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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hijeffrey95</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-07T10:57:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_(2019)&amp;diff=1286241</id>
		<title>Talk:Call of Duty: Modern Warfare (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_(2019)&amp;diff=1286241"/>
		<updated>2019-07-27T19:19:42Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Unknown bolt-action */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks like MagPul MS4 slings on those MCXs, so far the general design, animations, weapons/gear look great, i can only hope that the gameplay doesn't feel too arcadey and a bit more realistic (mix of both) then i would buy another CoD since the MW trilogy and WAW days.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 08:26, 31 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== B&amp;amp;T APC556 ==&lt;br /&gt;
&lt;br /&gt;
Hi guys,&lt;br /&gt;
&lt;br /&gt;
I think I got most weapons but this one here is rather difficult. If you look at its side while the soldier is moving the receiver looks very flat and the only weapons coming to my mind being so flat is the B&amp;amp;T APC556.&lt;br /&gt;
&lt;br /&gt;
What did you think? --[[User:Grasyl|Grasyl]] ([[User talk:Grasyl|talk]]) 09:02, 31 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Rrt877 codmw2019 unknowen rifle 2.jpg|thumb|none|600px|APC556 held by an SAS Recon.]]&lt;br /&gt;
:Honestly, for firearms seen from such a distance/in small detail like this (it applies to a couple of weapons on the main page as well), it's better to wait for more content to come in future trailers instead of going ahead and speculating about literally every bit of weapon currently seen. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:55, 31 May 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== One more rifle from promo-material ==&lt;br /&gt;
https://cdn.discordapp.com/attachments/529979003826601986/583658085827084310/3.jpg&lt;br /&gt;
Any thoughts? &lt;br /&gt;
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 09:33, 31 May 2019 (EDT)&lt;br /&gt;
:It's an HK433, just with an AAC Honey Badger-like stock. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 09:55, 31 May 2019 (EDT)&lt;br /&gt;
::Okay. This picture is from press-kit, provided for game journalists, but to avoid any troubles, the writer wouldn't share with all of pics. At least for now.--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 10:10, 31 May 2019 (EDT)&lt;br /&gt;
:::[https://cdn.discordapp.com/attachments/529979003826601986/583658084254351380/5.jpg One more image ], better view on a M4&lt;br /&gt;
::::That Aimpoint is mounted way too low. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:13, 31 May 2019 (EDT)&lt;br /&gt;
Really not sure that’s an HK433. It looks integrally suppressed and the stock doesn’t match. Is it not some sort of SIG MCX variant? I thought it was a suppressed Rattler at first, but the magwell looks different  --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 08:38, 1 June 2019 (EDT)&lt;br /&gt;
:Nah, looks nothing like an MCX. It is indeed an HK433, just a customized one. I get the feeling that we'll get &amp;quot;stock&amp;quot; customization option again, which could explain how they added that sliding stock on it (as well the MPi-KMS-72 style stock on the AK)... we'll see if it's the case when we got more details. Plus, note the shape of the receiver (especially behind and in front of the ejection port), the paddle magazine release and the reversible charging handle's location (above the handguard), all of which match the HK433 and not any variant of the MCX. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 10:35, 1 June 2019 (EDT)&lt;br /&gt;
::Also the cuts on the frontal side of the well mag are typical HK433. However, I think that the real HK433 can't be integrally suppressed nor accept telescoping stocks. Funny thing is that apparently even the devs know this so they attached the PDW stock to nothing or is it just me seeing things? --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 10:55, 1 June 2019 (EDT)&lt;br /&gt;
My bad on the MCX front, but in my defence I said some “sort of MCX”. Still, i’m not entirely convinced its a ‘433 either. The stock is probably custom, as per the above comment, but front end doesn’t quite match (unless it angle of the shot),  there’s no integral suppressed ‘433. The ejection port and lower receiver is a clear match though (on my second look). I dunno, guess we will have to wait and see. I quite like the ‘433 design so would be nice to see it. Personally hope they bring back the skins from MW:R or better yet, customisation similar to Wildlands --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 12:27, 1 June 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Unknown bolt-action==&lt;br /&gt;
[https://i.redd.it/m0z9lqftxi131.jpg I don't know what this could be.]--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 15:15, 31 May 2019 (EDT)&lt;br /&gt;
:I've read somewhere that it might be the FN Ballista ala BO2 style, but I'm conflicted. Some details match but others like the stock are different. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 16:45, 31 May 2019 (EDT)&lt;br /&gt;
::From the size, the proportions, and the flat, sloped upper receiver, I'm tempted to say that it's a [[PGM Hecate II]], though it doesn't seem to be a precise match. It seems like some of these guns might have customizable parts, though maybe I just have a hard time believing that the coat-hanger stock is gonna be standard and/or an attachment for the AK. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:54, 31 May 2019 (EDT)&lt;br /&gt;
Looking at the receiver shape my thought was definitely something by PGM --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 08:40, 1 June 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like Russian DVL-10 for me, but magwell is different and magazine looks too wide for .308 --[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 19:33, 16 June 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think its a Victrix Armament rifle, doesnt look 100%, but the closest I found -- [[User:Hijeffrey95|Hijeffrey95]] ([[User talk:Hijeffrey95|talk]]) 12:19, 27 June 2019&lt;br /&gt;
&lt;br /&gt;
==2v2 Gameplay footage==&lt;br /&gt;
[https://www.youtube.com/watch?v=Bv5JqiEfxoQ Here.] --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 17:11, 11 July 2019 (EDT)&lt;br /&gt;
:Some stuff worth noting - the P320 is called the &amp;quot;M19&amp;quot;, after its designation; the standard mag holds 10 rounds, and the 21-round extendo holds 15. The FAMAS fires in 3-round bursts, has aftermarket irons on top of its standard ones, and demonstrates a complete lack of understanding as to how decimal points work (.556 inches would make it an anti-materiel rifle, whereas .556 millimeters would be a literal gun for ants). The bolt-action sniper rifle is an [[Accuracy International AX50]], the 870 is an MCS that they're calling the &amp;quot;Model 680&amp;quot; for some reason, and the [[MG4]] is called an &amp;quot;M91&amp;quot; (probably implying a US military designation), with 75 round being the &amp;quot;Extended Mags&amp;quot; capacity, so the standard is probably 50. Shotguns are also either secondaries or primaries now, and among them is the &amp;quot;725&amp;quot; [[Over and Under Shotgun|over/under]]; the name implies a Browning Citori, though [[Call of Duty: Black Ops#Beretta Model 682|the series is no stranger to misnaming O/Us]]. There are 2 different kinds of stun grenade (an [[M84 stun grenade|M84]] and a [[Model 7290 flashbang grenade|M7290]]), though we didn't actually get to see what the normal frag grenades are. Oh, and the [[RPG-7]] has a new reload animation for the first time in ever, though I'm pretty sure that the rocket still doesn't have a booster charge. It also has a melee attack where you jab them with the rocket, even though an RPG-7 warhead's only safety system is a screw-in nose cap, so doing that would blow you straight to kingdom come. Anything else? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:05, 11 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::The MG appears to be MG5 not MG4. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 20:13, 11 July 2019 (EDT)&lt;br /&gt;
:::Yeah, it's definitely an MG5. Also, that &amp;quot;M19&amp;quot; name is pretty much a goof lol; the P320 in reality is designed as M17 and M18, depending on the size. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 07:08, 14 July 2019 (EDT)&lt;br /&gt;
::::I quite like how they've done the animations for this one. Particularly the handguns, the way the screen shakes in conjuction with the jerkiness of the muzzle flip makes it seem like the player character is an actual human controlling recoil rather than a robot who can hold a perfect aim at all times.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 03:19, 17 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Modern Warfare 2011 ==&lt;br /&gt;
&lt;br /&gt;
I can’t help feel that the weapons list is well...dated!&lt;br /&gt;
&lt;br /&gt;
Famas...dropped by French for Hk416 because its outdated&lt;br /&gt;
&lt;br /&gt;
L86 rarely used by British Army and completely replaced as of April 2019&lt;br /&gt;
&lt;br /&gt;
AUG, Mp5, M14 really? &lt;br /&gt;
&lt;br /&gt;
Desert Eagle ffs come on!&lt;br /&gt;
&lt;br /&gt;
Even the M4A1 feels rehashed, afterall if were playing tier 1 Operators who use Mk18’s or C8’s (in SAS’ case) should the game not match the reality? &lt;br /&gt;
&lt;br /&gt;
--[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 05:20, 14 July 2019 (EDT)&lt;br /&gt;
:Just because an older gun has only been recently replaced by a newer gun does not mean all previous guns in a nations inventory magically disappear into the ether. Many nations still use the M4, AUG, MP5, and M14 as well. The Desert Eagle is a series staple, so I'm not surprised it makes another appearance. The game has plenty of new guns as well, such as the Sig MCX, the M17, the HK433, and so on, so far it seems to strike a decent balance between classic Call of Duty guns and up to date guns.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 15:36, 14 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
;:There were quite a few FAMASs in the recent Bastille Day parade; the French haven’t fully rolled out HK416Fs overnight since officially adopting them.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:51, 14 July 2019 (EDT)&lt;br /&gt;
Very true but there are also older weapons that have never appeared in COD before that could have been used instead. I mean why have the L86 when an RPK74 which is more widespread and has seen more use than the L86. Every time COD wants a bullpup it goes AUG and Famas, why not L85A2, CR21 or any other multitude of bullpup choices. I’m just saying the choices seem very safe and “copy/paste” to me. --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 16:02, 14 July 2019 (EDT)&lt;br /&gt;
:Huh? The AUG and the FAMAS didn't make a lot of appearances in the CoD universe (the only ''main'' games in which they appeared are MW2 and &amp;lt;small&amp;gt;*facepalm*&amp;lt;/small&amp;gt; Black Ops - unless you consider the &amp;quot;futurized&amp;quot; versions in BO3/BO4), and from what I've read the AUG is one of the most reliable bullpup weapons, so its appearance is legit. Also come on, the MP5 is one of the most popular submachine guns worldwide (if not ''the'' most popular), you certainly can't avoid putting it in the game. I definitely agree that the L86 is a dumb choice though, and we all know the issue with the Desert Eagle, although in the later case you could argue that it has become an iconic weapon in the MW series, so players will have fun again with it in multiplayer. The devs should have put a Mk 14 EBR as opposed to that &amp;quot;modernization&amp;quot; attempt of a normal M14. Other than that, I'm happy with the presence of weapons such as the P320, MCX VIRTUS, MG5, and '''especially''' the Remington 870 MCS, which should have been included in the MW series from the start (as opposed to those weird choices of Winchester 1200 and SPAS-12). I'm hoping they will add some firearms such as the Saiga 12, SIG MPX, HK417, SR-25, Glock 17, Mk 23 Mod 0, etc. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:02, 14 July 2019 (EDT)&lt;br /&gt;
Yeah my bad Its probably because both the Aug and Famas were rinsed in both MW2 and Blops. They could have at least picked the Thales F90 for a modern Aug and there are plenty of better choices than the Famas! The MP5 i have no issue with. It is still the premier CT SMG used worldwide and deserves it place. The MK14 would have been a better choice I agree, but I would have picked G28/417 or SR25 EC over it for a more modern touch. --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 07:59, 20 July 2019 (EDT)&lt;br /&gt;
:In fairness, the AUG shown in-game is the 9mm SMG version (the Thales doesn't have such a counterpart), and it's not like there are many other choices of current-production bullpup SMGs besides the FN P90, IWI X95 9mm, and QCW-05 / CS/LS2. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:26, 20 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Raw multiplayer footage ==&lt;br /&gt;
&lt;br /&gt;
Some new MP footage got released today. More of the same, but without the screaming streamers and featuring several new weapons. &lt;br /&gt;
&lt;br /&gt;
Watch it here: https://www.youtube.com/watch?v=rVnJvZjMNCs&lt;br /&gt;
&lt;br /&gt;
What I noticed right off the bat:&lt;br /&gt;
&lt;br /&gt;
-An AK-47 with an RPK style barrel. An attachment or visual customization of some sort, I think. Other than the barrel, the AK's layout was pretty typical.&lt;br /&gt;
&lt;br /&gt;
-Some kind of (integrally suppressed?) bolt-action sniper rifle that I cannot identify for the life of me.&lt;br /&gt;
&lt;br /&gt;
-A .357 magnum revolver, probably a Smith and Wesson. &lt;br /&gt;
&lt;br /&gt;
-A compact AR-15-style rifle.&lt;br /&gt;
&lt;br /&gt;
-An MG42-type machine gun, maybe supposed to be an MG3? It appears to have the MG34's Panzerlauf stock. &lt;br /&gt;
&lt;br /&gt;
-The SIG-Sauer MCX made an appearance. It's known as the &amp;quot;M13.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-Some kind of bullpup assault rifle that I can't identify but vaguely looks like a QBZ-95.  &lt;br /&gt;
&lt;br /&gt;
--[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:10, 18 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It is an MG34, yeah in a modern game. And the AK is either type II or III. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 19:11, 18 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::The bullpup rifle was a [[ShAK-12]], interestingly enough, with some serious recoil along for the ride. It also holds 40 rounds in what appears to be a 20-round magazine. Oh, and don't forget the [[Marlin Model 1894]], which I'm guessing will be classified as a sniper rifle in-game. As for the MG34, it's not ''that'' far-fetched; some have turned up in combat zones in the Middle East, which is where I assume at least some of the campaign will be taking place. A fair bit less plausible is the 100-round capacity that they've blessed the 50-round belt drum with. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:53, 18 July 2019 (EDT) P.S.: Speaking of capacity, I really don't get why they felt the need to give the [[SIG-Sauer P320|P320]] a 10-round default mag and a 15-round extended one; unless it's supposed to be in a different caliber, it should hold 15 in a standard mag, while the extendo looks like the full-size version's 21-rounder.&lt;br /&gt;
&lt;br /&gt;
:::As always, gameplay balancing I guess. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 19:55, 18 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Maybe the MG 34 is a “kit” for the MG5? It at least sounds better than the MG 42 in WWII, I’ll give it that.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:18, 18 July 2019 (EDT)&lt;br /&gt;
:::::I hope they don't bring back the &amp;quot;kit&amp;quot; system of firearm variation. Agreed on the audio being leagues better than previous CoDs, there's some nice impact to it now. CoD: WW2 made all their guns sound like someone flicking pebbles at a sheet of tin.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:31, 19 July 2019 (EDT)&lt;br /&gt;
::::::Funny thing is that [[Talk:Battlefield 4#Revolver reloads|I mentioned]] two months ago the fact that I hadn't seen yet the &amp;quot;universal&amp;quot; revolver reloading technique in a video game, aaaaaaaaand it ended up in this game :D I'm fairly sure the Marlin isn't a Model 1894, but likely a 336, given the trigger guard and the ejection port (the latter having been seen in an earlier video). Regarding the compact AR-style rifle, I'm pretty sure it's a shorter version of the already present MCX VIRTUS (we can exclude the Rattler, since the handguard looks longer than it). The 870 MCS wasn't pumped after a partial reload, which (likely, but I'm not holding my breath) means we will finally see different partial/empty reloads for shell-by-shell reloading shotguns (the only time it was done in a Call of Duty game is... get this, in the 13-year old CoD3). Where I'm less impressed though, is the AK-47 part: while I can excuse its presence since there is also a more modern AK shown in the reveal trailer, the devs ''once again'' chose to slap a ribbed receiver cover on it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:06, 19 July 2019 (EDT)&lt;br /&gt;
::::::::Speaking of AK, if the Russian Federation armed forces show up in this game, I would faint if they used an AK-74 instead of an older AK model. At least give me an AK-12 or an AK-15. At the very least, I hope to see more modern Russian weapons instead of Russians running around with FAMASs, AUGs, FALs, and Strikers like in Modern Warfare 2 and 3. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 15:19, 19 July 2019 (EDT)&lt;br /&gt;
Amen to that! I’m hoping they use AK74’s as well not the AKM every game seems to depict. AK15 would be preferable but given the rebels part take place in past, ‘74 would be better suited. Personally I would have had the AK74 and RPK in this game and included the AK12 and RPK16 as “skins” like MW:R. Do you think they will add the F2000 in as that has shown up on Syria in a few clips/photos --[[User:Forrest1985|Forrest1985]] ([[User talk:Forrest1985|talk]]) 08:06, 20 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Mk 18 ID ==&lt;br /&gt;
Are we sure it's a Mod 1? Not a lot can be gleaned from the image, but it looks like it's just a Mod 0 with a PRI folding front sight block. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:53, 22 July 2019 (EDT)&lt;br /&gt;
:[http://youtu.be/CDeKijb1e7M?t=544 Here's] some gameplay footage of it, if it helps. But anyway, judging by the video linked below, the weapon has the front sight on the railed handguard by default, but customization options do include a folding front sight block and a traditional AR-15 front sight. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:24, 22 July 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Customization teaser ==&lt;br /&gt;
&lt;br /&gt;
[https://twitter.com/callofduty/status/1153349005319032832 Looks pretty extensive.]--[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 14:04, 22 July 2019 (EDT)&lt;br /&gt;
:Ohhhh, I think I'm gonna enjoy this --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 14:43, 22 July 2019 (EDT)&lt;br /&gt;
::Couldn't they add the M26 MASS as opposed to that outdated (and recycled) Masterkey? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:00, 22 July 2019 (EDT)&lt;br /&gt;
:::Looks cool. I just hope they don't go overboard with the skins (no animated neon pink tigerstripes with diamonds please), or lock some of the customization options behind lootboxes/ridiculous grinds.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 00:47, 23 July 2019 (EDT)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:13_Hours:_The_Secret_Soldiers_of_Benghazi&amp;diff=949929</id>
		<title>Talk:13 Hours: The Secret Soldiers of Benghazi</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:13_Hours:_The_Secret_Soldiers_of_Benghazi&amp;diff=949929"/>
		<updated>2015-08-14T09:15:59Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Please help ID */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Please help ID ==&lt;br /&gt;
&lt;br /&gt;
Please help ID. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 01:09, 29 July 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:13H 318.jpg|thumb|none|600px|Rifle on the left.]]&lt;br /&gt;
[[Knight's Armament SR-25|M110 SASS]] maybe? --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 06:46, 29 July 2015 (EDT)&lt;br /&gt;
[[File:13H 315.jpg|thumb|none|600px|]]&lt;br /&gt;
[[PK Machine Gun|PKM]]? --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 06:46, 29 July 2015 (EDT)&lt;br /&gt;
[[File:13H 305.jpg|thumb|none|600px|]]&lt;br /&gt;
I'm pretty sure that's a 3rd gen Glock, an intermediate variant, a [[Glock 19]] or quite possibly a [[Glock 23]], though the slide looks a bit off (could be some kind of custom slide). The other pistol looks like the SIG P226R mentioned on the page. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 23:50, 13 August 2015 (EDT)&lt;br /&gt;
:That would be in keeping with these guys being former SEALs. --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 04:54, 14 August 2015 (EDT)&lt;br /&gt;
[[File:13H 326.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
AR looks like a Salient Arms AR15 with their Jailbreak muzzle attachment&lt;br /&gt;
&lt;br /&gt;
== The Book ==&lt;br /&gt;
&lt;br /&gt;
Just finished the book this movie is based on.  The only weapons mentioned (clearly) are M4s, AKs, PKMs and a belt fed machine gun, carried by the GRS operators, that is only described as being 22lbs. with a 200 round belt so I am guessing it is/was an M249 variant. Oh and not that it's germain to the topic of this site but 'Jack Silva' is actually a pseudonym...the real guy chose anonymity when the book was being written in collaboration with the Annex Security Team. --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 19:49, 13 August 2015 (EDT)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Sniper:_Legacy&amp;diff=875677</id>
		<title>Talk:Sniper: Legacy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Sniper:_Legacy&amp;diff=875677"/>
		<updated>2014-12-19T07:23:26Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Please help ID */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Please help ID==&lt;br /&gt;
