is a bad idea.]]&lt;br /&gt;
[[Image:BF3-Kord-2.jpg|thumb|none|601px|A T-90 MBT opens fire with its main gun, the massive muzzle flash illuminating the Commander's Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game as the secondary armament of the F/A-18E and F/A-18F Super Hornet fighter jets. M61s are also seen in Phalanx installations on American warships, and in multiplayer the US base is protected by a land-based Phalanx C-RAM installation. It should be noted that the game's campaign mode incorrectly shows the Hornets' M61 (and all other weapons, for that matter) as being operated by the back-seater, when in reality the gun is operated by the pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS - 20mm]]&lt;br /&gt;
[[Image:C-RAM_3.JPG|thumb|none|401px|Land-based Phalanx C-RAM mounting on a mobile trailer - 20mm]]&lt;br /&gt;
[[Image:BF3-M61-2.jpg|thumb|none|601px|In the mission &amp;quot;Gone Hunting&amp;quot; the player character is Lieutenant Jennifer Hawkins, WSO of an F/A-18F &amp;quot;Super Hornet&amp;quot; callsign ''Shark 4-6'' assigned to CVN-77 USS ''George H.W. Bush''.]]&lt;br /&gt;
[[Image:BF3-Phalanx-1.jpg|thumb|none|600px|Hawkins climbs up to the deck of the USS ''George H.W. Bush'', spotting the USS ''Ford'' (FFG-54), an ''Oliver Hazard Perry''-class frigate in the distance. This incorrectly mounts bow and stern Phalanx installations; while a future block upgrade is planned to add a forward gun over the removed SM-1 missile launcher of nine of the ''Perry''-class, this will be a Mk 38 Mod 2 (a remote-controlled navalised [[M242 Bushmaster chaingun]]), not a second Phalanx.]]&lt;br /&gt;
[[Image:BF3-M61-1.jpg|thumb|none|601px|The two Hornets ''Shark 4-2'' and ''Shark 4-6'' overfly the US fleet, giving plenty of glimpses of Phalanx installations on the various ships.]]&lt;br /&gt;
[[Image:BF3-C-RAM.jpg|thumb|none|600px|A close up look at a land-based Phalanx C-RAM in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== M197 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] appears in the game as the secondary armament of the AH-1Z Viper attack helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF3-M197-1.jpg|thumb|none|601px|Miller looks up at a pair of friendly AH-1Z Vipers during the mission &amp;quot;Thunder Run.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M197 Vulcan-1.jpg|thumb|none|600px|A closer look at an AH-1Z Viper's M197 Vulcan cannon.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-12/U ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the main gun on the LAV-AD in multiplayer. It should be noted that the LAV-AD itself is technically anachronistic as it has been removed from service.  &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF3-GAU-12U.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-22/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] appears in the game as the secondary weapon of F-35B Lightning II aircraft on some multiplayer maps, such as the revamped version of Gulf of Oman.&lt;br /&gt;
&lt;br /&gt;
[[Image:F-35 GAU-22A.jpg|thumb|none|400px|GAU-22/A - 25mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] is coaxially mounted on the M1A2 Abrams MBT.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M240C-1.jpg|thumb|none|600px|Miller runs back towards the tank column after retrieving the &amp;quot;clicker&amp;quot; trigger for an M58 Mine Clearing Line Charge.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster ==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] is the main gun of the LAV-25.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:BF3-LAV-1.jpg|thumb|none|601px|Blackburn and his fellow Marines get out of their own LAV-25 and look over someone else's at the start of &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-LAV-2.jpg|thumb|none|600px|Blackburn looks over another LAV-25 during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on M1114 Humvees and AAVP7A1 amphibious transports.&lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF3-Mk19-1.jpg|thumb|none|600px|Miller looks over an AAVP7A1, mounting an M2HB and a Mark 19 grenade launcher in the commander's mini-turret.]]&lt;br /&gt;
&lt;br /&gt;
== PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKT machine gun]] is coaxially mounted on the T-90A and T-72 MBTs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|400px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:BF3-T72-1.jpg|thumb|none|600px|Miller gets a little ''too'' close to an Iranian T-72. The coaxial gun on the T-72 is mounted to the right of the main gun; the view is blocked from most angles (including this one) by the searchlight mounted next to it.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the main gun of the BMP-2M and BTR-90 APCs, and the secondary armament of the Mi-28 Havoc helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|400px|Shipunov 2A42 - 30mm]]&lt;br /&gt;
[[Image:BF3-Shipunov-1.jpg|thumb|none|601px|Blackburn advances on a BMP-2M during &amp;quot;Rock and a Hard Place,&amp;quot; the IFV seemingly oblivious to his dastardly rocket-launching ambitions.]]&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_MP5&amp;diff=577358</id>
		<title>Heckler &amp; Koch MP5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_MP5&amp;diff=577358"/>
		<updated>2012-06-15T12:00:34Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying MP5 variants, see the [[Heckler &amp;amp; Koch MP5 Identification Guide|MP5 Identification Guide]].'''&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Sub-machine gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 9x19mm Parabellum (MP5), .40 S&amp;amp;W (MP5/40), 10mm (MP5/10)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 15, 30 round box magazines, 100 round Beta-C drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full-Auto (MP5A1, MP5A2, MP5A3, MP5K) &amp;amp; Safe/Semi/Burst/Full-Auto (MP5A4, MP5A5, MP5KA4)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The Heckler &amp;amp; Koch MP5 family of sub-machine guns is used by the following actors in the following movies, television series, anime, and video games:'''&lt;br /&gt;
&lt;br /&gt;
= Heckler &amp;amp; Koch MP5A2 =&lt;br /&gt;
The first MP5s looked very different from the MP5s that film and television viewers have become accustomed to.  Since the early models were rarely (if ever) seen outside of Europe and not manufactured in the same numbers as the common variants (starting with the A2), this page begins with the MP5A2 model, since that is the earliest model MP5 that would be seen in World Cinema.&lt;br /&gt;
&lt;br /&gt;
Also many MP5A2s (and A3s) were retrofitted with ambidextrous Navy lower trigger groups (both in the real world and Movie armories) and many times these MP5N models are confused with the newer factory issued MP5A4s and MP5A5s.  The MP5N (Navy) has three firing positions unique to the N variant versus the four firing positions (which indicates it is a factory A4 or A5 variant).  &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:MP5.jpg‎|thumb|right|401px|Heckler &amp;amp; Koch MP5A2 with early &amp;quot;slimline&amp;quot; handguard - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with &amp;quot;tropical&amp;quot; wide handguard - 9x19mm]]&lt;br /&gt;
[[Image:2MP5A2.jpg‎|thumb|right|401px|Heckler &amp;amp; Koch MP5A2 with Surefire 628 dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5-N an A2 model with a Navy Trigger Group - 9x19mm]]&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with Surefire 628 dedicated forend weaponlight and Navy trigger group, used in ''[[S.W.A.T.]]'' - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena: Queen of the Jungle]]''  || [[John Forgeham]] || Colonel Jorgensen || slimline handguard and straight magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baby: Secret of the Lost Legend]]''  ||   || Soldiers || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Biggles: Adventures in Time]]''  ||   || SWAT || Original slimline forearm and straight box magazine.|| 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Patriot Games]]''  ||  || British CO19 || Original slimline forearm.|| 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Village of the Damned (1995)|Village of the Damned]]''  ||  || soldiers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Negotiator]]''  ||   || Chicago PD HBT officers || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' ||  || FBI Agents || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Siege]]''  ||   || NYPD ESU ||laser sights|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Savior]]''  ||  || Goran the Serbian Soldier || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cell]]''  ||   || FBI HRT |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||  ||SWAT  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Fast and the Furious]]''  || [[Paul Walker]]   ||  Brian O'Connor || Fitted with Surefire dedicated forearm light|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Ballistic: Ecks vs. Sever]]'' || [[Antonio Banderas]] || Jeremiah Ecks || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucy Liu]] || Agent Sever &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 2]]''  ||  ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cradle 2 the Grave]]'' ||  || LAPD SWAT ||  Surefire dedicated forearm light || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[44 Minutes: The North Hollywood Shootout]]'' || [[Ron Livingston]] || Officer Donnie Anderson  ||  Surefire dedicated forearm light.|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator 3: Rise of the Machines]]'' ||  || Sheriff's Department SWAT || Surefire dedicated forearm light and navy trigger group. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys II]]'' || || Miami PD SWAT || Surefire dedicated forearm light.|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[S.W.A.T. (2003)|S.W.A.T.]]''  || [[Samuel L. Jackson]] || Sgt. Dan &amp;quot;Hondo&amp;quot; Harrelson || rowspan=&amp;quot;5&amp;quot; |  Surefire dedicated forearm light.|| rowspan=&amp;quot;5&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Farrell]] || Officer Jim Street &lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Rodriguez]] || Officer Chris Sánchez &lt;br /&gt;
|-&lt;br /&gt;
| [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay &lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Van Holt]] || Officer Michael Boxer &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Mr. &amp;amp; Mrs. Smith]]'' ||[[Brad Pitt]] || John Smith || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Angelina Jolie]] || Jane Smith &lt;br /&gt;
|-&lt;br /&gt;
|  || Company Men &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||   || Interpol Agents|| || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Fun with Dick and Jane (2005)|Fun with Dick and Jane]]'' ||  || Police officers ||w/ dedicated forend weaponlights || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice (2006)|Miami Vice]]'' ||   || Yero's Henchman || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]]'' ||  || LAPD SWAT || Surefire dedicated forearm light || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight]]'' ||  || GCPD SWAT ||  Surefire dedicated forearm light || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' ||  || Spanish Police || Navy model|| 2009 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law Abiding Citizen]]'' ||  || Philadelphia SWAT || Surefire dedicated forearm light || 2009 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dolan's Cadillac]]''||.||.||.||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Green Zone]]'' ||  || Private Military Contractors ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Game of Death]]'' ||  || Detroit S.W.A.T. ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' || [[John Goodman]] || ATF Agent Keenan ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' || [[Jennifer Schwalbach Smith]] || Esther ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' ||  || ATF Agents ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]] ||  || Enemy guard ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note /Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || || Terrorists ||&amp;quot;Faster Than A Speeding Vixen&amp;quot;|| 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bugs]]'' || || ||&amp;quot;Out Of The Hive&amp;quot;|| 1995 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Millennium]]'' || || SWAT/SRT officers ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || ||  ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' ||  || Las Vegas P.D. SWAT || Fitted with Surefire 628 dedicated forearm lights || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Degrassi: The Next Generation]]'' ||  || Canadian Police SRT Officer || &amp;quot;Danger Zone&amp;quot; || 2001 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force]]'' || || Irish RUC officers || &amp;quot;The Killing of a One-Eyed Bookie&amp;quot;, fitted with tropical and slimline forearms || 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || Miami P.D. SWAT || Fitted with scopes and Surefire 628 dedicated forearm lights || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State Of Play]]'' || || British armed police ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' || ||ESU Members || Often fitted with Surefire 628 dedicated forearm lights || 2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds]]'' || ||SWAT/HRT officers ||  || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vermin, The (Škodná)|The Vermin (Škodná)]]'' || ||Czech special police units ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' || || || w/ EOTech sight || 2009-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||  || thug ||MP5N  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow of Death, The (Stín smrtihlava)|The Shadow of Death (Stín smrtihlava)]]'' || ||Czech special police units ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || HK MP5 A2 ||  || w/ 3-round burst mode || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || HK MP5A4 ||  ||w/ 3-round burst mode || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || MP5 ||  || w/ 3-round burst mode || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell]] ||  ||without trigger and trigger guard  ||used by hostile NPC's  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||9mm SMG  || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] ||   || with and without weaponlight || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas (PSP)]] ||MP5 &amp;amp; MP5 SD  ||  || w/ optional suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 3: Desperate Measures]] || H&amp;amp;K MP5N ||||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||  ||   || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] ||  || || not usable || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Chernobyl Terrorist Attack]] ||  || with red dot scope || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] || ||  ||on poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM 4: US Navy SEALs]]||KP5||||w/ RIS hanguard||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] ||  || w/ various attachments|| || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Payday: The Heist]] || COMPACT-5 || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[SAS Secure Tomorrow]] ||  ||   || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Forces Corps]] ||  ||   || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Warrior]] ||  ||   || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Appleseed]]'' || Olympus Police ||  slimline handguards || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]]'' || I.S.S.P. SWAT ||  With Surefire dedicated forend weaponlights || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jyu-oh-sei]]'' ||  Various || MP5NA2 || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stigma of the Wind]]'' || Missou's bodyguards || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Case Closed]]'' || Bank Robbers ||  MP5NA2 || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A3=&lt;br /&gt;
''Note: What appear to be MP5A3s featured in films of the 1980's-90's like ''[[Die Hard]]'', ''[[Lethal Weapon]]'', ''[[Speed]]'', and ''[[Air Force One]]'', are actually &amp;quot;chopped and converted&amp;quot; [[HK 94|HK 94 Carbines]].''&lt;br /&gt;
[[Image:HK MP5.JPG|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:MP002M-1.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and flash hider - 9x19mm]]&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
===Films===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]''  || [[Maurice Roëves‎]] || Major Steele || slimline handguard and straight magazine || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]''  || [[Bob Sherman‎]] || Captain Hagen || slimline handguard and straight magazine || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]''  || [[Albert Fortell‎]] || Captain Freund || slimline handguard and straight magazine || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]''  ||  || SAS troopers || slimline handguard and straight magazine || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena: Queen of the Jungle]]'' || || Prince Otwani, Soldiers || || 1984 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Better Tomorrow]]'' || [[Ti Lung]] || Sung Tse-Ho || || 1986 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Living Daylights]]'' |||| SAS Trainers || || 1987 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[License To Kill]]'' ||   || Thugs || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Package]]'' ||.||West German Polizei||.||1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Lethal Weapon 2]]''|| [[Mel Gibson]] || Det. Martin Riggs || rowspan=&amp;quot;3&amp;quot; | With and without brass catchers. || rowspan=&amp;quot;3&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Glover]] || Det. Roger Murtaugh &lt;br /&gt;
|-&lt;br /&gt;
|   || Rudd's Henchmen &lt;br /&gt;
|-&lt;br /&gt;
| ''[[UHF]]'' || [[Jay Levey]] || Gandhi || Used in a trailer for the fictitious ''Gandhi II''.|| 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tango &amp;amp; Cash]]'' || || Perret's Guards || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Class of 1999]]'' ||  ||  || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Die Hard 2]]'' || [[Bruce Willis]] || Lt. John McClane || rowspan=&amp;quot;2&amp;quot; | With scope and magazines taped together jungle style.|| rowspan=&amp;quot;2&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Harvey]]  || Garber&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force 2: The Colombian Connection]]'' || extras || Henchmen || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperate Hours]]'' ||  || SWAT || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Hard Boiled]]'' || [[Chow Yun-Fat]] || Inspector Teguila Yuen || rowspan=&amp;quot;4&amp;quot; |  .|| rowspan=&amp;quot;4&amp;quot; | 1992 &lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung]] || Alan &lt;br /&gt;
|-&lt;br /&gt;
|    || Johnny Wong's Henchmen &lt;br /&gt;
|-&lt;br /&gt;
|    || Hong Kong SDU &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guarding Tess]]'' ||   || TWT || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Speed]]''  || [[Keanu Reeves]] || Jack Traven || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Clear and Present Danger]]'' || [[Raymond Cruz]] || Domingo Chavez || Fitted with a suppressor.|| rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
|  || Escobedo's Henchmen || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Usual Suspects]]''|| [[Kevin Pollak]] || Hockney || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Stephen Baldwin]] || McManus &lt;br /&gt;
|-&lt;br /&gt;
| [[Kevin Spacey]] || Verbal Kint &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strange Days]]''  ||  || Shop Owner || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || [[Michael Biehn]] || Commander Anderson || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Independence Day]]'' ||   || American Military Personnel || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Saint]]'' || [[Tommy Flanagan]] || Scarface || || 1997 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[The Siege]]'' ||   || NYPD ESU || || rowspan=&amp;quot;2&amp;quot; | 1998 &lt;br /&gt;
|-&lt;br /&gt;
|   || FBI HRT || Fitted with laser and red dot sights.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || with optics || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || henchmen and SWAT team || with optics, suppressors, lights || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boondock Saints]]'' || [[Sean Patrick Flanery]] || Connor MacManus || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]''||   || NYPD ESU || Fitted with Surefire 628 dedicated forearm weapon light, laser and telescopic sights. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[End of Days]]'' || [[Arnold Schwarzenegger]] || Jericho Cane || Fitted with [[M203 grenade launcher]].|| 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men]]''  || || Federal Agent || With Navy trigger group.|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi 2]]''|| ||Fake Yakuza Goons and French RAID Operatives|| w/ slimline forearm and SEF trigger pack||2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hannibal]]'' ||  || FBI HRT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Along Came a Spider]]'' |||| FBI HRT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]''||   || Serbian Soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Hawk Down]]'' || [[Ron Eldard]] || Mike Durant || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2009: Lost Memories]]'' || || FBI HRT || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half Past Dead]]''  || || Mercenaries || Fitted with laser sights.|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equilibrium]]'' ||  ||Sweepers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Old Men in New Cars]]'' || || Danish police SWAT || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Dreamcatcher]]'' || [[Tom Sizemore]] || Lt. Underhill || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Jane]] || Henry&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X2]]'' ||   || Secret Service Agents || Fitted with Surefire 628 dedicated forend weaponlights.|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Matrix Reloaded]]''  ||   || Merovingian's Henchman || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Underworld]]'' ||   || Death Dealers || || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|   || Lycans || Fitted with Surefire forearm weapon lights.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cutie Honey]]'' || || Panther Claw goons || Flashpaper guns with [[XM177]] flashhider || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[36th Precinct]]''||  || Policeman ||  ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transporter 2]]''||  || Miami PD SWAT ||  || 2005 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]''  ||  || NYPD ESU || Fitted with Surefire forearm weapon lights, with SEF and Navy trigger groups.|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]]''  || || Terrorists dressed as Toronto ERT ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Condemned]]'' || [[Steve Austin]] || Jack Conrad || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Vinnie Jones]] || Ewan McStarley &lt;br /&gt;
