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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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		<id>https://www.buildlogs.org/index.php?title=Max_Payne_3&amp;diff=583263</id>
		<title>Max Payne 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Max_Payne_3&amp;diff=583263"/>
		<updated>2012-06-26T12:07:26Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: /* Colt M1911A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Max Payne 3&lt;br /&gt;
|picture = Mp3cover1.jpg&lt;br /&gt;
|caption =  ''Offical Boxart''&lt;br /&gt;
|series= Max Payne&lt;br /&gt;
|date= 2012&lt;br /&gt;
|developer=Rockstar Studios&lt;br /&gt;
|platforms=Xbox 360&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher=Rockstar Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Max Payne 3''''' is the third game in the ''[[Max Payne]]'' third-person shooter franchise, developed by Rockstar Games and published by Take-Two interactive. Abandoning the film noir detective plotlines of previous games, it instead takes the story eight years after the events of ''[[Max Payne 2]]'', with Max having quit the NYPD to become a private security guard for the rich and influential Branco family. Following a series of raids by mysterious armed thugs, Max finds himself on a rescue mission, but as ever things are more complicated than they seem.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Max Payne 3'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
''Max Payne 3'' dispenses with the mostly-limitless inventory of the prior games, instead allowing Max to carry two one-handed weapons and one two-handed weapon, which he will hold in his left hand if using a one-handed weapon. If he is not carrying a two-handed weapon he is able to dual-wield any combination of one-handed weapons he is carrying. When dual-wielding weapons, Max must fire both weapons simultaneously (and not independently like other videogames) Weapon reload animations are altered depending on Max's current loadout and whether or not he is in cover; awkward positioning results in longer reload times. Ammunition is for the most part divided by weapon class; for example, ammunition for the 5.56mm G36V also works in the 7.62mm FAL. This means when a player dual-wields the same weapon, each weapon is actually a copy of the other, sharing the exact ammunition &amp;quot;pool&amp;quot;. After intense firefights, various types of magazines and shell casings from each weapon used can be found throughout the battleground. &lt;br /&gt;
&lt;br /&gt;
As with previous installments the game's gunplay is heavily influenced by &amp;quot;Hong Kong Action&amp;quot; movies, with the same slow motion &amp;quot;bullet time&amp;quot; and &amp;quot;shootdodge&amp;quot; abilities, though Max will now collide heavily with objects and surfaces if he shootdodges into them rather than just brushing against them until the animation completes. While the game discards the &amp;quot;in the zone&amp;quot; mechanic of ''Max Payne 2'' which allowed for showy slow-motion reloads, it retains the &amp;quot;bullet cam&amp;quot; showing the last enemy in a room's death, now rendered in far more grisly detail due to a new damage modelling system which shows both entry and exit wounds. The player is also has the ability to slow down the &amp;quot;killcam&amp;quot;, allowing for the spinning effect of the bullet as well as its caliber noticed mid flight. As with previous games in the series, each bullet is treated as a physical projectile with defined speed rather than using hitscans.&lt;br /&gt;
&lt;br /&gt;
Throughout the game, secret &amp;quot;gold&amp;quot; weapon parts can be found, each gold weapon requiring three parts. Typically the gold weapons have larger magazines, and sometimes are altered cosmetically to reflect this. Weapons can sometimes be found with modifications such as red dot scopes or flashlights, though in singleplayer the player has no influence over what upgrades they will have or when they will appear. However the player is able to disable the modifications by use of the &amp;quot;Select&amp;quot; button on either the PS3 or the XBOX 360 controller&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911_pistol_series#M1911A1|Colt M1911A1]] (simply referred to as a 1911) is a fairly common handgun throughout the game. The gun is fired as if it is double-action-only, which is incorrect. The M1911 offers higher damage then the previous pistols, but only holds 8 rounds inside the magazine. First time the handgun is used is during the New York flashback levels&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45ACP]]&lt;br /&gt;
[[Image:MaxPayne3 colt 1911 viu.jpg|thumb|none|550px|Colt M1911A1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 colt 1911 gold viu.jpg|thumb|none|550px|Golden Colt M1911A1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 colt 1911 1.jpg|thumb|none|550px|Colt M1911A1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 colt 1911 2.jpg|thumb|none|550px|Colt M1911A1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 colt 1911 3.jpg|thumb|none|550px|Golden Colt M1911A1 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Glock 17#Glock 17 (Converted to Full Auto)|Full-auto Glock 17s]] are available in several levels as the Auto 9mm, and is the starting handgun in Chapter 11. These Glocks come with Glock 18C-style the compensator ports on the top of the slide. The Glock 17 has the same damage of that as the [[PT92]] but offers instead faster RPM and magazine size (which when fully upgraded can have up to 33 rounds per magazine). Depending on the players progress, the model of the gun will have an extended magazine if all golden gun parts are found.&lt;br /&gt;
&lt;br /&gt;
Note that this is not a Glock 17C, as the Glock 17C has a completely different compensator design.&lt;br /&gt;
[[Image:Glock17ext.jpg|thumb|none|400px|Glock 17 converted to full auto with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-42-00-80.jpg|thumb|none|550px|Glock 17 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-42-20-32.jpg|thumb|none|550px|Glock 17 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 glock 18c gold viu.jpg|thumb|none|550px|Golden Glock 17 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Glock 18c 1.jpg|thumb|none|550px|Glock 17 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Glock 18c 2.jpg|thumb|none|550px|Glock 17 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 glock gold.jpg|thumb|none|550px|Golden Glock 17 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI/Magnum Research Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] makes a return in Max Payne 3 as the DE .50. The Desert Eagle shown in the game is a hybrid, with a Mark VII barrel (distinguished by the lack of scope rail mounts) but a Mark XIX slide (distinguished by the taller cocking serrations). Despite being in almost every promotional screenshot and concept art, the pistol only appears a handful of times with extremely limited ammunition; unusually for the game, it has its own unique ammunition supply rather than using the general reserve for pistols.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|400px|Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 14-39-08-55.jpg|thumb|none|550px|Desert Eagle in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Desert Eagle Gold Viu.jpg|thumb|none|550px|Golden Desert Eagle in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Desert Eagle 2.jpg|thumb|none|550px|Desert Eagle in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 desert eagle 1.jpg|thumb|none|550px|Desert Eagle in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 20==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 20]] Heavy Barrel is a common low-level handgun throughout the game, first seen in Chapter 2 in the hands of thugs on the dance floor. The .38 offers higher stopping power than the [[PT92]] but only holds 6 shells at a time. Interestingly, the cylinder does not rotate during &amp;quot;killcam&amp;quot; moments.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel20.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 20 - .38/44]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-36-21-13.jpg|thumb|none|550px|Smith &amp;amp; Wesson Model 20 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 model 20 gold viu.jpg|thumb|none|550px|Golden Smith &amp;amp; Wesson Model 20 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Smith and Wesson Model 10 1.jpg|thumb|none|550px|Smith &amp;amp; Wesson Model 20 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Smith and Wesson Model 10 2.jpg|thumb|none|550px|Smith &amp;amp; Wesson Model 20 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Smith and Wesson Model 10 3.jpg|thumb|none|550px|Golden Smith &amp;amp; Wesson Model 20 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 608==&lt;br /&gt;
The [[Taurus 608]] is a relatively uncommon revolver, but found more commonly than the other magnum class handgun the [[Desert Eagle]] referred to as the 608 Bull.  The &amp;quot;Bull&amp;quot; designation would suggest this is supposed to be the Taurus Raging Bull, but it's actually based on the model 608 as the in-game weapon is chambered for .357 and has an eight-shot capacity. Unlike the .38 Revolver which uses a speed loader, Max loads each individual shell at once, most likely for balancing reasons. When the &amp;quot;killcam&amp;quot; focuses on the .608, the cylinder can be seen rotating.&lt;br /&gt;