This rifle looks like an Accuracy International Arctic Warfare series, but not sure. Please help ID. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 22:19, 18 December 2014 (EST) &lt;br /&gt;
&lt;br /&gt;
Its a Accuracy International AX and judging from the magazine size, probably 300 Win Mag or 338 Lapua. --[[User:Hijeffrey95|Hijeffrey95]] ([[User talk:Hijeffrey95|talk]])&lt;br /&gt;
[[File:Sniper5 07.jpg|thumb|none|600px| Major Bidwell (Dominic Mafham) takes aim with the rifle at the film's beginning.]]&lt;br /&gt;
[[File:Sniper5 06.jpg|thumb|none|600px|Bidwell with the rifle.]]&lt;br /&gt;
[[File:Sniper5 163.jpg|thumb|600px|none|Bidwell holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
Please help ID what model Glock this is. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 05:35, 3 October 2014 (EDT)&lt;br /&gt;
[[File:Sniper5 151.jpg|thumb|none|600px]]&lt;br /&gt;
:Easier to tell size from the other side, but I'd say it's a full size model. 17 would be my guess based on the usual preference for 9mm.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 07:37, 3 October 2014 (EDT)&lt;br /&gt;
::Length wise I would say that it matches a Glock 17, however it clearly isn't a real one. Firstly, the finish on a lock would not look like that as it wears off, this just looks like black paint that is flaking off. Secondly, the rail is wrong for a real Glock looking more like a MIL-STD-1913 one. Thirdly, the takedown latch doesn't match that of a real Glock, looking more like that of a [[Walther P99]]. I would assume that this is some sort of airsoft/paintball/blank fire semi-replica, but I can't find a match.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:14, 3 October 2014 (EDT)&lt;br /&gt;
:::Typical, found it like 2 minuted after posting that. It is a Zoraki 917:[[File:Zoraki 917.jpg|thumb|400px|none|Zoraki 917 - 9x19mm]]Judging by the poor quality of the finish and the fact that the white Zoraki markings are visible, my guess is that it might actually be the satin chrome version that has had the slide spray painted black.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:32, 3 October 2014 (EDT)&lt;br /&gt;
::::It does look like a Glock 17 mated with a Walther P99. Maybe that's why Glock hasn't sued them into the ground yet. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:03, 3 October 2014 (EDT)&lt;br /&gt;
:::::It is not available in the US since [http://www.thefirearmblog.com/blog/2012/08/18/glock-sues-maker-of-zoraki-m917/ Glock sued the importer].  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 10:20, 3 October 2014 (EDT)&lt;br /&gt;
::::::Figures. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:23, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Howa 1500 varmint ==&lt;br /&gt;
&lt;br /&gt;
== Howa 1500 Varmint ==&lt;br /&gt;
A [[Howa 1500 varmint]] appears to be the rifle carried by Master Gunnery Sgt. Thomas Beckett ([[Tom Berenger]]).  It's identified in the film as a &amp;quot;Remington .308&amp;quot;.  The rifle also is used by Brandon.&lt;br /&gt;
Is not a Rem 710. I think is a Howa 1500.&lt;br /&gt;
&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|none|Remington Model 710 - .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
Diferent cocking piece, extraction window and bolt knob.&lt;br /&gt;
[[File:Sniper5 156.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Sniper5 157.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Sniper5 165.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Howa 1500 varmint.&lt;br /&gt;
[http://inspire-ipcmedia-com.s3-eu-west-1.amazonaws.com/inspirewp/live/wp-content/uploads/sites/6/2007/07/Varmint_Laminate.jpg Image of Howa 1500 varmint action]&lt;br /&gt;
&lt;br /&gt;
==Missing Guns==&lt;br /&gt;
Sanaa pulled a SIG after losing her 917 during the fight with the hostile lady sniper. That sniper had what looked to be a Makarov. Both hostile snipers had what looked like Dragunovs.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 17:48, 18 December 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Sniper:_Legacy&amp;diff=875676</id>
		<title>Talk:Sniper: Legacy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Sniper:_Legacy&amp;diff=875676"/>
		<updated>2014-12-19T07:23:11Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Please help ID */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Please help ID==&lt;br /&gt;
This rifle looks like an Accuracy International Arctic Warfare series, but not sure. Please help ID. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 22:19, 18 December 2014 (EST) &lt;br /&gt;
Its a Accuracy International AX and judging from the magazine size, probably 300 Win Mag or 338 Lapua. --[[User:Hijeffrey95|Hijeffrey95]] ([[User talk:Hijeffrey95|talk]])&lt;br /&gt;
[[File:Sniper5 07.jpg|thumb|none|600px| Major Bidwell (Dominic Mafham) takes aim with the rifle at the film's beginning.]]&lt;br /&gt;
[[File:Sniper5 06.jpg|thumb|none|600px|Bidwell with the rifle.]]&lt;br /&gt;
[[File:Sniper5 163.jpg|thumb|600px|none|Bidwell holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
Please help ID what model Glock this is. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 05:35, 3 October 2014 (EDT)&lt;br /&gt;
[[File:Sniper5 151.jpg|thumb|none|600px]]&lt;br /&gt;
:Easier to tell size from the other side, but I'd say it's a full size model. 17 would be my guess based on the usual preference for 9mm.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 07:37, 3 October 2014 (EDT)&lt;br /&gt;
::Length wise I would say that it matches a Glock 17, however it clearly isn't a real one. Firstly, the finish on a lock would not look like that as it wears off, this just looks like black paint that is flaking off. Secondly, the rail is wrong for a real Glock looking more like a MIL-STD-1913 one. Thirdly, the takedown latch doesn't match that of a real Glock, looking more like that of a [[Walther P99]]. I would assume that this is some sort of airsoft/paintball/blank fire semi-replica, but I can't find a match.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:14, 3 October 2014 (EDT)&lt;br /&gt;
:::Typical, found it like 2 minuted after posting that. It is a Zoraki 917:[[File:Zoraki 917.jpg|thumb|400px|none|Zoraki 917 - 9x19mm]]Judging by the poor quality of the finish and the fact that the white Zoraki markings are visible, my guess is that it might actually be the satin chrome version that has had the slide spray painted black.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:32, 3 October 2014 (EDT)&lt;br /&gt;
::::It does look like a Glock 17 mated with a Walther P99. Maybe that's why Glock hasn't sued them into the ground yet. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:03, 3 October 2014 (EDT)&lt;br /&gt;
:::::It is not available in the US since [http://www.thefirearmblog.com/blog/2012/08/18/glock-sues-maker-of-zoraki-m917/ Glock sued the importer].  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 10:20, 3 October 2014 (EDT)&lt;br /&gt;
::::::Figures. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:23, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Howa 1500 varmint ==&lt;br /&gt;
&lt;br /&gt;
== Howa 1500 Varmint ==&lt;br /&gt;
A [[Howa 1500 varmint]] appears to be the rifle carried by Master Gunnery Sgt. Thomas Beckett ([[Tom Berenger]]).  It's identified in the film as a &amp;quot;Remington .308&amp;quot;.  The rifle also is used by Brandon.&lt;br /&gt;
Is not a Rem 710. I think is a Howa 1500.&lt;br /&gt;
&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|none|Remington Model 710 - .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
Diferent cocking piece, extraction window and bolt knob.&lt;br /&gt;
[[File:Sniper5 156.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Sniper5 157.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Sniper5 165.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Howa 1500 varmint.&lt;br /&gt;
[http://inspire-ipcmedia-com.s3-eu-west-1.amazonaws.com/inspirewp/live/wp-content/uploads/sites/6/2007/07/Varmint_Laminate.jpg Image of Howa 1500 varmint action]&lt;br /&gt;
&lt;br /&gt;
==Missing Guns==&lt;br /&gt;
Sanaa pulled a SIG after losing her 917 during the fight with the hostile lady sniper. That sniper had what looked to be a Makarov. Both hostile snipers had what looked like Dragunovs.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 17:48, 18 December 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Payday_2&amp;diff=765356</id>
		<title>Talk:Payday 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Payday_2&amp;diff=765356"/>
		<updated>2013-12-04T05:06:59Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* DLC weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Getting Started ==&lt;br /&gt;
Well I'm not the best at coding but I just wanted to get this page started. Anyone is free to help. --[[User:eelikay|eelikay]] 10:23, 2 August 2013 (CDT)&lt;br /&gt;
:Gimmie some time, I can get default screenshots for most every beta game. --[[User:Dannysaysnoo|Dannysaysnoo]] 00:34, 3 August 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Not a Heat reference==&lt;br /&gt;
&lt;br /&gt;
Just because the game has a 733, doesn't mean it's a reference to Heat. Also it isn't even using the curved 30 round magazine. It's like a badly rendered stretched 20 round mag like in COD Black Ops. Also Payday 2's 733 also has a modern M4 3rd gen stock and A2 rear sight while the 733 in Heat had a gen 2 stock and an A1 rear sight. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:17, 3 August 2013 (EDT)&lt;br /&gt;
:I guess they add the 20 round mag as a balancing thing. The stock and sight differences are odd, would that change the model? Also, I can't show you it yet, as the beta hasn't opened up that far, but it also seems like the game has the [[FN FNC]], if menu art is anything to go by. That is most certainly a Heat reference, and the developers have already stated it was an influence on the game. [[user:Dannysaysnoo|Dannysaysnoo]] 11:27, 3 August 2013 (GMT)&lt;br /&gt;
::It's really moot point since we're just robbing banks in a modern setting, so I'd use a more contemporary weapon than a design that's a bit dated. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:28, 3 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The AUG is MASR STG ? ==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
AUG's Magazine is not original. Do This Made MASR ? Assuming this is MASR made​​ AUG ? - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 13:46, 3 August 2013 (JST)&lt;br /&gt;
:Looks like a Magpul PMAG, as for the rifle, it's not uncommon for game devs to model their guns off of airsoft or civilian versions of guns. So it could be a MASR STG instead of a true AUG, I don't know how to tell.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 09:46, 3 August 2013 (EDT)&lt;br /&gt;
::Also the foregrip is the KAC vertical grip instead of the folding grip [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:29, 3 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== All beta weapons added ==&lt;br /&gt;
&lt;br /&gt;
That's every single weapon from the beta capped, and added. [[user:Dannysaysnoo|Dannysaysnoo]] 17:27, 3 August 2013 (GMT)&lt;br /&gt;
:You can't access the P90 or HK416 in the beta? There are silhouettes for them on the second pages of primary and secondary weapons.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 17:28, 4 August 2013 (EDT)&lt;br /&gt;
::No, you can't. The level cap is 30. The only weapons not on the page are the FN FNC, at 33, the M16A2, at 39, A double barrel shotgun at 39, the P90 at 36, and the Deagle at 36. (Those are just guesses as to what they are. They might be slightly different once I see the 3D models. [[user:Dannysaysnoo|Dannysaysnoo]] 01:40, 4 August 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I think we should use view mode for the majority of the screen shots. The models have more detail than thirdperson and you can see more of it than in first person&lt;br /&gt;
ex: http://imageshack.us/a/img203/7945/0tfc.jpg&lt;br /&gt;
(This is just a photo since I can't screenshot on a PS3 and don't have a computer version of the game)&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 17:31, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon Variants ==&lt;br /&gt;
&lt;br /&gt;
So I was thinking the gun customization in this game means a lot of guns have different variants that are worthy of article mention- here's what I've found:&lt;br /&gt;
&lt;br /&gt;
CAR-4 (M4A1- furniture mods can turn it into a LR300.&lt;br /&gt;
&lt;br /&gt;
UAR (AUG A2)- A3 forend mod.&lt;br /&gt;
&lt;br /&gt;
M308 (M14)- Jae 100 chassis, the EBR chassis is already shown in the article.&lt;br /&gt;
&lt;br /&gt;
Ak5- FNC handguard and Ak5C stock + forend, no ability to give it a proper &amp;quot;C&amp;quot; carbine barrel though.&lt;br /&gt;
&lt;br /&gt;
AMR-16 (M16A4)- can get the A1 handguard.&lt;br /&gt;
&lt;br /&gt;
Compact 5 (MP5)- the MP5K can be unlocked for use in addition to being used in the Sentry gun.&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 13:53, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This ist LR 300 ??&lt;br /&gt;
[[File:Payday2 lr300 previu 1.jpg|thumb|none|600px|Lr300 ???]]&lt;br /&gt;
--[[User:Mateogala|MTOOO]] ([[User talk:Mateogala|talk]]) 14:17, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I agree with mentioning this in the main article. I have also found that the Colt Model 733 is turned into a Colt Model 933 if attaching an optical sight. --[[User:RaNgeR|RaNgeR]] ([[User talk:RaNgeR|talk]]) 14:37, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Finish==&lt;br /&gt;
&lt;br /&gt;
Article finished. Make any other screenshots? --[[User:Mateogala|MTOOO]] ([[User talk:Mateogala|talk]]) 11:01, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Anyone know what rifle this is? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Payday2SR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
This is the picture from the sniper asset you can buy on Watchdogs day 2. Anyone know what rifle he's carrying? Looks like a Remington 700 variant, but I'm having trouble identifying the specific model.--[[User:Lynx|Lynx]] ([[User talk:Lynx|talk]]) 12:09, 12 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== DLC weapons ==&lt;br /&gt;
&lt;br /&gt;
A DLC has been released including 3 new guns and in two days another DLC will release adding yet another 3 new guns. So if anyone feels inclined to properly identify the real life models and add screenshots, I would appreciate it. I would do so myself but having played the game all my guns are heavily customized at this point. &lt;br /&gt;
&lt;br /&gt;
Armored Transport DLC includes a SIG 551-A1 SBR (From what I can tell, might be a different model), a Walther PPK and a Carl Gustav M/45 sub machine gun (Which is erroneously stated to be .45 cal on the DLC page).&lt;br /&gt;
&lt;br /&gt;
http://www.overkillsoftware.com/armoredtransport/&lt;br /&gt;
&lt;br /&gt;
The DLC to be released will include a FN SCAR-H, a HK MP7 and a handgun I can't identify. &lt;br /&gt;
&lt;br /&gt;
http://www.overkillsoftware.com/gageweaponpack01/ &lt;br /&gt;
&lt;br /&gt;
- [[User:Mutant1988|Mutant1988]] ([[User talk:Mutant1988|talk]])&lt;br /&gt;
&lt;br /&gt;
The unidentified handgun seems to be a Sig Sauer P226.&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:General_Electric_GAU-8/A_Avenger&amp;diff=758645</id>
		<title>Talk:General Electric GAU-8/A Avenger</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:General_Electric_GAU-8/A_Avenger&amp;diff=758645"/>
		<updated>2013-11-14T17:41:48Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Something I've heard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Additional Images ==&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|General Electric GAU-8/A Avenger complete with feed system and 1,174 round drum  - 30x173mm]]&lt;br /&gt;
[[File:Goalkeeper CIWS Type 22 Campbeltown.jpg|thumb|400px|none|GAU-8/A mounted in a Goalkeeper CIWS aboard the ''HMS Campbeltown'', a Royal Navy Type 22 Frigate - 30x173mm]]&lt;br /&gt;
&lt;br /&gt;
== Something I've heard ==&lt;br /&gt;
Is it true that firing the GAU-8 will slow the A-10's airspeed slightly? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:07, 14 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Yes, the pounds of force exerted by the GAU-8 is actually slightly larger than the thrust force of the A-10 engine. That is why the gun had to be off centered so the GAU-8 would not affect the flight of the A-10.&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Ghosts&amp;diff=757815</id>
		<title>Talk:Call of Duty: Ghosts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Ghosts&amp;diff=757815"/>
		<updated>2013-11-12T17:11:48Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* M40A5*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Live Action Commercials=&lt;br /&gt;
==&amp;quot;Epic Night Out&amp;quot; Commercial==&lt;br /&gt;
===AAC Honey Badger===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutAACHoneyBadger.jpg|thumb|600px|none|A player with his [[AAC Honey Badger]]. Note the player emblems on the weapon, something not yet seen in a Call of Duty game made by IW.]]&lt;br /&gt;
[[File:CODGhostNightOutAACHoneyBadgerFire.jpg|thumb|600px|none|A player fires his Honey Badger at offscreen Federation forces. Presumably his eyes are shut due to an unexpected muzzle flash somehow coming out of his silencer.]]&lt;br /&gt;
&lt;br /&gt;
===Bushmaster ACR===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutBushmasterACR.jpg|thumb|600px|none|The player character on the far right with his [[Bushmaster ACR]]. It is presumably standing in for the [[Remington R5 RGP]] in game.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutCarlGustavM3.jpg|thumb|600px|none|A player character getting ready to watch a rocket from his [[Carl Gustav M3]] destroy an Mi-24 Hind.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutColt1911A1.jpg|thumb|600px|none|A player firing his nickel [[Colt M1911A1]].]]&lt;br /&gt;
[[File:CODGhostNightOutColt1911A1(2).jpg|thumb|600px|none|A player dual wielding M1911s.]]&lt;br /&gt;
&lt;br /&gt;
===Dillon Aero M134 Minigun===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutGAU17A.jpg|thumb|600px|none|A player firing a [[Dillon Aero M134 Minigun]] at Federation soldiers.]]&lt;br /&gt;
&lt;br /&gt;
===General Electric GAU-8/A Avenger===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutGAU8AAvenger.jpg|thumb|600px|none|As of there wasn't enough testosterone fueled action, a A-10 Thunderbolt prepares to do a flyby gunrun with its mounted [[General Electric GAU-8/A Avenger|GAU-8/A Avenger]] at nothing in particular.]] &lt;br /&gt;
&lt;br /&gt;
===Kimber 1911===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutKimber1911.jpg|thumb|600px|none|A player firing his [[M1911|Kimber 1911]]. The only thing identifying it as a Kimber model is that the rear sights are mostly seen on Kimber 1911s.]] &lt;br /&gt;
[[File:CODGhostNightOutKimber1911(2).jpg|thumb|600px|none|[[Megan Fox]] fires a similar 1911 with a mounted flashlight and a silencer, at an enemy drone. (Megan Fox is probably not an accurate representative of female COD players.)]]&lt;br /&gt;
&lt;br /&gt;
===M40A5===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMcMillanTAC308.jpg|thumb|600px|none|Megan Fox turns away from her [[M40A5]], which seems to have a forward night vision mount. It appears to be standing in for the [[Remington 700|Remington 700 USR]] seen in game.]]&lt;br /&gt;
&lt;br /&gt;
===Milkor Mark 14===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14.jpg|thumb|600px|none|A player charges into a room with his [[Milkor_MGL#Mark_14_.2F_M32A1|Milkor Mark 14]]. There are so many ways that could have gone wrong. Anyways, the Mark 14 appears to be standing in for the similar [[Milkor MGL Mk 1L]] seen in game.]]&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14Aim.jpg|thumb|600px|none|The player aims his Mark 14.]]&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14SemtexRound.jpg|thumb|600px|none|The fired round gets stuck into a wall only to explode five seconds later. Understandable since the Milkor launcher in the game fires &amp;quot;semtex&amp;quot; rounds.]]&lt;br /&gt;
&lt;br /&gt;
===Mk 14 Mod 0 EBR===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMk14Mod0EBR.jpg|thumb|600px|none|A player provides cover fire with his [[M14#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]].]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutTaurusRagingBull.jpg|thumb|600px|none|A player fires what appears to be a [[Taurus Raging Bull]] at oncoming enemies.]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Rifle===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutUnknownRifle.jpg|thumb|600px|none|A player with his Unknown Rifle, as he wonders how he ended up in space marine training. It appears that the armorers for the commercial hoped that the rule of cool would hide the fact that it is acting has a very poor stand in for the [[IWI X95 Flattop]] seen in the space part of the game.]]&lt;br /&gt;
[[File:CODGhostNightOutUnknownRifle2.jpg|thumb|600px|none|I'd tell you you're wasting ammo, but you're in space so you'd miss anyway.]]&lt;br /&gt;
&lt;br /&gt;
===Yakushev-Borzov Yak-B===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutYakB.jpg|thumb|600px|none|An enemy Hind prepares to fire on the players with its [[Yakushev-Borzov Yak-B]].]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
'''MAIN PAGE CONTENT NOTE: Only officially released images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
Um...Gun images? Screenshots? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:44, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Sorry bout that...wanted to get the layout finished, and then I added the images. That way, I can get the images into the page faster. - [[User:1morey]] May 21, 2013 3:19 PM (EST)&lt;br /&gt;
&lt;br /&gt;
A new CoD? *Yawns and goes back to more relevant business* [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:48, 23 May 2013 (EDIT)&lt;br /&gt;
&lt;br /&gt;
:Does that REALLY have to be on every single COD page on this site? [[User:Gunmaster2011|Gunmaster2011]] 18.15, 26th June 2013&lt;br /&gt;
&lt;br /&gt;
