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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Indyfan</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Indyfan"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Indyfan"/>
	<updated>2026-04-08T16:14:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=608530</id>
		<title>Metal Gear Solid V: Ground Zeroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=608530"/>
		<updated>2012-09-03T06:19:45Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Unknown SMG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZPoster.jpg|thumb|right|300px|''Metal Gear Solid Ground Zeroes'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Metal Gear Solid: Ground Zeroes'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flare Grenade==&lt;br /&gt;
&lt;br /&gt;
An icon for Flare Grenades are seen in IGN's extended gameplay video.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZFlareGrenades.jpg|none|500px|thumb|The Flare Grenade icon.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
&lt;br /&gt;
One of the first screenshots for the games shows Snake with an [[FN FNC]].&lt;br /&gt;
&lt;br /&gt;
[[File:FN FNC.jpg|thumb|none|450px|FN FNC - 5.56x45mm]]&lt;br /&gt;
[[File:MGSGZFNFNC.jpeg|none|400px|thumb|Snake with the FNC.]]&lt;br /&gt;
&lt;br /&gt;
==SAR-80==&lt;br /&gt;
&lt;br /&gt;
A guard at the Prison camp in the debut trailer is armed with a [[SAR-80]].&lt;br /&gt;
&lt;br /&gt;
[[File:SAR80.jpg|thumb|none|450px|SAR-80 Assault rifle - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MGSGZDaewooK2.jpg|none|500px|thumb|A guard with a SAR-80.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
A [[Shipunov 2A42]] chaingun can be seen mounted on a helicopter in IGN's extended gameplay video.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|Shipunov 2A42 mounted on a Mi-28 Havoc - 30x165mm]]&lt;br /&gt;
[[File:MGSGZChaingun.jpg|none|500px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
==Unknown MG==&lt;br /&gt;
&lt;br /&gt;
Part of a convoy in the debut trailer has a unknown mounted MG.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZUnknownMG.jpg|none|500px|thumb|]]&lt;br /&gt;
 &lt;br /&gt;
==Unknown SMG==&lt;br /&gt;
&lt;br /&gt;
Another guard at the camp uses an unknown SMG with a folding stock.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Indyfan- Looks like a Mac-11 with UZI style sights and a Skorpion style folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZUnknownSMG.jpg|none|500px|thumb|The guard with the Unknown SMG.]]&lt;br /&gt;
[[File:MGSGZUnknownSMG2.jpg|none|500px|thumb|The SMG with the stock folded.]]&lt;br /&gt;
[[File:MGSGZUnknownSMGHoldsterd.jpg|none|500px|thumb|The guard with his SMG in his holster.]]&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=608528</id>
		<title>Metal Gear Solid V: Ground Zeroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=608528"/>
		<updated>2012-09-03T06:18:37Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Unknown SMG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZPoster.jpg|thumb|right|300px|''Metal Gear Solid Ground Zeroes'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Metal Gear Solid: Ground Zeroes'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flare Grenade==&lt;br /&gt;
&lt;br /&gt;
An icon for Flare Grenades are seen in IGN's extended gameplay video.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZFlareGrenades.jpg|none|500px|thumb|The Flare Grenade icon.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
&lt;br /&gt;
One of the first screenshots for the games shows Snake with an [[FN FNC]].&lt;br /&gt;
&lt;br /&gt;
[[File:FN FNC.jpg|thumb|none|450px|FN FNC - 5.56x45mm]]&lt;br /&gt;
[[File:MGSGZFNFNC.jpeg|none|400px|thumb|Snake with the FNC.]]&lt;br /&gt;
&lt;br /&gt;
==SAR-80==&lt;br /&gt;
&lt;br /&gt;
A guard at the Prison camp in the debut trailer is armed with a [[SAR-80]].&lt;br /&gt;
&lt;br /&gt;
[[File:SAR80.jpg|thumb|none|450px|SAR-80 Assault rifle - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MGSGZDaewooK2.jpg|none|500px|thumb|A guard with a SAR-80.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
A [[Shipunov 2A42]] chaingun can be seen mounted on a helicopter in IGN's extended gameplay video.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|Shipunov 2A42 mounted on a Mi-28 Havoc - 30x165mm]]&lt;br /&gt;
[[File:MGSGZChaingun.jpg|none|500px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
==Unknown MG==&lt;br /&gt;
&lt;br /&gt;
Part of a convoy in the debut trailer has a unknown mounted MG.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZUnknownMG.jpg|none|500px|thumb|]]&lt;br /&gt;
 &lt;br /&gt;
==Unknown SMG==&lt;br /&gt;
&lt;br /&gt;
Another guard at the camp uses an unknown SMG with a folding stock.&lt;br /&gt;
Indyfan- Looks like a Mac-11 with UZI style sights and a Skorpion style folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZUnknownSMG.jpg|none|500px|thumb|The guard with the Unknown SMG.]]&lt;br /&gt;
[[File:MGSGZUnknownSMG2.jpg|none|500px|thumb|The SMG with the stock folded.]]&lt;br /&gt;
[[File:MGSGZUnknownSMGHoldsterd.jpg|none|500px|thumb|The guard with his SMG in his holster.]]&lt;br /&gt;
 &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605504</id>
		<title>Resident Evil 6</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605504"/>
		<updated>2012-08-26T06:20:54Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Steyr M9 Handgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:Resident-Evil-6.jpg|thumb|right|300px|''Resident Evil 6'' (2012)]]&lt;br /&gt;
'''''Resident Evil 6''''' (known as Biohazard 6 in Japan) is the upcoming sixth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' video game series.  This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Resident Evil 6'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch VP70==&lt;br /&gt;
Leon will regain his VP-70 from [[Resident Evil 2]] as his primary sidearm, instead of the Silver Ghost from [[Resident Evil 4]] and [[Resident Evil Degeneration]]. It seems to have a laser sight tacked onto it.&lt;br /&gt;
[[File:VP70.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6vp70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6dualvp70.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
Returning yet again as the &amp;quot;Lightning Hawk&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9 Handgun==&lt;br /&gt;
Helena's primary sidearm appears to be a Steyr M9.&lt;br /&gt;
&lt;br /&gt;
[[File:steyrm9_light.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:steyrm9_sights.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Pistolhelena.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT-909==&lt;br /&gt;
Jake Muller's sidearm. Also has a laser sight.&lt;br /&gt;
[[File:PT909.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:909.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG P220 SL Sport ==&lt;br /&gt;
Sherry's preferred sidearm. Has a red dot sight on the slide.&lt;br /&gt;
[[File:Sig sauer p 226sl stainless steel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:ReSherryCg.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6sherry.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6sherrybike.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W500 ==&lt;br /&gt;
[[File:S&amp;amp;W500.jpg |thumb|none|300px|]]&lt;br /&gt;
[[File:RE6Elephant killer.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6ElKiller.jpg |thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==H&amp;amp;K UMP9==&lt;br /&gt;
Piers Nivans,  a BSAA member of the North American Branch, carries a Heckler and Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang.&lt;br /&gt;
[[File:Hk ump9.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some enemies are armed with MP9s. Given the tacked-on laser sight, it's not too hard to imagine that all enemy guns can be used by the player at some point.&lt;br /&gt;
[[File:RugerMP9smg.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp9c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6mp9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6-smg.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
[[File:Fn tactical police-1-.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawn-off Shotgun==&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 6 Hydra Shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Remington M870==&lt;br /&gt;
With pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]&lt;br /&gt;
[[File:Remington870PoliceFolded.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5s1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Bear Commander&amp;quot;==&lt;br /&gt;
Another composite rifle that comes with an M320 grenade launcher as standard.&lt;br /&gt;
[[File:Re5bc1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5bc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Composite AR==&lt;br /&gt;
Most BSAA members wield an unidentified rifle. It resembles the Bushmaster ACR. It features ACR-style stock, receiver, and handguard. There are some H&amp;amp;K G36 features on this rifle as well. It is also fitted with an ANPEQ15 laser sight.&lt;br /&gt;
[[File:Re6ar.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ar2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ChrisCgRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-105==&lt;br /&gt;
Outfitted with a bayonet and Magpul-type telescoping stock. &lt;br /&gt;
[[File:AK-105.jpg||thumb|none|500px]]&lt;br /&gt;
[[File:re51052.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonAk.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Unknown Sniper Rifle ==&lt;br /&gt;
Piers Nivans's picture has him armed with a sniper rifle, similar to a [[SIG-Sauer SSG 3000]] or a [[Steyr Scout]]. &lt;br /&gt;
[[File:SSG3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[File:Re6PiersWithSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5sn1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Mechem NTW-20==&lt;br /&gt;
In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a [[Mechem NTW-20]] &lt;br /&gt;
[[File:Ntw20.jpg|thumb|none|500px|Mechem NTW-20 - 20x83.5 mm MG151]]&lt;br /&gt;
[[File:Re6PiersBigSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6BigSniperSight.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
[Actually I can see a release tab behind the magazine so it's something else]&lt;br /&gt;
[[File:RemingtonMSR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
==Hybrid Machine Gun==&lt;br /&gt;
A fictional hybrid machine gun from [[Resident Evil 5]] carried by some enemy.&lt;br /&gt;
The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[File:RE6-mg.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[File:RE6-RPG7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Sherry holds a Bear Commander with a grenade launcher&lt;br /&gt;
[[File:XM320.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:Re6grenadelauncher2.jpg|thum|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==ARWEN 37==&lt;br /&gt;
[[File:Arwen 37.JPG||thumb|none|500px|]]&lt;br /&gt;
[[File:Re5gr2.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GAU-19?==&lt;br /&gt;
[[File:RE6-GAU19.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605503</id>
		<title>Resident Evil 6</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605503"/>
		<updated>2012-08-26T06:20:17Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: Steyr M9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:Resident-Evil-6.jpg|thumb|right|300px|''Resident Evil 6'' (2012)]]&lt;br /&gt;
'''''Resident Evil 6''''' (known as Biohazard 6 in Japan) is the upcoming sixth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' video game series.  This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Resident Evil 6'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch VP70==&lt;br /&gt;
Leon will regain his VP-70 from [[Resident Evil 2]] as his primary sidearm, instead of the Silver Ghost from [[Resident Evil 4]] and [[Resident Evil Degeneration]]. It seems to have a laser sight tacked onto it.&lt;br /&gt;
[[File:VP70.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6vp70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6dualvp70.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
Returning yet again as the &amp;quot;Lightning Hawk&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9 Handgun==&lt;br /&gt;
Helena's primary sidearm appears to be a Steyr M9.&lt;br /&gt;
&lt;br /&gt;
[[File:steyrm9_light.jpg]]&lt;br /&gt;
[[File:steyrm9_sights.jpg]]&lt;br /&gt;
[[File:Re6g17.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Pistolhelena.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT-909==&lt;br /&gt;
Jake Muller's sidearm. Also has a laser sight.&lt;br /&gt;
[[File:PT909.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:909.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG P220 SL Sport ==&lt;br /&gt;
Sherry's preferred sidearm. Has a red dot sight on the slide.&lt;br /&gt;
[[File:Sig sauer p 226sl stainless steel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:ReSherryCg.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6sherry.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6sherrybike.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W500 ==&lt;br /&gt;