[[Image:Taurus_608.jpg|thumb|none|400px|Taurus Model 608 with 6.5&amp;quot; barrel and a matte finish- .357 Magnum]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-01-05-76.jpg|thumb|none|550px|Taurus Model 608 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus model 608 viu.jpg|thumb|none|550px|Golden Taurus Model 608 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Taurus Model 608 1.jpg|thumb|none|550px|Taurus Model 608 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Taurus Model 608 2.jpg|thumb|none|550px|Taurus Model 608 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus gold.jpg|thumb|none|550px|Golden Taurus Model 608 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92 AF==&lt;br /&gt;
Standing in for Max's signature [[Beretta 92FS]] sidearm is its Brazilian cousin, the [[Taurus PT92|Taurus PT92 AF]], where it appears under the correct moniker of &amp;quot;PT92.&amp;quot; The PT92 shown in the game is a modern production version with large cocking serrations. Though it can be found with a flashlight, it does not have an accessory rail, the light simply being shown mounted to the bottom of the frame. The light - similarly to [[Battlefield 3]] - can blind enemies when aimed at them. The PT92 is a more common pistol in the game, second to the [[Glock 17]] for highest handgun magazine capacity. It can be seen in several variations through the single player, such as with wooden grips in Chapter 12. When infiltrating the derelict hotel, Max fits his PT92 with an improvised suppressor made from duct tape and a water bottle in a cinematic. While the suppressor lasts longer than it would in real life, it does lose effectiveness very quickly. After Max discards the suppressor, the tape remains wrapped around the gun.&lt;br /&gt;
[[Image:PT92AFRail.jpg|thumb|none|400px|Taurus PT92AF blued (current production model with accessory rails) - 9x19mm. The version in the game does not have a rail.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-15-29-64.jpg|thumb|none|550px|Taurus PT92AF in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 pt92 gold viu.jpg|thumb|none|550px|Golden Taurus PT92AF in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 18-56-30-08.jpg|thumb|none|550px|Taurus PT92AF (silencer and flashlight) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 pt92 silenced lighter gold viu.jpg|thumb|none|550px|Golden Taurus PT92AF (silencer and flashlight) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 14-58-15-41.jpg|thumb|none|550px|Taurus PT92AF (improvised silencer) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 pt92 improwizowany tlumik.jpg|thumb|none|550px|Golden Taurus PT92AF (improvised silencer) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus PT92 1.jpg|thumb|none|550px|Taurus PT92AF in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus PT92 2.jpg|thumb|none|550px|Taurus PT92AF in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus PT92 3.jpg|thumb|none|550px|Golden Taurus PT92AF in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 PT92 sd lighter.jpg|thumb|none|550px|Golden Taurus PT92AF (silencer and flashlight) in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5/40==&lt;br /&gt;
The [[MP5#Heckler_.26_Koch_MP5.2F10_and_MP5.2F40|Heckler &amp;amp; Koch MP5/40]] Called the &amp;quot;MPK&amp;quot; in-game. The weapon has the shape of a [[MP5]] but the paddle magazine release is on the ''front'' of the magazine well. It also has straight magazines, similar to the MP5/40 or MP5/10; these normally contain 20 rounds, though the gold weapon ups this to 30.&lt;br /&gt;
[[File:MP540.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5/40 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-40 viu.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-40 gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch MP5/40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-40 scope viu.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-40 scope gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch MP5/40 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-10 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-10 2.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-10 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mp5-40 scope 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5/40 (scoped) in Game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Mini UZI==&lt;br /&gt;
An [[IMI Mini Uzi]] is available throughout the game starting from the second chapter as the Micro 9mm.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|IMI Mini Uzi - 9x19mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-39-14-76.jpg|thumb|none|550px|IMI Mini UZI in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini uzi gold viu.jpg|thumb|none|550px|Golden IMI Mini UZI in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini uzi 1.jpg|thumb|none|550px|IMI Mini UZI in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini uzi 2.jpg|thumb|none|550px|IMI Mini UZI in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini uzi 4.jpg|thumb|none|550px|Golden IMI Mini UZI in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
The [[MAC-10|Ingram MAC-10]] are commonly used by mob hitmen in the New York/New Jersey flashbacks, as the M10.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:MaxPayne3 mac10 viu.jpg|thumb|none|550px|Ingram MAC-10 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mac10 gold viu.jpg|thumb|none|550px|Golden Ingram MAC-10 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mac10 1.jpg|thumb|none|550px|Ingram MAC-10 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mac10 3.jpg|thumb|none|550px|Ingram MAC-10 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mac10 2.jpg|thumb|none|550px|Golden Ingram MAC-10 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus M972==&lt;br /&gt;
The [[Beretta_M12#Taurus_M972|Taurus M972]] is featured under its Brazilian designation of &amp;quot;M972&amp;quot;.  For some reason the folding stock and foregrip have been removed from the in-game weapon, which allows for Max to store it in his shoulder holsters. Found rather uncommonly in the game, first instance being during the Favela levels&lt;br /&gt;
[[File:Taurus M972.jpg|thumb|none|400px|Taurus M972 - 9x19mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 22-09-46-50.jpg|thumb|none|550px|Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 taurus m972 gold viu.jpg|thumb|none|550px|Golden Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m972 1.jpg|thumb|none|550px|Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m972 2.jpg|thumb|none|550px|Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m972 3.jpg|thumb|none|550px|Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m972 4.jpg|thumb|none|550px|Taurus M972 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m972 5.jpg|thumb|none|550px|Golden Taurus M972 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus MT-40==&lt;br /&gt;
The [[SIG_SG_540#Taurus_MT-40|Taurus MT-40]], a .40 caliber version of the Chilean [[SIG_SG_540#FAMAE_SAF|FAMAE SAF]] built under license in Brazil, appears in Max Payne 3 as the &amp;quot;SAF .40&amp;quot; fitted with a PDW-style folding stock.  Mainly used by UFE police in their station toward the end of the game.&lt;br /&gt;
[[Image:Taurus MT-40.jpg|thumb|none|400px|Taurus MT-40 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 15-49-28-71.jpg|thumb|none|550px|Taurus MT-40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 saf gold viu.jpg|thumb|none|550px|Golden Taurus MT-40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 saf 1.jpg|thumb|none|550px|Taurus MT-40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 saf 2.jpg|thumb|none|550px|Taurus MT-40 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 saf 3.jpg|thumb|none|550px|Golden Taurus MT-40 in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
A [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4 Super 90]] is available throughout the game as the &amp;quot;M4 Super 90&amp;quot;. It is shown with a 4-shot tube magazine, even for the &amp;quot;gold&amp;quot; version which has a capacity of 7 rounds.&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎|thumb|none|400px|Benelli M4 Super 90 with 4-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 21-09-55-61.jpg|thumb|none|550px|Benelli M4 Super 90 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m4 super 90 gold viu.jpg|thumb|none|550px|Golden Benelli M4 Super 90 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Super 90 1.jpg|thumb|none|550px|Benelli M4 Super 90 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Super 90 2.jpg|thumb|none|550px|Benelli M4 Super 90 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 Super 90 3.jpg|thumb|none|550px|Benelli M4 Super 90 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m4 super 90 gold.jpg|thumb|none|550px|Golden Benelli M4 Super 90 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-15==&lt;br /&gt;