::At least it's not [[Talk:Call_of_Duty:_Black_Ops_II#The_Newest_Joke.3F|an anon asking why we even have the page in the first place]], like some random person's opinion on a series is the sole determining factor in whether the site as a whole will acknowledge its existence. Really, we've lucked out on this one so far. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 23:30, 28 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Do me a favor and search through talk page archives for every CoD game on this site and you'll see this is the only one I've made such a comment on. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:55, 29 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
For now, anyway. I know now that someone will probably add that statement to all the pages just to annoy me. And I am aware of the &amp;quot;statement&amp;quot; on Black Ops II's page. Are we allowed to delete topics? [[User:Gunmaster2011|Gunmaster2011]] 14.41, 7th July 2013&lt;br /&gt;
&lt;br /&gt;
:Funnily enough, I never left any such comments on the BlOps II page. Anyhow, you liking CoD is perfectly okay and I have nothing against it, but I'm not going to censor my own views of it because you're annoyed by them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:09, 5 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ARX-160 and developer peek weapons ==&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/1c90b0083948c5c03bd198c852e1f0fa.png&lt;br /&gt;
&lt;br /&gt;
Looks to have an EGLM under it, there are also previous M4 appearances and the Vector with a AFG. Also saw a Galil/AK looking gun outside the chopper scene. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:58, 24 May 2013 (EDT)&lt;br /&gt;
Dev video here:&lt;br /&gt;
http://callofduty.wikia.com/wiki/User_blog:N7/Call_of_Duty:_Ghosts_Worldwide_Premiere&lt;br /&gt;
&lt;br /&gt;
:I'm fairly sure in the dev video in the Xbox1 reveal they had either the MW3 or Blops2 MP7, as well, though it might have just been a placeholder. Though MW3 proves placeholder doesn't necessarily mean it won't turn up in the actual game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:28, 23 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There also appears to be the Ukraine 5.45 X95/MTAR. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:58, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Unknown Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
My guess is that this is just another Honey Badger. It has a MP5 style sliding stock connected to a rearward extension from the receiver, just like on the Honey Badger.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:04, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown shotgun ==&lt;br /&gt;
&lt;br /&gt;
Though I can't be sure since we don't see it closely enough, the associated dialog makes me wonder if it isn't supposed to be something like a Daisy Model 25 rather than a real weapon. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 22:19, 10 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Reveal Weapons ==&lt;br /&gt;
&lt;br /&gt;
My apologies, I would add the ones I know if I were any good at editing pages, but [http://puu.sh/423yR.png check this out.]&lt;br /&gt;
[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 04:51, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From what I can see: Second row is GP-25/30 standalone, I think a metal storm series GL beneath it, an MP-443 Grach at the bottom and not an OTS-33, next row over &amp;quot;generic drum mag AR&amp;quot; seems to be an M27 with a C-Mag, the marksman rifle could maybe be a Robinson XCR in DMR config, one beneath seems to be a Daewoo K7, next row second from top is a CBJ-MS PDW, shotgun further down seems to be maybe a Benelli Supernova, Possible G28 beneath it, Gepard GM-6 Lynx on the bottom, and I have no idea what's above the TDI, apart from the fact it seems to be an underwater firearm, really stumped on that one. Feel free to correct, have barely woken up yet so I could be off on a few. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 07:17, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:In the trailer there was a Remington R5 RGP that I think is missing from that diagram. Also, the marksman rifle is definitely a FAL variant fitted with a Magpul PRS FAL stock. I don't know the handguard though, not sure if it is a production gun or a custom hodge-podge (could be a IMBEL IA2). The 417 marksman variant is a G28 in the patrol configuration. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:02, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
MTs-255 (Shotgun)&lt;br /&gt;
GP25/GP30? (Grenade Launcher)&lt;br /&gt;
SC-2010 (FAL variant) (Rifle)&lt;br /&gt;
SVU (Sniper Rifle)&lt;br /&gt;
Remington 700 variant (Sniper Rifle)&lt;br /&gt;
[http://www.cbrps.com/SKSrear3_op_554x282.jpg SKS Bullpup?] Vepr Bullpup (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
FAD (Assault Rifle)&lt;br /&gt;
Metal Storm MAUL (Shotgun)&lt;br /&gt;
KAC Chain SAW (LMG)&lt;br /&gt;
Honey Badger (Assault Rifle)&lt;br /&gt;
CBJ-MS (SMG)&lt;br /&gt;
AK-12 (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
Panzerfaust (Launcher)&lt;br /&gt;
MTAR-21 (Assault Rifle)&lt;br /&gt;
LSAT? (LMG)&lt;br /&gt;
Imbel IA2 (Rifle)&lt;br /&gt;
SIG P226 (Pistol)&lt;br /&gt;
MG3 (LMG)&lt;br /&gt;
&lt;br /&gt;
VBR-Belgium PDW (Machine Pistol)&lt;br /&gt;
MK14 (Rifle)&lt;br /&gt;
M27 IAR (LMG)&lt;br /&gt;
Daewoo K7 (SMG)&lt;br /&gt;
FABARM FP6? (Shotgun)&lt;br /&gt;
ARX-160 (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
PP-19 Bizon (SMG)&lt;br /&gt;
MGL-140 (Grenade Launcher)&lt;br /&gt;
L115/Arctic Warfare Magnum (Sniper Rifle)&lt;br /&gt;
Beretta M9A1 (Pistol)&lt;br /&gt;
HK G28 (HK417 variant) (Sniper Rifle)&lt;br /&gt;
Underbarrel/pistol MAUL? (Shotgun)&lt;br /&gt;
&lt;br /&gt;
MSBS Radon (Assault Rifle)&lt;br /&gt;
MP443 (Pistol)&lt;br /&gt;
Colt Anaconda (.44 Magnum)? (Revolver)&lt;br /&gt;
CZ-805 (Assault Rifle)&lt;br /&gt;
GM6 Lynx (Sniper Rifle)&lt;br /&gt;
Kriss K10 (SMG)&lt;br /&gt;
&lt;br /&gt;
Tell me how I did. (I cheated and looked at the main page for the ones I didn't know.) Of note - the shotgun next to the ARX-160 looks like a FABARM FP6. Vector appears to be the K10 variant. LMG next to the MTAR-21 looks like the LSAT. [[User:Phale|Phale]] ([[User talk:Phale|talk]]) 10:32, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The Vector probably isn't a K10 because it has the standard Vector side-folding stock, the K10 looks to have a sliding stock. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:57, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Oh and by the way, sniper rifles actually only zoom in the scope now, the outside of the scope is just blurred. That's actually a pretty unique achievement graphically, the only other games that I know of that do this are Red Orchestra, Arma, and Killing Floor. [[User:Phale|Phale]] ([[User talk:Phale|talk]]) 12:37, 15 August 2013 (EDT)&lt;br /&gt;
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Looks to me like your peripheral vision is at 6x/8x but it's hard to tell.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 16 August 2013 (EDT)&lt;br /&gt;
:No he is right, they do not zoom the peripheral. easiest times to tell is during the transition, such as at the end when the knife Juggernaut is head-shotted. By the way, I'm guessing that this guy is gonna be totally f'ing broken.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:47, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CETME Ameli  ==&lt;br /&gt;
&lt;br /&gt;
I dunno about anyone else, but the barrel jacket on that gun looked a lot more MG3/MG42-ish to me really. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 11:46, 15 August 2013 (EDT)&lt;br /&gt;
:The jacket has the perforation pattern of an MG3, but the actual shape of the jacket along with the muzzle and the iron sight suggest it is more based on the 5.56 Ameli. It is probably on oversight on the part of whomever made the texture.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:47, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Pump Action Shotgun ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify this shotgun? [http://i.imgur.com/HpKs4q1.png Screenshot 1] [http://i.imgur.com/vJsWfuN.png Screenshot 2] &lt;br /&gt;
[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 18:48, 21 August 2013 (EDT)&lt;br /&gt;
:Not much to go on, but I get a [[Heckler &amp;amp; Koch FABARM FP6]] vibe from it.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:20, 21 August 2013 (EDT)&lt;br /&gt;
Yeah that seems pretty likely, thanks for your help. [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 19:30, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== .44 Magnum Revolver ==&lt;br /&gt;
&lt;br /&gt;
[[File:44 Magnum COD Ghosts.jpg|thumb|600px|none|]]&lt;br /&gt;
I think the Revolver is a [[Taurus Raging Bull]] instead of [[Colt Anaconda]]. - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 0:12, 23 August 2013 (JST)&lt;br /&gt;
&lt;br /&gt;
== Chainsaw? ==&lt;br /&gt;
&lt;br /&gt;
*sigh* what is this monstrosity? Did the developers really put a chainsaw grip on a Mk. 46? And a flare launcher? And a suppressor? You can't use your sights, and/or put a optic on it, so do they think gunners just run around like Rambo/Somalians with PKMs? I understand using cool looking weapons, even if they're just terrible prototypes, like the XM8 or the FAD, but this is taking video game stupidity to a whole new level.... [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 13:49, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You're rather wrong, the KAC ChainSAW is a real kit of the KAC LMG (Stoner 96). Perhaps ridiculous, but don't call them stupid if they didn't create the idea first.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:36, 2 September 2013 (EDT)&lt;br /&gt;
:Ghostdigga, the picture of the ChainSAW on the page isn't a screenshot from the game, it's a real picture of the actual weapon made by KAC. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:25, 3 September 2013 (EDT)&lt;br /&gt;
::To be fair though this thing was just made for fun by KAC, it was never intended as a useful weapon to be put into production. Although the devs didn't create this you can still blame them for taking a gun that was pretty much made as a joke and portraying it as a useful military weapon. Using cable ties I once attached a Glock to the underside of a G36C to the underside of a PSG-1. That was a &amp;quot;real&amp;quot; configuration, it doesn't mean it isn't ridiculous though if somebody sees that picture and puts it in a game as a killstreak reward or whatever.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:18, 3 September 2013 (EDT)&lt;br /&gt;
::: Well it appears that I was pretty wrong, I don't know why I thought that was a screenshot and not the real thing. I still don't understand the decision though, but I guess I'll get it when I see everyone sprinting at each other, firing 100 rounds from the hip and then launching flares at each other's faces. Wish they could've just given us a regular Stoner at this point.... [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 10:21, 5 September 2013 (EDT)&lt;br /&gt;
::::Eh, it's probably a killstreak to replace the minigun. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:42, 6 September 2013 (EDT)&lt;br /&gt;
But then why does it have a Create-a-class icon? I was hoping the same thing at first.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:46, 6 September 2013 (EDT)&lt;br /&gt;
:If it isn't a killstreak weapon it is odd that it seems to have a grenade launcher  by default (I assume they will just have it firing HE grenades rather than flares). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:52, 7 September 2013 (EDT)&lt;br /&gt;
::They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same.&lt;br /&gt;
:::Eh, Javelin direct attack isn't as &amp;quot;direct&amp;quot; as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:16, 30 September 2013 (EDT)&lt;br /&gt;
::::Nah, minimum 50m high is for top attack mode, direct mode has 20m or less minimum climb height(even though it has falling angle restriction so in real it can't be landed into horizontally 65m far or less...see this https://rdl.train.army.mil/catalog/view/100.ATSC/15C4E89E-E582-4B6A-9B0D-5E1FD5D776F1-1274394170503/3-21.11/appa.htm) But height is not essentially what I wanna say, it's about lack of functions. However I know it, console FPS should be simple because gamepad could be easily mis-pushed buttons, so seemed minor and complex functions must be deleted. Even variable zoom sights are very great revolution for COD I think(but I can't understand why that function collided with UB weapons...)[[User:Fax|Fax]] ([[User talk:Fax|talk]]) 07:34, 1 October 2013 (EDT)&lt;br /&gt;
:::::Omitting functions like attack modes on launchers or burst settings on rifles is kind of a different thing to having another weapon uselessly hanging off of the bottom. The direct attack mode is an integral part of the Javelin and you can't make the launcher without it, as opposed to the chainsaw where it is just a launcher bolted onto a rail and it is up to the devs whether they want to include it or not. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:50, 1 October 2013 (EDT)&lt;br /&gt;
:::::That link gives me an untrusted connection warning. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:19, 3 October 2013 (EDT)&lt;br /&gt;
::::::Well, turns out that it does nothing, but you can give it a grenade launcher. Which, um, replaces the launcher already there with a 40GL :s [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:52, 5 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== CZ 805 ==&lt;br /&gt;
&lt;br /&gt;
Picture with caption &amp;quot;A soldier rappels down a skyscraper, armed with a CZ 805 Bren.&amp;quot; looks like not with a CZ 805, probably it's IA-2.&lt;br /&gt;
See full-sized picture, hand guard is very long and has many vents, and magazine shape is straight, and stock is not skeleton type.&lt;br /&gt;
(This picture is also found in official page, codghosts-&amp;gt;feature-&amp;gt;singleplayer)&lt;br /&gt;
http://icdn5.digitaltrends.com/image/call-of-duty-ghosts-federation-day-rappel-3-1500x844.jpg&lt;br /&gt;
&lt;br /&gt;
== Squads Trailer ==&lt;br /&gt;
&lt;br /&gt;
I've watched the new trailer a few times, but can't really find anything new, if anyone wants to give it a watch here you go:http://www.youtube.com/watch?v=eLlxLx8FSuE [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 14:52, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Thermal Sight Model? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what [http://images3.wikia.nocookie.net/__cb20131003183705/callofduty/images/thumb/9/98/Remington_R5_Thermal_Scope_CODG.png/640px-Remington_R5_Thermal_Scope_CODG.png this sight is] (assuming it actually exists)? [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 14:55, 4 October 2013 (EDT) is mounted backwards on the rifle&lt;br /&gt;
:Looks a bit like a [http://www.secgru.com/Thermal-Weapon-Sight-ATWS22.html Trijicon ATWS22] but there are some differences. It appears to be a standlone sight with a larger higher eyepiece, and the body is a mirror image.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:20, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Found a new shotgun ==&lt;br /&gt;
&lt;br /&gt;
I found a UTS-15 on the back of a soldier in the Squad Mode trailer: http://i.imgur.com/ofatorG.png --[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 05:21, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;New&amp;quot; pistol in the squads trailer? Or the VBR? ==&lt;br /&gt;
&lt;br /&gt;
You know that pistol that no one has seen before? It could be the VBR already shown off: http://callofduty.wikia.com/wiki/VBR?file=VBR_and_K7_dropped_CODG.png&lt;br /&gt;
&lt;br /&gt;
Here's that gun from the trailer: http://i.imgur.com/zC1PAQX.png&lt;br /&gt;
&lt;br /&gt;
Here's the menu icon for the VBR: http://images.wikia.com/callofduty/images/7/75/VBR_Menu_Icon_CoDG.png&lt;br /&gt;
&lt;br /&gt;
See the similarities? IRL, the VBR is a machine pistol, and I doubt they'd throw in a machine pistol into the SMG category. See on the iron sights, those two circle poles on the back sights? You can see them clearly on the menu icon and the Trailer pic. Those look almost identical, the model's probably been updated. Furthermore, the stock? It is the same shape. You can't clearly see it in any part of the trailer, but you can see the back. Whaddya know? It's the same shape! Finally, that part just below the glove in the trailer pic? Well, the VBR natively has a large magazine. While the model already shown has a smaller one, it wouldn't be visible so clearly in 1st person if it weren't longer now. So I'm thinking the mag's been upgraded to a 24 round mag (like the real life model uses generally IIRC) and the gun's either been thrown into the pistol category, or left in the SMG category, and that 5th pistol is still eluding us. &lt;br /&gt;
&lt;br /&gt;
Let me know what you guys think. TmarTn thinks it could be the 5th pistol that hasn't been revealed yet, but it could be the VBR still as an SMG. I'm almost positive, as the front foregrip style thing is the same if I'm seeing it right.&lt;br /&gt;
&lt;br /&gt;
:It most certainly is, or at least it's supposed to be, representing the VBR's PDW. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 11:23, 6 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ironman Manpack Ammo ==&lt;br /&gt;
&lt;br /&gt;
In this image, it appears the soldier has an Ironman manpack, possibly for the handheld Minigun that's been in the last few CODs or maybe a 240/MK48.  Who knows.&lt;br /&gt;
&lt;br /&gt;
File:GhostsVector-1.jpg&lt;br /&gt;
&lt;br /&gt;
== Minimum specs ==&lt;br /&gt;
&lt;br /&gt;
So NVidia has released some minimum specs for the PC version. They're, um, well...&lt;br /&gt;
&lt;br /&gt;
*OS: Windows 7 64-Bit / Windows 8 64-Bit&lt;br /&gt;
*CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better&lt;br /&gt;
*RAM: 6 GB RAM&lt;br /&gt;
*HDD: 50 GB HD space&lt;br /&gt;
*Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better&lt;br /&gt;
*Sound: DirectX Compatible Sound Card&lt;br /&gt;
*DirectX: 11&lt;br /&gt;
&lt;br /&gt;
I guess they're ditching scaleability to focus on 4K resolution, either that or this is going to be the worst optimised game in the history of the universe. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:23, 17 October 2013 (EDT)&lt;br /&gt;
:Not bad actually, anyone with a decent gaming computer should surpass those specs. Only difference between that and Black Ops II's specs are GPU generation plus RAM and HDD requirements. HDD requirement is related to both next gen consoles having Bluray drives, a dual layer Bluray disc is 50GB. And RAM amount is lower than most would recommend for a mid level gaming PC (8GB).--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 05:12, 18 October 2013 (EDT)&lt;br /&gt;
::Additional Info Regarding 4k Gaming + RAM Requirement: &lt;br /&gt;
:::-Those specs for 4K gaming wouldn't get you anything near playable. My recommendation for 4K is an i7-4770k with Crossfired R9 290X's, SLI'd Titans or SLI'd GTX 780's and 16GB+ of RAM and an SSD.&lt;br /&gt;
:::-The RAM requirement is a bullshit move on the dev/publishers part. It's a requirement coded [http://www.cinemablend.com/games/Call-Duty-Ghosts-6GB-RAM-Requirement-Fake-Modders-Offer-Patch-60336.html (Link)] into the game and it actually won't launch of your PC has less that 6GB of RAM installed (Also, it won't read your 6GB as 6GB if it's shared with an onboard GPU). There is a hack/mod/user-made-patch available online to remove this requirement.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 18:00, 11 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I has them. Will get started on updating the page after I've had a few hours' rest. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:50, 5 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Freefall ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does this &amp;quot;dynamic map&amp;quot; not actually do anything? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:17, 8 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:It really isn't. Most of these &amp;quot;dynamic maps&amp;quot; are pretty damn static actually. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 09:57, 9 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Just my 2 cents on this page, do we maybe want to organize the guns in the same categories that Multiplayer uses? I.E. Separating out the &amp;quot;Marksmanship Rifles&amp;quot; from the &amp;quot;Sniper Rifles&amp;quot;? Food for thought... --[[User:Zackmann08|Zackmann08]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;''IMFDB Chief of Operations''&amp;lt;/span&amp;gt; ([[User talk:Zackmann08|talk]]) 13:14, 9 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Eeeh, wouldn't work because the SVD (which isn't useable and should technically be in mounted) would have to go in as a DMR, despite the game thinking it's a 50 cal. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:09, 9 November 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Ghosts&amp;diff=755764</id>
		<title>Talk:Call of Duty: Ghosts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Ghosts&amp;diff=755764"/>
		<updated>2013-11-05T06:56:44Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* McMillan TAC-308 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Live Action Commercials=&lt;br /&gt;
==&amp;quot;Epic Night Out&amp;quot; Commercial==&lt;br /&gt;
===AAC Honey Badger===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutAACHoneyBadger.jpg|thumb|600px|none|A player with his [[AAC Honey Badger]]. Note the player emblems on the weapon, something not yet seen in a Call of Duty game made by IW.]]&lt;br /&gt;
[[File:CODGhostNightOutAACHoneyBadgerFire.jpg|thumb|600px|none|A player fires his Honey Badger at offscreen Federation forces. Presumably his eyes are shut due to an unexpected muzzle flash somehow coming out of his silencer.]]&lt;br /&gt;
&lt;br /&gt;
===Bushmaster ACR===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutBushmasterACR.jpg|thumb|600px|none|The player character on the far right with his [[Bushmaster ACR]]. It is presumably standing in for the [[Remington R5 RGP]] in game.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutCarlGustavM3.jpg|thumb|600px|none|A player character getting ready to watch a rocket from his [[Carl Gustav M3]] destroy an Mi-24 Hind.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutColt1911A1.jpg|thumb|600px|none|A player firing his nickel [[Colt M1911A1]].]]&lt;br /&gt;
[[File:CODGhostNightOutColt1911A1(2).jpg|thumb|600px|none|A player dual wielding M1911s.]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-17/A===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutGAU17A.jpg|thumb|600px|none|A player firing a [[GAU-17/A]] at Federation soldiers.]]&lt;br /&gt;
