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		<id>https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1538480</id>
		<title>Ready or Not (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1538480"/>
		<updated>2022-12-03T11:55:56Z</updated>

		<summary type="html">&lt;p&gt;Groom4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ready or Not&lt;br /&gt;
|picture = BetterCoverArtForReadyOrNot.jpg&lt;br /&gt;
|caption =  Promotional Art&lt;br /&gt;
|date = December 18, 2021 (Early Access)&lt;br /&gt;
|developer = VOID Interactive&lt;br /&gt;
|publisher = VOID Interactive&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = Tactical [[First-Person Shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Ready or Not''''' (or ''RoN'') is an upcoming tactical first-person shooter video game, being developed and published by VOID Interactive, a New Zeland based company. The game places the player in the role of a SWAT team leader, in a &amp;quot;Nondescript Modern America&amp;quot; and  fictional city called &amp;quot;Los Suenos&amp;quot; (heavily based on the Los Angeles, California area). The SWAT team is part of the Los Suenos Police Department (LSPD), but players with the Supporter Edition can play as FBI HRT operators. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games.&lt;br /&gt;
&lt;br /&gt;
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes. Several weapons from earlier Closed Alpha and Early Access versions were removed in later updates; information on those weapons can be found on the talk page.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms (primary and sidearm), a primary long tactical device, as well as multiple grenades and other tactical deployables. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also less-lethal guns. The secondary slot is reserved for handguns and tasers. The third slot is reserved for tactical devices such as a mirrorgun (similar to the &amp;quot;Optiwand&amp;quot; from ''SWAT 4''), breaching shotgun, ballistic shields, battering ram, and compact grenade launchers.&lt;br /&gt;
&lt;br /&gt;
Most firearms that appear have multiple different combination of attachments. Lethal firearms can accept either full metal jacket or hollow point ammunition. Several of the firearms in-game have knock-off names to avoid copyright conflicts and some of the in-game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.&lt;br /&gt;
&lt;br /&gt;
Fire selectors are usable and fully animated in-game. Holding the selector key also allows one to set their firearm in &amp;quot;safe&amp;quot; (which is animated correctly on certain firearms, while others simply default to the selector switch staying on semi or auto).&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92X Performance==&lt;br /&gt;
The [[Beretta 92X|Beretta 92X Performance]] appears in ''Ready or Not'' under the name &amp;quot;P92X&amp;quot;. It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]]&lt;br /&gt;
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model. Note the &amp;quot;GFLHG003&amp;quot; serial number; &amp;quot;GFL&amp;quot; refers to ''Girls' Frontline'', and &amp;quot;HG003&amp;quot; is is the index number of the M9 T-Doll in GFL.]]&lt;br /&gt;
[[File:RoN P92X gunbench.jpg|thumb|none|600px|The 92X in the latest iteration of the weapon customization menu.]]&lt;br /&gt;
[[File:RoN P92X gunbench2.jpg|thumb|none|600px|The 92X now fitted with a Surefire weaponlight and a muzzle brake.]]&lt;br /&gt;
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]]&lt;br /&gt;
[[File:RoN 92X idle.jpg|thumb|600px|none|The Beretta 92X in the shoothouse hallway.]]&lt;br /&gt;
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming with the familiar green dot sights.]]&lt;br /&gt;
[[File:RoN 92X (1).jpg|thumb|none|600px|Ammo-checking the Beretta.]]&lt;br /&gt;
[[File:RoN 92X (2).jpg|thumb|none|600px|The 92X's tactical reload.]]&lt;br /&gt;
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the &amp;quot;PADANIA&amp;quot; marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M45A1==&lt;br /&gt;
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.&lt;br /&gt;
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
[[File:RoN M45 gunbench.jpg|thumb|none|600px|The M45A1 on the gun bench, sans attachments.]]&lt;br /&gt;
[[File:RoN M45 gunbench2.jpg|thumb|none|600px|The M45A1 now kitted out with a weaponlight and a Silencerco Osprey silencer.]]&lt;br /&gt;
[[File:RoN M45 idle.jpg|thumb|none|600px|The M45A1 with weaponlight, keeping an eye on some suspicious targets.]]&lt;br /&gt;
[[File:RoN M45 ADS.jpg|thumb|none|600px|Drawing a bead on the cardboard cutout.]]&lt;br /&gt;
[[File:RoN M45 magcheck.jpg|thumb|none|600px|The LSPD officer checks an empty mag. Note the slide stop locked up on the empty gun.]]&lt;br /&gt;
[[File:RoN M45 reload1.jpg|thumb|none|600px|A very dynamic magazine ejection. Also note the very savvy sidestep of copyright infringement on the Colt name with &amp;quot;CTLO&amp;quot;.]]&lt;br /&gt;
[[File:RoN M45 reload2.jpg|thumb|none|600px|Thumbing the slide stop after inserting a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] appears in ''Ready or Not'' simply as the &amp;quot;.357 MAGNUM&amp;quot;, as the largest caliber handgun in the police equipment lineup, as well as being used by certain low and high-level AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. It does not have a unique tactical reload animation; all unfired rounds will still be dumped out on the ground and lost from the inventory.&lt;br /&gt;
&lt;br /&gt;
[[File:ColtPython6In.jpg|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[File:Coltpython25.jpg|thumb|none|350px|Colt Python Snub Nose with 2.5&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[File:RoN Python gunbench.jpg|thumb|none|600px|The Colt Python in classic Colt Royal Blue.]]&lt;br /&gt;
[[File:RoN Python gunbench2.jpg|thumb|none|600px|The Python with one of two possible modifications, a snub nose.]]&lt;br /&gt;
[[File:RoN Python idle.jpg|thumb|none|600px|The Python being run through the shoot house.]]&lt;br /&gt;
[[File:RoN Python ADS.jpg|thumb|none|600px|The iron sights of the Python lined up on a cardboard cut out target.]]&lt;br /&gt;
[[File:RoN Python reload1.jpg|thumb|none|600px|Dumping shells from the cylinder.]]&lt;br /&gt;
[[File:RoN Python reload2.jpg|thumb|none|600px|Inserting a fresh speedloader of .357 Magnum JHP.]]&lt;br /&gt;
&amp;lt;!--[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]] Question, is the pre-release Colt Python colored differently?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FN Five-Seven==&lt;br /&gt;
The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]]&lt;br /&gt;
[[File:RoN FN57 gunbench.jpg|thumb|none|600px|The Five-seveN on the gun bench.]]&lt;br /&gt;
[[File:RoN FN57 gunbench2.jpg|thumb|none|600px|The Five-seveN now with a silencer and laser module.]]&lt;br /&gt;
[[File:RoN FN57 idle.jpg|thumb|none|600px|Holding the two tone FDE Five-seveN on a paper target.]]&lt;br /&gt;
[[File:RoN FN57 ADS.jpg|thumb|none|600px|The green night sights on the Five-seveN.]]&lt;br /&gt;
[[File:RoN FN57 reload1.jpg|thumb|none|600px|Reloading a fresh magazine of 5.7x28 after a magdump. Note the slide release lever locked back.]]&lt;br /&gt;
[[File:RoN FN57 reload2.jpg|thumb|none|600px|About to thumb the slide release.]]&lt;br /&gt;
[[File:RoN FN57 reload3.jpg|thumb|none|600px|Tactical reload with magazine retention.]]&lt;br /&gt;
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A pre-release video screenshot of a Five-Seven being fired at a suspect. Note the different finish of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19 MOS (Gen 5)==&lt;br /&gt;
The [[Glock 19|Glock 19 Gen 5]] MOS appears in ''Ready or Not'' under the name &amp;quot;G19&amp;quot;. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect. It is also a commonly used weapon by both low and high-level suspects.&lt;br /&gt;
&lt;br /&gt;
[[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]]&lt;br /&gt;
[[File:RoN G19 gunbench.jpg|thumb|none|600px|The stock Glock 19 on the gun bench.]]&lt;br /&gt;
[[File:RoN G19 gunbench2.jpg|thumb|none|600px|The Glock 19 now fitted with a Trijicon SRO, compensator, and Surefire weaponlight.]]&lt;br /&gt;
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]]&lt;br /&gt;
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]]&lt;br /&gt;
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[File:RoN G19 (1).jpg|thumb|none|600px|Checking the 15-round magazine.]]&lt;br /&gt;
[[File:RoN G19 (2).jpg|thumb|none|600px|Reloading with both Glock mags pressed together.]]&lt;br /&gt;
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of &amp;quot;Gocke 19&amp;quot; instead of Glock.]]&lt;br /&gt;
&lt;br /&gt;
===Polymer80 PFC9===&lt;br /&gt;
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance.&lt;br /&gt;
[[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN Poly80 gunbench.jpg|thumb|none|600px|The Polymer80 PFC9 on the gun bench.]]&lt;br /&gt;
[[File:RoN Poly80 gunbench2.jpg|thumb|none|600px|The PFC9 now modified with Trijicon RMR, compensator, and weaponlight.]]&lt;br /&gt;
[[File:RoN PFC9 idle.jpg|thumb|none|600px|The PFC9 in the greenlit shooting range.]]&lt;br /&gt;
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|Checking the remaining ammunition in his PFC9, note the &amp;quot;JAPAN&amp;quot; marking in-place of the &amp;quot;AUSTRIA&amp;quot; normally found on Glock mags.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical== &lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]] appears in-game as the &amp;quot;USP45&amp;quot; (previously named &amp;quot;USP Tactical&amp;quot;), fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[File:RoN USP45 gunbench.jpg|thumb|none|600px|The USP45 waiting for modification.]]&lt;br /&gt;
[[File:RoN USP45 gunbench2.jpg|thumb|none|600px|The USP45, kitted out with a Silencerco Osprey and weaponlight.]]&lt;br /&gt;
[[File:RoN USP45 idle.jpg|thumb|none|600px|Holding the USP Tactical.]]&lt;br /&gt;
[[File:RoN USP45 ADS.jpg|thumb|none|600px|Aiming at a target, making use of the luminescent night sights in a low light section of the shoot house.]]&lt;br /&gt;
[[File:RoN USP45 reload1.jpg|thumb|none|600px|Dropping the magazine after emptying the USP.]]&lt;br /&gt;
[[File:RoN USP45 reload2.jpg|thumb|none|600px|Inserting a new magazine and thumbing the slide release.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229 Legion==&lt;br /&gt;
The [[SIG-Sauer P229|SIG-Sauer P229 Legion]] was added as part of the Adam update in November 2022.&lt;br /&gt;
[[File:E29R-9-LEGION-R2.jpg|thumb|none|350px|SIG-Sauer P229 Legion (2022 version, optic ready) - 9x19mm]]&lt;br /&gt;
[[File:RoN P229 menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P229 idle.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P229 draw.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P229 ads.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P229 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9-N==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP9-N]] appears in ''Ready or Not'' simply as the &amp;quot;MP9&amp;quot;, and was added as part of the 28 June 2022 patch (EA 21474).&lt;br /&gt;
[[File:BuT MP9N.jpeg|thumb|none|400px|Brügger &amp;amp; Thomet MP9-N with Aimpoint Micro TL sight - 9x19mm]]&lt;br /&gt;
[[File:RoN MP9 gunbench.jpg|thumb|none|600px|The MP9 without any attachments.]]&lt;br /&gt;
[[File:RoN MP9 gunbench2.jpg|thumb|none|600px|The MP9 with its unique silencer, Trijicon SRO and laser module.]]&lt;br /&gt;
[[File:RoN MP9 idle.jpg|thumb|none|600px|The MP9 in the player characters hands.]]&lt;br /&gt;
[[File:RoN MP9 ADS.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:RoN MP9 magcheck.jpg|thumb|none|600px|Magazine check.]]&lt;br /&gt;
[[File:RoN MP9 reload1.jpg|thumb|none|600px|Tactical reload, with magazine retention.]]&lt;br /&gt;
[[File:RoN MP9 reload2.jpg|thumb|none|600px|The player character actuating the bolt release after replacing an empty magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet SPC9==&lt;br /&gt;
A [[Brügger &amp;amp; Thomet SPC9]] with a full-auto fire control group was added as part of the Adam update in November 2022.&lt;br /&gt;
[[File:BT SPC9.jpg|thumb|none|450px|Brügger &amp;amp; Thomet SPC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN SPC9 menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN SPC9 idle.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN SPC9 draw.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN SPC9 ads.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN SPC9 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90 TR]] was added with the Adam update in November 2022.&lt;br /&gt;
[[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[File:RoN P90TR menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P90TR idle.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P90TR draw.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P90TR ads.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P90TR reload.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN P90 evidence.jpg|thumb|none|600px|A P90 dropped by a high-level suspect in an unfortunately dark spot. It is fitted with what appear to be Troy folding iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5/10==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5/10 and MP5/40|H&amp;amp;K MP5/10]] appears in ''Ready or Not'' as the &amp;quot;MP5/10MM&amp;quot;, and was added as part of the 28 June 2022 patch (EA 21474). The in-game model features the KAC MP5 RAS handguard and wraparound toprail mount that attaches at the rear of the handguard's side rails.&lt;br /&gt;
[[File:MP5-10-retractable.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5/10 with 3-round burst trigger group and retractable stock - 10x25mm Auto]]&lt;br /&gt;
[[File:RoN MP5-10 gunbench.jpg|thumb|none|600px|The MP5/10 on the gunbench. Knight's Armament is now &amp;quot;Paladin Ordnance&amp;quot;.]]&lt;br /&gt;
[[File:RoN MP5-10 (1).jpg|thumb|none|600px|Both the MP5/10 and A3 have a draw animation that starts with the stock being extended and the locked-back bolt is smacked into battery.]]&lt;br /&gt;
[[File:RoN MP5-10 (2).jpg|thumb|none|600px|Getting the flank on a cardboard target with the 10mm SMG.]]&lt;br /&gt;
[[File:RoN MP5-10 (3).jpg|thumb|none|600px|It aims with the same signature HK drum and hooded sights.]]&lt;br /&gt;
[[File:RoN MP5-10 (4).jpg|thumb|none|600px|Tacticooly-reloading with both mags grasped together. Note the selector set to burst here.]]&lt;br /&gt;
[[File:RoN MP5-10 (5).jpg|thumb|none|600px|Reloading from empty - note the bolt catch is dropped outwards here.]]&lt;br /&gt;
[[File:RoN MP5-10 (6).jpg|thumb|none|600px|Pressing the bolt release - the charging handle slides back on the bolt as the new mag is loaded.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3|H&amp;amp;K MP5A3]] appears in ''Ready or Not'' simply as the &amp;quot;MP5A3&amp;quot;, and was added as part of the 28 June 2022 patch (EA 21474). The in-game model has the Picatinny top claw mount and the KAC MP5 RAS handguard.&lt;br /&gt;
[[File:MP5A3RIS.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:RoN MP5A3 gunbench.jpg|thumb|none|600px|The MP5A3 in game. The magazines appear to be a bit more curved than in reality.]]&lt;br /&gt;
[[File:RoN MP5A3 gunbench2.jpg|thumb|none|600px|The MP5A3 with various doodads.]]&lt;br /&gt;
[[File:RoN MP5A3 (1).jpg|thumb|none|600px|Smacking the charging handle in the MP5A3's deployment animation.]]&lt;br /&gt;
[[File:RoN MP5A3 (2).jpg|thumb|none|600px|The MP5A3 with the KAC broomhandle grip and the weaponlight.]]&lt;br /&gt;
[[File:RoN MP5A3 (3).jpg|thumb|none|600px|Setting the selector to semi-auto. The HK pictograms used for the HUD fire selector are also visible here.]]&lt;br /&gt;
[[File:RoN MP5A3 (4).jpg|thumb|none|600px|Ammo-checking the magazine.]]&lt;br /&gt;
[[File:RoN MP5A3 (5).jpg|thumb|none|600px|Locking the MP5's bolt back...]]&lt;br /&gt;
[[File:RoN MP5A3 (6).jpg|thumb|none|600px|...reloading a new magazine (due to a technical limitation, new mags lack rounds during the empty reload)...]]&lt;br /&gt;