[[File:S&amp;amp;W500.jpg |thumb|none|300px|]]&lt;br /&gt;
[[File:RE6Elephant killer.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6ElKiller.jpg |thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==H&amp;amp;K UMP9==&lt;br /&gt;
Piers Nivans,  a BSAA member of the North American Branch, carries a Heckler and Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang.&lt;br /&gt;
[[File:Hk ump9.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some enemies are armed with MP9s. Given the tacked-on laser sight, it's not too hard to imagine that all enemy guns can be used by the player at some point.&lt;br /&gt;
[[File:RugerMP9smg.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp9c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6mp9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6-smg.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
[[File:Fn tactical police-1-.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawn-off Shotgun==&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 6 Hydra Shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Remington M870==&lt;br /&gt;
With pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]&lt;br /&gt;
[[File:Remington870PoliceFolded.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5s1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Bear Commander&amp;quot;==&lt;br /&gt;
Another composite rifle that comes with an M320 grenade launcher as standard.&lt;br /&gt;
[[File:Re5bc1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5bc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Composite AR==&lt;br /&gt;
Most BSAA members wield an unidentified rifle. It resembles the Bushmaster ACR. It features ACR-style stock, receiver, and handguard. There are some H&amp;amp;K G36 features on this rifle as well. It is also fitted with an ANPEQ15 laser sight.&lt;br /&gt;
[[File:Re6ar.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ar2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ChrisCgRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-105==&lt;br /&gt;
Outfitted with a bayonet and Magpul-type telescoping stock. &lt;br /&gt;
[[File:AK-105.jpg||thumb|none|500px]]&lt;br /&gt;
[[File:re51052.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonAk.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Unknown Sniper Rifle ==&lt;br /&gt;
Piers Nivans's picture has him armed with a sniper rifle, similar to a [[SIG-Sauer SSG 3000]] or a [[Steyr Scout]]. &lt;br /&gt;
[[File:SSG3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[File:Re6PiersWithSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5sn1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Mechem NTW-20==&lt;br /&gt;
In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a [[Mechem NTW-20]] &lt;br /&gt;
[[File:Ntw20.jpg|thumb|none|500px|Mechem NTW-20 - 20x83.5 mm MG151]]&lt;br /&gt;
[[File:Re6PiersBigSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6BigSniperSight.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
[Actually I can see a release tab behind the magazine so it's something else]&lt;br /&gt;
[[File:RemingtonMSR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
==Hybrid Machine Gun==&lt;br /&gt;
A fictional hybrid machine gun from [[Resident Evil 5]] carried by some enemy.&lt;br /&gt;
The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[File:RE6-mg.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[File:RE6-RPG7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Sherry holds a Bear Commander with a grenade launcher&lt;br /&gt;
[[File:XM320.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:Re6grenadelauncher2.jpg|thum|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==ARWEN 37==&lt;br /&gt;
[[File:Arwen 37.JPG||thumb|none|500px|]]&lt;br /&gt;
[[File:Re5gr2.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GAU-19?==&lt;br /&gt;
[[File:RE6-GAU19.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605500</id>
		<title>Resident Evil 6</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605500"/>
		<updated>2012-08-26T06:10:36Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Composite AR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:Resident-Evil-6.jpg|thumb|right|300px|''Resident Evil 6'' (2012)]]&lt;br /&gt;
'''''Resident Evil 6''''' (known as Biohazard 6 in Japan) is the upcoming sixth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' video game series.  This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Resident Evil 6'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch VP70==&lt;br /&gt;
Leon will regain his VP-70 from [[Resident Evil 2]] as his primary sidearm, instead of the Silver Ghost from [[Resident Evil 4]] and [[Resident Evil Degeneration]]. It seems to have a laser sight tacked onto it.&lt;br /&gt;
[[File:VP70.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6vp70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6dualvp70.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
Returning yet again as the &amp;quot;Lightning Hawk&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P9==&lt;br /&gt;
Helena's primary sidearm.&lt;br /&gt;
[[File:S&amp;amp;W M&amp;amp;P 9mm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Pistolhelena.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT-909==&lt;br /&gt;
Jake Muller's sidearm. Also has a laser sight.&lt;br /&gt;
[[File:PT909.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:909.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG P220 SL Sport ==&lt;br /&gt;
Sherry's preferred sidearm. Has a red dot sight on the slide.&lt;br /&gt;
[[File:Sig sauer p 226sl stainless steel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:ReSherryCg.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6sherry.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6sherrybike.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W500 ==&lt;br /&gt;
[[File:S&amp;amp;W500.jpg |thumb|none|300px|]]&lt;br /&gt;
[[File:RE6Elephant killer.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6ElKiller.jpg |thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==H&amp;amp;K UMP9==&lt;br /&gt;
Piers Nivans,  a BSAA member of the North American Branch, carries a Heckler and Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang.&lt;br /&gt;
[[File:Hk ump9.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some enemies are armed with MP9s. Given the tacked-on laser sight, it's not too hard to imagine that all enemy guns can be used by the player at some point.&lt;br /&gt;
[[File:RugerMP9smg.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp9c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6mp9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6-smg.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
[[File:Fn tactical police-1-.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawn-off Shotgun==&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 6 Hydra Shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Remington M870==&lt;br /&gt;
With pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]&lt;br /&gt;
[[File:Remington870PoliceFolded.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5s1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Bear Commander&amp;quot;==&lt;br /&gt;
Another composite rifle that comes with an M320 grenade launcher as standard.&lt;br /&gt;
[[File:Re5bc1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5bc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Composite AR==&lt;br /&gt;
Most BSAA members wield an unidentified rifle. It resembles the Bushmaster ACR. It features ACR-style stock, receiver, and handguard. There are some H&amp;amp;K G36 features on this rifle as well. It is also fitted with an ANPEQ15 laser sight.&lt;br /&gt;
[[File:Re6ar.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ar2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ChrisCgRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-105==&lt;br /&gt;
Outfitted with a bayonet and Magpul-type telescoping stock. &lt;br /&gt;
[[File:AK-105.jpg||thumb|none|500px]]&lt;br /&gt;
[[File:re51052.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonAk.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Unknown Sniper Rifle ==&lt;br /&gt;
Piers Nivans's picture has him armed with a sniper rifle, similar to a [[SIG-Sauer SSG 3000]] or a [[Steyr Scout]]. &lt;br /&gt;
[[File:SSG3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[File:Re6PiersWithSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5sn1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Mechem NTW-20==&lt;br /&gt;
In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a [[Mechem NTW-20]] &lt;br /&gt;
[[File:Ntw20.jpg|thumb|none|500px|Mechem NTW-20 - 20x83.5 mm MG151]]&lt;br /&gt;
[[File:Re6PiersBigSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6BigSniperSight.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
[Actually I can see a release tab behind the magazine so it's something else]&lt;br /&gt;
[[File:RemingtonMSR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
==Hybrid Machine Gun==&lt;br /&gt;
A fictional hybrid machine gun from [[Resident Evil 5]] carried by some enemy.&lt;br /&gt;
The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[File:RE6-mg.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[File:RE6-RPG7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Sherry holds a Bear Commander with a grenade launcher&lt;br /&gt;
[[File:XM320.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:Re6grenadelauncher2.jpg|thum|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==ARWEN 37==&lt;br /&gt;
[[File:Arwen 37.JPG||thumb|none|500px|]]&lt;br /&gt;
[[File:Re5gr2.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GAU-19?==&lt;br /&gt;
[[File:RE6-GAU19.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605499</id>
		<title>Resident Evil 6</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605499"/>
		<updated>2012-08-26T06:07:38Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Composite AR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:Resident-Evil-6.jpg|thumb|right|300px|''Resident Evil 6'' (2012)]]&lt;br /&gt;
'''''Resident Evil 6''''' (known as Biohazard 6 in Japan) is the upcoming sixth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' video game series.  This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Resident Evil 6'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch VP70==&lt;br /&gt;
Leon will regain his VP-70 from [[Resident Evil 2]] as his primary sidearm, instead of the Silver Ghost from [[Resident Evil 4]] and [[Resident Evil Degeneration]]. It seems to have a laser sight tacked onto it.&lt;br /&gt;
[[File:VP70.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6vp70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6dualvp70.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
Returning yet again as the &amp;quot;Lightning Hawk&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P9==&lt;br /&gt;
Helena's primary sidearm.&lt;br /&gt;
[[File:S&amp;amp;W M&amp;amp;P 9mm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Pistolhelena.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT-909==&lt;br /&gt;
Jake Muller's sidearm. Also has a laser sight.&lt;br /&gt;
[[File:PT909.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:909.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG P220 SL Sport ==&lt;br /&gt;
Sherry's preferred sidearm. Has a red dot sight on the slide.&lt;br /&gt;
[[File:Sig sauer p 226sl stainless steel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:ReSherryCg.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6sherry.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6sherrybike.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W500 ==&lt;br /&gt;
[[File:S&amp;amp;W500.jpg |thumb|none|300px|]]&lt;br /&gt;
[[File:RE6Elephant killer.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6ElKiller.jpg |thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==H&amp;amp;K UMP9==&lt;br /&gt;
Piers Nivans,  a BSAA member of the North American Branch, carries a Heckler and Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang.&lt;br /&gt;
[[File:Hk ump9.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some enemies are armed with MP9s. Given the tacked-on laser sight, it's not too hard to imagine that all enemy guns can be used by the player at some point.&lt;br /&gt;
[[File:RugerMP9smg.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp9c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6mp9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6-smg.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
[[File:Fn tactical police-1-.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawn-off Shotgun==&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 6 Hydra Shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Remington M870==&lt;br /&gt;
With pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]&lt;br /&gt;
[[File:Remington870PoliceFolded.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5s1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Bear Commander&amp;quot;==&lt;br /&gt;
Another composite rifle that comes with an M320 grenade launcher as standard.&lt;br /&gt;
[[File:Re5bc1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5bc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Composite AR==&lt;br /&gt;