&lt;br /&gt;
===General Electric GAU-8/A Avenger===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutGAU8AAvenger.jpg|thumb|600px|none|As of there wasn't enough testosterone fueled action, a A-10 Thunderbolt prepares to do a flyby gunrun at nothing in particular.]] &lt;br /&gt;
&lt;br /&gt;
===Kimber 1911===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutKimber1911.jpg|thumb|600px|none|A player firing his [[M1911|Kimber 1911]]. The only thing identifying it as a Kimber model is that the rear sights are mostly seen on Kimber 1911s.]] &lt;br /&gt;
[[File:CODGhostNightOutKimber1911(2).jpg|thumb|600px|none|[[Megan Fox]] fires a similar 1911 with a mounted flashlight and a silencer, at an enemy drone. (Megan Fox is probably not an accurate representative of female COD players.)]]&lt;br /&gt;
&lt;br /&gt;
===McMillan TAC-308===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMcMillanTAC308.jpg|thumb|600px|none|Megan Fox turns away from her [[McMillan TAC-308]]. It appears to be standing in for the [[Remington 700|Remington 700 USR]] seen in game.]]&lt;br /&gt;
Are you sure this isn't an M40A5? The bolt handle looks like a remington 700's and the stock is a Mcmillan a4 stock. there's also the foward nightvision mount&lt;br /&gt;
&lt;br /&gt;
===Milkor Mark 14===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14.jpg|thumb|600px|none|A player charges into a room with his [[Milkor_MGL#Mark_14_.2F_M32A1|Milkor Mark 14]]. There are so many ways that could have gone wrong. Anyways, the Mark 14 appears to be standing in for the similar [[Milkor MGL Mk 1L]].]]&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14Aim.jpg|thumb|600px|none|The player aims his Mark 14.]]&lt;br /&gt;
[[File:CODGhostNightOutMilkorMark14SemtexRound.jpg|thumb|600px|none|The fired round gets stuck into a wall only to explode five seconds later. Understandable since the Milkor launcher in the game is expected to fire &amp;quot;semtex&amp;quot; rounds.]]&lt;br /&gt;
&lt;br /&gt;
===Mk 14 Mod 0 EBR===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutMk14Mod0EBR.jpg|thumb|600px|none|A player provides cover fire with his [[M14#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]].]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutTaurusRagingBull.jpg|thumb|600px|none|A player fires what appears to be a [[Taurus Raging Bull]] at oncoming enemies.]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Rifle===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutUnknownRifle.jpg|thumb|600px|none|A player with his Unknown Rifle, as he wonders how he ended up in space marine training.]]&lt;br /&gt;
[[File:CODGhostNightOutUnknownRifle2.jpg|thumb|600px|none|I'd tell you you're wasting ammo, but you're in space so you'd miss anyway.]]&lt;br /&gt;
&lt;br /&gt;
===Yakushev-Borzov Yak-B===&lt;br /&gt;
&lt;br /&gt;
[[File:CODGhostNightOutYakB.jpg|thumb|600px|none|An enemy Hind prepares to fire on the players with its [[Yakushev-Borzov Yak-B]].]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
'''MAIN PAGE CONTENT NOTE: Only officially released images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
Um...Gun images? Screenshots? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:44, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Sorry bout that...wanted to get the layout finished, and then I added the images. That way, I can get the images into the page faster. - [[User:1morey]] May 21, 2013 3:19 PM (EST)&lt;br /&gt;
&lt;br /&gt;
A new CoD? *Yawns and goes back to more relevant business* [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:48, 23 May 2013 (EDIT)&lt;br /&gt;
&lt;br /&gt;
:Does that REALLY have to be on every single COD page on this site? [[User:Gunmaster2011|Gunmaster2011]] 18.15, 26th June 2013&lt;br /&gt;
&lt;br /&gt;
::At least it's not [[Talk:Call_of_Duty:_Black_Ops_II#The_Newest_Joke.3F|an anon asking why we even have the page in the first place]], like some random person's opinion on a series is the sole determining factor in whether the site as a whole will acknowledge its existence. Really, we've lucked out on this one so far. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 23:30, 28 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Do me a favor and search through talk page archives for every CoD game on this site and you'll see this is the only one I've made such a comment on. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:55, 29 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
For now, anyway. I know now that someone will probably add that statement to all the pages just to annoy me. And I am aware of the &amp;quot;statement&amp;quot; on Black Ops II's page. Are we allowed to delete topics? [[User:Gunmaster2011|Gunmaster2011]] 14.41, 7th July 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ARX-160 and developer peek weapons ==&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/1c90b0083948c5c03bd198c852e1f0fa.png&lt;br /&gt;
&lt;br /&gt;
Looks to have an EGLM under it, there are also previous M4 appearances and the Vector with a AFG. Also saw a Galil/AK looking gun outside the chopper scene. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:58, 24 May 2013 (EDT)&lt;br /&gt;
Dev video here:&lt;br /&gt;
http://callofduty.wikia.com/wiki/User_blog:N7/Call_of_Duty:_Ghosts_Worldwide_Premiere&lt;br /&gt;
&lt;br /&gt;
:I'm fairly sure in the dev video in the Xbox1 reveal they had either the MW3 or Blops2 MP7, as well, though it might have just been a placeholder. Though MW3 proves placeholder doesn't necessarily mean it won't turn up in the actual game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:28, 23 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There also appears to be the Ukraine 5.45 X95/MTAR. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:58, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Unknown Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
My guess is that this is just another Honey Badger. It has a MP5 style sliding stock connected to a rearward extension from the receiver, just like on the Honey Badger.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:04, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown shotgun ==&lt;br /&gt;
&lt;br /&gt;
Though I can't be sure since we don't see it closely enough, the associated dialog makes me wonder if it isn't supposed to be something like a Daisy Model 25 rather than a real weapon. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 22:19, 10 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Reveal Weapons ==&lt;br /&gt;
&lt;br /&gt;
My apologies, I would add the ones I know if I were any good at editing pages, but [http://puu.sh/423yR.png check this out.]&lt;br /&gt;
[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 04:51, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From what I can see: Second row is GP-25/30 standalone, I think a metal storm series GL beneath it, an MP-443 Grach at the bottom and not an OTS-33, next row over &amp;quot;generic drum mag AR&amp;quot; seems to be an M27 with a C-Mag, the marksman rifle could maybe be a Robinson XCR in DMR config, one beneath seems to be a Daewoo K7, next row second from top is a CBJ-MS PDW, shotgun further down seems to be maybe a Benelli Supernova, Possible G28 beneath it, Gepard GM-6 Lynx on the bottom, and I have no idea what's above the TDI, apart from the fact it seems to be an underwater firearm, really stumped on that one. Feel free to correct, have barely woken up yet so I could be off on a few. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 07:17, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:In the trailer there was a Remington R5 RGP that I think is missing from that diagram. Also, the marksman rifle is definitely a FAL variant fitted with a Magpul PRS FAL stock. I don't know the handguard though, not sure if it is a production gun or a custom hodge-podge (could be a IMBEL IA2). The 417 marksman variant is a G28 in the patrol configuration. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:02, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
MTs-255 (Shotgun)&lt;br /&gt;
GP25/GP30? (Grenade Launcher)&lt;br /&gt;
SC-2010 (FAL variant) (Rifle)&lt;br /&gt;
SVU (Sniper Rifle)&lt;br /&gt;
Remington 700 variant (Sniper Rifle)&lt;br /&gt;
[http://www.cbrps.com/SKSrear3_op_554x282.jpg SKS Bullpup?] Vepr Bullpup (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
FAD (Assault Rifle)&lt;br /&gt;
Metal Storm MAUL (Shotgun)&lt;br /&gt;
KAC Chain SAW (LMG)&lt;br /&gt;
Honey Badger (Assault Rifle)&lt;br /&gt;
CBJ-MS (SMG)&lt;br /&gt;
AK-12 (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
Panzerfaust (Launcher)&lt;br /&gt;
MTAR-21 (Assault Rifle)&lt;br /&gt;
LSAT? (LMG)&lt;br /&gt;
Imbel IA2 (Rifle)&lt;br /&gt;
SIG P226 (Pistol)&lt;br /&gt;
MG3 (LMG)&lt;br /&gt;
&lt;br /&gt;
VBR-Belgium PDW (Machine Pistol)&lt;br /&gt;
MK14 (Rifle)&lt;br /&gt;
M27 IAR (LMG)&lt;br /&gt;
Daewoo K7 (SMG)&lt;br /&gt;
FABARM FP6? (Shotgun)&lt;br /&gt;
ARX-160 (Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
PP-19 Bizon (SMG)&lt;br /&gt;
MGL-140 (Grenade Launcher)&lt;br /&gt;
L115/Arctic Warfare Magnum (Sniper Rifle)&lt;br /&gt;
Beretta M9A1 (Pistol)&lt;br /&gt;
HK G28 (HK417 variant) (Sniper Rifle)&lt;br /&gt;
Underbarrel/pistol MAUL? (Shotgun)&lt;br /&gt;
&lt;br /&gt;
MSBS Radon (Assault Rifle)&lt;br /&gt;
MP443 (Pistol)&lt;br /&gt;
Colt Anaconda (.44 Magnum)? (Revolver)&lt;br /&gt;
CZ-805 (Assault Rifle)&lt;br /&gt;
GM6 Lynx (Sniper Rifle)&lt;br /&gt;
Kriss K10 (SMG)&lt;br /&gt;
&lt;br /&gt;
Tell me how I did. (I cheated and looked at the main page for the ones I didn't know.) Of note - the shotgun next to the ARX-160 looks like a FABARM FP6. Vector appears to be the K10 variant. LMG next to the MTAR-21 looks like the LSAT. [[User:Phale|Phale]] ([[User talk:Phale|talk]]) 10:32, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The Vector probably isn't a K10 because it has the standard Vector side-folding stock, the K10 looks to have a sliding stock. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:57, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Oh and by the way, sniper rifles actually only zoom in the scope now, the outside of the scope is just blurred. That's actually a pretty unique achievement graphically, the only other games that I know of that do this are Red Orchestra, Arma, and Killing Floor. [[User:Phale|Phale]] ([[User talk:Phale|talk]]) 12:37, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Looks to me like your peripheral vision is at 6x/8x but it's hard to tell.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 16 August 2013 (EDT)&lt;br /&gt;
:No he is right, they do not zoom the peripheral. easiest times to tell is during the transition, such as at the end when the knife Juggernaut is head-shotted. By the way, I'm guessing that this guy is gonna be totally f'ing broken.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:47, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CETME Ameli  ==&lt;br /&gt;
&lt;br /&gt;
I dunno about anyone else, but the barrel jacket on that gun looked a lot more MG3/MG42-ish to me really. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 11:46, 15 August 2013 (EDT)&lt;br /&gt;
:The jacket has the perforation pattern of an MG3, but the actual shape of the jacket along with the muzzle and the iron sight suggest it is more based on the 5.56 Ameli. It is probably on oversight on the part of whomever made the texture.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:47, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Pump Action Shotgun ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify this shotgun? [http://i.imgur.com/HpKs4q1.png Screenshot 1] [http://i.imgur.com/vJsWfuN.png Screenshot 2] &lt;br /&gt;
[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 18:48, 21 August 2013 (EDT)&lt;br /&gt;
:Not much to go on, but I get a [[Heckler &amp;amp; Koch FABARM FP6]] vibe from it.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:20, 21 August 2013 (EDT)&lt;br /&gt;
Yeah that seems pretty likely, thanks for your help. [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 19:30, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== .44 Magnum Revolver ==&lt;br /&gt;
&lt;br /&gt;
[[File:44 Magnum COD Ghosts.jpg|thumb|600px|none|]]&lt;br /&gt;
I think the Revolver is a [[Taurus Raging Bull]] instead of [[Colt Anaconda]]. - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 0:12, 23 August 2013 (JST)&lt;br /&gt;
&lt;br /&gt;
== Chainsaw? ==&lt;br /&gt;
&lt;br /&gt;
*sigh* what is this monstrosity? Did the developers really put a chainsaw grip on a Mk. 46? And a flare launcher? And a suppressor? You can't use your sights, and/or put a optic on it, so do they think gunners just run around like Rambo/Somalians with PKMs? I understand using cool looking weapons, even if they're just terrible prototypes, like the XM8 or the FAD, but this is taking video game stupidity to a whole new level.... [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 13:49, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You're rather wrong, the KAC ChainSAW is a real kit of the KAC LMG (Stoner 96). Perhaps ridiculous, but don't call them stupid if they didn't create the idea first.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:36, 2 September 2013 (EDT)&lt;br /&gt;
:Ghostdigga, the picture of the ChainSAW on the page isn't a screenshot from the game, it's a real picture of the actual weapon made by KAC. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:25, 3 September 2013 (EDT)&lt;br /&gt;
::To be fair though this thing was just made for fun by KAC, it was never intended as a useful weapon to be put into production. Although the devs didn't create this you can still blame them for taking a gun that was pretty much made as a joke and portraying it as a useful military weapon. Using cable ties I once attached a Glock to the underside of a G36C to the underside of a PSG-1. That was a &amp;quot;real&amp;quot; configuration, it doesn't mean it isn't ridiculous though if somebody sees that picture and puts it in a game as a killstreak reward or whatever.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:18, 3 September 2013 (EDT)&lt;br /&gt;
::: Well it appears that I was pretty wrong, I don't know why I thought that was a screenshot and not the real thing. I still don't understand the decision though, but I guess I'll get it when I see everyone sprinting at each other, firing 100 rounds from the hip and then launching flares at each other's faces. Wish they could've just given us a regular Stoner at this point.... [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 10:21, 5 September 2013 (EDT)&lt;br /&gt;
::::Eh, it's probably a killstreak to replace the minigun. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:42, 6 September 2013 (EDT)&lt;br /&gt;
But then why does it have a Create-a-class icon? I was hoping the same thing at first.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:46, 6 September 2013 (EDT)&lt;br /&gt;
:If it isn't a killstreak weapon it is odd that it seems to have a grenade launcher  by default (I assume they will just have it firing HE grenades rather than flares). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:52, 7 September 2013 (EDT)&lt;br /&gt;
::They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same.&lt;br /&gt;
:::Eh, Javelin direct attack isn't as &amp;quot;direct&amp;quot; as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:16, 30 September 2013 (EDT)&lt;br /&gt;
::::Nah, minimum 50m high is for top attack mode, direct mode has 20m or less minimum climb height(even though it has falling angle restriction so in real it can't be landed into horizontally 65m far or less...see this https://rdl.train.army.mil/catalog/view/100.ATSC/15C4E89E-E582-4B6A-9B0D-5E1FD5D776F1-1274394170503/3-21.11/appa.htm) But height is not essentially what I wanna say, it's about lack of functions. However I know it, console FPS should be simple because gamepad could be easily mis-pushed buttons, so seemed minor and complex functions must be deleted. Even variable zoom sights are very great revolution for COD I think(but I can't understand why that function collided with UB weapons...)[[User:Fax|Fax]] ([[User talk:Fax|talk]]) 07:34, 1 October 2013 (EDT)&lt;br /&gt;
:::::Omitting functions like attack modes on launchers or burst settings on rifles is kind of a different thing to having another weapon uselessly hanging off of the bottom. The direct attack mode is an integral part of the Javelin and you can't make the launcher without it, as opposed to the chainsaw where it is just a launcher bolted onto a rail and it is up to the devs whether they want to include it or not. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:50, 1 October 2013 (EDT)&lt;br /&gt;
:::::That link gives me an untrusted connection warning. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:19, 3 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CZ 805 ==&lt;br /&gt;
&lt;br /&gt;
Picture with caption &amp;quot;A soldier rappels down a skyscraper, armed with a CZ 805 Bren.&amp;quot; looks like not with a CZ 805, probably it's IA-2.&lt;br /&gt;
See full-sized picture, hand guard is very long and has many vents, and magazine shape is straight, and stock is not skeleton type.&lt;br /&gt;
(This picture is also found in official page, codghosts-&amp;gt;feature-&amp;gt;singleplayer)&lt;br /&gt;
http://icdn5.digitaltrends.com/image/call-of-duty-ghosts-federation-day-rappel-3-1500x844.jpg&lt;br /&gt;
&lt;br /&gt;
== Squads Trailer ==&lt;br /&gt;
&lt;br /&gt;
I've watched the new trailer a few times, but can't really find anything new, if anyone wants to give it a watch here you go:http://www.youtube.com/watch?v=eLlxLx8FSuE [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 14:52, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Thermal Sight Model? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what [http://images3.wikia.nocookie.net/__cb20131003183705/callofduty/images/thumb/9/98/Remington_R5_Thermal_Scope_CODG.png/640px-Remington_R5_Thermal_Scope_CODG.png this sight is] (assuming it actually exists)? [[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 14:55, 4 October 2013 (EDT) is mounted backwards on the rifle&lt;br /&gt;
:Looks a bit like a [http://www.secgru.com/Thermal-Weapon-Sight-ATWS22.html Trijicon ATWS22] but there are some differences. It appears to be a standlone sight with a larger higher eyepiece, and the body is a mirror image.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:20, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Found a new shotgun ==&lt;br /&gt;
&lt;br /&gt;
I found a UTS-15 on the back of a soldier in the Squad Mode trailer: http://i.imgur.com/ofatorG.png --[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 05:21, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;New&amp;quot; pistol in the squads trailer? Or the VBR? ==&lt;br /&gt;
&lt;br /&gt;
You know that pistol that no one has seen before? It could be the VBR already shown off: http://callofduty.wikia.com/wiki/VBR?file=VBR_and_K7_dropped_CODG.png&lt;br /&gt;
&lt;br /&gt;
Here's that gun from the trailer: http://i.imgur.com/zC1PAQX.png&lt;br /&gt;
&lt;br /&gt;
Here's the menu icon for the VBR: http://images.wikia.com/callofduty/images/7/75/VBR_Menu_Icon_CoDG.png&lt;br /&gt;
&lt;br /&gt;
See the similarities? IRL, the VBR is a machine pistol, and I doubt they'd throw in a machine pistol into the SMG category. See on the iron sights, those two circle poles on the back sights? You can see them clearly on the menu icon and the Trailer pic. Those look almost identical, the model's probably been updated. Furthermore, the stock? It is the same shape. You can't clearly see it in any part of the trailer, but you can see the back. Whaddya know? It's the same shape! Finally, that part just below the glove in the trailer pic? Well, the VBR natively has a large magazine. While the model already shown has a smaller one, it wouldn't be visible so clearly in 1st person if it weren't longer now. So I'm thinking the mag's been upgraded to a 24 round mag (like the real life model uses generally IIRC) and the gun's either been thrown into the pistol category, or left in the SMG category, and that 5th pistol is still eluding us. &lt;br /&gt;
&lt;br /&gt;
Let me know what you guys think. TmarTn thinks it could be the 5th pistol that hasn't been revealed yet, but it could be the VBR still as an SMG. I'm almost positive, as the front foregrip style thing is the same if I'm seeing it right.&lt;br /&gt;
&lt;br /&gt;
:It most certainly is, or at least it's supposed to be, representing the VBR's PDW. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 11:23, 6 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ironman Manpack Ammo ==&lt;br /&gt;
&lt;br /&gt;
In this image, it appears the soldier has an Ironman manpack, possibly for the handheld Minigun that's been in the last few CODs or maybe a 240/MK48.  Who knows.&lt;br /&gt;
&lt;br /&gt;
File:GhostsVector-1.jpg&lt;br /&gt;
&lt;br /&gt;
== Minimum specs ==&lt;br /&gt;
&lt;br /&gt;
So NVidia has released some minimum specs for the PC version. They're, um, well...&lt;br /&gt;
&lt;br /&gt;
*OS: Windows 7 64-Bit / Windows 8 64-Bit&lt;br /&gt;
*CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better&lt;br /&gt;
*RAM: 6 GB RAM&lt;br /&gt;
*HDD: 50 GB HD space&lt;br /&gt;
*Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better&lt;br /&gt;
*Sound: DirectX Compatible Sound Card&lt;br /&gt;
*DirectX: 11&lt;br /&gt;
&lt;br /&gt;
I guess they're ditching scaleability to focus on 4K resolution, either that or this is going to be the worst optimised game in the history of the universe. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:23, 17 October 2013 (EDT)&lt;br /&gt;
:Not bad actually, anyone with a decent gaming computer should surpass those specs. Only difference between that and Black Ops II's specs are GPU generation plus RAM and HDD requirements. HDD requirement is related to both next gen consoles having Bluray drives, a dual layer Bluray disc is 50GB. And RAM amount is lower than most would recommend for a mid level gaming PC (8GB).--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 05:12, 18 October 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Najica_Blitz_Tactics&amp;diff=743098</id>
		<title>Najica Blitz Tactics</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Najica_Blitz_Tactics&amp;diff=743098"/>
		<updated>2013-09-27T18:38:09Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Futuristic Assault Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox TV NC|{{PAGENAME}}&lt;br /&gt;