[[File:RoN MP5A3 (7).jpg|thumb|none|600px|..and batting the bolt home.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the &amp;quot;MP5A2&amp;quot; despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious &amp;quot;H&amp;amp;K Slap&amp;quot;, the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.&lt;br /&gt;
[[File:H&amp;amp;KMP5A4.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:RoN MP5A2 gunbench.jpg|thumb|none|600px|The MP5A4 with no attachments.]]&lt;br /&gt;
[[File:RoN MP5A2 gunbench2.jpg|thumb|none|600px|A customized MP5A4.]]&lt;br /&gt;
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]]&lt;br /&gt;
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Holding the MP5A4 in the shoothouse.]]&lt;br /&gt;
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aiming the MP5A4.]]&lt;br /&gt;
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN MP5A4 mi menu.jpg|thumb|none|600px|The MP5 in the weapon customization menu in the Feb 28 2022 version of ''Ready or Not'', equipped with Midwest Industries MLOK handguard and KAC foregrip. In the Jun 29 version, all foregrip options for the weapon aside from a Surefire 328LMF-B handguard were removed, meaning that it is no longer possible to have an MP5A4 set up like this in-game.]]&lt;br /&gt;
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|Reloading the now-unused MLOK-equipped MP5.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A2]] was added with the Adam update in November 2022.&lt;br /&gt;
[[File:MP7A2.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A2 - 4.6x30mm]]&lt;br /&gt;
[[File:RoN MP7A2 menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MP7A2 idle.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MP7A2 draw.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MP7A2 ads.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MP7A2 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MP7A2SD menu.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&amp;amp;K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. &lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:ReadyOrNotUMPThirdPersonPlaceHolder.JPG|thumb|none|600px|A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.]]&lt;br /&gt;
[[File:RoN UMP menu.jpg|thumb|none|600px|The UMP in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN UMP45 (1).jpg|thumb|none|600px|Drawing the UMP45 - the officer flicks off the safety and charges the UMP.]]&lt;br /&gt;
[[File:RoN UMP idle.jpg|thumb|none|600px|The UMP45 in the shoothouse.]]&lt;br /&gt;
[[File:RoN UMP ads.jpg|thumb|none|600px|Aiming the UMP.]]&lt;br /&gt;
[[File:RoN UMP45 (2).jpg|thumb|none|600px|Checking the magazine.]]&lt;br /&gt;
[[File:RoN UMP45 (3).jpg|thumb|none|600px|The reload is fairly similar to ''Modern Warfare 2019'''s SMG-45, with both magazines somewhat awkwardly clasped together.]]&lt;br /&gt;
[[File:RoN UMP reload.jpg|thumb|none|600px|Pushing the bolt release on the empty reload.]]&lt;br /&gt;
[[File:RoN UMP stockfold menu.jpg|thumb|none|600px|The UMP with its stock folded.]]&lt;br /&gt;
[[File:RoN UMP stockfold idle.jpg|thumb|none|600px|Ditto, in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.&lt;br /&gt;
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]&lt;br /&gt;
[[File:RoN MPX gunbench.jpg|thumb|none|600px|Bone stock MPX in the modification menu.]]&lt;br /&gt;
[[File:RoN MPX gunbench2.jpg|thumb|none|600px|Now kitted out with an Aimpoint T2, MAWL IR laser, and an angled foregrip.]]&lt;br /&gt;
[[File:RoN MPX idle.jpg|thumb|none|600px|The SIG MPX in the killhouse.]]&lt;br /&gt;
[[File:RoN MPX ADS.jpg|thumb|none|600px|The sight picture of the handy Trijicon SRO.]]&lt;br /&gt;
[[File:RoN MPX reload1.jpg|thumb|none|600px|Tactical reloading of the MPX, with mag retention.]]&lt;br /&gt;
[[File:RoN MPX reload2.jpg|thumb|none|600px|Reloading from empty, note the bolt release paddle sticking out.]]&lt;br /&gt;
[[File:RoN MPX reload3.jpg|thumb|none|600px|Sending the bolt home after inserting the fresh magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, slugs, and buckshot.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
The [[Benelli M4]] appears in ''Ready or Not'' simply as the &amp;quot;M4 SUPER 90&amp;quot;. A high speed shotgun, the Benelli is good for laying down pellets as fast as possible. It is also used by high-level suspects.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[File:RoN M4super90 gunbench.jpg|thumb|none|600px|The Benelli M4, ready for modifying.]]&lt;br /&gt;
[[File:RoN M4super90 gunbench2.jpg|thumb|none|600px|The Benelli with a Trijicon RMR, flashlight and choke.]]&lt;br /&gt;
[[File:RoN M4super90 idle.jpg|thumb|none|600px|The LSPD SWAT officer wields his Benelli M4, equipped with a weaponlight.]]&lt;br /&gt;
[[File:RoN M4super90 ADS.jpg|thumb|none|600px|Aiming at one of the target silhouettes set up in the shoot house.]]&lt;br /&gt;
[[File:RoN M4super90 magtubecheck.jpg|thumb|none|600px|Pressing a thumb into the magazine tube.]]&lt;br /&gt;
[[File:RoN M4super90 reload1.jpg|thumb|none|600px|Bolt locked back on last shot, the officer drops a fresh 12 gauge buckshot shell into the chamber.]]&lt;br /&gt;
[[File:RoN M4super90 reload2.jpg|thumb|none|600px|Flipping the shotgun over to slot new shells into the magazine tube, competition style.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 1301 Tactical==&lt;br /&gt;
The [[Beretta 1301]] appears in ''Ready or Not'' as the &amp;quot;B1301&amp;quot;, and was added as part of the 28 June 2022 patch (EA 21474). The gun features a supporter-only version called &amp;quot;B1301 ENTRYMAN&amp;quot; (known in earlier official materials as &amp;quot;FBI-HRT Edition&amp;quot;).&lt;br /&gt;
[[Image:Beretta 1301 Tactical pistol grip.jpg|thumb|none|450px|Beretta 1301 Tactical with pistol grip - 12 gauge]]&lt;br /&gt;
[[File:RoN B1301 render.jpg|thumb|none|600px|Official render image of the Beretta 1301 Tactical.]]&lt;br /&gt;
[[File:RoN Beretta1301 gunbench.jpg|thumb|none|600px|The Beretta 1301 Tactical shotgun. This is the base game version, denoted by its black furniture and non cerakote finish.]]&lt;br /&gt;
[[File:RoN Beretta1301 idle.jpg|thumb|none|600px|Beretta 1301 at hand.]]&lt;br /&gt;
[[File:RoN Beretta1301 ADS.jpg|thumb|none|600px|Ghost ring sights aimed at the door.]]&lt;br /&gt;
[[File:RoN Beretta1301 magcheck.jpg|thumb|none|600px|Checking the magazine tube.]]&lt;br /&gt;
[[File:Ron Beretta1301 reload1.jpg|thumb|none|600px|Bolt locked back, dump a fresh shell into the chamber.]]&lt;br /&gt;
[[File:RoN Beretta1301 reload2.jpg|thumb|none|600px|Slipping more buckshot shells into the tube.]]&lt;br /&gt;
[[File:RoN B1301 fbi render.jpg|thumb|none|600px|Official render image of the &amp;quot;B1301 ENTRYMAN&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name &amp;quot;Breaching Shotgun&amp;quot;. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[File:RoN Mossberg500 loadoutmenu.jpg|thumb|none|600px|The Mossberg 500 Cruiser in the loadout menu. Due to it being a &amp;quot;long tactical&amp;quot;, it is not viewable in the modification menu.]]&lt;br /&gt;
[[File:RoN M500C Breacher (1).jpg|thumb|none|600px|The M500 breacher equipped.]]&lt;br /&gt;
[[File:RoN M500C Breacher (2).jpg|thumb|none|600px|Drawing the sight bead on a suspicious doorknob.]]&lt;br /&gt;
[[File:RoN Mossberg500 reload1.jpg|thumb|none|600px|Reloading the Mossberg 500 after demolishing another doorknob.]]&lt;br /&gt;
[[File:RoN Mossberg500 reload2.jpg|thumb|none|600px|Inserting a fresh shell into the breech.]]&lt;br /&gt;
[[File:RoN Mossberg500 reload3.jpg|thumb|none|600px|Loading up the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat CQB==&lt;br /&gt;
The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the &amp;quot;870 CQB&amp;quot;. A classic police issue weapon, powerful on light targets and still useful once armor gets involved.&lt;br /&gt;
[[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]]&lt;br /&gt;
[[File:RoN 870 gunbench.jpg|thumb|none|600px|The Wilson Combat CQB on the gun bench.]]&lt;br /&gt;
[[File:RoN 870 gunbench2.jpg|thumb|none|600px|Now with an Aimpoint T2, muzzle brake and the capability to use the integrated weaponlight on the pump handle.]]&lt;br /&gt;
[[File:RoN 870 idle.jpg|thumb|none|600px|LSPDs finest with his fancy 870, fitted here with an Aimpoint T2.]]&lt;br /&gt;
[[File:RoN 870 ADS.jpg|thumb|none|600px|Lining up a shot with the modified Wilson Combat.]]&lt;br /&gt;
[[File:RoN 870 magcheck.jpg|thumb|none|600px|The magcheck here is performed by pulling the pump back to check the breech.]]&lt;br /&gt;
[[File:RoN 870 reload1.jpg|thumb|none|600px|Inserting a new shell into the exposed chamber.]]&lt;br /&gt;
[[File:RoN 870 reload2.jpg|thumb|none|600px|Sliding fresh shells into the tube.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat Less Lethal CQB==&lt;br /&gt;
The Wilson Combat Less Lethal CQB appears as the &amp;quot;Beanbag Shotgun&amp;quot;. While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. &lt;br /&gt;
[[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]]&lt;br /&gt;
[[File:RoN 870beanbag gunbench.jpg|thumb|none|600px|The Wilson Combat Less Lethal CQB laid out on the gun bench.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Arsenal SLR-107UR==&lt;br /&gt;
A customized, select-fire-converted [[Arsenal AR|Arsenal SLR-107UR]] carbine was added as a SWAT weapon in the January 2022 update, under the name &amp;quot;SLR47&amp;quot;; it is fitted with an UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter on the rear sight, an ALG trigger, and an aftermarket pistol grip and muzzle device, and feeds from 30-round Magpul AK PMags. A heavy hitter of a rifle, the SLR trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.&lt;br /&gt;
[[File:SLR-107UR.jpg|thumb|none|450px|Arsenal SLR-107UR - 7.62x39mm]]&lt;br /&gt;
[[File:RoN AKMSU gunbench.jpg|thumb|none|600px|The &amp;quot;SLR47&amp;quot; on the gun bench; note the straighter ALG trigger.]]&lt;br /&gt;
[[File:RoN AKMSU gunbench2.jpg|thumb|none|600px|The AK pattern carbine with a Trijicon SRO, PBS-1 suppressor, AN/PEQ-15 IR laser, and angled foregrip.]]&lt;br /&gt;
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the &amp;quot;SLR47&amp;quot; in-game model; aside from the serial number, the markings read &amp;quot;SLR 47UA&amp;quot; (effectively confirming its identity), and &amp;quot;Cal. 7.45x39mm&amp;quot; below that, seemingly indicating that someone wasn't sure whether they wanted a 7.62 or 5.45 AK.]]&lt;br /&gt;
[[File:RoN AKMSU (1).jpg|thumb|none|600px|Holding up a suspicious cardboard target with the Arsenal SLR carbine.]]&lt;br /&gt;
[[File:RoN AKMSU (2).jpg|thumb|none|600px|Sighting in the narrow Krinkov sights.]]&lt;br /&gt;
[[File:RoN AKMSU (3).jpg|thumb|none|600px|Ammo-checking the partially-expended AK PMag 30.]]&lt;br /&gt;
[[File:RoN AKMSU (4).jpg|thumb|none|600px|Reloads have both mags sandwiched together - if the spent one still has rounds, it is retained.]]&lt;br /&gt;
[[File:RoN AKMSU (5).jpg|thumb|none|600px|Underhand-charging the AK.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.&lt;br /&gt;
[[File:DSA-SA-58-OSW.jpg‎ ‎|thumb|450px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]]&lt;br /&gt;
[[File:RoN SA58 gunbench.jpg|thumb|none|600px|The DSA SA58 with no attachments.]]&lt;br /&gt;
[[File:RoN SA58 gunbench2.jpg|thumb|none|600px|The SA58 now equipped with a scope, angled foregrip, AN/PEQ-15 IR laser, and Surefire muzzle brake. If you squint hard enough, you can make out the blurry Giessele logo on the scope mount.]]&lt;br /&gt;
[[File:RoN SA58 idle.jpg|thumb|none|600px|The DSA SA58 with SpectreDR and various other highspeed attachments in the shoothouse.]]&lt;br /&gt;
[[File:RoN SA58 ADS.jpg|thumb|none|600px|Scoped in.]]&lt;br /&gt;
[[File:RoN SA58 magcheck.jpg|thumb|none|600px|Mag check after a few rounds down range.]]&lt;br /&gt;
[[File:RoN SA58 reload1.jpg|thumb|none|600px|Tactical reload. The &amp;quot;DSA00106&amp;quot; serial number seems to be another ''Girls' Frontline'' reference, as 106 is the index number of the FAL T-Doll in GFL.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L CQC==&lt;br /&gt;
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name &amp;quot;MK16&amp;quot;, equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk16 gunbench.jpg|thumb|600px|none|The SCAR-L in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Holding the SCAR-L in the shoothouse.]]&lt;br /&gt;
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming the SCAR.]]&lt;br /&gt;
[[File:RoN SCAR-L (1).jpg|thumb|none|600px|Flicking to semi-auto.]]&lt;br /&gt;
[[File:RoN SCAR-L (2).jpg|thumb|none|600px|Swapping out STANAG magazines.]]&lt;br /&gt;
[[File:RoN Mk16 reload.jpg|thumb|600px|none|The empty reload - inserting fresh mag, then the bolt catch is tabbed. Note the almost correct Mk. 16 Mod 0 markings, bar the &amp;quot;Utica Arms&amp;quot; instead of FN stamp.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416A5]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5&amp;quot; Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle. As of 28 June 2022 patch (EA 21474), the in-game name for the HK416A5 was changed to &amp;quot;GA416&amp;quot;.&lt;br /&gt;
[[File:HK416A5 11.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 A5 with 11 inch barrel - 5.56x45mm]]&lt;br /&gt;
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]]&lt;br /&gt;
[[File:RoN HK416 gunbench.jpg|thumb|600px|none|The HK416 in the weapon customization menu. Note the full-length sight rail on the upper receiver and ambidextrous bolt release, both features first introduced on the A5.]]&lt;br /&gt;
[[File:RoN HK416 gunbench2.jpg|thumb|none|600px|Now fitted with an EOTech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and Surefire SFMB-556 muzzle brake.]]&lt;br /&gt;
[[File:RoN HK416 idle.jpg|thumb|600px|none|The HK416 in the shoothouse.]]&lt;br /&gt;
[[File:RoN HK416 ads.jpg|thumb|600px|none|Aiming with the MBUS folding sights.]]&lt;br /&gt;
[[File:RoN HK416A5 (1).jpg|thumb|none|600px|Thumbing the 416's fire selector.]]&lt;br /&gt;
[[File:RoN HK416 reload.jpg|thumb|600px|none|The 416's tactical reload. Note the &amp;quot;HaKa&amp;quot; markings similar to &amp;quot;HK&amp;quot; can be seen. Also visible are &amp;quot;65-000404&amp;quot; serial numbers; like the M9's serial numbers, these are also references to ''Girls' Frontline''. &amp;quot;65&amp;quot; is the index number of the HK416 T-Doll character, and &amp;quot;404&amp;quot; is the name of the unit (Squad 404) that HK416 is a member of in the story.]]&lt;br /&gt;
[[File:RoN HK416A5 (2).jpg|thumb|none|600px|Reloading the 416 from empty, with the bolt release paddle sticking out.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is added in the the February 2022 update, equipped with a Brugger &amp;amp; Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.&lt;br /&gt;
&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN G36c idle.jpg|thumb|600px|none|The G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN G36c ads.jpg|thumb|600px|none|Using the KAC Folding Sights.]]&lt;br /&gt;
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-16 CQB==&lt;br /&gt;
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.&lt;br /&gt;
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]]&lt;br /&gt;
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding a SR-16.]]&lt;br /&gt;
[[File:RoN KACSR16 gunbench.jpg|thumb|none|600px|The stock KAC SR-16.]]&lt;br /&gt;
[[File:RoN KACSR16 gunbench2.jpg|thumb|none|600px|The KAC SR-16 with Elcan SpectreDR 1-4x, Surefire muzzlebrake, BCM Gunfighter vertical stubby foregrip, and laser module.]]&lt;br /&gt;
[[File:RoN KACSR16 idle.jpg|thumb|none|600px|The KAC SR-16 fitted with an Aimpoint T2, BCM Gunfighter vertical grip, Surefire muzzle brake, and AN/PEQ-15 IR laser. Using certain foregrips, the player character will adopt a thumb over bore grip, as seen here.]]&lt;br /&gt;