The [[Franchi_SPAS-15|Franchi SPAS-15]] appears in the game as a high-level shotgun, first used by a mob hitman in the New York cemetery. The SPAS-15 offers slightly more spread than the Benelli M4 Super 90 does and fewer rounds in the magazine, but it is magazine fed so allows for faster reloading .&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|400px|none|Franchi SPAS-15 - 12 gauge]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 22-01-25-75.jpg|thumb|none|550px|Franchi SPAS-15 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 spas-25 gold viu.jpg|thumb|none|550px|Golden Franchi SPAS-15 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 spas-15 1.jpg|thumb|none|550px|Franchi SPAS-15 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 spas-15 2.jpg|thumb|none|550px|Franchi SPAS-15 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 spas-15 3.jpg|thumb|none|550px|Golden Franchi SPAS-15 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears in the game as the &amp;quot;M500&amp;quot;. It is seen with a pistol grip, wooden furniture, an aftermarket wire folding stock, and an extended magazine tube. Seen mostly by the lower gang echelon enemies in the game, this shotgun provides the fastest turn rate of all the shotguns, while sacrificing its accuracy at even mid range distances.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|350px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-19-44-76.jpg|thumb|none|550px|Mossberg 500 Cruiser in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 590 gold viu.jpg|thumb|none|550px|Golden Mossberg 500 Cruiser in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 m500 1.jpg|thumb|none|550px|Mossberg 500 Cruiser in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 M500 2.jpg|thumb|none|550px|Mossberg 500 Cruiser in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 M500 3.jpg|thumb|none|550px|Golden Mossberg 500 Cruiser in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
A [[Remington 11-87]] with a pistol grip stock appears in game relatively uncommonly as the &amp;quot;Super Sport&amp;quot;. &lt;br /&gt;
[[Image:11-87sportsman.jpg|thumb|400px|none|Remington 11-87 - 12 gauge]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 15-05-59-18.jpg|thumb|none|550px|Remington 11-87 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sport shotgun gold viu.jpg|thumb|none|550px|Golden Remington 11-87 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sport shotgun 1.jpg|thumb|none|550px|Remington 11-87 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sport shotgun 2.jpg|thumb|none|550px|Remington 11-87 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sport shotgun 3.jpg|thumb|none|550px|Golden Remington 11-87 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington SBS==&lt;br /&gt;
A [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed-Off Remington SBS]] appears a few times, referred to as simply the &amp;quot;Sawn-Off&amp;quot; and counted as a one-handed gun for inventory purposes. Max can, appropriately, find one in the hands of the bartender of a seedy strip club he shoots up.&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|400px|none|Sawed-Off Remington SBS - 12 gauge]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 21-10-03-69.jpg|thumb|none|550px|Sawed-Off Remington SBS in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sawed off gold viu.jpg|thumb|none|550px|Golden Sawed-Off Remington SBS in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sawed off 1.jpg|thumb|none|550px|Sawed-Off Remington SBS in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 sawed off 2.jpg|thumb|none|550px|Sawed-Off Remington SBS in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is available all throughout Brazil, commonly used by street thugs, although it is replaced by higher-end weapons towards the end of the game. The AK-47 is first found in the burnt out apartment building next to Max's apartment in the New York flash back levels. The AK-47 is also a starting weapon in the multiplayer mode.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:MaxPayne3 ak-47 viu.jpg|thumb|none|550px|AK-47 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ak-47 gold viu.jpg|thumb|none|550px|Golden AK-47 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ak-47 1.jpg|thumb|none|550px|AK-47 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ak-47 2.jpg|thumb|none|550px|AK-47 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ak-47 3.jpg|thumb|none|550px|AK-47 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.00==&lt;br /&gt;
The [[FN_FAL#FN_FAL|FN FAL]] is commonly used by Brazilian gangsters, paramilitary units and police; given the location it is probably supposed to be the IMBEL-manufactured M964 version, though this is just a standard FAL. Though it shares ammo with the 5.56mm weapons, it has a standard FAL magazine. This does not change on the gold version, despite the capacity increasing to 30 rounds.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|thumb|none|500px|FN FAL 50.00 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-08-08-53.jpg|thumb|none|550px|FN FAL 50.00 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal gold viu.jpg|thumb|none|550px|Golden FN FAL 50.00 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-14-54-31.jpg|thumb|none|550px|FFN FAL 50.00 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal scope gold viu.jpg|thumb|none|550px|Golden FN FAL 50.00 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal 2.jpg|thumb|none|550px|FN FAL 50.00 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal 3.jpg|thumb|none|550px|FN FAL 50.00 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal scope 1.jpg|thumb|none|550px|FN FAL 50.00 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal scope 2.jpg|thumb|none|550px|FN FAL 50.00 (scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 fal gold.jpg|thumb|none|550px|Golden FN FAL 50.00 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36V==&lt;br /&gt;
The police special units use the [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36|Heckler &amp;amp; Koch G36V]]. The dual rows of gas vents (which should actually be a single row of serpentine vents) and low scope mount seem to indicate it is supposed to be an FX-05 Xiuhcoatl, but the ejection port placement indicates that in real life it would be a dressed-up G36. It is also fitted with a custom stock that appears to be a combination of the standard G36 skeletal stock and a standard solid stock. Called &amp;quot;G6 Commando&amp;quot; in-game. The golden upgrade has a Beta C-Mag that only holds 40 rounds; Brazilian paramilitary police can also be seen with this configuration, and sometimes their guns spawn with both the C-Mag and the normal magazine in place. Three regular G36s can be seen in the armoury of the derelict hotel.&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:FX-05 Xiuhcoatl.jpg|thumb|none|400px|FX-05 Xiuhcoatl for comparison - 5.56x45mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 22-05-17-79.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36V in game.]]&lt;br /&gt;
[[Image:MaxPayne3 fx-05 gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch G36V in game.]]&lt;br /&gt;
[[Image:MaxPayne3 FX-05 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36V in game.]]&lt;br /&gt;
[[Image:MaxPayne3 g6 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36V in game.]]&lt;br /&gt;
[[Image:MaxPayne3 FX-05 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36V in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMBEL MD-97 LC==&lt;br /&gt;
The [[IMBEL MD-97|IMBEL MD-97 LC]] is a fairly uncommon assault rifle, mostly used by paramilitaries. It's incorrectly designated as the &amp;quot;MD-97L&amp;quot;.  That designation is for the full-length rifle, which the MD-97 featured in-game is not.&lt;br /&gt;
[[File:Imbel MD97LC.jpg|thumb|none|450px|Imbel MD 97 LC - 5.56x45mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-50-21-56.jpg|thumb|none|550px|IMBEL MD-97 LC in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 md viu.jpg|thumb|none|550px|Golden IMBEL MD-97 LC in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 MD-97l 1.jpg|thumb|none|550px|IMBEL MD-97 LC in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 MD-97l 2.jpg|thumb|none|550px|IMBEL MD-97 LC in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 MD-97l 3.jpg|thumb|none|550px|IMBEL MD-97 LC in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 MD-97l 4.jpg|thumb|none|550px|Golden IMBEL MD-97 LC in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-30==&lt;br /&gt;
The [[Ruger_Mini-14#Ruger_Mini-30|Ruger Mini-30]] is called by the proper &amp;quot;Mini-30&amp;quot; in-game (sans the &amp;quot;Ruger&amp;quot; brand), and is seen with a Butler Creek folding stock. It's mostly seen in the beginning of the game, including the first chapter, with a 10 round magazine. Though partway though the helicopter sequence, in a continuity error, Max is briefly shown with a 30-round curved magazine in his Mini-30. Several snipers use them with laser sights as late as the final chapter.&lt;br /&gt;
[[File:RugerMini30NewSS.jpg|thumb|none|400px|Stainless Ruger Mini-30 new production model semiautomatic rifle with flush factory five round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-20-23-29.jpg|thumb|none|550px|Ruger Mini-30 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3_mini_30_gold_viu.jpg|thumb|none|550px|Golden Ruger Mini-30 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 21-21-02-56.jpg|thumb|none|550px|Ruger Mini-30 (Scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini 30 scope gold viu.jpg|thumb|none|550px|Golden Ruger Mini-30 (Scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ruger mini 1.jpg|thumb|none|550px|Ruger Mini-30 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 ruger mini 2.jpg|thumb|none|550px|Ruger Mini-30 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini 30 scoped.jpg|thumb|none|550px|Ruger Mini-30 (Scoped) in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 mini 30 gold .jpg|thumb|none|550px|Golden Ruger Mini-30 in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