|-&lt;br /&gt;
| extras || Guards &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman]]'' || [[Timothy Olyphant]] || Agent 47 || Fitted with RIS forearm.|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Babylon A.D.]] || [[Vin Diesel]] || Toorop || Fitted with RIS forearm.|| rowspan=&amp;quot;2&amp;quot; |  2008 &lt;br /&gt;
|-&lt;br /&gt;
|   || Bikers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Other Guys]]''  || || NYPD ESU || || 2010 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Nokas]]'' || [[Francis Gamble]] || Axel || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; |  2010&lt;br /&gt;
|-&lt;br /&gt;
|   || Politi officers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Assault, The (L'Assault)|The Assault (L'Assault)]]''||.||GIGN Officers|| Fitted with Navy trigger groups, laser aiming modules and flashlights||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bottom]]'' || || SAS troopers || &amp;quot;Carnival&amp;quot; || 1991 - 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Blue Line]]'' || || British armed police || Fitted with Surefire dedicated forearms lights || 1995 - 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alarm für Cobra 11 - Die Autobahnpolizei]]'' || || German SEK Officers || Various accessories including Surefire dedicated forearms lights, rail systems, vertical grips, red dot sights, telescopic sights and brass catchers || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|''[[Stargate SG-1]]'' || [[Richard Dean Anderson]] || Col. Jack Oneill ||rowspan=&amp;quot;6&amp;quot;|Fitted with Surefire dedicated forearm light, telescopic sight and dual clamped magazines. Navy trigger group on replica weapons, SEF trigger group on blank firing weapons. || rowspan=&amp;quot;6&amp;quot;|1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amanda Tapping]] || Captain Samantha Carter &lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Shanks]] || Dr. Daniel Jackson&lt;br /&gt;
|-&lt;br /&gt;
|  [[Don S. Davis]] || Colonel George S. Hammond&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Rooker]] || Colonel Edwards&lt;br /&gt;
|-&lt;br /&gt;
|   || U.S. military personnel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || || L.A.P.D. SWAT || &amp;quot;Doppleganger&amp;quot;, Fitted with Surefire 628 dedicated forearm lights.|| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' || || Gang members || &amp;quot;Poppin' Tags&amp;quot; || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;20&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || SSgt. Henry 'Henno' Garvie || rowspan=&amp;quot;18&amp;quot;|Fitted with Surefire dedicated forearm light || rowspan=&amp;quot;20&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Dow &lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Curran ]] || Sgt. Pete Twamley &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani ]] || Cpl. Ricky Mann  &lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan ]] || Cpl. Jem Poynton  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy ]] || Tpr. Alex Leonard &lt;br /&gt;
|-&lt;br /&gt;
|  [[Anthony Howell ]] || Cpl. Sam Leonard &lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Reid ]] || Cpt. Caroline Walsh  &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Bamber]] ||Lt. Dotsy Doheny&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] ||Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] ||SSgt. Johnny Bell &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne ]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Armitage]] || Cpt. Ian Macalwain &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan]] || Cpl. Ed Dwyer &lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Callis ]] || Cpt. Patrick Fleming &lt;br /&gt;
|-&lt;br /&gt;
|  || British SO19 officers || Fitted with Surefire dedicated forearm lights, red dot sights and telescopic sights.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stephen Noonan]]|| Mossad agent Ben Yager || &amp;quot;The List&amp;quot;, fitted with suppressor and telescopic sight.&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY]]''|| ||ESU Officers|| ||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Closer]]'' || || L.A.P.D. SIS detective || &amp;quot;Serving the King&amp;quot; (2.14) || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Doctor Who (New series)|Doctor Who]]'' || || CO-19 police officers || || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate_SG-1_-_Season_10|Stargate SG1]]'' || [[Cliff Simon]] || Ba'al || &amp;quot;Insiders&amp;quot; (S10E04)  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Situation Critical]]'' || ||  || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[GSG-9]]'' || ||  || || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Sanctuary]]'' || || Cabal agents ||“The Five”, fitted with Surefire dedicated forearm light and green lasers. || rowspan=&amp;quot;3&amp;quot;|2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || Sanctuary tactical teams ||“Awakening”, fitted with ACOGs, RIS forearms, vertical grips and flashlights &lt;br /&gt;
|-&lt;br /&gt;
|  || Lotus Defence Corps ||&amp;quot;Into the Black&amp;quot;, fitted with ACOGs, RIS forearms, vertical grips and flashlights &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Terminator: The Sarah Connor Chronicles]]'' || [[Aaron James Cash]]|| Sarah Connor's dream Terminator || Fitted with RIS forearm with rail covers || rowspan=&amp;quot;2&amp;quot;|2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| || LAPD SWAT officers || Fitted with Surefire dedicated forearm &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guns]]'' ||  || Canadian ETF officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Border, The (TV Series)|The Border]]'' ||  || ICS agents || || 2008 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[L.L. Cool J]] || Sam Hanna || &amp;quot;The Only Easy Day&amp;quot; || 2009 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Caprica]]'' ||  || Global Defense Department||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || [[Peter Shinkoda]]|| Dai || Fitted with RIS handguard with, flashlight and vertical grip || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||[[Ramon Rodriguez]]  || Bosley || MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||[[Rachael Taylor]]  || Abby || MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||  || Guards|| MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| The Bill ||.|| CO-19 police officers || Fitted with Surefire dedicated forearm lights, red dot sights and telescopic sights || 1984 - 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kochikame]]'' ||Special Forces ||  With &amp;amp; Without Surefire dedicated forend weaponlights || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sonic X]]''|| Topaz || With &amp;quot;tropical&amp;quot; forearm and SEF Trigger Group || 2003 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman: Codename 47]] ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Agent Under Fire]] || &amp;quot;Koffer &amp;amp; Stock KS7&amp;quot; ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: The Angel of Darkness]] || Mag Vega ||  with flashlight|| MP5N || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  ||  || With Navy trigger group || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || With Navy trigger group || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Pandora Tomorrow]] ||  ||  || used by hostile NPC's || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow the Hedgehog]] ||  ||  || With Navy trigger group || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[IGI 2: Covert Strike]] ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 5]] || H&amp;amp;K MP5 ||  || with unusable reflex sight and a laser pointer/flashlight combination attachment on the forend (the flashlight component is unusable) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T. 4]] ||9mm Submachine Gun  || with 0-1-3 trigger pack ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life]] ||  ||  || With mounted M203PI grenade launcher || 1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Xtreme 2]]||MP5S||suppressed||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With removable silencer ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch: Dead Men]] ||  || || no mag release paddle, S-E-F trigger group|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Conviction]]||MP5N||w/ variety of accessories||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha Protocol]] ||  || || unusable; missing magazine release paddle, has a shortened barrel, Navy trigger unit, and MP5F stock || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Army of Two: The 40th Day]] || MP5 || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes || Stock always shown extended || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] ||  ||  || MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ace Combat: Assault Horizon]] ||  || With Surefire dedicated forend weaponlight and Navy trigger group || Seen in cutscenes, non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Harvest: Phantom Ops]] || MP5 ||  ||MP5N  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Karma Online]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[S.T.A.L.K.E.R.: Clear Sky]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix: Path of Neo, The|The Matrix: Path of Neo]] ||Submachine Gun ||With Surefire dedicated forend weaponlight and Navy trigger group ||can be dual-wielded|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil: The Mercenaries 3D]] || ||  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil: Revelations]] ||MP5 ||  |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Heckler &amp;amp; Koch MP5A4 =&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm. The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4Surefire.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A4 with Surefire 628 dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' || || Japanese Counter-Terrorists || Fitted with Surefire dedicated forearm light. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank]]'' || || SWAT Officers || Fitted with Surefire dedicated forearm light. || 2006 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Black Arrow]]||MP5A4 (9mm)||ACOG Scope||none||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie Panic Source]]||MP5||||fires assault rifle ammo||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||w/ various attachments||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint 2: Dragon Rising]]|| MP5A4 || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;MP5&amp;quot; ||  || With flash hider, tan receiver, &amp;amp; RIS handguard || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] ||  ||  || With Surefire dedicated forend weaponlight and M68 Aimpoint red dot scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Library War]] ||Media Betterment Committee tactical operators||  With &amp;amp; Without Surefire dedicated forend weaponlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[High School of the Dead]]||Riot Police officers|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Elfen Lied]] || S.A.T. Security Guards, Bondo ||  Used with [[M203]] || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A5=&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|right|400px|Heckler and Koch MP5A5 - 9x19mm. Same as the MP5A4 but with a telescoping stock.  Both the A4 &amp;amp; A5 variants have the additional option for '3 round burst' on the selector.]]&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tango &amp;amp; Cash]]'' || || Perret's Guards || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard 2]]'' || [[William Sadler]] || Col. Stuart || With magazines taped together 'jungle style' || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Target]]'' || [[Jean-Claude Van Damme]] || Chance Boudreaux || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' || || Navy SEALs || Fitted with Surefire dedicated forearm light. || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX]]'' || || Anarchy 99 Henchmen || Fitted with RIS forearms and Beta-C drum magazines. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Four Brothers]]'' || || Detroit PD SWAT || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]'' || || NYPD ESU || Fitted with Surefire dedicated forearm light. || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' || Harold Perrineau || Flynn || Fitted with EOTech sight, magazines clamped. || 2006&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Adulthood]]'' || || SWAT Officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]]'' || || Guerrilla || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2009)|Far Cry]]'' || || Mercenary || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nokas]]'' || [[Thor Eirick Petersen]] || Ygnve Solheim || Fitted with Surefire dedicated forearm light. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] || &amp;quot;MP5N&amp;quot; ||  || With optional Surefire dedicated forend weaponlight, M68 Aimpoint red dot &amp;amp; ACOG scopes || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] || &amp;quot;MP5N&amp;quot; ||  || With optional Surefire dedicated forend weaponlight, silencer, M68 Aimpoint red dot &amp;amp; ACOG scopes || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Raven Shield]] || || w/ ACOGs, suppressors and high-capacity magazines || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike]] ||&amp;quot;KM Submachine Gun&amp;quot;  || ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Condition Zero]] ||&amp;quot;KM Submachine Gun&amp;quot;  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Source]] ||&amp;quot;KM Submachine Gun&amp;quot;  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || &amp;quot;KM Submachine Gun&amp;quot; || With White Tiger doll&amp;lt;br /&amp;gt;Gold finishes|||| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With RIS foregrip and MP5K-PDW folding stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman: Contracts]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Parasite Eve II]] ||  ||  || With weaponlight || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: Confrontation]] || &amp;quot;HK5&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] || MK5 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || H&amp;amp;K MP5 || w/ the tactical flashlight and optional laser sight&amp;lt;br /&amp;gt;50 round || German Version only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault On Terror]] || &amp;quot;MP5 Navy&amp;quot; ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||w/ various attachments||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)|Breach]] || MP5 ||  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[RahXephon]] || commandos || drawn off-model || 2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Batman: Gotham Knight]] || Gotham P.D. || ||2008&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;BR clear = all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5SD=&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K-MP5SD5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD5 - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Red Spectacles]]'' || || || Non-firing replica. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Navy Seals]]'' || [[Charlie Sheen]] || Lt. Dale Hawkins || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Biehn]] || Lt. James Curran&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Graham&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Executive Decision]]'' || [[John Leguizamo]] || Captain Rat || MP5SD3 fitted with Navy trigger group. || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Substitute]]'' || [[Richard Brooks]] || Wellman || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Face/Off]]'' || || FBI HRT || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Jane]]'' || [[Boyd Kestner]] || Wickwire || MP5SD3 || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jackal]]'' || [[Bruce Willis]] || The Jackal || HK94 with fake suppressor. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Replacement Killers]]'' || || Wei's Bodyguards || MP5SD6 || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Negotiator]]'' || [[Tim Kelleher]] || Argento || MP5SD2 fitted with weapon light. || 1998&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Blade]]'' || [[Kris Kristofferson]] || Whistler ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In China They Eat Dogs]]'' || [[Kim Bodnia]] || Harald Blixen || Possibly with fake suppressor || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In China They Eat Dogs]]'' || || Gangster || Possibly with fake suppressor || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ticker]]'' || || SFPD SWAT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wasabi]]'' || ||SAT Officers || Tokyo Marui airsoft replicas. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One]]'' || || Security Forces || Fitted with suppressor, telescopic sight, and G36-style folding stock. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' || || Simulated Terrorists || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Analyze That]]'' || || Thug || UHC airsoft replica. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man Apart]]'' || || PJF Agents || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Bad Boys II]]'' || [[Will Smith]] || Det. Mike Lowrey || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 red dot sight and Surefire universal weaponlight. || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Antoni Corone]] || DEA Agent Tony Dodd&lt;br /&gt;
|-&lt;br /&gt;
| || Miami PD SWAT || Fitted with Surefire universal weaponlight.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher, The (2004)|The Punisher]]'' || || FBI HRT || Fitted with Surefire universal weaponlight. || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breaking News]]'' || || Hong Kong SDU || MP5SD3 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bourne Supremacy]]'' || || SEK Officers || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Serenity]]'' || [[Adam Baldwin]] || Jayne || MP5SD2 modified to look futuristic. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AVPR: Aliens vs. Predator - Requiem]]'' || || Special Forces Soldier || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Kings]]'' || || || Seen on gun rack. || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher: War Zone]]'' || || SWAT Officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || || || Seen in The Comedian's closet. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killers]]'' || [[Alex Borstein]] || Lily Bailery || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Town]]'' || [[Owen Burke]] || Desmond &amp;quot;Dez&amp;quot; Elden || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firefly]]'' / &amp;quot;Bushwhacked&amp;quot; (S01E02)|| ||Alliance soldiers|| ||2002-2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force - Season 2|Ultimate Force]]'' / &amp;quot;What in the Name of God&amp;quot; (S02E05)|| ||SAS troopers|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn Notice]]'' / &amp;quot;Loose Ends, Part 1&amp;quot; (S01E11)|| ||Heroin Dealer's Thugs||fitted with Art I scopes||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[GSG-9]]'' / &amp;quot;Blood&amp;quot; (S02E10)|| ||A GSG-9 Agent|| ||2007-2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Variant'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;330&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life]] ||  || SD3 || with [[M203 grenade launcher]]; weapon fire is not suppressed || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || &amp;quot;MP5-SD&amp;quot; || SD2 || w/ 3-round burst mode || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  || SD3|| || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||SD6  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[007: The World Is Not Enough]] || &amp;quot;Deutsche M9S&amp;quot; ||SD6  || With laser pointer and scope || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || SD3 ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || SD5 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || SD3 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] ||  ||SD2  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 2: Conspiracy Island]] || &amp;quot;H&amp;amp;K MP5SD&amp;quot; || SD3 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 3: Desperate Measures]] || &amp;quot;H&amp;amp;K MP5SD&amp;quot; ||SD3||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project IGI: I'm Going In]] ||  || SD3 ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || &amp;quot;MP5 H&amp;amp;K&amp;quot; || SD1 ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry]] ||&amp;quot;MP5 SMG&amp;quot;  ||SD3  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] ||&amp;quot;Silent-MP5&amp;quot;  ||SD3  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 2: Conspiracy Island]] || &amp;quot;H&amp;amp;K MP5SD&amp;quot; || SD3 ||with reflex scope  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter]]||&amp;quot;MP5SD&amp;quot;||SD6||With optional M68 Aimpoint red dot scope||2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||SD6  || With optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman 2: Silent Assassin]] || &amp;quot;SMG-SD6&amp;quot; ||SD6  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] || &amp;quot;9mm SMG SD&amp;quot; ||SD2 ||modeled w/ straight magazine and has a bonus 3-round burst mode || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Force: Razor Unit]] || &amp;quot;Mp-5S&amp;quot; || SD3 ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: Confrontation]] || &amp;quot;HK5 SD&amp;quot; || SD6 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]]||||SD3||Red painter's tape on the magazine||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Conviction]]||&amp;quot;MP5-SD3&amp;quot;||SD-N1||w/ variety of accessories||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||&amp;quot;MP5SD2&amp;quot;||SD2||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || SD3 || Multiplayer mode only, non-playable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || &amp;quot;HK MP5SD5&amp;quot; ||SD2 || w/ incorrect ambidextrous S-E-F trigger group || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;HK MP5SD5&amp;quot;  || SD5 ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Raven Shield]] || &amp;quot;MP5SD5&amp;quot; ||SD5  || With optional ACOG scope and high-capacity magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] ||&amp;quot;MP5SD5 (9mm)&amp;quot;||SD5||with ACOG ||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier of Fortune: Payback]] || &amp;quot;MP5SD5&amp;quot; ||SD5  || fires in burst when set to semi-auto || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault on Terror]] || &amp;quot;MP5SD&amp;quot; || SD5 || full-auto mode only || 2002 &lt;br /&gt;