[[File:RoN KACSR16 ADS.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:RoN KACSR16 magcheck.jpg|thumb|none|600px|Checking a slightly depleted magazine. In a rare bit of detail for a videogame, all AR pattern rifles have a 3rd hole for an auto sear above the selector switch.]]&lt;br /&gt;
[[File:RoN KACSR16 reload1.jpg|thumb|none|600px|Tactical reload with magazine retention.]]&lt;br /&gt;
[[File:RoN KACSR16 reload2.jpg|thumb|none|600px|Reloading from empty after a full auto magazine dump. Note the bolt release paddle sticking out, and the fire selector switch set to &amp;quot;AUTO&amp;quot;.]]&lt;br /&gt;
[[File:RoN KACSR16 reload3.jpg|thumb|none|600px|Inserting a fresh magazine and pressing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the &amp;quot;M4A1&amp;quot;. The in-game base model features a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job. It is also used by high-level suspects.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk18 loadout.jpg|thumb|600px|none|A SWAT Officer holding the Mk 18 Mod 0 in the loadout screen.]]&lt;br /&gt;
[[File:RoN Mk18 gunbench.jpg|thumb|600px|none|The Mk 18 Mod 0 in the gun modification menu.]]&lt;br /&gt;
[[File:RoN Mk18 gunbench custom.jpg|thumb|600px|none|Same as above image, here fitted with EOTech XPS3 holo sight, AN/PEQ-15 ATPIAL IR laser, SureFire SOCOM556 RC2 suppressor, KAC vertical grip, and Magpul PMAG with tan finish. Note that the PMAG clips through the front of the magwell.]]&lt;br /&gt;
[[File:RoN Mk18 idle.jpg|thumb|600px|none|The Mk 18 Mod 0 in idle. The weapon model has an oddly stubby charging handle in comparison to the other ArmaLite pattern rifles in-game.]]&lt;br /&gt;
[[File:RoN Mk18 ads.jpg|thumb|600px|none|Aiming down the sights.]]&lt;br /&gt;
[[File:RoN Mk18 magcheck.jpg|thumb|600px|none|Checking the magazine.]]&lt;br /&gt;
[[File:RoN Mk18 midload.jpg|thumb|600px|none|Tactical reload.]]&lt;br /&gt;
[[File:RoN MK18adam menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MK18adam idle.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MK18adam draw.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MK18adam ads.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MK18adam reload1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN MK18adam reload2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat SBR Tactical==&lt;br /&gt;
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker &amp;quot;ARWC&amp;quot;. Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. The weapon was initially named &amp;quot;SBR-300&amp;quot; and chambered in .300 Blackout, was renamed to &amp;quot;SBR-556&amp;quot; and changed to 5.56x45mm NATO in the January 2022 update, and was renamed again to &amp;quot;ARWC&amp;quot; in the February 2022 update.&lt;br /&gt;
&lt;br /&gt;
[[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]]&lt;br /&gt;
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]]&lt;br /&gt;
[[File:RoN WilsonCQB gunbench.jpg|thumb|none|600px|The Wilson Combat SBR Tactical on the gunbench. There is a visual bug where the gun will appear to float above the gunbench during weapon modifying.]]&lt;br /&gt;
[[File:RoN WilCom SBR (1).jpg|thumb|none|600px|As seen in first person view.]]&lt;br /&gt;
[[File:RoN WilCom SBR (2).jpg|thumb|none|600px|Checking the SBR's iron sights.]]&lt;br /&gt;
[[File:RoN WilCom SBR (3).jpg|thumb|none|600px|Performing a tactical mag swap.]]&lt;br /&gt;
[[File:RoN WilCom SBR (4).jpg|thumb|none|600px|And the empty reload - this is actually the fresh magazine being inserted, which is modeled empty.]]&lt;br /&gt;
&lt;br /&gt;
==BCM CQB-11==&lt;br /&gt;
The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon is an exclusive to Supporter Edition owners. It was formerly named &amp;quot;BCM Mk1&amp;quot; and was renamed to &amp;quot;Mk1 Carbine&amp;quot; after the January update.&lt;br /&gt;
[[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. &amp;quot;DCM&amp;quot; markings, similar to the real weapon's &amp;quot;BCM&amp;quot;, can be seen on the magazine well; this presumably stands for something like &amp;quot;Delta Company Manufacturing&amp;quot;, rather than &amp;quot;Dichloromethane&amp;quot; as some might assume.]]&lt;br /&gt;
[[File:RoN MK1rifle gunbench.jpg|thumb|none|600px|The BCM CQB-11 seen in the latest update of the gun modification menu.]]&lt;br /&gt;
[[File:R0N MK1rifle gunbench2.jpg|thumb|none|600px|The CQB-11 now kitted out with an EOtech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and silencer.]]&lt;br /&gt;
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]]&lt;br /&gt;
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Wielding the CQB-11 in the shoothouse.]]&lt;br /&gt;
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming with the BCM / Troy mixed sights.]]&lt;br /&gt;
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Thumbing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Brownells BRN-180S 300 BLK==&lt;br /&gt;
The [[ArmaLite AR-18|Brownells BRN-180S 300 BLK]] is added in the the February 2022 update under the name &amp;quot;ARN-18&amp;quot;, equipped with a SIG-Sauer Minimalist Plus folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:BRN-180S 300 BLK.jpg|thumb|none|450px|Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout]]&lt;br /&gt;
[[File:RoN BRN180 gunbench.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu. Note the handguard gap to allow easy access to the gas system (for quick adjustment for suppressor use), a feature found only on the BRN-180S 300 BLK.]]&lt;br /&gt;
[[File:RoN BRN180 gunbench2.jpg|thumb|none|600px|The BRN-180S with EOtech sight, MAWL IR laser, BCM Gunfighter vertical stubby grip, and Silencerco ASR muzzle brake.]]&lt;br /&gt;
[[File:RoN BRN180S idle.jpg|thumb|600px|none|The BRN-180S in the shoothouse.]]&lt;br /&gt;
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming with the backup sights.]]&lt;br /&gt;
[[File:RoN BRN-180S (1).jpg|thumb|none|600px|Changing out the aluminum magazines.]]&lt;br /&gt;
[[File:RoN BRN-180S (2).jpg|thumb|none|600px|Inserting a new one from empty.]]&lt;br /&gt;
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Thumbing the BRN's bolt catch.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
Launchers in ''Ready Or Not'' are special weapons using specific ammo types depending on user choice. &lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] appears in ''Ready or Not'' simply as the &amp;quot;M320&amp;quot;. It was featured in the 2020 PVP Build, was removed from the game, and was then re-added in the March 2022 update. The M320 can be equipped as a primary long tactical device (cannot be modified via the gun bench), available with either Stinger balls, CS gas or flashbang grenades as options, carrying one in the pipe and 3 in reserve.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|350px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[Image:RoN M320 loadout.jpg|thumb|none|600px|A SWAT officer carrying the M320 on his back in the loadout screen.]]&lt;br /&gt;
[[Image:RoN M320 idle.jpg|thumb|none|600px|The M320 in idle.]]&lt;br /&gt;
[[Image:RoN M320 ads.jpg|thumb|none|600px|Aiming down the sight. There is no functionality to the leaf sight.]]&lt;br /&gt;
[[Image:RoN M320 canted.jpg|thumb|none|600px|Canted view.]]&lt;br /&gt;
[[Image:RoN M320 check.jpg|thumb|none|600px|Checking the tube. Currently there are no different models for the three different 40mm shells, but rather one single model that seems to incorrectly resemble a standard HE round.]]&lt;br /&gt;
[[Image:RoN M320 reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
The [[Milkor MGL]] appears in the March 2022 update as a primary weapon, loaded with six flashbang grenades, trading a more reliable primary arm in favor of the ability to instantly flashbang a target.&lt;br /&gt;
&lt;br /&gt;
Pre-Early Access, it was claimed that the selectable grenade types for the MGL include non-lethal, rubber baton rounds, CS rounds, and smoke rounds, like &amp;lt;i&amp;gt;Ready or Not&amp;lt;/i&amp;gt;'s inspiration game ''[[S.W.A.T. 4]]''.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:ReadyOrNot MilkorMGL.JPG|thumb|none|600px|Promotional art of the MGL Grenade Launcher with the Armson OEG reflex sight.]]&lt;br /&gt;
[[File:RoN MilkorMGL gunbench.jpg|thumb|none|600px|The Milkor MGL.]]&lt;br /&gt;
[[File:RoN MilkorMGL idle.jpg|thumb|none|600px|The rotary grenade launcher at hand.]]&lt;br /&gt;
[[File:RoN MilkorMGL ADS.jpg|thumb|none|600px|Aiming through the Armson OEG sight.]]&lt;br /&gt;
[[File:RoN MilkorMGL ammocheck.jpg|thumb|none|600px|Checking the cylinder. There is currently no system to allow for extra 40mm grenades, so there is no reload animation implemented in the public build of the game.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.&lt;br /&gt;
&lt;br /&gt;
==M7A3 CS Gas Grenade==&lt;br /&gt;
The [[M7 CS gas grenade]]s appears in-game as just the &amp;quot;CS Grenade&amp;quot;, although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.&lt;br /&gt;
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]]&lt;br /&gt;
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. &lt;br /&gt;
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 9590 Stingball==&lt;br /&gt;
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the &amp;quot;Stingball Grenade&amp;quot; and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.&lt;br /&gt;
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]]&lt;br /&gt;
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==VKS==&lt;br /&gt;
&lt;br /&gt;
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the &amp;quot;R7 Launcher&amp;quot;. While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.&lt;br /&gt;
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]]&lt;br /&gt;
[[File:RoN VKSpepperball gunbench.jpg|thumb|none|600px|The PepperBall VKS on the gunbench in all its bright hi-vis orange glory.]]&lt;br /&gt;
[[File:RoN VKSpepperball gunbench2.jpg|thumb|none|600px|Plus attachments.]]&lt;br /&gt;
[[File:RoN VKS idle.jpg|thumb|none|600px|The pepperball launcher being put through its paces. Note the visual glitch of the face of the compressed air pressure valve sliding off and floating in mid air.]]&lt;br /&gt;
[[File:RoN VKS ADS.jpg|thumb|none|600px|The iron sights of the VKS.]]&lt;br /&gt;
[[File:RoN VKS magcheck.jpg|thumb|none|600px|Holding down &amp;quot;R&amp;quot; to check that the pepperball magazine is still in one piece.]]&lt;br /&gt;
[[File:RoN VKS reload1.jpg|thumb|none|600px|Ejecting the empty magazine.]]&lt;br /&gt;
[[File:RoN VKS reload2.jpg|thumb|none|600px|Inserting a fresh magazine.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Taser==&lt;br /&gt;
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' and simply named &amp;quot;TASER&amp;quot;, as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts. It is also featured with its built-in laser module that can be switched on.&lt;br /&gt;
&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26]]&lt;br /&gt;
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional art of a SWAT Officer deploying an M26 in his right hand.]]&lt;br /&gt;
[[File:RoN Taser loadout.jpg|thumb|none|600px|A SWAT Officer holding the M26 Taser in the loadout screen.]]&lt;br /&gt;
[[File:RoN Taser gunbench.jpg|thumb|none|600px|The M26 in the gun modification menu.]]&lt;br /&gt;
[[File:RoN Taser idle.jpg|thumb|none|600px|The M26 while idle.]]&lt;br /&gt;
[[File:RoN Taser ads.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:RoT Taser canted.jpg|thumb|none|600px|Canted aiming with laser on.]]&lt;br /&gt;
[[File:RoN Taser magcheck.jpg|thumb|none|600px|Checking the cartridge.]]&lt;br /&gt;
[[File:RoN Taser reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
The following list of weapons are featured in ''Ready or Not'' as non-usable weapons, instead are used by suspects, appear as pieces of evidence, or as booby traps. Several of these weapons were previously introduced as usable SWAT weapons in older builds of the game prior to the Early Access, but later removed for various reasons. It is likely that few of them are planned to be reintroduced once again as usable weapons in the future.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911===&lt;br /&gt;
An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[File:COLTM1911_1913.jpg|thumb|none|350px|M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Glock 18===&lt;br /&gt;
The [[Glock 18]] appears in-game rarely as an NPC sidearm, under the label &amp;quot;G18 AUTO&amp;quot;. &lt;br /&gt;
[[File:Glock18Ext.jpg|thumb|none|350px|Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Makarov PM===&lt;br /&gt;
The [[Makarov PM]] appears in ''Ready or Not'' simply as the &amp;quot;MAKAROV&amp;quot; and used by low-level suspects. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. &lt;br /&gt;
[[File:MakarovIJ70.jpg|thumb|none|300px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]]&lt;br /&gt;
[[File:ReadyOrNotPPK.jpg|thumb|none|450px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]]&lt;br /&gt;
&lt;br /&gt;
===Walther PPQ===&lt;br /&gt;
The [[Walther PPQ]] appears as a suspect weapon.&lt;br /&gt;
[[File:Walther PPQ.jpg|thumb|none|300px|Walther PPQ M1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in ''Ready or Not'' simply as the &amp;quot;UZI&amp;quot;, commonly used by both low and high-level suspects. &amp;lt;!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--&amp;gt;&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|400px|Uzi - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|Pre-release image with an Uzi of a dead suspect on the floor.]]&lt;br /&gt;
[[File:RoN TEC-9 &amp;amp; Uzi.jpg|thumb|none|600px|The Uzi as seen in the current version of the game.]]&lt;br /&gt;
&lt;br /&gt;
===Intratec TEC-9===&lt;br /&gt;
The [[TEC-9]] appears in ''Ready or Not'' simply as the &amp;quot;TEC-9&amp;quot; and commonly used by low-level suspects, including sometimes as a backup to another primary.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]]&lt;br /&gt;
[[File:RoN TEC-9 &amp;amp; Uzi.jpg|thumb|none|600px|A TEC-9 and Uzi on the ground, belonging to some suspects that made the wrong decision.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson 76===&lt;br /&gt;
The [[Smith &amp;amp; Wesson M76]] appears in ''Ready or Not'' simply as the &amp;quot;M76&amp;quot; and is used by high-level suspects.&lt;br /&gt;
[[Image:Sw76-1.jpg|thumb|none|450px|Smith &amp;amp; Wesson M76 with stock extended - 9x19mm‎]]&lt;br /&gt;
&lt;br /&gt;
===Walther MPL===&lt;br /&gt;
The [[Walther MPL]] appears in ''Ready or Not'' simply as the &amp;quot;MPL&amp;quot; and is used by high-level suspects. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. &lt;br /&gt;
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===12 Gauge Double Barreled Sawed-Off Shotgun===&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon used by low-level suspects.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca Model 37===&lt;br /&gt;
The [[Ithaca 37]] appears in ''Ready or Not'' as the &amp;quot;M37&amp;quot;, and used by low-level suspects. &lt;br /&gt;
[[File:IthacaModel37.jpg|thumb|none|450px|Ithaca 37 Riot Version - 12 gauge]]&lt;br /&gt;
[[File:RoN IthacaM37 evidence.jpg|thumb|none|600px|The Ithaca Model 37 dropped by a suspect.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash KS-K===&lt;br /&gt;
The [[Saiga-12|Izhmash KS-K]] is used by mid level suspects, labelled in game as the &amp;quot;Saiga 12&amp;quot;.&lt;br /&gt;
[[File:Izhmash Ks-k.jpg|thumb|none|450px|Izhmash KS-K - 12 gauge]]&lt;br /&gt;
[[File:RoN Vepr12 evidence.jpg|thumb|none|600px|The KS-K shotgun as seen through NODS. Note the handguards and stock that identify it from the [[Vepr-12]].]]&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500===&lt;br /&gt;
A full stocked version of the [[Mossberg 500]] is used by some suspects, dubbed the &amp;quot;590 Non Lethal&amp;quot;. It's loaded with beanbag shells, and can stun the police.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
A fix-stocked Remington 870 appears as a suspect weapon, marked as &amp;quot;870 CQB&amp;quot;.&lt;br /&gt;
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]]&lt;br /&gt;