|name= Najica Blitz Tactics&lt;br /&gt;
|picture = Najica Blitz Tactics Vol 1.jpg&lt;br /&gt;
|caption =&lt;br /&gt;
|country = [[File:JAP.jpg|25px]] Japan&lt;br /&gt;
|channel = Animax&lt;br /&gt;
|genre = Action&amp;lt;br&amp;gt;Adventure&amp;lt;br&amp;gt;Science&amp;lt;br&amp;gt;Fiction&lt;br /&gt;
|creator =  Takuya Tashiro (Concept)&amp;lt;br&amp;gt;Katsuhiko Nishijima (Director)&lt;br /&gt;
|dates = 2001 (Japan)&lt;br /&gt;
|language = &lt;br /&gt;
|seasons = 1&lt;br /&gt;
|episodes = 12&lt;br /&gt;
}}&lt;br /&gt;
'''The following weapons are seen in the anime series ''Najica Blitz Tactics'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Stechkin APS==&lt;br /&gt;
Najica Hiiragi is armed with an [[Stechkin APS]] as her main sidearm. For mission requiring stealth is changes to a [[Stetchkin APB]] with the correct offset suppressor.&lt;br /&gt;
[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Najica Blitz Tactics APS.jpg|thumb|none|500px|Najica gripping her Stechkin APS.]]&lt;br /&gt;
[[File:Stechkin apb.jpg|thumb|350px|none|Stetchkin APB - 9x18mm Makarov]]&lt;br /&gt;
[[File:Najica E03 017.jpg|thumb|500px|none|Najica drawing her APB in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.]]&lt;br /&gt;
[[File:Najica E03 018.jpg|thumb|none|500px|Note that the opening in the suppressor is correctly off-center.]]&lt;br /&gt;
[[File:Najica E04 013.jpg|thumb|500px|none|Najica using her APB to secretly break a champagne bottle in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle VII==&lt;br /&gt;
Humaritt ZZZ &amp;quot;Lila&amp;quot; uses a [[Desert Eagle Mark VII]] with a 10&amp;quot; barrel as her main sidearm.&lt;br /&gt;
[[File:Desert Eagle mk VII 10 inch.jpg|thumb|none|350px|Desert Eagle Mark VII with 10&amp;quot; barrel - .44 magnum]]&lt;br /&gt;
[[Image:Najica Blitz Tactics Desert Eagle.jpg|thumb|none|500px|Lila firing her Desert Eagle VII to disarm Koharu.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser HSc==&lt;br /&gt;
The &amp;quot;Madame&amp;quot; in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; uses a [[Mauser HSc]].&lt;br /&gt;
[[File:MauserHSc.jpg|thumb|thumb|300px|none|Mauser HSc - .32 ACP]]&lt;br /&gt;
[[File:Najica E01 065.jpg|thumb|500px|none|&amp;quot;Madame&amp;quot; pulls her Mauser HSc from under her bed.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A henchman in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot; can be seen with a [[Glock 17]]&lt;br /&gt;
[[File:Glock17EarlyModel.jpg|thumb|300px|none|Glock 17, 2nd generation - 9x19mm]]&lt;br /&gt;
[[File:Najica E04 008.jpg|thumb|500px|none|The henchman aims his Glock at Najica.]]&lt;br /&gt;
[[File:Najica E04 011.jpg|thumb|500px|none|A side view of it as he falls to the ground after being knocked out. Miraculously the plastic bullets fired from Lila's desert eagle will punch straight through a hardwood door, but will not penetrate skin.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Pocket Pistol==&lt;br /&gt;
Najica uses an unidentified pistol connected to an arm rig in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;.&lt;br /&gt;
[[File:Najica E04 065.jpg|thumb|500px|none|Najica deploying the pistol.]]&lt;br /&gt;
[[File:Najica E04 068.jpg|thumb|500px|none|The features of the pistol change between shots making identification difficult.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
A pair of Kirnovf agents, Fanc and Lady, use [[Heckler &amp;amp; Koch USP Compact]]s in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;.&lt;br /&gt;
[[File:USPCompact9.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[File:Najica E07 005.jpg|thumb|500px|none|Lady aiming her USP Compact.]]&lt;br /&gt;
[[File:Najica E07 036.jpg|thumb|500px|none|Fanc firing his USP Compact at Daniela.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 3032 Tomcat==&lt;br /&gt;
Daniela uses a [[Beretta 3032 Tomcat]] in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;.&lt;br /&gt;
[[File:Beretta3032Tomcat.jpg|thumb|300px|none|Beretta 3032 Tomcat - .32 ACP]]&lt;br /&gt;
[[File:Najica E07 010.jpg|thumb|500px|none|Daniela taking the Tomcat from her handbag.]]&lt;br /&gt;
[[File:Najica E07 020.jpg|thumb|500px|none|Daniela aiming the Tomcat.]]&lt;br /&gt;
[[File:Najica E07 028.jpg|thumb|500px|none|A shot of the Tomcat with the slide locked back after it runs out of ammunition. Normally this would be a nice realistic touch, however the Tomcat slide doesn't lock back on the last round being fired meaning that this is inaccurate.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
[[Walther P38]]s are used by Elith aka LLL along with the rest of Athena's troops in &amp;quot;Mission: 009 - A Brave Lion in the Desert Appears with the Goddess of the Destiny&amp;quot;.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
[[Image:Najica Blitz Tactics Walthe p 38.jpg|thumb|none|500px|Elith raises her P38 to assassinate Athena.]]&lt;br /&gt;
[[File:Najica E09 031.jpg|thumb|500px|none|Some more soldiers with their P38s drawn.]]&lt;br /&gt;
[[File:Najica E09 035.jpg|thumb|500px|none|Elith firing her P38 at Najica.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Steyr TMP==&lt;br /&gt;
[[Steyr TMP]]s appear in several episodes.&lt;br /&gt;
[[File:SteyrTMP.jpg|thumb|350px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[File:Najica E01 005.jpg|thumb|500px|none|A TMP can be seen in the opening credits.]]&lt;br /&gt;
[[File:Najica Blitz Tactics SMG 1.jpg|thumb|500px|none|All of the maids/security guards in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; carry TMPs.]]&lt;br /&gt;
[[File:Najica E01 076.jpg|thumb|500px|none|Several maids on the roof of the château with their TMPs drawn.]]&lt;br /&gt;
[[File:Najica E01 079.jpg|thumb|500px|none|A clear view of the side of the TMP as one of the maids tries to bring it to bear on Najica.]]&lt;br /&gt;
[[File:Najica E08 050.jpg|thumb|500px|none|A security guard firing his TMP at Toni (WWW) in &amp;quot;Mission: 008 - The Sky of Desire with a Swirling Battle Flame&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== M3 &amp;quot;Grease Gun&amp;quot; ==&lt;br /&gt;
Fuyuki, one of the members of the 4 C'zNs, uses an [[M3 &amp;quot;Grease Gun&amp;quot;]] in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;.&lt;br /&gt;
[[Image:M3_Grease.jpg‎|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot;]]&lt;br /&gt;
[[File:Najica E04 014.jpg|thumb|500px|none|A closeup of the receiver of the M3 showing the original pre-A1 &amp;quot;crank&amp;quot; style cocking mechanism.]]&lt;br /&gt;
[[File:Najica E04 025.jpg|thumb|none|500px|Fuyuki holding the smoking M3 on a television set.]]&lt;br /&gt;
[[File:Najica E04 032.jpg|thumb|500px|none|Fuyuki aiming the M3 at Lila for real later in the episode. Note the view down the barrel which shows the top round in the magazine ready to be stripped off, and behind it the bolt containing the firing pin and extractor.]]&lt;br /&gt;
&lt;br /&gt;
==MP 3008==&lt;br /&gt;
Several crew members on Ricardo Kidel's ship carry [[Sten|MP 3008]]s (a German copy of the [[Sten Mk II]] with a vertical magazine) in &amp;quot;Mission: 005 - The Fragile Dream with a Crimson Colored Horizon&amp;quot;.&lt;br /&gt;
[[File:MP 3008.jpg|thumb|400px|none|MP 3008 - 9x19mm]]&lt;br /&gt;
[[File:Najica E05 023.jpg|thumb|500px|none|A crewwoman drops her MP 3008 after being disabled by Najica.]]&lt;br /&gt;
[[File:Najica E05 042.jpg|thumb|500px|none|Several MP 3008s can be seen in this shot of the carnage Najica leaves in her wake.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The military personnel who arrive to arrest Ricardo Kidel and his crew carry [[Heckler &amp;amp; Koch MP5A3]]s in &amp;quot;Mission: 005 - The Fragile Dream with a Crimson Colored Horizon&amp;quot;.&lt;br /&gt;
[[File:MP5A3 StockCollapsed.jpg|thumb|400px|none|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:Najica E05 076.jpg|thumb|500px|none|The crew are taken away at gunpoint.]]&lt;br /&gt;
&lt;br /&gt;
==Minebea M-9==&lt;br /&gt;
Several [[Minebea M-9]]s are used by the team transporting the masterless Humaritt BBB in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;.&lt;br /&gt;
[[Image:Minebea M-9 (old).jpg|thumb|350px|none|Minebea M-9 (Original Model) - 9x19mm]]&lt;br /&gt;
[[Image:Najica Blitz Tactics SMG 2.jpg|thumb|none|500px|Security force members armed with M-9s.]]&lt;br /&gt;
[[File:Najica E06 009.jpg|thumb|500px|none|A close up of one of the M-9s.]]&lt;br /&gt;
[[File:Najica E06 087.jpg|thumb|none|500px|One of the members of the team that recovers the BBB carries a M-9.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Fanc uses an [[IMI Uzi]] when fighting Najica in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;. &lt;br /&gt;
[[File:Uzi.jpg|thumb|350px|none|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[File:Najica E07 039.jpg|thumb|500px|none|Fanc magically produces the Uzi from behind his back.]]&lt;br /&gt;
[[File:Najica E07 042.jpg|thumb|500px|none|Fanc firing the Uzi at Najica's car, but he is defeated by the bullet resistant windscreen.]]&lt;br /&gt;
&lt;br /&gt;
==MP41==&lt;br /&gt;
Athena's troops in &amp;quot;Mission: 009 - A Brave Lion in the Desert Appears with the Goddess of the Destiny&amp;quot; carry [[MP41]]s.&lt;br /&gt;
[[File:Mp41-1.jpg|thumb|400px|none|MP41 - 9x19mm]]&lt;br /&gt;
[[File:Najica E09 012.jpg|thumb|500px|none|Athena's troops surround Najica.]]&lt;br /&gt;
[[File:Najica E09 016.jpg|thumb|500px|none|A guard with her MP41 slung over her shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Submachine Guns==&lt;br /&gt;
[[Image:Najica Blitz Tactics SMG 3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Flintlock Musket==&lt;br /&gt;
An unidentified flintlock musket is used by the butler in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; &lt;br /&gt;
[[File:Najica E01 057.jpg|thumb|500px|none|The musket is visible on the wall above the fireplace. Just visible in this shot is the frizzen which identifies this as a flintlock weapon.]]&lt;br /&gt;
[[File:Najica E01 058.jpg|thumb|500px|none|The butler attempts to use the musket on Najica.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS==&lt;br /&gt;
Several [[FAMAS F1]]s appear in a French Foreign Legion photograph of a potential assassin in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot;&lt;br /&gt;
[[File:FAMAS-F1.jpg|thumb|none|400px|FAMAS F1 - 5.56x45mm]]&lt;br /&gt;
[[File:Najica E02 005.jpg|thumb|500px|none|Both of the FAMAS rifles in this shot are fitted with bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Hecate II==&lt;br /&gt;
A pair of assassins in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot; are both armed with [[PGM Hecate II]]s. The kidnapper Fanc also uses a PGM Hecate II in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;.&lt;br /&gt;
[[File:PGMHecateII.jpg|thumb|none|500px|PGM Hecate II - .50 BMG]] &lt;br /&gt;
[[Image:Najica Blitz Tactics barret.jpg|thumb|none|500px|The first assassin in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot; takes aim.]]&lt;br /&gt;
[[File:Najica E02 031.jpg|thumb|500px|none|The second assassin cycling the action of her Hecate II.]]&lt;br /&gt;
[[File:Najica E02 038.jpg|thumb|500px|none|Najica uses the first assassin's dropped rifle to disable the second. Somewhat implausibly, getting shot by the .50 caliber round from the Hecate II only causes the assassin a relatively minor flesh wound to the shoulder.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics rifle 2.jpg|thumb|none|500px|Fanc prepares to fire the Hecate II while riding a motorcycle at Najica.]]&lt;br /&gt;
[[File:Najica E07 050.jpg|thumb|500px|none|A side shot of Fanc's Hecate II.]]&lt;br /&gt;
[[File:Najica E07 084.jpg|thumb|500px|none|Najica later uses Fanc's rifle to disable Lady's EWR VJ 101 VTOL jet.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1==&lt;br /&gt;
Ai Irie aka III uses a L1A1 SLR when she takes on Najica and Lila in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;. &lt;br /&gt;
[[Image:L1A1-SLR.jpg‎|thumb|none|500px|L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.]]&lt;br /&gt;
[[File:Najica E04 050.jpg|thumb|none|500px|III chambering a round into her L1A1. This shot shows the extended magazine release and safety catch of the &amp;quot;inch pattern&amp;quot; L1A1.]]&lt;br /&gt;
[[File:Najica E04 052.jpg|thumb|500px|none|The barrel of III's L1A1 glowing red hot after sustained fire (only a single magazine though which is nowhere near enough to cause this effect). Note the L1A1 flash hider and skeleton front sight protectors.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics rifle 1.jpg|thumb|none|500px|Look out for those scary shiny glasses.]]&lt;br /&gt;
[[Image:NBT FN FAL.jpg|thumb|none|500px|III prepares to fire the L1A1 from her hip. Note the &amp;quot;sand cuts&amp;quot; on the bolt which were a feature of the L1A1 variant.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The Humaritt Koharu (SSS) uses a [[Gewehr 43]] with a ZF 4 scope in &amp;quot;Mission: 005 - The Fragile Dream with a Crimson Colored Horizon&amp;quot;.&lt;br /&gt;
[[File:Gew 43.jpg|thumb|none|500px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Najica E05 001.jpg|thumb|500px|none|A close-up of the scope.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics m14.jpg|thumb|none|500px|Koharu takes aim with the scoped Gewehr 43 from the ship's crow's nest.]]&lt;br /&gt;
[[File:Najica E05 015.jpg|thumb|none|500px|none|The Gewehr 43 is shot from her hands.]]&lt;br /&gt;
&lt;br /&gt;
==Futuristic Assault Rifle==&lt;br /&gt;
Several futuristic assault rifle variants can be seen in the series. They seem to be based on the Heckler &amp;amp; Koch G11 K2 Model.&lt;br /&gt;
[[File:Najica E06 028.jpg|thumb|500px|none|Several Pacific Medical soldiers with bullpup rifles in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness.]]&lt;br /&gt;
[[File:Najica E06 035.jpg|thumb|500px|none|A net-launching variant of the same rifle.]]&lt;br /&gt;
[[File:Najica E06 036.jpg|thumb|none|500px|Rifles with a standard layout.]]&lt;br /&gt;
[[File:Najica E06 067.jpg|thumb|500px|none|A Pacific Medical soldier firing a rifle grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Barrett M82A1==&lt;br /&gt;
Lila uses a custom [[Barrett M82A1]] whilst hunting the masterless Humaritt BBB in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;. It has been modified by removing the sights and sight rail, adding a vertical forward grip, removing the buttstock, shortening the barrel, and fitting a large circular muzzle brake.&lt;br /&gt;
[[File:M82a1.jpg|thumb|500px|none|Barrett M82A1 - .50 BMG]]&lt;br /&gt;
[[File:Najica E06 057.jpg|thumb|500px|none|Najica and Lila hiding in the ruins with their weapons at the ready.]]&lt;br /&gt;
[[File:Najica E06 071.jpg|thumb|500px|none|A close-up of the muzzle brake as Lila fires the rifle.]]&lt;br /&gt;
[[File:Najica E06 074.jpg|thumb|none|500px|Lila and Najica dive for cover. Note that the butt has been removed from the rifle.]]&lt;br /&gt;
[[File:Najica E06 078.jpg|thumb|none|500px|Despite the fact that it has been significantly shortened, the rifle still gets caught in a door frame as Lila is running from a live grenade. Note the forward grip.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
Several of Rasse Pewnt's henchmen can be seen with [[FN FAL]]s in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;.&lt;br /&gt;
[[File:FN FAL 50 00.jpg|thumb|450px|none|FN FAL 50.00 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Najica E08 105.jpg|thumb|500px|none|The two nearest henchmen are firing FN FALs.]]&lt;br /&gt;
&lt;br /&gt;
==FG42==&lt;br /&gt;
Lila uses a late model [[FG42]] with the bayonet and bipod removed when she engages Rasse Pewnt's henchman on a ship in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg‎|thumb|none|450px|FG 42, second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[File:Najica E08 106.jpg|thumb|500px|none|Lila removing her FG42 her bag as she parachutes onto the ship. This is rather appropriate, as the &amp;quot;FG&amp;quot; in FG42 stands for &amp;quot;fallschirmjägergewehr&amp;quot;, literally meaning &amp;quot;paratrooper rifle&amp;quot;.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics rilfle 3.jpg|thumb|none|500px|Lila takes cover with the FG42 before she can return fire.]]&lt;br /&gt;
[[File:Najica E08 123.jpg|thumb|500px|none|Lila returning fire.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Phalanx CIWS==&lt;br /&gt;
Two [[Phalanx CIWS]]s can be seen mounted on the Ōsumi-class amphibious transport dock that CRI uses as a mobile base of operations.&lt;br /&gt;
[[File:Phalanx.jpg|thumb|350px|none|GE M61 Vulcan in a Phalanx mounting - 20x102mm]]&lt;br /&gt;
[[File:Najica E01 087.jpg|thumb|none|500px|The front CIWS can be seen in this shot from &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot;, just ahead of the ship's bridge.]]&lt;br /&gt;
[[File:Najica E01 088.jpg|thumb|none|500px|The bottom of the rear CIWS mount is just visible at the top of this shot.]]&lt;br /&gt;
[[File:Najica E08 176.jpg|thumb|500px|none|The port side Phalanx CIWS of a Type 42 destroyer is visible in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MK 108 Cannon==&lt;br /&gt;
Lila uses what appears to be a [[MK 108 cannon]] fitted with grips in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.&lt;br /&gt;
[[File:MK108.JPG|thumb|400px|none|MK 108 - 55x175RBmm]]&lt;br /&gt;
[[File:Najica E03 034.jpg|thumb|500px|none|Lila firing the cannon from atop a burning plane.]]&lt;br /&gt;
[[File:Najica E03 036.jpg|thumb|500px|none|A closer view of the cannon.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics machine gun.jpg|thumb|none|500px|Lila tracking her running target with the cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Browning .303 Mk II==&lt;br /&gt;
A turret containing what appears to be a pair of [[Browning AN/M2|Browning .303 Mk II]] machine guns can be seen on the top of the submarine belonging to Ricardo Kidel in &amp;quot;Mission: 005 - The Fragile Dream with a Crimson Colored Horizon&amp;quot;. &lt;br /&gt;
[[File:Browning.303.jpg|thumb|450px|none|Browning .303 Mk II - .303 British]]&lt;br /&gt;
[[File:Najica E05 060.jpg|thumb|500px|none|The turret opens firs on Najica's helicopter. Note that the guns are missing the porting on the barrel shroud.]]&lt;br /&gt;
[[File:Najica E05 070.jpg|thumb|500px|none|Najica and Lila use a hatch located directly behind the turret to enter the submarine.]]&lt;br /&gt;
&lt;br /&gt;
==ADEN cannon==&lt;br /&gt;
Pacific Medical uses a BAe Sea Harrier fitted with a pair of [[ADEN cannon]]s in under-fuselage pods in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;.&lt;br /&gt;
[[File:Adden cannon.jpg|thumb|450px|none|ADEN Cannon - 30×113mm]]&lt;br /&gt;
[[File:Najica E06 081.jpg|thumb|500px|none|The Sea Harrier being prepared for flight, note the cannon pods between the front and rear undercarriage.]]&lt;br /&gt;
[[File:Najica E06 084.jpg|thumb|500px|none|The Sea Harrier firing its ADEN cannons.]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
Lady uses an MG34 with a 50 round belt box in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;. &lt;br /&gt;
[[File:Mg-34.jpg|thumb|500px|none|MG34 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Najica E07 068.jpg|thumb|500px|none|The MG34 laying against the side of Lady's EWR VJ 101 VTOL jet.]]&lt;br /&gt;
[[File:Najica E07 072.jpg|thumb|500px|none|Lady firing her MG34. And yes, that is a sheet metal thong.]]&lt;br /&gt;
&lt;br /&gt;
==Goalkeeper CIWS==&lt;br /&gt;
The bow [[Goalkeeper CIWS]] of an Invincible-class aircraft carrier can be seen in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;. &lt;br /&gt;
[[File:Goalkeeper CIWS Type 22 Campbeltown.jpg|thumb|400px|none|GAU-8/A mounted in a Goalkeeper CIWS - 30x173mm]]&lt;br /&gt;
[[File:Najica E08 173.jpg|thumb|500px|none|The Goalkeeper CIWS can be seen on the bow of the carrier just visible on the left of the frame.]]&lt;br /&gt;
&lt;br /&gt;
==GIAT M693 ==&lt;br /&gt;
20mm GIAT M693 autocannons can be seen as the coaxial armament of the AMX-30 tanks used by both the Gilda Empire forces and the Gilda Liberation Alliance in &amp;quot;Mission: 009 - A Brave Lion in the Desert Appears with the Goddess of the Destiny&amp;quot;.&lt;br /&gt;
[[File:Najica E09 053.jpg|thumb|500px|none|The M693 can be seen protruding from the gun mantlet to the right of the main gun.]]&lt;br /&gt;
[[File:Najica E09 059.jpg|thumb|500px|none|Note the large boxy structure just visible on the right of the frame. Due to the fact that the M693 was retrofitted to vehincles originally armed with the smaller [[M2HB]] in the coaxial position, there wasn't enough space to store sufficient quantities of the 20x139mm used by the M693. Therefore the ammunition was stored externally, in a detachable 470 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A Humaritt named XXX was armed with an [[GE M134 Minigun]] in the &amp;quot;Mission: 11 - The Sad Parting Mission with Girl's Sincerity.&amp;quot;&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgment Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62×51mm NATO]]&lt;br /&gt;
[[Image:Najica Blitz Tactics minigun.jpg|thumb|none|500px|XXX firing the handheld M134 at Shinba Industrial security forces.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Unidentified Grenade Launcher==&lt;br /&gt;
Najica and lila use unidentified grenade launchers whilst attempting to subdue BBB in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;. The general shape of the weapon resembles that of an airsoft [[CAW 40mm Grenade Launcher]] fitted with a stock, however it is reloaded via a loading gate rather than by the weapon breaking as is the norm for multi-shot grenade launcher, suggesting that this weapon may be entirely fictitious. &lt;br /&gt;
[[File:CAWlauncher.jpg|thumb|400px|none|CAW Airsoft Launcher - (fake) 40mm]]&lt;br /&gt;
[[Image:Najica Blitz Tactics launcher 1.jpg|thumb|none|500px|Najica with the grenade launcher.]]&lt;br /&gt;
[[File:Najica E06 022.jpg|thumb|500px|none|Lila is also armed with one of these launchers.]]&lt;br /&gt;
[[File:Najica E06 024.jpg|thumb|500px|none|Najica reloading her launcher via a loading gate on the rear of the cylinder.]]&lt;br /&gt;
&lt;br /&gt;
==Kampfpistole==&lt;br /&gt;
Najica is issued with a [[Kampfpistole]] firing explosive charges whilst attempting to hunt down BBB in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;. It is used with the grenade launching sight, but lacks the stock that was normally attached when used in this role.&lt;br /&gt;
[[File:Pistol German WW2 flare gun 'Leuchtpistole' Heeresmodell 1934, Code 'S-1938'.jpg|thumb|300px|none|Kampfpistole (Leuchtpistole Z) - 27mm]]&lt;br /&gt;
