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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ILY22UK</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ILY22UK"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/ILY22UK"/>
	<updated>2026-06-08T22:56:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Enemy_Front&amp;diff=826852</id>
		<title>Enemy Front</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Enemy_Front&amp;diff=826852"/>
		<updated>2014-06-20T02:34:36Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Enemy Front&lt;br /&gt;
|picture = Box-enemy-front-pc-2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= Enemy Front&lt;br /&gt;
|date= 2014&lt;br /&gt;
|developer=CI Games&lt;br /&gt;
|platforms=PC, PlayStation 3, Xbox 360&lt;br /&gt;
|publisher= CI Games&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Enemy Front'': '''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911_pistol_series#M1911A1|Colt M1911A1]].&lt;br /&gt;
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:EnemyFront Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Colt M1911A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Colt M1911A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Colt M1911A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Colt M1911A1 world.jpg|thumb|none|600px|World model of &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]].&lt;br /&gt;
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[file:EnemyFront Luger holding.jpg|thumb|none|600px|The player holds the &amp;quot;Luger P08&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Luger aim.jpg|thumb|none|600px|The player aims to &amp;quot;Luger P08&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Luger reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Luger P08&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Luger reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Luger P08&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Luger world.jpg|thumb|none|600px|World model of &amp;quot;Luger P08&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Webley Mk. VI==&lt;br /&gt;
The [[Webley Mk VI|Webley Mk. VI]]. Available only in the DLC.&lt;br /&gt;
[[file:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]]&lt;br /&gt;
&lt;br /&gt;
==Welrod pistol Mark II==&lt;br /&gt;
The [[Welrod Pistol|Welrod pistol Mark II]]. Although named as a .32ACP Mark II it holds 6 rounds like the 9mm Mark I.&lt;br /&gt;
[[file:HPIM0965.jpg|thumb|none|350px|Welrod pistol Mark II - .32 ACP]]&lt;br /&gt;
[[file:EnemyFrontWelrodmk2holding.jpg|thumb|none|600px|The player holds the &amp;quot;Welrod pistol Mark II&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Welrod mk2 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Welrod pistol Mark II&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Welrod mk2 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Welrod pistol Mark II&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Welrod mk2 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Welrod pistol Mark II&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Welrod mk2 world.jpg|thumb|none|600px|World model of &amp;quot;Welrod pistol Mark II&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Błyskawica==&lt;br /&gt;
The [[Blyskawica|Błyskawica]].&lt;br /&gt;
[[file:Blyskawica.jpg|thumb|none|350px|Błyskawica - 9x19mm]]&lt;br /&gt;
[[file:EnemyFront blyskawica holding.jpg|thumb|none|600px|The player holds the &amp;quot;Błyskawica&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront blyskawica aim.jpg|thumb|none|600px|The player aims to &amp;quot;Błyskawica&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront blyskawica reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Błyskawica&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront blyskawica reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Błyskawica&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront blyskawica world.jpg|thumb|none|600px|World model of &amp;quot;Błyskawica&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40#MP40|MP40]].&lt;br /&gt;
[[file:MP40.jpg|thumb|none|350px|MP40 - 9x19mm]]&lt;br /&gt;
[[file:EnemyFront MP40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront MP40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront MP40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront MP40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront MP40 world.jpg|thumb|none|600px|World model of &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
The [[PPSh-41_/_PPS-43#PPSh-41|PPSh-41]].&lt;br /&gt;
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm]]&lt;br /&gt;
[[file:EnemyFront ppsh holding.jpg|thumb|none|600px|The player holds the &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront ppsh aim.jpg|thumb|none|600px|The player aims to &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront ppsh reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront ppsh reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront ppsh world.jpg|thumb|none|600px|World model of &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Sten Mk IIS==&lt;br /&gt;
The [[Sten#Sten_Mk_IIS|Sten Mk IIS]].&lt;br /&gt;
[[file:Sten MKII strutt.jpg|thumb|none|350px|Sten Mk IIS - 9x19mm]]&lt;br /&gt;
[[file:EnemyFront sten mk2s holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sten Mk IIS&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront sten mk2s aim.jpg|thumb|none|600px|The player aims to &amp;quot;Sten Mk IIS&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront sten mk2s reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sten Mk IIS&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront sten mk2s reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sten Mk IIS&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront sten mk2s world.jpg|thumb|none|600px|World model of &amp;quot;Sten Mk IIS&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1A1==&lt;br /&gt;
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]]. Available only in the DLC.&lt;br /&gt;
[[file:M1sb.jpg|thumb|none|350px|Thompson M1A1 - 45 ACP]]&lt;br /&gt;
[[file:EnemyFront thompson m1a1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront thompson m1a1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront thompson m1a1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront thompson m1a1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront thompson m1a1 world.jpg|thumb|none|600px|World model of &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==De Lisle Carbine==&lt;br /&gt;
The [[De Lisle Carbine]].&lt;br /&gt;
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none|350px|De Lisle Carbine - .45 ACP]]&lt;br /&gt;
[[file:EnemyFront De Lisle Carbine holding.jpg|thumb|none|600px|The player holds the &amp;quot;De Lisle Carbine.]]&lt;br /&gt;
[[file:EnemyFront De Lisle Carbine aim.jpg|thumb|none|600px|The player aims to &amp;quot;De Lisle Carbine&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront De Lisle Carbine reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;De Lisle Carbine&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront De Lisle Carbine reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;De Lisle Carbine&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront De Lisle Carbine world.jpg|thumb|none|600px|World model of &amp;quot;De Lisle Carbine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
The [[Sturmgewehr 44]]. Fist seeing in France in 1940 This is a major anachronism as the STG44 wasn't introduced until 1942&lt;br /&gt;
[[file:Sturmgewehr 44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
[[file:EnemyFront stg44 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sturmgewehr 44.]]&lt;br /&gt;
[[file:EnemyFront stg44 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront stg44 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront stg44 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront stg44 world.jpg|thumb|none|600px|World model of &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Available only in the DLC.&lt;br /&gt;
[[file:1288256728.jpg|thumb|none|350px|FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]].&lt;br /&gt;
[[file:K43 nc.jpg|thumb|none|350px|Gewehr 43 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:EnemyFront Gewehr 43 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Gewehr 43 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Gewehr 43 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Gewehr 43 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Gewehr 43 world.jpg|thumb|none|600px|World model of &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1_Garand#M1_Garand|M1 Garand]]. Available only in the DLC.&lt;br /&gt;
[[file:M1 Garand.jpg|thumb|none|350px|M1 Garand - 30-06]]&lt;br /&gt;
[[file:EnemyFront M1 Garand holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront M1 Garand aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront M1 Garand reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront M1 Garand reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront M1 Garand world.jpg|thumb|none|600px|World model of &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
The [[Winchester Model 1897]] all NPC's refer to it as [[Winchester Model 1912]]&lt;br /&gt;
[[file:Winchester1897TrenchTakedown.jpg|thumb|none|350px|Winchester Model 1897 - 12 Gauge]]&lt;br /&gt;
[[file:EnemyFront trench gun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Winchester Model 1897&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront trench gun aim.jpg|thumb|none|600px|The player aims to &amp;quot;Winchester Model 1897&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront trench gun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront trench gun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront trench gun world.jpg|thumb|none|600px|World model of &amp;quot;Winchester Model 1897&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles / Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==kb ppanc wz. 35==&lt;br /&gt;