[[File:RoN 870 evidence.jpg|thumb|none|600px|The dropped 870 on the pavement of a car dealership.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;===&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] appears in ''Ready or Not'' and used by low-level suspects. The shotgun in-game is labeled as &amp;quot;M37&amp;quot;, presumably a development error mislabeling the shotgun as a reference to the [[Ithaca 37]].&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|450px|none|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge.]]&lt;br /&gt;
[[File:RoN M1897 suspect.jpg|thumb|none|600px|The Model 1897 in-game, dropped by a suspect. Note the heatshield and bayonet lug.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AK series rifles===&lt;br /&gt;
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well.&lt;br /&gt;
&amp;lt;!--SPLIT UP THIS SECTION ASAP; screenshot and identify each individual suspect weapon--&amp;gt;&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:RoN AKS-74U evidence.jpg|thumb|none|600px|A suspect's AKS-74U under illumination from the MP5's SureFire weapon light. It appears to have an unusual 20-round magazine.]]&lt;br /&gt;
[[File:RoN AKM sceneryprop.jpg|thumb|none|600px|A case of AKM rifles in the Wenderly Hotel stage. Note the AK-47 style wood grips.]]&lt;br /&gt;
&lt;br /&gt;
===Armalite AR-180===&lt;br /&gt;
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. &lt;br /&gt;
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Colt CSR-1516===&lt;br /&gt;
A competition style [[AR-15]] is uses by suspects in the Brisa Cove level. It most closely resembles the Colt CSR-1516, though with a standard receiver set rather than the competition style upper that lacks the dust cover and forward assist, and the lower's distinct triggerguard.&lt;br /&gt;
[[File:RoN AR15 1.jpg|thumb|600px|none]]&lt;br /&gt;
[[File:RoN AR15 2.jpg|thumb|600px|none]]&lt;br /&gt;
[[File:RoN AR15 3.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] appears in-game as an NPC weapon only.&lt;br /&gt;
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M14 Rifle===&lt;br /&gt;
The [[M14]] appears in ''Ready or Not'' simply as the &amp;quot;M14&amp;quot;. It was originally introduced in the 2020 PVP build as a SWAT weapon, later removed and reintroduced in the June 2022 Early Access update. The in-game model features green synthetic stock.&lt;br /&gt;
[[File:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[File:RoN M14 suspectweapon.jpg|thumb|none|600px|The M14 in a suspects hands, as seen via optiwand.]]&lt;br /&gt;
&lt;br /&gt;
===M24 Sniper Weapon System ===&lt;br /&gt;
The [[M24 Sniper Weapon System|M24 SWS]] appears in ''Ready or Not'' as a piece of evidence under the generic name &amp;quot;USED MARKSMAN RIFLE&amp;quot;, and can only be found in the &amp;quot;Brisa Cove&amp;quot; level. The in-game model features a Harris bipod.&lt;br /&gt;
[[File:M24.jpg|thumb|none|500px|M24 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:RoN M24 evidence.jpg|thumb|none|600px|The M24 laid out in an apartment suite, sans scope.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M249 Para===&lt;br /&gt;
The [[M249|M249 Para]] appears in ''Ready or Not'' simply as the &amp;quot;M249&amp;quot;, and was introduced in the June 2022 update. The in-game model features a 100-round magazine, and currently can only be found used by a single suspect in the &amp;quot;Brisa Cove&amp;quot; level.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|400px|M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, Trijicon ACOG 4x32 scope, and 100-round cloth ammo bag - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===RPD===&lt;br /&gt;
The [[RPD]] appears in ''Ready or Not'' simply as the &amp;quot;RPD&amp;quot; and is used by high-level suspects.&lt;br /&gt;
[[File:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]&lt;br /&gt;
[[File:RoN RPD evidence.jpg|thumb|none|600px|Holding up a noncompliant RPD for trespassing into a WIP zone.]]&lt;br /&gt;
&lt;br /&gt;
==Other== &lt;br /&gt;
&lt;br /&gt;
===RGD-5 Fragmentation Grenade===&lt;br /&gt;
The [[RGD-5 hand grenade|RGD-5]] appears in ''Ready or Not'' as the primary high-explosive booby trap and is set on doors in levels with armored suspects.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|250px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:RoN RGD5.jpg|thumb|none|600px|The RGD-5 in-game. It appears that the grenade is also strapped to some kind of aerosol canister, likely to amplify the explosion.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_SPC9_reload.jpg&amp;diff=1538479</id>
		<title>File:RoN SPC9 reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_SPC9_reload.jpg&amp;diff=1538479"/>
		<updated>2022-12-03T11:49:22Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_SPC9_menu.jpg&amp;diff=1538478</id>
		<title>File:RoN SPC9 menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_SPC9_menu.jpg&amp;diff=1538478"/>
		<updated>2022-12-03T11:49:15Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_SPC9_idle.jpg&amp;diff=1538477</id>
		<title>File:RoN SPC9 idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_SPC9_idle.jpg&amp;diff=1538477"/>
		<updated>2022-12-03T11:49:05Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_SPC9_draw.jpg&amp;diff=1538476</id>
		<title>File:RoN SPC9 draw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_SPC9_draw.jpg&amp;diff=1538476"/>
		<updated>2022-12-03T11:48:48Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_SPC9_ads.jpg&amp;diff=1538475</id>
		<title>File:RoN SPC9 ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_SPC9_ads.jpg&amp;diff=1538475"/>
		<updated>2022-12-03T11:48:41Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P229_reload.jpg&amp;diff=1538474</id>
		<title>File:RoN P229 reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P229_reload.jpg&amp;diff=1538474"/>
		<updated>2022-12-03T11:48:32Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P229_menu.jpg&amp;diff=1538473</id>
		<title>File:RoN P229 menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P229_menu.jpg&amp;diff=1538473"/>
		<updated>2022-12-03T11:48:22Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P229_idle.jpg&amp;diff=1538472</id>
		<title>File:RoN P229 idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P229_idle.jpg&amp;diff=1538472"/>
		<updated>2022-12-03T11:48:14Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P229_draw.jpg&amp;diff=1538471</id>
		<title>File:RoN P229 draw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P229_draw.jpg&amp;diff=1538471"/>
		<updated>2022-12-03T11:48:08Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P229_ads.jpg&amp;diff=1538470</id>
		<title>File:RoN P229 ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P229_ads.jpg&amp;diff=1538470"/>
		<updated>2022-12-03T11:47:57Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P90TR_reload.jpg&amp;diff=1538469</id>
		<title>File:RoN P90TR reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P90TR_reload.jpg&amp;diff=1538469"/>
		<updated>2022-12-03T11:47:49Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P90TR_menu.jpg&amp;diff=1538468</id>
		<title>File:RoN P90TR menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P90TR_menu.jpg&amp;diff=1538468"/>
		<updated>2022-12-03T11:47:39Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P90TR_idle.jpg&amp;diff=1538467</id>
		<title>File:RoN P90TR idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P90TR_idle.jpg&amp;diff=1538467"/>
		<updated>2022-12-03T11:47:27Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P90TR_draw.jpg&amp;diff=1538466</id>
		<title>File:RoN P90TR draw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P90TR_draw.jpg&amp;diff=1538466"/>
		<updated>2022-12-03T11:47:20Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_P90TR_ads.jpg&amp;diff=1538465</id>
		<title>File:RoN P90TR ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_P90TR_ads.jpg&amp;diff=1538465"/>
		<updated>2022-12-03T11:47:09Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2SD_menu.jpg&amp;diff=1538464</id>
		<title>File:RoN MP7A2SD menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2SD_menu.jpg&amp;diff=1538464"/>
		<updated>2022-12-03T11:46:52Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_reload.jpg&amp;diff=1538463</id>
		<title>File:RoN MP7A2 reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_reload.jpg&amp;diff=1538463"/>
		<updated>2022-12-03T11:46:43Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_menu.jpg&amp;diff=1538462</id>
		<title>File:RoN MP7A2 menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_menu.jpg&amp;diff=1538462"/>
		<updated>2022-12-03T11:46:32Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_idle.jpg&amp;diff=1538461</id>
		<title>File:RoN MP7A2 idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_idle.jpg&amp;diff=1538461"/>
		<updated>2022-12-03T11:46:21Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_draw.jpg&amp;diff=1538460</id>
		<title>File:RoN MP7A2 draw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_draw.jpg&amp;diff=1538460"/>
		<updated>2022-12-03T11:46:14Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_ads.jpg&amp;diff=1538459</id>
		<title>File:RoN MP7A2 ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP7A2_ads.jpg&amp;diff=1538459"/>
		<updated>2022-12-03T11:46:06Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_reload2.jpg&amp;diff=1538458</id>
		<title>File:RoN MK18adam reload2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_reload2.jpg&amp;diff=1538458"/>
		<updated>2022-12-03T11:45:58Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_reload1.jpg&amp;diff=1538457</id>
		<title>File:RoN MK18adam reload1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_reload1.jpg&amp;diff=1538457"/>
		<updated>2022-12-03T11:45:50Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_menu.jpg&amp;diff=1538456</id>
		<title>File:RoN MK18adam menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_menu.jpg&amp;diff=1538456"/>
		<updated>2022-12-03T11:45:42Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_idle.jpg&amp;diff=1538455</id>
		<title>File:RoN MK18adam idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_idle.jpg&amp;diff=1538455"/>
		<updated>2022-12-03T11:45:35Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_draw.jpg&amp;diff=1538454</id>
		<title>File:RoN MK18adam draw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_draw.jpg&amp;diff=1538454"/>
		<updated>2022-12-03T11:45:23Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_ads.jpg&amp;diff=1538452</id>
		<title>File:RoN MK18adam ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MK18adam_ads.jpg&amp;diff=1538452"/>
		<updated>2022-12-03T11:45:11Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486976</id>
		<title>Ready or Not (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486976"/>
		<updated>2022-03-01T05:50:23Z</updated>

		<summary type="html">&lt;p&gt;Groom4: /* FN SCAR-L CQC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
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{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ready Or Not&lt;br /&gt;
|picture = BetterCoverArtForReadyOrNot.jpg&lt;br /&gt;
|caption =  Promotional Art&lt;br /&gt;
|date= TBA&lt;br /&gt;
|developer= Void Interactive&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|genre=[[First-Person Shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Ready or Not''''' is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a &amp;quot;Nondescript Modern America&amp;quot;. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games.&lt;br /&gt;
&lt;br /&gt;
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes.&lt;br /&gt;
&lt;br /&gt;
This page currently documents the Early Access version of the game following the January 2022 update. Several weapons were present in the earlier Closed Alpha and Early Access versions that were removed in the current version; their overviews can be found on the talk page.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms, two tactical devices, and multiple grenades. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also pepper ball guns. The secondary slot is reserved for handguns and tasers.&lt;br /&gt;
&lt;br /&gt;
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92X Performance==&lt;br /&gt;
The [[Beretta 92X Performance]] appears in ''Ready or Not'' under the name &amp;quot;P92X&amp;quot;. It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]]&lt;br /&gt;
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model.]]&lt;br /&gt;
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]]&lt;br /&gt;
[[File:RoN 92X idle.jpg|thumb|600px|none|Hold a 92X in the shoothouse.]]&lt;br /&gt;
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the &amp;quot;PADANIA&amp;quot; marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M45A1==&lt;br /&gt;
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.&lt;br /&gt;
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup, as well as being used by certain AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. &lt;br /&gt;
[[File:Pythstainless6.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 6&amp;quot; Barrel and Colt marked rubber combat grips - .357 Magnum]]&lt;br /&gt;
[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
[[File:RoN ColtPythonThirdPerson.jpeg|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-Seven==&lt;br /&gt;
The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]]&lt;br /&gt;
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]]&lt;br /&gt;
[[File:ReadyorNotFiveSevenRiotShield.jpeg|thumb|none|600px|A Five-Seven being held by a SWAT Officer who is also holding a shield.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19 (Gen 5)==&lt;br /&gt;
The Glock 19 Gen 5 appears in ''Ready or Not'' under the name G19. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect.&lt;br /&gt;
[[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]]&lt;br /&gt;
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]]&lt;br /&gt;
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]]&lt;br /&gt;
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of &amp;quot;Gocke 19&amp;quot; instead of Glock.]]&lt;br /&gt;
&lt;br /&gt;
===Polymer80 PFC9===&lt;br /&gt;
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance.&lt;br /&gt;
[[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]]&lt;br /&gt;
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|The player checks the remaining ammunition in his PFC9, note the &amp;quot;JAPAN&amp;quot; marking in-place of the &amp;quot;AUSTRIA&amp;quot; you find on normal Glock mags.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical== &lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]] appears in-game as the &amp;quot;USP Tactical&amp;quot;, fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the &amp;quot;MP5A2&amp;quot; despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious &amp;quot;H&amp;amp;K Slap&amp;quot;, the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.&lt;br /&gt;
[[File:H&amp;amp;KMP5A4.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]]&lt;br /&gt;
[[File:ReadyOrNotMP5ThirdPerson.JPG|thumb|none|600px|A pre-release render of the MP5 model, note the big red full-auto marking of the Navy trigger pack.]]&lt;br /&gt;
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]]&lt;br /&gt;
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Hold a MP5A4 in the shoothouse.]]&lt;br /&gt;
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN MP5A4 mi menu.jpg|thumb|none|600px|The MP5 in the weapon customization menu, equipped with Midwest Industries MLOK handguard and KAC foregrip.]]&lt;br /&gt;
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&amp;amp;K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. &lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]]&lt;br /&gt;
[[File:ReadyOrNotUMPThirdPersonPlaceHolder.JPG|thumb|none|600px|A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.]]&lt;br /&gt;