Most BSAA members wield an unidentified rifle. It resembles the Bushmaster ACR. It features ACR-style stock, receiver, and handguard. There are some H&amp;amp;K G36 features on this rifle as well.&lt;br /&gt;
[[File:Re6ar.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ar2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ChrisCgRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-105==&lt;br /&gt;
Outfitted with a bayonet and Magpul-type telescoping stock. &lt;br /&gt;
[[File:AK-105.jpg||thumb|none|500px]]&lt;br /&gt;
[[File:re51052.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonAk.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Unknown Sniper Rifle ==&lt;br /&gt;
Piers Nivans's picture has him armed with a sniper rifle, similar to a [[SIG-Sauer SSG 3000]] or a [[Steyr Scout]]. &lt;br /&gt;
[[File:SSG3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[File:Re6PiersWithSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5sn1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Mechem NTW-20==&lt;br /&gt;
In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a [[Mechem NTW-20]] &lt;br /&gt;
[[File:Ntw20.jpg|thumb|none|500px|Mechem NTW-20 - 20x83.5 mm MG151]]&lt;br /&gt;
[[File:Re6PiersBigSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6BigSniperSight.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
[Actually I can see a release tab behind the magazine so it's something else]&lt;br /&gt;
[[File:RemingtonMSR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
==Hybrid Machine Gun==&lt;br /&gt;
A fictional hybrid machine gun from [[Resident Evil 5]] carried by some enemy.&lt;br /&gt;
The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[File:RE6-mg.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[File:RE6-RPG7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Sherry holds a Bear Commander with a grenade launcher&lt;br /&gt;
[[File:XM320.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:Re6grenadelauncher2.jpg|thum|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==ARWEN 37==&lt;br /&gt;
[[File:Arwen 37.JPG||thumb|none|500px|]]&lt;br /&gt;
[[File:Re5gr2.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GAU-19?==&lt;br /&gt;
[[File:RE6-GAU19.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605497</id>
		<title>Resident Evil 6</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_6&amp;diff=605497"/>
		<updated>2012-08-26T06:03:13Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Composite AR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:Resident-Evil-6.jpg|thumb|right|300px|''Resident Evil 6'' (2012)]]&lt;br /&gt;
'''''Resident Evil 6''''' (known as Biohazard 6 in Japan) is the upcoming sixth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' video game series.  This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Resident Evil 6'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch VP70==&lt;br /&gt;
Leon will regain his VP-70 from [[Resident Evil 2]] as his primary sidearm, instead of the Silver Ghost from [[Resident Evil 4]] and [[Resident Evil Degeneration]]. It seems to have a laser sight tacked onto it.&lt;br /&gt;
[[File:VP70.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6vp70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6dualvp70.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
Returning yet again as the &amp;quot;Lightning Hawk&amp;quot;.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P9==&lt;br /&gt;
Helena's primary sidearm.&lt;br /&gt;
[[File:S&amp;amp;W M&amp;amp;P 9mm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6g17c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Pistolhelena.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT-909==&lt;br /&gt;
Jake Muller's sidearm. Also has a laser sight.&lt;br /&gt;
[[File:PT909.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:909.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG P220 SL Sport ==&lt;br /&gt;
Sherry's preferred sidearm. Has a red dot sight on the slide.&lt;br /&gt;
[[File:Sig sauer p 226sl stainless steel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:ReSherryCg.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:Re6sherry.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6sherrybike.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W500 ==&lt;br /&gt;
[[File:S&amp;amp;W500.jpg |thumb|none|300px|]]&lt;br /&gt;
[[File:RE6Elephant killer.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6ElKiller.jpg |thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==H&amp;amp;K UMP9==&lt;br /&gt;
Piers Nivans,  a BSAA member of the North American Branch, carries a Heckler and Koch UMP9 with extended side rails and an upper rail during the BSAA assault on Lanshiang.&lt;br /&gt;
[[File:Hk ump9.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some enemies are armed with MP9s. Given the tacked-on laser sight, it's not too hard to imagine that all enemy guns can be used by the player at some point.&lt;br /&gt;
[[File:RugerMP9smg.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Re6mp9c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6mp9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:RE6-smg.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
[[File:Fn tactical police-1-.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5as2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Hydra Sawn-off Shotgun==&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|600px|Resident Evil 6 Hydra Shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Remington M870==&lt;br /&gt;
With pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]&lt;br /&gt;
[[File:Remington870PoliceFolded.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5s1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Bear Commander&amp;quot;==&lt;br /&gt;
Another composite rifle that comes with an M320 grenade launcher as standard.&lt;br /&gt;
[[File:Re5bc1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5bc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Composite AR==&lt;br /&gt;
Most BSAA members wield an unidentified rifle. Has an ACR-style stock as well as some ACR-style features. It also has some G36 features.&lt;br /&gt;
[[File:Re6ar.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ar2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6ChrisCgRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-105==&lt;br /&gt;
Outfitted with a bayonet and Magpul-type telescoping stock. &lt;br /&gt;
[[File:AK-105.jpg||thumb|none|500px]]&lt;br /&gt;
[[File:re51052.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonAk.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:LeonGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Unknown Sniper Rifle ==&lt;br /&gt;
Piers Nivans's picture has him armed with a sniper rifle, similar to a [[SIG-Sauer SSG 3000]] or a [[Steyr Scout]]. &lt;br /&gt;
[[File:SSG3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[File:Re6PiersWithSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5sn1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Mechem NTW-20==&lt;br /&gt;
In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a [[Mechem NTW-20]] &lt;br /&gt;
[[File:Ntw20.jpg|thumb|none|500px|Mechem NTW-20 - 20x83.5 mm MG151]]&lt;br /&gt;
[[File:Re6PiersBigSniper.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6BigSniperSight.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
[Actually I can see a release tab behind the magazine so it's something else]&lt;br /&gt;
[[File:RemingtonMSR.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re5asn2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
==Hybrid Machine Gun==&lt;br /&gt;
A fictional hybrid machine gun from [[Resident Evil 5]] carried by some enemy.&lt;br /&gt;
The entire rear section of the weapon appears to be a [[M249|FN M249 SAW]] as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a [[RPK]] style fore grip, and a [[PKM]] style carry handle and front sight. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM with latest version of Flash hider - 7.62x54mmR]]&lt;br /&gt;
[[File:RE6-mg.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Re6pkm2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[File:RE6-RPG7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Sherry holds a Bear Commander with a grenade launcher&lt;br /&gt;
[[File:XM320.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:Re6grenadelauncher2.jpg|thum|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==ARWEN 37==&lt;br /&gt;
[[File:Arwen 37.JPG||thumb|none|500px|]]&lt;br /&gt;
[[File:Re5gr2.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GAU-19?==&lt;br /&gt;
[[File:RE6-GAU19.jpg||thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gungrave&amp;diff=358248</id>
		<title>Gungrave</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gungrave&amp;diff=358248"/>
		<updated>2010-11-22T22:18:25Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Mika's revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gungraverposter.jpg|thumb|350px|right|Gungrave (TV Series) (2003-2004)]]&lt;br /&gt;
Gungrave was a Japanese Anime Television series that ran 26 episodes between 2003-2004.  It was the story of two friends who climb the ladder of their city's organized crime association. The series followed the characters of Brandon Heat and Harry MacDowell as they rose through the ranks of ''Millennion'' (a mafia organization) to become an established hitman and a cut-throat business tycoon. From the creator of Trigun&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the Anime Television series:'''&lt;br /&gt;
&lt;br /&gt;
==Cerberus==&lt;br /&gt;
&lt;br /&gt;
The pair of massive handguns the resurrected Brandon uses as &amp;quot;Beyond the Grave&amp;quot;. Described as 15mm caliber handguns with 60cm barrels. The magazine is a rectangle shaped structure under the barrel and can be detached for loading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGCeberus.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGCeberus2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGCeberus3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGCeberus4.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGCeberus5.jpg|thumb|none|500px|Magazine is loaded by sliding under the barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Coffin==&lt;br /&gt;
&lt;br /&gt;
Grave carries a huge, though technically small, as it isn't the size to hold a body, metal coffin on his back which contains a variety of weapons; in the videogame, these include a large missile launcher, a quadruple set of launch points for anti-tank missiles and a gatling gun; Grave uses these weapons for his special &amp;quot;Demolition Shots.&amp;quot;  The coffin is also the holster for his two handguns, one side unfolding to allow them to be drawn. The manner in which Grave carries and uses the coffin bears a strong resemblance to the cross carried by the Wolfwood from Trigun Trigun. It is also directly inspired by the 1966 movie Django in which the main character carries a coffin with a Gatling gun inside.&lt;br /&gt;
&lt;br /&gt;
[[Image:GGcoffin.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGcoffin3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGcoffin2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]]==&lt;br /&gt;
&lt;br /&gt;
Brandons daily carry handguns after he becomes a full fleged gunman. It was the first handgun he used to defend Big Daddy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BrandonHeatGungrave.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGBrandon'sP226.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGBrandon'sP226a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGBrandon'sP226b.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGBrandon'sP226c.jpg‎|thumb|none|500px|A P226 lying next to a revolver and a 92SB]]&lt;br /&gt;
I think it's a Beretta Cheetah.&lt;br /&gt;
&lt;br /&gt;
==[[Heckler &amp;amp; Koch P7M8#H&amp;amp;K P7M13|Heckler &amp;amp; Koch P7M13]]==&lt;br /&gt;
&lt;br /&gt;
Harry MacDowell carries a P7 of unknown subtype but most likely the M13 variant. It was originally Bear Walken's who tossed it to Harry to use. It is Harry's gun for most of the series.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KP7M13 SS.jpg‎ |thumb|none|300px|Stainless steel Heckler &amp;amp; Koch P7M13 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGHarry'sP7.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGHarry'sP7a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGHarry'sP7b.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[.475 Wildey Magnum]] ==&lt;br /&gt;
&lt;br /&gt;
Brandon Heat aquires this powerful handgun when faced the prototype Orcmen. In the story it uses ammo called D-type and from the recoil, it is powerful enough to send the shooter flying back and hurt his arm. Though the real Wildey Magnum is plenty powerful, it wouldn't send someone flying back like a handcannon&lt;br /&gt;
&lt;br /&gt;
[[Image:475Wildey.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GG475Wildey.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:GG475Wildey2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derringer ==&lt;br /&gt;
&lt;br /&gt;
Bear Walken's backup.&lt;br /&gt;
&lt;br /&gt;