The [[Wz. 35 anti-tank rifle|kb ppanc wz. 35]]. Available only in the DLC.&lt;br /&gt;
[[file:Wz35.jpg|thumb|none|350px|kb ppanc wz. 35 - 8x107mm DS]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
The [[Karabiner 98k|Mauser Karabiner 98k]].&lt;br /&gt;
[[file:Karabiner-98K.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:EnemyFront kar98k holding.jpg|thumb|none|600px|The player holds the &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k aim.jpg|thumb|none|600px|The player aims to &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k world.jpg|thumb|none|600px|World model of &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k Scoped==&lt;br /&gt;
The [[Karabiner 98k|Mauser Karabiner 98k Scoped]].&lt;br /&gt;
[[file:Mauser g98 Sniper.jpg|thumb|none|350px|Mauser Karabiner 98k Scoped - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:EnemyFront kar98k sniper holding.jpg|thumb|none|600px|The player holds the &amp;quot;Mauser Karabiner 98k Scoped.]]&lt;br /&gt;
[[file:EnemyFront kar98k sniper aim.jpg|thumb|none|600px|The player aims to &amp;quot;Mauser Karabiner 98k Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k sniper reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k sniper reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront kar98k scoped world.jpg|thumb|none|600px|World model of &amp;quot;Mauser Karabiner 98k Scoped&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev SVT-40 Scoped==&lt;br /&gt;
The [[Tokarev SVT-40 Rifle|Tokarev SVT-40 Scoped]].&lt;br /&gt;
[[file:SVT-40 Sniper.jpg|thumb|none|350px|Tokarev SVT-40 Scoped - 7.62x54mmR]]&lt;br /&gt;
[[file:EnemyFront svt-40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Tokarev SVT-40 Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront svt-40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Tokarev SVT-40 Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront svt-40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40 Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront svt-40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40 Scoped&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront svt-40 world.jpg|thumb|none|600px|World model of &amp;quot;Tokarev SVT-40 Scoped&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning wz. 1928==&lt;br /&gt;
The [[Browning Automatic Rifle|Browning wz. 1928]].&lt;br /&gt;
[[file:Browning wz. 1928.jpg|thumb|none|350px|Browning wz. 1928 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:EnemyFront wz28 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Browning wz. 1928&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront wz28 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Browning wz. 1928&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront wz28 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Browning wz. 1928&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront wz28 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Browning wz. 1928&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront wz28 world.jpg|thumb|none|600px|World model of &amp;quot;Browning wz. 1928&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Maschinengewehr 42==&lt;br /&gt;
The [[MG42|Maschinengewehr 42]].&lt;br /&gt;
[[file:MG42 Left.jpg|thumb|none|350px|Maschinengewehr 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:EnemyFront MG42 1.jpg|thumb|none|600px|Maschinengewehr 42 in game]]&lt;br /&gt;
[[file:EnemyFront MG42 2.jpg|thumb|none|600px|Maschinengewehr 42 in game]]&lt;br /&gt;
[[file:EnemyFront MG42 3.jpg|thumb|none|600px|Maschinengewehr 42 in game]]&lt;br /&gt;
[[file:EnemyFront MG42 4.jpg|thumb|none|600px|Maschinengewehr 42 in game]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M1A1 &amp;quot;Bazooka&amp;quot;==&lt;br /&gt;
The [[Bazooka#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|M1A1 &amp;quot;Bazooka&amp;quot;]]. Available only in the DLC.&lt;br /&gt;
[[file:M1A1 Bazooka.jpg|thumb|none|350px|M1A1 Bazooka - 2.36 inch]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 60==&lt;br /&gt;
The [[Panzerfaust|Panzerfaust 60]].&lt;br /&gt;
[[file:Panzerfaust.jpg|thumb|none|350px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[file:EnemyFront Panzerfaust holding.jpg|thumb|none|600px|The player holds the &amp;quot;Panzerfaust 60.]]&lt;br /&gt;
[[file:EnemyFront Panzerfaust aim.jpg|thumb|none|600px|The player aims to &amp;quot;Panzerfaust 60&amp;quot;.]]&lt;br /&gt;
[[file:EnemyFront Panzerfaust world.jpg|thumb|none|600px|World model of &amp;quot;Panzerfaust 60&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
&lt;br /&gt;
==Cocktail Molotov==&lt;br /&gt;
[[file:EnemyFront cocktail molotov.jpg|thumb|none|600px|Cocktail Molotov in game]]&lt;br /&gt;
&lt;br /&gt;
==Dynamite==&lt;br /&gt;
[[file:EnemyFront dynamite.jpg|thumb|none|600px|Dynamite in game]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
The [[Model 24 Stielhandgranate]].&lt;br /&gt;
[[file:M24handgrenade.JPG|thumb|none|250px|Model 24 Stielhandgranate]]&lt;br /&gt;
[[file:EnemyFront stielhandgranate m24 holding.jpg|thumb|none|600px|Model 24 Stielhandgranate in game]]&lt;br /&gt;
[[file:EnemyFront stielhandgranate m24 world.jpg|thumb|none|600px|Model 24 Stielhandgranate in game]]&lt;br /&gt;
&lt;br /&gt;
==TNT==&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==AA Gun==&lt;br /&gt;
[[file:EnemyFront aa gun 1.jpg|thumb|none|600px|AA Gun in game.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon 1==&lt;br /&gt;
[[file:EnemyFront cannon 1.jpg|thumb|none|600px|Cannon 1 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon 2==&lt;br /&gt;
[[file:EnemyFront cannon 2.jpg|thumb|none|600px|Cannon 2 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Flakvierling 38==&lt;br /&gt;
The [[FlaK 38]].&lt;br /&gt;
[[file:Flak38.jpg|thumb|none|350px|Flakvierling 38 - 20x138mm B.]]&lt;br /&gt;
[[file:EnemyFront flak 1.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:EnemyFront flak 2.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
[[file:EnemyFront flak aim.jpg|thumb|none|600px|FlaK 38 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Enemy_Front&amp;diff=826851</id>
		<title>Talk:Enemy Front</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Enemy_Front&amp;diff=826851"/>
		<updated>2014-06-20T02:30:51Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: /* Welrod */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Panzerfaust 60/100 ==&lt;br /&gt;
&lt;br /&gt;
Hello, good work on the page! I changed the Panzerfaust 60/100 to Panzerfaust 60. You can clearly see that it is a Panzerfaust 60 if you look at the sights (30, 60, 80) and also the instruction sticker on the warhead says 60m - hchris&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Approx. Thank you. --[[User:Mateogala|Emto]] ([[User talk:Mateogala|talk]]) 16:43, 19 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Welrod ==&lt;br /&gt;
&lt;br /&gt;
It's either a mislabelled mark I or a Mark 2 with the wrong capacity. It holds 6 rounds. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 22:30, 19 June 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=826255</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=826255"/>
		<updated>2014-06-17T21:14:59Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: /* A small weapon nuance which makes this game amazing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
--Yeah I loved this as well, the only problem I have with this game is the lack of slide movement when you fire.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Aiden doesn't know how to hold a rifle. He rests the buttstock on his bicep rather than his shoulder. This would make it impossible to aim. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:14, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
：The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm,&lt;br /&gt;
Px4,&lt;br /&gt;
Mac 11 + Suppressor,&lt;br /&gt;
1911 + Suppressor,&lt;br /&gt;
Steyr TMP,&lt;br /&gt;
OTs-33 Pernach,&lt;br /&gt;
Desert Eagle .50 + Gold,&lt;br /&gt;
PP-2000,&lt;br /&gt;
Chiappa Rhino 60DS,&lt;br /&gt;
CZ Scorpion Evo 3 A1,&lt;br /&gt;
HK 416,&lt;br /&gt;
AK-47,&lt;br /&gt;
HK 417,&lt;br /&gt;
LWRC M6A2 PSD + Suppressor,&lt;br /&gt;
ACR,&lt;br /&gt;
Ultimax 100,&lt;br /&gt;
MP 5,&lt;br /&gt;
Vector + Suppressor,&lt;br /&gt;
Thompson 1921,&lt;br /&gt;
SVD Dragunov,&lt;br /&gt;
SR-25,&lt;br /&gt;
IMI Galil w/ Scope,&lt;br /&gt;
Barret M107,&lt;br /&gt;
Over-under sawed off shotgun,&lt;br /&gt;
Mossberg 500,&lt;br /&gt;
AA-12,&lt;br /&gt;
Benelli M104,&lt;br /&gt;
Saiga 12,&lt;br /&gt;
GM-94,&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06,&lt;br /&gt;
Pipe Bomb / &lt;br /&gt;
IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=818204</id>
		<title>Talk:Metal Gear Solid V: Ground Zeroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=818204"/>
		<updated>2014-05-18T16:01:10Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: /* SMG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== SMG ==&lt;br /&gt;
&lt;br /&gt;