|-&lt;br /&gt;
| [[Terrorist Takedown 2: US Navy Seals]] ||&amp;quot;MP5SD&amp;quot;  ||SD3  || with reflex scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SAS Secure Tomorrow]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||SD5 &amp;amp; SD6||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] || &amp;quot;Dual SMG&amp;quot; ||SD1 || Dual-wielded || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] || &amp;quot;Submachine Gun&amp;quot; ||SD3 ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] || &amp;quot;MP5SD&amp;quot; || SD3 || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|Yamainu Soldiers || [[When They Cry]] || MP5SD3 || 2006&lt;br /&gt;
|-&lt;br /&gt;
|COSMOS Soldiers|| [[Spriggan]] || MP5SD3 || 1994&lt;br /&gt;
|-&lt;br /&gt;
|Olympus Police|| [[Appleseed]] || MP5SD3 with solid stocks || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Heckler &amp;amp; Koch HK94=&lt;br /&gt;
[[Image:HK94.jpg|thumb|400px|right|Heckler &amp;amp; Koch HK94A3 - 9x19mm]]&lt;br /&gt;
[[Image:HK 94A3.jpg|thumb|400px|right|Heckler &amp;amp; Koch HK94A2 with Full Stock - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg‎|thumb|400px|right|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A3 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm.  This version was used in many films during the 1980s and 1990s.]]&lt;br /&gt;
[[Image:HK_94A2chopped.jpg|thumb|400px|right|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A2 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm.  This version was used in many films during the 1980s and 1990s.]]&lt;br /&gt;
The Heckler &amp;amp; Koch HK94 was the civilian semiautomatic version of the famous MP5 Submachine gun (with the 'legal' 16&amp;quot; carbine barrel).  It was imported in the late 1970s to late 1980s (its importation banned in 1989 by the infamous ATF re-interpretation of the &amp;quot;Sporting Clause&amp;quot; of GCA-68.  In May 1989 the ATF determined that the imported 'assault weapons' were not suitable for sporting purposes as put forth by the older GCA 68.), however many more HK94s were imported into the country than factory original MP5s during that time period.  In the early 1980s, it was cheaper to convert the plentiful and less expensive semiauto gun and register it as a Title II weapon.  A large portion of the full auto MP5s coming into the country were slated for Law Enforcement and Military sales.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Note: In some films of the 1980's and 1990's, the HK94 is &amp;quot;chopped and converted&amp;quot;, to look like the MP5A3.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Commando]]''|| || ||Chopped and Converted to resemble MP5A3||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Raw Deal]]''||[[Arnold Schwarzenegger]]||Mark Kaminsky|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra]]''|| ||SWAT Officers|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Trouble in Little China]]''|| ||Chang Sing gang member||Chopped and Converted to resemble MP5A3||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Extreme Prejudice]]''||[[Mickey Jones]]||Chub Luke||Chopped and Converted to resemble MP5A3||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon]]''||[[Mitchell Ryan]]||General Peter McAllister||Chopped and Converted to resemble MP5A3s||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon]]''||[[Mel Gibson]]||Detective Martin Riggs||Chopped and Converted to resemble MP5A3s||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predator]]''|| ||Commandos||Chopped and Converted to resemble MP5A3s|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop II]]''|| || || ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Running Man]]''||[[Arnold Schwarzenegger]]||Richards|| ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard]]''||[[Bruce Willis]]||Detective John McClane||Chopped and Converted to resemble MP5A3s||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Moonwalker]]''|| ||Mr Big's Troopers||Modified to look futuristic||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Academy 5]]''|| || || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[They Live]]'' || [[Roddy Piper]]||Nada|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Rain]]'' ||[[Ken Takakura]]||Inspector Masahiro|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pink Cadillac]]''|| ||Militia Gang Member|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator 2: Judgment Day]]''|| ||SWAT Officers||Chopped and Converted to resemble MP5A3s|| 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty: Ambush in Waco]]'' || ||BATF agents||Chopped and converted to resemble MP5A2||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate]]''||[[Kurt Russell]]||Colonel Jack O'Neil||Chopped and Converted to resemble MP5A3s||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jumanji]]''|| || ||Seen in gun store||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Rock]]''||[[Sean Connery]]||John Mason||Chopped and Converted HK94s||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]'' ||[[Harrison Ford]]||President James Marshall||Chopped and Converted HK94s||1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team]]''|| || || || 1983-1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alien Nation - The Series]]''||[[Gary Graham]]||Detective Matthew Sikes|| || 1989-1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alien Nation - The Series]]''||[[Eric Pierpoint]]||Detective George Francisco|| || 1989-1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stand, The|The Stand]]''|| ||Randall Flagg's henchmen || ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS - Season 2|NCIS]]'' / &amp;quot;Twilight&amp;quot; (S02E23)|| ||one of Ari's terrorists|| ||2004-2005&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame, The UFO Movie]]'' ||  ||   || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''Variant'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne 2: The Fall of Max Payne]] || &amp;quot;MP5&amp;quot; || HK94A3 || with ACOG|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Black]] || &amp;quot;MP5&amp;quot; || HK94A3 || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: Legend]] || &amp;quot;MG415&amp;quot; || HK94A3 || incorrectly holds 40 rounds || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K=&lt;br /&gt;
Note: ''Some MP5Ks seen in film are modified SP89s that are fitted with a forward handgrip and converted to full auto.''&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|right|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|right|300px|Heckler &amp;amp; Koch MP5KN - updated with the Navy Trigger Group - 9x19mm. The Navy trigger group dates to 1985, the MP5K-PDW to 1991. The MP5K is available in the newer MP5KN, MP5KA4, and MP5KA5 configurations, which all have the ambidextrous trigger group.  Another 'well used' actual movie blank firing gun.]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|right|300px|Heckler &amp;amp; Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|301px|right|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Living Daylights]]''|| || ||Heavily modified||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]]''|| ||Bank robbers|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 2]]''|| ||Arjen Rudd's henchmen|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Killer]]'' ||[[Chow Yun-Fat]]||Ah Jong|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Killer]]''|| [[Danny Lee]]||Li Ying|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tango &amp;amp; Cash]]''|| ||Guards|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Delta Force 2: The Colombian Connection]]''|| ||Delta Commandos|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard 2]]'' || ||Terrorists|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[RoboCop 2]]''|| ||Various cartel thugs|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Toy Soldiers]]''||[[Sean Astin]] || William &amp;quot;Billy&amp;quot; Tepper|| || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Toy Soldiers]]''||[[Michael Champion]] || Jack Thorpe|| || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 3]]''|| ||Thugs|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 3]]''||[[Stuart Wilson]]||Jack Travis|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hard Boiled]]''|| ||Thugs|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire]]''|| ||Henchmen|| with or without SP89 foregrips.||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Siege]]''||[[Steven Seagal]]||Chief Casey Ryback|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Siege]]''||[[Erika Eleniak]]||Jordan Tate|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire]]''||.||Mobsters||.||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Lies]]''|| ||Mansion guards|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Samuel L. Jackson]]||Zeus Carver|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Jeremy Irons]]||Simon Gruber|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Bruce Willis]]||Lt. John McClane|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys]]''||[[Martin Lawrence]]||Detective Marcus Burnett|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Kiss Goodnight]]''|| ||Security guards|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Saint]]''|| ||Thug|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]''||[[Harrison Ford]]||President James Marshall|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]''||||Terrorists|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Spawn]]''||[[Michael Jai White]]||Al Simmons||fitted with suppressor||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ronin]]''||[[Sean Bean]]||Spence|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blade]]''|| ||Vampires|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lucky Number Slevin]]''|| ||Israeli bodyguards|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enemy of the State]]''||[[Jake Busey]]||Krug|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix]]''||[[Keanu Reeves]]||Neo|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough]]'' ||[[Robbie Coltrane]]||Valentin Zukovsky|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 2]]''|| ||Fake Yakuza goon|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Behind Enemy Lines]]''||[[Olek Krupa]]||Miroslav Lokar|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||  ||Secret Service Agent  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[2009: Lost Memories]]''|| ||Fureisenjin members|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil]]''||[[Michelle Rodriguez]]||Rain Ocampo|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Another Day]]'' || ||Gustav Graves' henchmen||with and without suppressors||2002 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Equilibrium]]''|| ||Sweepers|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix Revolutions]]''||[[Laurence Fishburne]]||Morpheus||foregrips removed, exposed barrel||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix Reloaded]]''|| ||Merovingian's henchman|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys II]]''|| ||Johnny Tapia's henchman|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Underworld]]'' || ||Vampire Death Dealers|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[S.W.A.T. (2003)|S.W.A.T.]]''|| ||A gang member|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Apocalypse]]''||[[Milla Jovovich]]||Alice|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[36th Precinct]]''||  || Policeman ||  ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sentinel]]''|| ||Secret Service|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]''||[[Brad Pitt]]||John Smith|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]''||[[Angelina Jolie]]||Jane Smith|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lord of War]]''||[[Ethan Hawke]]||Interpol Agent Jack Valentine|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Edison]]''||[[Justin Timberlake]]||Joshua Pollack|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Deja Vu]]''||[[Jim Caviezel]]||Carroll Oerstadt|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[I, Robot]]''|| ||Chicago P.D. SWAT officers|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Flight of the Living Dead]]''|| ||Various characters|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shoot 'Em Up]]''||[[Clive Owen]]||Mr. Smith|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taken]]''||[[Liam Neeson]]||Bryan Mills|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne (2008)|Max Payne]]''||[[Mark Wahlberg]]||Max Payne|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne (2008)|Max Payne]]''||[[Mila Kunis]]||Mona Sax|| .||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Punisher: War Zone]]''||[[Ray Stevenson]]||Frank Castle/The Punisher||. ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Babylon A.D.]]''||. ||. ||. ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ninja Assassin]]'' || [[Ben Miles]] || Ryan Maslow ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red (2010)|Red]]''||[[Helen Mirren]]||Victoria||.||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team (2010)|The A-Team]]''||[[Patrick Wilson]]||Lynch||. ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hunt to Kill]]''||. ||Thug||. ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legion]]'' ||[[Paul Bettany]]||Michael|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Innocents Lost]]''||. ||Assassin||. ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red State]]''||. ||Believer||MP5KN ||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate SG-1]]''|| ||Secret Service/NID agents|| ||1997-2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Crime Scene Investigation]]''|| ||Bank Robbers||&amp;quot;Inside the Box&amp;quot;||2000-????&lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''|| ||Secret Service Agents|| ||2001-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Force]]''||[[Alex Reid]]||Cpt. Caroline Walsh||MP5KA1||2002-2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Force]]''||[[Daniel Betts]]||Slava ||MP5KA1||2002-2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7|CSI: NY]]''|| ||Criminal||&amp;quot;Smooth Criminal&amp;quot; (S07E14)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[GSG-9]]''|| || || ||2007-2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: The Sarah Connor Chronicles]]''||[[Garret Dillahunt]]||Cromartie|| &amp;quot;Ferguson Is Ill Today&amp;quot; (S02E08)||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Faye Valentine || [[Cowboy Bebop]] || With 15-round magazine || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Faye Valentine || [[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| Francesco || [[Noir]] ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| || [[Asobi ni Ikuyo: Bombshells from the Sky]] || Navy version, 15-round magazine ||2010&lt;br /&gt;
|-&lt;br /&gt;
| BMA terrorists, GGP Ridebacks ||[[Rideback]] || ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ARCAM Researchers || [[Spriggan]] ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| Various characters || [[New Dominion Tank Police]] || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| Narcotics Suppression Squad || [[Ghost in the Shell Stand Alone Complex]] || fitted with flashlights || 2002&lt;br /&gt;
|-&lt;br /&gt;
| Combat android || [[Ghost in the Shell Stand Alone Complex 2nd Gig]] || || 2004-2005&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[GoldenEye 007]]||D5K Deutsche||Available with and without suppressor||||1997&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Nightfire]]||Deutsche M9K||w/ 15-round magazine and removable suppressor||||2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life 2]] ||&amp;quot;SMG-1&amp;quot;  || ||cut from final version || 2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Stranglehold]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Everything or Nothing]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Theft Auto: Liberty City Stories]]||||w/ extended barrel and modified handgrip||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Saints Row 2]]||SKR-9 Threat||w/ straight 40 round magazine||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Need for Speed: Undercover]]||||||unusable||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[The Conduit]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Timesplitters: Future Perfect]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||w/ various attachments||MP5KA4||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Warfare 2]]||||Rapid fire upgrade, dual wield, suppressor, red dot sight, EOTech holographic sight, Trijicon ACOG, thermal scope, extended magazine||||2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] || MP5K ||  ||MP5KA4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Online]]||||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 3]]|| M5K ||||Available in Close Quarter expansion|| June 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K-PDW=&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDWEarly.jpg‎|thumb|right|400px|MP5K with the PDW-style folding stock attached, commonly used in films to emulate the PDW - 9x19mm. The real MP5K-PDW, illustrated below, is distinctive in having the longer barrel and the newer trigger group.]]&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|right|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
The PDW (Personal Defense Weapon) was an upgrade to the MP5K, adding a synthetic folding stock to create a stable firing platform for more accurate fire, and extended the barrel and put on three lugs to quick attach flash hiders or suppressors.  &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Siege]]'' || [[Steven Seagal]] || Casey Ryback || Fitted with a suppressor. || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || || Navy SEAL || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Tomorrow Never Dies]]'' || [[Pierce Brosnan]] || James Bond || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Götz Otto]] || Richard Stamper&lt;br /&gt;
|-&lt;br /&gt;
| || Carver's Henchmen&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || with optics and suppressor|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || Henchmen and SWAT team || with and without optics, and suppressors|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghosts of Mars]]'' || [[Ice Cube]] || James &amp;quot;Desolation&amp;quot; Williams || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Underworld]]'' || || Death Dealers || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]]'' || || Secret Service Agent || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible III]]'' || [[Tom Cruise]] || Ethan Hunt || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kingdom]]'' || [[Jennifer Garner]]  || FBI Special Agent Janet Mayes || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' || || CIA Response Team || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' || || Thug || MP5K fitted with PDW-style folding stock. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables]]'' || [[Jason Statham]] || Lee Christmas || Fitted with LAM|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Setup (2011)|Setup]]'' || [[50 Cent]] ||Sonny ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Setup (2011)|Setup]]'' || [[Ryan Phillippe]] ||Vincent ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Viral Factor]]'' || [[Jay Chou]] ||Jon Man|| With RIS rail on hanguard  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Viral Factor]]'' || [[Bing Bai]] ||Ice ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Harsh Realm]]''||[[D.B. Sweeney]]||Mike Pinnochio|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Torchwood]]''||[[James Marsters]]||Captain John Hart|| ||2006-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: The Sarah Connor Chronicles]]''||[[Summer Glau]]||Cameron Phillips|| ||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || &amp;quot;HK MP5K-PDW&amp;quot; ||  ||w/ Navy trigger group || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;HK MP5K-PDW&amp;quot;  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||&amp;quot;9mm Compact SMG&amp;quot;  || w/ 3-round burst fire mode||w/o buttstock || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Raven Shield]] ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With EOTech red dot sight, laser pointer, and removable silencer ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirror's Edge]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||w/ various attachments||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunslinger Girl]]'' || Claes ||  With side-folding stock || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Full Metal Panic!]]'' || || With side-folding stock || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K Prototype=&lt;br /&gt;
&lt;br /&gt;
Shortened MP5A2 with added foregrip, that has been developed in hardly more than few pieces in 1976.&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|right|300px|Heckler &amp;amp; Koch MP5K prototype with 15-round &amp;quot;waffle&amp;quot; magazine - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || &amp;quot;MP5k&amp;quot;  || Various Attachments || Highly anachronistic || 2010 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch SP89=&lt;br /&gt;
The SP89 is a semiautomatic version of the MP5K and was imported for a short while in 1989 but was banned from importation by 1990.&lt;br /&gt;