[[Image:UnitDP5.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:GGD.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[M1911]]==&lt;br /&gt;
&lt;br /&gt;
Brandon is given an M1911 when he starts working for Millenium as a loan shark.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|]]&lt;br /&gt;
[[Image:GG1911.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GG1911a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
&lt;br /&gt;
Bunji Kugashira carries a pair of Brownings. During one scene he is seen using rare 30 round drum magazines attached.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGHP4.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGHP.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGHP2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGHP3.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== [[Uzi]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the hands of Millenium members.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGuzi.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the hands of Millenium members. Brandon used one in the last episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGMP5.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGMP5a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant was seen in the first episode. We get a good close up of the front end of the rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGAK.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Luger P08]]  ==&lt;br /&gt;
&lt;br /&gt;
Seen in the second or 3rd episode in the hands of Rad. The drawing of this handgun was shown that it was out of ammo yet they keep animating it shooting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger.jpg|thumb|none|300px|Luger P08 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGLuger.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10]] ==&lt;br /&gt;
&lt;br /&gt;
Also seen in the hands of Millenium thugs and security guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGmac10.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGmac10a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[SA Vz.61 Skorpion]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the hands of an Orcmen and Milleninum members. Harry used one in the last episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|350px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGsk.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGsk2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the hands of random street thugs and Millenium thugs, in particular, Harry's group. It is hard to tell, but they might be A1s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGtommy.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGtommy2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Mika's revolver ==&lt;br /&gt;
&lt;br /&gt;
First seen in the first episode, Mika was trying to improve her aim with this 5 shot revolver, but was unsuccessful.&lt;br /&gt;
&lt;br /&gt;
It's a Colt Detective Special -Indyfan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGMika'srev.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGMika'srev2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GGMika'srev3.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Brad Wong's gold and silver custom [[Ruger Redhawk]] ==&lt;br /&gt;
&lt;br /&gt;
Brad carried these gold and silver revolvers, with engravings on them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:GGBrad'sSAA.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGBrad'sSAA2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGBrad'sSAA3.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
&lt;br /&gt;
[[Image:GGguns.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGguns3.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Unknown guns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:GGguns2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGguns4.jpg‎|thumb|none|500px|]]&lt;br /&gt;
That looks like a Gyrojet rocket pistol. &lt;br /&gt;
Plus a VP-70Z, an Iver Johnson pocket pistol, and what looks like a Tokarev. RW66&lt;br /&gt;
&lt;br /&gt;
[[Image:GGguns5.jpg‎|thumb|none|500px|]]&lt;br /&gt;
Maybe a remington 870?-Flavio&lt;br /&gt;
&lt;br /&gt;
[[Image:GGguns6.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:GGguns7.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looks like it could be maybe a Colt Python or Colt Diamondback. CKing180&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Anime Series]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=353661</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=353661"/>
		<updated>2010-11-07T21:50:45Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Glock 19 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
[[Image:Medal of Honor 2010 cover.jpg|thumb|right|300px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sig P226 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226]] is Rabbit´s signature pistol.  Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226, 9x19mm. ]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|P226 in idle. Note M4 Icon]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|P226´s Iron Sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Daylight shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
A [[Glock#Glock 19|Glock 19]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.&lt;br /&gt;
&lt;br /&gt;
Comment: Thats too large to be a 19, looks more like a 17 with an incorrect magazine capacity -Indy&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Suppressed Glock 19.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|Glock 19's iron-sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Reloading the Glock 19.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
The [[Beretta 92FS|M9]] is the standard Coalition sidearm. In multiplayer it has the same (incorrect) 12 round magazine capacity featured in Battlefield: Bad Company 2. In the single-player campaign, this is Dante Adams' signature sidearm, where it has a regular 15+1 magazine capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Dante's M9]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|600px|M9]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa|MP-443]] is the standard Taliban sidarm. Like the M9, it has a 12 round magazine capacity. Appears as the &amp;quot;Tariq&amp;quot;, which is, in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach, 9x19mm.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|600px|MP-443 Grach reloading]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. It is also used by Deuce and Dusty during the Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|400px|thumb|none|MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|SP screencap]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|MP7A1 seen in the &amp;quot;Limited Edition&amp;quot; trailer with silencer and ACOG sight while reloading.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|The same MP7A1 looks through the ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[ FN P90|P90]] is seen in gameplay at Gamescom for the U.S. Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.728mm]]&lt;br /&gt;
[[Image:MOHP90ingame.jpg|600px|thumb|none|P90 as seen in the Objective Raid trailer]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
[[FN F2000]] can be seen in a multiplayer gameplay video, with attached grenade launcher, from GamesCom 2010 in Germany, and in the recently released 'Fallen Angel' trailer.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|350px|thumb|none|FN F2000 Tactical 5.56x45mm NATO , without Grenade Launcher]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|600px|thumb|none| FN F2000 Tactical as seen in the Fallen Angel trailer.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|600px|thumb|none| Direct view of EOTech mounted on the F2000 Tactical.  Note the weapon pickup prompt that now identifies the type of weapon on the ground by class.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|600px|thumb|none| Reloading the F2000.  Note the manufacturer's logo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3 ==&lt;br /&gt;
The [[G3A3]] can be seen in hands of Taliban fighters in SP, while the [[G3A4]] is an unlockable weapon in multiplayer.&lt;br /&gt;
&lt;br /&gt;
-Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. &lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[image:G3MOH..JPG|350px|thumb|none|G3A3 in first person.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|G3A3´s iron sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Daylight shot of the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|600px|thumb|none|G3A4ZF as seen in the &amp;quot;Fallen Angel&amp;quot; trailer.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|600px|thumb|none|View through the G3A4's ZF]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|600px|thumb|none|Reloading the G3A4ZF]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] appears in the first multiplayer trailer, incorrectly firing on full-automatic. Standard weapon for Coalition Riflemen in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615122624.jpg|600px|thumb|none|M16A4 with EOTech Holographic Sight and M203A2 Grenade Launcher.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|600px|thumb|none|Same configuration as above. Note the lack of the left rail cover.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon for the Tier 1 Operators in the game. They appear to be fitted with suppressors, RIS foregrips, and EOTech red dot sights. Rangers were seen with these as their primary weapons.  In multiplayer, the M4A1 is the standard weapon for the Coalition Special Ops class. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|M4A1 with RIS foregrip and M68 Aimpoint red do scope 5.56x45mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
There are 2 M4 variants featured in single-player.  The first is the full-length M4A1 Carbine, seen wielded by Rangers and Tier 1 Operatives.  &lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Ranger.with an M4A1.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|The M4A1 with EOTech and night vision mode.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|Same as above, but with Tier 1 Operatives in Ranger gear.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail on M4 in Sgt. James Patterson's hands.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|EOTech]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|M4(A1) in Menu]]&lt;br /&gt;
&lt;br /&gt;
== CQB-R / Mk. 18 Mod 0 ==&lt;br /&gt;
The second of two M4 variants featured in single-player. [[M4_Carbine#CQB-R_.2F_Mk._18_Mod_0|Mark 18 Mod 0]] carbines, called ''M4 CQB-Rs'' in-game, equipped with optics (EOTech 552 and Aimpoint CompM2), PEQ-2 laser modules, and vertical foregrips, are used by Tier 1 Operators in the opening level of the game.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|500px|Mk. 18 Mod 0 5.56x45mm with RIS handguard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit's CQB-R.  Some discoloration due to image being taken in front a vehicle's headlamps]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative &amp;quot;Mother&amp;quot; with his CQB-R, equipped with an EOTech sight and an infra-red laser projector]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]], will be seen, as in most modern war video games, in the hands of the enemy of the Tier 1 Operators.  It is very briefly seen twice in the world premiere trailer. Standard weapon for Taliban Riflemen in multiplayer.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|400px|none|Hungarian AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74 5.45x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|400px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
The AKs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany.  The hand-guard, stock, and even the magazine's material can vary from weapon to weapon.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock.  On the ground is a fixed stuck AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Daylight shot #1]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|Daylight shot #2]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|600px|AK-47 in Menu, note the Stamped Receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|600px|AK-47 in first person]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|600px|AK-47 iron-sight view]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKS-74U/PA md. 86 ==&lt;br /&gt;
&lt;br /&gt;
The compact carbine version of the [[AK-74]] can be seen in the MP trailer with the the foregrip of an [[AK-74#AIM/AIMS-74|PA md. 86]]. Standard weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[image:AIMS-74.jpg|thumb|none|400px|AIMS-74 - 5.45x39mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|AKS-74U fitted with the wrong type of magazine]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|600px|AKS-74U with a Kobra reflex sight in the MP trailer.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|600px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|600px|AKS-74U being reloaded.  Note the AK style built in vert-grip.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|600px|AKS-74U with an unidentified combat sight. Note the AN/PEQ-2 zip-tied to the front handguard.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|600px|Combat sight view.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