Not sure it is a Steyr. Ejection port is different and no top bolt. Might one of the PP or PM series.[[User:Temp89|Temp89]] 12:25, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I was thinking the same thing, about how it doesn't look like a Steyr, but I don't really see the PP or PM series in that SMG. --[[User:SmithandWesson36|SmithandWesson36]] 12:39, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I glanced around and the best match I could find would be a Ruger MP9 with most of the grip removed and a Skorpion-style stock added. [[User:Evil Tim|Evil Tim]] 13:02, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Comparing recent Gametrailers' pop up trailer and looking online, it does look more like a Steyr MPi 69 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 15:46, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, but in the shots we have the ribs on the side and the ejection port aren't right for the Steyr at all. I bet it's some ridiculously obscure subgun prototype or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:24, 8 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
My guess is they are going for made up hybrids this time. With the rifle for example there is actually nothing on there that matches a real FNC, think it just got ID'd as that as it has a folding stock and is sort of the same general shape. If you look closely at the lower receiver it actually appears to be a bastardised malformed AR-15 lower.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:34, 8 September 2012 (EDT)&lt;br /&gt;
:I dunno, this is still supposed to be MSF as far as I'm aware, so it's in the past; could be a case of MSF having to go to fictional stuff after having invented every weapon and thing ever in the last game, I suppose. And actually I think that's the FAL model from Peace Walker with a 5.56mm STANAG stuck in it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:07, 8 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
So far, none of the MGS games have resorted to fictional firearms aside from the ray guns and rail guns [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:02, 8 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Thinking about it, is it possible it's some cheapy Airsoft FAL which is built around guts designed to go in an AR-15 platform and so needs to use a 5.56mm mag and have a front pivot? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:35, 9 September 2012 (EDT)&lt;br /&gt;
::That idea does seem like a stretch. I have never seen an &amp;quot;cheap&amp;quot; Airsoft FAL that is built to look like an AR and I've seen a lot of weird Airsoft when I was into it. Keep in mind, this is still a demo and they could still fix it to look more like an FNC, which is what I think they are trying for. And are we dead set on what the SMG really is without considering the MPi? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:42, 10 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I still think the AR is just a random hybrid gun rather than it being physically based on anything. It is kind of like they cobbled together random bits of models to make a gun in the ''shape'' of an FNC, so could be a place holder. As for the SMG, it appears to me to be mostly based on a malformed Uzi with a Skorpion style top folding stock added and a few parts omitted or changed. On first glance I know it doesn't really look like one but hear me out. First off are the sights, with the front and rear sights both having semi circular wings. Then there is the fact that it has the slot in the top of the receiver for the top mounted charging handle although the handle itself is absent and the top of the model has been flattened rather than keeping the humped Uzi receiver. The two short ribs at the rear of the receiver match the Uzi. Also above the pistol grip is a horizontal rectangular indent which is another telling Uzi feature. Finally in the last screenshot you can see that behind the pistol grip the receiver narrows like on the Uzi. I will admit that the final product doesn't look much like an Uzi what with it having a Skorpion folding wire stock and lacking the distinctive Uzi muzzle and handguards, but to me it appears that the &amp;quot;raw material&amp;quot; they were working from to make this gun was an Uzi.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:04, 10 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I thought Uzi as my second option, that indent is way closer to Uzi than the longer one on the MP9. As for the rifle...Tilting my head, it looks almost like it's supposed to be the missing (or rather nonexistent) link between the FAL and the SCAR. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:06, 10 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Grabbed a couple extra shots. Not really helpful in getting an ID, but it's something. --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:53, 13 September 2012 (EDT)&lt;br /&gt;
[[File:MGSGZ-SMG1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:MGSGZ-SMG2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. Do you know a gun similar to this?  This SMG make USSR? -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
[[File:MGSV SMG.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Just realized. That's not a photo. That's a render. It's all CG.-protoAuthor 20:54, 25 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::FOX Engine is amazing. I watched through the nearly one and a half hour presentation in one sitting. As far as the submachine gun is concerned it combines from the design elements of both a western, designed by Uziel Gal, MP9 and the Czechoslovakian Vz. 61, designed on the other side of the iron curtain by Miroslav Ribar. It's hard to determen it's origin, especially since it was made up by Kojima Production, but it was used by what were apparently US (or at least international) operatives in the trailers. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:16, 26 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The SMG looks the Uzi's predecessor, the vz.23 and it's variants. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 12:01, 18 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== BIG BOSS's rifle ==&lt;br /&gt;
&lt;br /&gt;
Is Snake with the rifle wonder why truly FN FAL Paratrooper? I think that HAC-7. - [[User:KINKI'boy|KINKI'boy]] 16:17, 13 September 2012 (JST)&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZFNFNC.jpeg|none|400px|thumb|Snake with the rifle.]]&lt;br /&gt;
[[File:HAC-7.jpg|none|400px|thumb|HAC-7 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
:It does actually bear quite a good resemblance to the [http://www.biggerhammer.net/hac7/pictorial/ HAC-7C] (assuming it would be the carbine version as the suppressor goes all the way back to the front sight) but there are some differences. Firstly it is the wrong caliber, the HAC-7 is a .308 feeding from AR-10 magazines rather than this which has a regular 30 round .223 mag. The stock is also wrong being of a more conventional FAL type, and the gun has an AR-15 pistol grip as opposed to the FAL type on the HAC-7. This gun is close enough that it ''might'' be what they were going for, but not a single part is actually a match for the real gun, it is just the same general shape and layout. Part of this might be the fact that the gun is so rare that they could not find much reference material for it, but not sure that is really an excuse as after 5 minuted on google I was able to find pictured good enough to show that there model is wrong. Again, could just be a place-holder model though. Regardless,if it turns out that it is a HAC-7 of some sort this is a totally bizarre choice, using a gun that only about 300 were made which was never designed or trialled for military use, it is just one of those random rare civillian guns made by a Texas gunsmith.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 03:53, 13 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
While the gun seems to be a combination of parts from different weapons, wouldn't the FAL style receiver and 5.56 mm magazine indicate that it's (at least somewhat) based on the IMBEL MD-97? --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:49, 13 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Imbel MD 97.jpg|none|400px|thumb|IMBEL MD-97 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The [[IMBEL MD-97]] wouldn't be that impossible looks pretty much like the screenshot, was made for the Brazilian Army, and its special forces and chambered for 5.56x45mm NATO. However it was not made until 1997 but it wouldn't be the first time anachronisms appeared in MGS unless you meant the earlier (but still anachronistic) IMBEL MD.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:28, 19 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The annoying thing about this gun is it looks &amp;quot;pretty much&amp;quot; like quite a few things, but exactly like nothing. If you look at any part and compare it to the MD-97 it is different, with the exception of the magazine itself, and possibly the stock if you were feeling generous. I'm sticking with hybrid, possibly standing in for something else. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:20, 19 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Im not sure when this happen but someone said it was a [http://en.wikipedia.org/wiki/SR_88 St.Kinetics SR-88] and put it on the main page but I changed it back to Commando's description.&lt;br /&gt;
&lt;br /&gt;
[[File:SR-88.jpg|thumb|none|450px|St.Kinetics SR-88 assault rifle - 5.56x45]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:03, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. What you see this rifle ?  -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
&lt;br /&gt;
[[File:MGSV AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:: What about the INSAS? http://2.bp.blogspot.com/-KW-cEgSriVY/ToL9OPqlMKI/AAAAAAAACc8/PM-PvC0mTf0/s1600/Kalantak+Micro+Assault+Rifle+INSAS+5.56+mm+micro+assault+rifle+CQB+%2526+Personnel+Defence+Weapon+Role+Assault+Rifle+Indian+Small+Arms+System%2529+iIndian+State+Ordnance+Factory+Board.jpg&lt;br /&gt;
&lt;br /&gt;