[[Image:H&amp;amp;KSP89.jpg|thumb|right|300px|Heckler &amp;amp; Koch SP89 Pistol with factory 15-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K-MP5KEarlyModel.jpg|thumb|right|300px|A &amp;quot;faux&amp;quot; Heckler &amp;amp; Koch MP5K - this is an original SP89 pistol converted to full auto fire by a Class III armorer. Giveaways are the lack of a paddle magazine release.  This version was also used in movies between 1989 and the late 1990s when factory original MP5Ks were not available - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Stone Cold]]'' || [[Brian Bosworth]] || John Stone || rowspan=&amp;quot;2&amp;quot; | Both converted to fully automatic and one is seen with a MP5K foregrip and a stock || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| ||Unknown Biker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]]'' || [[Robert Patrick]] || T-1000 || rowspan=&amp;quot;2&amp;quot; | Fitted with MP5K foregrip and converted to automatic. || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| || LAPD SWAT &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sneakers]]'' ||  || NSA Agents || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[Tony Longo]] || Brunner || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' ||  || Henchmen || with or without MP5K foregrips || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond the Law]]'' || [[Dennis Burkley]] || Oatmeal || Fitted with MP5K foregrip and converted to automatic. || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Speed]]'' || [[Dennis Hopper]] || Howard Payne || Nickel finish, fitted with MP5K foregrip and converted to automatic. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Barb Wire]]'' || [[Pamela Anderson]] || Barbara &amp;quot;Barb Wire&amp;quot; Kopetski || Fitted with MP5K foregrip and converted to automatic. || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| || Thug ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || || Navy SEAL || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blade]]'' || || Vampire || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || Henchmen ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra (TV Series)|Cobra]]''|| ||Various Villians|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stand, The|The Stand]]''||[[Sam Raimi]]||Bobby Terry|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Kill Point]]''||[[John Leguizamo]]||Jake &amp;quot;Mr. Wolf&amp;quot; Mendez|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]''|| ||Multiple Contestants || ||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kane &amp;amp; Lynch 2: Dog Days]]''||DK ST80 |||| ||2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5/10 and MP5/40=&lt;br /&gt;
[[Image:MP540.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5/40 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Heckler and Koch MP510.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5/10 with 2-round burst trigger group and sound suppressor - 10mm Auto]]&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Charater'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[RIN ~Daughters of Mnemosyne~]] || Yamanobe || MP5/40 || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||HK MP5/10A2||w/ optional suppressor||MP5/10||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||||||MP5/10||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Global Operations]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Joint Operations: Typhoon Rising]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[The Punisher (VG)|The Punisher]]||.40 cal Submachine Gun||w/ optional Beta-C drum magazine||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Max Payne 3]]||MPK||w/ various attachments||20 bullets in the magazine, the gold version of the 30 bullets.||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Special Weapons MP-10 and SP-10=&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|right|400px|Special Weapons MP-10 - 9x19mm]]&lt;br /&gt;
[[Image:SP10-1-.jpg|thumb|right|400px|Special Weapons SP-10 with Truglo red dot sight - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[I Am Legend]]'' |||| U.S. Army Ranger ||  With M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[12 Rounds]]'' |||| Henchman || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salt]]'' |||| C.I.A. Agent || fitted with stocks || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[13]]'' |||| Guards||  chopped SP-10 || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grand Theft Auto IV]]''||&amp;quot;SMG&amp;quot;||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[F.E.A.R]]''||Sumak RPL||w/ holographic sight &amp;amp; retractable buttstock||||2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch SMG=&lt;br /&gt;
[[Image:HK SMG 2.gif|thumb|right|400px|Heckler &amp;amp; Koch SMG-2 - 9x19mm]]&lt;br /&gt;
The Heckler &amp;amp; Koch SMG program was for improving the MP5 but like the [[Heckler &amp;amp; Koch G11]] it was canceled.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Project IGI 2: Covert Strike]]''||SMG 2||w/ suppressor||SMG II version||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tactical Ops: Assault on Terror]]''|| AP II || || || 2002 &lt;br /&gt;
|-&lt;br /&gt;
|[[Saints Row: The Third]]||||||Appears on an in-game promotional poster for the show ''Nyte Blayde''.||2011&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=German Sport Guns GSG5 Semi Auto Carbine=&lt;br /&gt;
[[Image:GSG-05.jpg|thumb|right|550px|German Sport Guns GSG5 semi auto carbine with fake suppressor - 22.LR.  This model as the 10 round magazine for states that restrict high capacity magazines.  The factory magazines in fact, hold twenty four rounds of .22 long rifle.]]&lt;br /&gt;
German Sport Guns began importing the GSG5 Sporting Carbine into the U.S. in 2007.  It is not a Heckler &amp;amp; Koch firearm, but is a .22 LR clone of the MP5.  What makes it unique is that many parts are interchangeable with Airsoft MP5 parts, so many gun enthusiasts are putting on telescoping stocks, fake suppressors, tactical flash lights fore ends and rails on these .22 Carbines and pistols.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{HK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=547913</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=547913"/>
		<updated>2012-04-16T12:08:43Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: gp-30: some fixes after the april patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Battlefield 3''''' (also known as '''''BF3''''') is the twelfth installment of the ''[[Battlefield|Battlefield series]]'', and direct sequel to ''[[Battlefield 2]]''. The game was developed by the Swedish company Digital Illusions Creative Entertainment (DICE) and published by Electronic Arts in 2011 for the PC, PS3 and Xbox 360. The game is powered by the proprietary Frostbite 2 engine, a further development of the engine used in the ''Bad Company'' games.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92SB]], modified to resemble the [[Beretta 93R|93R]], can be unlocked as a sidearm in Co-Op requiring a 86,000 Co-Op Score. The weapon has been fitted with the 93R's muzzle brake and foregrip, as well as being modified to fire 3 round bursts. Uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|400px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_93r_slide_locked.jpg|thumb|none|600px|The player character stops to admire his custom weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
In the beginning of the single-player mission &amp;quot;Semper Fidelis&amp;quot; and &amp;quot;The Great Destroyer&amp;quot;, Blackburn acquires a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]]. It can also be seen holstered on some US Marine throughout the single-player campaign. In multiplayer it is the starting handgun for US forces. Another note of interest is that unlike in [[Battlefield: Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]]'s multiplayer, the M9's magazine is 15 rounds + 1 in the chamber like in reality. In multiplayer, Players can unlock additional M9's outfitted with a Tactical Light and a Sound Suppressor separately as they level (rank) up.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm.]]&lt;br /&gt;
[[File:BF3-M9-1.jpg|thumb|none|601px|Blackburn holds an M9 at the start of the introductory mission &amp;quot;Semper Fidelis.&amp;quot; This one of only two times in the entire campaign the player character has a sidearm.]]&lt;br /&gt;
[[File:BF3-M9-2.jpg|thumb|none|600px|A US Marine holds a M9 in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-3.jpg|thumb|none|600px|A M9 being reloaded in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-4.jpg|thumb|none|600px|A Marine aims at a suspicious looking M1161 &amp;quot;Growler&amp;quot; ITV. Note that the sights are correct for a M9.]]&lt;br /&gt;
[[File:Bf3_M9_suppressed.jpg|thumb|none|600px|The M9 with a suppressor. Different classes of weapon use different suppressor models, but those models are shared among the weapons of that class. The only exceptions to this are the G3A3 and SCAR-H CQC, which use the same model as the sniper rifles because of their caliber.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 17|Glock 17]] is shown in an official screenshot for the Battlelog. Called &amp;quot;G17C&amp;quot;, although it is modeled after a standard Glock 17 as there are no compensator cuts on the top of the slide. It comes standard with a laser sight, while a variant that has both a laser sight and a suppressor is available as a later unlock. It is the only handgun that lets you equip two attachments at a time. Also, all of the US Assault kit soldiers have a G17 in a chest holster in addition to whatever their selected sidearm is, and this G17 does not have a laser.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:BF3-Glock-1.jpg|thumb|none|600px|A dead PLR soldier with a Glock 17 at his side.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rrt877 g17c.jpg|thumb|none|600px|Glock 17 in multiplayer.]]&lt;br /&gt;
[[File:Rrt877 g17c reloading.jpg|thumb|none|600px|Glock 17 in multiplayer reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock 18]] appears as the &amp;quot;G18&amp;quot;. It has an extended magazine base that gives it a 19 round capacity. Interestingly enough in the beta, the suppressed Glock 18 is unlocked before the standard unsuppressed variant (though this has been fixed in the regular game and the unsuppressed version is unlocked at Rank 30 with the suppressed variant unlocked at 41). Note that the Battlelog picture (seen below) lacks a fire selector, but is actually different than that G17's picture. This is most likely because it is from an early build of the game, as it appears correctly in-game. It is an incredibly effective sidearm in close quarters, but is useless at medium range and beyond unless burst fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm. The model in-game is not a &amp;quot;C&amp;quot; model.]]&lt;br /&gt;
[[Image:BF3BLG18.jpg|thumb|none|350px|G18 in-game render.]]&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol==&lt;br /&gt;
&lt;br /&gt;
The USMC variant of the [[M1911]],  the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]], can be used if the player is a Battlefield Veteran or a member of the EA Gun Club. All three variants of the M1911 are also unlocked for multiplayer by completing the single player campaign. It is a standard M1911A1 with a three-hole trigger, a Springfield slide, commander-style hammer, beavertail grip safety, Pachmayr rubber grips, and uses 8 round magazines. It comes with additional variants that incorporate a Tactical Flashlight or Sound Suppressor. A variant with both aforementioned attachments is available only to DICE employees. &lt;br /&gt;
&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-1.jpg|thumb|none|600px|A player character in multiplayer holds a MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-2.jpg|thumb|none|600px|Reloading the MEU(SOC) pistol in multiplayer, the player character dumps the empty magazine...]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-3.jpg|thumb|none|600px|...and lines up a fresh one (that's actually loaded) with the magazine well. Note that the markings and slanted serrations show it is a Springfield made slide.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-5.jpg|thumb|none|600px|A player character aims down the tritium sights of his MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-4.jpg|thumb|none|600px|A player character vaults over a fence with his MEU(SOC) pistol, appreciative of the fact that he actually has legs in this game.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX|MP-412]] revolver returns from ''Bad Company'' and ''Bad Company 2'' as an unlockable sidearm that can only be unlocked by achieving a 5000 Co-Op Score. Unlike in ''Bad Company 2'', the top break cartridge ejector is seen in full effect actually ejecting spent rounds as opposed to &amp;quot;flicking&amp;quot; them out. It is considerably different by having a slightly faster rate of fire and being more effective at close range compared to it's larger .44 cousin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BF3 REX.jpg|600px|thumb|none|The player character in multiplayer holds an MP-412 REX.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_1.jpg|600px|thumb|none|Pictured: the automatic extractor in action. Not pictured: Antigravity field generator.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[image:Bf3_MP412_reload_3.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin_PYa#MP-443_Grach|MP-443]] returns from ''Bad Company 2'' and is the Russian faction's sidearm. In Multiplayer the player unlocks the Tactical Light and Sound Suppressor as they level up instead of by gaining kills with the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BF3-MP443-1.jpg|thumb|none|600px|Vladimir uses his MP-443 as one of Solomon's men demonstrates how not to steal a car stereo.]]&lt;br /&gt;
[[Image:BF3-MP443-2.jpg|thumb|none|600px|Dmitri Mayakovsky holds his MP-443 on Blackburn as he tries to blame everything on a fire extinguisher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 grach 16.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 grach reload 16.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Model 444 ==&lt;br /&gt;
&lt;br /&gt;
The .44 version of the [[Taurus Model 44]], the Model 444, appears as an unlockable sidearm, and can be fitted with a scope. Appears as &amp;quot;.44 Magnum&amp;quot;, one of the few weapons in game that does not go by its proper name. In the campaign, the antagonist Solomon uses one as his personal sidearm. In multiplayer, a variant with a PK-A scope is fittingly unlocked at Rank 44.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|none|400px|Taurus Model 444 with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:BF3-Taurus44-1.jpg|thumb|none|601px|Solomon aims his Taurus Model 444 at Blackburn during the introductory level. Visible in the full-sized image is what appears to be an empty speedloader hovering in mid-air behind the weapon, just above Solomon's wrist.]]&lt;br /&gt;
[[Image:BF3-Taurus44-2.jpg|thumb|none|600px|Blackburn soon finds himself getting a closer look at the barrel.]]&lt;br /&gt;
[[Image:BF3-Taurus44-3.jpg|thumb|none|600px|Prior to the start of &amp;quot;Uprising,&amp;quot; Solomon is seen aiming his Taurus at an injured Marine.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
A large number of weapons appear on dog tags associated with a similar weapon, weapon of the same family, weapon of the same category, or in a few cases, weapons that make no sense at all. As there are so many, the weapons found '''only''' on dog tags have been placed in their own category at the bottom of each class of weapon. This is to avoid confusion as to which weapons are actually in the game and which ones are only pictures.&lt;br /&gt;
&lt;br /&gt;
=== Colt 1873 ===&lt;br /&gt;
The [[Single Action Army|Colt 1873]], more commonly known as the Single Action Army, is featured on the Dog Tag the player is rewarded with when they get the ''Handgun Medal'', for getting the ''Handgun Ribbon'' 50 times. A ''Handgun Ribbon'' is awarded when the player kills four enemies with handguns in a game, and can be awarded multiple times in a game.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:BF3SAA.jpg|thumb|none|300px|The Western-themed ''Handgun Dog Tag''.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
The [[M1911A1]] appears on the Dog Tag awarded for 100 kills with the MEU(SOC) pistol.&lt;br /&gt;
&lt;br /&gt;
=== Makarov PB ===&lt;br /&gt;
The [[Makarov PM#Makarov PB|Makarov PB]] very oddly appears on the Dog Tag awarded for getting 100 kills with the Suppressed MP-443 Grach. Though they are both suppressed Russian pistols, they have almost nothing else in common.&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the series, SMGs are all-kit unlockables, and not strictly limited to an Engineer/Spec Ops-type class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|H&amp;amp;K MP7A1]] can be unlocked and used by any kit. It can use either a 20- or 40-round magazine. It must be unlocked in the Co-Op mode, requiring 34,000 Score. It does low damage to enemies, but has a very high rate of fire and manageable recoil to balance it out. An interesting thing to note is that this weapon has separate reload animations for the 20 and 40 round magazines (the 20 round magazine is dropped via the use of gravity, while the 40 round magazine is manually removed).&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF3-MP7-4.jpg|thumb|none|600px|Blackburn holds an MP7A1 with suppressor, EOTech sight and 40-round extended magazine during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MP7-1.jpg|thumb|none|602px|Blackburn loads a new 40-round magazine into his MP7A1 as he is menaced by a series of incomprehensible graffiti tags.]]&lt;br /&gt;
[[Image:BF3-MP7-2.jpg|thumb|none|600px|The 20-round magazine for the MP7A1 frequently glitches and fails to appear during the campaign; here in &amp;quot;The Great Destroyer&amp;quot; Blackburn reloads one with a large flash suppressor, IRNV scope and laser pointer...]]&lt;br /&gt;
[[Image:BF3-MP7-3.jpg|thumb|none|600px|...whereas earlier he just told his vanilla one to imagine it was full of bullets that were ''this'' big.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
This weapon can be used by all four classes, and has an ammo capacity of 25 + 1. The game correctly depicts the UMP's single / 2 round burst / full auto firing modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF3-UMP-1.jpg|thumb|none|601px|Blackburn reloads his UMP during &amp;quot;The Great Destroyer,&amp;quot; wondering why he didn't have it the first time he went through this section. Note the caution on the side of the weapon to read the owner's manual; while this makes some sense on this level where the UMPs are seen in the hands of terrorists, the warning is still present even in &amp;quot;Operation Guillotine&amp;quot; when the UMPs are used by the US military; military UMPs should not have it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ump.jpg|thumb|none|601px|UMP in Multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
The FN P90 TR boasts a large ammo capacity at 50 + 1, a high rate of fire, and excellent accuracy at the expense of suffering from low damage at long distance. The weapon is capable of being used by all four classes in multiplayer.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BF3-P90-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a P90TR during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon]] is included in the Back To Karkand expansion pack, and can be used by any kit. The weapon features a slightly inaccurate magazine capacity of 54 rounds (where the real life 9x19mm Parabellum helical magazine has a max capacity of 53).&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|Early PP-19 Bizon - 9x18mm Makarov. The version in game is this early model, but is chambered in 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:BF3-PP19-1.jpg|thumb|none|600px|PP-19 Bizon on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] returns from ''Bad Company 2'', feeling much more realistic this time around, with a more believable firing rate and packing a decent punch per shot, as opposed to the previous game, in which its firing rate was more akin to a Minigun and its power-per-shot around the area of lightly tossing a handful of pebbles at your opponent's face. Comes standard with a 20 round mag, and a 40 round extended mag can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[File:BF3-PP2000-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds his PP-2000 after completing a HALO jump into Northern Iran at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
For the first time in a main ''Battlefield'' series game (excluding spinoffs like ''[[Battlefield Play4Free]]''), shotguns can be iron-sighted, and like the SMGs, can be used in every kit. In addition, DICE made it so that their shotguns have considerable range, unlike most videogames where you have to see the whites of the enemies' eyes for shotguns to be effective. &lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper  ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]] is included, identifiable by the winding key on the front of the drum magazine and lack of a rear-mounted drum advance lever. The weapon is referred to as the &amp;quot;DAO-12&amp;quot; in material advertising the game's pre-order rewards, as it was in ''[[Battlefield 2]]''; this stands for &amp;quot;double action only, 12 gauge&amp;quot; and is a ''description'' of the weapon rather than a correct name for it. The name was kept as an homage to ''Battlefield 2''. The weapon has an incorrect capacity of 8-rounds by default, but the correct 12 if the extended magazine attachment is used. This is most likely for balance, so players can't use a semi-auto, 12 round shotgun AND 3 attachments on top of that.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge. Visible is the Cobray logo on the side, no visible drum advance lever like on the Striker and the recognizable 'key' in the front of the drum for winding up the rotary cylinder.]]&lt;br /&gt;
[[File:BF3-Streetsweeper-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a Street Sweeper fitted with a Kobra reflex sight at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90|Benelli M1014]] features semi-automatic firing and its tactical stock fully extended during gameplay. Magazine capacities available are either the civilian legal 4+1, or the full-length 6+1 (Indicating the use of 3-inch magnum rounds. The full-length tube normally holds seven 2.75-inch rounds). When reloading from empty, the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube accordingly, just like the 870 MCS. It's unrealistically inaccurate despite having a Cylinder Bore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:BF3-M1014-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M1014 during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m1014.jpg|thumb|none|600px|M1014 in MP.]]&lt;br /&gt;