Max uses a [[Barrett M107]] anti-materiel rifle in the soccer stadium to cover Passos in the third chapter and it is seen used by snipers several times, including Passos himself.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 15-19-05-95.jpg|thumb|none|550px|Barrett M107 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 barret 82a1 gold viu.jpg|thumb|none|550px|Golden Barrett M107 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 barret 82a1 1.jpg|thumb|none|550px|Barrett M107 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 barret 82a1 2.jpg|thumb|none|550px|Barrett M107l in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 barret 82a1 3.jpg|thumb|none|550px|Golden Barrett M107 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3SG/1==&lt;br /&gt;
A scoped [[Heckler_%26_Koch_G3#Heckler_.26_Koch_G3SG.2F1|Heckler &amp;amp; Koch G3SG/1]] appears as the FMP G3S. The lack of cheek rest on the stock indicates that it's a scoped G3 instead of a G3SG/1 or MSG90.&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO. The in-game rifle resembles this, but has no cheek rest.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-17 16-51-46-81.jpg|thumb|none|550px|Heckler &amp;amp; Koch G3SG/1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 g3 gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch G3SG/1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 g3 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch G3SG/1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 g3 2.jpg|thumb|none|550px|Heckler &amp;amp; Koch G3SG/1 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 g3 3.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch G3SG/1 in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
With both machine guns, the reload animations show Max mounting a new drum / belt box and pulling the charging handle, but do ''not'' have a stage showing him mounting the new belt, which is simply shown in the mounted position on the drum / belt box model itself as it is inserted.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21==&lt;br /&gt;
The [[Heckler_%26_Koch_HK_series_machine_guns#Heckler_.26_Koch_HK21|Heckler &amp;amp; Koch HK21]] with the bipod is seen several times as the LMG .30. In a speedboat chase it is used with the correct belt box and has unlimited ammo, while later levels have it with an RPD-style 100-round drum and limited ammunition, usually only having at time about 33 rounds left in the magazine even if the enemy holding the weapon is killed before using it once. Several times, heavily armored enemies are encountered wielding the [[Heckler_%26_Koch_HK_series_machine_guns|Heckler &amp;amp; Koch HK21]], holding it by the stock and somehow firing it.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-54-54-71.jpg|thumb|none|550px|Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 hk gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-15 19-24-19-59.jpg|thumb|none|550px|Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 hk21 gold viu.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lkm.30 1.jpg|thumb|none|550px|Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lkm.30 2.jpg|thumb|none|550px|Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lkm.30 3.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 HK21E 1.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 HK21E 2.jpg|thumb|none|550px|Golden Heckler &amp;amp; Koch HK21 in Game.]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
The [[RPD|RPD]] with the bipod removed appears in the game starting in Chapter 12. The 100-round drum only holds 75 rounds on the normal version of the weapon, though the &amp;quot;gold&amp;quot; version has the correct capacity.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD Light Machine Gun - 7.62x39mm]]&lt;br /&gt;
[[Image:MaxPayne3 rpd viu.jpg|thumb|none|550px|RPD in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 rpd gold viu.jpg|thumb|none|550px|Golden RPD in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 rpd 1.jpg|thumb|none|550px|RPD in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 rpd 2.jpg|thumb|none|550px|RPD in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 rpd 3.jpg|thumb|none|550px|RPD in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==DefTech 37mm Launcher==&lt;br /&gt;
The [[DefTech 37mm Launcher]] appears as the Grenade Launcher with a 6-round cylinder, available in a few levels. It is most prominently given to Max in the final chase sequence with 100 rounds of ammunition. As with the grenades shown in the game, rounds from this weapon have a flashing light added to make them easier to see, and can be shot down with gunfire.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech grenade launcher with folding stock - 37mm]]&lt;br /&gt;
[[Image:MaxPayne3 granatnik viu.jpg|thumb|none|550px|DefTech 37mm Launcher in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 gl gold viu.jpg|thumb|none|550px|Golden DefTech 37mm Launcher in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 DefTech 37mm Launcher 1.jpg|thumb|none|550px|DefTech 37mm Launcher in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 DefTech 37mm Launcher 2.jpg|thumb|none|550px|DefTech 37mm Launcher in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 DefTech 37mm Launcher 3.jpg|thumb|none|550px|DefTech 37mm Launcher in Game.]]&lt;br /&gt;
&lt;br /&gt;
==M72A2 LAW==&lt;br /&gt;
The [[M72 LAW]] appears as the LAW and is used in Chapter 13 to destroy an armored UFE truck. It is correctly depicted as a single shot weapon, but an NPC gangster using one is accidentally holding an invisible RPG foregrip (Max and all others use it correctly).&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[Image:MaxPayne3 lav viu.jpg|thumb|none|550px|M72A2 LAW in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lav gold viu.jpg|thumb|none|550px|Golden M72A2 LAW in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lav 1.jpg|thumb|none|550px|M72A2 LAW in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lav 2.jpg|thumb|none|550px|M72A2 LAW in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 lav 3.jpg|thumb|none|550px|M72A2 LAW in Game.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7#RPG-7|RPG-7]] appears as the RPG.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 20-52-38-62.jpg|thumb|none|550px|RPG-7 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 21-46-11-84.jpg|thumb|none|550px|RPG-7 in Game.]]&lt;br /&gt;
[[Image:MaxPayne3 2012-06-14 21-46-17-88.jpg|thumb|none|550px|RPG-7 in Game.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==ARSENAL==&lt;br /&gt;
In several points in the game, the player comes across several cabinets and lockers of unusable firearms. Some that appear are the [[Mossberg 590]] with wooden furniture, [[Ruger Mini-14 GB]] with wooden stock and an [[MP5A3]].&lt;br /&gt;
[[Image:MaxPayne3 arsenal 1.jpg|thumb|none|550px|G36K, AK-101, FN FAL.]]&lt;br /&gt;
[[Image:MaxPayne3 arsenal 2.jpg|thumb|none|550px|G36K, AK-101, FN FAL.]]&lt;br /&gt;
[[Image:MaxPayne3 arsenal 3.jpg|thumb|none|550px|MP5A3.]]&lt;br /&gt;
[[Image:MaxPayne3 arsenal 4.jpg|thumb|none|550px|G36K, FN FAL.]]&lt;br /&gt;
[[Image:MaxPayne3 arsenal 5.jpg|thumb|none|550px|Mini 14.]]&lt;br /&gt;
[[Image:MaxPayne3 arsenal 6.jpg|thumb|none|550px|Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Max Payne (video game)|Max Payne]]'' - The first game in the series.&lt;br /&gt;
* ''[[Max Payne 2: The Fall of Max Payne]]'' - The first sequel.&lt;br /&gt;
'''Film:'''&lt;br /&gt;
* ''[[Max Payne (2008)|Max Payne]]'' - The film, based loosely on the videogame series.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578837</id>
		<title>Talk:Sherlock Holmes: A Game of Shadows</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578837"/>
		<updated>2012-06-17T16:56:02Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: /* Moran's sniper rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unidentified Rifle ==&lt;br /&gt;
&lt;br /&gt;
I think it's safe to say that these aren't Gewehr 1898s. See below. --[[User:Funkychinaman|Funkychinaman]] 23:35, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:MG98b-AGOS.jpg|thumb|none|600px|The magazine that extends out of the rifle.]]&lt;br /&gt;
[[Image:MG98c-AGOS.jpg|thumb|none|600px|Muzzle looks weird. ]]&lt;br /&gt;
&lt;br /&gt;
Gewehr 1888's? It's got the fat muzzle. And the Austro-Hungarian Army did use a licensed copy. [http://en.wikipedia.org/wiki/File:German_GEW_88.jpg] --[[User:Funkychinaman|Funkychinaman]] 23:48, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, the rifle in the trailer has a visible magazine , the 98 does not have one. -G36Ghost.&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 ==&lt;br /&gt;
&lt;br /&gt;
In the trailer between 32-34 seconds an unknown character can be seen loading a mazing into a C-96 pattern pistol, implying the M712. I would include this but am still somewhat unfamiliar with Wiki editing, and more importantly, how to upload a picture. Not to shirk responsibility, but if someone more knowledgeable can do it, thanks. --[[User:Rebusdi|Rebusdi]] 21:28, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Its most definitly a M712. The character using it describes it as using a 10 round box magazine, and even accurately notes it firing a 7.63 caliber round. He tells Holmes his revolver is a relic, in comparison. Edit: I believe that the useage of a detachable box magazine makes it a M712 right away. I think we should remove the C96 title from the entry on the main page. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