:::KALANTAK seemed like a good match at first glance, yet there are still quite a lot of things that make it an unlikely candidate. Besides the obvious differences in the hand guard shape of the back sights, pistol grip and the trigger guard, the lower receiver is more akin to an AR clone. The other important factor why it's doubtful it represents KALANTAK or any INSAS derivative is that the base rifle only came into adoption during the vary latest of nineties, while the events of MGSV take place in the mid-80s. Just like with the submachine gun above, I have a premonition we'll be seeing a few similarly fictive, but appropriately plausible firearms in the retail version. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:00, 26 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Looks a bit like a Daewoo DR200 http://i5.photobucket.com/albums/y198/buddyhoohaw/Daewoo/DR-200-1.jpg or a Bushmaster Assault Rifle http://img.photobucket.com/albums/v143/Stottman/Bushy1.jpg [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:32, 25 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==Game now titled MGS5==&lt;br /&gt;
&lt;br /&gt;
This game is now officially called Metal Gear Solid 5: The Phantom Pain [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:06, 27 March 2013 (EDT)&lt;br /&gt;
*Not exactly: Jay Boor stated they are still two separate games. Here's the source: http://www.siliconera.com/2013/03/27/the-phantom-pain-and-metal-gear-solid-ground-zeroes-are-two-separate-games/#6eJtQjLEJ9DWuyBo.99/ [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 23:19, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And then in the second update it says he can't confirm anything, while Kojima said that &amp;quot;Ground Zeroes and Phantom Pain together make MGSV.&amp;quot; which implies that they're both the same game, Boor most likely made an error, and I'd take Kojima's word since he's the one who actually worked on the game whereas Boor is not, so I think the title should be changed. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 12:52, 28 March 2013 (EDT)&lt;br /&gt;
:Maybe we should just wait until something truly solid comes along. This page has already been moved and then moved back within the last 24 hours. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:55, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wait I just screencaped the latest trailer but was it MSG5 or MGSGZ?--[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 14:24, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well according to the Wikia of MGS, it states that both are the same game. The two games were believed (mostly by the press) to be separate until they were officially announced to be one during the 2013 Game Developers Conference [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 19:49, 28 March 2013 (EDT)&lt;br /&gt;
:Konami seems to disagree, and even Kojima hinted that they were still two separate games (his claim that the opening of TPP was a tutorial session at the beginning, despite claiming in the same twitter post that GZ is a prologue of TPP). [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 21:33, 28 March 2013 (EDT)&lt;br /&gt;
::He still doesn't specify whether it's one game or two separate games though, as for Konami's PR guy Boor, he didn't seem too sure of what he stated in the updates to the article as I said before and with the recent interview with Kojima not saying much to imply that it's two separate releases, I think it's safe to say it's one game. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 04:10, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[http://www.destructoid.com/metal-gear-solid-v-ground-zeroes-launching-spring-2014-264871.phtml The word has come down that this is now a separate game.] --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:36, 4 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== TGS demo ==&lt;br /&gt;
&lt;br /&gt;
Looks like the weapons are all fictional hybrids similar to Resident Evil 6. In the live demo the FNC type rifle was called the MRS-4 and the SAR-80 lookalike the &amp;quot;AM Rifle Type 69&amp;quot; (no, not that Type 69). Bit of a waste. :( [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 07:24, 19 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Let's hope when the game actually came out, they'll make the weapons more realistic. It's weird all the guns look so fake because the previous games even the PSP Peacewalker game, the guns were all based on the real models. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:09, 19 September 2013 (EDT)&lt;br /&gt;
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:Yes, especially considering that GZ/TPP takes place directly between PW and the MSX2 games. At least with MGRR's use of fictitious weapons, it was acceptable because it took place well into the future of not only real-life, but in-universe as well. [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 10:13, 24 November 2013 (EST)&lt;br /&gt;
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&lt;br /&gt;
==Where is the sling?==&lt;br /&gt;
&lt;br /&gt;
I've seen this game on the PS4 and I keep wondering...where the hell is the sling that Snake has on his rifle? Seriously, next gen graphics and processing power and they can't render a sling on a rifle?! I also hate how we are limited to 2 types of weapon choices. It's almost like MGS is trying to be like Splinter Cell [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:44, 19 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:A freely-hanging sling on a rifle in a video game requires that a lot of stuff be programmed in (more specifically making collision boxes around each sling-equipped-rifle-using character and the gun itself that the sling can't go through, otherwise you could end up with the sling going through the character's body, the gun, or even itself, plus a physics systems to emulate its weight and mass) for very little gain. Gaming budgets are getting pretty tight these days, and so visual features like these are understandably considered low priorities. To get a sense of the difficulties involved, go track down a clip of the Joker from [[Batman: Arkham City]] accepting his award during the 2011 VGA ceremonies, and pay attention to the chain just above his left thigh. It suddenly pops into existence only when he stands up, having clipped right through his leg while he was sitting down! And this is from a AAA game title with a very generous budget!--[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 19:00, 13 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Unidentified M1911==&lt;br /&gt;
I think the M1911 is actually a browning HP as seen here http://www.imfdb.org/wiki/File:MGS5_Guns.jpg &lt;br /&gt;
The frame appears to be very similar to a Sig Sauer, possibly the P210&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Apparently it isn't anything. Like all the other guns, this pistol is entirely made up. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:00, 28 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I agree. Ive looked through all my Jane's gun recognition guides, and it looks like a mix of Browning BDA, Colt 1911, and S&amp;amp;W Model 39. The programmers just took the best bits of all three by the look of it. No bad thing though. I decided to just tag it as its marked in the game.&lt;br /&gt;
[[User:R-110]]&lt;br /&gt;
&lt;br /&gt;
==Lazy designs and anachronisms abound==&lt;br /&gt;
&lt;br /&gt;
I am mixed saying they are both creative and lazy at the same time. They took the time to create all these fakey guns but too lazy to use real guns. The game takes place in 1975. I wanna see the FAL, H&amp;amp;K 33, SIG rifles, or bring back the M16 variants. &lt;br /&gt;
&lt;br /&gt;
I also have a problem with how &amp;quot;modern&amp;quot; the gun handling and gear. Guards are wearing helmets too advanced for the time frame and every gun has a flashlight attached before it is common place. Uniforms and rigs of the &amp;quot;spec ops&amp;quot; types and the Motherbase personnel are also too advanced. The helicopter that XOF uses look like Blackhawks. I don't even what to begin with Big Boss's Idroid that displays a hologram. What happened to Metal Gear like it was back in MGS3 when the most anachronistic thing we had to complain about was the M16 had a 3 round burst and the Beta mag in the Patriot? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:29, 29 March 2014 (EDT)&lt;br /&gt;
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Is it possible that maybe Motosada Mori, his military advisor, advice Hideo Kojima to not using real guns as to avoid future implication on MGSV being one of the source of gun violence in the future? Because having dark and mature theme like revenge as a game theme is already bad enough.&lt;br /&gt;
&lt;br /&gt;
::That doesn't sound reasonable. Guns are guns. How does not having real guns take away from the violence and grim themes of the story? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:32, 31 March 2014 (EDT)&lt;br /&gt;
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Well I just look at it psychologically, because as stated by Kojima in [http://www.metalgearinformer.com/?p=13583 here], this story is about hero became an evil threatening the entire world. Kojima maybe feared that one of the gamer who played this could became bad for real in the future. &lt;br /&gt;
&lt;br /&gt;
I know this is a stretch, maybe a long one. So we have to wait for someone interview Kojima himself as to why this is the first time he made such gun design, as people know that Kojima is perfectionist to detail. [[User:Johnny Akiba|Johnny Akiba]] ([[User talk:Johnny Akiba|talk]]) 11:50, 31 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== URGAN-5 ==&lt;br /&gt;