[[Image:Rrt877 m1014 reload.jpg|thumb|none|600px|M1014 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 MASS]] can be used only in the Assault kit in the &amp;quot;Gadget 1&amp;quot; slot. It may be used either as a standalone weapon, or mounted on any of the assault rifles if said rifle is equipped with the underslung rail. It can fire buckshot, flechettes, FRAG-12 rounds, or slugs, same as the other shotguns. For some odd reason, the AEK-971 and AN-94 cannot mount the M26 MASS despite having underslung rails. A model glitch exists on some weapons that mount the M26 MASS where the charging handle will stay up even when the weapon is not in use.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|400px|M26 MASS - 12 gauge, mounted on [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] with C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|400px|Standalone version of M26 MASS - 12 gauge]]&lt;br /&gt;
[[Image:BF3 Mass.jpg|thumb|none|600px|M26 standalone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mass mounted.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP.]]&lt;br /&gt;
[[Image:Rrt877 mass mounted reloading.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]], called the &amp;quot;MK3A1,&amp;quot; is included in the Back To Karkand expansion pack, and can be used by any kit. It can be safely assumed it will not emulate the real weapon's problems with failing to cycle. It is fully automatic and the only shotgun that can mount a suppressor. It should be noted that the suppressor does absolutely nothing to make the Jackhammer any more quiet and doesn't actually show up on the gun. In fact, the only thing the suppressor does is take up an attachment slot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Jackhammer-1.jpg|thumb|none|600px|Jackhammer on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 MCS ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|Remington 870 MCS]] appears as the &amp;quot;870MCS&amp;quot;. The player pumps the shotgun very quickly, which makes it seem almost semi-automatic in-game, like a pump action combat shotgun should be. Magazine capacities are either the standard 4+1, or the extended 6+1. As with the M1014, when reloading from empty the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube &lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
[[Image:BF3-MCS-1.jpg|thumb|none|600px|Blackburn holds an 870 MCS with a tactical light during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MCS-2.jpg|thumb|none|600px|One of Blackburn's starting weapons in &amp;quot;Operation Guillotine&amp;quot; is this Remington 870 MCS with a laser aiming module. Precisely what this is for when he has his Big Magic White Circle for aiming with is unclear.]]&lt;br /&gt;
[[File:Bf3_870MCS_Frag.jpg|thumb|none|600px|Firing a 12 gauge fragmentation round from the 870. It looks impressive and can suppress enemies well, but it does about as much damage as a firecracker without a direct hit.]]&lt;br /&gt;
[[File:BF3_chamberload_870mcs_ext_mag.jpg|thumb|none|600px|Chamberloading an 870 that has an extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun|Saiga-12K]] returns from ''Battlefield 2'' and is the second semi-auto shotgun unlocked. Magazine capacities are either the standard 5+1, or an extended 10+1 (originally 8+1, following the maximum factory capacity, changed after the 4th update).&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Saiga-1.jpg|thumb|none|601px|Blackburn holds a rather beat-up camouflaged Saiga 12K during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Saiga-2.jpg|thumb|none|600px|The mission &amp;quot;Kaffarov&amp;quot; can be a little on the strange side at times; here Dmitri Mayakovsky holds a Saiga 12K fitted with a laser aiming module and PK-AS optic, watching in bemusement as shooting the windshield of a car makes two men who had clipped inside it dramatically leap through the roof. For a finishing touch, the car exploded immediately afterwards.]]&lt;br /&gt;
[[Image:BF3-Saiga-3.jpg|thumb|none|600px|Wary of any other weirdness, Dmitri reloads his Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] is the only full-auto shotgun in-game, barring Back to Karkand's MK3A1 Jackhammer. The magazine capacity is incorrectly 6+1 by standard or the correct 10+1 with the extended magazines equipped, most likely for balance, same as the Striker. When optics are attached it becomes a WM-12, an American semi-auto clone of the USAS-12, but with a rail instead of the carry handle. Like all shotguns, it can utilise standard Buckshot, Slugs, Flechettes and explosive FRAG-12 rounds as well as fit a variety of accessories and attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:BF3-USAS-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his USAS-12, which, according to the trademarks, was made by &amp;quot;Baewoo Brecisions&amp;quot; of Korea.]]&lt;br /&gt;
&lt;br /&gt;
== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] will be one of the 10 guns appearing in the upcoming Close Quarters expansion pack. Nothing else is known about it, except that the stock is unfolded.&lt;br /&gt;
&lt;br /&gt;
[[Image:BF3SPAS12.jpg|thumb|none|400px|SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== SPAS-12 ===&lt;br /&gt;
One of the strangest weapons to appear on a different weapon's Dog Tag, the [[SPAS-12]] appears on the Dog Tag awarded for 100 kills with the USAS-12. Other than four capital letters followed by &amp;quot;-12&amp;quot;, both being 12-gauge, and that they were both in the [[Battlefield: Bad Company]] series, they have little in common.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== 5,56A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[5,56A-91]] appears as part of the incredibly vague &amp;quot;Compact Assault Rifle&amp;quot; classification, and thus is used by the 'Engineer' kit. It does not have its 40mm grenade launcher. It is the successor to the [[9A-91]] from ''Bad Company 2'', albeit firing the 5.56mm NATO round instead of the 9A-91's 9x39mm one. Called &amp;quot;[[A-91]]&amp;quot; in the game, which refers to the 7.62x39mm variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5,56A-91 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-A91-1.jpg|thumb|none|600px|Dmitri Mayakovsky looks at fellow GRU agent Vladimir holding a 5,56A-91 as they go to work at the start of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:Rrt877 a-91.jpg|thumb|none|600px|5,56A-91 in MP.]]&lt;br /&gt;
[[Image:Rrt877 a-91 reloading.jpg|thumb|none|600px|5,56A-91 in MP reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK-971]] is an unlock for the Assault kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. It cannot mount the M26 MASS due to a bug on the Xbox 360 version.&lt;br /&gt;
&lt;br /&gt;
[[Image:aek971_545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock -  5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AEK-1.jpg|thumb|none|600px|Blackburn holds an AEK-971 near the start of the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3 AEK971.jpg|thumb|none|600px|AEK-971 in Battlefield 3 with Kobra Red dot sight and foregrip attached. Note that because of a glitch, both the indirect flightpath crosshair and the standard crosshair appear when switching rapidly between the grenade launcher and primary weapon. Switching to secondary weapon and back again fixes this issue.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877_aek2.jpg|thumb|none|600px|AEK-917 in MP.]]&lt;br /&gt;
[[Image:Rrt877 aek2 reload.jpg|thumb|none|600px|AEK-917 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AK-74|AK-74M]] has been seen in gameplay trailers. It is the standard assault rifle used by the Russian 'Assault' kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AK-1.jpg|thumb|none|601px|Blackburn holds an AK-74M equipped with a PSO-1 scope during &amp;quot;Operation Swordbreaker.&amp;quot; Weapons on the ground do not show their attachments or have text signifying what they have attached, meaning occasionally picking up a boring-looking vanilla weapon will result in the player character producing Excalibur as here.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ak74m.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ak74m reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] has been seen in gameplay trailers. In multiplayer, the AKS-74U, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for Russian Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:BF3-AKS-74U-1.jpg|thumb|none|601px|Blackburn wrestles with one of Solomon's men during the introductory mission &amp;quot;Semper Fidelis.&amp;quot; On the Xbox 360 version before the Back to Karkand update, this terrorist was instead armed with a UMP45, but still gives Blackburn an AKS-74U when he dies.]]&lt;br /&gt;
[[Image:BF3-AKS-1.jpg|thumb|none|601px|At the start of the mission &amp;quot;Uprising,&amp;quot; Blackburn relieves a PLR soldier of this AKS-74U with a Kobra reflex sight, suppressor and tactical light.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 aks74u.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 aks74u reloading.jpg|thumb|none|600px|Aks74u in multiplayer, note the milled receiver.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] returns from the Bad Company series. The AN-94's dual-rate full-auto mode has been correctly featured in Battlefield 3. When set to burst, the weapon fires an 1800RPM 2-round burst, and when set to full auto, it fires the first two shots at 1800RPM, while the rest are fired at 600RPM. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. The AN-94 is unique in that it starts in 2-round burst by default, in contrast to every other weapon in BF3, which all use the most aggressive fire mode available by default, usually full auto. Before a patch, the weapon lacked the semi-automatic mode found on the real weapon, instead featuring only the 2-burst and full-auto modes. One detail that should be noted is that in the single-player campaign, the 2 round burst is shown to incorrectly fire at the 600 rpm as opposed to the correct 1800 rpm, though this may be fixed as the game still contains a handful of bugs. Interesting note about the way the player character reloads the AN-94, he flicks the magazine out with another magazine, the same applies to the AEK-971.&lt;br /&gt;
&lt;br /&gt;
[[Image:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94 Abakan Nikonov - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AN94-1.jpg|thumb|none|600px|Blackburn holds an AN-94 equipped with a PKS-07 long-range scope as he looks over an airdropped Russian D-30 122mm howitzer during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
&lt;br /&gt;
The [[AS Val]] appears as an all kit weapon, most likely due to its small size and unique integrated suppressor, making it too specialized for any specific kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF3-ASVal-1.jpg|thumb|none|602px|Dmitri Mayakovsky holds his starting weapon, an AS Val assault rifle with a Kobra reflex sight, during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-ASVal-2.jpg|thumb|none|601px|Kiril holds his AS Val near the end of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4/M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. During the alpha stages footage, the in-game M4A1 can be seen fitted with iron sights, EOTech 552 Holographic sight, Trijicon TA01NSN 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate, and a SOPMOD stock. Two different &amp;quot;reload-from-empty&amp;quot; animations have been seen. The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while in the more recent Operation Metro trailer, and the rest since then, the player uses the bolt release. It has been confirmed that both the M4A1 (full-auto) and M4 (3-round burst) will be available for use within the game. The standard M4/M4A1 has a KAC RIS handguard, Crane SOPMOD stock, Hogue pistol grip, M16A1 flash hider, and Magpul Ranger Plates. In multiplayer, the M4A1, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for US Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-M4-1.jpg‎|602px|thumb|none|Blackburn holds an M4A1 during &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M4-2.jpg|600px|thumb|none|Blackburn reloads his M4A1. &amp;quot;For law enforcement / military use&amp;quot; is printed on the side of the EOTech optic. Note also the fire selector on semi-auto.]]&lt;br /&gt;
[[Image:BF3-M4-3.jpg|600px|thumb|none|Reloading with the rifle in shadow reveals a snake-like design engraved on the mag well; this is present in ''[[Medal of Honor (2010)|Medal of Honor]]'', though as a dark shape that shows up in light rather than a silvery etching that only shows up in the dark. Also note that the semi-auto position reads &amp;quot;Fire&amp;quot;, meaning it was modeled on a civilian M4 variant, which also explains why the selector is in this position.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A3/M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] was one of the first weapons to be shown in early gameplay footage, but was lacking rear iron sights and even optical sights because of the alpha stage development; these were added later on. Some later footage showed the M16 with the gas block missing when mounting sights, but this too was corrected in the final release. Both the M16A3 (full-auto) and M16A4 (3-round burst) are available for use within the game. They have [[M16 rifle series#M16A1 Rifle|M16A1]] flash hiders, KAC RIS handguards with a rail cover on the right side rail, a Hogue pistol grip, Magpul loops on the magazines, and a cloth sleeve wrapped around the stock. It is the standard assault rifle used by the US 'Assault' kit. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[Image:BF3-M16-1.jpg|601px|thumb|none|Blackburn holds his M16A3 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-M16-2.jpg|600px|thumb|none|A Marine reloads his M16A3 with a mounted Trijicon ACOG scope in multiplayer. Note that there are actually bullets in the magazine, a relatively rare sight in a modern shooter. But unfortunately, like in most modern shooters, the fire selector is always set to semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
&lt;br /&gt;
The Xbox 360 Operation Guillotine gameplay trailer shows a PLR militant using the [[DIO KH2002|DIO KH2002 Sama]] assault rifle. The weapon is a bullpup conversion of the DIO S-5.56 assault rifle, which is a direct copy of the [[M16 rifle series#Norinco Model 311|Norinco CQ]] assault rifle. The KH2002 was put into service in 2004 as a replacement for the Iranian Military's obsolete G3A3. The model featured in the game is the improved Sama model introduced in 2009, as noted by the diagonal cuts on the receiver as opposed to horizontal, side mounted rails and the combination of long carry handle and barrel mounted front sight. The improved foregrip of the Sama model only appears if the Foregrip attachment is used in multiplayer&lt;br /&gt;
&lt;br /&gt;
In campaign mode, the weapon is often found in the hands of Iranian Army soldiers after the PLR's hostile takeover. It fires in single shot and 3-round burst firing modes, and uses Russian optics. It can be unlocked for multiplayer use with a 17,000 co-op score. &lt;br /&gt;
&lt;br /&gt;
[[File:Kh2002 2009 improved.jpg|thumb|none|400px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-KH2002-1.jpg|thumb|none|601px|Blackburn holds a KH2002 during the mission &amp;quot;Uprising&amp;quot; as he discovers the exit.]]&lt;br /&gt;
[[File:BF3-KH2002-2.jpg|thumb|none|601px|Blackburn reloads his KH2002, showing that the Khaybar variant used in the game is the 2009 model.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS Surbaissé ==&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS|FAMAS Surbaissé]] (FAMAS Low Profile) is included in the Back To Karkand expansion pack, and can be used by the Assault kit. The weapon is shown with the large G1 / G2 trigger guard rather than the twin grips this version seems to use. In-game, the FAMAS has a 30+1 capacity, but is modeled with 25 round magazines. The capacity is going to be reduced to the correct 25+1 in a patch expected in March 2012.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAMASFELIN2.jpg|thumb|none|400px|FAMAS Surbaissé - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-FAMAS-1.jpg|thumb|none|600px|FAMAS Surbaissé on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 famas3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 famas3 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] returns from the Bad Company series, and has much more realistic statistics, most notably that it doesn't have a fire rate resembling a minigun. Due to its lack of an underslung rail, an M320 or M26 MASS will always be carried as a standalone if the F2000 is equipped. The F2000 can mount a bipod and foregrip like the other assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with folding vertical foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-F2000-1.jpg|thumb|none|601px|Dmitri Mayakovsky reloads an F2000 with EOTech reflex sight during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN Mk 17 Mod 0 (SCAR-H CQC) ==&lt;br /&gt;
&lt;br /&gt;
The First Generation FN Mk 17 Mod 0, or [[FN SCAR#FN SCAR-H|SCAR-H CQC]], can be seen in the new Caspian Border gameplay trailer. In multiplayer, the SCAR-H is used by the 'Engineer' kit. A modelling mistakes shows the fire selector switch set on semi-auto as the weapon itself fires on full-auto by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|400px|First Gen Fabrique Nationale SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-SCAR-1.jpg|thumb|none|601px|Blackburn reloads his SCAR-H at the start of &amp;quot;Operation Guillotine.&amp;quot; Note that even though the weapon fires on full-auto, the fire selector switch is set on semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mk17.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 mk17 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 (&amp;quot;MG36&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Heckler &amp;amp; Koch G36]] and G36C, mislabelled as &amp;quot;MG36&amp;quot; (a weapon with a production run of around 100 units) is included in the Back To Karkand expansion pack, and can be used by the Support kit. The weapon has the full-length forearm and barrel of the G36, but the carry handle and shorter stock of the G36C, as well as having a C-Mag fitted. The C-Mag only holds 50+1 instead of the correct 100+1 without the Extended Magazine attachment, but given that the attachment is unlocked by default it is clear that this is simply for balancing reasons, so the player can't use 100 round and another attachment, just like the Street Sweeper and Jackhammer.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called &amp;quot;MG36;&amp;quot; actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-MG36-1.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; on the customise menu. Note the 12x sniper scope attached, in case you feel the need to give suppressive fire from 1000+ meters.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is briefly seen being used by one of the players in PAX coverage from NVIDIA. It can fire, semi, auto, or two-round burst. In multiplayer, the G36C, being a carbine, is used by the 'Engineer' kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C with vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-G36-1.jpg|thumb|none|601px|Dmitri Mayakovsky holds a G36C he took from a French police officer during the mission &amp;quot;Comrades.&amp;quot; Note that while the fire selector is in the correct position for fully automatic fire, the white position indicator is pointing to &amp;quot;safe.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3|G3A3]] is available in both single and multiplayer. It is an actual H&amp;amp;K G3A3, and not an Iranian clone. It has a wide handguard, and the fire selector markings are S-E-F. The Iranian-manufactured version differs in that it utilizes a slimline handguard and has Farsi writing on the receiver. It can be unlocked for use in multiplayer by gaining 160,000 Co-Op score.&lt;br /&gt;
&lt;br /&gt;
[[File:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-G3-1.jpg|thumb|none|602px|Blackburn holds a G3A3 with ACOG scope during the mission &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[File:BF3-G3A3-Pickup.jpg|thumb|none|600px|The detailed pick-up icon for the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[HK416]] returns from Bad Company and Bad Company 2 having a 10.4&amp;quot; barrel and OD furniture. It is the first unlock for the Assault kit and can have an M320 (which replaces the kit's Medkit) mounted as long as a grip or bipod are not. It once again appears as the &amp;quot;M416,&amp;quot; seemingly just because that's what it was called in the ''Bad Company'' games since it is no longer shown as a standardised US military weapon in singleplayer. At release, it featured semi-auto, burst, and full-auto modes, something that isn't typically possible with AR-15 type rifles and derivatives. A patch later removed the burst mode, but it is still present on the Xbox 360 version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3-HK416-1.jpg|thumb|none|600px|Blackburn runs with his HK416 with M320 grenade launcher, straight into a most unpleasant surprise. The Russian transport craft depicted is an Antonov An-22. The pilot of the Antonov is a big fan of ''[[Top Gun]]'' and is getting as much low-altitude fly-by practice in as he can before the real war starts.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk416.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33|HK53]] is included in the Back To Karkand expansion pack as the G53. It is a compact version of the HK33 rifle, and as a carbine, it can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-HK53-1.jpg|thumb|none|600px|HK53 on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk53.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 hk53 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the Back To Karkand expansion pack, and can be used by the Assault kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|400px|L85A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-L85-1.jpg|thumb|none|600px|L85A2 on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul PDR ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul PDR]] appears as an all kit weapon. For unknown reasons, it appears as the &amp;quot;PDW-R&amp;quot;. Uses either 20 or 30 round polymer magazines, with 20 being the default option.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-PDR-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his PDR as he ponders the wisdom of Vladimir's &amp;quot;walking into a fire&amp;quot; plan.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBZ-95B]] is included in the Back To Karkand expansion pack, and, as a carbine, can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|400px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBZ95B-1.jpg|thumb|none|600px|QBZ-95B on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 553 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550|SG 553]] has been confirmed by DICE in the official Battlefield Blog. In multiplayer, being a carbine, is used by the 'Engineer' kit. It can only be unlocked in Co-Op by achieving a score of 120,000. In the campaign mode, the SG 553 is found in two places. The first is in &amp;quot;Comrades&amp;quot;, where a police officer exiting the van has one, and the other one being found by the player after the train crashes in &amp;quot;The Great Destroyer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 with railed handguard, vertical foregrip, flashlight, ACOG and 20-round factory magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-SG553-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a SIG SG 553 during the mission &amp;quot;Comrades&amp;quot; as he fights his way through a French police cordon.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR|Remington ACR]] joins the arsenal of Battlefield 3 as part of the upcoming 'Close Quarters' map pack and was first seen in the &amp;quot;Ziba Tower&amp;quot; gameplay video. Inaccurately appears as the &amp;quot;ACW-R&amp;quot; (Likely meaning 'Adaptive Combat Weapon - Rifle'), much like the PDW-R, and sports the tri-rail foregrip standard on the entry variant.&lt;br /&gt;