== Man portable machine gun ==&lt;br /&gt;
&lt;br /&gt;
There was a scene where Watson took hold of a weird weapon that looks like nothing I've ever seen before and fits a top shiny banana shaped magazine and was firing it full auto [[User:Excalibur01|Excalibur01]] 11:22, 17 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The closest I can come is a Beretta M1918, though I have a feeling that's incorrect.[[User:pastorhack]]&lt;br /&gt;
&lt;br /&gt;
:From how cumbersome and awkward it looked, think it could be  a Villar-Perosa OVP M1918, the regular automatic carbine version of the [[Villar-Perosa submachine gun]].  --[[User:Commando552|commando552]] 09:58, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Just noticed that it is actually visible for a few frames in the trailer:&lt;br /&gt;
::[[File:SH2 trailer SMG.jpg|thumb|600px|none|]]&lt;br /&gt;
::To me this doesn't look like and OVP or a Beretta M1918, so am stumped. Neither of these guns have a magazine well like this. The profile of the barrel looks a bit like the OVP but it is too thick. I wouldn't be surprised if it turned out that this weapon is mockup up from something else. This gun doesn't seem to have any sights, and that silver bit behind the magazine could be the receiver of a donor weapon which has a conventional layout.  --[[User:Commando552|commando552]] 10:15, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
It's a mocked-up Villar-Perosa--[[User:Mandolin|Mandolin]] 18:54, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
It really does look like a Villar-Persoa. So do we put this on the page? [[User:Excalibur01|Excalibur01]] 11:55, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Are we sure it's actually a Villar-Perosa that was used? I saw the movie and the gun resembled a scaled-down version of the 1895 light-weight Maxim that had been adapted for a Villar-Perosa style box feed. I admit I never got a really good look at the entire weapon, but it seemed to have the same kind of pistol grip that you would find on a Maxim. So I don't think we can say the weapon was intended to be a Villar-Perosa, and unless we can get some behind the scenes info on the production we have no idea what was used to construct it.--[[User:Phillb36|Phillb36]] 13:41, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
It looks like an early Bren prototype because of the curved magazine--[[User:Coltmth|Coltmth]] 17:21, 20 January 2012 (CST)&lt;br /&gt;
:First off, it clearly isn't a bren, as the bren has a much larger magazine for starters, and generally looks nothing like this. Below is a picture of the Villar-Perosa OVP M1918 Automatic Carbine:&lt;br /&gt;
:[[File:Villar-perosa 1918.jpg|thumb|500px|none|]]&lt;br /&gt;
:There is definitely a similarity but there are quite a few differences which I think mean it is not an actual OVP: the barrel is too thick and lacks a front sight, the curvature of the magazine looks too severe and the base plate is different, genuine OVPs don't have a protruding magazine well and lastly the film gun has an odd boxy stainless steel structure behind the magazine. I still think it is a different submachine gun that has been flipped over and modified to look like an OVP, but until Bluray screenshots are available it is very hard to tell.  --[[User:Commando552|commando552]] 18:22, 20 January 2012 (CST)&lt;br /&gt;
:: I don't believe the weapon is supposed to represent the OVP, and in fact I don't think it is supposed to represent an actual real world weapon. From what I could see, the only aspect of the gun that resembled the OVP is the magazine, the gun itself looks like it was inspired by the 1895 light weight Maxim. At one point in the film a number of the guns are shown sitting on a table in the weapons factory, it's only a quick shot but I'm sure the they had pistol grips that resembled the type found on a Maxim. IMO, the propmaster was tasked with providing some form of man portable machine gun for this film, and the best solution was a hybrid of two real world weapons in order to create something that looked like it could have existed in 1891.--[[User:Phillb36|Phillb36]] 00:10, 21 January 2012 (CST)&lt;br /&gt;
I always figured that the anachronistic guns were meant to be prototypes developed by Moriarty's weapons designers and were taken after his demise and the liquidation of his assets. The gun is clearly heavily inspired by the Villar-Perosa, but likely isn't necessarily meant to represent the Villar-Perosa. In this universe, the design was taken and made into the double-gun by an Italian designer as a way of increasing its firepower. It's an easy explanation for all the anachronistic weapons. Now the question is whether the gun was a real weapon converted and dressed up or a non-firing prop with CGI or pyro for the gunfire. [[User:Chitoryu12|Chitoryu12]] 07:13, 18 April 2012 (CDT)&lt;br /&gt;
== Anachronistic ==&lt;br /&gt;
&lt;br /&gt;
this movie actualy takes place in 1891 and not 1882 as this artical states --[[User:Armyguy277|Armyguy277]] 14:03, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
The text states 1892. --[[User:Jcordell|Jcordell]] 14:16, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I saw this movie today. 1891 has been mentioned twice. [[User:Flexo|Flexo]] 08:09, 30 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Yep. The original story, &amp;quot;The Final Problem&amp;quot;, was also set in 1891. --[[User:Masterius|Masterius]] 07:55, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== shotgun ==&lt;br /&gt;
&lt;br /&gt;
one of the men on the train looked like the had a shotgun?&lt;br /&gt;
&lt;br /&gt;
Correct. One of the soldiers had a Winchester 1887. Hard to tell if it was 10 gauge or 12. --[[User:Bad Boy|Bad Boy]] 23:36, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I actually thought that was a Martini-Henry, which would make sense for British soldiers of the time to be using.  I guess it could be a (rather rare) Greener Prison Shotgun, which would look similar, in which case it would be 14 gauge. [[User:Jimmoy|Jimmoy]] 08:13, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I've seen images of the Greener shotgun and it looks nothing like an 1887. [[User:Excalibur01|Excalibur01]] 11:51, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Sorry for the imprecise wording, I meant similar to a Martini-Henry. I could very well be wrong about it being that, I didn't get a particularly good look at it and I suppose the 1887 being in the previous film lends some credence to that idea. [[User:Jimmoy|Jimmoy]] 15:17, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I just bought the movie and the shotgun was a Winchester 1887. [[User:Balin21|Balin21]] 10:40 14 June 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== The Forest Scene ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or was that the best action scene in a movie in the last five years? I can't be the only one who thinks this. It was intense, well shot, and surprisingly innovative in the way it moved the camera and used high-speed film. It was completely awesome. I'd also like to figure out what make of cannon that was that the bad guys (and Watson, earlier) were using. -Cutter9792 (1/1/2012)&lt;br /&gt;
&lt;br /&gt;
No it wasn't. In fact, the slow mo ramping up effect is very dated and a bit annoying after 300 did it. There are plenty of movies that have far superior action scenes [[User:Excalibur01|Excalibur01]] 22:33, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Single shot pistol ==&lt;br /&gt;
&lt;br /&gt;
During the scene on the train I am quite sure that I saw a small single shot pistol, used to dispatch one of the maxim gun crew. Anybody get a look at that?&lt;br /&gt;
&lt;br /&gt;
It looked like a Colt .41 RF derringer.  I suspect if it was then it was one of the modern replicas in .22 short.&lt;br /&gt;
&lt;br /&gt;
I think it was the C sharps pepperbox like the one in the first movie--[[User:Coltmth|Coltmth]] 20:06, 20 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Interesting Observation ==&lt;br /&gt;
&lt;br /&gt;
There are double anachronisms in both films:&lt;br /&gt;
&lt;br /&gt;
Sherlock Holmes 1: Suppressed Nagant Model 1895&lt;br /&gt;
&lt;br /&gt;
Sherlock Holmes 2: Selective Mauser Model 1896&lt;br /&gt;
&lt;br /&gt;
And judging by the pattern, Sherlock Holmes 3 gonna have &amp;quot;*adjective/adjectival participle starting with &amp;quot;S&amp;quot;* *Designer/Manufacturer* Model 1897&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 08:28, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
* I believe the suggestion in both films is that they're not meant to be the &amp;quot;Nagant 1895&amp;quot; or the &amp;quot;Mauser C96&amp;quot;, but rather new weapons of a design that would only later be commercialized. The Nagant could be explained away as a modification to a contemporary revolver by Holmes himself, while it's quite clearly suggested that Moriarty's been manufacturing some highly advanced weapons for the war he plans on starting. After his death, the designs were probably confiscated and later used as the basis for the weapons as we know them today, like the apparent Villar-Perosa and the Mauser.[[User:Chitoryu12|Chitoryu12]] 07:13, 18 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::That's what I interpreted it as as well - all the anachronistic guns seen were just advanced prototypes made by Moriarty, in an alternative history &amp;quot;this-is-where-they-first-came-from&amp;quot; kind of way.--[[User:Leigh Burne|Leigh Burne]] 05:25, 18 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Suppressor ==&lt;br /&gt;