&lt;br /&gt;
Wasn't there an experimental Soviet revolver that fired from the bottom chamber? I can't remember what it looked like but I'm fairly sure that it fired shotgun shells, I believe it was designed for the Cosmonauts but lost out to the TP-82 --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:34, 13 April 2014 (EDT)&lt;br /&gt;
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==Jeep mounted MG==&lt;br /&gt;
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It kinda looks likes a 1919 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:06, 15 April 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=808007</id>
		<title>Talk:Metal Gear Solid V: Ground Zeroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=808007"/>
		<updated>2014-04-13T21:34:56Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: /* URGAN-5 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== SMG ==&lt;br /&gt;
&lt;br /&gt;
Not sure it is a Steyr. Ejection port is different and no top bolt. Might one of the PP or PM series.[[User:Temp89|Temp89]] 12:25, 4 September 2012 (CDT)&lt;br /&gt;
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:Yeah, I was thinking the same thing, about how it doesn't look like a Steyr, but I don't really see the PP or PM series in that SMG. --[[User:SmithandWesson36|SmithandWesson36]] 12:39, 4 September 2012 (CDT)&lt;br /&gt;
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::I glanced around and the best match I could find would be a Ruger MP9 with most of the grip removed and a Skorpion-style stock added. [[User:Evil Tim|Evil Tim]] 13:02, 4 September 2012 (CDT)&lt;br /&gt;
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Comparing recent Gametrailers' pop up trailer and looking online, it does look more like a Steyr MPi 69 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 15:46, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, but in the shots we have the ribs on the side and the ejection port aren't right for the Steyr at all. I bet it's some ridiculously obscure subgun prototype or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:24, 8 September 2012 (EDT)&lt;br /&gt;
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My guess is they are going for made up hybrids this time. With the rifle for example there is actually nothing on there that matches a real FNC, think it just got ID'd as that as it has a folding stock and is sort of the same general shape. If you look closely at the lower receiver it actually appears to be a bastardised malformed AR-15 lower.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:34, 8 September 2012 (EDT)&lt;br /&gt;
:I dunno, this is still supposed to be MSF as far as I'm aware, so it's in the past; could be a case of MSF having to go to fictional stuff after having invented every weapon and thing ever in the last game, I suppose. And actually I think that's the FAL model from Peace Walker with a 5.56mm STANAG stuck in it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:07, 8 September 2012 (EDT)&lt;br /&gt;
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So far, none of the MGS games have resorted to fictional firearms aside from the ray guns and rail guns [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:02, 8 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Thinking about it, is it possible it's some cheapy Airsoft FAL which is built around guts designed to go in an AR-15 platform and so needs to use a 5.56mm mag and have a front pivot? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:35, 9 September 2012 (EDT)&lt;br /&gt;
::That idea does seem like a stretch. I have never seen an &amp;quot;cheap&amp;quot; Airsoft FAL that is built to look like an AR and I've seen a lot of weird Airsoft when I was into it. Keep in mind, this is still a demo and they could still fix it to look more like an FNC, which is what I think they are trying for. And are we dead set on what the SMG really is without considering the MPi? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:42, 10 September 2012 (EDT)&lt;br /&gt;
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I still think the AR is just a random hybrid gun rather than it being physically based on anything. It is kind of like they cobbled together random bits of models to make a gun in the ''shape'' of an FNC, so could be a place holder. As for the SMG, it appears to me to be mostly based on a malformed Uzi with a Skorpion style top folding stock added and a few parts omitted or changed. On first glance I know it doesn't really look like one but hear me out. First off are the sights, with the front and rear sights both having semi circular wings. Then there is the fact that it has the slot in the top of the receiver for the top mounted charging handle although the handle itself is absent and the top of the model has been flattened rather than keeping the humped Uzi receiver. The two short ribs at the rear of the receiver match the Uzi. Also above the pistol grip is a horizontal rectangular indent which is another telling Uzi feature. Finally in the last screenshot you can see that behind the pistol grip the receiver narrows like on the Uzi. I will admit that the final product doesn't look much like an Uzi what with it having a Skorpion folding wire stock and lacking the distinctive Uzi muzzle and handguards, but to me it appears that the &amp;quot;raw material&amp;quot; they were working from to make this gun was an Uzi.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:04, 10 September 2012 (EDT)&lt;br /&gt;
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:Yeah, I thought Uzi as my second option, that indent is way closer to Uzi than the longer one on the MP9. As for the rifle...Tilting my head, it looks almost like it's supposed to be the missing (or rather nonexistent) link between the FAL and the SCAR. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:06, 10 September 2012 (EDT)&lt;br /&gt;
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Grabbed a couple extra shots. Not really helpful in getting an ID, but it's something. --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:53, 13 September 2012 (EDT)&lt;br /&gt;
[[File:MGSGZ-SMG1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:MGSGZ-SMG2.jpg|thumb|none|600px|]]&lt;br /&gt;
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This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. Do you know a gun similar to this?  This SMG make USSR? -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
[[File:MGSV SMG.jpg|thumb|none|600px|]]&lt;br /&gt;
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:Just realized. That's not a photo. That's a render. It's all CG.-protoAuthor 20:54, 25 April 2013 (EDT)&lt;br /&gt;
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::FOX Engine is amazing. I watched through the nearly one and a half hour presentation in one sitting. As far as the submachine gun is concerned it combines from the design elements of both a western, designed by Uziel Gal, MP9 and the Czechoslovakian Vz. 61, designed on the other side of the iron curtain by Miroslav Ribar. It's hard to determen it's origin, especially since it was made up by Kojima Production, but it was used by what were apparently US (or at least international) operatives in the trailers. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:16, 26 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== BIG BOSS's rifle ==&lt;br /&gt;
&lt;br /&gt;
Is Snake with the rifle wonder why truly FN FAL Paratrooper? I think that HAC-7. - [[User:KINKI'boy|KINKI'boy]] 16:17, 13 September 2012 (JST)&lt;br /&gt;
&lt;br /&gt;
[[File:MGSGZFNFNC.jpeg|none|400px|thumb|Snake with the rifle.]]&lt;br /&gt;
[[File:HAC-7.jpg|none|400px|thumb|HAC-7 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
:It does actually bear quite a good resemblance to the [http://www.biggerhammer.net/hac7/pictorial/ HAC-7C] (assuming it would be the carbine version as the suppressor goes all the way back to the front sight) but there are some differences. Firstly it is the wrong caliber, the HAC-7 is a .308 feeding from AR-10 magazines rather than this which has a regular 30 round .223 mag. The stock is also wrong being of a more conventional FAL type, and the gun has an AR-15 pistol grip as opposed to the FAL type on the HAC-7. This gun is close enough that it ''might'' be what they were going for, but not a single part is actually a match for the real gun, it is just the same general shape and layout. Part of this might be the fact that the gun is so rare that they could not find much reference material for it, but not sure that is really an excuse as after 5 minuted on google I was able to find pictured good enough to show that there model is wrong. Again, could just be a place-holder model though. Regardless,if it turns out that it is a HAC-7 of some sort this is a totally bizarre choice, using a gun that only about 300 were made which was never designed or trialled for military use, it is just one of those random rare civillian guns made by a Texas gunsmith.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 03:53, 13 September 2012 (EDT)&lt;br /&gt;
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While the gun seems to be a combination of parts from different weapons, wouldn't the FAL style receiver and 5.56 mm magazine indicate that it's (at least somewhat) based on the IMBEL MD-97? --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:49, 13 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Imbel MD 97.jpg|none|400px|thumb|IMBEL MD-97 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The [[IMBEL MD-97]] wouldn't be that impossible looks pretty much like the screenshot, was made for the Brazilian Army, and its special forces and chambered for 5.56x45mm NATO. However it was not made until 1997 but it wouldn't be the first time anachronisms appeared in MGS unless you meant the earlier (but still anachronistic) IMBEL MD.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:28, 19 September 2012 (EDT)&lt;br /&gt;