&lt;br /&gt;
[[File:Bushmasteracrentry.jpg|thumb|none|400px|Remington ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3 ACW-R.jpg|thumb|none|600px|The &amp;quot;ACW-R&amp;quot; in the player's hands]]&lt;br /&gt;
&lt;br /&gt;
[[File:RussianguywithACR.jpg|thumb|none|500px|A Russian Engineer fires his &amp;quot;ACW-R,&amp;quot; note the full length barrel]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUGA3 ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Ziba Tower&amp;quot; gameplay trailer shows the AUG in the killfeed, and it can be seen in at least one screenshot.&lt;br /&gt;
&lt;br /&gt;
[[File:1.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUGA3 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3wallpaper.jpg|thumb|none|600px|The soldier in the foreground can be seen holding an AUGA3 (Note the tri-railed handguard and the placement of the charging handle) fitted with an EOTech 552 and KAC foregrip]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== M16A1 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag awarded for 500 kills with the M320/GP-30 shows an [[M203]] mounted to an [[M16A1]], complete with the heatshield handguard.&lt;br /&gt;
&lt;br /&gt;
=== M16A2 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag the player recieves for 500 kills with the M16A3/A4 shows an [[M16A2]] instead.&lt;br /&gt;
&lt;br /&gt;
=== FAMAS ===&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS]] (G2?) appears on the Dog Tag awarded for 500 kills with the FAMAS.&lt;br /&gt;
&lt;br /&gt;
=== FN F2000 ===&lt;br /&gt;
&lt;br /&gt;
The standard version of the F2000, with its built in scope, appears on the 500 kill Dog Tag for the F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
=== FN Mk 16 Mod 0 (SCAR-L)===&lt;br /&gt;
&lt;br /&gt;
After getting 100 kills with a weapon, the player is awarded with a dogtag to display their accomplishment. There appears to have been an oversight in the making of the SCAR-H dogtag, as it shows a [[FN SCAR#FN SCAR-L|SCAR]] with what is very clearly a 5.56 STANAG magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3_SCAR_L_dogtag.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|Heckler &amp;amp; Koch M27 IAR]] is the starting weapon for the US support class, and uses a 45-round extended magazine. It is shown with a 4-vent handguard, but the correct extended barrel for the version is shown, the handguard simply covering less of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-IAR-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M27 IAR equipped with a Trijicon RX01 reflex sight and tactical light in the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 iar.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some US Marines, and in the hands of the player character, fitted with an EOTech Holographic Weapon Sight (HWS). The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3-M240-1.jpg|thumb|none|600px|One of Blackburn's fellow Marines, Montes, holds his M240B fitted with an M145 Machine Gun Optic.]]&lt;br /&gt;
[[File:BF3 M240B.jpg|thumb|none|600px|The player character in multiplayer holds an M240B with M145 Machine Gun Optic.]]&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
An [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249E3 Para SAW]] is featured in the game. It has a STANAG magazine well, identifying it as an M249 rather than a Mark 46, but the fixed buttstock and rail system are features of the Mk 46 Mod 0. This configuration is typical of Airsoft &amp;quot;Mk 46&amp;quot; guns which have Mk 46 features but retain their STANAG wells.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-M249-1.jpg|thumb|none|600px|Blackburn holds the hybrid SAW near the end of Operation Swordbreaker. Note the STANAG magazine well visible under the belt.]]&lt;br /&gt;
[[Image:BF3-SAW-1.jpg|thumb|none|601px|Blackburn sets up the bipod of his SAW.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m249.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] is the last MG to be unlocked in the Support kit. Extended magazines gifts the weapon with a massive 200 round box and this is visually shown on the weapon when attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M60-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M60E4 with M145 Machine Gun Optic as Kaffarov's bodyguards have the brilliant idea of firing an RPG-7 indoors.]]&lt;br /&gt;
&lt;br /&gt;
== QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBB-95]] is included in the Back To Karkand expansion pack, and can be used by the Support kit. Uses 75 round drums by default, and can also use 100 round drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBB95Scope.jpg|thumb|none|400px|QBB-95 with 75-round drum magazine and 4x scope - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBB95-1.jpg|thumb|none|600px|QBB-95 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QJY-88]] returns from Bad Company 2, once again called the &amp;quot;Type 88&amp;quot;. This is quite odd, as the QBZ-95B, QBB-95, and QBU-88 all use their proper &amp;quot;QB&amp;quot; names.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QJY88-1.jpg|thumb|none|600px|Dmitri Mayakovsky discovers a QJY-88 with the rare and for some reason unpopular linoleum-plated finish.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|401px|none|PKP Pecheneg machine gun with ammo box - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-PKP-1.jpg|thumb|none|600px|Blackburn holds a PKP Pecheneg as he infiltrates someone's garage in &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-PKP-2.jpg|thumb|none|600px|Dmitri Mayakovski uses his PKP Pecheneg to make some amendments to the internal layout of a building. Mostly new doors.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun]] is the starting weapon for the Russian Support class. It is referred to in game as an &amp;quot;[[RPK light machine gun#RPK-74|RPK-74M]]&amp;quot;, a modernised 5.45x39mm version with synthetic furnishings and a flash hider, despite that it is not shown with a flash hider. The weapon's damage matches the idea that it is a -74 model, as it is scaled to the 5.56mm machine guns, as opposed to behaving like a 7.62x39. When mounting optics the weapon gains side-mounted bracket for attaching them; if it does not mount optics, the bracket is not present. It can sometimes be found fitted with a vertical front grip attached to the underside of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-RPK-1.jpg|thumb|none|601px|Blackburn holds an RPK equipped with a Kobra reflex sight during &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-RPK-2.jpg|thumb|none|600px|Blackburn looks down at an RPK on the ground; note the lack of a rail under the handguard. Despite this, it can still mount a RIS foregrip.]]&lt;br /&gt;
[[Image:BF3-RPK-3.jpg|thumb|none|600px|Reloading an RPK fitted with an odd aftermarket bipod; the real RPK bipod is fixed just behind the front sight and folds backwards. This bipod is actually shorter than the magazine and therefore would not be particularly useful.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 ==&lt;br /&gt;
&lt;br /&gt;
The Enfield L86A1 is an upcoming weapon, being added as a part of the &amp;quot;Close Quarters&amp;quot; map pack.&lt;br /&gt;
&lt;br /&gt;
[[File:SA80-L86A1.jpg|thumb|none|400px|Enfield L86A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3 L86A1.jpg|thumb|none|600px|The player reloads his L86A1. Note that the image blur is from &amp;quot;suppression&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== MG36 ===&lt;br /&gt;
&lt;br /&gt;
Despite the fact that BF3's &amp;quot;MG36&amp;quot; is a hybrid of G36 variants, a configuration correct for an actual MG36 appears on the Dog Tag the player is awarded with for getting 500 kills with it.&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Unusually, Recon players can opt for low-magnification optics, unmagnified reflex/red-dot sights, or even iron-sights in lieu of the standard high-magnification optics.&lt;br /&gt;
&lt;br /&gt;
== Barrett M98B ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M98B|M98B]] is the last bolt action unlocked. It is incredibly accurate and powerful, but is heavy and suffers from substantial sway unless a bipod is used.&lt;br /&gt;
&lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF3-98B-1.jpg|thumb|none|600px|Blackburn uses an M98B with the bipod set up as he assaults the bank at the end of &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] is confirmed to be in the game, however, DICE felt that the .50 caliber round it uses would either be overpowered if depicted properly, or feel useless if kept balanced, so they opted to simply not have it in multiplayer. It only appears in the singleplayer level &amp;quot;Kaffarov&amp;quot;, where player character Dmitri Mayakovsky acquires it due to a somewhat bizarre series of events that don't seem to play out quite the way they were intended to. Here, it is equipped with a thermal scope. When reloading the weapon from empty, the player character removes the magazine and replaces it with his left hand, but in order the charge the weapon he utilizes his right hand.  This is the only weapon animation in the game where the character utilizes both hands to reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF3-Barrett-1.jpg|thumb|none|600px|In the room ''before'' Dmitri Mayakovsky is actually supposed to get the M107, he acquires the M107 by approaching the door.]]&lt;br /&gt;
[[Image:BF3-Barrett-2.jpg|thumb|none|600px|On opening the door he finds an enemy sniper kindly carrying the M107 he already has, with the barrel pretending to be a bipod and the magazine very badly wanting to be the pistol grip.]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|&amp;quot;Thank you, I had no idea why I was carrying that.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Barrett-3.jpg|thumb|none|600px|Dmitri Mayakovsky thanks the man by murdering him with his own SV-98 and proceeds onward, armed with the M107.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International G22==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Magnum|Accuracy International G22]] is included in the Back To Karkand expansion pack as the &amp;quot;L96&amp;quot;, and can be used by the Recon kit. True to its reputation, the gun is extremely accurate at long ranges, with minimal bullet drop allowing for precise headshots.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International G22 - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:BF3-L96-1.jpg|thumb|none|600px|G22 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== M39 EMR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#M39 Enhanced Marksman Rifle|M39 EMR]] is the last rifle unlocked for the Recon class. It can be unlocked earlier should a player receive 58,000 Co-Op Score.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|400px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M39-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M39 EBR rather curiously equipped with a Russian PK-AS optic as he looks around Kaffarov's villa. He might be a bad guy, but he sure knows how to keep the place neat.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ebr.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ebr reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M40A5 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5 sniper rifle]] is the second bolt-action rifle unlocked for the Recon class.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|401px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M40-1.jpg|thumb|none|600px|Blackburn holds a suppressed M40A5 fitted with an IR scope during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 11 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|Mk 11 Mod 0]] can be found occasionally in the single-player campaign. It is the default rifle for the US Recon kit in multiplayer, outfitted by standard with a 8x rifle scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 (known as Mk 11 Mod 0 in USMC and US Navy service) with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-Mod11-1.jpg|thumb|none|602px|Blackburn holds a scoped Mk 11 Mod 0 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-Mk 11-1.jpg|thumb|none|600px|A Marine sniper in multiplayer provides some overwatch with his scoped Mk 11 Mod 0.]]&lt;br /&gt;
[[Image:BF3-Mk 11-2.jpg|thumb|none|601px|After some successful hunting, he reloads his rifle...]]&lt;br /&gt;
[[Image:BF3-Mk 11-3.jpg|thumb|none|600px|...And hits the bolt-release. Note that the fire-selector is set to safe.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 variant of the [[SVD_Dragunov#Norinco_NDM-86|Norinco NDM-86]] returns from ''[[Battlefield Play4Free]]'', once again appearing as the ''[[SVD]]'' It is default for the Russian Recon Kit sporting a PKS-07 7x Scope by default, though the correct PSO-1 4x scope is the first attachment unlocked at only 10 kills.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3 NorincoNDM Multi.jpg|thumb|none|600px|The player character in multiplayer holds an NDM-86 fitted with a PKS-07 scope.]]&lt;br /&gt;
&lt;br /&gt;
== QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBU-88]] is included in the Back To Karkand expansion pack, and can be used by the Recon kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBU88-1.jpg|thumb|none|600px|QBU-88 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
&lt;br /&gt;
The [[SKS rifle|SKS]] is seen mentioned in pre-order information. In-game, it has synthetic Tapco furniture and uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sks_tapco_stock.jpg|thumb|none|400px|SKS with Tapco furniture installed as it appears ingame - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-SKS-1.jpg|thumb|none|600px|SKS on the customise menu.]]&lt;br /&gt;
[[Image:BF3 SKS.jpg|thumb|none|600px|The player character in multiplayer holds an SKS as he ponders if there might be a tank nearby.]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] returns as the first unlockable bolt action rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|During an extremely confusing QTE, an enemy sniper holds an SV-98.]]&lt;br /&gt;
[[Image:BF3 SV98.jpg|thumb|none|600px|SV-98 fitted with the unnamed 12x scope, without a bipod.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin|Javelin]] appears and can be used in either top-down or direct-fire modes, and obviously needs a lock to fire. In the campaign, Blackburn uses one during &amp;quot;Operation Guillotine;&amp;quot; here it has infinite ammunition. During the latter sequence, the Javelin is shown firing at absurdly short range; in real life it has a minimum range of around 250 feet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF3-Javelin-1.jpg|thumb|none|600px|Harassed by tanks during &amp;quot;Operation Guillotine,&amp;quot; Blackburn comes across his salvation in the form of an FGM-148 Javelin launcher.]]&lt;br /&gt;
[[Image:BF3-Javelin-2.jpg|thumb|none|600px|Blackburn holds the Javelin. Note the help text misidentifies it as a SMAW.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] appears as the American Engineer's anti-air launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF3-Stinger-1.jpg|thumb|none|600px|Finding himself under attack from an Su-25 &amp;quot;Frogfoot&amp;quot; ground-attack plane, Blackburn searches the wreckage of an M1161 &amp;quot;Growler&amp;quot; ITV. Thankfully, the Stinger is apparently made of stronger stuff than the light vehicle which exploded with it inside. The weapon resting on its unfolded tracking antenna cannot be good for the launcher.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
&lt;br /&gt;
Interestingly, if the M320 is mounted to a Russian weapon, it instead becomes a [[GP-30]]. It is also correctly depicted firing VOG-25 caseless rounds, as the launcher is not flicked downwards to eject the spent casing as is common in first person shooters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] is the standard grenade launcher and can fire standard HE rounds, buckshot, or smoke rounds. It can either be mounted on the rifle, or standalone.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[Image:BF3-M320-1.jpg|thumb|none|600px|Blackburn holds a standalone M320 at the start of &amp;quot;Operation Guillotine.&amp;quot; This appears to be randomly dropped by US infantry in this area.]]&lt;br /&gt;
[[Image:BF3-M320-2.jpg|thumb|none|600px|As usual for an FPS protagonist, Blackburn is of the &amp;quot;pick a random notch and use it like a regular iron sight&amp;quot; school of leaf sight use.]]&lt;br /&gt;
[[Image:BF3-M320-3.jpg|thumb|none|600px|Reloading the standalone M320; note the front grip visible and the fire selector always set to safe.]]&lt;br /&gt;
[[Image:BF3-M320-4.jpg|thumb|none|600px|Blackburn reloads the M320 mounted under his HK416. Note that here he is removing the &amp;quot;spent&amp;quot; round; there appears to only be one grenade round model, so the fired round is shown unfired.]]&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines and is equipped with a vertical foregrip. The AT4 will only appear in the Singleplayer campaign. It is incorrectly referred to as an &amp;quot;RPG&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎|thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BF3-AT4-3.jpg‎|thumb|none|600px|Blackburn readies an AT4 as the squad try to take out a sniper hidden in a hotel.]]&lt;br /&gt;
[[Image:BF3-AT4-2.jpg‎|thumb|none|600px|The results are fairly predictable.]]&lt;br /&gt;
[[Image:BF3-AT4-1.jpg|thumb|none|601px|Throughout the campaign, Matkovic carries an AT4 on his back.]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
&lt;br /&gt;
At the start of &amp;quot;Operation Guillotine,&amp;quot; Blackburn is tasked with briefly carrying an [[M224 Mortar]] as he advances with his fellow Marines; here it cannot be used by the player, and is used by NPCs to fire illumination rounds during the night-time mission. In multiplayer it can be used by the Support class; the M224 in multiplayer has infinite ammunition and can fire smoke or HE rounds. In singleplayer, it is shown with no baseplate fitted, which would make it practically impossible to actually use.&lt;br /&gt;
&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|400px|M224 Mortar - 60mm]]&lt;br /&gt;
[[Image:BF3-M224-1.jpg|thumb|none|600px|Blackburn looks at the set-up M224, wondering when he can have a go.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as the American Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3 SMAW.jpg|thumb|none|600px|The player wields the MK 153 SMAW as he prepares to dish out some disproportionate retribution on some tumbleweeds for giving him allergies.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7V2 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7#RPG-7|RPG-7]] is featured as the Russian Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3-RPG7-1.jpg|thumb|none|601px|Practically invisible in his well-planned cover position, an Iranian soldier with an RPG-7 plots his next move.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 rpg.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 rpg reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Grouse ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Grouse]] (Russian: 9K38 Igla) appears as the Russian Engineer's anti-air launcher. As in the previous ''Battlefield'' games it is named &amp;quot;SA-18 Igla&amp;quot;, using the US designation for the weapon, but the Russian nickname.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|400px|SA-18 Grouse launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BF3BL9K38.jpg|thumb|none|350px|The SA-18's in-game render, oddly enough, is an [[SA-7 Grail]].]]&lt;br /&gt;
[[Image:BF3 SA18 Multi.jpg|thumb|none|600px|The player character holds an SA-18 in multiplayer as he wonders whether a checkpoint office counts as a vehicle.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== GL1 ===&lt;br /&gt;
The F2000's GL1 appears on the Dog Tag awarded for 100 kills with the F2000, mounted to the rifle.&lt;br /&gt;
&lt;br /&gt;
=== M203 ===&lt;br /&gt;
The [[M203]] appears on three Dog Tags. The first is the Dog Tag awarded for 100 kills with the M320/GP-30 where it appears not mounted to anything, the second is the Dog Tag awarded for 500 kills with the M320/GP-30, where it appears mounted to an M16A1, and the third is the Dog Tag awarded for 100 kills with the HK416, mounted to the rifle, just like it was in the ''Bad Company'' series.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank mine ==&lt;br /&gt;
&lt;br /&gt;