&lt;br /&gt;
A Ranger was seen with this [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 EBR]] in the new trailer &amp;quot;Leave a Message&amp;quot;, and in single-player footage. Capable of Semi-Auto and Full Auto fire modes, with full auto being extremely effective in certain points.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 EBR in Rabbit's hands.  Also in view is Preacher with his ACOG-equipped M4A1 carbine.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Mk. 46 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk. 46 Mod 0]] is seen with an EOTech sight in trailers and promotional screenshots, and with the M145 MG optic in actual gameplay. It appears as the M249. Alternate unlockable weapon for the Coalition Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm.]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:M48.JPG|thumb|none|600px|Mk 46 in draw.]]&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|Mk 46 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|Mk 46 with M145 Machine Gun Optic]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|Optics]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|600px|Mk 46 Mod 0 with EOTech seen in multiplayer.]]&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKM ==&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen in the extended trailer mounted on a technical. Alternate unlockable weapon for the Taliban Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with PKM]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|600px|none|FPS view of factory-stock PKM]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|600px|none|PKM with Kobra reflex sight]]&lt;br /&gt;
[[Image:Moh2010 mpk icon.jpg|thumb|600px|none|PKM as it appears in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov RPK ==&lt;br /&gt;
The [[RPK|Kalashnikov RPK]] has been seen in multiplayer.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|600px|none|A discarded RPK sitting on a box in MP.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK ingame, note the bipod and the message at the bottom identifying the weapon as an RPK]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] has been seen on the killfeed and in 'The Catalyst' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|400px|none|M240B 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh_m240.jpg|thumb|600px|none|M240B seen in the new trailer mounted on helicopter. Note: It has both a spade grip and a pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E3]] has also been seen on the killfeed and in the Limited Edition trailer.  Weapon of choice for Tier 1 Operator Voodoo, who let's Rabbit use his weapon after Voodoo dislocates a shoulder from a fall, and trades the M60 for Rabbit's M4A1 to continue fighting.&lt;br /&gt;
&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|400px|none|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|M60 in Rabbit's hands as he and the team fight their way to an LZ]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by Tier 1 Operator &amp;quot;Dusty&amp;quot; in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|The M60 being used ingame with ACOG attachment]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|870 MCS]] is an alternate unlockable weapon for the Coalition Special Ops class.  Single-player version of this weapon features a shorter barrel and magazine tube (5+1 rather than 8), a Crane stock, and a VERY fast rate of fire for a pump-action shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
=== Single-Player ===&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Reload.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|Dropped 870MCS.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|600px|Note the EOTech sight.  This is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|600px|none|TOZ-194 in MP menu]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|600px|none|TOZ-194 in game with Kobra reflex sight]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|600px|none|Clear view of the TOZ-194's iron sights]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M1014]] has been spotted in a gameplay video from TGS.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|400px|none|Benelli M4/M1014 12 gauge shotgun]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Benelli M1014.  Check out those Mechanix Wear gloves.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|With EOTech]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The [[M21]] is the standard weapon for Coalition Snipers.  The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|600px|M21 in the Menu.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|600px|M21 with EOTech holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|600px|M21 with ACOG.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as the SVD.  It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86, .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|600px|NDM-86 with unidentified combat sight.|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|An SVD in hand and on a crate]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|The SVD's PSO-1 optic]]&lt;br /&gt;
&lt;br /&gt;
== M24 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700|M24]] is available as an unlock for Coalition Snipers.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 - 7.62x51mm NATO, .308 Winchester Magnum, .338 Lapua Magnum.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] is available as an unlock for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[image:Snapshot20100615142335.jpg|thumb|600px|none|SV-98 in game]]&lt;br /&gt;
&lt;br /&gt;
== Barret M107 ==&lt;br /&gt;
The [[Barrett_M82#Barrett_M82.2FM82A1.2FM107|Barrett M107]] is seen in the Friends from Afar trailer and is used by Deuce in both Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|M107 in game]]&lt;br /&gt;
&lt;br /&gt;
== M110 Semi-Automatic Sniper System/SR-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|M110 SASS/SR-25]] can also be seen in the Friends from Afar trailer and is used by both Dusty and Deuce in both Wolfpack missions. Because the game takes place between 2001-2002 and the M110 SASS was produced from 2008, this is supposed to be the SR-25 (only with tan paint scheme).&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS - 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|SR-25 - 7.26x51mm NATO with suppressor, Harris bipod and black paint scheme.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|M110 SASS/SR-25 in-game.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
&lt;br /&gt;
== Degtyarev Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is used by the Taliban as an emplaced weapon.&lt;br /&gt;
[[Image:Kord_02.jpg|thumb|none|400px|Kord - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] makes a brief appearance during the single-player campaign.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 Minigun.]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Saab M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:Snapshot20100615143602.jpg|thumb|600px|none|AT4]]&lt;br /&gt;
&lt;br /&gt;
== Bazalt RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the default special weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|600px|none|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
== Colt M203 ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is mounted on the M16.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
== KBP GP-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[GP-30|GP-25]] is mounted on the [[AK-47]].&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher 40mm]]&lt;br /&gt;
[[image:Moh2010_gp30_ego.jpg|thumb|none|600px|GP-25 reloading]]&lt;br /&gt;
&lt;br /&gt;
== FN GL1 ==&lt;br /&gt;
&lt;br /&gt;
A variant of the [[FN EGLM]] dubbed the GL1 is mounted on the [[FN F2000]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher]]&lt;br /&gt;
[[Image:MOHGL1killfeed.jpg|thumb|none|600px|GL1 as seen in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|600px|none|Player character activating an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|600px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=353660</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=353660"/>
		<updated>2010-11-07T21:50:24Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Glock 19 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
[[Image:Medal of Honor 2010 cover.jpg|thumb|right|300px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sig P226 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226]] is Rabbit´s signature pistol.  Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226, 9x19mm. ]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|P226 in idle. Note M4 Icon]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|P226´s Iron Sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Daylight shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
A [[Glock#Glock 19|Glock 19]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.&lt;br /&gt;
Comment: Thats too large to be a 19, looks more like a 17 with an incorrect magazine capacity -Indy&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Suppressed Glock 19.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|Glock 19's iron-sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Reloading the Glock 19.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
The [[Beretta 92FS|M9]] is the standard Coalition sidearm. In multiplayer it has the same (incorrect) 12 round magazine capacity featured in Battlefield: Bad Company 2. In the single-player campaign, this is Dante Adams' signature sidearm, where it has a regular 15+1 magazine capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Dante's M9]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|600px|M9]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa|MP-443]] is the standard Taliban sidarm. Like the M9, it has a 12 round magazine capacity. Appears as the &amp;quot;Tariq&amp;quot;, which is, in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach, 9x19mm.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|600px|MP-443 Grach reloading]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. It is also used by Deuce and Dusty during the Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|400px|thumb|none|MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|SP screencap]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|MP7A1 seen in the &amp;quot;Limited Edition&amp;quot; trailer with silencer and ACOG sight while reloading.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|The same MP7A1 looks through the ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[ FN P90|P90]] is seen in gameplay at Gamescom for the U.S. Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.728mm]]&lt;br /&gt;
[[Image:MOHP90ingame.jpg|600px|thumb|none|P90 as seen in the Objective Raid trailer]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
[[FN F2000]] can be seen in a multiplayer gameplay video, with attached grenade launcher, from GamesCom 2010 in Germany, and in the recently released 'Fallen Angel' trailer.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|350px|thumb|none|FN F2000 Tactical 5.56x45mm NATO , without Grenade Launcher]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|600px|thumb|none| FN F2000 Tactical as seen in the Fallen Angel trailer.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|600px|thumb|none| Direct view of EOTech mounted on the F2000 Tactical.  Note the weapon pickup prompt that now identifies the type of weapon on the ground by class.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|600px|thumb|none| Reloading the F2000.  Note the manufacturer's logo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3 ==&lt;br /&gt;
The [[G3A3]] can be seen in hands of Taliban fighters in SP, while the [[G3A4]] is an unlockable weapon in multiplayer.&lt;br /&gt;
&lt;br /&gt;
-Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. &lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[image:G3MOH..JPG|350px|thumb|none|G3A3 in first person.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|G3A3´s iron sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Daylight shot of the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|600px|thumb|none|G3A4ZF as seen in the &amp;quot;Fallen Angel&amp;quot; trailer.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|600px|thumb|none|View through the G3A4's ZF]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|600px|thumb|none|Reloading the G3A4ZF]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] appears in the first multiplayer trailer, incorrectly firing on full-automatic. Standard weapon for Coalition Riflemen in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615122624.jpg|600px|thumb|none|M16A4 with EOTech Holographic Sight and M203A2 Grenade Launcher.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|600px|thumb|none|Same configuration as above. Note the lack of the left rail cover.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon for the Tier 1 Operators in the game. They appear to be fitted with suppressors, RIS foregrips, and EOTech red dot sights. Rangers were seen with these as their primary weapons.  In multiplayer, the M4A1 is the standard weapon for the Coalition Special Ops class. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|M4A1 with RIS foregrip and M68 Aimpoint red do scope 5.56x45mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