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:The annoying thing about this gun is it looks &amp;quot;pretty much&amp;quot; like quite a few things, but exactly like nothing. If you look at any part and compare it to the MD-97 it is different, with the exception of the magazine itself, and possibly the stock if you were feeling generous. I'm sticking with hybrid, possibly standing in for something else. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:20, 19 September 2012 (EDT)&lt;br /&gt;
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Im not sure when this happen but someone said it was a [http://en.wikipedia.org/wiki/SR_88 St.Kinetics SR-88] and put it on the main page but I changed it back to Commando's description.&lt;br /&gt;
&lt;br /&gt;
[[File:SR-88.jpg|thumb|none|450px|St.Kinetics SR-88 assault rifle - 5.56x45]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:03, 27 March 2013 (EDT)&lt;br /&gt;
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This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. What you see this rifle ?  -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
&lt;br /&gt;
[[File:MGSV AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:: What about the INSAS? http://2.bp.blogspot.com/-KW-cEgSriVY/ToL9OPqlMKI/AAAAAAAACc8/PM-PvC0mTf0/s1600/Kalantak+Micro+Assault+Rifle+INSAS+5.56+mm+micro+assault+rifle+CQB+%2526+Personnel+Defence+Weapon+Role+Assault+Rifle+Indian+Small+Arms+System%2529+iIndian+State+Ordnance+Factory+Board.jpg&lt;br /&gt;
&lt;br /&gt;
:::KALANTAK seemed like a good match at first glance, yet there are still quite a lot of things that make it an unlikely candidate. Besides the obvious differences in the hand guard shape of the back sights, pistol grip and the trigger guard, the lower receiver is more akin to an AR clone. The other important factor why it's doubtful it represents KALANTAK or any INSAS derivative is that the base rifle only came into adoption during the vary latest of nineties, while the events of MGSV take place in the mid-80s. Just like with the submachine gun above, I have a premonition we'll be seeing a few similarly fictive, but appropriately plausible firearms in the retail version. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:00, 26 April 2013 (EDT)&lt;br /&gt;
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Looks a bit like a Daewoo DR200 http://i5.photobucket.com/albums/y198/buddyhoohaw/Daewoo/DR-200-1.jpg or a Bushmaster Assault Rifle http://img.photobucket.com/albums/v143/Stottman/Bushy1.jpg [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:32, 25 November 2013 (EST)&lt;br /&gt;
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==Game now titled MGS5==&lt;br /&gt;
&lt;br /&gt;
This game is now officially called Metal Gear Solid 5: The Phantom Pain [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:06, 27 March 2013 (EDT)&lt;br /&gt;
*Not exactly: Jay Boor stated they are still two separate games. Here's the source: http://www.siliconera.com/2013/03/27/the-phantom-pain-and-metal-gear-solid-ground-zeroes-are-two-separate-games/#6eJtQjLEJ9DWuyBo.99/ [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 23:19, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And then in the second update it says he can't confirm anything, while Kojima said that &amp;quot;Ground Zeroes and Phantom Pain together make MGSV.&amp;quot; which implies that they're both the same game, Boor most likely made an error, and I'd take Kojima's word since he's the one who actually worked on the game whereas Boor is not, so I think the title should be changed. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 12:52, 28 March 2013 (EDT)&lt;br /&gt;
:Maybe we should just wait until something truly solid comes along. This page has already been moved and then moved back within the last 24 hours. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:55, 28 March 2013 (EDT)&lt;br /&gt;
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Wait I just screencaped the latest trailer but was it MSG5 or MGSGZ?--[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 14:24, 28 March 2013 (EDT)&lt;br /&gt;
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Well according to the Wikia of MGS, it states that both are the same game. The two games were believed (mostly by the press) to be separate until they were officially announced to be one during the 2013 Game Developers Conference [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 19:49, 28 March 2013 (EDT)&lt;br /&gt;
:Konami seems to disagree, and even Kojima hinted that they were still two separate games (his claim that the opening of TPP was a tutorial session at the beginning, despite claiming in the same twitter post that GZ is a prologue of TPP). [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 21:33, 28 March 2013 (EDT)&lt;br /&gt;
::He still doesn't specify whether it's one game or two separate games though, as for Konami's PR guy Boor, he didn't seem too sure of what he stated in the updates to the article as I said before and with the recent interview with Kojima not saying much to imply that it's two separate releases, I think it's safe to say it's one game. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 04:10, 29 March 2013 (EDT)&lt;br /&gt;
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[http://www.destructoid.com/metal-gear-solid-v-ground-zeroes-launching-spring-2014-264871.phtml The word has come down that this is now a separate game.] --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:36, 4 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== TGS demo ==&lt;br /&gt;
&lt;br /&gt;
Looks like the weapons are all fictional hybrids similar to Resident Evil 6. In the live demo the FNC type rifle was called the MRS-4 and the SAR-80 lookalike the &amp;quot;AM Rifle Type 69&amp;quot; (no, not that Type 69). Bit of a waste. :( [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 07:24, 19 September 2013 (EDT)&lt;br /&gt;
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Let's hope when the game actually came out, they'll make the weapons more realistic. It's weird all the guns look so fake because the previous games even the PSP Peacewalker game, the guns were all based on the real models. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:09, 19 September 2013 (EDT)&lt;br /&gt;
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:Yes, especially considering that GZ/TPP takes place directly between PW and the MSX2 games. At least with MGRR's use of fictitious weapons, it was acceptable because it took place well into the future of not only real-life, but in-universe as well. [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 10:13, 24 November 2013 (EST)&lt;br /&gt;
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==Where is the sling?==&lt;br /&gt;
&lt;br /&gt;
I've seen this game on the PS4 and I keep wondering...where the hell is the sling that Snake has on his rifle? Seriously, next gen graphics and processing power and they can't render a sling on a rifle?! I also hate how we are limited to 2 types of weapon choices. It's almost like MGS is trying to be like Splinter Cell [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:44, 19 March 2014 (EDT)&lt;br /&gt;
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==Unidentified M1911==&lt;br /&gt;
I think the M1911 is actually a browning HP as seen here http://www.imfdb.org/wiki/File:MGS5_Guns.jpg &lt;br /&gt;
The frame appears to be very similar to a Sig Sauer, possibly the P210&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Apparently it isn't anything. Like all the other guns, this pistol is entirely made up. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:00, 28 March 2014 (EDT)&lt;br /&gt;
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&lt;br /&gt;
I agree. Ive looked through all my Jane's gun recognition guides, and it looks like a mix of Browning BDA, Colt 1911, and S&amp;amp;W Model 39. The programmers just took the best bits of all three by the look of it. No bad thing though. I decided to just tag it as its marked in the game.&lt;br /&gt;
[[User:R-110]]&lt;br /&gt;
&lt;br /&gt;
==Lazy designs and anachronisms abound==&lt;br /&gt;
&lt;br /&gt;
I am mixed saying they are both creative and lazy at the same time. They took the time to create all these fakey guns but too lazy to use real guns. The game takes place in 1975. I wanna see the FAL, H&amp;amp;K 33, SIG rifles, or bring back the M16 variants. &lt;br /&gt;
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I also have a problem with how &amp;quot;modern&amp;quot; the gun handling and gear. Guards are wearing helmets too advanced for the time frame and every gun has a flashlight attached before it is common place. Uniforms and rigs of the &amp;quot;spec ops&amp;quot; types and the Motherbase personnel are also too advanced. The helicopter that XOF uses look like Blackhawks. I don't even what to begin with Big Boss's Idroid that displays a hologram. What happened to Metal Gear like it was back in MGS3 when the most anachronistic thing we had to complain about was the M16 had a 3 round burst and the Beta mag in the Patriot? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:29, 29 March 2014 (EDT)&lt;br /&gt;