The [[M15 anti-tank mine|M15 Anti-Tank mine]] can be used by the Engineer kit. In Multiplayer mines that are placed can only be destroyed with explosives, shooting them has no effect. The mine is pressure activated, meaning only something heavy like a vehicle will set it off, infantry running across will not detonate it. Shooting the mine also has no effect.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|350px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF3 ATMine Multi.jpg|thumb|none|600px|The player character holds an M15 anti-tank mine.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]] anti-personnel mines can also be used by the Support kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the primary grenade seen in ''Battlefield 3'', used by all factions. Instead of a grenade indicator, the body of the grenade flashes to make it more easily visible. Three grenades are carried in singleplayer. In multiplayer, every kit gets one as standard, but can equip two by using the &amp;quot;FRAG&amp;quot; specialization. There are two ways to throw grenades; either using a hotkey or by selecting the grenade as a weapon. The hotkey tosses the grenade instantly then switches back to the previously equipped weapon. Selecting the grenade manually allows multiple grenades to be thrown one after the other, and also allows the pin to be pulled and the grenade prepared for tossing - though as the spoon is held down, this does not actually &amp;quot;cook&amp;quot; the grenade's fuse.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 hand grenade]]&lt;br /&gt;
[[Image:BF3-M67-1.jpg|thumb|none|600px|Blackburn readies an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
&lt;br /&gt;
Blackburn uses an [[M84 stun grenade]] to disorient a group of PLR fighters at the bottom of an elevator shaft.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:BF3-Flashbang-1.jpg|thumb|none|600px|Blackburn, after managing not to fall to his death while rappelling down an elevator, readies an M84 &amp;quot;flashbang&amp;quot; grenade.]]&lt;br /&gt;
[[Image:BF3-Flashbang-2.jpg|thumb|none|600px|Blackburn throws the grenade. This frame and the next both show that, in common with many modern shooters, the thrown model is the same as the &amp;quot;in world&amp;quot; model for this grenade and so the safety lever is still attached.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== AT-14 Spriggan ==&lt;br /&gt;
&lt;br /&gt;
The [[AT-14 Spriggan]] appears in the game as the Russian counter to the American BGM-71 TOW mentioned below, and is also a secondary weapon on the BMP-2M APC.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. In terms of gameplay, the M2HB behaves more like a medium machine gun, requiring three or four shots to kill infantry, and dozens to disable a vehicle. In multiplayer, M1 tanks can be fitted with an M2HB mounted above the main cannon. When mounted like this, the M2's rate of fire slows to about 400rpm but gains a damage bonus that puts its power more in line with its real life counterpart. These changes were likely made to keep heavy machine guns from being overly powerful compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF3-M2-1.jpg|thumb|none|601px|At the end of &amp;quot;Uprising,&amp;quot; Blackburn takes control of an M2HB mounted on a Humvee as he defends a landing zone until a V-22 Osprey can extract the scattered Marines.]]&lt;br /&gt;
[[Image:BF3-M2-2.jpg|thumb|none|600px|Near the end of &amp;quot;Thunder Run,&amp;quot; Sergeant Jonathan Miller mans his tank's .50 cal. It seems in the game's fiction the US Marine Corps has upgraded their Abrams tanks, since Anvil 3 is an M1A2, currently used only by the US Army. Note the TUSK gunshields for the missing loader's M240 are instead fitted to the M2.]]&lt;br /&gt;
[[Image:BF3-M2-3.jpg|thumb|none|600px|A M2HB mounted on M1161 &amp;quot;Growler&amp;quot; ITV.]]&lt;br /&gt;
&lt;br /&gt;
== DShK heavy machine gun (mounting) ==&lt;br /&gt;
&lt;br /&gt;
Mountings for the [[DShK heavy machine gun]] can be seen on Iranian Type-72Z main battle tanks, modernised versions of the Russian T-55. These tanks seem to have been modelled from museum display vehicles, since the gun itself is missing from the mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|400px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-DShK-1.jpg|thumb|none|601px|An Iranian Type-72Z shows off the DShK it conspicuously does not have. Note the border at the edge of the screenshot is authentic, intended to display the edge of the Abrams' display screen as the vehicle moves around.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF3-GAU-1.jpg|thumb|none|601px|Jennifer Hawkins looks out at an A-10 Thunderbolt II armed with a GAU-8 during the mission &amp;quot;Going Hunting.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-GAU-2.jpg|thumb|none|601px|Later in the mission Hawkins gets to call in gun runs from the A-10, here shown on thermal.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is seen mounted on AH-6 Little Birds in both single and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M134-1.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; opens fire with its M134 minigun. Note that tracers are treated as solid by the engine, meaning the underside of what should be a bright light source is shown in shadow here. This is only really visible in stills.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
Two [[M134_Minigun#General_Dynamics_GAU-17.2FA|GAU-17/A miniguns]] are mounted on the sides of UH-1Y helicopters. More strangely, two are mounted on the windows of Kaffarov's Ka-60 Kasatka helicopter in the singleplayer campaign.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-GAU17-1.jpg|thumb|none|600px|A GAU-17/A can be seen mounted on Kaffarov's private helicopter as Dmitri Mayakovsky dangles from it. Note it has no ammo feed.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-1|Gryazev-Shipunov GSh-30-1]] appears in the game as the secondary armament of the Su-35BM Flanker-E fighter jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]&lt;br /&gt;
[[Image:BF3-MiG-3.jpg|thumb|none|600px|During the mission &amp;quot;Going Hunting,&amp;quot; Hawkins faces several Su-35BM Flanker-E aircraft, incorrectly referred to throughout as &amp;quot;MiGs.&amp;quot; This error is only present in the text in this mission; they are correctly named elsewhere in the game.]]&lt;br /&gt;
[[Image:BF3-MiG-1.jpg|thumb|none|601px|Chased by ''Shark 4-6'', one Su-35BM decides to show off with Pugachev's Cobra manoeuvre...]]&lt;br /&gt;
[[Image:BF3-MiG-2.jpg|thumb|none|600px|...giving Hawkins a nice look at its missile armament.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30-2]] appears in the game as the secondary armament of the Su-25TM (Su-39) Frogfoot ground attack jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:BF3-Frogfoot-1.jpg|thumb|none|600px|A Su-39 Frogfoot ground attack aircraft flies over as Blackburn finds himself between Iraq and a hard place.]]&lt;br /&gt;
[[Image:BF3-Frogfoot-2.jpg|thumb|none|600px|It soon returns for a series of gun runs as Blackburn has to move from cover to cover to find a Stinger. The Frogfoot here is basically firing a death ray with a deadzone around pieces of cover; moving out of cover is instant death during the time that counts as its attack even if it has already flown overhead and stopped firing.]]&lt;br /&gt;
&lt;br /&gt;
== Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on the T-90A tank, Russian army buggies and Vodniks, and a number of technicals. It behaves very similarly to the [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]]: more in line with a medium machine gun, and can be mounted on a T-90 with a lowered rate of fire but higher shot-for-shot damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|401px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-Kord-3.jpg|thumb|none|600px|Blackburn looks over a Kord machine gun mounted on a technical.]]&lt;br /&gt;
[[Image:BF3-Kord-1.jpg|thumb|none|602px|He soon discovers the hard way that manning a Kord during an earthquake is a bad idea.]]&lt;br /&gt;
[[Image:BF3-Kord-2.jpg|thumb|none|601px|A T-90 MBT opens fire with its main gun, the massive muzzle flash illuminating the Commander's Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game as the secondary armament of the F/A-18E and F/A-18F Super Hornet fighter jets. M61s are also seen in Phalanx installations on American warships, and in multiplayer the US base is protected by a land-based Phalanx C-RAM installation.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS - 20mm]]&lt;br /&gt;
[[Image:C-RAM_3.JPG|thumb|none|401px|Land-based Phalanx C-RAM mounting on a mobile trailer - 20mm]]&lt;br /&gt;
[[Image:BF3-M61-2.jpg|thumb|none|601px|In the mission &amp;quot;Gone Hunting&amp;quot; the player character is Lieutenant Jennifer Hawkins, WSO of an F/A-18F &amp;quot;Super Hornet&amp;quot; callsign ''Shark 4-6'' assigned to CVN-77 USS ''George H.W. Bush''.]]&lt;br /&gt;
[[Image:BF3-Phalanx-1.jpg|thumb|none|600px|Hawkins climbs up to the deck of the USS ''George H.W. Bush'', spotting the USS ''Ford'' (FFG-54), an ''Oliver Hazard Perry''-class frigate in the distance. This incorrectly mounts bow and stern Phalanx installations; while a future block upgrade is planned to add a forward gun over the removed SM-1 missile launcher of nine of the ''Perry''-class, this will be a Mk 38 Mod 2 (a remote-controlled navalised [[M242 Bushmaster chaingun]]), not a second Phalanx.]]&lt;br /&gt;
[[Image:BF3-M61-1.jpg|thumb|none|601px|The two Hornets ''Shark 4-2'' and ''Shark 4-6'' overfly the US fleet, giving plenty of glimpses of Phalanx installations on the various ships.]]&lt;br /&gt;
[[Image:BF3-C-RAM.jpg|thumb|none|600px|A close up look at a land-based Phalanx C-RAM in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== M197 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] appears in the game as the secondary armament of the AH-1Z Viper attack helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF3-M197-1.jpg|thumb|none|601px|Miller looks up at a friendly AH-1Z Viper during the mission &amp;quot;Thunder Run.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M197 Vulcan-1.jpg|thumb|none|600px|A closer look at an AH-1Z Viper's M197 Vulcan cannon.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-12/U ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the main gun on the LAV-AD in multiplayer. It should be noted that the LAV-AD itself is technically anachronistic as it has been removed from service.  &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF3-GAU-12U.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-22/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] appears in the game as the secondary weapon of F-35B Lightning II aircraft on some multiplayer maps, such as the revamped version of Gulf of Oman.&lt;br /&gt;
&lt;br /&gt;
[[Image:F-35 GAU-22A.jpg|thumb|none|400px|GAU-22/A - 25mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] is coaxially mounted on the M1A2 Abrams MBT.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M240C-1.jpg|thumb|none|600px|Miller runs back towards the tank column after retrieving the &amp;quot;clicker&amp;quot; trigger for an M58 Mine Clearing Line Charge.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster ==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] is the main gun of the LAV-25.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:BF3-LAV-1.jpg|thumb|none|601px|Blackburn and his fellow Marines get out of their own LAV-25 and look over someone else's at the start of &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-LAV-2.jpg|thumb|none|600px|Blackburn looks over another LAV-25 during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on M1114 Humvees and AAVP7A1 amphibious transports.&lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF3-Mk19-1.jpg|thumb|none|600px|Miller looks over an AAVP7A1, mounting an M2HB and a Mark 19 grenade launcher in the commander's mini-turret.]]&lt;br /&gt;
&lt;br /&gt;
== PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKT machine gun]] is coaxially mounted on the T-90A and T-72 MBTs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|400px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:BF3-T72-1.jpg|thumb|none|600px|Miller gets a little ''too'' close to an Iranian T-72. The coaxial gun on the T-72 is mounted to the right of the main gun; the view is blocked from most angles (including this one) by the searchlight mounted next to it.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the main gun of the BMP-2M and BTR-90 APCs, and the secondary armament of the Mi-28 Havoc helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|400px|Shipunov 2A42 - 30mm]]&lt;br /&gt;
[[Image:BF3-Shipunov-1.jpg|thumb|none|601px|Blackburn advances on a BMP-2M during &amp;quot;Rock and a Hard Place,&amp;quot; the IFV seemingly oblivious to his dastardly rocket-launching ambitions.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_HK33&amp;diff=496630</id>
		<title>Heckler &amp; Koch HK33</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_HK33&amp;diff=496630"/>
		<updated>2011-12-14T18:38:01Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:HK33 A2.jpg‎|thumb|right|400px|Heckler &amp;amp; Koch HK33-A2 Select Fire rifle with Factory 40rd Magazine.  The original magazines available for the HK33 were only the 25-round and the 40-round.  The 30-round curved magazine was developed during the introduction of the Civilian HK93 rifle and was provided for that rifle. ]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
*'''Type:''' Assault Rifle&lt;br /&gt;
*'''Caliber:''' 5.56x45mm&lt;br /&gt;
*'''Capacity:''' 25, and 40-round box magazines factory standard.  30-round magazines available for the HK93.&lt;br /&gt;
*'''Fire Modes:''' Safe/Semi/Full Auto&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Heckler &amp;amp; Koch HK33 and variants can be seen in the following movies, television shows, and video games:'''&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 33 ==&lt;br /&gt;
[[Image:HK33w25rdMag.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK33A2 Select Fire rifle with Factory 25rd Magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:HK93FS.jpg|thumb|right|400px|HK33A3 Rifle with newer F style Telescoping stock - 5.56x45mm.  This version has the 30-round magazine sold with the HK93 Sporter Rifle.  It is obviously slight longer than the 25-round military magazine.  Only the Semi Auto rifle was offered with a 30-round magazine from the factory.]]&lt;br /&gt;
[[File:HK33K.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK33KA3 - 5.56x45mm]]&lt;br /&gt;
[[Image:HK33HK79.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK33A2 (5.56x45mm) with [[HK79]] under-barrel 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Mexican soldier || [[A-Team, The (2010)|The A-Team]] || With scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT officers || [[Street Fighter: The Legend of Chun-Li]] || With scopes || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandra Borgmann]] || Ruth || [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)]] || With sawed-off barrel and 40-round magazines taped &amp;quot;jungle-style&amp;quot; || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Hannes Wegener]] || Willy Peter Stoll || [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)]] || With 40-round magazine and sawed-off barrel || 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || RAF terrorists || [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)]] || With 40-round magazines and sawed-off barrels || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sung Kang]]  || Goi || [[War]] || With scope, 30-round magazine, and integral bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT sniper || [[Four Brothers]] || With scope, 30-round magazine, and integral bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || UDT/SEAL commandos || [[Typhoon]] || HK33K, with flashlights and laser sights || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Montreal Police SWAT || [[The Score]] || With 40-round magazines || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchman || [[Chain Reaction]] || With scope. || 1996&lt;br /&gt;
|-&lt;br /&gt;
|  || NYPD ESU officers || [[Léon (The Professional)]] || HK33A2 and HK33A3 versions  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  || Assassin || [[Last Action Hero]] || HK33A3 version || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Darkman]] || With 40-round magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
|  || Prison guards || [[Lock Up]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  || Bang Sung's soldiers || [[Year of the Dragon]] || With 40-round magazines || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Karl Johnson]]  || Guard #1 || [[Night of the Comet]] || || 1984&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Scarface]] || Seen in display case, with 40-round magazine || 1983&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot;|[[Ultimate Force]] || [[Tony Curran]] || Sgt. Pete Twamley || rowspan=&amp;quot;4&amp;quot;|HK33A3 fitted with scope and integral bipod || rowspan=&amp;quot;8&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani]] || Cpl. Ricky Mann &lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman  ||HK33A3 fitted with integral bipod&lt;br /&gt;
|-&lt;br /&gt;
| || French Special Forces || rowspan=&amp;quot;2&amp;quot;|HK33A3 &lt;br /&gt;
|-&lt;br /&gt;
| || SAS Blue Troop soldiers &lt;br /&gt;
|-&lt;br /&gt;
| || British police sniper || HK33A2 fitted with scope and integral bipod&lt;br /&gt;
|-&lt;br /&gt;
| [[GSG-9]]  ||  || GSG-9 Agent||Chopped Barrel, 20 Round Mag, Grenade Launcher and Red Dot Sigth  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors: The Series]] / &amp;quot;Night of the Shriekers&amp;quot; || [[Michael Gross]] || Burt Gummer ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadhunt]] || HK33 ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault on Terror]] || &amp;quot;PK3 Rifle&amp;quot; ||  || Full-auto only || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Angel Beats!]] ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| || [[Full Metal Panic!|Full Metal Panic!: The Second Raid]] || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| Police officer || [[New Dominion Tank Police]] || HK33A3 || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 93==&lt;br /&gt;
[[Image:HK93FullStock.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK93A2 Full Stock Rifle with 25-round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:VectorArmsV93.jpg‎ |thumb|right|400px|Vector Arms V-93 Full Stock Rifle with 40-round magazine - 5.56x45mm.  Vector Arms is an American firearms manufacturer who is currently building a high quality clone of the HK33/93 rifles.  The biggest visual difference between the Vector Arms V-93 guns and the original German rifles is the addition of an enlarged &amp;quot;MP5 Navy&amp;quot; style trigger group on the American gun and a single piece molded plastic buttstock (Like the later model MP5 stocks), a feature that is not present on the German rifle.]]&lt;br /&gt;
* The HK93 is the semiautomatic civilian version of the HK33 Rifle imported into the United States between 1975 and 1989 (the year that all 'evil' looking rifles were in essence barred from import without some modifications).  It is actually an updated version of the Civilian HK43 Rifle (which was the semi auto sporting rifle variant of the HK33 imported 1974.).  It differs from the select fire HK33 by way of a metal trigger pack, no push pin assembly and no paddle release as well as the single &amp;quot;0&amp;quot; and &amp;quot;1&amp;quot; fire select settings (indicating it is a Semi Auto only rifle). &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Dennehy]] || Sheriff Will Teasle || [[Rambo: First Blood]] ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
|  || Norwegian || [[Thing, The (1982)|The Thing]] || With Hensoldt Model 2 scope and 40-round magazine || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[A.J. Langer]] || Utopia || [[Escape from LA]] || With integral bipod || 1996&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 53 ==&lt;br /&gt;
The HK33 reduced to the size of a [[Heckler &amp;amp; Koch MP5]]. It is used by some military units or SWAT teams when both the power of a rifle and the compactness of a submachine gun is needed.&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Boondock Saints, The|The Boondock Saints]] || Seen in armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] || SSgt. Johnny Bell  || rowspan=&amp;quot;5&amp;quot;|[[Ultimate Force]] || rowspan=&amp;quot;5&amp;quot;|With 40 round magazine || rowspan=&amp;quot;5&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Curran]] || Sgt. Pete Twamley  &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani]] || Cpl. Ricky Mann  &lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tamzin Outhwaite]] || Sgt. Joe McDonagh || [[Red Cap]] || With 30 round magazine || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan]] || ARCAM scientist || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] ||  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || As the &amp;quot;Heckler &amp;amp; Koch 53A3&amp;quot; || With 40-round magazine ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ace Combat 04: Shattered Skies]] ||  ||  || Seen in cutscenes, non-playable || 2001&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || As &amp;quot;Heckler &amp;amp; Koch HK53 &amp;quot; in the Back to Karkand expansion pack || With 30-round magazine ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G41 ==&lt;br /&gt;
[[Image:H&amp;amp;Kg41.jpg|thumb|right|400px|Heckler &amp;amp; Koch G41 with carrying handle, bayonet, proprietary bipod, and Hensoldt Model 2 scope - 5.56x45mm]]&lt;br /&gt;
[[Image:HK G41-32.jpg|thumb|right|400px|Heckler &amp;amp; Koch G41A2 - 5.56x45mm]]&lt;br /&gt;
Developed in the 1980's, the G41 is an HK33 modified to STANAG standards. Besides having a uniquely-attached &amp;quot;burst&amp;quot; trigger group (Safe-Semi-3 round burst-Auto), the G41 could take [[M16 rifle series|M16]] magazines. What killed the design was its outrageous price of $1,700 per weapon for law enforcement in 1980's dollars.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] ||  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=SVD_Dragunov&amp;diff=234047</id>
		<title>SVD Dragunov</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=SVD_Dragunov&amp;diff=234047"/>
		<updated>2010-02-10T22:57:52Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Before adding to this list, make sure you have checked [[FPK / PSL Sniper Rifle]]. The FPK, PSL or Romak is a Romanian [[AK-47|AK]]-derived sniper rifle sometimes used as an ersatz SVD in movies, so an entry which appears to be omitted from this page may well be on that one.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