&lt;br /&gt;
Were sound suppressors even concieved back in the 1890's ? [[User:EoghanG93|EoghanG93]] 11:58, 14 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hiram Maxim marketed the first commercial silencer about 1902.  Don't know how long he worked on the device though.  I remember an episode of &amp;quot;Gunsmoke&amp;quot; where a killer was using a silencer he had invented on his rifle, so it has been done before in media.  --[[User:Krel|Krel]] 21:58, 14 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It was done to show that Moriarty is better than Holmes. as you see in the first film Holmes is &amp;quot;in the process of inventing a device which muffles the sound of a gunshot&amp;quot;. Moriarty succeeds where Sherlock Failed.&lt;br /&gt;
&lt;br /&gt;
--[[User:Pistolpete|Pistolpete]] 07:59, 17 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Moran's sniper rifle ==&lt;br /&gt;
&lt;br /&gt;
Moran's rifle looks nothing like Martini-Henry. In fact, it looks nothing like any rifle I've seen. Maybe it's a complete prop?&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578621</id>
		<title>Talk:Sherlock Holmes: A Game of Shadows</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578621"/>
		<updated>2012-06-17T05:04:02Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: /* Moran's sniper rifle */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unidentified Rifle ==&lt;br /&gt;
&lt;br /&gt;
I think it's safe to say that these aren't Gewehr 1898s. See below. --[[User:Funkychinaman|Funkychinaman]] 23:35, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:MG98b-AGOS.jpg|thumb|none|600px|The magazine that extends out of the rifle.]]&lt;br /&gt;
[[Image:MG98c-AGOS.jpg|thumb|none|600px|Muzzle looks weird. ]]&lt;br /&gt;
&lt;br /&gt;
Gewehr 1888's? It's got the fat muzzle. And the Austro-Hungarian Army did use a licensed copy. [http://en.wikipedia.org/wiki/File:German_GEW_88.jpg] --[[User:Funkychinaman|Funkychinaman]] 23:48, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, the rifle in the trailer has a visible magazine , the 98 does not have one. -G36Ghost.&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 ==&lt;br /&gt;
&lt;br /&gt;
In the trailer between 32-34 seconds an unknown character can be seen loading a mazing into a C-96 pattern pistol, implying the M712. I would include this but am still somewhat unfamiliar with Wiki editing, and more importantly, how to upload a picture. Not to shirk responsibility, but if someone more knowledgeable can do it, thanks. --[[User:Rebusdi|Rebusdi]] 21:28, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Its most definitly a M712. The character using it describes it as using a 10 round box magazine, and even accurately notes it firing a 7.63 caliber round. He tells Holmes his revolver is a relic, in comparison. Edit: I believe that the useage of a detachable box magazine makes it a M712 right away. I think we should remove the C96 title from the entry on the main page. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
== Man portable machine gun ==&lt;br /&gt;
&lt;br /&gt;
There was a scene where Watson took hold of a weird weapon that looks like nothing I've ever seen before and fits a top shiny banana shaped magazine and was firing it full auto [[User:Excalibur01|Excalibur01]] 11:22, 17 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The closest I can come is a Beretta M1918, though I have a feeling that's incorrect.[[User:pastorhack]]&lt;br /&gt;
&lt;br /&gt;
:From how cumbersome and awkward it looked, think it could be  a Villar-Perosa OVP M1918, the regular automatic carbine version of the [[Villar-Perosa submachine gun]].  --[[User:Commando552|commando552]] 09:58, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Just noticed that it is actually visible for a few frames in the trailer:&lt;br /&gt;
::[[File:SH2 trailer SMG.jpg|thumb|600px|none|]]&lt;br /&gt;
::To me this doesn't look like and OVP or a Beretta M1918, so am stumped. Neither of these guns have a magazine well like this. The profile of the barrel looks a bit like the OVP but it is too thick. I wouldn't be surprised if it turned out that this weapon is mockup up from something else. This gun doesn't seem to have any sights, and that silver bit behind the magazine could be the receiver of a donor weapon which has a conventional layout.  --[[User:Commando552|commando552]] 10:15, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
It's a mocked-up Villar-Perosa--[[User:Mandolin|Mandolin]] 18:54, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
It really does look like a Villar-Persoa. So do we put this on the page? [[User:Excalibur01|Excalibur01]] 11:55, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Are we sure it's actually a Villar-Perosa that was used? I saw the movie and the gun resembled a scaled-down version of the 1895 light-weight Maxim that had been adapted for a Villar-Perosa style box feed. I admit I never got a really good look at the entire weapon, but it seemed to have the same kind of pistol grip that you would find on a Maxim. So I don't think we can say the weapon was intended to be a Villar-Perosa, and unless we can get some behind the scenes info on the production we have no idea what was used to construct it.--[[User:Phillb36|Phillb36]] 13:41, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
It looks like an early Bren prototype because of the curved magazine--[[User:Coltmth|Coltmth]] 17:21, 20 January 2012 (CST)&lt;br /&gt;
:First off, it clearly isn't a bren, as the bren has a much larger magazine for starters, and generally looks nothing like this. Below is a picture of the Villar-Perosa OVP M1918 Automatic Carbine:&lt;br /&gt;
:[[File:Villar-perosa 1918.jpg|thumb|500px|none|]]&lt;br /&gt;
:There is definitely a similarity but there are quite a few differences which I think mean it is not an actual OVP: the barrel is too thick and lacks a front sight, the curvature of the magazine looks too severe and the base plate is different, genuine OVPs don't have a protruding magazine well and lastly the film gun has an odd boxy stainless steel structure behind the magazine. I still think it is a different submachine gun that has been flipped over and modified to look like an OVP, but until Bluray screenshots are available it is very hard to tell.  --[[User:Commando552|commando552]] 18:22, 20 January 2012 (CST)&lt;br /&gt;
:: I don't believe the weapon is supposed to represent the OVP, and in fact I don't think it is supposed to represent an actual real world weapon. From what I could see, the only aspect of the gun that resembled the OVP is the magazine, the gun itself looks like it was inspired by the 1895 light weight Maxim. At one point in the film a number of the guns are shown sitting on a table in the weapons factory, it's only a quick shot but I'm sure the they had pistol grips that resembled the type found on a Maxim. IMO, the propmaster was tasked with providing some form of man portable machine gun for this film, and the best solution was a hybrid of two real world weapons in order to create something that looked like it could have existed in 1891.--[[User:Phillb36|Phillb36]] 00:10, 21 January 2012 (CST)&lt;br /&gt;
I always figured that the anachronistic guns were meant to be prototypes developed by Moriarty's weapons designers and were taken after his demise and the liquidation of his assets. The gun is clearly heavily inspired by the Villar-Perosa, but likely isn't necessarily meant to represent the Villar-Perosa. In this universe, the design was taken and made into the double-gun by an Italian designer as a way of increasing its firepower. It's an easy explanation for all the anachronistic weapons. Now the question is whether the gun was a real weapon converted and dressed up or a non-firing prop with CGI or pyro for the gunfire. [[User:Chitoryu12|Chitoryu12]] 07:13, 18 April 2012 (CDT)&lt;br /&gt;
== Anachronistic ==&lt;br /&gt;
&lt;br /&gt;
this movie actualy takes place in 1891 and not 1882 as this artical states --[[User:Armyguy277|Armyguy277]] 14:03, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
The text states 1892. --[[User:Jcordell|Jcordell]] 14:16, 18 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:I saw this movie today. 1891 has been mentioned twice. [[User:Flexo|Flexo]] 08:09, 30 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Yep. The original story, &amp;quot;The Final Problem&amp;quot;, was also set in 1891. --[[User:Masterius|Masterius]] 07:55, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== shotgun ==&lt;br /&gt;
&lt;br /&gt;
one of the men on the train looked like the had a shotgun?&lt;br /&gt;
&lt;br /&gt;