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Is it possible that maybe Motosada Mori, his military advisor, advice Hideo Kojima to not using real guns as to avoid future implication on MGSV being one of the source of gun violence in the future? Because having dark and mature theme like revenge as a game theme is already bad enough.&lt;br /&gt;
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::That doesn't sound reasonable. Guns are guns. How does not having real guns take away from the violence and grim themes of the story? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:32, 31 March 2014 (EDT)&lt;br /&gt;
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Well I just look at it psychologically, because as stated by Kojima in [http://www.metalgearinformer.com/?p=13583 here], this story is about hero became an evil threatening the entire world. Kojima maybe feared that one of the gamer who played this could became bad for real in the future. &lt;br /&gt;
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I know this is a stretch, maybe a long one. So we have to wait for someone interview Kojima himself as to why this is the first time he made such gun design, as people know that Kojima is perfectionist to detail. [[User:Johnny Akiba|Johnny Akiba]] ([[User talk:Johnny Akiba|talk]]) 11:50, 31 March 2014 (EDT)&lt;br /&gt;
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== URGAN-5 ==&lt;br /&gt;
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Wasn't there an experimental Soviet revolver that fired from the bottom chamber? I can't remember what it looked like but I'm fairly sure that it fired shotgun shells, I believe it was designed for the Cosmonauts but lost out to the TP-82 --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:34, 13 April 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=802183</id>
		<title>Talk:Metal Gear Solid V: Ground Zeroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_V:_Ground_Zeroes&amp;diff=802183"/>
		<updated>2014-03-20T17:23:47Z</updated>

		<summary type="html">&lt;p&gt;ILY22UK: &lt;/p&gt;
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&lt;div&gt;== SMG ==&lt;br /&gt;
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Not sure it is a Steyr. Ejection port is different and no top bolt. Might one of the PP or PM series.[[User:Temp89|Temp89]] 12:25, 4 September 2012 (CDT)&lt;br /&gt;
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:Yeah, I was thinking the same thing, about how it doesn't look like a Steyr, but I don't really see the PP or PM series in that SMG. --[[User:SmithandWesson36|SmithandWesson36]] 12:39, 4 September 2012 (CDT)&lt;br /&gt;
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::I glanced around and the best match I could find would be a Ruger MP9 with most of the grip removed and a Skorpion-style stock added. [[User:Evil Tim|Evil Tim]] 13:02, 4 September 2012 (CDT)&lt;br /&gt;
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Comparing recent Gametrailers' pop up trailer and looking online, it does look more like a Steyr MPi 69 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 15:46, 7 September 2012 (EDT)&lt;br /&gt;
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:Yeah, but in the shots we have the ribs on the side and the ejection port aren't right for the Steyr at all. I bet it's some ridiculously obscure subgun prototype or something. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:24, 8 September 2012 (EDT)&lt;br /&gt;
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My guess is they are going for made up hybrids this time. With the rifle for example there is actually nothing on there that matches a real FNC, think it just got ID'd as that as it has a folding stock and is sort of the same general shape. If you look closely at the lower receiver it actually appears to be a bastardised malformed AR-15 lower.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:34, 8 September 2012 (EDT)&lt;br /&gt;
:I dunno, this is still supposed to be MSF as far as I'm aware, so it's in the past; could be a case of MSF having to go to fictional stuff after having invented every weapon and thing ever in the last game, I suppose. And actually I think that's the FAL model from Peace Walker with a 5.56mm STANAG stuck in it. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:07, 8 September 2012 (EDT)&lt;br /&gt;
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So far, none of the MGS games have resorted to fictional firearms aside from the ray guns and rail guns [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:02, 8 September 2012 (EDT)&lt;br /&gt;
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:Thinking about it, is it possible it's some cheapy Airsoft FAL which is built around guts designed to go in an AR-15 platform and so needs to use a 5.56mm mag and have a front pivot? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:35, 9 September 2012 (EDT)&lt;br /&gt;
::That idea does seem like a stretch. I have never seen an &amp;quot;cheap&amp;quot; Airsoft FAL that is built to look like an AR and I've seen a lot of weird Airsoft when I was into it. Keep in mind, this is still a demo and they could still fix it to look more like an FNC, which is what I think they are trying for. And are we dead set on what the SMG really is without considering the MPi? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:42, 10 September 2012 (EDT)&lt;br /&gt;
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I still think the AR is just a random hybrid gun rather than it being physically based on anything. It is kind of like they cobbled together random bits of models to make a gun in the ''shape'' of an FNC, so could be a place holder. As for the SMG, it appears to me to be mostly based on a malformed Uzi with a Skorpion style top folding stock added and a few parts omitted or changed. On first glance I know it doesn't really look like one but hear me out. First off are the sights, with the front and rear sights both having semi circular wings. Then there is the fact that it has the slot in the top of the receiver for the top mounted charging handle although the handle itself is absent and the top of the model has been flattened rather than keeping the humped Uzi receiver. The two short ribs at the rear of the receiver match the Uzi. Also above the pistol grip is a horizontal rectangular indent which is another telling Uzi feature. Finally in the last screenshot you can see that behind the pistol grip the receiver narrows like on the Uzi. I will admit that the final product doesn't look much like an Uzi what with it having a Skorpion folding wire stock and lacking the distinctive Uzi muzzle and handguards, but to me it appears that the &amp;quot;raw material&amp;quot; they were working from to make this gun was an Uzi.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:04, 10 September 2012 (EDT)&lt;br /&gt;
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:Yeah, I thought Uzi as my second option, that indent is way closer to Uzi than the longer one on the MP9. As for the rifle...Tilting my head, it looks almost like it's supposed to be the missing (or rather nonexistent) link between the FAL and the SCAR. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:06, 10 September 2012 (EDT)&lt;br /&gt;
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Grabbed a couple extra shots. Not really helpful in getting an ID, but it's something. --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:53, 13 September 2012 (EDT)&lt;br /&gt;
[[File:MGSGZ-SMG1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:MGSGZ-SMG2.jpg|thumb|none|600px|]]&lt;br /&gt;
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This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. Do you know a gun similar to this?  This SMG make USSR? -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
[[File:MGSV SMG.jpg|thumb|none|600px|]]&lt;br /&gt;
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:Just realized. That's not a photo. That's a render. It's all CG.-protoAuthor 20:54, 25 April 2013 (EDT)&lt;br /&gt;
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::FOX Engine is amazing. I watched through the nearly one and a half hour presentation in one sitting. As far as the submachine gun is concerned it combines from the design elements of both a western, designed by Uziel Gal, MP9 and the Czechoslovakian Vz. 61, designed on the other side of the iron curtain by Miroslav Ribar. It's hard to determen it's origin, especially since it was made up by Kojima Production, but it was used by what were apparently US (or at least international) operatives in the trailers. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:16, 26 April 2013 (EDT)&lt;br /&gt;
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== BIG BOSS's rifle ==&lt;br /&gt;
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Is Snake with the rifle wonder why truly FN FAL Paratrooper? I think that HAC-7. - [[User:KINKI'boy|KINKI'boy]] 16:17, 13 September 2012 (JST)&lt;br /&gt;
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[[File:MGSGZFNFNC.jpeg|none|400px|thumb|Snake with the rifle.]]&lt;br /&gt;
[[File:HAC-7.jpg|none|400px|thumb|HAC-7 - 7.62x51mm NATO]]&lt;br /&gt;