[[File:RoN UMP menu.jpg|thumb|none|600px|The UMP in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN UMP idle.jpg|thumb|none|600px|Hold a UMP in the shoothouse.]]&lt;br /&gt;
[[File:RoN UMP ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN UMP reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN UMP stockfold menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN UMP stockfold idle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.&lt;br /&gt;
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, birdshot, and buckshot.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
The [[Benelli M4]] appears in ''Ready or Not''. A high speed shotgun, the Benelli is good for laying down pellets as fast as possible.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name &amp;quot;Breaching Shotgun&amp;quot;. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[File:ReadyorNotBreaching870FirstPerson.JPG|thumb|none|600px|A SWAT Officer holding a Breaching Variant of the 500.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat CQB==&lt;br /&gt;
The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the &amp;quot;870 CQB&amp;quot;. A classic police issue weapon, powerful on light targets and still useful once armor gets involved.&lt;br /&gt;
[[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat Less Lethal CQB==&lt;br /&gt;
The Wilson Combat Less Lethal CQB appears as the &amp;quot;Beanbag Shotgun&amp;quot;. While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. &lt;br /&gt;
[[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
An [[AKMSU]]-type tactical AK carbine was added as a SWAT weapon in the January 2022 update, under the name &amp;quot;SLR47&amp;quot; and fitted with a UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter for the sight, a ALG trigger and a AK-74M folding full-stock. A heavy hitter of a rifle, the AK trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|400px|Converted AKM pistol with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the &amp;quot;SLR47&amp;quot; in-game model. Note the straighter trigger of an ALG aftermarket trigger.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg‎ ‎|thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L CQC==&lt;br /&gt;
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name &amp;quot;MK16&amp;quot;, equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk16 menu.jpg|thumb|600px|none|The SCAR-L in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Holding the SCAR-L in the shoothouse.]]&lt;br /&gt;
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming the SCAR.]]&lt;br /&gt;
[[File:RoN Mk16 reload.jpg|thumb|600px|none|Empty reload, insert fresh mag. Note the almost correct Mk. 16 Mod 0 markings, bar the &amp;quot;Utica Arms&amp;quot; instead of FN stamp.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416A5]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5&amp;quot; Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle.&lt;br /&gt;
[[File:HK416A5 11.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 A5 with 11 inch barrel - 5.56x45mm]]&lt;br /&gt;
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]]&lt;br /&gt;
[[File:RoN HK416 menu.jpg|thumb|600px|none|The HK416 in the weapon customization menu. Note the angle of the magwell suggests that it is an A5.]]&lt;br /&gt;
[[File:RoN HK416 idle.jpg|thumb|600px|none|The HK416 in the shoothouse.]]&lt;br /&gt;
[[File:RoN HK416 ads.jpg|thumb|600px|none|Aiming with the MBUS folding sights.]]&lt;br /&gt;
[[File:RoN HK416 reload.jpg|thumb|600px|none|Reload. Note the &amp;quot;HaKa&amp;quot; markings similar to &amp;quot;HK&amp;quot; can be seen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is added in the the February 2022 update, equipped with a Brugger &amp;amp; Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.&lt;br /&gt;
&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN G36c idle.jpg|thumb|600px|none|The G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN G36c ads.jpg|thumb|600px|none|Using the KAC Folding Sights.]]&lt;br /&gt;
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-16 CQB==&lt;br /&gt;
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.&lt;br /&gt;
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]]&lt;br /&gt;
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding a SR-16.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the &amp;quot;M4A1&amp;quot; appears in-game fitted with a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat SBR Tactical==&lt;br /&gt;
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker &amp;quot;ARWC&amp;quot;. Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. Initially called the &amp;quot;SBR-300&amp;quot;, this AR-15 rifle was chambered in .300 Blackout. However, in the January 2022 update, it was renamed the &amp;quot;SBR-556&amp;quot; and changed to chamber the 5.56 x 45mm NATO. Additional renaming to the current &amp;quot;ARWC&amp;quot; in the February 2022 update.&lt;br /&gt;
[[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]]&lt;br /&gt;
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]]&lt;br /&gt;
&lt;br /&gt;
==BCM CQB-11==&lt;br /&gt;
The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon was formerly an exclusive to Supporter Edition owners, but was made available to all owners in the January 2022 update. It was formerly named &amp;quot;BCM Mk1&amp;quot; when it was an exclusive weapon, and was renamed to &amp;quot;Mk1 Carbine&amp;quot; after the January update.&lt;br /&gt;
[[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. &amp;quot;DCM&amp;quot; markings similar to &amp;quot;BCM&amp;quot; can be seen.]]&lt;br /&gt;
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]]&lt;br /&gt;
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Wielding the CQB-11 in the shoothouse.]]&lt;br /&gt;
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming with the BCM / Troy mixed sights.]]&lt;br /&gt;
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Thumbing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Brownells BRN-180S 300 BLK==&lt;br /&gt;
The [[ArmaLite AR-18|Brownells BRN-180S 300 BLK]] is added in the the February 2022 update under the name &amp;quot;ARN-18&amp;quot;, equipped with a SIG-Sauer Minimalist Plus folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:BRN-180S 300 BLK.jpg|thumb|none|450px|Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout]]&lt;br /&gt;
[[File:RoN BRN180S menu.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu. Note the handguard gap to allow easy access to the gas system (for quick adjustment for suppressor use), a feature found only on the BRN-180S 300 BLK.]]&lt;br /&gt;
[[File:RoN BRN180S idle.jpg|thumb|600px|none|The BRN-180S in the shoothouse.]]&lt;br /&gt;
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming with the backup sights.]]&lt;br /&gt;
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.&lt;br /&gt;
&lt;br /&gt;
==M7A3 CS Gas Grenade==&lt;br /&gt;
The [[M7 CS gas grenade]]s appears in-game as just the &amp;quot;CS Grenade&amp;quot;, although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.&lt;br /&gt;
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]]&lt;br /&gt;
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. &lt;br /&gt;
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 9590 Stingball==&lt;br /&gt;
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the &amp;quot;Stingball Grenade&amp;quot; and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.&lt;br /&gt;
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]]&lt;br /&gt;
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==VKS==&lt;br /&gt;
&lt;br /&gt;
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the &amp;quot;R7 Launcher&amp;quot;. While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.&lt;br /&gt;
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]]&lt;br /&gt;
&lt;br /&gt;
==TAC 700==&lt;br /&gt;
The TAC 700, a [[Air Guns#Tippmann A-5|Tippmann A-5]] paintball gun modified into a pepperball gun sold by PepperBall Technologies, Inc., appears as a primary weapon under the name &amp;quot;TAC700&amp;quot;. It, like the SWAT 4 &amp;quot;Pepperball Gun&amp;quot; shoots OC filled pepperballs, and with full auto and good controllability is a very effective gun for incapacitating suspects without killing them.&lt;br /&gt;
[[File:TippmannA-5.jpg|thumb|400px|none|Tippmann A-5 Paintball Marker - .62 caliber]]&lt;br /&gt;
[[Image:ReadyOrNotPepperBallThird.JPG|thumb|none|600px|A SWAT Officer holding a Tippman Pepperball gun; note the lack of a stock.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Taser==&lt;br /&gt;
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]]&lt;br /&gt;
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[File:COLTM1911_1913.jpg|thumb|none|350px|M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] appears in ''Ready or Not'' as a suspect weapon. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. &lt;br /&gt;
[[File:MakarovIJ70.jpg|thumb|none|350px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]]&lt;br /&gt;
[[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPQ==&lt;br /&gt;
The [[Walther PPQ]] appears as a suspect weapon.&lt;br /&gt;
[[File:Walther PPQ.jpg|thumb|none|350px|Walther PPQ M1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
The [[FN P90]] appears as an NPC weapon. &lt;br /&gt;
[[File:FNP90Side.jpg|thumb|none|450px|FN P90 - 5.7x28mm FN]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[TEC-9]] appears in-game as a common suspect weapon.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 76==&lt;br /&gt;
A [[Smith &amp;amp; Wesson M76]] appears as a high level suspect weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] appears as a suspect weapon in ''Ready or Not''.&amp;lt;!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--&amp;gt;&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPL==&lt;br /&gt;
The [[Walther MPL]] appears as a high level suspect weapon. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. &lt;br /&gt;
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Sawed-Off Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 ==&lt;br /&gt;
A fix-stocked Remington 870 appears as a suspect weapon, marked as &amp;quot;870 CQB&amp;quot;.&lt;br /&gt;
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
A full stocked version of the [[Mossberg 500]] is used by some suspects, dubbed the &amp;quot;590 Non Lethal&amp;quot;. It's loaded with beanbag shells, and can stun the police.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The [[Ithaca 37]] appears in the hands of NPC suspects.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==AK series rifles==&lt;br /&gt;
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well.&lt;br /&gt;
&amp;lt;!--SPLIT UP THIS SECTION ASAP; screenshot and identify each individual suspect weapon--&amp;gt;&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-180==&lt;br /&gt;
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. &lt;br /&gt;
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] appears in-game as an NPC weapon only.&lt;br /&gt;
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M40==&lt;br /&gt;
The [[Remington 700]] appears rarely as a piece of evidence under the generic name &amp;quot;Marksman's Rifle&amp;quot;. &lt;br /&gt;
[[File:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
The [[RPD]] appears as a rare suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]&lt;br /&gt;
[[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486974</id>
		<title>Ready or Not (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486974"/>
		<updated>2022-02-28T23:50:26Z</updated>

		<summary type="html">&lt;p&gt;Groom4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ready Or Not&lt;br /&gt;
|picture = BetterCoverArtForReadyOrNot.jpg&lt;br /&gt;
|caption =  Promotional Art&lt;br /&gt;
|date= TBA&lt;br /&gt;
|developer= Void Interactive&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|genre=[[First-Person Shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Ready or Not''''' is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a &amp;quot;Nondescript Modern America&amp;quot;. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games.&lt;br /&gt;
&lt;br /&gt;
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes.&lt;br /&gt;
&lt;br /&gt;
This page currently documents the Early Access version of the game following the January 2022 update. Several weapons were present in the earlier Closed Alpha and Early Access versions that were removed in the current version; their overviews can be found on the talk page.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms, two tactical devices, and multiple grenades. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also pepper ball guns. The secondary slot is reserved for handguns and tasers.&lt;br /&gt;
&lt;br /&gt;
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92X Performance==&lt;br /&gt;
The [[Beretta 92X Performance]] appears in ''Ready or Not'' under the name &amp;quot;P92X&amp;quot;. It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]]&lt;br /&gt;
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model.]]&lt;br /&gt;
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]]&lt;br /&gt;
[[File:RoN 92X idle.jpg|thumb|600px|none|Hold a 92X in the shoothouse.]]&lt;br /&gt;
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the &amp;quot;PADANIA&amp;quot; marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M45A1==&lt;br /&gt;
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.&lt;br /&gt;
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup, as well as being used by certain AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. &lt;br /&gt;
[[File:Pythstainless6.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 6&amp;quot; Barrel and Colt marked rubber combat grips - .357 Magnum]]&lt;br /&gt;
[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
[[File:RoN ColtPythonThirdPerson.jpeg|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-Seven==&lt;br /&gt;
The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]]&lt;br /&gt;
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]]&lt;br /&gt;
[[File:ReadyorNotFiveSevenRiotShield.jpeg|thumb|none|600px|A Five-Seven being held by a SWAT Officer who is also holding a shield.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19 (Gen 5)==&lt;br /&gt;
The Glock 19 Gen 5 appears in ''Ready or Not'' under the name G19. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect.&lt;br /&gt;
[[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]]&lt;br /&gt;
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]]&lt;br /&gt;
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]]&lt;br /&gt;
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of &amp;quot;Gocke 19&amp;quot; instead of Glock.]]&lt;br /&gt;
&lt;br /&gt;
===Polymer80 PFC9===&lt;br /&gt;
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance.&lt;br /&gt;
[[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]]&lt;br /&gt;
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|The player checks the remaining ammunition in his PFC9, note the &amp;quot;JAPAN&amp;quot; marking in-place of the &amp;quot;AUSTRIA&amp;quot; you find on normal Glock mags.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical== &lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]] appears in-game as the &amp;quot;USP Tactical&amp;quot;, fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the &amp;quot;MP5A2&amp;quot; despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious &amp;quot;H&amp;amp;K Slap&amp;quot;, the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.&lt;br /&gt;
[[File:H&amp;amp;KMP5A4.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]]&lt;br /&gt;
[[File:ReadyOrNotMP5ThirdPerson.JPG|thumb|none|600px|A pre-release render of the MP5 model, note the big red full-auto marking of the Navy trigger pack.]]&lt;br /&gt;
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]]&lt;br /&gt;