Correct. One of the soldiers had a Winchester 1887. Hard to tell if it was 10 gauge or 12. --[[User:Bad Boy|Bad Boy]] 23:36, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I actually thought that was a Martini-Henry, which would make sense for British soldiers of the time to be using.  I guess it could be a (rather rare) Greener Prison Shotgun, which would look similar, in which case it would be 14 gauge. [[User:Jimmoy|Jimmoy]] 08:13, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I've seen images of the Greener shotgun and it looks nothing like an 1887. [[User:Excalibur01|Excalibur01]] 11:51, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Sorry for the imprecise wording, I meant similar to a Martini-Henry. I could very well be wrong about it being that, I didn't get a particularly good look at it and I suppose the 1887 being in the previous film lends some credence to that idea. [[User:Jimmoy|Jimmoy]] 15:17, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I just bought the movie and the shotgun was a Winchester 1887. [[User:Balin21|Balin21]] 10:40 14 June 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== The Forest Scene ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or was that the best action scene in a movie in the last five years? I can't be the only one who thinks this. It was intense, well shot, and surprisingly innovative in the way it moved the camera and used high-speed film. It was completely awesome. I'd also like to figure out what make of cannon that was that the bad guys (and Watson, earlier) were using. -Cutter9792 (1/1/2012)&lt;br /&gt;
&lt;br /&gt;
No it wasn't. In fact, the slow mo ramping up effect is very dated and a bit annoying after 300 did it. There are plenty of movies that have far superior action scenes [[User:Excalibur01|Excalibur01]] 22:33, 1 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Single shot pistol ==&lt;br /&gt;
&lt;br /&gt;
During the scene on the train I am quite sure that I saw a small single shot pistol, used to dispatch one of the maxim gun crew. Anybody get a look at that?&lt;br /&gt;
&lt;br /&gt;
It looked like a Colt .41 RF derringer.  I suspect if it was then it was one of the modern replicas in .22 short.&lt;br /&gt;
&lt;br /&gt;
I think it was the C sharps pepperbox like the one in the first movie--[[User:Coltmth|Coltmth]] 20:06, 20 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Interesting Observation ==&lt;br /&gt;
&lt;br /&gt;
There are double anachronisms in both films:&lt;br /&gt;
&lt;br /&gt;
Sherlock Holmes 1: Suppressed Nagant Model 1895&lt;br /&gt;
&lt;br /&gt;
Sherlock Holmes 2: Selective Mauser Model 1896&lt;br /&gt;
&lt;br /&gt;
And judging by the pattern, Sherlock Holmes 3 gonna have &amp;quot;*adjective/adjectival participle starting with &amp;quot;S&amp;quot;* *Designer/Manufacturer* Model 1897&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 08:28, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
* I believe the suggestion in both films is that they're not meant to be the &amp;quot;Nagant 1895&amp;quot; or the &amp;quot;Mauser C96&amp;quot;, but rather new weapons of a design that would only later be commercialized. The Nagant could be explained away as a modification to a contemporary revolver by Holmes himself, while it's quite clearly suggested that Moriarty's been manufacturing some highly advanced weapons for the war he plans on starting. After his death, the designs were probably confiscated and later used as the basis for the weapons as we know them today, like the apparent Villar-Perosa and the Mauser.[[User:Chitoryu12|Chitoryu12]] 07:13, 18 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::That's what I interpreted it as as well - all the anachronistic guns seen were just advanced prototypes made by Moriarty, in an alternative history &amp;quot;this-is-where-they-first-came-from&amp;quot; kind of way.--[[User:Leigh Burne|Leigh Burne]] 05:25, 18 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Suppressor ==&lt;br /&gt;
&lt;br /&gt;
Were sound suppressors even concieved back in the 1890's ? [[User:EoghanG93|EoghanG93]] 11:58, 14 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hiram Maxim marketed the first commercial silencer about 1902.  Don't know how long he worked on the device though.  I remember an episode of &amp;quot;Gunsmoke&amp;quot; where a killer was using a silencer he had invented on his rifle, so it has been done before in media.  --[[User:Krel|Krel]] 21:58, 14 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Moran's sniper rifle ==&lt;br /&gt;
&lt;br /&gt;
Moran's rifle looks nothing like Henry-Martini. In fact, it looks nothing like any rifle I've seen. Maybe it's a complete prop?&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578620</id>
		<title>Sherlock Holmes: A Game of Shadows</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578620"/>
		<updated>2012-06-17T05:02:07Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: Winchester 1887&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:AGOSposter.jpg|thumb|right|301px|''Sherlock Holmes: A Game Of Shadows'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''Sherlock Holmes: A Game Of Shadows'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Webley Mk. V ==&lt;br /&gt;
Sherlock Holmes ([[Robert Downey Jr.]]) can be seen with a [[Webley Mk V]] in the trailer after disarming a man that previously wielded it. He is also seen wielding it in a promotional poster, note Downey's finger is off of the trigger, a sign of good gun handling.&lt;br /&gt;
[[Image:Webley Mk. V.JPG|thumb|none|450px|.455 Webley Mk.V revolver.‎]]&lt;br /&gt;
[[Image:Webley-AGOS.jpg|thumb|none|600px|Sherlock Holmes holding the Webley revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Webley Bulldog==&lt;br /&gt;
Dr. John Watson ([[Jude Law]]) draws his [[Webley Bulldog]] on Holmes ([[Robert Downey Jr.]]) aboard the train. He used the same gun in the last film.&lt;br /&gt;
[[File:WebleyBulldog.jpg|thumb|none|400px|Webley &amp;quot;British&amp;quot; Bulldog Revolver.]]&lt;br /&gt;
[[File:SH 2 bulldog.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
One of Moriarty's train hitmen tries to fire [[Winchester Model 1887|Winchester 1887]] shotgun on Holmes and Watson, but kills himself due to Holmes' sabotage. Also, shotgun's barrel is rifled , due to filmmakers' mistake.&lt;br /&gt;
[[File:1887Shotgun_PaulNewman.jpg|thumb|none|400px|Winchester Model 1887 Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96/ M712 Schnellfeuer==&lt;br /&gt;
Sherlock Holmes ([[Robert Downey Jr.]]) loads a [[Mauser C96]] in the trailer. He can also be seen holding it in several promotion photos. The use of this gun in the movie is rather anachronistic as its set in 1892 and the C96 was first produced in 1896. It is implied that the C96 design is a prototype developed by Moriarty's weapons designers for the impending war he desires to start.&lt;br /&gt;
&lt;br /&gt;
In a scene in an arms factory the pistol is introduced as being select fire and having a detachable box magazine making it the M712 Schnellfeuer. This furthers the anachronism as this variety was not introduced until 1927 for the Spanish made variety and 1923 for the Mauser produced design.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Mauser C96 &amp;quot;Broomhandle&amp;quot; - 7.63x25mm Mauser..]]&lt;br /&gt;
[[Image:AGOS-C96.jpg|thumb|none|600px|Holmes loads a magazine into his C96.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Gewehr 1888==&lt;br /&gt;
[[Mauser_Rifle_Series#Gewehr_1888|Mauser Gewehr 1888]]s are used by Austrian soldiers and several men.  Holmes ([[Robert Downey Jr.]]) later takes one from a man and gives it to Watson ([[Jude Law]]), who uses it during the forest scenes.&lt;br /&gt;
[[Image:Gewehr1888_OE.jpg|thumb|none|500px|Mannlicher Gewehr 1888 - 7.92x57mm Mauser. This sample was an issued rifle in the Ottoman Empire based in its stampings. This is a movie armory weapon. The version in the movie appeared to have a thicker barrel, like the German copies.]]&lt;br /&gt;
[[Image:MG98-AGOS.jpg|thumb|none|600px|Men charging through a forest with Mauser Gewehr 1888s.]]&lt;br /&gt;
[[Image:MG98b-AGOS.jpg|thumb|none|600px|Brass ejects from a Mauser Gewehr 1888 as Holmes disarms its user.]]&lt;br /&gt;
[[Image:MG98c-AGOS.jpg|thumb|none|600px|Watson aiming a captured Mauser Gewehr 1888.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim 1895==&lt;br /&gt;
Two of Moriarty's gunmen man a [[Maxim#Maxim 1895|Maxim 1895]] with brass water jacket, and spade grips when Holmes and Watson are aboard a train.&lt;br /&gt;
[[Image:Maxim1895.jpg|400px|thumb|none|Maxim Model 1895 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Maxim-AGOS.jpg|thumb|none|600px|Moriarty's gunman opens up on Holmes and Watson.]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
Austrian soldiers can be seen using [[Gatling Gun|Gatling Guns]] fed from Broadwell drums.&lt;br /&gt;
[[File:Gatling gun 1865.jpg|thumb|400px|none|An 1865 Gatling Gun.]]&lt;br /&gt;
[[File:SH 2 gatling.jpg|thumb|none|600px|The Gatling Gun can be seen in the background as the Austrian soldiers fire a mortar.]]&lt;br /&gt;
&lt;br /&gt;
==Customized Martini-Henry Sniper Rifle==&lt;br /&gt;
Sebastian Moran ([[Paul Anderson]]) uses a [[Martini-Henry Rifle Series|Customized Martini-Henry sniper rifle]] in the trailer.&lt;br /&gt;
[[Image:Martinisporter.jpg|400px|thumb|none| Martini-Henry &amp;quot;Sporter&amp;quot; .577-.450 caliber modified by the famous London gunsmith J. Rigby]]&lt;br /&gt;
[[Image:GL-AGOS.jpg|thumb|none|600px|The rifle in its case.]]&lt;br /&gt;
[[Image:GLb-AGOS.jpg|thumb|none|600px|Moran adds a suppressor to the rifle.]]&lt;br /&gt;
[[Image:GLc-AGOS.jpg|thumb|none|600px|Moran ([[Paul Anderson]]) fires the sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Guy Ritchie]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578619</id>
		<title>Sherlock Holmes: A Game of Shadows</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sherlock_Holmes:_A_Game_of_Shadows&amp;diff=578619"/>