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:It does actually bear quite a good resemblance to the [http://www.biggerhammer.net/hac7/pictorial/ HAC-7C] (assuming it would be the carbine version as the suppressor goes all the way back to the front sight) but there are some differences. Firstly it is the wrong caliber, the HAC-7 is a .308 feeding from AR-10 magazines rather than this which has a regular 30 round .223 mag. The stock is also wrong being of a more conventional FAL type, and the gun has an AR-15 pistol grip as opposed to the FAL type on the HAC-7. This gun is close enough that it ''might'' be what they were going for, but not a single part is actually a match for the real gun, it is just the same general shape and layout. Part of this might be the fact that the gun is so rare that they could not find much reference material for it, but not sure that is really an excuse as after 5 minuted on google I was able to find pictured good enough to show that there model is wrong. Again, could just be a place-holder model though. Regardless,if it turns out that it is a HAC-7 of some sort this is a totally bizarre choice, using a gun that only about 300 were made which was never designed or trialled for military use, it is just one of those random rare civillian guns made by a Texas gunsmith.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 03:53, 13 September 2012 (EDT)&lt;br /&gt;
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While the gun seems to be a combination of parts from different weapons, wouldn't the FAL style receiver and 5.56 mm magazine indicate that it's (at least somewhat) based on the IMBEL MD-97? --[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 23:49, 13 September 2012 (EDT)&lt;br /&gt;
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[[File:Imbel MD 97.jpg|none|400px|thumb|IMBEL MD-97 - 5.56x45mm]]&lt;br /&gt;
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The [[IMBEL MD-97]] wouldn't be that impossible looks pretty much like the screenshot, was made for the Brazilian Army, and its special forces and chambered for 5.56x45mm NATO. However it was not made until 1997 but it wouldn't be the first time anachronisms appeared in MGS unless you meant the earlier (but still anachronistic) IMBEL MD.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:28, 19 September 2012 (EDT)&lt;br /&gt;
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:The annoying thing about this gun is it looks &amp;quot;pretty much&amp;quot; like quite a few things, but exactly like nothing. If you look at any part and compare it to the MD-97 it is different, with the exception of the magazine itself, and possibly the stock if you were feeling generous. I'm sticking with hybrid, possibly standing in for something else. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:20, 19 September 2012 (EDT)&lt;br /&gt;
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Im not sure when this happen but someone said it was a [http://en.wikipedia.org/wiki/SR_88 St.Kinetics SR-88] and put it on the main page but I changed it back to Commando's description.&lt;br /&gt;
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[[File:SR-88.jpg|thumb|none|450px|St.Kinetics SR-88 assault rifle - 5.56x45]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:03, 27 March 2013 (EDT)&lt;br /&gt;
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This Photo had been included in &amp;quot;Metal Gear Solid 5 Fox Engine Tech Demo&amp;quot;. What you see this rifle ?  -- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:31, 25 April 2013 (JST)&lt;br /&gt;
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[[File:MGSV AR.jpg|thumb|none|600px|]]&lt;br /&gt;
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:: What about the INSAS? http://2.bp.blogspot.com/-KW-cEgSriVY/ToL9OPqlMKI/AAAAAAAACc8/PM-PvC0mTf0/s1600/Kalantak+Micro+Assault+Rifle+INSAS+5.56+mm+micro+assault+rifle+CQB+%2526+Personnel+Defence+Weapon+Role+Assault+Rifle+Indian+Small+Arms+System%2529+iIndian+State+Ordnance+Factory+Board.jpg&lt;br /&gt;
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:::KALANTAK seemed like a good match at first glance, yet there are still quite a lot of things that make it an unlikely candidate. Besides the obvious differences in the hand guard shape of the back sights, pistol grip and the trigger guard, the lower receiver is more akin to an AR clone. The other important factor why it's doubtful it represents KALANTAK or any INSAS derivative is that the base rifle only came into adoption during the vary latest of nineties, while the events of MGSV take place in the mid-80s. Just like with the submachine gun above, I have a premonition we'll be seeing a few similarly fictive, but appropriately plausible firearms in the retail version. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:00, 26 April 2013 (EDT)&lt;br /&gt;
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Looks a bit like a Daewoo DR200 http://i5.photobucket.com/albums/y198/buddyhoohaw/Daewoo/DR-200-1.jpg or a Bushmaster Assault Rifle http://img.photobucket.com/albums/v143/Stottman/Bushy1.jpg [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:32, 25 November 2013 (EST)&lt;br /&gt;
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==Game now titled MGS5==&lt;br /&gt;
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This game is now officially called Metal Gear Solid 5: The Phantom Pain [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:06, 27 March 2013 (EDT)&lt;br /&gt;
*Not exactly: Jay Boor stated they are still two separate games. Here's the source: http://www.siliconera.com/2013/03/27/the-phantom-pain-and-metal-gear-solid-ground-zeroes-are-two-separate-games/#6eJtQjLEJ9DWuyBo.99/ [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 23:19, 27 March 2013 (EDT)&lt;br /&gt;
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And then in the second update it says he can't confirm anything, while Kojima said that &amp;quot;Ground Zeroes and Phantom Pain together make MGSV.&amp;quot; which implies that they're both the same game, Boor most likely made an error, and I'd take Kojima's word since he's the one who actually worked on the game whereas Boor is not, so I think the title should be changed. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 12:52, 28 March 2013 (EDT)&lt;br /&gt;
:Maybe we should just wait until something truly solid comes along. This page has already been moved and then moved back within the last 24 hours. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:55, 28 March 2013 (EDT)&lt;br /&gt;
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Wait I just screencaped the latest trailer but was it MSG5 or MGSGZ?--[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 14:24, 28 March 2013 (EDT)&lt;br /&gt;
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Well according to the Wikia of MGS, it states that both are the same game. The two games were believed (mostly by the press) to be separate until they were officially announced to be one during the 2013 Game Developers Conference [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 19:49, 28 March 2013 (EDT)&lt;br /&gt;
:Konami seems to disagree, and even Kojima hinted that they were still two separate games (his claim that the opening of TPP was a tutorial session at the beginning, despite claiming in the same twitter post that GZ is a prologue of TPP). [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 21:33, 28 March 2013 (EDT)&lt;br /&gt;
::He still doesn't specify whether it's one game or two separate games though, as for Konami's PR guy Boor, he didn't seem too sure of what he stated in the updates to the article as I said before and with the recent interview with Kojima not saying much to imply that it's two separate releases, I think it's safe to say it's one game. [[User:Kornflakes89|Kornflakes89]] ([[User talk:Kornflakes89|talk]]) 04:10, 29 March 2013 (EDT)&lt;br /&gt;
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[http://www.destructoid.com/metal-gear-solid-v-ground-zeroes-launching-spring-2014-264871.phtml The word has come down that this is now a separate game.] --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:36, 4 November 2013 (EST)&lt;br /&gt;
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== TGS demo ==&lt;br /&gt;
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Looks like the weapons are all fictional hybrids similar to Resident Evil 6. In the live demo the FNC type rifle was called the MRS-4 and the SAR-80 lookalike the &amp;quot;AM Rifle Type 69&amp;quot; (no, not that Type 69). Bit of a waste. :( [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 07:24, 19 September 2013 (EDT)&lt;br /&gt;
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Let's hope when the game actually came out, they'll make the weapons more realistic. It's weird all the guns look so fake because the previous games even the PSP Peacewalker game, the guns were all based on the real models. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:09, 19 September 2013 (EDT)&lt;br /&gt;
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:Yes, especially considering that GZ/TPP takes place directly between PW and the MSX2 games. At least with MGRR's use of fictitious weapons, it was acceptable because it took place well into the future of not only real-life, but in-universe as well. [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 10:13, 24 November 2013 (EST)&lt;br /&gt;
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==Where is the sling?==&lt;br /&gt;
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I've seen this game on the PS4 and I keep wondering...where the hell is the sling that Snake has on his rifle? Seriously, next gen graphics and processing power and they can't render a sling on a rifle?! I also hate how we are limited to 2 types of weapon choices. It's almost like MGS is trying to be like Splinter Cell [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:44, 19 March 2014 (EDT)&lt;br /&gt;
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==Unidentified M1911==&lt;br /&gt;
I think the M1911 is actually a browning HP as seen here http://www.imfdb.org/wiki/File:MGS5_Guns.jpg &lt;br /&gt;
The frame appears to be very similar to a Sig Sauer, possibly the P210&lt;/div&gt;</summary>
		<author><name>ILY22UK</name></author>
	</entry>
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