[[File:Najica E06 044.jpg|thumb|500px|none|The Kampfpistole in its case.]]&lt;br /&gt;
[[File:Najica E06 046.jpg|thumb|500px|none|Najica aiming the Kampfpistole.]]&lt;br /&gt;
[[File:Najica E06 086.jpg|thumb|500px|none|Lila later picks up the Kampfpistole.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
Najica uses a [[Panzerfaust]] against Fanc's motorcycle in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;. &lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|450px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[Image:Najica Blitz Tactics launcher 2.jpg|thumb|none|500px|Najica aims the Panzerfaust with the correct underarm method.]]&lt;br /&gt;
[[File:Najica E07 057.jpg|thumb|none|500px|The Panzerfaust is fired showing that this warhead has the rectangular rather than triangular sprung steel stabilising fins.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unidentified Rocket Launcher==&lt;br /&gt;
Several of Rasse Pewnt's henchmen use an unidentified model of rocket launcher in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;. &lt;br /&gt;
[[File:Najica E08 119.jpg|thumb|500px|none|A pair of henchmen with their launchers.]]&lt;br /&gt;
[[File:Najica E08 141.jpg|thumb|500px|none|A side view of one of the launchers.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified MANPADS==&lt;br /&gt;
An unidentified MANPADS  is used by Toi aka WWW in &amp;quot;Mission: 008 - The Sky of Desire with a Swirling Battle Flame&amp;quot;. It is possibly a hybrid, and it features a fire control unit similar to that of a Chinese FN-6, but a launch tube with a large cylinder at the front like the British Blowpipe and Javelin systems (a unique arrangement caused by the tail fins being stored at the front of the missile and only moving to the back after firing).&lt;br /&gt;
[[File:Najica E08 146.jpg|thumb|500px|none|WWW aiming the launcher.]]&lt;br /&gt;
[[File:Najica E08 150.jpg|thumb|500px|none|WWW fires a missile at Najica's plane.]]&lt;br /&gt;
[[File:Najica E08 155.jpg|thumb|500px|none|The missile in flight shortly before it is destroyed by cannon fire from Najica's plane. An impressive feat of accuracy, but even more impressive when you consider that her plane is a Blackburn Buccaneer, a type which was never carried any sort of gun armament.]]&lt;br /&gt;
[[File:Najica E08 165.jpg|thumb|500px|none|A side view of the fire control unit.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==RGD-5 Hand Grenade==&lt;br /&gt;
Several [[RGD-5 hand grenade]]s can be seen in a case belonging to Najica in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot;.&lt;br /&gt;
[[File:Rdg5.jpg|thumb|200px|none|RGD-5 hand grenade]]&lt;br /&gt;
[[File:Najica E01 038.jpg|thumb|500px|none|The RGD-5s can be identified by their distinctive fuse assemblies.]]&lt;br /&gt;
&lt;br /&gt;
==M26 hand Grenade==&lt;br /&gt;
Lila uses an [[M26 hand grenade]] in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|200px|none|M26 hand grenade]]&lt;br /&gt;
[[File:Najica E03 019.jpg|thumb|500px|none|Lila holding the M26.]]&lt;br /&gt;
[[File:Najica E03 021.jpg|thumb|500px|none|A close up as Lila pulls the pin.]]&lt;br /&gt;
[[File:Najica E06 072.jpg|thumb|500px|none|A Pacific Medical Soldier pulling the pin on an M26 in &amp;quot;Mission: 006 - The Beautiful Eye of the Wild Beast Appears with the Shadow of Loneliness&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==4.5 inch Mark 8 naval gun==&lt;br /&gt;
A 4.5 inch Mark 8 naval gun can be seen mounted on the bow of a Type 42 destroyer in &amp;quot;Mission: 008 - The Sky of the Desire Appears with the Flame by the Battle&amp;quot;. &lt;br /&gt;
[[File:Najica E08 176.jpg|thumb|500px|none|The Mark 8 is visible in the rounded turret on the bow of the Type 42. Immediately behind it is the destroyer's Sea Dart twin launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Japanese Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Najica_Blitz_Tactics&amp;diff=742382</id>
		<title>Najica Blitz Tactics</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Najica_Blitz_Tactics&amp;diff=742382"/>
		<updated>2013-09-26T04:10:22Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Unknown Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox TV NC|{{PAGENAME}}&lt;br /&gt;
|name= Najica Blitz Tactics&lt;br /&gt;
|picture = Najica Blitz Tactics Vol 1.jpg&lt;br /&gt;
|caption =&lt;br /&gt;
|country = [[File:JAP.jpg|25px]] Japan&lt;br /&gt;
|channel = Animax&lt;br /&gt;
|genre = Action&amp;lt;br&amp;gt;Adventure&amp;lt;br&amp;gt;Science&amp;lt;br&amp;gt;Fiction&lt;br /&gt;
|creator =  Takuya Tashiro (Concept)&amp;lt;br&amp;gt;Katsuhiko Nishijima (Director)&lt;br /&gt;
|dates = 2001 (Japan)&lt;br /&gt;
|language = &lt;br /&gt;
|seasons = 1&lt;br /&gt;
|episodes = 12&lt;br /&gt;
}}&lt;br /&gt;
'''The following weapons are seen in the anime series ''Najica Blitz Tactics'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Stechkin APS==&lt;br /&gt;
Najica Hiiragi is armed with an [[Stechkin APS]]. For mission requiring stealth is changes to a [[Stetchkin APB]] with the correct offset suppressor.&lt;br /&gt;
[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Najica Blitz Tactics APS.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Stechkin apb.jpg|thumb|350px|none|Stetchkin APB - 9x18mm Makarov]]&lt;br /&gt;
[[File:Najica E03 017.jpg|thumb|500px|none|Najica drawing her APB in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.]]&lt;br /&gt;
[[File:Najica E03 018.jpg|thumb|none|500px|Note that the opening in the suppressor is correctly off-center.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle VII==&lt;br /&gt;
Humaritt ZZZ &amp;quot;Lila&amp;quot; uses a [[Desert Eagle Mark VII]] with a 10&amp;quot; barrel as her main sidearm.&lt;br /&gt;
[[File:Desert Eagle mk VII 10 inch.jpg|thumb|none|350px|Desert Eagle Mark VII with 10&amp;quot; barrel - .44 magnum]]&lt;br /&gt;
[[Image:Najica Blitz Tactics Desert Eagle.jpg|thumb|none|500px|Lila raising her Desert Eagle VII.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser HSc==&lt;br /&gt;
The &amp;quot;Madame&amp;quot; in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; uses a [[Mauser HSc]].&lt;br /&gt;
[[File:MauserHSc.jpg|thumb|thumb|300px|none|Mauser HSc - .32 ACP]]&lt;br /&gt;
[[File:Najica E01 065.jpg|thumb|500px|none|&amp;quot;Madame&amp;quot; pulls her Mauser HSc from under her bed.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
A [[Walther P38]] is used by Elith aka LLL in &amp;quot;Mission: 009 - The Brave Desert Lion with the Goddess&amp;quot;.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
[[Image:Najica Blitz Tactics Walthe p 38.jpg|thumb|none|500px|Elith raises her P38 to assassinate Athena.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Steyr TMP==&lt;br /&gt;
[[Steyr TMP]]s appear in several episodes.&lt;br /&gt;
[[File:SteyrTMP.jpg|thumb|350px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[File:Najica E01 005.jpg|thumb|500px|none|A TMP can be seen in the opening credits.]]&lt;br /&gt;
[[File:Najica Blitz Tactics SMG 1.jpg|thumb|500px|none|All of the maids/security guards in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; carry TMPs.]]&lt;br /&gt;
[[File:Najica E01 076.jpg|thumb|500px|none|Several maids on the roof of the château with their TMPs drawn.]]&lt;br /&gt;
[[File:Najica E01 079.jpg|thumb|500px|none|A clear view of the side of the TMP as one of the maids tries to bring it to bear on Najica.]]&lt;br /&gt;
&lt;br /&gt;
== M3 &amp;quot;Grease Gun&amp;quot; ==&lt;br /&gt;
One of the members of the 4 C'zNs carries an [[M3 &amp;quot;Grease Gun&amp;quot;]] in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;.&lt;br /&gt;
[[Image:M3_Grease.jpg‎|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot;]]&lt;br /&gt;
[[Image:Najica Blitz Tactics MP 40.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Submachine Guns==&lt;br /&gt;
[[Image:Najica Blitz Tactics SMG 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Najica Blitz Tactics SMG 3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Flintlock Musket==&lt;br /&gt;
An unidentified flintlock musket is used by the butler in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot; &lt;br /&gt;
[[File:Najica E01 057.jpg|thumb|500px|none|The musket is visible on the wall above the fireplace. Just visible in this shot is the frizzen which identifies this as a flintlock weapon.]]&lt;br /&gt;
[[File:Najica E01 058.jpg|thumb|500px|none|The butler attempts to use the musket on Najica.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS==&lt;br /&gt;
Several [[FAMAS F1]]s appear in a French Foreign Legion photograph of a potential assassin in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot;&lt;br /&gt;
[[File:FAMAS-F1.jpg|thumb|none|400px|FAMAS F1 - 5.56x45mm]]&lt;br /&gt;
[[File:Najica E02 005.jpg|thumb|500px|none|Both of the FAMAS rifles in this shot are fitted with bayonets.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Hecate II==&lt;br /&gt;
A pair of assassins in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot; are both armed with [[PGM Hecate II]]s. The kidnapper Fanc also uses a PGM Hecate II in &amp;quot;Mission: 007 - The Murderous Bullet Shot with a Wry Smile&amp;quot;.&lt;br /&gt;
[[File:PGMHecateII.jpg|thumb|none|500px|PGM Hecate II - .50 BMG]] &lt;br /&gt;
[[Image:Najica Blitz Tactics barret.jpg|thumb|none|500px|The first assassin in &amp;quot;Mission 002 - A Pretty Partner with a Gun in Her Hands&amp;quot; takes aim.]]&lt;br /&gt;
[[File:Najica E02 031.jpg|thumb|500px|none|The second assassin cycling the action of her Hecate II.]]&lt;br /&gt;
[[File:Najica E02 038.jpg|thumb|500px|none|Najica uses the first assassin's dropped rifle to disable the second. Somewhat implausible, getting shot by the .50 caliber round from the Hecate II only causes the assassin a relatively minor flesh wound to the shoulder.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics rifle 2.jpg|thumb|none|500px|Fanc prepares to fire the Hecate II while riding a motorcycle at Najica.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The Humaritt Koharu (SSS) uses a [[Gewehr 43]] with a ZF 4 scope in &amp;quot;Mission: 005 - The Fragile Dream with a Crimson Colored Horizon&amp;quot;.&lt;br /&gt;
[[File:Gew 43.jpg|thumb|none|500px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Najica Blitz Tactics m14.jpg|thumb|none|500px|Koharu takes aim with the scoped Gewehr 43 from the ship's crow's nest.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1==&lt;br /&gt;
Ai Irie aka III uses a L1A1 SLR when she takes on Najica and Lila in &amp;quot;Mission: 004 - The Fictitious Star with a Sweet Trap-Like Perfume&amp;quot;. &lt;br /&gt;
[[Image:L1A1-SLR.jpg‎|thumb|none|500px|L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics rifle 1.jpg|thumb|none|500px|Look out for those scary shiny glasses.]]&lt;br /&gt;
[[Image:NBT FN FAL.jpg|thumb|none|500px|III prepares to fire the L1A1 from her hip.]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
[[File:1288256728.jpg]] &lt;br /&gt;
&lt;br /&gt;
FG 42 Second Model without bayonet or bipod&lt;br /&gt;
[[Image:Najica Blitz Tactics rilfle 3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==MK 108 Cannon==&lt;br /&gt;
Lila uses what appears to be a [[MK 108 cannon]] fitted with grips in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.&lt;br /&gt;
[[File:MK108.JPG|thumb|400px|none|MK 108 - 55x175RBmm]]&lt;br /&gt;
[[File:Najica E03 034.jpg|thumb|500px|none|Lila firing the cannon from atop a burning plane.]]&lt;br /&gt;
[[File:Najica E03 036.jpg|thumb|500px|none|A closer view of the cannon.]]&lt;br /&gt;
[[Image:Najica Blitz Tactics machine gun.jpg|thumb|none|500px|Lila tracking her running target with the cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Phalanx CIWS==&lt;br /&gt;
Two [[Phalanx CIWS]]s can be seen mounted on the Ōsumi-class amphibious transport dock that CRI uses as a mobile base of operations.&lt;br /&gt;
[[File:Phalanx.jpg|thumb|350px|none|GE M61 Vulcan in a Phalanx mounting - 20x102mm]]&lt;br /&gt;
[[File:Najica E01 087.jpg|thumb|none|500px|The front CIWS can be seen in this shot from &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot;, just ahead of the ship's bridge.]]&lt;br /&gt;
[[File:Najica E01 088.jpg|thumb|none|500px|The bottom of the rear CIWS mount is just visible at the top of this shot.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A Humaritt named XXX was armed with an [[GE M134 Minigun]] in the &amp;quot;Mission: 11 - The Sad Parting Mission with Girl's Sincerity.&amp;quot;&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgment Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62×51mm NATO]]&lt;br /&gt;
[[Image:Najica Blitz Tactics minigun.jpg|thumb|none|500px|XXX firing the handheld M134 at Shinba Industrial security forces.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
Najica was armed with an various Grenade Launchers&lt;br /&gt;
[[Image:Najica Blitz Tactics launcher 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[Image:Najica Blitz Tactics launcher 2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==RGD-5 Hand Grenade==&lt;br /&gt;
Several [[RGD-5 hand grenade]]s can be seen in a case belonging to Najica in &amp;quot;Mission: 001 - A Magnificent Secret Agent with a Rose in Her Hands&amp;quot;.&lt;br /&gt;
[[File:Rdg5.jpg|thumb|200px|none|RGD-5 hand grenade]]&lt;br /&gt;
[[File:Najica E01 038.jpg|thumb|500px|none|The RGD-5s can be identified by their distinctive fuse assemblies.]]&lt;br /&gt;
&lt;br /&gt;
==M26 hand Grenade==&lt;br /&gt;
Lila uses an [[M26 hand grenade]] in &amp;quot;Mission: 003 - Ugly Relics in the Jet-Black Darkness&amp;quot;.&lt;br /&gt;
[[File:200px-M-67handgrenade.jpg|thumb|200px|none|M26 hand grenade]]&lt;br /&gt;
[[File:Najica E03 019.jpg|thumb|500px|none|Lila holding the M26.]]&lt;br /&gt;
[[File:Najica E03 021.jpg|thumb|500px|none|A close up as Lila pulls the pin.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Japanese Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Jagged_Alliance:_Back_in_Action&amp;diff=641353</id>
		<title>Jagged Alliance: Back in Action</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Jagged_Alliance:_Back_in_Action&amp;diff=641353"/>
		<updated>2012-12-20T18:57:24Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Beretta 92F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Jagged-Alliance-Back-in-Action.jpg|thumb|right|300px|''Jagged Alliance: Back in Action'' (2011)]]&lt;br /&gt;
'''''Jagged Alliance: Back in Action''''' is game based on the Jagged Alliance title, by ''bitComposer Games''.  The Game is &amp;quot;a turn-based strategy game and features an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some weapons have completely different world models and inventory icons. These are listed separately.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the game ''Jagged Alliance: Back in Action'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
===AMT Automag III===&lt;br /&gt;
The [[AMT Automag Pistol Series|AMT Automag III]] is featured in the game, and has been re-chambered to fire 7.62x51mm rounds from a 5-round magazine.&lt;br /&gt;
[[Image:AMTAutoMagIII.jpg|thumb|none|400px|AMT Automag III - .30 Carbine]]&lt;br /&gt;
[[Image:JABIA Automag.jpg|thumb|none|500px|&amp;quot;Automag&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92F===&lt;br /&gt;
The [[Beretta 92F]] appears with a desert-pattern frame and standard slide. Called &amp;quot;Baretta 92F&amp;quot; in the game. Note: The description is a reference to the Lethal Weapon movie series where Mel Gibson's main weapons was a Berreta 92FS.&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|320px|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[Image:JABIA 92F.jpg|thumb|none|500px|&amp;quot;Baretta 92F&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===(Fake) Beretta 93R===&lt;br /&gt;
The &amp;quot;Baretta 93R&amp;quot; is in fact a [[92FS]] (noted by the slide-mounted safety and the shape of the grip) fitted with a [[93R]]-style trigger guard/foregrip and compensator. Feeds from standard 15-round mags. This is one of the few pistols can can be fired in bursts.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|320px|'''REAL''' Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:JABIA 93R FAIL.jpg|thumb|none|500px|&amp;quot;Baretta 93R&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda===&lt;br /&gt;
Despite being called &amp;quot;Barracuda&amp;quot; (referring to the [[FN Barracuda Revolver|FN Barracuda]]), this revolver is actually a [[Colt Anaconda]]. Placement of the two screws above the trigger gives away that this is an Anaconda, and not a very similar looking [[Colt Python|Python]]. The only thing common with the Barracuda is the .357 Magnum ammo the gun uses (which is obviously not correct for the Anaconda).&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|320px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:JABIA Anaconda.jpg|thumb|none|500px|&amp;quot;Barracuda&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Anaconda W.jpg|thumb|none|500px|Shank holds an Anaconda revolver.]]&lt;br /&gt;
&lt;br /&gt;
=== FN Five-seveN===&lt;br /&gt;
The [[FN Five-seveN]] appears as &amp;quot;Five-seveN&amp;quot; and features an FDE (Flat Dark Earth) frame.&lt;br /&gt;
[[Image:Five-seveN FDE.jpg|thumb|none|320px|FN Five-seveN FDE - 5.7x28mm]]&lt;br /&gt;
[[Image:JABIA 57.jpg|thumb|none|500px|&amp;quot;Five-seveN&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Glock 17 ===&lt;br /&gt;
The [[Glock 17]] appears as &amp;quot;Klock 17&amp;quot; in the game and is available with 15-round magazines. The frame is clearly second generation, however the trigger is from the first gen model.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|320px|2nd Generation Glock 17 - 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[Image:JABIA G17.jpg|thumb|none|500px|&amp;quot;Klock 17&amp;quot;]]&lt;br /&gt;
[[Image:JABIA G17 W.jpg|thumb|none|500px|Wicki holds a Glock 17 at the squad's airfield.]]&lt;br /&gt;
&lt;br /&gt;
=== (Fake) Glock 18 ===&lt;br /&gt;
The [[Glock 18]] in the game is actually just a [[Glock 17]] that features a tan frame and standard trigger guard. Can be fired in 3-round bursts. (Note: this is not a mistake, as every automatic gun is fired in bursts.)&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|320px|'''REAL''' Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:JABIA G18.jpg|thumb|none|500px|&amp;quot;Klock 18&amp;quot;]]&lt;br /&gt;
[[Image:JABIA G18 W.jpg|thumb|none|500px|Vicki wields a fake Glock 18. Note the missing selector on the slide and the extended magazine with 15-shot capacity.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch Mark 23 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mark 23]] appears as &amp;quot;[[USP|USP .45]]&amp;quot; in the game and features an inaccurate 7-round magazine. Well, at least the caliber is right...&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|320px|H&amp;amp;K Mark 23 - .45 ACP]]&lt;br /&gt;
[[Image:JABIA MK23.jpg|thumb|none|500px|&amp;quot;USP .45&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===IMI/Magnum Desert Eagle Mark XIX===&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears with a Picatinny railed barrel and under-barrel accessory rail. According to the game, it holds only 7 of .357 Magnum rounds. Lacks the fluted barrel found on the .44 Magnum and .357 Magnum variants.&lt;br /&gt;
[[Image:Desert_eagle_picatinny.JPG|thumb|none|320px|Desert Eagle Mark XIX with Picatinny railed barrel - .44 Magnum]]&lt;br /&gt;
[[Image:JABIA Deagle.jpg|thumb|none|500px|&amp;quot;Deagle&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Deagle W.jpg|thumb|none|500px|A militant holds a Desert Eagle pistol.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 36===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 36]] is known as &amp;quot;38 W&amp;amp;S&amp;quot; in the game and is the starting weapon of several mercs the player can recruit to his team. Fitted with custom grips and has the cylinder release latch on the wrong side.&lt;br /&gt;
[[Image:M36.jpg|thumb|none|320px|Smith &amp;amp; Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:JABIA 38.jpg|thumb|none|500px|&amp;quot;38 W&amp;amp;W&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Walther P99===&lt;br /&gt;
The [[Walther P99]] is seen on loading screens and the main menu background.&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|320px|Walther P99 - 9x19mm]]&lt;br /&gt;
[[Image:JABIA P99.jpg|thumb|none|500px|A merc wields a Walther P99 pistol on a loading screen.]]&lt;br /&gt;
[[Image:JABIA P99 2.jpg|thumb|none|500px|A merc holds a Walther P99 and a Beretta 92F on a loading screen.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
=== FN P90TR ===&lt;br /&gt;
The [[FN P90|FN P90TR]] appears simply as &amp;quot;P90&amp;quot; in the game.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:JABIA P90TR.jpg‎|thumb|none|500px|&amp;quot;P90&amp;quot;]]&lt;br /&gt;
[[Image:JABIA P90TR W.jpg‎|thumb|none|500px|Fox holds a P90TR, with her hands dangerously close to the business end of the barrel.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5SD3===&lt;br /&gt;
The [[MP5SD|H&amp;amp;K MP5SD3]] is known as &amp;quot;MP5SD&amp;quot; in the game. The inventory description states that it has a &amp;quot;fixed stock of A4 version&amp;quot;, whatever that means. &lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group - 9x19mm]]&lt;br /&gt;
[[Image:JABIA MP5SD3.jpg|thumb|none|500px|&amp;quot;MP5SD&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MP5SD3 W.jpg|thumb|none|500px|An enemy mercenary with an MP5SD3.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5KA4 ===&lt;br /&gt;
The [[MP5K|H&amp;amp;K MP5KA4]] appears simply as &amp;quot;MP5K&amp;quot;. It is modeled with a 15-round magazine, but holds 30 bullets. It is worth noting that the world-model of the gun has an extended barrel, like the MP5KN or MP5K-PDW.&lt;br /&gt;
[[Image:MP5KA4.jpg‎|thumb|none|300px|H&amp;amp;K MP5KA4 - 9x19mm]]&lt;br /&gt;
[[Image:JABIA MP5KA4.jpg‎|thumb|none|500px|&amp;quot;MP5K&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MP5K W.jpg‎|thumb|none|500px|Fox with a suppressed MP5K.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
Icon of the [[Heckler &amp;amp; Koch UMP]] was seen on pre-release images, but this gun was cut from the final game. It was the .45 ACP variant, judging by the straight magazine and the fact that .40 S&amp;amp;W rounds are not present in the game.&lt;br /&gt;
[[Image:HKUMP45.JPG|thumb|none|350px|Heckler &amp;amp; Koch UMP with RIS foregrip - .45 AUTO]]&lt;br /&gt;