There are 2 M4 variants featured in single-player.  The first is the full-length M4A1 Carbine, seen wielded by Rangers and Tier 1 Operatives.  &lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Ranger.with an M4A1.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|The M4A1 with EOTech and night vision mode.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|Same as above, but with Tier 1 Operatives in Ranger gear.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail on M4 in Sgt. James Patterson's hands.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|EOTech]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|M4(A1) in Menu]]&lt;br /&gt;
&lt;br /&gt;
== CQB-R / Mk. 18 Mod 0 ==&lt;br /&gt;
The second of two M4 variants featured in single-player. [[M4_Carbine#CQB-R_.2F_Mk._18_Mod_0|Mark 18 Mod 0]] carbines, called ''M4 CQB-Rs'' in-game, equipped with optics (EOTech 552 and Aimpoint CompM2), PEQ-2 laser modules, and vertical foregrips, are used by Tier 1 Operators in the opening level of the game.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|500px|Mk. 18 Mod 0 5.56x45mm with RIS handguard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit's CQB-R.  Some discoloration due to image being taken in front a vehicle's headlamps]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative &amp;quot;Mother&amp;quot; with his CQB-R, equipped with an EOTech sight and an infra-red laser projector]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]], will be seen, as in most modern war video games, in the hands of the enemy of the Tier 1 Operators.  It is very briefly seen twice in the world premiere trailer. Standard weapon for Taliban Riflemen in multiplayer.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|400px|none|Hungarian AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74 5.45x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|400px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
The AKs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany.  The hand-guard, stock, and even the magazine's material can vary from weapon to weapon.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock.  On the ground is a fixed stuck AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Daylight shot #1]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|Daylight shot #2]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|600px|AK-47 in Menu, note the Stamped Receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|600px|AK-47 in first person]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|600px|AK-47 iron-sight view]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKS-74U/PA md. 86 ==&lt;br /&gt;
&lt;br /&gt;
The compact carbine version of the [[AK-74]] can be seen in the MP trailer with the the foregrip of an [[AK-74#AIM/AIMS-74|PA md. 86]]. Standard weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[image:AIMS-74.jpg|thumb|none|400px|AIMS-74 - 5.45x39mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|AKS-74U fitted with the wrong type of magazine]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|600px|AKS-74U with a Kobra reflex sight in the MP trailer.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|600px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|600px|AKS-74U being reloaded.  Note the AK style built in vert-grip.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|600px|AKS-74U with an unidentified combat sight. Note the AN/PEQ-2 zip-tied to the front handguard.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|600px|Combat sight view.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
&lt;br /&gt;
A Ranger was seen with this [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 EBR]] in the new trailer &amp;quot;Leave a Message&amp;quot;, and in single-player footage. Capable of Semi-Auto and Full Auto fire modes, with full auto being extremely effective in certain points.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 EBR in Rabbit's hands.  Also in view is Preacher with his ACOG-equipped M4A1 carbine.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Mk. 46 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk. 46 Mod 0]] is seen with an EOTech sight in trailers and promotional screenshots, and with the M145 MG optic in actual gameplay. It appears as the M249. Alternate unlockable weapon for the Coalition Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm.]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:M48.JPG|thumb|none|600px|Mk 46 in draw.]]&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|Mk 46 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|Mk 46 with M145 Machine Gun Optic]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|Optics]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|600px|Mk 46 Mod 0 with EOTech seen in multiplayer.]]&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKM ==&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen in the extended trailer mounted on a technical. Alternate unlockable weapon for the Taliban Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with PKM]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|600px|none|FPS view of factory-stock PKM]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|600px|none|PKM with Kobra reflex sight]]&lt;br /&gt;
[[Image:Moh2010 mpk icon.jpg|thumb|600px|none|PKM as it appears in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov RPK ==&lt;br /&gt;
The [[RPK|Kalashnikov RPK]] has been seen in multiplayer.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|600px|none|A discarded RPK sitting on a box in MP.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK ingame, note the bipod and the message at the bottom identifying the weapon as an RPK]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] has been seen on the killfeed and in 'The Catalyst' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|400px|none|M240B 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh_m240.jpg|thumb|600px|none|M240B seen in the new trailer mounted on helicopter. Note: It has both a spade grip and a pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E3]] has also been seen on the killfeed and in the Limited Edition trailer.  Weapon of choice for Tier 1 Operator Voodoo, who let's Rabbit use his weapon after Voodoo dislocates a shoulder from a fall, and trades the M60 for Rabbit's M4A1 to continue fighting.&lt;br /&gt;
&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|400px|none|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|M60 in Rabbit's hands as he and the team fight their way to an LZ]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by Tier 1 Operator &amp;quot;Dusty&amp;quot; in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|The M60 being used ingame with ACOG attachment]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|870 MCS]] is an alternate unlockable weapon for the Coalition Special Ops class.  Single-player version of this weapon features a shorter barrel and magazine tube (5+1 rather than 8), a Crane stock, and a VERY fast rate of fire for a pump-action shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
=== Single-Player ===&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Reload.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|Dropped 870MCS.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|600px|Note the EOTech sight.  This is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|600px|none|TOZ-194 in MP menu]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|600px|none|TOZ-194 in game with Kobra reflex sight]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|600px|none|Clear view of the TOZ-194's iron sights]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M1014]] has been spotted in a gameplay video from TGS.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|400px|none|Benelli M4/M1014 12 gauge shotgun]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Benelli M1014.  Check out those Mechanix Wear gloves.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|With EOTech]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The [[M21]] is the standard weapon for Coalition Snipers.  The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|600px|M21 in the Menu.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|600px|M21 with EOTech holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|600px|M21 with ACOG.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as the SVD.  It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86, .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|600px|NDM-86 with unidentified combat sight.|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|An SVD in hand and on a crate]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|The SVD's PSO-1 optic]]&lt;br /&gt;
&lt;br /&gt;
== M24 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700|M24]] is available as an unlock for Coalition Snipers.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 - 7.62x51mm NATO, .308 Winchester Magnum, .338 Lapua Magnum.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] is available as an unlock for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[image:Snapshot20100615142335.jpg|thumb|600px|none|SV-98 in game]]&lt;br /&gt;
&lt;br /&gt;
== Barret M107 ==&lt;br /&gt;
The [[Barrett_M82#Barrett_M82.2FM82A1.2FM107|Barrett M107]] is seen in the Friends from Afar trailer and is used by Deuce in both Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|M107 in game]]&lt;br /&gt;
&lt;br /&gt;
== M110 Semi-Automatic Sniper System/SR-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|M110 SASS/SR-25]] can also be seen in the Friends from Afar trailer and is used by both Dusty and Deuce in both Wolfpack missions. Because the game takes place between 2001-2002 and the M110 SASS was produced from 2008, this is supposed to be the SR-25 (only with tan paint scheme).&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS - 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|SR-25 - 7.26x51mm NATO with suppressor, Harris bipod and black paint scheme.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|M110 SASS/SR-25 in-game.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
&lt;br /&gt;
== Degtyarev Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is used by the Taliban as an emplaced weapon.&lt;br /&gt;
[[Image:Kord_02.jpg|thumb|none|400px|Kord - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] makes a brief appearance during the single-player campaign.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 Minigun.]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Saab M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:Snapshot20100615143602.jpg|thumb|600px|none|AT4]]&lt;br /&gt;
&lt;br /&gt;
== Bazalt RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the default special weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|600px|none|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
== Colt M203 ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is mounted on the M16.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
== KBP GP-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[GP-30|GP-25]] is mounted on the [[AK-47]].&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher 40mm]]&lt;br /&gt;
[[image:Moh2010_gp30_ego.jpg|thumb|none|600px|GP-25 reloading]]&lt;br /&gt;
&lt;br /&gt;
== FN GL1 ==&lt;br /&gt;
&lt;br /&gt;
A variant of the [[FN EGLM]] dubbed the GL1 is mounted on the [[FN F2000]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher]]&lt;br /&gt;
[[Image:MOHGL1killfeed.jpg|thumb|none|600px|GL1 as seen in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|600px|none|Player character activating an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|600px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Boondocks&amp;diff=317032</id>
		<title>The Boondocks</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Boondocks&amp;diff=317032"/>