*'''Type:''' Sniper Rifle (Designed for use as a DMR)&lt;br /&gt;
&lt;br /&gt;
*'''Caliber:''' 7.62x54mm R&lt;br /&gt;
&lt;br /&gt;
*'''Capacity:''' 10 round box magazine&lt;br /&gt;
&lt;br /&gt;
*'''Fire Modes:''' Safe/Semi&lt;br /&gt;
&lt;br /&gt;
*'''Receiver:''' Milled Steel&lt;br /&gt;
&lt;br /&gt;
'''The SVD Dragunov sniper rifle and variants has appeared in the following films, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|right|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg‎|thumb|right|500px|Dragunov-S Tiger shortened sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|right|500px|Russian Tiger sniper rifle with shorter barrel, bipod, and synthetic furniture - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper, The|The Sniper]]||[[Huang Xiaoming]]||Ching||Type 85 (Chinese made SVD)||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman]]||[[Timothy Olyphant]]||Agent 47||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Royale II: Requiem]]||[[Natsuki Kato]]||Saki Sakurai||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[The Rundown]]||???||Hatcher's marksmen||NDM-86 (Chinese variant of SVD)||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Behind Enemy Lines]]||Extras||Serbian soldiers||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Hawk Down]]||||||Seen in the background||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Flickering Lights]]||[[Søren Pilmark]]||Torkild||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[The Shooter]]||[[John Ashton]]||Alex Reed||||1995&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]||[[Edward Wiley]]||Enemy sniper 'DeSilva'||||1993&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]||[[Raj Sidhu]]||Enemy sniper in Barn||||1993&lt;br /&gt;
|-&lt;br /&gt;
|[[Rambo 3]]||[[Sylvester Stallone]]||John Rambo||||1988&lt;br /&gt;
|-&lt;br /&gt;
|[[Goldeneye]]||Extra||Soviet Soldier||||1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Tour of Duty]]||???||NVA Soldiers||||1987-1990&lt;br /&gt;
|-&lt;br /&gt;
|[[Seven Days]]/Shadow Play,Daddy's Girl||???||Snipers, Serbian soldiers||||1998-2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier Soldier (TV series)]]||||||||1991-1997&lt;br /&gt;
|-&lt;br /&gt;
|[[Burn Notice]]||||||||2007-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon 2]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon 2: Summit Strike]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||w/ camouflage||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman 2: Silent Assassin]]||SVD Rifle||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Contracts]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]||SVDm2||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[S.T.A.L.K.E.R.: Clear Sky]]||SVDm2||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[S.T.A.L.K.E.R.: Call Of Pripyat]]||SVDm2||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 3: Snake Eater]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns Of The Patriots]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||||With synthetic handguard||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Project I.G.I]]||||w/ suppressor||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Project IGI 2: Covert Strike]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Warfare 2]]|||||||Available only in Campaign mode and Museum level||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Resident Evil 5]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Uncharted: Drake's Fortune]]||Dragon Sniper Rifle||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry 2]]||||w/ an early M16-style three-point open-front flash hider and the magazine and forend holes of an FPK / PSL||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||||Dragunov-S Tiger version available||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||||Now also has carbine mode in Zombie 3(a part of the &amp;quot;Hero's weapon&amp;quot;)(w/ 20-round magazine) ||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow Ops: Red Mercury]]||||With optional silencer||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[MAG]]||SASR||With scope removed||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunslinger Girl]]||Rico||||2003-2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Metropolis]]||Anti-Robot Fighter||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[New Dominion Tank Police]]||||||1993-1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SVU Dragunov==&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|450px|SVU Dragunov, 7.62x54mm R w/ scope removed.]]&lt;br /&gt;
[[Image:Svu.jpg|thumb|450px|SVU Dragunov 7.62x54mm with PSO-1 scope.]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]] || || || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]] || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2: Modern Combat]] || || || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || SVUmk2 || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=233657</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=233657"/>
		<updated>2010-02-07T20:45:33Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* Remington ACR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Heckler &amp;amp; Koch USP45===&lt;br /&gt;
Modified (with threaded barrels) [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]]s have been seen in single and multiplayer, with unidentified non-removable, non-usable Laser Aiming Modules and suppressors. One of the main sidearms of the Russian forces and Task Force 141. (Note that the rear sights are not adjustable ones like that of the USP Tactical.)&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the USP during a CTF.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda .44===&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92SB===&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9. Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer and is rarily used by the Middle Eastern OpFor and the Russian Airport security.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with Beretta 92SB pistol (posing as the M9).]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|92SB pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta 92SB in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle===&lt;br /&gt;
Faust carries a [[Desert Eagle]] with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Eagle in ego-view. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield Armory Professional 1911===&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta M9's.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in ego-view.]]&lt;br /&gt;
[[Image:Mw21911.jpg|thumb|400px|none|museum bonus level]]&lt;br /&gt;
&lt;br /&gt;
==Knives==&lt;br /&gt;
===Blackhawk Tatang===&lt;br /&gt;
The Blackhawk Tatang is the knife used as the melee knife, tactical knife, and throwing knife. It not, however, the knife used by &amp;quot;Soap&amp;quot; MacTavish at end of the last mission; that knife looks more like the one from the first Modern Warfare, which would make sense since it belongs to MacTavish himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BH15TT00BK.jpg|thumb|none|400px|The Blackhawk Tatang]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|Same image as above. The Tatang is identifiable by its curved handle and double sided blade (look closely). The in-game model has serrations which the real one lacks.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Pistols==&lt;br /&gt;
===PP-2000===&lt;br /&gt;
Used by Russian Paratroopers and Makarov's Ultranationalist. The [[PP-2000]] can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in ego-view]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 converted to full-auto===&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The [[Glock#Glock 18|Glock 18]] is used by the Brazilian Milita, Task Force 141, and rarely Middle-Eastearn Opfor, and a wounded Shadow Company soldier in the level &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|Glock 17 converted to full-auto with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The Glock 17 converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The Glock 17 converted in ego-view, idle.]][[Image:MW2Glock.jpg|thumb|none|400px|A Glock 17 converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS converted to selective fire===&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though. The[[Beretta 93R]] can be seen in the armory in the &amp;quot;Gulag&amp;quot;.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|[[Beretta 93R]], 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present.]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Full-auto converted Beretta 92FS as the M93 Raffica.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Full-auto converted Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
===Brügger And Thomet MP9===&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by Middle Eastern OpFor,Russian Airport Security Police, Makarov's Ultranationalist and Shadow Company and is often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in ego-view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-machine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5K===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Used by Brazilian Milita, Middle Eastern OpFor, Rangers, Task Force 141, Russian Internal Troops\FSB, and some Russian soldiers\Ultranationalist. It is often seen with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]][[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP 45===&lt;br /&gt;
Used by Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP]] can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in-game.]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two Russian soldiers with a UMP.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
===TDI Vector===&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible EOTech Holographic sight. Used by Russians, Shadow Company, and occasionally the Task Force, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A Russian Ultra-nationalist with a TDI Vector.]]&lt;br /&gt;
&lt;br /&gt;
===FN P90TR===&lt;br /&gt;
Used by Russians and Shadow Company in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]].]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[Uzi#Mini Uzi|Mini Uzi]] used by Brazilian Militia,  Mideast OpFor and rarely Makarov's Ultranationalist in the level &amp;quot;Enemy of My Enemy&amp;quot;. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and gun would shoot high in reality.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|Mini Uzi in-game.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===FAMAS F1===&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]][[Image:MW2FamasF1.jpg|thumb|none|400px|Russian Ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
===M4A1 Carbine===&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this.The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] is used by the Rangers, Task Force 141, and Makarov's Russian terrorist assaulting the Russian airport.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in ego-view. Also note the aircraft in the backdrop with an inflatable evacuation slide deployed, showing that Modern Warefare 2 took more care in the realism of the graphics.]][[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EOTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R.]]&lt;br /&gt;
:*A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-H CQC===&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, U.S. Army Rangers, and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]][[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Tavor TAR-21===&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The IMI Tavor TAR-21 known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in ego-view.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
&lt;br /&gt;
===FN FAL===&lt;br /&gt;
The [[FN FAL]] rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the [[AK-47]] by militia, and sometimes by Russians. It's not capable of full-auto fire, which is correct for the Brazilians and OpFor, but is unusual for a full-time military like the Russians. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in ego-view.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions or by Task Force 141.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode. Also note that the front sight is removed]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Remington ACR===&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]] is chambered in 5.56x45mm NATO and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the mission &amp;quot;Takedown&amp;quot;, it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul Masada. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force 141 and Shadow Company. Regardless of single-player missions or multiplayer gamemodes, all ACR's use Magpul PMAG's, in place of the STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; Sanderson in Mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000===&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singleplayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infrared scope, ego-view.]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
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&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]][[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Galil===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2Galil.png|thumb|none|500px|the left Ultra-nationalist with a Galil ? ]] &lt;br /&gt;
&lt;br /&gt;
===Daewoo K2===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a Daewoo K2.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]] &lt;br /&gt;
[[Image:Mw2k2.png|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L===&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]], but it was never used in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Cheyenne Tactical M-200 Intervention===&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes and by Shadow Company troops in the level &amp;quot;Enemy of My Enemy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in ego-view.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|A Shadow Company soldier fires a Walther Wa 2000]]&lt;br /&gt;
&lt;br /&gt;
===M14 EBR===&lt;br /&gt;
This firearm is an [[M14 Rifle#Mk 14 Mod 0 EBR|M14]] featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
*The reason it has been labeled as the M21EBR is because it has been modified into a sniper rifle. The modification of any M14 into a sniper rifle changes it's classification to an M21.--[[User:Dethshadow170|Dethshadow170]] 22:47, 7 January 2010 (UTC)&lt;br /&gt;
** No, it just makes it an M14 with a scope. Case in point is the USMC issue M14 DMR. Fits the criteria of &amp;quot;M14 converted to sniper rifle&amp;quot;, but still called an M14, not an M21. [[User:The Wierd It|The Wierd It]] 19:08, 20 January 2010 (UTC)&lt;br /&gt;
**Besides, just adding a scope to a gun doesn't change what gun it is. An M21 is not just an M14 with a scope as the Mk12 SPR/SAM-R/SDM-R is not just an M16 with a scope.--[[User:Strategos|Strategos]] 21:00, 23 January 2010 (UTC)&lt;br /&gt;
*** By &amp;quot;modified into a sniper rifle&amp;quot; I was implying that it's full auto fire setting was disabled, plus the addition of the scope, bipod, etc.--[[User:Dethshadow170|Dethshadow170]] 22:23, 1 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in ego-view.]][[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragunov SVD===&lt;br /&gt;
The [[Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Accuracy International Arctic Warfare===&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Light Machine Guns==&lt;br /&gt;
===L86A1 LSW===&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] was first seen in the &amp;quot;Afghanistan&amp;quot; MP gameplay footage. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is used by Russians in some levels and also seen in the Shadow Company base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===RPD Light Machine Gun===&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra-Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The RPD light machine gun and M136 AT4 in the &amp;quot;Create-A-Class&amp;quot; menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a RPD light machine gun.]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG HBAR===&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian Ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
Seen in game trailers.Used by US Army Rangers, Task Force 141,Shadow Company, and Makarov's terrorist assaulting the airport. Often seen with a heartbeat sensor (resemblance to the motion sensors from [[Aliens]] is entirely coincidental... yeah right). Also seen mounted on the Abrams tank (unusable).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist in the controversial level &amp;quot;No Russian&amp;quot;.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke.]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===AA-12===&lt;br /&gt;
The [[AA-12]] is seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A Russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M4 Super 90===&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|Benelli M4 Super 90 12 gauge, also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|Benelli M4 Super 90 in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
===Sawn Off Double Barrel Shotgun===&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1887===&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester Model 1887 shotgun in 12 Gauge.]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a Russian Ultra-nationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in ego-view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1200===&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|550px|Winchester M1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===AT4===&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
===M79 grenade launcher===&lt;br /&gt;
The [[M79 grenade launcher]] is issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
===FGM-148 Javelin===&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters. Used by the Russians.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is seen in the &amp;quot;Infamy&amp;quot; trailer and is used by all the enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|[[M203 grenade launcher]] 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===Knight's Armament Masterkey===&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in ego-view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in ego-view.]]&lt;br /&gt;
===GP-25===&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|400px|GP-25 Grenade Launcher -40mm]]&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
===M67 hand grenade===&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
==Mounted==&lt;br /&gt;
===GE M134 Minigun===&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.They can also be seen mounted on the Shadow Company SUVs. In some levels it becomes a vulcan cannon firing explosive rounds.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Mark 19 Mod 3 Automatic Grenade Launcher===&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod.]]&lt;br /&gt;
&lt;br /&gt;
===M2 Browning Machine gun===&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW2 M2 Browning.jpg|thumb|none|400px|Browning M2HB as seen in-game. (note the M249 SAW icon which is used for mounted Machine Guns.)]]&lt;br /&gt;
&lt;br /&gt;
===M249 SAW===&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Wiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GP-series_grenade_launcher&amp;diff=229518</id>
		<title>GP-series grenade launcher</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GP-series_grenade_launcher&amp;diff=229518"/>
		<updated>2010-01-28T16:31:26Z</updated>

		<summary type="html">&lt;p&gt;KaragouniS: /* GP-25 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The GP series of underbarrel grenade launchers (seen mounted on an [[AK-47|AK]]-series rifle) can be seen in the following films and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 40mm Caseless&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 1&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Shot&lt;br /&gt;
&lt;br /&gt;
== GP-25 ==&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|right|400px|GP-25 grenade launcher 40mm mounted on [[AK-47#AKM|AKM]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] ||  || Available as attachment for the [[AK-47]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || Mounted on [[AK-47]] and [[AK-74#AKS-74U|AKS-74U]] || 2007&lt;br /&gt;
|- &lt;br /&gt;
| [[Battlefield 2]] ||  || Mounted on AK-47 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] ||  || Mounted on [[AK-74#AKS-74|AKS-74]] and [[AN-94]] || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || Mounted on [[AK-74]] || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|right|400px|GP-30, 40mm]]&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|right|400px|GP-30 grenade launcher 40mm mounted on [[AK-74]] 5.45x39mm]]&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|right|400px|[[OT-14 Groza|OC-14 Groza]], 9x39mm/7.62x39mm with GP-30]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick-Ass]] ||  ||  || Mounted on AKS-74, seen on wall || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[9th Company]] ||  || Soviet Soldiers || Mounted on AK-74 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballistic: Ecks vs. Sever]] || [[Lucy Liu]] || Sever || Mounted on AKS-74U || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Snatch]] || [[Rade Serbedzija]] || Boris 'The Blade' Yurinov || Mounted on AK-74 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Afghan Breakdown]] ||  || Soviet Paratroopers || Mounted on AKS-74 || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || Mounted on [[AK-47#AK-101|AK-101]] || 2005&lt;br /&gt;
|- &lt;br /&gt;
| [[Operation Flashpoint]] ||  || Mounted on AK-47 and AK-74 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] ||  || Mounted on [[AK-74#AEK-971|AEK-971]] and AN-94 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || Mounted on [[AK-47#AK-103|AK-103]] || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  || Mounted on AK-74 and [[AK-74#AK-107|AK-107]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] ||  || Mounted on [[AK-47#AK-102|AK-102]] and AN-94 || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Grenade Launcher]]&lt;br /&gt;
[[Category:UBGL]]&lt;/div&gt;</summary>
		<author><name>KaragouniS</name></author>
	</entry>
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