[[Image:Ja2bia ump.jpg‎|thumb|none|Icon of the UMP]]&lt;br /&gt;
&lt;br /&gt;
=== Intratec TEC-9 ===&lt;br /&gt;
The [[TEC-9]] is another usable submachine gun in the game. (The rings to hold the sling on the side of the gun indicate the this is a TEC-9, and not the very similar TEC-DC9.)&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:JABIA TEC9.jpg‎|thumb|none|500px|&amp;quot;Tec 9&amp;quot;]]&lt;br /&gt;
[[Image:JABIA TEC9 W.jpg|thumb|none|500px|Dynamo wields a TEC-9.]]&lt;br /&gt;
&lt;br /&gt;
=== MAC-10 ===&lt;br /&gt;
The .45 ACP version of the [[MAC-10]] submachine gun retains its name in the game. The &amp;quot;MP2&amp;quot; mentioned in the gun's description was the designation of the [[Uzi]] in the German Bundeswehr.&lt;br /&gt;
[[Image:IngramMAC10.jpg‎|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:JABIA M10.jpg‎|thumb|none|500px|&amp;quot;MAC-10&amp;quot;]]&lt;br /&gt;
[[Image:JABIA M10 W.jpg|thumb|none|500px|Hartman with a MAC-10.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco Type 85===&lt;br /&gt;
The [[Type 85 Submachinegun|Norinco Type 85]] is shown firing 7.62x39mm rounds instead of the correct 7.62x25mm.&lt;br /&gt;
[[Image:Type85smg1.jpg|thumb|none|350px|Norinco Type 85 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:JABIA Type85.jpg‎|thumb|none|500px|&amp;quot;Type-85&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Type85 W.jpg‎|thumb|none|500px|Dynamo holds a Type 85 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
=== Thompson M1A1 ===&lt;br /&gt;
The [[Thompson Submachine Gun#M1A1 Thompson|Thompson M1A1]] is known as &amp;quot;Johnson M1A1&amp;quot; and holds 30 rounds of .45 ACP.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|350px|M1A1 Thompson - .45 ACP ]]&lt;br /&gt;
[[Image:JABIA Tommy.jpg‎|thumb|none|500px|&amp;quot;Johnson M1A1&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Tommy W.jpg‎|thumb|none|500px|Shank holds an M1A1 Thompson.]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
=== Franchi SPAS-15 ===&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game using its real-life name.&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|400px|none|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:JABIA SPAS15.jpg|thumb|none|500px|&amp;quot;SPAS-15&amp;quot;]]&lt;br /&gt;
[[Image:JABIA SPAS15 W.jpg|thumb|none|500px|World-model of the SPAS-15 shows the shotgun with an extremely long barrel.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SLP Tactical ===&lt;br /&gt;
The [[FN SLP|FN SLP Tactical]] appears as &amp;quot;NF Shotgun&amp;quot; in the game and holds 6 shells at max. Its world model is clearly an [[FN Tactical Police|FN TPS]] though (see below).&lt;br /&gt;
[[Image:SLP Tactical.jpg|thumb|none|400px|FN SLP Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:JABIA SLP.jpg|thumb|none|500px|&amp;quot;NF Shotgun&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===FN TPS===&lt;br /&gt;
World model of the [[FN SLP|FN SLP Tactical]] shotgun is a [[FN Tactical Police|FN Tactical Police Shotgun]], noted by its [[AR-15]]-pattern collapsing stock, distinguishing front sight, and forend.&lt;br /&gt;
[[Image:Fn tactical police-1-.jpg|thumb|none|400px|FN Tactical Police Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:JABIA TPS.jpg|thumb|none|500px|Fox holds an FN TPS shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch CAWS===&lt;br /&gt;
The [[Heckler &amp;amp; Koch CAWS]] is known as &amp;quot;CAWS&amp;quot; in the game. Fires standard 12 Gauge shells from a 10-shot box magazine.&lt;br /&gt;
[[Image:Scoped CAWS.jpg|thumb|none|400px|Heckler &amp;amp; Koch CAWS with scope and short barrel - 12 Gauge]]&lt;br /&gt;
[[Image:JABIA CAWS.jpg|thumb|none|500px|&amp;quot;CAWS&amp;quot;]]&lt;br /&gt;
[[Image:JABIA CAWS W.jpg|thumb|none|500px|Trevor with a H&amp;amp;K CAWS shotgun.]]&lt;br /&gt;
[[Image:JABIA CAWS 2.jpg|thumb|none|500px|Vicki holds a CAWS fitted with an EOTech holographic sight. Note how the holo-sight is mounted under the carrying handle, clearly obstructing the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 870===&lt;br /&gt;
The [[Remington 870]] appears as &amp;quot;M870&amp;quot; in the game and features a 7-shot tubular magazine.&lt;br /&gt;
[[Image:Rem870extwood.jpg|thumb|none|420px|Remington 870 Police Magnum - 12 Gauge]]&lt;br /&gt;
[[Image:JABIA 870.jpg|thumb|none|500px|&amp;quot;M870&amp;quot;]]&lt;br /&gt;
[[Image:JABIA 870 W.jpg|thumb|none|500px|Joker with a Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
== Rifles &amp;amp; Assault Rifles ==&lt;br /&gt;
=== AK-47 ===&lt;br /&gt;
Two versions of the Type III [[AK-47]] are present in the game: A standard version (known as &amp;quot;AK 47&amp;quot;), and a version featuring a synthetic handguard, custom pistol grip and side-folding stock (known as &amp;quot;[[AKM]]&amp;quot;). The standard version fires 5.45x39mm rounds instead of the correct 7.62x39mm.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:JABIA AK47.jpg|thumb|none|500px|&amp;quot;AK 47&amp;quot;]]&lt;br /&gt;
[[Image:JABIA AK47 W.jpg|thumb|none|500px|Grunty holds an AK-47 equipped with an ACOG.]]&lt;br /&gt;
[[Image:JABIA AKM FAIL.jpg|thumb|none|500px|&amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:JABIA AKM W.jpg|thumb|none|500px|Hitman wields an &amp;quot;AKM&amp;quot; rifle equipped with an EOTech holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
=== AKMS ===&lt;br /&gt;
World-model of the &amp;quot;AKSU-74&amp;quot; is an [[AKMS]] with a shorter barrel and [[AKS-74]]-style side-folding skeletal stock.&lt;br /&gt;
[[Image:AKMSPistol.jpg|thumb|none|400px|Custom AKMS with shortened barrel - 7.62x39mm]]&lt;br /&gt;
[[Image:JABIA AKMS.jpg|thumb|none|500px|A militia holds an &amp;quot;AKSU-74&amp;quot;, which is clearly an AKMS with a shortened barrel.]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] appears as &amp;quot;AKSU-74&amp;quot; in the game.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg‎|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:JABIA AKS74U.jpg|thumb|none|500px|&amp;quot;AKSU-74&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4 Commando ===&lt;br /&gt;
The [[Colt Model 933|Colt M4 Commando (Model 933)]] appears incorrectly as the &amp;quot;[[M4 Carbine]]&amp;quot; in the game. The gun is shown with an LE stock, but without any kind of rear sight. The bayonet lug is absent also.&lt;br /&gt;
&lt;br /&gt;
Two more M4 Commandos can be obtained by purchasing DLC's on Steam. These rifles are shown with carrying handles, and 20-round magazines. Their performance is almost identical to the standard M933.&lt;br /&gt;
[[Image:ColtM4commando.jpg|thumb|none|401px|Colt Model 933 with bayonet lug removed - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA 933.jpg|thumb|none|500px|&amp;quot;M4 Carbine&amp;quot;]]&lt;br /&gt;
[[Image:JABIA AR15 Jungle.jpg|thumb|none|500px|&amp;quot;Jungle Ops CARB-15&amp;quot;]]&lt;br /&gt;
[[Image:JABIA AR15 Night.jpg|thumb|none|500px|&amp;quot;Night Ops CARB-15&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Colt &amp;quot;M16&amp;quot; ===&lt;br /&gt;
The actual variant of the &amp;quot;[[M16]]&amp;quot; in the game is a mystery. It is impossible to tell the exact variant from the inventory image, as it is showing the right side of the gun, and the important parts (like the brass deflector or forward assist) cannot be seen. One thing is sure though; the inventory icon of the rifle is clearly NOT the [[M16A4]] - despite what the text says. (Judging by the simple rear sight, it is either the original M16; SP1; or [[M16A1]] with A2 handguards.)&lt;br /&gt;
&lt;br /&gt;
The world-model of the gun on the other hand IS the A4 variant: When a scope attachment is mounted on the rifle, it replaces the carrying handle.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|400px|M16A1 with A2 handguards - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA M16.jpg|thumb|500px|none|&amp;quot;M16&amp;quot;]]&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|400px|none|M16A4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA M16A4.jpg|thumb|500px|none|A merc with an M16A4 with 20-round magazine and EOTech holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
=== Enfield L85A1 ===&lt;br /&gt;
The [[L85A1]] is another usable assault rifle. Rarely seen in enemy hands.&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA L85.jpg‎|thumb|none|500px|&amp;quot;L85&amp;quot;]]&lt;br /&gt;
[[Image:JABIA L85 W.jpg‎|thumb|none|500px|Dynamo holds an L85A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=== FAMAS G1 ===&lt;br /&gt;
The [[FAMAS#FAMAS G2|FAMAS G1]] appears as &amp;quot;SAM-AF&amp;quot; in the game. Holds 30 rounds instead of the correct 25. The sight attachments replace the carrying handle, blocking the bolt handle.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS G1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA FAMAS.jpg|thumb|none|500px|&amp;quot;SAM-AF&amp;quot;]]&lt;br /&gt;
[[Image:JABIA FAMAS W.jpg|thumb|none|500px|A merc holds a FAMAS G1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] appears as &amp;quot;NF-FAL&amp;quot; and is shown with a partial desert finish and 30-rounder mag (that holds only 20 bullets). The gun's inventory image is a C2A1 LMG, however.&lt;br /&gt;
[[File:Fn_fal_g_series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA C2A1 W.jpg|thumb|none|500px|A guard armed with a &amp;quot;NF-FAL&amp;quot;, which unlike its inventory model, somewhat resembles a real FAL.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L ===&lt;br /&gt;
The [[SCAR-L]] with a standard barrel and most-known tan finish appears in the game as the &amp;quot;SCAR-H&amp;quot;, plus fires 7.62x51mm rounds. Two other SCAR-L rifles can be obtained by purchasing DLC's for the game - those use the correct 5.56x45mm ammo. All three variants are called &amp;quot;SCAR CQB&amp;quot;, even though they have standard barrels.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA MK16.jpg|thumb|none|500px|&amp;quot;NF SCAR-H CQB&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MK16 Urban.jpg|thumb|none|500px|&amp;quot;Urban Ops SCAR-L CQB&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MK16 Desert.jpg|thumb|none|500px|&amp;quot;Desert Ops SCAR-L CQB&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MK16 W.jpg|thumb|none|500px|Grunty holds a SCAR-L rifle with an ACOG attached.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A4]] appears incorrectly as &amp;quot;[[G3A3]]&amp;quot; in the game. It is shown with a 30-rounder magazine, but holds only 20 bullets.&lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA G3A4.jpg|thumb|none|500px|&amp;quot;G3A3&amp;quot;]]&lt;br /&gt;
[[Image:JABIA G3A4 W.jpg|thumb|none|500px|Gus holds a G3A4. Note the sliding stock.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G36C===&lt;br /&gt;
A [[G36C]] being fired is seen on a loading screen. It also appears on the cover of the game.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA G36C.jpg|thumb|none|500px|A mercenary fires a G36C rifle on a loading screen.]]&lt;br /&gt;
[[Image:JABIA G36C P99.jpg|thumb|none|500px|Another G36C is visible on the main menu background.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK33A2===&lt;br /&gt;
The [[HK33|Heckler &amp;amp; Koch HK33A2]] appears incorrectly as &amp;quot;[[G41]]&amp;quot; in the game. The real G41 has a unique magazine well to accept STANAG magazines. Shown with a bipod handguard, and with 40-round magazine, but holds only 30 bullets.&lt;br /&gt;
[[Image:HK33 A2.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch HK33A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:H&amp;amp;Kg41.jpg|thumb|none|400px|Heckler &amp;amp; Koch G41 with carrying handle, bayonet, proprietary bipod, and Hensoldt Model 2 scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA HK33.jpg|thumb|none|500px|&amp;quot;G41&amp;quot;]]&lt;br /&gt;
[[Image:JABIA HK33 W.jpg|thumb|none|500px|Bull holds a HK33A2 rifle fitted with a 4X ACOG.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK53A2===&lt;br /&gt;
The [[HK53|HK53A2]] appears as &amp;quot;MP53&amp;quot; in the game and is shown with an MP5-style flash hider. Classified as an SMG.&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA HK53.jpg|thumb|none|500px|&amp;quot;MP53&amp;quot;]]&lt;br /&gt;
[[Image:JABIA HK53 W.jpg|thumb|none|500px|Trevor holds a HK53A2 with holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
===IMI CTAR-21 ===&lt;br /&gt;
The [[CTAR-21]] appears as &amp;quot;TAR 21&amp;quot; in the game.&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA CTAR21.jpg|thumb|none|500px|&amp;quot;TAR 21&amp;quot;]]&lt;br /&gt;
[[Image:JABIA CTAR21 W.jpg|thumb|none|500px|An enemy merc prepares to fire his CTAR-21 rifle equipped with a holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
=== Mk 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14|Mk 14 Mod 0 Enhanced Battle Rifle]] is known as &amp;quot;M-14&amp;quot;. Has moderate range and durability. The world-model features a forward grip that is not present on the inventory image. Classified as a sniper rifle.&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA MK14Mod0.jpg|thumb|none|500px|&amp;quot;M-14&amp;quot;]]&lt;br /&gt;
[[Image:JABIA MK14Mod0 W.jpg|thumb|none|500px|World-model of a scoped Mk 14 Mod 0, in the hands of Lynx.]]&lt;br /&gt;
&lt;br /&gt;
=== Ruger Mini-14 ===&lt;br /&gt;
Known as &amp;quot;Mini-14&amp;quot; in the game, the new model [[Ruger Mini-14]] is a fine semi-auto rifle, which manages to hold 30 rounds in a 20-round magazine.&lt;br /&gt;
[[Image:RugerMini14NewVer.jpg|thumb|400px|none|Current production Mini-14 &amp;quot;Ranch Rifle&amp;quot;; inline wooden stock and blued finish with 5-round magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA Mini14.jpg|thumb|none|500px|&amp;quot;Mini-14&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Mini14 W.jpg|thumb|none|500px|Ira with a Ruger Mini-14 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=== SIG SG 552 ===&lt;br /&gt;
The [[SG 552|SG 552 Commando]] appears as &amp;quot;GIS Commando&amp;quot;. Features a rail system on top and is equipped with a 30-round magazine.&lt;br /&gt;
[[Image:SIG SG 553.jpg|thumb|none|400px|SIG SG 552 Commando - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA SG552.jpg|thumb|none|500px|&amp;quot;GIS Commando&amp;quot;]]&lt;br /&gt;
[[Image:JABIA SG552 W.jpg|thumb|none|500px|A guard patrolling at the Tixa Prison Complex with an SG 552 in hands.]]&lt;br /&gt;
&lt;br /&gt;
=== SKS ===&lt;br /&gt;
The [[SKS]] is a powerful semi-auto rifle with a 10-round capacity. An unusable grenade launcher is attached to the barrel, and the ladder sight is turned up. Also features a bayonet. One of the few rifles that have no burst attack option.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|400px|Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:JABIA SKS.jpg|thumb|none|500px|&amp;quot;SKS&amp;quot;]]&lt;br /&gt;
[[Image:JABIA SKS W.jpg|thumb|none|500px|A merc takes aim with his SKS rifle.]]&lt;br /&gt;
&lt;br /&gt;
=== Steyr AUG A2 ===&lt;br /&gt;
The [[Steyr AUG A2]] appears as &amp;quot;Steyr&amp;quot; in the game.&lt;br /&gt;
[[Image:AUG A2 16.jpg|400px|thumb|none|Steyr AUG A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA AUG A2.jpg|500px|thumb|none|&amp;quot;Steyr&amp;quot;]]&lt;br /&gt;
[[Image:JABIA AUG A2 W.jpg|500px|thumb|none|Hitman wields a Steyr AUG A2 rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
=== Browning M2HB===&lt;br /&gt;
A [[Browning M2HB]] was used in the intro to execute some civilians.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[Image:JABIA M2.jpg|thumb|none|500px|A soldier with a Browning M2HB machine gun.]]&lt;br /&gt;
[[Image:JABIA M2 2.jpg|thumb|none|500px|The soldier fires the vehicle-mounted Browning M2 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=== C2A1 ===&lt;br /&gt;
Inventory image of the &amp;quot;NF-FAL&amp;quot; is actually a Canadian [[FN FAL#FN FALO|C2A1 light machine gun]]. It can be identified by the distinctive receiver, shape of the front sight and carrying handle. Has a partial desert-pattern finish. Again, the 30-rounder mag holds only 20 bullets.&lt;br /&gt;
[[Image:L2A1.jpg|thumb|none|400px|C2A1 with 30-round magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA C2A1.jpg|thumb|none|500px|&amp;quot;NF-FAL&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== FN Minimi Para ===&lt;br /&gt;
Paratrooper version of the [[FN Minimi]] appears with a heat-shield, and 200-round ammo can that holds only 80 bullets.&lt;br /&gt;
[[Image:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JABIA Minimi Para.jpg|thumb|none|500px|&amp;quot;Minimi&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Minimi W.jpg|thumb|none|500px|Lynx holds a Minimi Para with a 12x telescope.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch HK21 ===&lt;br /&gt;
The [[HK21|Heckler &amp;amp; Koch HK21]] appears as &amp;quot;K&amp;amp;H 21&amp;quot;. It is modeled with a drum mag that holds only 40 rounds.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA HK21.jpg|thumb|none|500px|&amp;quot;K&amp;amp;H 21&amp;quot;]]&lt;br /&gt;
[[Image:JABIA HK21 W.jpg|thumb|none|500px|Hitman wields an HK21 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=== RPK ===&lt;br /&gt;
World-model of the RPK-74 is a 7.62mm [[RPK]] machine gun.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:JABIA RPK W.jpg‎|thumb|none|500px|A merc with an RPK.]]&lt;br /&gt;
&lt;br /&gt;
=== RPK-74 ===&lt;br /&gt;
The [[RPK-74]] is a decent machine gun firing the 5.45x39mm ammo from 45-rounder box magazines.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|401px|RPK-74 light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:JABIA RPK74.jpg|thumb|none|500px|&amp;quot;RPK-74&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
=== Barrett M107 ===&lt;br /&gt;
World-model of the &amp;quot;G82&amp;quot; is a [[Barrett M107]] rifle.&lt;br /&gt;
[[Image:Berrett M107.jpg‎|thumb|450px|none|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[Image:JABIA M107.jpg‎|thumb|500px|none|A mercenary with an M107 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=== Barrett M107CQ ===&lt;br /&gt;
The short-barreled [[Barrett M82#Barrett M82/M107 CQ|Barrett M107CQ]] appears as &amp;quot;G82&amp;quot; in the game and holds 11 rounds in the magazine. The inventory text talks about the Barrett M82A2 for some reason.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|450px|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:JABIA M107CQ.jpg|thumb|none|500px|&amp;quot;G82&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch PSG1 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG1]] is shown with a 5-rounder magazine that holds 10 bullets. Its world model depicts it with a 20-round magazine and bipod, however.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|450px|Heckler &amp;amp; Koch PSG1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JABIA PSG1.jpg|thumb|none|500px|&amp;quot;KH PSG 1&amp;quot;]]&lt;br /&gt;
[[Image:JABIA PSG1 W.jpg|thumb|none|500px|Fox with a PSG1 rifle in prone position.]]&lt;br /&gt;
&lt;br /&gt;
=== Remington M24 Sniper Weapon System ===&lt;br /&gt;
The [[M24 Sniper Weapon System]] appears as &amp;quot;M24 SWS&amp;quot; and has a desert camouflage finish and unusable bipod.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|450px|M24 SWS with Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:JABIA M24.jpg|thumb|none|500px|&amp;quot;M24 SWS&amp;quot;]]&lt;br /&gt;
[[Image:JABIA M24 W.jpg|thumb|none|500px|Dynamo holds an M24 Sniper Weapon System equipped with a 12x scope.]]&lt;br /&gt;
&lt;br /&gt;
=== (Fake) SVD ===&lt;br /&gt;
The [[SVD]] appears as &amp;quot;Druganoff&amp;quot; in the game. It was not modeled after a real Dragunov, but an airsoft [[AK-47]] fitted with a so called &amp;quot;Dragunov Conversion Kit&amp;quot;, which consists of an SVD buttstock, handguard, and flash hider. The AK-type magazine could be the reason why the rifle fires 7.62x39mm rounds.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|450px|SVD - 7.62x54mm R]]&lt;br /&gt;
[[Image:Airsoft Fake SVD.jpg|thumb|none|450px|'''AIRSOFT''' Tokyo Marui AK-47 tuned with the &amp;quot;Dragunov Conversion Kit&amp;quot; to look like an SVD rifle. This conversion is popular among certain airsoft player, as it is cheaper about 70% of what a genuine SVD rifle would cost, plus the gun is still capable of fully automatic fire.]]&lt;br /&gt;
[[Image:JABIA SVD.jpg|thumb|none|500px|&amp;quot;Druganoff&amp;quot;]]&lt;br /&gt;
[[Image:JABIA SVD W.jpg|thumb|none|500px|A guard holds a fake Dragunov rifle. The AK-type magazine is clearly visible on the gun's world model too.]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]] appears in the game with a polymer buttstock. Fires 9mm Parabellum rounds instead of the correct 9x39mm. Since this is the only fully automatic sniper rifle in the game, it can be fired in 2-round bursts.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|451px|VSS Vintorez with PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:JABIA VSS.jpg|thumb|none|500px|&amp;quot;VSS Vintorez&amp;quot;]]&lt;br /&gt;
[[Image:JABIA VSS W.jpg|thumb|none|500px|A female mercenary holds a scoped VSS Vintorez sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
The [[M72 LAW]] fires 66mm rockets, and is rarely seen in enemy hands. As in the majority of video games, it is depicted to be reloadable.&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|400px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[Image:JABIA M72LAW.jpg|thumb|none|500px|&amp;quot;LAW&amp;quot;]]&lt;br /&gt;
[[Image:JABIA M72LAW W.jpg|thumb|none|500px|Fox with an M72 LAW missile launcher. This weapon cannot be fired from the hip.]]&lt;br /&gt;
&lt;br /&gt;
===M79 &amp;quot;Thumper&amp;quot;===&lt;br /&gt;
The [[M79 grenade launcher]] appears as &amp;quot;M79&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 GL - 40x46mm]]&lt;br /&gt;
[[Image:JABIA M79.jpg|thumb|none|500px|&amp;quot;M79&amp;quot;]]&lt;br /&gt;
[[Image:JABIA M79 W.jpg|thumb|none|500px|A merc with a rather oversized M79 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===Norinco QLB-06===&lt;br /&gt;
The [[QLB-06]] is undoubtedly the most powerful weapon in the game. Two variants are present: &amp;quot;Rocket Rifle&amp;quot; and &amp;quot;Automatic Rocket Rifle&amp;quot;. Both versions fire 66mm M72 LAW rockets instead of 35mm grenades. On the inventory image, it looks like the launcher is fitted with an [[AR-15]]-type carrying handle.&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 - 35x32mm]]&lt;br /&gt;
[[Image:JABIA QLB.jpg|thumb|none|500px|&amp;quot;Rocket Rifle&amp;quot;]]&lt;br /&gt;