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Hold a MP5A4 in the shoothouse.]]&lt;br /&gt;
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN MP5A4 mi menu.jpg|thumb|none|600px|The MP5 in the weapon customization menu, equipped with Midwest Industries MLOK handguard and KAC foregrip.]]&lt;br /&gt;
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&amp;amp;K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. &lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]]&lt;br /&gt;
[[File:ReadyOrNotUMPThirdPersonPlaceHolder.JPG|thumb|none|600px|A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.]]&lt;br /&gt;
[[File:RoN UMP menu.jpg|thumb|none|600px|The UMP in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN UMP idle.jpg|thumb|none|600px|Hold a UMP in the shoothouse.]]&lt;br /&gt;
[[File:RoN UMP ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN UMP reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN UMP stockfold menu.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:RoN UMP stockfold idle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.&lt;br /&gt;
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, birdshot, and buckshot.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
The [[Benelli M4]] appears in ''Ready or Not''. A high speed shotgun, the Benelli is good for laying down pellets as fast as possible.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name &amp;quot;Breaching Shotgun&amp;quot;. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[File:ReadyorNotBreaching870FirstPerson.JPG|thumb|none|600px|A SWAT Officer holding a Breaching Variant of the 500.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat CQB==&lt;br /&gt;
The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the &amp;quot;870 CQB&amp;quot;. A classic police issue weapon, powerful on light targets and still useful once armor gets involved.&lt;br /&gt;
[[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat Less Lethal CQB==&lt;br /&gt;
The Wilson Combat Less Lethal CQB appears as the &amp;quot;Beanbag Shotgun&amp;quot;. While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. &lt;br /&gt;
[[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
An [[AKMSU]]-type tactical AK carbine was added as a SWAT weapon in the January 2022 update, under the name &amp;quot;SLR47&amp;quot; and fitted with a UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter for the sight, a ALG trigger and a AK-74M folding full-stock. A heavy hitter of a rifle, the AK trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|400px|Converted AKM pistol with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the &amp;quot;SLR47&amp;quot; in-game model. Note the straighter trigger of an ALG aftermarket trigger.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg‎ ‎|thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L CQC==&lt;br /&gt;
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name &amp;quot;MK16&amp;quot;, equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk16 menu.jpg|thumb|600px|none|The SWAT operator holds his &amp;quot;MK16&amp;quot; in the loadout menu. Note the incorrect BCM CQB-11 image.]]&lt;br /&gt;
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Holding the SCAR-L in the shoothouse.]]&lt;br /&gt;
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming the SCAR.]]&lt;br /&gt;
[[File:RoN Mk16 reload.jpg|thumb|600px|none|Empty reload, insert fresh mag. Note the almost correct Mk. 16 Mod 0 markings, bar the &amp;quot;Utica Arms&amp;quot; instead of FN stamp.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416A5]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5&amp;quot; Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle.&lt;br /&gt;
[[File:HK416A5 11.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 A5 with 11 inch barrel - 5.56x45mm]]&lt;br /&gt;
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]]&lt;br /&gt;
[[File:RoN HK416 menu.jpg|thumb|600px|none|The HK416 in the weapon customization menu. Note the angle of the magwell suggests that it is an A5.]]&lt;br /&gt;
[[File:RoN HK416 idle.jpg|thumb|600px|none|The HK416 in the shoothouse.]]&lt;br /&gt;
[[File:RoN HK416 ads.jpg|thumb|600px|none|Aiming with the MBUS folding sights.]]&lt;br /&gt;
[[File:RoN HK416 reload.jpg|thumb|600px|none|Reload. Note the &amp;quot;HaKa&amp;quot; markings similar to &amp;quot;HK&amp;quot; can be seen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is added in the the February 2022 update, equipped with a Brugger &amp;amp; Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.&lt;br /&gt;
&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN G36c idle.jpg|thumb|600px|none|The G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN G36c ads.jpg|thumb|600px|none|Using the KAC Folding Sights.]]&lt;br /&gt;
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-16 CQB==&lt;br /&gt;
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.&lt;br /&gt;
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]]&lt;br /&gt;
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding a SR-16.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the &amp;quot;M4A1&amp;quot; appears in-game fitted with a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat SBR Tactical==&lt;br /&gt;
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker &amp;quot;ARWC&amp;quot;. Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. Initially called the &amp;quot;SBR-300&amp;quot;, this AR-15 rifle was chambered in .300 Blackout. However, in the January 2022 update, it was renamed the &amp;quot;SBR-556&amp;quot; and changed to chamber the 5.56 x 45mm NATO. Additional renaming to the current &amp;quot;ARWC&amp;quot; in the February 2022 update.&lt;br /&gt;
[[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]]&lt;br /&gt;
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]]&lt;br /&gt;
&lt;br /&gt;
==BCM CQB-11==&lt;br /&gt;
The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon was formerly an exclusive to Supporter Edition owners, but was made available to all owners in the January 2022 update. It was formerly named &amp;quot;BCM Mk1&amp;quot; when it was an exclusive weapon, and was renamed to &amp;quot;Mk1 Carbine&amp;quot; after the January update.&lt;br /&gt;
[[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. &amp;quot;DCM&amp;quot; markings similar to &amp;quot;BCM&amp;quot; can be seen.]]&lt;br /&gt;
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]]&lt;br /&gt;
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Wielding the CQB-11 in the shoothouse.]]&lt;br /&gt;
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming with the BCM / Troy mixed sights.]]&lt;br /&gt;
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Thumbing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Brownells BRN-180S 300 BLK==&lt;br /&gt;
The [[ArmaLite AR-18|Brownells BRN-180S 300 BLK]] is added in the the February 2022 update under the name &amp;quot;ARN-18&amp;quot;, equipped with a SIG-Sauer Minimalist Plus folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:BRN-180S 300 BLK.jpg|thumb|none|450px|Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout]]&lt;br /&gt;
[[File:RoN BRN180S menu.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu. Note the odd gap in the handguard, a feature found only on the BRN-180S 300 BLK.]]&lt;br /&gt;
[[File:RoN BRN180S idle.jpg|thumb|600px|none|The BRN-180S in the shoothouse.]]&lt;br /&gt;
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming with the backup sights.]]&lt;br /&gt;
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.&lt;br /&gt;
&lt;br /&gt;
==M7A3 CS Gas Grenade==&lt;br /&gt;
The [[M7 CS gas grenade]]s appears in-game as just the &amp;quot;CS Grenade&amp;quot;, although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.&lt;br /&gt;
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]]&lt;br /&gt;
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. &lt;br /&gt;
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 9590 Stingball==&lt;br /&gt;
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the &amp;quot;Stingball Grenade&amp;quot; and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.&lt;br /&gt;
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]]&lt;br /&gt;
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==VKS==&lt;br /&gt;
&lt;br /&gt;
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the &amp;quot;R7 Launcher&amp;quot;. While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.&lt;br /&gt;
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]]&lt;br /&gt;
&lt;br /&gt;
==TAC 700==&lt;br /&gt;
The TAC 700, a [[Air Guns#Tippmann A-5|Tippmann A-5]] paintball gun modified into a pepperball gun sold by PepperBall Technologies, Inc., appears as a primary weapon under the name &amp;quot;TAC700&amp;quot;. It, like the SWAT 4 &amp;quot;Pepperball Gun&amp;quot; shoots OC filled pepperballs, and with full auto and good controllability is a very effective gun for incapacitating suspects without killing them.&lt;br /&gt;
[[File:TippmannA-5.jpg|thumb|400px|none|Tippmann A-5 Paintball Marker - .62 caliber]]&lt;br /&gt;
[[Image:ReadyOrNotPepperBallThird.JPG|thumb|none|600px|A SWAT Officer holding a Tippman Pepperball gun; note the lack of a stock.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Taser==&lt;br /&gt;
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]]&lt;br /&gt;
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[File:COLTM1911_1913.jpg|thumb|none|350px|M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] appears in ''Ready or Not'' as a suspect weapon. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. &lt;br /&gt;
[[File:MakarovIJ70.jpg|thumb|none|350px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]]&lt;br /&gt;
[[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPQ==&lt;br /&gt;
The [[Walther PPQ]] appears as a suspect weapon.&lt;br /&gt;
[[File:Walther PPQ.jpg|thumb|none|350px|Walther PPQ M1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
The [[FN P90]] appears as an NPC weapon. &lt;br /&gt;
[[File:FNP90Side.jpg|thumb|none|450px|FN P90 - 5.7x28mm FN]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[TEC-9]] appears in-game as a common suspect weapon.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 76==&lt;br /&gt;
A [[Smith &amp;amp; Wesson M76]] appears as a high level suspect weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] appears as a suspect weapon in ''Ready or Not''.&amp;lt;!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--&amp;gt;&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPL==&lt;br /&gt;
The [[Walther MPL]] appears as a high level suspect weapon. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. &lt;br /&gt;
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Sawed-Off Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 ==&lt;br /&gt;
A fix-stocked Remington 870 appears as a suspect weapon, marked as &amp;quot;870 CQB&amp;quot;.&lt;br /&gt;
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
A full stocked version of the [[Mossberg 500]] is used by some suspects, dubbed the &amp;quot;590 Non Lethal&amp;quot;. It's loaded with beanbag shells, and can stun the police.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The [[Ithaca 37]] appears in the hands of NPC suspects.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==AK series rifles==&lt;br /&gt;
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well.&lt;br /&gt;
&amp;lt;!--SPLIT UP THIS SECTION ASAP; screenshot and identify each individual suspect weapon--&amp;gt;&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-180==&lt;br /&gt;
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. &lt;br /&gt;
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] appears in-game as an NPC weapon only.&lt;br /&gt;
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M40==&lt;br /&gt;
The [[Remington 700]] appears rarely as a piece of evidence under the generic name &amp;quot;Marksman's Rifle&amp;quot;. &lt;br /&gt;
[[File:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
The [[RPD]] appears as a rare suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]&lt;br /&gt;
[[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_MP5A4_mi_menu.jpg&amp;diff=1486973</id>
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		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_MP5A4_mi_menu.jpg&amp;diff=1486973"/>
		<updated>2022-02-28T23:43:00Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_reload.jpg&amp;diff=1486972</id>
		<title>File:RoN UMP reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_reload.jpg&amp;diff=1486972"/>
		<updated>2022-02-28T23:41:01Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_ads.jpg&amp;diff=1486971</id>
		<title>File:RoN UMP ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_ads.jpg&amp;diff=1486971"/>
		<updated>2022-02-28T23:40:41Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_stockfold_idle.jpg&amp;diff=1486970</id>
		<title>File:RoN UMP stockfold idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_stockfold_idle.jpg&amp;diff=1486970"/>
		<updated>2022-02-28T23:38:44Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_idle.jpg&amp;diff=1486969</id>
		<title>File:RoN UMP idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_idle.jpg&amp;diff=1486969"/>
		<updated>2022-02-28T23:38:28Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
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[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_stockfold_menu.jpg&amp;diff=1486968</id>
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		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_stockfold_menu.jpg&amp;diff=1486968"/>
		<updated>2022-02-28T23:38:04Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

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&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_UMP_menu.jpg&amp;diff=1486967</id>
		<title>File:RoN UMP menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_UMP_menu.jpg&amp;diff=1486967"/>
		<updated>2022-02-28T23:37:50Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_HK416_reload.jpg&amp;diff=1486966</id>
		<title>File:RoN HK416 reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_HK416_reload.jpg&amp;diff=1486966"/>
		<updated>2022-02-28T23:37:19Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_HK416_ads.jpg&amp;diff=1486965</id>
		<title>File:RoN HK416 ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_HK416_ads.jpg&amp;diff=1486965"/>
		<updated>2022-02-28T23:37:05Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_HK416_idle.jpg&amp;diff=1486964</id>
		<title>File:RoN HK416 idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_HK416_idle.jpg&amp;diff=1486964"/>
		<updated>2022-02-28T23:36:45Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_HK416_menu.jpg&amp;diff=1486963</id>
		<title>File:RoN HK416 menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_HK416_menu.jpg&amp;diff=1486963"/>
		<updated>2022-02-28T23:36:29Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_Mk16_menu.jpg&amp;diff=1486955</id>
		<title>File:RoN Mk16 menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_Mk16_menu.jpg&amp;diff=1486955"/>
		<updated>2022-02-28T23:07:01Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Groom4 uploaded a new version of &amp;amp;quot;File:RoN Mk16 menu.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_menu.jpg&amp;diff=1486948</id>
		<title>File:RoN BRN180S menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_menu.jpg&amp;diff=1486948"/>
		<updated>2022-02-28T22:37:21Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Groom4 uploaded a new version of &amp;amp;quot;File:RoN BRN180S menu.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_G36c_menu.jpg&amp;diff=1486947</id>
		<title>File:RoN G36c menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_G36c_menu.jpg&amp;diff=1486947"/>
		<updated>2022-02-28T22:35:55Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Groom4 uploaded a new version of &amp;amp;quot;File:RoN G36c menu.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486930</id>