		<updated>2012-06-17T05:01:37Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: Winchester 1887&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:AGOSposter.jpg|thumb|right|301px|''Sherlock Holmes: A Game Of Shadows'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''Sherlock Holmes: A Game Of Shadows'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Webley Mk. V ==&lt;br /&gt;
Sherlock Holmes ([[Robert Downey Jr.]]) can be seen with a [[Webley Mk V]] in the trailer after disarming a man that previously wielded it. He is also seen wielding it in a promotional poster, note Downey's finger is off of the trigger, a sign of good gun handling.&lt;br /&gt;
[[Image:Webley Mk. V.JPG|thumb|none|450px|.455 Webley Mk.V revolver.‎]]&lt;br /&gt;
[[Image:Webley-AGOS.jpg|thumb|none|600px|Sherlock Holmes holding the Webley revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Webley Bulldog==&lt;br /&gt;
Dr. John Watson ([[Jude Law]]) draws his [[Webley Bulldog]] on Holmes ([[Robert Downey Jr.]]) aboard the train. He used the same gun in the last film.&lt;br /&gt;
[[File:WebleyBulldog.jpg|thumb|none|400px|Webley &amp;quot;British&amp;quot; Bulldog Revolver.]]&lt;br /&gt;
[[File:SH 2 bulldog.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
One of Moriarty's train hitmen tries to fire [[Winchester Model 1887|Winchester 1887]] shotgun on Holmes and Watson, but kills himself due to Holmes' sabotage. Also, shotgun's barrel is rifled , due to creators' mistake.&lt;br /&gt;
[[File:1887Shotgun_PaulNewman.jpg|thumb|none|400px|Winchester Model 1887 Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96/ M712 Schnellfeuer==&lt;br /&gt;
Sherlock Holmes ([[Robert Downey Jr.]]) loads a [[Mauser C96]] in the trailer. He can also be seen holding it in several promotion photos. The use of this gun in the movie is rather anachronistic as its set in 1892 and the C96 was first produced in 1896. It is implied that the C96 design is a prototype developed by Moriarty's weapons designers for the impending war he desires to start.&lt;br /&gt;
&lt;br /&gt;
In a scene in an arms factory the pistol is introduced as being select fire and having a detachable box magazine making it the M712 Schnellfeuer. This furthers the anachronism as this variety was not introduced until 1927 for the Spanish made variety and 1923 for the Mauser produced design.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Mauser C96 &amp;quot;Broomhandle&amp;quot; - 7.63x25mm Mauser..]]&lt;br /&gt;
[[Image:AGOS-C96.jpg|thumb|none|600px|Holmes loads a magazine into his C96.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Gewehr 1888==&lt;br /&gt;
[[Mauser_Rifle_Series#Gewehr_1888|Mauser Gewehr 1888]]s are used by Austrian soldiers and several men.  Holmes ([[Robert Downey Jr.]]) later takes one from a man and gives it to Watson ([[Jude Law]]), who uses it during the forest scenes.&lt;br /&gt;
[[Image:Gewehr1888_OE.jpg|thumb|none|500px|Mannlicher Gewehr 1888 - 7.92x57mm Mauser. This sample was an issued rifle in the Ottoman Empire based in its stampings. This is a movie armory weapon. The version in the movie appeared to have a thicker barrel, like the German copies.]]&lt;br /&gt;
[[Image:MG98-AGOS.jpg|thumb|none|600px|Men charging through a forest with Mauser Gewehr 1888s.]]&lt;br /&gt;
[[Image:MG98b-AGOS.jpg|thumb|none|600px|Brass ejects from a Mauser Gewehr 1888 as Holmes disarms its user.]]&lt;br /&gt;
[[Image:MG98c-AGOS.jpg|thumb|none|600px|Watson aiming a captured Mauser Gewehr 1888.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim 1895==&lt;br /&gt;
Two of Moriarty's gunmen man a [[Maxim#Maxim 1895|Maxim 1895]] with brass water jacket, and spade grips when Holmes and Watson are aboard a train.&lt;br /&gt;
[[Image:Maxim1895.jpg|400px|thumb|none|Maxim Model 1895 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Maxim-AGOS.jpg|thumb|none|600px|Moriarty's gunman opens up on Holmes and Watson.]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
Austrian soldiers can be seen using [[Gatling Gun|Gatling Guns]] fed from Broadwell drums.&lt;br /&gt;
[[File:Gatling gun 1865.jpg|thumb|400px|none|An 1865 Gatling Gun.]]&lt;br /&gt;
[[File:SH 2 gatling.jpg|thumb|none|600px|The Gatling Gun can be seen in the background as the Austrian soldiers fire a mortar.]]&lt;br /&gt;
&lt;br /&gt;
==Customized Martini-Henry Sniper Rifle==&lt;br /&gt;
Sebastian Moran ([[Paul Anderson]]) uses a [[Martini-Henry Rifle Series|Customized Martini-Henry sniper rifle]] in the trailer.&lt;br /&gt;
[[Image:Martinisporter.jpg|400px|thumb|none| Martini-Henry &amp;quot;Sporter&amp;quot; .577-.450 caliber modified by the famous London gunsmith J. Rigby]]&lt;br /&gt;
[[Image:GL-AGOS.jpg|thumb|none|600px|The rifle in its case.]]&lt;br /&gt;
[[Image:GLb-AGOS.jpg|thumb|none|600px|Moran adds a suppressor to the rifle.]]&lt;br /&gt;
[[Image:GLc-AGOS.jpg|thumb|none|600px|Moran ([[Paul Anderson]]) fires the sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Guy Ritchie]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Catch_.44&amp;diff=578618</id>
		<title>Catch .44</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Catch_.44&amp;diff=578618"/>
		<updated>2012-06-17T04:53:07Z</updated>

		<summary type="html">&lt;p&gt;JohnSmith: Anaconda, not Python&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
[[File:Catch44.jpg|thumb|right|300px|''Catch .44'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms were used in the film ''Catch .44'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Tes ([[Malin Akerman]]) pulls a [[Glock 19]] in the diner.  There are some scenes where she is seen firing the pistol, but the slide doesn't cycle and no shells are seen ejecting.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[File:Catch44 35.jpg|thumb|none|600px|Tes ([[Malin Akerman]]) pulls a [[Glock 19]] in the diner.]]&lt;br /&gt;
[[File:Catch44 37.jpg|thumb|none|600px|Sideview of the Tes with the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A [[Colt Python]] is pulled by the trucker Jesse in the diner.&lt;br /&gt;
[[Image:ColtPython6In.jpg‎ |thumb|300px|none|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[File:Catch44 24.jpg|thumb|none|600px|A [[Colt Python]] is pulled by the trucker Jesse in the diner.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
Mel ([[Bruce Willis]]) carries a 6&amp;quot; [[Colt Anaconda]] .44 Magnum stainless revolver with custom grips, judging by screw placement above the trigger and overall size.&lt;br /&gt;
[[Image:Colt_Anaconda_HQ.jpg|thumb|none|300px|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[File:Catch44 26.jpg|thumb|none|600px|Closeup of Mel's Anaconda.]]&lt;br /&gt;
[[File:Catch44 44.jpg|thumb|none|600px|Mel ([[Bruce Willis]]) sits with the 6&amp;quot; [[Colt Anaconda]] .44 stainless revolver on the table.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1 (Stainless)==&lt;br /&gt;
Ronny ([[Forest Whitaker]]) is seen with a stainless [[M1911A1]] while in the diner.   Tes also is seen with the pistol.&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|none|300px|Nickel-plated Rock Island Armory M1911A1 w/ pearl grips - .45 ACP]]&lt;br /&gt;
[[File:Catch44 39.jpg|thumb|none|600px|Ronny ([[Forest Whitaker]]) is seen with a stainless [[M1911A1]] while in the diner.]]&lt;br /&gt;
[[File:Catch44 45.jpg|thumb|none|600px|Ronny holds the pistol while talking with Tes.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
Ronny also is seen using a [[M1911 pistol series#Kimber Custom TLE II|Kimber Custom TLE II]]  fitted with a suppressor.&lt;br /&gt;
[[Image:KimberCustomTLEII OtherSide.jpg‎|thumb|350px|none|Kimber Custom TLE II - .45 ACP.  This version has no rails and is the version used in the Television series ''[[Unit, The|The Unit]]'']]&lt;br /&gt;
[[File:Catch44 17.jpg|thumb|none|600px|Ronny also is seen using a [[M1911 pistol series#Kimber Custom TLE II|Kimber Custom TLE II]]  fitted with a suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Sphinx AT380==&lt;br /&gt;
Dawn ([[Deborah Ann Woll]]) is seen pulling a [[Sphinx AT380 Pistol]] in the diner.&lt;br /&gt;
[[Image:Sphinx-AT380.jpg|thumb|none|300px|Sphinx AT380 - .380 ACP]]&lt;br /&gt;
[[File:Catch44 19.jpg|thumb|none|600px|Dawn ([[Deborah Ann Woll]]) is seen pulling a [[Sphinx AT380 Pistol]] in the diner.]]&lt;br /&gt;
[[File:Catch44 23.jpg|thumb|none|600px|Closeup of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
Kara ([[Nikki Reed]]) pulls a snub [[Smith &amp;amp; Wesson Model 629]] on Francine in the diner.&lt;br /&gt;
[[File:M6293.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Catch44 27.jpg|thumb|none|600px|Kara ([[Nikki Reed]]) pulls a snub [[Smith &amp;amp; Wesson Model 629]] on Francine in the diner.]]&lt;br /&gt;
[[File:Catch44 07.jpg|thumb|none|600px|Kara ([[Nikki Reed]]) with the snub [[Smith &amp;amp; Wesson Model 629]].]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
Billy ([[Shea Whigham]]) holds a [[Mossberg 500 Cruiser]] when confronting Tes.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser - 12 Gauge]] &lt;br /&gt;
[[File:Catch44 36.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
Francine is seen taking a [[12 Gauge Double Barreled Shotgun]] from underneath the counter when confronted by Kara.&lt;br /&gt;
[[File:Savage-Stevens-311-Shotgun.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Catch44 10.jpg|thumb|none|600px|Francine is seen taking a [[12 Gauge Double Barreled Shotgun]] from underneath the counter when confronted by Kara.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>JohnSmith</name></author>
	</entry>
</feed>