[[Image:JABIA QLB W.jpg|thumb|none|500px|World model of the &amp;quot;Rocket Rifle&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Grenades &amp;amp; Landmines==&lt;br /&gt;
===M18 Smoke===&lt;br /&gt;
The [[M18 smoke grenade]] is usable in the game.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:JABIA M18.jpg|thumb|none|500px|&amp;quot;Smoke Grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== M84 Stun ===&lt;br /&gt;
The [[M84 stun grenade]] appears as &amp;quot;Stun Grenade&amp;quot; in the game.&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
[[Image:JABIA M84.jpg|thumb|none|500px|&amp;quot;Stun Grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Mk 2 Frag ===&lt;br /&gt;
The [[Mk 2 hand grenade]] is the standard fragmentation grenade in the game.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:JABIA Mk2.jpg|thumb|none|500px|&amp;quot;Frag Grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Gas Grenade ===&lt;br /&gt;
[[Image:JABIA GG.jpg|thumb|none|500px|&amp;quot;Gas Grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== PMA-2 ===&lt;br /&gt;
The Yugoslavian [[PMA-2]] mine can be used to set up ambushes. It is also frequently placed around enemy compounds. A successfully disarmed PMA-2 can be used by the player's mercenaries, or sold for extra cash. &lt;br /&gt;
[[Image:PMA-2.jpg|thumb|none|150px|PMA-2 mine]]&lt;br /&gt;
[[Image:JABIA Mine.jpg|thumb|none|500px|&amp;quot;Land Mine&amp;quot;]]&lt;br /&gt;
[[Image:JABIA Mine W.jpg|thumb|none|500px|A deployed PMA-2 mine.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Real-Time strategy]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Dead_Island&amp;diff=591370</id>
		<title>Talk:Dead Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Dead_Island&amp;diff=591370"/>
		<updated>2012-07-18T04:16:24Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Anyone find it yet? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Beta Weapon Images=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
*Does not appear in the final game&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP - 9x19mm]]&lt;br /&gt;
[[Image:DIUSP.jpg|thumb|none|500px|Heckler &amp;amp; Koch USP in game.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
*Beta model.&lt;br /&gt;
[[Image:FSpas12orign.jpg‎|thumb|none|500px|Franchi SPAS-12 combat shotgun with no stock – 12 Gauge]]&lt;br /&gt;
[[Image:DISPAS2.jpg|thumb|none|500px| SPAS-12 in game.]]&lt;br /&gt;
[[Image:DISPAS.jpg|thumb|none|500px|Shooting the SPAS in game.]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
&lt;br /&gt;
==Weapon Models==&lt;br /&gt;
Well, to kick off this discussion page, the game is pretty good, but the weapon models are absolutely HORRIBLE. --[[User:Ghostdigga|Ghostdigga]] 14:24, 10 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, when I saw the latest trailers I thought the weapon models looked awful too. XD But aleast it is a great game and weapon models are identifiable, the ''only'' bad points I give to this game is that the human models/animations are nowhere as good as L4D2's and of course, the awful weapon models, that's it. - [[User:Mr. Wolf|Mr. Wolf]] 16:31, 10 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Are weapon models worse than L4D2? --[[User:Masterius|Masterius]] 07:00, 12 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::L4D2's weapon models were great, Dead Island's, um, not so much. - [[User:Mr. Wolf|Mr. Wolf]] 16:08, 12 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I guess, Valve had more money to spend on weapons than Techland. Higher budget in other words. --[[User:Masterius|Masterius]] 02:33, 13 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::The environments in Dead Island still look gorgeous though. - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 13 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::: Valve just uses the firearms made in Counter Strike, since it's the same engine it's alot easier to import models from that game to L4D.--[[User:Mikethepanda|Mikethepanda]] 15:47, 16 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==In-Game Images?==&lt;br /&gt;
Is there any reason why actual in-game images of the firearms are still not up? I know someone out there has some capture device needed. --[[User:HashiriyaR32|HashiriyaR32]] 22:12, 11 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I don't have the game... Yet. :) - [[User:Mr. Wolf|Mr. Wolf]] 23:15, 11 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==In-Game Weapons==&lt;br /&gt;
Just saw a friend play the PC version earlier today (which looked a LOT better and smoother than I was expecting). Some info I have:&lt;br /&gt;
&lt;br /&gt;
:The Beretta is called &amp;quot;Semi-Auto Pistol&amp;quot; or just &amp;quot;Pistol&amp;quot; I forgot;&lt;br /&gt;
:The AKS-74U is called &amp;quot;Auto Rifle&amp;quot;;&lt;br /&gt;
:The M4-type Carbine is called &amp;quot;Single Shot Rifle&amp;quot;, and has an AR-18-type ejection port/charging handle.&lt;br /&gt;
&lt;br /&gt;
--[[User:HashiriyaR32|HashiriyaR32]] 13:36, 13 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Gun ID's==&lt;br /&gt;
I didn't want to change the page until I had some other people backing my information up. The &amp;quot;Magnum&amp;quot; is a [[Taurus Raging Bull]]. The &amp;quot;Burst Rifle&amp;quot; is an [[M16 rifle series|M16A4]] with a backwards mounted EOTech XPS sight that has an iron sight inside instead of the correct optics. The revolver is a Smith &amp;amp; Wesson, possibly a [[Smith &amp;amp; Wesson Model 19|Model 19]] loaded with .38 Special because of the low damage. Also, I think the short shotgun is a Benelli M3 Super 90 Shorty, and it looks nothing the 590 its listed as.--[[User:SmithandWesson36|SmithandWesson36]] 20:14, 17 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP Removal? ==&lt;br /&gt;
&lt;br /&gt;
Should the USP be removed from this page?  i haven't found ANY USP's in the game, all I've found were Beretta's, Desert Eagle's, and revolvers, no USP's anywhere, so the image with the USP could've just been a beta image with the USP not being featured in the full game.[[User:Kornflakes89|Kornflakes89]] 02:21, 18 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, there's also beta images of the SPAS-12 too, I'll remove the USP. A funny thing, why do the beta weapons look better than the final game's weapons? - [[User:Mr. Wolf|Mr. Wolf]] 13:54, 20 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Marketing ;) --[[User:Masterius|Masterius]] 02:54, 21 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Probably the same reason they cut out the detailed gore, it became too hardware intensive and caused massive frame rate drops. I've seen this alot before in PC Mods, they sacrifice good looks for gameplay performance or for scenary and landscapes, particulary if the area is very large, much like what it is in Dead Island [[User:Draco122|Draco122]] 14:59, 20 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::personally i wouldn't have minded if they kept the USP in the game, but i'm more of a Beretta fan anyway, but still, more firearm variety would've been nice[[User:Kornflakes89|Kornflakes89]] 03:53, 13 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapon list ==&lt;br /&gt;
&lt;br /&gt;
Just a formality but this is a list of weapons I've comprised from the game from research and such and from actual personal experience from gameplay.&lt;br /&gt;
&lt;br /&gt;
'''Pistols'''&lt;br /&gt;
*Pistol - Beretta 92FS - When modded, they appear with a different coloured compensator an example is a blue tipped compensator yields electric shock damage&lt;br /&gt;
*Heavy Pistol - .357 Desert Eagle Mk. I&lt;br /&gt;
*Revolver - Astra 960 .38 calibre, operated exclusively in single Action. The Character Purna (who own's a personal Revolver, fires hers in double action)&lt;br /&gt;
*Magnum - Taurus Revolver with a Blued Finish and wooden grip. Like the Revolver, it fires in Single Action.&lt;br /&gt;
&lt;br /&gt;
'''Shotgun'''&lt;br /&gt;
*Shotgun - Possibly a combo gun, looks like a cross between a TOZ-194 and Remington 870 Police Magnum with an odd styled iron sight&lt;br /&gt;
*Short Shotgun - Again a combo gun, has the foregrip of a Short Barrelled Remington 870 but the reciever and pistol grip looks similar to a Mossberg. It's front sight is blade sight.&lt;br /&gt;
*Medium Speed Shotgun - SPAS-12, sometimes it's fitted with a large ghost ring sight when upgraded/modded.&lt;br /&gt;
*Fast Shotgun - Benelli M3, operated in pump action only, has a similar styled ghost ring sight to the spas when upgraded/modded.&lt;br /&gt;
&lt;br /&gt;
'''Auto-Rifle'''&lt;br /&gt;
*AK-104 w/ wooden furniture, also features second synthetic polymer variant, sometimes fitted with a reflex type sight, possibly a kobra sight.&lt;br /&gt;
&lt;br /&gt;
'''Rifle'''&lt;br /&gt;
*Single Shot Rifle - Some type of AR-15 hybrid perhaps a semi-automatic Colt AR-15 Sporter SP1 with a flat top receiver and short barrel. Uses a 20 round magazine, modded versions occasionally feature a 30 round magazine.&lt;br /&gt;
*Burst Rifle - In the Xbox360 version, they almost always appear as M16A2's sometimes with Reflex sights, but they fire in 3-4x round bursts, but tapping the trigger can enable them to fire single shots.&lt;br /&gt;
&lt;br /&gt;
I'll get to adding Pictures when I can, it's hard to believe that despite the amount of media for this game, there's so limited pictures of weapons on the net. [[User:Draco122|Draco122]] 12:50, 20 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm not 100% sure the revolver is an Astra, but it is a better guesss than the Python that was there before. [[User:BeardedHoplite|BeardedHoplite]] 19:05, 16 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Article. ==&lt;br /&gt;
&lt;br /&gt;
I make paper from scratch because I have this game. Please identify models which specifies arms I have called the &amp;quot;Unknown&amp;quot;. Structure of the Party will change with time, please do not interfere with the code and structure.&lt;br /&gt;
&lt;br /&gt;
'''Please identify the revolver.'''&lt;br /&gt;
&lt;br /&gt;
I cleaned up the page of grammar mistakes, removed the unnecessary titles and added a few extra images, also please sign your posts with this &amp;quot;~ ~ ~ ~&amp;quot; with no spaces [[User:Draco122|Draco122]] 11:27, 18 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anyone find it yet?==&lt;br /&gt;
&lt;br /&gt;
Apparently there is a rare pistol based on the PPK,&lt;br /&gt;
&lt;br /&gt;
here's a quote from the site[http://deadisland.wikia.com/wiki/McCall%27s_9mm]:&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;quot;McCall's 9mm is a Legendary Weapon found in Dead Island. McCall's 9mm holds 15 rounds.&lt;br /&gt;
 &lt;br /&gt;
This weapon, along with the other legendary weapons, is a rare drop that can be found on dead enemies or in metal chests. Legendary Weapons have a very low chance of spawning and do not appear in any specific area. For appearance the gun is silver with black grips and seems to be smaller than the regular pistol.&lt;br /&gt;
 &lt;br /&gt;
A level 60 unmodified, fully-upgraded version of this weapon (wielded by Purna) can have the following stats (note that any two Legendary Weapons of the exact same type — such as two McCall's 9mm — can have slightly different stats from each other), Damage: 533+234 Accuracy: 86 Rate of fire: 150 Reload speed: 20&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
looking at google images, there's no good pictures of it and it just looks like a stainless beretta, has anyone found one yet?&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 21:37, 17 July 2012 (CD)&lt;br /&gt;
&lt;br /&gt;
McCall's 9mm does look like a Berreta Inox or a stainless steel one, nothing like a Walther PPK.&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Clive_Barker%27s_Undying&amp;diff=589990</id>
		<title>Clive Barker's Undying</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Clive_Barker%27s_Undying&amp;diff=589990"/>
		<updated>2012-07-14T03:11:23Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Smith &amp;amp; Wesson Schofield Model 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:UNDYING-COVER.jpg|thumb|right|250px|''Clive Barker's Undying'' (2001)]]&lt;br /&gt;
'''''Clive Barker's Undying''''' is a paranormal horror-themed first-person shooter co-written by [http://en.wikipedia.org/wiki/Clive_Barker Clive Barker]. It was developed by DreamWorks Interactive, now known as Danger Close (''[[MOH|Medal of Honor series]]'') and published by EA Games in 2001. The story follows an adventurer called Patrick Galloway, as he is investigates paranormal activities at his friend's mansion. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the game ''Clive Barker's Undying'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Schofield|Smith &amp;amp; Wesson Schofield Model 3]] is Patrick Galloway's old, but trusty six-shooter. It fires &amp;quot;.45cal&amp;quot; ammunition, and cannot be reloaded unless if it runs out completely. Can fire normal and silver bullets, the latter doing increased damage against supernatural creatures. During the reload the player swings out the cylinder and loads the new rounds, even though this revolver is top-break action in real life. Fires continuously at a very slow rate if the player holds the fire button. Appears simply as &amp;quot;Revolver&amp;quot; in the game.&lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|400px|Smith &amp;amp; Wesson Schofield Model 3 with nickel finish - .45 Schofield]]&lt;br /&gt;
[[Image:UNDYING-REVOLVER-1.jpg‎|thumb|none|600px|Galloway holds his trusty revolver in a cut-scene.]]&lt;br /&gt;
[[Image:UNDYING-REVOLVER-2.jpg‎|thumb|none|600px|A nomad warrior prepares to end Galloway's journey.]]&lt;br /&gt;
[[Image:UNDYING-REVOLVER-3.jpg‎|thumb|none|600px|Galloway admires himself in the mirror. In the game he holds the Schofield in is left hand but in the mirror, he holds it in his right hand. Apparently Mr. Galloway has some super natural powers we didn't know about.]]&lt;br /&gt;
[[Image:UNDYING-REVOLVER-5.jpg‎|thumb|none|600px|Despite being an old game, the hammer actually hits the firing pin and the cylinder also rotates during the shots. However, the revolver incorrectly operates in Double Action mode, because the hammer is never cocked by Galloway.]]&lt;br /&gt;
[[Image:UNDYING-REVOLVER-4.jpg‎|thumb|none|600px|A revolver on a dead warrior and a box of shotgun ammo.]]&lt;br /&gt;
&lt;br /&gt;
==Shotgun==&lt;br /&gt;
The second usable non-fictional firearm in the game is a [[12 Gauge Double Barreled Shotgun|sawed-off SxS shotgun]]. Can fire normal and phosphorus shells. Just like the revolver, it can only be reloaded if both barrels become empty.&lt;br /&gt;
[[Image:Colt1878.jpg‎|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]]&lt;br /&gt;
[[Image:UNDYING-SHOTTY-3.jpg‎|thumb|none|600px|Patrick Galloway holds the shotgun.]]&lt;br /&gt;
[[Image:UNDYING-SHOTTY-2.jpg‎|thumb|none|600px|A shotgun sitting on the floor next to its former owner.]]&lt;br /&gt;
[[Image:UNDYING-SHOTTY-1.jpg‎|thumb|none|600px|Firing a phosphorus shell.]]&lt;br /&gt;
&lt;br /&gt;
==Thrown Weapons==&lt;br /&gt;
'''Molotov Cocktail'''&amp;lt;br&amp;gt;&lt;br /&gt;
Up to four molotov cocktails can be carried by Galloway. Useful to take out groups of enemies.&lt;br /&gt;
[[Image:UNDYING-2.jpg‎|thumb|none|600px|Galloway holds a molotov.]]&lt;br /&gt;
&lt;br /&gt;
'''Dynamite'''&amp;lt;br&amp;gt;&lt;br /&gt;
The Dynamite appears as a backpack item instead of being a weapon. It is mainly used to blow up walls and discover hidden areas.&lt;br /&gt;
[[Image:UNDYING-1.jpg‎|thumb|none|600px|A dynamite on the ground.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;br /&gt;
[[Category: Horror]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tecumseh&amp;diff=589988</id>
		<title>Tecumseh</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tecumseh&amp;diff=589988"/>
		<updated>2012-07-14T02:25:56Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* 1763/1766 Charleville Musket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tecumseh-poster.jpg‎|thumb|right|300px|''Tecumseh'' (1972)]]&lt;br /&gt;
&lt;br /&gt;
'''Tecumseh''' is a 1972 German historical adventure film from period Anglo-American war 1812.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Tecumseh'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol== &lt;br /&gt;
Trappers and military officers, including Gen. Tecumseh ([[Gojko Mitic]]) and Col. McKew ([[Rolf Römer]]) are armed with a [[Flintlock Pistol]]s.&lt;br /&gt;
&lt;br /&gt;
Actaully these are percussion cap pistols&lt;br /&gt;
[[Image:Frenchcavalryflintlock.jpg|thumb|none|350px|French Cavalry Flintlock.]]&lt;br /&gt;
[[Image:Trappers-Flintlock-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Gojko Mitic-Flintlock.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rolf Römer-Flintlock.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30 (mocked up as a 1763/1766 Charleville Musket)==&lt;br /&gt;
Trappers, Indians and U.S. troops used a [[Charleville Musket]]s.&lt;br /&gt;
If you look closely, it acutally looks like a Mosin Nagant M91/30 dressed up as a Charleville Musket, there is a bolt and the body of the Mosin Nagant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Charlie.jpg|thumb|none|400px|Charleville Musket - .69 caliber]]&lt;br /&gt;
[[Image:Trappers-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Assassin-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Indians-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Indian-Charleville1766-T.jpg|thumb|none|600px|]] &lt;br /&gt;
[[Image:USSold-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rolf Römer-Ch1763.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ussaro Mod 1786 Light Cavalry Musket==&lt;br /&gt;
[[Image:Ussaro mod. 1786.jpg|thumb|none|400px|Ussaro Mod 1786 Light Cavalry Musket - .69 caliber]]&lt;br /&gt;
[[Image:GM-Ussaro Mod1786.jpg|thumb|none|600px|Tecumseh (Gojko Mitic) is equipped with a [[Ussaro Mod 1786]] rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Brown Bess Flintlock Musket==&lt;br /&gt;
The [[Brown Bess Flintlock Musket|Brown Bess]] appears as the standard flintlock musket of the British Army.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Brown Bess Infantry musket from 1722-1768 - .78 caliber.]]&lt;br /&gt;
[[Image:Bs-Brown Bess-T.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified flintlock rifle==&lt;br /&gt;
[[Image:Annekathrin Bürger-rifle-T.jpg|thumb|none|600px|Eileen ([[Annekathrin Bürger]]) still carries with him a unidentified rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gribeauval 12-Pounder Cannon==  &lt;br /&gt;
[[Image:Gribeauval 12-Pounder Cannon.jpg|thumb|none|300px|Heavy French Gribeauval 12-Pounder Cannon.]]&lt;br /&gt;
[[Image:Rolf Römer-cannon-T.jpg|thumb|none|600px|Col. Simon McKew (Rolf Römer) fire at Indians from a heavy Gribeauval 12-Pounder Cannon.]]&lt;br /&gt;
[[Image:British artillery-T.jpg‎‎|none|thumb|600px|British artillery fires at American troops.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tecumseh&amp;diff=589987</id>
		<title>Tecumseh</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tecumseh&amp;diff=589987"/>
		<updated>2012-07-14T02:24:06Z</updated>

		<summary type="html">&lt;p&gt;Hijeffrey95: /* Flintlock Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tecumseh-poster.jpg‎|thumb|right|300px|''Tecumseh'' (1972)]]&lt;br /&gt;
&lt;br /&gt;
'''Tecumseh''' is a 1972 German historical adventure film from period Anglo-American war 1812.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Tecumseh'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
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==Flintlock Pistol== &lt;br /&gt;
Trappers and military officers, including Gen. Tecumseh ([[Gojko Mitic]]) and Col. McKew ([[Rolf Römer]]) are armed with a [[Flintlock Pistol]]s.&lt;br /&gt;
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Actaully these are percussion cap pistols&lt;br /&gt;
[[Image:Frenchcavalryflintlock.jpg|thumb|none|350px|French Cavalry Flintlock.]]&lt;br /&gt;
[[Image:Trappers-Flintlock-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Gojko Mitic-Flintlock.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rolf Römer-Flintlock.jpg|thumb|none|600px|]]&lt;br /&gt;
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==1763/1766 Charleville Musket==&lt;br /&gt;
Trappers, Indians and U.S. troops used a [[Charleville Musket]]s.&lt;br /&gt;
[[Image:Charlie.jpg|thumb|none|400px|Charleville Musket - .69 caliber]]&lt;br /&gt;
[[Image:Trappers-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Assassin-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Indians-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Indian-Charleville1766-T.jpg|thumb|none|600px|]] &lt;br /&gt;
[[Image:USSold-Ch1766-T.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rolf Römer-Ch1763.jpg|thumb|none|600px|]]&lt;br /&gt;
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==Ussaro Mod 1786 Light Cavalry Musket==&lt;br /&gt;
[[Image:Ussaro mod. 1786.jpg|thumb|none|400px|Ussaro Mod 1786 Light Cavalry Musket - .69 caliber]]&lt;br /&gt;
[[Image:GM-Ussaro Mod1786.jpg|thumb|none|600px|Tecumseh (Gojko Mitic) is equipped with a [[Ussaro Mod 1786]] rifle.]]&lt;br /&gt;
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==Brown Bess Flintlock Musket==&lt;br /&gt;
The [[Brown Bess Flintlock Musket|Brown Bess]] appears as the standard flintlock musket of the British Army.&lt;br /&gt;
[[Image:BrownBessInfantry-Musket-1722-1768.jpg|thumb|none|450px|Brown Bess Infantry musket from 1722-1768 - .78 caliber.]]&lt;br /&gt;
[[Image:Bs-Brown Bess-T.jpg|thumb|none|600px|]]&lt;br /&gt;
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==Unidentified flintlock rifle==&lt;br /&gt;
[[Image:Annekathrin Bürger-rifle-T.jpg|thumb|none|600px|Eileen ([[Annekathrin Bürger]]) still carries with him a unidentified rifle.]]&lt;br /&gt;
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==Gribeauval 12-Pounder Cannon==  &lt;br /&gt;
[[Image:Gribeauval 12-Pounder Cannon.jpg|thumb|none|300px|Heavy French Gribeauval 12-Pounder Cannon.]]&lt;br /&gt;
[[Image:Rolf Römer-cannon-T.jpg|thumb|none|600px|Col. Simon McKew (Rolf Römer) fire at Indians from a heavy Gribeauval 12-Pounder Cannon.]]&lt;br /&gt;
[[Image:British artillery-T.jpg‎‎|none|thumb|600px|British artillery fires at American troops.]]&lt;br /&gt;
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[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Hijeffrey95</name></author>
	</entry>
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