		<title>Ready or Not (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486930"/>
		<updated>2022-02-28T20:58:26Z</updated>

		<summary type="html">&lt;p&gt;Groom4: /* Heckler &amp;amp; Koch G36C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ready Or Not&lt;br /&gt;
|picture = BetterCoverArtForReadyOrNot.jpg&lt;br /&gt;
|caption =  Promotional Art&lt;br /&gt;
|date= TBA&lt;br /&gt;
|developer= Void Interactive&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|genre=[[First-Person Shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Ready or Not''''' is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a &amp;quot;Nondescript Modern America&amp;quot;. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games.&lt;br /&gt;
&lt;br /&gt;
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes.&lt;br /&gt;
&lt;br /&gt;
This page currently documents the Early Access version of the game following the January 2022 update. Several weapons were present in the earlier Closed Alpha and Early Access versions that were removed in the current version; their overviews can be found on the talk page.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms, two tactical devices, and multiple grenades. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also pepper ball guns. The secondary slot is reserved for handguns and tasers.&lt;br /&gt;
&lt;br /&gt;
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92X Performance==&lt;br /&gt;
The [[Beretta 92X Performance]] appears in ''Ready or Not'' under the name &amp;quot;P92X&amp;quot;. It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]]&lt;br /&gt;
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model.]]&lt;br /&gt;
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]]&lt;br /&gt;
[[File:RoN 92X idle.jpg|thumb|600px|none|Hold a 92X in the shoothouse.]]&lt;br /&gt;
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the &amp;quot;PADANIA&amp;quot; marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M45A1==&lt;br /&gt;
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.&lt;br /&gt;
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup, as well as being used by certain AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. &lt;br /&gt;
[[File:Pythstainless6.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 6&amp;quot; Barrel and Colt marked rubber combat grips - .357 Magnum]]&lt;br /&gt;
[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
[[File:RoN ColtPythonThirdPerson.jpeg|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-Seven==&lt;br /&gt;
The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]]&lt;br /&gt;
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]]&lt;br /&gt;
[[File:ReadyorNotFiveSevenRiotShield.jpeg|thumb|none|600px|A Five-Seven being held by a SWAT Officer who is also holding a shield.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19 (Gen 5)==&lt;br /&gt;
The Glock 19 Gen 5 appears in ''Ready or Not'' under the name G19. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect.&lt;br /&gt;
[[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]]&lt;br /&gt;
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]]&lt;br /&gt;
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]]&lt;br /&gt;
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of &amp;quot;Gocke 19&amp;quot; instead of Glock.]]&lt;br /&gt;
&lt;br /&gt;
===Polymer80 PFC9===&lt;br /&gt;
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance.&lt;br /&gt;
[[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]]&lt;br /&gt;
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|The player checks the remaining ammunition in his PFC9, note the &amp;quot;JAPAN&amp;quot; marking in-place of the &amp;quot;AUSTRIA&amp;quot; you find on normal Glock mags.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical== &lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]] appears in-game as the &amp;quot;USP Tactical&amp;quot;, fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the &amp;quot;MP5A2&amp;quot; despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious &amp;quot;H&amp;amp;K Slap&amp;quot;, the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.&lt;br /&gt;
[[File:H&amp;amp;KMP5A4.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]]&lt;br /&gt;
[[File:ReadyOrNotMP5ThirdPerson.JPG|thumb|none|600px|A pre-release render of the MP5 model, note the big red full-auto marking of the Navy trigger pack.]]&lt;br /&gt;
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]]&lt;br /&gt;
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Hold a MP5A4 in the shoothouse.]]&lt;br /&gt;
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&amp;amp;K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. &lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]]&lt;br /&gt;
[[File:ReadyOrNotUMPThirdPersonPlaceHolder.JPG|thumb|none|600px|A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.&lt;br /&gt;
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, birdshot, and buckshot.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
The [[Benelli M4]] appears in ''Ready or Not''. A high speed shotgun, the Benelli is good for laying down pellets as fast as possible.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name &amp;quot;Breaching Shotgun&amp;quot;. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[File:ReadyorNotBreaching870FirstPerson.JPG|thumb|none|600px|A SWAT Officer holding a Breaching Variant of the 500.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat CQB==&lt;br /&gt;
The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the &amp;quot;870 CQB&amp;quot;. A classic police issue weapon, powerful on light targets and still useful once armor gets involved.&lt;br /&gt;
[[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat Less Lethal CQB==&lt;br /&gt;
The Wilson Combat Less Lethal CQB appears as the &amp;quot;Beanbag Shotgun&amp;quot;. While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. &lt;br /&gt;
[[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
An [[AKMSU]]-type tactical AK carbine was added as a SWAT weapon in the January 2022 update, under the name &amp;quot;SLR47&amp;quot; and fitted with a UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter for the sight, a ALG trigger and a AK-74M folding full-stock. A heavy hitter of a rifle, the AK trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|400px|Converted AKM pistol with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the &amp;quot;SLR47&amp;quot; in-game model. Note the straighter trigger of an ALG aftermarket trigger.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg‎ ‎|thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L CQC==&lt;br /&gt;
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name &amp;quot;MK16&amp;quot;, equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk16 menu.jpg|thumb|600px|none|The SWAT operator holds his &amp;quot;MK16&amp;quot; in the loadout menu. Note the incorrect BCM CQB-11 image.]]&lt;br /&gt;
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Holding the SCAR-L in the shoothouse.]]&lt;br /&gt;
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming the SCAR.]]&lt;br /&gt;
[[File:RoN Mk16 reload.jpg|thumb|600px|none|Empty reload, insert fresh mag. Note the almost correct Mk. 16 Mod 0 markings, bar the &amp;quot;Utica Arms&amp;quot; instead of FN stamp.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5&amp;quot; Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle.&lt;br /&gt;
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is added in the the February 2022 update, equipped with a Brugger &amp;amp; Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.&lt;br /&gt;
&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN G36c idle.jpg|thumb|600px|none|The G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN G36c ads.jpg|thumb|600px|none|Using the KAC Folding Sights.]]&lt;br /&gt;
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-16 CQB==&lt;br /&gt;
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.&lt;br /&gt;
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]]&lt;br /&gt;
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding a SR-16.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the &amp;quot;M4A1&amp;quot; appears in-game fitted with a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat SBR Tactical==&lt;br /&gt;
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker &amp;quot;ARWC&amp;quot;. Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. Initially called the &amp;quot;SBR-300&amp;quot;, this AR-15 rifle was chambered in .300 Blackout. However, in the January 2022 update, it was renamed the &amp;quot;SBR-556&amp;quot; and changed to chamber the 5.56 x 45mm NATO. Additional renaming to the current &amp;quot;ARWC&amp;quot; in the February 2022 update.&lt;br /&gt;
[[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]]&lt;br /&gt;
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]]&lt;br /&gt;
&lt;br /&gt;
==BCM CQB-11==&lt;br /&gt;
The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon was formerly an exclusive to Supporter Edition owners, but was made available to all owners in the January 2022 update. It was formerly named &amp;quot;BCM Mk1&amp;quot; when it was an exclusive weapon, and was renamed to &amp;quot;Mk1 Carbine&amp;quot; after the January update.&lt;br /&gt;
[[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. &amp;quot;DCM&amp;quot; markings similar to &amp;quot;BCM&amp;quot; can be seen.]]&lt;br /&gt;
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]]&lt;br /&gt;
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Wielding the CQB-11 in the shoothouse.]]&lt;br /&gt;
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming with the BCM / Troy mixed sights.]]&lt;br /&gt;
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Thumbing the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Brownells BRN-180S 300 BLK==&lt;br /&gt;
The [[ArmaLite AR-18|Brownells BRN-180S 300 BLK]] is added in the the February 2022 update under the name &amp;quot;ARN-18&amp;quot;, equipped with a SIG-Sauer Minimalist Plus folding stock.&lt;br /&gt;
&lt;br /&gt;
[[File:BRN-180S 300 BLK.jpg|thumb|none|450px|Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout]]&lt;br /&gt;
[[File:RoN BRN180S menu.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu. Note the odd gap in the handguard, a feature found only on the BRN-180S 300 BLK.]]&lt;br /&gt;
[[File:RoN BRN180S idle.jpg|thumb|600px|none|The BRN-180S in the shoothouse.]]&lt;br /&gt;
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming with the backup sights.]]&lt;br /&gt;
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.&lt;br /&gt;
&lt;br /&gt;
==M7A3 CS Gas Grenade==&lt;br /&gt;
The [[M7 CS gas grenade]]s appears in-game as just the &amp;quot;CS Grenade&amp;quot;, although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.&lt;br /&gt;
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]]&lt;br /&gt;
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. &lt;br /&gt;
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 9590 Stingball==&lt;br /&gt;
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the &amp;quot;Stingball Grenade&amp;quot; and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.&lt;br /&gt;
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]]&lt;br /&gt;
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==VKS==&lt;br /&gt;
&lt;br /&gt;
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the &amp;quot;R7 Launcher&amp;quot;. While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.&lt;br /&gt;
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]]&lt;br /&gt;
&lt;br /&gt;
==TAC 700==&lt;br /&gt;
The TAC 700, a [[Air Guns#Tippmann A-5|Tippmann A-5]] paintball gun modified into a pepperball gun sold by PepperBall Technologies, Inc., appears as a primary weapon under the name &amp;quot;TAC700&amp;quot;. It, like the SWAT 4 &amp;quot;Pepperball Gun&amp;quot; shoots OC filled pepperballs, and with full auto and good controllability is a very effective gun for incapacitating suspects without killing them.&lt;br /&gt;
[[File:TippmannA-5.jpg|thumb|400px|none|Tippmann A-5 Paintball Marker - .62 caliber]]&lt;br /&gt;
[[Image:ReadyOrNotPepperBallThird.JPG|thumb|none|600px|A SWAT Officer holding a Tippman Pepperball gun; note the lack of a stock.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Taser==&lt;br /&gt;
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]]&lt;br /&gt;
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[File:COLTM1911_1913.jpg|thumb|none|350px|M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] appears in ''Ready or Not'' as a suspect weapon. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. &lt;br /&gt;
[[File:MakarovIJ70.jpg|thumb|none|350px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]]&lt;br /&gt;
[[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPQ==&lt;br /&gt;
The [[Walther PPQ]] appears as a suspect weapon.&lt;br /&gt;
[[File:Walther PPQ.jpg|thumb|none|350px|Walther PPQ M1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
The [[FN P90]] appears as an NPC weapon. &lt;br /&gt;
[[File:FNP90Side.jpg|thumb|none|450px|FN P90 - 5.7x28mm FN]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[TEC-9]] appears in-game as a common suspect weapon.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 76==&lt;br /&gt;
A [[Smith &amp;amp; Wesson M76]] appears as a high level suspect weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] appears as a suspect weapon in ''Ready or Not''.&amp;lt;!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--&amp;gt;&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPL==&lt;br /&gt;
The [[Walther MPL]] appears as a high level suspect weapon. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. &lt;br /&gt;
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Sawed-Off Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 ==&lt;br /&gt;
A fix-stocked Remington 870 appears as a suspect weapon, marked as &amp;quot;870 CQB&amp;quot;.&lt;br /&gt;
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
A full stocked version of the [[Mossberg 500]] is used by some suspects, dubbed the &amp;quot;590 Non Lethal&amp;quot;. It's loaded with beanbag shells, and can stun the police.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The [[Ithaca 37]] appears in the hands of NPC suspects.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==AK series rifles==&lt;br /&gt;
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well.&lt;br /&gt;
&amp;lt;!--SPLIT UP THIS SECTION ASAP; screenshot and identify each individual suspect weapon--&amp;gt;&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-180==&lt;br /&gt;
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. &lt;br /&gt;
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] appears in-game as an NPC weapon only.&lt;br /&gt;
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M40==&lt;br /&gt;
The [[Remington 700]] appears rarely as a piece of evidence under the generic name &amp;quot;Marksman's Rifle&amp;quot;. &lt;br /&gt;
[[File:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
The [[RPD]] appears as a rare suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]&lt;br /&gt;
[[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486827</id>
		<title>Ready or Not (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ready_or_Not_(VG)&amp;diff=1486827"/>
		<updated>2022-02-27T23:35:05Z</updated>

		<summary type="html">&lt;p&gt;Groom4: /* Brownells BRN-180S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ready Or Not&lt;br /&gt;
|picture = BetterCoverArtForReadyOrNot.jpg&lt;br /&gt;
|caption =  Promotional Art&lt;br /&gt;
|date= TBA&lt;br /&gt;
|developer= Void Interactive&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|genre=[[First-Person Shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Ready or Not''''' is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a &amp;quot;Nondescript Modern America&amp;quot;. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games.&lt;br /&gt;