		<updated>2010-08-22T06:56:57Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* Barreta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:boondocksFreemans500.jpg|thumb|right|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns are used in the animated series''' ''The Boondocks''.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Garden Party&amp;quot;, Riley Freeman uses a realistic looking Airsoft Heckler &amp;amp; Koch MP5K fitted with a scope and laser pointer to spy on his neighbors. The gun is later used by Huey Freeman, who attempts to fire it at Ed Wunceler I, but does not suceed, due to his grandfather's intervention. His grandfather, Robert Freeman later confiscates the gun and, after remarking on how real it looks, fires a bb at his table, which bounces off and hits Riley in the leg.  &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date With The Health Inspector&amp;quot;, Gin Rummy is seen dual wielding two Heckler &amp;amp; Koch MP5Ks at the end of the firefight with the &amp;quot;terrorists&amp;quot;. He is not seen firing them however.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Home Alone&amp;quot;, Huey uses an Airsoft Heckler &amp;amp; Koch MP5K again. This time, he uses it to guard Riley while thier grandfather is away. &lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5K 9mm with 15-round magazine]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-2.jpg|thumb|none|500px|Huey with Riley's airsoft MP5K.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-3.jpg|thumb|none|500px|Huey aims the airsoft MP5K at Ed Wuuncler's Head.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-26.jpg|thumb|none|500px|Gin Rummy dual wields two MP5Ks at the end of the firefight with the Arab shopkeepers.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  3-2.jpg|thumb|none|500px|Huey guards Riley with another airsoft MP5K.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Garden Party&amp;quot;, a MAC 10 fitted with a silencer can be seen among the various weapons in Ed III's cache.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|450px|Ingram MAC 10 open bolt Submachine gun - .45acp]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-31 - Copy (2).jpg|thumb|none|500px|A supressed MAC 10 is seen among Ed's weapons.]]&lt;br /&gt;
&lt;br /&gt;
== PPSH-01-SMG/PPS-43 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Garden Party&amp;quot;, a [[PPSh-41]] and a [[PPS-43]] can be seen among the various weapons in Ed III's cache.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|500px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:PPSh-43-Submachine-Gun.jpg|thumb|none|500px|Soviet PPS-43 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-31 - Copy.jpg|thumb|none|500px|A PPSh-41 and a PPS-43 can be seen among Ed's weapons.]]&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Garden Party&amp;quot;, Ed III gives Riley a loaded SPAS 12 shotgun. In a drunken state, he dares Riley to fire it at him while he is wearing a bulletproof vest. Riley does so, but the force of the gun's recoil injures Riley's arm, and sends Ed flying out of his second story bedroom window.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date With The Health Inspector&amp;quot;, Gin Rummy can be seen loading Ed's SPAS 12 during the ride to &amp;quot;The Xbox Killer&amp;quot;'s apartment. The two later use it to threaten a group of &amp;quot;suspects&amp;quot; but the shotgun is not used later on by either during the firefight at the end.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Let's Nab Oprah&amp;quot;, Ed uses his SPAS 12 during the bank robbery at the beginning. He accidentaly discharges after forgeting to put in his earplugs, and temporarily stuns himself. Later, he uses the same weapon during the raid at Borders. Due to an animation error, the gun repeatedly switches from his possesion to Rummy's.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 combat shotgun with no stock - 12 gauge]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-5.jpg|thumb|none|500px|A closeup of the barrel of Ed's SPAS 12.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-6.jpg|thumb|none|500px|Riley aims Ed's SPAS 12 at him.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-15.jpg|thumb|none|500px|Rummy loads Ed's SPAS 12 on the way to the XBOX killer's apartment.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-1.jpg|thumb|none|500px|Ed discharges his SPAS 12 without putting in his earplugs.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-9.jpg|thumb|none|500px|Ed with his SPAS 12 during the bank robbery.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-14.jpg|thumb|none|500px|Rummy loads his SPAS 12.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-19.jpg|thumb|none|500px|Rummy with the weapon during the raid at Boarders.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
There are 2 Uzis. A Classic Uzi and a Mini Uzi are used.&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Granddad's Fight&amp;quot;, one of the men in the &amp;quot;n*gga moment&amp;quot; at the begining uses a Mini Uzi to shoot at his opponent. He unloads his entire clip, but, like his opponent, misses every shot, only to be gunned downed seconds later by nearby policemen.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date With The Health Inspector&amp;quot;, Ed III dual wields two Mini Uzis during the fight with the arabic shopkeepers.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Let's Nab Oprah&amp;quot;, Ed carries a Mini Uzi when he, Gin Rummy, and Riley raid the television studio at the end.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Thank you for not Snitching&amp;quot;, Huey tells the audience about an instance in which a black man named Bernard snitched on local criminals. After leaving the police station, he is shot numerous times by drive-by shooters wielding Mini Uzis. Amazingly, he survives, but is later imprisoned for refusing to identify his attackers. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Home Alone&amp;quot;, Riley uses an Airsoft Mini Uzi during the fight he has with Huey. He fires several pellets at his brother until a swift kick from Huey knocks it from his hands.&lt;br /&gt;
&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|500px|Mini Uzi SMG with stock folded - 9mm]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-7.jpg|thumb|none|500px|One of the men in the &amp;quot;N*gga Moment&amp;quot; chambers his Mini Uzi.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-10.jpg|thumb|none|500px|The man holds his Mini Uzi on his opponent.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-22.jpg|thumb|none|500px|Ed dual wields his Mini Uzis.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-26.jpg|thumb|none|500px|Another shot of Ed with his Mini Uzis.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  1-9.jpg|thumb|none|500px|''&amp;quot;Hey Bernard! You Snitch-Ass Motherfucker!!!&amp;quot;'']]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  3-3.jpg|thumb|none|500px|Riley fires an airsoft Classic Uzi at his brother.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine  ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date With The Health Inspector&amp;quot;, Gin Rummy uses an M4A1 Carbine  with an RIS foregrip and an AN/PEQ-2 laser during the fight with the arabic shopkeepers. An interesting note is that Gin Rummy reloads the M4 by pulling back the foregrip, which is impossible in reality.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Let's Nab Oprah&amp;quot;, Gin Rummy uses an M4 again. He uses it during the raid at the Boarders book store, but, due to an animation error, the gun repeatedly switches from his possesion to Ed III's.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-16.jpg|thumb|none|500px|Rummy inspects his M4 Carbine.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-17.jpg|thumb|none|500px|Rummy holds his M4 on the Arabic shopkeeper.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-21.jpg|thumb|none|500px|Rummy reloads his M4 during the firefight.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-12.jpg|thumb|none|500px|Rummy loads his M4.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-13.jpg|thumb|none|500px|Rummy chambers his M4.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-22.jpg|thumb|none|500px|The M4 switches to Ed's posession during the Boarders raid.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date With The Health Inspector&amp;quot;, one of the arabic shopkeepers uses a Mossberg Cruiser during the firefight at the end. The gun appears to fire like an automatic weapon, possibly due to an animation error. At the end of the episode, when police arrive on the scene, several officers can be seen wielding this weapon as well.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Bitches to Rags&amp;quot; Steve is seen using it when Ed draws his gun out&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|500px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-19.jpg|thumb|none|500px|A closeup on the barrel of the shopkeeper's Mossberg 500.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-29.jpg|thumb|none|500px|An officer holds a Mossberg 500 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;...Or Die Trying&amp;quot;, several terrorists in the film ''Soul Plane 2: The Blackjacking!'' can be seen carrying AK-47's.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Thank You For Not Snitching&amp;quot;, Mrs. Van Heusen, the head of the Woodcrest Neighborhood Watch, can be seen wielding an AK-47.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The S Word&amp;quot;, Mrs. Van Heusen can be seen carrying an AK-47 again when she and &amp;quot;The Sisters Of The Second Ammendment&amp;quot; retaliate against Rev. Rollo Goodlove's Protest.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|500px|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  1-7.jpg|thumb|none|500px|Van Heusen suggests that the Neighborhood Watch be militarized.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
The Glock 19 (real or airsoft) is perhaps the common weapon of the series. In several instances, fully chrome models are used.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Grandad's Fight&amp;quot;, one of the men in the &amp;quot;N*gga Moment&amp;quot; at the beginning fires a Glock 19 at his opponent. Like his advesary, he fails to score a hit, but is gunned down by nearby cops seconds later.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Date with the Health Inspector&amp;quot;, one of the Arabic shopkeepers dual wields two Glock 19s during the firefight with Ed and Rummy. They appear to fire in full auto, most likely due to an animation error. The head shopkeeper also fires (a rather poorly animated) Glock. Before he is gunned down by Ed and Rummy, the Police Officer in the convinience store also briefly wields a Glock before the two convince him that the shopkeeper is &amp;quot;holding a weapon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Story of Gangstalicous&amp;quot;, Lincoln and his crew use chrome Glock 19s when they hunt Gangstalicous and Riley. Gangstalicous briefly uses one as well, but drops it after firing only a few shots.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;A Huey Freeman Christmas&amp;quot;, Riley dual wields two chrome Airsoft Glock 19s fitted with laser pointers when he attacks the mall Santa Clause for a second time. He manages to hit several innocent bystanders with them (including Uncle Ruckus), but runs out of ammo before he can hit Santa, giving him time to escape. At the end of the episode, Riley attacks Uncle Ruckus with this weapon. After firing several pellets at his rear end, Riley fires a final BB at Ruckus' head after ordering him to send a message to Santa Clause.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Let's Nab Oprah&amp;quot;, Gin Rummy dual wields two Glocks during the bank robbery at the beginning.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Block is Hot&amp;quot;, several of the Police Officers that fire upon Uncle Ruckus (and miss every shot) can be seen wielding Glock 19s.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Home Alone&amp;quot;, Huey and Riley both use Airsoft Glock 19s fitted with laser pointers during their battle at the episode's climax. Eventually, they become stuck in a Mexican standoff where they proceed to fire at each other's head, knocking themselves out.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|500px|Glock 19 9mm]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-8.jpg|thumb|none|500px|One of the men in the &amp;quot;N*gga Moment&amp;quot; chambers his Glock 19.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-9.jpg|thumb|none|500px|The man holds his Glock to his opponent's head. Strange, in this scene, it's two toned Glock 17.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-14.jpg|thumb|none|500px|The man holds his empty Glock as he attempts to negotiate with his advesary.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_ONE-18.jpg|thumb|none|500px|Officer Frank holds his Glock on Ed and Rummy.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_TWO-1.jpg|thumb|none|500px|Lincoln reloads his Glock.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_TWO-2.jpg|thumb|none|500px|Riley notices that his airsoft Glock has run dry after firing at the Mall Santa. ]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-6.jpg|thumb|none|500px|Gin Rummy fires one of his Glocks during a bank robbery.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-34.jpg|thumb|none|500px|Police officers hold their Glocks on Uncle Ruckus.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  3-4.jpg|thumb|none|500px|Huey and Riley's homage to [[Face Off]].]]&lt;br /&gt;
&lt;br /&gt;
== Taurus PT92CS ==&lt;br /&gt;