&lt;br /&gt;
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes.&lt;br /&gt;
&lt;br /&gt;
This page currently documents the Early Access version of the game following the January 2022 update. Several weapons were present in the earlier Closed Alpha and Early Access versions that were removed in the current version; their overviews can be found on the talk page.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms, two tactical devices, and multiple grenades. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also pepper ball guns. The secondary slot is reserved for handguns and tasers.&lt;br /&gt;
&lt;br /&gt;
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92X Performance==&lt;br /&gt;
The [[Beretta 92X Performance]] appears in ''Ready or Not'' under the name &amp;quot;P92X&amp;quot;. It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]]&lt;br /&gt;
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model.]]&lt;br /&gt;
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]]&lt;br /&gt;
[[File:RoN 92X idle.jpg|thumb|600px|none|Hold a 92X in the shoothouse.]]&lt;br /&gt;
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the &amp;quot;PADANIA&amp;quot; marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M45A1==&lt;br /&gt;
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.&lt;br /&gt;
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup, as well as being used by certain AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. &lt;br /&gt;
[[File:Pythstainless6.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 6&amp;quot; Barrel and Colt marked rubber combat grips - .357 Magnum]]&lt;br /&gt;
[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
[[File:RoN ColtPythonThirdPerson.jpeg|thumb|none|600px|A SWAT officer holding a Colt Python. ]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-Seven==&lt;br /&gt;
The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]]&lt;br /&gt;
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]]&lt;br /&gt;
[[File:ReadyorNotFiveSevenRiotShield.jpeg|thumb|none|600px|A Five-Seven being held by a SWAT Officer who is also holding a shield.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19 (Gen 5)==&lt;br /&gt;
The Glock 19 Gen 5 appears in ''Ready or Not'' under the name G19. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect.&lt;br /&gt;
[[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]]&lt;br /&gt;
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]]&lt;br /&gt;
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]]&lt;br /&gt;
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of &amp;quot;Gocke 19&amp;quot; instead of Glock.]]&lt;br /&gt;
&lt;br /&gt;
===Polymer80 PFC9===&lt;br /&gt;
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance.&lt;br /&gt;
[[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]]&lt;br /&gt;
[[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]]&lt;br /&gt;
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|The player checks the remaining ammunition in his PFC9, note the &amp;quot;JAPAN&amp;quot; marking in-place of the &amp;quot;AUSTRIA&amp;quot; you find on normal Glock mags.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical== &lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]] appears in-game as the &amp;quot;USP Tactical&amp;quot;, fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the &amp;quot;MP5A2&amp;quot; despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious &amp;quot;H&amp;amp;K Slap&amp;quot;, the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.&lt;br /&gt;
[[File:H&amp;amp;KMP5A4.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]]&lt;br /&gt;
[[File:ReadyOrNotMP5ThirdPerson.JPG|thumb|none|600px|A pre-release render of the MP5 model, note the big red full-auto marking of the Navy trigger pack.]]&lt;br /&gt;
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]]&lt;br /&gt;
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Hold a MP5A4 in the shoothouse.]]&lt;br /&gt;
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aim down sight.]]&lt;br /&gt;
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&amp;amp;K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. &lt;br /&gt;
[[File:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]]&lt;br /&gt;
[[File:ReadyOrNotUMPThirdPersonPlaceHolder.JPG|thumb|none|600px|A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.&lt;br /&gt;
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, birdshot, and buckshot.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
The [[Benelli M4]] appears in ''Ready or Not''. A high speed shotgun, the Benelli is good for laying down pellets as fast as possible.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name &amp;quot;Breaching Shotgun&amp;quot;. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[File:ReadyorNotBreaching870FirstPerson.JPG|thumb|none|600px|A SWAT Officer holding a Breaching Variant of the 500.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat CQB==&lt;br /&gt;
The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the &amp;quot;870 CQB&amp;quot;. A classic police issue weapon, powerful on light targets and still useful once armor gets involved.&lt;br /&gt;
[[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat Less Lethal CQB==&lt;br /&gt;
The Wilson Combat Less Lethal CQB appears as the &amp;quot;Beanbag Shotgun&amp;quot;. While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. &lt;br /&gt;
[[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
An [[AKMSU]]-type tactical AK carbine was added as a SWAT weapon in the January 2022 update, under the name &amp;quot;SLR47&amp;quot; and fitted with a UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter for the sight, a ALG trigger and a AK-74M folding full-stock. A heavy hitter of a rifle, the AK trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|400px|Converted AKM pistol with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the &amp;quot;SLR47&amp;quot; in-game model. Note the straighter trigger of an ALG aftermarket trigger.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg‎ ‎|thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L CQC==&lt;br /&gt;
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name &amp;quot;MK16&amp;quot;, equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN Mk16 menu.jpg|thumb|600px|none|The SWAT operator holds his &amp;quot;MK16&amp;quot; in the loadout menu. Note the incorrect BCM CQB-11 image.]]&lt;br /&gt;
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Hold a SCAR-L in the shoothouse.]]&lt;br /&gt;
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN Mk16 reload.jpg|thumb|600px|none|Empty reload, insert fresh mag. Note the almost correct Mk. 16 Mod 0 markings, bar the &amp;quot;Utica Arms&amp;quot; instead of FN stamp.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5&amp;quot; Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle.&lt;br /&gt;
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is added in the the February 2022 update under the name &amp;quot;G36C&amp;quot;, equipped with a Brugger &amp;amp; Thomet quad rail handguard and a KAC G36 flip-up sights. &lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN G36c idle.jpg|thumb|600px|none|Hold a G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN G36c ads.jpg|thumb|600px|none|Aiming down sight with the KAC Folding Sight.]]&lt;br /&gt;
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-16 CQB==&lt;br /&gt;
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.&lt;br /&gt;
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]]&lt;br /&gt;
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding an SR-16.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the &amp;quot;M4A1&amp;quot; appears in-game fitted with a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat SBR Tactical==&lt;br /&gt;
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker &amp;quot;ARWC&amp;quot;. Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. Initially called the &amp;quot;SBR-300&amp;quot;, this AR-15 rifle was chambered in .300 Blackout. However, in the January 2022 update, it was renamed the &amp;quot;SBR-556&amp;quot; and changed to chamber the 5.56 x 45mm NATO. Additional renaming to the current &amp;quot;ARWC&amp;quot; in the February 2022 update.&lt;br /&gt;
[[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]]&lt;br /&gt;
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]]&lt;br /&gt;
&lt;br /&gt;
==BCM CQB-11==&lt;br /&gt;
The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon was formerly an exclusive to Supporter Edition owners, but was made available to all owners in the January 2022 update. It was formerly named &amp;quot;BCM Mk1&amp;quot; when it was an exclusive weapon, and was renamed to &amp;quot;Mk1 Carbine&amp;quot; after the January update.&lt;br /&gt;
[[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. &amp;quot;DCM&amp;quot; markings similar to &amp;quot;BCM&amp;quot; can be seen.]]&lt;br /&gt;
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]]&lt;br /&gt;
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Hold a CQB-11 in the shoothouse.]]&lt;br /&gt;
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming down sight with the BCM / Troy Folding Sight.]]&lt;br /&gt;
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Empty reload, thumb presses bolt release.]]&lt;br /&gt;
&lt;br /&gt;
==Brownells BRN-180S==&lt;br /&gt;
The [[ArmaLite AR-18|Brownells BRN-180S]] is added in the the February 2022 update under the name &amp;quot;ARN-18&amp;quot;, equipped with a Sig Sauer minimalist plus folding stock.&lt;br /&gt;
[[File:RoN BRN180S menu.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu.]]&lt;br /&gt;
[[File:RoN BRN180S idle.jpg|thumb|600px|none|Hold a G36C in the shoothouse.]]&lt;br /&gt;
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming down sight.]]&lt;br /&gt;
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Empty reload.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.&lt;br /&gt;
&lt;br /&gt;
==M7A3 CS Gas Grenade==&lt;br /&gt;
The [[M7 CS gas grenade]]s appears in-game as just the &amp;quot;CS Grenade&amp;quot;, although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.&lt;br /&gt;
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]]&lt;br /&gt;
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. &lt;br /&gt;
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 9590 Stingball==&lt;br /&gt;
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the &amp;quot;Stingball Grenade&amp;quot; and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.&lt;br /&gt;
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]]&lt;br /&gt;
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==VKS==&lt;br /&gt;
&lt;br /&gt;
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the &amp;quot;R7 Launcher&amp;quot;. While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.&lt;br /&gt;
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]]&lt;br /&gt;
&lt;br /&gt;
==TAC 700==&lt;br /&gt;
The TAC 700, a [[Air Guns#Tippmann A-5|Tippmann A-5]] paintball gun modified into a pepperball gun sold by PepperBall Technologies, Inc., appears as a primary weapon under the name &amp;quot;TAC700&amp;quot;. It, like the SWAT 4 &amp;quot;Pepperball Gun&amp;quot; shoots OC filled pepperballs, and with full auto and good controllability is a very effective gun for incapacitating suspects without killing them.&lt;br /&gt;
[[File:TippmannA-5.jpg|thumb|400px|none|Tippmann A-5 Paintball Marker - .62 caliber]]&lt;br /&gt;
[[Image:ReadyOrNotPepperBallThird.JPG|thumb|none|600px|A SWAT Officer holding a Tippman Pepperball gun; note the lack of a stock.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Taser==&lt;br /&gt;
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]]&lt;br /&gt;
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[File:COLTM1911_1913.jpg|thumb|none|350px|M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] appears in ''Ready or Not'' as a suspect weapon. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. &lt;br /&gt;
[[File:MakarovIJ70.jpg|thumb|none|350px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]]&lt;br /&gt;
[[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPQ==&lt;br /&gt;
The [[Walther PPQ]] appears as a suspect weapon.&lt;br /&gt;
[[File:Walther PPQ.jpg|thumb|none|350px|Walther PPQ M1 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
The [[FN P90]] appears as an NPC weapon. &lt;br /&gt;
[[File:FNP90Side.jpg|thumb|none|450px|FN P90 - 5.7x28mm FN]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[TEC-9]] appears in-game as a common suspect weapon.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 76==&lt;br /&gt;
A [[Smith &amp;amp; Wesson M76]] appears as a high level suspect weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] appears as a suspect weapon in ''Ready or Not''.&amp;lt;!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--&amp;gt;&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]]&lt;br /&gt;
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPL==&lt;br /&gt;
The [[Walther MPL]] appears as a high level suspect weapon. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. &lt;br /&gt;
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Sawed-Off Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 ==&lt;br /&gt;
A fix-stocked Remington 870 appears as a suspect weapon, marked as &amp;quot;870 CQB&amp;quot;.&lt;br /&gt;
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
A full stocked version of the [[Mossberg 500]] is used by some suspects, dubbed the &amp;quot;590 Non Lethal&amp;quot;. It's loaded with beanbag shells, and can stun the police.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The [[Ithaca 37]] appears in the hands of NPC suspects.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==AK series rifles==&lt;br /&gt;
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well.&lt;br /&gt;
&amp;lt;!--SPLIT UP THIS SECTION ASAP; screenshot and identify each individual suspect weapon--&amp;gt;&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-180==&lt;br /&gt;
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. &lt;br /&gt;
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] appears in-game as an NPC weapon only.&lt;br /&gt;
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M40==&lt;br /&gt;
The [[Remington 700]] appears rarely as a piece of evidence under the generic name &amp;quot;Marksman's Rifle&amp;quot;. &lt;br /&gt;
[[File:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
The [[RPD]] appears as a rare suspect weapon in ''Ready or Not''.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]&lt;br /&gt;
[[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_reload.jpg&amp;diff=1486826</id>
		<title>File:RoN BRN180S reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_reload.jpg&amp;diff=1486826"/>
		<updated>2022-02-27T23:33:37Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
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&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_ads.jpg&amp;diff=1486825</id>
		<title>File:RoN BRN180S ads.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_ads.jpg&amp;diff=1486825"/>
		<updated>2022-02-27T23:33:23Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_idle.jpg&amp;diff=1486824</id>
		<title>File:RoN BRN180S idle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_idle.jpg&amp;diff=1486824"/>
		<updated>2022-02-27T23:33:07Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_menu.jpg&amp;diff=1486823</id>
		<title>File:RoN BRN180S menu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RoN_BRN180S_menu.jpg&amp;diff=1486823"/>
		<updated>2022-02-27T23:32:35Z</updated>

		<summary type="html">&lt;p&gt;Groom4: Ready Or Not (VG)

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ready Or Not (VG)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Groom4</name></author>
	</entry>
</feed>