In &amp;quot;Lets Nab Oprah&amp;quot;, Riley and Huey both briefly hold a Taurus PT92CS against each other during their fight. They manage to disarm one another, and whether or not the Taurus is real is never revealed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92CS.jpg|thumb|none|500px|Taurus PT92CS - Stainless version of the Compact PT92C - 9x19mm]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-11.jpg|thumb|none|500px|Riley knocks the Taurus out of Huey's hands.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Passion of Reverand Ruckus&amp;quot;, Huey goes to his closet to retrieve stealth equipment to break his friend out of prison. Within his closet are two Walther P99 pistols. As with many of the firearms in the Freeman house, whether or not they are real is never revealed. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Shinin'&amp;quot;, A P99 can be seen on Ed III's bed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|500px|Walther P99 - 9mm.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-0.1.jpg|thumb|none|500px|Two Walther P99s are seen in Huey's closet.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  2-3.jpg|thumb|none|500px|A P99 is seen on Ed's bed next to a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Riley Wuz Here&amp;quot;, Riley's psychotic art teacher uses a chrome Desert Eagle during their escape from the police. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Shinin&amp;quot;, Ed III is seen holding a Desert Eagle when Riley asks him for his assistance in getting his chain back. A second one can be seen on his bed.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Bitches to Rags&amp;quot; Ed III is seen using a Desert Eagle when he does not get the money for his drugs&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|500px|Desert Eagle .50AE Chrome]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-29.jpg|thumb|none|500px|The art teacher retrieves a Desert Eagle from his sun visor.]]&lt;br /&gt;
[[Image:BOONDOCKS_SEASON_ONE_DISC_THREE-30.jpg|thumb|none|500px|''&amp;quot;Hold On.&amp;quot;'']]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  2-3.jpg|thumb|none|500px|A Desert Eagle is seen next to a Walther P99 on Ed's bed.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  2-2.jpg|thumb|none|500px|Ed holds a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Thank You For Not Snitching&amp;quot;, Robert Freeman uses a Remington 870 to shoot Ed III, who, along with Gin Rummy, is caught robbing his home. Ed is knocked back, but, as in &amp;quot;The Garden Party&amp;quot;, he is wearing a bulletproof vest, and is left unharmed by the shotgun's blast.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  1-11.jpg|thumb|none|500px|Grandad with his Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
'''Episodes:'''&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Thank You For Not Snitching&amp;quot;, Mrs. Van Heusen fires a Winchester Model 1894 rifle at Ed III, and Gin Rummy upon suspicion them of being burglars.&lt;br /&gt;
&lt;br /&gt;
[[Image:WinchesterModel1894.jpg|thumb|none|500px|Winchester Model 1894 - .30-30]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  1-6.jpg|thumb|none|500px|Van Heusen with her Winchester.]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Wingmen&amp;quot;, and &amp;quot;Home Alone&amp;quot;, a Luger P08 can be seen in a display case in Granddad's basement. As he is a WWII veteran, it is safe to say that he most likely retrieved one from his days in Germany. &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|500px|Luger P08 9x19mm. This is a 1917 dated handgun, thus it is a World War One firearm.]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  3-0.jpg|thumb|none|500px|A Luger P08 is seen behind Granddad.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;...Or Die Trying&amp;quot;, an [[RPG-7]] can be seen during the airport scene during the trailer for ''Soul Plane 2: The Black-Jacking''.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Boondocks Season 2 Disc  1-0.jpg|thumb|none|500px|An [[RPG-7]] is seen on a security monitor during the trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1911 ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The red ball&amp;quot; seen in the hands of rehab kickball trainers&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Smoking with Cigarettes&amp;quot; Lamilton is seen using it&lt;br /&gt;
&lt;br /&gt;
== Makharov ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Stinkmeaner 3&amp;quot; the people in Nigga-synthesis are seen with some on the table&lt;br /&gt;
&lt;br /&gt;
== Unknown Glock Model ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;Stinkmeaner 3&amp;quot;, a member of Nigga-synthesis is seen reloading one&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Animation]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Other_Guys&amp;diff=306950</id>
		<title>The Other Guys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Other_Guys&amp;diff=306950"/>
		<updated>2010-07-28T20:44:13Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* SIG-Sauer P220 Sport */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''The Other Guys'':'''&lt;br /&gt;
[[Image:Theotherguysposter.jpg|thumb|300px|right|''The Other Guys'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 19]] is the sidearm of the majority of the NYPD detectives in the film including Detective Terry Hoitz ([[Mark Wahlberg]]) and Detective Allen Gamble ([[Will Ferrell]]).   Gamble is also seen carrying a wooden version of a Glock. In one scene, Gamble is talked into shooting his Glock into the ceiling at the police station, prompting all the other officers in the room to draw their weapons on him, Gamble calling the act a &amp;quot;desk pop&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|300px|none|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TOG004.jpg|thumb|none|600px|Detective Allen Gamble ([[Will Ferrell]]) chambers a Glock.]]&lt;br /&gt;
[[Image:TOG010.jpg|thumb|none|600px|Detective Terry Hoitz ([[Mark Wahlberg]]) holds the Glock in the boardroom.]]&lt;br /&gt;
[[Image:TOG005.jpg|thumb|none|600px|&amp;quot;Ha ha ha! That's a WOODEN GUN!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Det. Highsmith ([[Samuel L. Jackson]]) is seen using a [[Colt Python]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|400px|none|[[Colt Python]] .357 Magnum]]&lt;br /&gt;
[[Image:TOG002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Colt MkIV Series 70 ==&lt;br /&gt;
Det. Danson ([[Dwayne Johnson]]) is seen with what appears to be a nickel [[M1911|Colt Mk IV]] with pearl grips as his main sidearm.&lt;br /&gt;
[[Image:Colt-MKIV-Series70.jpg|thumb|450px|none|Colt Mk IV Series 70]]&lt;br /&gt;
[[Image:TGOP.jpg|thumb|none|500px|Det. Danson ([[Dwayne Johnson]]) has his Colt MkIV holstered as he and Det. Highsmith accept a commendation.]]&lt;br /&gt;
[[Image:TOG001.jpg|thumb|none|600px|Det. Danson with his holstered Colt jumps onto a hood.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
One of the thugs that opens fire on Det. Hoitz in the boardroom uses a [[Browning Hi-Power]]. &lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TOG009.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Francine ([[Lindsay Sloane]]) is seen using a [[Walther PPK]] against Det. Hoitz ([[Mark Wahlberg]]).&lt;br /&gt;
[[Image:TOG007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
One of the bad guys in the boardroom shootout is seen using a [[Walther P99]] against Det. Hoitz.&lt;br /&gt;
[[Image:TOG011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Charter Arms Undercover==&lt;br /&gt;
Hoitz is seen sliding across a boardroom table with a Glock in one hand and a [[Charter Arms Undercover]] in the other.&lt;br /&gt;
[[Image:CharterArmsUndercoverOldSS.jpg|thumb|none|400px|Charter Arms Undercover - .38 Spl.]]&lt;br /&gt;
[[Image:TOG014.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
Wesley ([[Ray Stevenson]]) is seen holding a [[SIG-Sauer P226R]] on Hoitz and Gamble.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the &amp;quot;P226R&amp;quot; to distinguish between newer and older models).]]&lt;br /&gt;
[[Image:TOG007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Galil==&lt;br /&gt;
An assassin is seen using a [[Galil]] from a helicopter.&lt;br /&gt;
[[Image:TOG015.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
&lt;br /&gt;
In some publicity material for the film (such as the poster above), the protagonists can be seen dual-wielding [[Desert Eagle]]s with stainless steel finishes, spoofing various [[John Woo]]-style movie posters.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|300px|Desert Eagle .357 Magnum with stainless steel finish]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220 Sport==&lt;br /&gt;
&lt;br /&gt;
In some of the aforementioned publicity material, Detective Gamble can be seen wielding both a Desert Eagle and what appears to be a [[SIG-Sauer P220 pistol series#SIG P220 Sport|SIG-Sauer P220 Sport]] with an accessory rail integrated into the compensator.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Sport.jpg|thumb|none|300px|SIG-Sauer P220 Sport .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Other_Guys&amp;diff=306949</id>
		<title>The Other Guys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Other_Guys&amp;diff=306949"/>
		<updated>2010-07-28T20:41:27Z</updated>

		<summary type="html">&lt;p&gt;Indyfan: /* SIG-Sauer P220 Sport */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''The Other Guys'':'''&lt;br /&gt;
[[Image:Theotherguysposter.jpg|thumb|300px|right|''The Other Guys'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 19]] is the sidearm of the majority of the NYPD detectives in the film including Detective Terry Hoitz ([[Mark Wahlberg]]) and Detective Allen Gamble ([[Will Ferrell]]).   Gamble is also seen carrying a wooden version of a Glock. In one scene, Gamble is talked into shooting his Glock into the ceiling at the police station, prompting all the other officers in the room to draw their weapons on him, Gamble calling the act a &amp;quot;desk pop&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|300px|none|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TOG004.jpg|thumb|none|600px|Detective Allen Gamble ([[Will Ferrell]]) chambers a Glock.]]&lt;br /&gt;
[[Image:TOG010.jpg|thumb|none|600px|Detective Terry Hoitz ([[Mark Wahlberg]]) holds the Glock in the boardroom.]]&lt;br /&gt;
[[Image:TOG005.jpg|thumb|none|600px|&amp;quot;Ha ha ha! That's a WOODEN GUN!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Det. Highsmith ([[Samuel L. Jackson]]) is seen using a [[Colt Python]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|400px|none|[[Colt Python]] .357 Magnum]]&lt;br /&gt;
[[Image:TOG002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Colt MkIV Series 70 ==&lt;br /&gt;
Det. Danson ([[Dwayne Johnson]]) is seen with what appears to be a nickel [[M1911|Colt Mk IV]] with pearl grips as his main sidearm.&lt;br /&gt;
[[Image:Colt-MKIV-Series70.jpg|thumb|450px|none|Colt Mk IV Series 70]]&lt;br /&gt;
[[Image:TGOP.jpg|thumb|none|500px|Det. Danson ([[Dwayne Johnson]]) has his Colt MkIV holstered as he and Det. Highsmith accept a commendation.]]&lt;br /&gt;
[[Image:TOG001.jpg|thumb|none|600px|Det. Danson with his holstered Colt jumps onto a hood.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
One of the thugs that opens fire on Det. Hoitz in the boardroom uses a [[Browning Hi-Power]]. &lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TOG009.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Francine ([[Lindsay Sloane]]) is seen using a [[Walther PPK]] against Det. Hoitz ([[Mark Wahlberg]]).&lt;br /&gt;
[[Image:TOG007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
One of the bad guys in the boardroom shootout is seen using a [[Walther P99]] against Det. Hoitz.&lt;br /&gt;
[[Image:TOG011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Charter Arms Undercover==&lt;br /&gt;
Hoitz is seen sliding across a boardroom table with a Glock in one hand and a [[Charter Arms Undercover]] in the other.&lt;br /&gt;
[[Image:CharterArmsUndercoverOldSS.jpg|thumb|none|400px|Charter Arms Undercover - .38 Spl.]]&lt;br /&gt;
[[Image:TOG014.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
Wesley ([[Ray Stevenson]]) is seen holding a [[SIG-Sauer P226R]] on Hoitz and Gamble.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the &amp;quot;P226R&amp;quot; to distinguish between newer and older models).]]&lt;br /&gt;
[[Image:TOG007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Galil==&lt;br /&gt;
An assassin is seen using a [[Galil]] from a helicopter.&lt;br /&gt;
[[Image:TOG015.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
&lt;br /&gt;
In some publicity material for the film (such as the poster above), the protagonists can be seen dual-wielding [[Desert Eagle]]s with stainless steel finishes, spoofing various [[John Woo]]-style movie posters.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|300px|Desert Eagle .357 Magnum with stainless steel finish]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220 Sport==&lt;br /&gt;
&lt;br /&gt;
In some of the aforementioned publicity material, Detective Gamble can be seen wielding both a Desert Eagle and what appears to be a [[SIG-Sauer P220 pistol series#SIG P220 Sport|SIG-Sauer P220 Sport]] with an accessory rail integrated into the compensator.&lt;br /&gt;
&lt;br /&gt;
Actually it looks like a Non-Gun Desert Eagle clone -Indyfan&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Sport.jpg|thumb|none|300px|SIG-Sauer P220 Sport .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Indyfan</name></author>
	</entry>
</feed>